[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:04.34,0:00:07.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}河村{\fscx50}){\fscx100}いつまで続くんだ{\fscx50} {\fscx100}この{\fscx50}ラリー。 Dialogue: 0,0:00:07.17,0:00:12.01,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}菊丸{\fscx50}){\fscx100}試合が始まって Dialogue: 0,0:00:07.17,0:00:12.01,Default,,0000,0000,0000,,{\pos(292,497)}もう2時間は経過してるよ{\fscx50}。 Dialogue: 0,0:00:12.01,0:00:37.37,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:00:37.37,0:00:39.67,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}まだだ~! Dialogue: 0,0:00:42.04,0:00:45.05,Default,,0000,0000,0000,,{\pos(192,497)}《幸村{\fscx50}:{\fscx100}俺は絶対に{\fscx50} {\fscx100}諦めない!》 Dialogue: 0,0:02:31.35,0:02:36.52,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:02:36.52,0:02:38.63,Default,,0000,0000,0000,,{\pos(472,497)}ぬあ~っ! Dialogue: 0,0:02:44.70,0:02:47.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:02:47.03,0:02:53.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:02:53.54,0:02:57.71,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}まさか手塚 Dialogue: 0,0:02:53.54,0:02:57.71,Default,,0000,0000,0000,,{\pos(252,497)}五感を奪われてるんじゃ…{\fscx50}。 Dialogue: 0,0:02:57.71,0:03:02.62,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}大石{\fscx50}) Dialogue: 0,0:02:57.71,0:03:02.62,Default,,0000,0000,0000,,{\pos(212,497)}いや{\fscx50} {\fscx100}天衣無縫で取り戻した{\fscx50}!? Dialogue: 0,0:03:05.99,0:03:08.82,Default,,0000,0000,0000,,{\pos(312,437)}ようやく{\fscx50} イップス{\fscx100}に Dialogue: 0,0:03:05.99,0:03:08.82,Default,,0000,0000,0000,,{\pos(332,497)}なってくれたのにな{\fscx50}。 Dialogue: 0,0:03:08.82,0:03:26.34,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:03:26.34,0:03:28.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン オール{\fscx100}! Dialogue: 0,0:03:28.34,0:03:30.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:03:30.51,0:03:32.68,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}いくら幸村くんが Dialogue: 0,0:03:30.51,0:03:32.68,Default,,0000,0000,0000,,{\pos(412,497)}五感を奪っても➡ Dialogue: 0,0:03:32.68,0:03:38.52,Default,,0000,0000,0000,,{\pos(232,437)}天衣無縫になれる手塚くんには Dialogue: 0,0:03:32.68,0:03:38.52,Default,,0000,0000,0000,,{\pos(332,497)}通用しないだろうね{\fscx50}。 Dialogue: 0,0:03:38.52,0:03:40.62,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}《手塚{\fscx50}:{\fscx100}今度は視覚が来る!》 Dialogue: 0,0:03:44.19,0:03:46.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー フィフティーン{\fscx100}! Dialogue: 0,0:03:46.86,0:03:50.20,Default,,0000,0000,0000,,{\pos(292,437)}《まだいける… Dialogue: 0,0:03:46.86,0:03:50.20,Default,,0000,0000,0000,,{\pos(312,497)}まだまだいける!》 Dialogue: 0,0:03:50.20,0:03:52.87,Default,,0000,0000,0000,,{\pos(312,497)}さあ{\fscx50} {\fscx100}これからだ! Dialogue: 0,0:03:52.87,0:03:58.54,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:03:58.54,0:04:00.47,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー オール{\fscx100}! Dialogue: 0,0:04:00.47,0:04:02.48,Default,,0000,0000,0000,,{\pos(372,497)}《また無効化されたか{\fscx50}。 Dialogue: 0,0:04:02.48,0:04:05.14,Default,,0000,0000,0000,,{\pos(212,497)}やはり簡単にはいかないようだ{\fscx50}。 Dialogue: 0,0:04:05.14,0:04:08.55,Default,,0000,0000,0000,,{\pos(332,437)}ならば{\fscx50} {\fscx100}何度でも Dialogue: 0,0:04:05.14,0:04:08.55,Default,,0000,0000,0000,,{\pos(352,497)}君の五感を奪うまで!》 Dialogue: 0,0:04:10.65,0:04:13.65,Default,,0000,0000,0000,,{\pos(272,437)}《幸村{\fscx50}:{\fscx100}何度だって… Dialogue: 0,0:04:10.65,0:04:13.65,Default,,0000,0000,0000,,{\pos(332,497)}何度だって…》 Dialogue: 0,0:04:13.65,0:04:17.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ビスマルク){\fscx100}感心するな{\fscx50} {\fscx100}彼の執念には{\fscx50}。 Dialogue: 0,0:04:17.16,0:04:21.83,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(Q・P)ユキムラ{\fscx100}が零感の{\fscx50}テニス{\fscx100}で Dialogue: 0,0:04:17.16,0:04:21.83,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}シュトルツシュトラール{\fscx100}を無効化して➡ Dialogue: 0,0:04:21.83,0:04:24.33,Default,,0000,0000,0000,,{\pos(272,497)}五感を奪う…{\fscx50} {\fscx100}だが➡ Dialogue: 0,0:04:24.33,0:04:29.00,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}クニミツ{\fscx100}は{\fscx50} {\fscx100}すかさず{\fscx50}シュトルツシュトラール{\fscx100}で Dialogue: 0,0:04:24.33,0:04:29.00,Default,,0000,0000,0000,,{\pos(352,497)}戻って反撃…{\fscx50}。 Dialogue: 0,0:04:29.00,0:04:32.67,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(ジークフリート){\fscx100}この攻防 Dialogue: 0,0:04:29.00,0:04:32.67,Default,,0000,0000,0000,,{\pos(292,497)}いつまで続ける気だ? Dialogue: 0,0:04:32.67,0:04:36.84,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF\fscx50}(リョーマ){\fscx100}たとえ1%でも Dialogue: 0,0:04:32.67,0:04:36.84,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}望みがあるんなら…{\fscx50}。 Dialogue: 0,0:04:36.84,0:04:39.85,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}幸村さんは Dialogue: 0,0:04:36.84,0:04:39.85,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}決して諦めないでしょ{\fscx50}。 Dialogue: 0,0:04:39.85,0:04:42.18,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}だな{\fscx50}。 Dialogue: 0,0:04:42.18,0:04:49.52,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:04:49.52,0:04:51.69,Default,,0000,0000,0000,,{\pos(352,497)}は~っ! Dialogue: 0,0:04:51.69,0:04:57.20,Default,,0000,0000,0000,,{\pos(252,437)}《真田{\fscx50}:{\fscx100}幸村…{\fscx50} {\fscx100}この試合 Dialogue: 0,0:04:51.69,0:04:57.20,Default,,0000,0000,0000,,{\pos(352,497)}お前の勝ちだ{\fscx50}。 Dialogue: 0,0:04:57.20,0:05:01.63,Default,,0000,0000,0000,,{\pos(272,437)}しけった導火線にも Dialogue: 0,0:04:57.20,0:05:01.63,Default,,0000,0000,0000,,{\pos(292,497)}火をつけたのだからな》 Dialogue: 0,0:05:01.63,0:05:04.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:05:04.64,0:05:07.64,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}観客たち{\fscx50})ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:05:04.64,0:05:07.64,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:05:07.64,0:05:16.15,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:05:16.15,0:05:18.82,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}手塚くんの{\fscx50}マッチポイント。 Dialogue: 0,0:05:18.82,0:05:22.66,Default,,0000,0000,0000,,{\pos(252,437)}《幸村{\fscx50}:{\fscx100}君の勝ちへの執念 Dialogue: 0,0:05:18.82,0:05:22.66,Default,,0000,0000,0000,,{\pos(372,497)}試合への思い➡ Dialogue: 0,0:05:22.66,0:05:25.49,Default,,0000,0000,0000,,{\pos(212,497)}嫌というほど伝わってきたよ》 Dialogue: 0,0:05:25.49,0:05:31.83,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:05:31.83,0:05:35.84,Default,,0000,0000,0000,,{\pos(252,437)}《けれど{\fscx50} {\fscx100}この試合だけは Dialogue: 0,0:05:31.83,0:05:35.84,Default,,0000,0000,0000,,{\pos(312,497)}絶対に譲れない!》 Dialogue: 0,0:05:35.84,0:05:38.84,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:05:38.84,0:05:41.04,Default,,0000,0000,0000,,{\pos(312,497)}《勝者は一人!》 Dialogue: 0,0:05:44.18,0:05:47.58,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}(ジャッカル){\fscx100}手塚がすでに…{\fscx50}。 Dialogue: 0,0:05:44.18,0:05:47.58,Default,,0000,0000,0000,,{\pos(372,497)}ゆ{\fscx50} {\fscx100}幸村! Dialogue: 0,0:06:01.96,0:06:05.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}デュース{\fscx100}! Dialogue: 0,0:06:05.30,0:06:10.47,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00}《これは…{\fscx50} {\fscx100}さっき感じた Dialogue: 0,0:06:05.30,0:06:10.47,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00\fscx50}イメージ{\fscx100}と同じ…》 Dialogue: 0,0:06:10.47,0:06:22.48,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:06:22.48,0:06:26.82,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ネット{\fscx100}にかかる映像が Dialogue: 0,0:06:22.48,0:06:26.82,Default,,0000,0000,0000,,{\pos(252,497)}君には見えたようだね{\fscx50}。 Dialogue: 0,0:06:26.82,0:06:28.82,Default,,0000,0000,0000,,{\pos(352,497)}違うかい? Dialogue: 0,0:06:28.82,0:06:32.83,Default,,0000,0000,0000,,{\pos(292,437)\c&H00FFFF00}あれは{\fscx50} {\fscx100}2{\fscx50}セット{\fscx100}目の第6{\fscx50}ゲーム{\fscx100}の Dialogue: 0,0:06:28.82,0:06:32.83,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00\fscx50}ラブ サーティー{\fscx100}から➡ Dialogue: 0,0:06:32.83,0:06:36.16,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}第8{\fscx50}ゲーム{\fscx100}の{\fscx50}フォーティー{\c&H00FFFFFF} {\c&H00FFFF00}フィフティーン。 Dialogue: 0,0:06:36.16,0:06:40.17,Default,,0000,0000,0000,,{\pos(312,437)\c&H00FFFF00}そして{\fscx50} {\fscx100}3{\fscx50}セット{\fscx100}目{\fscx50} {\fscx100}第2{\fscx50}ゲーム{\fscx100}の Dialogue: 0,0:06:36.16,0:06:40.17,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00\fscx50}ラブ フィフティーン{\fscx100}でも➡ Dialogue: 0,0:06:40.17,0:06:44.00,Default,,0000,0000,0000,,{\pos(432,437)\c&H00FFFF00}同じ攻撃展開を Dialogue: 0,0:06:40.17,0:06:44.00,Default,,0000,0000,0000,,{\pos(452,497)\c&H00FFFF00\fscx50}ランダム{\fscx100}にちりばめ➡ Dialogue: 0,0:06:44.00,0:06:47.34,Default,,0000,0000,0000,,{\pos(332,437)\c&H00FFFF00}徐々に{\fscx50} {\fscx100}すべての攻略法を Dialogue: 0,0:06:44.00,0:06:47.34,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}試していたのか{\fscx50}。 Dialogue: 0,0:06:47.34,0:06:50.34,Default,,0000,0000,0000,,{\pos(172,497)}さすがは{\fscx50} {\fscx100}手塚国光{\fscx50}。 Dialogue: 0,0:06:50.34,0:06:55.52,Default,,0000,0000,0000,,{\pos(172,437)}この試合の全打球と Dialogue: 0,0:06:50.34,0:06:55.52,Default,,0000,0000,0000,,{\pos(192,497)}全展開を覚えてるなんて{\fscx50}。 Dialogue: 0,0:06:55.52,0:07:01.95,Default,,0000,0000,0000,,{\pos(172,437)}手塚… Dialogue: 0,0:06:55.52,0:07:01.95,Default,,0000,0000,0000,,{\pos(192,497)}君の未来{\fscx50} {\fscx100}奪わせてもらう{\fscx50}。 Dialogue: 0,0:07:01.95,0:07:23.48,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:07:23.48,0:07:25.48,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}《俺の未来を奪う? Dialogue: 0,0:07:25.48,0:07:29.48,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}どういうことだ?{\fscx50} {\fscx100}幸村…{\fscx50}。 Dialogue: 0,0:07:29.48,0:07:33.15,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}今度は{\fscx50} {\fscx100}股下を抜かれる未来が{\fscx50}!? Dialogue: 0,0:07:33.15,0:07:36.99,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00}この{\fscx50}ドロップ{\fscx100}を{\fscx50} {\fscx100}さっきは幸村の Dialogue: 0,0:07:33.15,0:07:36.99,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}左{\fscx50}サイド{\fscx100}へ返したが➡ Dialogue: 0,0:07:36.99,0:07:39.49,Default,,0000,0000,0000,,{\pos(332,437)\c&H00FFFF00}読まれて{\fscx50} バックボレー{\fscx100}で Dialogue: 0,0:07:36.99,0:07:39.49,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}股下を抜かれた{\fscx50}。 Dialogue: 0,0:07:39.49,0:07:42.60,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}ならば{\fscx50} {\fscx100}今度は幸村の右{\fscx50}サイド{\fscx100}へ》 Dialogue: 0,0:07:46.83,0:07:48.84,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}《もらった!》 Dialogue: 0,0:07:51.34,0:07:55.34,Default,,0000,0000,0000,,{\pos(272,437)}言ったはずだろ Dialogue: 0,0:07:51.34,0:07:55.34,Default,,0000,0000,0000,,{\pos(292,497)}君の未来を奪うと{\fscx50}。 Dialogue: 0,0:07:57.34,0:08:00.45,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン ファイブゲームス トゥ ワン{\fscx100}! Dialogue: 0,0:08:00.45,0:08:05.12,Default,,0000,0000,0000,,{\pos(392,407)}よしっ! Dialogue: 0,0:08:00.45,0:08:05.12,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}丸井{\fscx50})アハッ {\fscx100}1{\fscx50}ゲーム{\fscx100}返した! Dialogue: 0,0:08:05.12,0:08:07.29,Default,,0000,0000,0000,,{\pos(232,497)}こっからだろい!{\fscx50} {\fscx100}幸村くん! Dialogue: 0,0:08:07.29,0:08:10.62,Default,,0000,0000,0000,,{\pos(392,407)}よし! Dialogue: 0,0:08:07.29,0:08:10.62,Default,,0000,0000,0000,,{\pos(352,497)}幸村の{\fscx50}ヤツ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:10.62,0:08:13.29,Default,,0000,0000,0000,,{\pos(232,497)}2{\fscx50}セット{\fscx100}目と3{\fscx50}セット{\fscx100}目を使って➡ Dialogue: 0,0:08:13.29,0:08:16.96,Default,,0000,0000,0000,,{\pos(272,437)}手塚に気づかれぬよう Dialogue: 0,0:08:13.29,0:08:16.96,Default,,0000,0000,0000,,{\pos(292,497)}虎視眈々と攻略法を➡ Dialogue: 0,0:08:16.96,0:08:19.27,Default,,0000,0000,0000,,{\pos(332,497)}練っていやがった{\fscx50}。 Dialogue: 0,0:08:22.13,0:08:24.47,Default,,0000,0000,0000,,{\pos(352,497)}《零式{\fscx50}サーブ!? Dialogue: 0,0:08:24.47,0:08:27.14,Default,,0000,0000,0000,,{\pos(252,437)}いつまでも手塚の好きに Dialogue: 0,0:08:24.47,0:08:27.14,Default,,0000,0000,0000,,{\pos(312,497)}させやしない!》 Dialogue: 0,0:08:27.14,0:08:29.34,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}返した! Dialogue: 0,0:08:32.31,0:08:35.15,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}《また{\fscx50} {\fscx100}この展開…{\fscx50} {\fscx100}いいだろう{\fscx50}。 Dialogue: 0,0:08:35.15,0:08:38.55,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}ならば{\fscx50} {\fscx100}別の一手を重ねるまでだ》 Dialogue: 0,0:08:45.32,0:08:47.63,Default,,0000,0000,0000,,{\pos(272,497)}今度は{\fscx50}ロブ{\fscx100}! Dialogue: 0,0:08:49.66,0:08:51.83,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}《{\fscx50}ボール{\fscx100}を体で隠した{\fscx50}!? Dialogue: 0,0:08:51.83,0:08:54.50,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}右{\fscx50} {\fscx100}左{\fscx50} {\fscx100}どっちで打つ》 Dialogue: 0,0:08:54.50,0:08:56.80,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ブラインドショット{\fscx100}! Dialogue: 0,0:08:59.01,0:09:02.44,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ファイブゲームス トゥ ツー{\fscx100}! Dialogue: 0,0:09:02.44,0:09:05.95,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:09:05.95,0:09:10.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}観客たち{\fscx50})ジャパン{\fscx100}!{\fscx50} ジャパン{\fscx100}!{\fscx50} ジャパン{\fscx100}! Dialogue: 0,0:09:10.28,0:09:12.62,Default,,0000,0000,0000,,{\pos(312,497)}同じ結果だ{\fscx50}。 Dialogue: 0,0:09:12.62,0:09:15.62,Default,,0000,0000,0000,,{\pos(212,497)}手塚は未来を上書きできない{\fscx50}。 Dialogue: 0,0:09:15.62,0:09:19.29,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}まさに{\fscx50} {\fscx100}対戦相手の Dialogue: 0,0:09:15.62,0:09:19.29,Default,,0000,0000,0000,,{\pos(332,497)}未来を奪う{\fscx50}テニス{\fscx100}…{\fscx50}。 Dialogue: 0,0:09:19.29,0:09:23.30,Default,,0000,0000,0000,,{\pos(292,497)}神の子…{\fscx50} {\fscx100}幸村精市{\fscx50}。 Dialogue: 0,0:09:28.30,0:09:31.30,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}((ゲーム {\fscx100}明智! Dialogue: 0,0:09:28.30,0:09:31.30,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フォーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:09:31.30,0:09:35.64,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}明智{\fscx50})ガキ{\fscx100}が調子に乗ってんじゃ Dialogue: 0,0:09:31.30,0:09:35.64,Default,,0000,0000,0000,,{\pos(372,497)}ねぇぞ!{\fscx50} バアロー{\fscx100}! Dialogue: 0,0:09:35.64,0:09:40.98,Default,,0000,0000,0000,,{\pos(412,497)}聞いてんのか{\fscx50} バアロー{\fscx100}! Dialogue: 0,0:09:40.98,0:09:47.49,Default,,0000,0000,0000,,{\pos(232,497)}なっ…{\fscx50} チッ{\fscx100}!{\fscx50} {\fscx100}気味悪ぃ{\fscx50}ヤツ{\fscx100}だぜ) Dialogue: 0,0:09:47.49,0:09:52.33,Default,,0000,0000,0000,,{\pos(232,437)}《幸村{\fscx50}:{\fscx100}小学生のときの俺は Dialogue: 0,0:09:47.49,0:09:52.33,Default,,0000,0000,0000,,{\pos(292,497)}臆病な子どもだった{\fscx50}。 Dialogue: 0,0:09:52.33,0:09:56.83,Default,,0000,0000,0000,,{\pos(272,437)}だが{\fscx50} {\fscx100}怖くて Dialogue: 0,0:09:52.33,0:09:56.83,Default,,0000,0000,0000,,{\pos(292,497)}何も言えなかった俺を➡ Dialogue: 0,0:09:56.83,0:10:00.33,Default,,0000,0000,0000,,{\pos(292,437)}なぜか相手が勝手に Dialogue: 0,0:09:56.83,0:10:00.33,Default,,0000,0000,0000,,{\pos(312,497)}勘違いし始め…》 Dialogue: 0,0:10:00.33,0:10:03.17,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(({\fscx100}なんてしつこい{\fscx50}ガキ{\fscx100}だ!) Dialogue: 0,0:10:03.17,0:10:05.84,Default,,0000,0000,0000,,{\pos(252,437)}《幸村{\fscx50}:ミス{\fscx100}を Dialogue: 0,0:10:03.17,0:10:05.84,Default,,0000,0000,0000,,{\pos(272,497)}連発するようになった{\fscx50}。 Dialogue: 0,0:10:05.84,0:10:11.01,Default,,0000,0000,0000,,{\pos(252,437)}それから{\fscx50} {\fscx100}どんな{\fscx50}ピンチ{\fscx100}でも Dialogue: 0,0:10:05.84,0:10:11.01,Default,,0000,0000,0000,,{\pos(272,497)}最後の一球まで諦めず➡ Dialogue: 0,0:10:11.01,0:10:15.18,Default,,0000,0000,0000,,{\pos(232,497)}僕は{\fscx50} {\fscx100}ほほえむようにした{\fscx50}。 Dialogue: 0,0:10:15.18,0:10:17.68,Default,,0000,0000,0000,,{\pos(312,437)}どんな展開でも Dialogue: 0,0:10:15.18,0:10:17.68,Default,,0000,0000,0000,,{\pos(332,497)}動じることなく➡ Dialogue: 0,0:10:17.68,0:10:22.36,Default,,0000,0000,0000,,{\pos(312,437)}冷静に分析して Dialogue: 0,0:10:17.68,0:10:22.36,Default,,0000,0000,0000,,{\pos(332,497)}自分の{\fscx50}テニス{\fscx100}を続けた》 Dialogue: 0,0:10:22.36,0:10:29.53,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}((ハァ ハァ{\fscx100}…) Dialogue: 0,0:10:29.53,0:10:32.53,Default,,0000,0000,0000,,{\pos(212,497)}《幸村{\fscx50}:{\fscx100}誰かが{\fscx50} {\fscx100}つぶやいた》 Dialogue: 0,0:10:32.53,0:10:36.34,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(({\fscx100}か…{\fscx50} {\fscx100}神の子!) Dialogue: 0,0:10:40.04,0:10:43.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ファイブゲームス トゥ スリー{\fscx100}! Dialogue: 0,0:10:43.54,0:10:48.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:10:48.38,0:10:51.22,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}奇跡の追い上げだ{\fscx50}。 Dialogue: 0,0:10:51.22,0:10:56.56,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:10:56.56,0:10:59.39,Default,,0000,0000,0000,,{\pos(372,497)}まだだ~っ! Dialogue: 0,0:10:59.39,0:11:01.66,Default,,0000,0000,0000,,{\pos(332,497)}《なんて高揚感だ{\fscx50}。 Dialogue: 0,0:11:01.66,0:11:06.50,Default,,0000,0000,0000,,{\pos(252,437)}心の底から突き上げてくる Dialogue: 0,0:11:01.66,0:11:06.50,Default,,0000,0000,0000,,{\pos(272,497)}こんな感覚は初めてだ! Dialogue: 0,0:11:06.50,0:11:11.34,Default,,0000,0000,0000,,{\pos(232,437)}でも…{\fscx50} {\fscx100}これが{\fscx50} テニス{\fscx100}を楽しむ Dialogue: 0,0:11:06.50,0:11:11.34,Default,,0000,0000,0000,,{\pos(252,497)}という{\fscx50} {\fscx100}まほろばならば➡ Dialogue: 0,0:11:11.34,0:11:14.34,Default,,0000,0000,0000,,{\pos(272,437)}やはり{\fscx50} {\fscx100}勝つことでしか Dialogue: 0,0:11:11.34,0:11:14.34,Default,,0000,0000,0000,,{\pos(332,497)}証明できない》 Dialogue: 0,0:11:16.84,0:11:21.01,Default,,0000,0000,0000,,{\pos(552,407)}うぉ~っ! Dialogue: 0,0:11:16.84,0:11:21.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ファイブゲームス トゥ フォー{\fscx100}! Dialogue: 0,0:11:21.01,0:11:27.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:11:27.69,0:11:30.52,Default,,0000,0000,0000,,{\pos(252,437)}来た来た~! Dialogue: 0,0:11:27.69,0:11:30.52,Default,,0000,0000,0000,,{\pos(272,497)}怒とうの追い上げだ~! Dialogue: 0,0:11:30.52,0:11:35.03,Default,,0000,0000,0000,,{\pos(232,437)}ゆ{\fscx50} {\fscx100}幸村くんが Dialogue: 0,0:11:30.52,0:11:35.03,Default,,0000,0000,0000,,{\pos(252,497)}あんなにまで感情をあらわに{\fscx50}。 Dialogue: 0,0:11:35.03,0:11:38.20,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}柳{\fscx50}){\fscx100}えっ{\fscx50} {\fscx100}本当ですか? Dialogue: 0,0:11:38.20,0:11:40.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}真田{\fscx50}){\fscx100}どうした{\fscx50} {\fscx100}蓮二{\fscx50}。 Dialogue: 0,0:11:40.37,0:11:43.37,Default,,0000,0000,0000,,{\pos(352,497)}精市が{\fscx50} {\fscx100}完全に治ったと{\fscx50}。 Dialogue: 0,0:11:45.54,0:11:50.34,Default,,0000,0000,0000,,{\pos(272,497)}幸村くんが…{\fscx50} {\fscx100}よかった{\fscx50}。 Dialogue: 0,0:11:55.88,0:12:00.15,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}クニミツ{\fscx100}!{\fscx50} プロ{\fscx100}になるため Dialogue: 0,0:11:55.88,0:12:00.15,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ドイツ{\fscx100}まで来たんだろうが! Dialogue: 0,0:12:00.15,0:12:03.66,Default,,0000,0000,0000,,{\pos(172,437)}同じ日本人なんかに Dialogue: 0,0:12:00.15,0:12:03.66,Default,,0000,0000,0000,,{\pos(192,497)}ぜって~{\fscx50} {\fscx100}負けんじゃねえぞ! Dialogue: 0,0:12:05.83,0:12:09.33,Default,,0000,0000,0000,,{\pos(232,437)}《{\fscx50}レンドール:クニミツ{\fscx100}は{\fscx50} {\fscx100}日本では Dialogue: 0,0:12:05.83,0:12:09.33,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}チーム{\fscx100}や仲間のために➡ Dialogue: 0,0:12:09.33,0:12:12.33,Default,,0000,0000,0000,,{\pos(252,437)}なすべきことを Dialogue: 0,0:12:09.33,0:12:12.33,Default,,0000,0000,0000,,{\pos(272,497)}優先させていたようだ{\fscx50}。 Dialogue: 0,0:12:12.33,0:12:16.34,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}プロ{\fscx100}を目指して Dialogue: 0,0:12:12.33,0:12:16.34,Default,,0000,0000,0000,,{\pos(292,497)}単身{\fscx50}ドイツ{\fscx100}に来た君は➡ Dialogue: 0,0:12:16.34,0:12:19.34,Default,,0000,0000,0000,,{\pos(192,437)}自分の{\fscx50}テニス{\fscx100}を Dialogue: 0,0:12:16.34,0:12:19.34,Default,,0000,0000,0000,,{\pos(212,497)}しっかり見つめ直し{\fscx50} {\fscx100}向き合い➡ Dialogue: 0,0:12:19.34,0:12:22.84,Default,,0000,0000,0000,,{\pos(292,437)}急激に{\fscx50}プロ{\fscx100}としての Dialogue: 0,0:12:19.34,0:12:22.84,Default,,0000,0000,0000,,{\pos(312,497)}自覚もついてきた{\fscx50}。 Dialogue: 0,0:12:22.84,0:12:26.68,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}「{\fscx100}自分のために{\fscx50}」{\fscx100}… Dialogue: 0,0:12:22.84,0:12:26.68,Default,,0000,0000,0000,,{\pos(292,497)}君は最初{\fscx50} {\fscx100}そう言って➡ Dialogue: 0,0:12:26.68,0:12:29.52,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ドイツ{\fscx100}へやってきた{\fscx50}。 Dialogue: 0,0:12:29.52,0:12:34.02,Default,,0000,0000,0000,,{\pos(172,497)}しかし{\fscx50} {\fscx100}本当は違うよね?{\fscx50} クニミツ{\fscx100}》 Dialogue: 0,0:12:34.02,0:12:37.19,Default,,0000,0000,0000,,{\pos(412,437)}頼むぞ!{\fscx50} クニミツ{\fscx100}! Dialogue: 0,0:12:34.02,0:12:37.19,Default,,0000,0000,0000,,{\pos(432,497)}試合を決めてくれ! Dialogue: 0,0:12:37.19,0:12:40.03,Default,,0000,0000,0000,,{\pos(232,437)}王者{\fscx50}ドイツ{\fscx100}の力の差を Dialogue: 0,0:12:37.19,0:12:40.03,Default,,0000,0000,0000,,{\pos(252,497)}見せつけてやれ! Dialogue: 0,0:12:40.03,0:12:47.20,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}観客たち{\fscx50})ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:12:40.03,0:12:47.20,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:12:47.20,0:12:50.20,Default,,0000,0000,0000,,{\pos(292,437)}《{\fscx50}レンドール:{\fscx100}君はもう Dialogue: 0,0:12:47.20,0:12:50.20,Default,,0000,0000,0000,,{\pos(312,497)}気づいてるようだ{\fscx50}。 Dialogue: 0,0:12:50.20,0:12:54.54,Default,,0000,0000,0000,,{\pos(272,437)}国のため{\fscx50} スポンサー{\fscx100}のため Dialogue: 0,0:12:50.20,0:12:54.54,Default,,0000,0000,0000,,{\pos(292,497)}多くの{\fscx50}ファン{\fscx100}のため➡ Dialogue: 0,0:12:54.54,0:12:57.71,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}プロ{\fscx100}になれば{\fscx50} {\fscx100}もっと多くの Dialogue: 0,0:12:54.54,0:12:57.71,Default,,0000,0000,0000,,{\pos(352,497)}期待に応え➡ Dialogue: 0,0:12:57.71,0:13:01.65,Default,,0000,0000,0000,,{\pos(232,437)}もっと多くを背負わなければ Dialogue: 0,0:12:57.71,0:13:01.65,Default,,0000,0000,0000,,{\pos(332,497)}ならなくなる{\fscx50}。 Dialogue: 0,0:13:01.65,0:13:05.32,Default,,0000,0000,0000,,{\pos(312,497)}それが{\fscx50} プロ{\fscx100}選手だ》 Dialogue: 0,0:13:05.32,0:13:07.65,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ボルク)アイツ{\fscx100}は{\fscx50} {\fscx100}もうわかっている{\fscx50}。 Dialogue: 0,0:13:07.65,0:13:09.86,Default,,0000,0000,0000,,{\pos(372,497)}自分がなすべきことを{\fscx50}。 Dialogue: 0,0:13:12.32,0:13:14.33,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}監督…{\fscx50}。 Dialogue: 0,0:13:16.66,0:13:19.06,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}未来を塗り替えてきます{\fscx50}。 Dialogue: 0,0:13:30.34,0:13:36.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:13:36.35,0:13:38.85,Default,,0000,0000,0000,,{\pos(172,497)}そろそろ{\fscx50} {\fscx100}追いつかせてもらうよ{\fscx50}。 Dialogue: 0,0:13:38.85,0:13:41.02,Default,,0000,0000,0000,,{\pos(492,497)\c&H00FFFF00}そうはさせない{\fscx50}。 Dialogue: 0,0:13:41.02,0:13:43.02,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}来い! Dialogue: 0,0:13:46.03,0:14:02.31,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:14:02.31,0:14:07.31,Default,,0000,0000,0000,,{\pos(272,437)}幸村くんが逆転するのか Dialogue: 0,0:14:02.31,0:14:07.31,Default,,0000,0000,0000,,{\pos(292,497)}手塚くんが逃げ切るのか…{\fscx50}。 Dialogue: 0,0:14:07.31,0:14:10.62,Default,,0000,0000,0000,,{\pos(392,497)}勝敗は{\fscx50} {\fscx100}神のみぞ知る{\fscx50}。 Dialogue: 0,0:14:13.82,0:14:17.16,Default,,0000,0000,0000,,{\pos(312,497)}出た{\fscx50} {\fscx100}またあの展開! Dialogue: 0,0:14:17.16,0:14:21.33,Default,,0000,0000,0000,,{\pos(232,437)}《さあ{\fscx50} {\fscx100}手塚国光 Dialogue: 0,0:14:17.16,0:14:21.33,Default,,0000,0000,0000,,{\pos(252,497)}今度は{\fscx50} {\fscx100}左右どっちに打つ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:14:21.33,0:14:27.00,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}《何度もお前の思いどおりには Dialogue: 0,0:14:21.33,0:14:27.00,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}させないぞ!{\fscx50} {\fscx100}幸村精市!》 Dialogue: 0,0:14:27.00,0:14:31.00,Default,,0000,0000,0000,,{\pos(232,437)}まさか{\fscx50} {\fscx100}手塚が Dialogue: 0,0:14:27.00,0:14:31.00,Default,,0000,0000,0000,,{\pos(252,497)}正面{\fscx50}ボディー{\fscx100}狙い{\fscx50}!? Dialogue: 0,0:14:31.00,0:14:34.34,Default,,0000,0000,0000,,{\pos(252,437)}《幸村{\fscx50}:{\fscx100}優しい君には Dialogue: 0,0:14:31.00,0:14:34.34,Default,,0000,0000,0000,,{\pos(272,497)}ない選択をしてきたか{\fscx50}。 Dialogue: 0,0:14:34.34,0:14:39.18,Default,,0000,0000,0000,,{\pos(272,437)}勝つために{\fscx50} {\fscx100}非情になる Dialogue: 0,0:14:34.34,0:14:39.18,Default,,0000,0000,0000,,{\pos(292,497)}正解を選んだけれど➡ Dialogue: 0,0:14:39.18,0:14:42.18,Default,,0000,0000,0000,,{\pos(312,437)}俺には{\fscx50} {\fscx100}その未来も Dialogue: 0,0:14:39.18,0:14:42.18,Default,,0000,0000,0000,,{\pos(332,497)}わかっていたよ》 Dialogue: 0,0:14:42.18,0:14:44.68,Default,,0000,0000,0000,,{\pos(292,497)}そうだ!{\fscx50} {\fscx100}決めちま…{\fscx50}。 Dialogue: 0,0:14:44.68,0:14:47.85,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}マジ{\fscx100}か{\fscx50}!? Dialogue: 0,0:14:44.68,0:14:47.85,Default,,0000,0000,0000,,{\pos(232,497)}回転が{\fscx50} {\fscx100}かかってる{\fscx50}!? Dialogue: 0,0:14:47.85,0:14:51.36,Default,,0000,0000,0000,,{\pos(532,497)}て…{\fscx50} {\fscx100}手塚! Dialogue: 0,0:14:51.36,0:14:54.06,Default,,0000,0000,0000,,{\pos(192,497)}幸村が一歩上だ! Dialogue: 0,0:15:07.14,0:15:10.81,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ファイブゲームス オール{\fscx100}! Dialogue: 0,0:15:10.81,0:15:12.98,Default,,0000,0000,0000,,{\pos(532,497)}しゃ~! Dialogue: 0,0:15:12.98,0:15:18.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:15:18.48,0:15:23.32,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}とうとう幸村さんが Dialogue: 0,0:15:18.48,0:15:23.32,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ファイナルセット{\fscx100}で追いついた{\fscx50}。 Dialogue: 0,0:15:23.32,0:15:30.33,Default,,0000,0000,0000,,{\pos(192,437)}《まさか本当に Dialogue: 0,0:15:23.32,0:15:30.33,Default,,0000,0000,0000,,{\pos(212,497)}未来を塗り替えてくるとはね》 Dialogue: 0,0:15:30.33,0:15:35.13,Default,,0000,0000,0000,,{\pos(452,407)\c&H00FFFF00}さあ{\fscx50} {\fscx100}続けるぞ{\fscx50}。 Dialogue: 0,0:15:30.33,0:15:35.13,Default,,0000,0000,0000,,{\pos(312,497)}おもしろい{\fscx50}。 Dialogue: 0,0:15:38.00,0:16:06.80,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:16:06.80,0:16:13.14,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}《そう…{\fscx50} {\fscx100}俺は{\fscx50}テニス{\fscx100}の世界で Dialogue: 0,0:16:06.80,0:16:13.14,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}生きていくと決めた{\fscx50}。 Dialogue: 0,0:16:13.14,0:16:19.31,Default,,0000,0000,0000,,{\pos(332,437)\c&H00FFFF00}その道が続く限り Dialogue: 0,0:16:13.14,0:16:19.31,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00}俺は負けない!》 Dialogue: 0,0:16:19.31,0:16:22.15,Default,,0000,0000,0000,,{\pos(392,407)}《速い!》 Dialogue: 0,0:16:19.31,0:16:22.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:16:22.15,0:16:24.98,Default,,0000,0000,0000,,{\pos(232,497)}来た~!{\fscx50} サービスエース{\fscx100}! Dialogue: 0,0:16:24.98,0:16:31.99,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:16:31.99,0:16:33.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:16:33.99,0:16:36.83,Default,,0000,0000,0000,,{\pos(172,437)}今度は手塚くんが Dialogue: 0,0:16:33.99,0:16:36.83,Default,,0000,0000,0000,,{\pos(192,497)}盛り返してきたようだ{\fscx50}。 Dialogue: 0,0:16:36.83,0:16:40.17,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ハッ{\fscx100}!{\fscx50} {\fscx100}さすがだぜ{\fscx50} {\fscx100}手塚{\fscx50}。 Dialogue: 0,0:16:40.17,0:16:43.67,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}テメエ{\fscx100}で未来を Dialogue: 0,0:16:40.17,0:16:43.67,Default,,0000,0000,0000,,{\pos(372,497)}塗り替え始めてやがる{\fscx50}。 Dialogue: 0,0:16:43.67,0:16:47.34,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:16:43.67,0:16:47.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シックスゲームス トゥ ファイブ{\fscx100}! Dialogue: 0,0:16:47.34,0:17:00.45,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:17:00.45,0:17:07.96,Default,,0000,0000,0000,,{\pos(252,437)}諦めるな…{\fscx50} {\fscx100}最後まで Dialogue: 0,0:17:00.45,0:17:07.96,Default,,0000,0000,0000,,{\pos(272,497)}諦めるなよ{\fscx50} {\fscx100}幸村{\fscx50}。 Dialogue: 0,0:17:10.96,0:17:15.07,Default,,0000,0000,0000,,{\pos(232,437)}俺も{\fscx50} {\fscx100}今{\fscx50} {\fscx100}あのときのことを Dialogue: 0,0:17:10.96,0:17:15.07,Default,,0000,0000,0000,,{\pos(312,497)}考えていたよ{\fscx50}。 Dialogue: 0,0:17:18.97,0:17:22.81,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(({\fscx100}やっぱり{\fscx50} ダメ{\fscx100}だったね{\fscx50}。 Dialogue: 0,0:17:22.81,0:17:26.31,Default,,0000,0000,0000,,{\pos(172,497)}あ{\fscx50} {\fscx100}諦めるなよ…{\fscx50}。 Dialogue: 0,0:17:26.31,0:17:29.82,Default,,0000,0000,0000,,{\pos(292,497)}最後まで諦めるなよ!) Dialogue: 0,0:17:33.99,0:17:37.79,Default,,0000,0000,0000,,{\pos(212,497)}いろいろ諦めなくてよかった{\fscx50}。 Dialogue: 0,0:17:50.67,0:17:56.34,Default,,0000,0000,0000,,{\pos(172,497)}《準備は{\fscx50} {\fscx100}いいかい…{\fscx50} {\fscx100}手塚国光》 Dialogue: 0,0:17:56.34,0:18:02.28,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:18:02.28,0:18:04.28,Default,,0000,0000,0000,,{\pos(452,497)}攻めが速い{\fscx50}。 Dialogue: 0,0:18:04.28,0:18:13.46,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:18:13.46,0:18:15.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ラブ フィフティーン{\fscx100}! Dialogue: 0,0:18:18.80,0:18:23.14,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}毛利{\fscx50}){\fscx100}なんてすさまじい Dialogue: 0,0:18:18.80,0:18:23.14,Default,,0000,0000,0000,,{\pos(272,497)}駆け引きの応酬なんだ{\fscx50}。 Dialogue: 0,0:18:23.14,0:18:26.47,Default,,0000,0000,0000,,{\pos(192,497)}先に攻められたのは手塚だが➡ Dialogue: 0,0:18:26.47,0:18:30.64,Default,,0000,0000,0000,,{\pos(232,437)}相手が打ち込めない{\fscx50}バック{\fscx100}への Dialogue: 0,0:18:26.47,0:18:30.64,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ロブ{\fscx100}を上げた{\fscx50}。 Dialogue: 0,0:18:30.64,0:18:34.65,Default,,0000,0000,0000,,{\pos(292,437)}幸村は{\fscx50} ミラージュミラー{\fscx100}で Dialogue: 0,0:18:30.64,0:18:34.65,Default,,0000,0000,0000,,{\pos(312,497)}左手に持ち替えて➡ Dialogue: 0,0:18:34.65,0:18:37.65,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}スマッシュ{\fscx100}を打てたはずだが…{\fscx50}。 Dialogue: 0,0:18:40.15,0:18:45.66,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ボール{\fscx100}に体の内側に食い込んでくる Dialogue: 0,0:18:40.15,0:18:45.66,Default,,0000,0000,0000,,{\pos(232,497)}回転がかかっていたため➡ Dialogue: 0,0:18:45.66,0:18:49.33,Default,,0000,0000,0000,,{\pos(192,437)}左手の{\fscx50}スマッシュ{\fscx100}では{\fscx50} ネット{\fscx100}してしまう Dialogue: 0,0:18:45.66,0:18:49.33,Default,,0000,0000,0000,,{\pos(252,497)}可能性が高いと判断し➡ Dialogue: 0,0:18:49.33,0:18:53.67,Default,,0000,0000,0000,,{\pos(192,437)}あえて右手で打ち{\fscx50} {\fscx100}難易度の高い Dialogue: 0,0:18:49.33,0:18:53.67,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}バック{\fscx100}の{\fscx50}ハイボレー{\fscx100}で➡ Dialogue: 0,0:18:53.67,0:18:55.87,Default,,0000,0000,0000,,{\pos(312,497)}裏をかこうとした{\fscx50}。 Dialogue: 0,0:19:00.11,0:19:05.94,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}第3{\fscx50}セット{\fscx100}終盤に Dialogue: 0,0:19:00.11,0:19:05.94,Default,,0000,0000,0000,,{\pos(212,497)}なんという集中力でしょう{\fscx50}。 Dialogue: 0,0:19:05.94,0:19:13.62,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:19:13.62,0:19:17.62,Default,,0000,0000,0000,,{\pos(452,437)}今度は{\fscx50} {\fscx100}幸村部長 Dialogue: 0,0:19:13.62,0:19:17.62,Default,,0000,0000,0000,,{\pos(472,497)}怒とうの反撃だ! Dialogue: 0,0:19:17.62,0:19:20.13,Default,,0000,0000,0000,,{\pos(312,497)}あっ! Dialogue: 0,0:19:22.29,0:19:24.30,Default,,0000,0000,0000,,{\pos(272,497)}《さすがは手塚国光だ{\fscx50}。 Dialogue: 0,0:19:24.30,0:19:27.80,Default,,0000,0000,0000,,{\pos(232,437)}こんな状況だからこそ Dialogue: 0,0:19:24.30,0:19:27.80,Default,,0000,0000,0000,,{\pos(252,497)}君は零式{\fscx50}ドロップ{\fscx100}を選択すると➡ Dialogue: 0,0:19:27.80,0:19:30.00,Default,,0000,0000,0000,,{\pos(332,497)}思っていたよ》 Dialogue: 0,0:19:33.14,0:19:37.81,Default,,0000,0000,0000,,{\pos(252,437)}《幸村{\fscx50}:ロブ!? {\fscx100}ここにきても Dialogue: 0,0:19:33.14,0:19:37.81,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ブレ{\fscx100}ない集中力➡ Dialogue: 0,0:19:37.81,0:19:40.98,Default,,0000,0000,0000,,{\pos(272,497)}技術{\fscx50} {\fscx100}体力{\fscx50} イマジネーション{\fscx100}➡ Dialogue: 0,0:19:40.98,0:19:44.82,Default,,0000,0000,0000,,{\pos(212,437)}どれを取っても Dialogue: 0,0:19:40.98,0:19:44.82,Default,,0000,0000,0000,,{\pos(232,497)}日本にいたときとは別次元だ{\fscx50}。 Dialogue: 0,0:19:44.82,0:19:49.49,Default,,0000,0000,0000,,{\pos(232,437)}この先{\fscx50} {\fscx100}君は{\fscx50}テニス{\fscx100}選手として Dialogue: 0,0:19:44.82,0:19:49.49,Default,,0000,0000,0000,,{\pos(252,497)}確実に明るい未来が➡ Dialogue: 0,0:19:49.49,0:19:51.66,Default,,0000,0000,0000,,{\pos(312,497)}見えているだろう{\fscx50}。 Dialogue: 0,0:19:51.66,0:19:56.50,Default,,0000,0000,0000,,{\pos(272,437)}しかし{\fscx50} {\fscx100}この試合だけは Dialogue: 0,0:19:51.66,0:19:56.50,Default,,0000,0000,0000,,{\pos(292,497)}勝たせてもらう! Dialogue: 0,0:19:56.50,0:19:59.00,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}スライス!?{\fscx100}》 Dialogue: 0,0:20:14.68,0:20:19.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲームセット ウォンバイ ドイツ{\fscx100}! Dialogue: 0,0:20:19.02,0:20:31.53,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}観客たち{\fscx50})ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:20:19.02,0:20:31.53,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ジャーマニー{\fscx100}!{\fscx50} ジャーマニー{\fscx100}! Dialogue: 0,0:20:39.37,0:20:43.21,Default,,0000,0000,0000,,{\pos(452,407)\c&H00FFFF00}いい試合だった{\fscx50}。 Dialogue: 0,0:20:39.37,0:20:43.21,Default,,0000,0000,0000,,{\pos(192,497)}みんなに君を倒してこいって➡ Dialogue: 0,0:20:43.21,0:20:46.55,Default,,0000,0000,0000,,{\pos(172,497)}言われていたのに…{\fscx50} {\fscx100}残念{\fscx50}。 Dialogue: 0,0:20:46.55,0:20:49.72,Default,,0000,0000,0000,,{\pos(572,497)\c&H00FFFF00}笑えないな{\fscx50}。 Dialogue: 0,0:20:49.72,0:20:54.05,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}プロ{\fscx100}への道は{\fscx50} {\fscx100}想像もできないほど Dialogue: 0,0:20:49.72,0:20:54.05,Default,,0000,0000,0000,,{\pos(352,497)}過酷だろうけど➡ Dialogue: 0,0:20:54.05,0:20:56.39,Default,,0000,0000,0000,,{\pos(372,497)}みんな応援しているよ{\fscx50}。 Dialogue: 0,0:20:56.39,0:21:01.39,Default,,0000,0000,0000,,{\pos(352,437)}《君と戦えてよかった… Dialogue: 0,0:20:56.39,0:21:01.39,Default,,0000,0000,0000,,{\pos(412,497)}ありがとう{\fscx50} {\fscx100}手塚》 Dialogue: 0,0:21:05.00,0:21:11.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:21:11.34,0:21:14.01,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(ボルク)クニミツ {\fscx100}よくやった{\fscx50}。 Dialogue: 0,0:21:14.01,0:21:18.34,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ジークフリート){\fscx100}まあ{\fscx50} {\fscx100}俺は最初っから Dialogue: 0,0:21:14.01,0:21:18.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}クニミツ{\fscx100}の勝利を確信してたけどな{\fscx50}。 Dialogue: 0,0:21:18.34,0:21:21.68,Default,,0000,0000,0000,,{\pos(232,437)}そのわりには{\fscx50} {\fscx100}ずいぶん Dialogue: 0,0:21:18.34,0:21:21.68,Default,,0000,0000,0000,,{\pos(252,497)}あたふたしていたみたいだぜ{\fscx50}。 Dialogue: 0,0:21:21.68,0:21:23.85,Default,,0000,0000,0000,,{\pos(192,497)}う{\fscx50} {\fscx100}うるさい! Dialogue: 0,0:21:23.85,0:21:27.35,Default,,0000,0000,0000,,{\pos(392,407)}お疲れ!{\fscx50} {\fscx100}幸村くん! Dialogue: 0,0:21:23.85,0:21:27.35,Default,,0000,0000,0000,,{\pos(552,497)}幸村部長…{\fscx50}。 Dialogue: 0,0:21:27.35,0:21:44.04,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:21:44.04,0:21:48.04,Default,,0000,0000,0000,,{\pos(272,437)}《幸村{\fscx50}:{\fscx100}俺も… Dialogue: 0,0:21:44.04,0:21:48.04,Default,,0000,0000,0000,,{\pos(292,497)}未来を塗り替えよう》