[Script Info] ; Script generated by Aegisub 9726-buildtests-856e4f96a ; http://www.aegisub.org/ ScriptType: v4.00+ ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [Aegisub Project Garbage] Scroll Position: 755 Active Line: 781 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:00.27,0:00:05.27,Default,,0,0,0,,{\pos(272,497)\fscx50}(エムル){\fscx100}あぁ…{\fscx50} {\fscx100}あぁ…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:00:05.27,0:00:09.08,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}もど Dialogue: 0,0:00:05.27,0:00:09.08,Default,,0,0,0,,{\pos(172,497)}サンラクさん{\fscx50} {\fscx100}戻{\fscx50}っ{\fscx100}てこないですわ{\fscx50}。 Dialogue: 0,0:00:16.15,0:00:20.26,Default,,0,0,0,,{\pos(212,437)}つまり Dialogue: 0,0:00:16.15,0:00:20.26,Default,,0,0,0,,{\pos(212,497)}まだ戦っているってことですわ{\fscx50}。 Dialogue: 0,0:00:22.56,0:00:24.56,Default,,0,0,0,,{\pos(272,497)\fscx50}(エムル){\fscx100}サンラクさん…{\fscx50}。 Dialogue: 0,0:00:24.56,0:00:41.38,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:00:45.62,0:00:55.36,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:00:55.36,0:01:05.97,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:09.07,0:01:28.19,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:28.19,0:01:48.21,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:48.21,0:01:53.22,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:01:55.16,0:01:58.97,Default,,0,0,0,,{\pos(172,437)}♬~ Dialogue: 0,0:01:58.97,0:02:04.00,Default,,0,0,0,,{\pos(332,293)\fscx50\fscy50}のうりょく Dialogue: 0,0:01:58.97,0:02:04.00,Default,,0,0,0,,{\pos(412,383)\fscx50\fscy50}むずか Dialogue: 0,0:01:58.97,0:02:04.00,Default,,0,0,0,,{\pos(172,347)\fscx50}(オイカッツォ){\fscx100}能力強化だけじゃ{\fscx50} {\fscx100}ヤツを Dialogue: 0,0:01:58.97,0:02:04.00,Default,,0,0,0,,{\pos(172,437)}打開するのは難しそうだね{\fscx50}。{\fscx100}➡ Dialogue: 0,0:02:04.00,0:02:07.47,Default,,0,0,0,,{\pos(252,353)\fscx50\fscy50}そうこう Dialogue: 0,0:02:04.00,0:02:07.47,Default,,0,0,0,,{\pos(552,353)\fscx50\fscy50}あつ Dialogue: 0,0:02:04.00,0:02:07.47,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}ふくぶ Dialogue: 0,0:02:04.00,0:02:07.47,Default,,0,0,0,,{\pos(252,407)}装甲が{\fscx50} {\fscx100}いちばん厚いのは Dialogue: 0,0:02:04.00,0:02:07.47,Default,,0,0,0,,{\pos(252,497)}あの腹部{\fscx50}。{\fscx100}➡ Dialogue: 0,0:02:07.47,0:02:10.48,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}つ Dialogue: 0,0:02:07.47,0:02:10.48,Default,,0,0,0,,{\pos(212,407)}大事な部位が Dialogue: 0,0:02:07.47,0:02:10.48,Default,,0,0,0,,{\pos(212,497)}詰まってそうなんだけど…{\fscx50}。{\fscx100}➡ Dialogue: 0,0:02:10.48,0:02:15.28,Default,,0,0,0,,{\pos(672,383)\fscx50\fscy50}そうこう Dialogue: 0,0:02:10.48,0:02:15.28,Default,,0,0,0,,{\pos(212,437)}問題は{\fscx50} {\fscx100}そのカッチコチの装甲を Dialogue: 0,0:02:10.48,0:02:15.28,Default,,0,0,0,,{\pos(212,497)}どうやって{\fscx50} {\fscx100}こじあけるか{\fscx50}。 Dialogue: 0,0:02:17.15,0:02:20.15,Default,,0,0,0,,{\pos(232,377)\c&H0000FF00\fscx50}(アーサー・ペンシルゴン) Dialogue: 0,0:02:17.15,0:02:20.15,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}一つ{\fscx50} {\fscx100}案があるんだけど{\fscx50} {\fscx100}乗る? Dialogue: 0,0:02:20.15,0:02:22.16,Default,,0,0,0,,{\pos(232,437)\fscx50}(オイカッツォ){\fscx100}案? Dialogue: 0,0:02:22.16,0:02:27.13,Default,,0,0,0,,{\pos(252,383)\c&H0000FF00\fscx50\fscy50}きりんかっちゅう Dialogue: 0,0:02:22.16,0:02:27.13,Default,,0,0,0,,{\pos(452,383)\c&H0000FF00\fscx50\fscy50}ほふ Dialogue: 0,0:02:22.16,0:02:27.13,Default,,0,0,0,,{\pos(672,383)\c&H0000FF00\fscx50\fscy50}さく Dialogue: 0,0:02:22.16,0:02:27.13,Default,,0,0,0,,{\pos(252,437)\c&H0000FF00}騏驎甲冑を屠る{\fscx50} {\fscx100}必殺の策 Dialogue: 0,0:02:22.16,0:02:27.13,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}それは…{\fscx50}。 Dialogue: 0,0:02:27.13,0:02:30.46,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}セイテンタイセイ Dialogue: 0,0:02:27.13,0:02:30.46,Default,,0,0,0,,{\pos(252,497)\fscx50}(ウェザエモン)「{\fscx100}晴天大征{\fscx50}」{\fscx100}!➡ Dialogue: 0,0:02:30.46,0:02:33.13,Default,,0,0,0,,{\pos(472,443)\fscx50\fscy50}われ Dialogue: 0,0:02:30.46,0:02:33.13,Default,,0,0,0,,{\pos(532,443)\fscx50\fscy50}りゅう Dialogue: 0,0:02:30.46,0:02:33.13,Default,,0,0,0,,{\pos(672,443)\fscx50\fscy50}た Dialogue: 0,0:02:30.46,0:02:33.13,Default,,0,0,0,,{\pos(472,497)}我{\fscx50} {\fscx100}龍をも断つ…{\fscx50}。 Dialogue: 0,0:02:33.13,0:02:36.44,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:39.57,0:02:41.57,Default,,0,0,0,,{\pos(332,497)}バキン! Dialogue: 0,0:02:41.57,0:02:49.08,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:49.08,0:02:51.75,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF\fscx50}(サンラク){\fscx100}なんだ{\fscx50} {\fscx100}そりゃ{\fscx50}。 Dialogue: 0,0:02:51.75,0:02:54.85,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}テンセイ Dialogue: 0,0:02:51.75,0:02:54.85,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF\fscx50}({\fscx100}心の声{\fscx50}) Dialogue: 0,0:02:51.75,0:02:54.85,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪{\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}だか{\fscx50} {\fscx100}なんだか知らんが➡ Dialogue: 0,0:02:54.85,0:02:56.86,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:02:54.85,0:02:56.86,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}この技は…➡ Dialogue: 0,0:02:58.76,0:03:00.76,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}やばすぎる≫ Dialogue: 0,0:03:00.76,0:03:04.86,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:03:04.86,0:03:06.90,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}とど Dialogue: 0,0:03:04.86,0:03:06.90,Default,,0,0,0,,{\pos(432,497)}届くか…{\fscx50}。 Dialogue: 0,0:03:06.90,0:03:08.94,Default,,0,0,0,,{\pos(632,437)\c&H0000FF00}待った! Dialogue: 0,0:03:06.90,0:03:08.94,Default,,0,0,0,,{\pos(172,497)}あっ{\fscx50}。 Dialogue: 0,0:03:08.94,0:03:16.21,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:03:16.21,0:03:18.71,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}≪けど{\fscx50} {\fscx100}言ったよな≫ Dialogue: 0,0:03:20.68,0:03:23.88,Default,,0,0,0,,{\pos(352,353)\c&H0000FFFF\fscx50\fscy50}ていど Dialogue: 0,0:03:20.68,0:03:23.88,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}おれ Dialogue: 0,0:03:20.68,0:03:23.88,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:03:20.68,0:03:23.88,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}≪この程度で Dialogue: 0,0:03:20.68,0:03:23.88,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}俺を倒せると思うな!≫ Dialogue: 0,0:03:31.69,0:03:35.06,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}おうぎ Dialogue: 0,0:03:31.69,0:03:35.06,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}セルフそせい Dialogue: 0,0:03:31.69,0:03:35.06,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}究極奥義{\fscx50} 「{\fscx100}自己蘇生{\fscx50}」{\fscx100}! Dialogue: 0,0:03:35.06,0:03:38.93,Default,,0,0,0,,{\pos(212,383)\c&H0000FFFF\fscx50\fscy50}いち Dialogue: 0,0:03:35.06,0:03:38.93,Default,,0,0,0,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}ばち Dialogue: 0,0:03:35.06,0:03:38.93,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪一か八かだったが Dialogue: 0,0:03:35.06,0:03:38.93,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}時間差で{\fscx50} {\fscx100}うまく蘇生できた≫ Dialogue: 0,0:03:38.93,0:03:40.93,Default,,0,0,0,,{\pos(212,443)\c&H0000FFFF\fscx50\fscy50}そうび Dialogue: 0,0:03:38.93,0:03:40.93,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪装備以外は≫ Dialogue: 0,0:03:40.93,0:03:43.07,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}せんかくかぶと Dialogue: 0,0:03:40.93,0:03:43.07,Default,,0,0,0,,{\pos(672,443)\c&H0000FFFF\fscx50\fscy50}はんかい Dialogue: 0,0:03:40.93,0:03:43.07,Default,,0,0,0,,{\pos(472,497)\c&H0000FFFF}≪戦角兜は半壊≫ Dialogue: 0,0:03:43.07,0:03:46.74,Default,,0,0,0,,{\pos(292,353)\c&H0000FFFF\fscx50\fscy50}みょうちょう Dialogue: 0,0:03:43.07,0:03:46.74,Default,,0,0,0,,{\pos(432,353)\c&H0000FFFF\fscx50\fscy50}ようたい Dialogue: 0,0:03:43.07,0:03:46.74,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}ぜんかい Dialogue: 0,0:03:43.07,0:03:46.74,Default,,0,0,0,,{\pos(272,407)\c&H0000FFFF}≪命潮の腰帯は Dialogue: 0,0:03:43.07,0:03:46.74,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}全壊してしまった≫ Dialogue: 0,0:03:46.74,0:03:50.84,Default,,0,0,0,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:03:46.74,0:03:50.84,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪あの{\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}とかいう技{\fscx50} {\fscx100}やばい≫ Dialogue: 0,0:03:50.84,0:03:52.85,Default,,0,0,0,,{\pos(592,497)}ふぅ…{\fscx50}。 Dialogue: 0,0:03:55.15,0:03:58.82,Default,,0,0,0,,{\pos(312,383)\c&H0000FFFF\fscx50\fscy50}そうびはかい Dialogue: 0,0:03:55.15,0:03:58.82,Default,,0,0,0,,{\pos(492,383)\c&H0000FFFF\fscx50\fscy50}そうこうかんつう Dialogue: 0,0:03:55.15,0:03:58.82,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}≪装備破壊や装甲貫通が Dialogue: 0,0:03:55.15,0:03:58.82,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}付いてるのか?≫ Dialogue: 0,0:03:58.82,0:04:01.82,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}そくしこうか Dialogue: 0,0:03:58.82,0:04:01.82,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}≪まさか{\fscx50} {\fscx100}即死効果?≫ Dialogue: 0,0:04:01.82,0:04:04.82,Default,,0,0,0,,{\pos(212,437)\fscx50}(ウェザエモン){\fscx100}しからば…{\fscx50}。 Dialogue: 0,0:04:01.82,0:04:04.82,Default,,0,0,0,,{\pos(612,497)\c&H0000FFFF}あっ{\fscx50}。 Dialogue: 0,0:04:04.82,0:04:07.36,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}わ Dialogue: 0,0:04:04.82,0:04:07.36,Default,,0,0,0,,{\pos(232,443)\fscx50\fscy50}きゅうきょく Dialogue: 0,0:04:04.82,0:04:07.36,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}こ Dialogue: 0,0:04:04.82,0:04:07.36,Default,,0,0,0,,{\pos(172,407)\fscx50}(ウェザエモン) Dialogue: 0,0:04:04.82,0:04:07.36,Default,,0,0,0,,{\pos(172,497)}我が窮極を超えぬかぎり➡ Dialogue: 0,0:04:07.36,0:04:11.30,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}たお Dialogue: 0,0:04:07.36,0:04:11.30,Default,,0,0,0,,{\pos(172,497)}この身は斃るることあらず{\fscx50}。 Dialogue: 0,0:04:11.30,0:04:13.30,Default,,0,0,0,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}かま Dialogue: 0,0:04:11.30,0:04:13.30,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}≪さっきと同じ構え!≫ Dialogue: 0,0:04:13.30,0:04:16.90,Default,,0,0,0,,{\pos(572,443)\fscx50\fscy50}ライショウ Dialogue: 0,0:04:13.30,0:04:16.90,Default,,0,0,0,,{\pos(172,497)\fscx50}(ウェザエモン)「{\fscx100}晴天大征{\fscx50}」 「{\fscx100}雷鐘{\fscx50}」。 Dialogue: 0,0:04:16.90,0:04:19.77,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}はっ{\fscx50} {\fscx100}どわっ!{\fscx50} {\fscx100}おいおい{\fscx50} {\fscx100}まさか➡ Dialogue: 0,0:04:19.77,0:04:22.41,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}れんぞくわざ Dialogue: 0,0:04:19.77,0:04:22.41,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}連続技から{\fscx50} {\fscx100}やり直しか⁉ Dialogue: 0,0:04:22.41,0:04:25.44,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}はぁ{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:04:25.44,0:04:27.85,Default,,0,0,0,,{\pos(672,383)\fscx50\fscy50}タチカゼ Dialogue: 0,0:04:25.44,0:04:27.85,Default,,0,0,0,,{\pos(492,437)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:04:25.44,0:04:27.85,Default,,0,0,0,,{\pos(632,497)\c&H0000FFFF}うわっ! Dialogue: 0,0:04:27.85,0:04:29.85,Default,,0,0,0,,{\pos(332,437)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:04:27.85,0:04:29.85,Default,,0,0,0,,{\pos(672,497)\c&H0000FFFF}くっ! Dialogue: 0,0:04:29.85,0:04:33.25,Default,,0,0,0,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}あぶ Dialogue: 0,0:04:29.85,0:04:33.25,Default,,0,0,0,,{\pos(172,407)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:04:29.85,0:04:33.25,Default,,0,0,0,,{\pos(632,497)\c&H0000FFFF}危ねっ! Dialogue: 0,0:04:33.25,0:04:35.25,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}なるほど{\fscx50}。 Dialogue: 0,0:04:35.25,0:04:38.39,Default,,0,0,0,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}れんぞくわざ Dialogue: 0,0:04:35.25,0:04:38.39,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪この連続技と Dialogue: 0,0:04:35.25,0:04:38.39,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}最後の{\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}➡ Dialogue: 0,0:04:38.39,0:04:41.96,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}く Dialogue: 0,0:04:38.39,0:04:41.96,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}その繰り返しこそが{\fscx50}「{\fscx100}晴天大征{\fscx50}」{\fscx100}≫ Dialogue: 0,0:04:41.96,0:04:45.60,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}こうりゃく Dialogue: 0,0:04:41.96,0:04:45.60,Default,,0,0,0,,{\pos(232,407)\c&H0000FFFF}≪さて Dialogue: 0,0:04:41.96,0:04:45.60,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}どう攻略したものかね≫ Dialogue: 0,0:04:45.60,0:04:47.67,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪さっきは{\fscx50} 「{\fscx100}天晴{\fscx50}」{\fscx100}が来るまで➡ Dialogue: 0,0:04:47.67,0:04:50.24,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}だいたい Dialogue: 0,0:04:47.67,0:04:50.24,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}30秒前後くらいだったか≫ Dialogue: 0,0:04:50.24,0:04:53.24,Default,,0,0,0,,{\pos(492,443)\fscx50\fscy50}カサイリュウ Dialogue: 0,0:04:50.24,0:04:53.24,Default,,0,0,0,,{\pos(312,497)\fscx50}(ウェザエモン)「{\fscx100}火砕龍{\fscx50}」。 Dialogue: 0,0:04:53.24,0:04:55.88,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}≪{\fscx50}「{\fscx100}火砕龍{\fscx50}」{\fscx100}は Dialogue: 0,0:04:53.24,0:04:55.88,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}発生までラグがある≫ Dialogue: 0,0:04:55.88,0:04:58.48,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}きょうい Dialogue: 0,0:04:55.88,0:04:58.48,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪さほど脅威ではない≫ Dialogue: 0,0:04:58.48,0:05:00.48,Default,,0,0,0,,{\pos(492,173)\fscx50\fscy50}ハイフブキ Dialogue: 0,0:04:58.48,0:05:00.48,Default,,0,0,0,,{\pos(312,227)\fscx50}(ウェザエモン)「{\fscx100}灰吹雪{\fscx50}」。 Dialogue: 0,0:05:02.52,0:05:06.52,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}そな Dialogue: 0,0:05:02.52,0:05:06.52,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:05:02.52,0:05:06.52,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪{\fscx50}「{\fscx100}灰吹雪{\fscx50}」{\fscx100}も同様{\fscx50}。 Dialogue: 0,0:05:02.52,0:05:06.52,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}備えていれば{\fscx50} {\fscx100}回避は{\fscx50} {\fscx100}たやすい≫ Dialogue: 0,0:05:08.12,0:05:10.16,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}オオシケ Dialogue: 0,0:05:08.12,0:05:10.16,Default,,0,0,0,,{\pos(312,497)\fscx50}(ウェザエモン)「{\fscx100}大時化{\fscx50}」。 Dialogue: 0,0:05:10.16,0:05:13.99,Default,,0,0,0,,{\pos(472,383)\c&H0000FFFF\fscx50\fscy50}く Dialogue: 0,0:05:10.16,0:05:13.99,Default,,0,0,0,,{\pos(692,383)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:05:10.16,0:05:13.99,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪{\fscx50}「{\fscx100}晴天大征{\fscx50}」{\fscx100}で繰り出される技は Dialogue: 0,0:05:10.16,0:05:13.99,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}ランダム選出だが➡ Dialogue: 0,0:05:13.99,0:05:16.73,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:05:13.99,0:05:16.73,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}技の回避自体は覚えゲー≫ Dialogue: 0,0:05:16.73,0:05:18.73,Default,,0,0,0,,{\pos(452,497)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:05:18.73,0:05:22.33,Default,,0,0,0,,{\pos(332,353)\c&H0000FFFF\fscx50\fscy50}わざ Dialogue: 0,0:05:18.73,0:05:22.33,Default,,0,0,0,,{\pos(412,353)\c&H0000FFFF\fscx50\fscy50}こうりょ Dialogue: 0,0:05:18.73,0:05:22.33,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}いじ Dialogue: 0,0:05:18.73,0:05:22.33,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪ほかの技も考慮に入れたうえで Dialogue: 0,0:05:18.73,0:05:22.33,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}スタミナを維持し➡ Dialogue: 0,0:05:22.33,0:05:26.04,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}ウェザエモンと3メートル前後を Dialogue: 0,0:05:22.33,0:05:26.04,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}維持するのがベスト≫ Dialogue: 0,0:05:26.04,0:05:28.41,Default,,0,0,0,,{\pos(492,437)\fscx50}(ウェザエモン)「{\fscx100}雷鐘{\fscx50}」。 Dialogue: 0,0:05:26.04,0:05:28.41,Default,,0,0,0,,{\pos(392,497)}バリッ! Dialogue: 0,0:05:28.41,0:05:30.98,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}さいしょうげん Dialogue: 0,0:05:28.41,0:05:30.98,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}たいおう Dialogue: 0,0:05:28.41,0:05:30.98,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪動きは{\fscx50} {\fscx100}最小限に対応≫ Dialogue: 0,0:05:30.98,0:05:33.18,Default,,0,0,0,,{\pos(232,353)\c&H0000FFFF\fscx50\fscy50}な Dialogue: 0,0:05:30.98,0:05:33.18,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}こわ Dialogue: 0,0:05:30.98,0:05:33.18,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪慣れれば Dialogue: 0,0:05:30.98,0:05:33.18,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}そう怖いものではない≫ Dialogue: 0,0:05:34.65,0:05:36.65,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪うっ!{\fscx50} {\fscx100}また{\fscx50} {\fscx100}足が!≫ Dialogue: 0,0:05:38.65,0:05:40.65,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪やっぱり{\fscx50} {\fscx100}30秒≫ Dialogue: 0,0:05:42.05,0:05:44.06,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪問題は Dialogue: 0,0:05:42.05,0:05:44.06,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}これだ≫ Dialogue: 0,0:05:46.03,0:05:48.19,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}き Dialogue: 0,0:05:46.03,0:05:48.19,Default,,0,0,0,,{\pos(192,407)\c&H0000FFFF}≪これまで Dialogue: 0,0:05:46.03,0:05:48.19,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}何度も斬られてきた感覚とは➡ Dialogue: 0,0:05:48.19,0:05:51.76,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}ちが Dialogue: 0,0:05:48.19,0:05:51.76,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}まるで違う{\fscx50}。 {\fscx100}もっと根本的な…➡ Dialogue: 0,0:05:51.76,0:05:54.33,Default,,0,0,0,,{\pos(292,437)\c&H0000FFFF}プレイヤーを Dialogue: 0,0:05:51.76,0:05:54.33,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}ぶち殺しに来ている➡ Dialogue: 0,0:05:54.33,0:05:56.34,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}そくしこうげき Dialogue: 0,0:05:54.33,0:05:56.34,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}問答無用の即死攻撃≫ Dialogue: 0,0:05:56.34,0:06:04.51,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:06:04.51,0:06:08.31,Default,,0,0,0,,{\pos(232,383)\c&H0000FFFF\fscx50\fscy50}かり Dialogue: 0,0:06:04.51,0:06:08.31,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}≪仮に Dialogue: 0,0:06:04.51,0:06:08.31,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}レベル99のプレイヤーが➡ Dialogue: 0,0:06:08.31,0:06:12.02,Default,,0,0,0,,{\pos(352,353)\c&H0000FFFF\fscx50\fscy50}そうび Dialogue: 0,0:06:08.31,0:06:12.02,Default,,0,0,0,,{\pos(472,353)\c&H0000FFFF\fscx50\fscy50}ぼうぎょ Dialogue: 0,0:06:08.31,0:06:12.02,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}たて Dialogue: 0,0:06:08.31,0:06:12.02,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}かま Dialogue: 0,0:06:08.31,0:06:12.02,Default,,0,0,0,,{\pos(272,407)\c&H0000FFFF}フル装備で防御を固め Dialogue: 0,0:06:08.31,0:06:12.02,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}盾を構えたとしても➡ Dialogue: 0,0:06:12.02,0:06:15.86,Default,,0,0,0,,{\pos(352,383)\c&H0000FFFF\fscx50\fscy50}とうふ Dialogue: 0,0:06:12.02,0:06:15.86,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}こいつは{\fscx50} {\fscx100}豆腐でも切るかのように Dialogue: 0,0:06:12.02,0:06:15.86,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}真っ二つにできるだろう≫ Dialogue: 0,0:06:15.86,0:06:19.43,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}わ きゅうきょく Dialogue: 0,0:06:15.86,0:06:19.43,Default,,0,0,0,,{\pos(532,443)\fscx50\fscy50}こ Dialogue: 0,0:06:15.86,0:06:19.43,Default,,0,0,0,,{\pos(312,407)\fscx50}(ウェザエモン) Dialogue: 0,0:06:15.86,0:06:19.43,Default,,0,0,0,,{\pos(312,497)}我が窮極を超えぬかぎり➡ Dialogue: 0,0:06:19.43,0:06:22.56,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}たお Dialogue: 0,0:06:19.43,0:06:22.56,Default,,0,0,0,,{\pos(212,497)}この身は斃るることあらず{\fscx50}。{\fscx100}➡ Dialogue: 0,0:06:22.56,0:06:24.56,Default,,0,0,0,,{\pos(452,497)\fscx50}「{\fscx100}晴天大征{\fscx50}」。 Dialogue: 0,0:06:27.43,0:06:29.87,Default,,0,0,0,,{\pos(472,497)\c&H0000FFFF}くっ! Dialogue: 0,0:06:29.87,0:06:32.54,Default,,0,0,0,,{\pos(192,107)\c&H0000FFFF}≪あっ{\fscx50}。 Dialogue: 0,0:06:29.87,0:06:32.54,Default,,0,0,0,,{\pos(232,167)\c&H0000FFFF}そして{\fscx50} {\fscx100}何より{\fscx50} {\fscx100}やばいのは➡ Dialogue: 0,0:06:32.54,0:06:35.31,Default,,0,0,0,,{\pos(352,113)\c&H0000FFFF\fscx50\fscy50}かいひ Dialogue: 0,0:06:32.54,0:06:35.31,Default,,0,0,0,,{\pos(572,113)\c&H0000FFFF\fscx50\fscy50}そがい Dialogue: 0,0:06:32.54,0:06:35.31,Default,,0,0,0,,{\pos(272,167)\c&H0000FFFF}この回避行動の阻害≫ Dialogue: 0,0:06:35.31,0:06:37.91,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}≪その場から Dialogue: 0,0:06:35.31,0:06:37.91,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}一歩たりとも動けなくなり➡ Dialogue: 0,0:06:37.91,0:06:40.51,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}を{\fscx50} {\fscx100}真っ向から Dialogue: 0,0:06:37.91,0:06:40.51,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}受けなくてはならない≫ Dialogue: 0,0:06:42.45,0:06:44.45,Default,,0,0,0,,{\pos(492,497)\fscx50}(ウェザエモン)「{\fscx100}天晴{\fscx50}」。 Dialogue: 0,0:06:44.45,0:06:46.49,Default,,0,0,0,,{\pos(352,443)\c&H0000FFFF\fscx50\fscy50}はかい Dialogue: 0,0:06:44.45,0:06:46.49,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪太刀を破壊する?≫ Dialogue: 0,0:06:46.49,0:06:51.46,Default,,0,0,0,,{\pos(392,353)\c&H0000FFFF\fscx50\fscy50}れんぞくわざ Dialogue: 0,0:06:46.49,0:06:51.46,Default,,0,0,0,,{\pos(692,353)\c&H0000FFFF\fscx50\fscy50}ぬ Dialogue: 0,0:06:46.49,0:06:51.46,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}げんじつてき Dialogue: 0,0:06:46.49,0:06:51.46,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪いや{\fscx50} {\fscx100}あの連続技をくぐり抜けて Dialogue: 0,0:06:46.49,0:06:51.46,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}実行するのは{\fscx50} {\fscx100}現実的じゃない≫ Dialogue: 0,0:06:51.46,0:06:53.59,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}げきは Dialogue: 0,0:06:51.46,0:06:53.59,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪本体の撃破も同様だ≫ Dialogue: 0,0:06:53.59,0:06:58.33,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:06:58.33,0:07:01.03,Default,,0,0,0,,{\pos(252,443)\c&H0000FFFF\fscx50\fscy50}さいたん Dialogue: 0,0:06:58.33,0:07:01.03,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}るいじゅ Dialogue: 0,0:06:58.33,0:07:01.03,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪再誕の涙珠は{\fscx50} {\fscx100}今ので最後≫ Dialogue: 0,0:07:01.03,0:07:04.00,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}しんやく Dialogue: 0,0:07:01.03,0:07:04.00,Default,,0,0,0,,{\pos(732,443)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:07:01.03,0:07:04.00,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪あとは{\fscx50} {\fscx100}生命の神薬が5個≫ Dialogue: 0,0:07:04.00,0:07:06.71,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪30秒ごとに Dialogue: 0,0:07:04.00,0:07:06.71,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}が来るとして➡ Dialogue: 0,0:07:06.71,0:07:09.68,Default,,0,0,0,,{\pos(172,383)\c&H0000FFFF\fscx50\fscy50}せいぞん Dialogue: 0,0:07:06.71,0:07:09.68,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}生存していられる時間は Dialogue: 0,0:07:06.71,0:07:09.68,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}合計3分≫ Dialogue: 0,0:07:09.68,0:07:12.34,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪第3フェーズが始まって Dialogue: 0,0:07:09.68,0:07:12.34,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}5分足らずだ≫ Dialogue: 0,0:07:12.34,0:07:14.35,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}とど Dialogue: 0,0:07:12.34,0:07:14.35,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪10分には届かない≫ Dialogue: 0,0:07:14.35,0:07:16.88,Default,,0,0,0,,{\pos(252,443)\fscx50\fscy50}わ きゅうきょく Dialogue: 0,0:07:14.35,0:07:16.88,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}こ Dialogue: 0,0:07:14.35,0:07:16.88,Default,,0,0,0,,{\pos(232,407)\fscx50}(ウェザエモン) Dialogue: 0,0:07:14.35,0:07:16.88,Default,,0,0,0,,{\pos(232,497)}我が窮極を超えぬかぎり➡ Dialogue: 0,0:07:16.88,0:07:20.05,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}たお Dialogue: 0,0:07:16.88,0:07:20.05,Default,,0,0,0,,{\pos(232,497)}この身は斃るることあらず{\fscx50}。 Dialogue: 0,0:07:20.05,0:07:23.46,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}こ Dialogue: 0,0:07:20.05,0:07:23.46,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:07:20.05,0:07:23.46,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪超えぬかぎり{\fscx50} {\fscx100}倒れない…{\fscx50} {\fscx100}か≫ Dialogue: 0,0:07:25.66,0:07:29.03,Default,,0,0,0,,{\pos(212,497)\fscx50}(ウェザエモン)「{\fscx100}晴天大征{\fscx50}」 「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:07:29.03,0:07:31.96,Default,,0,0,0,,{\pos(392,437)\c&H0000FFFF}んっ! Dialogue: 0,0:07:29.03,0:07:31.96,Default,,0,0,0,,{\pos(312,497)}ザシュッ! Dialogue: 0,0:07:31.96,0:07:34.90,Default,,0,0,0,,{\pos(192,437)\fscx50}(ウェザエモン)「{\fscx100}雷鐘{\fscx50}」。 Dialogue: 0,0:07:31.96,0:07:34.90,Default,,0,0,0,,{\pos(532,497)\c&H0000FFFF}はっ!{\fscx50} {\fscx100}くっ! Dialogue: 0,0:07:34.90,0:07:37.34,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}の Dialogue: 0,0:07:34.90,0:07:37.34,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}≪そもそも Dialogue: 0,0:07:34.90,0:07:37.34,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}10分{\fscx50} {\fscx100}生き延びるってのも➡ Dialogue: 0,0:07:37.34,0:07:39.34,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}すいそく Dialogue: 0,0:07:37.34,0:07:39.34,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}あくまで推測だしな≫ Dialogue: 0,0:07:39.34,0:07:41.84,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}≪やはり{\fscx50} {\fscx100}最有力説は➡ Dialogue: 0,0:07:41.84,0:07:45.85,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}の Dialogue: 0,0:07:41.84,0:07:45.85,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}どうにかして Dialogue: 0,0:07:41.84,0:07:45.85,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF\fscx50}「{\fscx100}晴天大征{\fscx50}」{\fscx100}から生き延びること≫ Dialogue: 0,0:07:45.85,0:07:49.35,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}ぐっ!{\fscx50} {\fscx100}くっ…{\fscx50}。 Dialogue: 0,0:07:49.35,0:07:52.35,Default,,0,0,0,,{\pos(332,437)\fscx50}(ウェザエモン)「{\fscx100}天晴{\fscx50}」。 Dialogue: 0,0:07:49.35,0:07:52.35,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}ぐわっ! Dialogue: 0,0:07:52.35,0:07:54.85,Default,,0,0,0,,{\pos(372,443)\c&H0000FFFF\fscx50\fscy50}こうりゃく Dialogue: 0,0:07:52.35,0:07:54.85,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪{\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}の攻略こそが➡ Dialogue: 0,0:07:54.85,0:07:58.19,Default,,0,0,0,,{\pos(632,443)\c&H0000FFFF\fscx50\fscy50}じょうけん Dialogue: 0,0:07:54.85,0:07:58.19,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}対ウェザエモン戦の勝利条件≫ Dialogue: 0,0:07:58.19,0:08:00.69,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}≪そのために必要なのは➡ Dialogue: 0,0:08:00.69,0:08:02.70,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}やはり{\fscx50} {\fscx100}パリィ≫ Dialogue: 0,0:08:02.70,0:08:04.83,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}≪ウェザエモンほどの Dialogue: 0,0:08:02.70,0:08:04.83,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}相手ともなれば➡ Dialogue: 0,0:08:04.83,0:08:08.10,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}ひっす Dialogue: 0,0:08:04.83,0:08:08.10,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}クリティカルのタイミングで Dialogue: 0,0:08:04.83,0:08:08.10,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}はじくことが必須だ≫ Dialogue: 0,0:08:08.10,0:08:10.10,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪それを{\fscx50} {\fscx100}その場から動けず➡ Dialogue: 0,0:08:10.10,0:08:14.11,Default,,0,0,0,,{\pos(212,383)\c&H0000FFFF\fscx50\fscy50}びちょうせい Dialogue: 0,0:08:10.10,0:08:14.11,Default,,0,0,0,,{\pos(512,383)\c&H0000FFFF\fscx50\fscy50}じょうきょう Dialogue: 0,0:08:10.10,0:08:14.11,Default,,0,0,0,,{\pos(212,437)\c&H0000FFFF}微調整の利かない状況で Dialogue: 0,0:08:10.10,0:08:14.11,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}成功させなければならない≫ Dialogue: 0,0:08:14.11,0:08:18.11,Default,,0,0,0,,{\pos(212,353)\c&H0000FFFF\fscx50\fscy50}いっしゅん Dialogue: 0,0:08:14.11,0:08:18.11,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}ぶき Dialogue: 0,0:08:14.11,0:08:18.11,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}くだ Dialogue: 0,0:08:14.11,0:08:18.11,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪一瞬でもタイミングがずれれば Dialogue: 0,0:08:14.11,0:08:18.11,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}武器が砕かれてしまう≫ Dialogue: 0,0:08:18.11,0:08:21.65,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪それでも Dialogue: 0,0:08:18.11,0:08:21.65,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}成功させる以外に勝ちはない≫ Dialogue: 0,0:08:21.65,0:08:23.65,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}≪俺がすべきことは➡ Dialogue: 0,0:08:23.65,0:08:25.65,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}しゅんかん Dialogue: 0,0:08:23.65,0:08:25.65,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}最後の瞬間のために➡ Dialogue: 0,0:08:25.65,0:08:29.12,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}何が必要なのかを考察し Dialogue: 0,0:08:25.65,0:08:29.12,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}調整すること≫ Dialogue: 0,0:08:29.12,0:08:32.12,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:32.12,0:08:35.83,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}≪もうすぐだ{\fscx50}。 {\fscx100}もうすぐ整う≫ Dialogue: 0,0:08:35.83,0:08:39.93,Default,,0,0,0,,{\pos(232,437)\c&H0000FFFF}≪もう少しだけ待ってろよ Dialogue: 0,0:08:35.83,0:08:39.93,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}ウェザエモン≫ Dialogue: 0,0:08:39.93,0:08:42.87,Default,,0,0,0,,{\pos(252,443)\fscx50\fscy50}わ きゅうきょく Dialogue: 0,0:08:39.93,0:08:42.87,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}こ Dialogue: 0,0:08:39.93,0:08:42.87,Default,,0,0,0,,{\pos(232,407)\fscx50}(ウェザエモン) Dialogue: 0,0:08:39.93,0:08:42.87,Default,,0,0,0,,{\pos(232,497)}我が窮極を超えぬかぎり➡ Dialogue: 0,0:08:42.87,0:08:45.47,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}たお Dialogue: 0,0:08:42.87,0:08:45.47,Default,,0,0,0,,{\pos(172,407)}この身は Dialogue: 0,0:08:42.87,0:08:45.47,Default,,0,0,0,,{\pos(172,497)}斃るることあらず{\fscx50}。 Dialogue: 0,0:08:52.21,0:08:55.51,Default,,0,0,0,,{\pos(192,497)}ドカーン{\fscx50} {\fscx100}ドカーン{\fscx50} {\fscx100}ドカーン! Dialogue: 0,0:08:58.22,0:09:01.19,Default,,0,0,0,,{\pos(592,443)\c&H0000FF00\fscx50\fscy50}まか Dialogue: 0,0:08:58.22,0:09:01.19,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}向こうは{\fscx50} {\fscx100}サンラク君に任せて…{\fscx50}。 Dialogue: 0,0:09:01.19,0:09:05.52,Default,,0,0,0,,{\pos(172,437)}ああ{\fscx50} {\fscx100}こっちはこっちで Dialogue: 0,0:09:01.19,0:09:05.52,Default,,0,0,0,,{\pos(172,497)}やること{\fscx50} {\fscx100}やらないとね{\fscx50}。{\fscx100}➡ Dialogue: 0,0:09:05.52,0:09:08.63,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}かっちゅう Dialogue: 0,0:09:05.52,0:09:08.63,Default,,0,0,0,,{\pos(632,443)\fscx50\fscy50}ほふ Dialogue: 0,0:09:05.52,0:09:08.63,Default,,0,0,0,,{\pos(192,497)}で{\fscx50} {\fscx100}さっきの{\fscx50} {\fscx100}騏驎甲冑を屠る➡ Dialogue: 0,0:09:08.63,0:09:11.56,Default,,0,0,0,,{\pos(472,443)\fscx50\fscy50}さく Dialogue: 0,0:09:08.63,0:09:11.56,Default,,0,0,0,,{\pos(352,497)}必殺の策とやらだけど➡ Dialogue: 0,0:09:11.56,0:09:15.03,Default,,0,0,0,,{\pos(292,383)\fscx50\fscy50}じょうきょう Dialogue: 0,0:09:11.56,0:09:15.03,Default,,0,0,0,,{\pos(232,437)}その状況まで持っていくの Dialogue: 0,0:09:11.56,0:09:15.03,Default,,0,0,0,,{\pos(232,497)}大変だよねぇ{\fscx50}。 Dialogue: 0,0:09:15.03,0:09:17.97,Default,,0,0,0,,{\pos(492,437)\c&H0000FF00}無理そう? Dialogue: 0,0:09:15.03,0:09:17.97,Default,,0,0,0,,{\pos(352,497)}まさか{\fscx50}。 Dialogue: 0,0:09:17.97,0:09:20.71,Default,,0,0,0,,{\pos(332,353)\fscx50\fscy50}かく Dialogue: 0,0:09:17.97,0:09:20.71,Default,,0,0,0,,{\pos(532,443)\fscx50\fscy50}こま Dialogue: 0,0:09:17.97,0:09:20.71,Default,,0,0,0,,{\pos(212,407)}プロの格ゲーマー Dialogue: 0,0:09:17.97,0:09:20.71,Default,,0,0,0,,{\pos(212,497)}なめてもらっちゃ困るよ{\fscx50}。 Dialogue: 0,0:09:20.71,0:09:22.71,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}それじゃ➡ Dialogue: 0,0:09:22.71,0:09:24.71,Default,,0,0,0,,{\pos(512,257)\c&H0000FF00}よろしくね{\fscx50}。 Dialogue: 0,0:09:22.71,0:09:24.71,Default,,0,0,0,,{\pos(172,317)}えっ? Dialogue: 0,0:09:26.15,0:09:28.15,Default,,0,0,0,,{\pos(172,497)}ええ~! Dialogue: 0,0:09:28.15,0:09:30.82,Default,,0,0,0,,{\pos(252,497)}なんで{\fscx50} {\fscx100}いきなり自害⁉{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:09:30.82,0:09:32.82,Default,,0,0,0,,{\pos(372,497)}ドォーン! Dialogue: 0,0:09:34.95,0:09:37.99,Default,,0,0,0,,{\pos(352,437)\fscx50}(オイカッツォ) Dialogue: 0,0:09:34.95,0:09:37.99,Default,,0,0,0,,{\pos(352,497)}んっ{\fscx50}。 {\fscx100}ああっ…{\fscx50} {\fscx100}あっ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:09:37.99,0:09:40.39,Default,,0,0,0,,{\pos(312,497)}うお~!{\fscx50} {\fscx100}だあっ! Dialogue: 0,0:09:42.53,0:09:45.10,Default,,0,0,0,,{\pos(332,497)}はぁ{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:09:45.10,0:09:48.47,Default,,0,0,0,,{\pos(232,443)\c&H0000FF00\fscx50\fscy50}おそ Dialogue: 0,0:09:45.10,0:09:48.47,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}遅いよ{\fscx50} {\fscx100}まったく{\fscx50}。 {\fscx100}何してんの{\fscx50}。 Dialogue: 0,0:09:48.47,0:09:51.07,Default,,0,0,0,,{\pos(272,497)}いや{\fscx50} {\fscx100}こっちのセリフだから{\fscx50}。 Dialogue: 0,0:09:51.07,0:09:54.84,Default,,0,0,0,,{\pos(172,353)\c&H0000FF00\fscx50\fscy50}やりつか Dialogue: 0,0:09:51.07,0:09:54.84,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}かたうで Dialogue: 0,0:09:51.07,0:09:54.84,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}槍使いが Dialogue: 0,0:09:51.07,0:09:54.84,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}片腕で戦えるわけないでしょ{\fscx50}。 Dialogue: 0,0:09:54.84,0:09:57.18,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}そせい Dialogue: 0,0:09:54.84,0:09:57.18,Default,,0,0,0,,{\pos(392,497)\c&H0000FF00}蘇生すれば{\fscx50} {\fscx100}元どおり{\fscx50}。 Dialogue: 0,0:09:57.18,0:09:59.61,Default,,0,0,0,,{\pos(172,497)}せめて{\fscx50} {\fscx100}合図してよね! Dialogue: 0,0:09:59.61,0:10:03.45,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}それじゃ{\fscx50} {\fscx100}仕切り直して始めるよ{\fscx50}。 Dialogue: 0,0:10:03.45,0:10:06.19,Default,,0,0,0,,{\pos(192,497)\c&H0000FF00}≪まずは{\fscx50} {\fscx100}弱点部位を見つける≫ Dialogue: 0,0:10:06.19,0:10:08.19,Default,,0,0,0,,{\pos(672,437)\c&H0000FF00}んっ! Dialogue: 0,0:10:06.19,0:10:08.19,Default,,0,0,0,,{\pos(352,497)}ガキン! Dialogue: 0,0:10:08.19,0:10:10.99,Default,,0,0,0,,{\pos(632,443)\c&H0000FF00\fscx50\fscy50}せぼね Dialogue: 0,0:10:08.19,0:10:10.99,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}≪上部と下部をつなげる背骨≫ Dialogue: 0,0:10:10.99,0:10:13.39,Default,,0,0,0,,{\pos(212,443)\c&H0000FF00\fscx50\fscy50}かんしょく Dialogue: 0,0:10:10.99,0:10:13.39,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}≪感触は{\fscx50} {\fscx100}他部位と同じ≫ Dialogue: 0,0:10:13.39,0:10:15.39,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}ほらほら{\fscx50} {\fscx100}こっちだよ! Dialogue: 0,0:10:17.20,0:10:20.07,Default,,0,0,0,,{\pos(232,497)}さっきみたいに軽くないだろ? Dialogue: 0,0:10:20.07,0:10:22.84,Default,,0,0,0,,{\pos(552,443)\fscx50\fscy50}が Dialogue: 0,0:10:20.07,0:10:22.84,Default,,0,0,0,,{\pos(252,497)}薬に{\fscx50} {\fscx100}バフ{\fscx50} {\fscx100}重ね掛け{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:22.84,0:10:25.47,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}なわ Dialogue: 0,0:10:22.84,0:10:25.47,Default,,0,0,0,,{\pos(412,497)}おまけに{\fscx50} {\fscx100}縄2本だ! Dialogue: 0,0:10:25.47,0:10:27.84,Default,,0,0,0,,{\pos(672,497)}ふっ! Dialogue: 0,0:10:27.84,0:10:32.28,Default,,0,0,0,,{\pos(372,353)\fscx50\fscy50}かたあし Dialogue: 0,0:10:27.84,0:10:32.28,Default,,0,0,0,,{\pos(512,353)\fscx50\fscy50}う Dialogue: 0,0:10:27.84,0:10:32.28,Default,,0,0,0,,{\pos(652,353)\fscx50\fscy50}しゅんかん Dialogue: 0,0:10:27.84,0:10:32.28,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}たいかん Dialogue: 0,0:10:27.84,0:10:32.28,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}くず Dialogue: 0,0:10:27.84,0:10:32.28,Default,,0,0,0,,{\pos(172,407)\fscx50}(オイカッツォ){\fscx100}≪片足を浮かせた瞬間に Dialogue: 0,0:10:27.84,0:10:32.28,Default,,0,0,0,,{\pos(172,497)}体幹を崩す!≫ Dialogue: 0,0:10:32.28,0:10:35.25,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}カッツォ君{\fscx50} {\fscx100}よくできました! Dialogue: 0,0:10:35.25,0:10:39.85,Default,,0,0,0,,{\pos(472,353)\fscx50\fscy50}ぜんせい Dialogue: 0,0:10:35.25,0:10:39.85,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}かくとう Dialogue: 0,0:10:35.25,0:10:39.85,Default,,0,0,0,,{\pos(272,407)}VRゲーム全盛の{\fscx50} {\fscx100}この時代 Dialogue: 0,0:10:35.25,0:10:39.85,Default,,0,0,0,,{\pos(272,497)}プロ格闘ゲーマーたるもの➡ Dialogue: 0,0:10:39.85,0:10:42.86,Default,,0,0,0,,{\pos(352,443)\fscx50\fscy50}じょうきょう Dialogue: 0,0:10:39.85,0:10:42.86,Default,,0,0,0,,{\pos(252,407)}人の体が Dialogue: 0,0:10:39.85,0:10:42.86,Default,,0,0,0,,{\pos(252,497)}どんな状況で{\fscx50} {\fscx100}どう動くのか➡ Dialogue: 0,0:10:42.86,0:10:44.89,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}じゅくち Dialogue: 0,0:10:42.86,0:10:44.89,Default,,0,0,0,,{\pos(432,497)}熟知していて当然{\fscx50}。 Dialogue: 0,0:10:44.89,0:10:48.03,Default,,0,0,0,,{\pos(412,437)\c&H0000FF00}人じゃないけどね! Dialogue: 0,0:10:44.89,0:10:48.03,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}人型ではあるでしょ!➡ Dialogue: 0,0:10:48.03,0:10:50.03,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}に Dialogue: 0,0:10:48.03,0:10:50.03,Default,,0,0,0,,{\pos(172,497)}似たようなもんだよ{\fscx50}。 Dialogue: 0,0:10:51.56,0:10:53.87,Default,,0,0,0,,{\pos(332,497)}は~い{\fscx50} {\fscx100}このタイミング! Dialogue: 0,0:10:56.60,0:10:58.64,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}なわ Dialogue: 0,0:10:56.60,0:10:58.64,Default,,0,0,0,,{\pos(352,497)\fscx50}(オイカッツォ){\fscx100}縄も追加だ!➡ Dialogue: 0,0:10:58.64,0:11:02.14,Default,,0,0,0,,{\pos(332,353)\fscx50\fscy50}さい Dialogue: 0,0:10:58.64,0:11:02.14,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}ま Dialogue: 0,0:10:58.64,0:11:02.14,Default,,0,0,0,,{\pos(252,407)}この際{\fscx50} {\fscx100}持ってる縄 Dialogue: 0,0:10:58.64,0:11:02.14,Default,,0,0,0,,{\pos(252,497)}ぜ~んぶ巻きつけてあげるよ{\fscx50}。 Dialogue: 0,0:11:03.64,0:11:06.55,Default,,0,0,0,,{\pos(372,173)\c&H0000FF00\fscx50\fscy50}ぶき Dialogue: 0,0:11:03.64,0:11:06.55,Default,,0,0,0,,{\pos(232,227)\c&H0000FF00}≪この武器も{\fscx50} {\fscx100}もうダメか≫ Dialogue: 0,0:11:06.55,0:11:09.35,Default,,0,0,0,,{\pos(272,383)\c&H0000FF00\fscx50\fscy50}そうこうかんつう Dialogue: 0,0:11:06.55,0:11:09.35,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}≪装甲貫通のバフを Dialogue: 0,0:11:06.55,0:11:09.35,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}付けてる反動で➡ Dialogue: 0,0:11:09.35,0:11:12.52,Default,,0,0,0,,{\pos(252,353)\c&H0000FF00\fscx50\fscy50}ぶきたいきゅうち Dialogue: 0,0:11:09.35,0:11:12.52,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}へ Dialogue: 0,0:11:09.35,0:11:12.52,Default,,0,0,0,,{\pos(232,407)\c&H0000FF00}武器耐久値が Dialogue: 0,0:11:09.35,0:11:12.52,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}ごりごり減っていく≫ Dialogue: 0,0:11:12.52,0:11:17.72,Default,,0,0,0,,{\pos(232,353)\c&H0000FF00\fscx50\fscy50}せなか Dialogue: 0,0:11:12.52,0:11:17.72,Default,,0,0,0,,{\pos(332,353)\c&H0000FF00\fscx50\fscy50}うで Dialogue: 0,0:11:12.52,0:11:17.72,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}こうげき Dialogue: 0,0:11:12.52,0:11:17.72,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}≪背中や腕…{\fscx50} {\fscx100}足は{\fscx50} {\fscx100}さっきから Dialogue: 0,0:11:12.52,0:11:17.72,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}何度も攻撃を加えてはいるけど➡ Dialogue: 0,0:11:17.72,0:11:20.73,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}に Dialogue: 0,0:11:17.72,0:11:20.73,Default,,0,0,0,,{\pos(592,443)\c&H0000FF00\fscx50\fscy50}かた Dialogue: 0,0:11:17.72,0:11:20.73,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}どこも{\fscx50} {\fscx100}似たような硬さ≫ Dialogue: 0,0:11:20.73,0:11:25.33,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}≪でも Dialogue: 0,0:11:20.73,0:11:25.33,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}より硬い部位が1か所だけ…≫ Dialogue: 0,0:11:25.33,0:11:28.70,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}はら Dialogue: 0,0:11:25.33,0:11:28.70,Default,,0,0,0,,{\pos(492,443)\c&H0000FF00\fscx50\fscy50}あや Dialogue: 0,0:11:25.33,0:11:28.70,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}≪やっぱり{\fscx50} {\fscx100}腹{\fscx50} {\fscx100}怪しいよね≫ Dialogue: 0,0:11:28.70,0:11:30.84,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}カッツォ君{\fscx50} {\fscx100}次{\fscx50} {\fscx100}前いくよ! Dialogue: 0,0:11:30.84,0:11:34.74,Default,,0,0,0,,{\pos(512,443)\fscx50\fscy50}いじ Dialogue: 0,0:11:30.84,0:11:34.74,Default,,0,0,0,,{\pos(232,407)}あいよ! Dialogue: 0,0:11:30.84,0:11:34.74,Default,,0,0,0,,{\pos(232,497)}ぐっ…{\fscx50} {\fscx100}長くは維持できないよ{\fscx50}。 Dialogue: 0,0:11:34.74,0:11:36.78,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}オッケー! Dialogue: 0,0:11:36.78,0:11:40.15,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}はら Dialogue: 0,0:11:36.78,0:11:40.15,Default,,0,0,0,,{\pos(352,443)\c&H0000FF00\fscx50\fscy50}わ Dialogue: 0,0:11:36.78,0:11:40.15,Default,,0,0,0,,{\pos(632,443)\c&H0000FF00\fscx50\fscy50}きょじん Dialogue: 0,0:11:36.78,0:11:40.15,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}腹を割って話そうか{\fscx50} {\fscx100}巨人君! Dialogue: 0,0:11:40.15,0:11:42.15,Default,,0,0,0,,{\pos(632,287)}ガキン! Dialogue: 0,0:11:46.69,0:11:48.82,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}がんば Dialogue: 0,0:11:46.69,0:11:48.82,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}もうちょっと頑張れるでしょ! Dialogue: 0,0:11:48.82,0:11:51.46,Default,,0,0,0,,{\pos(252,437)}こっちも Dialogue: 0,0:11:48.82,0:11:51.46,Default,,0,0,0,,{\pos(252,497)}そろそろ{\fscx50} {\fscx100}バフが切れるって! Dialogue: 0,0:11:51.46,0:11:54.79,Default,,0,0,0,,{\pos(432,497)\c&H0000FF00}うお~~! Dialogue: 0,0:11:54.79,0:11:56.80,Default,,0,0,0,,{\pos(372,497)}ドスッ! Dialogue: 0,0:11:58.20,0:12:01.53,Default,,0,0,0,,{\pos(192,383)\c&H0000FF00\fscx50\fscy50}は Dialogue: 0,0:11:58.20,0:12:01.53,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}剝がれた! Dialogue: 0,0:11:58.20,0:12:01.53,Default,,0,0,0,,{\pos(232,497)}よし{\fscx50} {\fscx100}このまま{\fscx50} {\fscx100}きめにいこう! Dialogue: 0,0:12:01.53,0:12:03.54,Default,,0,0,0,,{\pos(412,437)\c&H0000FF00}あっ! Dialogue: 0,0:12:01.53,0:12:03.54,Default,,0,0,0,,{\pos(452,497)}バシュー! Dialogue: 0,0:12:05.54,0:12:08.47,Default,,0,0,0,,{\pos(272,437)\fscx50}(オイカッツォ) Dialogue: 0,0:12:05.54,0:12:08.47,Default,,0,0,0,,{\pos(272,497)}うわわっ…{\fscx50} {\fscx100}うわ~!{\fscx50} {\fscx100}くっ! Dialogue: 0,0:12:08.47,0:12:10.48,Default,,0,0,0,,{\pos(432,443)\fscx50\fscy50}なわ Dialogue: 0,0:12:08.47,0:12:10.48,Default,,0,0,0,,{\pos(652,443)\fscx50\fscy50}い Dialogue: 0,0:12:08.47,0:12:10.48,Default,,0,0,0,,{\pos(432,497)}縄が{\fscx50} {\fscx100}全部{\fscx50} {\fscx100}逝った! Dialogue: 0,0:12:10.48,0:12:12.54,Default,,0,0,0,,{\pos(452,497)\c&H0000FF00}あっ! Dialogue: 0,0:12:12.54,0:12:14.55,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}んっ! Dialogue: 0,0:12:12.54,0:12:14.55,Default,,0,0,0,,{\pos(512,497)}うわっ! Dialogue: 0,0:12:16.08,0:12:18.08,Default,,0,0,0,,{\pos(172,437)}ドカーン! Dialogue: 0,0:12:16.08,0:12:18.08,Default,,0,0,0,,{\pos(472,497)\fscx50}(オイカッツォ){\fscx100}くっ!➡ Dialogue: 0,0:12:19.52,0:12:21.95,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}ぼうそう Dialogue: 0,0:12:19.52,0:12:21.95,Default,,0,0,0,,{\pos(172,497)}何?{\fscx50} {\fscx100}あれ{\fscx50}。 {\fscx100}暴走モード? Dialogue: 0,0:12:21.95,0:12:25.09,Default,,0,0,0,,{\pos(252,383)\c&H0000FF00\fscx50\fscy50}はら Dialogue: 0,0:12:21.95,0:12:25.09,Default,,0,0,0,,{\pos(332,383)\c&H0000FF00\fscx50\fscy50}そうこう Dialogue: 0,0:12:21.95,0:12:25.09,Default,,0,0,0,,{\pos(472,383)\c&H0000FF00\fscx50\fscy50}はかい Dialogue: 0,0:12:21.95,0:12:25.09,Default,,0,0,0,,{\pos(252,437)\c&H0000FF00}腹の装甲を破壊するのが Dialogue: 0,0:12:21.95,0:12:25.09,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}トリガーだったみたいだね{\fscx50}。 Dialogue: 0,0:12:25.09,0:12:27.13,Default,,0,0,0,,{\pos(392,443)\fscx50\fscy50}いったん Dialogue: 0,0:12:25.09,0:12:27.13,Default,,0,0,0,,{\pos(492,443)\fscx50\fscy50}きょり Dialogue: 0,0:12:25.09,0:12:27.13,Default,,0,0,0,,{\pos(172,497)}どうする?{\fscx50} {\fscx100}一旦{\fscx50} {\fscx100}距離{\fscx50} {\fscx100}取る? Dialogue: 0,0:12:27.13,0:12:29.70,Default,,0,0,0,,{\pos(532,443)\c&H0000FF00\fscx50\fscy50}ねら Dialogue: 0,0:12:27.13,0:12:29.70,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}いや{\fscx50} {\fscx100}このまま狙うよ{\fscx50}。 Dialogue: 0,0:12:29.70,0:12:33.63,Default,,0,0,0,,{\pos(332,383)\c&H0000FF00\fscx50\fscy50}しず Dialogue: 0,0:12:29.70,0:12:33.63,Default,,0,0,0,,{\pos(172,437)\c&H0000FF00}さっさと鎮めないと{\fscx50} {\fscx100}この Dialogue: 0,0:12:29.70,0:12:33.63,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}でたらめなビームやミサイルが➡ Dialogue: 0,0:12:33.63,0:12:36.64,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}ひだん Dialogue: 0,0:12:33.63,0:12:36.64,Default,,0,0,0,,{\pos(352,443)\c&H0000FF00\fscx50\fscy50}かのうせい Dialogue: 0,0:12:33.63,0:12:36.64,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}サンラク君側に Dialogue: 0,0:12:33.63,0:12:36.64,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}被弾する可能性もある{\fscx50}。 Dialogue: 0,0:12:36.64,0:12:38.64,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}そうしたら{\fscx50} {\fscx100}あとで{\fscx50} {\fscx100}どうなるか➡ Dialogue: 0,0:12:38.64,0:12:40.77,Default,,0,0,0,,{\pos(312,383)\c&H0000FF00\fscx50\fscy50}そうぞう Dialogue: 0,0:12:38.64,0:12:40.77,Default,,0,0,0,,{\pos(312,437)\c&H0000FF00}想像してみて{\fscx50}。 Dialogue: 0,0:12:38.64,0:12:40.77,Default,,0,0,0,,{\pos(452,497)}はっ! Dialogue: 0,0:12:40.77,0:12:43.08,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}えっ{\fscx50} {\fscx100}何?{\fscx50} {\fscx100}何? Dialogue: 0,0:12:43.08,0:12:45.44,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}俺は一人で{\fscx50} {\fscx100}ユニークモンスターと Dialogue: 0,0:12:43.08,0:12:45.44,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}やり合えるのに➡ Dialogue: 0,0:12:45.44,0:12:47.45,Default,,0,0,0,,{\pos(292,383)\c&H0000FFFF\fscx50\fscy50}ふたりが Dialogue: 0,0:12:45.44,0:12:47.45,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}二人掛かりで Dialogue: 0,0:12:45.44,0:12:47.45,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}ペットの馬{\fscx50} {\fscx100}一頭すら➡ Dialogue: 0,0:12:47.45,0:12:49.95,Default,,0,0,0,,{\pos(272,383)\c&H0000FFFF\fscx50\fscy50}おさ Dialogue: 0,0:12:47.45,0:12:49.95,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF}抑えられない人たちが Dialogue: 0,0:12:47.45,0:12:49.95,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}いるんですかぁ? Dialogue: 0,0:12:49.95,0:12:52.58,Default,,0,0,0,,{\pos(352,383)\c&H0000FFFF\fscx50\fscy50}くわ Dialogue: 0,0:12:49.95,0:12:52.58,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}ちょっと{\fscx50} {\fscx100}詳しく Dialogue: 0,0:12:49.95,0:12:52.58,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}聞かせてもらっていいですかぁ? Dialogue: 0,0:12:52.58,0:12:55.52,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}ぷっ…{\fscx50} {\fscx100}ふふふっ{\fscx50} {\fscx100}ふふふっ! Dialogue: 0,0:12:55.52,0:12:58.62,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}って{\fscx50} {\fscx100}きっと{\fscx50} {\fscx100}半年は言い続けるよ{\fscx50}。 Dialogue: 0,0:12:58.62,0:13:00.93,Default,,0,0,0,,{\pos(412,383)\fscx50\fscy50}まちが Dialogue: 0,0:12:58.62,0:13:00.93,Default,,0,0,0,,{\pos(392,437)}間違いない{\fscx50}。 Dialogue: 0,0:12:58.62,0:13:00.93,Default,,0,0,0,,{\pos(392,497)}俺でも{\fscx50} {\fscx100}そうするもん{\fscx50}。 Dialogue: 0,0:13:00.93,0:13:02.93,Default,,0,0,0,,{\pos(372,443)\c&H0000FF00\fscx50\fscy50}わたし Dialogue: 0,0:13:00.93,0:13:02.93,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}私も{\fscx50}。 Dialogue: 0,0:13:02.93,0:13:05.56,Default,,0,0,0,,{\pos(172,437)\fscx50}(オイカッツォ) Dialogue: 0,0:13:02.93,0:13:05.56,Default,,0,0,0,,{\pos(172,497)}よし!{\fscx50} {\fscx100}そういうことなら➡ Dialogue: 0,0:13:05.56,0:13:07.90,Default,,0,0,0,,{\pos(172,443)\fscx50\fscy50}したじゅんび Dialogue: 0,0:13:05.56,0:13:07.90,Default,,0,0,0,,{\pos(172,497)}下準備も終わったことだし➡ Dialogue: 0,0:13:07.90,0:13:11.90,Default,,0,0,0,,{\pos(532,383)\fscx50\fscy50}さく Dialogue: 0,0:13:07.90,0:13:11.90,Default,,0,0,0,,{\pos(232,437)}さっさと{\fscx50} {\fscx100}必殺の策をきめよう{\fscx50}。 Dialogue: 0,0:13:07.90,0:13:11.90,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}そうだね{\fscx50}。 Dialogue: 0,0:13:11.90,0:13:15.07,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}ジャイアントキリング Dialogue: 0,0:13:11.90,0:13:15.07,Default,,0,0,0,,{\pos(272,407)\fscx50}(ペンシルゴン オイカッツォ) Dialogue: 0,0:13:11.90,0:13:15.07,Default,,0,0,0,,{\pos(272,497)}巨人狩りといこうか! Dialogue: 0,0:13:15.07,0:13:17.24,Default,,0,0,0,,{\pos(492,437)}バシュー! Dialogue: 0,0:13:15.07,0:13:17.24,Default,,0,0,0,,{\pos(372,497)}ドカーン! Dialogue: 0,0:13:17.24,0:13:20.25,Default,,0,0,0,,{\pos(592,437)}バシュー! Dialogue: 0,0:13:17.24,0:13:20.25,Default,,0,0,0,,{\pos(172,497)}ドカーン{\fscx50} {\fscx100}ドカーン! Dialogue: 0,0:13:20.25,0:13:23.38,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}んっ! Dialogue: 0,0:13:23.38,0:13:26.59,Default,,0,0,0,,{\pos(452,443)\c&H0000FF00\fscx50\fscy50}やり Dialogue: 0,0:13:23.38,0:13:26.59,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}もう{\fscx50} {\fscx100}残りの槍が2本しかない{\fscx50}。 Dialogue: 0,0:13:26.59,0:13:29.12,Default,,0,0,0,,{\pos(232,437)\fscx50}(オイカッツォ){\fscx100}うおっ! Dialogue: 0,0:13:26.59,0:13:29.12,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}ああ~{\fscx50} {\fscx100}もったいないなぁ{\fscx50}。 Dialogue: 0,0:13:29.12,0:13:32.29,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}1本{\fscx50} {\fscx100}作るのに Dialogue: 0,0:13:29.12,0:13:32.29,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}どれだけ{\fscx50} {\fscx100}お金がかかってるか{\fscx50}。 Dialogue: 0,0:13:32.29,0:13:36.13,Default,,0,0,0,,{\pos(212,383)\fscx50\fscy50}いまさら Dialogue: 0,0:13:32.29,0:13:36.13,Default,,0,0,0,,{\pos(312,383)\fscx50\fscy50}かっとう Dialogue: 0,0:13:32.29,0:13:36.13,Default,,0,0,0,,{\pos(212,437)}今更{\fscx50} {\fscx100}葛藤してる場合じゃ Dialogue: 0,0:13:32.29,0:13:36.13,Default,,0,0,0,,{\pos(212,497)}ないでしょ!{\fscx50} {\fscx100}んっ! Dialogue: 0,0:13:36.13,0:13:39.16,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}こぶし Dialogue: 0,0:13:36.13,0:13:39.16,Default,,0,0,0,,{\pos(372,443)\c&H0000FF00\fscx50\fscy50}へ Dialogue: 0,0:13:36.13,0:13:39.16,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}君は Dialogue: 0,0:13:36.13,0:13:39.16,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}拳だから{\fscx50} {\fscx100}減らなくていいよね{\fscx50}。 Dialogue: 0,0:13:39.16,0:13:41.20,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}ふぅ…{\fscx50}。 {\fscx100}よし{\fscx50}。 Dialogue: 0,0:13:41.20,0:13:43.24,Default,,0,0,0,,{\pos(372,497)}バシュン! Dialogue: 0,0:13:43.24,0:13:45.27,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}なんじ Dialogue: 0,0:13:43.24,0:13:45.27,Default,,0,0,0,,{\pos(372,443)\c&H0000FF00\fscx50\fscy50}ぬ Dialogue: 0,0:13:43.24,0:13:45.27,Default,,0,0,0,,{\pos(452,443)\c&H0000FF00\fscx50\fscy50}と Dialogue: 0,0:13:43.24,0:13:45.27,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00\fscx50}「{\fscx100}汝{\fscx50} {\fscx100}縫い留めしもの➡ Dialogue: 0,0:13:45.27,0:13:47.47,Default,,0,0,0,,{\pos(292,443)\c&H0000FF00\fscx50\fscy50}われ Dialogue: 0,0:13:45.27,0:13:47.47,Default,,0,0,0,,{\pos(352,443)\c&H0000FF00\fscx50\fscy50}つな Dialogue: 0,0:13:45.27,0:13:47.47,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}我{\fscx50} {\fscx100}繋ぎ止めしもの➡ Dialogue: 0,0:13:47.47,0:13:49.54,Default,,0,0,0,,{\pos(452,443)\c&H0000FF00\fscx50\fscy50}よ Dialogue: 0,0:13:47.47,0:13:49.54,Default,,0,0,0,,{\pos(532,443)\c&H0000FF00\fscx50\fscy50}そ Dialogue: 0,0:13:47.47,0:13:49.54,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}万象に寄り添い➡ Dialogue: 0,0:13:49.54,0:13:52.21,Default,,0,0,0,,{\pos(392,443)\c&H0000FF00\fscx50\fscy50}あいい Dialogue: 0,0:13:49.54,0:13:52.21,Default,,0,0,0,,{\pos(552,443)\c&H0000FF00\fscx50\fscy50}ばんゆう Dialogue: 0,0:13:49.54,0:13:52.21,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}しかして相容れぬ万有の黒を➡ Dialogue: 0,0:13:52.21,0:13:54.21,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}うが Dialogue: 0,0:13:52.21,0:13:54.21,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}穿つ{\fscx50}」。 Dialogue: 0,0:13:54.21,0:13:56.22,Default,,0,0,0,,{\pos(372,497)}バシュー! Dialogue: 0,0:13:56.22,0:14:01.75,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:14:01.75,0:14:04.76,Default,,0,0,0,,{\pos(372,443)\c&H0000FF00\fscx50\fscy50}シャドウ・ウェッジ Dialogue: 0,0:14:01.75,0:14:04.76,Default,,0,0,0,,{\pos(352,497)\c&H0000FF00\fscx50}「{\fscx100}黒楔の槍{\fscx50}」{\fscx100}! Dialogue: 0,0:14:04.76,0:14:06.76,Default,,0,0,0,,{\pos(372,497)}ドスッ! Dialogue: 0,0:14:08.16,0:14:10.26,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}シャドウ・ウェッジ Dialogue: 0,0:14:08.16,0:14:10.26,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00\fscx50}「{\fscx100}黒楔の槍{\fscx50}」{\fscx100}…➡ Dialogue: 0,0:14:10.26,0:14:12.97,Default,,0,0,0,,{\pos(232,443)\c&H0000FF00\fscx50\fscy50}ぶき Dialogue: 0,0:14:10.26,0:14:12.97,Default,,0,0,0,,{\pos(332,443)\c&H0000FF00\fscx50\fscy50}てき Dialogue: 0,0:14:10.26,0:14:12.97,Default,,0,0,0,,{\pos(412,443)\c&H0000FF00\fscx50\fscy50}かげ Dialogue: 0,0:14:10.26,0:14:12.97,Default,,0,0,0,,{\pos(512,443)\c&H0000FF00\fscx50\fscy50}さ Dialogue: 0,0:14:10.26,0:14:12.97,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}武器を敵の影に刺すことで➡ Dialogue: 0,0:14:12.97,0:14:16.97,Default,,0,0,0,,{\pos(252,443)\c&H0000FF00\fscx50\fscy50}ふう Dialogue: 0,0:14:12.97,0:14:16.97,Default,,0,0,0,,{\pos(632,443)\c&H0000FF00\fscx50\fscy50}まほう Dialogue: 0,0:14:12.97,0:14:16.97,Default,,0,0,0,,{\pos(252,407)\c&H0000FF00}対象の行動を Dialogue: 0,0:14:12.97,0:14:16.97,Default,,0,0,0,,{\pos(252,497)\c&H0000FF00}封じることができる魔法{\fscx50}。 Dialogue: 0,0:14:16.97,0:14:20.94,Default,,0,0,0,,{\pos(212,353)\c&H0000FF00\fscx50\fscy50}こうか Dialogue: 0,0:14:16.97,0:14:20.94,Default,,0,0,0,,{\pos(172,443)\c&H0000FF00\fscx50\fscy50}かげ Dialogue: 0,0:14:16.97,0:14:20.94,Default,,0,0,0,,{\pos(272,443)\c&H0000FF00\fscx50\fscy50}さ Dialogue: 0,0:14:16.97,0:14:20.94,Default,,0,0,0,,{\pos(392,443)\c&H0000FF00\fscx50\fscy50}ぶき Dialogue: 0,0:14:16.97,0:14:20.94,Default,,0,0,0,,{\pos(512,443)\c&H0000FF00\fscx50\fscy50}はそん Dialogue: 0,0:14:16.97,0:14:20.94,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}≪効果は Dialogue: 0,0:14:16.97,0:14:20.94,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00}影に刺した武器が破損するまで≫ Dialogue: 0,0:14:20.94,0:14:24.94,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}≪騏驎のサイズだと Dialogue: 0,0:14:20.94,0:14:24.94,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}おそらく{\fscx50} {\fscx100}もっても5秒≫ Dialogue: 0,0:14:24.94,0:14:27.48,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}≪チャンスは一度きり!≫ Dialogue: 0,0:14:27.48,0:14:31.38,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}いくよ{\fscx50} {\fscx100}最後の1本{\fscx50}。 Dialogue: 0,0:14:31.38,0:14:34.69,Default,,0,0,0,,{\pos(192,443)\c&H0000FF00\fscx50\fscy50}ジャイアントキリング スキューア Dialogue: 0,0:14:31.38,0:14:34.69,Default,,0,0,0,,{\pos(172,497)\c&H0000FF00\fscx50}「{\fscx100}巨人殺し{\fscx50}・{\fscx100}串刺し{\fscx50}」{\fscx100}! Dialogue: 0,0:14:38.39,0:14:41.49,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}デカブツには Dialogue: 0,0:14:38.39,0:14:41.49,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}おあつらえ向きでしょ{\fscx50}。 Dialogue: 0,0:14:41.49,0:14:43.53,Default,,0,0,0,,{\pos(292,497)\c&H0000FF00}いくよ{\fscx50} {\fscx100}カッツォ君! Dialogue: 0,0:14:43.53,0:14:46.33,Default,,0,0,0,,{\pos(192,497)}オッケー{\fscx50}。 {\fscx100}外すなよ!{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:14:48.97,0:14:50.97,Default,,0,0,0,,{\pos(312,437)}ペンシルゴン! Dialogue: 0,0:14:48.97,0:14:50.97,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}あっ! Dialogue: 0,0:14:50.97,0:14:54.74,Default,,0,0,0,,{\pos(552,353)\c&H0000FF00\fscx50\fscy50}ふう Dialogue: 0,0:14:50.97,0:14:54.74,Default,,0,0,0,,{\pos(212,443)\c&H0000FF00\fscx50\fscy50}はっしゃ Dialogue: 0,0:14:50.97,0:14:54.74,Default,,0,0,0,,{\pos(172,407)\c&H0000FF00}≪しまった!{\fscx50} {\fscx100}行動を封じる前に Dialogue: 0,0:14:50.97,0:14:54.74,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}発射していたミサイルか!≫ Dialogue: 0,0:14:54.74,0:14:57.74,Default,,0,0,0,,{\pos(372,497)}ドカーン! Dialogue: 0,0:14:57.74,0:15:00.21,Default,,0,0,0,,{\pos(232,497)\fscx50}(オイカッツォ){\fscx100}くっ!{\fscx50} {\fscx100}くっそ…{\fscx50}。 Dialogue: 0,0:15:00.21,0:15:02.71,Default,,0,0,0,,{\pos(352,437)\c&H0000FF00}問題…{\fscx50} {\fscx100}ない! Dialogue: 0,0:15:00.21,0:15:02.71,Default,,0,0,0,,{\pos(472,497)}あっ{\fscx50}。 Dialogue: 0,0:15:07.09,0:15:11.99,Default,,0,0,0,,{\pos(232,383)\c&H0000FF00\fscx50\fscy50}やりつか Dialogue: 0,0:15:07.09,0:15:11.99,Default,,0,0,0,,{\pos(412,383)\c&H0000FF00\fscx50\fscy50}かたうで Dialogue: 0,0:15:07.09,0:15:11.99,Default,,0,0,0,,{\pos(232,437)\c&H0000FF00}槍使いが{\fscx50} {\fscx100}片腕で Dialogue: 0,0:15:07.09,0:15:11.99,Default,,0,0,0,,{\pos(232,497)\c&H0000FF00}戦えるわけないって言ったの➡ Dialogue: 0,0:15:11.99,0:15:13.99,Default,,0,0,0,,{\pos(572,443)\c&H0000FF00\fscx50\fscy50}てっかい Dialogue: 0,0:15:11.99,0:15:13.99,Default,,0,0,0,,{\pos(472,497)\c&H0000FF00}あれ{\fscx50} {\fscx100}撤回するよ{\fscx50}。 Dialogue: 0,0:15:15.39,0:15:17.83,Default,,0,0,0,,{\pos(452,443)\c&H0000FF00\fscx50\fscy50}かっちゅう Dialogue: 0,0:15:15.39,0:15:17.83,Default,,0,0,0,,{\pos(372,497)\c&H0000FF00}騏驎甲冑➡ Dialogue: 0,0:15:17.83,0:15:21.30,Default,,0,0,0,,{\pos(492,443)\c&H0000FF00\fscx50\fscy50}かたうで Dialogue: 0,0:15:17.83,0:15:21.30,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}あんたは{\fscx50} {\fscx100}片腕で十分だ! Dialogue: 0,0:15:21.30,0:15:25.30,Default,,0,0,0,,{\pos(432,443)\c&H0000FF00\fscx50\fscy50}ジャイアントキリング Dialogue: 0,0:15:21.30,0:15:25.30,Default,,0,0,0,,{\pos(312,497)\c&H0000FF00}いけ~{\fscx50} {\fscx100}巨人殺し! Dialogue: 0,0:15:31.31,0:15:34.71,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:15:34.71,0:15:37.25,Default,,0,0,0,,{\pos(332,443)\c&H0000FF00\fscx50\fscy50}たの Dialogue: 0,0:15:34.71,0:15:37.25,Default,,0,0,0,,{\pos(212,497)\c&H0000FF00}あとは頼んだよ{\fscx50} {\fscx100}カッツォ君{\fscx50}。 Dialogue: 0,0:15:37.25,0:15:40.79,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:15:40.79,0:15:45.66,Default,,0,0,0,,{\pos(632,443)\fscx50\fscy50}こんごう Dialogue: 0,0:15:40.79,0:15:45.66,Default,,0,0,0,,{\pos(212,497)\fscx50}(オイカッツォ){\fscx100}赤{\fscx50} {\fscx100}青{\fscx50} {\fscx100}黄{\fscx50} {\fscx100}三色混合➡ Dialogue: 0,0:15:45.66,0:15:49.46,Default,,0,0,0,,{\pos(292,443)\fscx50\fscy50}けんき Dialogue: 0,0:15:45.66,0:15:49.46,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}かじゅうこくしょう Dialogue: 0,0:15:45.66,0:15:49.46,Default,,0,0,0,,{\pos(292,497)}拳気{\fscx50} 「{\fscx100}過重黒衝{\fscx50}」{\fscx100}!➡ Dialogue: 0,0:15:49.46,0:15:51.63,Default,,0,0,0,,{\pos(532,443)\fscx50\fscy50}しず Dialogue: 0,0:15:49.46,0:15:51.63,Default,,0,0,0,,{\pos(312,497)}いいかげん{\fscx50} {\fscx100}沈め➡ Dialogue: 0,0:15:51.63,0:15:53.97,Default,,0,0,0,,{\pos(652,443)\fscx50\fscy50}がらんどう Dialogue: 0,0:15:51.63,0:15:53.97,Default,,0,0,0,,{\pos(632,497)}伽藍堂! Dialogue: 0,0:15:53.97,0:15:57.97,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}じんりき Dialogue: 0,0:15:53.97,0:15:57.97,Default,,0,0,0,,{\pos(172,497)\fscx50}「{\fscx100}人力パイルバンカー{\fscx50}」{\fscx100}! Dialogue: 0,0:15:57.97,0:16:03.08,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:16:03.08,0:16:05.08,Default,,0,0,0,,{\pos(392,497)\c&H0000FF00}カッツォ君! Dialogue: 0,0:16:07.65,0:16:10.75,Default,,0,0,0,,{\pos(452,497)}はぁ{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:16:10.75,0:16:15.22,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:16:15.22,0:16:17.22,Default,,0,0,0,,{\pos(332,497)\c&H0000FF00}あっ{\fscx50}。 Dialogue: 0,0:16:17.22,0:16:19.73,Default,,0,0,0,,{\pos(452,497)\c&H0000FF00}はぁ{\fscx50} {\fscx100}はぁ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:16:21.23,0:16:24.23,Default,,0,0,0,,{\pos(312,317)\fscx50}(オイカッツォ){\fscx100}は…{\fscx50} {\fscx100}はははっ…{\fscx50}。 Dialogue: 0,0:16:21.23,0:16:24.23,Default,,0,0,0,,{\pos(352,377)\c&H0000FF00}あっ! Dialogue: 0,0:16:25.70,0:16:28.27,Default,,0,0,0,,{\pos(432,497)}無事…{\fscx50}。 Dialogue: 0,0:16:28.27,0:16:30.27,Default,,0,0,0,,{\pos(472,497)\c&H0000FF00}あっ…{\fscx50}。 Dialogue: 0,0:16:39.28,0:16:41.61,Default,,0,0,0,,{\pos(332,497)}や…{\fscx50} {\fscx100}やった~{\fscx50}。 Dialogue: 0,0:16:41.61,0:16:44.52,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}つか Dialogue: 0,0:16:41.61,0:16:44.52,Default,,0,0,0,,{\pos(652,407)\c&H0000FF00}はぁ~{\fscx50}。 Dialogue: 0,0:16:41.61,0:16:44.52,Default,,0,0,0,,{\pos(172,497)\fscx50}(オイカッツォ){\fscx100}疲れた~{\fscx50}。{\fscx100}➡ Dialogue: 0,0:16:44.52,0:16:47.45,Default,,0,0,0,,{\pos(292,353)\fscx50\fscy50}たお Dialogue: 0,0:16:44.52,0:16:47.45,Default,,0,0,0,,{\pos(192,443)\fscx50\fscy50}つ Dialogue: 0,0:16:44.52,0:16:47.45,Default,,0,0,0,,{\pos(172,407)}あれで倒せなかったら Dialogue: 0,0:16:44.52,0:16:47.45,Default,,0,0,0,,{\pos(172,497)}詰んでたよ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:16:47.45,0:16:51.42,Default,,0,0,0,,{\pos(172,437)}ああ~{\fscx50} 「{\fscx100}過重黒衝{\fscx50}」{\fscx100}の反動で Dialogue: 0,0:16:47.45,0:16:51.42,Default,,0,0,0,,{\pos(172,497)}体が{\fscx50} {\fscx100}全然{\fscx50} {\fscx100}動かない{\fscx50}。 Dialogue: 0,0:16:51.42,0:16:54.59,Default,,0,0,0,,{\pos(272,437)\c&H0000FF00}スタミナ切れだね{\fscx50}。 Dialogue: 0,0:16:51.42,0:16:54.59,Default,,0,0,0,,{\pos(272,497)\c&H0000FF00}少し休んでいれば{\fscx50} {\fscx100}すぐに…{\fscx50}。 Dialogue: 0,0:16:54.59,0:16:56.60,Default,,0,0,0,,{\pos(412,497)\c&H0000FF00}あっ{\fscx50} {\fscx100}サンラク君は⁉ Dialogue: 0,0:16:58.13,0:17:00.13,Default,,0,0,0,,{\pos(172,497)}バリッ{\fscx50} {\fscx100}バリッ! Dialogue: 0,0:17:05.47,0:17:07.47,Default,,0,0,0,,{\pos(652,497)\c&H0000FFFF}んっ! Dialogue: 0,0:17:07.47,0:17:10.54,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}そせい Dialogue: 0,0:17:07.47,0:17:10.54,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}今のが{\fscx50} {\fscx100}最後の蘇生アイテムだ{\fscx50}。 Dialogue: 0,0:17:10.54,0:17:14.91,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}間に合ったぜ{\fscx50} {\fscx100}ウェザエモン{\fscx50}。 Dialogue: 0,0:17:10.54,0:17:14.91,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}ようやく整った{\fscx50}。 Dialogue: 0,0:17:14.91,0:17:17.45,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}ハンガーウルフ Dialogue: 0,0:17:14.91,0:17:17.45,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF\fscx50}「{\fscx100}餓狼の闘志{\fscx50}」{\fscx100}➡ Dialogue: 0,0:17:17.45,0:17:19.89,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF\fscx50}「{\fscx100}クライマックス{\fscx50}・{\fscx100}ブースト{\fscx50}」{\fscx100}➡ Dialogue: 0,0:17:19.89,0:17:23.42,Default,,0,0,0,,{\pos(672,443)\c&H0000FFFF\fscx50\fscy50}しゅうりょう Dialogue: 0,0:17:19.89,0:17:23.42,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}ともに{\fscx50} {\fscx100}リキャストタイム終了{\fscx50}。 Dialogue: 0,0:17:23.42,0:17:26.53,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}とげつ Dialogue: 0,0:17:23.42,0:17:26.53,Default,,0,0,0,,{\pos(572,443)\c&H0000FFFF\fscx50\fscy50}マックス Dialogue: 0,0:17:23.42,0:17:26.53,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}兎月{\fscx50} {\fscx100}合体ゲージMAX! Dialogue: 0,0:17:28.86,0:17:30.86,Default,,0,0,0,,{\pos(232,497)\fscx50}(ウェザエモン)「{\fscx100}晴天大征{\fscx50}」。 Dialogue: 0,0:17:32.43,0:17:34.50,Default,,0,0,0,,{\pos(552,497)\c&H0000FFFF}この30秒➡ Dialogue: 0,0:17:34.50,0:17:37.30,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}次が{\fscx50} {\fscx100}最後の{\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}だ{\fscx50}。 Dialogue: 0,0:17:37.30,0:17:39.37,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}はかもり Dialogue: 0,0:17:37.30,0:17:39.37,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}墓守のウェザエモン➡ Dialogue: 0,0:17:39.37,0:17:41.47,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}きゅうきょく Dialogue: 0,0:17:39.37,0:17:41.47,Default,,0,0,0,,{\pos(512,497)\c&H0000FFFF}窮極の一太刀➡ Dialogue: 0,0:17:41.47,0:17:43.88,Default,,0,0,0,,{\pos(592,443)\c&H0000FFFF\fscx50\fscy50}こうりゃく Dialogue: 0,0:17:41.47,0:17:43.88,Default,,0,0,0,,{\pos(592,497)\c&H0000FFFF}攻略して➡ Dialogue: 0,0:17:43.88,0:17:45.88,Default,,0,0,0,,{\pos(352,497)\c&H0000FFFF}フィナーレといこうか! Dialogue: 0,0:17:47.28,0:17:49.28,Default,,0,0,0,,{\pos(332,497)\fscx50}(ウェザエモン)「{\fscx100}断風{\fscx50}」。 Dialogue: 0,0:17:49.28,0:17:52.28,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:17:52.28,0:17:55.29,Default,,0,0,0,,{\pos(452,437)\fscx50}(ウェザエモン)「{\fscx100}大時化{\fscx50}」。 Dialogue: 0,0:17:52.28,0:17:55.29,Default,,0,0,0,,{\pos(172,497)}ボォン! Dialogue: 0,0:17:55.29,0:17:57.86,Default,,0,0,0,,{\pos(312,497)\fscx50}(ウェザエモン)「{\fscx100}入道雲{\fscx50}」。 Dialogue: 0,0:17:57.86,0:17:59.86,Default,,0,0,0,,{\pos(512,497)}ドォーン! Dialogue: 0,0:18:01.26,0:18:03.26,Default,,0,0,0,,{\pos(392,497)}バリッ! Dialogue: 0,0:18:03.26,0:18:05.63,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪リキャストタイムを利用して➡ Dialogue: 0,0:18:05.63,0:18:08.97,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}せいかく Dialogue: 0,0:18:05.63,0:18:08.97,Default,,0,0,0,,{\pos(672,443)\c&H0000FFFF\fscx50\fscy50}はあく Dialogue: 0,0:18:05.63,0:18:08.97,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF\fscx50}「{\fscx100}晴天大征{\fscx50}」{\fscx100}の正確な時間を把握≫ Dialogue: 0,0:18:08.97,0:18:11.40,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪{\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}まで{\fscx50} {\fscx100}残り2秒≫ Dialogue: 0,0:18:11.40,0:18:14.87,Default,,0,0,0,,{\pos(332,437)\c&H0000FFFF}最後の{\fscx50}「{\fscx100}天晴{\fscx50}」 Dialogue: 0,0:18:11.40,0:18:14.87,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}来いよ{\fscx50} {\fscx100}ウェザエモン! Dialogue: 0,0:18:14.87,0:18:17.61,Default,,0,0,0,,{\pos(272,443)\c&H0000FFFF\fscx50\fscy50}こうりゃく Dialogue: 0,0:18:14.87,0:18:17.61,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}かぎ Dialogue: 0,0:18:14.87,0:18:17.61,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}≪攻略の鍵は{\fscx50} {\fscx100}この兎月!≫ Dialogue: 0,0:18:17.61,0:18:23.01,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:18:23.01,0:18:25.05,Default,,0,0,0,,{\pos(172,443)\c&H0000FFFF\fscx50\fscy50}そうげんげつ Dialogue: 0,0:18:23.01,0:18:25.05,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}双弦月! Dialogue: 0,0:18:25.05,0:18:28.19,Default,,0,0,0,,{\pos(272,443)\fscx50\fscy50}じょうげん Dialogue: 0,0:18:25.05,0:18:28.19,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}かげん Dialogue: 0,0:18:25.05,0:18:28.19,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}けいたい Dialogue: 0,0:18:25.05,0:18:28.19,Default,,0,0,0,,{\pos(232,407)\fscx50}(ナレーション) Dialogue: 0,0:18:25.05,0:18:28.19,Default,,0,0,0,,{\pos(232,497)}<上弦と下弦の合体形態> Dialogue: 0,0:18:28.19,0:18:32.09,Default,,0,0,0,,{\pos(212,443)\fscx50\fscy50}てき Dialogue: 0,0:18:28.19,0:18:32.09,Default,,0,0,0,,{\pos(332,443)\fscx50\fscy50}おと Dialogue: 0,0:18:28.19,0:18:32.09,Default,,0,0,0,,{\pos(172,407)}<自身のステータスが Dialogue: 0,0:18:28.19,0:18:32.09,Default,,0,0,0,,{\pos(212,497)}敵より劣っていればいるほど➡ Dialogue: 0,0:18:32.09,0:18:35.19,Default,,0,0,0,,{\pos(452,353)\fscx50\fscy50}いりょく Dialogue: 0,0:18:32.09,0:18:35.19,Default,,0,0,0,,{\pos(572,353)\fscx50\fscy50}せいこうりつ Dialogue: 0,0:18:32.09,0:18:35.19,Default,,0,0,0,,{\pos(212,443)\fscx50\fscy50}じょうしょう Dialogue: 0,0:18:32.09,0:18:35.19,Default,,0,0,0,,{\pos(212,407)}クリティカル威力と成功率を Dialogue: 0,0:18:32.09,0:18:35.19,Default,,0,0,0,,{\pos(212,497)}上昇させる➡ Dialogue: 0,0:18:35.19,0:18:38.03,Default,,0,0,0,,{\pos(252,443)\fscx50\fscy50}とくしゅこうか Dialogue: 0,0:18:35.19,0:18:38.03,Default,,0,0,0,,{\pos(472,443)\fscx50\fscy50}ふよ Dialogue: 0,0:18:35.19,0:18:38.03,Default,,0,0,0,,{\pos(252,497)}特殊効果が付与される> Dialogue: 0,0:18:38.03,0:18:41.47,Default,,0,0,0,,{\pos(312,443)\c&H0000FFFF\fscx50\fscy50}じょうきょうか Dialogue: 0,0:18:38.03,0:18:41.47,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}さいてき Dialogue: 0,0:18:38.03,0:18:41.47,Default,,0,0,0,,{\pos(652,443)\c&H0000FFFF\fscx50\fscy50}ぶき Dialogue: 0,0:18:38.03,0:18:41.47,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}≪この状況下では最適な武器≫ Dialogue: 0,0:18:41.47,0:18:44.47,Default,,0,0,0,,{\pos(452,443)\c&H0000FFFF\fscx50\fscy50}かくりつ Dialogue: 0,0:18:41.47,0:18:44.47,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}じょうしょう Dialogue: 0,0:18:41.47,0:18:44.47,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}≪パリィの成功確率が上昇する≫ Dialogue: 0,0:18:44.47,0:18:49.04,Default,,0,0,0,,{\pos(232,53)\c&H0000FFFF\fscx50\fscy50}さら Dialogue: 0,0:18:44.47,0:18:49.04,Default,,0,0,0,,{\pos(272,143)\c&H0000FFFF\fscx50\fscy50}ハンガーウルフ Dialogue: 0,0:18:44.47,0:18:49.04,Default,,0,0,0,,{\pos(612,143)\c&H0000FFFF\fscx50\fscy50}が Dialogue: 0,0:18:44.47,0:18:49.04,Default,,0,0,0,,{\pos(192,107)\c&H0000FFFF}≪更に{\fscx50} 「クライマックス・ブースト」{\fscx100}と Dialogue: 0,0:18:44.47,0:18:49.04,Default,,0,0,0,,{\pos(232,197)\c&H0000FFFF\fscx50}「{\fscx100}餓狼の闘志{\fscx50}」{\fscx100}の重ね掛けで➡ Dialogue: 0,0:18:49.04,0:18:51.38,Default,,0,0,0,,{\pos(292,197)\c&H0000FFFF}行動速度を強化!≫ Dialogue: 0,0:18:51.38,0:18:55.35,Default,,0,0,0,,{\pos(332,383)\c&H0000FFFF\fscx50\fscy50}じょうたい Dialogue: 0,0:18:51.38,0:18:55.35,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}この状態なら Dialogue: 0,0:18:51.38,0:18:55.35,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}に食らいつける! Dialogue: 0,0:18:55.35,0:18:57.98,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}へっ? Dialogue: 0,0:18:57.98,0:19:00.99,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}≪発動しない?{\fscx50} {\fscx100}あっ≫ Dialogue: 0,0:19:00.99,0:19:03.62,Default,,0,0,0,,{\pos(492,443)\c&H0000FFFF\fscx50\fscy50}じょうたいじ Dialogue: 0,0:19:00.99,0:19:03.62,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF\fscx50}({\fscx100}回想{\fscx50}){\fscx100}⦅HPが Dialogue: 0,0:19:00.99,0:19:03.62,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}3分の1以下の状態時のみ➡ Dialogue: 0,0:19:03.62,0:19:05.72,Default,,0,0,0,,{\pos(392,443)\c&H0000FFFF\fscx50\fscy50}かのう Dialogue: 0,0:19:03.62,0:19:05.72,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}発動可能なスキル⦆ Dialogue: 0,0:19:05.72,0:19:08.16,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}≪しくじった~!≫ Dialogue: 0,0:19:08.16,0:19:11.83,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪ここで調整ミス~⁉≫ Dialogue: 0,0:19:11.83,0:19:14.83,Default,,0,0,0,,{\pos(172,437)\c&H0000FFFF}≪ダメだ! Dialogue: 0,0:19:11.83,0:19:14.83,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}何度もくらったからこそ分かる≫ Dialogue: 0,0:19:14.83,0:19:17.84,Default,,0,0,0,,{\pos(252,353)\c&H0000FFFF\fscx50\fscy50}ハンガーウルフ Dialogue: 0,0:19:14.83,0:19:17.84,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}こうげき Dialogue: 0,0:19:14.83,0:19:17.84,Default,,0,0,0,,{\pos(172,407)\c&H0000FFFF}≪{\fscx50}「{\fscx100}餓狼の闘志{\fscx50}」{\fscx100}だけでは Dialogue: 0,0:19:14.83,0:19:17.84,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}あの攻撃速度に追いつけない≫ Dialogue: 0,0:19:17.84,0:19:19.84,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}≪考えろ!{\fscx50} {\fscx100}何かあるだろ!≫ Dialogue: 0,0:19:19.84,0:19:23.91,Default,,0,0,0,,{\pos(292,437)\c&H0000FFFF}≪サンラク{\fscx50} {\fscx100}考えろ{\fscx50}。 Dialogue: 0,0:19:19.84,0:19:23.91,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}考えろ{\fscx50} {\fscx100}方法を!≫ Dialogue: 0,0:19:23.91,0:19:27.35,Default,,0,0,0,,{\pos(332,437)\fscx50}(ウェザエモン)「{\fscx100}天{\fscx50}」{\fscx100}…{\fscx50}。 Dialogue: 0,0:19:23.91,0:19:27.35,Default,,0,0,0,,{\pos(412,497)}キン! Dialogue: 0,0:19:27.35,0:19:29.35,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}はっ! Dialogue: 0,0:19:29.35,0:19:38.26,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:19:38.26,0:19:41.73,Default,,0,0,0,,{\pos(552,443)\c&H0000FFFF\fscx50\fscy50}しゅうしん Dialogue: 0,0:19:38.26,0:19:41.73,Default,,0,0,0,,{\pos(212,407)\c&H0000FFFF}≪どいつもこいつも Dialogue: 0,0:19:38.26,0:19:41.73,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}あのセツナに{\fscx50} {\fscx100}ご執心かよ≫ Dialogue: 0,0:19:41.73,0:19:44.73,Default,,0,0,0,,{\pos(292,437)}ドスッ! Dialogue: 0,0:19:41.73,0:19:44.73,Default,,0,0,0,,{\pos(212,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ! Dialogue: 0,0:19:44.73,0:19:46.73,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}≪今日の大型アップデートで➡ Dialogue: 0,0:19:46.73,0:19:50.77,Default,,0,0,0,,{\pos(412,443)\c&H0000FFFF\fscx50\fscy50}じょうけん へんこう Dialogue: 0,0:19:46.73,0:19:50.77,Default,,0,0,0,,{\pos(332,407)\c&H0000FFFF}幸運による{\fscx50} {\fscx100}食いしばりの Dialogue: 0,0:19:46.73,0:19:50.77,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}発動条件が変更された≫ Dialogue: 0,0:19:50.77,0:19:53.34,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}≪幸運が50以上かつ➡ Dialogue: 0,0:19:53.34,0:19:55.71,Default,,0,0,0,,{\pos(252,383)\c&H0000FFFF\fscx50\fscy50}じしょう Dialogue: 0,0:19:53.34,0:19:55.71,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}自傷ダメージ Dialogue: 0,0:19:53.34,0:19:55.71,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}および{\fscx50} {\fscx100}反動ダメージで➡ Dialogue: 0,0:19:55.71,0:19:59.38,Default,,0,0,0,,{\pos(292,443)\c&H0000FFFF\fscx50\fscy50}ゼロ Dialogue: 0,0:19:55.71,0:19:59.38,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}体力0になる場合{\fscx50} {\fscx100}一度だけ➡ Dialogue: 0,0:19:59.38,0:20:02.15,Default,,0,0,0,,{\pos(192,497)\c&H0000FFFF}体力1で食いしばれるってな≫ Dialogue: 0,0:20:02.15,0:20:09.75,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:09.75,0:20:12.56,Default,,0,0,0,,{\pos(172,257)\c&H0000FFFF\fscx50}「{\fscx100}晴天大征{\fscx50}」{\fscx100}は Dialogue: 0,0:20:09.75,0:20:12.56,Default,,0,0,0,,{\pos(172,317)\c&H0000FFFF\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}をもって終わる➡ Dialogue: 0,0:20:12.56,0:20:15.66,Default,,0,0,0,,{\pos(312,263)\c&H0000FFFF\fscx50\fscy50}か Dialogue: 0,0:20:12.56,0:20:15.66,Default,,0,0,0,,{\pos(212,227)\c&H0000FFFF}一連のアクション{\fscx50}。 Dialogue: 0,0:20:12.56,0:20:15.66,Default,,0,0,0,,{\pos(212,317)\c&H0000FFFF}言い換えれば➡ Dialogue: 0,0:20:15.66,0:20:19.36,Default,,0,0,0,,{\pos(272,437)\c&H0000FFFF\fscx50}「{\fscx100}天晴{\fscx50}」{\fscx100}を放たなければ Dialogue: 0,0:20:15.66,0:20:19.36,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF}お前は終われない{\fscx50}。 Dialogue: 0,0:20:20.90,0:20:23.30,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF\fscx50}「{\fscx100}晴天大征{\fscx50}」{\fscx100}のアクションも➡ Dialogue: 0,0:20:23.30,0:20:26.67,Default,,0,0,0,,{\pos(512,443)\c&H0000FFFF\fscx50\fscy50}ちか Dialogue: 0,0:20:23.30,0:20:26.67,Default,,0,0,0,,{\pos(212,497)\c&H0000FFFF}長い長い{\fscx50} {\fscx100}墓守の誓いすらも➡ Dialogue: 0,0:20:26.67,0:20:30.41,Default,,0,0,0,,{\pos(432,443)\c&H0000FFFF\fscx50\fscy50}たお Dialogue: 0,0:20:26.67,0:20:30.41,Default,,0,0,0,,{\pos(252,407)\c&H0000FFFF}ヴァッシュに代わって Dialogue: 0,0:20:26.67,0:20:30.41,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}俺が{\fscx50} {\fscx100}はっ倒してやるよ! Dialogue: 0,0:20:30.41,0:20:32.41,Default,,0,0,0,,{\pos(332,497)\fscx50}(ウェザエモン)「{\fscx100}天晴{\fscx50}」。 Dialogue: 0,0:20:32.41,0:20:34.88,Default,,0,0,0,,{\pos(332,443)\c&H0000FFFF\fscx50\fscy50}クレセント・ヴォーパル Dialogue: 0,0:20:32.41,0:20:34.88,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF\fscx50}「{\fscx100}致命の三日月{\fscx50}」{\fscx100}! Dialogue: 0,0:20:34.88,0:20:43.49,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:43.49,0:20:47.89,Default,,0,0,0,,{\pos(552,383)\c&H0000FFFF\fscx50\fscy50}ねむ Dialogue: 0,0:20:43.49,0:20:47.89,Default,,0,0,0,,{\pos(392,437)\c&H0000FFFF}そろそろ眠りな Dialogue: 0,0:20:43.49,0:20:47.89,Default,,0,0,0,,{\pos(392,497)\c&H0000FFFF}墓守のウェザエモン! Dialogue: 0,0:20:49.63,0:20:51.63,Default,,0,0,0,,{\pos(392,497)}キーン! Dialogue: 0,0:20:56.23,0:20:59.74,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}お前は強かった{\fscx50}。 {\fscx100}けどな➡ Dialogue: 0,0:20:59.74,0:21:01.74,Default,,0,0,0,,{\pos(172,497)\c&H0000FFFF}死ぬほど見てるんだぜ{\fscx50}。 Dialogue: 0,0:21:03.61,0:21:06.41,Default,,0,0,0,,{\pos(492,293)\c&H0000FFFF\fscx50\fscy50}やいば Dialogue: 0,0:21:03.61,0:21:06.41,Default,,0,0,0,,{\pos(572,293)\c&H0000FFFF\fscx50\fscy50}とど Dialogue: 0,0:21:03.61,0:21:06.41,Default,,0,0,0,,{\pos(172,347)\c&H0000FFFF}俺には{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}その刃は届かねぇよ{\fscx50}。 Dialogue: 0,0:21:09.58,0:21:13.59,Default,,0,0,0,,{\pos(232,443)\c&H0000FFFF\fscx50\fscy50}きゅうきょく Dialogue: 0,0:21:09.58,0:21:13.59,Default,,0,0,0,,{\pos(472,443)\c&H0000FFFF\fscx50\fscy50}こうりゃくかんりょう Dialogue: 0,0:21:09.58,0:21:13.59,Default,,0,0,0,,{\pos(232,497)\c&H0000FFFF}窮極の一太刀{\fscx50} {\fscx100}攻略完了だ{\fscx50}。 Dialogue: 0,0:21:15.02,0:21:18.02,Default,,0,0,0,,{\pos(392,497)}バキン! Dialogue: 0,0:21:18.02,0:21:20.03,Default,,0,0,0,,{\pos(252,497)}カラン…{\fscx50}({\fscx100}刀が落ちる音{\fscx50}) Dialogue: 0,0:21:22.59,0:21:24.60,Default,,0,0,0,,{\pos(292,497)\fscx50}(ウェザエモン){\fscx100}見事{\fscx50}。{\fscx100}➡ Dialogue: 0,0:21:26.60,0:21:30.60,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}わ Dialogue: 0,0:21:26.60,0:21:30.60,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}きゅうきょく Dialogue: 0,0:21:26.60,0:21:30.60,Default,,0,0,0,,{\pos(212,497)}よくぞ{\fscx50} {\fscx100}我が窮極を見切った{\fscx50}。 Dialogue: 0,0:21:33.31,0:21:37.91,Default,,0,0,0,,{\pos(412,443)\fscx50\fscy50}わ Dialogue: 0,0:21:33.31,0:21:37.91,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}きゅうきょく Dialogue: 0,0:21:33.31,0:21:37.91,Default,,0,0,0,,{\pos(172,407)\fscx50}(ウェザエモン) Dialogue: 0,0:21:33.31,0:21:37.91,Default,,0,0,0,,{\pos(172,497)}晴天転じて{\fscx50} {\fscx100}我が窮極の{\fscx50}「{\fscx100}天晴{\fscx50}」。 Dialogue: 0,0:21:40.05,0:21:43.72,Default,,0,0,0,,{\pos(452,443)\fscx50\fscy50}うつ Dialogue: 0,0:21:40.05,0:21:43.72,Default,,0,0,0,,{\pos(592,443)\fscx50\fscy50}イワイ Dialogue: 0,0:21:40.05,0:21:43.72,Default,,0,0,0,,{\pos(172,497)\fscx50}(ウェザエモン){\fscx100}言葉は移りて{\fscx50} {\fscx100}祝に転ず{\fscx50}。 Dialogue: 0,0:21:43.72,0:21:56.53,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:21:56.53,0:21:58.53,Default,,0,0,0,,{\pos(372,443)\fscx50\fscy50}あっぱれ Dialogue: 0,0:21:56.53,0:21:58.53,Default,,0,0,0,,{\pos(212,497)\fscx50}(ウェザエモン){\fscx100}天晴である{\fscx50}。 Dialogue: 0,0:21:58.53,0:22:06.74,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:10.24,0:22:30.26,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:30.26,0:22:50.28,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:22:50.28,0:23:10.24,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:10.24,0:23:30.26,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:30.26,0:23:40.17,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:23:50.34,0:23:56.31,Default,,0,0,0,,{\pos(172,53)\c&HFF000000\4c&HFF000000\fscx50\fscy50}