[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:05.84,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}シュナイダー:{\fscx100}左斜め{\fscx50}45{\fscx100}度後方 Dialogue: 0,0:00:02.00,0:00:05.84,Default,,0000,0000,0000,,{\pos(372,497)}距離{\fscx50}6.75{\fscx100}m{\fscx50}。 Dialogue: 0,0:00:05.84,0:00:08.34,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}2.34{\fscx100}秒後に到達》 Dialogue: 0,0:00:08.34,0:00:10.84,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(ベルティ){\fscx100}うっ! Dialogue: 0,0:00:10.84,0:00:13.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ワン ゼロ ドイツ{\fscx100}! Dialogue: 0,0:00:10.84,0:00:13.68,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}返した{\fscx50}!? Dialogue: 0,0:00:13.68,0:00:16.68,Default,,0000,0000,0000,,{\pos(232,407)}《仁王{\fscx50}:{\fscx100}まさか…》 Dialogue: 0,0:00:13.68,0:00:16.68,Default,,0000,0000,0000,,{\pos(432,497)}《{\fscx50}デューク:ヤツ{\fscx100}らも…》 Dialogue: 0,0:00:16.68,0:00:22.52,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ボルク)シュナイダー{\fscx100}の{\fscx50}ギガント{\fscx100}と Dialogue: 0,0:00:16.68,0:00:22.52,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ベルティ{\fscx100}の{\fscx50}AIスキル{\fscx100}は{\fscx50}ハウリング{\fscx100}を起こす{\fscx50}。 Dialogue: 0,0:00:22.52,0:00:26.53,Default,,0000,0000,0000,,{\pos(172,437)}すべての死角をも感知 Dialogue: 0,0:00:22.52,0:00:26.53,Default,,0000,0000,0000,,{\pos(232,497)}共有できる{\fscx50}。 Dialogue: 0,0:00:26.53,0:00:30.70,Default,,0000,0000,0000,,{\pos(172,497)}衛星視点{\fscx50} サテリートゥパスペクティーヴ。 Dialogue: 0,0:00:30.70,0:00:34.03,Default,,0000,0000,0000,,{\pos(392,437)}ここまで来たら Dialogue: 0,0:00:30.70,0:00:34.03,Default,,0000,0000,0000,,{\pos(412,497)}負けたくないですな{\fscx50}。 Dialogue: 0,0:00:34.03,0:00:38.04,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドラマチック{\fscx100}な演出も Dialogue: 0,0:00:34.03,0:00:38.04,Default,,0000,0000,0000,,{\pos(192,497)}大詰めのようだね{\fscx50}。 Dialogue: 0,0:00:38.04,0:00:40.21,Default,,0000,0000,0000,,{\pos(432,497)}はっ! Dialogue: 0,0:00:40.21,0:00:43.71,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}はっ! Dialogue: 0,0:00:43.71,0:00:47.71,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}シュナイダー:{\fscx100}右斜め{\fscx50}35{\fscx100}度後方 Dialogue: 0,0:00:43.71,0:00:47.71,Default,,0000,0000,0000,,{\pos(372,497)}距離{\fscx50}5.87{\fscx100}m➡ Dialogue: 0,0:00:47.71,0:00:50.88,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}1.54{\fscx100}秒後に到達》 Dialogue: 0,0:00:50.88,0:00:54.22,Default,,0000,0000,0000,,{\pos(572,437)}うっ! Dialogue: 0,0:00:50.88,0:00:54.22,Default,,0000,0000,0000,,{\pos(172,497)}また打ち返された! Dialogue: 0,0:00:54.22,0:00:57.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ワンオール ジャパン{\fscx100}! Dialogue: 0,0:00:57.06,0:00:59.23,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}金太郎{\fscx50}){\fscx100}あっぶな~! Dialogue: 0,0:00:59.23,0:01:02.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ツー ワン{\fscx100}!{\fscx50} スリーオール{\fscx100}! Dialogue: 0,0:01:02.83,0:01:06.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フォー スリー{\fscx100}!{\fscx50} ファイブ フォー{\fscx100}! Dialogue: 0,0:01:08.84,0:01:11.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ジャッカル){\fscx100}お互い{\fscx50} {\fscx100}一歩も譲らないぞ{\fscx50}。 Dialogue: 0,0:01:11.17,0:01:15.38,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}一瞬の油断が Dialogue: 0,0:01:11.17,0:01:15.38,Default,,0000,0000,0000,,{\pos(212,497)}勝敗を分けることになりますね{\fscx50}。 Dialogue: 0,0:01:18.51,0:01:20.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}シックス ファイブ{\fscx100}! Dialogue: 0,0:01:20.68,0:01:24.18,Default,,0000,0000,0000,,{\pos(312,407)}よし{\fscx50} {\fscx100}日本がまた{\fscx50}リード{\fscx100}した! Dialogue: 0,0:01:20.68,0:01:24.18,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}でも…{\fscx50}。 Dialogue: 0,0:01:24.18,0:01:28.86,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}このまま持久戦に Dialogue: 0,0:01:24.18,0:01:28.86,Default,,0000,0000,0000,,{\pos(232,497)}持ち込まれると{\fscx50} {\fscx100}きついな…{\fscx50}。 Dialogue: 0,0:01:28.86,0:01:34.03,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ベルティ{\fscx100}坊や…{\fscx50} {\fscx100}持久戦に持ち込むぞ Dialogue: 0,0:01:28.86,0:01:34.03,Default,,0000,0000,0000,,{\pos(392,497)}いけるか? Dialogue: 0,0:01:34.03,0:01:37.86,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}(ベルティ){\fscx100}ええ{\fscx50} {\fscx100}もちろん{\fscx50}。 Dialogue: 0,0:01:34.03,0:01:37.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}カミュ{\fscx100}と{\fscx50}デューク{\fscx100}の{\fscx50}ダブルス{\fscx100}は➡ Dialogue: 0,0:01:37.86,0:01:40.20,Default,,0000,0000,0000,,{\pos(172,497)}すでに攻略されてしまっている{\fscx50}。 Dialogue: 0,0:01:40.20,0:01:42.87,Default,,0000,0000,0000,,{\pos(452,437)}ですが{\fscx50} {\fscx100}かといって Dialogue: 0,0:01:40.20,0:01:42.87,Default,,0000,0000,0000,,{\pos(472,497)}もう仁王くんが➡ Dialogue: 0,0:01:42.87,0:01:45.21,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}イリュージョン{\fscx100}できる者はいません{\fscx50}。 Dialogue: 0,0:01:45.21,0:01:52.21,Default,,0000,0000,0000,,{\pos(172,437)}《この{\fscx50}タイブレーク{\fscx100}の間{\fscx50} {\fscx100}僕はようやく Dialogue: 0,0:01:45.21,0:01:52.21,Default,,0000,0000,0000,,{\pos(192,497)}君たち{\fscx50}ダブルス{\fscx100}の攻略法を見つけ…》 Dialogue: 0,0:01:52.21,0:01:54.88,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ベルティ){\fscx100}誰だ{\fscx50}!? アイツ{\fscx100}…{\fscx50}。 Dialogue: 0,0:01:54.88,0:02:00.32,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}({\fscx100}真田{\fscx50})フッ {\fscx100}1人だけいたか{\fscx50}。 Dialogue: 0,0:01:54.88,0:02:00.32,Default,,0000,0000,0000,,{\pos(172,497)}唯一{\fscx50} {\fscx100}誰にも自分の{\fscx50}テニス{\fscx100}を➡ Dialogue: 0,0:02:00.32,0:02:05.53,Default,,0000,0000,0000,,{\pos(172,407)}見せたことのない…{\fscx50}。 Dialogue: 0,0:02:00.32,0:02:05.53,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}柳{\fscx50})オリジナルデータ{\fscx100}が一切ない選手は{\fscx50}。 Dialogue: 0,0:02:07.49,0:02:10.00,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}柳{\fscx50}){\fscx100}仁王{\fscx50}。 Dialogue: 0,0:03:58.04,0:04:00.14,Default,,0000,0000,0000,,{\pos(172,497)}仁王…{\fscx50}。 Dialogue: 0,0:04:00.14,0:04:03.81,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}(リョーマ){\fscx100}ふ~ん{\fscx50} ペテン{\fscx100}を使わない Dialogue: 0,0:04:00.14,0:04:03.81,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}仁王さんって➡ Dialogue: 0,0:04:03.81,0:04:06.98,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}どんな{\fscx50}テニス{\fscx100}するんすか? Dialogue: 0,0:04:03.81,0:04:06.98,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}知らねえよ! Dialogue: 0,0:04:06.98,0:04:10.98,Default,,0000,0000,0000,,{\pos(252,347)}俺だってやったことねえんだ{\fscx50}。 Dialogue: 0,0:04:06.98,0:04:10.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}真田{\fscx50}){\fscx100}赤也だけではない{\fscx50}。 Dialogue: 0,0:04:10.98,0:04:13.15,Default,,0000,0000,0000,,{\pos(212,437)}俺たちも初めて見るよ{\fscx50}。 Dialogue: 0,0:04:13.15,0:04:18.16,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}乾{\fscx50})フッ{\fscx100}…{\fscx50} {\fscx100}ついに{\fscx50} {\fscx100}これまで Dialogue: 0,0:04:13.15,0:04:18.16,Default,,0000,0000,0000,,{\pos(232,497)}とれなかった仁王の{\fscx50}データ{\fscx100}を…{\fscx50}。 Dialogue: 0,0:04:18.16,0:04:22.66,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}乾{\fscx50})フフッ{\fscx100}…{\fscx50} フフフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:22.66,0:04:26.17,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}この1本をとれば勝利{\fscx50}。 Dialogue: 0,0:04:26.17,0:04:31.17,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}その{\fscx50}ギリギリ{\fscx100}の{\fscx50}タイミング{\fscx100}で Dialogue: 0,0:04:26.17,0:04:31.17,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ペテン{\fscx100}を解いて挑むとは➡ Dialogue: 0,0:04:31.17,0:04:34.01,Default,,0000,0000,0000,,{\pos(272,497)}やるじゃねえか{\fscx50} {\fscx100}あん? Dialogue: 0,0:04:34.01,0:04:38.34,Default,,0000,0000,0000,,{\pos(172,407)}蓮二{\fscx50} {\fscx100}どう見る? Dialogue: 0,0:04:34.01,0:04:38.34,Default,,0000,0000,0000,,{\pos(372,497)}こればかりは{\fscx50} {\fscx100}俺にも➡ Dialogue: 0,0:04:38.34,0:04:42.02,Default,,0000,0000,0000,,{\pos(492,407)}予想がつかない{\fscx50}。 Dialogue: 0,0:04:38.34,0:04:42.02,Default,,0000,0000,0000,,{\pos(192,497)}ああ{\fscx50} {\fscx100}だけど➡ Dialogue: 0,0:04:42.02,0:04:44.82,Default,,0000,0000,0000,,{\pos(172,497)}とてつもない闘志を感じるよ{\fscx50}。 Dialogue: 0,0:04:47.35,0:04:51.02,Default,,0000,0000,0000,,{\pos(612,437)\fscx50}ベルティ{\fscx100}坊や{\fscx50}。 Dialogue: 0,0:04:47.35,0:04:51.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}マサハル・ニオウ{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:51.02,0:04:55.86,Default,,0000,0000,0000,,{\pos(172,437)}確かに{\fscx50} {\fscx100}彼の{\fscx50}プレーヤー{\fscx100}としての Dialogue: 0,0:04:51.02,0:04:55.86,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}パーソナルデータ{\fscx100}は皆無です{\fscx50}。 Dialogue: 0,0:04:55.86,0:04:58.20,Default,,0000,0000,0000,,{\pos(312,497)}だが{\fscx50} {\fscx100}いけるだろう? Dialogue: 0,0:04:58.20,0:05:00.30,Default,,0000,0000,0000,,{\pos(392,497)}当然です{\fscx50}。 Dialogue: 0,0:05:00.30,0:05:17.32,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:05:17.32,0:05:19.32,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}すげぇ! Dialogue: 0,0:05:19.32,0:05:21.82,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}({\fscx100}菊丸{\fscx50}){\fscx100}どんな球にも Dialogue: 0,0:05:19.32,0:05:21.82,Default,,0000,0000,0000,,{\pos(392,497)}反応してる! Dialogue: 0,0:05:24.99,0:05:29.00,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}({\fscx100}丸井{\fscx50}){\fscx100}後ろには1球も Dialogue: 0,0:05:24.99,0:05:29.00,Default,,0000,0000,0000,,{\pos(412,497)}やらないつもりだぜ{\fscx50}。 Dialogue: 0,0:05:29.00,0:05:34.83,Default,,0000,0000,0000,,{\pos(172,437)}自分の手で{\fscx50} {\fscx100}この試合は決める Dialogue: 0,0:05:29.00,0:05:34.83,Default,,0000,0000,0000,,{\pos(192,497)}ということか{\fscx50}。 Dialogue: 0,0:05:34.83,0:05:39.04,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(({\fscx100}柳生{\fscx50}:{\fscx100}仁王くん{\fscx50} {\fscx100}久しぶりに Dialogue: 0,0:05:34.83,0:05:39.04,Default,,0000,0000,0000,,{\pos(332,497)}走りませんか? Dialogue: 0,0:05:42.51,0:05:45.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}イリュージョン{\fscx100}を最後にして Dialogue: 0,0:05:42.51,0:05:45.51,Default,,0000,0000,0000,,{\pos(192,497)}それから先は➡ Dialogue: 0,0:05:45.51,0:05:49.52,Default,,0000,0000,0000,,{\pos(172,497)}どうするつもりですか? Dialogue: 0,0:05:49.52,0:05:51.85,Default,,0000,0000,0000,,{\pos(212,497)}あ…{\fscx50})) Dialogue: 0,0:05:51.85,0:05:54.55,Default,,0000,0000,0000,,{\pos(212,437)}《柳生{\fscx50}:イリュージョン{\fscx100}を脱ぎ捨てた Dialogue: 0,0:05:51.85,0:05:54.55,Default,,0000,0000,0000,,{\pos(372,497)}あなたの…》 Dialogue: 0,0:05:56.86,0:06:02.63,Default,,0000,0000,0000,,{\pos(212,437)}《仁王雅治の{\fscx50}テニス{\fscx100}を{\fscx50} {\fscx100}この目で Dialogue: 0,0:05:56.86,0:06:02.63,Default,,0000,0000,0000,,{\pos(352,497)}見届けますよ》 Dialogue: 0,0:06:02.63,0:06:04.63,Default,,0000,0000,0000,,{\pos(312,497)}《愚策だよ{\fscx50} {\fscx100}仁王{\fscx50}。 Dialogue: 0,0:06:04.63,0:06:08.63,Default,,0000,0000,0000,,{\pos(232,437)}どんな{\fscx50}テニス{\fscx100}をするか知らないが Dialogue: 0,0:06:04.63,0:06:08.63,Default,,0000,0000,0000,,{\pos(392,497)}君の{\fscx50}レベル{\fscx100}なら➡ Dialogue: 0,0:06:08.63,0:06:12.54,Default,,0000,0000,0000,,{\pos(312,437)}打ち合いの中でも Dialogue: 0,0:06:08.63,0:06:12.54,Default,,0000,0000,0000,,{\pos(332,497)}瞬時に攻略できる》 Dialogue: 0,0:06:16.14,0:06:19.81,Default,,0000,0000,0000,,{\pos(372,407)}仁王先輩{\fscx50} {\fscx100}いけますよ! Dialogue: 0,0:06:16.14,0:06:19.81,Default,,0000,0000,0000,,{\pos(272,497)}お前の手で決めろ! Dialogue: 0,0:06:19.81,0:06:21.98,Default,,0000,0000,0000,,{\pos(172,497)}仁王! Dialogue: 0,0:06:21.98,0:06:27.15,Default,,0000,0000,0000,,{\pos(212,437)}《仁王{\fscx50}:{\fscx100}まだぜよ…{\fscx50} ワシ{\fscx100}の{\fscx50}テニス{\fscx100}が Dialogue: 0,0:06:21.98,0:06:27.15,Default,,0000,0000,0000,,{\pos(312,497)}どこまで通じるか➡ Dialogue: 0,0:06:27.15,0:06:29.82,Default,,0000,0000,0000,,{\pos(312,497)}こっからじゃき!》 Dialogue: 0,0:06:29.82,0:06:32.66,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}レンドール:データ{\fscx100}のある{\fscx50}デューク{\fscx100}と Dialogue: 0,0:06:29.82,0:06:32.66,Default,,0000,0000,0000,,{\pos(212,497)}打ち合わせないことで➡ Dialogue: 0,0:06:32.66,0:06:35.83,Default,,0000,0000,0000,,{\pos(172,437)}自ら突破口を開こうと Dialogue: 0,0:06:32.66,0:06:35.83,Default,,0000,0000,0000,,{\pos(192,497)}しているようだが…{\fscx50}。 Dialogue: 0,0:06:35.83,0:06:38.16,Default,,0000,0000,0000,,{\pos(192,437)}打ち合えば打ち合うほど Dialogue: 0,0:06:35.83,0:06:38.16,Default,,0000,0000,0000,,{\pos(292,497)}君の{\fscx50}データ{\fscx100}は➡ Dialogue: 0,0:06:38.16,0:06:41.83,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ベルティ{\fscx100}へと流れ{\fscx50} {\fscx100}自らの首を Dialogue: 0,0:06:38.16,0:06:41.83,Default,,0000,0000,0000,,{\pos(252,497)}絞めることになる》 Dialogue: 0,0:06:41.83,0:06:45.51,Default,,0000,0000,0000,,{\pos(172,497)}球筋が一本調子になってきたよ{\fscx50}。 Dialogue: 0,0:06:45.51,0:06:49.01,Default,,0000,0000,0000,,{\pos(312,437)}そろそろ{\fscx50} {\fscx100}君の{\fscx50}テニス{\fscx100}は Dialogue: 0,0:06:45.51,0:06:49.01,Default,,0000,0000,0000,,{\pos(332,497)}出尽くしたようだ! Dialogue: 0,0:06:49.01,0:06:51.34,Default,,0000,0000,0000,,{\pos(472,437)\fscx50}プリッ。 Dialogue: 0,0:06:49.01,0:06:51.34,Default,,0000,0000,0000,,{\pos(312,497)}あっ…{\fscx50}。 Dialogue: 0,0:06:51.34,0:06:54.85,Default,,0000,0000,0000,,{\pos(252,407)}そいつを待っていたぜよ! Dialogue: 0,0:06:51.34,0:06:54.85,Default,,0000,0000,0000,,{\pos(192,497)}あれは…{\fscx50}。 Dialogue: 0,0:06:54.85,0:06:57.68,Default,,0000,0000,0000,,{\pos(392,407)\fscx50}メテオドライブ。 Dialogue: 0,0:06:54.85,0:06:57.68,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}ロブ{\fscx100}! Dialogue: 0,0:06:57.68,0:07:01.45,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:07:01.45,0:07:05.63,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}クソ{\fscx100}!{\fscx50} {\fscx100}またあの技で Dialogue: 0,0:07:01.45,0:07:05.63,Default,,0000,0000,0000,,{\pos(312,497)}押さえられちまうのかよ! Dialogue: 0,0:07:05.63,0:07:09.96,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}シュナイダー:{\fscx100}悪いが{\fscx50} {\fscx100}どんなに高い Dialogue: 0,0:07:05.63,0:07:09.96,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ロブ{\fscx100}が上がろうとも…》 Dialogue: 0,0:07:09.96,0:07:12.80,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ジークフリート)マジ{\fscx100}か{\fscx50}!? Dialogue: 0,0:07:09.96,0:07:12.80,Default,,0000,0000,0000,,{\pos(312,497)}どこまで上がんだ{\fscx50}!? Dialogue: 0,0:07:12.80,0:07:17.64,Default,,0000,0000,0000,,{\pos(192,437)}《目線を上げたことで Dialogue: 0,0:07:12.80,0:07:17.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サテリートゥパスペクティーヴ{\fscx100}が一瞬解除された{\fscx50}。 Dialogue: 0,0:07:17.64,0:07:19.81,Default,,0000,0000,0000,,{\pos(312,497)}これが狙いか{\fscx50}!?{\fscx100}》 Dialogue: 0,0:07:19.81,0:07:23.48,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ベルティ{\fscx100}の強烈な{\fscx50}スマッシュ{\fscx100}の{\fscx50}スピード{\fscx100}を Dialogue: 0,0:07:19.81,0:07:23.48,Default,,0000,0000,0000,,{\pos(392,497)}利用した加速落下{\fscx50}。 Dialogue: 0,0:07:23.48,0:07:25.48,Default,,0000,0000,0000,,{\pos(172,497)}《なんて速さだ!》 Dialogue: 0,0:07:25.48,0:07:28.15,Default,,0000,0000,0000,,{\pos(312,437)}返せるもんなら Dialogue: 0,0:07:25.48,0:07:28.15,Default,,0000,0000,0000,,{\pos(332,497)}返してみんしゃい! Dialogue: 0,0:07:28.15,0:07:31.15,Default,,0000,0000,0000,,{\pos(552,437)}押し潰せ~! Dialogue: 0,0:07:28.15,0:07:31.15,Default,,0000,0000,0000,,{\pos(172,497)}いけ! Dialogue: 0,0:07:31.15,0:07:36.66,Default,,0000,0000,0000,,{\pos(272,437)}《でも悪いね{\fscx50}。 {\fscx100}君たちは Dialogue: 0,0:07:31.15,0:07:36.66,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}プロ{\fscx100}と戦っているんだよ》 Dialogue: 0,0:07:36.66,0:07:38.83,Default,,0000,0000,0000,,{\pos(232,497)}くっ…{\fscx50}。 Dialogue: 0,0:07:38.83,0:07:41.99,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}(ジャッカル){\fscx100}あの打球は{\fscx50} ヤベ{\fscx100}ぇぞ! Dialogue: 0,0:07:38.83,0:07:41.99,Default,,0000,0000,0000,,{\pos(232,497)}仁王さん! Dialogue: 0,0:07:41.99,0:07:45.33,Default,,0000,0000,0000,,{\pos(212,437)}《桃城{\fscx50}:{\fscx100}これじゃあ{\fscx50} {\fscx100}鬼先輩の Dialogue: 0,0:07:41.99,0:07:45.33,Default,,0000,0000,0000,,{\pos(372,497)}二の舞だ!》 Dialogue: 0,0:07:45.33,0:07:47.50,Default,,0000,0000,0000,,{\pos(472,497)}仁王先輩! Dialogue: 0,0:07:47.50,0:07:50.50,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:07:54.01,0:07:58.01,Default,,0000,0000,0000,,{\pos(572,497)}おぉ~っ! Dialogue: 0,0:07:58.01,0:07:59.95,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}うわぁ! Dialogue: 0,0:07:59.95,0:08:02.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ダメ{\fscx100}だ!{\fscx50} {\fscx100}間に合わねえ! Dialogue: 0,0:08:02.78,0:08:04.95,Default,,0000,0000,0000,,{\pos(352,407)}よし! Dialogue: 0,0:08:02.78,0:08:04.95,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}クッソ{\fscx100}~! Dialogue: 0,0:08:04.95,0:08:06.95,Default,,0000,0000,0000,,{\pos(332,497)}《まだぜよ!》 Dialogue: 0,0:08:06.95,0:08:09.06,Default,,0000,0000,0000,,{\pos(572,497)}先輩! Dialogue: 0,0:08:12.29,0:08:16.60,Default,,0000,0000,0000,,{\pos(552,437)\fscx50}デュークホームラン{\fscx100}! Dialogue: 0,0:08:12.29,0:08:16.60,Default,,0000,0000,0000,,{\pos(232,497)}うぉ~! Dialogue: 0,0:08:24.64,0:08:26.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲームセット{\fscx100}!{\fscx50} ウォンバイ ジャパン{\fscx100}! Dialogue: 0,0:08:26.97,0:08:30.14,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:08:30.14,0:08:32.48,Default,,0000,0000,0000,,{\pos(632,407)}うぉ~! Dialogue: 0,0:08:30.14,0:08:32.48,Default,,0000,0000,0000,,{\pos(452,497)}勝った~! Dialogue: 0,0:08:32.48,0:08:35.31,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}({\fscx100}河村{\fscx50})ビクトリー{\fscx100}! Dialogue: 0,0:08:32.48,0:08:35.31,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}海堂{\fscx50}){\fscx100}うぉ~! Dialogue: 0,0:08:35.31,0:08:39.32,Default,,0000,0000,0000,,{\pos(192,437)}やりましたな{\fscx50}。 Dialogue: 0,0:08:35.31,0:08:39.32,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}プピーナ。 Dialogue: 0,0:08:39.32,0:08:43.66,Default,,0000,0000,0000,,{\pos(212,407)}仁王先輩{\fscx50} {\fscx100}やったっすよ! Dialogue: 0,0:08:39.32,0:08:43.66,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}プロ{\fscx100}の{\fscx50} {\fscx100}しかも今大会➡ Dialogue: 0,0:08:43.66,0:08:46.16,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ナンバーワン ダブルスペア{\fscx100}に Dialogue: 0,0:08:43.66,0:08:46.16,Default,,0000,0000,0000,,{\pos(192,497)}勝っちまっただろい! Dialogue: 0,0:08:50.50,0:08:54.00,Default,,0000,0000,0000,,{\pos(312,497)}仁王くん…{\fscx50} {\fscx100}あなたは今…{\fscx50}。 Dialogue: 0,0:08:54.00,0:09:00.61,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:09:00.61,0:09:02.94,Default,,0000,0000,0000,,{\pos(372,497)}すごいよ! Dialogue: 0,0:09:02.94,0:09:05.95,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}世界を震撼させていますよ{\fscx50}。 Dialogue: 0,0:09:05.95,0:09:10.28,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}一見{\fscx50} {\fscx100}1人で試合を Dialogue: 0,0:09:05.95,0:09:10.28,Default,,0000,0000,0000,,{\pos(232,497)}決めようとしていると見せて➡ Dialogue: 0,0:09:10.28,0:09:14.29,Default,,0000,0000,0000,,{\pos(272,437)}土壇場で{\fscx50} ダブルス{\fscx100}の力を Dialogue: 0,0:09:10.28,0:09:14.29,Default,,0000,0000,0000,,{\pos(292,497)}最大限に発揮した勝利だね{\fscx50}。 Dialogue: 0,0:09:14.29,0:09:16.46,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}平等院{\fscx50})フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:09:16.46,0:09:19.96,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}最後まで{\fscx50} ペテンテニス{\fscx100}を Dialogue: 0,0:09:16.46,0:09:19.96,Default,,0000,0000,0000,,{\pos(312,497)}通しやがったか…{\fscx50}。 Dialogue: 0,0:09:28.47,0:09:32.27,Default,,0000,0000,0000,,{\pos(172,437)}🎙続いて{\fscx50} {\fscx100}第3試合 Dialogue: 0,0:09:28.47,0:09:32.27,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シングルスツー{\fscx100}を行います{\fscx50}。 Dialogue: 0,0:09:40.65,0:09:43.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ボルク){\fscx100}この試合{\fscx50} {\fscx100}敗北は許されない{\fscx50}。 Dialogue: 0,0:09:43.82,0:09:46.65,Default,,0000,0000,0000,,{\pos(172,497)}いいな?{\fscx50} {\fscx100}行け{\fscx50} クニミツ。 Dialogue: 0,0:09:46.65,0:09:51.32,Default,,0000,0000,0000,,{\pos(572,437)\c&H00FFFF00\fscx50}({\fscx100}手塚{\fscx50}){\fscx100}はい{\fscx50}。 Dialogue: 0,0:09:46.65,0:09:51.32,Default,,0000,0000,0000,,{\pos(172,497)}勝てよ{\fscx50} {\fscx100}必ず{\fscx50}。 Dialogue: 0,0:09:51.32,0:09:56.66,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}手塚が{\fscx50} ドイツ{\fscx100}の{\fscx50}シングルスツー{\fscx100}…{\fscx50}。 Dialogue: 0,0:09:56.66,0:10:00.00,Default,,0000,0000,0000,,{\pos(572,407)}手塚部長…{\fscx50}。 Dialogue: 0,0:09:56.66,0:10:00.00,Default,,0000,0000,0000,,{\pos(192,497)}出てきたね{\fscx50} {\fscx100}とうとう{\fscx50}。 Dialogue: 0,0:10:00.00,0:10:02.00,Default,,0000,0000,0000,,{\pos(512,497)}うん{\fscx50}。 Dialogue: 0,0:10:02.00,0:10:05.17,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(({\c&H00FFFF00\fscx100}たとえ{\fscx50} {\fscx100}ここが化け物の Dialogue: 0,0:10:02.00,0:10:05.17,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}巣窟だろうと➡ Dialogue: 0,0:10:05.17,0:10:11.68,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}地獄だろうと{\fscx50} {\fscx100}最後まで Dialogue: 0,0:10:05.17,0:10:11.68,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}やり遂げる{\fscx50} {\fscx100}全員{\fscx50} {\fscx100}9人そろって{\c&H00FFFFFF\fscx50})) Dialogue: 0,0:10:11.68,0:10:16.18,Default,,0000,0000,0000,,{\pos(332,437)}相手{\fscx50}コート{\fscx100}に入ったからには Dialogue: 0,0:10:11.68,0:10:16.18,Default,,0000,0000,0000,,{\pos(432,497)}今は敵っすよ{\fscx50}。 Dialogue: 0,0:10:16.18,0:10:20.59,Default,,0000,0000,0000,,{\pos(432,497)}ああ{\fscx50}。 {\fscx100}最大の…{\fscx50} {\fscx100}な{\fscx50}。 Dialogue: 0,0:10:22.52,0:10:25.86,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(({\c&H00FFFF00\fscx100}お前が本当に倒したい Dialogue: 0,0:10:22.52,0:10:25.86,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}相手は誰だ? Dialogue: 0,0:10:25.86,0:10:32.03,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF\fscx50}コート{\fscx100}の向こう側にいる{\fscx50}ヤツ{\fscx100}全部 Dialogue: 0,0:10:25.86,0:10:32.03,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}まずは{\fscx50} ドイツ{\c&H00FFFFFF})) Dialogue: 0,0:10:32.03,0:10:35.53,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}俺たち{\fscx50} {\fscx100}負ける気ないから{\fscx50}。 Dialogue: 0,0:10:35.53,0:10:40.87,Default,,0000,0000,0000,,{\pos(332,437)}《手塚よ…{\fscx50} {\fscx100}関東大会での Dialogue: 0,0:10:35.53,0:10:40.87,Default,,0000,0000,0000,,{\pos(512,497)}初対戦➡ Dialogue: 0,0:10:40.87,0:10:42.88,Default,,0000,0000,0000,,{\pos(312,497)}お互いに死闘を繰り広げ➡ Dialogue: 0,0:10:42.88,0:10:46.55,Default,,0000,0000,0000,,{\pos(272,497)}俺は{\fscx50} {\fscx100}お前に辛くも勝利した{\fscx50}。 Dialogue: 0,0:10:46.55,0:10:50.72,Default,,0000,0000,0000,,{\pos(412,497)}そして{\fscx50} {\fscx100}お前は{\fscx50}ドイツ{\fscx100}へ{\fscx50}。 Dialogue: 0,0:10:50.72,0:10:55.22,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}エキシビション{\fscx100}で{\fscx50} {\fscx100}俺は貴様の Dialogue: 0,0:10:50.72,0:10:55.22,Default,,0000,0000,0000,,{\pos(432,497)}覚悟を知った{\fscx50}。 Dialogue: 0,0:10:55.22,0:11:01.16,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}チーム{\fscx100}のためから{\fscx50} プロ{\fscx100}になるため Dialogue: 0,0:10:55.22,0:11:01.16,Default,,0000,0000,0000,,{\pos(292,497)}自分のために戦い始めた➡ Dialogue: 0,0:11:01.16,0:11:05.66,Default,,0000,0000,0000,,{\pos(212,497)}貴様の進化…{\fscx50} {\fscx100}見せてもらうぜ》 Dialogue: 0,0:11:05.66,0:11:12.17,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:11:12.17,0:11:14.17,Default,,0000,0000,0000,,{\pos(272,497)}《不二{\fscx50}:{\fscx100}手塚…》 Dialogue: 0,0:11:26.85,0:11:31.66,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(({\fscx100}《不二{\fscx50}:{\fscx100}こんな時間まで Dialogue: 0,0:11:26.85,0:11:31.66,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ダブルス{\fscx100}の特訓?》{\fscx50})) Dialogue: 0,0:11:36.53,0:11:39.20,Default,,0000,0000,0000,,{\pos(232,497)}《不二{\fscx50}:{\fscx100}いや違う{\fscx50} {\fscx100}これは➡ Dialogue: 0,0:11:39.20,0:11:43.70,Default,,0000,0000,0000,,{\pos(212,437)}2人は{\fscx50} ハウリング{\fscx100}に磨きをかけて Dialogue: 0,0:11:39.20,0:11:43.70,Default,,0000,0000,0000,,{\pos(332,497)}いたんじゃない》 Dialogue: 0,0:11:46.54,0:11:52.14,Default,,0000,0000,0000,,{\pos(192,437)}《左利き対策をして{\fscx50} シングルス{\fscx100}で Dialogue: 0,0:11:46.54,0:11:52.14,Default,,0000,0000,0000,,{\pos(212,497)}彼を倒すためだったんだね》 Dialogue: 0,0:11:59.22,0:12:02.22,Default,,0000,0000,0000,,{\pos(272,497)}《不二{\fscx50}:{\fscx100}手塚国光を…》 Dialogue: 0,0:12:06.83,0:12:12.00,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(({\fscx100}君島{\fscx50}:{\fscx100}幸村くん…{\fscx50} ドイツ{\fscx100}戦の Dialogue: 0,0:12:06.83,0:12:12.00,Default,,0000,0000,0000,,{\pos(292,497)}直前に申し訳ないが…{\fscx50}。 Dialogue: 0,0:12:12.00,0:12:18.00,Default,,0000,0000,0000,,{\pos(412,497)}うぅ…{\fscx50})) Dialogue: 0,0:12:38.52,0:12:43.03,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(({\fscx100}切原{\fscx50}:クソ{\fscx100}!{\fscx50} {\fscx100}なんでだよ! Dialogue: 0,0:12:43.03,0:12:45.20,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ハァ ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:45.20,0:12:51.70,Default,,0000,0000,0000,,{\pos(272,437)}なんで俺は{\fscx50} {\fscx100}天衣無縫に Dialogue: 0,0:12:45.20,0:12:51.70,Default,,0000,0000,0000,,{\pos(292,497)}なんねえんだよ!{\fscx50} クッソ{\fscx100}! Dialogue: 0,0:12:51.70,0:12:53.71,Default,,0000,0000,0000,,{\pos(392,497)}うっ! Dialogue: 0,0:12:53.71,0:12:57.71,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ハァ ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:57.71,0:12:59.88,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}({\fscx100}真田{\fscx50}){\fscx100}赤也~! Dialogue: 0,0:12:59.88,0:13:02.98,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}真田副部長{\fscx50} {\fscx100}柳先輩…{\fscx50}。 Dialogue: 0,0:13:02.98,0:13:05.65,Default,,0000,0000,0000,,{\pos(452,497)}幸村からの伝言だ{\fscx50}。 Dialogue: 0,0:13:05.65,0:13:08.49,Default,,0000,0000,0000,,{\pos(332,497)}幸村部長? Dialogue: 0,0:13:08.49,0:13:14.49,Default,,0000,0000,0000,,{\pos(272,437)}天衣無縫にならなくても Dialogue: 0,0:13:08.49,0:13:14.49,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}テニス{\fscx100}を諦めなくていいこと➡ Dialogue: 0,0:13:14.49,0:13:17.60,Default,,0000,0000,0000,,{\pos(392,497)}自分が証明する…と{\fscx50})) Dialogue: 0,0:13:21.17,0:13:25.34,Default,,0000,0000,0000,,{\pos(212,437)}ひょっとして{\fscx50} {\fscx100}監督に幸村くんの Dialogue: 0,0:13:21.17,0:13:25.34,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ドイツ{\fscx100}戦{\fscx50}メンバー{\fscx100}入りを➡ Dialogue: 0,0:13:25.34,0:13:27.34,Default,,0000,0000,0000,,{\pos(352,497)}進言したんじゃないの? Dialogue: 0,0:13:32.18,0:13:36.52,Default,,0000,0000,0000,,{\pos(172,437)}準決勝{\fscx50} シングルスツー Dialogue: 0,0:13:32.18,0:13:36.52,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ドイツ {\fscx100}手塚国光{\fscx50} バーサス{\fscx100}➡ Dialogue: 0,0:13:36.52,0:13:38.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ジャパン {\fscx100}幸村精市{\fscx50}。 Dialogue: 0,0:13:38.68,0:13:50.36,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:13:50.36,0:13:53.20,Default,,0000,0000,0000,,{\pos(172,497)}空気が異様に張り詰めてるぜ{\fscx50}。 Dialogue: 0,0:13:53.20,0:13:57.04,Default,,0000,0000,0000,,{\pos(412,437)}ええ{\fscx50} {\fscx100}前の2試合と Dialogue: 0,0:13:53.20,0:13:57.04,Default,,0000,0000,0000,,{\pos(432,497)}明らかに違います{\fscx50}。 Dialogue: 0,0:13:57.04,0:14:01.84,Default,,0000,0000,0000,,{\pos(332,437)}なんや{\fscx50} {\fscx100}神の子の兄ちゃん Dialogue: 0,0:13:57.04,0:14:01.84,Default,,0000,0000,0000,,{\pos(452,497)}雰囲気違わん? Dialogue: 0,0:14:04.48,0:14:06.58,Default,,0000,0000,0000,,{\pos(572,497)}この試合…{\fscx50}。 Dialogue: 0,0:14:08.81,0:14:11.82,Default,,0000,0000,0000,,{\pos(232,437)}僕らは{\fscx50} {\fscx100}一瞬のまばたきすら Dialogue: 0,0:14:08.81,0:14:11.82,Default,,0000,0000,0000,,{\pos(392,497)}許されない{\fscx50}。 Dialogue: 0,0:14:11.82,0:14:21.99,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:14:21.99,0:14:25.10,Default,,0000,0000,0000,,{\pos(172,497)}うまい!{\fscx50} {\fscx100}手塚さんの逆を突いた! Dialogue: 0,0:14:29.00,0:14:31.84,Default,,0000,0000,0000,,{\pos(392,437)}よし!{\fscx50} {\fscx100}左右に手塚を Dialogue: 0,0:14:29.00,0:14:31.84,Default,,0000,0000,0000,,{\pos(412,497)}振り回してるだろい{\fscx50}。 Dialogue: 0,0:14:31.84,0:14:35.51,Default,,0000,0000,0000,,{\pos(172,437)}いや{\fscx50} {\fscx100}まだだ{\fscx50}。 {\fscx100}手塚は Dialogue: 0,0:14:31.84,0:14:35.51,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ラケット{\fscx100}に当てさえすれば➡ Dialogue: 0,0:14:35.51,0:14:38.51,Default,,0000,0000,0000,,{\pos(172,497)}自在に{\fscx50}ボール{\fscx100}の回転を操れる{\fscx50}。 Dialogue: 0,0:14:38.51,0:14:41.01,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}これは…{\fscx50}。 Dialogue: 0,0:14:41.01,0:14:43.18,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(({\fscx100}丸井{\fscx50}:{\fscx100}君様が呼んでるぜい{\fscx50}。 Dialogue: 0,0:14:43.18,0:14:46.35,Default,,0000,0000,0000,,{\pos(352,407)}君島さんが? Dialogue: 0,0:14:43.18,0:14:46.35,Default,,0000,0000,0000,,{\pos(292,497)}きっと{\fscx50} {\fscx100}大会後の{\fscx50}アメリカ{\fscx100}での➡ Dialogue: 0,0:14:46.35,0:14:49.19,Default,,0000,0000,0000,,{\pos(492,497)}治療の件だろい{\fscx50}。 Dialogue: 0,0:14:49.19,0:14:54.03,Default,,0000,0000,0000,,{\pos(472,407)}どうしたんだよ? Dialogue: 0,0:14:49.19,0:14:54.03,Default,,0000,0000,0000,,{\pos(172,497)}いや{\fscx50} {\fscx100}丸井{\fscx50} {\fscx100}いろいろありがとう{\fscx50}。 Dialogue: 0,0:14:54.03,0:14:57.36,Default,,0000,0000,0000,,{\pos(432,437)}な~に言ってんだよ Dialogue: 0,0:14:54.03,0:14:57.36,Default,,0000,0000,0000,,{\pos(452,497)}早く行ってきなよ{\fscx50}。 Dialogue: 0,0:14:57.36,0:14:59.70,Default,,0000,0000,0000,,{\pos(472,497)}ああ{\fscx50}。 Dialogue: 0,0:14:59.70,0:15:03.14,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}({\fscx100}君島{\fscx50})ドイツ{\fscx100}戦の直前に Dialogue: 0,0:14:59.70,0:15:03.14,Default,,0000,0000,0000,,{\pos(452,497)}申し訳ないが…{\fscx50}。 Dialogue: 0,0:15:03.14,0:15:05.80,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}はい{\fscx50}。 Dialogue: 0,0:15:03.14,0:15:05.80,Default,,0000,0000,0000,,{\pos(252,497)}君には{\fscx50} {\fscx100}伝えておかなければ➡ Dialogue: 0,0:15:05.80,0:15:09.14,Default,,0000,0000,0000,,{\pos(312,497)}ならないことがあります{\fscx50})) Dialogue: 0,0:15:09.14,0:15:12.14,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:15:12.14,0:15:15.48,Default,,0000,0000,0000,,{\pos(432,407)\c&H0000FFFF}違う…{\fscx50}。 Dialogue: 0,0:15:12.14,0:15:15.48,Default,,0000,0000,0000,,{\pos(492,497)}ん?{\fscx50} {\fscx100}何がや? Dialogue: 0,0:15:15.48,0:15:18.15,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}今までの幸村さんと何か違う…{\fscx50}。 Dialogue: 0,0:15:18.15,0:15:21.99,Default,,0000,0000,0000,,{\pos(212,437)}見てみい{\fscx50} コシマエ{\fscx100}! Dialogue: 0,0:15:18.15,0:15:21.99,Default,,0000,0000,0000,,{\pos(232,497)}のっけから神の子の兄ちゃん➡ Dialogue: 0,0:15:21.99,0:15:25.99,Default,,0000,0000,0000,,{\pos(512,437)}圧倒しとるで! Dialogue: 0,0:15:21.99,0:15:25.99,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}うっ! Dialogue: 0,0:15:25.99,0:15:29.50,Default,,0000,0000,0000,,{\pos(372,497)}いける!{\fscx50} {\fscx100}いけるで~! Dialogue: 0,0:15:29.50,0:15:31.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:15:31.66,0:15:36.50,Default,,0000,0000,0000,,{\pos(532,407)}これ{\fscx50} マジ{\fscx100}かよ{\fscx50}!? Dialogue: 0,0:15:31.66,0:15:36.50,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}海堂{\fscx50}){\fscx100}一方的に押されてる…{\fscx50}。 Dialogue: 0,0:15:36.50,0:15:40.17,Default,,0000,0000,0000,,{\pos(252,437)}今日の幸村くんには Dialogue: 0,0:15:36.50,0:15:40.17,Default,,0000,0000,0000,,{\pos(272,497)}何かすごみのようなものを➡ Dialogue: 0,0:15:40.17,0:15:45.18,Default,,0000,0000,0000,,{\pos(552,407)}感じますね{\fscx50}。 Dialogue: 0,0:15:40.17,0:15:45.18,Default,,0000,0000,0000,,{\pos(172,497)}ああ{\fscx50} {\fscx100}見たことがねえ{\fscx50} {\fscx100}こんな幸村{\fscx50}。 Dialogue: 0,0:15:45.18,0:15:47.18,Default,,0000,0000,0000,,{\pos(312,497)}うっ! Dialogue: 0,0:15:50.18,0:15:53.35,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(({\fscx100}幸村{\fscx50}:{\fscx100}それは{\fscx50} {\fscx100}本当ですか? Dialogue: 0,0:15:53.35,0:15:57.52,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}({\fscx100}君島{\fscx50}){\fscx100}ええ{\fscx50} {\fscx100}合宿所から Dialogue: 0,0:15:53.35,0:15:57.52,Default,,0000,0000,0000,,{\pos(412,497)}君の血液{\fscx50}サンプル{\fscx100}を➡ Dialogue: 0,0:15:57.52,0:16:00.46,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アメリカ{\fscx100}の医療機関に送ったところ➡ Dialogue: 0,0:16:00.46,0:16:05.13,Default,,0000,0000,0000,,{\pos(312,437)}何も問題は Dialogue: 0,0:16:00.46,0:16:05.13,Default,,0000,0000,0000,,{\pos(332,497)}見つからなかったそうだ{\fscx50}。 Dialogue: 0,0:16:05.13,0:16:09.13,Default,,0000,0000,0000,,{\pos(372,437)}君の病気はもう Dialogue: 0,0:16:05.13,0:16:09.13,Default,,0000,0000,0000,,{\pos(392,497)}完全に治っているよ{\fscx50})) Dialogue: 0,0:16:09.13,0:16:14.97,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:16:14.97,0:16:17.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ワンゲーム トゥ ラブ{\fscx100}! Dialogue: 0,0:16:17.31,0:16:24.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:16:24.65,0:16:28.15,Default,,0000,0000,0000,,{\pos(172,407)}先制されてんじゃねえよ{\fscx50}。 Dialogue: 0,0:16:24.65,0:16:28.15,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(ビスマルク)チッチッチ。 Dialogue: 0,0:16:28.15,0:16:31.49,Default,,0000,0000,0000,,{\pos(492,497)}やるもんだねぇ{\fscx50}。 Dialogue: 0,0:16:31.49,0:16:34.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}完璧な{\fscx50}ゲームメーク{\fscx100}で先制したな{\fscx50}。 Dialogue: 0,0:16:34.66,0:16:38.66,Default,,0000,0000,0000,,{\pos(252,437)}うん{\fscx50} {\fscx100}見事に手塚くんの裏を Dialogue: 0,0:16:34.66,0:16:38.66,Default,,0000,0000,0000,,{\pos(332,497)}かいたようだ{\fscx50}。 Dialogue: 0,0:16:38.66,0:16:44.37,Default,,0000,0000,0000,,{\pos(172,437)}それに{\fscx50} {\fscx100}左利き対策も Dialogue: 0,0:16:38.66,0:16:44.37,Default,,0000,0000,0000,,{\pos(192,497)}万全のようだな{\fscx50} {\fscx100}徳川{\fscx50}。 Dialogue: 0,0:16:49.01,0:16:52.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(({\fscx100}ちょっと乾{\fscx50} {\fscx100}これはなんだい? Dialogue: 0,0:16:52.34,0:16:55.18,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}3年間集めた手塚の{\fscx50}データ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:16:55.18,0:16:58.18,Default,,0000,0000,0000,,{\pos(392,407)}手塚の? Dialogue: 0,0:16:55.18,0:16:58.18,Default,,0000,0000,0000,,{\pos(172,497)}少しでも役立ててくれ{\fscx50}。 Dialogue: 0,0:16:58.18,0:17:00.29,Default,,0000,0000,0000,,{\pos(472,497)}いいのか?{\fscx50} {\fscx100}貞治{\fscx50}。 Dialogue: 0,0:17:00.29,0:17:03.12,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}データ{\fscx100}は使われてこそ価値がある{\fscx50}。 Dialogue: 0,0:17:03.12,0:17:09.13,Default,,0000,0000,0000,,{\pos(172,437)}それに…{\fscx50} {\fscx100}手塚は{\fscx50}データ{\fscx100}では Dialogue: 0,0:17:03.12,0:17:09.13,Default,,0000,0000,0000,,{\pos(192,497)}計り知れない強さを秘めている{\fscx50}。 Dialogue: 0,0:17:09.13,0:17:13.33,Default,,0000,0000,0000,,{\pos(212,497)}俺は{\fscx50} {\fscx100}その{\fscx50}データ{\fscx100}の先を集めたい{\fscx50})) Dialogue: 0,0:17:16.30,0:17:19.64,Default,,0000,0000,0000,,{\pos(172,437)}ったく{\fscx50} {\fscx100}あの野郎 Dialogue: 0,0:17:16.30,0:17:19.64,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}リターンゲーム{\fscx100}とはいえ➡ Dialogue: 0,0:17:19.64,0:17:23.64,Default,,0000,0000,0000,,{\pos(172,437)}一方的に攻められやがって Dialogue: 0,0:17:19.64,0:17:23.64,Default,,0000,0000,0000,,{\pos(192,497)}だらしねぇぜ{\fscx50}。 Dialogue: 0,0:17:23.64,0:17:28.48,Default,,0000,0000,0000,,{\pos(432,437)}彼{\fscx50} エキシビション{\fscx100}のときと Dialogue: 0,0:17:23.64,0:17:28.48,Default,,0000,0000,0000,,{\pos(452,497)}全然違うな{\fscx50} ボルク。 Dialogue: 0,0:17:28.48,0:17:32.15,Default,,0000,0000,0000,,{\pos(192,497)}《{\fscx50}ボルク:{\fscx100}以前は{\fscx50} {\fscx100}鬼気迫る感情で➡ Dialogue: 0,0:17:32.15,0:17:35.49,Default,,0000,0000,0000,,{\pos(252,437)}永遠の闇の殻に Dialogue: 0,0:17:32.15,0:17:35.49,Default,,0000,0000,0000,,{\pos(272,497)}閉じこもっていたが…{\fscx50}。 Dialogue: 0,0:17:35.49,0:17:39.32,Default,,0000,0000,0000,,{\pos(332,437)}今の幸村には{\fscx50} {\fscx100}一切 Dialogue: 0,0:17:35.49,0:17:39.32,Default,,0000,0000,0000,,{\pos(392,497)}迷いがない》 Dialogue: 0,0:17:39.32,0:17:41.33,Default,,0000,0000,0000,,{\pos(312,497)}別人だ{\fscx50}。 Dialogue: 0,0:17:43.33,0:17:46.50,Default,,0000,0000,0000,,{\pos(392,497)}あっ!{\fscx50} {\fscx100}手塚も{\fscx50}エース!? Dialogue: 0,0:17:46.50,0:17:48.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ラブ フィフティーン{\fscx100}! Dialogue: 0,0:17:48.67,0:17:52.17,Default,,0000,0000,0000,,{\pos(612,407)}お~っ! Dialogue: 0,0:17:48.67,0:17:52.17,Default,,0000,0000,0000,,{\pos(252,497)}手塚から{\fscx50}リターンエース{\fscx100}だ! Dialogue: 0,0:17:52.17,0:17:58.84,Default,,0000,0000,0000,,{\pos(192,437)}《幸村{\fscx50}:データ{\fscx100}は本当に Dialogue: 0,0:17:52.17,0:17:58.84,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ウソ{\fscx100}をつかないようだね…{\fscx50} {\fscx100}乾》 Dialogue: 0,0:17:58.84,0:18:00.78,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:18:00.78,0:18:11.96,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:18:11.96,0:18:14.29,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}菊丸{\fscx50}){\fscx100}今度は{\fscx50} ラリー{\fscx100}の応酬だ! Dialogue: 0,0:18:14.29,0:18:17.63,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}すげぇ! Dialogue: 0,0:18:14.29,0:18:17.63,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}手塚はなぜ➡ Dialogue: 0,0:18:17.63,0:18:21.47,Default,,0000,0000,0000,,{\pos(192,407)}手塚{\fscx50}ゾーン{\fscx100}を使わないんだ? Dialogue: 0,0:18:17.63,0:18:21.47,Default,,0000,0000,0000,,{\pos(352,497)}使わないんじゃないよ{\fscx50}。 Dialogue: 0,0:18:21.47,0:18:27.31,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:18:27.31,0:18:30.14,Default,,0000,0000,0000,,{\pos(372,497)}使えないんだ{\fscx50}。 Dialogue: 0,0:18:30.14,0:18:33.15,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}手塚{\fscx50}ゾーン{\fscx100}封じでね{\fscx50}。 Dialogue: 0,0:18:33.15,0:18:35.81,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(({\fscx100}跡部{\fscx50}:{\fscx100}手塚{\fscx50}ゾーン{\fscx100}を封じたいなら➡ Dialogue: 0,0:18:35.81,0:18:39.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ヤツ{\fscx100}に読まれずに{\fscx50} {\fscx100}逆の回転を Dialogue: 0,0:18:35.81,0:18:39.99,Default,,0000,0000,0000,,{\pos(312,497)}かけることだ{\fscx50}。 Dialogue: 0,0:18:39.99,0:18:44.32,Default,,0000,0000,0000,,{\pos(252,437)}簡単に言うね{\fscx50}。 Dialogue: 0,0:18:39.99,0:18:44.32,Default,,0000,0000,0000,,{\pos(272,497)}君ならできるのかい?{\fscx50} {\fscx100}跡部{\fscx50}。 Dialogue: 0,0:18:44.32,0:18:46.83,Default,,0000,0000,0000,,{\pos(272,497)}もう試してきたぜ{\fscx50})) Dialogue: 0,0:18:46.83,0:18:55.67,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:18:55.67,0:18:58.67,Default,,0000,0000,0000,,{\pos(192,497)}あ…{\fscx50} {\fscx100}左手に持ち替えている{\fscx50}!? Dialogue: 0,0:18:58.67,0:19:01.44,Default,,0000,0000,0000,,{\pos(312,437)}そうか{\fscx50} {\fscx100}左右の手で Dialogue: 0,0:18:58.67,0:19:01.44,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ランダム{\fscx100}に打ち➡ Dialogue: 0,0:19:01.44,0:19:05.78,Default,,0000,0000,0000,,{\pos(212,437)}回転を予測させないことで Dialogue: 0,0:19:01.44,0:19:05.78,Default,,0000,0000,0000,,{\pos(232,497)}手塚{\fscx50}ゾーン{\fscx100}を封じているのか! Dialogue: 0,0:19:05.78,0:19:07.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ラブ フォーティー{\fscx100}! Dialogue: 0,0:19:07.78,0:19:11.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:19:11.78,0:19:14.62,Default,,0000,0000,0000,,{\pos(372,437)}そんなこと Dialogue: 0,0:19:11.78,0:19:14.62,Default,,0000,0000,0000,,{\pos(392,497)}簡単にできるんすか{\fscx50}!? Dialogue: 0,0:19:14.62,0:19:17.96,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}木手{\fscx50}){\fscx100}確かに{\fscx50} {\fscx100}手塚くんなら Dialogue: 0,0:19:14.62,0:19:17.96,Default,,0000,0000,0000,,{\pos(312,497)}利き手じゃないときを➡ Dialogue: 0,0:19:17.96,0:19:20.63,Default,,0000,0000,0000,,{\pos(472,497)}見逃しませんね{\fscx50}。 Dialogue: 0,0:19:20.63,0:19:24.30,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}毛利{\fscx50}){\fscx100}幸村は{\fscx50} {\fscx100}筋肉や体の{\fscx50}バランス{\fscx100}が Dialogue: 0,0:19:20.63,0:19:24.30,Default,,0000,0000,0000,,{\pos(352,497)}偏らんよう➡ Dialogue: 0,0:19:24.30,0:19:27.47,Default,,0000,0000,0000,,{\pos(192,497)}毎日{\fscx50} リハビリ{\fscx100}で{\fscx50} {\fscx100}右手だけやなく➡ Dialogue: 0,0:19:27.47,0:19:29.80,Default,,0000,0000,0000,,{\pos(172,497)}左手でも{\fscx50}トレーニング{\fscx100}しやったことで➡ Dialogue: 0,0:19:29.80,0:19:33.47,Default,,0000,0000,0000,,{\pos(272,437)}無意識に新たな武器を Dialogue: 0,0:19:29.80,0:19:33.47,Default,,0000,0000,0000,,{\pos(292,497)}完成させてたんが➡ Dialogue: 0,0:19:33.47,0:19:38.14,Default,,0000,0000,0000,,{\pos(252,437)}あれが左右で{\fscx50} {\fscx100}寸分たがわぬ Dialogue: 0,0:19:33.47,0:19:38.14,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ショット{\fscx100}を打ちやる{\fscx50}。 Dialogue: 0,0:19:38.14,0:19:41.98,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}毛利{\fscx50})ヘッ ミラージュ・ミラー{\fscx100}! Dialogue: 0,0:19:41.98,0:19:45.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ツーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:19:45.15,0:19:48.99,Default,,0000,0000,0000,,{\pos(312,437)}お~っ!{\fscx50} {\fscx100}手塚さんの{\fscx50}サーブ{\fscx100}を Dialogue: 0,0:19:45.15,0:19:48.99,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ブレーク{\fscx100}した! Dialogue: 0,0:19:48.99,0:19:51.82,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ハ{\fscx100}~{\fscx50}ッハッハ{\fscx100}!{\fscx50} {\fscx100}おもしれぇ! Dialogue: 0,0:19:51.82,0:19:54.49,Default,,0000,0000,0000,,{\pos(212,497)}いけるで!{\fscx50} {\fscx100}神の子の兄ちゃん! Dialogue: 0,0:19:54.49,0:19:59.33,Default,,0000,0000,0000,,{\pos(252,437)}幸村!{\fscx50} {\fscx100}手塚の強さは Dialogue: 0,0:19:54.49,0:19:59.33,Default,,0000,0000,0000,,{\pos(272,497)}揺るぎない心の強さだ{\fscx50}。 Dialogue: 0,0:19:59.33,0:20:02.50,Default,,0000,0000,0000,,{\pos(252,437)}決して乱れたり Dialogue: 0,0:19:59.33,0:20:02.50,Default,,0000,0000,0000,,{\pos(272,497)}弱気になったりはせん! Dialogue: 0,0:20:02.50,0:20:05.34,Default,,0000,0000,0000,,{\pos(172,437)}試合中に Dialogue: 0,0:20:02.50,0:20:05.34,Default,,0000,0000,0000,,{\pos(192,497)}五感を奪われることなどないと➡ Dialogue: 0,0:20:05.34,0:20:07.54,Default,,0000,0000,0000,,{\pos(312,497)}肝に銘じておけ! Dialogue: 0,0:20:10.01,0:20:12.18,Default,,0000,0000,0000,,{\pos(212,497)}1つ{\fscx50} {\fscx100}忠告しておきましょう{\fscx50}。 Dialogue: 0,0:20:12.18,0:20:14.68,Default,,0000,0000,0000,,{\pos(212,497)}目潰しは{\fscx50} {\fscx100}彼には効きませんよ{\fscx50}。 Dialogue: 0,0:20:14.68,0:20:17.85,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}キテレツ {\fscx100}そりゃ Dialogue: 0,0:20:14.68,0:20:17.85,Default,,0000,0000,0000,,{\pos(332,497)}眼鏡かけてっからだろい{\fscx50}。 Dialogue: 0,0:20:17.85,0:20:22.02,Default,,0000,0000,0000,,{\pos(192,437)}手塚は{\fscx50} イリュージョン{\fscx100}のときも Dialogue: 0,0:20:17.85,0:20:22.02,Default,,0000,0000,0000,,{\pos(212,497)}桁外れの強さがあるきに➡ Dialogue: 0,0:20:22.02,0:20:24.19,Default,,0000,0000,0000,,{\pos(192,497)}油断は禁物ぜよ{\fscx50}。 Dialogue: 0,0:20:24.19,0:20:29.70,Default,,0000,0000,0000,,{\pos(212,437)}《{\fscx50}コイツ{\fscx100}ら…{\fscx50} {\fscx100}全員で打倒手塚を Dialogue: 0,0:20:24.19,0:20:29.70,Default,,0000,0000,0000,,{\pos(332,497)}掲げやがったか》 Dialogue: 0,0:20:29.70,0:20:46.88,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:20:46.88,0:20:50.68,Default,,0000,0000,0000,,{\pos(212,497)}《幸村{\fscx50}:{\fscx100}これが{\fscx50} テニス{\fscx100}なんだね》 Dialogue: 0,0:20:56.05,0:20:58.36,Default,,0000,0000,0000,,{\pos(252,497)}あ…{\fscx50}。 Dialogue: 0,0:21:02.66,0:21:05.66,Default,,0000,0000,0000,,{\pos(592,437)}あっ…{\fscx50}。 Dialogue: 0,0:21:02.66,0:21:05.66,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:21:08.00,0:21:10.00,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}フンッ。 Dialogue: 0,0:21:16.84,0:21:20.01,Default,,0000,0000,0000,,{\pos(252,497)}《幸村{\fscx50}:{\fscx100}いよいよ{\fscx50} {\fscx100}きたか…{\fscx50}。 Dialogue: 0,0:21:20.01,0:21:23.02,Default,,0000,0000,0000,,{\pos(352,497)}天衣無縫の極み》 Dialogue: 0,0:21:23.02,0:21:26.02,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}油断せずにいこう{\fscx50}。 Dialogue: 0,0:21:29.19,0:21:31.69,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ねぇ{\fscx50}。 Dialogue: 0,0:21:31.69,0:21:34.59,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}テニス {\fscx100}楽しんでる? Dialogue: 0,0:21:38.03,0:21:43.04,Default,,0000,0000,0000,,{\pos(252,497)}《幸村{\fscx50}:{\fscx100}さあ{\fscx50} {\fscx100}来い{\fscx50} {\fscx100}坊や…{\fscx50}。 Dialogue: 0,0:21:43.04,0:21:46.04,Default,,0000,0000,0000,,{\pos(372,497)}さあ{\fscx50} {\fscx100}来い{\fscx50}。 Dialogue: 0,0:21:46.04,0:21:48.34,Default,,0000,0000,0000,,{\pos(372,497)}手塚国光!》