[Script Info] ; Script generated by Aegisub 9726-buildtests-856e4f96a ; http://www.aegisub.org/ ScriptType: v4.00+ ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [Aegisub Project Garbage] Scroll Position: 784 Active Line: 810 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:01.67,Default,,0,0,0,,{\pos(172,53)\c&HFF000000\4c&HFF000000\fscx50\fscy50}  Dialogue: 0,0:00:01.67,0:00:04.01,Default,,0,0,0,,{\pos(252,437)\fscx50}(ナレーション){\fscx100}<{\fscx50} {\fscx100}この世界には Dialogue: 0,0:00:01.67,0:00:04.01,Default,,0,0,0,,{\pos(252,497)}数えきれないほどの➡ Dialogue: 0,0:00:04.01,0:00:06.64,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}そんざい Dialogue: 0,0:00:04.01,0:00:06.64,Default,,0,0,0,,{\pos(292,497)}ゲームが存在する> Dialogue: 0,0:00:06.64,0:00:09.51,Default,,0,0,0,,{\pos(252,437)}<{\fscx50} {\fscx100}だが{\fscx50} {\fscx100}そのほとんどは Dialogue: 0,0:00:06.64,0:00:09.51,Default,,0,0,0,,{\pos(292,497)}話題にはならずに➡ Dialogue: 0,0:00:09.51,0:00:12.38,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}う Dialogue: 0,0:00:09.51,0:00:12.38,Default,,0,0,0,,{\pos(252,497)}埋もれていってしまう> Dialogue: 0,0:00:12.38,0:00:15.22,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}ちょうてん Dialogue: 0,0:00:12.38,0:00:15.22,Default,,0,0,0,,{\pos(252,407)}<{\fscx50} {\fscx100}そのあまたのゲームの Dialogue: 0,0:00:12.38,0:00:15.22,Default,,0,0,0,,{\pos(292,497)}頂点に立つのが➡ Dialogue: 0,0:00:15.22,0:00:18.39,Default,,0,0,0,,{\pos(272,437)}全世界で{\fscx50} {\fscx100}プレイヤー数 Dialogue: 0,0:00:15.22,0:00:18.39,Default,,0,0,0,,{\pos(272,497)\fscx50}3000{\fscx100}万人オーバーの➡ Dialogue: 0,0:00:18.39,0:00:20.56,Default,,0,0,0,,{\pos(232,497)}フルダイブ型VRゲーム➡ Dialogue: 0,0:00:20.56,0:00:23.03,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}ほ Dialogue: 0,0:00:20.56,0:00:23.03,Default,,0,0,0,,{\pos(172,497)}神ゲーの名を欲しいままにする➡ Dialogue: 0,0:00:23.03,0:00:25.09,Default,,0,0,0,,{\pos(252,497)\fscx50}「シャングリラ・フロンティア」{\fscx100}である> Dialogue: 0,0:00:26.53,0:00:30.53,Default,,0,0,0,,{\pos(212,443)\fscx50\fscy50}ひづとめらくろう Dialogue: 0,0:00:26.53,0:00:30.53,Default,,0,0,0,,{\pos(172,407)}<クソゲーをこよなく愛する少年 Dialogue: 0,0:00:26.53,0:00:30.53,Default,,0,0,0,,{\pos(212,497)}陽務楽郎は➡ Dialogue: 0,0:00:30.53,0:00:34.47,Default,,0,0,0,,{\pos(652,443)\fscx50\fscy50}いど Dialogue: 0,0:00:30.53,0:00:34.47,Default,,0,0,0,,{\pos(172,497)}神ゲー{\fscx50} 「シャングリラ・フロンティア」{\fscx100}に挑む> Dialogue: 0,0:00:34.47,0:00:36.47,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}かれ Dialogue: 0,0:00:34.47,0:00:36.47,Default,,0,0,0,,{\pos(212,497)}<果たして{\fscx50} {\fscx100}彼の行く手には➡ Dialogue: 0,0:00:36.47,0:00:39.44,Default,,0,0,0,,{\pos(452,383)\fscx50\fscy50}ぼうけん Dialogue: 0,0:00:36.47,0:00:39.44,Default,,0,0,0,,{\pos(252,437)}どのような冒険が Dialogue: 0,0:00:36.47,0:00:39.44,Default,,0,0,0,,{\pos(252,497)}待っているのだろうか> Dialogue: 0,0:00:41.21,0:01:01.16,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:01.16,0:01:21.18,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:21.18,0:01:41.20,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:41.20,0:02:01.16,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:01.16,0:02:08.03,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:11.64,0:02:13.65,Default,,0,0,0,,{\pos(252,383)\c&H0000FF00\fscx50\fscy50}えんぴつ Dialogue: 0,0:02:11.64,0:02:13.65,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00\fscx50}({\fscx100}鉛筆戦士{\fscx50}・{\fscx100}回想{\fscx50})(({\fscx100}ふっ{\fscx50})) Dialogue: 0,0:02:13.65,0:02:16.25,Default,,0,0,0,,{\pos(232,377)\c&H0000FF00\fscx50}(({\fscx100}それじゃあ Dialogue: 0,0:02:13.65,0:02:16.25,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}作戦会議を始めましょう{\fscx50})) Dialogue: 0,0:02:16.25,0:02:20.12,Default,,0,0,0,,{\pos(172,257)\c&H0000FF00\fscx50}(({\fscx100}ウェザエモン戦での問題点 Dialogue: 0,0:02:16.25,0:02:20.12,Default,,0,0,0,,{\pos(212,317)\c&H0000FF00}その1{\fscx50})) Dialogue: 0,0:02:20.12,0:02:23.26,Default,,0,0,0,,{\pos(292,353)\c&H0000FF00\fscx50\fscy50}せんとう Dialogue: 0,0:02:20.12,0:02:23.26,Default,,0,0,0,,{\pos(572,443)\c&H0000FF00\fscx50\fscy50}のぞ Dialogue: 0,0:02:20.12,0:02:23.26,Default,,0,0,0,,{\pos(252,407)\c&H0000FF00\fscx50}(({\fscx100}戦闘開始直後 Dialogue: 0,0:02:20.12,0:02:23.26,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}ウェザエモンを除く➡ Dialogue: 0,0:02:23.26,0:02:26.76,Default,,0,0,0,,{\pos(252,437)\c&H0000FF00}戦闘エリア内の Dialogue: 0,0:02:23.26,0:02:26.76,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}全キャラクターに対し➡ Dialogue: 0,0:02:26.76,0:02:30.26,Default,,0,0,0,,{\pos(332,113)\c&H0000FF00\fscx50\fscy50}じょうげん Dialogue: 0,0:02:26.76,0:02:30.26,Default,,0,0,0,,{\pos(172,167)\c&H0000FF00}レベルを上限50にするスキルが Dialogue: 0,0:02:26.76,0:02:30.26,Default,,0,0,0,,{\pos(172,227)\c&H0000FF00}発動すること{\fscx50})) Dialogue: 0,0:02:30.26,0:02:32.27,Default,,0,0,0,,{\pos(332,227)\fscx50}(カッツォタタキ)(({\fscx100}上限50⁉{\fscx50})) Dialogue: 0,0:02:32.27,0:02:36.20,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF\fscx50}(サンラク){\fsp-16}(({\fscx100\fsp4}レベルは問題じゃないって Dialogue: 0,0:02:32.27,0:02:36.20,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}そういうことかよ{\fscx50\fsp-16})) Dialogue: 0,0:02:36.20,0:02:38.24,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00\fscx50}(({\fscx100}ウェザエモンのレベルは Dialogue: 0,0:02:36.20,0:02:38.24,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}200{\fscx50})) Dialogue: 0,0:02:38.24,0:02:40.84,Default,,0,0,0,,{\pos(372,437)\fscx50}(カッツォタタキ)(({\fscx100}200⁉{\fscx50})) Dialogue: 0,0:02:38.24,0:02:40.84,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00\fscx50}(({\fscx100}つまり➡ Dialogue: 0,0:02:40.84,0:02:43.51,Default,,0,0,0,,{\pos(492,443)\c&H0000FF00\fscx50\fscy50}きょうせい Dialogue: 0,0:02:40.84,0:02:43.51,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}レベル差150の強制{\fscx50})) Dialogue: 0,0:02:43.51,0:02:45.55,Default,,0,0,0,,{\pos(572,443)\c&H0000FF00\fscx50\fscy50}かぎ Dialogue: 0,0:02:43.51,0:02:45.55,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00\fscx50}(({\fscx100}だからこそ Dialogue: 0,0:02:43.51,0:02:45.55,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}プレイヤースキルが鍵となる{\fscx50})) Dialogue: 0,0:02:45.55,0:02:47.58,Default,,0,0,0,,{\pos(412,497)\fscx50}(カッツォタタキ)(({\fscx100}あぁ…{\fscx50})) Dialogue: 0,0:02:47.58,0:02:51.48,Default,,0,0,0,,{\pos(252,437)\c&H0000FF00\fscx50}(({\fscx100}低レベルの君たちには Dialogue: 0,0:02:47.58,0:02:51.48,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}都合がいいでしょ?{\fscx50})) Dialogue: 0,0:02:51.48,0:02:55.15,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00\fscx50}(({\fscx100}カンストするまで Dialogue: 0,0:02:51.48,0:02:55.15,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00\fscx50}レベル{\fscx100}上げする必要がないんだから{\fscx50})) Dialogue: 0,0:02:57.26,0:02:59.26,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00\fscx50}(({\fscx100}とはいえ➡ Dialogue: 0,0:02:59.26,0:03:02.43,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}レベルが{\fscx50}50{\fscx100}にすら達してないのは Dialogue: 0,0:02:59.26,0:03:02.43,Default,,0,0,0,,{\pos(172,467)\c&H0000FF00}問題外{\fscx50})) Dialogue: 0,0:03:04.26,0:03:06.83,Default,,0,0,0,,{\pos(232,383)\c&H0000FF00\fscx50\fscy50}がんば Dialogue: 0,0:03:04.26,0:03:06.83,Default,,0,0,0,,{\pos(192,347)\c&H0000FF00\fscx50}(({\fscx100}だから Dialogue: 0,0:03:04.26,0:03:06.83,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}頑張ってレベリングしてね{\fscx50})) Dialogue: 0,0:03:08.90,0:03:10.90,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}レベル50かぁ{\fscx50}。 Dialogue: 0,0:03:10.90,0:03:13.24,Default,,0,0,0,,{\pos(672,353)\c&H0000FFFF\fscx50\fscy50}さいてき Dialogue: 0,0:03:10.90,0:03:13.24,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}かく Dialogue: 0,0:03:10.90,0:03:13.24,Default,,0,0,0,,{\pos(432,407)\c&H0000FFFF}レベリングに最適な Dialogue: 0,0:03:10.90,0:03:13.24,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}隠しエリアが➡ Dialogue: 0,0:03:13.24,0:03:16.34,Default,,0,0,0,,{\pos(392,383)\c&H0000FFFF\fscx50\fscy50}しんだい Dialogue: 0,0:03:13.24,0:03:16.34,Default,,0,0,0,,{\pos(512,383)\c&H0000FFFF\fscx50\fscy50}くろがねいせき Dialogue: 0,0:03:13.24,0:03:16.34,Default,,0,0,0,,{\pos(312,437)\c&H0000FFFF}この神代の鐵遺跡とやらに Dialogue: 0,0:03:13.24,0:03:16.34,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}あるらしいけど➡ Dialogue: 0,0:03:16.34,0:03:19.25,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}どれぐらい時間かかるんだかなぁ{\fscx50}。 Dialogue: 0,0:03:19.25,0:03:21.51,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ) Dialogue: 0,0:03:19.25,0:03:21.51,Default,,0,0,0,,{\pos(172,497)}やってみないと{\fscx50} {\fscx100}なんともだね{\fscx50}。 Dialogue: 0,0:03:36.26,0:03:38.43,Default,,0,0,0,,{\pos(352,497)}なんか{\fscx50} {\fscx100}別ゲーみたいだ{\fscx50}。 Dialogue: 0,0:03:38.43,0:03:42.17,Default,,0,0,0,,{\pos(292,437)\fscx50}(エムル){\fscx100}黒い板が Dialogue: 0,0:03:38.43,0:03:42.17,Default,,0,0,0,,{\pos(292,497)}グイ~ンって動いてますわ{\fscx50}。 Dialogue: 0,0:03:42.17,0:03:44.17,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}ああいう動くオブジェクトって➡ Dialogue: 0,0:03:44.17,0:03:47.01,Default,,0,0,0,,{\pos(332,437)\c&H0000FFFF}バグると Dialogue: 0,0:03:44.17,0:03:47.01,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}おもろい挙動するよなぁ{\fscx50}。 Dialogue: 0,0:03:47.01,0:03:49.18,Default,,0,0,0,,{\pos(312,353)\fscx50\fscy50}がんきゅう Dialogue: 0,0:03:47.01,0:03:49.18,Default,,0,0,0,,{\pos(532,353)\fscx50\fscy50}せんじょう Dialogue: 0,0:03:47.01,0:03:49.18,Default,,0,0,0,,{\pos(212,317)\fscx50}(オイカッツォ) Dialogue: 0,0:03:47.01,0:03:49.18,Default,,0,0,0,,{\pos(212,407)}一回{\fscx50} {\fscx100}眼球{\fscx50} {\fscx100}丸ごと洗浄して➡ Dialogue: 0,0:03:49.18,0:03:52.01,Default,,0,0,0,,{\pos(252,353)\fscx50\fscy50}あら Dialogue: 0,0:03:49.18,0:03:52.01,Default,,0,0,0,,{\pos(252,317)}そのクソゲーフィルター Dialogue: 0,0:03:49.18,0:03:52.01,Default,,0,0,0,,{\pos(252,407)}洗い落としてきなよ{\fscx50}。 Dialogue: 0,0:03:52.01,0:03:55.95,Default,,0,0,0,,{\pos(452,383)\fscx50\fscy50}ふんいき Dialogue: 0,0:03:52.01,0:03:55.95,Default,,0,0,0,,{\pos(172,437)}ってかさ{\fscx50} {\fscx100}この雰囲気 Dialogue: 0,0:03:52.01,0:03:55.95,Default,,0,0,0,,{\pos(172,497)}どっかで見た気がすると思{\fscx50}っ{\fscx100}たら➡ Dialogue: 0,0:03:55.95,0:03:59.09,Default,,0,0,0,,{\pos(172,437)\fscx50}「ブレイヴ・ギャラクシー・ファイター」{\fscx100}の Dialogue: 0,0:03:55.95,0:03:59.09,Default,,0,0,0,,{\pos(172,497)}ラスボスステージだ! Dialogue: 0,0:03:59.09,0:04:02.56,Default,,0,0,0,,{\pos(552,443)\fscx50\fscy50}ひょうか Dialogue: 0,0:03:59.09,0:04:02.56,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}ちょっと{\fscx50} {\fscx100}知らないゲームですね{\fscx50}。 Dialogue: 0,0:03:59.09,0:04:02.56,Default,,0,0,0,,{\pos(232,497)\fscx50}(オイカッツォ){\fscx100}全世界で評価された➡ Dialogue: 0,0:04:02.56,0:04:06.09,Default,,0,0,0,,{\pos(252,353)\fscx50\fscy50}かく Dialogue: 0,0:04:02.56,0:04:06.09,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}きんじとう Dialogue: 0,0:04:02.56,0:04:06.09,Default,,0,0,0,,{\pos(172,407)}SF格ゲーの Dialogue: 0,0:04:02.56,0:04:06.09,Default,,0,0,0,,{\pos(172,497)}金字塔なんだけどなぁ…{\fscx50}。 Dialogue: 0,0:04:06.09,0:04:09.23,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}おれ Dialogue: 0,0:04:06.09,0:04:09.23,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}そんな神ゲー Dialogue: 0,0:04:06.09,0:04:09.23,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}俺が知ってるわけないだろう{\fscx50}。 Dialogue: 0,0:04:09.23,0:04:12.83,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}ところで{\fscx50} {\fscx100}カッツォ君 Dialogue: 0,0:04:09.23,0:04:12.83,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}おいくつになられました? Dialogue: 0,0:04:12.83,0:04:15.80,Default,,0,0,0,,{\pos(192,497)}レベル?{\fscx50} {\fscx100}25{\fscx50}。 Dialogue: 0,0:04:15.80,0:04:20.67,Default,,0,0,0,,{\pos(692,443)\c&H0000FFFF\fscx50\fscy50}わか Dialogue: 0,0:04:15.80,0:04:20.67,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}あ~ら{\fscx50} {\fscx100}まだ Dialogue: 0,0:04:15.80,0:04:20.67,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}20代でらっしゃったの{\fscx50}。 {\fscx100}お若い{\fscx50}。 Dialogue: 0,0:04:20.67,0:04:24.08,Default,,0,0,0,,{\pos(332,437)\c&H0000FFFF}ちなみに{\fscx50} {\fscx100}俺{\fscx50} {\fscx100}31{\fscx50}。 Dialogue: 0,0:04:20.67,0:04:24.08,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}ぐっ!➡ Dialogue: 0,0:04:24.08,0:04:26.75,Default,,0,0,0,,{\pos(172,437)}いうほど Dialogue: 0,0:04:24.08,0:04:26.75,Default,,0,0,0,,{\pos(172,497)}大して変わんないでしょうが! Dialogue: 0,0:04:26.75,0:04:30.75,Default,,0,0,0,,{\pos(192,437)\fscx50}(エムル){\fscx100}つまり{\fscx50} {\fscx100}オイカッツォさんは Dialogue: 0,0:04:26.75,0:04:30.75,Default,,0,0,0,,{\pos(192,497)}かよわくて心配ってことですわ? Dialogue: 0,0:04:30.75,0:04:32.75,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}かしこ Dialogue: 0,0:04:30.75,0:04:32.75,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}賢いな{\fscx50} {\fscx100}エムル{\fscx50}。 Dialogue: 0,0:04:32.75,0:04:36.26,Default,,0,0,0,,{\pos(212,353)\fscx50\fscy50}ちが Dialogue: 0,0:04:32.75,0:04:36.26,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}ごかい Dialogue: 0,0:04:32.75,0:04:36.26,Default,,0,0,0,,{\pos(212,407)}違うって! Dialogue: 0,0:04:32.75,0:04:36.26,Default,,0,0,0,,{\pos(212,497)}ほら{\fscx50} {\fscx100}変な誤解された! Dialogue: 0,0:04:36.26,0:04:39.26,Default,,0,0,0,,{\pos(312,437)\fscx50}(エムル){\fscx100}はっ{\fscx50} {\fscx100}サンラクさん! Dialogue: 0,0:04:36.26,0:04:39.26,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ん? Dialogue: 0,0:04:39.26,0:04:41.33,Default,,0,0,0,,{\pos(192,497)\fscx50}(エムル){\fscx100}なんか{\fscx50} {\fscx100}こっち来てますわ! Dialogue: 0,0:04:41.33,0:04:43.30,Default,,0,0,0,,{\pos(372,437)}ドォーン! Dialogue: 0,0:04:41.33,0:04:43.30,Default,,0,0,0,,{\pos(472,497)\fscx50}(サンラク エムル){\fscx100}あっ! Dialogue: 0,0:04:48.73,0:04:51.90,Default,,0,0,0,,{\pos(572,353)\c&H0000FFFF\fscx50\fscy50}う Dialogue: 0,0:04:48.73,0:04:51.90,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}てき Dialogue: 0,0:04:48.73,0:04:51.90,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}まぎ Dialogue: 0,0:04:48.73,0:04:51.90,Default,,0,0,0,,{\pos(392,407)\c&H0000FFFF}そこらに浮いてる板に Dialogue: 0,0:04:48.73,0:04:51.90,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}敵も紛れてんのか? Dialogue: 0,0:04:51.90,0:04:55.61,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ){\fscx100}サンラクは Dialogue: 0,0:04:51.90,0:04:55.61,Default,,0,0,0,,{\pos(172,497)}手を出さなくていいよ~{\fscx50}。 Dialogue: 0,0:04:55.61,0:04:59.18,Default,,0,0,0,,{\pos(532,437)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あぁ…{\fscx50}。 Dialogue: 0,0:04:55.61,0:04:59.18,Default,,0,0,0,,{\pos(492,497)\c&H0000FFFF}んん…{\fscx50}。 Dialogue: 0,0:04:59.18,0:05:02.08,Default,,0,0,0,,{\pos(212,497)}たとえ{\fscx50} {\fscx100}レベルが低くくても➡ Dialogue: 0,0:05:02.08,0:05:05.08,Default,,0,0,0,,{\pos(172,497)}戦えるのが{\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}でしょ! Dialogue: 0,0:05:05.08,0:05:07.42,Default,,0,0,0,,{\pos(272,497)}手伝わなくていいんですわ? Dialogue: 0,0:05:07.42,0:05:09.39,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}まあ{\fscx50} {\fscx100}いいんじゃない? Dialogue: 0,0:05:11.02,0:05:13.83,Default,,0,0,0,,{\pos(172,497)\fscx50}「{\fscx100}レペルカウンター{\fscx50}」{\fscx100}! Dialogue: 0,0:05:13.83,0:05:15.83,Default,,0,0,0,,{\pos(252,443)\fscx50\fscy50}すなお Dialogue: 0,0:05:13.83,0:05:15.83,Default,,0,0,0,,{\pos(232,497)}素直な動きだ{\fscx50}。 Dialogue: 0,0:05:15.83,0:05:18.00,Default,,0,0,0,,{\pos(172,437)}カウンター練習用の Dialogue: 0,0:05:15.83,0:05:18.00,Default,,0,0,0,,{\pos(172,497)}エネミーかな? Dialogue: 0,0:05:18.00,0:05:19.97,Default,,0,0,0,,{\pos(412,497)}ドゴッ! Dialogue: 0,0:05:21.77,0:05:25.30,Default,,0,0,0,,{\pos(432,383)\c&H0000FFFF\fscx50\fscy50}いちげき Dialogue: 0,0:05:21.77,0:05:25.30,Default,,0,0,0,,{\pos(292,437)\c&H0000FFFF}おお~{\fscx50} {\fscx100}一撃{\fscx50}。 Dialogue: 0,0:05:21.77,0:05:25.30,Default,,0,0,0,,{\pos(412,497)}全然{\fscx50} {\fscx100}お強いですわ! Dialogue: 0,0:05:25.30,0:05:28.74,Default,,0,0,0,,{\pos(272,377)\fscx50}(オイカッツォ){\fscx100}ふっ{\fscx50}。 Dialogue: 0,0:05:25.30,0:05:28.74,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}その赤いオーラは{\fscx50} {\fscx100}何かのバフ? Dialogue: 0,0:05:28.74,0:05:32.65,Default,,0,0,0,,{\pos(172,383)\fscx50\fscy50}きんりょく  Dialogue: 0,0:05:28.74,0:05:32.65,Default,,0,0,0,,{\pos(292,383)\fscx50\fscy50}たいきゅうりょく Dialogue: 0,0:05:28.74,0:05:32.65,Default,,0,0,0,,{\pos(472,383)\fscx50\fscy50}ほせい Dialogue: 0,0:05:28.74,0:05:32.65,Default,,0,0,0,,{\pos(172,347)\fscx50}(オイカッツォ){\fscx100}うん{\fscx50}。 Dialogue: 0,0:05:28.74,0:05:32.65,Default,,0,0,0,,{\pos(172,437)}筋力と耐久力に補正が入る➡ Dialogue: 0,0:05:32.65,0:05:34.91,Default,,0,0,0,,{\pos(192,323)\fscx50\fscy50}けんき Dialogue: 0,0:05:32.65,0:05:34.91,Default,,0,0,0,,{\pos(312,323)\fscx50\fscy50}せきしょう Dialogue: 0,0:05:32.65,0:05:34.91,Default,,0,0,0,,{\pos(532,323)\fscx50\fscy50}まほう Dialogue: 0,0:05:32.65,0:05:34.91,Default,,0,0,0,,{\pos(172,377)\fscx50}「{\fscx100}拳気{\fscx50} {\fscx100\fsp-16}『{\fsp4}赤衝{\fsp-16}』{\fscx50\fsp4}」{\fscx100}って魔法{\fscx50}。 Dialogue: 0,0:05:36.82,0:05:40.09,Default,,0,0,0,,{\pos(532,497)}あっ{\fscx50}。 {\fscx100}ふっ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:05:40.09,0:05:42.86,Default,,0,0,0,,{\pos(172,353)\fscx50\fscy50}ジョブ Dialogue: 0,0:05:40.09,0:05:42.86,Default,,0,0,0,,{\pos(332,353)\fscx50\fscy50}モンク Dialogue: 0,0:05:40.09,0:05:42.86,Default,,0,0,0,,{\pos(172,407)}職業は{\fscx50} {\fscx100}修行僧の{\fscx50}「{\fscx100}拳気{\fscx50}」{\fscx100}使い! Dialogue: 0,0:05:42.86,0:05:44.96,Default,,0,0,0,,{\pos(192,353)\fscx50\fscy50}ぶき Dialogue: 0,0:05:42.86,0:05:44.96,Default,,0,0,0,,{\pos(292,353)\fscx50\fscy50}そうび Dialogue: 0,0:05:42.86,0:05:44.96,Default,,0,0,0,,{\pos(172,407)}武器を装備できない代わりに➡ Dialogue: 0,0:05:44.96,0:05:47.43,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}なぐ Dialogue: 0,0:05:44.96,0:05:47.43,Default,,0,0,0,,{\pos(192,497)}バフで強化しまくって殴る{\fscx50}。 Dialogue: 0,0:05:47.43,0:05:51.86,Default,,0,0,0,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:05:47.43,0:05:51.86,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}たいきゅうりょく Dialogue: 0,0:05:47.43,0:05:51.86,Default,,0,0,0,,{\pos(432,407)\c&H0000FFFF}ステ振りは? Dialogue: 0,0:05:47.43,0:05:51.86,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}体力と耐久力{\fscx50} {\fscx100}多めの➡ Dialogue: 0,0:05:51.86,0:05:55.23,Default,,0,0,0,,{\pos(172,497)}軽戦士ビルドって感じかな! Dialogue: 0,0:05:56.67,0:06:01.34,Default,,0,0,0,,{\pos(532,383)\c&H0000FFFF\fscx50\fscy50}ぜんてい Dialogue: 0,0:05:56.67,0:06:01.34,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}多少のダメージを前提とした Dialogue: 0,0:05:56.67,0:06:01.34,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}ビルド…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:06:01.34,0:06:04.21,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}かくとう Dialogue: 0,0:06:01.34,0:06:04.21,Default,,0,0,0,,{\pos(412,407)\c&H0000FFFF\fscx50}「{\fscx100}やられる前にやれ{\fscx50}」。 Dialogue: 0,0:06:01.34,0:06:04.21,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}格闘ゲーマーの➡ Dialogue: 0,0:06:04.21,0:06:06.78,Default,,0,0,0,,{\pos(332,437)\c&H0000FFFF}カッツォらしい考えだな{\fscx50}。 Dialogue: 0,0:06:04.21,0:06:06.78,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}ふぅ~{\fscx50}。 Dialogue: 0,0:06:06.78,0:06:09.78,Default,,0,0,0,,{\pos(472,437)\c&H0000FFFF}ちなみに{\fscx50} {\fscx100}俺は…{\fscx50}。 Dialogue: 0,0:06:06.78,0:06:09.78,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}言わなくても分かるよ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:06:09.78,0:06:13.92,Default,,0,0,0,,{\pos(292,353)\fscx50\fscy50}きんりょく Dialogue: 0,0:06:09.78,0:06:13.92,Default,,0,0,0,,{\pos(412,353)\fscx50\fscy50}びんしょう Dialogue: 0,0:06:09.78,0:06:13.92,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}かみそうこう Dialogue: 0,0:06:09.78,0:06:13.92,Default,,0,0,0,,{\pos(172,407)}どうせ{\fscx50} {\fscx100}筋力{\fscx50} {\fscx100}敏捷特化の Dialogue: 0,0:06:09.78,0:06:13.92,Default,,0,0,0,,{\pos(172,497)}ペラッペラの紙装甲でしょ{\fscx50}。 Dialogue: 0,0:06:13.92,0:06:17.92,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}ラック Dialogue: 0,0:06:13.92,0:06:17.92,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}こううん Dialogue: 0,0:06:13.92,0:06:17.92,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}ハズレ~! Dialogue: 0,0:06:13.92,0:06:17.92,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}敏捷{\fscx50} {\fscx100}幸運特化の幸運戦士でした{\fscx50}。 Dialogue: 0,0:06:17.92,0:06:19.96,Default,,0,0,0,,{\pos(372,437)\c&H0000FFFF}ひょひょひょ~! Dialogue: 0,0:06:17.92,0:06:19.96,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}ぐっ!➡ Dialogue: 0,0:06:19.96,0:06:22.63,Default,,0,0,0,,{\pos(172,437)}ペラッペラには Dialogue: 0,0:06:19.96,0:06:22.63,Default,,0,0,0,,{\pos(172,497)}変わりないじゃんか{\fscx50}。 Dialogue: 0,0:06:22.63,0:06:25.06,Default,,0,0,0,,{\pos(472,443)\fscx50\fscy50}だましい Dialogue: 0,0:06:22.63,0:06:25.06,Default,,0,0,0,,{\pos(192,497)\fscx50}(エムル){\fscx100}ヴォーパル魂全開ですわ{\fscx50}。 Dialogue: 0,0:06:25.06,0:06:27.90,Default,,0,0,0,,{\pos(232,497)}ヴォーパル魂?{\fscx50} {\fscx100}何?{\fscx50} {\fscx100}それ{\fscx50}。 Dialogue: 0,0:06:27.90,0:06:31.07,Default,,0,0,0,,{\pos(272,437)\fscx50}(エムル){\fscx100}ヴォ…{\fscx50} {\fscx100}ヴォーパル魂は Dialogue: 0,0:06:27.90,0:06:31.07,Default,,0,0,0,,{\pos(272,497)}ヴォーパル魂ですわ! Dialogue: 0,0:06:31.07,0:06:34.41,Default,,0,0,0,,{\pos(252,437)}ん? Dialogue: 0,0:06:31.07,0:06:34.41,Default,,0,0,0,,{\pos(492,497)\c&H0000FFFF}え~っと➡ Dialogue: 0,0:06:34.41,0:06:37.78,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}かく Dialogue: 0,0:06:34.41,0:06:37.78,Default,,0,0,0,,{\pos(332,407)\c&H0000FFFF}この先のフロアから Dialogue: 0,0:06:34.41,0:06:37.78,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}隠しエリアへ行けるのか{\fscx50}。 Dialogue: 0,0:06:42.35,0:06:46.39,Default,,0,0,0,,{\pos(372,383)\c&H0000FFFF\fscx50\fscy50}あな Dialogue: 0,0:06:42.35,0:06:46.39,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF\fscx50}「{\fscx100}真ん中に穴の開いたプレートの Dialogue: 0,0:06:42.35,0:06:46.39,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}左側を通って{\fscx50}」{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:46.39,0:06:53.23,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:06:53.23,0:06:55.23,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}きれつ Dialogue: 0,0:06:53.23,0:06:55.23,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:06:53.23,0:06:55.23,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF\fscx50}「{\fscx100}亀裂を飛び越し{\fscx50}」{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:55.23,0:07:01.40,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:01.40,0:07:03.87,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF\fscx50}「{\fscx100}四方が欠けたプレートに乗り{\fscx50}」{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:03.87,0:07:07.44,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:07.44,0:07:10.51,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}すきま Dialogue: 0,0:07:07.44,0:07:10.51,Default,,0,0,0,,{\pos(692,443)\c&H0000FFFF\fscx50\fscy50}いどう Dialogue: 0,0:07:07.44,0:07:10.51,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF\fscx50}「{\fscx100}地下2階と3階の隙間へと移動{\fscx50}」。 Dialogue: 0,0:07:10.51,0:07:16.58,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:16.58,0:07:18.62,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF\fscx50}「{\fscx100}先へ進む{\fscx50}」。 Dialogue: 0,0:07:18.62,0:07:23.02,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:23.02,0:07:25.79,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}見つけたヤツ{\fscx50} {\fscx100}すげぇな{\fscx50}。 Dialogue: 0,0:07:25.79,0:07:29.80,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}どういう頭してたら{\fscx50} {\fscx100}こんなルート Dialogue: 0,0:07:25.79,0:07:29.80,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}見つけることができるんだか{\fscx50}。 Dialogue: 0,0:07:29.80,0:07:32.90,Default,,0,0,0,,{\pos(332,437)}というか{\fscx50} {\fscx100}ペンシルゴンが Dialogue: 0,0:07:29.80,0:07:32.90,Default,,0,0,0,,{\pos(332,497)}見つけたんじゃない? Dialogue: 0,0:07:32.90,0:07:35.90,Default,,0,0,0,,{\pos(192,497)}さすがというか{\fscx50} {\fscx100}なんというか…{\fscx50}。 Dialogue: 0,0:07:35.90,0:07:38.80,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}めいろ Dialogue: 0,0:07:35.90,0:07:38.80,Default,,0,0,0,,{\pos(272,497)}まるで迷路ですわ{\fscx50}。 Dialogue: 0,0:07:38.80,0:07:42.27,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}あな Dialogue: 0,0:07:38.80,0:07:42.27,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:07:38.80,0:07:42.27,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}最後は{\fscx50}「{\fscx100}穴に飛び込め{\fscx50}」{\fscx100}…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:07:45.18,0:07:47.18,Default,,0,0,0,,{\pos(652,497)\c&H0000FFFF}うわ~{\fscx50}。 Dialogue: 0,0:07:47.18,0:07:49.55,Default,,0,0,0,,{\pos(352,497)\fscx50}(エムル){\fscx100}底が見えませんわ{\fscx50}。 Dialogue: 0,0:07:49.55,0:07:52.55,Default,,0,0,0,,{\pos(312,437)}実は{\fscx50} {\fscx100}俺たちを Dialogue: 0,0:07:49.55,0:07:52.55,Default,,0,0,0,,{\pos(312,497)}遠回しに暗殺するための➡ Dialogue: 0,0:07:52.55,0:07:54.55,Default,,0,0,0,,{\pos(432,497)}ドッキリでした~➡ Dialogue: 0,0:07:54.55,0:07:57.29,Default,,0,0,0,,{\pos(292,437)}とかないよね? Dialogue: 0,0:07:54.55,0:07:57.29,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}♬{\fscx50} {\fscx100}テッテレ~ Dialogue: 0,0:07:57.29,0:08:00.96,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}あんけん Dialogue: 0,0:07:57.29,0:08:00.96,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}そしたら{\fscx50} {\fscx100}お前 Dialogue: 0,0:07:57.29,0:08:00.96,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}あの鉛筆女は{\fscx50} {\fscx100}けじめ案件よ{\fscx50}。 Dialogue: 0,0:08:00.96,0:08:03.36,Default,,0,0,0,,{\pos(272,497)\fscx50}(エムル){\fscx100}けじめ!{\fscx50} {\fscx100}お父ちゃ…➡ Dialogue: 0,0:08:03.36,0:08:06.23,Default,,0,0,0,,{\pos(172,383)\fscx50\fscy50}かしら Dialogue: 0,0:08:03.36,0:08:06.23,Default,,0,0,0,,{\pos(172,437)}頭も Dialogue: 0,0:08:03.36,0:08:06.23,Default,,0,0,0,,{\pos(172,497)}けじめは大事って言ってましたわ{\fscx50}。 Dialogue: 0,0:08:06.23,0:08:08.27,Default,,0,0,0,,{\pos(412,497)\fscx50}(オイカッツォ){\fscx100}そうだね~{\fscx50}。 Dialogue: 0,0:08:08.27,0:08:11.24,Default,,0,0,0,,{\pos(172,437)}下が Dialogue: 0,0:08:08.27,0:08:11.24,Default,,0,0,0,,{\pos(172,497)}どうなってるか分からないし➡ Dialogue: 0,0:08:11.24,0:08:15.74,Default,,0,0,0,,{\pos(412,383)\fscx50\fscy50}かみそうこう Dialogue: 0,0:08:11.24,0:08:15.74,Default,,0,0,0,,{\pos(172,437)}ペッラペラの紙装甲のサンラクを Dialogue: 0,0:08:11.24,0:08:15.74,Default,,0,0,0,,{\pos(172,497)}先に行かせるわけにはいかないか{\fscx50}。 Dialogue: 0,0:08:15.74,0:08:17.74,Default,,0,0,0,,{\pos(552,437)}えっ? Dialogue: 0,0:08:15.74,0:08:17.74,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}それじゃ➡ Dialogue: 0,0:08:17.74,0:08:20.65,Default,,0,0,0,,{\pos(172,437)}ちょっと{\fscx50} {\fscx100}様子{\fscx50} {\fscx100}見てくるよ{\fscx50}。 Dialogue: 0,0:08:17.74,0:08:20.65,Default,,0,0,0,,{\pos(652,497)\c&H0000FFFF}悪いな{\fscx50}。 Dialogue: 0,0:08:20.65,0:08:23.02,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}よっ{\fscx50}。 {\fscx100}うほぉ~! Dialogue: 0,0:08:23.02,0:08:26.02,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}やさ Dialogue: 0,0:08:23.02,0:08:26.02,Default,,0,0,0,,{\pos(552,443)\fscx50\fscy50}ゆうかん Dialogue: 0,0:08:23.02,0:08:26.02,Default,,0,0,0,,{\pos(172,497)}優しいうえに{\fscx50} {\fscx100}強くて勇敢で➡ Dialogue: 0,0:08:26.02,0:08:29.29,Default,,0,0,0,,{\pos(172,437)}かっこいい女の人ですわ~{\fscx50}。 Dialogue: 0,0:08:26.02,0:08:29.29,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}えっ? Dialogue: 0,0:08:31.06,0:08:33.59,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}ああ~{\fscx50}。 Dialogue: 0,0:08:33.59,0:08:36.60,Default,,0,0,0,,{\pos(452,437)\c&H0000FFFF}あいつ{\fscx50} {\fscx100}男だぞ{\fscx50}。 Dialogue: 0,0:08:33.59,0:08:36.60,Default,,0,0,0,,{\pos(292,497)}ん? Dialogue: 0,0:08:36.60,0:08:39.43,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}だから{\fscx50} {\fscx100}中の人が…{\fscx50} {\fscx100}じゃなくて➡ Dialogue: 0,0:08:39.43,0:08:41.43,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}ええ~{\fscx50} {\fscx100}つまり➡ Dialogue: 0,0:08:41.43,0:08:44.50,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}たましい Dialogue: 0,0:08:41.43,0:08:44.50,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}見てくれは女だが{\fscx50} {\fscx100}魂が男だ{\fscx50}。 Dialogue: 0,0:08:44.50,0:08:46.61,Default,,0,0,0,,{\pos(232,497)\fscx50}(エムル){\fscx100}ん? Dialogue: 0,0:08:46.61,0:08:49.28,Default,,0,0,0,,{\pos(392,497)}ええ~‼ Dialogue: 0,0:08:49.28,0:08:52.95,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}しんぴ Dialogue: 0,0:08:49.28,0:08:52.95,Default,,0,0,0,,{\pos(172,497)}せ…{\fscx50} {\fscx100}生命の神秘ですわ~! Dialogue: 0,0:08:52.95,0:08:55.68,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}世界は広いのだ{\fscx50}。 Dialogue: 0,0:08:52.95,0:08:55.68,Default,,0,0,0,,{\pos(172,497)}ええ~! Dialogue: 0,0:08:55.68,0:08:58.65,Default,,0,0,0,,{\pos(172,437)}⚟{\fscx50}(オイカッツォ){\fscx100}レ~…{\fscx50}。 Dialogue: 0,0:08:55.68,0:08:58.65,Default,,0,0,0,,{\pos(612,497)\c&H0000FFFF}ん? Dialogue: 0,0:08:58.65,0:09:00.75,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}ん?{\fscx50} {\fscx100}なんか言ってんな{\fscx50}。 Dialogue: 0,0:09:00.75,0:09:04.66,Default,,0,0,0,,{\pos(272,437)}⚞{\fscx50}(オイカッツォ){\fscx100}はよ…{\fscx50} {\fscx100}タレ~…{\fscx50}。 Dialogue: 0,0:09:00.75,0:09:04.66,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}よく聞こえねぇ{\fscx50}。 Dialogue: 0,0:09:04.66,0:09:07.19,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}とりあえず Dialogue: 0,0:09:04.66,0:09:07.19,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}暗殺ドッキリではなかったか{\fscx50}。 Dialogue: 0,0:09:07.19,0:09:10.80,Default,,0,0,0,,{\pos(172,437)\fscx50}「{\fscx100}はよ来い{\fscx50} {\fscx100}ヘタレ~{\fscx50}」 Dialogue: 0,0:09:07.19,0:09:10.80,Default,,0,0,0,,{\pos(172,497)}だそうですわ{\fscx50}。 Dialogue: 0,0:09:10.80,0:09:13.53,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}ぐぐぐっ…{\fscx50}。 Dialogue: 0,0:09:13.53,0:09:17.20,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}やろう Dialogue: 0,0:09:13.53,0:09:17.20,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}上等じゃねぇか! Dialogue: 0,0:09:13.53,0:09:17.20,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}ぶっ殺してやる{\fscx50} {\fscx100}あの野郎! Dialogue: 0,0:09:17.20,0:09:22.54,Default,,0,0,0,,{\pos(172,497)\fscx50}(エムル){\fscx100}ですわ~~!➡ Dialogue: 0,0:09:22.54,0:09:26.35,Default,,0,0,0,,{\pos(592,437)}⚞ああ~! Dialogue: 0,0:09:22.54,0:09:26.35,Default,,0,0,0,,{\pos(252,497)\fscx50}(オイカッツォ){\fscx100}ん? Dialogue: 0,0:09:26.35,0:09:29.98,Default,,0,0,0,,{\pos(372,437)\fscx50}(エムル){\fscx100}ううっ!{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:09:26.35,0:09:29.98,Default,,0,0,0,,{\pos(192,497)\fscx50}(オイカッツォ){\fscx100}来た{\fscx50} {\fscx100}来た{\fscx50}。 Dialogue: 0,0:09:29.98,0:09:32.99,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}なめ Dialogue: 0,0:09:29.98,0:09:32.99,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}しゃめん Dialogue: 0,0:09:29.98,0:09:32.99,Default,,0,0,0,,{\pos(172,407)}思ったより Dialogue: 0,0:09:29.98,0:09:32.99,Default,,0,0,0,,{\pos(172,497)}滑らかな斜面だったでしょ? Dialogue: 0,0:09:32.99,0:09:36.32,Default,,0,0,0,,{\pos(392,437)}ああっ{\fscx50} {\fscx100}ああっ…{\fscx50}。 Dialogue: 0,0:09:32.99,0:09:36.32,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}あっ{\fscx50}。 {\fscx100}おお~! Dialogue: 0,0:09:36.32,0:09:39.33,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}かく Dialogue: 0,0:09:36.32,0:09:39.33,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}ここが{\fscx50} {\fscx100}ペンシルゴンの言ってた Dialogue: 0,0:09:36.32,0:09:39.33,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}隠しエリアか{\fscx50}。 Dialogue: 0,0:09:39.33,0:09:43.33,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:09:43.33,0:09:49.20,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}つ Dialogue: 0,0:09:43.33,0:09:49.20,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}この湖で{\fscx50} ライブスタイド・レイクサーペント{\fscx100}って Dialogue: 0,0:09:43.33,0:09:49.20,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}モンスターが釣れるんだと{\fscx50}。 Dialogue: 0,0:09:49.20,0:09:51.94,Default,,0,0,0,,{\pos(632,383)\c&H0000FFFF\fscx50\fscy50}けいけんち Dialogue: 0,0:09:49.20,0:09:51.94,Default,,0,0,0,,{\pos(472,437)\c&H0000FFFF}そいつの経験値が Dialogue: 0,0:09:49.20,0:09:51.94,Default,,0,0,0,,{\pos(472,497)\c&H0000FFFF}おいしいらしい{\fscx50}。 Dialogue: 0,0:09:51.94,0:09:54.64,Default,,0,0,0,,{\pos(472,383)\fscx50\fscy50}つ Dialogue: 0,0:09:51.94,0:09:54.64,Default,,0,0,0,,{\pos(532,383)\fscx50\fscy50}ざお Dialogue: 0,0:09:51.94,0:09:54.64,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ){\fscx100}こんな釣り竿で Dialogue: 0,0:09:51.94,0:09:54.64,Default,,0,0,0,,{\pos(172,497)}モンスター{\fscx50} {\fscx100}釣れんの? Dialogue: 0,0:09:54.64,0:09:58.51,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}まあ{\fscx50} {\fscx100}とりあえず{\fscx50} {\fscx100}やってみようぜ{\fscx50}。 Dialogue: 0,0:09:54.64,0:09:58.51,Default,,0,0,0,,{\pos(212,497)\fscx50}(オイカッツォ){\fscx100}へ~い{\fscx50}。 Dialogue: 0,0:09:58.51,0:10:03.88,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:10:03.88,0:10:06.42,Default,,0,0,0,,{\pos(652,383)\fscx50\fscy50}つ Dialogue: 0,0:10:03.88,0:10:06.42,Default,,0,0,0,,{\pos(232,437)\fscx50}(オイカッツォ){\fscx100}どっちが多く釣れるか Dialogue: 0,0:10:03.88,0:10:06.42,Default,,0,0,0,,{\pos(232,497)}勝負しようか{\fscx50}。 Dialogue: 0,0:10:06.42,0:10:09.56,Default,,0,0,0,,{\pos(432,353)\c&H0000FFFF\fscx50\fscy50}か Dialogue: 0,0:10:06.42,0:10:09.56,Default,,0,0,0,,{\pos(652,443)\fscx50\fscy50}はや Dialogue: 0,0:10:06.42,0:10:09.56,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}おっ{\fscx50} {\fscx100}早速{\fscx50} {\fscx100}掛かった! Dialogue: 0,0:10:06.42,0:10:09.56,Default,,0,0,0,,{\pos(652,497)}早っ! Dialogue: 0,0:10:09.56,0:10:12.42,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}父親に{\fscx50} {\fscx100}よく連れていかれてさ➡ Dialogue: 0,0:10:12.42,0:10:14.43,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}つ Dialogue: 0,0:10:12.42,0:10:14.43,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}釣りのコツは知ってるんだ{\fscx50}。 Dialogue: 0,0:10:14.43,0:10:17.50,Default,,0,0,0,,{\pos(332,383)\fscx50\fscy50}こううんち Dialogue: 0,0:10:14.43,0:10:17.50,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ){\fscx100}幸運値のおかげでしょ? Dialogue: 0,0:10:14.43,0:10:17.50,Default,,0,0,0,,{\pos(592,497)\c&H0000FFFF}バレた? Dialogue: 0,0:10:17.50,0:10:21.43,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:10:21.43,0:10:24.50,Default,,0,0,0,,{\pos(712,497)}♬~ Dialogue: 0,0:10:24.50,0:10:26.54,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}サーモン…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:26.54,0:10:29.31,Default,,0,0,0,,{\pos(172,437)}関係ないやつだね{\fscx50}。 Dialogue: 0,0:10:26.54,0:10:29.31,Default,,0,0,0,,{\pos(172,497)}おいしそうだけど{\fscx50}。 Dialogue: 0,0:10:29.31,0:10:31.81,Default,,0,0,0,,{\pos(472,437)\c&H0000FFFF}う~ん…{\fscx50}。 Dialogue: 0,0:10:29.31,0:10:31.81,Default,,0,0,0,,{\pos(172,497)}おっ{\fscx50} {\fscx100}こっちもきた! Dialogue: 0,0:10:31.81,0:10:34.55,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}どうせ{\fscx50} {\fscx100}サーモンだろ{\fscx50}。 Dialogue: 0,0:10:31.81,0:10:34.55,Default,,0,0,0,,{\pos(172,497)}ああ~➡ Dialogue: 0,0:10:34.55,0:10:36.88,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}ぎょえい Dialogue: 0,0:10:34.55,0:10:36.88,Default,,0,0,0,,{\pos(372,497)}魚影{\fscx50} {\fscx100}小さいし{\fscx50} {\fscx100}かもね{\fscx50}。 Dialogue: 0,0:10:36.88,0:10:39.05,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}場所{\fscx50} {\fscx100}変えてみるか{\fscx50}。 Dialogue: 0,0:10:39.05,0:10:41.99,Default,,0,0,0,,{\pos(412,437)}はっ{\fscx50} {\fscx100}サンラクさん! Dialogue: 0,0:10:39.05,0:10:41.99,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}ん? Dialogue: 0,0:10:41.99,0:10:44.86,Default,,0,0,0,,{\pos(212,497)\fscx50}(オイカッツォ){\fscx100}うお~! Dialogue: 0,0:10:44.86,0:10:48.46,Default,,0,0,0,,{\pos(492,443)\fscx50\fscy50}へび Dialogue: 0,0:10:44.86,0:10:48.46,Default,,0,0,0,,{\pos(232,497)\fscx50}(エムル){\fscx100}でっかい蛇ですわ~! Dialogue: 0,0:10:48.46,0:10:50.50,Default,,0,0,0,,{\pos(172,437)}ブチッ! Dialogue: 0,0:10:48.46,0:10:50.50,Default,,0,0,0,,{\pos(332,497)\fscx50}(オイカッツォ){\fscx100}っと! Dialogue: 0,0:10:50.50,0:10:54.07,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}カッツォ{\fscx50} {\fscx100}こいつだ{\fscx50} {\fscx100}こいつ! Dialogue: 0,0:10:50.50,0:10:54.07,Default,,0,0,0,,{\pos(232,497)}へへっ{\fscx50}。 Dialogue: 0,0:10:54.07,0:10:56.44,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF\fscx50}ライブスタイド・レイクサーペント{\fscx100}だ! Dialogue: 0,0:11:02.81,0:11:05.21,Default,,0,0,0,,{\pos(352,437)}グオー! Dialogue: 0,0:11:02.81,0:11:05.21,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}それじゃ➡ Dialogue: 0,0:11:05.21,0:11:08.25,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}しんぶき Dialogue: 0,0:11:05.21,0:11:08.25,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}ひろめ Dialogue: 0,0:11:05.21,0:11:08.25,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}そろそろ Dialogue: 0,0:11:05.21,0:11:08.25,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}俺も{\fscx50} {\fscx100}新武器のお披露目といくか{\fscx50}。 Dialogue: 0,0:11:08.25,0:11:11.58,Default,,0,0,0,,{\pos(452,383)\fscx50\fscy50}とげつ Dialogue: 0,0:11:08.25,0:11:11.58,Default,,0,0,0,,{\pos(292,437)}あれ?{\fscx50} {\fscx100}兎月とかいう武器は Dialogue: 0,0:11:08.25,0:11:11.58,Default,,0,0,0,,{\pos(292,497)}レベル足りなくて➡ Dialogue: 0,0:11:11.58,0:11:14.75,Default,,0,0,0,,{\pos(232,383)\fscx50\fscy50}そうび Dialogue: 0,0:11:11.58,0:11:14.75,Default,,0,0,0,,{\pos(232,437)}装備できないんじゃなかった? Dialogue: 0,0:11:11.58,0:11:14.75,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ふふ~ん{\fscx50}。 Dialogue: 0,0:11:14.75,0:11:17.99,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}ぶき Dialogue: 0,0:11:14.75,0:11:17.99,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}作った武器が1つだけなんて➡ Dialogue: 0,0:11:17.99,0:11:20.36,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}だれ Dialogue: 0,0:11:17.99,0:11:20.36,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}誰も言ってないんだよな{\fscx50}。 Dialogue: 0,0:11:20.36,0:11:22.73,Default,,0,0,0,,{\pos(432,263)\c&H0000FFFF\fscx50\fscy50}エンパイア・ビーツイン Dialogue: 0,0:11:20.36,0:11:22.73,Default,,0,0,0,,{\pos(272,317)\c&H0000FFFF}その名も{\fscx50} {\fscx100}帝蜂双剣! Dialogue: 0,0:11:22.73,0:11:25.70,Default,,0,0,0,,{\pos(172,317)}ヒュ~!{\fscx50} {\fscx100}かっこいいですわ! Dialogue: 0,0:11:25.70,0:11:27.77,Default,,0,0,0,,{\pos(632,497)\c&H0000FFFF}よっと! Dialogue: 0,0:11:27.77,0:11:31.10,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}しんぶき Dialogue: 0,0:11:27.77,0:11:31.10,Default,,0,0,0,,{\pos(172,407)}なんだよ Dialogue: 0,0:11:27.77,0:11:31.10,Default,,0,0,0,,{\pos(172,497)}別の新武器なんてあったの? Dialogue: 0,0:11:31.10,0:11:34.57,Default,,0,0,0,,{\pos(372,437)}ビィ姉ちゃん作ですわ{\fscx50}。 Dialogue: 0,0:11:31.10,0:11:34.57,Default,,0,0,0,,{\pos(332,497)}ビィ? Dialogue: 0,0:11:34.57,0:11:38.58,Default,,0,0,0,,{\pos(172,497)\fscx50}(({\fscx100}カンカンカン…{\fscx50}({\fscx100}鉄を打つ音{\fscx50}))) Dialogue: 0,0:11:38.58,0:11:43.58,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:11:43.58,0:11:45.58,Default,,0,0,0,,{\pos(392,497)\fscx50}(ビィラック)(({\fscx100}完成じゃ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:11:45.58,0:11:49.25,Default,,0,0,0,,{\pos(692,353)\fscx50\fscy50}そざい Dialogue: 0,0:11:45.58,0:11:49.25,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}そうけん Dialogue: 0,0:11:45.58,0:11:49.25,Default,,0,0,0,,{\pos(172,407)}エンパイアビー{\fscx50}・{\fscx100}クイーンの素材を Dialogue: 0,0:11:45.58,0:11:49.25,Default,,0,0,0,,{\pos(172,497)}用いた双剣➡ Dialogue: 0,0:11:49.25,0:11:51.96,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}エンパイア・ビーツイン Dialogue: 0,0:11:49.25,0:11:51.96,Default,,0,0,0,,{\pos(352,497)}帝蜂双剣!{\fscx50})) Dialogue: 0,0:11:51.96,0:11:53.96,Default,,0,0,0,,{\pos(552,497)\c&H0000FFFF\fscx50}(({\fscx100}ぐぅ~…{\fscx50})) Dialogue: 0,0:11:53.96,0:11:56.56,Default,,0,0,0,,{\pos(172,437)\fscx50}(ビィラック)(({\fscx100}何をくつろいどるんけ Dialogue: 0,0:11:53.96,0:11:56.56,Default,,0,0,0,,{\pos(172,497)}おのれら!{\fscx50})) Dialogue: 0,0:11:56.56,0:11:59.57,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF\fscx50}(({\fscx100}おっ…{\fscx50} {\fscx100}早いな{\fscx50}。 {\fscx100}もう完成?{\fscx50})) Dialogue: 0,0:11:59.57,0:12:01.70,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF\fscx50}(({\fscx100}えっと…{\fscx50} {\fscx100}ビィラック{\fscx50})) Dialogue: 0,0:12:01.70,0:12:04.44,Default,,0,0,0,,{\pos(172,497)\fscx50}(({\fscx100}さすが{\fscx50} {\fscx100}ビィ姉ちゃんですわ{\fscx50})) Dialogue: 0,0:12:04.44,0:12:07.44,Default,,0,0,0,,{\pos(172,437)\fscx50}(ビィラック)(({\fscx100}おやじが帰ったからと Dialogue: 0,0:12:04.44,0:12:07.44,Default,,0,0,0,,{\pos(172,497)}わちのこと{\fscx50} {\fscx100}なめとるんけ⁉➡ Dialogue: 0,0:12:07.44,0:12:11.44,Default,,0,0,0,,{\pos(472,383)\fscx50\fscy50}じきじき Dialogue: 0,0:12:07.44,0:12:11.44,Default,,0,0,0,,{\pos(172,437)}わちかて{\fscx50} {\fscx100}おやじ直々に Dialogue: 0,0:12:07.44,0:12:11.44,Default,,0,0,0,,{\pos(172,497)}教え{\fscx50} {\fscx100}受けとるんやぞ{\fscx50})) Dialogue: 0,0:12:11.44,0:12:14.95,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF\fscx50}(({\fscx100}いやいや{\fscx50} {\fscx100}そんなことないって{\fscx50}。 Dialogue: 0,0:12:11.44,0:12:14.95,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}助かったよ{\fscx50})) Dialogue: 0,0:12:14.95,0:12:18.82,Default,,0,0,0,,{\pos(412,383)\c&H0000FFFF\fscx50\fscy50}ぶき Dialogue: 0,0:12:14.95,0:12:18.82,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF\fscx50}(({\fscx100}メインの武器が使えなくなって Dialogue: 0,0:12:14.95,0:12:18.82,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}どうしようかと思ってたからさ{\fscx50})) Dialogue: 0,0:12:18.82,0:12:20.89,Default,,0,0,0,,{\pos(202,437)\fscx50\fsp-16}(({\fscx100\fsp4}ふんっ{\fscx50\fsp-16})) Dialogue: 0,0:12:18.82,0:12:20.89,Default,,0,0,0,,{\pos(242,497)\c&H0000FFFF\fscx50\fsp-16}(({\fscx100\fsp4}はははっ…{\fscx50\fsp-16})) Dialogue: 0,0:12:20.89,0:12:24.39,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:12:24.39,0:12:26.39,Default,,0,0,0,,{\pos(332,437)\c&H0000FFFF\fscx50}({\fscx100}心の声{\fscx50}){\fscx100}≪ヴァッシュや Dialogue: 0,0:12:24.39,0:12:26.39,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}エムルだけじゃなくて➡ Dialogue: 0,0:12:26.39,0:12:30.10,Default,,0,0,0,,{\pos(452,383)\c&H0000FFFF\fscx50\fscy50}うさぎ Dialogue: 0,0:12:26.39,0:12:30.10,Default,,0,0,0,,{\pos(332,437)\c&H0000FFFF}ほかの兎の好感度管理も Dialogue: 0,0:12:26.39,0:12:30.10,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}必要なのか?≫ Dialogue: 0,0:12:30.10,0:12:32.10,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}≪ギャルゲー Dialogue: 0,0:12:30.10,0:12:32.10,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}やってんじゃねぇんだぞ≫ Dialogue: 0,0:12:32.10,0:12:34.13,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}≪ってか➡ Dialogue: 0,0:12:34.13,0:12:37.10,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}これからも出てくるであろう Dialogue: 0,0:12:34.13,0:12:37.10,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}兎たちの好感度管理を➡ Dialogue: 0,0:12:37.10,0:12:41.11,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}しなければならないかと Dialogue: 0,0:12:37.10,0:12:41.11,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}思うと…≫ Dialogue: 0,0:12:41.11,0:12:44.68,Default,,0,0,0,,{\pos(172,317)\fscx50}(({\fscx100}えっ?{\fscx50} {\fscx100}どうしたんですわ? Dialogue: 0,0:12:41.11,0:12:44.68,Default,,0,0,0,,{\pos(212,377)}サンラクさん{\fscx50})) Dialogue: 0,0:12:44.68,0:12:46.75,Default,,0,0,0,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}のう Dialogue: 0,0:12:44.68,0:12:46.75,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}≪おお~!{\fscx50} {\fscx100}脳が➡ Dialogue: 0,0:12:46.75,0:12:50.68,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}クソギャルゲーのトラウマで Dialogue: 0,0:12:46.75,0:12:50.68,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}きしんでいる!≫ Dialogue: 0,0:12:50.68,0:12:53.72,Default,,0,0,0,,{\pos(312,437)\c&H0000FFFF\fscx50}(({\fscx100}女の子12人の好感度を Dialogue: 0,0:12:50.68,0:12:53.72,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}1秒のずれもなく➡ Dialogue: 0,0:12:53.72,0:12:56.69,Default,,0,0,0,,{\pos(312,437)\c&H0000FFFF}調整しなきゃならんときが Dialogue: 0,0:12:53.72,0:12:56.69,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}あってな{\fscx50})) Dialogue: 0,0:12:56.69,0:12:58.69,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}いっしゅん Dialogue: 0,0:12:56.69,0:12:58.69,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}ぬ Dialogue: 0,0:12:56.69,0:12:58.69,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF\fscx50}(({\fscx100}一瞬{\fscx50} {\fscx100}気を抜いただけで➡ Dialogue: 0,0:12:58.69,0:13:02.46,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}れんさ Dialogue: 0,0:12:58.69,0:13:02.46,Default,,0,0,0,,{\pos(352,407)\c&H0000FFFF}ドミノかってくらい Dialogue: 0,0:12:58.69,0:13:02.46,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}好感度下落が連鎖して➡ Dialogue: 0,0:13:02.46,0:13:05.20,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}しゅぎょう Dialogue: 0,0:13:02.46,0:13:05.20,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}なぜか Dialogue: 0,0:13:02.46,0:13:05.20,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ヒロイン全員{\fscx50} {\fscx100}ピザ修業のために➡ Dialogue: 0,0:13:05.20,0:13:08.10,Default,,0,0,0,,{\pos(452,383)\c&H0000FFFF\fscx50\fscy50}りゅうがく Dialogue: 0,0:13:05.20,0:13:08.10,Default,,0,0,0,,{\pos(292,437)\c&H0000FFFF}イタリア留学して Dialogue: 0,0:13:05.20,0:13:08.10,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}バッドエンドだ!{\fscx50})) Dialogue: 0,0:13:08.10,0:13:10.10,Default,,0,0,0,,{\pos(172,497)\fscx50}(エムル)(({\fscx100}えっ?{\fscx50})) Dialogue: 0,0:13:10.10,0:13:12.24,Default,,0,0,0,,{\pos(172,437)\fscx50}(ビィラック) Dialogue: 0,0:13:10.10,0:13:12.24,Default,,0,0,0,,{\pos(172,497)\fscx50}(({\fscx100}何を言っとるんじゃ{\fscx50} {\fscx100}わりゃは{\fscx50})) Dialogue: 0,0:13:12.24,0:13:16.01,Default,,0,0,0,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}づけまぐろ Dialogue: 0,0:13:12.24,0:13:16.01,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF\fscx50}(({\fscx100}漬鮪サンラクの青春は Dialogue: 0,0:13:12.24,0:13:16.01,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}ピザに負けたのさ…{\fscx50})) Dialogue: 0,0:13:17.61,0:13:20.41,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}ぶき Dialogue: 0,0:13:17.61,0:13:20.41,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF\fscx50}(({\fscx100}まあ Dialogue: 0,0:13:17.61,0:13:20.41,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}そんなことより{\fscx50} {\fscx100}武器だ{\fscx50} {\fscx100}武器{\fscx50})) Dialogue: 0,0:13:20.41,0:13:22.98,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}エンパイア・ビーツイン Dialogue: 0,0:13:20.41,0:13:22.98,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF\fscx50}(({\fscx100}帝蜂双剣か{\fscx50})) Dialogue: 0,0:13:24.58,0:13:27.35,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}うで Dialogue: 0,0:13:24.58,0:13:27.35,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF\fscx50}(({\fscx100}いい腕っすねぇ{\fscx50})) Dialogue: 0,0:13:27.35,0:13:30.36,Default,,0,0,0,,{\pos(462,437)\fscx50\fsp-16}(({\fscx100\fsp4}当然じゃ{\fscx50\fsp-16})) Dialogue: 0,0:13:27.35,0:13:30.36,Default,,0,0,0,,{\pos(282,497)\fscx50\fsp-16}(({\fscx100\fsp4}かっこいいですわ{\fscx50\fsp-16})) Dialogue: 0,0:13:30.36,0:13:32.46,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:13:30.36,0:13:32.46,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF\fscx50}(({\fscx100}クアッドビートル{\fscx50} {\fscx100}倒したあと➡ Dialogue: 0,0:13:32.46,0:13:35.89,Default,,0,0,0,,{\pos(592,353)\c&H0000FFFF\fscx50\fscy50}そざい Dialogue: 0,0:13:32.46,0:13:35.89,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}もど Dialogue: 0,0:13:32.46,0:13:35.89,Default,,0,0,0,,{\pos(272,407)\c&H0000FFFF}ビー{\fscx50}・{\fscx100}クイーンの素材を Dialogue: 0,0:13:32.46,0:13:35.89,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}取りに戻っててよかったぜ{\fscx50})) Dialogue: 0,0:13:35.89,0:13:38.43,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}ぶき Dialogue: 0,0:13:35.89,0:13:38.43,Default,,0,0,0,,{\pos(172,407)\fscx50}(ビィラック) Dialogue: 0,0:13:35.89,0:13:38.43,Default,,0,0,0,,{\pos(172,497)\fscx50}(({\fscx100}悪うない武器じゃけぇ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:38.43,0:13:41.47,Default,,0,0,0,,{\pos(252,353)\fscx50\fscy50}けん Dialogue: 0,0:13:38.43,0:13:41.47,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}とくしゅ Dialogue: 0,0:13:38.43,0:13:41.47,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}ぞくせい Dialogue: 0,0:13:38.43,0:13:41.47,Default,,0,0,0,,{\pos(172,407)}右の剣には Dialogue: 0,0:13:38.43,0:13:41.47,Default,,0,0,0,,{\pos(172,497)}ちょいと特殊な属性が付いとる{\fscx50})) Dialogue: 0,0:13:41.47,0:13:44.44,Default,,0,0,0,,{\pos(472,497)\c&H0000FFFF\fscx50}(({\fscx100}右の…{\fscx50})) Dialogue: 0,0:13:44.44,0:13:46.41,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}んっ! Dialogue: 0,0:13:49.21,0:13:51.18,Default,,0,0,0,,{\pos(172,497)}んっ!{\fscx50} {\fscx100}ふっ!➡ Dialogue: 0,0:13:52.71,0:13:54.71,Default,,0,0,0,,{\pos(172,497)}ちょっと{\fscx50} {\fscx100}タフすぎない?➡ Dialogue: 0,0:13:54.71,0:13:58.72,Default,,0,0,0,,{\pos(412,383)\fscx50\fscy50}こうげき Dialogue: 0,0:13:54.71,0:13:58.72,Default,,0,0,0,,{\pos(172,437)}俺らレベルの攻撃じゃ Dialogue: 0,0:13:54.71,0:13:58.72,Default,,0,0,0,,{\pos(172,497)}大したダメージが入んないよ! Dialogue: 0,0:13:58.72,0:14:00.79,Default,,0,0,0,,{\pos(432,497)}あぁ…{\fscx50}。 Dialogue: 0,0:14:00.79,0:14:03.59,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}ぶき Dialogue: 0,0:14:00.79,0:14:03.59,Default,,0,0,0,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}まほう Dialogue: 0,0:14:00.79,0:14:03.59,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪一部の武器やスキル{\fscx50} {\fscx100}魔法➡ Dialogue: 0,0:14:03.59,0:14:05.99,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:14:03.59,0:14:05.99,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}モンスターの攻撃には➡ Dialogue: 0,0:14:05.99,0:14:09.03,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}はかい Dialogue: 0,0:14:05.99,0:14:09.03,Default,,0,0,0,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}かのう Dialogue: 0,0:14:05.99,0:14:09.03,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}アバターの体を Dialogue: 0,0:14:05.99,0:14:09.03,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}破壊することすら可能な➡ Dialogue: 0,0:14:09.03,0:14:11.63,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}ぞくせい Dialogue: 0,0:14:09.03,0:14:11.63,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}破壊属性というものがある≫ Dialogue: 0,0:14:11.63,0:14:15.60,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}あた Dialogue: 0,0:14:11.63,0:14:15.60,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪破壊したい部位に対し Dialogue: 0,0:14:11.63,0:14:15.60,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}一定以上の{\fscx50}ダメージ{\fscx100}を与えることで➡ Dialogue: 0,0:14:15.60,0:14:17.60,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}はそん Dialogue: 0,0:14:15.60,0:14:17.60,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}部位の破損{\fscx50} {\fscx100}および{\fscx50} {\fscx100}弱点を➡ Dialogue: 0,0:14:17.60,0:14:20.51,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}ぞくせい Dialogue: 0,0:14:17.60,0:14:20.51,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}作り出すことができるという Dialogue: 0,0:14:17.60,0:14:20.51,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}属性だ≫ Dialogue: 0,0:14:20.51,0:14:23.51,Default,,0,0,0,,{\pos(312,443)\fscx50\fscy50}ぶき Dialogue: 0,0:14:20.51,0:14:23.51,Default,,0,0,0,,{\pos(172,407)\fscx50}(({\fscx100}じゃが Dialogue: 0,0:14:20.51,0:14:23.51,Default,,0,0,0,,{\pos(212,497)}その武器に付いとるんは➡ Dialogue: 0,0:14:23.51,0:14:26.58,Default,,0,0,0,,{\pos(312,383)\fscx50\fscy50}はかい Dialogue: 0,0:14:23.51,0:14:26.58,Default,,0,0,0,,{\pos(172,437)}ただの破壊じゃあ{\fscx50} {\fscx100}ありゃせん{\fscx50})) Dialogue: 0,0:14:23.51,0:14:26.58,Default,,0,0,0,,{\pos(532,497)\c&H0000FFFF\fscx50}(({\fscx100}ん?{\fscx50})) Dialogue: 0,0:14:26.58,0:14:30.02,Default,,0,0,0,,{\pos(232,383)\fscx50\fscy50}こうげき Dialogue: 0,0:14:26.58,0:14:30.02,Default,,0,0,0,,{\pos(532,383)\fscx50\fscy50}おせん Dialogue: 0,0:14:26.58,0:14:30.02,Default,,0,0,0,,{\pos(192,437)\fscx50}(({\fscx100}攻撃した部位を汚染し Dialogue: 0,0:14:26.58,0:14:30.02,Default,,0,0,0,,{\pos(232,497)}破壊する➡ Dialogue: 0,0:14:30.02,0:14:32.85,Default,,0,0,0,,{\pos(332,353)\fscx50\fscy50}かいどく Dialogue: 0,0:14:30.02,0:14:32.85,Default,,0,0,0,,{\pos(332,407)}壊毒じゃ{\fscx50})) Dialogue: 0,0:14:32.85,0:14:34.85,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ){\fscx100}んっ{\fscx50} {\fscx100}だあっ! Dialogue: 0,0:14:32.85,0:14:34.85,Default,,0,0,0,,{\pos(212,497)}ドゴッ! Dialogue: 0,0:14:34.85,0:14:38.76,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}はかいぞくせい Dialogue: 0,0:14:34.85,0:14:38.76,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}ちくせき Dialogue: 0,0:14:34.85,0:14:38.76,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪時間がたてば Dialogue: 0,0:14:34.85,0:14:38.76,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}毒のように{\fscx50} {\fscx100}破壊属性が蓄積され➡ Dialogue: 0,0:14:38.76,0:14:40.76,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}しんしょく Dialogue: 0,0:14:38.76,0:14:40.76,Default,,0,0,0,,{\pos(472,497)\c&H0000FFFF}侵食していく≫ Dialogue: 0,0:14:40.76,0:14:43.76,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}かいどく Dialogue: 0,0:14:40.76,0:14:43.76,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}ふよ Dialogue: 0,0:14:40.76,0:14:43.76,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪当然 Dialogue: 0,0:14:40.76,0:14:43.76,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}連続して{\fscx50} {\fscx100}壊毒を付与し続ければ➡ Dialogue: 0,0:14:43.76,0:14:45.83,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}てき Dialogue: 0,0:14:43.76,0:14:45.83,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}ていこう Dialogue: 0,0:14:43.76,0:14:45.83,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}とっぱ Dialogue: 0,0:14:43.76,0:14:45.83,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}敵のデバフ抵抗を突破して➡ Dialogue: 0,0:14:45.83,0:14:48.53,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}はかいぞくせい Dialogue: 0,0:14:45.83,0:14:48.53,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}破壊属性の表出も早まる!≫ Dialogue: 0,0:14:48.53,0:14:50.54,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}うろこ Dialogue: 0,0:14:48.53,0:14:50.54,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}は Dialogue: 0,0:14:48.53,0:14:50.54,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}鱗は剝がしたぞ{\fscx50} {\fscx100}カッツォ! Dialogue: 0,0:14:50.54,0:14:52.94,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}りょうかい Dialogue: 0,0:14:50.54,0:14:52.94,Default,,0,0,0,,{\pos(332,497)}了解!{\fscx50} {\fscx100}最大火力でいく! Dialogue: 0,0:14:52.94,0:14:56.07,Default,,0,0,0,,{\pos(332,497)\fscx50}「{\fscx100}拳気{\fscx50} {\fscx100\fsp-16}『{\fsp4}黒{\fsp-16}』{\fscx50\fsp4}」{\fscx100}!➡ Dialogue: 0,0:14:56.07,0:14:58.61,Default,,0,0,0,,{\pos(352,497)}ふっ!{\fscx50} {\fscx100}うお~!➡ Dialogue: 0,0:14:58.61,0:15:01.25,Default,,0,0,0,,{\pos(312,437)}たあっ! Dialogue: 0,0:14:58.61,0:15:01.25,Default,,0,0,0,,{\pos(452,497)}ドゴッ! Dialogue: 0,0:15:01.25,0:15:04.02,Default,,0,0,0,,{\pos(212,437)\fscx50}(オイカッツォ){\fscx100}はあっ! Dialogue: 0,0:15:01.25,0:15:04.02,Default,,0,0,0,,{\pos(592,497)}グオー! Dialogue: 0,0:15:05.35,0:15:09.42,Default,,0,0,0,,{\pos(232,437)\fscx50}(オイカッツォ){\fscx100}いいね Dialogue: 0,0:15:05.35,0:15:09.42,Default,,0,0,0,,{\pos(232,497)}しっかり{\fscx50} {\fscx100}弱点部位になってる{\fscx50}。 Dialogue: 0,0:15:09.42,0:15:12.29,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}わたし Dialogue: 0,0:15:09.42,0:15:12.29,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}かせい Dialogue: 0,0:15:09.42,0:15:12.29,Default,,0,0,0,,{\pos(172,497)}わ…{\fscx50} {\fscx100}私も加勢しますわ! Dialogue: 0,0:15:14.33,0:15:16.93,Default,,0,0,0,,{\pos(472,437)\c&H0000FFFF}エムル! Dialogue: 0,0:15:14.33,0:15:16.93,Default,,0,0,0,,{\pos(232,497)}はっ!{\fscx50}  Dialogue: 0,0:15:16.93,0:15:19.10,Default,,0,0,0,,{\pos(172,497)}ああっ…{\fscx50}。 {\fscx100}あっ! Dialogue: 0,0:15:20.87,0:15:23.04,Default,,0,0,0,,{\pos(592,437)\c&H0000FFFF}カッツォ! Dialogue: 0,0:15:20.87,0:15:23.04,Default,,0,0,0,,{\pos(172,497)}あっ…{\fscx50}。 Dialogue: 0,0:15:23.04,0:15:27.34,Default,,0,0,0,,{\pos(352,353)\fscx50\fscy50}ぜんてい Dialogue: 0,0:15:23.04,0:15:27.34,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}た Dialogue: 0,0:15:23.04,0:15:27.34,Default,,0,0,0,,{\pos(192,407)}ダメージ前提のビルドだからね Dialogue: 0,0:15:23.04,0:15:27.34,Default,,0,0,0,,{\pos(192,497)}これくらい{\fscx50} {\fscx100}なんとか耐えられる{\fscx50}。 Dialogue: 0,0:15:27.34,0:15:29.91,Default,,0,0,0,,{\pos(172,437)}あ…{\fscx50} {\fscx100}ありがとうですわ! Dialogue: 0,0:15:27.34,0:15:29.91,Default,,0,0,0,,{\pos(692,497)}あっ{\fscx50}。 Dialogue: 0,0:15:32.44,0:15:34.85,Default,,0,0,0,,{\pos(232,497)\fscx50}(オイカッツォ)「{\fscx100}レペルカウンター{\fscx50}」{\fscx100}! Dialogue: 0,0:15:34.85,0:15:36.95,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}たた Dialogue: 0,0:15:34.85,0:15:36.95,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ナイス{\fscx50} {\fscx100}ひるみ!{\fscx50} {\fscx100}畳みかけるぞ! Dialogue: 0,0:15:36.95,0:15:38.98,Default,,0,0,0,,{\pos(412,437)\fscx50}(オイカッツォ){\fscx100}おう! Dialogue: 0,0:15:36.95,0:15:38.98,Default,,0,0,0,,{\pos(532,497)\fscx50}(エムル){\fscx100}ですわ! Dialogue: 0,0:15:38.98,0:15:41.35,Default,,0,0,0,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}さんまい Dialogue: 0,0:15:38.98,0:15:41.35,Default,,0,0,0,,{\pos(292,437)\c&H0000FFFF}三枚におろしてやるぜ! Dialogue: 0,0:15:38.98,0:15:41.35,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}ウナギのタタキだ! Dialogue: 0,0:15:43.66,0:15:47.43,Default,,0,0,0,,{\pos(392,497)}グオー! Dialogue: 0,0:15:47.43,0:15:50.23,Default,,0,0,0,,{\pos(532,437)\c&H0000FFFF}よっしゃ~! Dialogue: 0,0:15:47.43,0:15:50.23,Default,,0,0,0,,{\pos(212,497)\fscx50}(エムル){\fscx100}やりましたわ! Dialogue: 0,0:15:50.23,0:15:52.20,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}やったぜ! Dialogue: 0,0:15:57.94,0:16:00.04,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}おお~{\fscx50} {\fscx100}早速{\fscx50} {\fscx100}レベルアップ{\fscx50}。 Dialogue: 0,0:16:00.04,0:16:02.94,Default,,0,0,0,,{\pos(232,83)\c&H0000FFFF\fscx50\fscy50}たし Dialogue: 0,0:16:00.04,0:16:02.94,Default,,0,0,0,,{\pos(532,83)\c&H0000FFFF\fscx50\fscy50}けいけんちこうりつ Dialogue: 0,0:16:00.04,0:16:02.94,Default,,0,0,0,,{\pos(232,137)\c&H0000FFFF}確かに{\fscx50} {\fscx100}おいしい経験値効率だ{\fscx50}。 Dialogue: 0,0:16:02.94,0:16:05.38,Default,,0,0,0,,{\pos(172,137)}いや~{\fscx50} {\fscx100}しぶとかったなぁ{\fscx50}。 Dialogue: 0,0:16:05.38,0:16:07.75,Default,,0,0,0,,{\pos(172,137)}俺{\fscx50} {\fscx100}レベル4つも上がってるよ{\fscx50}。 Dialogue: 0,0:16:07.75,0:16:10.78,Default,,0,0,0,,{\pos(172,137)}あっ{\fscx50} {\fscx100}新しいスキルも覚えてるや{\fscx50}。 Dialogue: 0,0:16:10.78,0:16:14.19,Default,,0,0,0,,{\pos(212,383)\fscx50\fscy50}スキルガーデナー Dialogue: 0,0:16:10.78,0:16:14.19,Default,,0,0,0,,{\pos(192,437)}特技剪定所で Dialogue: 0,0:16:10.78,0:16:14.19,Default,,0,0,0,,{\pos(192,497)}コネクトできるタイプかなぁ{\fscx50}。 Dialogue: 0,0:16:14.19,0:16:16.89,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}んん~?{\fscx50} {\fscx100}スキルを連結? Dialogue: 0,0:16:16.89,0:16:19.02,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}ま~た{\fscx50} {\fscx100}別ゲーの話か? Dialogue: 0,0:16:19.02,0:16:21.96,Default,,0,0,0,,{\pos(372,437)}えっ? Dialogue: 0,0:16:19.02,0:16:21.96,Default,,0,0,0,,{\pos(572,497)\c&H0000FFFF}えっ? Dialogue: 0,0:16:21.96,0:16:23.93,Default,,0,0,0,,{\pos(192,497)}えっ?➡ Dialogue: 0,0:16:25.50,0:16:28.37,Default,,0,0,0,,{\pos(172,437)}いやいや{\fscx50} 「{\fscx100}シャンフロ{\fscx50}」{\fscx100}は Dialogue: 0,0:16:25.50,0:16:28.37,Default,,0,0,0,,{\pos(172,497)}スキルゲーなんだから➡ Dialogue: 0,0:16:28.37,0:16:30.54,Default,,0,0,0,,{\pos(172,437)}自然習得したスキルを Dialogue: 0,0:16:28.37,0:16:30.54,Default,,0,0,0,,{\pos(172,497)}組み合わせて➡ Dialogue: 0,0:16:30.54,0:16:32.90,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}きほん Dialogue: 0,0:16:30.54,0:16:32.90,Default,,0,0,0,,{\pos(172,407)}合体スキルを作るのは Dialogue: 0,0:16:30.54,0:16:32.90,Default,,0,0,0,,{\pos(172,497)}基本でしょ? Dialogue: 0,0:16:34.51,0:16:38.71,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ){\fscx100}最初の街{\fscx50} {\fscx100}ファステイアで Dialogue: 0,0:16:34.51,0:16:38.71,Default,,0,0,0,,{\pos(172,497)}チュートリアルあったでしょ? Dialogue: 0,0:16:38.71,0:16:42.45,Default,,0,0,0,,{\pos(492,383)\c&H0000FFFF\fscx50\fscy50}よ Dialogue: 0,0:16:38.71,0:16:42.45,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}ファステイア{\fscx50} {\fscx100}寄ってない…{\fscx50}。 Dialogue: 0,0:16:38.71,0:16:42.45,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}ええ~…{\fscx50}。 Dialogue: 0,0:16:42.45,0:16:45.12,Default,,0,0,0,,{\pos(212,203)\fscx50\fscy50}じゅくれんど Dialogue: 0,0:16:42.45,0:16:45.12,Default,,0,0,0,,{\pos(212,257)}熟練度が上がるタイプの Dialogue: 0,0:16:42.45,0:16:45.12,Default,,0,0,0,,{\pos(212,317)}スキル同士を➡ Dialogue: 0,0:16:45.12,0:16:47.12,Default,,0,0,0,,{\pos(232,263)\fscx50\fscy50}スキルガーデナー Dialogue: 0,0:16:45.12,0:16:47.12,Default,,0,0,0,,{\pos(512,263)\fscx50\fscy50}しせつ Dialogue: 0,0:16:45.12,0:16:47.12,Default,,0,0,0,,{\pos(212,317)}特技剪定所って施設で➡ Dialogue: 0,0:16:47.12,0:16:49.45,Default,,0,0,0,,{\pos(252,497)}連結することができるんだよ{\fscx50}。 Dialogue: 0,0:16:49.45,0:16:53.46,Default,,0,0,0,,{\pos(212,437)}そうすると Dialogue: 0,0:16:49.45,0:16:53.46,Default,,0,0,0,,{\pos(212,497)}新しい合体スキルを作り出せる{\fscx50}。 Dialogue: 0,0:16:53.46,0:16:56.46,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}じゅくれんど Dialogue: 0,0:16:53.46,0:16:56.46,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}じゅ…{\fscx50} {\fscx100}熟練度⁉ Dialogue: 0,0:16:56.46,0:16:59.06,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪そういえば Dialogue: 0,0:16:56.46,0:16:59.06,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF\fscx50}「{\fscx100}レペルカウンター{\fscx50}」{\fscx100}のように➡ Dialogue: 0,0:16:59.06,0:17:02.03,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF\fscx50}「{\fscx100}フラッシュカウンター{\fscx50}」{\fscx100}が Dialogue: 0,0:16:59.06,0:17:02.03,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}変化して覚えるタイプと➡ Dialogue: 0,0:17:02.03,0:17:04.74,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}スキルの後ろに Dialogue: 0,0:17:02.03,0:17:04.74,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}レベル表記される{\fscx50}タイプ{\fscx100}があるのが➡ Dialogue: 0,0:17:04.74,0:17:06.74,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}気になってたんだ≫ Dialogue: 0,0:17:06.74,0:17:10.11,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}かのう Dialogue: 0,0:17:06.74,0:17:10.11,Default,,0,0,0,,{\pos(272,407)\c&H0000FFFF}≪後者のタイプが Dialogue: 0,0:17:06.74,0:17:10.11,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}連結可能なのか!≫ Dialogue: 0,0:17:10.11,0:17:12.88,Default,,0,0,0,,{\pos(352,383)\fscx50\fscy50}スキルガーデナー Dialogue: 0,0:17:10.11,0:17:12.88,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ){\fscx100}特技剪定所は Dialogue: 0,0:17:10.11,0:17:12.88,Default,,0,0,0,,{\pos(172,497)}スキルが{\fscx50} {\fscx100}あと{\fscx50} {\fscx100}どれくらいで➡ Dialogue: 0,0:17:12.88,0:17:14.98,Default,,0,0,0,,{\pos(172,497)}レベルアップ{\fscx50} {\fscx100}進化するかとか➡ Dialogue: 0,0:17:14.98,0:17:17.82,Default,,0,0,0,,{\pos(372,383)\fscx50\fscy50}じょうけん Dialogue: 0,0:17:14.98,0:17:17.82,Default,,0,0,0,,{\pos(172,437)}スキル習得条件を Dialogue: 0,0:17:14.98,0:17:17.82,Default,,0,0,0,,{\pos(172,497)}教えてくれたりするから➡ Dialogue: 0,0:17:17.82,0:17:21.32,Default,,0,0,0,,{\pos(172,353)\fscx50\fscy50}ひっすきゅう Dialogue: 0,0:17:17.82,0:17:21.32,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}ひでんしょ Dialogue: 0,0:17:17.82,0:17:21.32,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}はんばい Dialogue: 0,0:17:17.82,0:17:21.32,Default,,0,0,0,,{\pos(172,407)}必須級だよ{\fscx50}。 Dialogue: 0,0:17:17.82,0:17:21.32,Default,,0,0,0,,{\pos(172,497)}ほかにも{\fscx50} {\fscx100}秘伝書の販売や…{\fscx50}。 Dialogue: 0,0:17:21.32,0:17:24.22,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}ああ~~‼ Dialogue: 0,0:17:24.22,0:17:27.09,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}だいじょうぶ Dialogue: 0,0:17:24.22,0:17:27.09,Default,,0,0,0,,{\pos(252,497)}サンラクさん{\fscx50} {\fscx100}大丈夫ですわ? Dialogue: 0,0:17:27.09,0:17:30.93,Default,,0,0,0,,{\pos(312,293)\fscx50\fscy50}サブジョブ Dialogue: 0,0:17:27.09,0:17:30.93,Default,,0,0,0,,{\pos(472,293)\fscx50\fscy50}ギルド Dialogue: 0,0:17:27.09,0:17:30.93,Default,,0,0,0,,{\pos(312,257)}もしかしてだけど Dialogue: 0,0:17:27.09,0:17:30.93,Default,,0,0,0,,{\pos(312,347)}副業とか組合も知らない? Dialogue: 0,0:17:30.93,0:17:32.93,Default,,0,0,0,,{\pos(592,287)\c&H0000FFFF}ああ~! Dialogue: 0,0:17:30.93,0:17:32.93,Default,,0,0,0,,{\pos(472,347)\fscx50}(エムル){\fscx100}うわわっ…{\fscx50}。 Dialogue: 0,0:17:32.93,0:17:36.00,Default,,0,0,0,,{\pos(212,233)\c&H0000FFFF\fscx50\fscy50}まちいっこ Dialogue: 0,0:17:32.93,0:17:36.00,Default,,0,0,0,,{\pos(212,287)\c&H0000FFFF}街一個{\fscx50} {\fscx100}飛ばしただけで Dialogue: 0,0:17:32.93,0:17:36.00,Default,,0,0,0,,{\pos(212,347)\c&H0000FFFF}どれだけ見落とすんだ{\fscx50} {\fscx100}俺は~! Dialogue: 0,0:17:36.00,0:17:38.94,Default,,0,0,0,,{\pos(472,287)\fscx50}(エムル){\fscx100}うわわっ…{\fscx50}。 Dialogue: 0,0:17:36.00,0:17:38.94,Default,,0,0,0,,{\pos(592,347)\c&H0000FFFF}ぐぅ~! Dialogue: 0,0:17:38.94,0:17:40.97,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}ええい{\fscx50} {\fscx100}もういい! Dialogue: 0,0:17:40.97,0:17:43.98,Default,,0,0,0,,{\pos(352,353)\c&H0000FFFF\fscx50\fscy50}す Dialogue: 0,0:17:40.97,0:17:43.98,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}せいしん Dialogue: 0,0:17:40.97,0:17:43.98,Default,,0,0,0,,{\pos(332,407)\c&H0000FFFF}過ぎたこと考えていても Dialogue: 0,0:17:40.97,0:17:43.98,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}精神がやられるだけだ! Dialogue: 0,0:17:43.98,0:17:46.51,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}さっさと{\fscx50} {\fscx100}レベル上げ{\fscx50} {\fscx100}続けるぞ! Dialogue: 0,0:17:46.51,0:17:50.58,Default,,0,0,0,,{\pos(172,317)\fscx50}(エムル){\fscx100}はぁ{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:17:52.05,0:17:55.52,Default,,0,0,0,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}たんじゅん Dialogue: 0,0:17:52.05,0:17:55.52,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}ぼっとう Dialogue: 0,0:17:52.05,0:17:55.52,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}こういうときは{\fscx50} 「{\fscx100}単純作業に Dialogue: 0,0:17:52.05,0:17:55.52,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}没頭する{\fscx50}」{\fscx100}が{\fscx50} {\fscx100}いちばん! Dialogue: 0,0:17:55.52,0:17:59.16,Default,,0,0,0,,{\pos(192,293)\c&H0000FFFF\fscx50\fscy50}か Dialogue: 0,0:17:55.52,0:17:59.16,Default,,0,0,0,,{\pos(172,257)\c&H0000FFFF}あのウナギみたいなの Dialogue: 0,0:17:55.52,0:17:59.16,Default,,0,0,0,,{\pos(172,347)\c&H0000FFFF}狩りまくるぞ{\fscx50} {\fscx100}カッツォ{\fscx50} {\fscx100}エムル! Dialogue: 0,0:17:59.16,0:18:02.16,Default,,0,0,0,,{\pos(252,287)\fscx50}(エムル){\fscx100}は…{\fscx50} {\fscx100}はいな~! Dialogue: 0,0:17:59.16,0:18:02.16,Default,,0,0,0,,{\pos(172,347)\fscx50}(オイカッツォ){\fscx100}あぁ~あ➡ Dialogue: 0,0:18:02.16,0:18:04.43,Default,,0,0,0,,{\pos(172,347)}思考停止モード{\fscx50} {\fscx100}入っちゃった{\fscx50}。 Dialogue: 0,0:18:07.17,0:18:09.33,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}おお~{\fscx50}。 Dialogue: 0,0:18:09.33,0:18:13.17,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}レベル42と40{\fscx50}。 Dialogue: 0,0:18:13.17,0:18:16.17,Default,,0,0,0,,{\pos(492,173)\c&H0000FF00\fscx50\fscy50}がんば Dialogue: 0,0:18:13.17,0:18:16.17,Default,,0,0,0,,{\pos(332,137)\c&H0000FF00}この短期間で Dialogue: 0,0:18:13.17,0:18:16.17,Default,,0,0,0,,{\pos(332,227)\c&H0000FF00}そこまで頑張るとはね{\fscx50}。 Dialogue: 0,0:18:16.17,0:18:18.78,Default,,0,0,0,,{\pos(532,173)\c&H0000FF00\fscx50\fscy50}す Dialogue: 0,0:18:16.17,0:18:18.78,Default,,0,0,0,,{\pos(172,137)\c&H0000FF00}君たち Dialogue: 0,0:18:16.17,0:18:18.78,Default,,0,0,0,,{\pos(172,227)\c&H0000FF00}ちょっと{\fscx50} {\fscx100}生き急ぎ過ぎじゃない? Dialogue: 0,0:18:18.78,0:18:21.75,Default,,0,0,0,,{\pos(412,167)\c&H0000FF00}なんかあった? Dialogue: 0,0:18:18.78,0:18:21.75,Default,,0,0,0,,{\pos(172,227)\fscx50}(オイカッツォ){\fscx100}ふふっ{\fscx50} {\fscx100}それが{\fscx50} {\fscx100}実はさ➡ Dialogue: 0,0:18:21.75,0:18:24.68,Default,,0,0,0,,{\pos(172,167)}サンラクが Dialogue: 0,0:18:21.75,0:18:24.68,Default,,0,0,0,,{\pos(172,227)}チュートリアル飛ばして…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:18:24.68,0:18:28.39,Default,,0,0,0,,{\pos(392,167)}分かった{\fscx50} {\fscx100}分かった{\fscx50}。 Dialogue: 0,0:18:24.68,0:18:28.39,Default,,0,0,0,,{\pos(392,227)}言わない{\fscx50} {\fscx100}言わない{\fscx50}。{\fscx100}➡ Dialogue: 0,0:18:28.39,0:18:30.72,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}ふた Dialogue: 0,0:18:28.39,0:18:30.72,Default,,0,0,0,,{\pos(212,497)}いや~{\fscx50} {\fscx100}蓋開けてみたら➡ Dialogue: 0,0:18:30.72,0:18:33.66,Default,,0,0,0,,{\pos(512,353)\fscx50\fscy50}こうげきりょく Dialogue: 0,0:18:30.72,0:18:33.66,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}はんぱ Dialogue: 0,0:18:30.72,0:18:33.66,Default,,0,0,0,,{\pos(232,407)}エムルちゃんの攻撃力が Dialogue: 0,0:18:30.72,0:18:33.66,Default,,0,0,0,,{\pos(232,497)}半端ないっていうね{\fscx50}。 Dialogue: 0,0:18:33.66,0:18:37.00,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}つか Dialogue: 0,0:18:33.66,0:18:37.00,Default,,0,0,0,,{\pos(172,497)\fscx50}(エムル){\fscx100}ふゅ~{\fscx50} {\fscx100}疲れましたわ{\fscx50}。 Dialogue: 0,0:18:37.00,0:18:40.00,Default,,0,0,0,,{\pos(352,437)\c&H0000FFFF}うちのエムルさん Dialogue: 0,0:18:37.00,0:18:40.00,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}実は{\fscx50} {\fscx100}レベル56なんで{\fscx50}。 Dialogue: 0,0:18:40.00,0:18:42.00,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}へえ~{\fscx50}。 Dialogue: 0,0:18:42.00,0:18:44.07,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}しかし{\fscx50} {\fscx100}便利だな{\fscx50} {\fscx100}このテント{\fscx50}。 Dialogue: 0,0:18:42.00,0:18:44.07,Default,,0,0,0,,{\pos(172,497)}うん{\fscx50}。 Dialogue: 0,0:18:44.07,0:18:48.01,Default,,0,0,0,,{\pos(232,143)\c&H0000FFFF\fscx50\fscy50}かんいてき Dialogue: 0,0:18:44.07,0:18:48.01,Default,,0,0,0,,{\pos(232,197)\c&H0000FFFF}簡易的とはいえ Dialogue: 0,0:18:44.07,0:18:48.01,Default,,0,0,0,,{\pos(232,257)\c&H0000FFFF}セーブポイント{\fscx50} {\fscx100}作れるのかよ{\fscx50}。 Dialogue: 0,0:18:48.01,0:18:50.01,Default,,0,0,0,,{\pos(412,203)\c&H0000FF00\fscx50\fscy50}たかね Dialogue: 0,0:18:48.01,0:18:50.01,Default,,0,0,0,,{\pos(172,257)\c&H0000FF00}バカみたいに高値なくせに➡ Dialogue: 0,0:18:50.01,0:18:54.01,Default,,0,0,0,,{\pos(252,113)\c&H0000FF00\fscx50\fscy50}せいげんつ Dialogue: 0,0:18:50.01,0:18:54.01,Default,,0,0,0,,{\pos(172,203)\c&H0000FF00\fscx50\fscy50}ちくしょう Dialogue: 0,0:18:50.01,0:18:54.01,Default,,0,0,0,,{\pos(172,167)\c&H0000FF00}回数制限付きの Dialogue: 0,0:18:50.01,0:18:54.01,Default,,0,0,0,,{\pos(172,257)\c&H0000FF00}畜生アイテムなんだけどね{\fscx50}。 Dialogue: 0,0:18:54.01,0:18:56.05,Default,,0,0,0,,{\pos(472,443)\c&H0000FF00\fscx50\fscy50}お Dialogue: 0,0:18:54.01,0:18:56.05,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}こんなに時間が押してなければ➡ Dialogue: 0,0:18:56.05,0:18:59.12,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}そう気軽に Dialogue: 0,0:18:56.05,0:18:59.12,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}使うもんじゃないんだから{\fscx50}。 Dialogue: 0,0:18:59.12,0:19:02.55,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}ほらほら{\fscx50} {\fscx100}いつまでも Dialogue: 0,0:18:59.12,0:19:02.55,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}のんびりしてないで{\fscx50} {\fscx100}行くよ{\fscx50}。 Dialogue: 0,0:19:02.55,0:19:04.72,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}行くって…{\fscx50}。 Dialogue: 0,0:19:02.55,0:19:04.72,Default,,0,0,0,,{\pos(472,497)\fscx50}(オイカッツォ){\fscx100}どこへ? Dialogue: 0,0:19:06.22,0:19:09.79,Default,,0,0,0,,{\pos(372,437)\c&H0000FF00}満月の今日じゃないと Dialogue: 0,0:19:06.22,0:19:09.79,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}会えないんだ{\fscx50}。 Dialogue: 0,0:19:11.96,0:19:14.00,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}だれ Dialogue: 0,0:19:11.96,0:19:14.00,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}誰に会うんだ? Dialogue: 0,0:19:14.00,0:19:16.97,Default,,0,0,0,,{\pos(172,383)\c&H0000FF00\fscx50\fscy50}はかもり Dialogue: 0,0:19:14.00,0:19:16.97,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}墓守のウェザエモンと Dialogue: 0,0:19:14.00,0:19:16.97,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}戦うためには➡ Dialogue: 0,0:19:16.97,0:19:20.67,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}話をする必要があるの{\fscx50}。 Dialogue: 0,0:19:16.97,0:19:20.67,Default,,0,0,0,,{\pos(292,497)\fscx50}(オイカッツォ サンラク){\fscx100}ん? Dialogue: 0,0:19:20.67,0:19:23.64,Default,,0,0,0,,{\pos(472,497)\c&H0000FF00}ユニークNPC➡ Dialogue: 0,0:19:23.64,0:19:26.98,Default,,0,0,0,,{\pos(392,497)\c&H0000FF00\fscx50}「{\fscx100}遠き日のセツナ{\fscx50}」{\fscx100}…➡ Dialogue: 0,0:19:26.98,0:19:29.45,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}セッちゃんと{\fscx50}。 Dialogue: 0,0:19:29.45,0:19:49.17,Default,,0,0,0,,{\pos(172,497)}♬~{\fscx50}(セツナ{\fscx100}の歌声{\fscx50}) Dialogue: 0,0:19:49.17,0:19:55.94,Default,,0,0,0,,{\pos(172,497)}♬~{\fscx50}(セツナ{\fscx100}の歌声{\fscx50}) Dialogue: 0,0:19:55.94,0:20:04.62,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:06.05,0:20:26.07,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:26.07,0:20:36.08,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:36.08,0:20:47.69,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:47.69,0:20:53.03,Default,,0,0,0,,{\pos(712,497)}♬~ Dialogue: 0,0:20:53.03,0:21:06.81,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:12.78,0:21:22.19,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:22.19,0:21:34.87,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:37.81,0:21:39.81,Default,,0,0,0,,{\pos(612,263)\fscx50\fscy50}げきじょう Dialogue: 0,0:21:37.81,0:21:39.81,Default,,0,0,0,,{\pos(192,317)\fscx50}({\fscx100}園児たち{\fscx50})「{\fscx100}シャンフロ劇場{\fscx50}」{\fscx100}! Dialogue: 0,0:21:43.82,0:21:47.42,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}せんしばんこう Dialogue: 0,0:21:43.82,0:21:47.42,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}じゅかいくつ Dialogue: 0,0:21:43.82,0:21:47.42,Default,,0,0,0,,{\pos(192,497)}<千紫万紅の樹海窟{\fscx50} {\fscx100}そこには➡ Dialogue: 0,0:21:47.42,0:21:50.82,Default,,0,0,0,,{\pos(192,437)}とあるうわさが{\fscx50} {\fscx100}まことしやかに Dialogue: 0,0:21:47.42,0:21:50.82,Default,,0,0,0,,{\pos(192,497)}ささやかれていた> Dialogue: 0,0:21:53.16,0:21:56.83,Default,,0,0,0,,{\pos(452,383)\fscx50\fscy50}かいちょう Dialogue: 0,0:21:53.16,0:21:56.83,Default,,0,0,0,,{\pos(232,437)}<正体不明の怪鳥 Dialogue: 0,0:21:53.16,0:21:56.83,Default,,0,0,0,,{\pos(272,497)}ウサミミハシビロコウ> Dialogue: 0,0:21:56.83,0:22:00.50,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}じつざい Dialogue: 0,0:21:56.83,0:22:00.50,Default,,0,0,0,,{\pos(172,407)}<果たして Dialogue: 0,0:21:56.83,0:22:00.50,Default,,0,0,0,,{\pos(212,497)}伝説の怪鳥は実在するのか⁉> Dialogue: 0,0:22:00.50,0:22:11.54,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:11.54,0:22:14.88,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}アニマリア Dialogue: 0,0:22:11.54,0:22:14.88,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}かいちょう Dialogue: 0,0:22:11.54,0:22:14.88,Default,,0,0,0,,{\pos(192,497)\fscx50}(Animalia){\fscx100}正体不明の怪鳥…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:22:14.88,0:22:17.98,Default,,0,0,0,,{\pos(172,353)\fscx50\fscy50}エスエフズー Dialogue: 0,0:22:14.88,0:22:17.98,Default,,0,0,0,,{\pos(332,353)\fscx50\fscy50}つちか Dialogue: 0,0:22:14.88,0:22:17.98,Default,,0,0,0,,{\pos(252,443)\fscx50\fscy50}ちょうさ Dialogue: 0,0:22:14.88,0:22:17.98,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}けいけん Dialogue: 0,0:22:14.88,0:22:17.98,Default,,0,0,0,,{\pos(172,407)\fscx50}SF-Zoo{\fscx100}が培ってきた Dialogue: 0,0:22:14.88,0:22:17.98,Default,,0,0,0,,{\pos(172,497)}動物調査の経験を生かして➡ Dialogue: 0,0:22:17.98,0:22:20.02,Default,,0,0,0,,{\pos(172,497)}必ず見つけるわよ! Dialogue: 0,0:22:20.02,0:22:22.82,Default,,0,0,0,,{\pos(172,377)\fscx50}({\fscx100}隊員{\fscx50}){\fscx100}隊長{\fscx50} {\fscx100}これを見てください! Dialogue: 0,0:22:20.02,0:22:22.82,Default,,0,0,0,,{\pos(212,437)\fscx50}(Animalia){\fscx100}ん⁉ Dialogue: 0,0:22:25.66,0:22:29.63,Default,,0,0,0,,{\pos(632,293)\fscx50\fscy50}あしあと Dialogue: 0,0:22:25.66,0:22:29.63,Default,,0,0,0,,{\pos(192,257)\fscx50}(Animalia){\fscx100}これは Dialogue: 0,0:22:25.66,0:22:29.63,Default,,0,0,0,,{\pos(192,347)}ウサミミハシビロコウの足跡?➡ Dialogue: 0,0:22:29.63,0:22:32.70,Default,,0,0,0,,{\pos(272,347)}鳥というよりは{\fscx50} {\fscx100}人に近い{\fscx50}。 Dialogue: 0,0:22:32.70,0:22:37.97,Default,,0,0,0,,{\pos(212,203)\fscx50\fscy50}あしあと Dialogue: 0,0:22:32.70,0:22:37.97,Default,,0,0,0,,{\pos(212,293)\fscx50\fscy50}たんけんたい Dialogue: 0,0:22:32.70,0:22:37.97,Default,,0,0,0,,{\pos(512,293)\fscx50\fscy50}さら Dialogue: 0,0:22:32.70,0:22:37.97,Default,,0,0,0,,{\pos(592,293)\fscx50\fscy50}おく Dialogue: 0,0:22:32.70,0:22:37.97,Default,,0,0,0,,{\pos(172,257)}<足跡をたどり Dialogue: 0,0:22:32.70,0:22:37.97,Default,,0,0,0,,{\pos(212,347)}探検隊は{\fscx50} {\fscx100}樹海の更に奥に進む> Dialogue: 0,0:22:37.97,0:22:39.97,Default,,0,0,0,,{\pos(412,293)\fscx50\fscy50}かれ Dialogue: 0,0:22:37.97,0:22:39.97,Default,,0,0,0,,{\pos(212,347)}<{\fscx50} {\fscx100}そこで{\fscx50} {\fscx100}彼らは聞いた!> Dialogue: 0,0:22:39.97,0:22:43.71,Default,,0,0,0,,{\pos(172,497)}⚟ギャアーー! Dialogue: 0,0:22:43.71,0:22:46.88,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}まちが Dialogue: 0,0:22:43.71,0:22:46.88,Default,,0,0,0,,{\pos(412,407)}隊長{\fscx50} {\fscx100}この鳴き声は! Dialogue: 0,0:22:43.71,0:22:46.88,Default,,0,0,0,,{\pos(232,497)\fscx50}(Animalia){\fscx100}間違いない{\fscx50}。{\fscx100}➡ Dialogue: 0,0:22:46.88,0:22:49.55,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}かいちょう Dialogue: 0,0:22:46.88,0:22:49.55,Default,,0,0,0,,{\pos(172,497)}怪鳥{\fscx50} {\fscx100}ウサミミハシビロコウよ! Dialogue: 0,0:22:49.55,0:22:52.72,Default,,0,0,0,,{\pos(292,353)\fscx50\fscy50}じんじょう Dialogue: 0,0:22:49.55,0:22:52.72,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}ふる Dialogue: 0,0:22:49.55,0:22:52.72,Default,,0,0,0,,{\pos(252,407)}<尋常ならざる鳴き声に Dialogue: 0,0:22:49.55,0:22:52.72,Default,,0,0,0,,{\pos(292,497)}樹海が震える> Dialogue: 0,0:22:52.72,0:22:55.25,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}かれ Dialogue: 0,0:22:52.72,0:22:55.25,Default,,0,0,0,,{\pos(232,497)}<{\fscx50} {\fscx100}そして{\fscx50} {\fscx100}彼らは見た!> Dialogue: 0,0:22:55.25,0:22:57.26,Default,,0,0,0,,{\pos(332,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}ああ~! Dialogue: 0,0:23:00.73,0:23:03.09,Default,,0,0,0,,{\pos(172,437)\fscx50}(Animalia){\fscx100}見つけた!{\fscx50} {\fscx100}追うわよ! Dialogue: 0,0:23:00.73,0:23:03.09,Default,,0,0,0,,{\pos(372,497)\fscx50}({\fscx100}隊員たち{\fscx50}){\fscx100}はい! Dialogue: 0,0:23:03.09,0:23:06.10,Default,,0,0,0,,{\pos(252,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}はぁ{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:23:06.10,0:23:10.27,Default,,0,0,0,,{\pos(312,353)\fscx50\fscy50}すがた Dialogue: 0,0:23:06.10,0:23:10.27,Default,,0,0,0,,{\pos(212,443)\fscx50\fscy50}おさ Dialogue: 0,0:23:06.10,0:23:10.27,Default,,0,0,0,,{\pos(172,407)}<{\fscx50} {\fscx100}その姿を{\fscx50} {\fscx100}はっきりと{\fscx50} {\fscx100}カメラに Dialogue: 0,0:23:06.10,0:23:10.27,Default,,0,0,0,,{\pos(212,497)}収めることはできなかった> Dialogue: 0,0:23:10.27,0:23:13.10,Default,,0,0,0,,{\pos(372,383)\fscx50\fscy50}たし Dialogue: 0,0:23:10.27,0:23:13.10,Default,,0,0,0,,{\pos(212,437)}<{\fscx50} {\fscx100}だが{\fscx50} {\fscx100}確かに Dialogue: 0,0:23:10.27,0:23:13.10,Default,,0,0,0,,{\pos(252,497)}ウサミミハシビロコウは➡ Dialogue: 0,0:23:13.10,0:23:15.11,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}じつざい Dialogue: 0,0:23:13.10,0:23:15.11,Default,,0,0,0,,{\pos(332,497)}実在したのだ> Dialogue: 0,0:23:15.11,0:23:17.14,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}そうさく Dialogue: 0,0:23:15.11,0:23:17.14,Default,,0,0,0,,{\pos(232,497)}<必死の捜索も{\fscx50} {\fscx100}むなしく➡ Dialogue: 0,0:23:17.14,0:23:20.55,Default,,0,0,0,,{\pos(292,353)\fscx50\fscy50}すがた Dialogue: 0,0:23:17.14,0:23:20.55,Default,,0,0,0,,{\pos(212,443)\fscx50\fscy50}とら Dialogue: 0,0:23:17.14,0:23:20.55,Default,,0,0,0,,{\pos(212,407)}その姿を{\fscx50} {\fscx100}はっきりと Dialogue: 0,0:23:17.14,0:23:20.55,Default,,0,0,0,,{\pos(212,497)}捉えることはできなかった> Dialogue: 0,0:23:22.11,0:23:26.68,Default,,0,0,0,,{\pos(592,353)\fscx50\fscy50}たんけんたい Dialogue: 0,0:23:22.11,0:23:26.68,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}そうさく Dialogue: 0,0:23:22.11,0:23:26.68,Default,,0,0,0,,{\pos(192,407)}<{\fscx50} {\fscx100}それでも{\fscx50} Animalia{\fscx100}探検隊の Dialogue: 0,0:23:22.11,0:23:26.68,Default,,0,0,0,,{\pos(232,497)}捜索は終わらない> Dialogue: 0,0:23:26.68,0:23:30.69,Default,,0,0,0,,{\pos(192,437)}<{\fscx50} {\fscx100}いつか{\fscx50} {\fscx100}未知なる動物を Dialogue: 0,0:23:26.68,0:23:30.69,Default,,0,0,0,,{\pos(232,497)}見つけ出す{\fscx50} {\fscx100}そのときまで…> Dialogue: 0,0:23:34.39,0:23:38.40,Default,,0,0,0,,{\pos(192,437)\fscx50}(オイカッツォ){\fscx100}いや~{\fscx50} {\fscx100}デカカブト虫に Dialogue: 0,0:23:34.39,0:23:38.40,Default,,0,0,0,,{\pos(192,497)}ふっ飛ばされて飛んでいったの➡ Dialogue: 0,0:23:38.40,0:23:40.80,Default,,0,0,0,,{\pos(312,497)}面白すぎだって{\fscx50} {\fscx100}サンラク{\fscx50}。 Dialogue: 0,0:23:40.80,0:23:43.77,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}いや… Dialogue: 0,0:23:40.80,0:23:43.77,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}生きてて{\fscx50} {\fscx100}よかった{\fscx50} {\fscx100}よかった{\fscx50}。 Dialogue: 0,0:23:43.77,0:23:46.37,Default,,0,0,0,,{\pos(172,437)\fscx50}(エムル){\fscx100}生きた心地は Dialogue: 0,0:23:43.77,0:23:46.37,Default,,0,0,0,,{\pos(172,497)}全くしなかったですわ!