[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:05.00,Default,,0000,0000,0000,,{\pos(312,497)}《{\fscx50}レン:{\fscx100}だったら…》 Dialogue: 0,0:00:05.00,0:00:08.68,Default,,0000,0000,0000,,{\pos(392,497)}むがあ~! Dialogue: 0,0:00:08.68,0:00:11.88,Default,,0000,0000,0000,,{\pos(392,497)}《ここは{\fscx50}GGO{\fscx100}…》 Dialogue: 0,0:00:15.02,0:00:17.85,Default,,0000,0000,0000,,{\pos(332,497)}《{\fscx50}リアル{\fscx100}じゃない…{\fscx50}。 Dialogue: 0,0:00:17.85,0:00:20.85,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ゲーム{\fscx100}の世界…》 Dialogue: 0,0:00:20.85,0:00:23.06,Default,,0000,0000,0000,,{\pos(412,497)}だあ~! Dialogue: 0,0:00:31.03,0:00:33.53,Default,,0000,0000,0000,,{\pos(332,497)}《私の{\fscx50}ライフ{\fscx100}は…》 Dialogue: 0,0:00:33.53,0:00:35.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}落ちる音{\fscx50}) Dialogue: 0,0:00:35.70,0:00:40.61,Default,,0000,0000,0000,,{\pos(292,497)}《まだ2つある…》 Dialogue: 0,0:00:49.05,0:00:51.89,Default,,0000,0000,0000,,{\pos(252,497)}よっしゃあ!{\fscx50} {\fscx100}死ねたあ! Dialogue: 0,0:00:51.89,0:00:54.39,Default,,0000,0000,0000,,{\pos(232,497)}あ~{\fscx50} ゲーム{\fscx100}でよかった{\fscx50}。 Dialogue: 0,0:00:54.39,0:00:58.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}リアル{\fscx100}でこんなこと{\fscx50} {\fscx100}絶対できないよ{\fscx50}。 Dialogue: 0,0:00:58.06,0:01:00.86,Default,,0000,0000,0000,,{\pos(352,497)}あっ{\fscx50}。 Dialogue: 0,0:01:00.86,0:01:04.36,Default,,0000,0000,0000,,{\pos(252,437)}おお{\fscx50} {\fscx100}お前たちも Dialogue: 0,0:01:00.86,0:01:04.36,Default,,0000,0000,0000,,{\pos(272,497)}無事戻ってきたか{\fscx50}。 Dialogue: 0,0:01:04.36,0:01:06.33,Default,,0000,0000,0000,,{\pos(352,497)}よしよし{\fscx50}。 Dialogue: 0,0:01:08.54,0:01:13.21,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}21{\fscx100}時{\fscx50}54{\fscx100}分…{\fscx50} 57{\fscx100}分に{\fscx50}リスポーン。 Dialogue: 0,0:01:13.21,0:01:15.38,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}プレイ{\fscx100}時間は…{\fscx50}。 Dialogue: 0,0:01:15.38,0:01:17.88,Default,,0000,0000,0000,,{\pos(392,497)}残り3分{\fscx50}。 Dialogue: 0,0:01:17.88,0:01:22.05,Default,,0000,0000,0000,,{\pos(212,497)}お願い{\fscx50} {\fscx100}城の近くで復活させて{\fscx50}。 Dialogue: 0,0:01:22.05,0:01:27.02,Default,,0000,0000,0000,,{\pos(272,497)}もう一度{\fscx50} {\fscx100}私を戦わせて! Dialogue: 0,0:03:09.19,0:03:12.53,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ピトフーイ){\fscx100}さっすが{\fscx50} レン{\fscx100}ちゃん! Dialogue: 0,0:03:09.19,0:03:12.53,Default,,0000,0000,0000,,{\pos(552,497)}やるやるぅ! Dialogue: 0,0:03:12.53,0:03:15.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}自決したか{\fscx50}。 {\fscx100}見事だ{\fscx50}。 Dialogue: 0,0:03:15.19,0:03:18.20,Default,,0000,0000,0000,,{\pos(172,497)}📞{\fscx50}(フカ{\fscx100}次郎{\fscx50})フッ アイツ{\fscx100}はできる女よ{\fscx50}。 Dialogue: 0,0:03:18.20,0:03:21.53,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}エヴァ バックアップ{\fscx100}の2人を押し上げて{\fscx50}。 Dialogue: 0,0:03:21.53,0:03:24.87,Default,,0000,0000,0000,,{\pos(232,437)}📞{\fscx50}(ピトフーイ)レン{\fscx100}ちゃんの復活を Dialogue: 0,0:03:21.53,0:03:24.87,Default,,0000,0000,0000,,{\pos(352,497)}近づけたい{\fscx50}。 Dialogue: 0,0:03:24.87,0:03:27.87,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(エヴァ){\fscx100}わかった{\fscx50}。 アンナ トーマ{\fscx100}! Dialogue: 0,0:03:27.87,0:03:30.14,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}デグチャレフ{\fscx100}は置いていっていい! Dialogue: 0,0:03:32.38,0:03:34.88,Default,,0000,0000,0000,,{\pos(172,497)}📞{\fscx50}(エヴァ){\fscx100}すぐに城に向かえ! Dialogue: 0,0:03:34.88,0:03:37.05,Default,,0000,0000,0000,,{\pos(612,497)}さ~て…{\fscx50}。 Dialogue: 0,0:03:37.05,0:03:40.89,Default,,0000,0000,0000,,{\pos(192,497)}あの狭き門を{\fscx50} {\fscx100}どう攻略するか{\fscx50}。 Dialogue: 0,0:03:40.89,0:03:43.16,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(デヴィッド){\fscx100}ようし! Dialogue: 0,0:03:46.06,0:03:49.63,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}チッ。 {\fscx100}門の前に立つな!{\fscx50} {\fscx100}死ぬぞ! Dialogue: 0,0:03:51.70,0:03:53.70,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(エルビン){\fscx100}俺たちが行きます! Dialogue: 0,0:03:53.70,0:03:55.90,Default,,0000,0000,0000,,{\pos(332,497)}頼む{\fscx50}。 Dialogue: 0,0:03:58.57,0:04:03.31,Default,,0000,0000,0000,,{\pos(332,437)}なるほど{\fscx50}。 Dialogue: 0,0:03:58.57,0:04:03.31,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}T-S{\fscx100}を露払いに使う気ね{\fscx50}。 Dialogue: 0,0:04:03.31,0:04:05.31,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}グッ{\fscx100}! Dialogue: 0,0:04:05.31,0:04:15.82,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:04:15.82,0:04:19.49,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}クソッ{\fscx100}! Dialogue: 0,0:04:15.82,0:04:19.49,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(エルビン){\fscx100}ひるむな{\fscx50} {\fscx100}進め! Dialogue: 0,0:04:19.49,0:04:22.00,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(トムトム){\fscx100}あの{\fscx50}プロテクター {\fscx100}すげえな{\fscx50}。 Dialogue: 0,0:04:22.00,0:04:25.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(シノハラ){\fscx100}欲しいけど{\fscx50} {\fscx100}重量{\fscx50}オーバー{\fscx100}だな{\fscx50}。 Dialogue: 0,0:04:25.00,0:04:27.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エルビン){\fscx100}地雷源は俺一人で行く! Dialogue: 0,0:04:27.67,0:04:30.00,Default,,0000,0000,0000,,{\pos(312,497)}あとは任せたぞ! Dialogue: 0,0:04:30.00,0:04:33.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:04:33.01,0:04:35.01,Default,,0000,0000,0000,,{\pos(172,497)}今だ! Dialogue: 0,0:04:35.01,0:04:48.02,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:04:48.02,0:04:50.69,Default,,0000,0000,0000,,{\pos(392,497)}うわあ! Dialogue: 0,0:04:50.69,0:04:52.69,Default,,0000,0000,0000,,{\pos(592,497)}なっ! Dialogue: 0,0:04:55.19,0:04:57.20,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}RPG{\fscx100}! Dialogue: 0,0:05:01.83,0:05:03.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}悲鳴{\fscx50}) Dialogue: 0,0:05:03.84,0:05:08.68,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(アンナ){\fscx100}なっ…{\fscx50} {\fscx100}何? Dialogue: 0,0:05:08.68,0:05:12.18,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(デヴィッド)RPG{\fscx100}だ!{\fscx50} {\fscx100}次弾来るぞ! Dialogue: 0,0:05:12.18,0:05:14.18,Default,,0000,0000,0000,,{\pos(392,497)}離れろ! Dialogue: 0,0:05:14.18,0:05:16.18,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(トムトム){\fscx100}なに~?{\fscx50} {\fscx100}どした~? Dialogue: 0,0:05:16.18,0:05:20.19,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}(ヒューイ)RPG{\fscx100}ってなんだ? Dialogue: 0,0:05:16.18,0:05:20.19,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(シノハラ)ゲーム{\fscx100}のことか~? Dialogue: 0,0:05:20.19,0:05:23.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:05:25.69,0:05:29.36,Default,,0000,0000,0000,,{\pos(412,437)}いや~{\fscx50} {\fscx100}おっかない! Dialogue: 0,0:05:25.69,0:05:29.36,Default,,0000,0000,0000,,{\pos(432,497)}あれは{\fscx50}RPG-7{\fscx100}ね{\fscx50}。 Dialogue: 0,0:05:29.36,0:05:31.63,Default,,0000,0000,0000,,{\pos(352,497)}対戦車兵器…{\fscx50}。 Dialogue: 0,0:05:35.03,0:05:38.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}ついに{\fscx50}GGO{\fscx100}に実装されたのか{\fscx50}。 Dialogue: 0,0:05:38.37,0:05:40.87,Default,,0000,0000,0000,,{\pos(332,497)}あれ欲しい!{\fscx50} {\fscx100}撃ちたい! Dialogue: 0,0:05:40.87,0:05:44.04,Default,,0000,0000,0000,,{\pos(172,437)}この{\fscx50}テストプレイ{\fscx100}だけの Dialogue: 0,0:05:40.87,0:05:44.04,Default,,0000,0000,0000,,{\pos(192,497)}実装かもしれないぞ? Dialogue: 0,0:05:44.04,0:05:47.11,Default,,0000,0000,0000,,{\pos(332,497)}じゃあ{\fscx50} {\fscx100}奪って撃ちたい! Dialogue: 0,0:05:52.39,0:05:55.05,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ラックス){\fscx100}一瞬で{\fscx50}10{\fscx100}人やられた! Dialogue: 0,0:05:55.05,0:05:57.56,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}クソ{\fscx100}ったれ{\fscx50}。 Dialogue: 0,0:05:57.56,0:06:01.96,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}T-S{\fscx100}が突破することを読んで Dialogue: 0,0:05:57.56,0:06:01.96,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}RPG{\fscx100}を用意してやがった{\fscx50}。 Dialogue: 0,0:06:01.96,0:06:05.63,Default,,0000,0000,0000,,{\pos(172,497)}城門に近づけば{\fscx50} アイツ{\fscx100}の餌食だ{\fscx50}。 Dialogue: 0,0:06:05.63,0:06:08.63,Default,,0000,0000,0000,,{\pos(452,407)\fscx50}(ケンタ){\fscx100}間に合った! Dialogue: 0,0:06:05.63,0:06:08.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ボルド){\fscx100}戻ってこれた! Dialogue: 0,0:06:08.63,0:06:12.14,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ピーター){\fscx100}んだよ~{\fscx50} {\fscx100}仲間 Dialogue: 0,0:06:08.63,0:06:12.14,Default,,0000,0000,0000,,{\pos(252,497)}やられちまってんじゃねえか{\fscx50}。 Dialogue: 0,0:06:12.14,0:06:15.84,Default,,0000,0000,0000,,{\pos(172,497)}やあやあ{\fscx50} {\fscx100}皆さん{\fscx50} {\fscx100}お疲れさ~ん! Dialogue: 0,0:06:18.64,0:06:21.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ピトフーイ {\fscx100}これは予想していたか? Dialogue: 0,0:06:21.65,0:06:26.15,Default,,0000,0000,0000,,{\pos(192,437)}まさか{\fscx50}。 Dialogue: 0,0:06:21.65,0:06:26.15,Default,,0000,0000,0000,,{\pos(212,497)}誰が{\fscx50}RPG{\fscx100}なんてあるって思う? Dialogue: 0,0:06:26.15,0:06:28.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}クソッ{\fscx100}!{\fscx50} {\fscx100}どうするよ? Dialogue: 0,0:06:28.99,0:06:32.66,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}(ピトフーイ){\fscx100}思ったんだけどさ Dialogue: 0,0:06:28.99,0:06:32.66,Default,,0000,0000,0000,,{\pos(532,497)}この{\fscx50}テストプレイ{\fscx100}➡ Dialogue: 0,0:06:32.66,0:06:37.33,Default,,0000,0000,0000,,{\pos(192,437)}私たち参加{\fscx50}プレイヤー{\fscx100}を勝たせる気 Dialogue: 0,0:06:32.66,0:06:37.33,Default,,0000,0000,0000,,{\pos(212,497)}最初から{\fscx50} {\fscx100}ないんじゃない? Dialogue: 0,0:06:37.33,0:06:42.17,Default,,0000,0000,0000,,{\pos(172,437)}かもな!{\fscx50} {\fscx100}ひでえ{\fscx50}ゲームバランス{\fscx100}だ{\fscx50}。 Dialogue: 0,0:06:37.33,0:06:42.17,Default,,0000,0000,0000,,{\pos(192,497)}じゃあ{\fscx50} {\fscx100}降参するか? Dialogue: 0,0:06:42.17,0:06:45.84,Default,,0000,0000,0000,,{\pos(192,497)}まっさか~{\fscx50}。 {\fscx100}でも{\fscx50} {\fscx100}やっかいね{\fscx50}。 Dialogue: 0,0:06:45.84,0:06:51.51,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}T-S{\fscx100}と{\fscx50}マシンガン{\fscx100}くんたちが復活しても Dialogue: 0,0:06:45.84,0:06:51.51,Default,,0000,0000,0000,,{\pos(212,497)}もう間に合わないだろうし{\fscx50}。 Dialogue: 0,0:06:51.51,0:06:55.85,Default,,0000,0000,0000,,{\pos(272,437)}誰か1人でも2人でも Dialogue: 0,0:06:51.51,0:06:55.85,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}チーム{\fscx100}から特攻覚悟で出すか? Dialogue: 0,0:06:55.85,0:06:58.18,Default,,0000,0000,0000,,{\pos(172,497)}無理だ{\fscx50}。 {\fscx100}銃弾ならともかく➡ Dialogue: 0,0:06:58.18,0:07:00.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}RPG{\fscx100}相手に盾も{\fscx50}クソ{\fscx100}もあるか{\fscx50}。 Dialogue: 0,0:07:00.99,0:07:04.16,Default,,0000,0000,0000,,{\pos(172,497)}それより{\fscx50} {\fscx100}金髪の{\fscx50}グレネーダー{\fscx100}はどうだ? Dialogue: 0,0:07:04.16,0:07:06.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フカ{\fscx100}ちゃん?{\fscx50} {\fscx100}城は撃てるけど➡ Dialogue: 0,0:07:06.83,0:07:09.50,Default,,0000,0000,0000,,{\pos(252,437)}中にいる連中には Dialogue: 0,0:07:06.83,0:07:09.50,Default,,0000,0000,0000,,{\pos(272,497)}効かないでしょうね{\fscx50}。 Dialogue: 0,0:07:09.50,0:07:14.67,Default,,0000,0000,0000,,{\pos(212,437)}今回は{\fscx50} スモーク{\fscx100}や{\fscx50}プラズマ・グレネード{\fscx100}も Dialogue: 0,0:07:09.50,0:07:14.67,Default,,0000,0000,0000,,{\pos(332,497)}持ってないし{\fscx50}。 Dialogue: 0,0:07:14.67,0:07:17.00,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ピト {\fscx100}あれを出すべきだ{\fscx50}。 Dialogue: 0,0:07:17.00,0:07:20.51,Default,,0000,0000,0000,,{\pos(172,407)}え~っ!{\fscx50} {\fscx100}やだ{\fscx50} {\fscx100}やだ! Dialogue: 0,0:07:17.00,0:07:20.51,Default,,0000,0000,0000,,{\pos(332,497)}このままだと負けるぞ? Dialogue: 0,0:07:20.51,0:07:23.01,Default,,0000,0000,0000,,{\pos(172,437)}もうすぐ{\fscx50} レン{\fscx100}ちゃんが Dialogue: 0,0:07:20.51,0:07:23.01,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}スポーン{\fscx100}と復活して➡ Dialogue: 0,0:07:23.01,0:07:25.68,Default,,0000,0000,0000,,{\pos(172,497)}北門から突っ込んでくれるわよ{\fscx50}。 Dialogue: 0,0:07:25.68,0:07:29.68,Default,,0000,0000,0000,,{\pos(412,383)\fscx50\fscy50}や Dialogue: 0,0:07:25.68,0:07:29.68,Default,,0000,0000,0000,,{\pos(172,437)}成功しても{\fscx50} {\fscx100}殺れるのはいいところ Dialogue: 0,0:07:25.68,0:07:29.68,Default,,0000,0000,0000,,{\pos(372,497)}1人か2人だ{\fscx50}。 Dialogue: 0,0:07:29.68,0:07:33.35,Default,,0000,0000,0000,,{\pos(292,437)}5人全滅は難しい{\fscx50}。 Dialogue: 0,0:07:29.68,0:07:33.35,Default,,0000,0000,0000,,{\pos(312,497)}どっちにせよ負けだ{\fscx50}。 Dialogue: 0,0:07:33.35,0:07:36.69,Default,,0000,0000,0000,,{\pos(172,497)}でもでも{\fscx50} {\fscx100}ほら{\fscx50} {\fscx100}みんな見てるし~{\fscx50}。 Dialogue: 0,0:07:36.69,0:07:39.86,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(エム){\fscx100}なんのために Dialogue: 0,0:07:36.69,0:07:39.86,Default,,0000,0000,0000,,{\pos(232,497)}高い金を出して買ったんだ? Dialogue: 0,0:07:39.86,0:07:43.70,Default,,0000,0000,0000,,{\pos(252,437)}どのみち{\fscx50} {\fscx100}買うところを Dialogue: 0,0:07:39.86,0:07:43.70,Default,,0000,0000,0000,,{\pos(272,497)}他の{\fscx50}プレイヤー{\fscx100}に見られてる{\fscx50}。 Dialogue: 0,0:07:43.70,0:07:47.70,Default,,0000,0000,0000,,{\pos(192,497)}すぐに{\fscx50}グロッケン{\fscx100}でうわさになるぞ{\fscx50}。 Dialogue: 0,0:07:47.70,0:07:49.87,Default,,0000,0000,0000,,{\pos(412,497)}ぐう…{\fscx50}。 Dialogue: 0,0:07:49.87,0:07:53.21,Default,,0000,0000,0000,,{\pos(232,437)}あ~{\fscx50} {\fscx100}もうわかった{\fscx50} {\fscx100}わかった! Dialogue: 0,0:07:49.87,0:07:53.21,Default,,0000,0000,0000,,{\pos(392,497)}しゃあない{\fscx50}。 Dialogue: 0,0:07:53.21,0:07:55.37,Default,,0000,0000,0000,,{\pos(392,497)}かますかあ! Dialogue: 0,0:07:57.38,0:07:59.98,Default,,0000,0000,0000,,{\pos(192,497)}戻った!{\fscx50} {\fscx100}よし{\fscx50} {\fscx100}森の中! Dialogue: 0,0:07:59.98,0:08:02.32,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}おう{\fscx50}。 レン・ザ・サード。 Dialogue: 0,0:08:02.32,0:08:04.82,Default,,0000,0000,0000,,{\pos(372,497)}3人目{\fscx50} {\fscx100}少し縮んだか? Dialogue: 0,0:08:04.82,0:08:07.65,Default,,0000,0000,0000,,{\pos(172,497)}かもね{\fscx50}。 {\fscx100}戦況は? Dialogue: 0,0:08:07.65,0:08:10.49,Default,,0000,0000,0000,,{\pos(192,437)}よくねえな{\fscx50}。 Dialogue: 0,0:08:07.65,0:08:10.49,Default,,0000,0000,0000,,{\pos(212,497)}南門は{\fscx50} {\fscx100}すごい敵の火力で➡ Dialogue: 0,0:08:10.49,0:08:12.66,Default,,0000,0000,0000,,{\pos(212,497)}ちっとも入れないんだと{\fscx50}。 Dialogue: 0,0:08:12.66,0:08:14.66,Default,,0000,0000,0000,,{\pos(172,497)}じゃあ{\fscx50} {\fscx100}私がもう一度{\fscx50} {\fscx100}北門から…{\fscx50}。 Dialogue: 0,0:08:14.66,0:08:18.00,Default,,0000,0000,0000,,{\pos(192,437)}📞{\fscx50}(ピトフーイ){\fscx100}待って{\fscx50} レン{\fscx100}ちゃん Dialogue: 0,0:08:14.66,0:08:18.00,Default,,0000,0000,0000,,{\pos(272,497)}南門で騒ぎを起こすから➡ Dialogue: 0,0:08:18.00,0:08:21.83,Default,,0000,0000,0000,,{\pos(252,407)}それに合わせて突入して{\fscx50}。 Dialogue: 0,0:08:18.00,0:08:21.83,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ピト{\fscx100}さん{\fscx50} {\fscx100}騒ぎって何? Dialogue: 0,0:08:21.83,0:08:24.00,Default,,0000,0000,0000,,{\pos(272,497)}📞{\fscx50}(ピトフーイ){\fscx100}説明は{\fscx50}パス。 Dialogue: 0,0:08:24.00,0:08:26.27,Default,,0000,0000,0000,,{\pos(372,497)}でも{\fscx50} {\fscx100}音でわかる{\fscx50}。 Dialogue: 0,0:08:28.51,0:08:30.51,Default,,0000,0000,0000,,{\pos(372,497)}こっ{\fscx50} {\fscx100}これは…{\fscx50}。 Dialogue: 0,0:08:30.51,0:08:33.85,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}M9A1バズーカ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:33.85,0:08:37.02,Default,,0000,0000,0000,,{\pos(172,497)}なんだ{\fscx50} マシンガン{\fscx100}じゃないのか{\fscx50}。 Dialogue: 0,0:08:37.02,0:08:39.35,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(デヴィッド){\fscx100}こんなもん Dialogue: 0,0:08:37.02,0:08:39.35,Default,,0000,0000,0000,,{\pos(252,497)}持ち込んでいやがったのか{\fscx50}。 Dialogue: 0,0:08:39.35,0:08:44.36,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}SJ{\fscx100}じゃ使わないわよ{\fscx50}。 Dialogue: 0,0:08:39.35,0:08:44.36,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ロケット{\fscx100}弾含めて重すぎるし{\fscx50}。 Dialogue: 0,0:08:44.36,0:08:47.03,Default,,0000,0000,0000,,{\pos(212,497)}今回は{\fscx50} {\fscx100}拠点攻略っていうから➡ Dialogue: 0,0:08:47.03,0:08:50.20,Default,,0000,0000,0000,,{\pos(432,437)}射撃練習代わりに Dialogue: 0,0:08:47.03,0:08:50.20,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}バコバコ{\fscx100}撃ちたくてね{\fscx50}。 Dialogue: 0,0:08:50.20,0:08:53.53,Default,,0000,0000,0000,,{\pos(172,437)}どうせまた{\fscx50} {\fscx100}えげつない大金 Dialogue: 0,0:08:50.20,0:08:53.53,Default,,0000,0000,0000,,{\pos(192,497)}ぶち込んだんだろ? Dialogue: 0,0:08:53.53,0:08:57.70,Default,,0000,0000,0000,,{\pos(352,437)}別の世界で汗水垂らして Dialogue: 0,0:08:53.53,0:08:57.70,Default,,0000,0000,0000,,{\pos(372,497)}自分で稼いだ金よん? Dialogue: 0,0:08:57.70,0:08:59.71,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ケッ{\fscx100}!{\fscx50} ブルジョア{\fscx100}め{\fscx50}。 Dialogue: 0,0:08:59.71,0:09:01.77,Default,,0000,0000,0000,,{\pos(272,497)}2人とも{\fscx50} {\fscx100}あとにしろ{\fscx50}。 Dialogue: 0,0:09:01.77,0:09:04.94,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ピトフーイ {\fscx100}いいから Dialogue: 0,0:09:01.77,0:09:04.94,Default,,0000,0000,0000,,{\pos(272,497)}ぶちかましてくれ{\fscx50}。 Dialogue: 0,0:09:04.94,0:09:08.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}オッケー。 {\fscx100}でも{\fscx50} {\fscx100}絶対に援護が必要よ? Dialogue: 0,0:09:08.78,0:09:11.12,Default,,0000,0000,0000,,{\pos(372,497)}言ってる意味{\fscx50} {\fscx100}わかる? Dialogue: 0,0:09:11.12,0:09:15.62,Default,,0000,0000,0000,,{\pos(272,407)}おとり役か{\fscx50}。 Dialogue: 0,0:09:11.12,0:09:15.62,Default,,0000,0000,0000,,{\pos(172,497)}まず間違いなく死ぬことになるな{\fscx50}。 Dialogue: 0,0:09:15.62,0:09:17.96,Default,,0000,0000,0000,,{\pos(232,497)}なんだよ{\fscx50}。 Dialogue: 0,0:09:17.96,0:09:21.29,Default,,0000,0000,0000,,{\pos(332,497)}じゃあ{\fscx50} {\fscx100}俺だな{\fscx50}。 Dialogue: 0,0:09:21.29,0:09:23.46,Default,,0000,0000,0000,,{\pos(392,497)}撃つな! Dialogue: 0,0:09:23.46,0:09:26.80,Default,,0000,0000,0000,,{\pos(172,437)}俺は Dialogue: 0,0:09:23.46,0:09:26.80,Default,,0000,0000,0000,,{\pos(192,497)}さっき投降しようとしてた男だ{\fscx50}。 Dialogue: 0,0:09:26.80,0:09:31.80,Default,,0000,0000,0000,,{\pos(312,437)}もう一度{\fscx50} {\fscx100}投降する! Dialogue: 0,0:09:26.80,0:09:31.80,Default,,0000,0000,0000,,{\pos(332,497)}頼む{\fscx50} {\fscx100}撃たないでくれ! Dialogue: 0,0:09:31.80,0:09:33.97,Default,,0000,0000,0000,,{\pos(372,497)}本当に撃ってこないな{\fscx50}。 Dialogue: 0,0:09:33.97,0:09:36.98,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}NPC{\fscx100}のくせに頭がよすぎるぜ{\fscx50}。 Dialogue: 0,0:09:40.81,0:09:43.02,Default,,0000,0000,0000,,{\pos(332,497)}あとは任せた! Dialogue: 0,0:09:44.98,0:09:48.82,Default,,0000,0000,0000,,{\pos(352,497)}どりゃあ~! Dialogue: 0,0:09:48.82,0:09:51.12,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:09:54.49,0:09:57.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:09:57.83,0:09:59.83,Default,,0000,0000,0000,,{\pos(432,497)}合図だぜ{\fscx50}。 Dialogue: 0,0:09:59.83,0:10:01.83,Default,,0000,0000,0000,,{\pos(372,497)}行ってくる{\fscx50}。 Dialogue: 0,0:10:05.84,0:10:08.67,Default,,0000,0000,0000,,{\pos(312,497)}おとり{\fscx50} {\fscx100}よろしく{\fscx50}。 Dialogue: 0,0:10:08.67,0:10:10.84,Default,,0000,0000,0000,,{\pos(512,497)}わかって…{\fscx50} グッ。 Dialogue: 0,0:10:10.84,0:10:12.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:10:12.85,0:10:15.85,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ナイス{\fscx100}! Dialogue: 0,0:10:15.85,0:10:19.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:10:19.35,0:10:23.19,Default,,0000,0000,0000,,{\pos(352,497)}全員突っ込め! Dialogue: 0,0:10:23.19,0:10:25.69,Default,,0000,0000,0000,,{\pos(312,407)}遅れるな! Dialogue: 0,0:10:23.19,0:10:25.69,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}(ソフィー){\fscx100}おう! Dialogue: 0,0:10:25.69,0:10:30.10,Default,,0000,0000,0000,,{\pos(172,437)}ひどい!{\fscx50} {\fscx100}私たちの取る首が Dialogue: 0,0:10:25.69,0:10:30.10,Default,,0000,0000,0000,,{\pos(192,497)}なくなっちゃう! Dialogue: 0,0:10:32.03,0:10:34.87,Default,,0000,0000,0000,,{\pos(332,497)}あ~{\fscx50} {\fscx100}ひどい~{\fscx50}。 Dialogue: 0,0:10:34.87,0:10:36.87,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(トーマ){\fscx100}間に合わなかった{\fscx50}。 Dialogue: 0,0:10:41.21,0:10:43.91,Default,,0000,0000,0000,,{\pos(232,497)}そんなところに隠れていたか! Dialogue: 0,0:10:55.05,0:10:58.66,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ヘッ{\fscx100}…{\fscx50} {\fscx100}この{\fscx50} チキン{\fscx100}が…{\fscx50}。 Dialogue: 0,0:11:03.20,0:11:08.57,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:11:24.38,0:11:26.55,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(シャーリー)チッ。 Dialogue: 0,0:11:26.55,0:11:29.22,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}(シャーリー)アイツ{\fscx100}が Dialogue: 0,0:11:26.55,0:11:29.22,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ラスト{\fscx100}じゃなかったか…{\fscx50}。 Dialogue: 0,0:11:29.22,0:11:31.39,Default,,0000,0000,0000,,{\pos(552,497)}う~ん{\fscx50} {\fscx100}残念{\fscx50}。 Dialogue: 0,0:11:31.39,0:11:33.56,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(クラレンス){\fscx100}2人じゃ Dialogue: 0,0:11:31.39,0:11:33.56,Default,,0000,0000,0000,,{\pos(352,497)}拠点攻略できないから➡ Dialogue: 0,0:11:33.56,0:11:37.06,Default,,0000,0000,0000,,{\pos(352,437)}最後においしいとこ取り Dialogue: 0,0:11:33.56,0:11:37.06,Default,,0000,0000,0000,,{\pos(412,497)}しようと思ったのに{\fscx50}。 Dialogue: 0,0:11:37.06,0:11:39.07,Default,,0000,0000,0000,,{\pos(492,497)}あっ{\fscx50} {\fscx100}ならさあ➡ Dialogue: 0,0:11:39.07,0:11:43.64,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アイツ{\fscx100}ら撃っちゃおうよ{\fscx50}。 Dialogue: 0,0:11:39.07,0:11:43.64,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}カモ{\fscx100}だらけだぜ? Dialogue: 0,0:11:46.57,0:11:50.64,Default,,0000,0000,0000,,{\pos(172,497)}私は{\fscx50}ディア・ハンター{\fscx100}だ{\fscx50}。 {\fscx100}鴨は撃たない{\fscx50}。 Dialogue: 0,0:11:55.92,0:11:57.88,Default,,0000,0000,0000,,{\pos(332,497)}《{\fscx50}レン:{\fscx100}毒{\fscx50}ガス{\fscx100}弾頭!》 Dialogue: 0,0:11:57.88,0:12:00.65,Default,,0000,0000,0000,,{\pos(332,497)}させるかあっ! Dialogue: 0,0:12:00.65,0:12:03.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:12:09.33,0:12:11.33,Default,,0000,0000,0000,,{\pos(432,497)}くっ! Dialogue: 0,0:12:15.17,0:12:17.17,Default,,0000,0000,0000,,{\pos(292,497)}《間に合え!》 Dialogue: 0,0:12:17.17,0:12:29.01,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:12:29.01,0:12:31.02,Default,,0000,0000,0000,,{\pos(412,497)}くっ! Dialogue: 0,0:12:35.69,0:12:37.69,Default,,0000,0000,0000,,{\pos(572,497)}《えっと…{\fscx50}。 Dialogue: 0,0:12:37.69,0:12:40.53,Default,,0000,0000,0000,,{\pos(332,497)}これ{\fscx50} {\fscx100}どうなるの? Dialogue: 0,0:12:40.53,0:12:43.20,Default,,0000,0000,0000,,{\pos(292,497)}この状態で撃てる? Dialogue: 0,0:12:43.20,0:12:47.53,Default,,0000,0000,0000,,{\pos(252,437)}撃たれたら{\fscx50} ナイフ{\fscx100}が壊れて Dialogue: 0,0:12:43.20,0:12:47.53,Default,,0000,0000,0000,,{\pos(272,497)}指も吹き飛んじゃうかも…{\fscx50}。 Dialogue: 0,0:12:47.53,0:12:51.37,Default,,0000,0000,0000,,{\pos(192,497)}まあ{\fscx50} {\fscx100}頭を打たれるよりは{\fscx50}マシ{\fscx100}…》 Dialogue: 0,0:12:51.37,0:12:57.04,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ジェイコブ){\fscx100}なぜだ? Dialogue: 0,0:12:51.37,0:12:57.04,Default,,0000,0000,0000,,{\pos(212,497)}お前たちは{\fscx50} {\fscx100}なぜ…{\fscx50} {\fscx100}戦う? Dialogue: 0,0:12:57.04,0:12:59.21,Default,,0000,0000,0000,,{\pos(452,497)}《なに{\fscx50} {\fscx100}その質問? Dialogue: 0,0:12:59.21,0:13:02.18,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}NPC{\fscx100}の考えることはわからん{\fscx50}。 Dialogue: 0,0:13:02.18,0:13:06.19,Default,,0000,0000,0000,,{\pos(252,497)}なぜ戦うかって…{\fscx50} {\fscx100}そりゃ…》 Dialogue: 0,0:13:06.19,0:13:08.52,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(({\fscx100}そういう{\fscx50}ゲーム{\fscx100}だからさ{\fscx50})) Dialogue: 0,0:13:08.52,0:13:10.52,Default,,0000,0000,0000,,{\pos(352,497)}《そうだけど…》 Dialogue: 0,0:13:10.52,0:13:13.36,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(({\fscx100}お前が最後の敵だからさ{\fscx50})) Dialogue: 0,0:13:13.36,0:13:15.69,Default,,0000,0000,0000,,{\pos(392,497)}《そうだけど…》 Dialogue: 0,0:13:15.69,0:13:17.70,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(({\fscx100}時間がないからさ{\fscx50})) Dialogue: 0,0:13:17.70,0:13:20.53,Default,,0000,0000,0000,,{\pos(192,497)}《そうだけど{\fscx50} {\fscx100}そうじゃなくて…{\fscx50}。 Dialogue: 0,0:13:20.53,0:13:24.54,Default,,0000,0000,0000,,{\pos(332,497)}私が{\fscx50}GGO{\fscx100}で遊ぶ理由…{\fscx50}。 Dialogue: 0,0:13:24.54,0:13:27.11,Default,,0000,0000,0000,,{\pos(352,497)}戦う理由…》 Dialogue: 0,0:13:29.21,0:13:32.55,Default,,0000,0000,0000,,{\pos(232,497)}《私が{\fscx50}GGO{\fscx100}に求めているもの…{\fscx50}。 Dialogue: 0,0:13:32.55,0:13:37.55,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ヴァーチャル{\fscx100}な世界で Dialogue: 0,0:13:32.55,0:13:37.55,Default,,0000,0000,0000,,{\pos(212,497)}生き死にの勝負を続ける訳…》 Dialogue: 0,0:13:37.55,0:13:40.82,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(({\fscx100}美優{\fscx50}:{\fscx100}それに{\fscx50} {\fscx100}本当は Dialogue: 0,0:13:37.55,0:13:40.82,Default,,0000,0000,0000,,{\pos(312,497)}お前もわかっているのさ{\fscx50})) Dialogue: 0,0:13:43.39,0:13:45.72,Default,,0000,0000,0000,,{\pos(372,497)}《うん{\fscx50} {\fscx100}そうだ{\fscx50}。 Dialogue: 0,0:13:45.72,0:13:49.06,Default,,0000,0000,0000,,{\pos(332,497)}私は{\fscx50}GGO{\fscx100}で戦うのが…》 Dialogue: 0,0:13:49.06,0:13:51.90,Default,,0000,0000,0000,,{\pos(352,497)}楽しいからだよ! Dialogue: 0,0:13:51.90,0:14:02.17,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:14:02.17,0:14:04.18,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ガフッ{\fscx100}! Dialogue: 0,0:14:04.18,0:14:06.15,Default,,0000,0000,0000,,{\pos(472,497)}浅かった! Dialogue: 0,0:14:06.15,0:14:08.35,Default,,0000,0000,0000,,{\pos(312,497)}これは違う…{\fscx50}。 Dialogue: 0,0:14:08.35,0:14:11.62,Default,,0000,0000,0000,,{\pos(292,497)}もう{\fscx50} {\fscx100}続けたくない{\fscx50}。 Dialogue: 0,0:14:15.19,0:14:17.19,Default,,0000,0000,0000,,{\pos(652,497)}嫌だ…{\fscx50}。 Dialogue: 0,0:14:17.19,0:14:19.36,Default,,0000,0000,0000,,{\pos(392,497)}やめてくれ! Dialogue: 0,0:14:21.36,0:14:23.33,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}No{\fscx100}! Dialogue: 0,0:14:32.04,0:14:34.21,Default,,0000,0000,0000,,{\pos(312,497)}🔊{\fscx50}コングラッチュレーションズ{\fscx100}! Dialogue: 0,0:14:34.21,0:14:37.18,Default,,0000,0000,0000,,{\pos(352,497)}🔊{\fscx50}ウィナー LPFM{\fscx100}! Dialogue: 0,0:14:39.88,0:14:42.72,Default,,0000,0000,0000,,{\pos(432,497)}あなた{\fscx50} {\fscx100}強かったよ{\fscx50}。 Dialogue: 0,0:14:42.72,0:14:47.89,Default,,0000,0000,0000,,{\pos(232,437)}本当は{\fscx50} プログラミング{\fscx100}した人を Dialogue: 0,0:14:42.72,0:14:47.89,Default,,0000,0000,0000,,{\pos(252,497)}褒めるべきなんだろうけど…{\fscx50}。 Dialogue: 0,0:14:58.36,0:15:01.97,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ピトフーイ){\fscx100}みんな~! Dialogue: 0,0:14:58.36,0:15:01.97,Default,,0000,0000,0000,,{\pos(312,497)}殊勲者のご帰還よ! Dialogue: 0,0:15:01.97,0:15:05.30,Default,,0000,0000,0000,,{\pos(192,437)}最後に Dialogue: 0,0:15:01.97,0:15:05.30,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}NPC{\fscx100}の2人をしとめてくれた➡ Dialogue: 0,0:15:05.30,0:15:07.81,Default,,0000,0000,0000,,{\pos(312,497)}その名も{\fscx50} レン{\fscx100}ちゃん! Dialogue: 0,0:15:07.81,0:15:10.18,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(ターニャ){\fscx100}やったね! Dialogue: 0,0:15:07.81,0:15:10.18,Default,,0000,0000,0000,,{\pos(232,497)}おめでとう! Dialogue: 0,0:15:10.18,0:15:12.18,Default,,0000,0000,0000,,{\pos(552,497)}さすがです! Dialogue: 0,0:15:12.18,0:15:21.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}拍手{\fscx50}) Dialogue: 0,0:15:21.02,0:15:25.19,Default,,0000,0000,0000,,{\pos(352,437)}まっ{\fscx50} {\fscx100}勝負はまた今度な{\fscx50}。 Dialogue: 0,0:15:21.02,0:15:25.19,Default,,0000,0000,0000,,{\pos(552,497)}おめでとう{\fscx50}。 Dialogue: 0,0:15:25.19,0:15:28.69,Default,,0000,0000,0000,,{\pos(172,497)}ありがとう{\fscx50}。 {\fscx100}うん{\fscx50} {\fscx100}また今度ね{\fscx50}。 Dialogue: 0,0:15:28.69,0:15:31.03,Default,,0000,0000,0000,,{\pos(172,497)}次の{\fscx50}SJ{\fscx100}があれば{\fscx50} {\fscx100}そこで{\fscx50}。 Dialogue: 0,0:15:31.03,0:15:34.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}SJ{\fscx100}がなかったら{\fscx50} {\fscx100}どっかの{\fscx50}フィールド{\fscx100}で{\fscx50}。 Dialogue: 0,0:15:34.37,0:15:38.37,Default,,0000,0000,0000,,{\pos(272,437)}よくやってくれた{\fscx50}。 Dialogue: 0,0:15:34.37,0:15:38.37,Default,,0000,0000,0000,,{\pos(292,497)}次は本気でやり合いたいな{\fscx50}。 Dialogue: 0,0:15:38.37,0:15:41.04,Default,,0000,0000,0000,,{\pos(252,497)}《{\fscx50}SHINC{\fscx100}だけで十分です》 Dialogue: 0,0:15:41.04,0:15:44.71,Default,,0000,0000,0000,,{\pos(272,437)}はいは~い Dialogue: 0,0:15:41.04,0:15:44.71,Default,,0000,0000,0000,,{\pos(292,497)}おつおつ~{\fscx50} {\fscx100}かれかれ~{\fscx50}。 Dialogue: 0,0:15:44.71,0:15:47.21,Default,,0000,0000,0000,,{\pos(352,497)}いやいや{\fscx50} レン{\fscx100}よお疲れよ{\fscx50}。 Dialogue: 0,0:15:47.21,0:15:50.72,Default,,0000,0000,0000,,{\pos(392,437)}おぬしは相変わらず Dialogue: 0,0:15:47.21,0:15:50.72,Default,,0000,0000,0000,,{\pos(412,497)}殺戮天使よのう{\fscx50}。 Dialogue: 0,0:15:50.72,0:15:53.89,Default,,0000,0000,0000,,{\pos(172,497)}結局{\fscx50} {\fscx100}3人を倒したのは記録だろ? Dialogue: 0,0:15:53.89,0:15:56.22,Default,,0000,0000,0000,,{\pos(252,497)}まあ{\fscx50} {\fscx100}結果的にね{\fscx50}。 Dialogue: 0,0:15:56.22,0:15:59.89,Default,,0000,0000,0000,,{\pos(332,437)}またまた謙遜奥ゆかしい{\fscx50}。 Dialogue: 0,0:15:56.22,0:15:59.89,Default,,0000,0000,0000,,{\pos(512,497)}この日本人め{\fscx50}。 Dialogue: 0,0:15:59.89,0:16:02.29,Default,,0000,0000,0000,,{\pos(172,497)}経験値{\fscx50} {\fscx100}たんまり入ったんじゃろ? Dialogue: 0,0:16:02.29,0:16:04.96,Default,,0000,0000,0000,,{\pos(472,407)}おう? Dialogue: 0,0:16:02.29,0:16:04.96,Default,,0000,0000,0000,,{\pos(272,497)}さあね~{\fscx50}。 Dialogue: 0,0:16:04.96,0:16:08.30,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}少しよこせ{\fscx50}。 Dialogue: 0,0:16:04.96,0:16:08.30,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(レン){\fscx100}どうやって{\fscx50}。 Dialogue: 0,0:16:08.30,0:16:11.97,Default,,0000,0000,0000,,{\pos(552,407)}何をしてる? Dialogue: 0,0:16:08.30,0:16:11.97,Default,,0000,0000,0000,,{\pos(352,497)}ほれ{\fscx50}。 Dialogue: 0,0:16:11.97,0:16:14.64,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(エム){\fscx100}指が欠損している…{\fscx50}。 Dialogue: 0,0:16:14.64,0:16:18.14,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}NPC{\fscx100}の{\fscx50}キャラ{\fscx100}設定…{\fscx50} {\fscx100}それとも➡ Dialogue: 0,0:16:18.14,0:16:22.65,Default,,0000,0000,0000,,{\pos(212,497)}実在する人間を{\fscx50}モデル{\fscx100}にしている? Dialogue: 0,0:16:24.65,0:16:26.82,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}(ピトフーイ){\fscx100}さ~てね{\fscx50}。 Dialogue: 0,0:16:26.82,0:16:30.16,Default,,0000,0000,0000,,{\pos(312,437)}みんな~! Dialogue: 0,0:16:26.82,0:16:30.16,Default,,0000,0000,0000,,{\pos(332,497)}このあと{\fscx50}グロッケン{\fscx100}の酒場で➡ Dialogue: 0,0:16:30.16,0:16:33.33,Default,,0000,0000,0000,,{\pos(412,437)}祝勝{\fscx50}パーティー{\fscx100}しちゃう? Dialogue: 0,0:16:30.16,0:16:33.33,Default,,0000,0000,0000,,{\pos(532,497)}参加者募集! Dialogue: 0,0:16:33.33,0:16:35.33,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}おっ{\fscx50} ピト{\fscx100}さんのおごり? Dialogue: 0,0:16:35.33,0:16:38.16,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}(ピトフーイ)エム{\fscx100}が払うわ{\fscx50}。 Dialogue: 0,0:16:35.33,0:16:38.16,Default,,0000,0000,0000,,{\pos(472,497)}はあ…{\fscx50}。 Dialogue: 0,0:16:38.16,0:16:40.83,Default,,0000,0000,0000,,{\pos(292,497)}なら行く!{\fscx50} レン{\fscx100}も行くだろ? Dialogue: 0,0:16:40.83,0:16:44.50,Default,,0000,0000,0000,,{\pos(372,407)}まあ{\fscx50} {\fscx100}いいけど{\fscx50}。 Dialogue: 0,0:16:40.83,0:16:44.50,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(デヴィッド){\fscx100}誘いはありがたいが➡ Dialogue: 0,0:16:44.50,0:16:49.34,Default,,0000,0000,0000,,{\pos(272,437)}俺たちは{\fscx50} {\fscx100}やめておく{\fscx50}。 Dialogue: 0,0:16:44.50,0:16:49.34,Default,,0000,0000,0000,,{\pos(292,497)}次に会ったときは敵同士だ{\fscx50}。 Dialogue: 0,0:16:49.34,0:16:51.64,Default,,0000,0000,0000,,{\pos(352,497)}じゃあな{\fscx50}。 {\fscx100}皆さんも{\fscx50}。 Dialogue: 0,0:16:53.68,0:16:58.02,Default,,0000,0000,0000,,{\pos(172,407)}お嬢さんたちは? Dialogue: 0,0:16:53.68,0:16:58.02,Default,,0000,0000,0000,,{\pos(192,497)}お誘いはありがたいが{\fscx50} {\fscx100}夜も遅い{\fscx50}。 Dialogue: 0,0:16:58.02,0:17:02.15,Default,,0000,0000,0000,,{\pos(292,437)}ここで失礼させていただく{\fscx50}。 Dialogue: 0,0:16:58.02,0:17:02.15,Default,,0000,0000,0000,,{\pos(512,497)}いずれ{\fscx50} {\fscx100}また➡ Dialogue: 0,0:17:02.15,0:17:05.32,Default,,0000,0000,0000,,{\pos(172,497)}銃弾の下で会いましょう{\fscx50}。 Dialogue: 0,0:17:05.32,0:17:10.60,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}エム{\fscx100}氏よ{\fscx50} M53{\fscx100}を売ることがあれば Dialogue: 0,0:17:05.32,0:17:10.60,Default,,0000,0000,0000,,{\pos(192,497)}いつでも言ってくれ{\fscx50}。 Dialogue: 0,0:17:12.66,0:17:17.04,Default,,0000,0000,0000,,{\pos(172,437)}俺らも{\fscx50} {\fscx100}ここで失礼します{\fscx50}。 Dialogue: 0,0:17:12.66,0:17:17.04,Default,,0000,0000,0000,,{\pos(192,497)}ご協力ありがとうございました{\fscx50}。 Dialogue: 0,0:17:19.00,0:17:22.17,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}(フカ{\fscx100}次郎{\fscx50})ピト{\fscx100}さ~ん Dialogue: 0,0:17:19.00,0:17:22.17,Default,,0000,0000,0000,,{\pos(352,497)}人徳なさすぎじゃん{\fscx50}。 Dialogue: 0,0:17:22.17,0:17:24.18,Default,,0000,0000,0000,,{\pos(372,497)}まっ{\fscx50} {\fscx100}いいけど{\fscx50}。 Dialogue: 0,0:17:24.18,0:17:27.68,Default,,0000,0000,0000,,{\pos(332,437)}じゃ{\fscx50} {\fscx100}席の予約取るよ~? Dialogue: 0,0:17:24.18,0:17:27.68,Default,,0000,0000,0000,,{\pos(412,497)}4人でいいのね~? Dialogue: 0,0:17:27.68,0:17:31.02,Default,,0000,0000,0000,,{\pos(172,437)}ちょっと待って{\fscx50}。 Dialogue: 0,0:17:27.68,0:17:31.02,Default,,0000,0000,0000,,{\pos(192,497)}もう二人誘えるからさ{\fscx50}。 Dialogue: 0,0:17:31.02,0:17:35.02,Default,,0000,0000,0000,,{\pos(392,407)}もう二人? Dialogue: 0,0:17:31.02,0:17:35.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}エム{\fscx100}! Dialogue: 0,0:17:35.02,0:17:37.86,Default,,0000,0000,0000,,{\pos(412,497)}お~い!{\fscx50} {\fscx100}そこの人! Dialogue: 0,0:17:37.86,0:17:40.33,Default,,0000,0000,0000,,{\pos(432,497)}飲みに行こうぜ~! Dialogue: 0,0:17:47.20,0:17:49.20,Default,,0000,0000,0000,,{\pos(512,497)}ありゃ{\fscx50} フラ{\fscx100}れた{\fscx50}。 Dialogue: 0,0:17:49.20,0:17:52.37,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フカ{\fscx100}ちゃん{\fscx50} {\fscx100}やっぱり予約は4人で{\fscx50}。 Dialogue: 0,0:17:52.37,0:17:56.54,Default,,0000,0000,0000,,{\pos(572,407)}ほいよ{\fscx50}。 Dialogue: 0,0:17:52.37,0:17:56.54,Default,,0000,0000,0000,,{\pos(172,497)}あの二人{\fscx50} {\fscx100}いつからあそこに? Dialogue: 0,0:17:56.54,0:18:00.98,Default,,0000,0000,0000,,{\pos(172,437)}さあ{\fscx50}。 {\fscx100}でも{\fscx50} {\fscx100}一人 Dialogue: 0,0:17:56.54,0:18:00.98,Default,,0000,0000,0000,,{\pos(192,497)}殺ってくれたんだから感謝ね{\fscx50}。 Dialogue: 0,0:18:00.98,0:18:03.65,Default,,0000,0000,0000,,{\pos(212,497)}じゃ{\fscx50} {\fscx100}飲み会行きましょっか{\fscx50}。 Dialogue: 0,0:18:03.65,0:18:07.82,Default,,0000,0000,0000,,{\pos(172,437)}わかった{\fscx50}。 Dialogue: 0,0:18:03.65,0:18:07.82,Default,,0000,0000,0000,,{\pos(192,497)}じゃあ{\fscx50} チーム{\fscx100}一括で{\fscx50}グロッケン{\fscx100}に戻る{\fscx50}。 Dialogue: 0,0:18:07.82,0:18:11.49,Default,,0000,0000,0000,,{\pos(172,437)}久々戦ってみて Dialogue: 0,0:18:07.82,0:18:11.49,Default,,0000,0000,0000,,{\pos(192,497)}どうだった{\fscx50} レン{\fscx100}ちゃん? Dialogue: 0,0:18:11.49,0:18:14.16,Default,,0000,0000,0000,,{\pos(532,497)}んっ?{\fscx50} {\fscx100}あっ? Dialogue: 0,0:18:14.16,0:18:20.30,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}((ジェイコブ:{\fscx100}なぜだ? Dialogue: 0,0:18:14.16,0:18:20.30,Default,,0000,0000,0000,,{\pos(252,497)}お前たちは{\fscx50} {\fscx100}なぜ…{\fscx50} {\fscx100}戦う?{\fscx50})) Dialogue: 0,0:18:20.30,0:18:22.60,Default,,0000,0000,0000,,{\pos(472,497)}楽しかったよ! Dialogue: 0,0:18:34.18,0:18:37.18,Default,,0000,0000,0000,,{\pos(192,377)\fscx50}(ロイ)リザ{\fscx100}が…{\fscx50} ジェイコブ{\fscx100}の嫁さんが➡ Dialogue: 0,0:18:37.18,0:18:39.85,Default,,0000,0000,0000,,{\pos(192,377)}泣きながら俺に頼んできたんだ{\fscx50}。 Dialogue: 0,0:18:39.85,0:18:41.85,Default,,0000,0000,0000,,{\pos(172,497)}お互い軍を離れ➡ Dialogue: 0,0:18:41.85,0:18:44.69,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}シャバ{\fscx100}で自由気ままに Dialogue: 0,0:18:41.85,0:18:44.69,Default,,0000,0000,0000,,{\pos(192,497)}暮らしていると思ってた{\fscx50}。 Dialogue: 0,0:18:44.69,0:18:48.19,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ロイ){\fscx100}だが Dialogue: 0,0:18:44.69,0:18:48.19,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ジェイコブ{\fscx100}はそうじゃなかった{\fscx50}。 Dialogue: 0,0:18:48.19,0:18:51.03,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ドク){\fscx100}資料によると{\fscx50} {\fscx100}彼は退役後➡ Dialogue: 0,0:18:51.03,0:18:55.70,Default,,0000,0000,0000,,{\pos(252,437)}民間の警備会社社員として Dialogue: 0,0:18:51.03,0:18:55.70,Default,,0000,0000,0000,,{\pos(272,497)}政治情勢の悪い国に出向き➡ Dialogue: 0,0:18:55.70,0:18:58.87,Default,,0000,0000,0000,,{\pos(172,497)}重要施設を守る仕事をしているね{\fscx50}。 Dialogue: 0,0:18:58.87,0:19:01.77,Default,,0000,0000,0000,,{\pos(372,497)}しかも{\fscx50} {\fscx100}年3回の{\fscx50}ペース{\fscx100}で{\fscx50}。 Dialogue: 0,0:19:01.77,0:19:06.78,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ドク){\fscx100}そして{\fscx50} {\fscx100}どんな作戦行動でも Dialogue: 0,0:19:01.77,0:19:06.78,Default,,0000,0000,0000,,{\pos(272,497)}必ず生きて戻ってきた{\fscx50}。 Dialogue: 0,0:19:06.78,0:19:10.12,Default,,0000,0000,0000,,{\pos(172,437)}ああ{\fscx50} {\fscx100}現役のときから Dialogue: 0,0:19:06.78,0:19:10.12,Default,,0000,0000,0000,,{\pos(192,497)}言われてたよ{\fscx50}。 Dialogue: 0,0:19:10.12,0:19:13.12,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}「{\fscx100}不死身の{\fscx50}ジェイコブ」{\fscx100}ってな{\fscx50}。 Dialogue: 0,0:19:13.12,0:19:15.45,Default,,0000,0000,0000,,{\pos(292,497)}どんな戦場でも{\fscx50} {\fscx100}職場でも➡ Dialogue: 0,0:19:15.45,0:19:18.96,Default,,0000,0000,0000,,{\pos(432,437)}彼は頭脳と勇気と Dialogue: 0,0:19:15.45,0:19:18.96,Default,,0000,0000,0000,,{\pos(452,497)}強運で生き残った{\fscx50}。 Dialogue: 0,0:19:18.96,0:19:23.96,Default,,0000,0000,0000,,{\pos(272,437)}それも無傷で Dialogue: 0,0:19:18.96,0:19:23.96,Default,,0000,0000,0000,,{\pos(292,497)}誰一人仲間を失うことなく{\fscx50}。 Dialogue: 0,0:19:23.96,0:19:27.30,Default,,0000,0000,0000,,{\pos(192,437)}いわば Dialogue: 0,0:19:23.96,0:19:27.30,Default,,0000,0000,0000,,{\pos(212,497)}勝ち続けてしまった{\fscx50}ギャンブラー{\fscx100}だ{\fscx50}。 Dialogue: 0,0:19:27.30,0:19:31.47,Default,,0000,0000,0000,,{\pos(212,437)}負けたことが{\fscx50} {\fscx100}一度もないので Dialogue: 0,0:19:27.30,0:19:31.47,Default,,0000,0000,0000,,{\pos(232,497)}己の命をかけることに➡ Dialogue: 0,0:19:31.47,0:19:33.97,Default,,0000,0000,0000,,{\pos(192,437)}ちゅうちょが Dialogue: 0,0:19:31.47,0:19:33.97,Default,,0000,0000,0000,,{\pos(212,497)}できなくなってしまっていた{\fscx50}。 Dialogue: 0,0:19:33.97,0:19:37.48,Default,,0000,0000,0000,,{\pos(212,437)}負けることを Dialogue: 0,0:19:33.97,0:19:37.48,Default,,0000,0000,0000,,{\pos(232,497)}予想できなくなっていた…{\fscx50}。 Dialogue: 0,0:19:37.48,0:19:40.81,Default,,0000,0000,0000,,{\pos(212,497)}そういう軍人は少なからずいる{\fscx50}。 Dialogue: 0,0:19:40.81,0:19:45.98,Default,,0000,0000,0000,,{\pos(252,437)}今回の作戦に参加した Dialogue: 0,0:19:40.81,0:19:45.98,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ケイン ロック ウォッカ ハッサン{\fscx100}もそうだ{\fscx50}。 Dialogue: 0,0:19:45.98,0:19:50.32,Default,,0000,0000,0000,,{\pos(252,437)}程度の差こそあれ Dialogue: 0,0:19:45.98,0:19:50.32,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ジェイコブ{\fscx100}と同じ病を抱えている{\fscx50}。 Dialogue: 0,0:19:50.32,0:19:54.99,Default,,0000,0000,0000,,{\pos(212,437)}彼らに必要な治療は Dialogue: 0,0:19:50.32,0:19:54.99,Default,,0000,0000,0000,,{\pos(232,497)}死の恐怖を植え付けること{\fscx50}。 Dialogue: 0,0:19:54.99,0:19:57.16,Default,,0000,0000,0000,,{\pos(312,497)}一種の{\fscx50}ショック{\fscx100}療法だ{\fscx50}。 Dialogue: 0,0:19:57.16,0:20:00.83,Default,,0000,0000,0000,,{\pos(172,437)}だからって Dialogue: 0,0:19:57.16,0:20:00.83,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}フルダイブ{\fscx100}型{\fscx50}ヴァーチャル・リアリティ・マシン{\fscx100}で➡ Dialogue: 0,0:20:00.83,0:20:04.84,Default,,0000,0000,0000,,{\pos(172,437)}戦闘{\fscx50}ゲーム{\fscx100}に参加させられるとは Dialogue: 0,0:20:00.83,0:20:04.84,Default,,0000,0000,0000,,{\pos(192,497)}思ってもいなかったよ{\fscx50}。 Dialogue: 0,0:20:04.84,0:20:07.34,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ドク){\fscx100}現実ではできなくとも➡ Dialogue: 0,0:20:07.34,0:20:10.51,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ガンゲイル・オンライン{\fscx100}であれば Dialogue: 0,0:20:07.34,0:20:10.51,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}リアリティ{\fscx100}をもって➡ Dialogue: 0,0:20:10.51,0:20:13.01,Default,,0000,0000,0000,,{\pos(172,497)}死の恐怖を体験することができる{\fscx50}。 Dialogue: 0,0:20:13.01,0:20:15.35,Default,,0000,0000,0000,,{\pos(232,497)}壁に突っ込んで自滅した➡ Dialogue: 0,0:20:15.35,0:20:17.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ピンク{\fscx100}の小娘が生き返ってきたとき➡ Dialogue: 0,0:20:17.52,0:20:20.69,Default,,0000,0000,0000,,{\pos(212,437)}さすがの{\fscx50}ジェイコブ{\fscx100}も Dialogue: 0,0:20:17.52,0:20:20.69,Default,,0000,0000,0000,,{\pos(232,497)}どぎもを抜かれただろうな{\fscx50}。 Dialogue: 0,0:20:20.69,0:20:24.86,Default,,0000,0000,0000,,{\pos(172,437)}ところで{\fscx50} {\fscx100}この{\fscx50}ピンク{\fscx100}の小娘は Dialogue: 0,0:20:20.69,0:20:24.86,Default,,0000,0000,0000,,{\pos(192,497)}いったい何者なんだ? Dialogue: 0,0:20:24.86,0:20:26.86,Default,,0000,0000,0000,,{\pos(572,497)}そうだな…{\fscx50}。 Dialogue: 0,0:20:26.86,0:20:29.53,Default,,0000,0000,0000,,{\pos(292,437)}不死身の男を倒すために Dialogue: 0,0:20:26.86,0:20:29.53,Default,,0000,0000,0000,,{\pos(352,497)}創り出された➡ Dialogue: 0,0:20:29.53,0:20:33.03,Default,,0000,0000,0000,,{\pos(212,497)}人工知能が動かす最強の{\fscx50}NPC{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:33.03,0:20:37.04,Default,,0000,0000,0000,,{\pos(372,407)}とでも言っておこうか{\fscx50}。 Dialogue: 0,0:20:33.03,0:20:37.04,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(ジェイコブ){\fscx100}んっ{\fscx50} {\fscx100}ん…{\fscx50}。 Dialogue: 0,0:20:40.21,0:20:43.21,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ロイ){\fscx100}よう{\fscx50} ジェイコブ。 Dialogue: 0,0:20:43.21,0:20:45.71,Default,,0000,0000,0000,,{\pos(172,497)}気分はどうだ? Dialogue: 0,0:20:45.71,0:20:48.55,Default,,0000,0000,0000,,{\pos(372,497)}なぜ{\fscx50} {\fscx100}俺は生きてる…? Dialogue: 0,0:20:48.55,0:20:50.88,Default,,0000,0000,0000,,{\pos(292,497)}死んでないからさ{\fscx50}。 Dialogue: 0,0:20:50.88,0:20:54.39,Default,,0000,0000,0000,,{\pos(172,497)}お前が死んだのは{\fscx50} {\fscx100}あそこだ{\fscx50}。 Dialogue: 0,0:20:57.72,0:21:02.86,Default,,0000,0000,0000,,{\pos(172,437)}なぜだ? Dialogue: 0,0:20:57.72,0:21:02.86,Default,,0000,0000,0000,,{\pos(192,497)}お前たちは{\fscx50} {\fscx100}なぜ…{\fscx50} {\fscx100}戦う? Dialogue: 0,0:21:02.86,0:21:05.03,Default,,0000,0000,0000,,{\pos(352,497)}楽しいからだよ! Dialogue: 0,0:21:10.04,0:21:12.04,Default,,0000,0000,0000,,{\pos(172,497)}모{\fscx50}(ジェイコブ){\fscx100}これは違う…{\fscx50}。 Dialogue: 0,0:21:12.04,0:21:14.54,Default,,0000,0000,0000,,{\pos(172,497)}모もう{\fscx50} {\fscx100}続けたくない{\fscx50}。 Dialogue: 0,0:21:14.54,0:21:17.88,Default,,0000,0000,0000,,{\pos(172,497)}모嫌だ…{\fscx50}。 {\fscx100}やめてくれ! Dialogue: 0,0:21:17.88,0:21:19.88,Default,,0000,0000,0000,,{\pos(172,497)}모{\fscx50}(レン)No{\fscx100}! Dialogue: 0,0:21:19.88,0:21:23.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ロイ){\fscx100}正直に答えてくれ{\fscx50} {\fscx100}戦友{\fscx50}。 Dialogue: 0,0:21:23.38,0:21:27.72,Default,,0000,0000,0000,,{\pos(172,497)}また{\fscx50} {\fscx100}仕事に行きたいと思うか? Dialogue: 0,0:21:27.72,0:21:30.69,Default,,0000,0000,0000,,{\pos(192,497)}あんなところに行こうと思うか? Dialogue: 0,0:21:37.06,0:21:39.13,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}No{\fscx100}…{\fscx50}。 Dialogue: 0,0:22:13.33,0:22:15.33,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}咲{\fscx50}){\fscx100}ただいまより➡ Dialogue: 0,0:22:15.33,0:22:18.50,Default,,0000,0000,0000,,{\pos(372,377)}第2回 Dialogue: 0,0:22:15.33,0:22:18.50,Default,,0000,0000,0000,,{\pos(392,437)}小比類巻 Dialogue: 0,0:22:15.33,0:22:18.50,Default,,0000,0000,0000,,{\pos(412,497)}香蓮さんに➡ Dialogue: 0,0:22:18.50,0:22:20.51,Default,,0000,0000,0000,,{\pos(312,317)}自分が強いことを Dialogue: 0,0:22:18.50,0:22:20.51,Default,,0000,0000,0000,,{\pos(332,377)}わからせるには➡ Dialogue: 0,0:22:20.51,0:22:23.68,Default,,0000,0000,0000,,{\pos(272,317)}どうすればいいか会議 Dialogue: 0,0:22:20.51,0:22:23.68,Default,,0000,0000,0000,,{\pos(332,377)}かいさ~い! Dialogue: 0,0:22:23.68,0:22:27.68,Default,,0000,0000,0000,,{\pos(232,257)\fscx50}({\fscx100}5人{\fscx50}){\fscx100}わあ~{\fscx50} {\fscx100}かいさ~い! Dialogue: 0,0:22:23.68,0:22:27.68,Default,,0000,0000,0000,,{\pos(312,347)\fscx50}({\fscx100}香蓮{\fscx50}){\fscx100}え~っと…{\fscx50}。 Dialogue: 0,0:22:30.35,0:22:34.19,Default,,0000,0000,0000,,{\pos(172,77)\fscx50}({\fscx100}香蓮{\fscx50}){\fscx100}もう{\fscx50} {\fscx100}それ Dialogue: 0,0:22:30.35,0:22:34.19,Default,,0000,0000,0000,,{\pos(212,137)}やらなくてよくない? Dialogue: 0,0:22:34.19,0:22:37.09,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}6人{\fscx50}){\fscx100}え~{\fscx50}。