[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:03.44,0:00:05.44,Default,,0,0,0,,{\pos(212,497)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:00:05.44,0:00:10.44,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:00:10.44,0:00:13.45,Default,,0,0,0,,{\pos(172,497)\fscx50}(ボルク){\fscx100}戻る時間をうまく稼いだか{\fscx50}。 Dialogue: 0,0:00:13.45,0:00:16.95,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}貴様も人間ってわけだ{\fscx50}。 Dialogue: 0,0:00:16.95,0:00:20.95,Default,,0,0,0,,{\pos(172,497)\fscx50}ゲーム ドイツ{\fscx100}!{\fscx50} ファイブゲームス オール{\fscx100}! Dialogue: 0,0:00:20.95,0:00:25.96,Default,,0,0,0,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ファイブゲームス トゥ シックス{\fscx100}! Dialogue: 0,0:00:25.96,0:00:29.13,Default,,0,0,0,,{\pos(172,437)\fscx50}ゲーム ドイツ{\fscx100}! Dialogue: 0,0:00:25.96,0:00:29.13,Default,,0,0,0,,{\pos(192,497)\fscx50}シックスゲームス オール{\fscx100}! Dialogue: 0,0:00:29.13,0:00:34.97,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:00:34.97,0:00:37.07,Default,,0,0,0,,{\pos(172,497)\fscx50}タイブレーク{\fscx100}! Dialogue: 0,0:00:49.48,0:00:51.48,Default,,0,0,0,,{\pos(392,497)}は~っ! Dialogue: 0,0:00:51.48,0:00:53.82,Default,,0,0,0,,{\pos(172,407)\fscx50}ワンゼロ ジャパン{\fscx100}! Dialogue: 0,0:00:51.48,0:00:53.82,Default,,0,0,0,,{\pos(192,497)\fscx50}({\fscx100}切原{\fscx50}){\fscx100}しゃ~! Dialogue: 0,0:00:53.82,0:00:56.99,Default,,0,0,0,,{\pos(312,377)\fscx50}({\fscx100}白石{\fscx50}){\fscx100}まずは{\fscx50} {\fscx100}お頭が Dialogue: 0,0:00:53.82,0:00:56.99,Default,,0,0,0,,{\pos(352,437)\fscx50}サービスポイント{\fscx100}を{\fscx50}キープ{\fscx100}や{\fscx50}。 Dialogue: 0,0:00:56.99,0:01:00.83,Default,,0,0,0,,{\pos(212,437)\fscx50}({\fscx100}柳{\fscx50})タイブレーク{\fscx100}は{\fscx50} {\fscx100}自分の{\fscx50}サービスポイント{\fscx100}を Dialogue: 0,0:00:56.99,0:01:00.83,Default,,0,0,0,,{\pos(352,497)}失わないことが➡ Dialogue: 0,0:01:00.83,0:01:02.76,Default,,0,0,0,,{\pos(392,497)}絶対条件といえる{\fscx50}。 Dialogue: 0,0:01:02.76,0:01:07.43,Default,,0,0,0,,{\pos(172,437)\fscx50}(Q・P){\fscx100}1つの{\fscx50}ミス{\fscx100}が{\fscx50} {\fscx100}この{\fscx50}セット{\fscx100}の勝敗を Dialogue: 0,0:01:02.76,0:01:07.43,Default,,0,0,0,,{\pos(332,497)}大きく左右する{\fscx50}。 Dialogue: 0,0:01:07.43,0:01:10.44,Default,,0,0,0,,{\pos(392,497)}は~っ! Dialogue: 0,0:01:10.44,0:01:12.44,Default,,0,0,0,,{\pos(172,497)\fscx50}ツーゼロ ジャパン{\fscx100}! Dialogue: 0,0:01:12.44,0:01:14.61,Default,,0,0,0,,{\pos(312,497)}《{\fscx50}ボルク:{\fscx100}あれに届くとは…》 Dialogue: 0,0:01:14.61,0:01:17.78,Default,,0,0,0,,{\pos(292,437)\fscx50}({\fscx100}桃城{\fscx50}){\fscx100}うぉ~!{\fscx50} {\fscx100}お頭が先に Dialogue: 0,0:01:14.61,0:01:17.78,Default,,0,0,0,,{\pos(472,497)\fscx50}ミニブレーク{\fscx100}だ! Dialogue: 0,0:01:17.78,0:01:20.11,Default,,0,0,0,,{\pos(212,497)\fscx50}({\fscx100}河村{\fscx50}){\fscx100}運も味方してるね{\fscx50}。 Dialogue: 0,0:01:20.11,0:01:22.78,Default,,0,0,0,,{\pos(412,497)}うぉ~っ! Dialogue: 0,0:01:22.78,0:01:26.45,Default,,0,0,0,,{\pos(172,407)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}平等院が前に{\fscx50}。 Dialogue: 0,0:01:22.78,0:01:26.45,Default,,0,0,0,,{\pos(412,497)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}勝負に行った! Dialogue: 0,0:01:26.45,0:01:28.45,Default,,0,0,0,,{\pos(412,497)}はっ! Dialogue: 0,0:01:28.45,0:01:31.46,Default,,0,0,0,,{\pos(412,437)\fscx50}({\fscx100}種ヶ島{\fscx50}){\fscx100}焦ったら Dialogue: 0,0:01:28.45,0:01:31.46,Default,,0,0,0,,{\pos(452,497)\fscx50}ヤツ{\fscx100}の{\fscx50}ツボ{\fscx100}や{\fscx50} {\fscx100}平等院! Dialogue: 0,0:01:31.46,0:01:35.46,Default,,0,0,0,,{\pos(512,437)}と{\fscx50} {\fscx100}届いた! Dialogue: 0,0:01:31.46,0:01:35.46,Default,,0,0,0,,{\pos(272,497)}と~っ! Dialogue: 0,0:01:35.46,0:01:39.30,Default,,0,0,0,,{\pos(172,407)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}逆{\fscx50}サイド{\fscx100}! Dialogue: 0,0:01:35.46,0:01:39.30,Default,,0,0,0,,{\pos(192,497)\fscx50}({\fscx100}丸井{\fscx50}){\fscx100}お頭を左右に走らせてる! Dialogue: 0,0:01:39.30,0:01:41.63,Default,,0,0,0,,{\pos(312,497)}ぬぅ~! Dialogue: 0,0:01:41.63,0:01:44.64,Default,,0,0,0,,{\pos(172,497)\fscx50}スリーゼロ ジャパン{\fscx100}! Dialogue: 0,0:01:44.64,0:01:46.64,Default,,0,0,0,,{\pos(232,497)\fscx50}({\fscx100}金太郎{\fscx50}){\fscx100}と{\fscx50} {\fscx100}とったで! Dialogue: 0,0:01:46.64,0:01:50.64,Default,,0,0,0,,{\pos(392,437)\fscx50}({\fscx100}木手{\fscx50}){\fscx100}いきなり2つ Dialogue: 0,0:01:46.64,0:01:50.64,Default,,0,0,0,,{\pos(432,497)}お頭が{\fscx50}ミニブレーク{\fscx100}先取! Dialogue: 0,0:01:50.64,0:01:54.31,Default,,0,0,0,,{\pos(272,497)\fscx50}({\fscx100}丸井{\fscx50}/{\fscx100}切原{\fscx50}){\fscx100}お~っ! Dialogue: 0,0:01:54.31,0:01:56.98,Default,,0,0,0,,{\pos(172,497)\fscx50}フォーゼロ ジャパン{\fscx100}! Dialogue: 0,0:01:56.98,0:01:58.98,Default,,0,0,0,,{\pos(172,497)\fscx50}ファイブゼロ ジャパン{\fscx100}! Dialogue: 0,0:01:58.98,0:02:03.49,Default,,0,0,0,,{\pos(212,437)\fscx50}({\fscx100}不二{\fscx50}){\fscx100}お頭の動きが{\fscx50} {\fscx100}ここへきて Dialogue: 0,0:01:58.98,0:02:03.49,Default,,0,0,0,,{\pos(312,497)}更に{\fscx50}キレ{\fscx100}を増している{\fscx50}。 Dialogue: 0,0:02:05.42,0:02:07.59,Default,,0,0,0,,{\pos(172,497)\fscx50}シックスゼロ ジャパン{\fscx100}! Dialogue: 0,0:02:07.59,0:02:09.59,Default,,0,0,0,,{\pos(172,497)}すげぇ…{\fscx50}。 Dialogue: 0,0:02:09.59,0:02:13.93,Default,,0,0,0,,{\pos(272,437)}《徳川{\fscx50}:{\fscx100}こ{\fscx50} {\fscx100}これが… Dialogue: 0,0:02:09.59,0:02:13.93,Default,,0,0,0,,{\pos(332,497)\fscx50}アンタ{\fscx100}の言っていた➡ Dialogue: 0,0:02:13.93,0:02:16.94,Default,,0,0,0,,{\pos(312,497)}世界をとる覚悟か》 Dialogue: 0,0:02:16.94,0:02:19.27,Default,,0,0,0,,{\pos(332,497)\c&H0000FFFF}《{\fscx50}リョーマ:{\fscx100}あれは…{\fscx50}。 Dialogue: 0,0:02:19.27,0:02:21.61,Default,,0,0,0,,{\pos(312,497)\c&H0000FFFF}亜久津さんの…》 Dialogue: 0,0:02:21.61,0:02:27.45,Default,,0,0,0,,{\pos(212,437)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}この試合に Dialogue: 0,0:02:21.61,0:02:27.45,Default,,0,0,0,,{\pos(232,497)}命を懸けるつもりか?{\fscx50} {\fscx100}平等院{\fscx50}。 Dialogue: 0,0:02:27.45,0:02:29.45,Default,,0,0,0,,{\pos(392,497)}うぉっ! Dialogue: 0,0:02:31.45,0:02:35.45,Default,,0,0,0,,{\pos(192,437)\c&H0000FFFF}《{\fscx50}タイブレーク{\fscx100}に入ってから{\fscx50} {\fscx100}すでに Dialogue: 0,0:02:31.45,0:02:35.45,Default,,0,0,0,,{\pos(372,497)\c&H0000FFFF}無没識を…》 Dialogue: 0,0:02:38.29,0:02:40.96,Default,,0,0,0,,{\pos(432,497)}ま{\fscx50} {\fscx100}また前に出たで{\fscx50}。 Dialogue: 0,0:02:40.96,0:02:51.47,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:02:51.47,0:02:53.57,Default,,0,0,0,,{\pos(372,497)}はっ! Dialogue: 0,0:02:55.64,0:02:57.81,Default,,0,0,0,,{\pos(312,497)}《なんだ?{\fscx50} {\fscx100}今のは{\fscx50}。 Dialogue: 0,0:02:57.81,0:03:00.31,Default,,0,0,0,,{\pos(272,437)}一瞬で{\fscx50} {\fscx100}無数の攻撃法の Dialogue: 0,0:02:57.81,0:03:00.31,Default,,0,0,0,,{\pos(392,497)}選択肢を➡ Dialogue: 0,0:03:00.31,0:03:03.92,Default,,0,0,0,,{\pos(352,497)\fscx50}ヤツ{\fscx100}は同時に{\fscx50}!? Dialogue: 0,0:03:03.92,0:03:08.09,Default,,0,0,0,,{\pos(252,437)\fscx50}アマデウス{\fscx100}が日本の中学生から Dialogue: 0,0:03:03.92,0:03:08.09,Default,,0,0,0,,{\pos(312,497)\fscx50}ゲーム{\fscx100}を奪われた➡ Dialogue: 0,0:03:08.09,0:03:12.09,Default,,0,0,0,,{\pos(292,497)}あれが{\fscx50} {\fscx100}無没識か…》 Dialogue: 0,0:03:12.09,0:03:16.76,Default,,0,0,0,,{\pos(172,497)\fscx50}(アマデウス){\fscx100}亜久津仁のものとは違う{\fscx50}。 Dialogue: 0,0:03:16.76,0:03:20.27,Default,,0,0,0,,{\pos(172,437)\fscx50}({\fscx100}大石{\fscx50})ネット{\fscx100}に当たった打球に Dialogue: 0,0:03:16.76,0:03:20.27,Default,,0,0,0,,{\pos(252,497)}もう追いついてる! Dialogue: 0,0:03:20.27,0:03:22.60,Default,,0,0,0,,{\pos(252,497)}すげぇ!{\fscx50} {\fscx100}どこに打っても➡ Dialogue: 0,0:03:22.60,0:03:24.77,Default,,0,0,0,,{\pos(172,497)}まるで{\fscx50} {\fscx100}球筋を読んでるみたいに{\fscx50}。 Dialogue: 0,0:03:24.77,0:03:28.61,Default,,0,0,0,,{\pos(492,437)}諸行無常と知れ{\fscx50}。 Dialogue: 0,0:03:24.77,0:03:28.61,Default,,0,0,0,,{\pos(192,497)}《ならば!》 Dialogue: 0,0:03:28.61,0:03:31.01,Default,,0,0,0,,{\pos(392,497)}問答無用! Dialogue: 0,0:03:33.45,0:03:35.75,Default,,0,0,0,,{\pos(412,407)\fscx50}(ジークフリート){\fscx100}とらえた! Dialogue: 0,0:03:33.45,0:03:35.75,Default,,0,0,0,,{\pos(212,497)\fscx50}(Q・P){\fscx100}いや…{\fscx50}。 Dialogue: 0,0:03:39.78,0:03:42.95,Default,,0,0,0,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} セブンゲームス トゥ シックス。 Dialogue: 0,0:03:42.95,0:03:45.46,Default,,0,0,0,,{\pos(592,437)}しゃ~! Dialogue: 0,0:03:42.95,0:03:45.46,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}しゃ~! Dialogue: 0,0:03:45.46,0:03:47.96,Default,,0,0,0,,{\pos(272,497)\fscx50}({\fscx100}金太郎{\fscx50}){\fscx100}お頭がとったで~! Dialogue: 0,0:03:47.96,0:03:52.76,Default,,0,0,0,,{\pos(192,407)}現役最強{\fscx50}プロ{\fscx100}を相手に{\fscx50}。 Dialogue: 0,0:03:47.96,0:03:52.76,Default,,0,0,0,,{\pos(372,497)}勝負は{\fscx50} ファイナルセット{\fscx100}だ! Dialogue: 0,0:03:54.80,0:03:58.50,Default,,0,0,0,,{\pos(172,437)\fscx50}(ビスマルク){\fscx100}あの{\fscx50}ボルク{\fscx100}が Dialogue: 0,0:03:54.80,0:03:58.50,Default,,0,0,0,,{\pos(192,497)}あそこまで汗を流すとはな{\fscx50}。 Dialogue: 0,0:04:05.08,0:04:07.41,Default,,0,0,0,,{\pos(552,497)}うっ…{\fscx50}。 Dialogue: 0,0:04:07.41,0:04:09.91,Default,,0,0,0,,{\pos(672,407)}あっ! Dialogue: 0,0:04:07.41,0:04:09.91,Default,,0,0,0,,{\pos(352,497)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}お頭! Dialogue: 0,0:04:09.91,0:04:14.42,Default,,0,0,0,,{\pos(272,497)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}どうだ{\fscx50} デューク{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:14.42,0:04:17.26,Default,,0,0,0,,{\pos(392,497)}後悔はねえか? Dialogue: 0,0:04:17.26,0:04:21.26,Default,,0,0,0,,{\pos(172,497)\fscx50}(デューク){\fscx100}ええ{\fscx50} {\fscx100}まったく{\fscx50}。 Dialogue: 0,0:04:21.26,0:04:24.76,Default,,0,0,0,,{\pos(372,497)\fscx50}ハァ ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:24.76,0:04:28.60,Default,,0,0,0,,{\pos(212,497)}平等院…{\fscx50} {\fscx100}お前{\fscx50} {\fscx100}すでに限界を…{\fscx50}。 Dialogue: 0,0:04:28.60,0:04:31.44,Default,,0,0,0,,{\pos(272,497)}鬼よ…{\fscx50}。 Dialogue: 0,0:04:31.44,0:04:36.94,Default,,0,0,0,,{\pos(252,437)}火のついた{\fscx50}ハート{\fscx100}は Dialogue: 0,0:04:31.44,0:04:36.94,Default,,0,0,0,,{\pos(272,497)}止めらんねえんだろ? Dialogue: 0,0:04:53.79,0:04:57.46,Default,,0,0,0,,{\pos(232,437)}《{\fscx50}ホホホ{\fscx100}…{\fscx50}。 Dialogue: 0,0:04:53.79,0:04:57.46,Default,,0,0,0,,{\pos(492,497)}し{\fscx50} {\fscx100}師匠…{\fscx50}。 Dialogue: 0,0:04:57.46,0:05:03.57,Default,,0,0,0,,{\pos(172,437)}こちらの道を選ぶとは Dialogue: 0,0:04:57.46,0:05:03.57,Default,,0,0,0,,{\pos(192,497)}大{\fscx50}バカ{\fscx100}者よのう{\fscx50} {\fscx100}平等院{\fscx50}。 Dialogue: 0,0:05:03.57,0:05:07.57,Default,,0,0,0,,{\pos(292,497)}師匠{\fscx50} {\fscx100}この道は{\fscx50} {\fscx100}いったい…{\fscx50}。 Dialogue: 0,0:05:07.57,0:05:11.74,Default,,0,0,0,,{\pos(172,497)}滅びよ{\fscx50} {\fscx100}そして蘇れ{\fscx50}。 Dialogue: 0,0:05:11.74,0:05:18.42,Default,,0,0,0,,{\pos(192,437)}蘇った者だけが{\fscx50} {\fscx100}この先の Dialogue: 0,0:05:11.74,0:05:18.42,Default,,0,0,0,,{\pos(212,497)}阿羅耶識にたどりつける{\fscx50}。 Dialogue: 0,0:05:18.42,0:05:22.59,Default,,0,0,0,,{\pos(412,407)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}阿羅耶識…{\fscx50}。 Dialogue: 0,0:05:18.42,0:05:22.59,Default,,0,0,0,,{\pos(172,497)}だが{\fscx50} {\fscx100}阿修羅の神道と違い➡ Dialogue: 0,0:05:22.59,0:05:28.76,Default,,0,0,0,,{\pos(172,437)}無傷では済まん{\fscx50}。 Dialogue: 0,0:05:22.59,0:05:28.76,Default,,0,0,0,,{\pos(192,497)}蘇ることのできなかった者は…{\fscx50}。 Dialogue: 0,0:05:28.76,0:05:32.60,Default,,0,0,0,,{\pos(512,497)}滅びよ…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:05:32.60,0:05:35.50,Default,,0,0,0,,{\pos(412,497)}上等だ!》 Dialogue: 0,0:05:44.94,0:05:47.45,Default,,0,0,0,,{\pos(372,497)}徳川! Dialogue: 0,0:05:47.45,0:05:50.45,Default,,0,0,0,,{\pos(272,497)}そして{\fscx50} {\fscx100}越前{\fscx50}リョーマ{\fscx100}! Dialogue: 0,0:05:50.45,0:05:52.45,Default,,0,0,0,,{\pos(332,497)\fscx50}({\fscx100}平等院{\fscx50}){\fscx100}俺の前に来い! Dialogue: 0,0:05:52.45,0:05:58.79,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:05:58.79,0:06:05.90,Default,,0,0,0,,{\pos(192,437)}滅びたとて{\fscx50} {\fscx100}蘇ることのできない Dialogue: 0,0:05:58.79,0:06:05.90,Default,,0,0,0,,{\pos(232,497)\fscx50}ヤツ{\fscx100}は{\fscx50} {\fscx100}しょせんそこまでだ{\fscx50}。 Dialogue: 0,0:06:05.90,0:06:10.57,Default,,0,0,0,,{\pos(352,497)}日本を任せたぞ{\fscx50}。 Dialogue: 0,0:06:10.57,0:06:22.58,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:06:22.58,0:06:24.92,Default,,0,0,0,,{\pos(172,437)\fscx50}({\fscx100}徳川{\fscx50}){\fscx100}はい! Dialogue: 0,0:06:22.58,0:06:24.92,Default,,0,0,0,,{\pos(552,497)\c&H0000FFFF}ういっす{\fscx50}。 Dialogue: 0,0:06:24.92,0:06:39.43,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:06:39.43,0:06:41.93,Default,,0,0,0,,{\pos(172,497)\fscx50}ファイナルセット{\fscx100}! Dialogue: 0,0:06:41.93,0:07:22.41,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:22.41,0:07:24.58,Default,,0,0,0,,{\pos(392,497)}は~っ! Dialogue: 0,0:07:24.58,0:07:26.58,Default,,0,0,0,,{\pos(452,497)}うぉっ! Dialogue: 0,0:07:26.58,0:07:39.59,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:07:39.59,0:07:46.60,Default,,0,0,0,,{\pos(212,437)\fscx50}({\fscx100}幸村{\fscx50}){\fscx100}まるで{\fscx50} {\fscx100}2人の鼓動すら Dialogue: 0,0:07:39.59,0:07:46.60,Default,,0,0,0,,{\pos(292,497)}聞こえてくるようだ{\fscx50}。 Dialogue: 0,0:07:46.60,0:07:48.60,Default,,0,0,0,,{\pos(512,497)}と~っ! Dialogue: 0,0:07:48.60,0:07:53.10,Default,,0,0,0,,{\pos(252,497)}《{\fscx50}ボルク:{\fscx100}幾度やられても…{\fscx50}。 Dialogue: 0,0:07:53.10,0:07:57.61,Default,,0,0,0,,{\pos(252,437)}無意識下で Dialogue: 0,0:07:53.10,0:07:57.61,Default,,0,0,0,,{\pos(272,497)}無限の攻撃{\fscx50}パターン{\fscx100}を導き➡ Dialogue: 0,0:07:57.61,0:08:01.88,Default,,0,0,0,,{\pos(232,437)}最終的に Dialogue: 0,0:07:57.61,0:08:01.88,Default,,0,0,0,,{\pos(252,497)}絶対攻略へと結びつける{\fscx50}。 Dialogue: 0,0:08:01.88,0:08:06.38,Default,,0,0,0,,{\pos(252,437)}これが{\fscx50} {\fscx100}無没識の終着点 Dialogue: 0,0:08:01.88,0:08:06.38,Default,,0,0,0,,{\pos(352,497)}阿羅耶識か》 Dialogue: 0,0:08:06.38,0:08:17.73,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:17.73,0:08:22.23,Default,,0,0,0,,{\pos(252,497)\fscx50}ヤツ{\fscx100}は{\fscx50} {\fscx100}阿修羅の神道に入り➡ Dialogue: 0,0:08:22.23,0:08:25.90,Default,,0,0,0,,{\pos(172,497)}門を開けたが{\fscx50} {\fscx100}暗い横道を見つけ➡ Dialogue: 0,0:08:25.90,0:08:30.74,Default,,0,0,0,,{\pos(232,437)}その奥で{\fscx50} {\fscx100}無没識を会得して Dialogue: 0,0:08:25.90,0:08:30.74,Default,,0,0,0,,{\pos(332,497)}帰ってきおった{\fscx50}。 Dialogue: 0,0:08:30.74,0:08:39.92,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:08:39.92,0:08:43.76,Default,,0,0,0,,{\pos(212,497)}平等院は{\fscx50} {\fscx100}強さに悩んだ後輩が➡ Dialogue: 0,0:08:43.76,0:08:47.59,Default,,0,0,0,,{\pos(272,437)}阿修羅の神道の門へと Dialogue: 0,0:08:43.76,0:08:47.59,Default,,0,0,0,,{\pos(292,497)}来ることを信じ➡ Dialogue: 0,0:08:47.59,0:08:52.43,Default,,0,0,0,,{\pos(212,437)}岩を置いて{\fscx50} {\fscx100}門を開けっ放しに Dialogue: 0,0:08:47.59,0:08:52.43,Default,,0,0,0,,{\pos(352,497)}してきたらしい{\fscx50}。 Dialogue: 0,0:08:52.43,0:08:54.93,Default,,0,0,0,,{\pos(592,407)}あ…{\fscx50}。 Dialogue: 0,0:08:52.43,0:08:54.93,Default,,0,0,0,,{\pos(212,497)\fscx50}({\fscx100}三船{\fscx50}){\fscx100}お前もたどりついたん➡ Dialogue: 0,0:08:54.93,0:08:59.44,Default,,0,0,0,,{\pos(312,437)}だったな{\fscx50} {\fscx100}徳川{\fscx50}。 Dialogue: 0,0:08:54.93,0:08:59.44,Default,,0,0,0,,{\pos(332,497)}そういうことだ{\fscx50}。 Dialogue: 0,0:08:59.44,0:09:01.71,Default,,0,0,0,,{\pos(212,497)}だからこそ{\fscx50} {\fscx100}平等院はあえて➡ Dialogue: 0,0:09:01.71,0:09:05.38,Default,,0,0,0,,{\pos(232,437)}お前の精神が壊れるほどの Dialogue: 0,0:09:01.71,0:09:05.38,Default,,0,0,0,,{\pos(292,497)}壁となったんじゃ{\fscx50}。 Dialogue: 0,0:09:05.38,0:10:07.11,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:10:07.11,0:10:10.11,Default,,0,0,0,,{\pos(312,497)}《日本を任せたぞ》 Dialogue: 0,0:10:10.11,0:10:27.79,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:10:27.79,0:10:31.13,Default,,0,0,0,,{\pos(172,497)\fscx50}ゲーム ジャパン{\fscx100}!{\fscx50} ファイブゲームス トゥ シックス{\fscx100}! Dialogue: 0,0:10:31.13,0:10:36.97,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:10:36.97,0:10:39.64,Default,,0,0,0,,{\pos(312,497)}《こんな選手が…{\fscx50}。 Dialogue: 0,0:10:39.64,0:10:43.31,Default,,0,0,0,,{\pos(272,497)}この{\fscx50}テニス{\fscx100}界にいたとは…》 Dialogue: 0,0:10:43.31,0:10:48.31,Default,,0,0,0,,{\pos(292,437)}こんな戦い{\fscx50} プロ{\fscx100}には到底 Dialogue: 0,0:10:43.31,0:10:48.31,Default,,0,0,0,,{\pos(432,497)}できないな{\fscx50}。 Dialogue: 0,0:10:54.65,0:10:57.32,Default,,0,0,0,,{\pos(412,497)}は~っ! Dialogue: 0,0:10:57.32,0:11:03.43,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:11:03.43,0:11:08.27,Default,,0,0,0,,{\pos(172,437)}どこに打っても{\fscx50} {\fscx100}あの阿羅耶識を Dialogue: 0,0:11:03.43,0:11:08.27,Default,,0,0,0,,{\pos(192,497)}攻略しねえと{\fscx50} {\fscx100}このままじゃ…{\fscx50}。 Dialogue: 0,0:11:08.27,0:11:12.10,Default,,0,0,0,,{\pos(172,497)\fscx50}チッチッチ{\fscx100}…{\fscx50} {\fscx100}見てみろよ{\fscx50} ボルク{\fscx100}を{\fscx50}。 Dialogue: 0,0:11:12.10,0:11:15.27,Default,,0,0,0,,{\pos(592,407)\fscx50}フンッ{\fscx100}! Dialogue: 0,0:11:12.10,0:11:15.27,Default,,0,0,0,,{\pos(172,497)\fscx50}(ビスマルク){\fscx100}こっからって顔してるぜ{\fscx50}。 Dialogue: 0,0:11:15.27,0:11:17.48,Default,,0,0,0,,{\pos(492,497)}はっ! Dialogue: 0,0:11:19.61,0:11:21.81,Default,,0,0,0,,{\pos(252,497)}あれは…{\fscx50}。 Dialogue: 0,0:11:23.95,0:11:29.29,Default,,0,0,0,,{\pos(412,407)\c&H0000FFFF}手塚{\fscx50}ゾーン!? Dialogue: 0,0:11:23.95,0:11:29.29,Default,,0,0,0,,{\pos(172,497)}ありゃ{\fscx50} クニミツ{\fscx100}の技…{\fscx50}。 Dialogue: 0,0:11:29.29,0:11:32.29,Default,,0,0,0,,{\pos(172,497)\fscx50}(Q・P)ボルク{\fscx100}は{\fscx50} オーストラリア{\fscx100}に来て以来➡ Dialogue: 0,0:11:32.29,0:11:36.29,Default,,0,0,0,,{\pos(232,437)}2週間も手塚と{\fscx50}ダブルス{\fscx100}を組み Dialogue: 0,0:11:32.29,0:11:36.29,Default,,0,0,0,,{\pos(332,497)}練習していた{\fscx50}。 Dialogue: 0,0:11:36.29,0:11:40.63,Default,,0,0,0,,{\pos(572,407)}うぉ~っ! Dialogue: 0,0:11:36.29,0:11:40.63,Default,,0,0,0,,{\pos(312,497)\fscx50}ボルク{\fscx100}が手塚{\fscx50}ゾーン{\fscx100}を{\fscx50}!? Dialogue: 0,0:11:40.63,0:11:45.14,Default,,0,0,0,,{\pos(332,437)}ならば! Dialogue: 0,0:11:40.63,0:11:45.14,Default,,0,0,0,,{\pos(352,497)\fscx50}ガルガンチュア ヘイル イン リビア{\fscx100}! Dialogue: 0,0:11:45.14,0:11:47.97,Default,,0,0,0,,{\pos(232,437)}あの数なら{\fscx50} {\fscx100}いくら手塚{\fscx50}ゾーン{\fscx100}でも Dialogue: 0,0:11:45.14,0:11:47.97,Default,,0,0,0,,{\pos(372,497)}無理っすよ! Dialogue: 0,0:11:47.97,0:11:51.58,Default,,0,0,0,,{\pos(172,497)}いや{\fscx50} {\fscx100}違う{\fscx50}。 {\fscx100}これは…{\fscx50}。 Dialogue: 0,0:11:53.64,0:11:55.98,Default,,0,0,0,,{\pos(392,497)}手塚{\fscx50}ゾーン{\fscx100}と{\fscx50} ヴィルベルタオフェ。 Dialogue: 0,0:11:55.98,0:11:58.15,Default,,0,0,0,,{\pos(172,437)\fscx50}(Q・P) Dialogue: 0,0:11:55.98,0:11:58.15,Default,,0,0,0,,{\pos(192,497)}無駄な練習をする君ではないと➡ Dialogue: 0,0:11:58.15,0:12:01.75,Default,,0,0,0,,{\pos(232,437)}思っていたが Dialogue: 0,0:11:58.15,0:12:01.75,Default,,0,0,0,,{\pos(252,497)}狙いはこれだったのか…{\fscx50}。 Dialogue: 0,0:12:01.75,0:12:07.46,Default,,0,0,0,,{\pos(192,437)\fscx50}クニミツ{\fscx100}の能力までも吸収し Dialogue: 0,0:12:01.75,0:12:07.46,Default,,0,0,0,,{\pos(172,497)\fscx50}ボルク{\fscx100}は1人で{\fscx50}ハウリング{\fscx100}を起こしている{\fscx50}。 Dialogue: 0,0:12:10.93,0:12:13.93,Default,,0,0,0,,{\pos(452,497)}くっ! Dialogue: 0,0:12:13.93,0:12:16.93,Default,,0,0,0,,{\pos(292,437)}ぐはっ! Dialogue: 0,0:12:13.93,0:12:16.93,Default,,0,0,0,,{\pos(592,497)}お頭! Dialogue: 0,0:12:19.44,0:12:23.77,Default,,0,0,0,,{\pos(372,437)\fscx50}ボルク{\fscx100}…{\fscx50} {\fscx100}探していたのは Dialogue: 0,0:12:19.44,0:12:23.77,Default,,0,0,0,,{\pos(392,497)}これだったんだね{\fscx50}。 Dialogue: 0,0:12:23.77,0:12:28.61,Default,,0,0,0,,{\pos(232,437)}その技を使うほどの相手に Dialogue: 0,0:12:23.77,0:12:28.61,Default,,0,0,0,,{\pos(252,497)}やっと巡り合ったのか{\fscx50}。 Dialogue: 0,0:12:28.61,0:12:32.45,Default,,0,0,0,,{\pos(192,407)}あんな打球を受けたら…{\fscx50}。 Dialogue: 0,0:12:28.61,0:12:32.45,Default,,0,0,0,,{\pos(492,497)}手首どころか…{\fscx50}。 Dialogue: 0,0:12:32.45,0:12:34.62,Default,,0,0,0,,{\pos(192,497)\fscx50}({\fscx100}木手{\fscx50}){\fscx100}全身もっていかれますよ{\fscx50}。 Dialogue: 0,0:12:34.62,0:12:36.79,Default,,0,0,0,,{\pos(372,497)}お{\fscx50} {\fscx100}お頭! Dialogue: 0,0:12:36.79,0:12:39.62,Default,,0,0,0,,{\pos(632,437)}平等院! Dialogue: 0,0:12:36.79,0:12:39.62,Default,,0,0,0,,{\pos(192,497)}平等院! Dialogue: 0,0:12:39.62,0:12:42.29,Default,,0,0,0,,{\pos(272,497)}《平等院{\fscx50}:{\fscx100}野郎ども…{\fscx50}。 Dialogue: 0,0:12:42.29,0:12:46.13,Default,,0,0,0,,{\pos(272,437)}今日までよく{\fscx50} {\fscx100}この俺に Dialogue: 0,0:12:42.29,0:12:46.13,Default,,0,0,0,,{\pos(292,497)}ついてきてくれた{\fscx50}。 Dialogue: 0,0:12:46.13,0:12:48.97,Default,,0,0,0,,{\pos(292,497)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}褒めてはいない{\fscx50}。 Dialogue: 0,0:12:48.97,0:12:53.64,Default,,0,0,0,,{\pos(212,497)}餞別に{\fscx50} {\fscx100}この命をくれてやる{\fscx50}。 Dialogue: 0,0:12:53.64,0:12:56.81,Default,,0,0,0,,{\pos(392,497)}だから…{\fscx50}。 Dialogue: 0,0:12:56.81,0:13:01.31,Default,,0,0,0,,{\pos(292,437)}日本の旗を{\fscx50} {\fscx100}てっぺんに Dialogue: 0,0:12:56.81,0:13:01.31,Default,,0,0,0,,{\pos(352,497)}必ずあげろ!》 Dialogue: 0,0:13:01.31,0:13:04.25,Default,,0,0,0,,{\pos(392,497)}うぉ~! Dialogue: 0,0:13:04.25,0:13:09.42,Default,,0,0,0,,{\pos(272,437)\fscx50}(アマデウス){\fscx100}平等院の海賊が Dialogue: 0,0:13:04.25,0:13:09.42,Default,,0,0,0,,{\pos(392,497)}消滅する{\fscx50}。 Dialogue: 0,0:13:09.42,0:13:12.26,Default,,0,0,0,,{\pos(412,497)}がはっ! Dialogue: 0,0:13:12.26,0:13:15.26,Default,,0,0,0,,{\pos(412,497)}お頭! Dialogue: 0,0:13:15.26,0:13:19.76,Default,,0,0,0,,{\pos(272,437)}《すべてを奪わなくては Dialogue: 0,0:13:15.26,0:13:19.76,Default,,0,0,0,,{\pos(292,497)}こちらがやられていた{\fscx50}。 Dialogue: 0,0:13:19.76,0:13:23.94,Default,,0,0,0,,{\pos(252,437)\fscx50}プロ{\fscx100}になって Dialogue: 0,0:13:19.76,0:13:23.94,Default,,0,0,0,,{\pos(272,497)\fscx50}リスク{\fscx100}を負ってまで興奮し➡ Dialogue: 0,0:13:23.94,0:13:27.27,Default,,0,0,0,,{\pos(212,497)}熱くなれる試合は皆無だった{\fscx50}。 Dialogue: 0,0:13:27.27,0:13:32.94,Default,,0,0,0,,{\pos(232,437)\fscx50}アマチュア{\fscx100}に{\fscx50} テニス{\fscx100}本来の楽しさを Dialogue: 0,0:13:27.27,0:13:32.94,Default,,0,0,0,,{\pos(312,497)}教えられるとはな》 Dialogue: 0,0:13:32.94,0:13:39.05,Default,,0,0,0,,{\pos(252,437)}約束しろ{\fscx50} {\fscx100}平等院{\fscx50}。 Dialogue: 0,0:13:32.94,0:13:39.05,Default,,0,0,0,,{\pos(272,497)}必ず{\fscx50} プロ{\fscx100}に上がってきたまえ{\fscx50}。 Dialogue: 0,0:13:41.62,0:13:45.79,Default,,0,0,0,,{\pos(232,497)}《平等院{\fscx50}:{\fscx100}これは{\fscx50} {\fscx100}走馬灯…{\fscx50}。 Dialogue: 0,0:13:45.79,0:13:49.49,Default,,0,0,0,,{\pos(292,497)}俺は{\fscx50} {\fscx100}負けるのか?》 Dialogue: 0,0:13:52.46,0:13:55.30,Default,,0,0,0,,{\pos(472,497)}《{\c&H0000FFFF\fscx50}テニス ナメ{\fscx100}んなよ{\c&H00FFFFFF}》 Dialogue: 0,0:13:55.30,0:13:57.97,Default,,0,0,0,,{\pos(432,497)\c&H0000FFFF}否! Dialogue: 0,0:13:57.97,0:14:00.97,Default,,0,0,0,,{\pos(232,437)}《{\fscx50}ボルク:{\fscx100}あの打球を返して… Dialogue: 0,0:13:57.97,0:14:00.97,Default,,0,0,0,,{\pos(412,497)}いた{\fscx50}!?{\fscx100}》 Dialogue: 0,0:14:00.97,0:14:02.91,Default,,0,0,0,,{\pos(192,497)}うっ! Dialogue: 0,0:14:02.91,0:14:06.08,Default,,0,0,0,,{\pos(252,437)}《{\fscx50}ボルク:{\fscx100}命尽き果てながら Dialogue: 0,0:14:02.91,0:14:06.08,Default,,0,0,0,,{\pos(392,497)}この男は➡ Dialogue: 0,0:14:06.08,0:14:09.25,Default,,0,0,0,,{\pos(232,497)}滅びようと{\fscx50} {\fscx100}何度でも蘇る》 Dialogue: 0,0:14:09.25,0:14:12.92,Default,,0,0,0,,{\pos(192,497)}これこそが{\fscx50} {\fscx100}俺の求めていた{\fscx50}テニス{\fscx100}! Dialogue: 0,0:14:12.92,0:14:16.02,Default,,0,0,0,,{\pos(172,437)\fscx50}ゲーム ジャパン{\fscx100}! Dialogue: 0,0:14:12.92,0:14:16.02,Default,,0,0,0,,{\pos(192,497)\fscx50}シックスゲームス オール{\fscx100}! Dialogue: 0,0:14:18.59,0:14:24.93,Default,,0,0,0,,{\pos(232,437)\fscx50}({\fscx100}平等院{\fscx50})ボルク{\fscx100}よ…{\fscx50} {\fscx100}お前は Dialogue: 0,0:14:18.59,0:14:24.93,Default,,0,0,0,,{\pos(252,497)}この試合に何を懸ける? Dialogue: 0,0:14:24.93,0:14:31.10,Default,,0,0,0,,{\pos(272,497)}俺たちは…{\fscx50} {\fscx100}命を懸ける{\fscx50}。 Dialogue: 0,0:14:31.10,0:14:33.60,Default,,0,0,0,,{\pos(472,497)}いいだろう{\fscx50}。 Dialogue: 0,0:14:33.60,0:14:41.61,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:14:41.61,0:14:46.32,Default,,0,0,0,,{\pos(172,407)\fscx50}フィフティーン ラブ{\fscx100}! Dialogue: 0,0:14:41.61,0:14:46.32,Default,,0,0,0,,{\pos(212,497)}よっしゃ!{\fscx50} {\fscx100}お頭が先行したで! Dialogue: 0,0:14:50.45,0:14:56.13,Default,,0,0,0,,{\pos(172,407)}互角以上の戦いだ{\fscx50}。 Dialogue: 0,0:14:50.45,0:14:56.13,Default,,0,0,0,,{\pos(312,497)}すげぇ…{\fscx50} {\fscx100}すげぇぜ{\fscx50} {\fscx100}お頭! Dialogue: 0,0:14:56.13,0:14:58.33,Default,,0,0,0,,{\pos(232,497)}はっ! Dialogue: 0,0:15:00.30,0:15:04.24,Default,,0,0,0,,{\pos(232,437)\fscx50}(アマデウス){\fscx100}平等院 Dialogue: 0,0:15:00.30,0:15:04.24,Default,,0,0,0,,{\pos(272,497)}かなりの{\fscx50}ダメージ{\fscx100}のようだ…{\fscx50}。 Dialogue: 0,0:15:04.24,0:15:06.40,Default,,0,0,0,,{\pos(452,497)}ぬぉ~! Dialogue: 0,0:15:06.40,0:15:09.91,Default,,0,0,0,,{\pos(212,437)\fscx50}(アマデウス) Dialogue: 0,0:15:06.40,0:15:09.91,Default,,0,0,0,,{\pos(252,497)}どこまで持ちこたえるか…{\fscx50}。 Dialogue: 0,0:15:09.91,0:15:12.91,Default,,0,0,0,,{\pos(172,437)\fscx50}フォーティー フィフティーン{\fscx100}! Dialogue: 0,0:15:09.91,0:15:12.91,Default,,0,0,0,,{\pos(552,497)}よっしゃ~! Dialogue: 0,0:15:12.91,0:15:16.08,Default,,0,0,0,,{\pos(172,497)}あと1{\fscx50}ポイント。 Dialogue: 0,0:15:16.08,0:15:18.92,Default,,0,0,0,,{\pos(252,497)}来た来た来た! Dialogue: 0,0:15:18.92,0:15:22.42,Default,,0,0,0,,{\pos(272,437)\fscx50}テメエ{\fscx100}だけで{\fscx50} ハウリング{\fscx100}なんて Dialogue: 0,0:15:18.92,0:15:22.42,Default,,0,0,0,,{\pos(312,497)}誰が考えるよ! Dialogue: 0,0:15:22.42,0:15:25.59,Default,,0,0,0,,{\pos(232,497)}勝利への哲学者{\fscx50} ハンパ{\fscx100}ねえな! Dialogue: 0,0:15:25.59,0:15:27.76,Default,,0,0,0,,{\pos(392,497)\fscx50}バケモン{\fscx100}か! Dialogue: 0,0:15:27.76,0:15:31.60,Default,,0,0,0,,{\pos(192,497)}《俺の{\fscx50}ヴィルベルタオフェ{\fscx100}と{\fscx50} クニミツ{\fscx100}の{\fscx50}ゾーン{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:31.60,0:15:36.43,Default,,0,0,0,,{\pos(252,437)\fscx50}ハウリング{\fscx100}の可能性を感じ Dialogue: 0,0:15:31.60,0:15:36.43,Default,,0,0,0,,{\pos(272,497)}ようやくたどりついた{\fscx50}。 Dialogue: 0,0:15:36.43,0:15:38.77,Default,,0,0,0,,{\pos(352,497)\fscx50}ウンエントリヒヴィントホーゼ。 Dialogue: 0,0:15:38.77,0:15:41.44,Default,,0,0,0,,{\pos(352,497)}無限の竜巻に》 Dialogue: 0,0:15:41.44,0:15:44.61,Default,,0,0,0,,{\pos(552,437)}うぉ~っ! Dialogue: 0,0:15:41.44,0:15:44.61,Default,,0,0,0,,{\pos(232,497)}うっ! Dialogue: 0,0:15:44.61,0:15:49.61,Default,,0,0,0,,{\pos(172,437)}竜巻で威力が倍増する前に返した{\fscx50}。 Dialogue: 0,0:15:44.61,0:15:49.61,Default,,0,0,0,,{\pos(392,497)}そして…{\fscx50}。 Dialogue: 0,0:15:49.61,0:15:53.78,Default,,0,0,0,,{\pos(312,437)}竜巻に影響されへん Dialogue: 0,0:15:49.61,0:15:53.78,Default,,0,0,0,,{\pos(332,497)\fscx50}ギリギリ{\fscx100}を狙っていったで{\fscx50}。 Dialogue: 0,0:15:53.78,0:15:56.29,Default,,0,0,0,,{\pos(252,497)\fscx50}ダメ{\fscx100}だ!{\fscx50} {\fscx100}竜巻に巻き込まれる! Dialogue: 0,0:15:56.29,0:15:59.29,Default,,0,0,0,,{\pos(212,497)}また打球が{\fscx50}ボルク{\fscx100}へ! Dialogue: 0,0:15:59.29,0:16:03.39,Default,,0,0,0,,{\pos(672,437)\fscx50}アウト!? Dialogue: 0,0:15:59.29,0:16:03.39,Default,,0,0,0,,{\pos(192,497)\fscx50}フォーティー サーティー{\fscx100}! Dialogue: 0,0:16:03.39,0:16:06.40,Default,,0,0,0,,{\pos(432,497)}今度は{\fscx50} {\fscx100}手塚{\fscx50}ファントム{\fscx100}? Dialogue: 0,0:16:06.40,0:16:12.07,Default,,0,0,0,,{\pos(172,437)}《平等院{\fscx50}:{\fscx100}少しでも航路を間違えば Dialogue: 0,0:16:06.40,0:16:12.07,Default,,0,0,0,,{\pos(332,497)}しまい…{\fscx50} {\fscx100}か》 Dialogue: 0,0:16:12.07,0:16:17.07,Default,,0,0,0,,{\pos(452,407)}ぐはっ! Dialogue: 0,0:16:12.07,0:16:17.07,Default,,0,0,0,,{\pos(272,497)}平等院の体{\fscx50} {\fscx100}もう限界だよ{\fscx50}。 Dialogue: 0,0:16:17.07,0:16:19.58,Default,,0,0,0,,{\pos(212,437)\fscx50}({\fscx100}入江{\fscx50}){\fscx100}おそらく Dialogue: 0,0:16:17.07,0:16:19.58,Default,,0,0,0,,{\pos(252,497)}立っているのもやっとだ{\fscx50}。 Dialogue: 0,0:16:19.58,0:16:23.91,Default,,0,0,0,,{\pos(312,437)\fscx50}({\fscx100}鬼{\fscx50}){\fscx100}ああ{\fscx50} {\fscx100}だがもう Dialogue: 0,0:16:19.58,0:16:23.91,Default,,0,0,0,,{\pos(352,497)}止められねえ! Dialogue: 0,0:16:23.91,0:16:26.22,Default,,0,0,0,,{\pos(392,497)}は~っ! Dialogue: 0,0:16:30.09,0:16:32.26,Default,,0,0,0,,{\pos(292,497)\c&H00FFFF00\fscx50}({\fscx100}手塚{\fscx50})ボルク{\fscx100}はすでに➡ Dialogue: 0,0:16:32.26,0:16:35.43,Default,,0,0,0,,{\pos(212,497)\c&H00FFFF00\fscx50}アルティメットゾーン{\fscx100}を進化させている{\fscx50}。 Dialogue: 0,0:16:35.43,0:16:39.10,Default,,0,0,0,,{\pos(232,497)}《平等院{\fscx50}:{\fscx100}お前らか{\fscx50} {\fscx100}俺ら…{\fscx50}。 Dialogue: 0,0:16:39.10,0:16:44.60,Default,,0,0,0,,{\pos(312,437)}どちらかが滅ぶまで Dialogue: 0,0:16:39.10,0:16:44.60,Default,,0,0,0,,{\pos(332,497)}やるしかねえな》 Dialogue: 0,0:16:44.60,0:16:47.27,Default,,0,0,0,,{\pos(272,437)}ぬぉっ! Dialogue: 0,0:16:44.60,0:16:47.27,Default,,0,0,0,,{\pos(492,497)}ぐはっ! Dialogue: 0,0:16:47.27,0:16:49.61,Default,,0,0,0,,{\pos(432,497)}お頭! Dialogue: 0,0:16:49.61,0:16:54.61,Default,,0,0,0,,{\pos(192,437)\fscx50}(アマデウス){\fscx100}あの打球を返せるだけの Dialogue: 0,0:16:49.61,0:16:54.61,Default,,0,0,0,,{\pos(272,497)}力はもう{\fscx50} {\fscx100}平等院には…{\fscx50}。 Dialogue: 0,0:16:54.61,0:16:57.01,Default,,0,0,0,,{\pos(492,497)}平等院! Dialogue: 0,0:17:15.07,0:17:17.40,Default,,0,0,0,,{\pos(392,497)}《ぐっ…》 Dialogue: 0,0:17:17.40,0:17:47.60,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:17:47.60,0:17:50.00,Default,,0,0,0,,{\pos(312,497)}は~っ! Dialogue: 0,0:17:52.60,0:17:55.27,Default,,0,0,0,,{\pos(192,497)}竜巻を打ち破りやがった! Dialogue: 0,0:17:55.27,0:17:57.78,Default,,0,0,0,,{\pos(372,497)}《見事だ{\fscx50} {\fscx100}平等院鳳凰! Dialogue: 0,0:17:57.78,0:18:03.05,Default,,0,0,0,,{\pos(212,437)}すばらしい代表{\fscx50}チーム{\fscx100}を作り Dialogue: 0,0:17:57.78,0:18:03.05,Default,,0,0,0,,{\pos(232,497)}自らを鼓舞していたとはな》 Dialogue: 0,0:18:03.05,0:18:05.38,Default,,0,0,0,,{\pos(332,497)\fscx50}ボ ボルク{\fscx100}! Dialogue: 0,0:18:05.38,0:18:08.89,Default,,0,0,0,,{\pos(232,437)}《問題について考えるな! Dialogue: 0,0:18:05.38,0:18:08.89,Default,,0,0,0,,{\pos(332,497)}解決策を考えろ! Dialogue: 0,0:18:08.89,0:18:12.06,Default,,0,0,0,,{\pos(272,497)\fscx50}ユルゲン・バリーサヴィチ・ボルク{\fscx100}よ!》 Dialogue: 0,0:18:12.06,0:18:15.56,Default,,0,0,0,,{\pos(192,497)}我が{\fscx50}ドイツ{\fscx100}代表の{\fscx50} グランツ{\fscx100}のために! Dialogue: 0,0:18:17.56,0:18:19.76,Default,,0,0,0,,{\pos(612,497)\fscx50}ネット{\fscx100}や! Dialogue: 0,0:18:22.23,0:18:24.24,Default,,0,0,0,,{\pos(292,497)}越える! Dialogue: 0,0:18:30.74,0:18:32.74,Default,,0,0,0,,{\pos(232,437)}そんな…{\fscx50}。 Dialogue: 0,0:18:30.74,0:18:32.74,Default,,0,0,0,,{\pos(492,497)}お頭! Dialogue: 0,0:18:32.74,0:18:35.08,Default,,0,0,0,,{\pos(232,437)}起きてください{\fscx50}。 Dialogue: 0,0:18:32.74,0:18:35.08,Default,,0,0,0,,{\pos(592,497)}お頭! Dialogue: 0,0:18:35.08,0:18:41.29,Default,,0,0,0,,{\pos(232,497)}あ…{\fscx50} {\fscx100}あっ{\fscx50} {\fscx100}やめて…{\fscx50} {\fscx100}くれ…{\fscx50}。 Dialogue: 0,0:18:46.09,0:18:50.09,Default,,0,0,0,,{\pos(252,497)}《{\fscx50}クニミツ {\fscx100}お前も{\fscx50}ドイツ{\fscx100}代表{\fscx50}メンバー{\fscx100}だ{\fscx50}。 Dialogue: 0,0:18:50.09,0:18:52.10,Default,,0,0,0,,{\pos(392,497)\c&H00FFFF00}はい{\c&H00FFFFFF}》 Dialogue: 0,0:18:52.10,0:18:54.27,Default,,0,0,0,,{\pos(312,407)}《{\fscx50}ボルク:{\fscx100}これは…》 Dialogue: 0,0:18:52.10,0:18:54.27,Default,,0,0,0,,{\pos(252,497)}お頭! Dialogue: 0,0:18:54.27,0:18:56.27,Default,,0,0,0,,{\pos(552,497)\c&H0000FFFF}お頭! Dialogue: 0,0:19:02.21,0:19:05.88,Default,,0,0,0,,{\pos(172,497)\fscx50}ゲーム アンド マッチ{\fscx100}!{\fscx50} ウォンバイ {\fscx100}平等院! Dialogue: 0,0:19:05.88,0:19:08.21,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:19:08.21,0:19:10.88,Default,,0,0,0,,{\pos(392,407)}よっしゃ~! Dialogue: 0,0:19:08.21,0:19:10.88,Default,,0,0,0,,{\pos(412,497)}やったぜ! Dialogue: 0,0:19:10.88,0:19:15.19,Default,,0,0,0,,{\pos(312,407)}勝ったで~! Dialogue: 0,0:19:10.88,0:19:15.19,Default,,0,0,0,,{\pos(392,497)\fscx50}(デューク){\fscx100}お頭! Dialogue: 0,0:19:17.72,0:19:22.06,Default,,0,0,0,,{\pos(212,497)}終わった…{\fscx50} {\fscx100}のか? Dialogue: 0,0:19:22.06,0:19:27.73,Default,,0,0,0,,{\pos(552,407)}聞こえるか? Dialogue: 0,0:19:22.06,0:19:27.73,Default,,0,0,0,,{\pos(192,497)\fscx50}({\fscx100}観客たち{\fscx50}){\fscx100}平等院!{\fscx50} {\fscx100}平等院! Dialogue: 0,0:19:27.73,0:19:32.90,Default,,0,0,0,,{\pos(312,497)}平等院!{\fscx50} {\fscx100}平等院! Dialogue: 0,0:19:32.90,0:19:34.91,Default,,0,0,0,,{\pos(312,497)\fscx50}(ボルク){\fscx100}君の勝ちだ{\fscx50}。 Dialogue: 0,0:19:38.24,0:19:43.41,Default,,0,0,0,,{\pos(172,437)\fscx50}🎙️U-17 WORLD CUP Dialogue: 0,0:19:38.24,0:19:43.41,Default,,0,0,0,,{\pos(192,497)}準決勝{\fscx50} ドイツ バーサス {\fscx100}日本は➡ Dialogue: 0,0:19:43.41,0:19:46.08,Default,,0,0,0,,{\pos(172,497)}3勝2敗で{\fscx50} {\fscx100}日本の勝利! Dialogue: 0,0:19:46.08,0:19:52.42,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:19:52.42,0:19:56.09,Default,,0,0,0,,{\pos(392,437)\fscx50}(レンドール){\fscx100}みんな{\fscx50} {\fscx100}本当に Dialogue: 0,0:19:52.42,0:19:56.09,Default,,0,0,0,,{\pos(432,497)}すばらしかったよ{\fscx50}。 Dialogue: 0,0:19:56.09,0:19:59.76,Default,,0,0,0,,{\pos(212,497)}あれが{\fscx50} {\fscx100}君たちを破った勝者だ{\fscx50}。 Dialogue: 0,0:19:59.76,0:20:03.77,Default,,0,0,0,,{\pos(172,437)\fscx50}テニス{\fscx100}には{\fscx50} {\fscx100}必ず Dialogue: 0,0:19:59.76,0:20:03.77,Default,,0,0,0,,{\pos(192,497)}勝者と敗者が存在する{\fscx50}。 Dialogue: 0,0:20:03.77,0:20:07.44,Default,,0,0,0,,{\pos(172,497)}今回は{\fscx50} {\fscx100}彼らの勝利をたたえよう{\fscx50}。 Dialogue: 0,0:20:07.44,0:20:12.24,Default,,0,0,0,,{\pos(212,437)\fscx50}(レンドール){\fscx100}君たちが{\fscx50} {\fscx100}今まで Dialogue: 0,0:20:07.44,0:20:12.24,Default,,0,0,0,,{\pos(252,497)}たたえられてきたように{\fscx50}。 Dialogue: 0,0:20:14.28,0:20:16.61,Default,,0,0,0,,{\pos(292,497)}騒ぐな{\fscx50} {\fscx100}こわっぱどもが{\fscx50}。 Dialogue: 0,0:20:16.61,0:20:20.45,Default,,0,0,0,,{\pos(312,437)}まだ準決勝だ{\fscx50}。 Dialogue: 0,0:20:16.61,0:20:20.45,Default,,0,0,0,,{\pos(332,497)}終わっちゃいねえ{\fscx50}。 Dialogue: 0,0:20:20.45,0:20:25.26,Default,,0,0,0,,{\pos(232,407)}野郎ども!{\fscx50} {\fscx100}世界をとるぞ! Dialogue: 0,0:20:20.45,0:20:25.26,Default,,0,0,0,,{\pos(372,497)}お~っ! Dialogue: 0,0:20:29.79,0:20:32.13,Default,,0,0,0,,{\pos(612,497)\c&H0000FFFF}ういっす{\fscx50}。 Dialogue: 0,0:20:32.13,0:20:36.63,Default,,0,0,0,,{\pos(172,497)}♬~ Dialogue: 0,0:20:42.47,0:20:45.48,Default,,0,0,0,,{\pos(212,437)}俺は Dialogue: 0,0:20:42.47,0:20:45.48,Default,,0,0,0,,{\pos(232,497)}代表{\fscx50}メンバー{\fscx100}として世界をとり➡ Dialogue: 0,0:20:45.48,0:20:48.48,Default,,0,0,0,,{\pos(252,437)}あの人を超えて倒すことを Dialogue: 0,0:20:45.48,0:20:48.48,Default,,0,0,0,,{\pos(352,497)}目標としてきた{\fscx50}。 Dialogue: 0,0:20:50.65,0:20:54.82,Default,,0,0,0,,{\pos(252,437)\c&H0000FFFF}へぇ…{\fscx50} {\fscx100}俺は Dialogue: 0,0:20:50.65,0:20:54.82,Default,,0,0,0,,{\pos(272,497)\c&H0000FFFF\fscx50}コート{\fscx100}の向こうにいる{\fscx50}ヤツ{\fscx100}➡ Dialogue: 0,0:20:54.82,0:20:56.99,Default,,0,0,0,,{\pos(252,497)\c&H0000FFFF}全員{\fscx50} {\fscx100}倒すだけっすけどね{\fscx50}。 Dialogue: 0,0:20:56.99,0:21:00.32,Default,,0,0,0,,{\pos(192,497)\fscx50}({\fscx100}徳川{\fscx50}){\fscx100}2日後の決勝{\fscx50} スペイン{\fscx100}戦➡ Dialogue: 0,0:21:00.32,0:21:03.26,Default,,0,0,0,,{\pos(232,437)}そこには{\fscx50} ボルク{\fscx100}をしのぐかも Dialogue: 0,0:21:00.32,0:21:03.26,Default,,0,0,0,,{\pos(292,497)}しれない{\fscx50}ヤツ{\fscx100}がいる{\fscx50}。 Dialogue: 0,0:21:03.26,0:21:07.26,Default,,0,0,0,,{\pos(252,437)}俺は{\fscx50} {\fscx100}必ず決勝{\fscx50} スペイン{\fscx100}戦の Dialogue: 0,0:21:03.26,0:21:07.26,Default,,0,0,0,,{\pos(372,497)\fscx50}コート{\fscx100}に立つ{\fscx50}。 Dialogue: 0,0:21:07.26,0:21:10.77,Default,,0,0,0,,{\pos(272,407)}お前もだ!{\fscx50} {\fscx100}越前{\fscx50}リョーマ{\fscx100}! Dialogue: 0,0:21:07.26,0:21:10.77,Default,,0,0,0,,{\pos(412,497)\c&H0000FFFF}当然! Dialogue: 0,0:21:16.61,0:21:19.11,Default,,0,0,0,,{\pos(232,407)\fscx50}シー ユー ナンジロウ。 Dialogue: 0,0:21:16.61,0:21:19.11,Default,,0,0,0,,{\pos(172,497)\fscx50}バイ ナンジロウ。 Dialogue: 0,0:21:19.11,0:21:22.11,Default,,0,0,0,,{\pos(252,437)\fscx50}({\fscx100}南次郎{\fscx50}){\fscx100}息子たちの{\fscx50}テニス{\fscx100}観戦も Dialogue: 0,0:21:19.11,0:21:22.11,Default,,0,0,0,,{\pos(432,497)}悪くねえが➡ Dialogue: 0,0:21:22.11,0:21:26.12,Default,,0,0,0,,{\pos(352,437)}めくるめく{\fscx50} {\fscx100}この解放感{\fscx50}。 Dialogue: 0,0:21:22.11,0:21:26.12,Default,,0,0,0,,{\pos(452,497)\fscx50}メルボルンルル{\fscx100}~{\fscx50}ン{\fscx100}! Dialogue: 0,0:21:26.12,0:21:29.45,Default,,0,0,0,,{\pos(172,437)\fscx50}(リョーガ)カッカッカ{\fscx100}!{\fscx50} {\fscx100}相変わらずだな Dialogue: 0,0:21:26.12,0:21:29.45,Default,,0,0,0,,{\pos(352,497)}父さん{\fscx50}。 Dialogue: 0,0:21:29.45,0:21:32.46,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}南次郎{\fscx50}){\fscx100}おう{\fscx50} リョーガ {\fscx100}元気そうだな{\fscx50}。 Dialogue: 0,0:21:32.46,0:21:34.63,Default,,0,0,0,,{\pos(292,437)\fscx50}({\fscx100}南次郎{\fscx50})リョーマ{\fscx100}とは{\fscx50} {\fscx100}あのあと Dialogue: 0,0:21:32.46,0:21:34.63,Default,,0,0,0,,{\pos(412,497)}話ししたのか? Dialogue: 0,0:21:34.63,0:21:37.29,Default,,0,0,0,,{\pos(272,497)\fscx50}(リョーガ)チビ{\fscx100}助?{\fscx50} {\fscx100}ああ…{\fscx50}。 Dialogue: 0,0:21:37.29,0:21:40.63,Default,,0,0,0,,{\pos(252,437)\fscx50}({\fscx100}南次郎{\fscx50})リョーマ{\fscx100}のことだから Dialogue: 0,0:21:37.29,0:21:40.63,Default,,0,0,0,,{\pos(292,497)}お前が{\fscx50} {\fscx100}相手の能力を➡ Dialogue: 0,0:21:40.63,0:21:44.47,Default,,0,0,0,,{\pos(292,437)}食らう{\fscx50}テニス{\fscx100}だと知っても Dialogue: 0,0:21:40.63,0:21:44.47,Default,,0,0,0,,{\pos(312,497)}真剣勝負をやろうよとか➡ Dialogue: 0,0:21:44.47,0:21:48.14,Default,,0,0,0,,{\pos(352,407)}言ったんだろ? Dialogue: 0,0:21:44.47,0:21:48.14,Default,,0,0,0,,{\pos(172,497)\fscx50}(リョーガ){\fscx100}止めに来たんなら無駄だぜ{\fscx50}。 Dialogue: 0,0:21:48.14,0:21:51.98,Default,,0,0,0,,{\pos(412,407)}あん? Dialogue: 0,0:21:48.14,0:21:51.98,Default,,0,0,0,,{\pos(272,497)\fscx50}サムライ{\fscx100}南次郎さんよ➡ Dialogue: 0,0:21:51.98,0:21:55.98,Default,,0,0,0,,{\pos(292,437)}そろそろ{\fscx50} {\fscx100}その強さの秘密 Dialogue: 0,0:21:51.98,0:21:55.98,Default,,0,0,0,,{\pos(312,497)}教えてくんねぇか? Dialogue: 0,0:21:55.98,0:21:59.15,Default,,0,0,0,,{\pos(172,497)\fscx50}({\fscx100}南次郎{\fscx50}){\fscx100}ん~{\fscx50} {\fscx100}まだ早ぇっかなぁ{\fscx50}。 Dialogue: 0,0:21:59.15,0:22:02.75,Default,,0,0,0,,{\pos(332,437)}い~ぜ{\fscx50} {\fscx100}父さん{\fscx50}。 Dialogue: 0,0:21:59.15,0:22:02.75,Default,,0,0,0,,{\pos(352,497)}教えてくんねぇなら➡ Dialogue: 0,0:22:02.75,0:22:06.26,Default,,0,0,0,,{\pos(332,497)\fscx50}アンタ{\fscx100}の{\fscx50}テニス{\fscx100}…{\fscx50} {\fscx100}奪うだけだ{\fscx50}。 Dialogue: 0,0:22:16.93,0:22:21.54,Default,,0,0,0,,{\pos(292,497)\c&H0000FFFF}俺は絶対{\fscx50} {\fscx100}勝つから!