[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:05.00,0:00:07.34,Default,,0000,0000,0000,,{\pos(212,497)}《幸村{\fscx50}:{\fscx100}これが{\fscx50}テニス{\fscx100}なんだね》 Dialogue: 0,0:00:07.34,0:00:09.34,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}はあっ! Dialogue: 0,0:00:20.52,0:00:22.52,Default,,0000,0000,0000,,{\pos(572,407)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}あ…{\fscx50}。 Dialogue: 0,0:00:20.52,0:00:22.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}丸井{\fscx50}/{\fscx100}切原{\fscx50}){\fscx100}あっ{\fscx50}。 Dialogue: 0,0:00:25.53,0:00:27.53,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ジークフリート)フン。 Dialogue: 0,0:00:35.03,0:00:38.20,Default,,0000,0000,0000,,{\pos(252,497)}《幸村{\fscx50}:{\fscx100}いよいよ来たか{\fscx50}。 Dialogue: 0,0:00:38.20,0:00:41.71,Default,,0000,0000,0000,,{\pos(312,497)}天衣無縫の極み》 Dialogue: 0,0:00:41.71,0:00:44.11,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}({\fscx100}手塚{\fscx50}){\fscx100}油断せずに行こう{\fscx50}。 Dialogue: 0,0:02:31.02,0:02:35.69,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}越前と全国で戦ってから Dialogue: 0,0:02:31.02,0:02:35.69,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}いろいろあったようだな{\fscx50}。 Dialogue: 0,0:02:35.69,0:02:40.19,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}フフ{\fscx100}…{\fscx50} {\fscx100}お互いさまだろ{\fscx50} {\fscx100}手塚{\fscx50}。 Dialogue: 0,0:02:42.86,0:02:44.86,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(ボルク)シュトルツシュトラール。 Dialogue: 0,0:02:44.86,0:02:46.87,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(Q・P)クニミツ{\fscx100}が言うには➡ Dialogue: 0,0:02:46.87,0:02:50.20,Default,,0000,0000,0000,,{\pos(172,377)}日本では Dialogue: 0,0:02:46.87,0:02:50.20,Default,,0000,0000,0000,,{\pos(192,437)}天衣無縫の極みと呼ぶそうだな{\fscx50}。 Dialogue: 0,0:02:50.20,0:02:54.54,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}チッ。 シュトルツシュトラール{\fscx100}に Dialogue: 0,0:02:50.20,0:02:54.54,Default,,0000,0000,0000,,{\pos(232,497)}なれねえ{\fscx50}ヤツ{\fscx100}なんか瞬殺だろ{\fscx50}。 Dialogue: 0,0:02:54.54,0:02:57.38,Default,,0000,0000,0000,,{\pos(332,497)}なあ{\fscx50} クニミツ。 Dialogue: 0,0:02:57.38,0:03:02.65,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}切原{\fscx50})クソッ{\fscx100}!{\fscx50} {\fscx100}どいつもこいつも Dialogue: 0,0:02:57.38,0:03:02.65,Default,,0000,0000,0000,,{\pos(272,497)}天衣無縫になりやがって! Dialogue: 0,0:03:02.65,0:03:05.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}赤也! Dialogue: 0,0:03:05.32,0:03:09.66,Default,,0000,0000,0000,,{\pos(272,437)}立海{\fscx50}テニス{\fscx100}部部長としての Dialogue: 0,0:03:05.32,0:03:09.66,Default,,0000,0000,0000,,{\pos(332,497)}最後の{\fscx50}アドバイス{\fscx100}だ{\fscx50}。 Dialogue: 0,0:03:09.66,0:03:13.83,Default,,0000,0000,0000,,{\pos(252,437)}最後の一球まで Dialogue: 0,0:03:09.66,0:03:13.83,Default,,0000,0000,0000,,{\pos(272,497)}その瞳に焼き付けろ{\fscx50}。 Dialogue: 0,0:03:13.83,0:03:16.53,Default,,0000,0000,0000,,{\pos(532,497)}幸村部長{\fscx50}。 Dialogue: 0,0:03:18.50,0:03:20.50,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:03:22.50,0:03:24.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ラブ サーティー{\fscx100}! Dialogue: 0,0:03:24.50,0:03:27.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:03:33.68,0:03:35.68,Default,,0000,0000,0000,,{\pos(412,497)}まただ{\fscx50}。 Dialogue: 0,0:03:42.86,0:03:45.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ラブ フォーティー{\fscx100}! Dialogue: 0,0:03:45.86,0:03:48.70,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:03:45.86,0:03:48.70,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ツーゲームス トゥ ワン{\fscx100}! Dialogue: 0,0:03:48.70,0:03:51.20,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}まさか{\fscx50} {\fscx100}手塚部長が➡ Dialogue: 0,0:03:51.20,0:03:53.53,Default,,0000,0000,0000,,{\pos(392,437)}日本代表の前に Dialogue: 0,0:03:51.20,0:03:53.53,Default,,0000,0000,0000,,{\pos(412,497)}立ちはだかるなんて{\fscx50}。 Dialogue: 0,0:03:53.53,0:03:55.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}河村{\fscx50}){\fscx100}手塚は{\fscx50} プロ{\fscx100}になるため➡ Dialogue: 0,0:03:55.54,0:03:58.37,Default,,0000,0000,0000,,{\pos(172,437)}覚悟を持って Dialogue: 0,0:03:55.54,0:03:58.37,Default,,0000,0000,0000,,{\pos(192,497)}単身{\fscx50} ドイツ{\fscx100}に渡ったんだ{\fscx50}。 Dialogue: 0,0:03:58.37,0:04:00.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}菊丸{\fscx50}){\fscx100}ここで勝ち続けることが➡ Dialogue: 0,0:04:00.31,0:04:03.48,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}プロ{\fscx100}になる条件だって Dialogue: 0,0:04:00.31,0:04:03.48,Default,,0000,0000,0000,,{\pos(372,497)}言われてるみたいだよ{\fscx50}。 Dialogue: 0,0:04:03.48,0:04:07.48,Default,,0000,0000,0000,,{\pos(212,437)}この試合{\fscx50} {\fscx100}俺たちは Dialogue: 0,0:04:03.48,0:04:07.48,Default,,0000,0000,0000,,{\pos(232,497)}どっちを応援すりゃいいんだ? Dialogue: 0,0:04:07.48,0:04:09.82,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}海堂{\fscx50}){\fscx100}日本に決まってんだろ Dialogue: 0,0:04:07.48,0:04:09.82,Default,,0000,0000,0000,,{\pos(532,497)}この{\fscx50}タコ{\fscx100}! Dialogue: 0,0:04:09.82,0:04:14.15,Default,,0000,0000,0000,,{\pos(172,437)}なんだと{\fscx50}!? {\fscx100}お前は Dialogue: 0,0:04:09.82,0:04:14.15,Default,,0000,0000,0000,,{\pos(192,497)}血も涙もねえのかよ{\fscx50} マムシ{\fscx100}! Dialogue: 0,0:04:14.15,0:04:17.16,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}テメエ{\fscx100}は{\fscx50} {\fscx100}手塚部長から Dialogue: 0,0:04:14.15,0:04:17.16,Default,,0000,0000,0000,,{\pos(312,497)}何を教わったんだ? Dialogue: 0,0:04:17.16,0:04:20.49,Default,,0000,0000,0000,,{\pos(592,497)}か…{\fscx50} {\fscx100}海堂{\fscx50}。 Dialogue: 0,0:04:20.49,0:04:22.50,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}誰だよ{\fscx50}。 Dialogue: 0,0:04:22.50,0:04:25.67,Default,,0000,0000,0000,,{\pos(232,437)}手塚さんが Dialogue: 0,0:04:22.50,0:04:25.67,Default,,0000,0000,0000,,{\pos(252,497)}二重{\fscx50}スパイ{\fscx100}だなんて言ったの{\fscx50}。 Dialogue: 0,0:04:25.67,0:04:28.33,Default,,0000,0000,0000,,{\pos(212,497)}完全に{\fscx50} ドイツ{\fscx100}の手下じゃんよう{\fscx50}。 Dialogue: 0,0:04:28.33,0:04:31.00,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}あ~ん?{\fscx50} {\fscx100}違えよ{\fscx50}。 Dialogue: 0,0:04:31.00,0:04:34.84,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}日本のためでも Dialogue: 0,0:04:31.00,0:04:34.84,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ドイツ{\fscx100}のためでもねえ{\fscx50}。 Dialogue: 0,0:04:34.84,0:04:38.18,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}ヤツ{\fscx100}は{\fscx50} {\fscx100}自分のために Dialogue: 0,0:04:34.84,0:04:38.18,Default,,0000,0000,0000,,{\pos(432,497)}戦ってんだよ{\fscx50}。 Dialogue: 0,0:04:38.18,0:04:40.18,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}はあっ! Dialogue: 0,0:04:40.18,0:04:43.18,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:04:40.18,0:04:43.18,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ツーゲームス オール{\fscx100}! Dialogue: 0,0:04:43.18,0:04:45.18,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}乾{\fscx50}/{\fscx100}大石{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:04:45.18,0:04:47.19,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}桃城たち{\fscx50}){\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:04:49.19,0:04:51.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}今の手塚には➡ Dialogue: 0,0:04:51.19,0:04:55.70,Default,,0000,0000,0000,,{\pos(212,437)}僕たちが束になっても Dialogue: 0,0:04:51.19,0:04:55.70,Default,,0000,0000,0000,,{\pos(232,497)}かなわないのかもしれない{\fscx50}。 Dialogue: 0,0:04:55.70,0:04:57.70,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}金太郎{\fscx50}){\fscx100}な…{\fscx50} {\fscx100}なんでや? Dialogue: 0,0:04:57.70,0:05:01.47,Default,,0000,0000,0000,,{\pos(252,437)}手塚のにいちゃんの五感 Dialogue: 0,0:04:57.70,0:05:01.47,Default,,0000,0000,0000,,{\pos(272,497)}奪ったらええやん! Dialogue: 0,0:05:01.47,0:05:05.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}いや{\fscx50} {\fscx100}奪える確率は{\fscx50}0.3パーセント。 Dialogue: 0,0:05:05.64,0:05:10.04,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}たとえ奪えたとしても Dialogue: 0,0:05:05.64,0:05:10.04,Default,,0000,0000,0000,,{\pos(212,497)}天衣無縫で元に戻れてしまう{\fscx50}。 Dialogue: 0,0:05:12.98,0:05:14.98,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}はあっ! Dialogue: 0,0:05:14.98,0:05:17.98,Default,,0000,0000,0000,,{\pos(232,437)}なんだよ!{\fscx50} {\fscx100}天衣無縫に Dialogue: 0,0:05:14.98,0:05:17.98,Default,,0000,0000,0000,,{\pos(252,497)}ならなくても勝てるって➡ Dialogue: 0,0:05:17.98,0:05:21.32,Default,,0000,0000,0000,,{\pos(192,437)}証明してくれんじゃねえのかよ Dialogue: 0,0:05:17.98,0:05:21.32,Default,,0000,0000,0000,,{\pos(372,497)}幸村部長! Dialogue: 0,0:05:21.32,0:05:24.66,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}({\fscx100}切原{\fscx50})クソッ{\fscx100}! Dialogue: 0,0:05:21.32,0:05:24.66,Default,,0000,0000,0000,,{\pos(632,497)}はっ! Dialogue: 0,0:05:24.66,0:05:26.66,Default,,0000,0000,0000,,{\pos(412,437)}えっ? Dialogue: 0,0:05:24.66,0:05:26.66,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}フッ{\fscx100}! Dialogue: 0,0:05:28.83,0:05:30.83,Default,,0000,0000,0000,,{\pos(412,497)}えっ? Dialogue: 0,0:05:30.83,0:05:33.67,Default,,0000,0000,0000,,{\pos(332,497)}はっ!{\fscx50} {\fscx100}はあっ! Dialogue: 0,0:05:33.67,0:05:36.17,Default,,0000,0000,0000,,{\pos(392,407)}ふっ! Dialogue: 0,0:05:33.67,0:05:36.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}毛利{\fscx50}){\fscx100}食らいつき始めたで{\fscx50}。 Dialogue: 0,0:05:36.17,0:05:38.17,Default,,0000,0000,0000,,{\pos(432,497)}あ…{\fscx50}。 Dialogue: 0,0:05:38.17,0:05:40.51,Default,,0000,0000,0000,,{\pos(172,497)}《幸村{\fscx50}:{\fscx100}天衣無縫とやり合うには➡ Dialogue: 0,0:05:40.51,0:05:42.51,Default,,0000,0000,0000,,{\pos(292,497)}相手が放つ輝きに➡ Dialogue: 0,0:05:42.51,0:05:45.85,Default,,0000,0000,0000,,{\pos(272,437)}飲み込まれないことが Dialogue: 0,0:05:42.51,0:05:45.85,Default,,0000,0000,0000,,{\pos(372,497)}絶対条件だ{\fscx50}。 Dialogue: 0,0:05:45.85,0:05:50.18,Default,,0000,0000,0000,,{\pos(232,437)}光や{\fscx50} オーラ{\fscx100}に飲まれた時点で Dialogue: 0,0:05:45.85,0:05:50.18,Default,,0000,0000,0000,,{\pos(292,497)}萎縮してしまい➡ Dialogue: 0,0:05:50.18,0:05:53.35,Default,,0000,0000,0000,,{\pos(252,437)}本来の{\fscx50}プレー{\fscx100}が Dialogue: 0,0:05:50.18,0:05:53.35,Default,,0000,0000,0000,,{\pos(272,497)}できなくなってしまう》 Dialogue: 0,0:05:53.35,0:05:55.36,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:05:58.52,0:06:01.63,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}毛利{\fscx50}){\fscx100}いつの間にか➡ Dialogue: 0,0:06:01.63,0:06:04.30,Default,,0000,0000,0000,,{\pos(232,497)}互角に打ち合ってるやんか{\fscx50}。 Dialogue: 0,0:06:04.30,0:06:08.47,Default,,0000,0000,0000,,{\pos(212,437)}さっきまで Dialogue: 0,0:06:04.30,0:06:08.47,Default,,0000,0000,0000,,{\pos(232,497)}押されっぱなしやったのに! Dialogue: 0,0:06:08.47,0:06:10.47,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}徳川{\fscx50}){\fscx100}幸村くんは{\fscx50} {\fscx100}今➡ Dialogue: 0,0:06:10.47,0:06:13.97,Default,,0000,0000,0000,,{\pos(352,437)}自陣に来た{\fscx50}ボール{\fscx100}を Dialogue: 0,0:06:10.47,0:06:13.97,Default,,0000,0000,0000,,{\pos(372,497)}返すことしか頭にない{\fscx50}。 Dialogue: 0,0:06:13.97,0:06:19.98,Default,,0000,0000,0000,,{\pos(232,437)}なぜなら{\fscx50} {\fscx100}彼は Dialogue: 0,0:06:13.97,0:06:19.98,Default,,0000,0000,0000,,{\pos(252,497)}自分自身の五感を奪ったから{\fscx50}。 Dialogue: 0,0:06:22.48,0:06:24.48,Default,,0000,0000,0000,,{\pos(252,437)}《幸村{\fscx50}:{\fscx100}自陣に返ってきた Dialogue: 0,0:06:22.48,0:06:24.48,Default,,0000,0000,0000,,{\pos(412,497)}打球にのみ➡ Dialogue: 0,0:06:24.48,0:06:27.99,Default,,0000,0000,0000,,{\pos(292,497)}精神を研ぎ澄まし➡ Dialogue: 0,0:06:27.99,0:06:32.16,Default,,0000,0000,0000,,{\pos(252,437)}一球一球返すことだけに Dialogue: 0,0:06:27.99,0:06:32.16,Default,,0000,0000,0000,,{\pos(352,497)}集中するんだ》 Dialogue: 0,0:06:32.16,0:06:34.16,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}ふん! Dialogue: 0,0:06:34.16,0:06:37.83,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}なるほど{\fscx50}。 Dialogue: 0,0:06:34.16,0:06:37.83,Default,,0000,0000,0000,,{\pos(272,497)}自ら五感を放棄することで➡ Dialogue: 0,0:06:37.83,0:06:41.67,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}テニス{\fscx100}に必要な感覚を Dialogue: 0,0:06:37.83,0:06:41.67,Default,,0000,0000,0000,,{\pos(212,497)}極限にまで高めたってわけか{\fscx50}。 Dialogue: 0,0:06:41.67,0:06:45.17,Default,,0000,0000,0000,,{\pos(172,497)}あれが{\fscx50} {\fscx100}幸村くんの天衣無縫対策➡ Dialogue: 0,0:06:45.17,0:06:49.34,Default,,0000,0000,0000,,{\pos(372,497)}零感の{\fscx50}テニス。 Dialogue: 0,0:06:49.34,0:06:53.05,Default,,0000,0000,0000,,{\pos(252,497)}《幸村{\fscx50}:{\fscx100}全国大会{\fscx50} {\fscx100}決勝戦》 Dialogue: 0,0:07:00.95,0:07:03.96,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(({\fscx100}あっ…{\fscx50})) Dialogue: 0,0:07:03.96,0:07:06.29,Default,,0000,0000,0000,,{\pos(232,497)}《幸村{\fscx50}:{\fscx100}信じられなかった{\fscx50}。 Dialogue: 0,0:07:06.29,0:07:10.60,Default,,0000,0000,0000,,{\pos(272,437)}中1に翻弄され Dialogue: 0,0:07:06.29,0:07:10.60,Default,,0000,0000,0000,,{\pos(292,497)}手も足も出なかった》 Dialogue: 0,0:07:12.97,0:07:14.97,Default,,0000,0000,0000,,{\pos(212,497)}《幸村{\fscx50}:{\fscx100}自分のふがいなさに➡ Dialogue: 0,0:07:14.97,0:07:18.57,Default,,0000,0000,0000,,{\pos(252,497)}何度も心が折れかけた》 Dialogue: 0,0:07:25.48,0:07:28.31,Default,,0000,0000,0000,,{\pos(212,497)}《幸村{\fscx50}:{\fscx100}しかし{\fscx50} {\fscx100}思い返せば➡ Dialogue: 0,0:07:28.31,0:07:30.65,Default,,0000,0000,0000,,{\pos(292,497)}俺が中1だった頃➡ Dialogue: 0,0:07:30.65,0:07:33.82,Default,,0000,0000,0000,,{\pos(212,497)}多くの上級生たちを圧倒し➡ Dialogue: 0,0:07:33.82,0:07:38.16,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}イップス{\fscx100}に陥った選手が Dialogue: 0,0:07:33.82,0:07:38.16,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}テニス{\fscx100}を辞めていった{\fscx50}。 Dialogue: 0,0:07:38.16,0:07:43.66,Default,,0000,0000,0000,,{\pos(192,437)}彼らも{\fscx50} {\fscx100}きっと{\fscx50} {\fscx100}あのときの俺と Dialogue: 0,0:07:38.16,0:07:43.66,Default,,0000,0000,0000,,{\pos(212,497)}同じ気持ちだったに違いない{\fscx50}。 Dialogue: 0,0:07:43.66,0:07:45.67,Default,,0000,0000,0000,,{\pos(412,497)}もし…》 Dialogue: 0,0:07:45.67,0:07:47.67,Default,,0000,0000,0000,,{\pos(452,497)\c&H00FFFF00}はっ! Dialogue: 0,0:07:47.67,0:07:49.67,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF\fscx50}(リョーマ){\fscx100}はっ! Dialogue: 0,0:07:49.67,0:07:51.67,Default,,0000,0000,0000,,{\pos(472,497)}はっ! Dialogue: 0,0:07:51.67,0:07:54.01,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:07:51.67,0:07:54.01,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}スリーゲームス トゥ ツー{\fscx100}! Dialogue: 0,0:07:54.01,0:07:57.61,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}丸井{\fscx50}){\fscx100}決まった! Dialogue: 0,0:07:54.01,0:07:57.61,Default,,0000,0000,0000,,{\pos(232,497)}やっぱりすげえぜ{\fscx50} {\fscx100}幸村くん{\fscx50}。 Dialogue: 0,0:08:01.45,0:08:06.45,Default,,0000,0000,0000,,{\pos(192,437)}《幸村{\fscx50}:{\fscx100}お前は Dialogue: 0,0:08:01.45,0:08:06.45,Default,,0000,0000,0000,,{\pos(252,497)}俺の弱い心が生んだ幻影!》 Dialogue: 0,0:08:06.45,0:08:08.62,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:08:08.62,0:08:10.79,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}はっ! Dialogue: 0,0:08:10.79,0:08:12.79,Default,,0000,0000,0000,,{\pos(512,497)\c&H00FFFF00}うおっ! Dialogue: 0,0:08:16.46,0:08:18.56,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(ジャッカル/{\fscx100}柳生{\fscx50}){\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:08:16.46,0:08:18.56,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}仁王{\fscx50}/ブン{\fscx100}太{\fscx50}/{\fscx100}切原{\fscx50}){\fscx100}あっ! Dialogue: 0,0:08:20.63,0:08:22.64,Default,,0000,0000,0000,,{\pos(412,497)}ふっ! Dialogue: 0,0:08:24.64,0:08:29.64,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}真田{\fscx50}){\fscx100}幸村は{\fscx50} {\fscx100}今{\fscx50} {\fscx100}過去の己を Dialogue: 0,0:08:24.64,0:08:29.64,Default,,0000,0000,0000,,{\pos(292,497)}清算しているのだ{\fscx50}。 Dialogue: 0,0:08:33.65,0:08:35.65,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}はあっ! Dialogue: 0,0:08:39.49,0:08:41.49,Default,,0000,0000,0000,,{\pos(552,497)}はっ! Dialogue: 0,0:08:45.16,0:08:47.16,Default,,0000,0000,0000,,{\pos(432,497)}あ…{\fscx50}。 Dialogue: 0,0:08:47.16,0:08:49.16,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}手塚{\fscx50}/リョーマ){\fscx100}はあっ! Dialogue: 0,0:08:51.16,0:08:53.33,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}。 Dialogue: 0,0:08:53.33,0:08:56.54,Default,,0000,0000,0000,,{\pos(392,497)}うお~! Dialogue: 0,0:09:05.44,0:09:08.45,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:09:05.44,0:09:08.45,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シックスゲームス トゥ ファイブ{\fscx100}! Dialogue: 0,0:09:08.45,0:09:16.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:09:20.46,0:09:23.76,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}《俺に{\fscx50} {\fscx100}越前を重ねたようだな》 Dialogue: 0,0:09:27.30,0:09:30.50,Default,,0000,0000,0000,,{\pos(312,497)}あ~!{\fscx50} スッキリ{\fscx100}した! Dialogue: 0,0:09:35.14,0:09:37.81,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ブン{\fscx100}太{\fscx50}){\fscx100}あんな Dialogue: 0,0:09:35.14,0:09:37.81,Default,,0000,0000,0000,,{\pos(212,497)}すがすがしい幸村くん➡ Dialogue: 0,0:09:37.81,0:09:39.81,Default,,0000,0000,0000,,{\pos(212,497)}久々に見るだろい{\fscx50}。 Dialogue: 0,0:09:39.81,0:09:44.32,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}柳{\fscx50}){\fscx100}天衣無縫の手塚と越前とを Dialogue: 0,0:09:39.81,0:09:44.32,Default,,0000,0000,0000,,{\pos(412,497)}重ね合わせて…{\fscx50}。 Dialogue: 0,0:09:44.32,0:09:46.65,Default,,0000,0000,0000,,{\pos(172,497)}全国大会決勝の{\fscx50}トラウマ{\fscx100}を➡ Dialogue: 0,0:09:46.65,0:09:49.49,Default,,0000,0000,0000,,{\pos(272,497)}己の手で滅却したのか{\fscx50}。 Dialogue: 0,0:09:49.49,0:09:51.82,Default,,0000,0000,0000,,{\pos(172,407)}よし! Dialogue: 0,0:09:49.49,0:09:51.82,Default,,0000,0000,0000,,{\pos(672,497)}うん! Dialogue: 0,0:09:51.82,0:09:55.66,Default,,0000,0000,0000,,{\pos(172,437)}《真田{\fscx50}:{\fscx100}待っていたぞ{\fscx50} {\fscx100}幸村 Dialogue: 0,0:09:51.82,0:09:55.66,Default,,0000,0000,0000,,{\pos(332,497)}このときを!》 Dialogue: 0,0:09:55.66,0:09:59.83,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}《手塚{\fscx50}:{\fscx100}さすがだ{\fscx50} {\fscx100}幸村精市》 Dialogue: 0,0:09:59.83,0:10:01.83,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}はっ! Dialogue: 0,0:10:01.83,0:10:04.67,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}《自ら五感を捨て去り➡ Dialogue: 0,0:10:04.67,0:10:09.51,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00\fscx50}テニス{\fscx100}に必要な感覚を Dialogue: 0,0:10:04.67,0:10:09.51,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}極限まで研ぎ澄ませ➡ Dialogue: 0,0:10:09.51,0:10:12.68,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}自分の{\fscx50}テニス{\fscx100}のみに集中し➡ Dialogue: 0,0:10:12.68,0:10:15.85,Default,,0000,0000,0000,,{\pos(312,437)\c&H00FFFF00}天衣無縫の極みを Dialogue: 0,0:10:12.68,0:10:15.85,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}浄化させるとは》 Dialogue: 0,0:10:15.85,0:10:17.85,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:10:17.85,0:10:20.19,Default,,0000,0000,0000,,{\pos(292,497)}《来い{\fscx50} {\fscx100}手塚国光!》 Dialogue: 0,0:10:20.19,0:10:22.19,Default,,0000,0000,0000,,{\pos(612,497)\c&H00FFFF00}ふっ! Dialogue: 0,0:10:22.19,0:10:25.36,Default,,0000,0000,0000,,{\pos(172,437)}動じず{\fscx50} パッシング{\fscx100}で Dialogue: 0,0:10:22.19,0:10:25.36,Default,,0000,0000,0000,,{\pos(192,497)}幸村の足元に沈めた! Dialogue: 0,0:10:25.36,0:10:28.19,Default,,0000,0000,0000,,{\pos(492,497)}さすが手塚だね{\fscx50}。 Dialogue: 0,0:10:28.19,0:10:30.86,Default,,0000,0000,0000,,{\pos(192,497)}《幸村{\fscx50}:{\fscx100}くっ…{\fscx50} {\fscx100}軸足の裏か!》 Dialogue: 0,0:10:30.86,0:10:35.03,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ミラージュミラー{\fscx100}で Dialogue: 0,0:10:30.86,0:10:35.03,Default,,0000,0000,0000,,{\pos(312,497)}左手に{\fscx50}ラケット{\fscx100}を持ち替えた! Dialogue: 0,0:10:35.03,0:10:38.54,Default,,0000,0000,0000,,{\pos(172,497)}いや…{\fscx50}。 {\fscx100}手塚に読まれている! Dialogue: 0,0:10:40.54,0:10:42.88,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}左手で打つと見せかけて➡ Dialogue: 0,0:10:42.88,0:10:45.18,Default,,0000,0000,0000,,{\pos(172,497)}右手に{\fscx50} {\fscx100}また{\fscx50}ラケット{\fscx100}を持ち替えた{\fscx50}!? Dialogue: 0,0:10:47.21,0:10:50.22,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:10:47.21,0:10:50.22,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}セブンゲームス トゥ ファイブ{\fscx100}! Dialogue: 0,0:10:50.22,0:10:57.72,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:10:57.72,0:11:01.16,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ジャッカル){\fscx100}天衣無縫の手塚から Dialogue: 0,0:10:57.72,0:11:01.16,Default,,0000,0000,0000,,{\pos(232,497)}1{\fscx50}セット {\fscx100}もぎ取った! Dialogue: 0,0:11:01.16,0:11:04.50,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}いい{\fscx50}フェイク{\fscx100}だ{\fscx50}。 Dialogue: 0,0:11:04.50,0:11:08.30,Default,,0000,0000,0000,,{\pos(172,437)}蜃気楼は Dialogue: 0,0:11:04.50,0:11:08.30,Default,,0000,0000,0000,,{\pos(192,497)}そう簡単には{\fscx50} {\fscx100}つかませない{\fscx50}。 Dialogue: 0,0:11:14.51,0:11:16.51,Default,,0000,0000,0000,,{\pos(552,497)\c&H00FFFF00}ふう{\fscx50}。 Dialogue: 0,0:11:16.51,0:11:19.01,Default,,0000,0000,0000,,{\pos(172,497)}おいおい{\fscx50} クニミツ{\fscx100}は大丈夫なのか? Dialogue: 0,0:11:19.01,0:11:22.85,Default,,0000,0000,0000,,{\pos(172,437)}まさか{\fscx50} {\fscx100}昔の仲間だからって Dialogue: 0,0:11:19.01,0:11:22.85,Default,,0000,0000,0000,,{\pos(192,497)}手加減してるわけじゃ…{\fscx50}。 Dialogue: 0,0:11:22.85,0:11:27.55,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(レンドール){\fscx100}やりづらいかい? Dialogue: 0,0:11:22.85,0:11:27.55,Default,,0000,0000,0000,,{\pos(212,497)}心が痛むよね{\fscx50}。 Dialogue: 0,0:11:32.19,0:11:36.03,Default,,0000,0000,0000,,{\pos(172,437)}でも{\fscx50} プロ{\fscx100}になれば Dialogue: 0,0:11:32.19,0:11:36.03,Default,,0000,0000,0000,,{\pos(192,497)}常に研究されるものだよ{\fscx50}。 Dialogue: 0,0:11:36.03,0:11:38.03,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}はい{\fscx50} {\fscx100}監督{\fscx50}。 Dialogue: 0,0:11:38.03,0:11:40.03,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}わかっています{\fscx50}。 Dialogue: 0,0:11:58.05,0:11:59.99,Default,,0000,0000,0000,,{\pos(552,437)}はっ! Dialogue: 0,0:11:58.05,0:11:59.99,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}ふっ! Dialogue: 0,0:11:59.99,0:12:01.99,Default,,0000,0000,0000,,{\pos(432,437)}はっ! Dialogue: 0,0:11:59.99,0:12:01.99,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}はっ! Dialogue: 0,0:12:01.99,0:12:04.99,Default,,0000,0000,0000,,{\pos(352,497)}ふっ! Dialogue: 0,0:12:04.99,0:12:06.99,Default,,0000,0000,0000,,{\pos(332,497)}《幸村{\fscx50}:{\fscx100}来る!》 Dialogue: 0,0:12:06.99,0:12:08.99,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}ふっ! Dialogue: 0,0:12:08.99,0:12:11.00,Default,,0000,0000,0000,,{\pos(172,497)}幸村の反応が速い! Dialogue: 0,0:12:11.00,0:12:15.00,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}手塚くんの反応を Dialogue: 0,0:12:11.00,0:12:15.00,Default,,0000,0000,0000,,{\pos(312,497)}完全に読み切っています! Dialogue: 0,0:12:15.00,0:12:18.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ノーバウンドライジング{\fscx100}! Dialogue: 0,0:12:15.00,0:12:18.67,Default,,0000,0000,0000,,{\pos(632,497)}すげえ! Dialogue: 0,0:12:18.67,0:12:21.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:12:18.67,0:12:21.67,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ツーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:12:21.67,0:12:24.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:12:24.34,0:12:26.35,Default,,0000,0000,0000,,{\pos(392,497)}よし! Dialogue: 0,0:12:26.35,0:12:29.01,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ミラージュミラー{\fscx100}を会得したことで➡ Dialogue: 0,0:12:29.01,0:12:31.35,Default,,0000,0000,0000,,{\pos(432,437)}さまざまな選択肢が Dialogue: 0,0:12:29.01,0:12:31.35,Default,,0000,0000,0000,,{\pos(452,497)}生まれてきている{\fscx50}。 Dialogue: 0,0:12:31.35,0:12:33.52,Default,,0000,0000,0000,,{\pos(472,497)}はっ! Dialogue: 0,0:12:33.52,0:12:35.86,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:12:33.52,0:12:35.86,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}スリーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:12:35.86,0:12:37.86,Default,,0000,0000,0000,,{\pos(452,497)}よし! Dialogue: 0,0:12:37.86,0:12:40.69,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}プレー{\fscx100}に{\fscx50} {\fscx100}一切の迷いがない{\fscx50}。 Dialogue: 0,0:12:40.69,0:12:46.37,Default,,0000,0000,0000,,{\pos(292,437)}これが{\fscx50} {\fscx100}神の子 Dialogue: 0,0:12:40.69,0:12:46.37,Default,,0000,0000,0000,,{\pos(312,497)}幸村精市の実力か{\fscx50}。 Dialogue: 0,0:12:46.37,0:12:48.37,Default,,0000,0000,0000,,{\pos(332,497)}この試合{\fscx50} {\fscx100}行けるっすよ! Dialogue: 0,0:12:48.37,0:12:51.20,Default,,0000,0000,0000,,{\pos(452,407)}ねっ{\fscx50} {\fscx100}真田副部長! Dialogue: 0,0:12:48.37,0:12:51.20,Default,,0000,0000,0000,,{\pos(172,497)}いや…{\fscx50}。 Dialogue: 0,0:12:51.20,0:12:54.54,Default,,0000,0000,0000,,{\pos(312,437)}いかなる状況でも Dialogue: 0,0:12:51.20,0:12:54.54,Default,,0000,0000,0000,,{\pos(332,497)}相手は手塚だ! Dialogue: 0,0:12:54.54,0:12:57.38,Default,,0000,0000,0000,,{\pos(192,497)}油断は敗北につながるぞ{\fscx50} {\fscx100}赤也{\fscx50}。 Dialogue: 0,0:12:57.38,0:12:59.55,Default,,0000,0000,0000,,{\pos(592,497)}は…{\fscx50} {\fscx100}はい{\fscx50}。 Dialogue: 0,0:12:59.55,0:13:01.48,Default,,0000,0000,0000,,{\pos(172,497)}手塚が押されてる{\fscx50}!? Dialogue: 0,0:13:01.48,0:13:03.48,Default,,0000,0000,0000,,{\pos(292,497)}そんな{\fscx50}バカ{\fscx100}な! Dialogue: 0,0:13:09.99,0:13:12.49,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:12.49,0:13:14.66,Default,,0000,0000,0000,,{\pos(172,497)}何やってんだよ{\fscx50} クニミツ{\fscx100}! Dialogue: 0,0:13:14.66,0:13:17.00,Default,,0000,0000,0000,,{\pos(172,437)}お前が{\fscx50} {\fscx100}こんなところで Dialogue: 0,0:13:14.66,0:13:17.00,Default,,0000,0000,0000,,{\pos(192,497)}負けちまったら…{\fscx50}。 Dialogue: 0,0:13:17.00,0:13:19.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ボルク)ジークフリート。 Dialogue: 0,0:13:19.17,0:13:21.57,Default,,0000,0000,0000,,{\pos(612,497)}試合中だ{\fscx50}。 Dialogue: 0,0:13:28.67,0:13:30.68,Default,,0000,0000,0000,,{\pos(532,497)}今の{\fscx50}クニミツ{\fscx100}は…{\fscx50}。 Dialogue: 0,0:13:32.68,0:13:36.58,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ボルク)ドイツ{\fscx100}に来て以来 Dialogue: 0,0:13:32.68,0:13:36.58,Default,,0000,0000,0000,,{\pos(212,497)}いちばんいい面構えをしている{\fscx50}。 Dialogue: 0,0:13:42.02,0:13:44.86,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}((レンドール:{\fscx100}ふう…{\fscx50} {\fscx100}暑い{\fscx50} {\fscx100}暑い{\fscx50}。 Dialogue: 0,0:13:44.86,0:13:46.86,Default,,0000,0000,0000,,{\pos(532,497)}残念だったね{\fscx50}。 Dialogue: 0,0:13:46.86,0:13:48.86,Default,,0000,0000,0000,,{\pos(332,497)}君のお目当ての{\fscx50}シンデレラ{\fscx100}は➡ Dialogue: 0,0:13:48.86,0:13:51.66,Default,,0000,0000,0000,,{\pos(352,437)}この大会には Dialogue: 0,0:13:48.86,0:13:51.66,Default,,0000,0000,0000,,{\pos(372,497)}出場していないそうだ{\fscx50}。 Dialogue: 0,0:13:55.70,0:13:59.87,Default,,0000,0000,0000,,{\pos(192,437)}この円形跡は Dialogue: 0,0:13:55.70,0:13:59.87,Default,,0000,0000,0000,,{\pos(212,497)}一歩も動かず打っていた証しだ{\fscx50}。 Dialogue: 0,0:13:59.87,0:14:02.81,Default,,0000,0000,0000,,{\pos(172,437)}3年前の Dialogue: 0,0:13:59.87,0:14:02.81,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}エキシビション{\fscx100}でそれを見つけて➡ Dialogue: 0,0:14:02.81,0:14:04.81,Default,,0000,0000,0000,,{\pos(172,497)}その跡を付けた少年に➡ Dialogue: 0,0:14:04.81,0:14:07.98,Default,,0000,0000,0000,,{\pos(172,437)}ようやく会えると思って Dialogue: 0,0:14:04.81,0:14:07.98,Default,,0000,0000,0000,,{\pos(192,497)}やってきたのにな{\fscx50}。 Dialogue: 0,0:14:07.98,0:14:12.48,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}テニス{\fscx100}を続け{\fscx50} {\fscx100}強くなっていれば Dialogue: 0,0:14:07.98,0:14:12.48,Default,,0000,0000,0000,,{\pos(292,497)}いずれ会えるはず{\fscx50}。 Dialogue: 0,0:14:15.65,0:14:18.36,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ボルク){\fscx100}帰りましょう{\fscx50} ドイツ{\fscx100}へ{\fscx50}。 Dialogue: 0,0:14:32.50,0:14:36.51,Default,,0000,0000,0000,,{\pos(272,437)}実績豊富な4名を Dialogue: 0,0:14:32.50,0:14:36.51,Default,,0000,0000,0000,,{\pos(292,497)}最終選考に残したそうだよ{\fscx50}。 Dialogue: 0,0:14:36.51,0:14:40.35,Default,,0000,0000,0000,,{\pos(212,497)}そうですか{\fscx50}。 {\fscx100}それは楽しみです{\fscx50}。 Dialogue: 0,0:14:40.35,0:14:42.35,Default,,0000,0000,0000,,{\pos(592,497)}んん? Dialogue: 0,0:14:42.35,0:15:01.30,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:15:01.30,0:15:06.14,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}日本から来た Dialogue: 0,0:15:01.30,0:15:06.14,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}手塚国光といいます{\fscx50}。 Dialogue: 0,0:15:06.14,0:15:08.14,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}俺は➡ Dialogue: 0,0:15:08.14,0:15:11.14,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}世界{\fscx50}ナンバーワン{\fscx100}の Dialogue: 0,0:15:08.14,0:15:11.14,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}テニスプレーヤー{\fscx100}になるため➡ Dialogue: 0,0:15:11.14,0:15:14.05,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}あなたを Dialogue: 0,0:15:11.14,0:15:14.05,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}超えさせていただきます{\fscx50}。 Dialogue: 0,0:15:18.15,0:15:20.15,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}ボルク{\fscx100}? Dialogue: 0,0:15:20.15,0:15:22.15,Default,,0000,0000,0000,,{\pos(492,497)}無理だ! Dialogue: 0,0:15:24.66,0:15:26.66,Default,,0000,0000,0000,,{\pos(512,497)}走るぞ!{\fscx50})) Dialogue: 0,0:15:33.50,0:15:35.50,Default,,0000,0000,0000,,{\pos(472,497)\c&H00FFFF00}はっ! Dialogue: 0,0:15:35.50,0:15:37.50,Default,,0000,0000,0000,,{\pos(272,497)}はあっ! Dialogue: 0,0:15:41.34,0:15:44.51,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}《俺は今まで{\fscx50} {\fscx100}部長として➡ Dialogue: 0,0:15:44.51,0:15:49.18,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00}部や仲間の勝利のために Dialogue: 0,0:15:44.51,0:15:49.18,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00\fscx50}テニス{\fscx100}を続けてきた{\fscx50}。 Dialogue: 0,0:15:49.18,0:15:51.85,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}だが{\fscx50} {\fscx100}今は…》 Dialogue: 0,0:15:51.85,0:15:56.36,Default,,0000,0000,0000,,{\pos(492,497)}外側に向かう風{\fscx50}。 Dialogue: 0,0:15:56.36,0:15:58.69,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}手塚{\fscx50}ファントム{\fscx100}! Dialogue: 0,0:15:58.69,0:16:01.13,Default,,0000,0000,0000,,{\pos(292,497)}《幸村{\fscx50}:{\fscx100}悪いな{\fscx50} {\fscx100}手塚{\fscx50}。 Dialogue: 0,0:16:01.13,0:16:04.46,Default,,0000,0000,0000,,{\pos(272,437)}いくら外に弾き出す Dialogue: 0,0:16:01.13,0:16:04.46,Default,,0000,0000,0000,,{\pos(292,497)}回転をかけようと➡ Dialogue: 0,0:16:04.46,0:16:07.63,Default,,0000,0000,0000,,{\pos(272,497)}手塚{\fscx50}ゾーン{\fscx100}と同じ結果だ{\fscx50}。 Dialogue: 0,0:16:07.63,0:16:09.80,Default,,0000,0000,0000,,{\pos(312,497)}俺の{\fscx50} ミラージュミラー{\fscx100}は➡ Dialogue: 0,0:16:09.80,0:16:11.97,Default,,0000,0000,0000,,{\pos(252,497)}手塚{\fscx50}ファントム{\fscx100}をも封じる!》 Dialogue: 0,0:16:11.97,0:16:14.64,Default,,0000,0000,0000,,{\pos(272,497)}打球が{\fscx50} コート{\fscx100}の外へ行かへん! Dialogue: 0,0:16:14.64,0:16:18.31,Default,,0000,0000,0000,,{\pos(172,437)}つまり{\fscx50} {\fscx100}幸村くんが Dialogue: 0,0:16:14.64,0:16:18.31,Default,,0000,0000,0000,,{\pos(192,497)}手塚{\fscx50}ファントム{\fscx100}を打ち破った{\fscx50}!? Dialogue: 0,0:16:18.31,0:16:20.31,Default,,0000,0000,0000,,{\pos(492,497)}そんな…{\fscx50}。 Dialogue: 0,0:16:20.31,0:16:22.61,Default,,0000,0000,0000,,{\pos(332,497)}いや{\fscx50} {\fscx100}見てみろ{\fscx50}。 Dialogue: 0,0:16:26.15,0:16:28.15,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}ふっ! Dialogue: 0,0:16:28.15,0:16:30.99,Default,,0000,0000,0000,,{\pos(392,497)}はぁ~! Dialogue: 0,0:16:30.99,0:16:32.99,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}ふっ! Dialogue: 0,0:16:32.99,0:16:34.99,Default,,0000,0000,0000,,{\pos(412,497)}くっ…{\fscx50}。 Dialogue: 0,0:16:37.50,0:16:40.50,Default,,0000,0000,0000,,{\pos(292,437)}手塚は{\fscx50} {\fscx100}あの位置から Dialogue: 0,0:16:37.50,0:16:40.50,Default,,0000,0000,0000,,{\pos(352,497)}いつの間にか➡ Dialogue: 0,0:16:40.50,0:16:42.50,Default,,0000,0000,0000,,{\pos(292,497)}一歩も動いてねえ! Dialogue: 0,0:16:42.50,0:16:44.50,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}大石たち{\fscx50}){\fscx100}あっ! Dialogue: 0,0:16:44.50,0:16:46.51,Default,,0000,0000,0000,,{\pos(172,497)}表裏一体の複合回転? Dialogue: 0,0:16:46.51,0:16:48.51,Default,,0000,0000,0000,,{\pos(272,497)}ああ{\fscx50}。 Dialogue: 0,0:16:48.51,0:16:51.18,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ボルク){\fscx100}相手が普通に返してくれば➡ Dialogue: 0,0:16:51.18,0:16:56.52,Default,,0000,0000,0000,,{\pos(292,437)}手塚{\fscx50}ファントム{\fscx100}を発動して Dialogue: 0,0:16:51.18,0:16:56.52,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}コート{\fscx100}外へ弾き出し➡ Dialogue: 0,0:16:56.52,0:17:00.12,Default,,0000,0000,0000,,{\pos(252,437)}相手が{\fscx50}ファントム{\fscx100}を防ぐために Dialogue: 0,0:16:56.52,0:17:00.12,Default,,0000,0000,0000,,{\pos(272,497)}逆の手で返してくれば➡ Dialogue: 0,0:17:00.12,0:17:04.12,Default,,0000,0000,0000,,{\pos(232,437)}手塚{\fscx50}ゾーン{\fscx100}を発動して Dialogue: 0,0:17:00.12,0:17:04.12,Default,,0000,0000,0000,,{\pos(252,497)}自分に打球を引き寄せる{\fscx50}。 Dialogue: 0,0:17:04.12,0:17:06.13,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ビスマルク){\fscx100}つまり{\fscx50} {\fscx100}2つの技を➡ Dialogue: 0,0:17:06.13,0:17:09.96,Default,,0000,0000,0000,,{\pos(272,437)}同時に発動できるように Dialogue: 0,0:17:06.13,0:17:09.96,Default,,0000,0000,0000,,{\pos(292,497)}なった…{\fscx50} {\fscx100}ということかな? Dialogue: 0,0:17:09.96,0:17:12.63,Default,,0000,0000,0000,,{\pos(452,437)\fscx50}(ボルク){\fscx100}簡単に言えば Dialogue: 0,0:17:09.96,0:17:12.63,Default,,0000,0000,0000,,{\pos(492,497)}そういうことだ{\fscx50}。 Dialogue: 0,0:17:12.63,0:17:15.63,Default,,0000,0000,0000,,{\pos(172,497)}ありえない{\fscx50}。 {\fscx100}この短時間で{\fscx50}。 Dialogue: 0,0:17:15.63,0:17:18.14,Default,,0000,0000,0000,,{\pos(292,497)}手塚{\fscx50}ゾーン{\fscx100}と手塚{\fscx50}ファントム{\fscx100}は➡ Dialogue: 0,0:17:18.14,0:17:20.81,Default,,0000,0000,0000,,{\pos(252,497)}一つになることで至高となる{\fscx50}。 Dialogue: 0,0:17:20.81,0:17:22.81,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}まさに{\fscx50} アルティメットゾーン{\fscx100}! Dialogue: 0,0:17:24.81,0:17:28.31,Default,,0000,0000,0000,,{\pos(252,437)}《大石{\fscx50}:{\fscx100}これが Dialogue: 0,0:17:24.81,0:17:28.31,Default,,0000,0000,0000,,{\pos(312,497)}単身で{\fscx50}ドイツ{\fscx100}に渡って➡ Dialogue: 0,0:17:28.31,0:17:30.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}プロ{\fscx100}を目指すお前の答えなのか!》 Dialogue: 0,0:17:30.82,0:17:33.02,Default,,0000,0000,0000,,{\pos(312,497)}《不二{\fscx50}:{\fscx100}手塚…》 Dialogue: 0,0:17:36.66,0:17:38.66,Default,,0000,0000,0000,,{\pos(412,497)}ふっ! Dialogue: 0,0:17:43.16,0:17:46.00,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:17:43.16,0:17:46.00,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シックスゲームス トゥ スリー{\fscx100}! Dialogue: 0,0:17:46.00,0:17:48.50,Default,,0000,0000,0000,,{\pos(392,497)}よしっ! Dialogue: 0,0:17:48.50,0:17:51.00,Default,,0000,0000,0000,,{\pos(292,497)}しまった!{\fscx50} {\fscx100}つい…{\fscx50}。 Dialogue: 0,0:17:51.00,0:17:53.51,Default,,0000,0000,0000,,{\pos(172,497)}俺が以前戦ったときのように➡ Dialogue: 0,0:17:53.51,0:17:56.51,Default,,0000,0000,0000,,{\pos(172,497)}回転をやわらげ{\fscx50} {\fscx100}打球をつなぎ➡ Dialogue: 0,0:17:56.51,0:17:59.85,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ヤツ{\fscx100}の腕の Dialogue: 0,0:17:56.51,0:17:59.85,Default,,0000,0000,0000,,{\pos(212,497)}負担の隙を突くという{\fscx50}プレー。 Dialogue: 0,0:17:59.85,0:18:02.61,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ドイツ{\fscx100}で{\fscx50}トレーニング{\fscx100}を積んだ手塚には➡ Dialogue: 0,0:18:02.61,0:18:05.62,Default,,0000,0000,0000,,{\pos(192,497)}もはや{\fscx50} {\fscx100}通用しないと考えていい{\fscx50}。 Dialogue: 0,0:18:05.62,0:18:10.62,Default,,0000,0000,0000,,{\pos(192,497)}もう{\fscx50} {\fscx100}腕への負担はないようだね{\fscx50}。 Dialogue: 0,0:18:17.13,0:18:20.03,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ワン オール Dialogue: 0,0:18:17.13,0:18:20.03,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ファイナルセットプレイ{\fscx100}! Dialogue: 0,0:18:24.30,0:18:27.14,Default,,0000,0000,0000,,{\pos(212,497)}いよいよ{\fscx50} {\fscx100}この{\fscx50}セット{\fscx100}で決着がつく{\fscx50}。 Dialogue: 0,0:18:27.14,0:18:30.14,Default,,0000,0000,0000,,{\pos(272,497)}幸村か{\fscx50} {\fscx100}手塚か{\fscx50}。 Dialogue: 0,0:18:37.98,0:18:40.32,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}はっ! Dialogue: 0,0:18:40.32,0:18:42.32,Default,,0000,0000,0000,,{\pos(412,497)}あっ! Dialogue: 0,0:18:44.32,0:18:47.33,Default,,0000,0000,0000,,{\pos(572,407)}出ましたね{\fscx50}。 Dialogue: 0,0:18:44.32,0:18:47.33,Default,,0000,0000,0000,,{\pos(172,497)}零式{\fscx50}サーブ。 Dialogue: 0,0:18:49.33,0:18:51.50,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}はっ! Dialogue: 0,0:18:51.50,0:18:53.83,Default,,0000,0000,0000,,{\pos(512,497)}零式{\fscx50}サーブ{\fscx100}の連打{\fscx50}。 Dialogue: 0,0:18:53.83,0:18:56.34,Default,,0000,0000,0000,,{\pos(172,497)}盤石だね{\fscx50} {\fscx100}手塚くん{\fscx50}。 Dialogue: 0,0:18:56.34,0:18:58.67,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}プロ{\fscx100}への階段{\fscx50}。 Dialogue: 0,0:18:58.67,0:19:01.61,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}クニミツ{\fscx100}は Dialogue: 0,0:18:58.67,0:19:01.61,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ユキムラ{\fscx100}と試合をしたことで➡ Dialogue: 0,0:19:01.61,0:19:04.61,Default,,0000,0000,0000,,{\pos(172,497)}確実に登りはじめたようだね{\fscx50}。 Dialogue: 0,0:19:04.61,0:19:08.45,Default,,0000,0000,0000,,{\pos(172,497)}監督{\fscx50}。 {\fscx100}試合はまだ終わっていない{\fscx50}。 Dialogue: 0,0:19:08.45,0:19:12.28,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ユキムラ{\fscx100}は{\fscx50} {\fscx100}最後の一球まで Dialogue: 0,0:19:08.45,0:19:12.28,Default,,0000,0000,0000,,{\pos(392,497)}諦めない男だった{\fscx50}。 Dialogue: 0,0:19:12.28,0:19:15.79,Default,,0000,0000,0000,,{\pos(352,497)}必ず{\fscx50} {\fscx100}何か仕掛けてくる{\fscx50}。 Dialogue: 0,0:19:15.79,0:19:19.46,Default,,0000,0000,0000,,{\pos(292,497)}《幸村{\fscx50}:{\fscx100}俺は約束したんだ{\fscx50}。 Dialogue: 0,0:19:19.46,0:19:21.96,Default,,0000,0000,0000,,{\pos(212,497)}天衣無縫になれなくたって➡ Dialogue: 0,0:19:21.96,0:19:25.13,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}テニス{\fscx100}を諦めなくていいってことを➡ Dialogue: 0,0:19:25.13,0:19:28.30,Default,,0000,0000,0000,,{\pos(392,497)}赤也に…{\fscx50}。 Dialogue: 0,0:19:28.30,0:19:33.64,Default,,0000,0000,0000,,{\pos(212,497)}力になってくれた{\fscx50} {\fscx100}みんなに{\fscx50}。 Dialogue: 0,0:19:33.64,0:19:35.81,Default,,0000,0000,0000,,{\pos(392,497)}そして…{\fscx50}。 Dialogue: 0,0:19:35.81,0:19:39.31,Default,,0000,0000,0000,,{\pos(272,497)}俺自身に証明するために!》 Dialogue: 0,0:19:39.31,0:19:41.65,Default,,0000,0000,0000,,{\pos(352,497)}はぁ~{\fscx50} {\fscx100}ふっ! Dialogue: 0,0:19:41.65,0:19:45.15,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}ふっ! Dialogue: 0,0:19:45.15,0:19:47.15,Default,,0000,0000,0000,,{\pos(452,497)}はあっ! Dialogue: 0,0:19:47.15,0:19:49.15,Default,,0000,0000,0000,,{\pos(492,497)}ゆ…{\fscx50} {\fscx100}幸村くん! Dialogue: 0,0:19:49.15,0:19:51.16,Default,,0000,0000,0000,,{\pos(212,497)}なんて気迫だ! Dialogue: 0,0:19:51.16,0:19:53.33,Default,,0000,0000,0000,,{\pos(412,497)}彼は{\fscx50} テニス{\fscx100}を諦めない{\fscx50}。 Dialogue: 0,0:19:53.33,0:20:01.67,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:20:01.67,0:20:06.34,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00}はあっ! Dialogue: 0,0:20:01.67,0:20:06.34,Default,,0000,0000,0000,,{\pos(612,497)}ふっ! Dialogue: 0,0:20:06.34,0:20:09.84,Default,,0000,0000,0000,,{\pos(212,407)\c&H00FFFF00}はっ! Dialogue: 0,0:20:06.34,0:20:09.84,Default,,0000,0000,0000,,{\pos(532,497)}はあ~! Dialogue: 0,0:20:09.84,0:20:13.68,Default,,0000,0000,0000,,{\pos(292,497)}《切原{\fscx50}:{\fscx100}幸村部長!》 Dialogue: 0,0:20:13.68,0:20:20.69,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:20:20.69,0:20:22.69,Default,,0000,0000,0000,,{\pos(512,497)}くっ…{\fscx50}。 Dialogue: 0,0:20:22.69,0:20:26.02,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}チッチッチッ。 {\fscx100}粘るな{\fscx50} アイツ。 Dialogue: 0,0:20:26.02,0:20:28.69,Default,,0000,0000,0000,,{\pos(292,497)}早く決めちまえばいいのに{\fscx50}。 Dialogue: 0,0:20:28.69,0:20:30.70,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ボルク){\fscx100}いや…{\fscx50}。 Dialogue: 0,0:20:30.70,0:20:33.20,Default,,0000,0000,0000,,{\pos(212,497)}今は{\fscx50} クニミツ{\fscx100}が押しているが➡ Dialogue: 0,0:20:33.20,0:20:36.20,Default,,0000,0000,0000,,{\pos(232,437)}打つ手を間違えれば Dialogue: 0,0:20:33.20,0:20:36.20,Default,,0000,0000,0000,,{\pos(252,497)}流れは一気に変わる{\fscx50}。 Dialogue: 0,0:20:38.20,0:20:41.21,Default,,0000,0000,0000,,{\pos(172,497)}いつまで続くんだ{\fscx50} {\fscx100}この{\fscx50}ラリー。 Dialogue: 0,0:20:41.21,0:20:45.38,Default,,0000,0000,0000,,{\pos(272,437)}試合が始まって Dialogue: 0,0:20:41.21,0:20:45.38,Default,,0000,0000,0000,,{\pos(292,497)}もう2時間は経過してるよ{\fscx50}。 Dialogue: 0,0:20:45.38,0:21:11.34,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:21:11.34,0:21:14.01,Default,,0000,0000,0000,,{\pos(372,497)}まだだ! Dialogue: 0,0:21:14.01,0:21:16.01,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}はあっ! Dialogue: 0,0:21:16.01,0:21:20.01,Default,,0000,0000,0000,,{\pos(232,497)}《俺は絶対に…{\fscx50} {\fscx100}諦めない!》