[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:05.51,Default,,0000,0000,0000,,{\pos(172,377)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:00:05.51,0:00:09.18,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}種ヶ島{\fscx50}){\fscx100}2年前 Dialogue: 0,0:00:05.51,0:00:09.18,Default,,0000,0000,0000,,{\pos(272,497)}死ぬほど悔しかったんやろ? Dialogue: 0,0:00:09.18,0:00:11.18,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}({\fscx100}種ヶ島{\fscx50}){\fscx100}勝ちや! Dialogue: 0,0:00:11.18,0:00:15.08,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}種ヶ島{\fscx50}){\fscx100}たとえ相手が Dialogue: 0,0:00:11.18,0:00:15.08,Default,,0000,0000,0000,,{\pos(292,497)}世界最強の相手やとしても{\fscx50}。 Dialogue: 0,0:00:17.02,0:00:19.02,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}そのつもりだ{\fscx50}。 Dialogue: 0,0:02:02.02,0:02:09.36,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:02:09.36,0:02:12.83,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(レンドール){\fscx100}日本代表は Dialogue: 0,0:02:09.36,0:02:12.83,Default,,0000,0000,0000,,{\pos(332,497)}すばらしい{\fscx50}チーム{\fscx100}だ{\fscx50}。 Dialogue: 0,0:02:12.83,0:02:14.83,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(レンドール){\fscx100}頼んだよ{\fscx50}。 Dialogue: 0,0:02:14.83,0:02:16.87,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}お頭! Dialogue: 0,0:02:16.87,0:02:18.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}頼んますよ! Dialogue: 0,0:02:18.87,0:02:21.34,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}({\fscx100}金太郎{\fscx50}){\fscx100}ぶちかましたれ! Dialogue: 0,0:02:18.87,0:02:21.34,Default,,0000,0000,0000,,{\pos(352,497)}お頭のおっちゃん! Dialogue: 0,0:02:23.38,0:02:27.05,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(({\fscx100}平等院{\fscx50}:アメリカ {\fscx100}残念だったな{\fscx50}。 Dialogue: 0,0:02:27.05,0:02:29.02,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}(リョーマ){\fscx100}お頭…{\c&H00FFFFFF\fscx50})) Dialogue: 0,0:02:33.39,0:02:39.39,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドイツ ユルゲン・バリーサヴィチ・ボルク Dialogue: 0,0:02:33.39,0:02:39.39,Default,,0000,0000,0000,,{\pos(192,497)}日本{\fscx50} {\fscx100}平等院鳳凰{\fscx50}。 Dialogue: 0,0:02:39.39,0:02:41.90,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ザ・ベスト・オブ・スリーセットマッチ{\fscx100}! Dialogue: 0,0:02:41.90,0:02:43.86,Default,,0000,0000,0000,,{\pos(172,497)}平等院{\fscx50} サービスプレー{\fscx100}! Dialogue: 0,0:02:45.90,0:02:48.74,Default,,0000,0000,0000,,{\pos(352,497)}滅びよ!{\fscx50} {\fscx100}ふん! Dialogue: 0,0:02:48.74,0:02:50.90,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}いきなり{\fscx50} デストラクション{\fscx100}を! Dialogue: 0,0:02:50.90,0:02:52.91,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(ボルク){\fscx100}ふっ! Dialogue: 0,0:02:52.91,0:02:54.91,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:02:54.91,0:02:56.91,Default,,0000,0000,0000,,{\pos(412,497)}ふん! Dialogue: 0,0:02:56.91,0:03:01.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}木手{\fscx50}){\fscx100}あの強烈な打球を Dialogue: 0,0:02:56.91,0:03:01.51,Default,,0000,0000,0000,,{\pos(212,497)}顔色ひとつ変えず…{\fscx50}。 Dialogue: 0,0:03:01.51,0:03:04.35,Default,,0000,0000,0000,,{\pos(592,407)}ふんっ! Dialogue: 0,0:03:01.51,0:03:04.35,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:03:04.35,0:03:06.85,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}({\fscx100}丸井{\fscx50})ボルク{\fscx100}も Dialogue: 0,0:03:04.35,0:03:06.85,Default,,0000,0000,0000,,{\pos(412,497)}平然と打ち合ってる{\fscx50}。 Dialogue: 0,0:03:06.85,0:03:10.02,Default,,0000,0000,0000,,{\pos(472,437)}ふん! Dialogue: 0,0:03:06.85,0:03:10.02,Default,,0000,0000,0000,,{\pos(192,497)}ふっ{\fscx50}。 Dialogue: 0,0:03:10.02,0:03:12.99,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}キサマ{\fscx100}の涼しい顔も見飽きたわ! Dialogue: 0,0:03:15.03,0:03:19.37,Default,,0000,0000,0000,,{\pos(252,437)}海賊のような東洋人がいると Dialogue: 0,0:03:15.03,0:03:19.37,Default,,0000,0000,0000,,{\pos(312,497)}うわさには聞いていた{\fscx50}。 Dialogue: 0,0:03:19.37,0:03:22.20,Default,,0000,0000,0000,,{\pos(312,497)}目的は果たせたかね? Dialogue: 0,0:03:22.20,0:03:24.20,Default,,0000,0000,0000,,{\pos(532,497)}なんや{\fscx50} {\fscx100}あれ{\fscx50}!? Dialogue: 0,0:03:24.20,0:03:26.21,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}乾{\fscx50})ヴィルヴェルタオフェ{\fscx100}! Dialogue: 0,0:03:26.21,0:03:28.21,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}迂闊に打ち返すと➡ Dialogue: 0,0:03:28.21,0:03:31.04,Default,,0000,0000,0000,,{\pos(252,437)}打球の回転で Dialogue: 0,0:03:28.21,0:03:31.04,Default,,0000,0000,0000,,{\pos(272,497)}手首への{\fscx50}ダメージ{\fscx100}を受ける! Dialogue: 0,0:03:31.04,0:03:34.38,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}キサマ{\fscx100}を倒せば…{\fscx50}。 Dialogue: 0,0:03:34.38,0:03:37.55,Default,,0000,0000,0000,,{\pos(172,497)}たどりつけるかもな! Dialogue: 0,0:03:37.55,0:03:39.72,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}手首を Dialogue: 0,0:03:37.55,0:03:39.72,Default,,0000,0000,0000,,{\pos(212,497)}持っていかれてない! Dialogue: 0,0:03:39.72,0:03:43.06,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}徳川{\fscx50})バケモン{\fscx100}か!{\fscx50} {\fscx100}なんて握力だ{\fscx50}。 Dialogue: 0,0:03:43.06,0:03:46.56,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}((デューク:{\fscx100}いやはや Dialogue: 0,0:03:43.06,0:03:46.56,Default,,0000,0000,0000,,{\pos(292,497)}限度を知らないお方だ{\fscx50}。 Dialogue: 0,0:03:46.56,0:03:48.90,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}返したい打球があんだよ{\fscx50}。 Dialogue: 0,0:03:48.90,0:03:52.07,Default,,0000,0000,0000,,{\pos(172,437)}で{\fscx50} {\fscx100}次は Dialogue: 0,0:03:48.90,0:03:52.07,Default,,0000,0000,0000,,{\pos(192,497)}どちらに向かいますかな? Dialogue: 0,0:03:52.07,0:03:57.57,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}インド アフリカ {\fscx100}中国の猛者を倒し Dialogue: 0,0:03:52.07,0:03:57.57,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}ヨーロッパ{\fscx100}に渡る{\fscx50}。 Dialogue: 0,0:03:57.57,0:04:00.31,Default,,0000,0000,0000,,{\pos(172,497)}まるで海賊ですなあ{\fscx50}。 Dialogue: 0,0:04:00.31,0:04:06.81,Default,,0000,0000,0000,,{\pos(352,437)}そこに{\fscx50} {\fscx100}今{\fscx50} {\fscx100}戦いたい{\fscx50}ヤツ{\fscx100}が Dialogue: 0,0:04:00.31,0:04:06.81,Default,,0000,0000,0000,,{\pos(452,497)}3人いる{\fscx50})) Dialogue: 0,0:04:06.81,0:04:09.48,Default,,0000,0000,0000,,{\pos(192,497)}世界の猛者どもと戦う日々が➡ Dialogue: 0,0:04:09.48,0:04:13.79,Default,,0000,0000,0000,,{\pos(232,437)}俺に{\fscx50} {\fscx100}さまざまな Dialogue: 0,0:04:09.48,0:04:13.79,Default,,0000,0000,0000,,{\pos(252,497)}世界の技を与えてくれた{\fscx50}。 Dialogue: 0,0:04:18.32,0:04:20.33,Default,,0000,0000,0000,,{\pos(272,497)}まずは{\fscx50} {\fscx100}挨拶代わりだ! Dialogue: 0,0:04:20.33,0:04:23.83,Default,,0000,0000,0000,,{\pos(312,437)}我が日本の技 Dialogue: 0,0:04:20.33,0:04:23.83,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}エキゾチック オブ JAPAN{\fscx100}! Dialogue: 0,0:04:23.83,0:04:26.50,Default,,0000,0000,0000,,{\pos(172,497)}あれは{\fscx50} ヴィルヴェルタオフェ!? Dialogue: 0,0:04:26.50,0:04:28.50,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}いや…{\fscx50}。 Dialogue: 0,0:04:28.50,0:04:31.67,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}跡部{\fscx50}){\fscx100}そいつを上回る回転だ{\fscx50}。 Dialogue: 0,0:04:31.67,0:04:35.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ジークフリート)マジ{\fscx100}かよ! Dialogue: 0,0:04:31.67,0:04:35.84,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ボルク{\fscx100}の体が球威に押された{\fscx50}!? Dialogue: 0,0:04:35.84,0:04:37.84,Default,,0000,0000,0000,,{\pos(392,497)}ぬあっ! Dialogue: 0,0:04:40.51,0:04:42.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:04:47.19,0:04:49.19,Default,,0000,0000,0000,,{\pos(392,407)}はあっ! Dialogue: 0,0:04:47.19,0:04:49.19,Default,,0000,0000,0000,,{\pos(412,497)}次だ! Dialogue: 0,0:04:49.19,0:04:51.89,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}チョンゴーホーロンチャー{\fscx100}! Dialogue: 0,0:04:54.19,0:04:56.20,Default,,0000,0000,0000,,{\pos(372,497)}ふん…{\fscx50} {\fscx100}ぬあっ! Dialogue: 0,0:04:56.20,0:04:58.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ワンゲーム トゥ ラブ{\fscx100}! Dialogue: 0,0:04:58.87,0:05:02.84,Default,,0000,0000,0000,,{\pos(172,497)}よっしゃあ!{\fscx50} ボルク{\fscx100}に先制だぜ! Dialogue: 0,0:05:02.84,0:05:04.84,Default,,0000,0000,0000,,{\pos(392,497)}はあ~! Dialogue: 0,0:05:04.84,0:05:07.67,Default,,0000,0000,0000,,{\pos(312,407)}ふん! Dialogue: 0,0:05:04.84,0:05:07.67,Default,,0000,0000,0000,,{\pos(512,497)}ふんっ{\fscx50}。 Dialogue: 0,0:05:07.67,0:05:09.64,Default,,0000,0000,0000,,{\pos(472,497)}はっ! Dialogue: 0,0:05:11.68,0:05:13.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ワンゲーム オール。 Dialogue: 0,0:05:15.68,0:05:17.68,Default,,0000,0000,0000,,{\pos(572,497)}さすが{\fscx50} ボルク。 Dialogue: 0,0:05:17.68,0:05:21.52,Default,,0000,0000,0000,,{\pos(352,437)}自分の{\fscx50}サービスゲーム{\fscx100}は Dialogue: 0,0:05:17.68,0:05:21.52,Default,,0000,0000,0000,,{\pos(372,497)}完璧に{\fscx50}コントロール{\fscx100}している{\fscx50}。 Dialogue: 0,0:05:21.52,0:05:23.52,Default,,0000,0000,0000,,{\pos(172,497)}ああ{\fscx50}。 Dialogue: 0,0:05:23.52,0:05:25.79,Default,,0000,0000,0000,,{\pos(172,497)}お頭が{\fscx50} {\fscx100}1{\fscx50}ポイント{\fscx100}も取れなかった{\fscx50}。 Dialogue: 0,0:05:27.86,0:05:30.86,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}エキゾチック オブ JAPAN{\fscx100}! Dialogue: 0,0:05:30.86,0:05:32.87,Default,,0000,0000,0000,,{\pos(412,497)}ふん! Dialogue: 0,0:05:32.87,0:05:36.04,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}チョンゴーホーロンチャー{\fscx100}! Dialogue: 0,0:05:36.04,0:05:38.04,Default,,0000,0000,0000,,{\pos(452,497)}はあっ! Dialogue: 0,0:05:38.04,0:05:40.61,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ロアー オブ ジ アフリカンシンバ{\fscx100}! Dialogue: 0,0:05:43.54,0:05:45.88,Default,,0000,0000,0000,,{\pos(392,497)}ぬあっ! Dialogue: 0,0:05:45.88,0:05:48.85,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}パイレーツ オブ ザ ワールド{\fscx100}! Dialogue: 0,0:05:54.39,0:05:56.89,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ツーゲームス トゥ ワン。 Dialogue: 0,0:05:56.89,0:05:58.89,Default,,0000,0000,0000,,{\pos(552,497)}おっしゃ~! Dialogue: 0,0:05:58.89,0:06:00.96,Default,,0000,0000,0000,,{\pos(352,497)}また{\fscx50} サービスゲーム{\fscx100}取ったで! Dialogue: 0,0:06:00.96,0:06:02.96,Default,,0000,0000,0000,,{\pos(412,497)}俺との試合は➡ Dialogue: 0,0:06:02.96,0:06:06.97,Default,,0000,0000,0000,,{\pos(252,437)}やはり Dialogue: 0,0:06:02.96,0:06:06.97,Default,,0000,0000,0000,,{\pos(272,497)}6割{\fscx50}リミッター{\fscx100}だったようですね{\fscx50}。 Dialogue: 0,0:06:06.97,0:06:09.80,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}これが本来の平等院だ{\fscx50}。 Dialogue: 0,0:06:09.80,0:06:11.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}仁王が見せた{\fscx50}イリュージョン{\fscx100}も➡ Dialogue: 0,0:06:11.97,0:06:15.81,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ヤツ{\fscx100}の半分も Dialogue: 0,0:06:11.97,0:06:15.81,Default,,0000,0000,0000,,{\pos(272,497)}再現できてはいねえよ{\fscx50}。 Dialogue: 0,0:06:15.81,0:06:19.15,Default,,0000,0000,0000,,{\pos(572,437)\fscx50}({\fscx100}仁王{\fscx50})プピーナ。 Dialogue: 0,0:06:15.81,0:06:19.15,Default,,0000,0000,0000,,{\pos(172,497)}いやはや…{\fscx50}。 Dialogue: 0,0:06:19.15,0:06:21.65,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:06:21.65,0:06:25.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ツーゲームス オール。 Dialogue: 0,0:06:25.15,0:06:27.65,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ジャーマニー{\fscx100}! Dialogue: 0,0:06:25.15,0:06:27.65,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}ジャーマニー{\fscx100}! Dialogue: 0,0:06:27.65,0:06:30.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:06:30.82,0:06:32.83,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}河村{\fscx50}){\fscx100}すごいね{\fscx50}。 Dialogue: 0,0:06:32.83,0:06:35.50,Default,,0000,0000,0000,,{\pos(172,497)}まさに世界最高峰の一戦だ{\fscx50}。 Dialogue: 0,0:06:35.50,0:06:39.17,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}({\fscx100}桃城{\fscx50})ボルク{\fscx100}を相手に Dialogue: 0,0:06:35.50,0:06:39.17,Default,,0000,0000,0000,,{\pos(412,497)}互角に戦ってる{\fscx50}ッス{\fscx100}よ{\fscx50}。 Dialogue: 0,0:06:39.17,0:06:41.83,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}いけぇ!{\fscx50} {\fscx100}お頭! Dialogue: 0,0:06:41.83,0:06:43.84,Default,,0000,0000,0000,,{\pos(332,497)}《平等院{\fscx50}:{\fscx100}互角? Dialogue: 0,0:06:43.84,0:06:47.51,Default,,0000,0000,0000,,{\pos(192,497)}いや{\fscx50} ヤツ{\fscx100}はまだ何もしていない{\fscx50}。 Dialogue: 0,0:06:47.51,0:06:50.18,Default,,0000,0000,0000,,{\pos(252,497)}猛獣が狩りをする前に➡ Dialogue: 0,0:06:50.18,0:06:53.35,Default,,0000,0000,0000,,{\pos(212,497)}餌を品定めしている目だぜ》 Dialogue: 0,0:06:53.35,0:06:57.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(Q・P)ボルク{\fscx100}のあの目を見るのは Dialogue: 0,0:06:53.35,0:06:57.68,Default,,0000,0000,0000,,{\pos(292,497)}今年2回目{\fscx50}。 Dialogue: 0,0:06:57.68,0:07:00.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ビスマルク){\fscx100}ああ{\fscx50}。 ドイツオープン{\fscx100}決勝での➡ Dialogue: 0,0:07:00.32,0:07:04.16,Default,,0000,0000,0000,,{\pos(172,497)}世界{\fscx50}ナンバーワン ノバク・ブリンナー{\fscx100}戦以来だな{\fscx50}。 Dialogue: 0,0:07:04.16,0:07:07.83,Default,,0000,0000,0000,,{\pos(232,437)}それだけ{\fscx50} {\fscx100}あの日本の主将は Dialogue: 0,0:07:04.16,0:07:07.83,Default,,0000,0000,0000,,{\pos(372,497)}危険なんだね{\fscx50}。 Dialogue: 0,0:07:07.83,0:07:10.33,Default,,0000,0000,0000,,{\pos(632,497)}はあっ! Dialogue: 0,0:07:10.33,0:07:14.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:07:10.33,0:07:14.50,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フォーゲームス オール。 Dialogue: 0,0:07:14.50,0:07:16.67,Default,,0000,0000,0000,,{\pos(312,497)}滅びよ!{\fscx50} {\fscx100}はあっ! Dialogue: 0,0:07:16.67,0:07:18.67,Default,,0000,0000,0000,,{\pos(412,497)}ふんっ{\fscx50}。 Dialogue: 0,0:07:18.67,0:07:20.67,Default,,0000,0000,0000,,{\pos(552,497)}ふっ! Dialogue: 0,0:07:20.67,0:07:22.68,Default,,0000,0000,0000,,{\pos(412,497)}ふっ! Dialogue: 0,0:07:22.68,0:07:24.68,Default,,0000,0000,0000,,{\pos(332,497)}いけるぜ{\fscx50} {\fscx100}お頭! Dialogue: 0,0:07:24.68,0:07:27.85,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}王者の背中 Dialogue: 0,0:07:24.68,0:07:27.85,Default,,0000,0000,0000,,{\pos(352,497)}捉えてる{\fscx50}ッス{\fscx100}よ! Dialogue: 0,0:07:27.85,0:07:30.18,Default,,0000,0000,0000,,{\pos(292,497)}勝負はここからやな{\fscx50}。 Dialogue: 0,0:07:30.18,0:07:34.35,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}種ヶ島{\fscx50}){\fscx100}1{\fscx50}ポイント{\fscx100}の{\fscx50}ミス{\fscx100}が Dialogue: 0,0:07:30.18,0:07:34.35,Default,,0000,0000,0000,,{\pos(312,497)}勝敗を分ける世界や{\fscx50}。 Dialogue: 0,0:07:38.69,0:07:41.53,Default,,0000,0000,0000,,{\pos(272,497)}まずは{\fscx50} {\fscx100}挨拶代わりだ! Dialogue: 0,0:07:41.53,0:07:44.70,Default,,0000,0000,0000,,{\pos(332,407)}我が日本の技…{\fscx50}。 Dialogue: 0,0:07:41.53,0:07:44.70,Default,,0000,0000,0000,,{\pos(512,497)}出るで~! Dialogue: 0,0:07:44.70,0:07:47.67,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}エキゾチック オブ JAPAN{\fscx100}! Dialogue: 0,0:07:50.87,0:07:53.14,Default,,0000,0000,0000,,{\pos(232,497)}おっしゃ~!{\fscx50} {\fscx100}また{\fscx50}ネット{\fscx100}に…{\fscx50}。 Dialogue: 0,0:07:55.37,0:07:57.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ラブ フィフティーン{\fscx100}! Dialogue: 0,0:07:57.38,0:07:59.35,Default,,0000,0000,0000,,{\pos(472,497)}なっ…{\fscx50} カウンター{\fscx100}で{\fscx50}!? Dialogue: 0,0:08:01.31,0:08:04.98,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}チョンゴーホーロンチャー{\fscx100}! Dialogue: 0,0:08:04.98,0:08:07.15,Default,,0000,0000,0000,,{\pos(632,497)}はあっ! Dialogue: 0,0:08:07.15,0:08:09.99,Default,,0000,0000,0000,,{\pos(172,497)}また{\fscx50}カウンター{\fscx100}で返されたぜよ{\fscx50}。 Dialogue: 0,0:08:09.99,0:08:13.16,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ロアー オブ ジ アフリカンシンバ{\fscx100}! Dialogue: 0,0:08:13.16,0:08:15.16,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}フッ。 Dialogue: 0,0:08:15.16,0:08:17.13,Default,,0000,0000,0000,,{\pos(392,497)}ぬあっ! Dialogue: 0,0:08:19.17,0:08:22.84,Default,,0000,0000,0000,,{\pos(212,437)}さっきは{\fscx50}ポイント{\fscx100}に Dialogue: 0,0:08:19.17,0:08:22.84,Default,,0000,0000,0000,,{\pos(232,497)}つながっていた技が{\fscx50} {\fscx100}すべて…{\fscx50}。 Dialogue: 0,0:08:22.84,0:08:26.67,Default,,0000,0000,0000,,{\pos(292,437)}これならどうだ! Dialogue: 0,0:08:22.84,0:08:26.67,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}パイレーツ オブ ザ ワールド{\fscx100}! Dialogue: 0,0:08:26.67,0:08:30.18,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:08:26.67,0:08:30.18,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ファイブゲームス トゥ フォー{\fscx100}! Dialogue: 0,0:08:30.18,0:08:33.68,Default,,0000,0000,0000,,{\pos(172,497)}さ…{\fscx50} サービスゲーム{\fscx100}を取られた{\fscx50}!? Dialogue: 0,0:08:33.68,0:08:36.98,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ボルクプロ{\fscx100}の鉄壁の守備{\fscx50}。 Dialogue: 0,0:08:36.98,0:08:39.82,Default,,0000,0000,0000,,{\pos(232,497)}技を繰り出せば繰り出すほど➡ Dialogue: 0,0:08:39.82,0:08:41.85,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}カウンター{\fscx100}の餌食だ{\fscx50}。 Dialogue: 0,0:08:41.85,0:08:43.86,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:43.86,0:08:47.69,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}チッチッチッ。 Dialogue: 0,0:08:43.86,0:08:47.69,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ギア{\fscx100}を一気に上げたようだぜ{\fscx50}。 Dialogue: 0,0:08:47.69,0:08:50.53,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}観客たち{\fscx50})ジャーマニー ジャーマニー Dialogue: 0,0:08:47.69,0:08:50.53,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ジャーマニー{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:50.53,0:08:54.70,Default,,0000,0000,0000,,{\pos(212,437)}会場の空気が Dialogue: 0,0:08:50.53,0:08:54.70,Default,,0000,0000,0000,,{\pos(232,497)}一気に{\fscx50}ドイツ{\fscx100}に流れた感じだね{\fscx50}。 Dialogue: 0,0:08:54.70,0:08:57.20,Default,,0000,0000,0000,,{\pos(332,497)}まだまだ{\fscx50} {\fscx100}こっから{\fscx50}ッス{\fscx100}よ! Dialogue: 0,0:08:57.20,0:08:59.21,Default,,0000,0000,0000,,{\pos(272,497)}まずは挨拶代わりだ! Dialogue: 0,0:08:59.21,0:09:02.44,Default,,0000,0000,0000,,{\pos(292,437)}我が日本の技 Dialogue: 0,0:08:59.21,0:09:02.44,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}エキゾチック オブ JAPAN{\fscx100}! Dialogue: 0,0:09:02.44,0:09:07.61,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}ねえ{\fscx50}。 {\fscx100}お頭{\fscx50} {\fscx100}さっきから Dialogue: 0,0:09:02.44,0:09:07.61,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}同じ言葉{\fscx50} {\fscx100}繰り返してるよね{\fscx50}。 Dialogue: 0,0:09:07.61,0:09:10.45,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ホンマ{\fscx100}や{\fscx50} {\fscx100}なんかおかしいで! Dialogue: 0,0:09:10.45,0:09:12.79,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:09:12.79,0:09:15.29,Default,,0000,0000,0000,,{\pos(212,497)}お頭が➡ Dialogue: 0,0:09:15.29,0:09:18.79,Default,,0000,0000,0000,,{\pos(172,497)}効かない技を繰り返している{\fscx50}。 Dialogue: 0,0:09:18.79,0:09:20.79,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}ま…{\fscx50} {\fscx100}まさか➡ Dialogue: 0,0:09:20.79,0:09:23.80,Default,,0000,0000,0000,,{\pos(372,497)}平等院は…{\fscx50}。 Dialogue: 0,0:09:23.80,0:09:29.64,Default,,0000,0000,0000,,{\pos(192,437)}今{\fscx50} {\fscx100}自分が負けていることにすら Dialogue: 0,0:09:23.80,0:09:29.64,Default,,0000,0000,0000,,{\pos(212,497)}気づいていないとしたら…{\fscx50}。 Dialogue: 0,0:09:29.64,0:09:33.14,Default,,0000,0000,0000,,{\pos(172,437)}人は{\fscx50} {\fscx100}あまりの Dialogue: 0,0:09:29.64,0:09:33.14,Default,,0000,0000,0000,,{\pos(192,497)}衝撃的事実を提示されると➡ Dialogue: 0,0:09:33.14,0:09:37.48,Default,,0000,0000,0000,,{\pos(252,437)}自らを守るため Dialogue: 0,0:09:33.14,0:09:37.48,Default,,0000,0000,0000,,{\pos(272,497)}脳が記憶を{\fscx50}シャットアウト{\fscx100}する{\fscx50}。 Dialogue: 0,0:09:37.48,0:09:40.98,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00\fscx50}({\fscx100}手塚{\fscx50}){\fscx100}事故が起きた瞬間など Dialogue: 0,0:09:37.48,0:09:40.98,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}意識を飛ばし➡ Dialogue: 0,0:09:40.98,0:09:44.98,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}気絶させるというのと同じですね{\fscx50}。 Dialogue: 0,0:09:44.98,0:09:48.65,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ベルティ)ビョードーイン{\fscx100}は Dialogue: 0,0:09:44.98,0:09:48.65,Default,,0000,0000,0000,,{\pos(252,497)}自分がさっきまで何をし➡ Dialogue: 0,0:09:48.65,0:09:51.99,Default,,0000,0000,0000,,{\pos(212,437)}どんな展開かさえも Dialogue: 0,0:09:48.65,0:09:51.99,Default,,0000,0000,0000,,{\pos(232,497)}理解できてないようですね{\fscx50}。 Dialogue: 0,0:09:51.99,0:09:54.66,Default,,0000,0000,0000,,{\pos(172,497)}容赦なさすぎんだろ{\fscx50}。 Dialogue: 0,0:09:54.66,0:09:58.00,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ロアー オブ ジ アフリカンシンバ{\fscx100}! Dialogue: 0,0:09:58.00,0:10:00.00,Default,,0000,0000,0000,,{\pos(172,497)}だが{\fscx50} {\fscx100}日本の大将は➡ Dialogue: 0,0:10:00.00,0:10:03.67,Default,,0000,0000,0000,,{\pos(172,437)}強い{\fscx50}ヤツ{\fscx100}を求めて Dialogue: 0,0:10:00.00,0:10:03.67,Default,,0000,0000,0000,,{\pos(192,497)}世界を放浪してたんだろ? Dialogue: 0,0:10:03.67,0:10:06.17,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ビスマルク){\fscx100}今更 Dialogue: 0,0:10:03.67,0:10:06.17,Default,,0000,0000,0000,,{\pos(212,497)}格上と戦ったからって➡ Dialogue: 0,0:10:06.17,0:10:08.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ショック{\fscx100}を受ける{\fscx50}タマ{\fscx100}じゃねえだろ{\fscx50}。 Dialogue: 0,0:10:08.67,0:10:12.18,Default,,0000,0000,0000,,{\pos(272,437)}これならどうだ! Dialogue: 0,0:10:08.67,0:10:12.18,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}パイレーツ オブ ザ ワールド{\fscx100}! Dialogue: 0,0:10:12.18,0:10:14.18,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ビスマルク){\fscx100}いったい何が…{\fscx50}。 Dialogue: 0,0:10:14.18,0:10:18.88,Default,,0000,0000,0000,,{\pos(292,407)\c&H00FFFF00}こんな{\fscx50}ボルク {\fscx100}初めて見ました{\fscx50}。 Dialogue: 0,0:10:14.18,0:10:18.88,Default,,0000,0000,0000,,{\pos(192,497)}俺もだ{\fscx50}。 Dialogue: 0,0:10:20.85,0:10:24.36,Default,,0000,0000,0000,,{\pos(272,437)}この{\fscx50}シュピラーレタオフェ{\fscx100}からは Dialogue: 0,0:10:20.85,0:10:24.36,Default,,0000,0000,0000,,{\pos(332,497)}抜け出せない{\fscx50}。 Dialogue: 0,0:10:24.36,0:10:28.53,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ボルク{\fscx100}の強さは Dialogue: 0,0:10:24.36,0:10:28.53,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}タイムループ{\fscx100}を引き起こす{\fscx50}。 Dialogue: 0,0:10:28.53,0:10:31.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム アンド ファーストセット ドイツ{\fscx100}! Dialogue: 0,0:10:31.53,0:10:33.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}シックスゲームス トゥ フォー{\fscx100}! Dialogue: 0,0:10:33.53,0:10:38.20,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:10:33.53,0:10:38.20,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ボルク){\fscx100}目的は果たせたかね? Dialogue: 0,0:10:38.20,0:10:41.04,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}ウソ{\fscx100}やろ? Dialogue: 0,0:10:41.04,0:10:44.21,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}汗ひとつかかずに{\fscx50} {\fscx100}お頭を…{\fscx50}。 Dialogue: 0,0:10:44.21,0:10:46.21,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}これが➡ Dialogue: 0,0:10:46.21,0:10:49.72,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}今大会最強現役{\fscx50}プロプレーヤー{\fscx100}➡ Dialogue: 0,0:10:49.72,0:10:54.12,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}ユルゲン・バリーサヴィチ・ボルク{\fscx100}! Dialogue: 0,0:11:00.99,0:11:04.83,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}種ヶ島{\fscx50}){\fscx100}自分{\fscx50} タイムループ{\fscx100}のように Dialogue: 0,0:11:00.99,0:11:04.83,Default,,0000,0000,0000,,{\pos(212,497)}効けへん技{\fscx50} {\fscx100}繰り返しとったで{\fscx50}。 Dialogue: 0,0:11:04.83,0:11:07.50,Default,,0000,0000,0000,,{\pos(192,497)}《平等院{\fscx50}:{\fscx100}まったく覚えがねえ{\fscx50}。 Dialogue: 0,0:11:07.50,0:11:10.17,Default,,0000,0000,0000,,{\pos(252,437)}俺が{\fscx50} {\fscx100}同じことを Dialogue: 0,0:11:07.50,0:11:10.17,Default,,0000,0000,0000,,{\pos(272,497)}繰り返しているだと?》 Dialogue: 0,0:11:10.17,0:11:12.17,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(({\fscx100}まずは{\fscx50} {\fscx100}挨拶代わりだ! Dialogue: 0,0:11:12.17,0:11:14.84,Default,,0000,0000,0000,,{\pos(312,497)}我が日本の技…{\fscx50})) Dialogue: 0,0:11:14.84,0:11:16.84,Default,,0000,0000,0000,,{\pos(412,497)}いかん{\fscx50}。 Dialogue: 0,0:11:16.84,0:11:19.18,Default,,0000,0000,0000,,{\pos(172,497)}な…{\fscx50} {\fscx100}何が起こっているんだ? Dialogue: 0,0:11:19.18,0:11:21.18,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}百戦錬磨の{\fscx50}アイツ{\fscx100}が➡ Dialogue: 0,0:11:21.18,0:11:24.85,Default,,0000,0000,0000,,{\pos(172,437)}現実を受け入れられない状態まで Dialogue: 0,0:11:21.18,0:11:24.85,Default,,0000,0000,0000,,{\pos(272,497)}追い込まれてやがる! Dialogue: 0,0:11:24.85,0:11:27.69,Default,,0000,0000,0000,,{\pos(352,497)}信じられん! Dialogue: 0,0:11:27.69,0:11:31.19,Default,,0000,0000,0000,,{\pos(232,497)}強いなんてもんじゃねえ! Dialogue: 0,0:11:31.19,0:11:34.19,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}パイレーツ オブ ザ ワールド{\fscx100}! Dialogue: 0,0:11:34.19,0:11:36.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ワンゲーム トゥ ラブ{\fscx100}! Dialogue: 0,0:11:36.53,0:11:38.53,Default,,0000,0000,0000,,{\pos(472,497)}信じられねえ{\fscx50}。 Dialogue: 0,0:11:38.53,0:11:41.70,Default,,0000,0000,0000,,{\pos(392,437)}あのお頭の{\fscx50}メンタル{\fscx100}を Dialogue: 0,0:11:38.53,0:11:41.70,Default,,0000,0000,0000,,{\pos(412,497)}こうも簡単に…{\fscx50}。 Dialogue: 0,0:11:41.70,0:11:45.04,Default,,0000,0000,0000,,{\pos(392,497)}次元が…{\fscx50} {\fscx100}違いすぎる{\fscx50}。 Dialogue: 0,0:11:45.04,0:11:47.04,Default,,0000,0000,0000,,{\pos(392,497)}平等院{\fscx50}!! Dialogue: 0,0:11:47.04,0:11:49.04,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}世界を獲るんじゃないのか{\fscx50}!? Dialogue: 0,0:11:49.04,0:11:51.38,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}エキゾチック オブ JAPAN{\fscx100}! Dialogue: 0,0:11:51.38,0:11:53.38,Default,,0000,0000,0000,,{\pos(412,497)}ふん! Dialogue: 0,0:11:53.38,0:11:56.55,Default,,0000,0000,0000,,{\pos(172,437)}《平等院{\fscx50}:{\fscx100}俺の想像を Dialogue: 0,0:11:53.38,0:11:56.55,Default,,0000,0000,0000,,{\pos(232,497)}はるかに超えていやがった{\fscx50}。 Dialogue: 0,0:11:56.55,0:11:58.88,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}タイムループ{\fscx100}だと{\fscx50}!? Dialogue: 0,0:11:58.88,0:12:04.19,Default,,0000,0000,0000,,{\pos(212,497)}そんな怪物に勝てるわけねえ》 Dialogue: 0,0:12:04.19,0:12:06.69,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}あっ!{\fscx50} {\fscx100}お頭! Dialogue: 0,0:12:06.69,0:12:09.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ツーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:12:09.53,0:12:11.53,Default,,0000,0000,0000,,{\pos(392,497)}弱すぎる{\fscx50}。 Dialogue: 0,0:12:11.53,0:12:13.53,Default,,0000,0000,0000,,{\pos(332,497)}どうした{\fscx50} {\fscx100}海賊{\fscx50}。 Dialogue: 0,0:12:13.53,0:12:15.53,Default,,0000,0000,0000,,{\pos(472,497)}立て! Dialogue: 0,0:12:15.53,0:12:17.54,Default,,0000,0000,0000,,{\pos(272,497)}《平等院{\fscx50}:{\fscx100}負け{\fscx50} {\fscx100}る…》 Dialogue: 0,0:12:17.54,0:12:21.71,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(({\fscx100}三船{\fscx50}:{\fscx100}お前 Dialogue: 0,0:12:17.54,0:12:21.71,Default,,0000,0000,0000,,{\pos(272,497)}鬼に負けて悔しかったか? Dialogue: 0,0:12:21.71,0:12:26.71,Default,,0000,0000,0000,,{\pos(232,347)\fscx50}({\fscx100}三船{\fscx50})ガキ{\fscx100}のころから Dialogue: 0,0:12:21.71,0:12:26.71,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}ジュニア{\fscx100}大会で勝ちまくり➡ Dialogue: 0,0:12:26.71,0:12:29.38,Default,,0000,0000,0000,,{\pos(232,497)}海外留学を積んだお前と➡ Dialogue: 0,0:12:29.38,0:12:32.89,Default,,0000,0000,0000,,{\pos(252,437)}山奥育ちで Dialogue: 0,0:12:29.38,0:12:32.89,Default,,0000,0000,0000,,{\pos(272,497)}使い古しの道具で特訓➡ Dialogue: 0,0:12:32.89,0:12:35.72,Default,,0000,0000,0000,,{\pos(212,497)}数々の{\fscx50}スクール{\fscx100}の誘いを断って➡ Dialogue: 0,0:12:35.72,0:12:40.39,Default,,0000,0000,0000,,{\pos(172,497)}地元の中学を全国優勝に導いた鬼{\fscx50}。 Dialogue: 0,0:12:40.39,0:12:44.56,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}どっちが勝つか Dialogue: 0,0:12:40.39,0:12:44.56,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}コーチ{\fscx100}どもも注目していた一戦だ{\fscx50}。 Dialogue: 0,0:12:44.56,0:12:46.57,Default,,0000,0000,0000,,{\pos(272,497)}負けて悔しかったか? Dialogue: 0,0:12:46.57,0:12:48.73,Default,,0000,0000,0000,,{\pos(172,497)}別に悔しくねえな{\fscx50}。 Dialogue: 0,0:12:48.73,0:12:51.90,Default,,0000,0000,0000,,{\pos(172,437)}俺は{\fscx50} {\fscx100}いちいち Dialogue: 0,0:12:48.73,0:12:51.90,Default,,0000,0000,0000,,{\pos(192,497)}負けを引きずる性格じゃねえ{\fscx50}。 Dialogue: 0,0:12:51.90,0:12:53.91,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}やはりな{\fscx50}。 Dialogue: 0,0:12:53.91,0:12:57.24,Default,,0000,0000,0000,,{\pos(292,497)}お前の{\fscx50}テニス {\fscx100}いつか終わるぞ{\fscx50}。 Dialogue: 0,0:12:57.24,0:12:59.25,Default,,0000,0000,0000,,{\pos(372,497)}なんだと? Dialogue: 0,0:12:59.25,0:13:02.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}お前の精神は強すぎる{\fscx50}。 Dialogue: 0,0:13:02.35,0:13:04.35,Default,,0000,0000,0000,,{\pos(172,497)}勝とうが負けようが➡ Dialogue: 0,0:13:04.35,0:13:06.85,Default,,0000,0000,0000,,{\pos(172,437)}精神が Dialogue: 0,0:13:04.35,0:13:06.85,Default,,0000,0000,0000,,{\pos(192,497)}揺さぶられることはねえんだろ? Dialogue: 0,0:13:06.85,0:13:09.19,Default,,0000,0000,0000,,{\pos(172,497)}普通の{\fscx50}ヤツ{\fscx100}は{\fscx50} {\fscx100}もっと弱え{\fscx50}。 Dialogue: 0,0:13:09.19,0:13:11.19,Default,,0000,0000,0000,,{\pos(172,497)}負けたら悔しがる{\fscx50}。 Dialogue: 0,0:13:11.19,0:13:13.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}負けた悔しさを{\fscx50}バネ{\fscx100}に➡ Dialogue: 0,0:13:13.19,0:13:18.36,Default,,0000,0000,0000,,{\pos(172,437)}二度と負けたくない一心で練習し Dialogue: 0,0:13:13.19,0:13:18.36,Default,,0000,0000,0000,,{\pos(192,497)}そして強くなる{\fscx50}。 Dialogue: 0,0:13:18.36,0:13:21.87,Default,,0000,0000,0000,,{\pos(212,437)}今のお前では Dialogue: 0,0:13:18.36,0:13:21.87,Default,,0000,0000,0000,,{\pos(232,497)}自分より強い{\fscx50}ヤツ{\fscx100}に負けても➡ Dialogue: 0,0:13:21.87,0:13:25.04,Default,,0000,0000,0000,,{\pos(252,437)}そいつらには Dialogue: 0,0:13:21.87,0:13:25.04,Default,,0000,0000,0000,,{\pos(272,497)}一生勝てねえだろうよ{\fscx50}。 Dialogue: 0,0:13:27.04,0:13:30.38,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}技術や肉体を磨き Dialogue: 0,0:13:27.04,0:13:30.38,Default,,0000,0000,0000,,{\pos(332,497)}強くはなれる{\fscx50}。 Dialogue: 0,0:13:30.38,0:13:32.55,Default,,0000,0000,0000,,{\pos(172,497)}だが{\fscx50} {\fscx100}負けたくない気持ちは➡ Dialogue: 0,0:13:32.55,0:13:37.05,Default,,0000,0000,0000,,{\pos(232,437)}時として Dialogue: 0,0:13:32.55,0:13:37.05,Default,,0000,0000,0000,,{\pos(252,497)}超人的な強さを生み出す{\fscx50}。 Dialogue: 0,0:13:37.05,0:13:40.05,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}強くなりたければ Dialogue: 0,0:13:37.05,0:13:40.05,Default,,0000,0000,0000,,{\pos(332,497)}弱さを知ってこい! Dialogue: 0,0:13:40.05,0:13:44.89,Default,,0000,0000,0000,,{\pos(212,437)}そして{\fscx50} {\fscx100}お前の心を折るほどの Dialogue: 0,0:13:40.05,0:13:44.89,Default,,0000,0000,0000,,{\pos(312,497)}強き敵と戦え! Dialogue: 0,0:13:44.89,0:13:47.39,Default,,0000,0000,0000,,{\pos(232,497)}おい!{\fscx50} {\fscx100}こわっぱども{\fscx50}。 Dialogue: 0,0:13:47.39,0:13:50.40,Default,,0000,0000,0000,,{\pos(172,437)}このあたりに Dialogue: 0,0:13:47.39,0:13:50.40,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ウマヤト{\fscx100}という人がいるはずだが➡ Dialogue: 0,0:13:50.40,0:13:53.40,Default,,0000,0000,0000,,{\pos(292,407)}知ってるか? Dialogue: 0,0:13:50.40,0:13:53.40,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}葵{\fscx50}){\fscx100}知ってるよ! Dialogue: 0,0:13:53.40,0:13:58.07,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}({\fscx100}葵{\fscx50}){\fscx100}こっち{\fscx50} {\fscx100}こっち! Dialogue: 0,0:13:53.40,0:13:58.07,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}オジイ{\fscx100}!{\fscx50} {\fscx100}お客さんだよ~{\fscx50}。 Dialogue: 0,0:13:58.07,0:14:03.64,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(オジイ){\fscx100}君が Dialogue: 0,0:13:58.07,0:14:03.64,Default,,0000,0000,0000,,{\pos(272,497)}平等院鳳凰くん…{\fscx50} {\fscx100}かね? Dialogue: 0,0:14:03.64,0:14:06.31,Default,,0000,0000,0000,,{\pos(252,497)}いい名じゃ~{\fscx50} {\fscx100}ほ~お~{\fscx50}。 Dialogue: 0,0:14:06.31,0:14:09.82,Default,,0000,0000,0000,,{\pos(192,437)}《平等院{\fscx50}:チッ。 Dialogue: 0,0:14:06.31,0:14:09.82,Default,,0000,0000,0000,,{\pos(212,497)}とんだ無駄骨だったようだぜ》 Dialogue: 0,0:14:09.82,0:14:11.82,Default,,0000,0000,0000,,{\pos(392,407)\fscx50}(オジイ){\fscx100}なんでえ…{\fscx50}。 Dialogue: 0,0:14:09.82,0:14:11.82,Default,,0000,0000,0000,,{\pos(412,497)}あ? Dialogue: 0,0:14:11.82,0:14:15.12,Default,,0000,0000,0000,,{\pos(452,497)}精神{\fscx50} {\fscx100}乱れてるの? Dialogue: 0,0:14:17.99,0:14:21.33,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(オジイ){\fscx100}見事なもんじゃ{\fscx50}。 Dialogue: 0,0:14:17.99,0:14:21.33,Default,,0000,0000,0000,,{\pos(312,497)}あれから1か月{\fscx50}。 Dialogue: 0,0:14:21.33,0:14:26.00,Default,,0000,0000,0000,,{\pos(252,437)}精神{\fscx50}レベル{\fscx100}を操れるようにと Dialogue: 0,0:14:21.33,0:14:26.00,Default,,0000,0000,0000,,{\pos(352,497)}勧めた瞑想{\fscx50}。 Dialogue: 0,0:14:26.00,0:14:28.33,Default,,0000,0000,0000,,{\pos(292,437)}最初のころは Dialogue: 0,0:14:26.00,0:14:28.33,Default,,0000,0000,0000,,{\pos(312,497)}子どもたちの声に➡ Dialogue: 0,0:14:28.33,0:14:31.84,Default,,0000,0000,0000,,{\pos(232,437)}邪魔されっぱなしじゃった Dialogue: 0,0:14:28.33,0:14:31.84,Default,,0000,0000,0000,,{\pos(372,497)}ようじゃが➡ Dialogue: 0,0:14:31.84,0:14:35.84,Default,,0000,0000,0000,,{\pos(312,437)}今じゃ{\fscx50} {\fscx100}まったく Dialogue: 0,0:14:31.84,0:14:35.84,Default,,0000,0000,0000,,{\pos(332,497)}気にならんようじゃのぉ{\fscx50}。 Dialogue: 0,0:14:35.84,0:14:37.84,Default,,0000,0000,0000,,{\pos(172,497)}恐悦至極にございます{\fscx50}。 Dialogue: 0,0:14:37.84,0:14:42.55,Default,,0000,0000,0000,,{\pos(352,437)}うん{\fscx50}。 {\fscx100}そのまま Dialogue: 0,0:14:37.84,0:14:42.55,Default,,0000,0000,0000,,{\pos(372,497)}精神世界の洞窟を進め{\fscx50}。 Dialogue: 0,0:14:45.85,0:14:49.86,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(オジイ){\fscx100}強い精神と Dialogue: 0,0:14:45.85,0:14:49.86,Default,,0000,0000,0000,,{\pos(272,497)}弱い精神の均衡がとれ➡ Dialogue: 0,0:14:49.86,0:14:51.86,Default,,0000,0000,0000,,{\pos(372,497)}凪いだ状態{\fscx50}。 Dialogue: 0,0:14:51.86,0:14:54.86,Default,,0000,0000,0000,,{\pos(212,497)}それが{\fscx50} {\fscx100}阿修羅の神道じゃあ{\fscx50}。 Dialogue: 0,0:14:54.86,0:14:56.86,Default,,0000,0000,0000,,{\pos(292,497)}その状態になれば➡ Dialogue: 0,0:14:56.86,0:15:00.17,Default,,0000,0000,0000,,{\pos(172,497)}精神{\fscx50}レベル{\fscx100}を自在に操ることができ➡ Dialogue: 0,0:15:00.17,0:15:06.17,Default,,0000,0000,0000,,{\pos(192,497)}肉体も最大の{\fscx50}パフォーマンス{\fscx100}ができる{\fscx50}。 Dialogue: 0,0:15:06.17,0:15:10.64,Default,,0000,0000,0000,,{\pos(212,497)}この門の先が{\fscx50} {\fscx100}阿修羅の神道{\fscx50}。 Dialogue: 0,0:15:14.68,0:15:19.52,Default,,0000,0000,0000,,{\pos(192,437)}これくらいでくじける精神力は Dialogue: 0,0:15:14.68,0:15:19.52,Default,,0000,0000,0000,,{\pos(292,497)}持ち合わせてねえよ{\fscx50}。 Dialogue: 0,0:15:19.52,0:15:46.05,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:15:46.05,0:15:49.88,Default,,0000,0000,0000,,{\pos(172,437)}《平等院{\fscx50}:{\fscx100}阿修羅の神道への門が Dialogue: 0,0:15:46.05,0:15:49.88,Default,,0000,0000,0000,,{\pos(372,497)}開かなければ➡ Dialogue: 0,0:15:49.88,0:15:55.39,Default,,0000,0000,0000,,{\pos(192,437)}照らされずに出現することなき Dialogue: 0,0:15:49.88,0:15:55.39,Default,,0000,0000,0000,,{\pos(292,497)}未知への道…{\fscx50} {\fscx100}か》 Dialogue: 0,0:15:55.39,0:15:58.66,Default,,0000,0000,0000,,{\pos(212,497)}こっちの道が俺を呼んでいる{\fscx50})) Dialogue: 0,0:16:02.80,0:16:05.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:16:02.80,0:16:05.46,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}スリーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:16:05.46,0:16:10.30,Default,,0000,0000,0000,,{\pos(272,497)}続けざまに{\fscx50} {\fscx100}3{\fscx50}ゲーム{\fscx100}取られた! Dialogue: 0,0:16:10.30,0:16:13.31,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}シュピラーレタオフェ{\fscx100}を受けることで➡ Dialogue: 0,0:16:13.31,0:16:15.81,Default,,0000,0000,0000,,{\pos(232,497)}実力の一端しか出せずに➡ Dialogue: 0,0:16:15.81,0:16:19.31,Default,,0000,0000,0000,,{\pos(252,497)}自分の{\fscx50}テニス{\fscx100}を疑い{\fscx50} {\fscx100}失い➡ Dialogue: 0,0:16:19.31,0:16:23.82,Default,,0000,0000,0000,,{\pos(232,497)}やがて精神力が尽き果てる{\fscx50}。 Dialogue: 0,0:16:23.82,0:16:28.15,Default,,0000,0000,0000,,{\pos(172,497)}何が{\fscx50} {\fscx100}世界を震撼させるだ!{\fscx50} クソッ{\fscx100}! Dialogue: 0,0:16:28.15,0:16:30.99,Default,,0000,0000,0000,,{\pos(432,497)}お頭{\fscx50} {\fscx100}もう十分です{\fscx50}。 Dialogue: 0,0:16:30.99,0:16:33.99,Default,,0000,0000,0000,,{\pos(372,497)}このままでは…{\fscx50} {\fscx100}お頭! Dialogue: 0,0:16:33.99,0:16:37.00,Default,,0000,0000,0000,,{\pos(332,497)}すまねえ{\fscx50} デューク。 Dialogue: 0,0:16:39.33,0:16:42.33,Default,,0000,0000,0000,,{\pos(392,407)}はあ~! Dialogue: 0,0:16:39.33,0:16:42.33,Default,,0000,0000,0000,,{\pos(272,497)}くっ! Dialogue: 0,0:16:42.33,0:16:46.17,Default,,0000,0000,0000,,{\pos(332,437)}こ…{\fscx50} {\fscx100}こんなお頭を Dialogue: 0,0:16:42.33,0:16:46.17,Default,,0000,0000,0000,,{\pos(352,497)}見ることになるなんて! Dialogue: 0,0:16:46.17,0:16:49.01,Default,,0000,0000,0000,,{\pos(232,497)}精神的に限界を超えたことで➡ Dialogue: 0,0:16:49.01,0:16:52.34,Default,,0000,0000,0000,,{\pos(292,497)}肉体的にも限界がきている{\fscx50}。 Dialogue: 0,0:16:52.34,0:16:54.35,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}エキゾチック オブ{\fscx100}…{\fscx50}。 Dialogue: 0,0:16:54.35,0:16:57.35,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}JAPAN {\fscx100}かね? Dialogue: 0,0:16:57.35,0:17:01.15,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ダメ{\fscx100}だ!{\fscx50} {\fscx100}また{\fscx50}タイムループ{\fscx100}が始まった! Dialogue: 0,0:17:01.15,0:17:03.16,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}チョンゴー{\fscx100}…{\fscx50}。 Dialogue: 0,0:17:01.15,0:17:03.16,Default,,0000,0000,0000,,{\pos(452,497)}お頭! Dialogue: 0,0:17:03.16,0:17:07.66,Default,,0000,0000,0000,,{\pos(192,437)}これ以上は Dialogue: 0,0:17:03.16,0:17:07.66,Default,,0000,0000,0000,,{\pos(212,497)}すべてを失ってしまいますぞ! Dialogue: 0,0:17:07.66,0:17:10.33,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ホーニャァアウー{\fscx100}! Dialogue: 0,0:17:10.33,0:17:13.83,Default,,0000,0000,0000,,{\pos(392,407)}火の鳥! Dialogue: 0,0:17:10.33,0:17:13.83,Default,,0000,0000,0000,,{\pos(172,497)}最後の力を振り絞って…{\fscx50}。 Dialogue: 0,0:17:13.83,0:17:16.17,Default,,0000,0000,0000,,{\pos(352,497)}無駄なあがきはやめろ{\fscx50}。 Dialogue: 0,0:17:16.17,0:17:19.67,Default,,0000,0000,0000,,{\pos(252,497)}かえって死期を早めるだけだ{\fscx50}。 Dialogue: 0,0:17:19.67,0:17:21.67,Default,,0000,0000,0000,,{\pos(392,497)}があっ! Dialogue: 0,0:17:21.67,0:17:25.64,Default,,0000,0000,0000,,{\pos(372,407)}お頭{\fscx50}!! Dialogue: 0,0:17:21.67,0:17:25.64,Default,,0000,0000,0000,,{\pos(632,497)}平等院! Dialogue: 0,0:17:31.02,0:17:34.35,Default,,0000,0000,0000,,{\pos(612,407)}お頭! Dialogue: 0,0:17:31.02,0:17:34.35,Default,,0000,0000,0000,,{\pos(312,497)}お頭! Dialogue: 0,0:17:34.35,0:17:38.02,Default,,0000,0000,0000,,{\pos(292,437)}立て! Dialogue: 0,0:17:34.35,0:17:38.02,Default,,0000,0000,0000,,{\pos(312,497)}精も根も尽き果てたかね? Dialogue: 0,0:17:41.86,0:17:45.70,Default,,0000,0000,0000,,{\pos(172,347)\fscx50}((アマデウス:{\fscx100}お前の{\fscx50}テニス{\fscx100}は Dialogue: 0,0:17:41.86,0:17:45.70,Default,,0000,0000,0000,,{\pos(232,407)}もう死んでいる{\fscx50}。 Dialogue: 0,0:17:45.70,0:17:48.37,Default,,0000,0000,0000,,{\pos(512,407)}ま…{\fscx50} {\fscx100}まだだ{\fscx50})) Dialogue: 0,0:17:58.21,0:18:00.15,Default,,0000,0000,0000,,{\pos(172,497)}び…{\fscx50} {\fscx100}平等院{\fscx50}。 Dialogue: 0,0:18:00.15,0:18:03.48,Default,,0000,0000,0000,,{\pos(252,437)}お頭{\fscx50} {\fscx100}もういいです! Dialogue: 0,0:18:00.15,0:18:03.48,Default,,0000,0000,0000,,{\pos(312,497)}立たないで! Dialogue: 0,0:18:03.48,0:18:06.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}黙って見ておれ{\fscx50} {\fscx100}小僧ども! Dialogue: 0,0:18:06.49,0:18:10.49,Default,,0000,0000,0000,,{\pos(392,437)}日本代表を背負いし Dialogue: 0,0:18:06.49,0:18:10.49,Default,,0000,0000,0000,,{\pos(412,497)}お前らのお頭の姿を{\fscx50}。 Dialogue: 0,0:18:10.49,0:18:15.66,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ヤツ{\fscx100}は勝つために{\fscx50} {\fscx100}自分の{\fscx50}テニス{\fscx100}を Dialogue: 0,0:18:10.49,0:18:15.66,Default,,0000,0000,0000,,{\pos(332,497)}破壊する必要があった{\fscx50}。 Dialogue: 0,0:18:15.66,0:18:18.50,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ボルク{\fscx100}の重圧に徹底的にやられ➡ Dialogue: 0,0:18:18.50,0:18:20.50,Default,,0000,0000,0000,,{\pos(292,497)}心を折られるよう➡ Dialogue: 0,0:18:20.50,0:18:24.34,Default,,0000,0000,0000,,{\pos(272,437)}あえて{\fscx50} {\fscx100}精神{\fscx50}レベル{\fscx100}を下げて挑む Dialogue: 0,0:18:20.50,0:18:24.34,Default,,0000,0000,0000,,{\pos(432,497)}賭けに出た{\fscx50}。 Dialogue: 0,0:18:24.34,0:18:26.34,Default,,0000,0000,0000,,{\pos(512,497)}そんな無茶な! Dialogue: 0,0:18:26.34,0:18:28.84,Default,,0000,0000,0000,,{\pos(272,437)}再起できないほど Dialogue: 0,0:18:26.34,0:18:28.84,Default,,0000,0000,0000,,{\pos(292,497)}破壊される可能性だって…{\fscx50}。 Dialogue: 0,0:18:28.84,0:18:31.84,Default,,0000,0000,0000,,{\pos(292,497)}精神力の強さを信じたんだ{\fscx50}。 Dialogue: 0,0:18:31.84,0:18:35.18,Default,,0000,0000,0000,,{\pos(392,437)}一度死んでも Dialogue: 0,0:18:31.84,0:18:35.18,Default,,0000,0000,0000,,{\pos(412,497)}再び強く蘇る力を…{\fscx50}。 Dialogue: 0,0:18:35.18,0:18:37.18,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}お頭{\fscx50}。 Dialogue: 0,0:18:37.18,0:18:41.69,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}俺との約束{\fscx50} {\fscx100}忘れてないよね? Dialogue: 0,0:18:41.69,0:18:44.36,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(({\c&H0000FFFF}アンタ{\fscx100}に1つ Dialogue: 0,0:18:41.69,0:18:44.36,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}お願いがあるんスけど…{\c&H00FFFFFF\fscx50})) Dialogue: 0,0:18:46.33,0:18:51.33,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}約束どおり Dialogue: 0,0:18:46.33,0:18:51.33,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}プロ{\fscx100}だろうと{\fscx50} ブッ{\fscx100}倒しちゃってよ{\fscx50}。 Dialogue: 0,0:18:51.33,0:18:55.33,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(アマデウス)ヤツ{\fscx100}の{\fscx50}テニス{\fscx100}は Dialogue: 0,0:18:51.33,0:18:55.33,Default,,0000,0000,0000,,{\pos(352,497)}何度でも蘇る{\fscx50}。 Dialogue: 0,0:18:55.33,0:19:00.64,Default,,0000,0000,0000,,{\pos(192,437)}《平等院{\fscx50}:{\fscx100}小舟じゃ Dialogue: 0,0:18:55.33,0:19:00.64,Default,,0000,0000,0000,,{\pos(252,497)}大海原を漕ぎ出せねえよな》 Dialogue: 0,0:19:02.61,0:19:07.45,Default,,0000,0000,0000,,{\pos(192,497)}《{\fscx50}アマデウス:{\fscx100}そう{\fscx50} {\fscx100}不死鳥のように》 Dialogue: 0,0:19:07.45,0:19:10.62,Default,,0000,0000,0000,,{\pos(392,497)}はあ~! Dialogue: 0,0:19:10.62,0:19:12.62,Default,,0000,0000,0000,,{\pos(272,497)}うっ! Dialogue: 0,0:19:12.62,0:19:15.95,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン オール{\fscx100}! Dialogue: 0,0:19:15.95,0:19:18.12,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}完璧な{\fscx50}リターンエース{\fscx100}だ{\fscx50}。 Dialogue: 0,0:19:18.12,0:19:22.13,Default,,0000,0000,0000,,{\pos(212,497)}海賊を…{\fscx50} {\fscx100}進化させたのか? Dialogue: 0,0:19:22.13,0:19:24.13,Default,,0000,0000,0000,,{\pos(312,497)}あのときと同じだ{\fscx50}。 Dialogue: 0,0:19:24.13,0:19:29.47,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}アマデウス:{\fscx100}俺も{\fscx50} ヤツ{\fscx100}の中にすむ海賊を Dialogue: 0,0:19:24.13,0:19:29.47,Default,,0000,0000,0000,,{\pos(352,497)}解放してしまった》 Dialogue: 0,0:19:29.47,0:19:32.14,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(({\fscx100}やむをえん{\fscx50}。 Dialogue: 0,0:19:32.14,0:19:34.64,Default,,0000,0000,0000,,{\pos(412,497)}ふっ! Dialogue: 0,0:19:34.64,0:19:36.64,Default,,0000,0000,0000,,{\pos(212,497)}《{\fscx50}アマデウス:{\fscx100}もう一度{\fscx50} ダークサイド{\fscx100}で➡ Dialogue: 0,0:19:36.64,0:19:40.85,Default,,0000,0000,0000,,{\pos(232,437)}お前の{\fscx50}テニス{\fscx100}生命 Dialogue: 0,0:19:36.64,0:19:40.85,Default,,0000,0000,0000,,{\pos(252,497)}永遠に終わらせてやろう!》 Dialogue: 0,0:19:42.98,0:19:44.98,Default,,0000,0000,0000,,{\pos(572,497)}なっ…{\fscx50})) Dialogue: 0,0:19:44.98,0:19:47.32,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}アマデウス:ヤツ{\fscx100}は別物に Dialogue: 0,0:19:44.98,0:19:47.32,Default,,0000,0000,0000,,{\pos(332,497)}生まれ変わって…》 Dialogue: 0,0:19:47.32,0:19:49.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(({\fscx100}その技は{\fscx50} {\fscx100}完全に見切ったぜ!{\fscx50})) Dialogue: 0,0:19:49.99,0:19:53.83,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:19:49.99,0:19:53.83,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ワンゲーム トゥ スリー{\fscx100}! Dialogue: 0,0:19:53.83,0:19:57.00,Default,,0000,0000,0000,,{\pos(172,497)}うお~!{\fscx50} {\fscx100}ついに1{\fscx50}ゲーム{\fscx100}を返した! Dialogue: 0,0:19:57.00,0:19:59.50,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}まだまだ…{\fscx50} {\fscx100}だね{\fscx50}。 Dialogue: 0,0:19:59.50,0:20:02.67,Default,,0000,0000,0000,,{\pos(412,497)}まるで別人のようだ{\fscx50}。 Dialogue: 0,0:20:02.67,0:20:05.84,Default,,0000,0000,0000,,{\pos(232,497)}黄泉の国から舞い戻ったぜ{\fscx50}。 Dialogue: 0,0:20:05.84,0:20:11.34,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}観客たち{\fscx50}){\fscx100}平等院{\fscx50} {\fscx100}平等院 Dialogue: 0,0:20:05.84,0:20:11.34,Default,,0000,0000,0000,,{\pos(332,497)}平等院{\fscx50} {\fscx100}平等院…{\fscx50}。 Dialogue: 0,0:20:11.34,0:20:14.01,Default,,0000,0000,0000,,{\pos(332,497)}あの日{\fscx50} {\fscx100}平等院が➡ Dialogue: 0,0:20:14.01,0:20:17.62,Default,,0000,0000,0000,,{\pos(292,437)}雷に打たれるという Dialogue: 0,0:20:14.01,0:20:17.62,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}アクシデント{\fscx100}で{\fscx50} ノーゲーム。 Dialogue: 0,0:20:19.69,0:20:22.35,Default,,0000,0000,0000,,{\pos(252,437)}《{\fscx50}アマデウス:{\fscx100}一度は死んだと Dialogue: 0,0:20:19.69,0:20:22.35,Default,,0000,0000,0000,,{\pos(332,497)}診断された{\fscx50}ヤツ{\fscx100}は➡ Dialogue: 0,0:20:22.35,0:20:24.69,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}13{\fscx100}時間後に➡ Dialogue: 0,0:20:24.69,0:20:26.69,Default,,0000,0000,0000,,{\pos(332,497)}息を吹き返した{\fscx50}。 Dialogue: 0,0:20:26.69,0:20:29.03,Default,,0000,0000,0000,,{\pos(172,497)}奇跡とも言われたが➡ Dialogue: 0,0:20:29.03,0:20:32.86,Default,,0000,0000,0000,,{\pos(172,437)}もし{\fscx50} {\fscx100}あのまま Dialogue: 0,0:20:29.03,0:20:32.86,Default,,0000,0000,0000,,{\pos(192,497)}試合を続けていたら{\fscx50} {\fscx100}俺は…》 Dialogue: 0,0:20:32.86,0:20:35.20,Default,,0000,0000,0000,,{\pos(572,497)}はあっ! Dialogue: 0,0:20:35.20,0:20:38.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} スリーゲームス オール{\fscx100}! Dialogue: 0,0:20:38.37,0:20:40.54,Default,,0000,0000,0000,,{\pos(312,497)}とうとう五分に戻したぜ! Dialogue: 0,0:20:40.54,0:20:44.38,Default,,0000,0000,0000,,{\pos(292,437)}こっからやでえ! Dialogue: 0,0:20:40.54,0:20:44.38,Default,,0000,0000,0000,,{\pos(312,497)}お頭のおっちゃん! Dialogue: 0,0:20:44.38,0:20:46.71,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}観客たち{\fscx50}){\fscx100}平等院{\fscx50} {\fscx100}平等院…{\fscx50}。 Dialogue: 0,0:20:46.71,0:20:50.05,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}テニス{\fscx100}をすべて破壊された状態から➡ Dialogue: 0,0:20:50.05,0:20:52.88,Default,,0000,0000,0000,,{\pos(172,497)}蘇るたびに強くなる男がいると➡ Dialogue: 0,0:20:52.88,0:20:55.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アマデウス{\fscx100}から聞いてはいたが…{\fscx50}。 Dialogue: 0,0:20:55.55,0:20:59.06,Default,,0000,0000,0000,,{\pos(172,497)}自分の目で見極めさせてもらった{\fscx50}。 Dialogue: 0,0:20:59.06,0:21:01.19,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}フン{\fscx100}…{\fscx50} {\fscx100}そうかよ{\fscx50}。 Dialogue: 0,0:21:01.19,0:21:05.36,Default,,0000,0000,0000,,{\pos(172,497)}なら{\fscx50} プロ{\fscx100}の力で{\fscx50} {\fscx100}俺を止めてみな! Dialogue: 0,0:21:05.36,0:21:08.03,Default,,0000,0000,0000,,{\pos(272,437)}《平等院{\fscx50}:テンポ{\fscx100}が Dialogue: 0,0:21:05.36,0:21:08.03,Default,,0000,0000,0000,,{\pos(332,497)}速くなりやがった! Dialogue: 0,0:21:08.03,0:21:10.37,Default,,0000,0000,0000,,{\pos(292,497)}何{\fscx50}!? {\fscx100}逆をつかれ…{\fscx50}。 Dialogue: 0,0:21:10.37,0:21:12.70,Default,,0000,0000,0000,,{\pos(292,497)}もう{\fscx50}ネット{\fscx100}を取るかよ!》 Dialogue: 0,0:21:12.70,0:21:14.71,Default,,0000,0000,0000,,{\pos(392,497)}ならば! Dialogue: 0,0:21:14.71,0:21:17.38,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ガルガンチュア ヘイル イン リビア{\fscx100}! Dialogue: 0,0:21:17.38,0:21:20.21,Default,,0000,0000,0000,,{\pos(252,497)}な…{\fscx50} {\fscx100}なんだよ{\fscx50} {\fscx100}あの{\fscx50}ボール{\fscx100}の数! Dialogue: 0,0:21:20.21,0:21:23.05,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ガルガンチュア ヘイル イン リビア。 Dialogue: 0,0:21:23.05,0:21:26.05,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}リビア{\fscx100}に降る{\fscx50}ガルガンチュア{\fscx100}の雹{\fscx50}。 Dialogue: 0,0:21:26.05,0:21:29.62,Default,,0000,0000,0000,,{\pos(172,437)}あ~ん? Dialogue: 0,0:21:26.05,0:21:29.62,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}10{\fscx100}球打ちなんてもんじゃねえぜ{\fscx50}。 Dialogue: 0,0:21:31.72,0:21:33.73,Default,,0000,0000,0000,,{\pos(172,497)}すべて返した! Dialogue: 0,0:21:33.73,0:21:35.69,Default,,0000,0000,0000,,{\pos(492,497)}ふん! Dialogue: 0,0:21:38.56,0:21:40.57,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}やるじゃん{\fscx50}。 Dialogue: 0,0:21:40.57,0:21:42.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:21:45.57,0:21:49.04,Default,,0000,0000,0000,,{\pos(172,497)}やっと汗をかきやがったな{\fscx50}。