[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.14,0:00:04.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}イン{\fscx100}!{\fscx50} フィフティーン フォーティー{\fscx100}! Dialogue: 0,0:00:04.17,0:00:06.14,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ビスマルク){\fscx100}まさに鬼神だな{\fscx50}。 Dialogue: 0,0:00:04.17,0:00:06.14,Default,,0000,0000,0000,,{\pos(232,497)}あの鬼さん➡ Dialogue: 0,0:00:06.14,0:00:08.51,Default,,0000,0000,0000,,{\pos(172,437)}試合を諦める気なんて Dialogue: 0,0:00:06.14,0:00:08.51,Default,,0000,0000,0000,,{\pos(192,497)}さらさらねえ{\fscx50}。 Dialogue: 0,0:00:08.51,0:00:10.48,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(Q・P)チャレンジ。 Dialogue: 0,0:00:21.62,0:00:23.72,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}幸村{\fscx50})アウト。 Dialogue: 0,0:00:23.72,0:00:25.66,Default,,0000,0000,0000,,{\pos(172,497)}🔊判定が覆りましたので➡ Dialogue: 0,0:00:25.66,0:00:28.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲームセット ウォンバイ ドイツ Q・P{\fscx100}! Dialogue: 0,0:00:28.33,0:00:33.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}観客たち{\fscx50})Q・P Q・P Q・P{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:43.64,0:00:47.45,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}鬼先輩{\fscx50} {\fscx100}お疲れさまでした! Dialogue: 0,0:00:49.55,0:00:52.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}無様だな{\fscx50} {\fscx100}鬼{\fscx50}。 Dialogue: 0,0:00:52.82,0:00:56.19,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}この責任は Dialogue: 0,0:00:52.82,0:00:56.19,Default,,0000,0000,0000,,{\pos(212,497)}取ってもらうぜ{\fscx50}。 Dialogue: 0,0:00:58.83,0:01:02.33,Default,,0000,0000,0000,,{\pos(172,227)\fscx50}({\fscx100}金太郎{\fscx50}){\fscx100}よっしゃあ! Dialogue: 0,0:00:58.83,0:01:02.33,Default,,0000,0000,0000,,{\pos(212,287)}絶対におっちゃんの敵とるで! Dialogue: 0,0:01:02.33,0:01:04.33,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}丸井{\fscx50}){\fscx100}当然だろい! Dialogue: 0,0:01:04.33,0:01:06.63,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}({\fscx100}遠野{\fscx50}){\fscx100}こっからひとつも Dialogue: 0,0:01:04.33,0:01:06.63,Default,,0000,0000,0000,,{\pos(292,497)}落とすんじゃねえぞ! Dialogue: 0,0:01:06.63,0:01:08.64,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}({\fscx100}種ヶ島{\fscx50}){\fscx100}ちゃい! Dialogue: 0,0:01:08.64,0:01:11.81,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ヤツ{\fscx100}らの{\fscx50}ハート{\fscx100}に Dialogue: 0,0:01:08.64,0:01:11.81,Default,,0000,0000,0000,,{\pos(292,497)}火をつけちまった責任をな{\fscx50}。 Dialogue: 0,0:01:11.81,0:01:14.47,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}(リョーマ){\fscx100}絶対{\fscx50} {\fscx100}俺たち勝つから{\fscx50}。 Dialogue: 0,0:01:14.47,0:01:16.81,Default,,0000,0000,0000,,{\pos(332,497)}《鬼{\fscx50}:{\fscx100}お前ら…{\fscx50}。 Dialogue: 0,0:01:16.81,0:01:19.98,Default,,0000,0000,0000,,{\pos(172,497)}年寄りを泣かせるんじゃねえよ》 Dialogue: 0,0:01:19.98,0:01:23.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}観客たち{\fscx50})Q・P Q・P Q・P{\fscx100}! Dialogue: 0,0:01:30.16,0:01:33.83,Default,,0000,0000,0000,,{\pos(312,437)}《{\fscx50}ボルク:{\fscx100}日本最強といわれる Dialogue: 0,0:01:30.16,0:01:33.83,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}ダブルスペア{\fscx100}を➡ Dialogue: 0,0:01:33.83,0:01:37.83,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}ヤツ{\fscx100}の{\fscx50}イリュージョン{\fscx100}によって Dialogue: 0,0:01:33.83,0:01:37.83,Default,,0000,0000,0000,,{\pos(292,497)}実現させたようだな{\fscx50}。 Dialogue: 0,0:01:37.83,0:01:39.83,Default,,0000,0000,0000,,{\pos(392,497)}仁王雅治{\fscx50}。 Dialogue: 0,0:01:39.83,0:01:42.30,Default,,0000,0000,0000,,{\pos(252,497)}人呼んで{\fscx50} コート{\fscx100}上の{\fscx50}ペテン{\fscx100}師》 Dialogue: 0,0:01:44.30,0:01:48.64,Default,,0000,0000,0000,,{\pos(452,437)\fscx50}ベンチ{\fscx100}に座ってるのが Dialogue: 0,0:01:44.30,0:01:48.64,Default,,0000,0000,0000,,{\pos(472,497)}本物の平等院か{\fscx50}。 Dialogue: 0,0:01:48.64,0:01:50.98,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}クニミツ{\fscx100}の言ってたとおりだよ{\fscx50}。 Dialogue: 0,0:01:50.98,0:01:53.35,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ジークフリート)プロ{\fscx100}相手に{\fscx50}バカ{\fscx100}な野郎だ{\fscx50}。 Dialogue: 0,0:01:53.35,0:01:58.72,Default,,0000,0000,0000,,{\pos(192,437)}なまはんかな模倣じゃ Dialogue: 0,0:01:53.35,0:01:58.72,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ビョードーイン{\fscx100}になろうが瞬殺だろうよ! Dialogue: 0,0:02:00.75,0:02:03.56,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(シュナイダー){\fscx100}なんだか Dialogue: 0,0:02:00.75,0:02:03.56,Default,,0000,0000,0000,,{\pos(212,497)}お前たち{\fscx50} {\fscx100}楽しそうだな{\fscx50}。 Dialogue: 0,0:02:05.49,0:02:08.86,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}仁王{\fscx50}){\fscx100}なら{\fscx50} {\fscx100}今のうちに笑ってろ{\fscx50}。 Dialogue: 0,0:02:08.86,0:02:13.97,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ザ・ベスト・オブ・スリーセットマッチ。 Dialogue: 0,0:02:08.86,0:02:13.97,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ジャパン サービスプレー{\fscx100}! Dialogue: 0,0:02:13.97,0:02:17.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}仁王{\fscx50}){\fscx100}さあ{\fscx50} デューク {\fscx100}世界をとるぞ! Dialogue: 0,0:02:17.00,0:02:19.54,Default,,0000,0000,0000,,{\pos(192,497)}《平等院{\fscx50}:{\fscx100}あの野郎{\fscx50} {\fscx100}まさか…》 Dialogue: 0,0:02:19.54,0:02:23.31,Default,,0000,0000,0000,,{\pos(252,437)}行くぞ! Dialogue: 0,0:02:19.54,0:02:23.31,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}テメエ{\fscx100}らも体感しておけ! Dialogue: 0,0:02:23.31,0:02:25.31,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}。 Dialogue: 0,0:02:28.82,0:02:30.82,Default,,0000,0000,0000,,{\pos(412,497)}うっ! Dialogue: 0,0:02:34.15,0:02:36.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ワンゲーム トゥ ラブ{\fscx100}! Dialogue: 0,0:02:36.66,0:02:39.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:02:39.33,0:02:42.50,Default,,0000,0000,0000,,{\pos(292,497)}やっぱ{\fscx50} {\fscx100}お頭{\fscx50} ハンパ{\fscx100}あらへん! Dialogue: 0,0:02:42.50,0:02:45.67,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}切原{\fscx50})プロ{\fscx100}選手相手に先制した! Dialogue: 0,0:02:42.50,0:02:45.67,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}違うでしょ{\fscx50}。 Dialogue: 0,0:02:45.67,0:02:50.64,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF\fscx50}ハンパ{\fscx100}ないのは Dialogue: 0,0:02:45.67,0:02:50.64,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}イリュージョン{\fscx100}が進化した{\fscx50} {\fscx100}仁王さんっす{\fscx50}。 Dialogue: 0,0:02:52.64,0:02:54.67,Default,,0000,0000,0000,,{\pos(392,497)}《平等院{\fscx50}:{\fscx100}おもしれえ{\fscx50}。 Dialogue: 0,0:02:54.67,0:02:57.14,Default,,0000,0000,0000,,{\pos(212,497)}どこまで{\fscx50} {\fscx100}俺になれるかよ!》 Dialogue: 0,0:04:44.52,0:04:47.15,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:04:47.15,0:04:49.16,Default,,0000,0000,0000,,{\pos(232,347)\fscx50}チッ。 Dialogue: 0,0:04:47.15,0:04:49.16,Default,,0000,0000,0000,,{\pos(172,437)}《仁王{\fscx50}:{\fscx100}焦ったか》 Dialogue: 0,0:04:49.16,0:04:51.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ツーゲームス オール{\fscx100}! Dialogue: 0,0:04:51.66,0:04:55.50,Default,,0000,0000,0000,,{\pos(172,377)\fscx50}({\fscx100}大石{\fscx50}){\fscx100}あの2人 Dialogue: 0,0:04:51.66,0:04:55.50,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}プロ{\fscx100}相手に互角にやり合ってる{\fscx50}。 Dialogue: 0,0:04:55.50,0:05:00.00,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}さすがは日本の絶対的柱 Dialogue: 0,0:04:55.50,0:05:00.00,Default,,0000,0000,0000,,{\pos(312,497)}平等院鳳凰と➡ Dialogue: 0,0:05:00.00,0:05:04.00,Default,,0000,0000,0000,,{\pos(172,497)}元{\fscx50}フランス{\fscx100}代表{\fscx50} デストロイヤー デューク{\fscx100}渡邊{\fscx50}。 Dialogue: 0,0:05:04.00,0:05:10.01,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}いや{\fscx50} {\fscx100}正確には{\fscx50} {\fscx100}その平等院の Dialogue: 0,0:05:04.00,0:05:10.01,Default,,0000,0000,0000,,{\pos(212,497)}再現率{\fscx50}100{\fscx100}%の仁王雅治{\fscx50}。 Dialogue: 0,0:05:10.01,0:05:13.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}君島{\fscx50}){\fscx100}まさに最強の{\fscx50}ダブルスペア{\fscx100}ですね{\fscx50}。 Dialogue: 0,0:05:13.35,0:05:15.35,Default,,0000,0000,0000,,{\pos(732,497)\fscx50}プリ。 Dialogue: 0,0:05:15.35,0:05:18.35,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ジャッカル)アイツ Dialogue: 0,0:05:15.35,0:05:18.35,Default,,0000,0000,0000,,{\pos(212,497)}高校生にまでなれるのか{\fscx50}。 Dialogue: 0,0:05:18.35,0:05:20.75,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}合宿中から Dialogue: 0,0:05:18.35,0:05:20.75,Default,,0000,0000,0000,,{\pos(412,497)}先輩方に{\fscx50}イリュージョン{\fscx100}し➡ Dialogue: 0,0:05:20.75,0:05:24.69,Default,,0000,0000,0000,,{\pos(312,437)}高校生代表の{\fscx50}VIPルーム{\fscx100}に Dialogue: 0,0:05:20.75,0:05:24.69,Default,,0000,0000,0000,,{\pos(332,497)}入り浸っていたようです{\fscx50}。 Dialogue: 0,0:05:24.69,0:05:29.06,Default,,0000,0000,0000,,{\pos(252,407)}すべては{\fscx50} ジョーカー{\fscx100}になるために{\fscx50}。 Dialogue: 0,0:05:24.69,0:05:29.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ジョーカー{\fscx100}? Dialogue: 0,0:05:29.06,0:05:31.10,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}高校生との激闘で➡ Dialogue: 0,0:05:31.10,0:05:34.17,Default,,0000,0000,0000,,{\pos(272,437)}事実上の{\fscx50}リタイア{\fscx100}となった Dialogue: 0,0:05:31.10,0:05:34.17,Default,,0000,0000,0000,,{\pos(292,497)}仁王くんでしたが➡ Dialogue: 0,0:05:34.17,0:05:36.67,Default,,0000,0000,0000,,{\pos(252,497)}彼は{\fscx50} リハビリ{\fscx100}に励むあいだ➡ Dialogue: 0,0:05:36.67,0:05:39.84,Default,,0000,0000,0000,,{\pos(252,437)}自分が日本代表のために Dialogue: 0,0:05:36.67,0:05:39.84,Default,,0000,0000,0000,,{\pos(272,497)}何ができるのか➡ Dialogue: 0,0:05:39.84,0:05:43.81,Default,,0000,0000,0000,,{\pos(292,497)}考え{\fscx50} {\fscx100}悩み{\fscx50} {\fscx100}もがき➡ Dialogue: 0,0:05:43.81,0:05:45.81,Default,,0000,0000,0000,,{\pos(212,497)}導き出した答えが{\fscx50} {\fscx100}これです{\fscx50}。 Dialogue: 0,0:05:45.81,0:05:49.15,Default,,0000,0000,0000,,{\pos(192,497)}そして{\fscx50} {\fscx100}こうも言っていました{\fscx50}。 Dialogue: 0,0:05:49.15,0:05:51.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}次に試合があるとしたら➡ Dialogue: 0,0:05:51.85,0:05:54.65,Default,,0000,0000,0000,,{\pos(192,437)}それが Dialogue: 0,0:05:51.85,0:05:54.65,Default,,0000,0000,0000,,{\pos(212,497)}最期の{\fscx50}ペテンテニス{\fscx100}になるだろうと{\fscx50}。 Dialogue: 0,0:05:54.65,0:05:56.66,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:05:58.83,0:06:00.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム アンド ファーストセット ジャパン{\fscx100}! Dialogue: 0,0:06:00.83,0:06:03.46,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}シックスゲームス トゥ スリー{\fscx100}! Dialogue: 0,0:06:03.46,0:06:08.17,Default,,0000,0000,0000,,{\pos(172,497)}ついに{\fscx50} プロ{\fscx100}から1{\fscx50}セット{\fscx100}奪い取った{\fscx50}。 Dialogue: 0,0:06:08.17,0:06:10.14,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}まだまだだね{\fscx50}。 Dialogue: 0,0:06:10.14,0:06:13.31,Default,,0000,0000,0000,,{\pos(172,497)}奇策が{\fscx50} {\fscx100}見事に{\fscx50}ハマ{\fscx100}ったか{\fscx50}。 Dialogue: 0,0:06:13.31,0:06:15.84,Default,,0000,0000,0000,,{\pos(172,497)}だが{\fscx50} プロ{\fscx100}も中学生相手では➡ Dialogue: 0,0:06:15.84,0:06:19.01,Default,,0000,0000,0000,,{\pos(172,437)}本気{\fscx50}モード{\fscx100}に Dialogue: 0,0:06:15.84,0:06:19.01,Default,,0000,0000,0000,,{\pos(192,497)}入りづらかったというのもある{\fscx50}。 Dialogue: 0,0:06:19.01,0:06:22.15,Default,,0000,0000,0000,,{\pos(372,497)}ああ{\fscx50}。 {\fscx100}1{\fscx50}セット{\fscx100}を奪われ➡ Dialogue: 0,0:06:22.15,0:06:25.85,Default,,0000,0000,0000,,{\pos(232,437)}次の{\fscx50}セット{\fscx100}は{\fscx50} {\fscx100}なりふり構わず Dialogue: 0,0:06:22.15,0:06:25.85,Default,,0000,0000,0000,,{\pos(252,497)}実力を出してくるだろう{\fscx50}。 Dialogue: 0,0:06:25.85,0:06:27.99,Default,,0000,0000,0000,,{\pos(192,497)}そこを{\fscx50} {\fscx100}しのぐことができたら➡ Dialogue: 0,0:06:27.99,0:06:30.99,Default,,0000,0000,0000,,{\pos(212,497)}貴様らにも勝機があるかもな{\fscx50}。 Dialogue: 0,0:06:30.99,0:06:34.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}セカンドセット ドイツ サービスプレー{\fscx100}! Dialogue: 0,0:06:55.31,0:06:58.32,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}なっ…{\fscx50}。 Dialogue: 0,0:06:55.31,0:06:58.32,Default,,0000,0000,0000,,{\pos(552,497)}なっ{\fscx50} {\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:06:58.32,0:07:02.19,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}金太郎{\fscx50}){\fscx100}なんや{\fscx50}!? Dialogue: 0,0:06:58.32,0:07:02.19,Default,,0000,0000,0000,,{\pos(312,497)}でっかすぎるやろ~! Dialogue: 0,0:07:04.62,0:07:08.13,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(シュナイダー)フン{\fscx100}! Dialogue: 0,0:07:08.13,0:07:11.53,Default,,0000,0000,0000,,{\pos(392,497)}うおっ…{\fscx50}。 Dialogue: 0,0:07:11.53,0:07:14.57,Default,,0000,0000,0000,,{\pos(412,497)}くっ! Dialogue: 0,0:07:14.57,0:07:16.77,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:07:19.21,0:07:23.34,Default,,0000,0000,0000,,{\pos(172,437)}とんでもねえぞ{\fscx50} デューク。 Dialogue: 0,0:07:19.21,0:07:23.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ホームラン {\fscx100}かましてやれ! Dialogue: 0,0:07:23.34,0:07:25.75,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(デューク){\fscx100}任せてくだされ{\fscx50} {\fscx100}お頭{\fscx50}。 Dialogue: 0,0:07:27.65,0:07:30.98,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}フン{\fscx100}! Dialogue: 0,0:07:27.65,0:07:30.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}デュークホーム{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:30.98,0:07:34.19,Default,,0000,0000,0000,,{\pos(412,497)}うっ…{\fscx50}。 Dialogue: 0,0:07:34.19,0:07:36.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:07:36.16,0:07:40.09,Default,,0000,0000,0000,,{\pos(232,497)}速くて重いですなぁ{\fscx50} {\fscx100}お頭{\fscx50}。 Dialogue: 0,0:07:40.09,0:07:44.20,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}チッ{\fscx100}…{\fscx50} ゾクゾク{\fscx100}させやがるぜ{\fscx50}。 Dialogue: 0,0:07:40.09,0:07:44.20,Default,,0000,0000,0000,,{\pos(312,497)}なあ{\fscx50} デューク{\fscx100}! Dialogue: 0,0:07:44.20,0:07:47.37,Default,,0000,0000,0000,,{\pos(492,497)}もう一発だ{\fscx50}。 Dialogue: 0,0:07:47.37,0:07:51.34,Default,,0000,0000,0000,,{\pos(172,437)}くらえ! Dialogue: 0,0:07:47.37,0:07:51.34,Default,,0000,0000,0000,,{\pos(192,497)}これが世界の技じゃき! Dialogue: 0,0:07:53.34,0:07:57.68,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ザ フェニックス オブ エジプト{\fscx100}! Dialogue: 0,0:07:57.68,0:07:59.65,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(ベルティ){\fscx100}はっ! Dialogue: 0,0:08:01.85,0:08:04.52,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ウォレスズ ジャイアントビー{\fscx100}! Dialogue: 0,0:08:04.52,0:08:06.52,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:08:06.52,0:08:08.52,Default,,0000,0000,0000,,{\pos(412,497)}すげえ!{\fscx50} {\fscx100}仁王先輩➡ Dialogue: 0,0:08:08.52,0:08:12.02,Default,,0000,0000,0000,,{\pos(292,437)}平等院さんの Dialogue: 0,0:08:08.52,0:08:12.02,Default,,0000,0000,0000,,{\pos(312,497)}世界の技まで完{\fscx50}コピ{\fscx100}してる! Dialogue: 0,0:08:12.02,0:08:14.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}だが…{\fscx50}。 Dialogue: 0,0:08:14.03,0:08:17.36,Default,,0000,0000,0000,,{\pos(292,497)}すべて返されている{\fscx50}。 Dialogue: 0,0:08:17.36,0:08:21.23,Default,,0000,0000,0000,,{\pos(312,437)}おもしれえ! Dialogue: 0,0:08:17.36,0:08:21.23,Default,,0000,0000,0000,,{\pos(332,497)}世界はひれぇな! Dialogue: 0,0:08:21.23,0:08:24.30,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}パイレーツ オブ ザ ワールド{\fscx100}! Dialogue: 0,0:08:31.51,0:08:37.02,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(メダノレ)アメリカ{\fscx100}の{\fscx50}ザコ{\fscx100}相手に Dialogue: 0,0:08:31.51,0:08:37.02,Default,,0000,0000,0000,,{\pos(252,497)}無駄な時間を使う必要は皆無{\fscx50}。 Dialogue: 0,0:08:37.02,0:08:39.85,Default,,0000,0000,0000,,{\pos(272,437)}さっさと Dialogue: 0,0:08:37.02,0:08:39.85,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}アメリカ{\fscx100}の息の根を止めてやれ{\fscx50}。 Dialogue: 0,0:08:39.85,0:08:43.22,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドゥドゥ){\fscx100}俺たち{\fscx50}アメリカ{\fscx100}代表が➡ Dialogue: 0,0:08:43.22,0:08:46.16,Default,,0000,0000,0000,,{\pos(172,437)}こうも簡単に Dialogue: 0,0:08:43.22,0:08:46.16,Default,,0000,0000,0000,,{\pos(192,497)}後がなくなるなんてな{\fscx50}。 Dialogue: 0,0:08:46.16,0:08:49.26,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(キコ){\fscx100}ったく Dialogue: 0,0:08:46.16,0:08:49.26,Default,,0000,0000,0000,,{\pos(272,497)}あんにゃろう{\fscx50} {\fscx100}許さねえ! Dialogue: 0,0:08:51.53,0:08:54.57,Default,,0000,0000,0000,,{\pos(312,497)}えっ{\fscx50}!? ラインハート{\fscx100}が{\fscx50}シングルス{\fscx100}に{\fscx50}!? Dialogue: 0,0:08:54.57,0:08:58.84,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(ドゥドゥ){\fscx100}昨日{\fscx50} アマデウス{\fscx100}と Dialogue: 0,0:08:54.57,0:08:58.84,Default,,0000,0000,0000,,{\pos(272,497)}激闘を演じたばかりなのに! Dialogue: 0,0:08:58.84,0:09:01.74,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ラルフ){\fscx100}皆さん{\fscx50}。 {\fscx100}この試合➡ Dialogue: 0,0:09:01.74,0:09:04.78,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}キャプテン{\fscx100}である私に Dialogue: 0,0:09:01.74,0:09:04.78,Default,,0000,0000,0000,,{\pos(292,497)}預けてくれませんか? Dialogue: 0,0:09:04.78,0:09:08.48,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}アメリカ{\fscx100}の誇りと名誉のために{\fscx50}。 Dialogue: 0,0:09:08.48,0:09:11.52,Default,,0000,0000,0000,,{\pos(212,497)}思いどおりにはさせませんよ{\fscx50}。 Dialogue: 0,0:09:11.52,0:09:15.69,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(ラルフ){\fscx100}越前{\fscx50}リョーガ。 Dialogue: 0,0:09:15.69,0:09:18.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:09:15.69,0:09:18.66,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}スリーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:09:18.66,0:09:21.33,Default,,0000,0000,0000,,{\pos(172,497)}すみません{\fscx50}。 Dialogue: 0,0:09:21.33,0:09:24.33,Default,,0000,0000,0000,,{\pos(172,437)}あなたがたに Dialogue: 0,0:09:21.33,0:09:24.33,Default,,0000,0000,0000,,{\pos(192,497)}夢を見せてしまいましたか{\fscx50}。 Dialogue: 0,0:09:24.33,0:09:28.00,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}2人{\fscx50})ハァ ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:09:28.00,0:09:32.17,Default,,0000,0000,0000,,{\pos(192,437)}もはや仁王の Dialogue: 0,0:09:28.00,0:09:32.17,Default,,0000,0000,0000,,{\pos(212,497)}世界の技は通用しない{\fscx50}。 Dialogue: 0,0:09:32.17,0:09:35.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}真田{\fscx50}){\fscx100}完全に Dialogue: 0,0:09:32.17,0:09:35.51,Default,,0000,0000,0000,,{\pos(212,497)}主導権を奪われたようだな{\fscx50}。 Dialogue: 0,0:09:35.51,0:09:39.58,Default,,0000,0000,0000,,{\pos(172,437)}これで勝率は Dialogue: 0,0:09:35.51,0:09:39.58,Default,,0000,0000,0000,,{\pos(192,497)}限りなく0%に近づいた{\fscx50}。 Dialogue: 0,0:09:39.58,0:09:42.68,Default,,0000,0000,0000,,{\pos(232,497)}いやはや{\fscx50} {\fscx100}研究されてますなぁ{\fscx50}。 Dialogue: 0,0:09:42.68,0:09:47.69,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}仁王{\fscx50})フン。 {\fscx100}それだけ{\fscx50} {\fscx100}俺たちを Dialogue: 0,0:09:42.68,0:09:47.69,Default,,0000,0000,0000,,{\pos(212,497)}危険と感じてる証しぜよ{\fscx50}。 Dialogue: 0,0:09:47.69,0:09:52.02,Default,,0000,0000,0000,,{\pos(332,437)}やっぱり懲りないんだね{\fscx50}。 Dialogue: 0,0:09:47.69,0:09:52.02,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}ジャパニーズ{\fscx100}は{\fscx50}。 Dialogue: 0,0:09:52.02,0:09:53.99,Default,,0000,0000,0000,,{\pos(432,497)}ちなみに{\fscx50} {\fscx100}僕➡ Dialogue: 0,0:09:53.99,0:09:58.30,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}アンタ{\fscx100}たち日本代表全選手との Dialogue: 0,0:09:53.99,0:09:58.30,Default,,0000,0000,0000,,{\pos(252,497)}戦い方を{\fscx50}インプット{\fscx100}済みだよ{\fscx50}。 Dialogue: 0,0:09:58.30,0:10:02.84,Default,,0000,0000,0000,,{\pos(332,437)}それがどうした? Dialogue: 0,0:09:58.30,0:10:02.84,Default,,0000,0000,0000,,{\pos(352,497)}ご苦労な{\fscx50}ヤツ{\fscx100}じゃのう{\fscx50}。 Dialogue: 0,0:10:02.84,0:10:07.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}乾{\fscx50})ベルティ・{\fscx100}B{\fscx50}・ボルク。 {\fscx100}通称{\fscx50} テニスAI。 Dialogue: 0,0:10:07.34,0:10:12.18,Default,,0000,0000,0000,,{\pos(252,437)}今年で{\fscx50}15{\fscx100}歳にして Dialogue: 0,0:10:07.34,0:10:12.18,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ダブルス{\fscx100}専門の現役{\fscx50}プロ{\fscx100}選手{\fscx50}。 Dialogue: 0,0:10:12.18,0:10:15.35,Default,,0000,0000,0000,,{\pos(232,437)}対戦相手の Dialogue: 0,0:10:12.18,0:10:15.35,Default,,0000,0000,0000,,{\pos(252,497)}過去の試合{\fscx50}データ{\fscx100}や得意技➡ Dialogue: 0,0:10:15.35,0:10:19.25,Default,,0000,0000,0000,,{\pos(232,437)}戦略{\fscx50} {\fscx100}癖{\fscx50} {\fscx100}そして{\fscx50} {\fscx100}性格までも Dialogue: 0,0:10:15.35,0:10:19.25,Default,,0000,0000,0000,,{\pos(352,497)}すべて{\fscx50}インプット{\fscx100}し➡ Dialogue: 0,0:10:19.25,0:10:22.66,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}プロファイリング{\fscx100}に基づく Dialogue: 0,0:10:19.25,0:10:22.66,Default,,0000,0000,0000,,{\pos(312,497)}攻撃法をたずさえ➡ Dialogue: 0,0:10:22.66,0:10:25.19,Default,,0000,0000,0000,,{\pos(252,497)}試合を優位に展開させる{\fscx50}。 Dialogue: 0,0:10:25.19,0:10:31.56,Default,,0000,0000,0000,,{\pos(192,437)}更に{\fscx50} 13{\fscx100}歳で{\fscx50} ドイツ{\fscx100}の名門大学を Dialogue: 0,0:10:25.19,0:10:31.56,Default,,0000,0000,0000,,{\pos(212,497)}卒業した経歴を持つ秀才で…{\fscx50}。 Dialogue: 0,0:10:31.56,0:10:34.87,Default,,0000,0000,0000,,{\pos(292,497)}げっ!{\fscx50} 13{\fscx100}歳で大学生やて{\fscx50}!? Dialogue: 0,0:10:34.87,0:10:40.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}乾{\fscx50}){\fscx100}実兄で{\fscx50} ドイツ{\fscx100}主将の Dialogue: 0,0:10:34.87,0:10:40.51,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ユルゲン・バリーサヴィチ・ボルク{\fscx100}選手いわく➡ Dialogue: 0,0:10:40.51,0:10:44.51,Default,,0000,0000,0000,,{\pos(192,437)}世界一 Dialogue: 0,0:10:40.51,0:10:44.51,Default,,0000,0000,0000,,{\pos(212,497)}対戦したくない選手{\fscx50} {\fscx100}だそうだ{\fscx50}。 Dialogue: 0,0:10:44.51,0:10:46.48,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:10:46.48,0:10:49.02,Default,,0000,0000,0000,,{\pos(232,437)}《仁王{\fscx50}:{\fscx100}今じゃき Dialogue: 0,0:10:46.48,0:10:49.02,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}カマ{\fscx100}してやりんしゃい!》 Dialogue: 0,0:10:49.02,0:10:51.18,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}デュークホームラン{\fscx100}! Dialogue: 0,0:10:51.18,0:10:53.15,Default,,0000,0000,0000,,{\pos(332,497)}はっ…{\fscx50} {\fscx100}うわ~! Dialogue: 0,0:10:58.16,0:11:00.16,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ナイスキャッチ。 Dialogue: 0,0:11:00.16,0:11:02.19,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}フッ。 Dialogue: 0,0:11:02.19,0:11:05.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ホームラン{\fscx100}も対策済みか{\fscx50}。 Dialogue: 0,0:11:05.03,0:11:08.30,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:11:05.03,0:11:08.30,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フォーゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:11:10.37,0:11:14.31,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ヤツ{\fscx100}ら{\fscx50} {\fscx100}わざと{\fscx50}デューク{\fscx100}に Dialogue: 0,0:11:10.37,0:11:14.31,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ホームラン{\fscx100}を打たせやがった{\fscx50}。 Dialogue: 0,0:11:14.31,0:11:17.14,Default,,0000,0000,0000,,{\pos(272,497)}力の差を見せるために{\fscx50}。 Dialogue: 0,0:11:17.14,0:11:27.22,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:11:27.22,0:11:29.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:11:27.22,0:11:29.99,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シックスゲームス トゥ ラブ{\fscx100}! Dialogue: 0,0:11:29.99,0:11:32.76,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ジャーマニー{\fscx100}! Dialogue: 0,0:11:34.86,0:11:36.86,Default,,0000,0000,0000,,{\pos(412,497)}ぬう! Dialogue: 0,0:11:36.86,0:11:40.80,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ワン オール ファイナルセットプレー{\fscx100}! Dialogue: 0,0:11:40.80,0:11:45.47,Default,,0000,0000,0000,,{\pos(292,437)}平等院鳳凰ってのも Dialogue: 0,0:11:40.80,0:11:45.47,Default,,0000,0000,0000,,{\pos(312,497)}意外と使えんぜよ{\fscx50}。 Dialogue: 0,0:11:45.47,0:11:48.64,Default,,0000,0000,0000,,{\pos(172,437)}仁王の{\fscx50}ヤツ Dialogue: 0,0:11:45.47,0:11:48.64,Default,,0000,0000,0000,,{\pos(192,497)}お頭を諦めた{\fscx50}!? Dialogue: 0,0:11:48.64,0:11:50.64,Default,,0000,0000,0000,,{\pos(432,497)}ああ? Dialogue: 0,0:11:50.64,0:11:53.81,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}(ベルティ)フン{\fscx100}! Dialogue: 0,0:11:50.64,0:11:53.81,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム{\fscx100}!{\fscx50} ワンゲーム トゥ ラブ{\fscx100}! Dialogue: 0,0:11:53.81,0:11:57.48,Default,,0000,0000,0000,,{\pos(172,437)}ちょっと!{\fscx50} {\fscx100}防戦一方じゃ Dialogue: 0,0:11:53.81,0:11:57.48,Default,,0000,0000,0000,,{\pos(192,497)}ないですか{\fscx50} {\fscx100}仁王先輩! Dialogue: 0,0:11:57.48,0:12:01.15,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}柳{\fscx50}){\fscx100}いや{\fscx50} {\fscx100}赤也{\fscx50} {\fscx100}よく見ろ{\fscx50}。 Dialogue: 0,0:11:57.48,0:12:01.15,Default,,0000,0000,0000,,{\pos(412,497)}えっ? Dialogue: 0,0:12:01.15,0:12:03.49,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}({\fscx100}切原{\fscx50})ポイント{\fscx100}は日本が取ってる{\fscx50}!? Dialogue: 0,0:12:03.49,0:12:07.83,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}切原{\fscx50})ギリシャ{\fscx100}代表{\fscx50} ゼウス{\fscx100}様だ! Dialogue: 0,0:12:07.83,0:12:10.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:12:10.00,0:12:12.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:12:15.37,0:12:17.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー フィフティーン{\fscx100}! Dialogue: 0,0:12:17.97,0:12:20.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー オール{\fscx100}! Dialogue: 0,0:12:20.01,0:12:21.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー フォーティー{\fscx100}! Dialogue: 0,0:12:21.97,0:12:25.14,Default,,0000,0000,0000,,{\pos(192,497)}《仁王{\fscx50}:{\fscx100}もう対応してきたぜよ》 Dialogue: 0,0:12:25.14,0:12:27.15,Default,,0000,0000,0000,,{\pos(672,497)}ぐう! Dialogue: 0,0:12:27.15,0:12:30.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ワンゲーム オール{\fscx100}! Dialogue: 0,0:12:30.15,0:12:33.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(デューク){\fscx100}攻略され始めましたなぁ{\fscx50}。 Dialogue: 0,0:12:33.65,0:12:37.19,Default,,0000,0000,0000,,{\pos(172,407)}次は…{\fscx50}。 Dialogue: 0,0:12:33.65,0:12:37.19,Default,,0000,0000,0000,,{\pos(392,497)}なら{\fscx50} コイツ{\fscx100}で行くぜよ{\fscx50}。 Dialogue: 0,0:12:37.19,0:12:39.49,Default,,0000,0000,0000,,{\pos(392,497)}あれは{\fscx50}!? Dialogue: 0,0:12:39.49,0:12:42.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}大石{\fscx50})オーストラリア{\fscx100}の{\fscx50}ブレーン Dialogue: 0,0:12:39.49,0:12:42.33,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ノア{\fscx100}くんだ! Dialogue: 0,0:12:42.33,0:12:44.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:12:47.67,0:12:49.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー ラブ{\fscx100}! Dialogue: 0,0:12:49.67,0:12:52.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フォーティー ラブ{\fscx100}! Dialogue: 0,0:12:52.30,0:12:54.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ツーゲームス トゥ ワン{\fscx100}! Dialogue: 0,0:12:54.67,0:12:57.01,Default,,0000,0000,0000,,{\pos(552,497)}うっしゃ~! Dialogue: 0,0:12:57.01,0:13:01.98,Default,,0000,0000,0000,,{\pos(192,437)}確かに Dialogue: 0,0:12:57.01,0:13:01.98,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ヤツ{\fscx100}の{\fscx50} {\fscx100}ここ数年の{\fscx50}データ{\fscx100}はねえな{\fscx50}。 Dialogue: 0,0:13:08.99,0:13:11.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ツーゲームス オール{\fscx100}! Dialogue: 0,0:13:11.49,0:13:14.33,Default,,0000,0000,0000,,{\pos(492,497)}あ~!{\fscx50} {\fscx100}惜しい! Dialogue: 0,0:13:14.33,0:13:18.16,Default,,0000,0000,0000,,{\pos(352,497)}さすがは{\fscx50} プロダブルス{\fscx100}ですな{\fscx50}。 Dialogue: 0,0:13:18.16,0:13:22.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} スリーゲームス トゥ ツー{\fscx100}! Dialogue: 0,0:13:22.00,0:13:24.00,Default,,0000,0000,0000,,{\pos(412,497)}はっ! Dialogue: 0,0:13:24.00,0:13:26.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:13:24.00,0:13:26.84,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}スリーゲームス オール{\fscx100}! Dialogue: 0,0:13:26.84,0:13:30.38,Default,,0000,0000,0000,,{\pos(172,437)}早くも{\fscx50} {\fscx100}この試合中に Dialogue: 0,0:13:26.84,0:13:30.38,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}データ{\fscx100}を取られたようだ{\fscx50}。 Dialogue: 0,0:13:30.38,0:13:33.81,Default,,0000,0000,0000,,{\pos(292,497)}さあ{\fscx50} {\fscx100}次はどいつだ~! Dialogue: 0,0:13:33.81,0:13:37.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ハァハァ{\fscx100}…{\fscx50}。 {\fscx100}万策尽きたぜよ{\fscx50}。 Dialogue: 0,0:13:37.98,0:13:40.85,Default,,0000,0000,0000,,{\pos(272,497)}おやおや{\fscx50} {\fscx100}まだでしょうなあ{\fscx50}。 Dialogue: 0,0:13:40.85,0:13:45.83,Default,,0000,0000,0000,,{\pos(272,437)}知ってますよ{\fscx50}。 Dialogue: 0,0:13:40.85,0:13:45.83,Default,,0000,0000,0000,,{\pos(292,497)}君が彼に会いに行ったこと{\fscx50}。 Dialogue: 0,0:13:50.06,0:13:53.27,Default,,0000,0000,0000,,{\pos(192,497)}⦅ここで決着をつけますかな?⦆ Dialogue: 0,0:13:59.34,0:14:05.21,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(デューク){\fscx100}私が彼と Dialogue: 0,0:13:59.34,0:14:05.21,Default,,0000,0000,0000,,{\pos(232,497)}脳内{\fscx50}テニス{\fscx100}をした{\fscx50} {\fscx100}その直後に…{\fscx50}。 Dialogue: 0,0:14:05.21,0:14:08.51,Default,,0000,0000,0000,,{\pos(292,437)}⦅仁王{\fscx50}:カミュ Dialogue: 0,0:14:05.21,0:14:08.51,Default,,0000,0000,0000,,{\pos(352,497)}手合わせ願えますかな? Dialogue: 0,0:14:08.51,0:14:12.69,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(カミュ){\fscx100}さっき現れたのに Dialogue: 0,0:14:08.51,0:14:12.69,Default,,0000,0000,0000,,{\pos(212,497)}おかしなことを言うね{\fscx50} デューク。 Dialogue: 0,0:14:12.69,0:14:15.35,Default,,0000,0000,0000,,{\pos(292,497)}手合わせ{\fscx50} {\fscx100}願えますかな?⦆ Dialogue: 0,0:14:15.35,0:14:26.67,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:14:26.67,0:14:31.27,Default,,0000,0000,0000,,{\pos(372,437)}《{\fscx50}カミュ:{\fscx100}そうか{\fscx50}。 Dialogue: 0,0:14:26.67,0:14:31.27,Default,,0000,0000,0000,,{\pos(432,497)}あのときの彼は…》 Dialogue: 0,0:14:33.41,0:14:35.34,Default,,0000,0000,0000,,{\pos(212,497)}⦅{\fscx50}プリッ{\fscx100}⦆ Dialogue: 0,0:14:35.34,0:14:41.01,Default,,0000,0000,0000,,{\pos(172,497)}これが{\fscx50} {\fscx100}最期の{\fscx50}イリュージョン{\fscx100}じゃき{\fscx50}。 Dialogue: 0,0:14:41.01,0:14:44.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}デューク{\fscx100}と{\fscx50}カミュ。 Dialogue: 0,0:14:44.52,0:14:50.49,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}運命のいたずらで{\fscx50} {\fscx100}決して Dialogue: 0,0:14:44.52,0:14:50.49,Default,,0000,0000,0000,,{\pos(212,497)}交わることのなかった2人が➡ Dialogue: 0,0:14:50.49,0:14:57.20,Default,,0000,0000,0000,,{\pos(172,437)}元{\fscx50}フランス{\fscx100}代表 Dialogue: 0,0:14:50.49,0:14:57.20,Default,,0000,0000,0000,,{\pos(192,497)}最強の男たちの幻の{\fscx50}ダブルス{\fscx100}だ! Dialogue: 0,0:15:11.11,0:15:13.11,Default,,0000,0000,0000,,{\pos(412,497)}くっ…{\fscx50}。 Dialogue: 0,0:15:13.11,0:15:15.08,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フォーティー ラブ{\fscx100}! Dialogue: 0,0:15:17.48,0:15:21.12,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}君島{\fscx50}){\fscx100}なんて美しく Dialogue: 0,0:15:17.48,0:15:21.12,Default,,0000,0000,0000,,{\pos(312,497)}独創的な{\fscx50}テニス{\fscx100}なんだ{\fscx50}。 Dialogue: 0,0:15:21.12,0:15:24.96,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ドラマチック{\fscx100}で{\fscx50} {\fscx100}まるで Dialogue: 0,0:15:21.12,0:15:24.96,Default,,0000,0000,0000,,{\pos(232,497)}踊っているようじゃないか{\fscx50}。 Dialogue: 0,0:15:24.96,0:15:29.30,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:15:24.96,0:15:29.30,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ファイブゲームス トゥ フォー{\fscx100}! Dialogue: 0,0:15:29.30,0:15:32.50,Default,,0000,0000,0000,,{\pos(352,437)}よっしゃあ! Dialogue: 0,0:15:29.30,0:15:32.50,Default,,0000,0000,0000,,{\pos(372,497)}この試合{\fscx50} {\fscx100}いけるで~! Dialogue: 0,0:15:34.43,0:15:36.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー ラブ。 Dialogue: 0,0:15:36.50,0:15:41.17,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(シュナイダー){\fscx100}これが{\fscx50} ユルゲン{\fscx100}も警戒してた Dialogue: 0,0:15:36.50,0:15:41.17,Default,,0000,0000,0000,,{\pos(532,497)}革命的{\fscx50}テニス{\fscx100}か{\fscx50}。 Dialogue: 0,0:15:41.17,0:15:45.58,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:15:45.58,0:15:49.98,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}ベルティ:{\fscx100}常人には{\fscx50} {\fscx100}まったく Dialogue: 0,0:15:45.58,0:15:49.98,Default,,0000,0000,0000,,{\pos(232,497)}考えもつかない攻撃{\fscx50}パターン。 Dialogue: 0,0:15:49.98,0:15:53.69,Default,,0000,0000,0000,,{\pos(192,497)}確かに{\fscx50} {\fscx100}革命的な{\fscx50}テニス。 {\fscx100}でも…》 Dialogue: 0,0:15:53.69,0:15:55.65,Default,,0000,0000,0000,,{\pos(412,497)}ふん! Dialogue: 0,0:15:57.82,0:16:00.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}サーティー フィフティーン。 Dialogue: 0,0:16:00.79,0:16:03.70,Default,,0000,0000,0000,,{\pos(312,497)}君の{\fscx50}テニス {\fscx100}見えたよ{\fscx50}。 Dialogue: 0,0:16:03.70,0:16:07.23,Default,,0000,0000,0000,,{\pos(252,497)}ああ{\fscx50} {\fscx100}また攻略されちまった! Dialogue: 0,0:16:07.23,0:16:10.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:16:07.23,0:16:10.80,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ファイブゲームス オール{\fscx100}! Dialogue: 0,0:16:10.80,0:16:13.14,Default,,0000,0000,0000,,{\pos(412,497)}まずい状況ですなぁ{\fscx50}。 Dialogue: 0,0:16:13.14,0:16:17.51,Default,,0000,0000,0000,,{\pos(172,437)}だから{\fscx50} {\fscx100}もう少しあとに Dialogue: 0,0:16:13.14,0:16:17.51,Default,,0000,0000,0000,,{\pos(192,497)}出したかったぜよ{\fscx50}。 Dialogue: 0,0:16:17.51,0:16:21.05,Default,,0000,0000,0000,,{\pos(292,497)}これが{\fscx50} {\fscx100}我が{\fscx50}ドイツ{\fscx100}…{\fscx50} {\fscx100}だ{\fscx50}。 Dialogue: 0,0:16:21.05,0:16:23.12,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(シュナイダー){\fscx100}うお~! Dialogue: 0,0:16:23.12,0:16:25.65,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ドイツ Dialogue: 0,0:16:23.12,0:16:25.65,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シックスゲームス トゥ ファイブ{\fscx100}! Dialogue: 0,0:16:25.65,0:16:31.22,Default,,0000,0000,0000,,{\pos(172,407)}ついに逆転されたか{\fscx50}。 Dialogue: 0,0:16:25.65,0:16:31.22,Default,,0000,0000,0000,,{\pos(192,497)}このままでは日本が二連敗です{\fscx50}。 Dialogue: 0,0:16:31.22,0:16:37.33,Default,,0000,0000,0000,,{\pos(192,437)}《{\fscx50}デューク:{\fscx100}2年前{\fscx50} フランス{\fscx100}代表で Dialogue: 0,0:16:31.22,0:16:37.33,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}デストロイヤー{\fscx100}と呼ばれていたころ➡ Dialogue: 0,0:16:37.33,0:16:41.60,Default,,0000,0000,0000,,{\pos(192,497)}妹を事故から救ってくれた男が➡ Dialogue: 0,0:16:41.60,0:16:45.30,Default,,0000,0000,0000,,{\pos(192,497)}対戦相手として目の前に現れた{\fscx50}。 Dialogue: 0,0:16:45.30,0:16:49.17,Default,,0000,0000,0000,,{\pos(232,437)}負傷した体で Dialogue: 0,0:16:45.30,0:16:49.17,Default,,0000,0000,0000,,{\pos(252,497)}自分との戦いに負けても➡ Dialogue: 0,0:16:49.17,0:16:51.94,Default,,0000,0000,0000,,{\pos(292,437)}言い訳ひとつしない Dialogue: 0,0:16:49.17,0:16:51.94,Default,,0000,0000,0000,,{\pos(312,497)}その男にほれ…》 Dialogue: 0,0:16:51.94,0:16:55.35,Default,,0000,0000,0000,,{\pos(232,497)}⦅{\fscx50}アンタ{\fscx100}と一緒の{\fscx50}チーム{\fscx100}で戦いたい! Dialogue: 0,0:16:55.35,0:16:58.12,Default,,0000,0000,0000,,{\pos(352,497)}勝手にしろ⦆ Dialogue: 0,0:16:58.12,0:17:02.12,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}デューク:{\fscx100}俺は祖国を離れた{\fscx50}。 Dialogue: 0,0:17:02.12,0:17:05.09,Default,,0000,0000,0000,,{\pos(252,497)}日本人の心を知るために{\fscx50}。 Dialogue: 0,0:17:05.09,0:17:07.13,Default,,0000,0000,0000,,{\pos(392,497)}そして…{\fscx50}。 Dialogue: 0,0:17:07.13,0:17:10.80,Default,,0000,0000,0000,,{\pos(212,497)}お頭に恩返しをするために》 Dialogue: 0,0:17:10.80,0:17:13.80,Default,,0000,0000,0000,,{\pos(172,497)}⦅柳生{\fscx50}:イリュージョン{\fscx100}を最期にしたい? Dialogue: 0,0:17:13.80,0:17:16.20,Default,,0000,0000,0000,,{\pos(272,497)}本気ですか{\fscx50} {\fscx100}仁王くん{\fscx50}。 Dialogue: 0,0:17:16.20,0:17:20.14,Default,,0000,0000,0000,,{\pos(272,437)}今まで{\fscx50} {\fscx100}たくさんの{\fscx50}ヤツ{\fscx100}に Dialogue: 0,0:17:16.20,0:17:20.14,Default,,0000,0000,0000,,{\pos(332,497)}なってきたぜよ{\fscx50}。 Dialogue: 0,0:17:20.14,0:17:25.08,Default,,0000,0000,0000,,{\pos(212,437)}極めれば極めるほど Dialogue: 0,0:17:20.14,0:17:25.08,Default,,0000,0000,0000,,{\pos(232,497)}そいつらの挫折{\fscx50} {\fscx100}思い{\fscx50} {\fscx100}努力➡ Dialogue: 0,0:17:25.08,0:17:29.15,Default,,0000,0000,0000,,{\pos(292,437)}そして{\fscx50} {\fscx100}人生までもが Dialogue: 0,0:17:25.08,0:17:29.15,Default,,0000,0000,0000,,{\pos(312,497)}見えちまうじゃき{\fscx50}。 Dialogue: 0,0:17:29.15,0:17:31.65,Default,,0000,0000,0000,,{\pos(252,497)}うっとうしくなってのう{\fscx50}。 Dialogue: 0,0:17:34.45,0:17:38.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}柳生{\fscx50}){\fscx100}仁王くん Dialogue: 0,0:17:34.45,0:17:38.66,Default,,0000,0000,0000,,{\pos(212,497)}久しぶりに走りませんか?⦆ Dialogue: 0,0:17:45.93,0:17:49.54,Default,,0000,0000,0000,,{\pos(252,497)}強いなぁ{\fscx50}。 {\fscx100}まだ諦めてないぞ{\fscx50}。 Dialogue: 0,0:17:49.54,0:17:52.30,Default,,0000,0000,0000,,{\pos(172,497)}ここで絶対{\fscx50} {\fscx100}突き放す! Dialogue: 0,0:17:52.30,0:17:55.27,Default,,0000,0000,0000,,{\pos(392,497)}はあっ! Dialogue: 0,0:17:55.27,0:17:57.28,Default,,0000,0000,0000,,{\pos(412,497)}ふん! Dialogue: 0,0:17:59.28,0:18:01.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:18:05.12,0:18:07.12,Default,,0000,0000,0000,,{\pos(552,497)}なんや{\fscx50} {\fscx100}今の{\fscx50}。 Dialogue: 0,0:18:07.12,0:18:09.49,Default,,0000,0000,0000,,{\pos(272,497)}一瞬{\fscx50} ボール{\fscx100}が消えんかったか? Dialogue: 0,0:18:09.49,0:18:13.13,Default,,0000,0000,0000,,{\pos(392,437)}仁王くん Dialogue: 0,0:18:09.49,0:18:13.13,Default,,0000,0000,0000,,{\pos(412,497)}あなたという人は…{\fscx50}。 Dialogue: 0,0:18:13.13,0:18:15.13,Default,,0000,0000,0000,,{\pos(452,497)}こ…{\fscx50} {\fscx100}これは…{\fscx50}。 Dialogue: 0,0:18:15.13,0:18:18.30,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(ボルク)ハウリング{\fscx100}だ! Dialogue: 0,0:18:18.30,0:18:22.80,Default,,0000,0000,0000,,{\pos(252,497)}いよいよ革命が始まった{\fscx50}。 Dialogue: 0,0:18:22.80,0:18:25.44,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}はあっ! Dialogue: 0,0:18:25.44,0:18:28.31,Default,,0000,0000,0000,,{\pos(172,437)}おいおい! Dialogue: 0,0:18:25.44,0:18:28.31,Default,,0000,0000,0000,,{\pos(192,497)}また{\fscx50}ボール{\fscx100}が消えやがった! Dialogue: 0,0:18:28.31,0:18:30.34,Default,,0000,0000,0000,,{\pos(212,497)}いったい{\fscx50} {\fscx100}何が起きているんだ{\fscx50}!? Dialogue: 0,0:18:30.34,0:18:35.95,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ボルク)ワタナベ{\fscx100}の{\fscx50}スキル デストロイヤー{\fscx100}と Dialogue: 0,0:18:30.34,0:18:35.95,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}シャルパンティエ{\fscx100}の{\fscx50}スキル ラムール{\fscx100}が…{\fscx50}。 Dialogue: 0,0:18:35.95,0:18:38.75,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}({\fscx100}手塚{\fscx50})ハウリング{\fscx100}を起こした{\fscx50}。 Dialogue: 0,0:18:38.75,0:18:44.29,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}破壊され{\fscx50} {\fscx100}無に還り Dialogue: 0,0:18:38.75,0:18:44.29,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}そして{\fscx50} {\fscx100}再び芽生え{\fscx50} {\fscx100}創造する{\fscx50}。 Dialogue: 0,0:18:44.29,0:18:46.29,Default,,0000,0000,0000,,{\pos(372,497)}すなわち➡ Dialogue: 0,0:18:46.29,0:18:48.96,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}シェプフング。 Dialogue: 0,0:18:56.77,0:18:59.10,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:18:56.77,0:18:59.10,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}シックスゲームス オール{\fscx100}! Dialogue: 0,0:18:59.10,0:19:02.44,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}トゥエルブポイント タイブレーク{\fscx100}! Dialogue: 0,0:19:02.44,0:19:04.48,Default,,0000,0000,0000,,{\pos(392,497)}きた~! Dialogue: 0,0:19:04.48,0:19:06.51,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}跡部{\fscx50})フン{\fscx100}…{\fscx50} {\fscx100}捕らえたぜ{\fscx50}。 Dialogue: 0,0:19:06.51,0:19:09.62,Default,,0000,0000,0000,,{\pos(172,497)}最終{\fscx50}セット{\fscx100}は{\fscx50}タイブレーク{\fscx100}での決着だ~! Dialogue: 0,0:19:09.62,0:19:14.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}観客たち{\fscx50})ジャパン ジャパン ジャパン{\fscx100}…{\fscx50}。 Dialogue: 0,0:19:14.29,0:19:16.29,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}ベルティ:{\fscx100}一度消えた{\fscx50}ボール{\fscx100}が➡ Dialogue: 0,0:19:16.29,0:19:18.79,Default,,0000,0000,0000,,{\pos(172,497)}気づくと僕たちの死角に現れる》 Dialogue: 0,0:19:18.79,0:19:23.80,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}シュナイダー:コイツ{\fscx100}は1人じゃ Dialogue: 0,0:19:18.79,0:19:23.80,Default,,0000,0000,0000,,{\pos(232,497)}攻略困難だな{\fscx50} ベルティ{\fscx100}坊や》 Dialogue: 0,0:19:23.80,0:19:25.83,Default,,0000,0000,0000,,{\pos(532,497)\c&H00FFFF00}予想外ですね{\fscx50}。 Dialogue: 0,0:19:25.83,0:19:28.87,Default,,0000,0000,0000,,{\pos(352,437)\c&H00FFFF00\fscx50}プロ{\fscx100}の2人が Dialogue: 0,0:19:25.83,0:19:28.87,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}ここまで苦戦するとは{\fscx50}。 Dialogue: 0,0:19:28.87,0:19:30.77,Default,,0000,0000,0000,,{\pos(172,497)}しっかり見ていろ{\fscx50} クニミツ。 Dialogue: 0,0:19:30.77,0:19:33.77,Default,,0000,0000,0000,,{\pos(172,497)}どんな局面をも脱却できる➡ Dialogue: 0,0:19:33.77,0:19:36.71,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ポテンシャル{\fscx100}を持つのが{\fscx50} {\fscx100}また{\fscx50}プロ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:19:36.71,0:19:38.71,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}はあっ! Dialogue: 0,0:19:41.11,0:19:43.12,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}シュナイダー:{\fscx100}左斜め{\fscx50} 45{\fscx100}度後方{\fscx50}。 Dialogue: 0,0:19:43.12,0:19:47.19,Default,,0000,0000,0000,,{\pos(212,497)}距離{\fscx50}6.75{\fscx100}m{\fscx50}。 2.34{\fscx100}秒後に到達》 Dialogue: 0,0:19:49.62,0:19:51.59,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ワン ゼロ ドイツ{\fscx100}! Dialogue: 0,0:19:51.59,0:19:53.59,Default,,0000,0000,0000,,{\pos(392,497)}返した{\fscx50}!? Dialogue: 0,0:19:53.59,0:19:55.63,Default,,0000,0000,0000,,{\pos(172,407)}《仁王{\fscx50}:{\fscx100}まさか…》 Dialogue: 0,0:19:53.59,0:19:55.63,Default,,0000,0000,0000,,{\pos(452,497)}《{\fscx50}デューク:ヤツ{\fscx100}らも…》 Dialogue: 0,0:19:55.63,0:20:01.47,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}シュナイダー{\fscx100}の{\fscx50}ギガント{\fscx100}と Dialogue: 0,0:19:55.63,0:20:01.47,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ベルティ{\fscx100}の{\fscx50}AIスキル{\fscx100}は{\fscx50} ハウリング{\fscx100}を起こす{\fscx50}。 Dialogue: 0,0:20:01.47,0:20:06.10,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ボルク){\fscx100}すべての死角をも Dialogue: 0,0:20:01.47,0:20:06.10,Default,,0000,0000,0000,,{\pos(292,497)}感知{\fscx50} {\fscx100}共有できる{\fscx50}。 Dialogue: 0,0:20:06.10,0:20:09.61,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ボルク){\fscx100}衛星視点{\fscx50} サテリートゥパスペクティーヴ。 Dialogue: 0,0:20:09.61,0:20:13.28,Default,,0000,0000,0000,,{\pos(352,437)}ここまで来たら Dialogue: 0,0:20:09.61,0:20:13.28,Default,,0000,0000,0000,,{\pos(372,497)}負けたくないですなぁ{\fscx50}。 Dialogue: 0,0:20:13.28,0:20:17.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ドラマチック{\fscx100}な演出も大詰めのようだね{\fscx50}。 Dialogue: 0,0:20:17.28,0:20:19.28,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(シュナイダー){\fscx100}はあっ! Dialogue: 0,0:20:19.28,0:20:21.25,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}はあっ! Dialogue: 0,0:20:23.26,0:20:25.72,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}シュナイダー:{\fscx100}右斜め{\fscx50} 35{\fscx100}度後方{\fscx50}。 Dialogue: 0,0:20:25.72,0:20:30.93,Default,,0000,0000,0000,,{\pos(212,497)}距離{\fscx50}5.87{\fscx100}m{\fscx50}。 1.54{\fscx100}秒後に到達》 Dialogue: 0,0:20:30.93,0:20:34.37,Default,,0000,0000,0000,,{\pos(172,497)}また打ち返された! Dialogue: 0,0:20:34.37,0:20:36.44,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ワン オール ジャパン{\fscx100}! Dialogue: 0,0:20:36.44,0:20:38.30,Default,,0000,0000,0000,,{\pos(552,497)}あっぶな~! Dialogue: 0,0:20:38.30,0:20:40.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ツー ワン{\fscx100}! Dialogue: 0,0:20:40.31,0:20:42.27,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}スリー オール{\fscx100}! Dialogue: 0,0:20:42.27,0:20:44.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フォー スリー{\fscx100}! Dialogue: 0,0:20:44.28,0:20:46.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ファイブ フォー{\fscx100}! Dialogue: 0,0:20:46.31,0:20:48.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:20:48.28,0:20:50.32,Default,,0000,0000,0000,,{\pos(172,497)}お互い{\fscx50} {\fscx100}一歩も譲らないぞ! Dialogue: 0,0:20:50.32,0:20:54.62,Default,,0000,0000,0000,,{\pos(192,437)}一瞬の油断が Dialogue: 0,0:20:50.32,0:20:54.62,Default,,0000,0000,0000,,{\pos(212,497)}勝敗を分けることになりますね{\fscx50}。 Dialogue: 0,0:20:54.62,0:20:57.49,Default,,0000,0000,0000,,{\pos(392,497)}ふんっ! Dialogue: 0,0:20:57.49,0:20:59.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}シックス ファイブ{\fscx100}! Dialogue: 0,0:20:59.99,0:21:02.03,Default,,0000,0000,0000,,{\pos(252,497)}よし!{\fscx50} {\fscx100}日本が{\fscx50} {\fscx100}また{\fscx50}リード{\fscx100}した! Dialogue: 0,0:21:02.03,0:21:08.13,Default,,0000,0000,0000,,{\pos(192,437)}でも{\fscx50} {\fscx100}このまま Dialogue: 0,0:21:02.03,0:21:08.13,Default,,0000,0000,0000,,{\pos(172,497)}持久戦に持ち込まれるときついな{\fscx50}。 Dialogue: 0,0:21:08.13,0:21:11.94,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}ベルティ{\fscx100}坊や Dialogue: 0,0:21:08.13,0:21:11.94,Default,,0000,0000,0000,,{\pos(412,497)}持久戦に持ち込むぞ{\fscx50}。 Dialogue: 0,0:21:11.94,0:21:14.97,Default,,0000,0000,0000,,{\pos(592,437)}いけるか? Dialogue: 0,0:21:11.94,0:21:14.97,Default,,0000,0000,0000,,{\pos(172,497)}ええ{\fscx50} {\fscx100}もちろん{\fscx50}。 Dialogue: 0,0:21:14.97,0:21:19.48,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}カミュ{\fscx100}と{\fscx50}デューク{\fscx100}の{\fscx50}ダブルス{\fscx100}は Dialogue: 0,0:21:14.97,0:21:19.48,Default,,0000,0000,0000,,{\pos(192,497)}すでに攻略されてしまっている{\fscx50}。 Dialogue: 0,0:21:19.48,0:21:21.48,Default,,0000,0000,0000,,{\pos(372,497)}ですが{\fscx50} {\fscx100}かといって➡ Dialogue: 0,0:21:21.48,0:21:24.32,Default,,0000,0000,0000,,{\pos(252,437)}もう仁王くんが Dialogue: 0,0:21:21.48,0:21:24.32,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}イリュージョン{\fscx100}できる者はいません{\fscx50}。 Dialogue: 0,0:21:24.32,0:21:26.45,Default,,0000,0000,0000,,{\pos(252,497)}《この{\fscx50}タイブレーク{\fscx100}のあいだ➡ Dialogue: 0,0:21:26.45,0:21:30.16,Default,,0000,0000,0000,,{\pos(172,437)}僕は{\fscx50} {\fscx100}ようやく Dialogue: 0,0:21:26.45,0:21:30.16,Default,,0000,0000,0000,,{\pos(192,497)}君たち{\fscx50}ダブルス{\fscx100}の攻略法を見つけ…》 Dialogue: 0,0:21:32.12,0:21:34.13,Default,,0000,0000,0000,,{\pos(292,497)}《{\fscx50}ベルティ:{\fscx100}誰だ{\fscx50} アイツ!?{\fscx100}》 Dialogue: 0,0:21:34.13,0:21:36.66,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}フッ。 {\fscx100}1人だけいたか{\fscx50}。 Dialogue: 0,0:21:36.66,0:21:40.83,Default,,0000,0000,0000,,{\pos(172,437)}唯一{\fscx50} {\fscx100}誰にも Dialogue: 0,0:21:36.66,0:21:40.83,Default,,0000,0000,0000,,{\pos(192,497)}自分の{\fscx50}テニス{\fscx100}を見せたことのない…{\fscx50}。 Dialogue: 0,0:21:40.83,0:21:45.24,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}オリジナルデータ{\fscx100}が一切ない選手は…{\fscx50}。 Dialogue: 0,0:21:47.21,0:21:49.17,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}柳{\fscx50}){\fscx100}仁王{\fscx50}。