[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:03.00,0:00:05.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}勝つぞ!{\fscx50} {\fscx100}全員の力でな! Dialogue: 0,0:00:05.84,0:00:10.01,Default,,0000,0000,0000,,{\pos(352,407)}行くぞ{\fscx50} {\fscx100}野郎ども! Dialogue: 0,0:00:05.84,0:00:10.01,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}一同{\fscx50}){\fscx100}おぉ! Dialogue: 0,0:00:10.01,0:00:15.85,Default,,0000,0000,0000,,{\pos(172,437)}🔊それでは{\fscx50} ディフェンディングチャンピオン{\fscx100}! Dialogue: 0,0:00:10.01,0:00:15.85,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ドイツ{\fscx100}代表{\fscx50} {\fscx100}入場! Dialogue: 0,0:00:15.85,0:00:20.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:00:20.69,0:00:31.36,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}観客{\fscx50})ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:00:20.69,0:00:31.36,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:31.36,0:00:35.87,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}世界最強の男 Dialogue: 0,0:00:31.36,0:00:35.87,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ユルゲン・バリーサヴィチ・ボルク。 Dialogue: 0,0:00:35.87,0:00:40.37,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}今大会{\fscx50} ナンバー{\fscx100}1{\fscx50}ダブルス{\fscx100}と Dialogue: 0,0:00:35.87,0:00:40.37,Default,,0000,0000,0000,,{\pos(212,497)}いわれる{\fscx50} ダンクマール・シュナイダー{\fscx100}と➡ Dialogue: 0,0:00:40.37,0:00:43.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ボルク{\fscx100}の弟{\fscx50} ベルティ・{\fscx100}B{\fscx50}・ボルク{\fscx100}の{\fscx50}ペア。 Dialogue: 0,0:00:43.54,0:00:47.05,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}現役{\fscx50}プロテニスプレイヤー{\fscx100}が3人{\fscx50}。 Dialogue: 0,0:00:47.05,0:00:51.72,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}乾{\fscx50})ミハエル・ビスマルク{\fscx100}も Dialogue: 0,0:00:47.05,0:00:51.72,Default,,0000,0000,0000,,{\pos(212,497)}大会後に{\fscx50}プロ{\fscx100}転向を表明している{\fscx50}。 Dialogue: 0,0:00:51.72,0:00:55.72,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}跡部{\fscx50})テニスアカデミー{\fscx100}の Dialogue: 0,0:00:51.72,0:00:55.72,Default,,0000,0000,0000,,{\pos(212,497)}最高傑作と呼ばれる{\fscx50} Q・P。 Dialogue: 0,0:00:55.72,0:00:59.23,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}跡部{\fscx50})ドイツ{\fscx100}期待の成長株 Dialogue: 0,0:00:55.72,0:00:59.23,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}エルマー・ジークフリート。 Dialogue: 0,0:00:59.23,0:01:01.66,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}そして…{\fscx50}。 Dialogue: 0,0:01:01.66,0:01:04.66,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}手塚国光{\fscx50}。 Dialogue: 0,0:01:04.66,0:01:06.67,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}手塚部長{\fscx50}。 Dialogue: 0,0:01:09.00,0:01:11.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(({\c&H00FFFF00\fscx100}手塚{\fscx50}:{\fscx100}改めて聞く{\fscx50}。 Dialogue: 0,0:01:11.17,0:01:16.34,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}越前{\fscx50}。 {\fscx100}お前が Dialogue: 0,0:01:11.17,0:01:16.34,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}本当に倒したい相手は誰だ? Dialogue: 0,0:01:16.34,0:01:19.18,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF\fscx50}(リョーマ)コート{\fscx100}の Dialogue: 0,0:01:16.34,0:01:19.18,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}向こう側にいる{\fscx50}ヤツ {\fscx100}全部{\fscx50}。 Dialogue: 0,0:01:19.18,0:01:21.85,Default,,0000,0000,0000,,{\pos(572,497)\c&H0000FFFF}まずは{\fscx50} ドイツ。 Dialogue: 0,0:01:21.85,0:01:23.85,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}俺も同じだ{\fscx50}。 Dialogue: 0,0:01:23.85,0:01:28.05,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}どこが相手であろうと Dialogue: 0,0:01:23.85,0:01:28.05,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}常に全力で倒しにいく{\c&H00FFFFFF}) Dialogue: 0,0:01:32.69,0:01:35.36,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}大会{\fscx50}10{\fscx100}連覇への Dialogue: 0,0:01:32.69,0:01:35.36,Default,,0000,0000,0000,,{\pos(432,497)}堅城を誇る➡ Dialogue: 0,0:01:35.36,0:01:37.36,Default,,0000,0000,0000,,{\pos(352,497)}鉄壁の布陣だ{\fscx50}。 Dialogue: 0,0:01:37.36,0:01:40.67,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}フン{\fscx100}…{\fscx50} {\fscx100}おもしれえじゃねえの{\fscx50}。 Dialogue: 0,0:01:43.54,0:01:48.54,Default,,0000,0000,0000,,{\pos(212,497)}《不二{\fscx50}:{\fscx100}手塚{\fscx50}。 {\fscx100}いよいよだね》 Dialogue: 0,0:01:50.54,0:01:54.38,Default,,0000,0000,0000,,{\pos(172,437)}🔊ただいまより Dialogue: 0,0:01:50.54,0:01:54.38,Default,,0000,0000,0000,,{\pos(192,497)}第1試合{\fscx50} シングルススリー{\fscx100}を行います{\fscx50}。 Dialogue: 0,0:01:54.38,0:01:59.05,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:01:59.05,0:02:00.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}徳川{\fscx50}){\fscx100}まさか{\fscx50} Q・P{\fscx100}が…{\fscx50}。 Dialogue: 0,0:02:00.99,0:02:04.49,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}初戦から{\fscx50} ドイツナンバー{\fscx100}2が Dialogue: 0,0:02:00.99,0:02:04.49,Default,,0000,0000,0000,,{\pos(312,497)}出てくるとはね{\fscx50}。 Dialogue: 0,0:02:04.49,0:02:07.99,Default,,0000,0000,0000,,{\pos(292,497)}さすが絶対王者に隙なしか{\fscx50}。 Dialogue: 0,0:02:07.99,0:02:11.83,Default,,0000,0000,0000,,{\pos(312,437)}団体戦での初戦の重要性を Dialogue: 0,0:02:07.99,0:02:11.83,Default,,0000,0000,0000,,{\pos(452,497)}熟知してやがる{\fscx50}。 Dialogue: 0,0:02:11.83,0:02:17.04,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}だが{\fscx50} {\fscx100}こっちも Dialogue: 0,0:02:11.83,0:02:17.04,Default,,0000,0000,0000,,{\pos(252,497)}最強の男で挑ませてもらう{\fscx50}。 Dialogue: 0,0:03:59.04,0:04:03.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:04:03.64,0:04:06.48,Default,,0000,0000,0000,,{\pos(332,497)}初戦から鬼先輩の{\fscx50}シングルス{\fscx100}! Dialogue: 0,0:04:06.48,0:04:08.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}2年前に平等院を倒した➡ Dialogue: 0,0:04:08.48,0:04:13.49,Default,,0000,0000,0000,,{\pos(172,407)}元日本{\fscx50}ナンバー{\fscx100}1の実力は今も健在{\fscx50}。 Dialogue: 0,0:04:08.48,0:04:13.49,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}({\fscx100}徳川{\fscx50}){\fscx100}ええ{\fscx50}。 Dialogue: 0,0:04:13.49,0:04:16.49,Default,,0000,0000,0000,,{\pos(432,437)\fscx50}({\fscx100}金太郎{\fscx50}){\fscx100}頼むで! Dialogue: 0,0:04:13.49,0:04:16.49,Default,,0000,0000,0000,,{\pos(472,497)}鬼のおっちゃん! Dialogue: 0,0:04:19.16,0:04:23.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(Q・P){\fscx100}鬼十次郎{\fscx50}。 Dialogue: 0,0:04:19.16,0:04:23.33,Default,,0000,0000,0000,,{\pos(212,497)}相手にとって不足なしかな{\fscx50}。 Dialogue: 0,0:04:23.33,0:04:27.67,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}ありがとよ{\fscx50}。 Dialogue: 0,0:04:23.33,0:04:27.67,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}クオリティ・オブ・パーフェクト。 Dialogue: 0,0:04:27.67,0:04:32.87,Default,,0000,0000,0000,,{\pos(172,437)}🔊{\fscx50}ザ ベスト オブ スリーセットマッチ。 Dialogue: 0,0:04:27.67,0:04:32.87,Default,,0000,0000,0000,,{\pos(232,497)}日本{\fscx50} サービスプレー{\fscx100}! Dialogue: 0,0:04:35.17,0:04:38.34,Default,,0000,0000,0000,,{\pos(252,497)}さあ{\fscx50} {\fscx100}地獄への片道切符だぜ! Dialogue: 0,0:04:38.34,0:04:40.55,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:04:43.52,0:04:45.62,Default,,0000,0000,0000,,{\pos(452,497)}おおっ! Dialogue: 0,0:04:50.69,0:04:52.69,Default,,0000,0000,0000,,{\pos(652,497)}すげえ{\fscx50}。 Dialogue: 0,0:04:52.69,0:04:55.90,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}菊丸{\fscx50}){\fscx100}いきなり強烈な打ち合いだ{\fscx50}。 Dialogue: 0,0:04:59.37,0:05:02.64,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}ちょっ… Dialogue: 0,0:04:59.37,0:05:02.64,Default,,0000,0000,0000,,{\pos(252,497)}さっきから{\fscx50} Q・P{\fscx100}の打球って…{\fscx50}。 Dialogue: 0,0:05:02.64,0:05:06.81,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}丸井{\fscx50}){\fscx100}ああ{\fscx50}。 Dialogue: 0,0:05:02.64,0:05:06.81,Default,,0000,0000,0000,,{\pos(252,497)}すべて{\fscx50}センターマーク{\fscx100}に返してる{\fscx50}。 Dialogue: 0,0:05:06.81,0:05:09.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ボルク){\fscx100}たやすいことだ{\fscx50}。 Dialogue: 0,0:05:09.31,0:05:11.31,Default,,0000,0000,0000,,{\pos(172,497)}幼い頃から毎日➡ Dialogue: 0,0:05:11.31,0:05:14.51,Default,,0000,0000,0000,,{\pos(172,437)}同じ一点に打ち続けていた Dialogue: 0,0:05:11.31,0:05:14.51,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}Q・P{\fscx100}にとってはな{\fscx50}。 Dialogue: 0,0:05:16.48,0:05:19.82,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ビスマルク){\fscx100}こうやって Dialogue: 0,0:05:16.48,0:05:19.82,Default,,0000,0000,0000,,{\pos(212,497)}完璧なまでの{\fscx50}ショットパフォーマンス{\fscx100}で➡ Dialogue: 0,0:05:19.82,0:05:23.66,Default,,0000,0000,0000,,{\pos(252,437)}無意識に対戦相手の Dialogue: 0,0:05:19.82,0:05:23.66,Default,,0000,0000,0000,,{\pos(272,497)}戦意をくじくからなぁ{\fscx50}。 Dialogue: 0,0:05:23.66,0:05:26.99,Default,,0000,0000,0000,,{\pos(512,407)}おおっ! Dialogue: 0,0:05:23.66,0:05:26.99,Default,,0000,0000,0000,,{\pos(292,497)}はっ! Dialogue: 0,0:05:26.99,0:05:31.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}チッチッチッ。 Dialogue: 0,0:05:26.99,0:05:31.66,Default,,0000,0000,0000,,{\pos(192,497)}恐ろしい子だなぁ{\fscx50} アイツ{\fscx100}は{\fscx50}。 Dialogue: 0,0:05:31.66,0:05:35.17,Default,,0000,0000,0000,,{\pos(272,497)}けど{\fscx50} {\fscx100}鬼さんも{\fscx50} {\fscx100}さすがだね{\fscx50}。 Dialogue: 0,0:05:35.17,0:05:37.17,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:05:37.17,0:05:40.17,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}応えるように Dialogue: 0,0:05:37.17,0:05:40.17,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}センターマーク{\fscx100}に返し始めた{\fscx50}。 Dialogue: 0,0:05:42.51,0:05:46.01,Default,,0000,0000,0000,,{\pos(172,437)}鬼は{\fscx50} パワープレイヤー{\fscx100}のように Dialogue: 0,0:05:42.51,0:05:46.01,Default,,0000,0000,0000,,{\pos(192,497)}見られがちだが➡ Dialogue: 0,0:05:46.01,0:05:50.35,Default,,0000,0000,0000,,{\pos(172,437)}本来は{\fscx50} {\fscx100}その下半身や Dialogue: 0,0:05:46.01,0:05:50.35,Default,,0000,0000,0000,,{\pos(192,497)}体幹の強さから➡ Dialogue: 0,0:05:50.35,0:05:52.35,Default,,0000,0000,0000,,{\pos(172,497)}打球{\fscx50}コントロール{\fscx100}においても…{\fscx50}。 Dialogue: 0,0:05:52.35,0:05:54.35,Default,,0000,0000,0000,,{\pos(632,497)}はあっ! Dialogue: 0,0:05:54.35,0:05:56.69,Default,,0000,0000,0000,,{\pos(432,497)}他を圧倒するほど➡ Dialogue: 0,0:05:56.69,0:05:59.86,Default,,0000,0000,0000,,{\pos(352,437)}ずば抜けた高い技術力を Dialogue: 0,0:05:56.69,0:05:59.86,Default,,0000,0000,0000,,{\pos(412,497)}兼ね備えている{\fscx50}。 Dialogue: 0,0:05:59.86,0:06:01.86,Default,,0000,0000,0000,,{\pos(232,497)}はっ! Dialogue: 0,0:06:03.80,0:06:08.97,Default,,0000,0000,0000,,{\pos(172,437)}すごい! Dialogue: 0,0:06:03.80,0:06:08.97,Default,,0000,0000,0000,,{\pos(192,497)}2人とも正確無比な{\fscx50}コントロール{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:06:08.97,0:06:12.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}お互い一歩も譲らねえ! Dialogue: 0,0:06:12.64,0:06:15.31,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}フッ。 Dialogue: 0,0:06:15.31,0:06:17.64,Default,,0000,0000,0000,,{\pos(412,497)}《平等院{\fscx50}:{\fscx100}だが…{\fscx50}。 Dialogue: 0,0:06:17.64,0:06:21.65,Default,,0000,0000,0000,,{\pos(192,437)}このまま打ち合えば Dialogue: 0,0:06:17.64,0:06:21.65,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}パワー{\fscx100}のある鬼のほうが有利だ》 Dialogue: 0,0:06:21.65,0:06:24.48,Default,,0000,0000,0000,,{\pos(312,407)}おお! Dialogue: 0,0:06:21.65,0:06:24.48,Default,,0000,0000,0000,,{\pos(372,497)}やるなぁ{\fscx50} {\fscx100}おっちゃん! Dialogue: 0,0:06:24.48,0:06:26.82,Default,,0000,0000,0000,,{\pos(372,437)}このまま1日中 Dialogue: 0,0:06:24.48,0:06:26.82,Default,,0000,0000,0000,,{\pos(392,497)}打ち合うんちゃうか? Dialogue: 0,0:06:26.82,0:06:28.82,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}そろそろ{\fscx50} {\fscx100}動くよ{\fscx50}。 Dialogue: 0,0:06:28.82,0:06:31.49,Default,,0000,0000,0000,,{\pos(172,497)}相手は{\fscx50} パワープレイヤー{\fscx100}に変わりはない{\fscx50}。 Dialogue: 0,0:06:31.49,0:06:34.29,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}Q・P Dialogue: 0,0:06:31.49,0:06:34.29,Default,,0000,0000,0000,,{\pos(192,497)}あまり{\fscx50} {\fscx100}その勝負にこだわるな{\fscx50}。 Dialogue: 0,0:06:36.66,0:06:38.66,Default,,0000,0000,0000,,{\pos(312,497)}《{\fscx50}ボルク:{\fscx100}決めろ!》 Dialogue: 0,0:06:43.50,0:06:45.51,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ブラックジャックナイフ{\fscx100}だ! Dialogue: 0,0:06:45.51,0:06:48.67,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}鬼さん{\fscx50} Q・P{\fscx100}が{\fscx50} {\fscx100}前に出るのを Dialogue: 0,0:06:45.51,0:06:48.67,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}読んでたね{\fscx50}。 Dialogue: 0,0:06:48.67,0:06:51.51,Default,,0000,0000,0000,,{\pos(172,437)}あの距離で Dialogue: 0,0:06:48.67,0:06:51.51,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ブラックジャックナイフ{\fscx100}は返せねえぜ! Dialogue: 0,0:06:51.51,0:06:56.02,Default,,0000,0000,0000,,{\pos(312,437)}よっしゃあ! Dialogue: 0,0:06:51.51,0:06:56.02,Default,,0000,0000,0000,,{\pos(332,497)}おっちゃんの{\fscx50}パワー{\fscx100}勝ちや! Dialogue: 0,0:06:56.02,0:06:58.02,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}ボルク:ヤツ{\fscx100}は{\fscx50} {\fscx100}幼き頃から➡ Dialogue: 0,0:06:58.02,0:07:00.62,Default,,0000,0000,0000,,{\pos(172,497)}科学的な最新{\fscx50}トレーニング{\fscx100}を受けてきた{\fscx50}。 Dialogue: 0,0:07:00.62,0:07:03.46,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ドイツテニスアカデミー{\fscx100}の最高傑作{\fscx50}。 Dialogue: 0,0:07:03.46,0:07:05.46,Default,,0000,0000,0000,,{\pos(292,497)}その究極の肉体は➡ Dialogue: 0,0:07:05.46,0:07:07.96,Default,,0000,0000,0000,,{\pos(212,497)}決して{\fscx50}パワー{\fscx100}でも負けはしない》 Dialogue: 0,0:07:07.96,0:07:10.26,Default,,0000,0000,0000,,{\pos(392,497)}うお~! Dialogue: 0,0:07:13.97,0:07:18.07,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}マジ{\fscx100}か!{\fscx50} {\fscx100}鬼先輩が{\fscx50} パワー{\fscx100}で負けた{\fscx50}!? Dialogue: 0,0:07:21.31,0:07:23.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:07:23.31,0:07:28.48,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}マジ{\fscx100}か!{\fscx50} ラケット{\fscx100}を弾かれながら Dialogue: 0,0:07:23.31,0:07:28.48,Default,,0000,0000,0000,,{\pos(252,497)}返したっていうのか? Dialogue: 0,0:07:28.48,0:07:32.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}チッチッチッ。 {\fscx100}たいした野郎だ{\fscx50}。 Dialogue: 0,0:07:32.15,0:07:34.15,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}やるじゃん{\fscx50}。 Dialogue: 0,0:07:36.16,0:07:38.36,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:07:40.66,0:07:43.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ワンゲーム トゥ ラブ{\fscx100}! Dialogue: 0,0:07:43.66,0:07:46.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ワンゲーム オール{\fscx100}! Dialogue: 0,0:07:46.67,0:07:50.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ツーゲームス トゥ ワン{\fscx100}! Dialogue: 0,0:07:50.50,0:07:54.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ツーゲームス オール{\fscx100}! Dialogue: 0,0:07:54.51,0:07:59.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}徳川{\fscx50}){\fscx100}今のところ{\fscx50} {\fscx100}互いに Dialogue: 0,0:07:54.51,0:07:59.51,Default,,0000,0000,0000,,{\pos(212,497)}確実に{\fscx50}サービス{\fscx100}を{\fscx50}キープ{\fscx100}していますが➡ Dialogue: 0,0:07:59.51,0:08:02.45,Default,,0000,0000,0000,,{\pos(392,437)}相当な{\fscx50}プレッシャー{\fscx100}の中で Dialogue: 0,0:07:59.51,0:08:02.45,Default,,0000,0000,0000,,{\pos(412,497)}戦っているはずです{\fscx50}。 Dialogue: 0,0:08:02.45,0:08:04.62,Default,,0000,0000,0000,,{\pos(172,497)}一瞬の隙が命取りになるね{\fscx50}。 Dialogue: 0,0:08:04.62,0:08:08.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} フォーゲームス オール{\fscx100}! Dialogue: 0,0:08:08.79,0:08:11.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン Dialogue: 0,0:08:08.79,0:08:11.46,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ファイブゲームス トゥ フォー{\fscx100}! Dialogue: 0,0:08:11.46,0:08:14.26,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ Dialogue: 0,0:08:11.46,0:08:14.26,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ファイブゲームス オール{\fscx100}! Dialogue: 0,0:08:16.30,0:08:18.30,Default,,0000,0000,0000,,{\pos(532,497)}うらあ! Dialogue: 0,0:08:20.97,0:08:24.30,Default,,0000,0000,0000,,{\pos(392,497)}おらあ! Dialogue: 0,0:08:24.30,0:08:26.81,Default,,0000,0000,0000,,{\pos(392,497)}ふぬぉ! Dialogue: 0,0:08:26.81,0:08:29.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:08:26.81,0:08:29.98,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シックスゲームス トゥ ファイブ{\fscx100}! Dialogue: 0,0:08:29.98,0:08:32.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:08:32.98,0:08:36.48,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}丸井{\fscx50}){\fscx100}よっしゃあ! Dialogue: 0,0:08:32.98,0:08:36.48,Default,,0000,0000,0000,,{\pos(212,497)}鬼先輩{\fscx50} {\fscx100}頼りになりすぎだろい! Dialogue: 0,0:08:36.48,0:08:39.15,Default,,0000,0000,0000,,{\pos(252,497)}鬼のおっちゃん{\fscx50} {\fscx100}いけるで~! Dialogue: 0,0:08:39.15,0:08:41.15,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}さすがっすね{\fscx50}。 Dialogue: 0,0:08:41.15,0:08:44.82,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}このまま1{\fscx50}セット{\fscx100}目 Dialogue: 0,0:08:41.15,0:08:44.82,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}奪っちゃってくださいよ{\fscx50}。 Dialogue: 0,0:08:44.82,0:08:46.83,Default,,0000,0000,0000,,{\pos(372,497)}あたぼうよ! Dialogue: 0,0:08:46.83,0:08:49.33,Default,,0000,0000,0000,,{\pos(272,437)}次で決めちゃってくださいよ Dialogue: 0,0:08:46.83,0:08:49.33,Default,,0000,0000,0000,,{\pos(452,497)}鬼先輩! Dialogue: 0,0:08:49.33,0:08:53.33,Default,,0000,0000,0000,,{\pos(492,407)}鬼先輩{\fscx50} {\fscx100}いけ~! Dialogue: 0,0:08:49.33,0:08:53.33,Default,,0000,0000,0000,,{\pos(392,497)}鬼先輩! Dialogue: 0,0:08:53.33,0:08:57.00,Default,,0000,0000,0000,,{\pos(212,437)}鬼は Dialogue: 0,0:08:53.33,0:08:57.00,Default,,0000,0000,0000,,{\pos(232,497)}中学生に慕われてるね{\fscx50} {\fscx100}平等院{\fscx50}。 Dialogue: 0,0:08:57.00,0:08:59.01,Default,,0000,0000,0000,,{\pos(392,497)}嫌みか? Dialogue: 0,0:08:59.01,0:09:11.12,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}観客{\fscx50})Q・P Q・P Q・P Q・P Q・P Q・P Dialogue: 0,0:08:59.01,0:09:11.12,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}Q・P Q・P Q・P Q・P Q・P{\fscx100}➡ Dialogue: 0,0:09:11.12,0:09:17.29,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}Q・P Q・P Q・P Q・P Q・P Dialogue: 0,0:09:11.12,0:09:17.29,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}Q・P Q・P{\fscx100}…{\fscx50}。 Dialogue: 0,0:09:17.29,0:09:19.29,Default,,0000,0000,0000,,{\pos(472,497)}どうしたんだね? Dialogue: 0,0:09:19.29,0:09:22.46,Default,,0000,0000,0000,,{\pos(172,497)}騒がしくて集中できないよ{\fscx50}。 Dialogue: 0,0:09:22.46,0:09:25.46,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}サーブ{\fscx100}の{\fscx50}モーション{\fscx100}に Dialogue: 0,0:09:22.46,0:09:25.46,Default,,0000,0000,0000,,{\pos(292,497)}入ってからの大声を➡ Dialogue: 0,0:09:25.46,0:09:28.47,Default,,0000,0000,0000,,{\pos(172,437)}審判のあなたが Dialogue: 0,0:09:25.46,0:09:28.47,Default,,0000,0000,0000,,{\pos(192,497)}ちゃんと警告しないなら➡ Dialogue: 0,0:09:28.47,0:09:31.97,Default,,0000,0000,0000,,{\pos(172,497)}試合を続行しないけど{\fscx50} オーケー{\fscx100}? Dialogue: 0,0:09:31.97,0:09:34.47,Default,,0000,0000,0000,,{\pos(412,497)}わ…{\fscx50} {\fscx100}わかった{\fscx50}。 Dialogue: 0,0:09:34.47,0:09:37.64,Default,,0000,0000,0000,,{\pos(172,437)}🔊会場の皆さん Dialogue: 0,0:09:34.47,0:09:37.64,Default,,0000,0000,0000,,{\pos(232,497)}選手が構えに入ったら➡ Dialogue: 0,0:09:37.64,0:09:39.65,Default,,0000,0000,0000,,{\pos(172,497)}お静かにお願いします{\fscx50}。 Dialogue: 0,0:09:39.65,0:09:42.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}どよめき{\fscx50}) Dialogue: 0,0:09:42.82,0:09:46.15,Default,,0000,0000,0000,,{\pos(272,497)}な…{\fscx50} {\fscx100}なんだよ{\fscx50} {\fscx100}あれ{\fscx50}。 {\fscx100}怖ぇ! Dialogue: 0,0:09:46.15,0:09:48.15,Default,,0000,0000,0000,,{\pos(312,497)}自分への応援であっても➡ Dialogue: 0,0:09:48.15,0:09:51.66,Default,,0000,0000,0000,,{\pos(432,437)}集中を妨げるなら Dialogue: 0,0:09:48.15,0:09:51.66,Default,,0000,0000,0000,,{\pos(452,497)}邪魔ってことだね{\fscx50}。 Dialogue: 0,0:09:51.66,0:09:55.66,Default,,0000,0000,0000,,{\pos(352,497)}なんや{\fscx50} ロボット{\fscx100}みたいやで{\fscx50}。 Dialogue: 0,0:09:55.66,0:09:58.83,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}対照的な2人っすね{\fscx50}。 Dialogue: 0,0:09:58.83,0:10:00.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}聞くところによると➡ Dialogue: 0,0:10:00.83,0:10:05.67,Default,,0000,0000,0000,,{\pos(172,437)}彼は{\fscx50} {\fscx100}幼少期から二人三脚で Dialogue: 0,0:10:00.83,0:10:05.67,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}テニス{\fscx100}を教わった恩師でさえ➡ Dialogue: 0,0:10:05.67,0:10:08.07,Default,,0000,0000,0000,,{\pos(172,497)}平然と捨てたらしい{\fscx50}。 Dialogue: 0,0:10:24.02,0:10:50.05,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:10:50.05,0:10:53.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(({\fscx100}さっさと退学させなさい! Dialogue: 0,0:10:53.55,0:10:55.89,Default,,0000,0000,0000,,{\pos(172,437)}どの{\fscx50}コーチ{\fscx100}にも Dialogue: 0,0:10:53.55,0:10:55.89,Default,,0000,0000,0000,,{\pos(192,497)}心を開かんのじゃ➡ Dialogue: 0,0:10:55.89,0:10:58.89,Default,,0000,0000,0000,,{\pos(172,497)}使いものにならんよ{\fscx50} アイツ{\fscx100}は{\fscx50}。 Dialogue: 0,0:10:58.89,0:11:01.83,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(レンドール)オーナー{\fscx100}! Dialogue: 0,0:10:58.89,0:11:01.83,Default,,0000,0000,0000,,{\pos(272,497)}ちょっと待ってくださいよ! Dialogue: 0,0:11:01.83,0:11:05.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}レンドール{\fscx100}くん Dialogue: 0,0:11:01.83,0:11:05.33,Default,,0000,0000,0000,,{\pos(192,497)}君は{\fscx50} {\fscx100}まだ{\fscx50}アイツ{\fscx100}をかばうのかね? Dialogue: 0,0:11:05.33,0:11:07.83,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(レンドール){\fscx100}彼は{\fscx50} {\fscx100}とんでもない Dialogue: 0,0:11:05.33,0:11:07.83,Default,,0000,0000,0000,,{\pos(432,497)}才能を秘めている! Dialogue: 0,0:11:07.83,0:11:10.64,Default,,0000,0000,0000,,{\pos(292,437)}引き出しの開け方が Dialogue: 0,0:11:07.83,0:11:10.64,Default,,0000,0000,0000,,{\pos(312,497)}わからないだけなんです! Dialogue: 0,0:11:12.67,0:11:15.67,Default,,0000,0000,0000,,{\pos(172,437)}だが{\fscx50} アイツ{\fscx100}は{\fscx50} {\fscx100}その才能を Dialogue: 0,0:11:12.67,0:11:15.67,Default,,0000,0000,0000,,{\pos(192,497)}引き出しに入れて➡ Dialogue: 0,0:11:15.67,0:11:17.68,Default,,0000,0000,0000,,{\pos(172,497)}鍵をかけたままだ{\fscx50}。 Dialogue: 0,0:11:17.68,0:11:19.68,Default,,0000,0000,0000,,{\pos(312,497)}教えてやればいいんです! Dialogue: 0,0:11:19.68,0:11:22.58,Default,,0000,0000,0000,,{\pos(372,437)}開け方を Dialogue: 0,0:11:19.68,0:11:22.58,Default,,0000,0000,0000,,{\pos(392,497)}彼の心に寄り添って! Dialogue: 0,0:11:24.52,0:11:27.69,Default,,0000,0000,0000,,{\pos(172,437)}一生{\fscx50} {\fscx100}殻に閉じこもって Dialogue: 0,0:11:24.52,0:11:27.69,Default,,0000,0000,0000,,{\pos(192,497)}引き出しを開けなかったら➡ Dialogue: 0,0:11:27.69,0:11:32.19,Default,,0000,0000,0000,,{\pos(172,437)}君は{\fscx50} コーチ{\fscx100}として Dialogue: 0,0:11:27.69,0:11:32.19,Default,,0000,0000,0000,,{\pos(192,497)}どう責任を取るつもりかね? Dialogue: 0,0:11:32.19,0:11:34.86,Default,,0000,0000,0000,,{\pos(432,437)}時間をください{\fscx50}。 Dialogue: 0,0:11:32.19,0:11:34.86,Default,,0000,0000,0000,,{\pos(452,497)}時間さえあれば…{\fscx50}。 Dialogue: 0,0:11:34.86,0:11:38.86,Default,,0000,0000,0000,,{\pos(172,437)}では{\fscx50} {\fscx100}1か月だ{\fscx50}。 Dialogue: 0,0:11:34.86,0:11:38.86,Default,,0000,0000,0000,,{\pos(612,497)}1か月? Dialogue: 0,0:11:38.86,0:11:43.04,Default,,0000,0000,0000,,{\pos(172,437)}1か月後{\fscx50} アイツ{\fscx100}には Dialogue: 0,0:11:38.86,0:11:43.04,Default,,0000,0000,0000,,{\pos(192,497)}中学生と試合をしてもらう{\fscx50}。 Dialogue: 0,0:11:43.04,0:11:46.04,Default,,0000,0000,0000,,{\pos(352,437)}そんな無茶な! Dialogue: 0,0:11:43.04,0:11:46.04,Default,,0000,0000,0000,,{\pos(372,497)}彼は{\fscx50} {\fscx100}まだ5歳ですよ! Dialogue: 0,0:11:46.04,0:11:50.04,Default,,0000,0000,0000,,{\pos(172,437)}とんでもない才能がある{\fscx50}。 Dialogue: 0,0:11:46.04,0:11:50.04,Default,,0000,0000,0000,,{\pos(232,497)}時間をくれ{\fscx50}。 Dialogue: 0,0:11:50.04,0:11:54.05,Default,,0000,0000,0000,,{\pos(172,407)}君が言い出したことだ{\fscx50} レンドール{\fscx100}くん{\fscx50}。 Dialogue: 0,0:11:50.04,0:11:54.05,Default,,0000,0000,0000,,{\pos(512,497)}ですが…{\fscx50}。 Dialogue: 0,0:11:54.05,0:11:57.05,Default,,0000,0000,0000,,{\pos(172,437)}もし1か月後に Dialogue: 0,0:11:54.05,0:11:57.05,Default,,0000,0000,0000,,{\pos(192,497)}結果を残せないようなら➡ Dialogue: 0,0:11:57.05,0:11:59.39,Default,,0000,0000,0000,,{\pos(172,497)}元いた孤児院に送り返す{\fscx50}。 Dialogue: 0,0:11:59.39,0:12:01.32,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}オーナー{\fscx100}! Dialogue: 0,0:12:01.32,0:12:06.33,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}クヴァルク・プッペ{\fscx100}は Dialogue: 0,0:12:01.32,0:12:06.33,Default,,0000,0000,0000,,{\pos(232,497)}我が{\fscx50}ドイツアカデミー{\fscx100}には必要ない! Dialogue: 0,0:12:06.33,0:12:09.53,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(レンドール)クヴァルク・プッペ{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:24.34,0:12:27.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レンドール){\fscx100}すごい!{\fscx50} {\fscx100}実に見事だ! Dialogue: 0,0:12:30.85,0:12:34.19,Default,,0000,0000,0000,,{\pos(172,497)}おっと…{\fscx50} {\fscx100}ごめん{\fscx50} {\fscx100}ごめん{\fscx50}。 Dialogue: 0,0:12:34.19,0:12:36.19,Default,,0000,0000,0000,,{\pos(312,497)}僕は{\fscx50} レンドール。 Dialogue: 0,0:12:36.19,0:12:39.39,Default,,0000,0000,0000,,{\pos(172,437)}今日から{\fscx50} {\fscx100}君の{\fscx50}コーチ{\fscx100}を Dialogue: 0,0:12:36.19,0:12:39.39,Default,,0000,0000,0000,,{\pos(192,497)}やらせてもらってもいいかな? Dialogue: 0,0:12:41.36,0:12:43.86,Default,,0000,0000,0000,,{\pos(172,497)}君の名前は? Dialogue: 0,0:12:50.54,0:12:53.71,Default,,0000,0000,0000,,{\pos(172,497)}え~と…{\fscx50} {\fscx100}名前は? Dialogue: 0,0:12:53.71,0:12:58.54,Default,,0000,0000,0000,,{\pos(392,437)}みんなは{\fscx50} クヴァルク・プッペ{\fscx100}… Dialogue: 0,0:12:53.71,0:12:58.54,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}Q・P{\fscx100}と呼んでる{\fscx50}。 Dialogue: 0,0:12:58.54,0:13:01.35,Default,,0000,0000,0000,,{\pos(252,497)}どうでもいい人形って意味{\fscx50}。 Dialogue: 0,0:13:07.49,0:13:09.49,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(レンドール){\fscx100}よし! Dialogue: 0,0:13:09.49,0:13:12.99,Default,,0000,0000,0000,,{\pos(312,437)}今から{\fscx50} {\fscx100}この数字を Dialogue: 0,0:13:09.49,0:13:12.99,Default,,0000,0000,0000,,{\pos(332,497)}順番に狙って打つからね{\fscx50}。 Dialogue: 0,0:13:15.16,0:13:17.16,Default,,0000,0000,0000,,{\pos(452,497)}1{\fscx50}。 Dialogue: 0,0:13:17.16,0:13:19.17,Default,,0000,0000,0000,,{\pos(432,497)}2! Dialogue: 0,0:13:19.17,0:13:21.17,Default,,0000,0000,0000,,{\pos(432,497)}3! Dialogue: 0,0:13:21.17,0:13:23.34,Default,,0000,0000,0000,,{\pos(372,497)}1{\fscx50} {\fscx100}2{\fscx50} {\fscx100}3! Dialogue: 0,0:13:23.34,0:13:27.17,Default,,0000,0000,0000,,{\pos(172,497)}ああっ{\fscx50} クソ{\fscx100}!{\fscx50} {\fscx100}1…{\fscx50}。 Dialogue: 0,0:13:27.17,0:13:29.18,Default,,0000,0000,0000,,{\pos(392,497)}よし{\fscx50} {\fscx100}2! Dialogue: 0,0:13:29.18,0:13:31.68,Default,,0000,0000,0000,,{\pos(332,497)}ああ{\fscx50} {\fscx100}はずした{\fscx50}。 Dialogue: 0,0:13:31.68,0:13:33.68,Default,,0000,0000,0000,,{\pos(312,497)}なかなか難しいぞ{\fscx50}。 Dialogue: 0,0:13:33.68,0:13:35.68,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(レンドール){\fscx100}君もやってごらんよ{\fscx50}。 Dialogue: 0,0:13:37.68,0:13:40.85,Default,,0000,0000,0000,,{\pos(312,497)}興味なし…{\fscx50} {\fscx100}かい? Dialogue: 0,0:13:40.85,0:13:43.86,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(レンドール){\fscx100}1…{\fscx50} {\fscx100}え~{\fscx50} ウソ!? Dialogue: 0,0:13:43.86,0:13:46.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}レンドール{\fscx100}! Dialogue: 0,0:13:46.86,0:13:49.36,Default,,0000,0000,0000,,{\pos(172,407)}何やらかしたんだ? Dialogue: 0,0:13:46.86,0:13:49.36,Default,,0000,0000,0000,,{\pos(632,497)}何って? Dialogue: 0,0:13:49.36,0:13:53.37,Default,,0000,0000,0000,,{\pos(172,407)}役員のお偉いさんがお呼びだぞ! Dialogue: 0,0:13:49.36,0:13:53.37,Default,,0000,0000,0000,,{\pos(672,497)}え~! Dialogue: 0,0:13:53.37,0:13:55.87,Default,,0000,0000,0000,,{\pos(372,497)}ちょっと行ってくるよ{\fscx50}。 Dialogue: 0,0:13:55.87,0:13:57.87,Default,,0000,0000,0000,,{\pos(412,497)}そうだ{\fscx50}。 Dialogue: 0,0:13:59.97,0:14:02.64,Default,,0000,0000,0000,,{\pos(292,437)}この青い鳥の{\fscx50}シーソー{\fscx100}を Dialogue: 0,0:13:59.97,0:14:02.64,Default,,0000,0000,0000,,{\pos(312,497)}置いておくから➡ Dialogue: 0,0:14:02.64,0:14:04.81,Default,,0000,0000,0000,,{\pos(172,497)}君が番号当てに{\fscx50}トライ{\fscx100}したら➡ Dialogue: 0,0:14:04.81,0:14:07.81,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}シーソー{\fscx100}を右側へ倒してね{\fscx50}。 Dialogue: 0,0:14:07.81,0:14:09.82,Default,,0000,0000,0000,,{\pos(172,497)}僕が左側に倒すから{\fscx50}。 Dialogue: 0,0:14:11.82,0:14:14.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}シーソー{\fscx100}は Dialogue: 0,0:14:11.82,0:14:14.99,Default,,0000,0000,0000,,{\pos(192,497)}お互いが交互に力をかけないと➡ Dialogue: 0,0:14:14.99,0:14:17.59,Default,,0000,0000,0000,,{\pos(172,497)}いつまでも動かないよ{\fscx50}。 Dialogue: 0,0:14:20.99,0:14:25.30,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(レンドール){\fscx100}じゃ{\fscx50} {\fscx100}明日もここで{\fscx50}。 Dialogue: 0,0:14:20.99,0:14:25.30,Default,,0000,0000,0000,,{\pos(212,497)}待ってるからね! Dialogue: 0,0:14:35.17,0:14:37.58,Default,,0000,0000,0000,,{\pos(292,497)}無視されちゃったか{\fscx50}。 Dialogue: 0,0:14:42.51,0:14:44.52,Default,,0000,0000,0000,,{\pos(312,497)}《{\fscx50}レンドール:{\fscx100}よし!》 Dialogue: 0,0:14:44.52,0:14:46.82,Default,,0000,0000,0000,,{\pos(412,497)}1{\fscx50} {\fscx100}2! Dialogue: 0,0:14:49.36,0:14:51.86,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(レンドール){\fscx100}ああ~!{\fscx50} クソッ。 Dialogue: 0,0:15:04.80,0:15:06.81,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フッ{\fscx100}! Dialogue: 0,0:15:06.81,0:15:19.99,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:15:19.99,0:15:21.99,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フッ{\fscx100}! Dialogue: 0,0:15:21.99,0:15:24.59,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(レンドール){\fscx100}1{\fscx50} {\fscx100}2…{\fscx50}。 Dialogue: 0,0:15:32.16,0:15:34.37,Default,,0000,0000,0000,,{\pos(312,497)}やっぱりいないか{\fscx50}。 Dialogue: 0,0:15:36.84,0:15:38.84,Default,,0000,0000,0000,,{\pos(432,497)}あっ{\fscx50}。 Dialogue: 0,0:15:42.01,0:15:44.01,Default,,0000,0000,0000,,{\pos(332,497)}ああ…{\fscx50}。 Dialogue: 0,0:15:50.18,0:15:52.52,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(レンドール){\fscx100}動き始めた) Dialogue: 0,0:15:52.52,0:16:38.33,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:16:38.33,0:16:41.33,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}((アイツ{\fscx100}の名前?{\fscx50} {\fscx100}知らんよ{\fscx50}。 Dialogue: 0,0:16:41.33,0:16:43.50,Default,,0000,0000,0000,,{\pos(232,497)}赤ん坊の頃に引き取られて➡ Dialogue: 0,0:16:43.50,0:16:46.00,Default,,0000,0000,0000,,{\pos(232,497)}名前などなかったからな) Dialogue: 0,0:16:46.00,0:16:56.52,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:16:56.52,0:16:58.85,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}((ワシ{\fscx100}を{\fscx50}バカ{\fscx100}にしておるのか! Dialogue: 0,0:16:58.85,0:17:00.79,Default,,0000,0000,0000,,{\pos(312,497)}申し訳ありません{\fscx50}。 Dialogue: 0,0:17:00.79,0:17:04.29,Default,,0000,0000,0000,,{\pos(172,437)}子どもたちには{\fscx50} {\fscx100}それぞれの Dialogue: 0,0:17:00.79,0:17:04.29,Default,,0000,0000,0000,,{\pos(192,497)}成長する{\fscx50}ペース{\fscx100}があるんです! Dialogue: 0,0:17:04.29,0:17:07.46,Default,,0000,0000,0000,,{\pos(172,437)}大人の{\fscx50}エゴ{\fscx100}で{\fscx50} {\fscx100}彼の将来を Dialogue: 0,0:17:04.29,0:17:07.46,Default,,0000,0000,0000,,{\pos(192,497)}潰さないでください! Dialogue: 0,0:17:07.46,0:17:09.96,Default,,0000,0000,0000,,{\pos(372,437)}身勝手なことばかり Dialogue: 0,0:17:07.46,0:17:09.96,Default,,0000,0000,0000,,{\pos(392,497)}言ってるんじゃない! Dialogue: 0,0:17:09.96,0:17:11.96,Default,,0000,0000,0000,,{\pos(472,497)}約束はどうした{\fscx50}!? Dialogue: 0,0:17:11.96,0:17:14.13,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(レンドール){\fscx100}彼は{\fscx50} {\fscx100}絶対に Dialogue: 0,0:17:11.96,0:17:14.13,Default,,0000,0000,0000,,{\pos(212,497)}すごい選手になるんです! Dialogue: 0,0:17:14.13,0:17:16.30,Default,,0000,0000,0000,,{\pos(332,407)}お願いします! Dialogue: 0,0:17:14.13,0:17:16.30,Default,,0000,0000,0000,,{\pos(652,497)\fscx50}フン。 Dialogue: 0,0:17:16.30,0:17:21.14,Default,,0000,0000,0000,,{\pos(192,437)}ずいぶんと肩入れしたものだな{\fscx50}。 Dialogue: 0,0:17:16.30,0:17:21.14,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}クヴァルク・プッペ{\fscx100}に{\fscx50}。 Dialogue: 0,0:17:21.14,0:17:55.04,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:17:57.01,0:18:00.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}レンドールコーチ{\fscx100}? Dialogue: 0,0:18:00.28,0:18:02.28,Default,,0000,0000,0000,,{\pos(172,497)}ああ{\fscx50} アイツ{\fscx100}か{\fscx50}。 Dialogue: 0,0:18:02.28,0:18:06.12,Default,,0000,0000,0000,,{\pos(172,437)}たしか{\fscx50} {\fscx100}3年前に Dialogue: 0,0:18:02.28,0:18:06.12,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アカデミー{\fscx100}を解雇されたんだよな{\fscx50}。 Dialogue: 0,0:18:06.12,0:18:10.29,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}バカ{\fscx100}な{\fscx50}コーチ{\fscx100}だよな{\fscx50}。 Dialogue: 0,0:18:06.12,0:18:10.29,Default,,0000,0000,0000,,{\pos(192,497)}なんで解雇されたんだ? Dialogue: 0,0:18:10.29,0:18:13.29,Default,,0000,0000,0000,,{\pos(432,437)\fscx50}アカデミー{\fscx100}の役員に Dialogue: 0,0:18:10.29,0:18:13.29,Default,,0000,0000,0000,,{\pos(452,497)}盾ついたらしいぜ{\fscx50}。 Dialogue: 0,0:18:13.29,0:18:15.96,Default,,0000,0000,0000,,{\pos(372,437)}それで{\fscx50} コーチ{\fscx100}の座を Dialogue: 0,0:18:13.29,0:18:15.96,Default,,0000,0000,0000,,{\pos(392,497)}取り上げられたけど➡ Dialogue: 0,0:18:15.96,0:18:19.80,Default,,0000,0000,0000,,{\pos(332,437)}恩情で{\fscx50} {\fscx100}今は清掃員として Dialogue: 0,0:18:15.96,0:18:19.80,Default,,0000,0000,0000,,{\pos(392,497)}在籍はしてるってよ{\fscx50}。 Dialogue: 0,0:18:19.80,0:18:22.30,Default,,0000,0000,0000,,{\pos(172,437)}なんで{\fscx50} {\fscx100}さっさと Dialogue: 0,0:18:19.80,0:18:22.30,Default,,0000,0000,0000,,{\pos(192,497)}出ていかないんだろうな{\fscx50}。 Dialogue: 0,0:18:22.30,0:18:24.97,Default,,0000,0000,0000,,{\pos(412,497)}だよな{\fscx50}。 Dialogue: 0,0:18:24.97,0:18:42.65,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:18:42.65,0:18:47.33,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(レンドール){\fscx100}君は{\fscx50} {\fscx100}もう Dialogue: 0,0:18:42.65,0:18:47.33,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}クヴァルク・プッペ{\fscx100}なんかじゃない{\fscx50}。 Dialogue: 0,0:18:47.33,0:18:51.50,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(レンドール){\fscx100}どうでもいい Dialogue: 0,0:18:47.33,0:18:51.50,Default,,0000,0000,0000,,{\pos(292,497)}人形なんかじゃないよ{\fscx50}。 Dialogue: 0,0:18:51.50,0:18:53.50,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(レンドール)クオリティ・オブ・パーフェクト。 Dialogue: 0,0:18:53.50,0:18:55.67,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(レンドール){\fscx100}最高の品質として➡ Dialogue: 0,0:18:55.67,0:18:59.94,Default,,0000,0000,0000,,{\pos(192,497)}青い鳥は世界へ羽ばたくんだ!) Dialogue: 0,0:18:59.94,0:19:01.94,Default,,0000,0000,0000,,{\pos(332,497)}《{\fscx50}Q・P:{\fscx100}僕は…》 Dialogue: 0,0:19:06.78,0:19:09.78,Default,,0000,0000,0000,,{\pos(332,497)}《{\fscx50}Q・P:{\fscx100}強くなる{\fscx50}。 Dialogue: 0,0:19:09.78,0:19:12.28,Default,,0000,0000,0000,,{\pos(372,497)}誰よりも! Dialogue: 0,0:19:12.28,0:19:14.29,Default,,0000,0000,0000,,{\pos(372,497)}そして…》 Dialogue: 0,0:19:17.29,0:19:21.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム アンド ファーストセット ドイツ{\fscx100}! Dialogue: 0,0:19:17.29,0:19:21.46,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}セブンゲームス トゥ シックス{\fscx100}! Dialogue: 0,0:19:21.46,0:19:24.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:19:24.63,0:19:28.97,Default,,0000,0000,0000,,{\pos(372,437)}おっちゃんが Dialogue: 0,0:19:24.63,0:19:28.97,Default,,0000,0000,0000,,{\pos(392,497)}1{\fscx50}セット{\fscx100}取られてもうた{\fscx50}。 Dialogue: 0,0:19:28.97,0:19:34.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:19:34.64,0:19:37.31,Default,,0000,0000,0000,,{\pos(172,497)}なんて冷静な男だ{\fscx50}。 Dialogue: 0,0:19:37.31,0:19:40.81,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}タイブレーク{\fscx100}に入って Dialogue: 0,0:19:37.31,0:19:40.81,Default,,0000,0000,0000,,{\pos(432,497)}すべての{\fscx50}ギア{\fscx100}を上げ➡ Dialogue: 0,0:19:40.81,0:19:43.15,Default,,0000,0000,0000,,{\pos(372,497)}確実に取りに来ました{\fscx50}。 Dialogue: 0,0:19:43.15,0:19:46.65,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}キープ{\fscx100}合戦になると Dialogue: 0,0:19:43.15,0:19:46.65,Default,,0000,0000,0000,,{\pos(312,497)}試合序盤に判断し➡ Dialogue: 0,0:19:46.65,0:19:49.15,Default,,0000,0000,0000,,{\pos(172,497)}手の内を隠してたってことだね{\fscx50}。 Dialogue: 0,0:19:49.15,0:19:51.86,Default,,0000,0000,0000,,{\pos(452,497)}ふう…{\fscx50}。 {\fscx100}疲れるよ{\fscx50}。 Dialogue: 0,0:19:53.99,0:19:56.83,Default,,0000,0000,0000,,{\pos(252,497)}でも{\fscx50} {\fscx100}作戦どおりだよね{\fscx50}。 Dialogue: 0,0:19:56.83,0:19:58.83,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}フフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:19:58.83,0:20:02.33,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ナイスゲーム {\fscx100}青い鳥{\fscx50}。 Dialogue: 0,0:20:06.34,0:20:09.17,Default,,0000,0000,0000,,{\pos(392,497)}うおっ…{\fscx50}。 Dialogue: 0,0:20:09.17,0:20:11.18,Default,,0000,0000,0000,,{\pos(452,497)}ぐっ…{\fscx50}。 Dialogue: 0,0:20:11.18,0:20:13.51,Default,,0000,0000,0000,,{\pos(192,497)}鬼のおっちゃんが防戦一方やん! Dialogue: 0,0:20:13.51,0:20:15.51,Default,,0000,0000,0000,,{\pos(412,497)}《鬼{\fscx50}:{\fscx100}やべえな{\fscx50}。 Dialogue: 0,0:20:15.51,0:20:17.85,Default,,0000,0000,0000,,{\pos(292,437)}完全に流れを Dialogue: 0,0:20:15.51,0:20:17.85,Default,,0000,0000,0000,,{\pos(312,497)}持っていかれちまった!》 Dialogue: 0,0:20:17.85,0:20:21.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} スリーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:20:27.53,0:20:32.36,Default,,0000,0000,0000,,{\pos(612,407)}鬼先輩…{\fscx50}。 Dialogue: 0,0:20:27.53,0:20:32.36,Default,,0000,0000,0000,,{\pos(292,497)}こんな鬼先輩{\fscx50} {\fscx100}初めてだ{\fscx50}。 Dialogue: 0,0:20:32.36,0:20:35.20,Default,,0000,0000,0000,,{\pos(172,497)}1{\fscx50}セット{\fscx100}目が接戦だっただけに➡ Dialogue: 0,0:20:35.20,0:20:38.04,Default,,0000,0000,0000,,{\pos(172,437)}取れなかったことが Dialogue: 0,0:20:35.20,0:20:38.04,Default,,0000,0000,0000,,{\pos(192,497)}精神的にきつい{\fscx50}。 Dialogue: 0,0:20:38.04,0:20:41.04,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}あの{\fscx50}タイブレーク{\fscx100}さえ取れていれば{\fscx50}。 Dialogue: 0,0:20:41.04,0:20:43.04,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}流れを Dialogue: 0,0:20:41.04,0:20:43.04,Default,,0000,0000,0000,,{\pos(392,497)}引き戻そうとしても➡ Dialogue: 0,0:20:43.04,0:20:46.71,Default,,0000,0000,0000,,{\pos(312,437)}相手が先回りして Dialogue: 0,0:20:43.04,0:20:46.71,Default,,0000,0000,0000,,{\pos(332,497)}押し返してくる{\fscx50}。 Dialogue: 0,0:20:46.71,0:20:51.72,Default,,0000,0000,0000,,{\pos(292,437)}まだやで{\fscx50}。 Dialogue: 0,0:20:46.71,0:20:51.72,Default,,0000,0000,0000,,{\pos(312,497)}鬼のおっちゃんの強さは! Dialogue: 0,0:20:51.72,0:20:53.72,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}当然じゃん{\fscx50}。 Dialogue: 0,0:20:53.72,0:20:56.56,Default,,0000,0000,0000,,{\pos(212,437)}このまま{\fscx50} {\fscx100}やられっぱなしなわけ Dialogue: 0,0:20:53.72,0:20:56.56,Default,,0000,0000,0000,,{\pos(412,497)}ないっすよね! Dialogue: 0,0:20:56.56,0:21:00.16,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}鬼先輩! Dialogue: 0,0:21:00.16,0:21:03.16,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}平等院{\fscx50})ヤツ{\fscx100}は{\fscx50} {\fscx100}鬼十次郎{\fscx50}。 Dialogue: 0,0:21:03.16,0:21:07.83,Default,,0000,0000,0000,,{\pos(352,437)}この俺が{\fscx50} {\fscx100}最強{\fscx50}ドイツ{\fscx100}相手の Dialogue: 0,0:21:03.16,0:21:07.83,Default,,0000,0000,0000,,{\pos(412,497)}先鋒に選んだ男だ{\fscx50}。 Dialogue: 0,0:21:07.83,0:21:09.84,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}フン{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:09.84,0:21:13.34,Default,,0000,0000,0000,,{\pos(172,437)}こっからおもしろくなる Dialogue: 0,0:21:09.84,0:21:13.34,Default,,0000,0000,0000,,{\pos(192,497)}ってわけだな?{\fscx50} {\fscx100}あ~ん{\fscx50}。 Dialogue: 0,0:21:13.34,0:21:35.53,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:21:35.53,0:21:39.20,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}このまま{\fscx50} {\fscx100}鬼さんを Dialogue: 0,0:21:35.53,0:21:39.20,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}倒せるとか考えてるなら➡ Dialogue: 0,0:21:39.20,0:21:41.20,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}まだまだだね{\fscx50}。 Dialogue: 0,0:21:45.54,0:21:49.04,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ボルク)シュトルツシュトラール{\fscx100}…{\fscx50} {\fscx100}か{\fscx50}。