[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:01.97,0:00:14.15,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:00:14.15,0:00:17.82,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ボルク)シュトルツシュトラール{\fscx100}…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:00:17.82,0:00:20.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}あれって{\fscx50} {\fscx100}天衣無縫の極み{\fscx50}!? Dialogue: 0,0:00:20.65,0:00:25.49,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}不二{\fscx50} {\fscx100}気づいたかい? Dialogue: 0,0:00:20.65,0:00:25.49,Default,,0000,0000,0000,,{\pos(232,497)}あの{\fscx50} {\fscx100}天衣無縫の極み{\fscx50}。 Dialogue: 0,0:00:25.49,0:00:30.16,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}ああ{\fscx50} {\fscx100}越前や遠山くんの Dialogue: 0,0:00:25.49,0:00:30.16,Default,,0000,0000,0000,,{\pos(192,497)}ものとは{\fscx50} {\fscx100}また違う気がする{\fscx50}。 Dialogue: 0,0:00:30.16,0:00:34.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(シュナイダー){\fscx100}この試合 Dialogue: 0,0:00:30.16,0:00:34.67,Default,,0000,0000,0000,,{\pos(212,497)}まだわからないな{\fscx50}。 Dialogue: 0,0:00:34.67,0:00:38.00,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ジークフリート){\fscx100}け{\fscx50} {\fscx100}けど{\fscx50} {\fscx100}あの Dialogue: 0,0:00:34.67,0:00:38.00,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}シュトルツシュトラール{\fscx100}➡ Dialogue: 0,0:00:38.00,0:00:40.51,Default,,0000,0000,0000,,{\pos(172,497)}あんなの{\fscx50} {\fscx100}今まで見たことがねえ{\fscx50}。 Dialogue: 0,0:00:40.51,0:00:45.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ボルク)シュトルツシュトラール{\fscx100}には Dialogue: 0,0:00:40.51,0:00:45.68,Default,,0000,0000,0000,,{\pos(192,497)}いくつかの精神派生が存在する{\fscx50}。 Dialogue: 0,0:00:45.68,0:00:51.35,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}テニス{\fscx100}を心から楽しみ Dialogue: 0,0:00:45.68,0:00:51.35,Default,,0000,0000,0000,,{\pos(192,497)}快楽を知りし者の{\fscx50} {\fscx100}愛しさの輝き{\fscx50}。 Dialogue: 0,0:00:51.35,0:00:55.19,Default,,0000,0000,0000,,{\pos(252,437)}強さの原点を極め Dialogue: 0,0:00:51.35,0:00:55.19,Default,,0000,0000,0000,,{\pos(272,497)}はかなさを知りし者の➡ Dialogue: 0,0:00:55.19,0:01:01.63,Default,,0000,0000,0000,,{\pos(172,437)}切なさの輝き Dialogue: 0,0:00:55.19,0:01:01.63,Default,,0000,0000,0000,,{\pos(192,497)}そして{\fscx50} {\fscx100}もう一つ{\fscx50} {\fscx100}心強さ{\fscx50}。 Dialogue: 0,0:01:01.63,0:01:04.13,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ボルク){\fscx100}己の限界を打ち破り➡ Dialogue: 0,0:01:04.13,0:01:08.13,Default,,0000,0000,0000,,{\pos(212,437)}自らの強さ{\fscx50} {\fscx100}そして弱さを Dialogue: 0,0:01:04.13,0:01:08.13,Default,,0000,0000,0000,,{\pos(232,497)}誇れるようになりしとき➡ Dialogue: 0,0:01:08.13,0:01:13.14,Default,,0000,0000,0000,,{\pos(192,437)}矜持を有し光{\fscx50} {\fscx100}全身を包み込むと Dialogue: 0,0:01:08.13,0:01:13.14,Default,,0000,0000,0000,,{\pos(372,497)}言われている{\fscx50}。 Dialogue: 0,0:01:13.14,0:01:17.64,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}ヤツ{\fscx100}の光は Dialogue: 0,0:01:13.14,0:01:17.64,Default,,0000,0000,0000,,{\pos(252,443)\fscx50\fscy50}た Dialogue: 0,0:01:13.14,0:01:17.64,Default,,0000,0000,0000,,{\pos(232,497)}誰がために強くなりし者の➡ Dialogue: 0,0:01:17.64,0:01:20.05,Default,,0000,0000,0000,,{\pos(352,497)}心強さの輝きだ{\fscx50}。 Dialogue: 0,0:03:12.96,0:03:15.56,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}Q・P:{\fscx100}誰がために強く…》 Dialogue: 0,0:03:21.13,0:03:24.47,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:03:21.13,0:03:24.47,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}すげぇぜ{\fscx50} {\fscx100}鬼先輩! Dialogue: 0,0:03:24.47,0:03:26.64,Default,,0000,0000,0000,,{\pos(332,497)}目にもとまらぬ{\fscx50}サーブ{\fscx100}だぜ! Dialogue: 0,0:03:26.64,0:03:29.81,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}河村{\fscx50}){\fscx100}あの{\fscx50}Q・P{\fscx100}が Dialogue: 0,0:03:26.64,0:03:29.81,Default,,0000,0000,0000,,{\pos(192,497)}まったく反応できなかった{\fscx50}。 Dialogue: 0,0:03:29.81,0:03:31.81,Default,,0000,0000,0000,,{\pos(272,497)}《鬼{\fscx50}:{\fscx100}悪いが{\fscx50} {\fscx100}この初戦➡ Dialogue: 0,0:03:31.81,0:03:34.15,Default,,0000,0000,0000,,{\pos(272,497)}落とすわけにはいかねえ{\fscx50}。 Dialogue: 0,0:03:34.15,0:03:37.48,Default,,0000,0000,0000,,{\pos(252,437)}俺が落とせば Dialogue: 0,0:03:34.15,0:03:37.48,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}アイツ{\fscx100}らの気持ちが揺らぐ{\fscx50}。 Dialogue: 0,0:03:37.48,0:03:39.82,Default,,0000,0000,0000,,{\pos(252,497)}それは{\fscx50} {\fscx100}3連敗を意味する》 Dialogue: 0,0:03:39.82,0:03:41.82,Default,,0000,0000,0000,,{\pos(472,497)}はっ! Dialogue: 0,0:03:41.82,0:03:44.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:03:44.49,0:03:46.49,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:03:46.49,0:03:48.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フォーティー ラブ{\fscx100}! Dialogue: 0,0:03:53.33,0:03:55.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ポジション{\fscx100}をかなり下げたね{\fscx50}。 Dialogue: 0,0:03:55.67,0:03:58.37,Default,,0000,0000,0000,,{\pos(212,497)}そうだ{\fscx50} {\fscx100}とにかく返せ{\fscx50}。 Dialogue: 0,0:04:00.77,0:04:03.28,Default,,0000,0000,0000,,{\pos(352,497)}《{\fscx50}Q・P:アンダーサーブ{\fscx100}》 Dialogue: 0,0:04:03.28,0:04:05.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン ワンゲーム トゥ スリー{\fscx100}! Dialogue: 0,0:04:05.78,0:04:09.28,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}スロー{\fscx100}な{\fscx50}ブギ{\fscx100}でいいかい? Dialogue: 0,0:04:09.28,0:04:11.45,Default,,0000,0000,0000,,{\pos(172,407)}よっしゃ! Dialogue: 0,0:04:09.28,0:04:11.45,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF\fscx50}(リョーマ){\fscx100}鬼さん{\fscx50} {\fscx100}やるじゃん{\fscx50}。 Dialogue: 0,0:04:11.45,0:04:14.12,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}金太郎{\fscx50}) Dialogue: 0,0:04:11.45,0:04:14.12,Default,,0000,0000,0000,,{\pos(272,497)}完全に裏をかいたったでぇ! Dialogue: 0,0:04:14.12,0:04:18.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ビスマルク)チッチッチ {\fscx100}味なまねするな{\fscx50}。 Dialogue: 0,0:04:18.79,0:04:20.96,Default,,0000,0000,0000,,{\pos(432,497)}はっ! Dialogue: 0,0:04:20.96,0:04:23.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:04:20.96,0:04:23.80,Default,,0000,0000,0000,,{\pos(532,497)}はっ! Dialogue: 0,0:04:23.80,0:04:26.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン ツーゲームス トゥ スリー{\fscx100}! Dialogue: 0,0:04:26.97,0:04:28.97,Default,,0000,0000,0000,,{\pos(632,497)}おぉっ! Dialogue: 0,0:04:28.97,0:04:30.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン スリーゲームス オール{\fscx100}! Dialogue: 0,0:04:30.97,0:04:33.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:04:33.31,0:04:36.14,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}({\fscx100}丸井{\fscx50}){\fscx100}お~っ!{\fscx50} {\fscx100}すげぇぞ Dialogue: 0,0:04:33.31,0:04:36.14,Default,,0000,0000,0000,,{\pos(472,497)}鬼先輩! Dialogue: 0,0:04:36.14,0:04:38.14,Default,,0000,0000,0000,,{\pos(212,497)}一気に流れを引き戻した{\fscx50}。 Dialogue: 0,0:04:38.14,0:04:47.65,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:04:47.65,0:04:50.49,Default,,0000,0000,0000,,{\pos(292,497)}あくびが出ちまうぜ{\fscx50}。 Dialogue: 0,0:04:50.49,0:04:53.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:04:55.50,0:04:59.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}跡部{\fscx50})フンッ サーブ{\fscx100}の速度を落として Dialogue: 0,0:04:55.50,0:04:59.67,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}リターン{\fscx100}に備える気か{\fscx50}。 Dialogue: 0,0:04:59.67,0:05:03.27,Default,,0000,0000,0000,,{\pos(372,437)}それじゃ{\fscx50} {\fscx100}攻め放題だぜ Dialogue: 0,0:04:59.67,0:05:03.27,Default,,0000,0000,0000,,{\pos(432,497)}出直してきな! Dialogue: 0,0:05:03.27,0:05:06.11,Default,,0000,0000,0000,,{\pos(432,497)}あっ!{\fscx50} {\fscx100}前に出た! Dialogue: 0,0:05:06.11,0:05:08.31,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}桃城{\fscx50})ジャックナイフ{\fscx100}! Dialogue: 0,0:05:11.11,0:05:13.11,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ゴールデンジャックナイフ{\fscx100}! Dialogue: 0,0:05:13.11,0:05:16.12,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン フォーゲームス トゥ スリー{\fscx100}! Dialogue: 0,0:05:16.12,0:05:23.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:05:23.96,0:05:25.96,Default,,0000,0000,0000,,{\pos(452,437)}決めたなぁ! Dialogue: 0,0:05:23.96,0:05:25.96,Default,,0000,0000,0000,,{\pos(472,497)}鬼のおっちゃん! Dialogue: 0,0:05:25.96,0:05:29.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ジャックナイフ{\fscx100}の{\fscx50}カウンター{\fscx100}で Dialogue: 0,0:05:25.96,0:05:29.46,Default,,0000,0000,0000,,{\pos(192,497)}相手を完全に封じ込めただろい! Dialogue: 0,0:05:29.46,0:05:31.46,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}遠野{\fscx50})ゲーム{\fscx100}をひっくり返したぜ{\fscx50}。 Dialogue: 0,0:05:31.46,0:05:33.80,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}種ヶ島{\fscx50})ジュウ {\fscx100}楽しそうやないか{\fscx50}。 Dialogue: 0,0:05:33.80,0:05:35.80,Default,,0000,0000,0000,,{\pos(332,497)}もっと進化してみせんね{\fscx50}。 Dialogue: 0,0:05:38.30,0:05:42.81,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}シュトルツシュトラール {\fscx100}それを破ることで Dialogue: 0,0:05:38.30,0:05:42.81,Default,,0000,0000,0000,,{\pos(432,497)}僕は➡ Dialogue: 0,0:05:42.81,0:05:45.98,Default,,0000,0000,0000,,{\pos(252,497)}究極の品質に近づけそうだよ{\fscx50}。 Dialogue: 0,0:05:45.98,0:05:47.98,Default,,0000,0000,0000,,{\pos(632,497)}は~っ! Dialogue: 0,0:05:47.98,0:05:50.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン ファイブゲームス トゥ スリー{\fscx100}! Dialogue: 0,0:05:50.65,0:05:52.65,Default,,0000,0000,0000,,{\pos(572,497)}すごい…{\fscx50}。 Dialogue: 0,0:05:52.65,0:05:55.82,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ドイツアカデミー{\fscx100}の最高傑作と言われる Dialogue: 0,0:05:52.65,0:05:55.82,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}Q・P{\fscx100}を相手に…{\fscx50}。 Dialogue: 0,0:05:55.82,0:05:58.99,Default,,0000,0000,0000,,{\pos(212,497)}強ぇ!{\fscx50} {\fscx100}強すぎるぜ{\fscx50} {\fscx100}鬼先輩! Dialogue: 0,0:05:58.99,0:06:02.10,Default,,0000,0000,0000,,{\pos(572,497)}お~っ! Dialogue: 0,0:06:02.10,0:06:04.76,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム アンド セカンド セット ジャパン{\fscx100}! Dialogue: 0,0:06:04.76,0:06:08.77,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}シックスゲームス トゥ スリー{\fscx100}! Dialogue: 0,0:06:04.76,0:06:08.77,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ワンオール ファイナルセット プレー{\fscx100}! Dialogue: 0,0:06:11.60,0:06:13.77,Default,,0000,0000,0000,,{\pos(172,497)}とうとう{\fscx50} ファイナルセット{\fscx100}に突入だ! Dialogue: 0,0:06:13.77,0:06:16.28,Default,,0000,0000,0000,,{\pos(172,497)}いけますよ{\fscx50} {\fscx100}鬼先輩! Dialogue: 0,0:06:16.28,0:06:18.61,Default,,0000,0000,0000,,{\pos(352,437)}このまま一気にいったれ Dialogue: 0,0:06:16.28,0:06:18.61,Default,,0000,0000,0000,,{\pos(452,497)}おっちゃん! Dialogue: 0,0:06:18.61,0:06:21.95,Default,,0000,0000,0000,,{\pos(272,437)}天衣無縫で{\fscx50} {\fscx100}この勝負 Dialogue: 0,0:06:18.61,0:06:21.95,Default,,0000,0000,0000,,{\pos(292,497)}もう決まりだろうが! Dialogue: 0,0:06:21.95,0:06:28.12,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:06:28.12,0:06:32.13,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}どうだい?{\fscx50} {\fscx100}徳川{\fscx50}。 Dialogue: 0,0:06:28.12,0:06:32.13,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}徳川{\fscx50}){\fscx100}嫌な予感がします{\fscx50}。 Dialogue: 0,0:06:32.13,0:06:40.13,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:06:40.13,0:06:45.14,Default,,0000,0000,0000,,{\pos(172,437)}やるな{\fscx50} {\fscx100}日本代表{\fscx50}。 Dialogue: 0,0:06:40.13,0:06:45.14,Default,,0000,0000,0000,,{\pos(192,497)}信じられん{\fscx50} {\fscx100}あの{\fscx50}Q・P{\fscx100}が…{\fscx50}。 Dialogue: 0,0:06:45.14,0:06:48.81,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ベルティ){\fscx100}どこかで流れを止めないと Dialogue: 0,0:06:45.14,0:06:48.81,Default,,0000,0000,0000,,{\pos(292,497)}まずいんじゃ…{\fscx50} {\fscx100}監督{\fscx50}。 Dialogue: 0,0:06:48.81,0:06:51.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レンドール){\fscx100}止める必要なんてないよ{\fscx50}。 Dialogue: 0,0:06:51.48,0:06:55.31,Default,,0000,0000,0000,,{\pos(392,497)}むしろ…{\fscx50}。 Dialogue: 0,0:06:55.31,0:07:02.02,Default,,0000,0000,0000,,{\pos(212,437)}どんどん攻めてくれることで Dialogue: 0,0:06:55.31,0:07:02.02,Default,,0000,0000,0000,,{\pos(232,497)}彼は{\fscx50} {\fscx100}より高みへのぼる{\fscx50}。 Dialogue: 0,0:07:07.43,0:07:11.43,Default,,0000,0000,0000,,{\pos(292,437)}究極の品質へと Dialogue: 0,0:07:07.43,0:07:11.43,Default,,0000,0000,0000,,{\pos(312,497)}昇華するのだからね{\fscx50}。 Dialogue: 0,0:07:15.94,0:07:19.94,Default,,0000,0000,0000,,{\pos(172,407)}頼みますよ{\fscx50} {\fscx100}鬼先輩! Dialogue: 0,0:07:15.94,0:07:19.94,Default,,0000,0000,0000,,{\pos(272,497)}相手は{\fscx50} テニスアカデミー{\fscx100}の➡ Dialogue: 0,0:07:19.94,0:07:24.78,Default,,0000,0000,0000,,{\pos(172,407)}最高傑作と呼ばれる天才…{\fscx50}。 Dialogue: 0,0:07:19.94,0:07:24.78,Default,,0000,0000,0000,,{\pos(312,497)}このままで終わるとは…{\fscx50}。 Dialogue: 0,0:07:24.78,0:07:29.45,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}それは{\fscx50} ヤツ{\fscx100}が Dialogue: 0,0:07:24.78,0:07:29.45,Default,,0000,0000,0000,,{\pos(332,497)}いちばんよくわかってる{\fscx50}。 Dialogue: 0,0:07:29.45,0:07:33.25,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}セットカウント ワンオール Dialogue: 0,0:07:29.45,0:07:33.25,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ファイナルセット プレー{\fscx100}! Dialogue: 0,0:07:35.96,0:07:37.96,Default,,0000,0000,0000,,{\pos(532,497)}はっ! Dialogue: 0,0:07:37.96,0:07:40.63,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:07:37.96,0:07:40.63,Default,,0000,0000,0000,,{\pos(532,497)}はっ! Dialogue: 0,0:07:40.63,0:07:43.13,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:07:40.63,0:07:43.13,Default,,0000,0000,0000,,{\pos(532,497)}はっ! Dialogue: 0,0:07:43.13,0:07:47.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}フォーティー ラブ{\fscx100}! Dialogue: 0,0:07:43.13,0:07:47.80,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ゲーム ジャパン ワンゲーム トゥ ラブ{\fscx100}! Dialogue: 0,0:07:47.80,0:07:51.47,Default,,0000,0000,0000,,{\pos(532,437)}おっしゃ~! Dialogue: 0,0:07:47.80,0:07:51.47,Default,,0000,0000,0000,,{\pos(232,497)}いったれ~! Dialogue: 0,0:07:51.47,0:07:53.47,Default,,0000,0000,0000,,{\pos(472,497)}はっ! Dialogue: 0,0:07:53.47,0:07:57.48,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ゲーム ジャパン ツーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:07:53.47,0:07:57.48,Default,,0000,0000,0000,,{\pos(572,497)}おっしゃ! Dialogue: 0,0:07:59.81,0:08:02.25,Default,,0000,0000,0000,,{\pos(472,497)}はっ! Dialogue: 0,0:08:02.25,0:08:04.75,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン スリーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:08:04.75,0:08:07.09,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:08:07.09,0:08:10.59,Default,,0000,0000,0000,,{\pos(432,407)}このままいけるぜ! Dialogue: 0,0:08:07.09,0:08:10.59,Default,,0000,0000,0000,,{\pos(192,497)}もらったぜ{\fscx50} {\fscx100}この試合{\fscx50}。 Dialogue: 0,0:08:10.59,0:08:18.76,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:08:18.76,0:08:22.60,Default,,0000,0000,0000,,{\pos(172,497)}《なるほど…{\fscx50} Q・P{\fscx100}はこれまでも➡ Dialogue: 0,0:08:22.60,0:08:25.94,Default,,0000,0000,0000,,{\pos(272,437)}強い相手と戦うことで Dialogue: 0,0:08:22.60,0:08:25.94,Default,,0000,0000,0000,,{\pos(332,497)}成長してきた{\fscx50}。 Dialogue: 0,0:08:25.94,0:08:30.11,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}シュトルツシュトラール{\fscx100}を有する猛者も Dialogue: 0,0:08:25.94,0:08:30.11,Default,,0000,0000,0000,,{\pos(312,497)}愛しさの輝き➡ Dialogue: 0,0:08:30.11,0:08:32.78,Default,,0000,0000,0000,,{\pos(232,497)}切なさの輝きとは対戦済み{\fscx50}。 Dialogue: 0,0:08:32.78,0:08:36.45,Default,,0000,0000,0000,,{\pos(272,437)}だが{\fscx50} {\fscx100}心強さの輝きを Dialogue: 0,0:08:32.78,0:08:36.45,Default,,0000,0000,0000,,{\pos(292,497)}有する相手は➡ Dialogue: 0,0:08:36.45,0:08:39.12,Default,,0000,0000,0000,,{\pos(212,497)}この欧州には存在しなかった{\fscx50}。 Dialogue: 0,0:08:39.12,0:08:44.46,Default,,0000,0000,0000,,{\pos(172,437)}大和魂を持つ{\fscx50}サムライ{\fscx100}… Dialogue: 0,0:08:39.12,0:08:44.46,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ジュウジロウ・オニ{\fscx100}だから{\fscx50} {\fscx100}この試合を…》 Dialogue: 0,0:08:44.46,0:08:50.26,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}(ボルク){\fscx100}思惑どおりですね{\fscx50} {\fscx100}監督{\fscx50}。 Dialogue: 0,0:08:44.46,0:08:50.26,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(レンドール){\fscx100}ああ{\fscx50} {\fscx100}いよいよだ{\fscx50}。 Dialogue: 0,0:08:55.80,0:09:00.11,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:08:55.80,0:09:00.11,Default,,0000,0000,0000,,{\pos(252,497)}あ{\fscx50} {\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:09:05.58,0:09:08.58,Default,,0000,0000,0000,,{\pos(212,497)}僕は{\fscx50} テニス{\fscx100}の神になる{\fscx50}。 Dialogue: 0,0:09:08.58,0:09:12.59,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}アイツ {\fscx100}なんか今 Dialogue: 0,0:09:08.58,0:09:12.59,Default,,0000,0000,0000,,{\pos(292,497)}とんでもないこと言ったぞ{\fscx50}。 Dialogue: 0,0:09:12.59,0:09:16.92,Default,,0000,0000,0000,,{\pos(292,437)}《まずい…{\fscx50} {\fscx100}平等院のときと Dialogue: 0,0:09:12.59,0:09:16.92,Default,,0000,0000,0000,,{\pos(352,497)}同じじゃないか{\fscx50} {\fscx100}鬼》 Dialogue: 0,0:09:16.92,0:09:21.43,Default,,0000,0000,0000,,{\pos(212,437)}《{\fscx50}ボルク:{\fscx100}三種の{\fscx50}シュトルツシュトラール{\fscx100}を Dialogue: 0,0:09:16.92,0:09:21.43,Default,,0000,0000,0000,,{\pos(352,497)}体感{\fscx50} {\fscx100}吸収し➡ Dialogue: 0,0:09:21.43,0:09:25.93,Default,,0000,0000,0000,,{\pos(192,437)}完璧な品質から Dialogue: 0,0:09:21.43,0:09:25.93,Default,,0000,0000,0000,,{\pos(212,497)}究極の品質へと進化を遂げた{\fscx50}。 Dialogue: 0,0:09:25.93,0:09:30.44,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}アイツ{\fscx100}にもはや{\fscx50} {\fscx100}敵はいまい》 Dialogue: 0,0:09:30.44,0:09:32.61,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:09:32.61,0:09:36.44,Default,,0000,0000,0000,,{\pos(292,437)}《{\fscx50}Q・P:{\fscx100}赤ん坊の頃から Dialogue: 0,0:09:32.61,0:09:36.44,Default,,0000,0000,0000,,{\pos(312,497)}強くなりたかった{\fscx50}。 Dialogue: 0,0:09:36.44,0:09:39.95,Default,,0000,0000,0000,,{\pos(272,497)}何のためかもわからず➡ Dialogue: 0,0:09:39.95,0:09:42.95,Default,,0000,0000,0000,,{\pos(312,497)}なんだか{\fscx50} {\fscx100}体が軽い{\fscx50}。 Dialogue: 0,0:09:42.95,0:09:44.95,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}コート{\fscx100}が狭く見える{\fscx50}。 Dialogue: 0,0:09:44.95,0:09:48.62,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}レンドール {\fscx100}見せてあげるね{\fscx50}。 Dialogue: 0,0:09:48.62,0:09:53.29,Default,,0000,0000,0000,,{\pos(172,437)}僕たちが{\fscx50} {\fscx100}ずっと追い求めていた Dialogue: 0,0:09:48.62,0:09:53.29,Default,,0000,0000,0000,,{\pos(312,497)}究極の{\fscx50}テニス{\fscx100}を!》 Dialogue: 0,0:09:53.29,0:09:57.30,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:09:57.30,0:10:03.14,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}フォーティー ラブ{\fscx100}! Dialogue: 0,0:09:57.30,0:10:03.14,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:10:03.14,0:10:07.31,Default,,0000,0000,0000,,{\pos(252,497)}股下を連続で{\fscx50} {\fscx100}しかも{\fscx50}サービスエース。 Dialogue: 0,0:10:07.31,0:10:10.14,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}若き名将{\fscx50} ケン・レンドール。 Dialogue: 0,0:10:10.14,0:10:13.85,Default,,0000,0000,0000,,{\pos(172,497)}近年の{\fscx50} ドイツ{\fscx100}堅城鉄壁の立て役者…{\fscx50}。 Dialogue: 0,0:10:16.82,0:10:20.32,Default,,0000,0000,0000,,{\pos(392,497)}悪いな{\fscx50} Q・P。 Dialogue: 0,0:10:20.32,0:10:22.82,Default,,0000,0000,0000,,{\pos(192,497)}俺も{\fscx50} ハート{\fscx100}に火がついちまったぜ! Dialogue: 0,0:10:22.82,0:10:24.82,Default,,0000,0000,0000,,{\pos(292,497)}よし!{\fscx50} {\fscx100}捉えたぜ! Dialogue: 0,0:10:26.83,0:10:31.16,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}ぐおぉ~! Dialogue: 0,0:10:31.16,0:10:33.83,Default,,0000,0000,0000,,{\pos(552,437)}おっちゃん! Dialogue: 0,0:10:31.16,0:10:33.83,Default,,0000,0000,0000,,{\pos(232,497)}鬼先輩! Dialogue: 0,0:10:33.83,0:10:36.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ ワンゲーム トゥ スリー{\fscx100}! Dialogue: 0,0:10:36.50,0:10:41.01,Default,,0000,0000,0000,,{\pos(352,407)}鬼先輩! Dialogue: 0,0:10:36.50,0:10:41.01,Default,,0000,0000,0000,,{\pos(452,497)}うっ{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:10:41.01,0:10:44.51,Default,,0000,0000,0000,,{\pos(232,497)}安易に打ち返すからだね{\fscx50}。 Dialogue: 0,0:10:44.51,0:10:47.51,Default,,0000,0000,0000,,{\pos(392,497)}天衣無縫が…{\fscx50}。 Dialogue: 0,0:10:47.51,0:10:52.52,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}パワー スピード テクニック Dialogue: 0,0:10:47.51,0:10:52.52,Default,,0000,0000,0000,,{\pos(332,497)}なんもかんもが規格外や{\fscx50}。 Dialogue: 0,0:10:52.52,0:10:54.82,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}チッ{\fscx100}! Dialogue: 0,0:10:57.86,0:11:02.96,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}ねぇ{\fscx50} {\fscx100}鬼さんの手首 Dialogue: 0,0:10:57.86,0:11:02.96,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}今{\fscx50} {\fscx100}変な音がしなかった? Dialogue: 0,0:11:02.96,0:11:05.30,Default,,0000,0000,0000,,{\pos(432,497)}ぐわぁ~! Dialogue: 0,0:11:05.30,0:11:08.30,Default,,0000,0000,0000,,{\pos(472,407)}鬼! Dialogue: 0,0:11:05.30,0:11:08.30,Default,,0000,0000,0000,,{\pos(172,467)}おっちゃ~ん! Dialogue: 0,0:11:05.30,0:11:08.30,Default,,0000,0000,0000,,{\pos(592,497)}鬼先輩! Dialogue: 0,0:11:08.30,0:11:12.00,Default,,0000,0000,0000,,{\pos(372,497)}ぐぉ~! Dialogue: 0,0:11:25.32,0:11:29.66,Default,,0000,0000,0000,,{\pos(192,407)}ぐわっ! Dialogue: 0,0:11:25.32,0:11:29.66,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ゲーム ドイツ ツーゲームス トゥ スリー{\fscx100}! Dialogue: 0,0:11:29.66,0:11:32.49,Default,,0000,0000,0000,,{\pos(292,437)}《{\fscx50}クッソ{\fscx100}…{\fscx50} {\fscx100}ここまできて Dialogue: 0,0:11:29.66,0:11:32.49,Default,,0000,0000,0000,,{\pos(372,497)}ふがいねえ…{\fscx50}。 Dialogue: 0,0:11:32.49,0:11:36.00,Default,,0000,0000,0000,,{\pos(312,437)}だが{\fscx50} {\fscx100}このままじゃ Dialogue: 0,0:11:32.49,0:11:36.00,Default,,0000,0000,0000,,{\pos(332,497)}すぐにやられちまう》 Dialogue: 0,0:11:36.00,0:11:38.16,Default,,0000,0000,0000,,{\pos(432,497)}くっ…{\fscx50}。 Dialogue: 0,0:11:38.16,0:11:40.17,Default,,0000,0000,0000,,{\pos(332,497)}おっちゃん!{\fscx50} {\fscx100}大丈夫か{\fscx50}!? Dialogue: 0,0:11:40.17,0:11:44.50,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}手首を見せてください{\fscx50}。 Dialogue: 0,0:11:40.17,0:11:44.50,Default,,0000,0000,0000,,{\pos(192,497)}おい{\fscx50} テーピング{\fscx100}で{\fscx50} ラケット{\fscx100}と右手を➡ Dialogue: 0,0:11:44.50,0:11:47.67,Default,,0000,0000,0000,,{\pos(192,407)}ぐるぐる巻きに固定してくれ{\fscx50}。 Dialogue: 0,0:11:44.50,0:11:47.67,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}えっ…{\fscx50}。 Dialogue: 0,0:11:47.67,0:11:50.18,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}ラケット{\fscx100}を手首に{\fscx50}!? Dialogue: 0,0:11:50.18,0:11:52.18,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}大石{\fscx50}) Dialogue: 0,0:11:50.18,0:11:52.18,Default,,0000,0000,0000,,{\pos(212,497)}待ってください{\fscx50} {\fscx100}この手首じゃ➡ Dialogue: 0,0:11:52.18,0:11:55.51,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ラケット{\fscx100}を握ることさえ…{\fscx50}。 Dialogue: 0,0:11:52.18,0:11:55.51,Default,,0000,0000,0000,,{\pos(212,497)}やれ! Dialogue: 0,0:11:55.51,0:11:58.02,Default,,0000,0000,0000,,{\pos(372,497)}棄権すべきです{\fscx50}。 Dialogue: 0,0:12:02.79,0:12:09.30,Default,,0000,0000,0000,,{\pos(172,437)}俺はかつて{\fscx50} {\fscx100}両手首を破壊されても Dialogue: 0,0:12:02.79,0:12:09.30,Default,,0000,0000,0000,,{\pos(232,497)}挑み続けた男を知っている{\fscx50}。 Dialogue: 0,0:12:11.30,0:12:15.80,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ソイツ{\fscx100}に Dialogue: 0,0:12:11.30,0:12:15.80,Default,,0000,0000,0000,,{\pos(212,497)}覚悟を教わっちまったからよ{\fscx50}。 Dialogue: 0,0:12:15.80,0:12:18.60,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}(({\fscx100}うぉ~!) Dialogue: 0,0:12:20.81,0:12:23.14,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}ジュウ{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:23.14,0:12:29.32,Default,,0000,0000,0000,,{\pos(572,407)}お頭{\fscx50}。 Dialogue: 0,0:12:23.14,0:12:29.32,Default,,0000,0000,0000,,{\pos(192,497)}平等院{\fscx50} {\fscx100}まさか俺に➡ Dialogue: 0,0:12:29.32,0:12:33.82,Default,,0000,0000,0000,,{\pos(192,437)}生き恥をさらせと言う Dialogue: 0,0:12:29.32,0:12:33.82,Default,,0000,0000,0000,,{\pos(212,497)}つもりじゃないだろうな? Dialogue: 0,0:12:33.82,0:12:37.82,Default,,0000,0000,0000,,{\pos(312,497)}死んでくるか?{\fscx50} {\fscx100}鬼よ{\fscx50}。 Dialogue: 0,0:12:37.82,0:12:40.66,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}フッ。 Dialogue: 0,0:12:40.66,0:12:43.16,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}チッ{\fscx100}!{\fscx50} {\fscx100}貸せ{\fscx50}。 Dialogue: 0,0:12:48.33,0:12:52.04,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(({\fscx100}鬼{\fscx50}:{\fscx100}はい上がってこい! Dialogue: 0,0:12:48.33,0:12:52.04,Default,,0000,0000,0000,,{\pos(412,497)}桃城武!) Dialogue: 0,0:12:54.51,0:12:58.51,Default,,0000,0000,0000,,{\pos(512,407)}鬼先輩! Dialogue: 0,0:12:54.51,0:12:58.51,Default,,0000,0000,0000,,{\pos(252,497)}鬼のおっちゃん{\fscx50} {\fscx100}勝ちぃや! Dialogue: 0,0:12:58.51,0:13:02.45,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}鬼先輩!{\fscx50} {\fscx100}とっとと{\fscx50}アイツ{\fscx100}を Dialogue: 0,0:12:58.51,0:13:02.45,Default,,0000,0000,0000,,{\pos(212,497)}ぶっ倒してきてくださいよ! Dialogue: 0,0:13:02.45,0:13:07.12,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}負けんな{\fscx50}。 Dialogue: 0,0:13:02.45,0:13:07.12,Default,,0000,0000,0000,,{\pos(352,497)}あたぼうよ{\fscx50} フフッ。 Dialogue: 0,0:13:07.12,0:13:11.02,Default,,0000,0000,0000,,{\pos(252,437)}地獄への門が Dialogue: 0,0:13:07.12,0:13:11.02,Default,,0000,0000,0000,,{\pos(272,497)}開いちまったようだな{\fscx50}。 Dialogue: 0,0:13:14.46,0:13:17.06,Default,,0000,0000,0000,,{\pos(312,437)}うぉ~! Dialogue: 0,0:13:14.46,0:13:17.06,Default,,0000,0000,0000,,{\pos(592,497)}よし! Dialogue: 0,0:13:19.13,0:13:21.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:13:24.14,0:13:26.97,Default,,0000,0000,0000,,{\pos(252,437)}うぉ~! Dialogue: 0,0:13:24.14,0:13:26.97,Default,,0000,0000,0000,,{\pos(492,497)}まだだ{\fscx50} {\fscx100}鬼先輩! Dialogue: 0,0:13:26.97,0:13:30.14,Default,,0000,0000,0000,,{\pos(552,497)}その気迫だ! Dialogue: 0,0:13:30.14,0:13:33.48,Default,,0000,0000,0000,,{\pos(432,437)\fscx50}フンッ {\fscx100}気迫だけで Dialogue: 0,0:13:30.14,0:13:33.48,Default,,0000,0000,0000,,{\pos(452,497)}返せねえっつうの{\fscx50}。 Dialogue: 0,0:13:33.48,0:13:36.15,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}チッチッチ ジーク{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:36.15,0:13:39.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ビスマルク){\fscx100}あれだけの気迫を Dialogue: 0,0:13:36.15,0:13:39.99,Default,,0000,0000,0000,,{\pos(212,497)}持った{\fscx50}ヤツ{\fscx100}は{\fscx50} {\fscx100}そうはいないぜ{\fscx50}。 Dialogue: 0,0:13:39.99,0:13:41.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:13:39.99,0:13:41.99,Default,,0000,0000,0000,,{\pos(552,497)}うぅ…{\fscx50}。 Dialogue: 0,0:13:41.99,0:13:45.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:13:45.32,0:13:53.17,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}観客{\fscx50}) Dialogue: 0,0:13:45.32,0:13:53.17,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ジャパン{\fscx100}!{\fscx50} ジャパン{\fscx100}!{\fscx50} ジャパン{\fscx100}!{\fscx50} ジャパン{\fscx100}! Dialogue: 0,0:13:53.17,0:13:55.33,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(ボルク){\fscx100}気迫は{\fscx50} チーム{\fscx100}の士気を高め➡ Dialogue: 0,0:13:55.33,0:13:58.84,Default,,0000,0000,0000,,{\pos(212,497)}会場の雰囲気をも一変させる{\fscx50}。 Dialogue: 0,0:13:58.84,0:14:02.78,Default,,0000,0000,0000,,{\pos(192,497)}ならば{\fscx50} Q・P {\fscx100}その気迫をくじけ! Dialogue: 0,0:14:02.78,0:14:06.78,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}Q・P:ヤヴォール ボルク。 Dialogue: 0,0:14:02.78,0:14:06.78,Default,,0000,0000,0000,,{\pos(272,497)}人は左右に振られても➡ Dialogue: 0,0:14:06.78,0:14:09.95,Default,,0000,0000,0000,,{\pos(292,437)}ある程度は予測し Dialogue: 0,0:14:06.78,0:14:09.95,Default,,0000,0000,0000,,{\pos(312,497)}走ることはできる{\fscx50}。 Dialogue: 0,0:14:09.95,0:14:12.28,Default,,0000,0000,0000,,{\pos(392,497)}でも…》 Dialogue: 0,0:14:12.28,0:14:15.62,Default,,0000,0000,0000,,{\pos(372,407)}あっ! Dialogue: 0,0:14:12.28,0:14:15.62,Default,,0000,0000,0000,,{\pos(192,497)}《{\fscx50}Q・P:{\fscx100}前後に揺さぶることで➡ Dialogue: 0,0:14:15.62,0:14:19.53,Default,,0000,0000,0000,,{\pos(232,437)}人の気迫なんて{\fscx50} {\fscx100}簡単に Dialogue: 0,0:14:15.62,0:14:19.53,Default,,0000,0000,0000,,{\pos(252,497)}くじくことができるよ》 Dialogue: 0,0:14:21.79,0:14:24.30,Default,,0000,0000,0000,,{\pos(312,497)}《鬼十次郎…》 Dialogue: 0,0:14:24.30,0:14:26.97,Default,,0000,0000,0000,,{\pos(172,497)}間に合わねえよ{\fscx50}。 Dialogue: 0,0:14:26.97,0:14:30.07,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}まだまだだね{\fscx50}。 Dialogue: 0,0:14:33.64,0:14:36.14,Default,,0000,0000,0000,,{\pos(252,497)}おっちゃん!{\fscx50} {\fscx100}いったれ~! Dialogue: 0,0:14:36.14,0:14:38.81,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}Q・P:{\fscx100}諦めないのか?{\fscx50} {\fscx100}なぜだ…{\fscx50}。 Dialogue: 0,0:14:38.81,0:14:43.15,Default,,0000,0000,0000,,{\pos(192,437)}すでに勝負はついているのに… Dialogue: 0,0:14:38.81,0:14:43.15,Default,,0000,0000,0000,,{\pos(332,497)}なぜなんだ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:14:43.15,0:14:46.99,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ジュウ{\fscx100}は{\fscx50} {\fscx100}背負うてんねや{\fscx50}。 Dialogue: 0,0:14:46.99,0:14:49.32,Default,,0000,0000,0000,,{\pos(332,497)}《{\fscx50}Q・P:デーモン!?{\fscx100}》 Dialogue: 0,0:14:49.32,0:15:01.27,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:15:01.27,0:15:04.60,Default,,0000,0000,0000,,{\pos(352,497)}《{\fscx50}Q・P:{\fscx100}今…》 Dialogue: 0,0:15:04.60,0:15:09.11,Default,,0000,0000,0000,,{\pos(232,437)}《{\fscx50}レンドール:{\fscx100}鬼のようなものが Dialogue: 0,0:15:04.60,0:15:09.11,Default,,0000,0000,0000,,{\pos(412,497)}一瞬…》 Dialogue: 0,0:15:09.11,0:15:14.45,Default,,0000,0000,0000,,{\pos(252,497)}貴様も…{\fscx50} {\fscx100}地獄へ道連れだ! Dialogue: 0,0:15:14.45,0:15:22.45,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:15:22.45,0:15:25.96,Default,,0000,0000,0000,,{\pos(532,497)}うぉ~! Dialogue: 0,0:15:25.96,0:15:27.96,Default,,0000,0000,0000,,{\pos(552,497)}うぉっ! Dialogue: 0,0:15:29.96,0:15:34.47,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}あの右手首では Dialogue: 0,0:15:29.96,0:15:34.47,Default,,0000,0000,0000,,{\pos(192,497)}試合をすること自体{\fscx50} {\fscx100}無理なのに{\fscx50}。 Dialogue: 0,0:15:34.47,0:15:36.64,Default,,0000,0000,0000,,{\pos(392,497)}これ以上やったら…{\fscx50}。 Dialogue: 0,0:15:36.64,0:15:40.84,Default,,0000,0000,0000,,{\pos(252,437)}貴様ら{\fscx50} {\fscx100}その両目に Dialogue: 0,0:15:36.64,0:15:40.84,Default,,0000,0000,0000,,{\pos(272,497)}しっかりと焼き付けておけ{\fscx50}。 Dialogue: 0,0:15:42.98,0:15:45.31,Default,,0000,0000,0000,,{\pos(292,497)}うぅ…{\fscx50}。 Dialogue: 0,0:15:45.31,0:15:49.11,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}平等院{\fscx50}) Dialogue: 0,0:15:45.31,0:15:49.11,Default,,0000,0000,0000,,{\pos(212,497)}あの男の{\fscx50} {\fscx100}不器用な死にざまを{\fscx50}。 Dialogue: 0,0:15:51.98,0:15:56.16,Default,,0000,0000,0000,,{\pos(212,497)}《{\fscx50}Q・P:{\fscx100}何なんだ…{\fscx50} {\fscx100}この男は》 Dialogue: 0,0:15:56.16,0:15:59.16,Default,,0000,0000,0000,,{\pos(412,497)}まだだ{\fscx50}。 Dialogue: 0,0:15:59.16,0:16:01.26,Default,,0000,0000,0000,,{\pos(232,497)}《あんな状態なのに…》 Dialogue: 0,0:16:01.26,0:16:03.76,Default,,0000,0000,0000,,{\pos(452,497)}は~っ! Dialogue: 0,0:16:03.76,0:16:05.76,Default,,0000,0000,0000,,{\pos(312,497)}うっ! Dialogue: 0,0:16:05.76,0:16:09.44,Default,,0000,0000,0000,,{\pos(172,437)}《なんで{\fscx50} {\fscx100}いつまでも気迫の炎が Dialogue: 0,0:16:05.76,0:16:09.44,Default,,0000,0000,0000,,{\pos(332,497)}消えないんだ? Dialogue: 0,0:16:09.44,0:16:14.61,Default,,0000,0000,0000,,{\pos(272,437)}もう限界じゃないか{\fscx50}。 Dialogue: 0,0:16:09.44,0:16:14.61,Default,,0000,0000,0000,,{\pos(292,497)}もう{\fscx50}ボロボロ{\fscx100}じゃないか{\fscx50}。 Dialogue: 0,0:16:14.61,0:16:16.78,Default,,0000,0000,0000,,{\pos(292,497)}僕には{\fscx50} {\fscx100}わからない{\fscx50}。 Dialogue: 0,0:16:16.78,0:16:18.78,Default,,0000,0000,0000,,{\pos(352,497)}理解不能だ》 Dialogue: 0,0:16:20.78,0:16:24.45,Default,,0000,0000,0000,,{\pos(192,407)}ふんっ! Dialogue: 0,0:16:20.78,0:16:24.45,Default,,0000,0000,0000,,{\pos(392,497)}ぐぉ~っ! Dialogue: 0,0:16:24.45,0:16:27.25,Default,,0000,0000,0000,,{\pos(172,497)}あんな状態で{\fscx50} {\fscx100}まだ返すのか{\fscx50}!? Dialogue: 0,0:16:30.29,0:16:33.79,Default,,0000,0000,0000,,{\pos(332,437)}鬼先輩!{\fscx50} {\fscx100}もういいです! Dialogue: 0,0:16:30.29,0:16:33.79,Default,,0000,0000,0000,,{\pos(192,497)}桃…{\fscx50}。 Dialogue: 0,0:16:33.79,0:16:37.96,Default,,0000,0000,0000,,{\pos(432,407)}十分に戦ったっす! Dialogue: 0,0:16:33.79,0:16:37.96,Default,,0000,0000,0000,,{\pos(252,497)}うぉ~っ! Dialogue: 0,0:16:37.96,0:16:42.63,Default,,0000,0000,0000,,{\pos(212,437)}《究極の品質を手に入れても Dialogue: 0,0:16:37.96,0:16:42.63,Default,,0000,0000,0000,,{\pos(352,497)}試合で圧倒し➡ Dialogue: 0,0:16:42.63,0:16:47.31,Default,,0000,0000,0000,,{\pos(252,437)}勝利を確信しても Dialogue: 0,0:16:42.63,0:16:47.31,Default,,0000,0000,0000,,{\pos(272,497)}なんだ?{\fscx50} {\fscx100}この恐怖心は{\fscx50}。 Dialogue: 0,0:16:47.31,0:16:51.31,Default,,0000,0000,0000,,{\pos(232,437)}その{\fscx50}ガット{\fscx100}もろとも{\fscx50} {\fscx100}君の魂を Dialogue: 0,0:16:47.31,0:16:51.31,Default,,0000,0000,0000,,{\pos(312,497)}打ち抜けないと➡ Dialogue: 0,0:16:51.31,0:16:53.65,Default,,0000,0000,0000,,{\pos(252,437)}この地獄から Dialogue: 0,0:16:51.31,0:16:53.65,Default,,0000,0000,0000,,{\pos(272,497)}抜け出せそうにないな》 Dialogue: 0,0:16:53.65,0:16:58.98,Default,,0000,0000,0000,,{\pos(372,437)}俺が{\fscx50} {\fscx100}負けるわけには Dialogue: 0,0:16:53.65,0:16:58.98,Default,,0000,0000,0000,,{\pos(392,497)}いかねえんだよ! Dialogue: 0,0:16:58.98,0:17:06.43,Default,,0000,0000,0000,,{\pos(172,497)}《鬼{\fscx50}:{\fscx100}お前たち…{\fscx50} {\fscx100}俺にちょいと…{\fscx50}。 Dialogue: 0,0:17:06.43,0:17:10.43,Default,,0000,0000,0000,,{\pos(292,497)}力を貸してくれや! Dialogue: 0,0:17:10.43,0:17:15.10,Default,,0000,0000,0000,,{\pos(272,437)}俺の十字{\fscx50}ガット{\fscx100}は{\fscx50} {\fscx100}決して Dialogue: 0,0:17:10.43,0:17:15.10,Default,,0000,0000,0000,,{\pos(332,497)}切れやしねえ! Dialogue: 0,0:17:15.10,0:17:20.11,Default,,0000,0000,0000,,{\pos(272,497)}そして{\fscx50} {\fscx100}俺の{\fscx50}ハート{\fscx100}もな!》 Dialogue: 0,0:17:20.11,0:17:23.78,Default,,0000,0000,0000,,{\pos(312,497)}上げてこいや~! Dialogue: 0,0:17:23.78,0:17:26.11,Default,,0000,0000,0000,,{\pos(212,497)}この1球はいけないぞ{\fscx50} Q・P{\fscx100}! Dialogue: 0,0:17:26.11,0:17:29.11,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(ボルク){\fscx100}流れを奪われるぞ! Dialogue: 0,0:17:26.11,0:17:29.11,Default,,0000,0000,0000,,{\pos(292,497)}なんとしても返せ! Dialogue: 0,0:17:29.11,0:17:31.62,Default,,0000,0000,0000,,{\pos(412,497)}入れ~! Dialogue: 0,0:17:35.79,0:17:39.49,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}トップスピン{\fscx100}がかかっている{\fscx50}。 Dialogue: 0,0:17:35.79,0:17:39.49,Default,,0000,0000,0000,,{\pos(432,497)}入るぞ! Dialogue: 0,0:17:48.13,0:17:50.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}イン{\fscx100}!{\fscx50} フィフティーン フォーティー{\fscx100}! Dialogue: 0,0:17:50.97,0:17:53.81,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}よっしゃ~! Dialogue: 0,0:17:50.97,0:17:53.81,Default,,0000,0000,0000,,{\pos(392,497)}うぉ~! Dialogue: 0,0:17:53.81,0:17:59.14,Default,,0000,0000,0000,,{\pos(332,407)}やったで~! Dialogue: 0,0:17:53.81,0:17:59.14,Default,,0000,0000,0000,,{\pos(432,497)}よっしゃ~! Dialogue: 0,0:17:59.14,0:18:02.08,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ビスマルク){\fscx100}まさに{\fscx50} {\fscx100}鬼神だな{\fscx50}。 Dialogue: 0,0:18:02.08,0:18:06.42,Default,,0000,0000,0000,,{\pos(172,437)}あの鬼さん{\fscx50} {\fscx100}試合を諦める気なんて Dialogue: 0,0:18:02.08,0:18:06.42,Default,,0000,0000,0000,,{\pos(372,497)}さらさらねえ{\fscx50}。 Dialogue: 0,0:18:06.42,0:18:11.59,Default,,0000,0000,0000,,{\pos(172,437)}負傷した右手首で Dialogue: 0,0:18:06.42,0:18:11.59,Default,,0000,0000,0000,,{\pos(192,497)}究極の品質になった{\fscx50}Q・P{\fscx100}に➡ Dialogue: 0,0:18:11.59,0:18:13.93,Default,,0000,0000,0000,,{\pos(172,497)}対抗できないと悟るやいなや…{\fscx50}。 Dialogue: 0,0:18:13.93,0:18:17.60,Default,,0000,0000,0000,,{\pos(172,437)}気迫{\fscx50}オンリー{\fscx100}で{\fscx50} {\fscx100}精神的に Dialogue: 0,0:18:13.93,0:18:17.60,Default,,0000,0000,0000,,{\pos(192,497)}重圧をかけ…{\fscx50}。 Dialogue: 0,0:18:17.60,0:18:19.77,Default,,0000,0000,0000,,{\pos(412,497)}地獄の道連れにする{\fscx50}。 Dialogue: 0,0:18:19.77,0:18:22.77,Default,,0000,0000,0000,,{\pos(172,497)}ったく{\fscx50} {\fscx100}地獄の番人だぜ{\fscx50}。 Dialogue: 0,0:18:22.77,0:18:27.27,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}フンッ {\fscx100}おもしろくなってきたじゃ Dialogue: 0,0:18:22.77,0:18:27.27,Default,,0000,0000,0000,,{\pos(372,497)}ねえの{\fscx50} {\fscx100}あん? Dialogue: 0,0:18:27.27,0:18:31.11,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}鬼さん{\fscx50} {\fscx100}まだまだ気迫十分っすね{\fscx50}。 Dialogue: 0,0:18:31.11,0:18:33.31,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}チャレンジ。 Dialogue: 0,0:18:37.45,0:18:40.79,Default,,0000,0000,0000,,{\pos(592,407)}あ…{\fscx50}。 Dialogue: 0,0:18:37.45,0:18:40.79,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}Q・P{\fscx100}が{\fscx50}チャレンジ{\fscx100}申請を…{\fscx50}。 Dialogue: 0,0:18:40.79,0:18:44.62,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}チャレンジ{\fscx100}って{\fscx50} {\fscx100}なんや? Dialogue: 0,0:18:40.79,0:18:44.62,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}乾{\fscx50})チャレンジシステム。 Dialogue: 0,0:18:44.62,0:18:49.13,Default,,0000,0000,0000,,{\pos(212,437)}判定が不服なときに Dialogue: 0,0:18:44.62,0:18:49.13,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ビデオ{\fscx100}判定で再{\fscx50}ジャッジ{\fscx100}できる制度だ{\fscx50}。 Dialogue: 0,0:18:49.13,0:18:51.96,Default,,0000,0000,0000,,{\pos(252,497)}なんやて{\fscx50}!? {\fscx100}ほな{\fscx50} {\fscx100}今の{\fscx50}イン{\fscx100}は…{\fscx50}。 Dialogue: 0,0:18:51.96,0:18:53.97,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}映るよ{\fscx50}。 Dialogue: 0,0:19:01.57,0:19:03.74,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}幸村{\fscx50})アウト{\fscx100}…{\fscx50}。 Dialogue: 0,0:19:03.74,0:19:08.91,Default,,0000,0000,0000,,{\pos(172,437)}🔊判定が覆りましたので Dialogue: 0,0:19:03.74,0:19:08.91,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ゲームセット ウォン バイ ドイツ Q・P{\fscx100}! Dialogue: 0,0:19:08.91,0:19:18.76,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}観客{\fscx50})Q・P{\fscx100}!{\fscx50} Q・P{\fscx100}!{\fscx50} Q・P{\fscx100}! Dialogue: 0,0:19:18.76,0:19:21.09,Default,,0000,0000,0000,,{\pos(372,497)}なんでや…{\fscx50} {\fscx100}なんでや! Dialogue: 0,0:19:21.09,0:19:23.43,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}判定は判定{\fscx50}。 Dialogue: 0,0:19:23.43,0:19:37.11,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:19:37.11,0:19:41.61,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}拍手{\fscx50}) Dialogue: 0,0:19:41.61,0:19:46.95,Default,,0000,0000,0000,,{\pos(312,497)}鬼先輩{\fscx50} {\fscx100}お疲れさまでした{\fscx50}。 Dialogue: 0,0:19:46.95,0:19:50.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}無様だな{\fscx50} {\fscx100}鬼{\fscx50}。 Dialogue: 0,0:19:50.96,0:19:54.56,Default,,0000,0000,0000,,{\pos(172,497)}この責任は{\fscx50} {\fscx100}とってもらうぜ{\fscx50}。 Dialogue: 0,0:19:57.46,0:20:00.80,Default,,0000,0000,0000,,{\pos(252,437)}よっしゃあ!{\fscx50} {\fscx100}絶対に Dialogue: 0,0:19:57.46,0:20:00.80,Default,,0000,0000,0000,,{\pos(272,497)}おっちゃんの敵とるで! Dialogue: 0,0:20:00.80,0:20:03.64,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}丸井{\fscx50}){\fscx100}当然だろい{\fscx50}。 Dialogue: 0,0:20:00.80,0:20:03.64,Default,,0000,0000,0000,,{\pos(352,497)}こっから1つも➡ Dialogue: 0,0:20:03.64,0:20:06.14,Default,,0000,0000,0000,,{\pos(332,407)}落とすんじゃねえぞ{\fscx50}。 Dialogue: 0,0:20:03.64,0:20:06.14,Default,,0000,0000,0000,,{\pos(632,497)}ちゃい{\fscx50}。 Dialogue: 0,0:20:06.14,0:20:10.64,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ヤツ{\fscx100}らの{\fscx50}ハート{\fscx100}に火をつけちまった Dialogue: 0,0:20:06.14,0:20:10.64,Default,,0000,0000,0000,,{\pos(432,497)}責任をな{\fscx50}。 Dialogue: 0,0:20:10.64,0:20:13.98,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}絶対{\fscx50} {\fscx100}俺たち勝つから{\fscx50}。 Dialogue: 0,0:20:13.98,0:20:18.98,Default,,0000,0000,0000,,{\pos(272,437)}《お前ら…{\fscx50} {\fscx100}年寄りを Dialogue: 0,0:20:13.98,0:20:18.98,Default,,0000,0000,0000,,{\pos(292,497)}泣かせるんじゃねえよ》 Dialogue: 0,0:20:18.98,0:20:24.32,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}観客{\fscx50})ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:20:18.98,0:20:24.32,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:20:24.32,0:20:26.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ナイスゲーム {\fscx100}青い鳥{\fscx50}。 Dialogue: 0,0:20:26.99,0:20:32.50,Default,,0000,0000,0000,,{\pos(172,407)}最後の打球{\fscx50} {\fscx100}よく{\fscx50}チャレンジ{\fscx100}したね{\fscx50}。 Dialogue: 0,0:20:26.99,0:20:32.50,Default,,0000,0000,0000,,{\pos(272,497)}回転数{\fscx50} {\fscx100}足りなかったからね{\fscx50}。 Dialogue: 0,0:20:32.50,0:20:36.34,Default,,0000,0000,0000,,{\pos(172,497)}《追うのを諦めたんじゃない…{\fscx50}。 Dialogue: 0,0:20:36.34,0:20:39.00,Default,,0000,0000,0000,,{\pos(172,497)}確信を持って見送ったんだね{\fscx50}。 Dialogue: 0,0:20:39.00,0:20:43.01,Default,,0000,0000,0000,,{\pos(212,437)}まだ見ぬ景色を Dialogue: 0,0:20:39.00,0:20:43.01,Default,,0000,0000,0000,,{\pos(232,497)}僕に見せ続けてくれる》 Dialogue: 0,0:20:43.01,0:20:46.18,Default,,0000,0000,0000,,{\pos(392,497)}君の{\fscx50}テニス{\fscx100}は最高だ! Dialogue: 0,0:20:46.18,0:20:51.52,Default,,0000,0000,0000,,{\pos(172,437)}🔊{\fscx50}ドイツ バーサス {\fscx100}日本 Dialogue: 0,0:20:46.18,0:20:51.52,Default,,0000,0000,0000,,{\pos(192,497)}第2試合{\fscx50} ダブルスツー{\fscx100}を開始します{\fscx50}。 Dialogue: 0,0:20:51.52,0:20:55.35,Default,,0000,0000,0000,,{\pos(292,437)}さあ{\fscx50} {\fscx100}諸君{\fscx50} {\fscx100}次の試合に Dialogue: 0,0:20:51.52,0:20:55.35,Default,,0000,0000,0000,,{\pos(352,497)}切り替えよう{\fscx50}。 Dialogue: 0,0:20:55.35,0:20:59.56,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(レンドール){\fscx100}まだ日本代表は{\fscx50} {\fscx100}みんな Dialogue: 0,0:20:55.35,0:20:59.56,Default,,0000,0000,0000,,{\pos(272,497)}いい表情をしているね{\fscx50}。 Dialogue: 0,0:21:01.79,0:21:04.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(レンドール) Dialogue: 0,0:21:01.79,0:21:04.46,Default,,0000,0000,0000,,{\pos(212,497)}よ~し{\fscx50} {\fscx100}なら{\fscx50} {\fscx100}これはどうだい? Dialogue: 0,0:21:04.46,0:21:09.30,Default,,0000,0000,0000,,{\pos(172,437)}🔊{\fscx50}ドイツ{\fscx100}代表{\fscx50} ダンクマール・シュナイダー Dialogue: 0,0:21:04.46,0:21:09.30,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ベルティ・{\fscx100}B{\fscx50}・ボルクペア。 Dialogue: 0,0:21:09.30,0:21:12.64,Default,,0000,0000,0000,,{\pos(292,497)}現役{\fscx50}プロ{\fscx100}の{\fscx50}ダブルスペア{\fscx100}のご登場か{\fscx50}。 Dialogue: 0,0:21:12.64,0:21:17.98,Default,,0000,0000,0000,,{\pos(172,437)}🔊日本代表{\fscx50} デューク{\fscx100}渡邊 Dialogue: 0,0:21:12.64,0:21:17.98,Default,,0000,0000,0000,,{\pos(232,497)}仁王雅治{\fscx50}ペア。 Dialogue: 0,0:21:17.98,0:21:22.15,Default,,0000,0000,0000,,{\pos(172,437)}おいおい{\fscx50} {\fscx100}現役{\fscx50}プロ{\fscx100}2人を相手に Dialogue: 0,0:21:17.98,0:21:22.15,Default,,0000,0000,0000,,{\pos(332,497)}中学生…{\fscx50}。 Dialogue: 0,0:21:22.15,0:21:24.98,Default,,0000,0000,0000,,{\pos(172,497)}最初から捨て試合のつもりか? Dialogue: 0,0:21:24.98,0:21:30.82,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(デューク){\fscx100}ひどい言われようですな{\fscx50}。 Dialogue: 0,0:21:24.98,0:21:30.82,Default,,0000,0000,0000,,{\pos(472,497)}ん? Dialogue: 0,0:21:30.82,0:21:33.99,Default,,0000,0000,0000,,{\pos(272,437)}あっ! Dialogue: 0,0:21:30.82,0:21:33.99,Default,,0000,0000,0000,,{\pos(492,497)}なんだと{\fscx50}!? Dialogue: 0,0:21:33.99,0:21:36.16,Default,,0000,0000,0000,,{\pos(472,497)}日本が出す{\fscx50}ジョーカー。 Dialogue: 0,0:21:36.16,0:21:39.00,Default,,0000,0000,0000,,{\pos(392,497)}これが{\fscx50} {\fscx100}最強の{\fscx50}ダブルス{\fscx100}だ{\fscx50}。 Dialogue: 0,0:21:39.00,0:21:43.84,Default,,0000,0000,0000,,{\pos(172,437)}日本は{\fscx50} {\fscx100}決してこの試合 Dialogue: 0,0:21:39.00,0:21:43.84,Default,,0000,0000,0000,,{\pos(192,497)}捨ててなどいない{\fscx50}。 Dialogue: 0,0:21:43.84,0:21:48.34,Default,,0000,0000,0000,,{\pos(432,437)}暴れますかな{\fscx50} {\fscx100}お頭{\fscx50}。 Dialogue: 0,0:21:43.84,0:21:48.34,Default,,0000,0000,0000,,{\pos(232,497)}ああ{\fscx50}。