[Script Info] ; Script generated by Aegisub 9726-buildtests-856e4f96a ; http://www.aegisub.org/ ScriptType: v4.00+ ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [Aegisub Project Garbage] Scroll Position: 715 Active Line: 741 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.00,0:00:00.17,Default,,0,0,0,,{\pos(172,53)\c&HFF000000\4c&HFF000000\fscx50\fscy50}  Dialogue: 0,0:00:00.17,0:00:16.15,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:00:20.56,0:00:30.20,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:00:30.20,0:00:40.78,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:00:43.91,0:01:03.03,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:03.03,0:01:23.05,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:23.05,0:01:28.02,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:30.07,0:01:32.91,Default,,0,0,0,,{\pos(632,383)\c&H0000FF00\fscx50\fscy50}せってい Dialogue: 0,0:01:30.07,0:01:32.91,Default,,0,0,0,,{\pos(172,347)\c&H0000FF00\fscx50}(アーサー・ペンシルゴン) Dialogue: 0,0:01:30.07,0:01:32.91,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}は{\fscx50} {\fscx100}世界観や設定が➡ Dialogue: 0,0:01:32.91,0:01:35.07,Default,,0,0,0,,{\pos(292,383)\c&H0000FF00\fscx50\fscy50}こうりゃく Dialogue: 0,0:01:32.91,0:01:35.07,Default,,0,0,0,,{\pos(412,383)\c&H0000FF00\fscx50\fscy50}かぎ Dialogue: 0,0:01:32.91,0:01:35.07,Default,,0,0,0,,{\pos(292,437)\c&H0000FF00}攻略の鍵になるんだ{\fscx50}。 Dialogue: 0,0:01:35.07,0:01:37.61,Default,,0,0,0,,{\pos(192,383)\c&H0000FF00\fscx50\fscy50}わたし Dialogue: 0,0:01:35.07,0:01:37.61,Default,,0,0,0,,{\pos(192,437)\c&H0000FF00}私は{\fscx50} {\fscx100}ずっと{\fscx50} {\fscx100}ウェザエモンを➡ Dialogue: 0,0:01:37.61,0:01:41.78,Default,,0,0,0,,{\pos(212,383)\c&H0000FF00\fscx50\fscy50}しんだい Dialogue: 0,0:01:37.61,0:01:41.78,Default,,0,0,0,,{\pos(332,383)\c&H0000FF00\fscx50\fscy50}ぎじゅつ Dialogue: 0,0:01:37.61,0:01:41.78,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}神代の技術で{\fscx50} {\fscx100}体を機械化した Dialogue: 0,0:01:37.61,0:01:41.78,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}サイボーグだと思ってた{\fscx50}。 Dialogue: 0,0:01:41.78,0:01:44.55,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}だけど{\fscx50} {\fscx100}ヤツの分類は➡ Dialogue: 0,0:01:44.55,0:01:46.55,Default,,0,0,0,,{\pos(352,437)\c&H0000FF00}アンデッドモンスター! Dialogue: 0,0:01:44.55,0:01:46.55,Default,,0,0,0,,{\pos(392,497)}パリン! Dialogue: 0,0:01:46.55,0:01:49.69,Default,,0,0,0,,{\pos(672,443)\c&H0000FF00\fscx50\fscy50}せいすい Dialogue: 0,0:01:46.55,0:01:49.69,Default,,0,0,0,,{\pos(512,497)\c&H0000FF00}死者には聖水! Dialogue: 0,0:01:49.69,0:01:51.72,Default,,0,0,0,,{\pos(492,497)\c&H0000FFFF\fscx50}(サンラク){\fscx100}くっ…{\fscx50}。 Dialogue: 0,0:01:51.72,0:02:03.04,Default,,0,0,0,,{\pos(272,497)\fscx50}(ウェザエモン){\fscx100}うお~~~‼ Dialogue: 0,0:02:03.04,0:02:06.71,Default,,0,0,0,,{\pos(492,293)\c&H0000FFFF\fscx50\fscy50}さけ Dialogue: 0,0:02:03.04,0:02:06.71,Default,,0,0,0,,{\pos(472,383)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:02:03.04,0:02:06.71,Default,,0,0,0,,{\pos(392,347)\c&H0000FFFF}おい{\fscx50} {\fscx100}叫びだしたぞ{\fscx50}。 Dialogue: 0,0:02:03.04,0:02:06.71,Default,,0,0,0,,{\pos(392,437)\c&H0000FFFF}全体攻撃か⁉ Dialogue: 0,0:02:06.71,0:02:09.58,Default,,0,0,0,,{\pos(652,383)\c&H0000FF00\fscx50\fscy50}ちが Dialogue: 0,0:02:06.71,0:02:09.58,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}いや{\fscx50} {\fscx100}このモーションは違う{\fscx50}。 Dialogue: 0,0:02:12.08,0:02:15.52,Default,,0,0,0,,{\pos(272,443)\c&H0000FF00\fscx50\fscy50}こうげき Dialogue: 0,0:02:12.08,0:02:15.52,Default,,0,0,0,,{\pos(192,407)\c&H0000FF00}ビンゴ! Dialogue: 0,0:02:12.08,0:02:15.52,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}全体攻撃をキャンセルできた! Dialogue: 0,0:02:15.52,0:02:26.53,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:26.53,0:02:29.53,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}せいじょ Dialogue: 0,0:02:26.53,0:02:29.53,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}あぁ~あ{\fscx50}。 {\fscx100}聖女ちゃんだかの➡ Dialogue: 0,0:02:29.53,0:02:32.57,Default,,0,0,0,,{\pos(532,353)\c&H0000FFFF\fscx50\fscy50}か Dialogue: 0,0:02:29.53,0:02:32.57,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}おこ Dialogue: 0,0:02:29.53,0:02:32.57,Default,,0,0,0,,{\pos(312,407)\c&H0000FFFF}聖水なんか掛けるから Dialogue: 0,0:02:29.53,0:02:32.57,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}怒っちゃったんじゃない? Dialogue: 0,0:02:32.57,0:02:35.40,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}ちょっと Dialogue: 0,0:02:32.57,0:02:35.40,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}変な意味で取らないでよ{\fscx50}。 Dialogue: 0,0:02:35.40,0:02:38.40,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}のアイドルなんだよ Dialogue: 0,0:02:35.40,0:02:38.40,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}聖女ちゃんは{\fscx50}。 Dialogue: 0,0:02:38.40,0:02:42.58,Default,,0,0,0,,{\pos(192,437)\fscx50}(オイカッツォ){\fscx100}う~わっ{\fscx50} {\fscx100}ウェザエモン Dialogue: 0,0:02:38.40,0:02:42.58,Default,,0,0,0,,{\pos(192,497)}どうなっちゃってんの?{\fscx50} {\fscx100}あれ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:02:42.58,0:02:45.48,Default,,0,0,0,,{\pos(492,497)}おっ?{\fscx50} {\fscx100}おっ?➡ Dialogue: 0,0:02:45.48,0:02:48.78,Default,,0,0,0,,{\pos(232,437)}おっ{\fscx50} {\fscx100}うわっ! Dialogue: 0,0:02:45.48,0:02:48.78,Default,,0,0,0,,{\pos(232,497)}えっ{\fscx50} {\fscx100}えっ{\fscx50} {\fscx100}えっ{\fscx50} {\fscx100}えっ{\fscx50} {\fscx100}えっ…➡ Dialogue: 0,0:02:48.78,0:02:50.78,Default,,0,0,0,,{\pos(292,497)}ちょ!{\fscx50} {\fscx100}ちょちょちょちょ! Dialogue: 0,0:02:50.78,0:02:56.49,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:56.49,0:02:59.23,Default,,0,0,0,,{\pos(472,497)\fscx50}(オイカッツォ){\fscx100}うわ~! Dialogue: 0,0:02:59.23,0:03:01.23,Default,,0,0,0,,{\pos(412,437)\c&H0000FFFF}あっ! Dialogue: 0,0:02:59.23,0:03:01.23,Default,,0,0,0,,{\pos(672,497)\c&H0000FF00}あっ! Dialogue: 0,0:03:01.23,0:03:05.90,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:03:05.90,0:03:07.90,Default,,0,0,0,,{\pos(372,497)\fscx50}(オイカッツォ){\fscx100}ぐっ!{\fscx50} {\fscx100}あっ! Dialogue: 0,0:03:07.90,0:03:11.50,Default,,0,0,0,,{\pos(252,437)}な…{\fscx50} {\fscx100}なんか Dialogue: 0,0:03:07.90,0:03:11.50,Default,,0,0,0,,{\pos(252,497)}変形しちゃったんですけど…{\fscx50}。 Dialogue: 0,0:03:11.50,0:03:15.07,Default,,0,0,0,,{\pos(412,437)\c&H0000FF00}ちょっと{\fscx50} {\fscx100}何⁉{\fscx50} {\fscx100}あれ{\fscx50}。 Dialogue: 0,0:03:11.50,0:03:15.07,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}知らんけど➡ Dialogue: 0,0:03:15.07,0:03:18.95,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}あれも{\fscx50} {\fscx100}ウェザエモンと Dialogue: 0,0:03:15.07,0:03:18.95,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}合体するんだとしたら{\fscx50} {\fscx100}まずいな{\fscx50}。 Dialogue: 0,0:03:18.95,0:03:21.65,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}げんてい Dialogue: 0,0:03:18.95,0:03:21.65,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}第3フェーズ限定の別フォーム? Dialogue: 0,0:03:21.65,0:03:24.15,Default,,0,0,0,,{\pos(612,497)}うわ~! Dialogue: 0,0:03:24.15,0:03:27.32,Default,,0,0,0,,{\pos(172,437)}ちょちょちょちょ…{\fscx50} {\fscx100}どうすんの⁉ Dialogue: 0,0:03:24.15,0:03:27.32,Default,,0,0,0,,{\pos(172,497)}うわ~! Dialogue: 0,0:03:27.32,0:03:30.49,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}たいしょほう Dialogue: 0,0:03:27.32,0:03:30.49,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}変形したってことは Dialogue: 0,0:03:27.32,0:03:30.49,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}対処法も変わっちまってるだろう{\fscx50}。 Dialogue: 0,0:03:30.49,0:03:32.86,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}ペンシルゴン Dialogue: 0,0:03:30.49,0:03:32.86,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}お前は{\fscx50} {\fscx100}カッツォのアシストに➡ Dialogue: 0,0:03:32.86,0:03:34.83,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}回ってやれよ{\fscx50}。 Dialogue: 0,0:03:32.86,0:03:34.83,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}あっ{\fscx50}。 Dialogue: 0,0:03:36.43,0:03:38.60,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF\fscx50}({\fscx100}心の声{\fscx50}){\fscx100}≪ウェザエモンの体が Dialogue: 0,0:03:36.43,0:03:38.60,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}少しずつだが➡ Dialogue: 0,0:03:38.60,0:03:41.07,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}ほうかい Dialogue: 0,0:03:38.60,0:03:41.07,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}崩壊しはじめている≫ Dialogue: 0,0:03:41.07,0:03:44.47,Default,,0,0,0,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}た Dialogue: 0,0:03:41.07,0:03:44.47,Default,,0,0,0,,{\pos(372,407)\c&H0000FFFF}第1第2フェーズは Dialogue: 0,0:03:41.07,0:03:44.47,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}10分間{\fscx50} {\fscx100}耐えしのぎ➡ Dialogue: 0,0:03:44.47,0:03:47.37,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}じかい Dialogue: 0,0:03:44.47,0:03:47.37,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}第3フェーズは Dialogue: 0,0:03:44.47,0:03:47.37,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}ヤツが{\fscx50} {\fscx100}完全に自壊するまで➡ Dialogue: 0,0:03:47.37,0:03:49.38,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}た Dialogue: 0,0:03:47.37,0:03:49.38,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}耐えるってところか{\fscx50}。 Dialogue: 0,0:03:49.38,0:03:52.14,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}じょうけん Dialogue: 0,0:03:49.38,0:03:52.14,Default,,0,0,0,,{\pos(452,443)\c&H0000FF00\fscx50\fscy50}けいか Dialogue: 0,0:03:49.38,0:03:52.14,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}勝利条件が時間経過なのは➡ Dialogue: 0,0:03:52.14,0:03:54.75,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}かくてい Dialogue: 0,0:03:52.14,0:03:54.75,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}ほぼ確定と見ていいと思う{\fscx50}。 Dialogue: 0,0:03:54.75,0:03:58.75,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}ここまでの流れから考えれば Dialogue: 0,0:03:54.75,0:03:58.75,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}また10分{\fscx50}。 Dialogue: 0,0:03:58.75,0:04:02.59,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}おそらく Dialogue: 0,0:03:58.75,0:04:02.59,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}これが最後のタイムリミット{\fscx50}。 Dialogue: 0,0:04:02.59,0:04:06.16,Default,,0,0,0,,{\pos(172,353)\c&H0000FFFF\fscx50\fscy50}まか Dialogue: 0,0:04:02.59,0:04:06.16,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}た Dialogue: 0,0:04:02.59,0:04:06.16,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}ぬ Dialogue: 0,0:04:02.59,0:04:06.16,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}任せろ{\fscx50}。 Dialogue: 0,0:04:02.59,0:04:06.16,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}しっかり{\fscx50} {\fscx100}10分{\fscx50} {\fscx100}耐え抜いてやる{\fscx50}。 Dialogue: 0,0:04:10.36,0:04:12.37,Default,,0,0,0,,{\pos(392,497)\c&H0000FF00}分かったよ{\fscx50}。 Dialogue: 0,0:04:12.37,0:04:15.33,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}でも{\fscx50} {\fscx100}むちゃなことはしないでね{\fscx50}。 Dialogue: 0,0:04:15.33,0:04:17.67,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}はい Dialogue: 0,0:04:15.33,0:04:17.67,Default,,0,0,0,,{\pos(232,407)\c&H0000FF00}ほとんど Dialogue: 0,0:04:15.33,0:04:17.67,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}サポートに入れない以上➡ Dialogue: 0,0:04:17.67,0:04:20.61,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}一度でも死んだら終わりかねない{\fscx50}。 Dialogue: 0,0:04:20.61,0:04:23.38,Default,,0,0,0,,{\pos(392,443)\c&H0000FF00\fscx50\fscy50}まか Dialogue: 0,0:04:20.61,0:04:23.38,Default,,0,0,0,,{\pos(392,497)\c&H0000FF00}任せたよ{\fscx50} {\fscx100}サンラク君{\fscx50}。 Dialogue: 0,0:04:25.21,0:04:27.21,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}ああ{\fscx50}。 Dialogue: 0,0:04:27.21,0:04:30.82,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:04:30.82,0:04:33.15,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪悪いな{\fscx50} {\fscx100}ペンシルゴン≫ Dialogue: 0,0:04:33.15,0:04:36.12,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}≪タイムリミットを待ち Dialogue: 0,0:04:33.15,0:04:36.12,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}ひたすら{\fscx50} {\fscx100}しのぐ…➡ Dialogue: 0,0:04:36.12,0:04:38.79,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}そんな話を聞いたときから➡ Dialogue: 0,0:04:38.79,0:04:40.86,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}ずっと考えていた≫ Dialogue: 0,0:04:43.83,0:04:46.53,Default,,0,0,0,,{\pos(172,347)\c&H0000FFFF}≪{\fscx50}「{\fscx100}それ{\fscx50} {\fscx100}つまらなくね?{\fscx50}」{\fscx100}って≫ Dialogue: 0,0:04:46.53,0:04:50.40,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:04:50.40,0:04:54.21,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}た Dialogue: 0,0:04:50.40,0:04:54.21,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪30分間 Dialogue: 0,0:04:50.40,0:04:54.21,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ひたすら耐え続けるだけのボス➡ Dialogue: 0,0:04:54.21,0:04:57.18,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}それは Dialogue: 0,0:04:54.21,0:04:57.18,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ゲームとして面白いのか?≫ Dialogue: 0,0:04:57.18,0:05:00.65,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}だんげん Dialogue: 0,0:04:57.18,0:05:00.65,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪断言する{\fscx50}。 {\fscx100}クソつまらない≫ Dialogue: 0,0:05:00.65,0:05:04.08,Default,,0,0,0,,{\pos(472,383)\c&H0000FFFF\fscx50\fscy50}せい Dialogue: 0,0:05:00.65,0:05:04.08,Default,,0,0,0,,{\pos(552,383)\c&H0000FFFF\fscx50\fscy50}ゆうせん Dialogue: 0,0:05:00.65,0:05:04.08,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}≪ストーリー性を優先した Dialogue: 0,0:05:00.65,0:05:04.08,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}ゲームデザイン?≫ Dialogue: 0,0:05:04.08,0:05:06.92,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}≪そんなゲームを Dialogue: 0,0:05:04.08,0:05:06.92,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}何度もプレイしてきた≫ Dialogue: 0,0:05:06.92,0:05:10.72,Default,,0,0,0,,{\pos(512,203)\c&H0000FFFF\fscx50\fscy50}せい Dialogue: 0,0:05:06.92,0:05:10.72,Default,,0,0,0,,{\pos(192,257)\c&H0000FFFF}≪世界観とゲーム性を Dialogue: 0,0:05:06.92,0:05:10.72,Default,,0,0,0,,{\pos(232,317)\c&H0000FFFF}両立させようとして失敗し➡ Dialogue: 0,0:05:10.72,0:05:13.79,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}らくいん Dialogue: 0,0:05:10.72,0:05:13.79,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}お Dialogue: 0,0:05:10.72,0:05:13.79,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}ことごとく Dialogue: 0,0:05:10.72,0:05:13.79,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}クソゲーの烙印を押される≫ Dialogue: 0,0:05:15.33,0:05:17.50,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪だが Dialogue: 0,0:05:15.33,0:05:17.50,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF\fscx50}「{\fscx100}シャングリラ{\fscx50}・{\fscx100}フロンティア{\fscx50}」{\fscx100}よ➡ Dialogue: 0,0:05:17.50,0:05:19.73,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}お前は神ゲーなんだろ?≫ Dialogue: 0,0:05:19.73,0:05:21.83,Default,,0,0,0,,{\pos(592,497)\c&H0000FFFF}うお~~! Dialogue: 0,0:05:21.83,0:05:23.87,Default,,0,0,0,,{\pos(352,497)}ガキン! Dialogue: 0,0:05:23.87,0:05:27.44,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:05:27.44,0:05:31.21,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪やっぱりな{\fscx50}。 Dialogue: 0,0:05:27.44,0:05:31.21,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}さっきの聖水を見て思った≫ Dialogue: 0,0:05:31.21,0:05:33.28,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}じょうたい Dialogue: 0,0:05:31.21,0:05:33.28,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪今の{\fscx50} {\fscx100}ヤツの状態なら➡ Dialogue: 0,0:05:33.28,0:05:35.65,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}ダメージが Dialogue: 0,0:05:33.28,0:05:35.65,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}通るのかもしれないと!≫ Dialogue: 0,0:05:37.22,0:05:40.25,Default,,0,0,0,,{\pos(472,437)}キン! Dialogue: 0,0:05:37.22,0:05:40.25,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}うお~! Dialogue: 0,0:05:40.25,0:05:43.22,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}せい Dialogue: 0,0:05:40.25,0:05:43.22,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}きゅうだいてん Dialogue: 0,0:05:40.25,0:05:43.22,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}≪世界観とゲーム性の及第点≫ Dialogue: 0,0:05:43.22,0:05:47.33,Default,,0,0,0,,{\pos(612,353)\c&H0000FFFF\fscx50\fscy50}た Dialogue: 0,0:05:43.22,0:05:47.33,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}ほどこ Dialogue: 0,0:05:43.22,0:05:47.33,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}≪ここまで20分間{\fscx50} {\fscx100}耐え続けた Dialogue: 0,0:05:43.22,0:05:47.33,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}プレイヤーへの施し≫ Dialogue: 0,0:05:47.33,0:05:50.23,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}はんげき Dialogue: 0,0:05:47.33,0:05:50.23,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}≪そう{\fscx50} {\fscx100}反撃のターン!≫ Dialogue: 0,0:05:50.23,0:05:53.83,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:05:53.83,0:05:56.40,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}頭でパリィされたのは初めてか? Dialogue: 0,0:05:58.67,0:06:01.17,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}そざい Dialogue: 0,0:05:58.67,0:06:01.17,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}クアッドビートルの Dialogue: 0,0:05:58.67,0:06:01.17,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}素材から作った➡ Dialogue: 0,0:06:01.17,0:06:04.34,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}しんそうび Dialogue: 0,0:06:01.17,0:06:04.34,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}ひろめ Dialogue: 0,0:06:01.17,0:06:04.34,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}新装備のお披露目だ{\fscx50}。 Dialogue: 0,0:06:04.34,0:06:08.05,Default,,0,0,0,,{\pos(252,353)\c&H0000FFFF\fscx50\fscy50}じかい Dialogue: 0,0:06:04.34,0:06:08.05,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:06:04.34,0:06:08.05,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}自壊なんて待たずに Dialogue: 0,0:06:04.34,0:06:08.05,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}倒してやるよ➡ Dialogue: 0,0:06:08.05,0:06:10.05,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}はかもり Dialogue: 0,0:06:08.05,0:06:10.05,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}墓守のウェザエモン! Dialogue: 0,0:06:10.05,0:06:15.96,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:06:15.96,0:06:19.93,Default,,0,0,0,,{\pos(352,437)\c&H0000FFFF}はあっ!{\fscx50} {\fscx100}ふっ{\fscx50} {\fscx100}たあっ! Dialogue: 0,0:06:15.96,0:06:19.93,Default,,0,0,0,,{\pos(452,497)}キン! Dialogue: 0,0:06:19.93,0:06:24.83,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}すごいだろ{\fscx50}。 {\fscx100}頭パリィ Dialogue: 0,0:06:19.93,0:06:24.83,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ちゃんと練習したんだぜ{\fscx50}。 Dialogue: 0,0:06:24.83,0:06:28.20,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}なんで Dialogue: 0,0:06:24.83,0:06:28.20,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}わざわざ{\fscx50} {\fscx100}頭でやるかって? Dialogue: 0,0:06:28.20,0:06:31.20,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}頭でパリィができれば➡ Dialogue: 0,0:06:31.20,0:06:33.47,Default,,0,0,0,,{\pos(472,437)\c&H0000FFFF}両手が空くだろ! Dialogue: 0,0:06:31.20,0:06:33.47,Default,,0,0,0,,{\pos(332,497)}ガキン! Dialogue: 0,0:06:35.34,0:06:37.91,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}タチカゼ Dialogue: 0,0:06:35.34,0:06:37.91,Default,,0,0,0,,{\pos(172,497)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:06:37.91,0:06:41.35,Default,,0,0,0,,{\pos(552,497)\c&H0000FFFF}うっ!{\fscx50} {\fscx100}ちっ{\fscx50}。 Dialogue: 0,0:06:41.35,0:06:45.22,Default,,0,0,0,,{\pos(312,437)\c&H0000FFFF}まったく…{\fscx50} {\fscx100}ほんとに Dialogue: 0,0:06:41.35,0:06:45.22,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}ダメージ入ってんだよな? Dialogue: 0,0:06:45.22,0:06:48.29,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}クリティカルヒットしてんのに Dialogue: 0,0:06:45.22,0:06:48.29,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}まるで{\fscx50} {\fscx100}ひるみやしない! Dialogue: 0,0:06:49.72,0:06:51.89,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}およ Dialogue: 0,0:06:49.72,0:06:51.89,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}ペンシルゴンには及ばないが➡ Dialogue: 0,0:06:51.89,0:06:54.86,Default,,0,0,0,,{\pos(312,353)\c&H0000FFFF\fscx50\fscy50}おれ Dialogue: 0,0:06:51.89,0:06:54.86,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}たいきん Dialogue: 0,0:06:51.89,0:06:54.86,Default,,0,0,0,,{\pos(312,407)\c&H0000FFFF}俺だって{\fscx50} {\fscx100}あんたのために Dialogue: 0,0:06:51.89,0:06:54.86,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}大金{\fscx50} {\fscx100}はたいてきたんだぜ{\fscx50}。 Dialogue: 0,0:06:56.46,0:06:58.50,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}ぜに Dialogue: 0,0:06:56.46,0:06:58.50,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}うさぎ Dialogue: 0,0:06:56.46,0:06:58.50,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}銭ゲバ兎に➡ Dialogue: 0,0:06:58.50,0:07:01.13,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}はら Dialogue: 0,0:06:58.50,0:07:01.13,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}払った{\fscx50} {\fscx100}俺の8万マーニで➡ Dialogue: 0,0:07:01.13,0:07:03.17,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}地べた{\fscx50} {\fscx100}なめてもらうぜ{\fscx50}。 Dialogue: 0,0:07:03.17,0:07:07.84,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:07.84,0:07:09.84,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}ヴォーパルじんじゅつ Dialogue: 0,0:07:07.84,0:07:09.84,Default,,0,0,0,,{\pos(492,497)\c&H0000FFFF}致命刃術…{\fscx50}。 Dialogue: 0,0:07:09.84,0:07:13.41,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:13.41,0:07:15.38,Default,,0,0,0,,{\pos(252,437)}ブシャ! Dialogue: 0,0:07:13.41,0:07:15.38,Default,,0,0,0,,{\pos(412,497)\fscx50}(ウェザエモン){\fscx100}がっ! Dialogue: 0,0:07:19.35,0:07:21.35,Default,,0,0,0,,{\pos(452,497)\c&H0000FFFF}後方注意ってな{\fscx50}。 Dialogue: 0,0:07:21.35,0:07:26.39,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:26.39,0:07:28.83,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}せなか Dialogue: 0,0:07:26.39,0:07:28.83,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}背中が{\fscx50} {\fscx100}がら空きだぜ! Dialogue: 0,0:07:28.83,0:07:30.83,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪{\fscx50}「{\fscx100}水鏡の月{\fscx50}」{\fscx100}は{\fscx50} {\fscx100}ブラフ≫ Dialogue: 0,0:07:30.83,0:07:32.80,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}≪本命は{\fscx50} {\fscx100}こっちだ!≫ Dialogue: 0,0:07:35.57,0:07:38.00,Default,,0,0,0,,{\pos(272,497)\fscx50}(ウェザエモン){\fscx100}がっ…{\fscx50}。 Dialogue: 0,0:07:38.00,0:07:41.77,Default,,0,0,0,,{\pos(572,383)\c&H0000FFFF\fscx50\fscy50}う Dialogue: 0,0:07:38.00,0:07:41.77,Default,,0,0,0,,{\pos(352,437)\c&H0000FFFF}まだまだ{\fscx50}。 {\fscx100}憂さ晴らしは Dialogue: 0,0:07:38.00,0:07:41.77,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}こんなもんじゃねぇぞ! Dialogue: 0,0:07:45.48,0:07:47.48,Default,,0,0,0,,{\pos(272,497)\fscx50}(ウェザエモン){\fscx100}ががががっ…{\fscx50}。 Dialogue: 0,0:07:47.48,0:07:56.22,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:56.22,0:07:59.06,Default,,0,0,0,,{\pos(192,443)\c&H0000FFFF\fscx50\fscy50}せなか Dialogue: 0,0:07:56.22,0:07:59.06,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}きず Dialogue: 0,0:07:56.22,0:07:59.06,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}はじ Dialogue: 0,0:07:56.22,0:07:59.06,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}背中の傷は恥だったら{\fscx50} {\fscx100}ごめんな{\fscx50}。 Dialogue: 0,0:07:59.06,0:08:01.06,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}ぞんぶん Dialogue: 0,0:07:59.06,0:08:01.06,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}は Dialogue: 0,0:07:59.06,0:08:01.06,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}存分に恥じてくれ{\fscx50}。 Dialogue: 0,0:08:01.06,0:08:05.46,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}ふははっ… Dialogue: 0,0:08:01.06,0:08:05.46,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}ふはははっ{\fscx50} {\fscx100}ひゃはははっ! Dialogue: 0,0:08:05.46,0:08:08.23,Default,,0,0,0,,{\pos(452,437)\c&H0000FF00}あぁ…{\fscx50}。 Dialogue: 0,0:08:05.46,0:08:08.23,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}ふはははっ{\fscx50}。 Dialogue: 0,0:08:08.23,0:08:11.90,Default,,0,0,0,,{\pos(312,443)\c&H0000FF00\fscx50\fscy50}ぜったい なぐ Dialogue: 0,0:08:08.23,0:08:11.90,Default,,0,0,0,,{\pos(312,407)\c&H0000FF00}知ってた{\fscx50}。 Dialogue: 0,0:08:08.23,0:08:11.90,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}絶対{\fscx50} {\fscx100}殴り合うと思ってた{\fscx50}。 Dialogue: 0,0:08:11.90,0:08:14.81,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 {\fscx100}おっと!➡ Dialogue: 0,0:08:14.81,0:08:17.81,Default,,0,0,0,,{\pos(312,383)\fscx50\fscy50}きょうじん Dialogue: 0,0:08:14.81,0:08:17.81,Default,,0,0,0,,{\pos(172,437)}なんか{\fscx50} {\fscx100}狂人じみた笑い声が Dialogue: 0,0:08:14.81,0:08:17.81,Default,,0,0,0,,{\pos(172,497)}聞こえるんだけど➡ Dialogue: 0,0:08:17.81,0:08:19.95,Default,,0,0,0,,{\pos(632,383)\fscx50\fscy50}だいじょうぶ Dialogue: 0,0:08:17.81,0:08:19.95,Default,,0,0,0,,{\pos(492,437)}あいつ{\fscx50} {\fscx100}大丈夫? Dialogue: 0,0:08:17.81,0:08:19.95,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ふはははっ! Dialogue: 0,0:08:19.95,0:08:23.65,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}高笑いが聞こえてる間は Dialogue: 0,0:08:19.95,0:08:23.65,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}大丈夫でしょ{\fscx50}。 Dialogue: 0,0:08:23.65,0:08:25.99,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}ぎゃっきょう Dialogue: 0,0:08:23.65,0:08:25.99,Default,,0,0,0,,{\pos(252,407)\c&H0000FF00}サンラク君は Dialogue: 0,0:08:23.65,0:08:25.99,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}逆境であればあるほど➡ Dialogue: 0,0:08:25.99,0:08:27.99,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}モチベーションと Dialogue: 0,0:08:25.99,0:08:27.99,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}プレイヤースキルが➡ Dialogue: 0,0:08:27.99,0:08:30.99,Default,,0,0,0,,{\pos(312,383)\c&H0000FF00\fscx50\fscy50}は Dialogue: 0,0:08:27.99,0:08:30.99,Default,,0,0,0,,{\pos(292,437)\c&H0000FF00}跳ね上がる手合いだ{\fscx50}。 Dialogue: 0,0:08:27.99,0:08:30.99,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}はははっ! Dialogue: 0,0:08:30.99,0:08:35.36,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}でも{\fscx50} {\fscx100}私たちが Dialogue: 0,0:08:30.99,0:08:35.36,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}こいつを食い止められなければ➡ Dialogue: 0,0:08:35.36,0:08:37.36,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}ただの無理ゲーになってしまう{\fscx50}。 Dialogue: 0,0:08:37.36,0:08:39.83,Default,,0,0,0,,{\pos(372,497)}バシュー! Dialogue: 0,0:08:39.83,0:08:41.83,Default,,0,0,0,,{\pos(472,497)}ドカーン! Dialogue: 0,0:08:41.83,0:08:43.84,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}うわわっ…{\fscx50} {\fscx100}ああ~! Dialogue: 0,0:08:43.84,0:08:48.37,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:48.37,0:08:51.11,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}なぐ Dialogue: 0,0:08:48.37,0:08:51.11,Default,,0,0,0,,{\pos(312,497)}何回か殴ってみたけどさ➡ Dialogue: 0,0:08:51.11,0:08:54.25,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}ふつう Dialogue: 0,0:08:51.11,0:08:54.25,Default,,0,0,0,,{\pos(212,407)}どうやら{\fscx50} {\fscx100}ダメージが Dialogue: 0,0:08:51.11,0:08:54.25,Default,,0,0,0,,{\pos(212,497)}普通に入るみたいなんだよね~{\fscx50}。 Dialogue: 0,0:08:54.25,0:08:57.65,Default,,0,0,0,,{\pos(352,437)}カッチコチだけど{\fscx50}。 Dialogue: 0,0:08:54.25,0:08:57.65,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}んっ…{\fscx50}。 Dialogue: 0,0:08:57.65,0:09:02.12,Default,,0,0,0,,{\pos(492,353)\c&H0000FF00\fscx50\fscy50}きけん Dialogue: 0,0:08:57.65,0:09:02.12,Default,,0,0,0,,{\pos(592,353)\c&H0000FF00\fscx50\fscy50}おか Dialogue: 0,0:08:57.65,0:09:02.12,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}たお Dialogue: 0,0:08:57.65,0:09:02.12,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}言っておくけど{\fscx50} {\fscx100}危険を冒してまで Dialogue: 0,0:08:57.65,0:09:02.12,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}倒す必要はないんだよ{\fscx50}。 Dialogue: 0,0:09:02.12,0:09:05.12,Default,,0,0,0,,{\pos(312,383)\c&H0000FF00\fscx50\fscy50}きりん Dialogue: 0,0:09:02.12,0:09:05.12,Default,,0,0,0,,{\pos(412,383)\c&H0000FF00\fscx50\fscy50}こうげき Dialogue: 0,0:09:02.12,0:09:05.12,Default,,0,0,0,,{\pos(292,437)\c&H0000FF00}騏驎の攻撃が{\fscx50} {\fscx100}サンラク君に Dialogue: 0,0:09:02.12,0:09:05.12,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}向かないようにして➡ Dialogue: 0,0:09:05.12,0:09:09.19,Default,,0,0,0,,{\pos(472,353)\c&H0000FF00\fscx50\fscy50}かせ Dialogue: 0,0:09:05.12,0:09:09.19,Default,,0,0,0,,{\pos(472,443)\c&H0000FF00\fscx50\fscy50}やくわり Dialogue: 0,0:09:05.12,0:09:09.19,Default,,0,0,0,,{\pos(592,443)\c&H0000FF00\fscx50\fscy50}きゅうだいてん Dialogue: 0,0:09:05.12,0:09:09.19,Default,,0,0,0,,{\pos(312,407)\c&H0000FF00}ヘイトを稼いで死ななきゃ Dialogue: 0,0:09:05.12,0:09:09.19,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}私たちの役割は及第点だ{\fscx50}。 Dialogue: 0,0:09:09.19,0:09:12.13,Default,,0,0,0,,{\pos(412,497)}及第点…{\fscx50} {\fscx100}ね{\fscx50}。 Dialogue: 0,0:09:12.13,0:09:14.10,Default,,0,0,0,,{\pos(592,497)}でも…{\fscx50}。 Dialogue: 0,0:09:19.10,0:09:22.24,Default,,0,0,0,,{\pos(172,497)}どうせなら{\fscx50} {\fscx100}満点{\fscx50} {\fscx100}取りたいよねぇ{\fscx50}。 Dialogue: 0,0:09:22.24,0:09:24.48,Default,,0,0,0,,{\pos(372,497)}あっ?{\fscx50} {\fscx100}うわ~!➡ Dialogue: 0,0:09:24.48,0:09:28.38,Default,,0,0,0,,{\pos(172,437)}うわっ{\fscx50} {\fscx100}うわわっ! Dialogue: 0,0:09:24.48,0:09:28.38,Default,,0,0,0,,{\pos(172,497)}うわっ{\fscx50} {\fscx100}うわっ{\fscx50} {\fscx100}うわわっ{\fscx50} {\fscx100}うわっ! Dialogue: 0,0:09:28.38,0:09:30.38,Default,,0,0,0,,{\pos(432,497)}ドォーン! Dialogue: 0,0:09:30.38,0:09:34.05,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:09:34.05,0:09:37.89,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}はぁ~{\fscx50} {\fscx100}まったく{\fscx50} {\fscx100}この二人は…{\fscx50}。 Dialogue: 0,0:09:37.89,0:09:40.46,Default,,0,0,0,,{\pos(512,497)\c&H0000FF00}んっ! Dialogue: 0,0:09:40.46,0:09:42.43,Default,,0,0,0,,{\pos(552,497)\c&H0000FF00}あっ{\fscx50}。 Dialogue: 0,0:09:45.03,0:09:47.03,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}んっ{\fscx50}。 Dialogue: 0,0:09:47.03,0:09:50.04,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:09:50.04,0:09:53.77,Default,,0,0,0,,{\pos(192,437)}んっ! Dialogue: 0,0:09:50.04,0:09:53.77,Default,,0,0,0,,{\pos(192,497)}やっぱ{\fscx50} {\fscx100}無理か{\fscx50}。 {\fscx100}びくともしない{\fscx50}。 Dialogue: 0,0:09:53.77,0:09:56.78,Default,,0,0,0,,{\pos(312,497)}あっ{\fscx50}。 {\fscx100}何?{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:09:56.78,0:09:59.61,Default,,0,0,0,,{\pos(312,443)\c&H0000FF00\fscx50\fscy50}イヴィル・フォース Dialogue: 0,0:09:56.78,0:09:59.61,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}魔魂丸薬{\fscx50}。 {\fscx100}15分間だけ➡ Dialogue: 0,0:09:59.61,0:10:04.05,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}使用者のステータスを Dialogue: 0,0:09:59.61,0:10:04.05,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}向上させることができる! Dialogue: 0,0:10:04.05,0:10:06.05,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}げんじょう Dialogue: 0,0:10:04.05,0:10:06.05,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}現状のカッツォ君でも➡ Dialogue: 0,0:10:06.05,0:10:10.49,Default,,0,0,0,,{\pos(192,383)\c&H0000FF00\fscx50\fscy50}じっしつ Dialogue: 0,0:10:06.05,0:10:10.49,Default,,0,0,0,,{\pos(652,383)\c&H0000FF00\fscx50\fscy50}のうりょく Dialogue: 0,0:10:06.05,0:10:10.49,Default,,0,0,0,,{\pos(192,437)\c&H0000FF00}実質{\fscx50} {\fscx100}レベル99ぐらいの能力に Dialogue: 0,0:10:06.05,0:10:10.49,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}なるんじゃないかな! Dialogue: 0,0:10:10.49,0:10:14.49,Default,,0,0,0,,{\pos(272,437)}レベル99⁉ Dialogue: 0,0:10:10.49,0:10:14.49,Default,,0,0,0,,{\pos(272,497)}何{\fscx50} {\fscx100}その神アイテム!➡ Dialogue: 0,0:10:14.49,0:10:17.63,Default,,0,0,0,,{\pos(372,383)\fscx50\fscy50}かく Dialogue: 0,0:10:14.49,0:10:17.63,Default,,0,0,0,,{\pos(252,437)}そんな隠し玉があるなら Dialogue: 0,0:10:14.49,0:10:17.63,Default,,0,0,0,,{\pos(252,497)}早く出してよ! Dialogue: 0,0:10:17.63,0:10:20.13,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}ペナルティー Dialogue: 0,0:10:17.63,0:10:20.13,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}ひどい副作用があってね{\fscx50}。 Dialogue: 0,0:10:20.13,0:10:24.57,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}私も使ったことあるけど Dialogue: 0,0:10:20.13,0:10:24.57,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}いろいろ{\fscx50} {\fscx100}ひどかった~{\fscx50}。 Dialogue: 0,0:10:24.57,0:10:26.57,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}ペナルティー Dialogue: 0,0:10:24.57,0:10:26.57,Default,,0,0,0,,{\pos(412,497)}副作用…{\fscx50}。 Dialogue: 0,0:10:26.57,0:10:29.31,Default,,0,0,0,,{\pos(192,437)\c&H0000FF00}そりゃあ Dialogue: 0,0:10:26.57,0:10:29.31,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}私だって{\fscx50} {\fscx100}さんざん{\fscx50} {\fscx100}やられて➡ Dialogue: 0,0:10:29.31,0:10:31.31,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}うんざりしてるんだ{\fscx50}。 Dialogue: 0,0:10:31.31,0:10:33.41,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}満点{\fscx50} {\fscx100}取りたいんでしょ? Dialogue: 0,0:10:33.41,0:10:35.78,Default,,0,0,0,,{\pos(452,443)\c&H0000FF00\fscx50\fscy50}かくご Dialogue: 0,0:10:33.41,0:10:35.78,Default,,0,0,0,,{\pos(212,407)\c&H0000FF00}だったら Dialogue: 0,0:10:33.41,0:10:35.78,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}リスクを取る覚悟はあるよね…{\fscx50}。 Dialogue: 0,0:10:35.78,0:10:38.48,Default,,0,0,0,,{\pos(252,437)}あ~ん{\fscx50}。 Dialogue: 0,0:10:35.78,0:10:38.48,Default,,0,0,0,,{\pos(632,497)\c&H0000FF00}えっ? Dialogue: 0,0:10:38.48,0:10:41.25,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}ペナルティー Dialogue: 0,0:10:38.48,0:10:41.25,Default,,0,0,0,,{\pos(192,497)\fscx50}(オイカッツォ){\fscx100}副作用?{\fscx50} {\fscx100}問題ないね{\fscx50}。 Dialogue: 0,0:10:42.99,0:10:46.06,Default,,0,0,0,,{\pos(272,497)}ふっ{\fscx50}。 {\fscx100}スクラップにして➡ Dialogue: 0,0:10:46.06,0:10:48.73,Default,,0,0,0,,{\pos(272,497)}花丸満点{\fscx50} {\fscx100}取ろうじゃんか{\fscx50}。 Dialogue: 0,0:10:50.16,0:10:52.56,Default,,0,0,0,,{\pos(512,383)\fscx50\fscy50}こどう Dialogue: 0,0:10:50.16,0:10:52.56,Default,,0,0,0,,{\pos(352,437)}ドクン{\fscx50}({\fscx100}鼓動{\fscx50}) Dialogue: 0,0:10:50.16,0:10:52.56,Default,,0,0,0,,{\pos(492,497)\fscx50}(オイカッツォ){\fscx100}あっ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:52.56,0:10:56.74,Default,,0,0,0,,{\pos(172,497)}な…{\fscx50} {\fscx100}なんか{\fscx50} {\fscx100}色が反転して見える{\fscx50}。 Dialogue: 0,0:10:56.74,0:10:59.51,Default,,0,0,0,,{\pos(212,437)}耳も Dialogue: 0,0:10:56.74,0:10:59.51,Default,,0,0,0,,{\pos(212,497)}聞こえにくくなってるような…{\fscx50}。 Dialogue: 0,0:10:59.51,0:11:02.44,Default,,0,0,0,,{\pos(172,383)\c&H0000FF00\fscx50\fscy50}きゅうかく Dialogue: 0,0:10:59.51,0:11:02.44,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}嗅覚や味覚も Dialogue: 0,0:10:59.51,0:11:02.44,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}変になってるはずだよ! Dialogue: 0,0:11:02.44,0:11:05.28,Default,,0,0,0,,{\pos(572,443)\fscx50\fscy50}ペナルティー Dialogue: 0,0:11:02.44,0:11:05.28,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}んっ{\fscx50}。 {\fscx100}これが副作用? Dialogue: 0,0:11:05.28,0:11:07.35,Default,,0,0,0,,{\pos(172,497)}まあ{\fscx50} {\fscx100}ちょっと変な感じだけど➡ Dialogue: 0,0:11:07.35,0:11:09.78,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}そうぞう Dialogue: 0,0:11:07.35,0:11:09.78,Default,,0,0,0,,{\pos(172,497)}想像してたより{\fscx50} {\fscx100}全然{\fscx50} {\fscx100}ましだね{\fscx50}。 Dialogue: 0,0:11:09.78,0:11:13.39,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}いや Dialogue: 0,0:11:09.78,0:11:13.39,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}やばいのは{\fscx50} {\fscx100}それじゃなくて➡ Dialogue: 0,0:11:13.39,0:11:17.66,Default,,0,0,0,,{\pos(212,437)\c&H0000FF00}30秒ごとに{\fscx50} {\fscx100}レベルが Dialogue: 0,0:11:13.39,0:11:17.66,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}1ずつダウンしていくんだよ{\fscx50}。 Dialogue: 0,0:11:20.19,0:11:22.80,Default,,0,0,0,,{\pos(452,497)}へっ? Dialogue: 0,0:11:22.80,0:11:25.80,Default,,0,0,0,,{\pos(252,497)}はあ~⁉{\fscx50} {\fscx100}レベルダウン⁉➡ Dialogue: 0,0:11:25.80,0:11:28.80,Default,,0,0,0,,{\pos(632,443)\fscx50\fscy50}けいぞく Dialogue: 0,0:11:25.80,0:11:28.80,Default,,0,0,0,,{\pos(232,497)}じゅじゅ…{\fscx50} {\fscx100}15分間{\fscx50} {\fscx100}継続⁉➡ Dialogue: 0,0:11:28.80,0:11:31.40,Default,,0,0,0,,{\pos(392,383)\fscx50\fscy50}せんとうちゅう Dialogue: 0,0:11:28.80,0:11:31.40,Default,,0,0,0,,{\pos(392,437)}戦闘中だけじゃなくて Dialogue: 0,0:11:28.80,0:11:31.40,Default,,0,0,0,,{\pos(392,497)}そのあとも⁉ Dialogue: 0,0:11:31.40,0:11:34.31,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}うん{\fscx50}。 {\fscx100}私も使ったことあるけど➡ Dialogue: 0,0:11:34.31,0:11:36.58,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}そうしつかん Dialogue: 0,0:11:34.31,0:11:36.58,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}喪失感が{\fscx50} {\fscx100}すごいんだ{\fscx50}。 Dialogue: 0,0:11:38.14,0:11:41.21,Default,,0,0,0,,{\pos(312,497)}30秒ごとってことは…➡ Dialogue: 0,0:11:41.21,0:11:45.15,Default,,0,0,0,,{\pos(252,437)}15分で{\fscx50} {\fscx100}マイナス30⁉ Dialogue: 0,0:11:41.21,0:11:45.15,Default,,0,0,0,,{\pos(252,497)}この戦いが終わったら➡ Dialogue: 0,0:11:45.15,0:11:48.22,Default,,0,0,0,,{\pos(212,497)}レベル20から{\fscx50} {\fscx100}やり直すの⁉➡ Dialogue: 0,0:11:48.22,0:11:51.62,Default,,0,0,0,,{\pos(312,497)}先に言えよ~!➡ Dialogue: 0,0:11:51.62,0:11:53.63,Default,,0,0,0,,{\pos(312,497)}あっ{\fscx50} {\fscx100}下がった…{\fscx50}。 Dialogue: 0,0:11:53.63,0:11:56.26,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}言う前に食べちゃうんだもん{\fscx50}。 Dialogue: 0,0:11:56.26,0:11:59.00,Default,,0,0,0,,{\pos(172,353)\c&H0000FF00\fscx50\fscy50}てんびん Dialogue: 0,0:11:56.26,0:11:59.00,Default,,0,0,0,,{\pos(172,317)\c&H0000FF00}ちなみに{\fscx50} {\fscx100}私は Dialogue: 0,0:11:56.26,0:11:59.00,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}天秤の残りのポイントで➡ Dialogue: 0,0:11:59.00,0:12:01.90,Default,,0,0,0,,{\pos(212,293)\c&H0000FF00\fscx50\fscy50}のうりょく Dialogue: 0,0:11:59.00,0:12:01.90,Default,,0,0,0,,{\pos(212,347)\c&H0000FF00}能力アップ{\fscx50}。 Dialogue: 0,0:11:59.00,0:12:01.90,Default,,0,0,0,,{\pos(632,407)}おい! Dialogue: 0,0:12:01.90,0:12:05.30,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}しかし{\fscx50} {\fscx100}よくかめたね{\fscx50} {\fscx100}君{\fscx50}。 Dialogue: 0,0:12:05.30,0:12:09.31,Default,,0,0,0,,{\pos(472,383)\c&H0000FF00\fscx50\fscy50}せってい Dialogue: 0,0:12:05.30,0:12:09.31,Default,,0,0,0,,{\pos(312,437)\c&H0000FF00}ゲーム内設定とはいえ Dialogue: 0,0:12:05.30,0:12:09.31,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}原料を知ってから➡ Dialogue: 0,0:12:09.31,0:12:12.31,Default,,0,0,0,,{\pos(292,437)\c&H0000FF00}口に入れるの Dialogue: 0,0:12:09.31,0:12:12.31,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}本当に無理なんだよね{\fscx50}。 Dialogue: 0,0:12:12.31,0:12:15.35,Default,,0,0,0,,{\pos(512,437)\c&H0000FF00}うぷっ…{\fscx50}。 Dialogue: 0,0:12:12.31,0:12:15.35,Default,,0,0,0,,{\pos(252,497)\fscx50}(オイカッツォ){\fscx100}何{\fscx50} {\fscx100}食わしたの⁉ Dialogue: 0,0:12:15.35,0:12:17.82,Default,,0,0,0,,{\pos(172,497)}うひゃ~! Dialogue: 0,0:12:17.82,0:12:21.19,Default,,0,0,0,,{\pos(532,443)\fscx50\fscy50}おこ Dialogue: 0,0:12:17.82,0:12:21.19,Default,,0,0,0,,{\pos(172,407)}くっ! Dialogue: 0,0:12:17.82,0:12:21.19,Default,,0,0,0,,{\pos(172,497)}ああ~{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}完全に怒った! Dialogue: 0,0:12:21.19,0:12:24.76,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}かくご Dialogue: 0,0:12:21.19,0:12:24.76,Default,,0,0,0,,{\pos(172,407)}サンドバッグにしてやるから Dialogue: 0,0:12:21.19,0:12:24.76,Default,,0,0,0,,{\pos(172,497)}覚悟しろ{\fscx50} {\fscx100}ロボットめ!➡ Dialogue: 0,0:12:24.76,0:12:27.33,Default,,0,0,0,,{\pos(412,497)}赤{\fscx50} {\fscx100}黒➡ Dialogue: 0,0:12:27.33,0:12:29.29,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}ひいろ Dialogue: 0,0:12:27.33,0:12:29.29,Default,,0,0,0,,{\pos(372,497)}足して緋色{\fscx50}。 Dialogue: 0,0:12:35.33,0:12:37.30,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}私も{\fscx50} {\fscx100}ありったけのバフを{\fscx50}。 Dialogue: 0,0:12:39.30,0:12:41.31,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}いくよ{\fscx50} {\fscx100}カッツォ君! Dialogue: 0,0:12:41.31,0:12:44.48,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ)「{\fscx100}インファイト{\fscx50}」{\fscx100}からの…{\fscx50}。 Dialogue: 0,0:12:48.15,0:12:51.28,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}こくいん Dialogue: 0,0:12:48.15,0:12:51.28,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}う Dialogue: 0,0:12:48.15,0:12:51.28,Default,,0,0,0,,{\pos(172,407)\fscx50}(オイカッツォ){\fscx100}≪左手で Dialogue: 0,0:12:48.15,0:12:51.28,Default,,0,0,0,,{\pos(172,497)}十字の刻印を浮かび上がらせ…≫ Dialogue: 0,0:12:51.28,0:12:55.79,Default,,0,0,0,,{\pos(232,497)}刻印{\fscx50} {\fscx100}目がけて{\fscx50} {\fscx100}右ストレート! Dialogue: 0,0:12:55.79,0:12:57.76,Default,,0,0,0,,{\pos(392,497)}ドゴッ! Dialogue: 0,0:12:59.19,0:13:01.53,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}ナイス!{\fscx50} {\fscx100}ようやく{\fscx50} {\fscx100}ひるんだね{\fscx50}。 Dialogue: 0,0:13:01.53,0:13:03.60,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}こうか Dialogue: 0,0:13:01.53,0:13:03.60,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}薬の効果{\fscx50} {\fscx100}出たじゃない{\fscx50}。 Dialogue: 0,0:13:03.60,0:13:05.96,Default,,0,0,0,,{\pos(672,443)\c&H0000FF00\fscx50\fscy50}ひざ Dialogue: 0,0:13:03.60,0:13:05.96,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00}あとは{\fscx50} {\fscx100}私が{\fscx50} {\fscx100}その膝を➡ Dialogue: 0,0:13:05.96,0:13:08.73,Default,,0,0,0,,{\pos(312,383)\c&H0000FF00\fscx50\fscy50}くだ Dialogue: 0,0:13:05.96,0:13:08.73,Default,,0,0,0,,{\pos(312,437)\c&H0000FF00}砕け散るまで Dialogue: 0,0:13:05.96,0:13:08.73,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}いじめたおしてあげるよ! Dialogue: 0,0:13:13.74,0:13:16.84,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:13:16.84,0:13:19.75,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}≪くっ!{\fscx50} {\fscx100}ダメージは通った≫ Dialogue: 0,0:13:19.75,0:13:22.65,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}≪けど Dialogue: 0,0:13:19.75,0:13:22.65,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}これだけ{\fscx50} {\fscx100}バフをガン積みして➡ Dialogue: 0,0:13:22.65,0:13:25.42,Default,,0,0,0,,{\pos(272,443)\c&H0000FF00\fscx50\fscy50}はそん Dialogue: 0,0:13:22.65,0:13:25.42,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}破損すらしないのか!≫ Dialogue: 0,0:13:25.42,0:13:28.22,Default,,0,0,0,,{\pos(432,437)\c&H0000FF00}なっ⁉ Dialogue: 0,0:13:25.42,0:13:28.22,Default,,0,0,0,,{\pos(572,497)}バシュー! Dialogue: 0,0:13:28.22,0:13:30.56,Default,,0,0,0,,{\pos(172,497)}ペンシルゴン! Dialogue: 0,0:13:30.56,0:13:32.72,Default,,0,0,0,,{\pos(592,497)\c&H0000FF00}くっ! Dialogue: 0,0:13:32.72,0:13:36.16,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}まったく…{\fscx50} {\fscx100}どこまでが Dialogue: 0,0:13:32.72,0:13:36.16,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}よろけモーションなのか➡ Dialogue: 0,0:13:36.16,0:13:39.00,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}はっきりしてよね! Dialogue: 0,0:13:39.00,0:13:44.14,Default,,0,0,0,,{\pos(332,353)\fscx50\fscy50}のうりょく Dialogue: 0,0:13:39.00,0:13:44.14,Default,,0,0,0,,{\pos(532,443)\fscx50\fscy50}むずか Dialogue: 0,0:13:39.00,0:13:44.14,Default,,0,0,0,,{\pos(172,407)\fscx50}(オイカッツォ){\fscx100}能力強化だけじゃ Dialogue: 0,0:13:39.00,0:13:44.14,Default,,0,0,0,,{\pos(172,497)}ヤツを打開するのは難しそうだね{\fscx50}。 Dialogue: 0,0:13:44.14,0:13:47.44,Default,,0,0,0,,{\pos(172,353)\fscx50\fscy50}そうこう Dialogue: 0,0:13:44.14,0:13:47.44,Default,,0,0,0,,{\pos(472,353)\fscx50\fscy50}あつ Dialogue: 0,0:13:44.14,0:13:47.44,Default,,0,0,0,,{\pos(252,443)\fscx50\fscy50}ふくぶ Dialogue: 0,0:13:44.14,0:13:47.44,Default,,0,0,0,,{\pos(172,407)}装甲が{\fscx50} {\fscx100}いちばん厚いのは Dialogue: 0,0:13:44.14,0:13:47.44,Default,,0,0,0,,{\pos(172,497)}あの腹部{\fscx50}。 Dialogue: 0,0:13:47.44,0:13:50.48,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}つ Dialogue: 0,0:13:47.44,0:13:50.48,Default,,0,0,0,,{\pos(172,407)}大事な部位が Dialogue: 0,0:13:47.44,0:13:50.48,Default,,0,0,0,,{\pos(172,497)}詰まってそうなんだけど…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:50.48,0:13:55.45,Default,,0,0,0,,{\pos(652,383)\fscx50\fscy50}そうこう Dialogue: 0,0:13:50.48,0:13:55.45,Default,,0,0,0,,{\pos(192,437)}問題は{\fscx50} {\fscx100}そのカッチコチの装甲を Dialogue: 0,0:13:50.48,0:13:55.45,Default,,0,0,0,,{\pos(192,497)}どうやって{\fscx50} {\fscx100}こじあけるか{\fscx50}。 Dialogue: 0,0:13:55.45,0:13:58.45,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:13:58.45,0:14:00.42,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}ふっ{\fscx50}。 Dialogue: 0,0:14:04.86,0:14:08.03,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}んっ!{\fscx50} {\fscx100}はあ~! Dialogue: 0,0:14:08.03,0:14:10.66,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}たあっ! Dialogue: 0,0:14:10.66,0:14:13.83,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}ざんげき Dialogue: 0,0:14:10.66,0:14:13.83,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}よし! Dialogue: 0,0:14:10.66,0:14:13.83,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}頭パリィからの斬撃コンボ➡ Dialogue: 0,0:14:13.83,0:14:15.80,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}な Dialogue: 0,0:14:13.83,0:14:15.80,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}ようやく慣れてきたぜ{\fscx50}。 Dialogue: 0,0:14:17.80,0:14:19.84,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}どうした{\fscx50} {\fscx100}どうした! Dialogue: 0,0:14:19.84,0:14:23.68,Default,,0,0,0,,{\pos(272,383)\c&H0000FFFF\fscx50\fscy50}むしゃりゅうけんじゅつ Dialogue: 0,0:14:19.84,0:14:23.68,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}ロボ武者流剣術が通用しないのが Dialogue: 0,0:14:19.84,0:14:23.68,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}そんなにショックか? Dialogue: 0,0:14:23.68,0:14:27.48,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}はははっ{\fscx50} {\fscx100}あ~はははっ! Dialogue: 0,0:14:27.48,0:14:30.48,Default,,0,0,0,,{\pos(552,383)\c&H0000FFFF\fscx50\fscy50}とげつ Dialogue: 0,0:14:27.48,0:14:30.48,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}≪やはり{\fscx50} {\fscx100}この兎月 Dialogue: 0,0:14:27.48,0:14:30.48,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}俺の持っているスキルと➡ Dialogue: 0,0:14:30.48,0:14:32.45,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}あいしょう Dialogue: 0,0:14:30.48,0:14:32.45,Default,,0,0,0,,{\pos(552,497)\c&H0000FFFF}相性がいい≫ Dialogue: 0,0:14:35.22,0:14:37.69,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}じょうたいじ Dialogue: 0,0:14:35.22,0:14:37.69,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪HPが Dialogue: 0,0:14:35.22,0:14:37.69,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}3分の1以下の状態時のみ➡ Dialogue: 0,0:14:37.69,0:14:39.66,Default,,0,0,0,,{\pos(292,353)\c&H0000FFFF\fscx50\fscy50}かのう Dialogue: 0,0:14:37.69,0:14:39.66,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}発動可能なスキル…≫ Dialogue: 0,0:14:41.56,0:14:43.56,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}≪発動から5分間➡ Dialogue: 0,0:14:43.56,0:14:46.43,Default,,0,0,0,,{\pos(212,383)\c&H0000FFFF\fscx50\fscy50}てき Dialogue: 0,0:14:43.56,0:14:46.43,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}敵のレベルが{\fscx50} {\fscx100}プレイヤーより Dialogue: 0,0:14:43.56,0:14:46.43,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}高ければ高いほど➡ Dialogue: 0,0:14:47.90,0:14:50.90,Default,,0,0,0,,{\pos(532,383)\c&H0000FFFF\fscx50\fscy50}じょうしょうりつ Dialogue: 0,0:14:47.90,0:14:50.90,Default,,0,0,0,,{\pos(732,383)\c&H0000FFFF\fscx50\fscy50}ま Dialogue: 0,0:14:47.90,0:14:50.90,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}全ステータスの上昇率が増す Dialogue: 0,0:14:47.90,0:14:50.90,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}強化スキル≫ Dialogue: 0,0:14:50.90,0:14:53.81,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪俺の{\fscx50} {\fscx100}少ないHPでは➡ Dialogue: 0,0:14:53.81,0:14:56.24,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:14:53.81,0:14:56.24,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ウェザエモンの攻撃を利用して➡ Dialogue: 0,0:14:56.24,0:14:59.71,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}びちょうせい Dialogue: 0,0:14:56.24,0:14:59.71,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}ふかのう Dialogue: 0,0:14:56.24,0:14:59.71,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}3分の1以下なんて Dialogue: 0,0:14:56.24,0:14:59.71,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}細かい微調整は不可能≫ Dialogue: 0,0:14:59.71,0:15:03.72,Default,,0,0,0,,{\pos(332,353)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:14:59.71,0:15:03.72,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}ぞうげん Dialogue: 0,0:14:59.71,0:15:03.72,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}≪だが{\fscx50} {\fscx100}攻撃することで Dialogue: 0,0:14:59.71,0:15:03.72,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}HPを増減できる兎月なら➡ Dialogue: 0,0:15:03.72,0:15:05.75,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}かのう Dialogue: 0,0:15:03.72,0:15:05.75,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}それが可能だ≫ Dialogue: 0,0:15:05.75,0:15:08.72,Default,,0,0,0,,{\pos(572,263)\c&H0000FFFF\fscx50\fscy50}ハンガーウルフ Dialogue: 0,0:15:05.75,0:15:08.72,Default,,0,0,0,,{\pos(192,317)\c&H0000FFFF}≪そして{\fscx50} {\fscx100}もう一つ{\fscx50} {\fscx100}餓狼の闘志≫ Dialogue: 0,0:15:08.72,0:15:10.72,Default,,0,0,0,,{\pos(232,317)\c&H0000FFFF}≪1分間という短い時間だが➡ Dialogue: 0,0:15:10.72,0:15:13.09,Default,,0,0,0,,{\pos(252,263)\c&H0000FFFF\fscx50\fscy50}げんしょう Dialogue: 0,0:15:10.72,0:15:13.09,Default,,0,0,0,,{\pos(252,227)\c&H0000FFFF}スタミナなどを Dialogue: 0,0:15:10.72,0:15:13.09,Default,,0,0,0,,{\pos(252,317)\c&H0000FFFF}減少させる代わりに➡ Dialogue: 0,0:15:13.09,0:15:17.06,Default,,0,0,0,,{\pos(192,53)\c&H0000FFFF\fscx50\fscy50}きんりょく Dialogue: 0,0:15:13.09,0:15:17.06,Default,,0,0,0,,{\pos(312,53)\c&H0000FFFF\fscx50\fscy50}びんしょう Dialogue: 0,0:15:13.09,0:15:17.06,Default,,0,0,0,,{\pos(432,53)\c&H0000FFFF\fscx50\fscy50}たいきゅうりょく Dialogue: 0,0:15:13.09,0:15:17.06,Default,,0,0,0,,{\pos(192,107)\c&H0000FFFF}筋力{\fscx50} {\fscx100}敏捷{\fscx50} {\fscx100}耐久力を向上させる Dialogue: 0,0:15:13.09,0:15:17.06,Default,,0,0,0,,{\pos(192,167)\c&H0000FFFF}スキル≫ Dialogue: 0,0:15:17.06,0:15:19.87,Default,,0,0,0,,{\pos(512,53)\fscx50\fscy50}ライショウ Dialogue: 0,0:15:17.06,0:15:19.87,Default,,0,0,0,,{\pos(312,143)\c&H0000FFFF\fscx50\fscy50}のうりょく じょうしょうりつ Dialogue: 0,0:15:17.06,0:15:19.87,Default,,0,0,0,,{\pos(332,107)\fscx50}(ウェザエモン)「{\fscx100}雷鐘{\fscx50}」。 Dialogue: 0,0:15:17.06,0:15:19.87,Default,,0,0,0,,{\pos(292,197)\c&H0000FFFF}≪能力の上昇率は➡ Dialogue: 0,0:15:19.87,0:15:22.30,Default,,0,0,0,,{\pos(232,137)\c&H0000FFFF}残りのHPの少なさと…≫ Dialogue: 0,0:15:19.87,0:15:22.30,Default,,0,0,0,,{\pos(312,197)\fscx50}(ウェザエモン)「{\fscx100}入道雲{\fscx50}」。 Dialogue: 0,0:15:22.30,0:15:25.07,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}くうふくど Dialogue: 0,0:15:22.30,0:15:25.07,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}いぞん Dialogue: 0,0:15:22.30,0:15:25.07,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪空腹度に依存する≫ Dialogue: 0,0:15:25.07,0:15:29.24,Default,,0,0,0,,{\pos(612,443)\c&H0000FFFF\fscx50\fscy50}そんざい Dialogue: 0,0:15:25.07,0:15:29.24,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪{\fscx50}「{\fscx100}シャンフロ{\fscx50}」{\fscx100}には Dialogue: 0,0:15:25.07,0:15:29.24,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}空腹{\fscx50}パラメーター{\fscx100}なるものが存在し➡ Dialogue: 0,0:15:29.24,0:15:31.61,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}かいふく Dialogue: 0,0:15:29.24,0:15:31.61,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}食べることで回復していき➡ Dialogue: 0,0:15:31.61,0:15:35.15,Default,,0,0,0,,{\pos(192,353)\c&H0000FFFF\fscx50\fscy50}くうふく Dialogue: 0,0:15:31.61,0:15:35.15,Default,,0,0,0,,{\pos(412,353)\c&H0000FFFF\fscx50\fscy50}す Dialogue: 0,0:15:31.61,0:15:35.15,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}えいきょう Dialogue: 0,0:15:31.61,0:15:35.15,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}空腹になり過ぎると Dialogue: 0,0:15:31.61,0:15:35.15,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}スタミナの回復に影響が出る≫ Dialogue: 0,0:15:35.15,0:15:37.78,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}ちょうせいず Dialogue: 0,0:15:35.15,0:15:37.78,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}≪当然{\fscx50} {\fscx100}調整済みだ≫ Dialogue: 0,0:15:37.78,0:15:40.29,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}はら Dialogue: 0,0:15:37.78,0:15:40.29,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}へ Dialogue: 0,0:15:37.78,0:15:40.29,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪いい感じに{\fscx50} {\fscx100}腹も減ってきたぜ≫ Dialogue: 0,0:15:40.29,0:15:44.06,Default,,0,0,0,,{\pos(512,383)\c&H0000FFFF\fscx50\fscy50}あつか Dialogue: 0,0:15:40.29,0:15:44.06,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪これらを{\fscx50} {\fscx100}うまく扱えさえすれば Dialogue: 0,0:15:40.29,0:15:44.06,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}勝機は{\fscx50} {\fscx100}必ずある!≫ Dialogue: 0,0:15:44.06,0:15:47.63,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:15:47.63,0:15:50.26,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}ふっ! Dialogue: 0,0:15:50.26,0:15:53.23,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}こし Dialogue: 0,0:15:50.26,0:15:53.23,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪刀を腰に…{\fscx50}。 {\fscx100}また{\fscx50}「{\fscx100}断風{\fscx50}」{\fscx100}か≫ Dialogue: 0,0:15:53.23,0:15:57.00,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF\fscx50}「{\fscx100}パリングプロテクト{\fscx50}」{\fscx100}で Dialogue: 0,0:15:53.23,0:15:57.00,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}頭パリィ{\fscx50} {\fscx100}決めてやるぜ! Dialogue: 0,0:15:58.30,0:16:00.34,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪ここだ≫ Dialogue: 0,0:16:00.34,0:16:02.31,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}パリィ! Dialogue: 0,0:16:03.88,0:16:05.88,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}あれ? Dialogue: 0,0:16:05.88,0:16:09.68,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}き Dialogue: 0,0:16:05.88,0:16:09.68,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}んっ! Dialogue: 0,0:16:05.88,0:16:09.68,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}なんだ?{\fscx50} {\fscx100}なんで{\fscx50} {\fscx100}斬ってこない? Dialogue: 0,0:16:09.68,0:16:13.39,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:16:13.39,0:16:15.39,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}くっ…{\fscx50}。 Dialogue: 0,0:16:15.39,0:16:25.80,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:16:25.80,0:16:29.80,Default,,0,0,0,,{\pos(312,497)\fscx50}(ウェザエモン){\fscx100}ア…{\fscx50} {\fscx100}アリス…{\fscx50}。 Dialogue: 0,0:16:29.80,0:16:31.80,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}あっ{\fscx50}。 Dialogue: 0,0:16:31.80,0:16:36.24,Default,,0,0,0,,{\pos(192,437)\fscx50}(ヴァイスアッシュ・{\fscx100}回想{\fscx50}){\fscx100}⦅あいつはよぉ Dialogue: 0,0:16:31.80,0:16:36.24,Default,,0,0,0,,{\pos(192,497)}不器用なヤツさ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:16:36.24,0:16:40.98,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}たお Dialogue: 0,0:16:36.24,0:16:40.98,Default,,0,0,0,,{\pos(692,443)\fscx50\fscy50}しかばね Dialogue: 0,0:16:36.24,0:16:40.98,Default,,0,0,0,,{\pos(172,407)}もう{\fscx50} {\fscx100}自分で Dialogue: 0,0:16:36.24,0:16:40.98,Default,,0,0,0,,{\pos(172,497)}倒れることもできねぇ{\fscx50} {\fscx100}生きる屍⦆ Dialogue: 0,0:16:40.98,0:16:44.55,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}いど Dialogue: 0,0:16:40.98,0:16:44.55,Default,,0,0,0,,{\pos(172,407)\fscx50}(エムル){\fscx100}⦅だから Dialogue: 0,0:16:40.98,0:16:44.55,Default,,0,0,0,,{\pos(172,497)}墓守の{\fscx50}ウェザエモン{\fscx100}に挑む{\fscx50}サンラク{\fscx100}さんに➡ Dialogue: 0,0:16:44.55,0:16:46.55,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}か Dialogue: 0,0:16:44.55,0:16:46.55,Default,,0,0,0,,{\pos(172,497)}これ{\fscx50} {\fscx100}貸してあげるですわ⦆ Dialogue: 0,0:16:46.55,0:16:51.39,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:16:51.39,0:16:54.16,Default,,0,0,0,,{\pos(312,497)\fscx50}(ウェザエモン){\fscx100}アリス…{\fscx50}。 Dialogue: 0,0:16:54.16,0:16:57.93,Default,,0,0,0,,{\pos(392,437)\c&H0000FFFF}アリス? Dialogue: 0,0:16:54.16,0:16:57.93,Default,,0,0,0,,{\pos(172,497)\fscx50}(ウェザエモン){\fscx100}アリス…➡ Dialogue: 0,0:16:57.93,0:17:02.77,Default,,0,0,0,,{\pos(212,443)\fscx50\fscy50}にんしょう Dialogue: 0,0:16:57.93,0:17:02.77,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}だんぺん Dialogue: 0,0:16:57.93,0:17:02.77,Default,,0,0,0,,{\pos(212,497)}認証キー{\fscx50} {\fscx100}断片…➡ Dialogue: 0,0:17:02.77,0:17:07.54,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}つむ Dialogue: 0,0:17:02.77,0:17:07.54,Default,,0,0,0,,{\pos(212,497)}アリスは…{\fscx50} {\fscx100}紡がれたか…{\fscx50}。 Dialogue: 0,0:17:07.54,0:17:11.08,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}えいしょう Dialogue: 0,0:17:07.54,0:17:11.08,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪これは{\fscx50} {\fscx100}スキル詠唱じゃない≫ Dialogue: 0,0:17:11.08,0:17:15.08,Default,,0,0,0,,{\pos(412,383)\fscx50\fscy50}ゆうきゅう Dialogue: 0,0:17:11.08,0:17:15.08,Default,,0,0,0,,{\pos(252,437)\fscx50}(ウェザエモン){\fscx100}悠久は{\fscx50} {\fscx100}果てなく…{\fscx50}。 Dialogue: 0,0:17:11.08,0:17:15.08,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪言葉?≫ Dialogue: 0,0:17:15.08,0:17:18.92,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}わ Dialogue: 0,0:17:15.08,0:17:18.92,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}く Dialogue: 0,0:17:15.08,0:17:18.92,Default,,0,0,0,,{\pos(612,443)\fscx50\fscy50}かれ Dialogue: 0,0:17:15.08,0:17:18.92,Default,,0,0,0,,{\pos(252,407)\fscx50}(ウェザエモン) Dialogue: 0,0:17:15.08,0:17:18.92,Default,,0,0,0,,{\pos(252,497)}我が身{\fscx50} {\fscx100}朽ち果て…{\fscx50} {\fscx100}彼らの…{\fscx50}。 Dialogue: 0,0:17:18.92,0:17:22.89,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}しかばね Dialogue: 0,0:17:18.92,0:17:22.89,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪肉体を機械で動かしてるだけの Dialogue: 0,0:17:18.92,0:17:22.89,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}屍だと思っていたが➡ Dialogue: 0,0:17:22.89,0:17:25.46,Default,,0,0,0,,{\pos(172,383)\c&H0000FFFF\fscx50\fscy50}たましい Dialogue: 0,0:17:22.89,0:17:25.46,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}魂まで Dialogue: 0,0:17:22.89,0:17:25.46,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}死んでるわけじゃないのか?≫ Dialogue: 0,0:17:25.46,0:17:29.96,Default,,0,0,0,,{\pos(472,443)\fscx50\fscy50}な Dialogue: 0,0:17:25.46,0:17:29.96,Default,,0,0,0,,{\pos(172,407)\fscx50}(ウェザエモン) Dialogue: 0,0:17:25.46,0:17:29.96,Default,,0,0,0,,{\pos(172,497)}フロンティアは為され{\fscx50} {\fscx100}成された{\fscx50}。 Dialogue: 0,0:17:29.96,0:17:33.13,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}かれ Dialogue: 0,0:17:29.96,0:17:33.13,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}彼ら?{\fscx50} {\fscx100}フロンティア? Dialogue: 0,0:17:33.13,0:17:36.80,Default,,0,0,0,,{\pos(472,383)\c&H0000FFFF\fscx50\fscy50}じょうきょう Dialogue: 0,0:17:33.13,0:17:36.80,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}≪まさか{\fscx50} {\fscx100}この状況で Dialogue: 0,0:17:33.13,0:17:36.80,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}考察でもさせる気か?≫ Dialogue: 0,0:17:39.40,0:17:43.18,Default,,0,0,0,,{\pos(312,443)\fscx50\fscy50}セカンドプラン Dialogue: 0,0:17:39.40,0:17:43.18,Default,,0,0,0,,{\pos(172,407)\fscx50}(ウェザエモン) Dialogue: 0,0:17:39.40,0:17:43.18,Default,,0,0,0,,{\pos(172,497)}ゆくぞ{\fscx50} {\fscx100}二号計画の申し子よ{\fscx50}。 Dialogue: 0,0:17:45.88,0:17:49.38,Default,,0,0,0,,{\pos(492,353)\c&H0000FFFF\fscx50\fscy50}こうりゃく Dialogue: 0,0:17:45.88,0:17:49.38,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}ぜんしんけい Dialogue: 0,0:17:45.88,0:17:49.38,Default,,0,0,0,,{\pos(372,407)\c&H0000FFFF}お前の攻略に Dialogue: 0,0:17:45.88,0:17:49.38,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}全神経を使ってるんだ{\fscx50}。 Dialogue: 0,0:17:49.38,0:17:52.08,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}のう Dialogue: 0,0:17:49.38,0:17:52.08,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}これ以上{\fscx50} {\fscx100}脳みそ回らねぇよ{\fscx50}。 Dialogue: 0,0:17:52.08,0:17:56.52,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}わ Dialogue: 0,0:17:52.08,0:17:56.52,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}ちか Dialogue: 0,0:17:52.08,0:17:56.52,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}ふ Dialogue: 0,0:17:52.08,0:17:56.52,Default,,0,0,0,,{\pos(212,407)\fscx50}(ウェザエモン) Dialogue: 0,0:17:52.08,0:17:56.52,Default,,0,0,0,,{\pos(212,497)}我が誓いを{\fscx50} {\fscx100}踏みにじる…➡ Dialogue: 0,0:17:56.52,0:17:58.49,Default,,0,0,0,,{\pos(372,497)}であれば…{\fscx50}。 Dialogue: 0,0:18:02.29,0:18:04.96,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}わ Dialogue: 0,0:18:02.29,0:18:04.96,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}セイテンタイセイ Dialogue: 0,0:18:02.29,0:18:04.96,Default,,0,0,0,,{\pos(192,497)\fscx50}(ウェザエモン){\fscx100}我が{\fscx50}「{\fscx100}晴天大征{\fscx50}」{\fscx100}にて…{\fscx50}。 Dialogue: 0,0:18:07.10,0:18:09.23,Default,,0,0,0,,{\pos(312,497)\fscx50}(ウェザエモン){\fscx100}ついえよ{\fscx50}。 Dialogue: 0,0:18:09.23,0:18:12.77,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}くっ…{\fscx50} {\fscx100}ようやく本気ってか{\fscx50}。 Dialogue: 0,0:18:12.77,0:18:14.74,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}いいぜ{\fscx50} {\fscx100}かかってこいよ! Dialogue: 0,0:18:16.78,0:18:18.81,Default,,0,0,0,,{\pos(352,497)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:18:18.81,0:18:22.78,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}うわっ! Dialogue: 0,0:18:18.81,0:18:22.78,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ふっ{\fscx50} {\fscx100}様子が変わった気がしたが➡ Dialogue: 0,0:18:22.78,0:18:24.78,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}ふつう Dialogue: 0,0:18:22.78,0:18:24.78,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}普通の{\fscx50}「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:18:24.78,0:18:28.15,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}かんぱつ Dialogue: 0,0:18:24.78,0:18:28.15,Default,,0,0,0,,{\pos(332,407)\fscx50}(ウェザエモン)「{\fscx100}雷鐘{\fscx50}」。 Dialogue: 0,0:18:24.78,0:18:28.15,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}間髪入れずにかよ! Dialogue: 0,0:18:28.15,0:18:30.52,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}あせ Dialogue: 0,0:18:28.15,0:18:30.52,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}おいおい Dialogue: 0,0:18:28.15,0:18:30.52,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}何{\fscx50} {\fscx100}焦ってんだ?{\fscx50} {\fscx100}ウェザエモン{\fscx50}。 Dialogue: 0,0:18:30.52,0:18:33.53,Default,,0,0,0,,{\pos(452,437)\fscx50}(ウェザエモン)「{\fscx100}入道雲{\fscx50}」。 Dialogue: 0,0:18:30.52,0:18:33.53,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}うっ! Dialogue: 0,0:18:33.53,0:18:36.53,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}≪くっ!{\fscx50} {\fscx100}マジか≫ Dialogue: 0,0:18:36.53,0:18:40.57,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}かみなり Dialogue: 0,0:18:36.53,0:18:40.57,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}ふ Dialogue: 0,0:18:36.53,0:18:40.57,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}とちゅう Dialogue: 0,0:18:36.53,0:18:40.57,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}まだ Dialogue: 0,0:18:36.53,0:18:40.57,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}雷が降ってる途中でしょうが! Dialogue: 0,0:18:40.57,0:18:44.24,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}お~らぁ~! Dialogue: 0,0:18:44.24,0:18:46.24,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:18:44.24,0:18:46.24,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}≪技の連続発動≫ Dialogue: 0,0:18:46.24,0:18:48.94,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}≪しかも{\fscx50} {\fscx100}ほぼノータイムだと⁉ Dialogue: 0,0:18:46.24,0:18:48.94,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}あっ!≫ Dialogue: 0,0:18:48.94,0:18:50.91,Default,,0,0,0,,{\pos(492,443)\fscx50\fscy50}オオシケ Dialogue: 0,0:18:48.94,0:18:50.91,Default,,0,0,0,,{\pos(292,497)\fscx50}(ウェザエモン)「{\fscx100}大時化{\fscx50}」{\fscx100}! Dialogue: 0,0:18:52.48,0:18:55.28,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}はっ! Dialogue: 0,0:18:55.28,0:18:57.25,Default,,0,0,0,,{\pos(472,437)}ドカッ! Dialogue: 0,0:18:55.28,0:18:57.25,Default,,0,0,0,,{\pos(532,497)\c&H0000FFFF}んっ! Dialogue: 0,0:18:59.28,0:19:02.25,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}刀{\fscx50} {\fscx100}持ってても出せるのな{\fscx50} {\fscx100}それ{\fscx50}。 Dialogue: 0,0:19:02.25,0:19:04.26,Default,,0,0,0,,{\pos(352,437)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:19:02.25,0:19:04.26,Default,,0,0,0,,{\pos(712,497)\c&H0000FFFF}首! Dialogue: 0,0:19:04.26,0:19:06.26,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}どう Dialogue: 0,0:19:04.26,0:19:06.26,Default,,0,0,0,,{\pos(332,407)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:19:04.26,0:19:06.26,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}胴! Dialogue: 0,0:19:06.26,0:19:08.26,Default,,0,0,0,,{\pos(492,437)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:19:06.26,0:19:08.26,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}足! Dialogue: 0,0:19:08.26,0:19:11.36,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}むし Dialogue: 0,0:19:08.26,0:19:11.36,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}ああ~{\fscx50} {\fscx100}そうですか{\fscx50}。 Dialogue: 0,0:19:08.26,0:19:11.36,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}リキャストタイム無視で➡ Dialogue: 0,0:19:11.36,0:19:14.90,Default,,0,0,0,,{\pos(252,203)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:19:11.36,0:19:14.90,Default,,0,0,0,,{\pos(452,293)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:19:11.36,0:19:14.90,Default,,0,0,0,,{\pos(172,257)\c&H0000FFFF}同じ技を Dialogue: 0,0:19:11.36,0:19:14.90,Default,,0,0,0,,{\pos(172,347)\c&H0000FFFF}連続で{\fscx50} {\fscx100}たたき込めるんですか! Dialogue: 0,0:19:14.90,0:19:17.77,Default,,0,0,0,,{\pos(232,347)\c&H0000FFFF}ふざけやがって! Dialogue: 0,0:19:17.77,0:19:20.57,Default,,0,0,0,,{\pos(392,353)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:19:17.77,0:19:20.57,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}ぜんてい Dialogue: 0,0:19:17.77,0:19:20.57,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}≪全ての技を Dialogue: 0,0:19:17.77,0:19:20.57,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}見切れている前提かよ≫ Dialogue: 0,0:19:20.57,0:19:22.57,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}≪ゲーム調整{\fscx50} {\fscx100}ミスってんだろ≫ Dialogue: 0,0:19:22.57,0:19:24.58,Default,,0,0,0,,{\pos(412,497)}ガン! Dialogue: 0,0:19:24.58,0:19:26.58,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪なんだ?{\fscx50} {\fscx100}あのモーション≫ Dialogue: 0,0:19:26.58,0:19:28.58,Default,,0,0,0,,{\pos(612,443)\fscx50\fscy50}カサイリュウ Dialogue: 0,0:19:26.58,0:19:28.58,Default,,0,0,0,,{\pos(432,497)\fscx50}(ウェザエモン)「{\fscx100}火砕龍{\fscx50}」{\fscx100}! Dialogue: 0,0:19:28.58,0:19:32.58,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:19:32.58,0:19:34.85,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}しんわざ Dialogue: 0,0:19:32.58,0:19:34.85,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ここへきて{\fscx50} {\fscx100}新技⁉ Dialogue: 0,0:19:36.59,0:19:38.56,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}うわっ! Dialogue: 0,0:19:40.13,0:19:42.09,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}うおっ! Dialogue: 0,0:19:44.80,0:19:46.80,Default,,0,0,0,,{\pos(632,497)\c&H0000FFFF}はっ! Dialogue: 0,0:19:46.80,0:19:52.80,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:19:52.80,0:19:55.74,Default,,0,0,0,,{\pos(472,497)\c&H0000FFFF}黒い雲? Dialogue: 0,0:19:55.74,0:19:57.74,Default,,0,0,0,,{\pos(552,443)\fscx50\fscy50}ハイフブキ Dialogue: 0,0:19:55.74,0:19:57.74,Default,,0,0,0,,{\pos(372,497)\fscx50}(ウェザエモン)「{\fscx100}灰吹雪{\fscx50}」{\fscx100}! Dialogue: 0,0:19:57.74,0:20:01.75,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:01.75,0:20:04.58,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:20:01.75,0:20:04.58,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}うわっ!{\fscx50} {\fscx100}組み合わせ攻撃か! Dialogue: 0,0:20:04.58,0:20:06.95,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}うっ{\fscx50} {\fscx100}くっ{\fscx50} {\fscx100}うわっ! Dialogue: 0,0:20:06.95,0:20:11.02,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}ああっ…{\fscx50} {\fscx100}うっ{\fscx50} {\fscx100}くっ!{\fscx50} {\fscx100}くっ! Dialogue: 0,0:20:12.49,0:20:14.59,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}ははっ{\fscx50} {\fscx100}どうしたよ! Dialogue: 0,0:20:14.59,0:20:18.66,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}初出しで{\fscx50} {\fscx100}俺をやれなきゃ Dialogue: 0,0:20:14.59,0:20:18.66,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}チャンスはねぇぞ~! Dialogue: 0,0:20:20.50,0:20:23.50,Default,,0,0,0,,{\pos(552,383)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:20:20.50,0:20:23.50,Default,,0,0,0,,{\pos(312,437)\c&H0000FFFF}≪スタミナも回避スキルも Dialogue: 0,0:20:20.50,0:20:23.50,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}ろくに残ってねぇ≫ Dialogue: 0,0:20:23.50,0:20:26.24,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}れんぞくわざ Dialogue: 0,0:20:23.50,0:20:26.24,Default,,0,0,0,,{\pos(352,407)\c&H0000FFFF}≪このまま Dialogue: 0,0:20:23.50,0:20:26.24,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}連続技が続いたら…≫ Dialogue: 0,0:20:26.24,0:20:28.94,Default,,0,0,0,,{\pos(392,497)}バリッ! Dialogue: 0,0:20:28.94,0:20:31.91,Default,,0,0,0,,{\pos(512,437)}ドォーン! Dialogue: 0,0:20:28.94,0:20:31.91,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}ぐっ!{\fscx50} {\fscx100}上等だ{\fscx50}。 Dialogue: 0,0:20:31.91,0:20:33.91,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}の Dialogue: 0,0:20:31.91,0:20:33.91,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}意地でも生き延びてやらぁ{\fscx50}。 Dialogue: 0,0:20:33.91,0:20:36.92,Default,,0,0,0,,{\pos(332,353)\c&H0000FFFF\fscx50\fscy50}ていど Dialogue: 0,0:20:33.91,0:20:36.92,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:20:33.91,0:20:36.92,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}この程度で Dialogue: 0,0:20:33.91,0:20:36.92,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}俺を倒せると思うなよ! Dialogue: 0,0:20:36.92,0:20:38.92,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}こっちにだって考えが…{\fscx50}。 Dialogue: 0,0:20:38.92,0:20:41.59,Default,,0,0,0,,{\pos(252,497)\fscx50}(ウェザエモン)「{\fscx100}晴天大征{\fscx50}」{\fscx100}!➡ Dialogue: 0,0:20:43.36,0:20:46.09,Default,,0,0,0,,{\pos(632,497)}流転と➡ Dialogue: 0,0:20:46.09,0:20:49.26,Default,,0,0,0,,{\pos(652,353)\fscx50\fscy50}もっ Dialogue: 0,0:20:46.09,0:20:49.26,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}いどうちゅう Dialogue: 0,0:20:46.09,0:20:49.26,Default,,0,0,0,,{\pos(492,407)}手向けを以て…{\fscx50}。 Dialogue: 0,0:20:46.09,0:20:49.26,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}≪速い{\fscx50}。 {\fscx100}全力で移動中だぞ≫ Dialogue: 0,0:20:49.26,0:20:51.80,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}な Dialogue: 0,0:20:49.26,0:20:51.80,Default,,0,0,0,,{\pos(292,497)\fscx50}(ウェザエモン){\fscx100}終極と為す{\fscx50}。 Dialogue: 0,0:20:51.80,0:20:53.80,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}なんだ⁉{\fscx50} {\fscx100}足が! Dialogue: 0,0:20:53.80,0:20:57.80,Default,,0,0,0,,{\pos(532,443)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:20:53.80,0:20:57.80,Default,,0,0,0,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}ちが Dialogue: 0,0:20:53.80,0:20:57.80,Default,,0,0,0,,{\pos(252,407)\fscx50}(ウェザエモン){\fscx100}晴天{\fscx50} {\fscx100}転じて…{\fscx50}。 Dialogue: 0,0:20:53.80,0:20:57.80,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}≪これは{\fscx50} {\fscx100}今までの技とは違う≫ Dialogue: 0,0:20:57.80,0:21:00.87,Default,,0,0,0,,{\pos(452,353)\fscx50\fscy50}わ Dialogue: 0,0:20:57.80,0:21:00.87,Default,,0,0,0,,{\pos(492,353)\fscx50\fscy50}きゅうきょく Dialogue: 0,0:20:57.80,0:21:00.87,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}ねら Dialogue: 0,0:20:57.80,0:21:00.87,Default,,0,0,0,,{\pos(272,407)\fscx50}(ウェザエモン){\fscx100}我が窮極の…{\fscx50}。 Dialogue: 0,0:20:57.80,0:21:00.87,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}≪狙うしかない!≫ Dialogue: 0,0:21:00.87,0:21:03.38,Default,,0,0,0,,{\pos(372,383)\c&H0000FFFF\fscx50\fscy50}かぶと Dialogue: 0,0:21:00.87,0:21:03.38,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}≪この兜でパリィを…≫ Dialogue: 0,0:21:00.87,0:21:03.38,Default,,0,0,0,,{\pos(332,497)\fscx50}(ウェザエモン){\fscx100}一太刀{\fscx50}。 Dialogue: 0,0:21:03.38,0:21:06.31,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪見切ってやる{\fscx50} {\fscx100}なんとしても!≫ Dialogue: 0,0:21:06.31,0:21:08.88,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}われ Dialogue: 0,0:21:06.31,0:21:08.88,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}りゅう Dialogue: 0,0:21:06.31,0:21:08.88,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}た Dialogue: 0,0:21:06.31,0:21:08.88,Default,,0,0,0,,{\pos(232,497)\fscx50}(ウェザエモン){\fscx100}我{\fscx50} {\fscx100}龍をも断つ…{\fscx50}。 Dialogue: 0,0:21:13.25,0:21:15.25,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}くっ! Dialogue: 0,0:21:13.25,0:21:15.25,Default,,0,0,0,,{\pos(332,497)}バキン! Dialogue: 0,0:21:15.25,0:21:27.40,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:27.40,0:21:30.24,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}なんだ{\fscx50} {\fscx100}そりゃ{\fscx50}。 Dialogue: 0,0:21:30.24,0:21:33.84,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}テンセイ Dialogue: 0,0:21:30.24,0:21:33.84,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪{\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}だか{\fscx50} {\fscx100}なんだか知らんが➡ Dialogue: 0,0:21:33.84,0:21:35.81,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:21:33.84,0:21:35.81,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}この技は…➡ Dialogue: 0,0:21:37.34,0:21:39.34,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}やばすぎる≫ Dialogue: 0,0:21:39.34,0:21:43.88,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:43.88,0:21:45.88,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}とど Dialogue: 0,0:21:43.88,0:21:45.88,Default,,0,0,0,,{\pos(432,497)}届くか…{\fscx50}。 Dialogue: 0,0:21:45.88,0:21:47.89,Default,,0,0,0,,{\pos(632,437)\c&H0000FF00}待った! Dialogue: 0,0:21:45.88,0:21:47.89,Default,,0,0,0,,{\pos(172,497)}あっ{\fscx50}。 Dialogue: 0,0:21:47.89,0:21:56.73,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:56.73,0:21:59.10,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}≪けど{\fscx50} {\fscx100}言ったよな≫ Dialogue: 0,0:21:59.10,0:22:06.07,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:06.07,0:22:09.14,Default,,0,0,0,,{\pos(432,233)\c&H0000FFFF\fscx50\fscy50}ていど Dialogue: 0,0:22:06.07,0:22:09.14,Default,,0,0,0,,{\pos(432,323)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:22:06.07,0:22:09.14,Default,,0,0,0,,{\pos(312,287)\c&H0000FFFF}≪この程度で Dialogue: 0,0:22:06.07,0:22:09.14,Default,,0,0,0,,{\pos(352,377)\c&H0000FFFF}俺を倒せると思うな!≫ Dialogue: 0,0:22:13.08,0:22:32.10,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:32.10,0:22:52.12,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:52.12,0:23:05.80,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:10.94,0:23:30.09,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:30.09,0:23:40.97,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:51.01,0:23:56.01,Default,,0,0,0,,{\pos(172,53)\c&HFF000000\4c&HFF000000\fscx50\fscy50}