[Script Info] ScriptType: v4.00+ Collisions: Normal PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 ScaledBorderAndShadow: Yes [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,MS PGothic,36,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,2,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:36.34,0:00:38.34,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(エージェント){\fscx100}回します{\fscx50}。 Dialogue: 0,0:00:41.17,0:00:43.68,Default,,0000,0000,0000,,{\pos(292,443)\fscx50\fscy50}ユウキ Dialogue: 0,0:00:41.17,0:00:43.68,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}幽鬼{\fscx50}){\fscx100}幽鬼といいます{\fscx50}。 Dialogue: 0,0:00:43.68,0:00:48.52,Default,,0000,0000,0000,,{\pos(172,497)}幽霊の幽に{\fscx50} {\fscx100}鬼と書いて{\fscx50} {\fscx100}幽鬼です{\fscx50}。 Dialogue: 0,0:00:48.52,0:00:54.32,Default,,0000,0000,0000,,{\pos(192,437)}今が{\fscx50}27{\fscx100}回{\fscx50}クリア{\fscx100}で Dialogue: 0,0:00:48.52,0:00:54.32,Default,,0000,0000,0000,,{\pos(212,497)}もうそろそろ{\fscx50}30{\fscx100}回が近いです{\fscx50}。 Dialogue: 0,0:00:59.36,0:01:02.20,Default,,0000,0000,0000,,{\pos(172,497)}最初はお金欲しさです{\fscx50}。 Dialogue: 0,0:01:02.20,0:01:06.87,Default,,0000,0000,0000,,{\pos(172,437)}慢性的にお金がなくて… Dialogue: 0,0:01:02.20,0:01:06.87,Default,,0000,0000,0000,,{\pos(232,497)}それでまあ➡ Dialogue: 0,0:01:06.87,0:01:11.57,Default,,0000,0000,0000,,{\pos(172,437)}運営の人に{\fscx50}スカウト{\fscx100}されて Dialogue: 0,0:01:06.87,0:01:11.57,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ゲーム{\fscx100}に参加しました{\fscx50}。 Dialogue: 0,0:01:14.21,0:01:18.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}幽鬼{\fscx50}){\fscx100}はい{\fscx50}。 {\fscx100}お金は数回で別に{\fscx50}。 Dialogue: 0,0:01:18.38,0:01:22.88,Default,,0000,0000,0000,,{\pos(172,437)}でも{\fscx50} {\fscx100}そうですね… Dialogue: 0,0:01:18.38,0:01:22.88,Default,,0000,0000,0000,,{\pos(192,497)}やめませんでした{\fscx50}。 Dialogue: 0,0:01:35.50,0:01:40.80,Default,,0000,0000,0000,,{\pos(272,437)}まあ{\fscx50} {\fscx100}これでもいいかな Dialogue: 0,0:01:35.50,0:01:40.80,Default,,0000,0000,0000,,{\pos(292,497)}と思ったんですよね{\fscx50}。 Dialogue: 0,0:01:43.34,0:01:46.17,Default,,0000,0000,0000,,{\pos(232,497)}命を懸けているだけあって➡ Dialogue: 0,0:01:46.17,0:01:48.68,Default,,0000,0000,0000,,{\pos(332,437)}そこそこ実入りは Dialogue: 0,0:01:46.17,0:01:48.68,Default,,0000,0000,0000,,{\pos(352,497)}よかったですし➡ Dialogue: 0,0:01:48.68,0:01:54.01,Default,,0000,0000,0000,,{\pos(192,437)}これで生きていくのもありかな Dialogue: 0,0:01:48.68,0:01:54.01,Default,,0000,0000,0000,,{\pos(292,497)}と思ったんですよ{\fscx50}。 Dialogue: 0,0:01:54.01,0:01:58.85,Default,,0000,0000,0000,,{\pos(172,437)}何回も続けてたら Dialogue: 0,0:01:54.01,0:01:58.85,Default,,0000,0000,0000,,{\pos(192,497)}どっかで死んじゃうだろうけど➡ Dialogue: 0,0:01:58.85,0:02:03.69,Default,,0000,0000,0000,,{\pos(212,437)}そのときには{\fscx50} {\fscx100}本物の幽霊に Dialogue: 0,0:01:58.85,0:02:03.69,Default,,0000,0000,0000,,{\pos(232,497)}なるだけだからいいや➡ Dialogue: 0,0:02:03.69,0:02:06.69,Default,,0000,0000,0000,,{\pos(272,497)}なんて{\fscx50} {\fscx100}考えてました{\fscx50}。 Dialogue: 0,0:02:29.05,0:02:31.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}足音と台車の音{\fscx50}) Dialogue: 0,0:02:31.99,0:02:34.29,Default,,0000,0000,0000,,{\pos(232,407)\fscx50}(エージェント){\fscx100}お待たせしました{\fscx50}。 Dialogue: 0,0:02:31.99,0:02:34.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}足音と台車の音{\fscx50}) Dialogue: 0,0:02:36.66,0:02:44.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}荷物を積む音{\fscx50}) Dialogue: 0,0:02:44.83,0:02:49.67,Default,,0000,0000,0000,,{\pos(492,383)\fscx50\fscy50}すすき Dialogue: 0,0:02:44.83,0:02:49.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}幽鬼{\fscx50}){\fscx100}幽霊だから芒って Dialogue: 0,0:02:44.83,0:02:49.67,Default,,0000,0000,0000,,{\pos(272,497)}安直すぎません? Dialogue: 0,0:02:49.67,0:02:51.67,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(エージェント)フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:02:56.34,0:03:00.15,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(エージェント){\fscx100}次の{\fscx50}ゲーム{\fscx100}名 Dialogue: 0,0:02:56.34,0:03:00.15,Default,,0000,0000,0000,,{\pos(312,497)}伝えてなかったですね{\fscx50}。 Dialogue: 0,0:03:08.19,0:03:11.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エージェント)ゴーストハウス {\fscx100}というそうです{\fscx50}。 Dialogue: 0,0:04:59.67,0:05:03.00,Default,,0000,0000,0000,,{\pos(312,197)\fscx50}(({\fscx100}幽鬼{\fscx50}:{\fscx100}油断する Dialogue: 0,0:04:59.67,0:05:03.00,Default,,0000,0000,0000,,{\pos(432,257)}ということですか? Dialogue: 0,0:05:03.00,0:05:07.34,Default,,0000,0000,0000,,{\pos(292,197)}経験豊富になって Dialogue: 0,0:05:03.00,0:05:07.34,Default,,0000,0000,0000,,{\pos(312,257)}調子に乗ってしまうのが➡ Dialogue: 0,0:05:07.34,0:05:09.84,Default,,0000,0000,0000,,{\pos(212,257)}ちょうど{\fscx50}30{\fscx100}回目あたりだとか…{\fscx50}。 Dialogue: 0,0:05:09.84,0:05:12.51,Default,,0000,0000,0000,,{\pos(232,203)\fscx50\fscy50}ハクシ Dialogue: 0,0:05:09.84,0:05:12.51,Default,,0000,0000,0000,,{\pos(212,257)\fscx50}({\fscx100}白士{\fscx50}){\fscx100}それもあるかもしれない{\fscx50}。 Dialogue: 0,0:05:12.51,0:05:15.01,Default,,0000,0000,0000,,{\pos(272,257)\fscx50}「30{\fscx100}の壁{\fscx50}」{\fscx100}を意識したせいで➡ Dialogue: 0,0:05:15.01,0:05:19.35,Default,,0000,0000,0000,,{\pos(312,197)}逆に調子を落としてしまう Dialogue: 0,0:05:15.01,0:05:19.35,Default,,0000,0000,0000,,{\pos(332,257)}というのもあるだろう{\fscx50}。 Dialogue: 0,0:05:19.35,0:05:23.36,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}白士{\fscx50}){\fscx100}ただ{\fscx50} {\fscx100}私の経験で Dialogue: 0,0:05:19.35,0:05:23.36,Default,,0000,0000,0000,,{\pos(352,497)}語るならば➡ Dialogue: 0,0:05:23.36,0:05:27.69,Default,,0000,0000,0000,,{\pos(272,437)}そんな曖昧なものじゃあ Dialogue: 0,0:05:23.36,0:05:27.69,Default,,0000,0000,0000,,{\pos(332,497)}あれはなかった{\fscx50}。 Dialogue: 0,0:05:27.69,0:05:31.03,Default,,0000,0000,0000,,{\pos(232,497)}何もかもが自分の不利に働く{\fscx50}。 Dialogue: 0,0:05:31.03,0:05:35.13,Default,,0000,0000,0000,,{\pos(192,437)}世界のすべてから Dialogue: 0,0:05:31.03,0:05:35.13,Default,,0000,0000,0000,,{\pos(172,497)}攻撃されているような気分になる{\fscx50}。 Dialogue: 0,0:05:35.13,0:05:39.84,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}幽鬼{\fscx50}){\fscx100}どうやったら Dialogue: 0,0:05:35.13,0:05:39.84,Default,,0000,0000,0000,,{\pos(232,497)}その壁を越えられるんです? Dialogue: 0,0:05:41.81,0:05:44.14,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:05:44.14,0:05:47.85,Default,,0000,0000,0000,,{\pos(232,497)}それがわかれば苦労はない{\fscx50})) Dialogue: 0,0:05:52.15,0:05:55.99,Default,,0000,0000,0000,,{\pos(432,497)}んっ…{\fscx50}。 Dialogue: 0,0:05:55.99,0:06:00.09,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハァッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:05.16,0:06:09.00,Default,,0000,0000,0000,,{\pos(572,497)}んっ…{\fscx50}。 Dialogue: 0,0:06:09.00,0:06:19.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}電車の走行音{\fscx50}) Dialogue: 0,0:06:21.18,0:06:24.08,Default,,0000,0000,0000,,{\pos(652,497)}んっ…{\fscx50}。 Dialogue: 0,0:06:55.65,0:07:00.15,Default,,0000,0000,0000,,{\pos(172,437)}《まだ少し Dialogue: 0,0:06:55.65,0:07:00.15,Default,,0000,0000,0000,,{\pos(232,497)}頭がぼんやりしていた{\fscx50}。 Dialogue: 0,0:07:00.15,0:07:02.99,Default,,0000,0000,0000,,{\pos(212,497)}体もだるい{\fscx50}。 Dialogue: 0,0:07:02.99,0:07:10.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム{\fscx100}の始まりと終わりに渡される Dialogue: 0,0:07:02.99,0:07:10.66,Default,,0000,0000,0000,,{\pos(212,497)}睡眠薬の作用だった{\fscx50}。 Dialogue: 0,0:07:10.66,0:07:16.67,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ゲーム{\fscx100}後のいつもの習慣を済ませて Dialogue: 0,0:07:10.66,0:07:16.67,Default,,0000,0000,0000,,{\pos(312,497)}幽鬼は外出した{\fscx50}。 Dialogue: 0,0:07:16.67,0:07:18.84,Default,,0000,0000,0000,,{\pos(392,497)}散歩である{\fscx50}。 Dialogue: 0,0:07:18.84,0:07:23.01,Default,,0000,0000,0000,,{\pos(212,497)}いつからか{\fscx50} {\fscx100}趣味になっていた{\fscx50}。 Dialogue: 0,0:07:23.01,0:07:28.18,Default,,0000,0000,0000,,{\pos(312,437)}右足を前に出して Dialogue: 0,0:07:23.01,0:07:28.18,Default,,0000,0000,0000,,{\pos(372,497)}左足を前に出す{\fscx50}。 Dialogue: 0,0:07:28.18,0:07:32.29,Default,,0000,0000,0000,,{\pos(252,497)}ただ{\fscx50} {\fscx100}それだけをする時間{\fscx50}。 Dialogue: 0,0:07:32.29,0:07:39.49,Default,,0000,0000,0000,,{\pos(192,437)}しかし{\fscx50} {\fscx100}その散歩をもってしても Dialogue: 0,0:07:32.29,0:07:39.49,Default,,0000,0000,0000,,{\pos(252,497)}幽鬼の気は晴れなかった》 Dialogue: 0,0:07:41.96,0:07:45.30,Default,,0000,0000,0000,,{\pos(332,497)}《{\fscx50}28{\fscx100}回目{\fscx50} ゴーストハウス。 Dialogue: 0,0:07:45.30,0:07:50.80,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}29{\fscx100}回目{\fscx50} デンジャラスラボ。 Dialogue: 0,0:07:50.80,0:07:56.31,Default,,0000,0000,0000,,{\pos(192,437)}どちらも恥さらしな Dialogue: 0,0:07:50.80,0:07:56.31,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}プレイ{\fscx100}をしたという認識があった{\fscx50}。 Dialogue: 0,0:07:56.31,0:08:00.65,Default,,0000,0000,0000,,{\pos(232,497)}このままではまずい{\fscx50} {\fscx100}と思う{\fscx50}。 Dialogue: 0,0:08:00.65,0:08:03.82,Default,,0000,0000,0000,,{\pos(352,497)}次はいよいよ…{\fscx50}。 Dialogue: 0,0:08:03.82,0:08:07.62,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}30{\fscx100}回目だというのに》 Dialogue: 0,0:08:14.66,0:08:19.07,Default,,0000,0000,0000,,{\pos(412,497)}あと{\fscx50} 69{\fscx100}回{\fscx50}。 Dialogue: 0,0:08:26.17,0:08:36.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}電車の走行音{\fscx50}) Dialogue: 0,0:08:38.28,0:08:41.62,Default,,0000,0000,0000,,{\pos(652,497)}んっ…{\fscx50}。 Dialogue: 0,0:08:41.62,0:08:45.79,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(({\fscx100}幽鬼{\fscx50}:{\fscx100}必要なこと…{\fscx50} {\fscx100}ですか? Dialogue: 0,0:08:45.79,0:08:50.30,Default,,0000,0000,0000,,{\pos(332,497)}そう…{\fscx50} {\fscx100}ですね…{\fscx50}。 Dialogue: 0,0:08:50.30,0:08:56.30,Default,,0000,0000,0000,,{\pos(192,497)}運…{\fscx50} {\fscx100}とか{\fscx50} {\fscx100}師匠との出会いとか{\fscx50}。 Dialogue: 0,0:08:56.30,0:09:00.31,Default,,0000,0000,0000,,{\pos(232,497)}あっ{\fscx50} {\fscx100}はい{\fscx50}。 {\fscx100}白士さんですね{\fscx50}。 Dialogue: 0,0:09:00.31,0:09:05.65,Default,,0000,0000,0000,,{\pos(192,497)}あとは…{\fscx50} {\fscx100}あぁ{\fscx50} {\fscx100}でも{\fscx50} {\fscx100}そうですね{\fscx50}。 Dialogue: 0,0:09:05.65,0:09:08.31,Default,,0000,0000,0000,,{\pos(292,497)}生き残れるか以前に➡ Dialogue: 0,0:09:08.31,0:09:11.65,Default,,0000,0000,0000,,{\pos(312,437)}続けられるかって Dialogue: 0,0:09:08.31,0:09:11.65,Default,,0000,0000,0000,,{\pos(332,497)}問題がありました{\fscx50}。 Dialogue: 0,0:09:11.65,0:09:13.65,Default,,0000,0000,0000,,{\pos(332,497)}命懸けの{\fscx50}ゲーム{\fscx100}で➡ Dialogue: 0,0:09:13.65,0:09:16.56,Default,,0000,0000,0000,,{\pos(332,437)}飯を食っていこうと Dialogue: 0,0:09:13.65,0:09:16.56,Default,,0000,0000,0000,,{\pos(352,497)}思えるかどうか{\fscx50}。 Dialogue: 0,0:09:19.83,0:09:24.00,Default,,0000,0000,0000,,{\pos(292,497)}自分は…{\fscx50} {\fscx100}そうですね{\fscx50}。 Dialogue: 0,0:09:24.00,0:09:29.30,Default,,0000,0000,0000,,{\pos(312,497)}師匠の…{\fscx50} {\fscx100}師匠から…{\fscx50}。 Dialogue: 0,0:09:31.94,0:09:38.04,Default,,0000,0000,0000,,{\pos(212,497)}いや…{\fscx50} {\fscx100}えっと…{\fscx50} {\fscx100}そうですね{\fscx50}。 Dialogue: 0,0:09:55.96,0:10:01.30,Default,,0000,0000,0000,,{\pos(372,437)}まあ{\fscx50} {\fscx100}これでもいいかな Dialogue: 0,0:09:55.96,0:10:01.30,Default,,0000,0000,0000,,{\pos(392,497)}と思ったんですよね{\fscx50}。 Dialogue: 0,0:10:01.30,0:10:33.50,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:10:33.50,0:10:42.51,Default,,0000,0000,0000,,{\pos(192,497)}まあ…{\fscx50} {\fscx100}これでも{\fscx50} {\fscx100}いいかな{\fscx50} {\fscx100}と…{\fscx50}。 Dialogue: 0,0:10:42.51,0:10:45.18,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フゥ{\fscx100}…{\fscx50} ハァッ。 Dialogue: 0,0:10:45.18,0:10:50.85,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ハァッ{\fscx100}…{\fscx50} アッ{\fscx100}…{\fscx50} ハァ{\fscx100}…{\fscx50} ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:10:50.85,0:10:53.05,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ハァッ{\fscx100}…{\fscx50} ハァッ)) Dialogue: 0,0:11:34.99,0:11:38.30,Default,,0000,0000,0000,,{\pos(612,497)}んっ…{\fscx50}。 Dialogue: 0,0:11:40.33,0:11:44.17,Default,,0000,0000,0000,,{\pos(632,497)\fscx50}ハァッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:44.17,0:11:47.57,Default,,0000,0000,0000,,{\pos(612,497)}んっ…{\fscx50}。 Dialogue: 0,0:11:49.51,0:11:54.68,Default,,0000,0000,0000,,{\pos(552,497)}うっ…{\fscx50} ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:54.68,0:11:58.08,Default,,0000,0000,0000,,{\pos(652,497)\fscx50}ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:04.02,0:13:40.82,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:13:40.82,0:13:59.04,Default,,0000,0000,0000,,{\pos(172,497)}☎ Dialogue: 0,0:14:15.69,0:14:19.19,Default,,0000,0000,0000,,{\pos(332,497)}誰? Dialogue: 0,0:14:19.19,0:14:22.19,Default,,0000,0000,0000,,{\pos(372,497)}☎金子と申します{\fscx50}。 Dialogue: 0,0:14:22.19,0:14:26.53,Default,,0000,0000,0000,,{\pos(272,437)}☎先日は{\fscx50} {\fscx100}娘が Dialogue: 0,0:14:22.19,0:14:26.53,Default,,0000,0000,0000,,{\pos(332,497)}大変お世話になりました{\fscx50}。 Dialogue: 0,0:14:26.53,0:14:29.37,Default,,0000,0000,0000,,{\pos(332,497)}娘…? Dialogue: 0,0:14:29.37,0:14:32.81,Default,,0000,0000,0000,,{\pos(212,437)}☎あの{\fscx50}ゲーム{\fscx100}で Dialogue: 0,0:14:29.37,0:14:32.81,Default,,0000,0000,0000,,{\pos(272,497)}名乗っていた名前で言うと➡ Dialogue: 0,0:14:32.81,0:14:36.31,Default,,0000,0000,0000,,{\pos(352,443)\fscx50\fscy50}キンコ Dialogue: 0,0:14:32.81,0:14:36.31,Default,,0000,0000,0000,,{\pos(352,497)}金子{\fscx50} {\fscx100}ですかね{\fscx50}。 Dialogue: 0,0:14:40.98,0:14:43.78,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}幽鬼{\fscx50}){\fscx100}どこから私のことを? Dialogue: 0,0:14:45.82,0:14:49.15,Default,,0000,0000,0000,,{\pos(272,437)}☎わたくしどもの Dialogue: 0,0:14:45.82,0:14:49.15,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ネットワーク{\fscx100}を活用して➡ Dialogue: 0,0:14:49.15,0:14:51.86,Default,,0000,0000,0000,,{\pos(272,497)}という答えになります{\fscx50}。 Dialogue: 0,0:14:57.33,0:15:01.03,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}幽鬼{\fscx50}){\fscx100}娘さんの最期は Dialogue: 0,0:14:57.33,0:15:01.03,Default,,0000,0000,0000,,{\pos(352,497)}ご存じですか? Dialogue: 0,0:15:06.01,0:15:11.34,Default,,0000,0000,0000,,{\pos(192,437)}☎わたくしどもは{\fscx50} {\fscx100}あの{\fscx50} 「ゲーム」{\fscx100}を Dialogue: 0,0:15:06.01,0:15:11.34,Default,,0000,0000,0000,,{\pos(212,497)}壊滅させようと考えております{\fscx50}。 Dialogue: 0,0:15:11.34,0:15:16.15,Default,,0000,0000,0000,,{\pos(232,437)}☎あなたには{\fscx50} {\fscx100}そのご協力を Dialogue: 0,0:15:11.34,0:15:16.15,Default,,0000,0000,0000,,{\pos(292,497)}お願いしたいのです{\fscx50}。 Dialogue: 0,0:15:18.18,0:15:21.35,Default,,0000,0000,0000,,{\pos(192,497)}☎もちろん{\fscx50} {\fscx100}壊滅させた際には➡ Dialogue: 0,0:15:21.35,0:15:25.36,Default,,0000,0000,0000,,{\pos(192,437)}あなたが生活するに Dialogue: 0,0:15:21.35,0:15:25.36,Default,,0000,0000,0000,,{\pos(172,497)}困らないだけの援助をいたします{\fscx50}。 Dialogue: 0,0:15:25.36,0:15:31.03,Default,,0000,0000,0000,,{\pos(192,437)}☎ご希望ならば Dialogue: 0,0:15:25.36,0:15:31.03,Default,,0000,0000,0000,,{\pos(252,497)}再就職先もご用意できます{\fscx50}。 Dialogue: 0,0:15:31.03,0:15:34.53,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}幽鬼{\fscx50}){\fscx100}認識に Dialogue: 0,0:15:31.03,0:15:34.53,Default,,0000,0000,0000,,{\pos(292,497)}ずれがあるようですね{\fscx50}。 Dialogue: 0,0:15:40.14,0:15:46.35,Default,,0000,0000,0000,,{\pos(312,437)}金子さんは{\fscx50} {\fscx100}私が嫌々 Dialogue: 0,0:15:40.14,0:15:46.35,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ゲーム{\fscx100}に参加してるとでも? Dialogue: 0,0:15:51.32,0:15:53.32,Default,,0000,0000,0000,,{\pos(192,497)}☎そうではないのですか? Dialogue: 0,0:15:53.32,0:16:01.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}電車の走行音{\fscx50}) Dialogue: 0,0:16:17.34,0:16:20.65,Default,,0000,0000,0000,,{\pos(172,497)}そうではないんですよ{\fscx50}。 Dialogue: 0,0:16:29.19,0:16:34.46,Default,,0000,0000,0000,,{\pos(172,407)}☎電話の下を調べてみてください{\fscx50}。 Dialogue: 0,0:16:29.19,0:16:34.46,Default,,0000,0000,0000,,{\pos(432,497)}えっ? Dialogue: 0,0:16:34.46,0:16:36.96,Default,,0000,0000,0000,,{\pos(332,497)}☎発信機です{\fscx50}。 Dialogue: 0,0:16:36.96,0:16:39.13,Default,,0000,0000,0000,,{\pos(272,437)}☎{\fscx50}「ゲーム」{\fscx100}に向かう前に Dialogue: 0,0:16:36.96,0:16:39.13,Default,,0000,0000,0000,,{\pos(392,497)}飲んでください{\fscx50}。 Dialogue: 0,0:16:39.13,0:16:43.34,Default,,0000,0000,0000,,{\pos(392,407)}何言っ…{\fscx50}。 Dialogue: 0,0:16:39.13,0:16:43.34,Default,,0000,0000,0000,,{\pos(172,497)}☎ぜひともご協力をお願いします{\fscx50}。 Dialogue: 0,0:16:51.81,0:17:15.67,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:17:15.67,0:17:18.34,Default,,0000,0000,0000,,{\pos(432,497)}あっ{\fscx50}。 Dialogue: 0,0:17:18.34,0:17:21.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}車の走行音{\fscx50}) Dialogue: 0,0:17:21.51,0:17:26.85,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}({\fscx100}幽鬼{\fscx50}){\fscx100}睡眠薬{\fscx50} {\fscx100}変わったんですか{\fscx50}。 Dialogue: 0,0:17:21.51,0:17:26.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エージェント){\fscx100}ええ{\fscx50}。 Dialogue: 0,0:17:26.85,0:17:29.85,Default,,0000,0000,0000,,{\pos(172,437)}あいにくいつもの薬は Dialogue: 0,0:17:26.85,0:17:29.85,Default,,0000,0000,0000,,{\pos(192,497)}切らしておりまして{\fscx50}。 Dialogue: 0,0:17:29.85,0:17:33.79,Default,,0000,0000,0000,,{\pos(172,437)}効果はほとんど同じなので Dialogue: 0,0:17:29.85,0:17:33.79,Default,,0000,0000,0000,,{\pos(192,497)}ご安心ください{\fscx50}。 Dialogue: 0,0:17:33.79,0:17:36.59,Default,,0000,0000,0000,,{\pos(452,497)}ならいいですけど{\fscx50}。 Dialogue: 0,0:17:38.62,0:17:40.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}薬瓶を置く音{\fscx50}) Dialogue: 0,0:17:55.64,0:17:58.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エージェント){\fscx100}次が{\fscx50}30{\fscx100}回目ですね{\fscx50}。 Dialogue: 0,0:18:00.48,0:18:03.48,Default,,0000,0000,0000,,{\pos(392,497)}そろそろご準備を{\fscx50}。 Dialogue: 0,0:18:21.67,0:18:24.00,Default,,0000,0000,0000,,{\pos(332,497)}《あっ{\fscx50}。 Dialogue: 0,0:18:24.00,0:18:30.51,Default,,0000,0000,0000,,{\pos(272,437)}喉に引っ掛かる感触が Dialogue: 0,0:18:24.00,0:18:30.51,Default,,0000,0000,0000,,{\pos(292,497)}いつもより大きめにあった{\fscx50}。 Dialogue: 0,0:18:30.51,0:18:33.45,Default,,0000,0000,0000,,{\pos(452,497)}まずい{\fscx50} {\fscx100}と思った{\fscx50}。 Dialogue: 0,0:18:33.45,0:18:36.78,Default,,0000,0000,0000,,{\pos(172,497)}このまま{\fscx50}ゲーム{\fscx100}を始めてはまずい{\fscx50}。 Dialogue: 0,0:18:36.78,0:18:39.28,Default,,0000,0000,0000,,{\pos(172,497)}やむをえん{\fscx50} {\fscx100}と思った{\fscx50}。 Dialogue: 0,0:18:39.28,0:18:43.96,Default,,0000,0000,0000,,{\pos(172,437)}飲み込んだあとで Dialogue: 0,0:18:39.28,0:18:43.96,Default,,0000,0000,0000,,{\pos(192,497)}己の犯した更なる{\fscx50}ミス{\fscx100}に➡ Dialogue: 0,0:18:43.96,0:18:45.96,Default,,0000,0000,0000,,{\pos(272,497)}彼女は{\fscx50} {\fscx100}幽鬼は{\fscx50} {\fscx100}気付いた{\fscx50}。 Dialogue: 0,0:18:45.96,0:18:49.46,Default,,0000,0000,0000,,{\pos(192,437)}体調がすぐれないとか言って…{\fscx50}。 Dialogue: 0,0:18:45.96,0:18:49.46,Default,,0000,0000,0000,,{\pos(212,497)}やっぱり今日はやめにすると…{\fscx50}。 Dialogue: 0,0:18:49.46,0:18:52.97,Default,,0000,0000,0000,,{\pos(232,437)}引き返せばいいだけのこと…{\fscx50}。 Dialogue: 0,0:18:49.46,0:18:52.97,Default,,0000,0000,0000,,{\pos(252,497)}断ればよかったではないか…{\fscx50}。 Dialogue: 0,0:18:52.97,0:18:58.47,Default,,0000,0000,0000,,{\pos(212,437)}せめてもの抵抗を Dialogue: 0,0:18:52.97,0:18:58.47,Default,,0000,0000,0000,,{\pos(232,497)}彼女は{\fscx50} {\fscx100}幽鬼は{\fscx50} {\fscx100}試みるのだが➡ Dialogue: 0,0:18:58.47,0:19:02.14,Default,,0000,0000,0000,,{\pos(332,437)}この眠気を Dialogue: 0,0:18:58.47,0:19:02.14,Default,,0000,0000,0000,,{\pos(352,497)}はねのけられたことは➡ Dialogue: 0,0:19:02.14,0:19:05.98,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}29{\fscx100}回の経験のうち➡ Dialogue: 0,0:19:05.98,0:19:09.48,Default,,0000,0000,0000,,{\pos(332,497)}一度もなかった》 Dialogue: 0,0:19:13.49,0:19:17.09,Default,,0000,0000,0000,,{\pos(392,443)\fscx50\fscy50}ミカン Dialogue: 0,0:19:13.49,0:19:17.09,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}蜜柑{\fscx50}){\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:19:24.50,0:19:26.50,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}({\fscx100}蜜柑{\fscx50}){\fscx100}いたっ{\fscx50}。 Dialogue: 0,0:19:24.50,0:19:26.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}頭をぶつける音{\fscx50}) Dialogue: 0,0:19:29.50,0:19:31.67,Default,,0000,0000,0000,,{\pos(312,497)}ええっ{\fscx50}!? {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:19:31.67,0:19:36.94,Default,,0000,0000,0000,,{\pos(312,497)}あぁ…{\fscx50} {\fscx100}あ…{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:19:36.94,0:19:38.94,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}下足札の落ちる音{\fscx50}) Dialogue: 0,0:19:38.94,0:19:42.05,Default,,0000,0000,0000,,{\pos(372,497)}あっ…? Dialogue: 0,0:19:51.29,0:19:53.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開く音{\fscx50}) Dialogue: 0,0:19:55.29,0:19:59.30,Default,,0000,0000,0000,,{\pos(532,407)\fscx50}({\fscx100}蜜柑{\fscx50}){\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:19:55.29,0:19:59.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}足音{\fscx50}) Dialogue: 0,0:20:04.30,0:20:09.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}足音{\fscx50}) Dialogue: 0,0:20:17.65,0:20:23.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}湯船で{\fscx50} {\fscx100}もがく音{\fscx50}) Dialogue: 0,0:20:23.16,0:20:25.49,Default,,0000,0000,0000,,{\pos(432,407)}あっ…{\fscx50}。 Dialogue: 0,0:20:23.16,0:20:25.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}湯船で{\fscx50} {\fscx100}もがく音{\fscx50}) Dialogue: 0,0:20:25.49,0:20:27.49,Default,,0000,0000,0000,,{\pos(552,407)}お~い! Dialogue: 0,0:20:25.49,0:20:27.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}湯船で{\fscx50} {\fscx100}もがく音{\fscx50}) Dialogue: 0,0:20:27.49,0:20:31.50,Default,,0000,0000,0000,,{\pos(192,437)}みんな Dialogue: 0,0:20:27.49,0:20:31.50,Default,,0000,0000,0000,,{\pos(212,497)}脱出しちゃったのかと思った~{\fscx50}。 Dialogue: 0,0:20:31.50,0:20:35.83,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ハハ{\fscx100}…{\fscx50} {\fscx100}私{\fscx50} {\fscx100}蜜柑! Dialogue: 0,0:20:31.50,0:20:35.83,Default,,0000,0000,0000,,{\pos(272,497)}よかったら{\fscx50} {\fscx100}出口まで➡ Dialogue: 0,0:20:35.83,0:20:38.17,Default,,0000,0000,0000,,{\pos(352,497)}一緒に…{\fscx50}。 Dialogue: 0,0:20:38.17,0:20:40.67,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}んっ? Dialogue: 0,0:20:40.67,0:20:44.18,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}({\fscx100}夏夜{\fscx50}){\fscx100}あの子誰? Dialogue: 0,0:20:40.67,0:20:44.18,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}真弓{\fscx50}){\fscx100}さあ{\fscx50}。 Dialogue: 0,0:20:46.51,0:20:48.51,Default,,0000,0000,0000,,{\pos(312,443)\fscx50\fscy50}ツバキ Dialogue: 0,0:20:46.51,0:20:48.51,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}椿姫{\fscx50})フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:48.51,0:20:52.52,Default,,0000,0000,0000,,{\pos(212,497)}ねえ{\fscx50} {\fscx100}それどこで見つけたの? Dialogue: 0,0:20:52.52,0:20:58.02,Default,,0000,0000,0000,,{\pos(532,407)}えっ? Dialogue: 0,0:20:52.52,0:20:58.02,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}椿姫{\fscx50}){\fscx100}札{\fscx50}。 {\fscx100}どこで見つけたの? Dialogue: 0,0:20:58.02,0:21:01.86,Default,,0000,0000,0000,,{\pos(272,497)}どこって{\fscx50} {\fscx100}最初の{\fscx50}シャワー{\fscx100}で…{\fscx50}。 Dialogue: 0,0:21:01.86,0:21:06.03,Default,,0000,0000,0000,,{\pos(272,407)}ちょっと見してよ{\fscx50}。 Dialogue: 0,0:21:01.86,0:21:06.03,Default,,0000,0000,0000,,{\pos(532,497)}あっ…{\fscx50}。 Dialogue: 0,0:21:06.03,0:21:08.53,Default,,0000,0000,0000,,{\pos(392,497)}すぐ返すから{\fscx50}。 Dialogue: 0,0:21:10.54,0:21:13.54,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}({\fscx100}椿姫{\fscx50}){\fscx100}もしも~し Dialogue: 0,0:21:10.54,0:21:13.54,Default,,0000,0000,0000,,{\pos(472,497)}聞こえてます~? Dialogue: 0,0:21:13.54,0:21:17.54,Default,,0000,0000,0000,,{\pos(172,407)}仲間になろうよ{\fscx50} {\fscx100}私たち{\fscx50}。 Dialogue: 0,0:21:13.54,0:21:17.54,Default,,0000,0000,0000,,{\pos(592,497)}あっ…{\fscx50}。 Dialogue: 0,0:21:17.54,0:21:19.54,Default,,0000,0000,0000,,{\pos(552,497)}ねっ{\fscx50}。 Dialogue: 0,0:21:33.33,0:21:35.33,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:35.33,0:21:38.16,Default,,0000,0000,0000,,{\pos(532,377)}んっ! Dialogue: 0,0:21:35.33,0:21:38.16,Default,,0000,0000,0000,,{\pos(392,407)}あっ! Dialogue: 0,0:21:35.33,0:21:38.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}真弓{\fscx50}){\fscx100}椿姫! Dialogue: 0,0:21:38.16,0:21:45.17,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}({\fscx100}夏夜{\fscx50}){\fscx100}待て{\fscx50}コラ{\fscx100}! Dialogue: 0,0:21:38.16,0:21:45.17,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}真弓{\fscx50}){\fscx100}おい!{\fscx50} {\fscx100}調子乗んな! Dialogue: 0,0:21:45.17,0:21:49.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ハァ ハァ{\fscx100}…{\fscx50} {\fscx100}あっ!{\fscx50} ハァ{\fscx100}…{\fscx50} ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:49.17,0:21:53.51,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}夏夜{\fscx50})ソイツ{\fscx100}捕まえて!{\fscx50} {\fscx100}んっ! Dialogue: 0,0:21:53.51,0:21:55.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ギャッ{\fscx100}!{\fscx50} {\fscx100}いたっ! Dialogue: 0,0:21:55.51,0:21:57.52,Default,,0000,0000,0000,,{\pos(312,497)}んっ…{\fscx50}。 Dialogue: 0,0:21:57.52,0:22:01.19,Default,,0000,0000,0000,,{\pos(332,407)}逃げんな! Dialogue: 0,0:21:57.52,0:22:01.19,Default,,0000,0000,0000,,{\pos(172,497)}んっ!{\fscx50} {\fscx100}離して!{\fscx50} {\fscx100}離してよ! Dialogue: 0,0:22:01.19,0:22:03.69,Default,,0000,0000,0000,,{\pos(232,497)}あっ{\fscx50} {\fscx100}やめ…{\fscx50} {\fscx100}あっ{\fscx50} {\fscx100}あっ{\fscx50} キャーッ{\fscx100}! Dialogue: 0,0:22:03.69,0:22:05.86,Default,,0000,0000,0000,,{\pos(232,437)}わかったって! Dialogue: 0,0:22:03.69,0:22:05.86,Default,,0000,0000,0000,,{\pos(252,497)}札なんかあげるから! Dialogue: 0,0:22:05.86,0:22:08.53,Default,,0000,0000,0000,,{\pos(392,407)}足押さえて! Dialogue: 0,0:22:05.86,0:22:08.53,Default,,0000,0000,0000,,{\pos(452,497)}やってるってば! Dialogue: 0,0:22:08.53,0:22:11.20,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}蜜柑{\fscx50}){\fscx100}んっ…{\fscx50} {\fscx100}んんっ…! Dialogue: 0,0:22:11.20,0:22:13.20,Default,,0000,0000,0000,,{\pos(292,497)}ぐっ…{\fscx50} {\fscx100}がぼっ…{\fscx50}。 Dialogue: 0,0:22:13.20,0:22:15.20,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(({\fscx100}蜜柑の弟{\fscx50}:{\fscx100}お姉ちゃん{\fscx50})) Dialogue: 0,0:22:15.20,0:22:18.40,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}。 Dialogue: 0,0:22:21.71,0:22:36.32,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:22:36.32,0:22:38.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開く音{\fscx50}) Dialogue: 0,0:22:38.32,0:22:40.33,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}幽鬼{\fscx50})バイバイ。 Dialogue: 0,0:22:43.83,0:22:45.83,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}バイバイ バイバイ バイバイ{\fscx100}…{\fscx50}。 Dialogue: 0,0:22:49.67,0:22:53.34,Default,,0000,0000,0000,,{\pos(412,443)\fscx50\fscy50}ミシロ Dialogue: 0,0:22:49.67,0:22:53.34,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}御城{\fscx50})バイバイ。 Dialogue: 0,0:22:53.34,0:22:57.04,Default,,0000,0000,0000,,{\pos(272,497)}さあ{\fscx50} {\fscx100}終わらせましょう{\fscx50}。