[Script Info] ; Script generated by Aegisub 9726-buildtests-856e4f96a ; http://www.aegisub.org/ ScriptType: v4.00+ ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [Aegisub Project Garbage] Scroll Position: 474 Active Line: 755 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:02.21,Default,,0,0,0,,{\pos(172,53)\c&HFF000000\4c&HFF000000\fscx50\fscy50}  Dialogue: 0,0:00:02.21,0:00:06.78,Default,,0,0,0,,{\pos(212,353)\c&H0000FF00\fscx50\fscy50}えんぴつ Dialogue: 0,0:00:02.21,0:00:06.78,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}はかもり Dialogue: 0,0:00:02.21,0:00:06.78,Default,,0,0,0,,{\pos(592,443)\c&H0000FF00\fscx50\fscy50}とうばつ Dialogue: 0,0:00:02.21,0:00:06.78,Default,,0,0,0,,{\pos(192,407)\c&H0000FF00\fscx50}({\fscx100}鉛筆戦士{\fscx50}){\fscx100}ユニークモンスター Dialogue: 0,0:00:02.21,0:00:06.78,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}墓守のウェザエモンの討伐を➡ Dialogue: 0,0:00:06.78,0:00:08.78,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}三人でやらない? Dialogue: 0,0:00:08.78,0:00:14.48,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:00:14.48,0:00:17.85,Default,,0,0,0,,{\pos(212,437)\fscx50}({\fscx100}2人{\fscx50}) Dialogue: 0,0:00:14.48,0:00:17.85,Default,,0,0,0,,{\pos(212,497)}はあ⁉{\fscx50} {\fscx100}ユニークモンスター⁉ Dialogue: 0,0:00:17.85,0:00:20.59,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}そう Dialogue: 0,0:00:17.85,0:00:20.59,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}たぶんだけど{\fscx50} {\fscx100}ウェザエモンは➡ Dialogue: 0,0:00:20.59,0:00:22.59,Default,,0,0,0,,{\pos(452,443)\c&H0000FF00\fscx50\fscy50}とくしゅしょうりけい Dialogue: 0,0:00:20.59,0:00:22.59,Default,,0,0,0,,{\pos(452,497)\c&H0000FF00}特殊勝利系{\fscx50}。 Dialogue: 0,0:00:22.59,0:00:25.09,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}かのうせい Dialogue: 0,0:00:22.59,0:00:25.09,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF\fscx50}(サンラク) Dialogue: 0,0:00:22.59,0:00:25.09,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}考えられる可能性としては➡ Dialogue: 0,0:00:25.09,0:00:28.00,Default,,0,0,0,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}かくほ Dialogue: 0,0:00:25.09,0:00:28.00,Default,,0,0,0,,{\pos(692,443)\c&H0000FFFF\fscx50\fscy50}はかい Dialogue: 0,0:00:25.09,0:00:28.00,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}特定のオブジェクトの確保{\fscx50} {\fscx100}破壊➡ Dialogue: 0,0:00:28.00,0:00:32.00,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}けいか Dialogue: 0,0:00:28.00,0:00:32.00,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:00:28.00,0:00:32.00,Default,,0,0,0,,{\pos(672,443)\c&H0000FFFF\fscx50\fscy50}せいぞん Dialogue: 0,0:00:28.00,0:00:32.00,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}時間経過{\fscx50} {\fscx100}特定の攻撃からの生存{\fscx50}。 Dialogue: 0,0:00:32.00,0:00:35.97,Default,,0,0,0,,{\pos(172,143)\c&H0000FFFF\fscx50\fscy50}めずら Dialogue: 0,0:00:32.00,0:00:35.97,Default,,0,0,0,,{\pos(172,233)\c&H0000FFFF\fscx50\fscy50}せんとうちゅう Dialogue: 0,0:00:32.00,0:00:35.97,Default,,0,0,0,,{\pos(172,197)\c&H0000FFFF}珍しいところでは Dialogue: 0,0:00:32.00,0:00:35.97,Default,,0,0,0,,{\pos(172,287)\c&H0000FFFF}戦闘中の説得なんてのもあるな{\fscx50}。 Dialogue: 0,0:00:35.97,0:00:38.31,Default,,0,0,0,,{\pos(432,233)\fscx50\fscy50}じょうけん Dialogue: 0,0:00:35.97,0:00:38.31,Default,,0,0,0,,{\pos(252,287)\fscx50}(カッツォタタキ){\fscx100}条件に心当たりは? Dialogue: 0,0:00:38.31,0:00:40.41,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}いろいろ試してみた結果➡ Dialogue: 0,0:00:40.41,0:00:43.95,Default,,0,0,0,,{\pos(552,443)\c&H0000FF00\fscx50\fscy50}けいか Dialogue: 0,0:00:40.41,0:00:43.95,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}おそらく{\fscx50} {\fscx100}時間経過{\fscx50}。 Dialogue: 0,0:00:43.95,0:00:45.95,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00\fscx50}({\fscx100}心の声{\fscx50}) Dialogue: 0,0:00:43.95,0:00:45.95,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}≪墓守のウェザエモンは➡ Dialogue: 0,0:00:45.95,0:00:49.75,Default,,0,0,0,,{\pos(332,353)\c&H0000FF00\fscx50\fscy50}けいか Dialogue: 0,0:00:45.95,0:00:49.75,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}せんとう  Dialogue: 0,0:00:45.95,0:00:49.75,Default,,0,0,0,,{\pos(352,443)\c&H0000FF00\fscx50\fscy50}じょうきょう Dialogue: 0,0:00:45.95,0:00:49.75,Default,,0,0,0,,{\pos(252,407)\c&H0000FF00}時間経過により Dialogue: 0,0:00:45.95,0:00:49.75,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}戦闘の状況が変化する≫ Dialogue: 0,0:00:49.75,0:00:52.09,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}≪まず{\fscx50} {\fscx100}第1フェーズは➡ Dialogue: 0,0:00:52.09,0:00:54.09,Default,,0,0,0,,{\pos(552,443)\c&H0000FF00\fscx50\fscy50}の Dialogue: 0,0:00:52.09,0:00:54.09,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}10分間{\fscx50} {\fscx100}生き延びる≫ Dialogue: 0,0:00:54.09,0:00:57.66,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:00:57.66,0:00:59.66,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}はあっ! Dialogue: 0,0:00:59.66,0:01:03.67,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}≪あなたの思い出を Dialogue: 0,0:00:59.66,0:01:03.67,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}悲しいものにはさせないわ≫ Dialogue: 0,0:01:03.67,0:01:08.07,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:08.07,0:01:10.17,Default,,0,0,0,,{\pos(172,317)\fscx50}(セツナ){\fscx100}どうか{\fscx50} {\fscx100}ウェザエモンを…➡ Dialogue: 0,0:01:10.17,0:01:12.84,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}ねむ Dialogue: 0,0:01:10.17,0:01:12.84,Default,,0,0,0,,{\pos(172,497)}あの人を眠らせてあげてください{\fscx50}。 Dialogue: 0,0:01:12.84,0:01:19.62,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:21.18,0:01:37.17,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:41.57,0:01:51.21,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:51.21,0:02:01.69,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:04.93,0:02:24.05,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:24.05,0:02:44.07,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:44.07,0:02:49.04,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:58.66,0:03:01.79,Default,,0,0,0,,{\pos(172,437)\fscx50}({\fscx100}2人{\fscx50}・{\fscx100}回想{\fscx50}){\fscx100\fsp-16}⦅{\fsp4}おっ{\fsp-16}⦆ Dialogue: 0,0:02:58.66,0:03:01.79,Default,,0,0,0,,{\pos(272,497)\fscx50}(オイカッツォ){\fscx100\fsp-16}⦅{\fsp4}えっ!{\fsp-16}⦆ Dialogue: 0,0:03:01.79,0:03:04.70,Default,,0,0,0,,{\pos(532,443)\fscx50\fscy50}さいたん Dialogue: 0,0:03:01.79,0:03:04.70,Default,,0,0,0,,{\pos(652,443)\fscx50\fscy50}るいじゅ Dialogue: 0,0:03:01.79,0:03:04.70,Default,,0,0,0,,{\pos(302,407)\c&H0000FFFF\fsp-16}⦅{\fsp4}これは?{\fsp-16}⦆ Dialogue: 0,0:03:01.79,0:03:04.70,Default,,0,0,0,,{\pos(352,497)\fscx50}(オイカッツォ){\fscx100\fsp-16}⦅{\fsp4}再誕の涙珠?{\fsp-16}⦆ Dialogue: 0,0:03:04.70,0:03:08.53,Default,,0,0,0,,{\pos(452,263)\c&H0000FF00\fscx50\fscy50}そせい Dialogue: 0,0:03:04.70,0:03:08.53,Default,,0,0,0,,{\pos(392,317)\c&H0000FF00}⦅蘇生アイテムだよ⦆ Dialogue: 0,0:03:08.53,0:03:12.61,Default,,0,0,0,,{\pos(212,323)\c&H0000FF00\fscx50\fscy50}せんとうふのう Dialogue: 0,0:03:08.53,0:03:12.61,Default,,0,0,0,,{\pos(172,377)\c&H0000FF00}⦅戦闘不能となったプレイヤーに Dialogue: 0,0:03:08.53,0:03:12.61,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}10秒以内に使うことで➡ Dialogue: 0,0:03:12.61,0:03:16.98,Default,,0,0,0,,{\pos(312,323)\c&H0000FF00\fscx50\fscy50}ぜんかいふく Dialogue: 0,0:03:12.61,0:03:16.98,Default,,0,0,0,,{\pos(492,323)\c&H0000FF00\fscx50\fscy50}そせい Dialogue: 0,0:03:12.61,0:03:16.98,Default,,0,0,0,,{\pos(172,377)\c&H0000FF00}HPを{\fscx50} {\fscx100}全回復で蘇生させることが Dialogue: 0,0:03:12.61,0:03:16.98,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}できるっていうね⦆ Dialogue: 0,0:03:16.98,0:03:20.25,Default,,0,0,0,,{\pos(362,437)\c&H0000FFFF\fsp-16}⦅{\fsp4}そんなのがあるのか{\fsp-16}⦆ Dialogue: 0,0:03:16.98,0:03:20.25,Default,,0,0,0,,{\pos(302,497)\fsp-16}⦅{\fsp4}神アイテムじゃん!{\fsp-16}⦆ Dialogue: 0,0:03:22.38,0:03:24.55,Default,,0,0,0,,{\pos(632,443)\c&H0000FF00\fscx50\fscy50}めぐ Dialogue: 0,0:03:22.38,0:03:24.55,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}⦅今朝{\fscx50} {\fscx100}いろんな街を巡って➡ Dialogue: 0,0:03:24.55,0:03:27.12,Default,,0,0,0,,{\pos(632,353)\c&H0000FF00\fscx50\fscy50}こ Dialogue: 0,0:03:24.55,0:03:27.12,Default,,0,0,0,,{\pos(572,443)\c&H0000FF00\fscx50\fscy50}し Dialogue: 0,0:03:24.55,0:03:27.12,Default,,0,0,0,,{\pos(372,407)\c&H0000FF00}売ってた12個 Dialogue: 0,0:03:24.55,0:03:27.12,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}全部{\fscx50} {\fscx100}買い占めてきた⦆ Dialogue: 0,0:03:28.72,0:03:31.22,Default,,0,0,0,,{\pos(432,497)\c&H0000FF00}⦅大切に使ってよ⦆ Dialogue: 0,0:03:31.22,0:03:34.03,Default,,0,0,0,,{\pos(272,383)\c&H0000FF00\fscx50\fscy50}こ Dialogue: 0,0:03:31.22,0:03:34.03,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}⦅1個 Dialogue: 0,0:03:31.22,0:03:34.03,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}400万マーニもするんだから⦆ Dialogue: 0,0:03:34.03,0:03:37.03,Default,,0,0,0,,{\pos(272,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}⦅400万⁉⦆ Dialogue: 0,0:03:37.03,0:03:40.03,Default,,0,0,0,,{\pos(612,443)\c&H0000FF00\fscx50\fscy50}こ Dialogue: 0,0:03:37.03,0:03:40.03,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}⦅再誕の涙珠を1人4個ずつ⦆ Dialogue: 0,0:03:40.03,0:03:43.54,Default,,0,0,0,,{\pos(232,293)\c&H0000FF00\fscx50\fscy50}さら Dialogue: 0,0:03:40.03,0:03:43.54,Default,,0,0,0,,{\pos(552,293)\c&H0000FF00\fscx50\fscy50}そせい Dialogue: 0,0:03:40.03,0:03:43.54,Default,,0,0,0,,{\pos(192,347)\c&H0000FF00}⦅更に{\fscx50} {\fscx100}体力半分で蘇生できる➡ Dialogue: 0,0:03:43.54,0:03:46.11,Default,,0,0,0,,{\pos(372,293)\c&H0000FF00\fscx50\fscy50}しんやく Dialogue: 0,0:03:43.54,0:03:46.11,Default,,0,0,0,,{\pos(632,293)\c&H0000FF00\fscx50\fscy50}こ Dialogue: 0,0:03:43.54,0:03:46.11,Default,,0,0,0,,{\pos(252,347)\c&H0000FF00}生命の神薬を1人5個⦆ Dialogue: 0,0:03:48.01,0:03:50.58,Default,,0,0,0,,{\pos(352,443)\c&H0000FF00\fscx50\fscy50}げんじょう Dialogue: 0,0:03:48.01,0:03:50.58,Default,,0,0,0,,{\pos(632,443)\c&H0000FF00\fscx50\fscy50}ざんきすう Dialogue: 0,0:03:48.01,0:03:50.58,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}⦅これが{\fscx50} {\fscx100}現状の最大追加残機数⦆ Dialogue: 0,0:03:50.58,0:03:52.95,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}そせい Dialogue: 0,0:03:50.58,0:03:52.95,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}⦅27の蘇生アイテムで➡ Dialogue: 0,0:03:52.95,0:03:55.41,Default,,0,0,0,,{\pos(612,443)\c&H0000FF00\fscx50\fscy50}いど Dialogue: 0,0:03:52.95,0:03:55.41,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}墓守のウェザエモンに挑む⦆ Dialogue: 0,0:03:55.41,0:03:57.42,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}⦅ああ⦆ Dialogue: 0,0:03:57.42,0:04:00.85,Default,,0,0,0,,{\pos(552,353)\c&H0000FF00\fscx50\fscy50}こうげき Dialogue: 0,0:03:57.42,0:04:00.85,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}きほん Dialogue: 0,0:03:57.42,0:04:00.85,Default,,0,0,0,,{\pos(232,407)\c&H0000FF00}⦅ウェザエモンの攻撃は Dialogue: 0,0:03:57.42,0:04:00.85,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}基本{\fscx50} {\fscx100}サンラク君が受け➡ Dialogue: 0,0:04:00.85,0:04:05.69,Default,,0,0,0,,{\pos(392,353)\c&H0000FF00\fscx50\fscy50}わたし Dialogue: 0,0:04:00.85,0:04:05.69,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}そせい Dialogue: 0,0:04:00.85,0:04:05.69,Default,,0,0,0,,{\pos(592,443)\c&H0000FF00\fscx50\fscy50}たんとう Dialogue: 0,0:04:00.85,0:04:05.69,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}やられれば{\fscx50} {\fscx100}私か{\fscx50} {\fscx100}カッツォ君が Dialogue: 0,0:04:00.85,0:04:05.69,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}蘇生{\fscx50} {\fscx100}攻撃の受け持ちを担当する⦆ Dialogue: 0,0:04:05.69,0:04:10.03,Default,,0,0,0,,{\pos(272,383)\fscx50\fscy50}おれ Dialogue: 0,0:04:05.69,0:04:10.03,Default,,0,0,0,,{\pos(432,383)\fscx50\fscy50}たお Dialogue: 0,0:04:05.69,0:04:10.03,Default,,0,0,0,,{\pos(232,437)}⦅俺たちが倒された場合も Dialogue: 0,0:04:05.69,0:04:10.03,Default,,0,0,0,,{\pos(272,497)}同じようにするってわけね⦆ Dialogue: 0,0:04:10.03,0:04:13.43,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}⦅そう{\fscx50}。 Dialogue: 0,0:04:10.03,0:04:13.43,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}最強種のウェザエモン相手に➡ Dialogue: 0,0:04:13.43,0:04:17.40,Default,,0,0,0,,{\pos(252,383)\c&H0000FF00\fscx50\fscy50}けいか Dialogue: 0,0:04:13.43,0:04:17.40,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}時間経過の目標を Dialogue: 0,0:04:13.43,0:04:17.40,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}達成するためには{\fscx50} {\fscx100}これしかない⦆ Dialogue: 0,0:04:18.94,0:04:20.94,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}⦅んん…⦆ Dialogue: 0,0:04:20.94,0:04:22.94,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}⦅名付けて➡ Dialogue: 0,0:04:22.94,0:04:26.05,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}ゾンビ戦法!⦆ Dialogue: 0,0:04:26.05,0:04:28.01,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}タチカゼ Dialogue: 0,0:04:26.05,0:04:28.01,Default,,0,0,0,,{\pos(332,497)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:04:30.92,0:04:32.92,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}うっ!{\fscx50} {\fscx100}ぐっ…{\fscx50}。 Dialogue: 0,0:04:32.92,0:04:34.92,Default,,0,0,0,,{\pos(472,437)}くっ! Dialogue: 0,0:04:32.92,0:04:34.92,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}あっ! Dialogue: 0,0:04:34.92,0:04:41.66,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:04:41.66,0:04:43.63,Default,,0,0,0,,{\pos(452,437)\c&H0000FF00}カッツォ君! Dialogue: 0,0:04:41.66,0:04:43.63,Default,,0,0,0,,{\pos(172,497)}分かってるよ! Dialogue: 0,0:04:45.23,0:04:47.23,Default,,0,0,0,,{\pos(592,497)}せぇ~の! Dialogue: 0,0:04:47.23,0:04:59.81,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:04:59.81,0:05:02.25,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}はっ! Dialogue: 0,0:05:02.25,0:05:04.25,Default,,0,0,0,,{\pos(472,497)\c&H0000FFFF}んっ! Dialogue: 0,0:05:04.25,0:05:07.25,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:05:07.25,0:05:09.26,Default,,0,0,0,,{\pos(392,497)}あっ!➡ Dialogue: 0,0:05:09.26,0:05:11.82,Default,,0,0,0,,{\pos(312,497)}はっ!{\fscx50} {\fscx100}ああっ…{\fscx50} {\fscx100}うわ~! Dialogue: 0,0:05:14.73,0:05:16.80,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}じゅんび Dialogue: 0,0:05:14.73,0:05:16.80,Default,,0,0,0,,{\pos(272,497)}準備が整うまでスイッチ!➡ Dialogue: 0,0:05:16.80,0:05:19.73,Default,,0,0,0,,{\pos(552,443)\fscx50\fscy50}じょうほう Dialogue: 0,0:05:16.80,0:05:19.73,Default,,0,0,0,,{\pos(272,497)}サンラク{\fscx50} {\fscx100}あと{\fscx50} {\fscx100}情報! Dialogue: 0,0:05:19.73,0:05:22.23,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}無理ゲーだから{\fscx50} {\fscx100}全力でよけろ! Dialogue: 0,0:05:22.23,0:05:24.24,Default,,0,0,0,,{\pos(172,497)}分かりやすいねぇ{\fscx50}。 Dialogue: 0,0:05:24.24,0:05:26.57,Default,,0,0,0,,{\pos(312,443)\c&H0000FF00\fscx50\fscy50}せいぞん Dialogue: 0,0:05:24.24,0:05:26.57,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}生存時間2分5秒{\fscx50}。 Dialogue: 0,0:05:26.57,0:05:30.34,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}初見では最高記録だよ{\fscx50}。 Dialogue: 0,0:05:26.57,0:05:30.34,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}さすがだね{\fscx50}。 Dialogue: 0,0:05:30.34,0:05:34.35,Default,,0,0,0,,{\pos(332,443)\c&H0000FF00\fscx50\fscy50}じっさい Dialogue: 0,0:05:30.34,0:05:34.35,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}ふっ{\fscx50}。 Dialogue: 0,0:05:30.34,0:05:34.35,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}で{\fscx50} {\fscx100}実際{\fscx50} {\fscx100}やり合った感想は? Dialogue: 0,0:05:34.35,0:05:37.95,Default,,0,0,0,,{\pos(332,383)\c&H0000FFFF\fscx50\fscy50}さく Dialogue: 0,0:05:34.35,0:05:37.95,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}よほどの策がないかぎり Dialogue: 0,0:05:34.35,0:05:37.95,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}とてもじゃないが➡ Dialogue: 0,0:05:37.95,0:05:41.49,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}やり合う相手じゃないってことは Dialogue: 0,0:05:37.95,0:05:41.49,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}分かった{\fscx50}。 Dialogue: 0,0:05:41.49,0:05:45.22,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}墓守のウェザエモン Dialogue: 0,0:05:41.49,0:05:45.22,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}さすがは{\fscx50} {\fscx100}リュカオーンと同じ➡ Dialogue: 0,0:05:45.22,0:05:47.59,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}七つの最強種ってところか{\fscx50}。 Dialogue: 0,0:05:47.59,0:05:49.66,Default,,0,0,0,,{\pos(492,437)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:05:47.59,0:05:49.66,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}くっ! Dialogue: 0,0:05:51.13,0:05:54.90,Default,,0,0,0,,{\pos(432,353)\c&H0000FF00\fscx50\fscy50}さく Dialogue: 0,0:05:51.13,0:05:54.90,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}たいきん Dialogue: 0,0:05:51.13,0:05:54.90,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}その{\fscx50} {\fscx100}よほどの策を Dialogue: 0,0:05:51.13,0:05:54.90,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}大金{\fscx50} {\fscx100}はたいて用意したんだから➡ Dialogue: 0,0:05:54.90,0:05:56.90,Default,,0,0,0,,{\pos(332,443)\c&H0000FF00\fscx50\fscy50}たの Dialogue: 0,0:05:54.90,0:05:56.90,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}しっかり頼むよ{\fscx50}。 Dialogue: 0,0:05:56.90,0:06:00.74,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}リスポーン1回が{\fscx50} {\fscx100}まさか Dialogue: 0,0:05:56.90,0:06:00.74,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}400万マーニもするとはねぇ{\fscx50}。 Dialogue: 0,0:06:00.74,0:06:03.74,Default,,0,0,0,,{\pos(172,497)}くっ!{\fscx50} {\fscx100}んっ! Dialogue: 0,0:06:03.74,0:06:07.68,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}たいきゅうち Dialogue: 0,0:06:03.74,0:06:07.68,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}たった2分{\fscx50} {\fscx100}戦っただけで Dialogue: 0,0:06:03.74,0:06:07.68,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}耐久値が{\fscx50} {\fscx100}半分{\fscx50} {\fscx100}切ってやがる{\fscx50}。 Dialogue: 0,0:06:07.68,0:06:10.68,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}ぶき Dialogue: 0,0:06:07.68,0:06:10.68,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}やっぱり{\fscx50} {\fscx100}耐久に特化した Dialogue: 0,0:06:07.68,0:06:10.68,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}武器じゃないとダメだ{\fscx50}。 Dialogue: 0,0:06:10.68,0:06:16.09,Default,,0,0,0,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}おおはば Dialogue: 0,0:06:10.68,0:06:16.09,Default,,0,0,0,,{\pos(672,353)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:06:10.68,0:06:16.09,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}こしょう Dialogue: 0,0:06:10.68,0:06:16.09,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}たんけん  Dialogue: 0,0:06:10.68,0:06:16.09,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}かいに Dialogue: 0,0:06:10.68,0:06:16.09,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}≪強化で{\fscx50} {\fscx100}耐久力が大幅に増えた Dialogue: 0,0:06:10.68,0:06:16.09,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}湖沼の短剣{\fscx50}「{\fscx100}改二{\fscx50}」{\fscx100}!≫ Dialogue: 0,0:06:16.09,0:06:21.16,Default,,0,0,0,,{\pos(232,383)\c&H0000FFFF\fscx50\fscy50}そせい Dialogue: 0,0:06:16.09,0:06:21.16,Default,,0,0,0,,{\pos(492,383)\c&H0000FFFF\fscx50\fscy50}ぶき Dialogue: 0,0:06:16.09,0:06:21.16,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪蘇生アイテム{\fscx50} {\fscx100}武器{\fscx50} {\fscx100}ともに Dialogue: 0,0:06:16.09,0:06:21.16,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}ウェザエモン戦は耐久の勝負≫ Dialogue: 0,0:06:22.66,0:06:24.66,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}代わるぞ{\fscx50} {\fscx100}カッツォ! Dialogue: 0,0:06:24.66,0:06:26.67,Default,,0,0,0,,{\pos(592,497)\c&H0000FFFF}お~らっ! Dialogue: 0,0:06:26.67,0:06:28.63,Default,,0,0,0,,{\pos(372,497)}ガキーン! Dialogue: 0,0:06:30.44,0:06:32.51,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}うわっ! Dialogue: 0,0:06:32.51,0:06:34.94,Default,,0,0,0,,{\pos(332,437)\fscx50}(オイカッツォ){\fscx100}オーケー! Dialogue: 0,0:06:32.51,0:06:34.94,Default,,0,0,0,,{\pos(332,497)}死んだら{\fscx50} {\fscx100}また受け持つ! Dialogue: 0,0:06:34.94,0:06:37.91,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}き Dialogue: 0,0:06:34.94,0:06:37.91,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}おう! Dialogue: 0,0:06:34.94,0:06:37.91,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}やっぱ{\fscx50} {\fscx100}効かないよねぇ{\fscx50}。 {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:06:40.08,0:06:42.28,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}ぐっ! Dialogue: 0,0:06:40.08,0:06:42.28,Default,,0,0,0,,{\pos(452,497)}バチバチ… Dialogue: 0,0:06:42.28,0:06:45.82,Default,,0,0,0,,{\pos(532,383)\fscx50\fscy50}ライショウ Dialogue: 0,0:06:42.28,0:06:45.82,Default,,0,0,0,,{\pos(352,437)\fscx50}(ウェザエモン)「{\fscx100}雷鐘{\fscx50}」。 Dialogue: 0,0:06:42.28,0:06:45.82,Default,,0,0,0,,{\pos(392,497)}バリバリ… Dialogue: 0,0:06:45.82,0:06:48.15,Default,,0,0,0,,{\pos(572,437)}ドゴッ! Dialogue: 0,0:06:45.82,0:06:48.15,Default,,0,0,0,,{\pos(392,497)}バリッ! Dialogue: 0,0:06:48.15,0:06:50.16,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}なめんな! Dialogue: 0,0:06:50.16,0:06:53.13,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF\fscx50}「{\fscx100}スケートフット{\fscx50}」{\fscx100}! Dialogue: 0,0:06:50.16,0:06:53.13,Default,,0,0,0,,{\pos(632,497)}バリッ! Dialogue: 0,0:06:53.13,0:06:56.23,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:06:56.23,0:06:58.26,Default,,0,0,0,,{\pos(552,497)\c&H0000FF00}くっ! Dialogue: 0,0:06:58.26,0:07:00.30,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}あぶ Dialogue: 0,0:06:58.26,0:07:00.30,Default,,0,0,0,,{\pos(232,497)}危っ! Dialogue: 0,0:07:00.30,0:07:03.50,Default,,0,0,0,,{\pos(212,443)\c&H0000FF00\fscx50\fscy50}そくしきゅう Dialogue: 0,0:07:00.30,0:07:03.50,Default,,0,0,0,,{\pos(372,443)\c&H0000FF00\fscx50\fscy50}らくらい Dialogue: 0,0:07:00.30,0:07:03.50,Default,,0,0,0,,{\pos(212,407)\c&H0000FF00\fscx50}「{\fscx100}雷鐘{\fscx50}」{\fscx100}は Dialogue: 0,0:07:00.30,0:07:03.50,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}即死級の落雷が{\fscx50} {\fscx100}5秒間{\fscx50} {\fscx100}続く{\fscx50}。 Dialogue: 0,0:07:03.50,0:07:05.50,Default,,0,0,0,,{\pos(632,497)}5秒も⁉ Dialogue: 0,0:07:05.50,0:07:08.47,Default,,0,0,0,,{\pos(312,437)\c&H0000FFFF}うお~! Dialogue: 0,0:07:05.50,0:07:08.47,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}よしよし{\fscx50} {\fscx100}分かってきたぜ{\fscx50}。 Dialogue: 0,0:07:08.47,0:07:10.48,Default,,0,0,0,,{\pos(312,383)\c&H0000FFFF\fscx50\fscy50}きんきょり Dialogue: 0,0:07:08.47,0:07:10.48,Default,,0,0,0,,{\pos(312,437)\c&H0000FFFF}近距離からでも Dialogue: 0,0:07:08.47,0:07:10.48,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF\fscx50}「{\fscx100}スケートフット{\fscx50}」{\fscx100}のあと➡ Dialogue: 0,0:07:10.48,0:07:13.48,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}全力で走れば{\fscx50} {\fscx100}ギリギリよけれる! Dialogue: 0,0:07:13.48,0:07:15.55,Default,,0,0,0,,{\pos(312,497)\fscx50}(ウェザエモン)「{\fscx100}入道雲{\fscx50}」。 Dialogue: 0,0:07:20.15,0:07:22.12,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}なっ⁉ Dialogue: 0,0:07:24.62,0:07:27.19,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}ソレハ{\fscx50} {\fscx100}ヨク{\fscx50} {\fscx100}ワカッテナイ{\fscx50}。 Dialogue: 0,0:07:29.13,0:07:33.77,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}はっ…{\fscx50} {\fscx100}どわっ!{\fscx50} {\fscx100}うお~! Dialogue: 0,0:07:33.77,0:07:35.73,Default,,0,0,0,,{\pos(632,497)\c&H0000FFFF}うわ~! Dialogue: 0,0:07:37.70,0:07:39.67,Default,,0,0,0,,{\pos(432,497)}お~らっ! Dialogue: 0,0:07:41.64,0:07:44.18,Default,,0,0,0,,{\pos(452,437)\c&H0000FFFF}はっ! Dialogue: 0,0:07:41.64,0:07:44.18,Default,,0,0,0,,{\pos(412,497)}スイッチ! Dialogue: 0,0:07:44.18,0:07:47.21,Default,,0,0,0,,{\pos(212,497)}うお~!{\fscx50} {\fscx100}ふっ! Dialogue: 0,0:07:47.21,0:07:50.18,Default,,0,0,0,,{\pos(452,437)}だあ~! Dialogue: 0,0:07:47.21,0:07:50.18,Default,,0,0,0,,{\pos(172,497)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:07:50.18,0:07:53.29,Default,,0,0,0,,{\pos(432,497)}があっ! Dialogue: 0,0:07:53.29,0:07:56.19,Default,,0,0,0,,{\pos(412,437)\c&H0000FF00}んっ! Dialogue: 0,0:07:53.29,0:07:56.19,Default,,0,0,0,,{\pos(332,497)\fscx50}(オイカッツォ){\fscx100}はっ! Dialogue: 0,0:07:56.19,0:07:59.19,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}スイッチ!{\fscx50} {\fscx100}お~らっ! Dialogue: 0,0:07:59.19,0:08:02.19,Default,,0,0,0,,{\pos(492,437)\fscx50}(ウェザエモン)「{\fscx100}雷鐘{\fscx50}」。 Dialogue: 0,0:07:59.19,0:08:02.19,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ふっ! Dialogue: 0,0:08:02.19,0:08:05.16,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}くっ{\fscx50}。 {\fscx100}ぐっ!{\fscx50} {\fscx100}うわっ! Dialogue: 0,0:08:07.03,0:08:09.03,Default,,0,0,0,,{\pos(432,497)\c&H0000FF00}んっ! Dialogue: 0,0:08:09.03,0:08:12.44,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:12.44,0:08:14.44,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}んっ! Dialogue: 0,0:08:14.44,0:08:17.88,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:17.88,0:08:20.15,Default,,0,0,0,,{\pos(172,437)}ああっ! Dialogue: 0,0:08:17.88,0:08:20.15,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}んっ! Dialogue: 0,0:08:21.65,0:08:24.78,Default,,0,0,0,,{\pos(212,497)}だはっ!{\fscx50} {\fscx100}いや{\fscx50} {\fscx100}無理! Dialogue: 0,0:08:24.78,0:08:29.66,Default,,0,0,0,,{\pos(232,353)\fscx50\fscy50}ぜったい Dialogue: 0,0:08:24.78,0:08:29.66,Default,,0,0,0,,{\pos(252,443)\fscx50\fscy50}に Dialogue: 0,0:08:24.78,0:08:29.66,Default,,0,0,0,,{\pos(612,443)\fscx50\fscy50}きせき Dialogue: 0,0:08:24.78,0:08:29.66,Default,,0,0,0,,{\pos(232,407)}絶対{\fscx50} {\fscx100}よけらんない{\fscx50}。 {\fscx100}30秒 Dialogue: 0,0:08:24.78,0:08:29.66,Default,,0,0,0,,{\pos(232,497)}逃げられるだけでも奇跡だよ! Dialogue: 0,0:08:29.66,0:08:33.03,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}まあ Dialogue: 0,0:08:29.66,0:08:33.03,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}それでも{\fscx50} {\fscx100}十分{\fscx50} {\fscx100}すごいんだけどね{\fscx50}。 Dialogue: 0,0:08:33.03,0:08:35.90,Default,,0,0,0,,{\pos(432,383)\c&H0000FF00\fscx50\fscy50}そせい Dialogue: 0,0:08:33.03,0:08:35.90,Default,,0,0,0,,{\pos(412,437)\c&H0000FF00}蘇生アイテムは{\fscx50} {\fscx100}まだ Dialogue: 0,0:08:33.03,0:08:35.90,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}半分くらい残ってる{\fscx50}。 Dialogue: 0,0:08:35.90,0:08:38.56,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}さすがだよ{\fscx50}。 Dialogue: 0,0:08:35.90,0:08:38.56,Default,,0,0,0,,{\pos(632,497)}ってか➡ Dialogue: 0,0:08:38.56,0:08:41.90,Default,,0,0,0,,{\pos(412,383)\fscx50\fscy50}てんびん Dialogue: 0,0:08:38.56,0:08:41.90,Default,,0,0,0,,{\pos(192,437)}ずっと{\fscx50} {\fscx100}その天秤{\fscx50} {\fscx100}いじってるけど Dialogue: 0,0:08:38.56,0:08:41.90,Default,,0,0,0,,{\pos(192,497)}なんなの? Dialogue: 0,0:08:41.90,0:08:45.91,Default,,0,0,0,,{\pos(412,383)\c&H0000FF00\fscx50\fscy50}じゅんびちゅう Dialogue: 0,0:08:41.90,0:08:45.91,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}ちょっと{\fscx50} {\fscx100}準備中でね{\fscx50}。 Dialogue: 0,0:08:41.90,0:08:45.91,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}でも{\fscx50} {\fscx100}そろそろ出番になるかな{\fscx50}。 Dialogue: 0,0:08:45.91,0:08:49.88,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:49.88,0:08:51.88,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}あっ! Dialogue: 0,0:08:51.88,0:08:54.98,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:54.98,0:08:57.02,Default,,0,0,0,,{\pos(512,497)}止まった? Dialogue: 0,0:08:57.02,0:08:59.05,Default,,0,0,0,,{\pos(472,497)\c&H0000FF00}10分{\fscx50}。 Dialogue: 0,0:08:59.05,0:09:02.62,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50} {\fscx100}ようやくか{\fscx50}。 Dialogue: 0,0:09:04.22,0:09:06.19,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}10分たった{\fscx50}。 Dialogue: 0,0:09:07.99,0:09:10.00,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}第2フェーズだ{\fscx50}。 Dialogue: 0,0:09:10.00,0:09:16.00,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:09:16.00,0:09:18.17,Default,,0,0,0,,{\pos(372,437)\fscx50}(ウェザエモン){\fscx100}エ…{\fscx50}。 Dialogue: 0,0:09:16.00,0:09:18.17,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}はっ! Dialogue: 0,0:09:18.17,0:09:23.58,Default,,0,0,0,,{\pos(212,443)\fscx50\fscy50}エクスポート Dialogue: 0,0:09:18.17,0:09:23.58,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}サモンコール Dialogue: 0,0:09:18.17,0:09:23.58,Default,,0,0,0,,{\pos(552,443)\fscx50\fscy50}せんじゅつきば Dialogue: 0,0:09:18.17,0:09:23.58,Default,,0,0,0,,{\pos(192,407)\fscx50}(ウェザエモン) Dialogue: 0,0:09:18.17,0:09:23.58,Default,,0,0,0,,{\pos(192,497)}質量転送{\fscx50} {\fscx100}及び展開{\fscx50} {\fscx100}戦術機馬➡ Dialogue: 0,0:09:23.58,0:09:25.54,Default,,0,0,0,,{\pos(692,443)\fscx50\fscy50}きりん Dialogue: 0,0:09:23.58,0:09:25.54,Default,,0,0,0,,{\pos(652,497)\fscx50}「{\fscx100}騏驎{\fscx50}」。 Dialogue: 0,0:09:27.11,0:09:29.11,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}あっ! Dialogue: 0,0:09:29.11,0:09:32.48,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:09:32.48,0:09:35.55,Default,,0,0,0,,{\pos(472,443)\fscx50\fscy50}まか Dialogue: 0,0:09:32.48,0:09:35.55,Default,,0,0,0,,{\pos(252,407)\c&H0000FF00}カッツォ君! Dialogue: 0,0:09:32.48,0:09:35.55,Default,,0,0,0,,{\pos(332,497)}はいよ{\fscx50} {\fscx100}任せて! Dialogue: 0,0:09:35.55,0:09:38.89,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}かいふく Dialogue: 0,0:09:35.55,0:09:38.89,Default,,0,0,0,,{\pos(192,497)}残機回復要員は{\fscx50} {\fscx100}ここまでだね{\fscx50}。{\fscx100}➡ Dialogue: 0,0:09:38.89,0:09:42.73,Default,,0,0,0,,{\pos(192,353)\fscx50\fscy50}じょうほう Dialogue: 0,0:09:38.89,0:09:42.73,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}けいか Dialogue: 0,0:09:38.89,0:09:42.73,Default,,0,0,0,,{\pos(192,407)}情報どおりだ{\fscx50}。 {\fscx100}ウェザエモンは Dialogue: 0,0:09:38.89,0:09:42.73,Default,,0,0,0,,{\pos(192,497)}10分を経過すると➡ Dialogue: 0,0:09:42.73,0:09:46.70,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}よ Dialogue: 0,0:09:42.73,0:09:46.70,Default,,0,0,0,,{\pos(212,407)}馬の形をしたロボット Dialogue: 0,0:09:42.73,0:09:46.70,Default,,0,0,0,,{\pos(212,497)}騏驎を呼び出す{\fscx50}。 Dialogue: 0,0:09:46.70,0:09:48.70,Default,,0,0,0,,{\pos(352,497)}ん?{\fscx50} {\fscx100}ええっ…{\fscx50}。 Dialogue: 0,0:09:48.70,0:09:50.70,Default,,0,0,0,,{\pos(372,497)}ドォーン! Dialogue: 0,0:09:50.70,0:09:53.71,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}たし Dialogue: 0,0:09:50.70,0:09:53.71,Default,,0,0,0,,{\pos(192,497)}確か{\fscx50} {\fscx100}馬って聞いてたんだけど➡ Dialogue: 0,0:09:53.71,0:09:56.71,Default,,0,0,0,,{\pos(432,383)\fscx50\fscy50}だんかい Dialogue: 0,0:09:53.71,0:09:56.71,Default,,0,0,0,,{\pos(272,437)}予想の2段階は Dialogue: 0,0:09:53.71,0:09:56.71,Default,,0,0,0,,{\pos(272,497)}上いっちゃったな…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:09:56.71,0:09:58.71,Default,,0,0,0,,{\pos(372,497)}これは…➡ Dialogue: 0,0:09:58.71,0:10:01.71,Default,,0,0,0,,{\pos(172,497)}足の生えたダンプカーだね{\fscx50}。 Dialogue: 0,0:10:01.71,0:10:07.19,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:10:07.19,0:10:10.56,Default,,0,0,0,,{\pos(372,497)}ヒヒーン‼ Dialogue: 0,0:10:12.29,0:10:14.66,Default,,0,0,0,,{\pos(452,497)}ううっ…{\fscx50}。 Dialogue: 0,0:10:14.66,0:10:16.66,Default,,0,0,0,,{\pos(372,497)}うっ…{\fscx50} {\fscx100}くっ! Dialogue: 0,0:10:16.66,0:10:18.83,Default,,0,0,0,,{\pos(472,437)}ドォーン! Dialogue: 0,0:10:16.66,0:10:18.83,Default,,0,0,0,,{\pos(212,497)}うわ~! Dialogue: 0,0:10:20.27,0:10:22.27,Default,,0,0,0,,{\pos(312,497)}ぐっ{\fscx50} {\fscx100}うわっ! Dialogue: 0,0:10:22.27,0:10:27.27,Default,,0,0,0,,{\pos(452,353)\c&H0000FF00\fscx50\fscy50}しょうかん Dialogue: 0,0:10:22.27,0:10:27.27,Default,,0,0,0,,{\pos(572,443)\c&H0000FF00\fscx50\fscy50}そし Dialogue: 0,0:10:22.27,0:10:27.27,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}第2フェーズ{\fscx50}。 {\fscx100}召喚された騏驎と Dialogue: 0,0:10:22.27,0:10:27.27,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}ウ{\fscx50}ェ{\fscx100}ザエモンの合体を阻止しつつ➡ Dialogue: 0,0:10:27.27,0:10:31.81,Default,,0,0,0,,{\pos(212,443)\c&H0000FF00\fscx50\fscy50}せいぞん Dialogue: 0,0:10:27.27,0:10:31.81,Default,,0,0,0,,{\pos(212,407)\c&H0000FF00}第1フェーズと同じく{\fscx50} {\fscx100}10分間 Dialogue: 0,0:10:27.27,0:10:31.81,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}生存しなければならない{\fscx50}。 Dialogue: 0,0:10:31.81,0:10:34.38,Default,,0,0,0,,{\pos(592,443)\c&H0000FF00\fscx50\fscy50}たの Dialogue: 0,0:10:31.81,0:10:34.38,Default,,0,0,0,,{\pos(352,407)\c&H0000FF00}カッツォ君 Dialogue: 0,0:10:31.81,0:10:34.38,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}騏驎の相手は頼んだよ! Dialogue: 0,0:10:34.38,0:10:36.38,Default,,0,0,0,,{\pos(172,287)\fscx50}(オイカッツォ){\fscx100}うわっ…{\fscx50}。 Dialogue: 0,0:10:34.38,0:10:36.38,Default,,0,0,0,,{\pos(252,347)\c&H0000FF00}そいつは{\fscx50} {\fscx100}放置してると➡ Dialogue: 0,0:10:36.38,0:10:39.02,Default,,0,0,0,,{\pos(172,287)\c&H0000FF00}ミサイルやレーザーをまき散らす{\fscx50}。 Dialogue: 0,0:10:36.38,0:10:39.02,Default,,0,0,0,,{\pos(452,347)\fscx50}(オイカッツォ){\fscx100}やばい…{\fscx50}。 Dialogue: 0,0:10:39.02,0:10:41.05,Default,,0,0,0,,{\pos(272,287)\c&H0000FF00}しかも{\fscx50} {\fscx100}ウェザエモンと Dialogue: 0,0:10:39.02,0:10:41.05,Default,,0,0,0,,{\pos(272,347)\c&H0000FF00}合体しちゃったら➡ Dialogue: 0,0:10:41.05,0:10:43.36,Default,,0,0,0,,{\pos(332,443)\c&H0000FF00\fscx50\fscy50}さく Dialogue: 0,0:10:41.05,0:10:43.36,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}策もクソもない{\fscx50}。 Dialogue: 0,0:10:43.36,0:10:47.73,Default,,0,0,0,,{\pos(432,353)\c&H0000FF00\fscx50\fscy50}じゅうりん Dialogue: 0,0:10:43.36,0:10:47.73,Default,,0,0,0,,{\pos(352,443)\c&H0000FF00\fscx50\fscy50}すべ Dialogue: 0,0:10:43.36,0:10:47.73,Default,,0,0,0,,{\pos(512,443)\c&H0000FF00\fscx50\fscy50}そくしゅうりょう Dialogue: 0,0:10:43.36,0:10:47.73,Default,,0,0,0,,{\pos(272,407)\c&H0000FF00}一方的に蹂躙されて Dialogue: 0,0:10:43.36,0:10:47.73,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}なす術もなく{\fscx50} {\fscx100}即終了{\fscx50}。 Dialogue: 0,0:10:47.73,0:10:49.73,Default,,0,0,0,,{\pos(272,443)\c&H0000FF00\fscx50\fscy50}たいしょほう Dialogue: 0,0:10:47.73,0:10:49.73,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}対処法は{\fscx50} {\fscx100}飛び乗って➡ Dialogue: 0,0:10:49.73,0:10:52.73,Default,,0,0,0,,{\pos(372,353)\c&H0000FF00\fscx50\fscy50}ふ Dialogue: 0,0:10:49.73,0:10:52.73,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}ゆうはつ Dialogue: 0,0:10:49.73,0:10:52.73,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}ひたすら{\fscx50} {\fscx100}振り落としモーションを Dialogue: 0,0:10:49.73,0:10:52.73,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}誘発させ続ける{\fscx50}。 Dialogue: 0,0:10:52.73,0:10:55.37,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}かんたん Dialogue: 0,0:10:52.73,0:10:55.37,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}って{\fscx50} {\fscx100}簡単に言うけどさ! Dialogue: 0,0:10:55.37,0:10:58.47,Default,,0,0,0,,{\pos(452,437)}ババババッ! Dialogue: 0,0:10:55.37,0:10:58.47,Default,,0,0,0,,{\pos(332,497)}えっ⁉{\fscx50} {\fscx100}うわ~! Dialogue: 0,0:10:58.47,0:11:02.47,Default,,0,0,0,,{\pos(332,437)}ドカン{\fscx50} {\fscx100}ドカン! Dialogue: 0,0:10:58.47,0:11:02.47,Default,,0,0,0,,{\pos(212,497)\fscx50}(オイカッツォ){\fscx100}うっ{\fscx50} {\fscx100}くっ!{\fscx50} {\fscx100}んっ! Dialogue: 0,0:11:02.47,0:11:06.38,Default,,0,0,0,,{\pos(172,437)}うわっ!{\fscx50} {\fscx100}どうやって Dialogue: 0,0:11:02.47,0:11:06.38,Default,,0,0,0,,{\pos(172,497)}こんなヤツとロデオするんだよ! Dialogue: 0,0:11:06.38,0:11:09.82,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}きへいかくとう Dialogue: 0,0:11:06.38,0:11:09.82,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00\fscx50}「{\fscx100}キャバリー{\fscx50}・{\fscx100}クライシス{\fscx50}」{\fscx100}とかいう Dialogue: 0,0:11:06.38,0:11:09.82,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}騎兵格闘ゲーム➡ Dialogue: 0,0:11:09.82,0:11:13.69,Default,,0,0,0,,{\pos(412,383)\c&H0000FF00\fscx50\fscy50}こ Dialogue: 0,0:11:09.82,0:11:13.69,Default,,0,0,0,,{\pos(312,437)\c&H0000FF00}やり込んでたでしょ? Dialogue: 0,0:11:09.82,0:11:13.69,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}乗馬テクニック{\fscx50} {\fscx100}見せてよ{\fscx50}。 Dialogue: 0,0:11:13.69,0:11:16.09,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF\fscx50}「{\fscx100}キャバリー{\fscx50}・{\fscx100}クライシス{\fscx50}」{\fscx100}? Dialogue: 0,0:11:13.69,0:11:16.09,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}なんだ?{\fscx50} {\fscx100}それ{\fscx50}。 Dialogue: 0,0:11:16.09,0:11:18.52,Default,,0,0,0,,{\pos(432,437)\c&H0000FFFF}そんなクソゲー Dialogue: 0,0:11:16.09,0:11:18.52,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}聞いたことないぞ! Dialogue: 0,0:11:18.52,0:11:22.63,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}いいから{\fscx50} {\fscx100}君は{\fscx50} {\fscx100}そ{\fscx50}っ{\fscx100}ちに集中して! Dialogue: 0,0:11:18.52,0:11:22.63,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}あいよ~! Dialogue: 0,0:11:22.63,0:11:24.93,Default,,0,0,0,,{\pos(192,437)\fscx50}「{\fscx100}キャバクラ{\fscx50}」{\fscx100}は Dialogue: 0,0:11:22.63,0:11:24.93,Default,,0,0,0,,{\pos(192,497)}クソゲーじゃないし{\fscx50}。 Dialogue: 0,0:11:24.93,0:11:26.93,Default,,0,0,0,,{\pos(252,497)}どっちかっつぅと神ゲーだし{\fscx50}。 Dialogue: 0,0:11:26.93,0:11:30.47,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}かくとう Dialogue: 0,0:11:26.93,0:11:30.47,Default,,0,0,0,,{\pos(292,407)}それに{\fscx50} {\fscx100}あくまで Dialogue: 0,0:11:26.93,0:11:30.47,Default,,0,0,0,,{\pos(292,497)}格闘ゲームなんだけどなぁ{\fscx50}。 Dialogue: 0,0:11:30.47,0:11:32.47,Default,,0,0,0,,{\pos(232,497)\fscx50}(オイカッツォ){\fscx100}≪さて{\fscx50} {\fscx100}どうする≫ Dialogue: 0,0:11:32.47,0:11:34.47,Default,,0,0,0,,{\pos(372,497)}ヒヒーン! Dialogue: 0,0:11:34.47,0:11:37.81,Default,,0,0,0,,{\pos(252,437)}バシュ{\fscx50} {\fscx100}バシュ{\fscx50} {\fscx100}バシュ… Dialogue: 0,0:11:34.47,0:11:37.81,Default,,0,0,0,,{\pos(612,497)}ああっ! Dialogue: 0,0:11:37.81,0:11:40.75,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}こ Dialogue: 0,0:11:37.81,0:11:40.75,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}せってい Dialogue: 0,0:11:37.81,0:11:40.75,Default,,0,0,0,,{\pos(192,407)\fscx50}(オイカッツォ){\fscx100}≪{\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}は Dialogue: 0,0:11:37.81,0:11:40.75,Default,,0,0,0,,{\pos(192,497)}練り込まれた世界観や設定が➡ Dialogue: 0,0:11:40.75,0:11:43.72,Default,,0,0,0,,{\pos(352,383)\fscx50\fscy50}こうりゃく Dialogue: 0,0:11:40.75,0:11:43.72,Default,,0,0,0,,{\pos(352,437)}攻略の糸口になることが Dialogue: 0,0:11:40.75,0:11:43.72,Default,,0,0,0,,{\pos(352,497)}少なくない{\fscx50}。{\fscx100}➡ Dialogue: 0,0:11:43.72,0:11:48.05,Default,,0,0,0,,{\pos(212,437)}つまり{\fscx50} {\fscx100}騏驎が機械である以上 Dialogue: 0,0:11:43.72,0:11:48.05,Default,,0,0,0,,{\pos(212,497)}メンテナンスは必要≫ Dialogue: 0,0:11:48.05,0:11:51.06,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}せいびよう Dialogue: 0,0:11:48.05,0:11:51.06,Default,,0,0,0,,{\pos(192,407)}≪あっ Dialogue: 0,0:11:48.05,0:11:51.06,Default,,0,0,0,,{\pos(232,497)}あった{\fscx50} {\fscx100}整備用の{\fscx50} {\fscx100}はしご!≫ Dialogue: 0,0:11:51.06,0:11:53.59,Default,,0,0,0,,{\pos(232,497)}≪予想{\fscx50} {\fscx100}ドンピシャ!≫ Dialogue: 0,0:11:53.59,0:11:55.59,Default,,0,0,0,,{\pos(512,497)\fscx50}(オイカッツォ){\fscx100}よし! Dialogue: 0,0:11:55.59,0:11:58.53,Default,,0,0,0,,{\pos(272,257)}馬には{\fscx50} {\fscx100}くつわが必要だよね{\fscx50}。 Dialogue: 0,0:11:58.53,0:12:01.07,Default,,0,0,0,,{\pos(512,203)\fscx50\fscy50}なわくぐつ Dialogue: 0,0:11:58.53,0:12:01.07,Default,,0,0,0,,{\pos(672,203)\fscx50\fscy50}へび Dialogue: 0,0:11:58.53,0:12:01.07,Default,,0,0,0,,{\pos(352,257)}スキル{\fscx50} 「{\fscx100}縄傀儡{\fscx50} {\fscx100\fsp-16}『{\fsp4}蛇{\fsp-16}』{\fscx50\fsp4}」{\fscx100}! Dialogue: 0,0:12:01.07,0:12:03.10,Default,,0,0,0,,{\pos(592,497)}ヒヒーン! Dialogue: 0,0:12:03.10,0:12:05.14,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}サブジョブ Dialogue: 0,0:12:03.10,0:12:05.14,Default,,0,0,0,,{\pos(232,497)}まさか{\fscx50} {\fscx100}副業の考古学者を➡ Dialogue: 0,0:12:05.14,0:12:07.87,Default,,0,0,0,,{\pos(272,437)}こんな使い方するとは Dialogue: 0,0:12:05.14,0:12:07.87,Default,,0,0,0,,{\pos(272,497)}思わなかったよ! Dialogue: 0,0:12:07.87,0:12:09.88,Default,,0,0,0,,{\pos(172,497)}ヒヒーン! Dialogue: 0,0:12:09.88,0:12:13.68,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ)「{\fscx100}キャバリー{\fscx50}・{\fscx100}クライシス{\fscx50}」 Dialogue: 0,0:12:09.88,0:12:13.68,Default,,0,0,0,,{\pos(172,497)}全国3位のロデオテクニック➡ Dialogue: 0,0:12:13.68,0:12:17.15,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}あば Dialogue: 0,0:12:13.68,0:12:17.15,Default,,0,0,0,,{\pos(332,497)}見せてやるよ{\fscx50} {\fscx100}暴れ馬!➡ Dialogue: 0,0:12:17.15,0:12:20.09,Default,,0,0,0,,{\pos(172,497)}ええ~!{\fscx50} {\fscx100}ちょ!{\fscx50} {\fscx100}ちょちょちょ…{\fscx50}。 Dialogue: 0,0:12:20.09,0:12:23.09,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:12:23.09,0:12:27.16,Default,,0,0,0,,{\pos(332,443)\c&H0000FF00\fscx50\fscy50}おさ Dialogue: 0,0:12:23.09,0:12:27.16,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}≪サンラク君とカッツォ君が Dialogue: 0,0:12:23.09,0:12:27.16,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}それぞれ抑えてくれているけど➡ Dialogue: 0,0:12:27.16,0:12:32.10,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}そせい Dialogue: 0,0:12:27.16,0:12:32.10,Default,,0,0,0,,{\pos(472,443)\c&H0000FF00\fscx50\fscy50}つ Dialogue: 0,0:12:27.16,0:12:32.10,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}このままでは{\fscx50} {\fscx100}タイムリミット前に Dialogue: 0,0:12:27.16,0:12:32.10,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}蘇生アイテムが尽きてしまう≫ Dialogue: 0,0:12:32.10,0:12:34.57,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}≪使うなら今≫ Dialogue: 0,0:12:34.57,0:12:36.54,Default,,0,0,0,,{\pos(212,443)\c&H0000FF00\fscx50\fscy50}たいか Dialogue: 0,0:12:34.57,0:12:36.54,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}≪対価の天秤≫ Dialogue: 0,0:12:39.84,0:12:42.84,Default,,0,0,0,,{\pos(572,83)\fscx50\fscy50}うんえい Dialogue: 0,0:12:39.84,0:12:42.84,Default,,0,0,0,,{\pos(232,173)\fscx50\fscy50}おうごん Dialogue: 0,0:12:39.84,0:12:42.84,Default,,0,0,0,,{\pos(212,137)\fscx50}(ナレーション){\fscx100}<NPCが運営する Dialogue: 0,0:12:39.84,0:12:42.84,Default,,0,0,0,,{\pos(212,227)\fscx50}「{\fscx100}黄金の天秤商会{\fscx50}」{\fscx100}> Dialogue: 0,0:12:42.84,0:12:46.85,Default,,0,0,0,,{\pos(212,173)\fscx50\fscy50}レアリティ Dialogue: 0,0:12:42.84,0:12:46.85,Default,,0,0,0,,{\pos(172,137)}<{\fscx50} {\fscx100}その所有物で Dialogue: 0,0:12:42.84,0:12:46.85,Default,,0,0,0,,{\pos(212,227)}希少度の最も高い部類である➡ Dialogue: 0,0:12:46.85,0:12:49.48,Default,,0,0,0,,{\pos(232,227)}ユニークアイテムの一つ➡ Dialogue: 0,0:12:49.48,0:12:52.85,Default,,0,0,0,,{\pos(232,437)}それが{\fscx50} {\fscx100}対価の天秤である> Dialogue: 0,0:12:52.85,0:12:56.59,Default,,0,0,0,,{\pos(312,323)\fscx50\fscy50}ささ Dialogue: 0,0:12:52.85,0:12:56.59,Default,,0,0,0,,{\pos(192,377)}<左の捧げの皿に Dialogue: 0,0:12:52.85,0:12:56.59,Default,,0,0,0,,{\pos(232,437)}アイテムを投入することで➡ Dialogue: 0,0:12:56.59,0:12:59.76,Default,,0,0,0,,{\pos(492,353)\fscx50\fscy50}おう Dialogue: 0,0:12:56.59,0:12:59.76,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}めぐ Dialogue: 0,0:12:56.59,0:12:59.76,Default,,0,0,0,,{\pos(292,407)}その対価に応じ Dialogue: 0,0:12:56.59,0:12:59.76,Default,,0,0,0,,{\pos(292,497)}右の恵みの皿から➡ Dialogue: 0,0:12:59.76,0:13:03.13,Default,,0,0,0,,{\pos(392,383)\fscx50\fscy50}おんけい Dialogue: 0,0:12:59.76,0:13:03.13,Default,,0,0,0,,{\pos(192,437)}さまざまな恩恵を Dialogue: 0,0:12:59.76,0:13:03.13,Default,,0,0,0,,{\pos(192,497)}得ることができるというもの> Dialogue: 0,0:13:05.10,0:13:08.27,Default,,0,0,0,,{\pos(312,443)\c&H0000FF00\fscx50\fscy50}たの Dialogue: 0,0:13:05.10,0:13:08.27,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}ふぅ…{\fscx50} {\fscx100}頼むよ{\fscx50} {\fscx100}天秤ちゃん{\fscx50}。 Dialogue: 0,0:13:08.27,0:13:11.60,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00\fscx50}「{\fscx100}黄金の天秤商会{\fscx50}」{\fscx100}を Dialogue: 0,0:13:08.27,0:13:11.60,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}あの手この手で説得して➡ Dialogue: 0,0:13:11.60,0:13:14.27,Default,,0,0,0,,{\pos(252,437)\c&H0000FF00}ようやく Dialogue: 0,0:13:11.60,0:13:14.27,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}借りることができたんだから{\fscx50}。 Dialogue: 0,0:13:14.27,0:13:17.81,Default,,0,0,0,,{\pos(332,437)\c&H0000FF00}大金をはたくのは Dialogue: 0,0:13:14.27,0:13:17.81,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}再誕の涙珠だけじゃない{\fscx50}。 Dialogue: 0,0:13:17.81,0:13:19.81,Default,,0,0,0,,{\pos(352,347)\c&H0000FF00}私の{\fscx50} {\fscx100}これまでの戦利品{\fscx50}。 Dialogue: 0,0:13:19.81,0:13:22.82,Default,,0,0,0,,{\pos(352,293)\c&H0000FF00\fscx50\fscy50}こうがく Dialogue: 0,0:13:19.81,0:13:22.82,Default,,0,0,0,,{\pos(352,257)\c&H0000FF00}トレードや売買で集めた Dialogue: 0,0:13:19.81,0:13:22.82,Default,,0,0,0,,{\pos(352,347)\c&H0000FF00}高額アイテム{\fscx50}。 Dialogue: 0,0:13:22.82,0:13:26.62,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}そうがく Dialogue: 0,0:13:22.82,0:13:26.62,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}総額{\fscx50}3000{\fscx100}万マーニ分{\fscx50} {\fscx100}その全てを➡ Dialogue: 0,0:13:26.62,0:13:28.62,Default,,0,0,0,,{\pos(632,443)\c&H0000FF00\fscx50\fscy50}ささ Dialogue: 0,0:13:26.62,0:13:28.62,Default,,0,0,0,,{\pos(632,497)\c&H0000FF00}捧げる! Dialogue: 0,0:13:28.62,0:13:37.36,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:13:37.36,0:13:40.90,Default,,0,0,0,,{\pos(192,497)}無理{\fscx50} {\fscx100}無理{\fscx50} {\fscx100}無理{\fscx50} {\fscx100}無理{\fscx50} {\fscx100}無理…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:40.90,0:13:44.94,Default,,0,0,0,,{\pos(172,497)}ああ~!{\fscx50} {\fscx100}遠心力で飛ばされる~! Dialogue: 0,0:13:44.94,0:13:46.97,Default,,0,0,0,,{\pos(392,497)}うぐぐぐっ! Dialogue: 0,0:13:46.97,0:13:49.68,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}くそっ Dialogue: 0,0:13:46.97,0:13:49.68,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}スタミナが{\fscx50} {\fscx100}全然{\fscx50} {\fscx100}足りねぇ! Dialogue: 0,0:13:49.68,0:13:52.51,Default,,0,0,0,,{\pos(172,353)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:13:49.68,0:13:52.51,Default,,0,0,0,,{\pos(612,443)\c&H0000FFFF\fscx50\fscy50}おこた Dialogue: 0,0:13:49.68,0:13:52.51,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}攻撃を見切れても Dialogue: 0,0:13:49.68,0:13:52.51,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}スタミナ管理を少しでも怠{\fscx50}っ{\fscx100}たら➡ Dialogue: 0,0:13:52.51,0:13:55.28,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}しゅんさつ Dialogue: 0,0:13:52.51,0:13:55.28,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}よけきれず{\fscx50} {\fscx100}瞬殺だ! Dialogue: 0,0:13:55.28,0:13:57.78,Default,,0,0,0,,{\pos(312,443)\c&H0000FF00\fscx50\fscy50}きんこう Dialogue: 0,0:13:55.28,0:13:57.78,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}たも Dialogue: 0,0:13:55.28,0:13:57.78,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00\fscx50}「{\fscx100}天秤は均衡を保つ➡ Dialogue: 0,0:13:57.78,0:14:01.75,Default,,0,0,0,,{\pos(232,443)\c&H0000FF00\fscx50\fscy50}かち Dialogue: 0,0:13:57.78,0:14:01.75,Default,,0,0,0,,{\pos(332,443)\c&H0000FF00\fscx50\fscy50}すうち Dialogue: 0,0:13:57.78,0:14:01.75,Default,,0,0,0,,{\pos(472,443)\c&H0000FF00\fscx50\fscy50}ばんぷ Dialogue: 0,0:13:57.78,0:14:01.75,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}価値を数値に{\fscx50} {\fscx100}万夫不当の力を{\fscx50}」。 Dialogue: 0,0:14:01.75,0:14:03.86,Default,,0,0,0,,{\pos(552,443)\c&H0000FF00\fscx50\fscy50}せいげん Dialogue: 0,0:14:01.75,0:14:03.86,Default,,0,0,0,,{\pos(672,443)\c&H0000FF00\fscx50\fscy50}もと Dialogue: 0,0:14:01.75,0:14:03.86,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}一時的という制限の下➡ Dialogue: 0,0:14:03.86,0:14:06.76,Default,,0,0,0,,{\pos(272,443)\c&H0000FF00\fscx50\fscy50}おんけい Dialogue: 0,0:14:03.86,0:14:06.76,Default,,0,0,0,,{\pos(272,407)\c&H0000FF00}追加ステータスポイントの Dialogue: 0,0:14:03.86,0:14:06.76,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}恩恵を得る{\fscx50}。 Dialogue: 0,0:14:06.76,0:14:09.90,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}レートは Dialogue: 0,0:14:06.76,0:14:09.90,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}10万マーニで1ポイント{\fscx50}。 Dialogue: 0,0:14:09.90,0:14:14.47,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}ぜんざいさん Dialogue: 0,0:14:09.90,0:14:14.47,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}私の全財産{\fscx50} {\fscx100}合計300ポイント! Dialogue: 0,0:14:14.47,0:14:17.04,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}さきが Dialogue: 0,0:14:14.47,0:14:17.04,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}先駆けとして50ポイントずつ{\fscx50}。 Dialogue: 0,0:14:20.27,0:14:23.28,Default,,0,0,0,,{\pos(512,443)\c&H0000FF00\fscx50\fscy50}どろぼう Dialogue: 0,0:14:20.27,0:14:23.28,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}持ってけ{\fscx50} {\fscx100}泥棒! Dialogue: 0,0:14:23.28,0:14:26.55,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}はっ! Dialogue: 0,0:14:23.28,0:14:26.55,Default,,0,0,0,,{\pos(292,497)}はっ!{\fscx50} {\fscx100}ぐっ…{\fscx50}。 Dialogue: 0,0:14:28.28,0:14:31.75,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}おお~!{\fscx50} {\fscx100}おっと! Dialogue: 0,0:14:31.75,0:14:34.52,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}かいふく Dialogue: 0,0:14:31.75,0:14:34.52,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪スタミナが回復した?{\fscx50} {\fscx100}いや➡ Dialogue: 0,0:14:34.52,0:14:36.49,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}ステータスが上がっている!≫ Dialogue: 0,0:14:38.32,0:14:40.33,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}ふっ{\fscx50}。 Dialogue: 0,0:14:40.33,0:14:42.69,Default,,0,0,0,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}しわざ Dialogue: 0,0:14:40.33,0:14:42.69,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}≪ペンシルゴンの仕業か≫ Dialogue: 0,0:14:42.69,0:14:46.43,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪何を{\fscx50} {\fscx100}ウィンドウ Dialogue: 0,0:14:42.69,0:14:46.43,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}いじってるのかと思ったら…≫ Dialogue: 0,0:14:46.43,0:14:49.47,Default,,0,0,0,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:14:46.43,0:14:49.47,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}≪増えたのは Dialogue: 0,0:14:46.43,0:14:49.47,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}スタミナと幸運≫ Dialogue: 0,0:14:49.47,0:14:53.04,Default,,0,0,0,,{\pos(452,383)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:14:49.47,0:14:53.04,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}お前は{\fscx50} {\fscx100}どこを攻撃しても Dialogue: 0,0:14:49.47,0:14:53.04,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}ダメージがないのは分かった{\fscx50}。 Dialogue: 0,0:14:55.44,0:14:57.44,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}≪けど…≫ Dialogue: 0,0:14:57.44,0:14:59.41,Default,,0,0,0,,{\pos(472,497)\c&H0000FFFF\fscx50}「{\fscx100}インファイト{\fscx50}」{\fscx100}! Dialogue: 0,0:15:00.98,0:15:03.98,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪そういうヤツと戦うのは➡ Dialogue: 0,0:15:03.98,0:15:05.95,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}初めてじゃないんだよ≫ Dialogue: 0,0:15:08.62,0:15:10.99,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}こうげきりょく Dialogue: 0,0:15:08.62,0:15:10.99,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}きんりょくち Dialogue: 0,0:15:08.62,0:15:10.99,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪攻撃力が{\fscx50} {\fscx100}筋力値ではなく➡ Dialogue: 0,0:15:10.99,0:15:15.76,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}かくとう Dialogue: 0,0:15:10.99,0:15:15.76,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}幸運値によって Dialogue: 0,0:15:10.99,0:15:15.76,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}算出される格闘スキル{\fscx50} {\fscx100}それが…≫ Dialogue: 0,0:15:15.76,0:15:17.76,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}タチ Dialogue: 0,0:15:15.76,0:15:17.76,Default,,0,0,0,,{\pos(332,497)\fscx50}(ウェザエモン)「{\fscx100}断{\fscx50}」{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:17.76,0:15:21.77,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF\fscx50}「{\fscx100}ハンド{\fscx50}・{\fscx100}オブ{\fscx50}・{\fscx100}フォーチュン{\fscx50}」{\fscx100}! Dialogue: 0,0:15:21.77,0:15:23.77,Default,,0,0,0,,{\pos(352,497)\fscx50}(ウェザエモン)「{\fscx100}風{\fscx50}」。 Dialogue: 0,0:15:23.77,0:15:25.74,Default,,0,0,0,,{\pos(292,497)}ドゴン! Dialogue: 0,0:15:28.57,0:15:32.58,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:15:32.58,0:15:36.65,Default,,0,0,0,,{\pos(292,353)\c&H0000FFFF\fscx50\fscy50}けん Dialogue: 0,0:15:32.58,0:15:36.65,Default,,0,0,0,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}けんし Dialogue: 0,0:15:32.58,0:15:36.65,Default,,0,0,0,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}どうぎ Dialogue: 0,0:15:32.58,0:15:36.65,Default,,0,0,0,,{\pos(292,407)\c&H0000FFFF}剣を持たない剣士など Dialogue: 0,0:15:32.58,0:15:36.65,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}ルーのないカレーと同義! Dialogue: 0,0:15:36.65,0:15:39.48,Default,,0,0,0,,{\pos(612,443)\c&H0000FFFF\fscx50\fscy50}やろう Dialogue: 0,0:15:36.65,0:15:39.48,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}ざまぁねぇな{\fscx50} {\fscx100}白米野郎! Dialogue: 0,0:15:39.48,0:15:42.19,Default,,0,0,0,,{\pos(252,383)\c&H0000FFFF\fscx50\fscy50}うめぼ Dialogue: 0,0:15:39.48,0:15:42.19,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}梅干しか{\fscx50} {\fscx100}たくあん持って Dialogue: 0,0:15:39.48,0:15:42.19,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}出直してきな{\fscx50}。 Dialogue: 0,0:15:42.19,0:15:44.82,Default,,0,0,0,,{\pos(332,437)\c&H0000FFFF}スキル…{\fscx50}。 Dialogue: 0,0:15:42.19,0:15:44.82,Default,,0,0,0,,{\pos(172,497)}キン! Dialogue: 0,0:15:44.82,0:15:46.79,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF\fscx50}「{\fscx100}スケートフット{\fscx50}」{\fscx100}! Dialogue: 0,0:15:49.33,0:15:52.66,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}うば Dialogue: 0,0:15:49.33,0:15:52.66,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}よっしゃ~!{\fscx50} {\fscx100}刀は奪ったぞ! Dialogue: 0,0:15:52.66,0:15:56.03,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ざまぁみやがれ!{\fscx50} {\fscx100}っていうか➡ Dialogue: 0,0:15:56.03,0:15:58.80,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}おも Dialogue: 0,0:15:56.03,0:15:58.80,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}でかっ!{\fscx50} {\fscx100}重っ! Dialogue: 0,0:15:58.80,0:16:03.31,Default,,0,0,0,,{\pos(172,377)\c&H0000FFFF}≪さすがに{\fscx50} {\fscx100}インベントリに Dialogue: 0,0:15:58.80,0:16:03.31,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}入れるのは無理か?{\fscx50} {\fscx100}だが➡ Dialogue: 0,0:16:03.31,0:16:07.88,Default,,0,0,0,,{\pos(252,353)\c&H0000FFFF\fscx50\fscy50}やっかい Dialogue: 0,0:16:03.31,0:16:07.88,Default,,0,0,0,,{\pos(372,353)\c&H0000FFFF\fscx50\fscy50}ちょうそくいあい Dialogue: 0,0:16:03.31,0:16:07.88,Default,,0,0,0,,{\pos(572,353)\c&H0000FFFF\fscx50\fscy50}らくらい Dialogue: 0,0:16:03.31,0:16:07.88,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}ふう Dialogue: 0,0:16:03.31,0:16:07.88,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}あの厄介な超速居合や落雷を Dialogue: 0,0:16:03.31,0:16:07.88,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}封じることができたのは大きい≫ Dialogue: 0,0:16:07.88,0:16:11.28,Default,,0,0,0,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:16:07.88,0:16:11.28,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪あとは Dialogue: 0,0:16:07.88,0:16:11.28,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}あの{\fscx50}「{\fscx100}入道雲{\fscx50}」{\fscx100}とかいう攻撃だが➡ Dialogue: 0,0:16:11.28,0:16:14.25,Default,,0,0,0,,{\pos(672,383)\c&H0000FFFF\fscx50\fscy50}はいご Dialogue: 0,0:16:11.28,0:16:14.25,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}あれは{\fscx50} {\fscx100}ウェザエモンの背後が Dialogue: 0,0:16:11.28,0:16:14.25,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}安全地帯だ≫ Dialogue: 0,0:16:14.25,0:16:17.06,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:16:14.25,0:16:17.06,Default,,0,0,0,,{\pos(332,407)\c&H0000FFFF}≪それが分かれば Dialogue: 0,0:16:14.25,0:16:17.06,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}問題なく回避できる≫ Dialogue: 0,0:16:17.06,0:16:20.06,Default,,0,0,0,,{\pos(392,437)\c&H0000FF00}やるねぇ{\fscx50}。 Dialogue: 0,0:16:17.06,0:16:20.06,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}うわ~! Dialogue: 0,0:16:20.06,0:16:23.46,Default,,0,0,0,,{\pos(292,383)\fscx50\fscy50}たし Dialogue: 0,0:16:20.06,0:16:23.46,Default,,0,0,0,,{\pos(192,437)}いや{\fscx50} {\fscx100}確かに Dialogue: 0,0:16:20.06,0:16:23.46,Default,,0,0,0,,{\pos(192,497)}ステータスは上がったけども➡ Dialogue: 0,0:16:23.46,0:16:26.03,Default,,0,0,0,,{\pos(172,437)}そんなんじゃ Dialogue: 0,0:16:23.46,0:16:26.03,Default,,0,0,0,,{\pos(172,497)}こいつ{\fscx50} {\fscx100}止められないって! Dialogue: 0,0:16:26.03,0:16:29.37,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}カッツォ君 Dialogue: 0,0:16:26.03,0:16:29.37,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}第2フェーズは{\fscx50} {\fscx100}あと4分くらい! Dialogue: 0,0:16:29.37,0:16:32.07,Default,,0,0,0,,{\pos(372,443)\c&H0000FF00\fscx50\fscy50}こんじょう Dialogue: 0,0:16:29.37,0:16:32.07,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}その間{\fscx50} {\fscx100}根性で{\fscx50} {\fscx100}ひっついてて! Dialogue: 0,0:16:32.07,0:16:34.51,Default,,0,0,0,,{\pos(292,383)\c&H0000FF00\fscx50\fscy50}はな Dialogue: 0,0:16:32.07,0:16:34.51,Default,,0,0,0,,{\pos(292,437)\c&H0000FF00}離れなければ Dialogue: 0,0:16:32.07,0:16:34.51,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}モーションは続くから! Dialogue: 0,0:16:34.51,0:16:37.31,Default,,0,0,0,,{\pos(172,497)}そんなん分かって…{\fscx50} 「{\fscx100}ひっつく{\fscx50}」{\fscx100}? Dialogue: 0,0:16:37.31,0:16:39.31,Default,,0,0,0,,{\pos(372,497)}ヒヒーン! Dialogue: 0,0:16:39.31,0:16:41.31,Default,,0,0,0,,{\pos(532,497)\fscx50}(オイカッツォ){\fscx100}あっ{\fscx50}。 Dialogue: 0,0:16:41.31,0:16:43.38,Default,,0,0,0,,{\pos(492,497)\c&H0000FF00}ああ~…{\fscx50}。 Dialogue: 0,0:16:43.38,0:16:47.22,Default,,0,0,0,,{\pos(292,497)}ははっ{\fscx50} {\fscx100}いい案{\fscx50} {\fscx100}思いついた{\fscx50}。 Dialogue: 0,0:16:47.22,0:16:50.56,Default,,0,0,0,,{\pos(472,437)\c&H0000FF00}いい案? Dialogue: 0,0:16:47.22,0:16:50.56,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}って…{\fscx50} {\fscx100}はっ! Dialogue: 0,0:16:50.56,0:16:52.52,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}オオシケ Dialogue: 0,0:16:50.56,0:16:52.52,Default,,0,0,0,,{\pos(172,497)\fscx50}(ウェザエモン)「{\fscx100}大時化{\fscx50}」。 Dialogue: 0,0:16:55.66,0:16:59.30,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}あぶ Dialogue: 0,0:16:55.66,0:16:59.30,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}≪あ…{\fscx50} {\fscx100}危ねぇ~!≫ Dialogue: 0,0:16:59.30,0:17:03.70,Default,,0,0,0,,{\pos(372,383)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:16:59.30,0:17:03.70,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪とっさに回避できたものの Dialogue: 0,0:16:59.30,0:17:03.70,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}あと少しで{\fscx50} {\fscx100}つかまれていた≫ Dialogue: 0,0:17:03.70,0:17:06.74,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}かくじつ Dialogue: 0,0:17:03.70,0:17:06.74,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}そくし Dialogue: 0,0:17:03.70,0:17:06.74,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}≪くらったら Dialogue: 0,0:17:03.70,0:17:06.74,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}確実に即死だったろう≫ Dialogue: 0,0:17:06.74,0:17:09.88,Default,,0,0,0,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:17:06.74,0:17:09.88,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}≪にしても Dialogue: 0,0:17:06.74,0:17:09.88,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}刀を持ってないとき用の技まで➡ Dialogue: 0,0:17:09.88,0:17:12.41,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}用意してるとは…{\fscx50}。 {\fscx100}はっ!≫ Dialogue: 0,0:17:12.41,0:17:14.41,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪この位置関係は{\fscx50} {\fscx100}まずい!≫ Dialogue: 0,0:17:14.41,0:17:16.55,Default,,0,0,0,,{\pos(472,437)\c&H0000FFFF}ペンシルゴン! Dialogue: 0,0:17:14.41,0:17:16.55,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}くっ! Dialogue: 0,0:17:16.55,0:17:19.12,Default,,0,0,0,,{\pos(472,353)\c&H0000FFFF\fscx50\fscy50}むちゅう Dialogue: 0,0:17:16.55,0:17:19.12,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:17:16.55,0:17:19.12,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}≪よけるのに夢中で Dialogue: 0,0:17:16.55,0:17:19.12,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}回避方向をミスった!≫ Dialogue: 0,0:17:21.29,0:17:23.69,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}≪ヘイトがペンシルゴンに!≫ Dialogue: 0,0:17:23.69,0:17:25.69,Default,,0,0,0,,{\pos(572,443)\fscx50\fscy50}オオシ Dialogue: 0,0:17:23.69,0:17:25.69,Default,,0,0,0,,{\pos(392,497)\fscx50}(ウェザエモン)「{\fscx100}大時{\fscx50}」{\fscx100}…{\fscx50}。 Dialogue: 0,0:17:25.69,0:17:27.69,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}どこ見てんだ{\fscx50} {\fscx100}ウェザエモン! Dialogue: 0,0:17:27.69,0:17:30.96,Default,,0,0,0,,{\pos(452,437)}ドゴッ! Dialogue: 0,0:17:27.69,0:17:30.96,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}お前の刀は{\fscx50} {\fscx100}ここだろが! Dialogue: 0,0:17:33.37,0:17:37.84,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}ぐっ!{\fscx50} {\fscx100}なっ…{\fscx50} {\fscx100}その向きから Dialogue: 0,0:17:33.37,0:17:37.84,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}つかめるのかよ{\fscx50}。 {\fscx100}うっ! Dialogue: 0,0:17:37.84,0:17:39.81,Default,,0,0,0,,{\pos(452,497)\fscx50}(ウェザエモン)「{\fscx100}大時化{\fscx50}」。 Dialogue: 0,0:17:42.34,0:17:44.34,Default,,0,0,0,,{\pos(552,497)\c&H0000FF00}サンラク君! Dialogue: 0,0:17:44.34,0:17:48.01,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:17:48.01,0:17:51.02,Default,,0,0,0,,{\pos(172,497)\fscx50}(ウェザエモン)「{\fscx100}入道雲{\fscx50}」。 Dialogue: 0,0:17:51.02,0:17:53.05,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}あっ{\fscx50} {\fscx100}くっ! Dialogue: 0,0:17:53.05,0:17:56.02,Default,,0,0,0,,{\pos(552,443)\c&H0000FF00\fscx50\fscy50}はいご Dialogue: 0,0:17:53.05,0:17:56.02,Default,,0,0,0,,{\pos(232,407)\c&H0000FF00}≪{\fscx50}「{\fscx100}入道雲{\fscx50}」{\fscx100}の安全地帯は Dialogue: 0,0:17:53.05,0:17:56.02,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}ウェザエモンの背後!≫ Dialogue: 0,0:17:56.02,0:17:58.06,Default,,0,0,0,,{\pos(392,497)\c&H0000FF00}うお~! Dialogue: 0,0:17:58.06,0:18:02.36,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:18:02.36,0:18:04.33,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}≪7{\fscx50} {\fscx100}8!≫ Dialogue: 0,0:18:09.43,0:18:11.60,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}はっ!{\fscx50} {\fscx100}んっ! Dialogue: 0,0:18:14.27,0:18:17.44,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}仕切り直しだ{\fscx50} {\fscx100}ウェザエモン{\fscx50}。 Dialogue: 0,0:18:19.24,0:18:21.25,Default,,0,0,0,,{\pos(472,497)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:18:21.25,0:18:24.25,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}ふっ!{\fscx50} {\fscx100}おらっ! Dialogue: 0,0:18:24.25,0:18:27.12,Default,,0,0,0,,{\pos(292,437)\c&H0000FF00}サンラク君 Dialogue: 0,0:18:24.25,0:18:27.12,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}ここから先は{\fscx50} {\fscx100}1デスでも➡ Dialogue: 0,0:18:27.12,0:18:29.25,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}ちめいしょう Dialogue: 0,0:18:27.12,0:18:29.25,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}致命傷になりかねないからね! Dialogue: 0,0:18:29.25,0:18:31.72,Default,,0,0,0,,{\pos(472,443)\c&H0000FF00\fscx50\fscy50}こうげき Dialogue: 0,0:18:29.25,0:18:31.72,Default,,0,0,0,,{\pos(192,407)\c&H0000FF00}さっきのが Dialogue: 0,0:18:29.25,0:18:31.72,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00\fscx50}「{\fscx100}入道雲{\fscx50}」{\fscx100}以外の攻撃だったら➡ Dialogue: 0,0:18:31.72,0:18:34.33,Default,,0,0,0,,{\pos(292,383)\c&H0000FF00\fscx50\fscy50}ぜんめつ Dialogue: 0,0:18:31.72,0:18:34.33,Default,,0,0,0,,{\pos(292,437)\c&H0000FF00}全滅もありえたよ! Dialogue: 0,0:18:31.72,0:18:34.33,Default,,0,0,0,,{\pos(532,497)\c&H0000FFFF}悪かったよ! Dialogue: 0,0:18:34.33,0:18:38.03,Default,,0,0,0,,{\pos(552,383)\c&H0000FFFF\fscx50\fscy50}じょうたい Dialogue: 0,0:18:34.33,0:18:38.03,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}ってか{\fscx50} {\fscx100}刀{\fscx50} {\fscx100}持ってる状態の方が Dialogue: 0,0:18:34.33,0:18:38.03,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}モーション分かってる分➡ Dialogue: 0,0:18:38.03,0:18:41.43,Default,,0,0,0,,{\pos(372,443)\c&H0000FF00\fscx50\fscy50}たの Dialogue: 0,0:18:38.03,0:18:41.43,Default,,0,0,0,,{\pos(332,407)\c&H0000FFFF}まだ{\fscx50} {\fscx100}ましだな! Dialogue: 0,0:18:38.03,0:18:41.43,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}頼もしいね{\fscx50}。 Dialogue: 0,0:18:41.43,0:18:43.60,Default,,0,0,0,,{\pos(472,437)\fscx50}(オイカッツォ){\fscx100}おお~! Dialogue: 0,0:18:41.43,0:18:43.60,Default,,0,0,0,,{\pos(512,497)\c&H0000FF00}カッツォ君⁉ Dialogue: 0,0:18:43.60,0:18:46.91,Default,,0,0,0,,{\pos(352,437)\fscx50}(オイカッツォ){\fscx100}みみみ…{\fscx50} {\fscx100}見て{\fscx50}。 Dialogue: 0,0:18:43.60,0:18:46.91,Default,,0,0,0,,{\pos(352,497)}見て{\fscx50} {\fscx100}これ{\fscx50}。 {\fscx100}へへへっ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:18:46.91,0:18:49.31,Default,,0,0,0,,{\pos(312,497)}はははっ{\fscx50} {\fscx100}こ…{\fscx50} {\fscx100}これなら➡ Dialogue: 0,0:18:49.31,0:18:52.04,Default,,0,0,0,,{\pos(332,383)\fscx50\fscy50}ふ Dialogue: 0,0:18:49.31,0:18:52.04,Default,,0,0,0,,{\pos(312,437)}振り落とされないししし… Dialogue: 0,0:18:49.31,0:18:52.04,Default,,0,0,0,,{\pos(312,497)}ずっと{\fscx50} {\fscx100}ずずず…➡ Dialogue: 0,0:18:52.04,0:18:55.08,Default,,0,0,0,,{\pos(332,437)}ひっついてられるでしょ{\fscx50}。 Dialogue: 0,0:18:52.04,0:18:55.08,Default,,0,0,0,,{\pos(452,497)\c&H0000FF00}いい案って{\fscx50} {\fscx100}それ? Dialogue: 0,0:18:55.08,0:18:57.65,Default,,0,0,0,,{\pos(252,437)\fscx50}(オイカッツォ){\fscx100}うお~! Dialogue: 0,0:18:55.08,0:18:57.65,Default,,0,0,0,,{\pos(252,497)}もっと{\fscx50} {\fscx100}ギチギチにするか~! Dialogue: 0,0:18:57.65,0:19:01.35,Default,,0,0,0,,{\pos(272,173)\c&H0000FF00\fscx50\fscy50}こじん Dialogue: 0,0:18:57.65,0:19:01.35,Default,,0,0,0,,{\pos(252,137)\c&H0000FF00}まあ{\fscx50} {\fscx100}いいけど{\fscx50}。 {\fscx100}そういうのは Dialogue: 0,0:18:57.65,0:19:01.35,Default,,0,0,0,,{\pos(252,227)\c&H0000FF00}個人の自由だし{\fscx50}。 Dialogue: 0,0:19:01.35,0:19:03.36,Default,,0,0,0,,{\pos(172,227)\c&H0000FFFF}なんだ⁉{\fscx50} {\fscx100}どうした⁉ Dialogue: 0,0:19:03.36,0:19:06.89,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}集中力{\fscx50} {\fscx100}そがれるかもしれないから Dialogue: 0,0:19:03.36,0:19:06.89,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}見ない方がいいよ{\fscx50}。 Dialogue: 0,0:19:06.89,0:19:08.89,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}分かった! Dialogue: 0,0:19:06.89,0:19:08.89,Default,,0,0,0,,{\pos(332,497)\fscx50}(オイカッツォ){\fscx100}ででで…{\fscx50} {\fscx100}でも➡ Dialogue: 0,0:19:08.89,0:19:12.83,Default,,0,0,0,,{\pos(352,353)\fscx50\fscy50}びみょう Dialogue: 0,0:19:08.89,0:19:12.83,Default,,0,0,0,,{\pos(492,353)\fscx50\fscy50}しんどう Dialogue: 0,0:19:08.89,0:19:12.83,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}うば Dialogue: 0,0:19:08.89,0:19:12.83,Default,,0,0,0,,{\pos(172,407)}びびび…{\fscx50} {\fscx100}微妙に{\fscx50} {\fscx100}振動で Dialogue: 0,0:19:08.89,0:19:12.83,Default,,0,0,0,,{\pos(172,497)}体力が奪われるんだよねねね…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:19:12.83,0:19:14.83,Default,,0,0,0,,{\pos(672,383)\fscx50\fscy50}ぜんてい Dialogue: 0,0:19:12.83,0:19:14.83,Default,,0,0,0,,{\pos(332,437)}ダダダ…{\fscx50} {\fscx100}ダメージ前提の Dialogue: 0,0:19:12.83,0:19:14.83,Default,,0,0,0,,{\pos(332,497)}ビルドとはいえ➡ Dialogue: 0,0:19:14.83,0:19:16.90,Default,,0,0,0,,{\pos(192,497)}なな…{\fscx50} {\fscx100}長引くと{\fscx50} {\fscx100}やばいかも~! Dialogue: 0,0:19:18.40,0:19:21.37,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}だいじょうぶ Dialogue: 0,0:19:18.40,0:19:21.37,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}大丈夫だよ{\fscx50}。 Dialogue: 0,0:19:21.37,0:19:26.34,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}はぁ{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:19:26.34,0:19:28.31,Default,,0,0,0,,{\pos(672,497)}あれ? Dialogue: 0,0:19:30.08,0:19:32.05,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}あっ{\fscx50}。 Dialogue: 0,0:19:34.72,0:19:36.69,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}ああっ…{\fscx50}。 Dialogue: 0,0:19:53.20,0:19:56.34,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:19:53.20,0:19:56.34,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}ふんいき Dialogue: 0,0:19:53.20,0:19:56.34,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}倒したって雰囲気じゃあねぇよな{\fscx50}。 Dialogue: 0,0:19:56.34,0:19:58.38,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}うん{\fscx50}。 Dialogue: 0,0:19:58.38,0:20:08.59,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:08.59,0:20:10.66,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}し Dialogue: 0,0:20:08.59,0:20:10.66,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}気を引き締めて{\fscx50} {\fscx100}二人とも{\fscx50}。 Dialogue: 0,0:20:12.12,0:20:15.59,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}ころ Dialogue: 0,0:20:12.12,0:20:15.59,Default,,0,0,0,,{\pos(532,443)\c&H0000FF00\fscx50\fscy50}あしゅらかい Dialogue: 0,0:20:12.12,0:20:15.59,Default,,0,0,0,,{\pos(232,407)\c&H0000FF00}まだ{\fscx50} {\fscx100}メンバーが Dialogue: 0,0:20:12.12,0:20:15.59,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}ましだった頃の阿修羅会でも➡ Dialogue: 0,0:20:15.59,0:20:19.26,Default,,0,0,0,,{\pos(312,437)\c&H0000FF00}私が{\fscx50} {\fscx100}ここまで来たのは Dialogue: 0,0:20:15.59,0:20:19.26,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}たったの一度きり{\fscx50}。 Dialogue: 0,0:20:19.26,0:20:22.53,Default,,0,0,0,,{\pos(392,443)\c&H0000FF00\fscx50\fscy50}しゅうりょう Dialogue: 0,0:20:19.26,0:20:22.53,Default,,0,0,0,,{\pos(512,407)\c&H0000FFFF}つまり…{\fscx50}。 Dialogue: 0,0:20:19.26,0:20:22.53,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}第2フェーズ終了{\fscx50}。 Dialogue: 0,0:20:24.34,0:20:26.30,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}ここからが本番{\fscx50}。 Dialogue: 0,0:20:28.87,0:20:30.88,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}第3フェーズ{\fscx50}。 Dialogue: 0,0:20:30.88,0:20:36.72,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:36.72,0:20:40.52,Default,,0,0,0,,{\pos(572,443)\c&H0000FF00\fscx50\fscy50}ぜんめつ Dialogue: 0,0:20:36.72,0:20:40.52,Default,,0,0,0,,{\pos(232,407)\c&H0000FF00}前に来たときは Dialogue: 0,0:20:36.72,0:20:40.52,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}初手で{\fscx50} {\fscx100}阿修羅会は全滅{\fscx50}。 Dialogue: 0,0:20:40.52,0:20:43.56,Default,,0,0,0,,{\pos(252,383)\c&H0000FF00\fscx50\fscy50}よろい Dialogue: 0,0:20:40.52,0:20:43.56,Default,,0,0,0,,{\pos(352,383)\c&H0000FF00\fscx50\fscy50}きれつ Dialogue: 0,0:20:40.52,0:20:43.56,Default,,0,0,0,,{\pos(252,437)\c&H0000FF00}鎧に亀裂が入った Dialogue: 0,0:20:40.52,0:20:43.56,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}墓守のウェザエモンが…{\fscx50}。 Dialogue: 0,0:20:43.56,0:20:46.66,Default,,0,0,0,,{\pos(252,497)\fscx50}(ウェザエモン){\fscx100}⦅うお~~‼⦆ Dialogue: 0,0:20:46.66,0:20:49.36,Default,,0,0,0,,{\pos(252,383)\c&H0000FF00\fscx50\fscy50}ほうこう Dialogue: 0,0:20:46.66,0:20:49.36,Default,,0,0,0,,{\pos(252,437)\c&H0000FF00}咆哮と同時に Dialogue: 0,0:20:46.66,0:20:49.36,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}フィールド全体に放つ➡ Dialogue: 0,0:20:49.36,0:20:51.33,Default,,0,0,0,,{\pos(312,443)\c&H0000FF00\fscx50\fscy50}しょうげきは Dialogue: 0,0:20:49.36,0:20:51.33,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}衝撃波によってね{\fscx50}。 Dialogue: 0,0:20:52.76,0:20:56.13,Default,,0,0,0,,{\pos(352,353)\c&H0000FF00\fscx50\fscy50}しゅんかん Dialogue: 0,0:20:52.76,0:20:56.13,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}ぼうぎょ Dialogue: 0,0:20:52.76,0:20:56.13,Default,,0,0,0,,{\pos(192,407)\c&H0000FF00}当たった瞬間{\fscx50} {\fscx100}バフやらで Dialogue: 0,0:20:52.76,0:20:56.13,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}防御をガチガチに固めていても➡ Dialogue: 0,0:20:56.13,0:20:58.60,Default,,0,0,0,,{\pos(572,383)\c&H0000FF00\fscx50\fscy50}そくし Dialogue: 0,0:20:56.13,0:20:58.60,Default,,0,0,0,,{\pos(572,437)\c&H0000FF00}即死だった{\fscx50}。 Dialogue: 0,0:20:56.13,0:20:58.60,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}聞いてるかぎり➡ Dialogue: 0,0:20:58.60,0:21:01.17,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}じょうほう Dialogue: 0,0:20:58.60,0:21:01.17,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}お手上げ情報なんだが…➡ Dialogue: 0,0:21:01.17,0:21:03.91,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}ひさく Dialogue: 0,0:21:01.17,0:21:03.91,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}秘策ありって顔だな{\fscx50}。 Dialogue: 0,0:21:03.91,0:21:06.44,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}ふっ{\fscx50}。 Dialogue: 0,0:21:06.44,0:21:08.45,Default,,0,0,0,,{\pos(512,257)\c&H0000FF00}さあ{\fscx50} {\fscx100}どうかな{\fscx50}。 Dialogue: 0,0:21:08.45,0:21:11.85,Default,,0,0,0,,{\pos(212,197)\c&H0000FF00}これが{\fscx50} {\fscx100}もし{\fscx50} {\fscx100}ダメだったら Dialogue: 0,0:21:08.45,0:21:11.85,Default,,0,0,0,,{\pos(212,257)\c&H0000FF00}自分で{\fscx50} {\fscx100}なんとかして{\fscx50} {\fscx100}よけてね{\fscx50}。 Dialogue: 0,0:21:11.85,0:21:14.62,Default,,0,0,0,,{\pos(552,437)\c&H0000FFFF}あっ{\fscx50}。 Dialogue: 0,0:21:11.85,0:21:14.62,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}は➡ Dialogue: 0,0:21:14.62,0:21:18.36,Default,,0,0,0,,{\pos(452,353)\c&H0000FF00\fscx50\fscy50}せってい Dialogue: 0,0:21:14.62,0:21:18.36,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}こうりゃく  Dialogue: 0,0:21:14.62,0:21:18.36,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}かぎ Dialogue: 0,0:21:14.62,0:21:18.36,Default,,0,0,0,,{\pos(292,407)\c&H0000FF00}世界観や設定が Dialogue: 0,0:21:14.62,0:21:18.36,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}攻略の鍵になるんだ{\fscx50}。 Dialogue: 0,0:21:18.36,0:21:20.73,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}私は{\fscx50} {\fscx100}ずっと{\fscx50} {\fscx100}ウェザエモンを➡ Dialogue: 0,0:21:20.73,0:21:24.43,Default,,0,0,0,,{\pos(212,383)\c&H0000FF00\fscx50\fscy50}しんだい Dialogue: 0,0:21:20.73,0:21:24.43,Default,,0,0,0,,{\pos(332,383)\c&H0000FF00\fscx50\fscy50}ぎじゅつ Dialogue: 0,0:21:20.73,0:21:24.43,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}神代の技術で{\fscx50} {\fscx100}体を機械化した Dialogue: 0,0:21:20.73,0:21:24.43,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}サイボーグだと思ってた{\fscx50}。 Dialogue: 0,0:21:24.43,0:21:26.43,Default,,0,0,0,,{\pos(392,497)\c&H0000FF00}だけど…{\fscx50}。 Dialogue: 0,0:21:26.43,0:21:28.43,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}⦅墓守のウェザエモンを➡ Dialogue: 0,0:21:28.43,0:21:33.10,Default,,0,0,0,,{\pos(272,353)\c&H0000FF00\fscx50\fscy50}ぞこ Dialogue: 0,0:21:28.43,0:21:33.10,Default,,0,0,0,,{\pos(572,353)\c&H0000FF00\fscx50\fscy50}しかばね Dialogue: 0,0:21:28.43,0:21:33.10,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}けいよう Dialogue: 0,0:21:28.43,0:21:33.10,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00\fscx50}「{\fscx100}死に損ない{\fscx50}」{\fscx100}や{\fscx50}「{\fscx100}生きる屍{\fscx50}」{\fscx100}と Dialogue: 0,0:21:28.43,0:21:33.10,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}形容した…{\fscx50} {\fscx100}と⦆ Dialogue: 0,0:21:33.10,0:21:36.11,Default,,0,0,0,,{\pos(532,443)\c&H0000FF00\fscx50\fscy50}うら Dialogue: 0,0:21:33.10,0:21:36.11,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}あれで{\fscx50} {\fscx100}だいたい{\fscx50} {\fscx100}裏が見えた{\fscx50}。 Dialogue: 0,0:21:36.11,0:21:38.28,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}んっ!{\fscx50} {\fscx100}ヤツの分類は➡ Dialogue: 0,0:21:38.28,0:21:40.45,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}アンデッドモンスター! Dialogue: 0,0:21:40.45,0:21:43.42,Default,,0,0,0,,{\pos(672,443)\c&H0000FF00\fscx50\fscy50}せいすい Dialogue: 0,0:21:40.45,0:21:43.42,Default,,0,0,0,,{\pos(392,407)}パリン! Dialogue: 0,0:21:40.45,0:21:43.42,Default,,0,0,0,,{\pos(512,497)\c&H0000FF00}死者には聖水! Dialogue: 0,0:21:43.42,0:21:46.28,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}それも{\fscx50} {\fscx100}ただの聖水じゃあない{\fscx50}。 Dialogue: 0,0:21:46.28,0:21:49.29,Default,,0,0,0,,{\pos(192,353)\c&H0000FF00\fscx50\fscy50}じあい Dialogue: 0,0:21:46.28,0:21:49.29,Default,,0,0,0,,{\pos(292,353)\c&H0000FF00\fscx50\fscy50}せいじょ Dialogue: 0,0:21:46.28,0:21:49.29,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}たんせいこ Dialogue: 0,0:21:46.28,0:21:49.29,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}慈愛の聖女 Dialogue: 0,0:21:46.28,0:21:49.29,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}イリステラが{\fscx50} {\fscx100}丹精込めて作った➡ Dialogue: 0,0:21:49.29,0:21:51.86,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}聖女ちゃんの聖水{\fscx50}。 Dialogue: 0,0:21:51.86,0:21:54.86,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}対アンデッドポーションとしては Dialogue: 0,0:21:51.86,0:21:54.86,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}最強クラス! Dialogue: 0,0:21:54.86,0:21:57.33,Default,,0,0,0,,{\pos(352,437)\fscx50}(ウェザエモン){\fscx100}が…{\fscx50}。 Dialogue: 0,0:21:54.86,0:21:57.33,Default,,0,0,0,,{\pos(612,497)\c&H0000FFFF}くっ…{\fscx50}。 Dialogue: 0,0:21:58.86,0:22:09.54,Default,,0,0,0,,{\pos(272,497)\fscx50}(ウェザエモン){\fscx100}うお~~~‼ Dialogue: 0,0:22:12.01,0:22:31.26,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:31.26,0:22:36.00,Default,,0,0,0,,{\pos(712,497)}♬~ Dialogue: 0,0:22:36.00,0:22:55.05,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:55.05,0:23:05.83,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:10.87,0:23:30.02,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:30.02,0:23:40.90,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:51.01,0:23:56.01,Default,,0,0,0,,{\pos(172,53)\c&HFF000000\4c&HFF000000\fscx50\fscy50}