[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:08.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:00:08.51,0:00:10.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:00:10.51,0:00:12.51,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(レン){\fscx100}ひぃ~! Dialogue: 0,0:00:12.51,0:00:16.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:00:16.02,0:00:19.19,Default,,0000,0000,0000,,{\pos(252,497)}ちょっと!{\fscx50} {\fscx100}助けて!{\fscx50} ヘルプ{\fscx100}! Dialogue: 0,0:00:19.19,0:00:21.89,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}(ピトフーイ){\fscx100}む~り~{\fscx50}。 Dialogue: 0,0:00:23.86,0:00:26.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}無理だわ~{\fscx50} {\fscx100}ごめんよ~{\fscx50}。 Dialogue: 0,0:00:26.69,0:00:30.03,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}こちらも{\fscx50}スナイパー{\fscx100}に狙われていて Dialogue: 0,0:00:26.69,0:00:30.03,Default,,0000,0000,0000,,{\pos(532,497)}顔を出せない{\fscx50}。 Dialogue: 0,0:00:30.03,0:00:34.53,Default,,0000,0000,0000,,{\pos(212,437)}薄情者! Dialogue: 0,0:00:30.03,0:00:34.53,Default,,0000,0000,0000,,{\pos(232,497)}魔女に{\fscx50}カエル{\fscx100}にされてしまえ! Dialogue: 0,0:00:34.53,0:00:36.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:00:36.54,0:00:38.54,Default,,0000,0000,0000,,{\pos(372,497)}うびゃあ! Dialogue: 0,0:00:40.54,0:00:42.54,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ピトフーイ){\fscx100}あの破壊力…{\fscx50}。 Dialogue: 0,0:00:42.54,0:00:45.38,Default,,0000,0000,0000,,{\pos(252,497)}最低でも{\fscx50}50{\fscx100}口径ね{\fscx50}。 {\fscx100}いいな~{\fscx50}。 Dialogue: 0,0:00:45.38,0:00:48.55,Default,,0000,0000,0000,,{\pos(372,317)\fscx50}(フカ{\fscx100}次郎{\fscx50})ピト{\fscx100}さん Dialogue: 0,0:00:45.38,0:00:48.55,Default,,0000,0000,0000,,{\pos(412,377)\fscx50}SJ2{\fscx100}で使ったあれは? Dialogue: 0,0:00:48.55,0:00:52.55,Default,,0000,0000,0000,,{\pos(172,497)}ああ{\fscx50} {\fscx100}あれね~{\fscx50} アンチマテリアルライフル{\fscx100}ね~{\fscx50}。 Dialogue: 0,0:00:52.55,0:00:55.39,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(ピトフーイ){\fscx100}持ち主が Dialogue: 0,0:00:52.55,0:00:55.39,Default,,0000,0000,0000,,{\pos(332,497)}売ってくれないのよね~{\fscx50}。 Dialogue: 0,0:00:55.39,0:00:57.39,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}(ピトフーイ){\fscx100}しかも Dialogue: 0,0:00:55.39,0:00:57.39,Default,,0000,0000,0000,,{\pos(252,497)}あのとき壊しちゃったから➡ Dialogue: 0,0:00:57.39,0:00:59.73,Default,,0000,0000,0000,,{\pos(252,437)}もう絶対に貸さないって Dialogue: 0,0:00:57.39,0:00:59.73,Default,,0000,0000,0000,,{\pos(352,497)}言われてね~{\fscx50}。 Dialogue: 0,0:00:59.73,0:01:03.50,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}(エム){\fscx100}俺も{\fscx50} ドロップ{\fscx100}しそうな{\fscx50}モンスター{\fscx100}を Dialogue: 0,0:00:59.73,0:01:03.50,Default,,0000,0000,0000,,{\pos(312,497)}探してはいるんだが{\fscx50}。 Dialogue: 0,0:01:03.50,0:01:07.50,Default,,0000,0000,0000,,{\pos(172,437)}ほんじゃさ{\fscx50} {\fscx100}私が見つけたら Dialogue: 0,0:01:03.50,0:01:07.50,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}バカ{\fscx100}高く買ってくれる? Dialogue: 0,0:01:07.50,0:01:10.67,Default,,0000,0000,0000,,{\pos(272,197)}📱{\fscx50}(ピトフーイ){\fscx100}もっちろん! Dialogue: 0,0:01:07.50,0:01:10.67,Default,,0000,0000,0000,,{\pos(352,257)\fscx50}フカ{\fscx100}ちゃん頼むわ~{\fscx50}。 Dialogue: 0,0:01:10.67,0:01:12.67,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}クッソ{\fscx100}~! Dialogue: 0,0:01:14.67,0:01:17.58,Default,,0000,0000,0000,,{\pos(272,497)}《{\fscx50}レン:{\fscx100}銃声がやんだ?》 Dialogue: 0,0:01:22.02,0:01:24.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:01:24.85,0:01:28.19,Default,,0000,0000,0000,,{\pos(312,497)}《よ…{\fscx50} {\fscx100}読まれて! Dialogue: 0,0:01:28.19,0:01:34.39,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ダメ{\fscx100}か{\fscx50} クソッ。 アイツ{\fscx100}ら{\fscx50} {\fscx100}強い…》 Dialogue: 0,0:01:37.53,0:01:41.63,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}(ピトフーイ){\fscx100}はい Dialogue: 0,0:01:37.53,0:01:41.63,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}レン{\fscx100}ちゃん{\fscx50} {\fscx100}死亡~っと{\fscx50}。 Dialogue: 0,0:03:36.02,0:03:40.19,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}咲{\fscx50}){\fscx100}では{\fscx50} {\fscx100}ただいまより Dialogue: 0,0:03:36.02,0:03:40.19,Default,,0000,0000,0000,,{\pos(232,497)}第1回小比類巻香蓮さんに➡ Dialogue: 0,0:03:40.19,0:03:42.52,Default,,0000,0000,0000,,{\pos(312,437)}自分が強いことを Dialogue: 0,0:03:40.19,0:03:42.52,Default,,0000,0000,0000,,{\pos(332,497)}わからせるには➡ Dialogue: 0,0:03:42.52,0:03:45.02,Default,,0000,0000,0000,,{\pos(292,437)}どうすればいいか会議 Dialogue: 0,0:03:42.52,0:03:45.02,Default,,0000,0000,0000,,{\pos(352,497)}かいさ~い! Dialogue: 0,0:03:45.02,0:03:47.36,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}5人{\fscx50}){\fscx100}わあ~{\fscx50} {\fscx100}かいさ~い! Dialogue: 0,0:03:47.36,0:03:50.53,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}咲{\fscx50}){\fscx100}では{\fscx50} {\fscx100}せん越ながら Dialogue: 0,0:03:47.36,0:03:50.53,Default,,0000,0000,0000,,{\pos(332,497)}部長の私が➡ Dialogue: 0,0:03:50.53,0:03:53.70,Default,,0000,0000,0000,,{\pos(232,437)}今回の議長を Dialogue: 0,0:03:50.53,0:03:53.70,Default,,0000,0000,0000,,{\pos(252,497)}務めさせていただきます{\fscx50}。 Dialogue: 0,0:03:53.70,0:03:57.54,Default,,0000,0000,0000,,{\pos(352,257)}さて{\fscx50} {\fscx100}香蓮さんは先日 Dialogue: 0,0:03:53.70,0:03:57.54,Default,,0000,0000,0000,,{\pos(372,317)}私に電話で言った{\fscx50}。 Dialogue: 0,0:03:57.54,0:04:01.14,Default,,0000,0000,0000,,{\pos(332,317)\fscx50}「{\fscx100}私も強くなりたい{\fscx50}」{\fscx100}と{\fscx50}。 Dialogue: 0,0:04:01.14,0:04:04.31,Default,,0000,0000,0000,,{\pos(332,257)}この件について Dialogue: 0,0:04:01.14,0:04:04.31,Default,,0000,0000,0000,,{\pos(352,317)}どう思うかね?{\fscx50} {\fscx100}諸君{\fscx50}。 Dialogue: 0,0:04:04.31,0:04:06.48,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(カナ){\fscx100}信じられないですなあ{\fscx50}。 Dialogue: 0,0:04:06.48,0:04:08.65,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}咲{\fscx50}){\fscx100}うむ{\fscx50} {\fscx100}その心は? Dialogue: 0,0:04:08.65,0:04:11.65,Default,,0000,0000,0000,,{\pos(252,407)}ちょっと長くなるけど{\fscx50} {\fscx100}いい? Dialogue: 0,0:04:08.65,0:04:11.65,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}咲{\fscx50}){\fscx100}うむ{\fscx50} {\fscx100}申してみい{\fscx50}。 Dialogue: 0,0:04:11.65,0:04:13.65,Default,,0000,0000,0000,,{\pos(452,497)}あれだけ強いのに{\fscx50}。 Dialogue: 0,0:04:13.65,0:04:15.82,Default,,0000,0000,0000,,{\pos(472,407)}以上{\fscx50} {\fscx100}説明終わり{\fscx50}。 Dialogue: 0,0:04:13.65,0:04:15.82,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(リサ){\fscx100}短っ! Dialogue: 0,0:04:15.82,0:04:18.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}萌{\fscx50}){\fscx100}とっても香蓮さんらしいです{\fscx50}。 Dialogue: 0,0:04:18.83,0:04:22.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}咲{\fscx50}){\fscx100}うむ{\fscx50} {\fscx100}そうなのだ{\fscx50}。 Dialogue: 0,0:04:18.83,0:04:22.50,Default,,0000,0000,0000,,{\pos(212,497)}香蓮さんは{\fscx50} {\fscx100}あんなに強いのに➡ Dialogue: 0,0:04:22.50,0:04:24.50,Default,,0000,0000,0000,,{\pos(172,497)}もっと強くなりたいと言っている{\fscx50}。 Dialogue: 0,0:04:24.50,0:04:28.33,Default,,0000,0000,0000,,{\pos(192,437)}しかしそれは{\fscx50} {\fscx100}飽くなき強さを Dialogue: 0,0:04:24.50,0:04:28.33,Default,,0000,0000,0000,,{\pos(212,497)}追求する決意の言葉ではなく➡ Dialogue: 0,0:04:28.33,0:04:31.17,Default,,0000,0000,0000,,{\pos(312,437)}単純に自分は弱いと Dialogue: 0,0:04:28.33,0:04:31.17,Default,,0000,0000,0000,,{\pos(332,497)}信じてしまっている➡ Dialogue: 0,0:04:31.17,0:04:33.34,Default,,0000,0000,0000,,{\pos(292,497)}本心の吐露なのである! Dialogue: 0,0:04:33.34,0:04:35.51,Default,,0000,0000,0000,,{\pos(372,497)}我々は{\fscx50} {\fscx100}なんとしても➡ Dialogue: 0,0:04:35.51,0:04:38.01,Default,,0000,0000,0000,,{\pos(292,437)}香蓮さんに{\fscx50} 「{\fscx100}十分強いのだ{\fscx50}」 Dialogue: 0,0:04:35.51,0:04:38.01,Default,,0000,0000,0000,,{\pos(472,497)}ということを➡ Dialogue: 0,0:04:38.01,0:04:40.35,Default,,0000,0000,0000,,{\pos(232,407)}わかってもらわねばならない! Dialogue: 0,0:04:38.01,0:04:40.35,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(ミラナ){\fscx100}でも➡ Dialogue: 0,0:04:40.35,0:04:42.85,Default,,0000,0000,0000,,{\pos(312,437)}私たちが頑張って Dialogue: 0,0:04:40.35,0:04:42.85,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}レン{\fscx100}を殺しちゃったら➡ Dialogue: 0,0:04:42.85,0:04:46.35,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}「{\fscx100}やっぱり私は弱いんだ{\fscx50}」{\fscx100}って Dialogue: 0,0:04:42.85,0:04:46.35,Default,,0000,0000,0000,,{\pos(352,497)}思っちゃうと思います{\fscx50}。 Dialogue: 0,0:04:46.35,0:04:49.06,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}咲{\fscx50}){\fscx100}詩織は{\fscx50} {\fscx100}どう思うかね? Dialogue: 0,0:04:51.52,0:04:55.03,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}詩織{\fscx50}){\fscx100}う~んとね Dialogue: 0,0:04:51.52,0:04:55.03,Default,,0000,0000,0000,,{\pos(212,497)}私たちが{\fscx50}レン{\fscx100}を倒すのと➡ Dialogue: 0,0:04:55.03,0:04:57.36,Default,,0000,0000,0000,,{\pos(172,437)}香蓮さんに Dialogue: 0,0:04:55.03,0:04:57.36,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}「{\fscx100}強いと気付かせる{\fscx50}」{\fscx100}ことは➡ Dialogue: 0,0:04:57.36,0:04:59.87,Default,,0000,0000,0000,,{\pos(172,497)}矛盾するようで矛盾しないと思う{\fscx50}。 Dialogue: 0,0:04:59.87,0:05:02.47,Default,,0000,0000,0000,,{\pos(172,497)}私たちだって{\fscx50} {\fscx100}決して弱くないし➡ Dialogue: 0,0:05:02.47,0:05:05.47,Default,,0000,0000,0000,,{\pos(192,437)}それは Dialogue: 0,0:05:02.47,0:05:05.47,Default,,0000,0000,0000,,{\pos(212,497)}香蓮さんも認めてくれてるし{\fscx50}。 Dialogue: 0,0:05:05.47,0:05:07.97,Default,,0000,0000,0000,,{\pos(172,497)}だから{\fscx50} レン{\fscx100}を倒してしまうもよし{\fscx50}。 Dialogue: 0,0:05:07.97,0:05:11.81,Default,,0000,0000,0000,,{\pos(172,497)}かなわず負けてしまってもよし{\fscx50}。 Dialogue: 0,0:05:11.81,0:05:14.31,Default,,0000,0000,0000,,{\pos(232,497)}でも{\fscx50} {\fscx100}できれば勝ちたい! Dialogue: 0,0:05:14.31,0:05:17.98,Default,,0000,0000,0000,,{\pos(212,437)}うむ! Dialogue: 0,0:05:14.31,0:05:17.98,Default,,0000,0000,0000,,{\pos(232,497)}そういう意見が聞きたかった! Dialogue: 0,0:05:17.98,0:05:19.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(カナ){\fscx100}つまり{\fscx50} {\fscx100}今までどおり➡ Dialogue: 0,0:05:19.99,0:05:22.99,Default,,0000,0000,0000,,{\pos(172,437)}我ら附属高校新体操部の Dialogue: 0,0:05:19.99,0:05:22.99,Default,,0000,0000,0000,,{\pos(192,497)}永遠の{\fscx50}ライバル{\fscx100}として➡ Dialogue: 0,0:05:22.99,0:05:25.32,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}レン{\fscx100}に立ち向かっていけばいい Dialogue: 0,0:05:22.99,0:05:25.32,Default,,0000,0000,0000,,{\pos(192,497)}というわけだね{\fscx50}。 Dialogue: 0,0:05:25.32,0:05:27.33,Default,,0000,0000,0000,,{\pos(372,257)}さよう! Dialogue: 0,0:05:25.32,0:05:27.33,Default,,0000,0000,0000,,{\pos(312,347)\fscx50}(リサ){\fscx100}楽しみ! Dialogue: 0,0:05:27.33,0:05:29.33,Default,,0000,0000,0000,,{\pos(212,347)\fscx50}ボク{\fscx100}はまた{\fscx50} {\fscx100}本気で戦いたい! Dialogue: 0,0:05:31.33,0:05:34.17,Default,,0000,0000,0000,,{\pos(352,437)}と…{\fscx50} {\fscx100}いうわけで Dialogue: 0,0:05:31.33,0:05:34.17,Default,,0000,0000,0000,,{\pos(372,497)}いかに私たちが➡ Dialogue: 0,0:05:34.17,0:05:36.67,Default,,0000,0000,0000,,{\pos(332,437)}真面目にこの難題に Dialogue: 0,0:05:34.17,0:05:36.67,Default,,0000,0000,0000,,{\pos(352,497)}立ち向かっているか➡ Dialogue: 0,0:05:36.67,0:05:40.51,Default,,0000,0000,0000,,{\pos(272,437)}おわかりになりますか? Dialogue: 0,0:05:36.67,0:05:40.51,Default,,0000,0000,0000,,{\pos(412,497)}香蓮さん{\fscx50}。 Dialogue: 0,0:05:40.51,0:05:42.81,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}香蓮{\fscx50}){\fscx100}えっと…{\fscx50}。 Dialogue: 0,0:05:44.84,0:05:47.35,Default,,0000,0000,0000,,{\pos(472,287)\fscx50}(エルザ){\fscx100}他に! Dialogue: 0,0:05:44.84,0:05:47.35,Default,,0000,0000,0000,,{\pos(192,347)\fscx50}({\fscx100}豪志{\fscx50}){\fscx100}はっ! Dialogue: 0,0:05:44.84,0:05:47.35,Default,,0000,0000,0000,,{\pos(492,407)\fscx50}(エルザ){\fscx100}腹筋の! Dialogue: 0,0:05:47.35,0:05:49.52,Default,,0000,0000,0000,,{\pos(172,317)\fscx50}({\fscx100}豪志{\fscx50}){\fscx100}はぁっ! Dialogue: 0,0:05:47.35,0:05:49.52,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(エルザ){\fscx100}鍛え方がないのかっ! Dialogue: 0,0:05:49.52,0:05:51.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}豪志{\fscx50})グワッ{\fscx100}!{\fscx50} ンッ{\fscx100}! Dialogue: 0,0:05:51.68,0:05:56.02,Default,,0000,0000,0000,,{\pos(332,197)}ほい!{\fscx50} ワンツー{\fscx100}! Dialogue: 0,0:05:51.68,0:05:56.02,Default,,0000,0000,0000,,{\pos(212,257)\fscx50}フッ{\fscx100}! Dialogue: 0,0:05:51.68,0:05:56.02,Default,,0000,0000,0000,,{\pos(352,317)\fscx50}ワンツー{\fscx100}!{\fscx50} ワンツー{\fscx100}! Dialogue: 0,0:05:56.02,0:05:59.03,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}豪志{\fscx50})グッ{\fscx100}…{\fscx50} グッ{\fscx100}…! Dialogue: 0,0:05:59.03,0:06:02.46,Default,,0000,0000,0000,,{\pos(252,437)}もっとか? Dialogue: 0,0:05:59.03,0:06:02.46,Default,,0000,0000,0000,,{\pos(272,497)}もっと下を殴ればいいのか? Dialogue: 0,0:06:02.46,0:06:05.63,Default,,0000,0000,0000,,{\pos(232,497)}もっとです!{\fscx50} {\fscx100}もっと下を! Dialogue: 0,0:06:05.63,0:06:07.80,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}(エルザ){\fscx100}ここか!{\fscx50} {\fscx100}ここか! Dialogue: 0,0:06:05.63,0:06:07.80,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}豪志{\fscx50})アフッ{\fscx100}! Dialogue: 0,0:06:07.80,0:06:09.80,Default,,0000,0000,0000,,{\pos(312,407)}それとも{\fscx50} {\fscx100}ここか! Dialogue: 0,0:06:07.80,0:06:09.80,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}豪志{\fscx50})アウッ{\fscx100}! Dialogue: 0,0:06:09.80,0:06:12.64,Default,,0000,0000,0000,,{\pos(372,497)}この!{\fscx50} {\fscx100}変態! Dialogue: 0,0:06:12.64,0:06:18.64,Default,,0000,0000,0000,,{\pos(632,197)}があ~! Dialogue: 0,0:06:12.64,0:06:18.64,Default,,0000,0000,0000,,{\pos(532,287)}うおっ…! Dialogue: 0,0:06:18.64,0:06:22.65,Default,,0000,0000,0000,,{\pos(432,497)}あぁ…{\fscx50}。 Dialogue: 0,0:06:22.65,0:06:25.82,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}美優{\fscx50}){\fscx100}今年は{\fscx50}ホンット{\fscx100}に{\fscx50} {\fscx100}あちいな{\fscx50}。 Dialogue: 0,0:06:25.82,0:06:29.82,Default,,0000,0000,0000,,{\pos(232,437)}地球温暖化が本番か? Dialogue: 0,0:06:25.82,0:06:29.82,Default,,0000,0000,0000,,{\pos(252,497)}それとも{\fscx50} {\fscx100}これがあれか…{\fscx50}。 Dialogue: 0,0:06:29.82,0:06:33.63,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ネット{\fscx100}で有名な Dialogue: 0,0:06:29.82,0:06:33.63,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}「{\fscx100}道産子を殺す夏{\fscx50}」{\fscx100}か…? Dialogue: 0,0:06:36.16,0:06:39.17,Default,,0000,0000,0000,,{\pos(172,497)}《美優{\fscx50}:{\fscx100}えい{\fscx50}クソ {\fscx100}早く着きすぎた…{\fscx50}。 Dialogue: 0,0:06:39.17,0:06:41.50,Default,,0000,0000,0000,,{\pos(172,497)}しかし{\fscx50} {\fscx100}駅{\fscx50}ナカ{\fscx100}に引っ込んでたら➡ Dialogue: 0,0:06:41.50,0:06:44.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「コイツ {\fscx100}1人で涼んでやがったな{\fscx50}」{\fscx100}と Dialogue: 0,0:06:41.50,0:06:44.67,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}バレ{\fscx100}るし➡ Dialogue: 0,0:06:44.67,0:06:47.67,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}「{\fscx100}中にいるから~{\fscx50}」{\fscx100}って Dialogue: 0,0:06:44.67,0:06:47.67,Default,,0000,0000,0000,,{\pos(232,497)}連絡するのもあれだ…{\fscx50}。 Dialogue: 0,0:06:47.67,0:06:50.01,Default,,0000,0000,0000,,{\pos(212,497)}ええい{\fscx50} {\fscx100}女は我慢だ!》 Dialogue: 0,0:06:50.01,0:06:53.18,Default,,0000,0000,0000,,{\pos(172,497)}⚟あれ?{\fscx50} {\fscx100}もう来てたんだ{\fscx50}。 Dialogue: 0,0:06:53.18,0:06:56.52,Default,,0000,0000,0000,,{\pos(172,497)}待たせちゃった? Dialogue: 0,0:06:56.52,0:07:00.45,Default,,0000,0000,0000,,{\pos(352,497)}ううん{\fscx50} {\fscx100}今来たとこ{\fscx50}。 Dialogue: 0,0:07:00.45,0:07:02.96,Default,,0000,0000,0000,,{\pos(272,437)}ふられたんじゃない! Dialogue: 0,0:07:00.45,0:07:02.96,Default,,0000,0000,0000,,{\pos(292,497)}ふったんだ! Dialogue: 0,0:07:02.96,0:07:05.06,Default,,0000,0000,0000,,{\pos(232,497)}この違いは{\fscx50}デカ{\fscx100}い!{\fscx50} {\fscx100}とても! Dialogue: 0,0:07:07.13,0:07:10.63,Default,,0000,0000,0000,,{\pos(432,407)}ああ…{\fscx50}。 Dialogue: 0,0:07:07.13,0:07:10.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}美優{\fscx50}){\fscx100}どうでもいいって顔すんな{\fscx50}。 Dialogue: 0,0:07:10.63,0:07:15.30,Default,,0000,0000,0000,,{\pos(372,437)}次{\fscx50} GGO{\fscx100}で会ったら Dialogue: 0,0:07:10.63,0:07:15.30,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}グレネード{\fscx100}叩き込むぞ! Dialogue: 0,0:07:15.30,0:07:18.81,Default,,0000,0000,0000,,{\pos(172,497)}その{\fscx50} GGO{\fscx100}のことなんだけど➡ Dialogue: 0,0:07:18.81,0:07:23.48,Default,,0000,0000,0000,,{\pos(172,437)}私{\fscx50} GGO{\fscx100}を遊ぶことに Dialogue: 0,0:07:18.81,0:07:23.48,Default,,0000,0000,0000,,{\pos(192,497)}迷いが生まれてるっていうか…{\fscx50}。 Dialogue: 0,0:07:23.48,0:07:25.65,Default,,0000,0000,0000,,{\pos(592,497)}どゆこと? Dialogue: 0,0:07:25.65,0:07:28.82,Default,,0000,0000,0000,,{\pos(172,497)}うんとね…{\fscx50} {\fscx100}簡単に言うと➡ Dialogue: 0,0:07:28.82,0:07:30.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ゲーム{\fscx100}とはいえ Dialogue: 0,0:07:28.82,0:07:30.98,Default,,0000,0000,0000,,{\pos(192,497)}人を撃ち殺すなんて➡ Dialogue: 0,0:07:30.98,0:07:33.82,Default,,0000,0000,0000,,{\pos(172,437)}残酷なことを Dialogue: 0,0:07:30.98,0:07:33.82,Default,,0000,0000,0000,,{\pos(192,497)}していいのかなあって{\fscx50}。 Dialogue: 0,0:07:33.82,0:07:37.82,Default,,0000,0000,0000,,{\pos(372,437)}おいおい{\fscx50} {\fscx100}何を今更 Dialogue: 0,0:07:33.82,0:07:37.82,Default,,0000,0000,0000,,{\pos(392,497)}そんなところに戻る? Dialogue: 0,0:07:37.82,0:07:41.49,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}香蓮{\fscx50}){\fscx100}だって… Dialogue: 0,0:07:37.82,0:07:41.49,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}VRゲーム{\fscx100}を始める理由だった➡ Dialogue: 0,0:07:41.49,0:07:46.17,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「{\fscx100}別人になりたい{\fscx50}」{\fscx100}って欲求は Dialogue: 0,0:07:41.49,0:07:46.17,Default,,0000,0000,0000,,{\pos(212,497)}まあ{\fscx50} {\fscx100}ひとまず達成できたし…{\fscx50}。 Dialogue: 0,0:07:46.17,0:07:50.67,Default,,0000,0000,0000,,{\pos(172,437)}そろそろ{\fscx50} {\fscx100}別の趣味を Dialogue: 0,0:07:46.17,0:07:50.67,Default,,0000,0000,0000,,{\pos(192,497)}見つけてもいいかなあと思って{\fscx50}。 Dialogue: 0,0:07:50.67,0:07:53.17,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}({\fscx100}美優{\fscx50}){\fscx100}おい{\fscx50} コヒー{\fscx100}よ{\fscx50}。 Dialogue: 0,0:07:53.17,0:07:56.51,Default,,0000,0000,0000,,{\pos(192,497)}そりゃね{\fscx50} GGO{\fscx100}は{\fscx50}ドンパチ{\fscx100}で人殺しよ? Dialogue: 0,0:07:56.51,0:07:58.68,Default,,0000,0000,0000,,{\pos(392,497)}でも{\fscx50} {\fscx100}あくまで{\fscx50}ゲーム{\fscx100}よ? Dialogue: 0,0:07:58.68,0:08:01.95,Default,,0000,0000,0000,,{\pos(232,437)}それを楽しんで{\fscx50} {\fscx100}強くなって Dialogue: 0,0:07:58.68,0:08:01.95,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}バリバリ{\fscx100}やらかしたって➡ Dialogue: 0,0:08:01.95,0:08:05.45,Default,,0000,0000,0000,,{\pos(252,497)}実際には誰も死なないよ{\fscx50}。 Dialogue: 0,0:08:05.45,0:08:07.79,Default,,0000,0000,0000,,{\pos(252,497)}まあ{\fscx50} SJ2{\fscx100}のときとかの➡ Dialogue: 0,0:08:07.79,0:08:10.62,Default,,0000,0000,0000,,{\pos(212,437)}ごくごく一部の{\fscx50}イッ{\fscx100}ちゃった人は Dialogue: 0,0:08:07.79,0:08:10.62,Default,,0000,0000,0000,,{\pos(392,497)}さておき…{\fscx50}。 Dialogue: 0,0:08:10.62,0:08:13.79,Default,,0000,0000,0000,,{\pos(232,497)}私は{\fscx50} {\fscx100}痛快強盗{\fscx50}アクションドライブゲー{\fscx100}で➡ Dialogue: 0,0:08:13.79,0:08:16.46,Default,,0000,0000,0000,,{\pos(372,437)}罪もない街なかの人を Dialogue: 0,0:08:13.79,0:08:16.46,Default,,0000,0000,0000,,{\pos(392,497)}はね飛ばしてるけど➡ Dialogue: 0,0:08:16.46,0:08:18.63,Default,,0000,0000,0000,,{\pos(332,497)}実際には{\fscx50} {\fscx100}やってないよ? Dialogue: 0,0:08:18.63,0:08:21.80,Default,,0000,0000,0000,,{\pos(172,437)}やってたら大ごとだよ{\fscx50}。 Dialogue: 0,0:08:18.63,0:08:21.80,Default,,0000,0000,0000,,{\pos(192,497)}大{\fscx50}ニュース{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:08:21.80,0:08:25.64,Default,,0000,0000,0000,,{\pos(352,437)}その違いがわかってれば Dialogue: 0,0:08:21.80,0:08:25.64,Default,,0000,0000,0000,,{\pos(452,497)}大丈夫だって{\fscx50}。 Dialogue: 0,0:08:25.64,0:08:28.98,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}コヒー {\fscx100}大学出たら Dialogue: 0,0:08:25.64,0:08:28.98,Default,,0000,0000,0000,,{\pos(432,497)}よう兵になりたい? Dialogue: 0,0:08:28.98,0:08:31.64,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}フランス{\fscx100}外人部隊に入りたい? Dialogue: 0,0:08:31.64,0:08:35.35,Default,,0000,0000,0000,,{\pos(172,497)}そんなわけないし{\fscx50}。 {\fscx100}でも…{\fscx50}。 Dialogue: 0,0:08:38.15,0:08:42.32,Default,,0000,0000,0000,,{\pos(252,437)}じゃあさ{\fscx50} アルヴヘイム・オンライン{\fscx100}に Dialogue: 0,0:08:38.15,0:08:42.32,Default,,0000,0000,0000,,{\pos(312,497)}ちょびっと来る? Dialogue: 0,0:08:42.32,0:08:44.49,Default,,0000,0000,0000,,{\pos(272,497)}それも悪くないかもね{\fscx50}。 Dialogue: 0,0:08:44.49,0:08:49.33,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}レン{\fscx100}と別れるのは{\fscx50} {\fscx100}つらいけど Dialogue: 0,0:08:44.49,0:08:49.33,Default,,0000,0000,0000,,{\pos(292,497)}いつでも戻れるし…{\fscx50}。 Dialogue: 0,0:08:49.33,0:08:51.66,Default,,0000,0000,0000,,{\pos(172,497)}今なら別の{\fscx50}キャラクター{\fscx100}になっても➡ Dialogue: 0,0:08:51.66,0:08:54.33,Default,,0000,0000,0000,,{\pos(172,497)}抵抗感は{\fscx50} {\fscx100}それほどないと思うし{\fscx50}。 Dialogue: 0,0:08:54.33,0:08:56.34,Default,,0000,0000,0000,,{\pos(452,497)}言っておくけど…{\fscx50}。 Dialogue: 0,0:08:56.34,0:09:00.44,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ALO{\fscx100}は剣と魔法の世界だから Dialogue: 0,0:08:56.34,0:09:00.44,Default,,0000,0000,0000,,{\pos(372,497)}戦闘は{\fscx50}エグ{\fscx100}いよ~? Dialogue: 0,0:09:00.44,0:09:02.44,Default,,0000,0000,0000,,{\pos(172,407)}えっ{\fscx50}。 Dialogue: 0,0:09:00.44,0:09:02.44,Default,,0000,0000,0000,,{\pos(392,497)}待ち伏せ食らって➡ Dialogue: 0,0:09:02.44,0:09:05.44,Default,,0000,0000,0000,,{\pos(172,437)}斧で Dialogue: 0,0:09:02.44,0:09:05.44,Default,,0000,0000,0000,,{\pos(192,497)}脳天を割られたことがあるよ~{\fscx50}。 Dialogue: 0,0:09:05.44,0:09:07.78,Default,,0000,0000,0000,,{\pos(192,497)}相手を胸から真っ二つにしたり➡ Dialogue: 0,0:09:07.78,0:09:11.45,Default,,0000,0000,0000,,{\pos(192,437)}かわいい猫耳族を Dialogue: 0,0:09:07.78,0:09:11.45,Default,,0000,0000,0000,,{\pos(212,497)}長剣で串刺しにしたこともある{\fscx50}。 Dialogue: 0,0:09:11.45,0:09:14.95,Default,,0000,0000,0000,,{\pos(232,437)}紅蓮の炎で焼かれたり Dialogue: 0,0:09:11.45,0:09:14.95,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ハンマー{\fscx100}で押し潰されたり…{\fscx50}。 Dialogue: 0,0:09:14.95,0:09:18.29,Default,,0000,0000,0000,,{\pos(192,437)}弓矢食らって{\fscx50} {\fscx100}空から Dialogue: 0,0:09:14.95,0:09:18.29,Default,,0000,0000,0000,,{\pos(212,497)}落下させられたこともあるよ{\fscx50}。 Dialogue: 0,0:09:18.29,0:09:21.13,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ファンタジー{\fscx100}世界って{\fscx50} マ{\fscx100}~{\fscx50}ジ エグ{\fscx100}いよ? Dialogue: 0,0:09:21.13,0:09:25.63,Default,,0000,0000,0000,,{\pos(192,437)}まだ銃を使う{\fscx50}GGO{\fscx100}のほうが Dialogue: 0,0:09:21.13,0:09:25.63,Default,,0000,0000,0000,,{\pos(212,497)}基本的には{\fscx50} {\fscx100}長距離の攻撃だし➡ Dialogue: 0,0:09:25.63,0:09:29.30,Default,,0000,0000,0000,,{\pos(272,437)}殺す感覚が薄いんじゃないか Dialogue: 0,0:09:25.63,0:09:29.30,Default,,0000,0000,0000,,{\pos(492,497)}ってすら思うよ{\fscx50}。 Dialogue: 0,0:09:29.30,0:09:33.31,Default,,0000,0000,0000,,{\pos(232,407)}う~ん…{\fscx50}。 Dialogue: 0,0:09:29.30,0:09:33.31,Default,,0000,0000,0000,,{\pos(672,497)\fscx50}コヒー{\fscx100}よ{\fscx50}。 Dialogue: 0,0:09:33.31,0:09:37.14,Default,,0000,0000,0000,,{\pos(212,437)}おぬし{\fscx50} {\fscx100}本当は{\fscx50}GGO{\fscx100}が Dialogue: 0,0:09:33.31,0:09:37.14,Default,,0000,0000,0000,,{\pos(232,497)}やりたくないんじゃなくて➡ Dialogue: 0,0:09:37.14,0:09:40.31,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ピト{\fscx100}さんや{\fscx50}SHINC{\fscx100}の{\fscx50}ボス{\fscx100}とかに Dialogue: 0,0:09:37.14,0:09:40.31,Default,,0000,0000,0000,,{\pos(352,497)}真っ向から➡ Dialogue: 0,0:09:40.31,0:09:45.15,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ピュア{\fscx100}で鮮烈で強烈な{\fscx50}ライバル{\fscx100}心を Dialogue: 0,0:09:40.31,0:09:45.15,Default,,0000,0000,0000,,{\pos(272,497)}向けられて困って…{\fscx50}。 Dialogue: 0,0:09:45.15,0:09:47.15,Default,,0000,0000,0000,,{\pos(312,437)}できれば Dialogue: 0,0:09:45.15,0:09:47.15,Default,,0000,0000,0000,,{\pos(332,497)}なんとなく{\fscx50} {\fscx100}それとなく➡ Dialogue: 0,0:09:47.15,0:09:50.99,Default,,0000,0000,0000,,{\pos(352,437)}可能なかぎり逃げたいと Dialogue: 0,0:09:47.15,0:09:50.99,Default,,0000,0000,0000,,{\pos(412,497)}思ってるだけだろ? Dialogue: 0,0:09:50.99,0:09:55.16,Default,,0000,0000,0000,,{\pos(272,437)}要するに{\fscx50} {\fscx100}お前はそれだけ Dialogue: 0,0:09:50.99,0:09:55.16,Default,,0000,0000,0000,,{\pos(292,497)}強くなってしまったのだよ{\fscx50}。 Dialogue: 0,0:09:55.16,0:09:57.66,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ライバル{\fscx100}たちを Dialogue: 0,0:09:55.16,0:09:57.66,Default,,0000,0000,0000,,{\pos(312,497)}たきつけてしまった以上➡ Dialogue: 0,0:09:57.66,0:10:01.67,Default,,0000,0000,0000,,{\pos(352,437)}最低でも{\fscx50} {\fscx100}もう一回は Dialogue: 0,0:09:57.66,0:10:01.67,Default,,0000,0000,0000,,{\pos(372,497)}本気で戦う義務がある{\fscx50}。 Dialogue: 0,0:10:01.67,0:10:05.00,Default,,0000,0000,0000,,{\pos(252,437)}逃げるのは{\fscx50} {\fscx100}次の戦が Dialogue: 0,0:10:01.67,0:10:05.00,Default,,0000,0000,0000,,{\pos(272,497)}終わってからでいいだろう? Dialogue: 0,0:10:05.00,0:10:08.17,Default,,0000,0000,0000,,{\pos(312,437)}それに{\fscx50} {\fscx100}本当は Dialogue: 0,0:10:05.00,0:10:08.17,Default,,0000,0000,0000,,{\pos(332,497)}お前もわかっているのさ{\fscx50}。 Dialogue: 0,0:10:08.17,0:10:11.18,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}「{\fscx100}戦うのが楽しい{\fscx50}」{\fscx100}ってことがな{\fscx50}。 Dialogue: 0,0:10:11.18,0:10:13.35,Default,,0000,0000,0000,,{\pos(412,497)}人には闘争心がある{\fscx50}。 Dialogue: 0,0:10:13.35,0:10:16.52,Default,,0000,0000,0000,,{\pos(212,437)}それを認めて{\fscx50}ゲーム{\fscx100}で発散するのは Dialogue: 0,0:10:13.35,0:10:16.52,Default,,0000,0000,0000,,{\pos(432,497)}悪いことじゃない{\fscx50}。 Dialogue: 0,0:10:16.52,0:10:19.85,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}レッツ エンジョイ{\fscx100}だぜ{\fscx50}。 Dialogue: 0,0:10:19.85,0:10:22.19,Default,,0000,0000,0000,,{\pos(212,497)}これだから{\fscx50} エスパー{\fscx100}は…{\fscx50}。 Dialogue: 0,0:10:22.19,0:10:26.03,Default,,0000,0000,0000,,{\pos(172,437)}その能力を{\fscx50} {\fscx100}少しは世の中のために Dialogue: 0,0:10:22.19,0:10:26.03,Default,,0000,0000,0000,,{\pos(192,497)}使えばいいのに…{\fscx50}。 Dialogue: 0,0:10:26.03,0:10:29.36,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ヒャッヒャッヒャッヒャ Dialogue: 0,0:10:26.03,0:10:29.36,Default,,0000,0000,0000,,{\pos(272,497)}わかりやすい{\fscx50} {\fscx100}わかりやすい{\fscx50}。 Dialogue: 0,0:10:29.36,0:10:31.70,Default,,0000,0000,0000,,{\pos(172,497)}でもそれが{\fscx50} コヒー{\fscx100}のいいところだよ{\fscx50}。 Dialogue: 0,0:10:31.70,0:10:33.70,Default,,0000,0000,0000,,{\pos(192,497)}むっ{\fscx50} バカ{\fscx100}にしてる? Dialogue: 0,0:10:33.70,0:10:35.70,Default,,0000,0000,0000,,{\pos(532,497)}してるしてる{\fscx50}。 Dialogue: 0,0:10:35.70,0:10:38.54,Default,,0000,0000,0000,,{\pos(192,497)}むっ!{\fscx50} {\fscx100}お前の{\fscx50}ポテト{\fscx100}を食ってやる! Dialogue: 0,0:10:38.54,0:10:42.04,Default,,0000,0000,0000,,{\pos(172,437)}おう{\fscx50} {\fscx100}食え食え!{\fscx50} {\fscx100}足りなかったら Dialogue: 0,0:10:38.54,0:10:42.04,Default,,0000,0000,0000,,{\pos(292,497)}いくらでも注文しろ! Dialogue: 0,0:10:42.04,0:10:45.04,Default,,0000,0000,0000,,{\pos(252,437)}男に使うはずだった金が Dialogue: 0,0:10:42.04,0:10:45.04,Default,,0000,0000,0000,,{\pos(312,497)}余ってるからな! Dialogue: 0,0:10:45.04,0:10:47.21,Default,,0000,0000,0000,,{\pos(172,497)}📱 Dialogue: 0,0:10:47.21,0:10:51.05,Default,,0000,0000,0000,,{\pos(212,437)}んっ?{\fscx50} {\fscx100}まったく一緒ってことは Dialogue: 0,0:10:47.21,0:10:51.05,Default,,0000,0000,0000,,{\pos(372,497)}あれか?{\fscx50} GGO{\fscx100}からか? Dialogue: 0,0:10:51.05,0:10:54.39,Default,,0000,0000,0000,,{\pos(312,437)}やっぱり! Dialogue: 0,0:10:51.05,0:10:54.39,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}GGO{\fscx100}からだよ!{\fscx50} {\fscx100}しかも…{\fscx50}。 Dialogue: 0,0:10:54.39,0:10:58.72,Default,,0000,0000,0000,,{\pos(212,77)\fscx50}「スクワッド・ジャム{\fscx100}上位入賞経験{\fscx50}チーム{\fscx100}の Dialogue: 0,0:10:54.39,0:10:58.72,Default,,0000,0000,0000,,{\pos(332,137)}皆様へ{\fscx50}」{\fscx100}ときた{\fscx50}。 Dialogue: 0,0:10:58.72,0:11:01.66,Default,,0000,0000,0000,,{\pos(312,137)\fscx50}ハハッ{\fscx100}!{\fscx50} {\fscx100}戦が始まるぞ! Dialogue: 0,0:11:01.66,0:11:06.00,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}香蓮{\fscx50})「GGO SJ{\fscx100}上位入賞{\fscx50}チームメンバー{\fscx100}の Dialogue: 0,0:11:01.66,0:11:06.00,Default,,0000,0000,0000,,{\pos(412,497)}皆様へ{\fscx50}。 Dialogue: 0,0:11:06.00,0:11:13.17,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}2026{\fscx100}年8月{\fscx50}16{\fscx100}日{\fscx50} 20{\fscx100}時から Dialogue: 0,0:11:06.00,0:11:13.17,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}SJ{\fscx100}とは違った{\fscx50}ゲーム{\fscx100}が開催されます{\fscx50}。 Dialogue: 0,0:11:13.17,0:11:17.51,Default,,0000,0000,0000,,{\pos(252,437)}概要を簡単に紹介すると Dialogue: 0,0:11:13.17,0:11:17.51,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}“{\fscx100}新型{\fscx50}AI{\fscx100}を組み込んだ➡ Dialogue: 0,0:11:17.51,0:11:21.18,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}NPC{\fscx100}の戦闘力を{\fscx50}チェック{\fscx100}する Dialogue: 0,0:11:17.51,0:11:21.18,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}テストプレイ”{\fscx100}です{\fscx50}。 Dialogue: 0,0:11:21.18,0:11:24.18,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}プレイ{\fscx100}内容は{\fscx50} {\fscx100}専用特設{\fscx50}フィールド{\fscx100}で➡ Dialogue: 0,0:11:24.18,0:11:29.52,Default,,0000,0000,0000,,{\pos(232,437)}新型{\fscx50}NPC{\fscx100}達が守る{\fscx50} “{\fscx100}拠点{\fscx50}”{\fscx100}を Dialogue: 0,0:11:24.18,0:11:29.52,Default,,0000,0000,0000,,{\pos(252,497)}複数{\fscx50}チーム{\fscx100}で同時に攻略{\fscx50}。 Dialogue: 0,0:11:29.52,0:11:33.53,Default,,0000,0000,0000,,{\pos(192,437)}最初に敵拠点を陥落させた{\fscx50}チーム{\fscx100}を Dialogue: 0,0:11:29.52,0:11:33.53,Default,,0000,0000,0000,,{\pos(332,497)}優勝とします{\fscx50}。 Dialogue: 0,0:11:33.53,0:11:37.20,Default,,0000,0000,0000,,{\pos(192,437)}今回は{\fscx50} {\fscx100}参加{\fscx50}チーム{\fscx100}同士で Dialogue: 0,0:11:33.53,0:11:37.20,Default,,0000,0000,0000,,{\pos(212,497)}殺し合わなくても構いません{\fscx50}。 Dialogue: 0,0:11:37.20,0:11:40.37,Default,,0000,0000,0000,,{\pos(272,437)}もちろん{\fscx50} {\fscx100}殺し合っても Dialogue: 0,0:11:37.20,0:11:40.37,Default,,0000,0000,0000,,{\pos(292,497)}全然問題ありません{\fscx50}。 Dialogue: 0,0:11:40.37,0:11:45.37,Default,,0000,0000,0000,,{\pos(212,437)}敵{\fscx50}NPC{\fscx100}は{\fscx50} GGO{\fscx100}開発{\fscx50}スタッフ{\fscx100}の総力を Dialogue: 0,0:11:40.37,0:11:45.37,Default,,0000,0000,0000,,{\pos(292,497)}結集して作られた➡ Dialogue: 0,0:11:45.37,0:11:48.37,Default,,0000,0000,0000,,{\pos(272,497)}最新の{\fscx50}ゲーム{\fscx100}用{\fscx50}AI{\fscx100}を搭載{\fscx50}。 Dialogue: 0,0:11:48.37,0:11:51.21,Default,,0000,0000,0000,,{\pos(292,437)}ただでさえ強いうえに Dialogue: 0,0:11:48.37,0:11:51.21,Default,,0000,0000,0000,,{\pos(312,497)}扱う装備も最新➡ Dialogue: 0,0:11:51.21,0:11:53.38,Default,,0000,0000,0000,,{\pos(292,497)}そして強力な{\fscx50}モノ{\fscx100}です{\fscx50}。 Dialogue: 0,0:11:53.38,0:11:55.88,Default,,0000,0000,0000,,{\pos(172,497)}そこで{\fscx50} {\fscx100}難易度が高すぎると考え➡ Dialogue: 0,0:11:55.88,0:11:59.72,Default,,0000,0000,0000,,{\pos(252,437)}攻撃{\fscx50}チーム{\fscx100}側だけは Dialogue: 0,0:11:55.88,0:11:59.72,Default,,0000,0000,0000,,{\pos(272,497)}3{\fscx50}ライフ{\fscx100}制を採用しました{\fscx50}。 Dialogue: 0,0:11:59.72,0:12:02.82,Default,,0000,0000,0000,,{\pos(252,437)}つまり2回までなら Dialogue: 0,0:11:59.72,0:12:02.82,Default,,0000,0000,0000,,{\pos(272,497)}戦死しても{\fscx50}ゲーム{\fscx100}に戻れ➡ Dialogue: 0,0:12:02.82,0:12:05.99,Default,,0000,0000,0000,,{\pos(192,497)}3回目の死亡で{\fscx50} アウト{\fscx100}となります{\fscx50}。 Dialogue: 0,0:12:05.99,0:12:10.83,Default,,0000,0000,0000,,{\pos(192,437)}なお{\fscx50} {\fscx100}参加{\fscx50}プレイヤー{\fscx100}には{\fscx50} {\fscx100}戦闘相応の Dialogue: 0,0:12:05.99,0:12:10.83,Default,,0000,0000,0000,,{\pos(212,497)}経験値が付与されますし➡ Dialogue: 0,0:12:10.83,0:12:14.83,Default,,0000,0000,0000,,{\pos(192,437)}優勝{\fscx50}チーム{\fscx100}には Dialogue: 0,0:12:10.83,0:12:14.83,Default,,0000,0000,0000,,{\pos(212,497)}豪華な賞品もご用意しています{\fscx50}。 Dialogue: 0,0:12:14.83,0:12:18.84,Default,,0000,0000,0000,,{\pos(212,437)}皆様のご参加を Dialogue: 0,0:12:14.83,0:12:18.84,Default,,0000,0000,0000,,{\pos(232,497)}心よりお待ちしております{\fscx50}」。 Dialogue: 0,0:12:18.84,0:12:21.67,Default,,0000,0000,0000,,{\pos(432,407)}んっ? Dialogue: 0,0:12:18.84,0:12:21.67,Default,,0000,0000,0000,,{\pos(172,497)}📱 Dialogue: 0,0:12:21.67,0:12:24.51,Default,,0000,0000,0000,,{\pos(312,497)}咲ちゃん!{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:12:24.51,0:12:28.18,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}「{\fscx100}出{\fscx50} {\fscx100}ま{\fscx50} {\fscx100}す{\fscx50} {\fscx100}わ{\fscx50} {\fscx100}よ{\fscx50}」{\fscx100}っと{\fscx50}。 Dialogue: 0,0:12:24.51,0:12:28.18,Default,,0000,0000,0000,,{\pos(292,497)}ちょっと{\fscx50}!? Dialogue: 0,0:12:28.18,0:12:30.52,Default,,0000,0000,0000,,{\pos(352,407)}おっ{\fscx50} ピト{\fscx100}さんからも来た{\fscx50}。 Dialogue: 0,0:12:28.18,0:12:30.52,Default,,0000,0000,0000,,{\pos(172,497)}📱 Dialogue: 0,0:12:30.52,0:12:32.85,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}「{\fscx100}出{\fscx50} {\fscx100}ま{\fscx50} {\fscx100}す{\fscx50} {\fscx100}わ{\fscx50} {\fscx100}よ{\fscx50}」{\fscx100}っと{\fscx50}。 Dialogue: 0,0:12:32.85,0:12:35.52,Default,,0000,0000,0000,,{\pos(232,407)}ちょっと{\fscx50} {\fscx100}ちょっと! Dialogue: 0,0:12:32.85,0:12:35.52,Default,,0000,0000,0000,,{\pos(632,497)}よかべ? Dialogue: 0,0:12:35.52,0:12:39.86,Default,,0000,0000,0000,,{\pos(292,377)}それとも{\fscx50}16{\fscx100}日の夜に{\fscx50} ヤバ{\fscx100}めの Dialogue: 0,0:12:35.52,0:12:39.86,Default,,0000,0000,0000,,{\pos(432,437)}用事でもあった? Dialogue: 0,0:12:35.52,0:12:39.86,Default,,0000,0000,0000,,{\pos(192,497)}ないけど! Dialogue: 0,0:12:39.86,0:12:43.03,Default,,0000,0000,0000,,{\pos(232,437)}そうじゃなくって Dialogue: 0,0:12:39.86,0:12:43.03,Default,,0000,0000,0000,,{\pos(252,497)}まだ{\fscx50} {\fscx100}こっちにいるの! Dialogue: 0,0:12:43.03,0:12:45.20,Default,,0000,0000,0000,,{\pos(232,497)}だいたい{\fscx50} アミュスフィア{\fscx100}がない{\fscx50}。 Dialogue: 0,0:12:45.20,0:12:47.20,Default,,0000,0000,0000,,{\pos(292,497)}大丈夫だ{\fscx50} {\fscx100}問題ない{\fscx50}。 Dialogue: 0,0:12:47.20,0:12:49.70,Default,,0000,0000,0000,,{\pos(232,497)}例の{\fscx50}ブツ{\fscx100}なら{\fscx50} {\fscx100}うちに2台あるぜ{\fscx50}。 Dialogue: 0,0:12:49.70,0:12:53.04,Default,,0000,0000,0000,,{\pos(272,497)}しかも{\fscx50} {\fscx100}一つは買ったばかり{\fscx50}。 Dialogue: 0,0:12:53.04,0:12:58.21,Default,,0000,0000,0000,,{\pos(172,497)}《香蓮{\fscx50}:{\fscx100}幻の…{\fscx50} {\fscx100}彼氏の分か…》 Dialogue: 0,0:12:58.21,0:13:02.48,Default,,0000,0000,0000,,{\pos(172,437)}一緒に遊びたかったんだね{\fscx50}。 Dialogue: 0,0:12:58.21,0:13:02.48,Default,,0000,0000,0000,,{\pos(192,497)}ご愁傷さま{\fscx50}。 Dialogue: 0,0:13:02.48,0:13:05.78,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}美優{\fscx50}){\fscx100}勘のいい女は嫌いだよ{\fscx50}。 Dialogue: 0,0:13:18.00,0:13:21.00,Default,,0000,0000,0000,,{\pos(272,347)\fscx50}({\fscx100}香蓮{\fscx50}){\fscx100}う~ん… Dialogue: 0,0:13:18.00,0:13:21.00,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}SJ3{\fscx100}が終わってから➡ Dialogue: 0,0:13:21.00,0:13:25.84,Default,,0000,0000,0000,,{\pos(232,437)}ずっと{\fscx50}ログイン{\fscx100}してないし{\fscx50} {\fscx100}若干… Dialogue: 0,0:13:21.00,0:13:25.84,Default,,0000,0000,0000,,{\pos(292,497)}というか結構不安だよ{\fscx50}。 Dialogue: 0,0:13:25.84,0:13:30.34,Default,,0000,0000,0000,,{\pos(172,437)}私だって{\fscx50} {\fscx100}ゆうべ Dialogue: 0,0:13:25.84,0:13:30.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}GGO{\fscx100}に{\fscx50}コンバート{\fscx100}し直したばかりだよ{\fscx50}。 Dialogue: 0,0:13:30.34,0:13:34.35,Default,,0000,0000,0000,,{\pos(212,407)\fscx50}({\fscx100}香蓮{\fscx50})ピト{\fscx100}さんや{\fscx50}エム{\fscx100}さんは? Dialogue: 0,0:13:30.34,0:13:34.35,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}美優{\fscx50})18{\fscx100}時{\fscx50}57{\fscx100}分に➡ Dialogue: 0,0:13:34.35,0:13:37.85,Default,,0000,0000,0000,,{\pos(252,437)}西{\fscx50}ブロック{\fscx100}の{\fscx50}ショッピングモール{\fscx100}の入り口で Dialogue: 0,0:13:34.35,0:13:37.85,Default,,0000,0000,0000,,{\pos(392,497)}集まろうってさ{\fscx50}。 Dialogue: 0,0:13:37.85,0:13:40.52,Default,,0000,0000,0000,,{\pos(232,437)}なんか早く行って Dialogue: 0,0:13:37.85,0:13:40.52,Default,,0000,0000,0000,,{\pos(252,497)}買い物してるみたいだよ{\fscx50}。 Dialogue: 0,0:13:40.52,0:13:44.86,Default,,0000,0000,0000,,{\pos(372,437)}ふ~ん{\fscx50} {\fscx100}新しい銃かな? Dialogue: 0,0:13:40.52,0:13:44.86,Default,,0000,0000,0000,,{\pos(392,497)}それとも弾かな? Dialogue: 0,0:13:44.86,0:13:47.69,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}レン{\fscx100}を倒すための Dialogue: 0,0:13:44.86,0:13:47.69,Default,,0000,0000,0000,,{\pos(352,497)}秘密兵器じゃない? Dialogue: 0,0:13:47.69,0:13:51.53,Default,,0000,0000,0000,,{\pos(332,437)}今回は何があっても Dialogue: 0,0:13:47.69,0:13:51.53,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ピト{\fscx100}さんとは戦わないよ! Dialogue: 0,0:13:51.53,0:13:54.87,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}テストプレイ{\fscx100}を頼んできた人には Dialogue: 0,0:13:51.53,0:13:54.87,Default,,0000,0000,0000,,{\pos(412,497)}申し訳ないけれど{\fscx50}。 Dialogue: 0,0:13:54.87,0:13:57.54,Default,,0000,0000,0000,,{\pos(252,497)}私が参加する目的は一つ{\fscx50}。 Dialogue: 0,0:13:57.54,0:14:01.81,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}SHINC{\fscx100}との勝負 Dialogue: 0,0:13:57.54,0:14:01.81,Default,,0000,0000,0000,,{\pos(212,497)}拠点攻略は{\fscx50} {\fscx100}みんなに任せて➡ Dialogue: 0,0:14:01.81,0:14:05.81,Default,,0000,0000,0000,,{\pos(192,437)}私は{\fscx50} {\fscx100}たとえ一人になっても Dialogue: 0,0:14:01.81,0:14:05.81,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ボス{\fscx100}たちを捜して見つけしだい➡ Dialogue: 0,0:14:05.81,0:14:08.11,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}チャンス{\fscx100}をうかがって突撃するから{\fscx50}。 Dialogue: 0,0:14:10.15,0:14:13.65,Default,,0000,0000,0000,,{\pos(172,497)}単騎で{\fscx50} {\fscx100}あの6人に勝てるとでも? Dialogue: 0,0:14:13.65,0:14:17.16,Default,,0000,0000,0000,,{\pos(372,437)}勝てなくてもいい{\fscx50}。 Dialogue: 0,0:14:13.65,0:14:17.16,Default,,0000,0000,0000,,{\pos(392,497)}負けて{\fscx50} {\fscx100}死んでもいい{\fscx50}。 Dialogue: 0,0:14:17.16,0:14:19.99,Default,,0000,0000,0000,,{\pos(192,497)}もう一回{\fscx50} {\fscx100}本気の勝負ができれば{\fscx50}。 Dialogue: 0,0:14:19.99,0:14:23.83,Default,,0000,0000,0000,,{\pos(292,437)}それに{\fscx50} {\fscx100}6人の不意をついて Dialogue: 0,0:14:19.99,0:14:23.83,Default,,0000,0000,0000,,{\pos(312,497)}一気に懐に飛び込めれば➡ Dialogue: 0,0:14:23.83,0:14:26.00,Default,,0000,0000,0000,,{\pos(212,497)}可能性は{\fscx50}ゼロ{\fscx100}じゃないと思ってる{\fscx50}。 Dialogue: 0,0:14:26.00,0:14:29.84,Default,,0000,0000,0000,,{\pos(172,437)}接近戦なら{\fscx50} ナイフ{\fscx100}もある{\fscx50}。 Dialogue: 0,0:14:26.00,0:14:29.84,Default,,0000,0000,0000,,{\pos(192,497)}できるだけのことはやる{\fscx50}。 Dialogue: 0,0:14:29.84,0:14:33.17,Default,,0000,0000,0000,,{\pos(172,437)}やれやれ{\fscx50} {\fscx100}さっきまで Dialogue: 0,0:14:29.84,0:14:33.17,Default,,0000,0000,0000,,{\pos(192,497)}勝負から逃げ出したいとか➡ Dialogue: 0,0:14:33.17,0:14:37.34,Default,,0000,0000,0000,,{\pos(212,407)}言ってたお嬢さんが Dialogue: 0,0:14:33.17,0:14:37.34,Default,,0000,0000,0000,,{\pos(312,443)\fscx50\fscy50}おとこ Dialogue: 0,0:14:33.17,0:14:37.34,Default,,0000,0000,0000,,{\pos(232,497)}急に漢になったねぇ{\fscx50}。 Dialogue: 0,0:14:37.34,0:14:41.15,Default,,0000,0000,0000,,{\pos(292,497)}約束を思い出しただけだよ{\fscx50}。 Dialogue: 0,0:14:51.52,0:14:53.86,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ピトフーイ)レン{\fscx100}ちゃ~ん! Dialogue: 0,0:14:53.86,0:14:55.86,Default,,0000,0000,0000,,{\pos(292,497)}会いたかったわ~! Dialogue: 0,0:14:55.86,0:14:58.53,Default,,0000,0000,0000,,{\pos(452,497)}てい! Dialogue: 0,0:14:58.53,0:15:02.80,Default,,0000,0000,0000,,{\pos(172,497)}まっ{\fscx50} {\fscx100}2人とも元気そうで何より! Dialogue: 0,0:15:02.80,0:15:05.64,Default,,0000,0000,0000,,{\pos(172,497)}やあ{\fscx50}。 Dialogue: 0,0:15:05.64,0:15:08.81,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ピト{\fscx100}さん{\fscx50} {\fscx100}買い物は終わった? Dialogue: 0,0:15:05.64,0:15:08.81,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}バッチリ{\fscx100}! Dialogue: 0,0:15:08.81,0:15:12.48,Default,,0000,0000,0000,,{\pos(172,377)}何買ったんで? Dialogue: 0,0:15:08.81,0:15:12.48,Default,,0000,0000,0000,,{\pos(472,437)}それは秘密{\fscx50}。 Dialogue: 0,0:15:08.81,0:15:12.48,Default,,0000,0000,0000,,{\pos(272,497)}え~! Dialogue: 0,0:15:12.48,0:15:14.81,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ピトフーイ){\fscx100}まっ Dialogue: 0,0:15:12.48,0:15:14.81,Default,,0000,0000,0000,,{\pos(212,497)}おいおい{\fscx50} {\fscx100}わかるわよん{\fscx50}。 Dialogue: 0,0:15:14.81,0:15:17.82,Default,,0000,0000,0000,,{\pos(232,497)}今回の敵が{\fscx50} {\fscx100}もし強かったらね{\fscx50}。 Dialogue: 0,0:15:21.65,0:15:23.99,Default,,0000,0000,0000,,{\pos(212,407)}📺緊急事態です! Dialogue: 0,0:15:21.65,0:15:23.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}警告音{\fscx50}) Dialogue: 0,0:15:23.99,0:15:28.49,Default,,0000,0000,0000,,{\pos(172,437)}7人の最強{\fscx50}チーム{\fscx100}が{\fscx50} {\fscx100}凶悪毒{\fscx50}ガス{\fscx100}弾頭を Dialogue: 0,0:15:23.99,0:15:28.49,Default,,0000,0000,0000,,{\pos(272,497)}研究所から奪取して➡ Dialogue: 0,0:15:28.49,0:15:30.50,Default,,0000,0000,0000,,{\pos(292,497)}立てこもってしまいました{\fscx50}。 Dialogue: 0,0:15:30.50,0:15:34.17,Default,,0000,0000,0000,,{\pos(232,437)}皆さんには{\fscx50} {\fscx100}敵陣に突入し Dialogue: 0,0:15:30.50,0:15:34.17,Default,,0000,0000,0000,,{\pos(252,497)}卑劣な敵を全滅させるか➡ Dialogue: 0,0:15:34.17,0:15:37.00,Default,,0000,0000,0000,,{\pos(232,437)}毒{\fscx50}ガス{\fscx100}弾頭を Dialogue: 0,0:15:34.17,0:15:37.00,Default,,0000,0000,0000,,{\pos(252,497)}奪い返してほしいのです{\fscx50}。 Dialogue: 0,0:15:37.00,0:15:40.51,Default,,0000,0000,0000,,{\pos(172,437)}📺制限時間は2時間 Dialogue: 0,0:15:37.00,0:15:40.51,Default,,0000,0000,0000,,{\pos(232,497)}健闘をお祈りしております! Dialogue: 0,0:15:40.51,0:15:43.68,Default,,0000,0000,0000,,{\pos(232,407)}なんか{\fscx50} {\fscx100}えらく雑な設定だなあ{\fscx50}。 Dialogue: 0,0:15:40.51,0:15:43.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(モニター{\fscx100}の切れる音{\fscx50}) Dialogue: 0,0:15:43.68,0:15:47.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}敵を倒すか爆弾回収 Dialogue: 0,0:15:43.68,0:15:47.68,Default,,0000,0000,0000,,{\pos(212,497)}わかりやすくて{\fscx50} {\fscx100}いいじゃんか{\fscx50}。 Dialogue: 0,0:15:47.68,0:15:52.35,Default,,0000,0000,0000,,{\pos(252,437)}開始時間は{\fscx50} 20{\fscx100}時ちょうど{\fscx50}。 Dialogue: 0,0:15:47.68,0:15:52.35,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}SJ{\fscx100}と違って{\fscx50} {\fscx100}自動で➡ Dialogue: 0,0:15:52.35,0:15:55.69,Default,,0000,0000,0000,,{\pos(172,407)}特設{\fscx50}フィールド{\fscx100}に転送されるって{\fscx50}。 Dialogue: 0,0:15:52.35,0:15:55.69,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(フカ{\fscx100}次郎{\fscx50}/レン){\fscx100}へえ~{\fscx50}。 Dialogue: 0,0:15:55.69,0:15:58.36,Default,,0000,0000,0000,,{\pos(352,437)}参加{\fscx50}チーム{\fscx100}の事前告知は Dialogue: 0,0:15:55.69,0:15:58.36,Default,,0000,0000,0000,,{\pos(412,497)}ないようだな{\fscx50}。 Dialogue: 0,0:15:58.36,0:16:02.96,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ピトフーイ){\fscx100}まあ{\fscx50} ボス{\fscx100}たち{\fscx50} SHINC{\fscx100}は Dialogue: 0,0:15:58.36,0:16:02.96,Default,,0000,0000,0000,,{\pos(352,497)}参加してるわよね~{\fscx50}。 Dialogue: 0,0:16:02.96,0:16:05.46,Default,,0000,0000,0000,,{\pos(172,497)}たぶん{\fscx50} ダビド{\fscx100}たち{\fscx50} MMTM{\fscx100}も{\fscx50}。 Dialogue: 0,0:16:05.46,0:16:08.47,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アイツ {\fscx100}こういうの大好きだから Dialogue: 0,0:16:05.46,0:16:08.47,Default,,0000,0000,0000,,{\pos(192,497)}気合い入ってるっしょ{\fscx50}。 Dialogue: 0,0:16:08.47,0:16:11.47,Default,,0000,0000,0000,,{\pos(232,257)}ふむ{\fscx50} {\fscx100}他には? Dialogue: 0,0:16:08.47,0:16:11.47,Default,,0000,0000,0000,,{\pos(592,347)\fscx50}ノーアイディア。 Dialogue: 0,0:16:11.47,0:16:14.97,Default,,0000,0000,0000,,{\pos(172,437)}じゃあ{\fscx50} {\fscx100}参加はたった3{\fscx50}チーム{\fscx100}って Dialogue: 0,0:16:11.47,0:16:14.97,Default,,0000,0000,0000,,{\pos(272,497)}こともあるわけだ…{\fscx50}。 Dialogue: 0,0:16:14.97,0:16:19.48,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ピトフーイ){\fscx100}今回は{\fscx50} {\fscx100}新型{\fscx50}NPC{\fscx100}の強さも Dialogue: 0,0:16:14.97,0:16:19.48,Default,,0000,0000,0000,,{\pos(252,497)}拠点の様子もわからないし➡ Dialogue: 0,0:16:19.48,0:16:23.32,Default,,0000,0000,0000,,{\pos(172,437)}途中で敵になりえる{\fscx50}チーム{\fscx100}が Dialogue: 0,0:16:19.48,0:16:23.32,Default,,0000,0000,0000,,{\pos(192,497)}どんくらいいるかも{\fscx50} {\fscx100}わからない{\fscx50}。 Dialogue: 0,0:16:23.32,0:16:25.82,Default,,0000,0000,0000,,{\pos(172,497)}まるで洞窟探検ってとこね{\fscx50}。 Dialogue: 0,0:16:25.82,0:16:28.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}普通の{\fscx50}クエスト{\fscx100}みたいだねぇ{\fscx50}。 Dialogue: 0,0:16:25.82,0:16:28.99,Default,,0000,0000,0000,,{\pos(312,497)}まっ{\fscx50} {\fscx100}やる以上は➡ Dialogue: 0,0:16:28.99,0:16:31.99,Default,,0000,0000,0000,,{\pos(372,407)}優勝目指すしかないね{\fscx50}。 Dialogue: 0,0:16:28.99,0:16:31.99,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}(ピトフーイ){\fscx100}当然! Dialogue: 0,0:16:31.99,0:16:34.66,Default,,0000,0000,0000,,{\pos(192,497)}目指すは{\fscx50} {\fscx100}優勝! Dialogue: 0,0:16:34.66,0:16:36.86,Default,,0000,0000,0000,,{\pos(412,497)}そろそろだ{\fscx50}。 Dialogue: 0,0:16:52.01,0:16:56.85,Default,,0000,0000,0000,,{\pos(272,437)}《私が{\fscx50} {\fscx100}ここに来たのは Dialogue: 0,0:16:52.01,0:16:56.85,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ボス{\fscx100}と…{\fscx50} SHINC{\fscx100}と戦うため{\fscx50}。 Dialogue: 0,0:16:56.85,0:17:00.79,Default,,0000,0000,0000,,{\pos(312,437)}行こう{\fscx50} ピー{\fscx100}ちゃん{\fscx50}。 Dialogue: 0,0:16:56.85,0:17:00.79,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ナー{\fscx100}ちゃん二号も! Dialogue: 0,0:17:00.79,0:17:03.12,Default,,0000,0000,0000,,{\pos(432,497)}敵影は…{\fscx50} {\fscx100}なし》 Dialogue: 0,0:17:03.12,0:17:05.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}変だな{\fscx50}。 Dialogue: 0,0:17:05.29,0:17:09.80,Default,,0000,0000,0000,,{\pos(252,407)\fscx50}(ピトフーイ){\fscx100}そうね{\fscx50} {\fscx100}変ね{\fscx50}。 Dialogue: 0,0:17:05.29,0:17:09.80,Default,,0000,0000,0000,,{\pos(492,497)}変って…{\fscx50} {\fscx100}何が? Dialogue: 0,0:17:09.80,0:17:12.30,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}レン{\fscx100}ちゃん{\fscx50} {\fscx100}今{\fscx50} {\fscx100}何時何分? Dialogue: 0,0:17:12.30,0:17:16.64,Default,,0000,0000,0000,,{\pos(312,497)}えっと{\fscx50} 20{\fscx100}時1分…{\fscx50} {\fscx100}あっ! Dialogue: 0,0:17:16.64,0:17:20.14,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}あ~{\fscx50} {\fscx100}空か{\fscx50}。 Dialogue: 0,0:17:16.64,0:17:20.14,Default,,0000,0000,0000,,{\pos(272,497)}こいつあ変だな{\fscx50} {\fscx100}確かに{\fscx50}。 Dialogue: 0,0:17:20.14,0:17:22.31,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}(レン){\fscx100}うん{\fscx50}。 Dialogue: 0,0:17:22.31,0:17:26.65,Default,,0000,0000,0000,,{\pos(212,407)}こんなの{\fscx50} GGO{\fscx100}じゃ初めてだ{\fscx50}。 Dialogue: 0,0:17:22.31,0:17:26.65,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(ピトフーイ)テストプレイ{\fscx100}とはいえ➡ Dialogue: 0,0:17:26.65,0:17:29.31,Default,,0000,0000,0000,,{\pos(292,437)}本来は{\fscx50}フィックス{\fscx100}されてるはずの Dialogue: 0,0:17:26.65,0:17:29.31,Default,,0000,0000,0000,,{\pos(492,497)}時間設定まで➡ Dialogue: 0,0:17:29.31,0:17:32.32,Default,,0000,0000,0000,,{\pos(172,437)}いじっちゃうなんて{\fscx50} {\fscx100}すごいわね! Dialogue: 0,0:17:29.31,0:17:32.32,Default,,0000,0000,0000,,{\pos(532,497)}凝ってる! Dialogue: 0,0:17:32.32,0:17:35.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}とりあえず{\fscx50} マップ{\fscx100}を確認しよう{\fscx50}。 Dialogue: 0,0:17:35.32,0:17:37.66,Default,,0000,0000,0000,,{\pos(532,497)}ここが現在地{\fscx50}。 Dialogue: 0,0:17:37.66,0:17:40.49,Default,,0000,0000,0000,,{\pos(232,497)}この真ん中にあるG{\fscx50}マーク{\fscx100}が{\fscx50} ゴール。 Dialogue: 0,0:17:40.49,0:17:42.83,Default,,0000,0000,0000,,{\pos(572,497)}敵の拠点ね{\fscx50}。 Dialogue: 0,0:17:42.83,0:17:46.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}NPC{\fscx100}や参加{\fscx50}チーム{\fscx100}の情報はないようだ{\fscx50}。 Dialogue: 0,0:17:46.00,0:17:48.83,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}レン:{\fscx100}せめて{\fscx50} SHINC{\fscx100}の位置は Dialogue: 0,0:17:46.00,0:17:48.83,Default,,0000,0000,0000,,{\pos(232,497)}知りたかった…》 Dialogue: 0,0:17:48.83,0:17:53.51,Default,,0000,0000,0000,,{\pos(172,497)}んっ?{\fscx50} {\fscx100}ねぇ{\fscx50} {\fscx100}この円{\fscx50} {\fscx100}何? Dialogue: 0,0:17:53.51,0:17:59.01,Default,,0000,0000,0000,,{\pos(192,437)}説明します{\fscx50}。 ルール{\fscx100}設定の追記です{\fscx50}。 Dialogue: 0,0:17:53.51,0:17:59.01,Default,,0000,0000,0000,,{\pos(252,497)}この円は{\fscx50} {\fscx100}全生存{\fscx50}キャラクター{\fscx100}で➡ Dialogue: 0,0:17:59.01,0:18:01.95,Default,,0000,0000,0000,,{\pos(232,437)}中心から{\fscx50} {\fscx100}いちばん遠い位置を Dialogue: 0,0:17:59.01,0:18:01.95,Default,,0000,0000,0000,,{\pos(332,497)}半径としています{\fscx50}。 Dialogue: 0,0:18:01.95,0:18:05.62,Default,,0000,0000,0000,,{\pos(432,377)}皆さんが拠点に Dialogue: 0,0:18:01.95,0:18:05.62,Default,,0000,0000,0000,,{\pos(452,437)}進軍すれば Dialogue: 0,0:18:01.95,0:18:05.62,Default,,0000,0000,0000,,{\pos(472,497)}円は小さくなり➡ Dialogue: 0,0:18:05.62,0:18:08.12,Default,,0000,0000,0000,,{\pos(472,437)}下がれば{\fscx50} {\fscx100}再び Dialogue: 0,0:18:05.62,0:18:08.12,Default,,0000,0000,0000,,{\pos(492,497)}大きくなります{\fscx50}。 Dialogue: 0,0:18:08.12,0:18:10.46,Default,,0000,0000,0000,,{\pos(172,317)\fscx50}プレイヤー{\fscx100}がお亡くなりになった場合➡ Dialogue: 0,0:18:10.46,0:18:12.79,Default,,0000,0000,0000,,{\pos(312,317)\fscx50}180{\fscx100}秒後に{\fscx50} {\fscx100}この円周上で➡ Dialogue: 0,0:18:12.79,0:18:15.29,Default,,0000,0000,0000,,{\pos(232,317)\fscx50}チームメイト{\fscx100}からいちばん近い位置に Dialogue: 0,0:18:12.79,0:18:15.29,Default,,0000,0000,0000,,{\pos(572,377)}復活します{\fscx50}。 Dialogue: 0,0:18:15.29,0:18:17.96,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}チームメイト{\fscx100}がいない場合は➡ Dialogue: 0,0:18:17.96,0:18:21.63,Default,,0000,0000,0000,,{\pos(172,437)}死亡した位置と Dialogue: 0,0:18:17.96,0:18:21.63,Default,,0000,0000,0000,,{\pos(192,497)}同じ角度の円周上に復活します{\fscx50}。 Dialogue: 0,0:18:21.63,0:18:25.14,Default,,0000,0000,0000,,{\pos(412,437)}なるほど{\fscx50} {\fscx100}この円周は Dialogue: 0,0:18:21.63,0:18:25.14,Default,,0000,0000,0000,,{\pos(432,497)}いわば{\fscx50} リスポーンライン{\fscx100}➡ Dialogue: 0,0:18:25.14,0:18:27.64,Default,,0000,0000,0000,,{\pos(412,407)}復活場所ってわけね{\fscx50}。 Dialogue: 0,0:18:25.14,0:18:27.64,Default,,0000,0000,0000,,{\pos(172,497)}つまり➡ Dialogue: 0,0:18:27.64,0:18:30.14,Default,,0000,0000,0000,,{\pos(232,497)}全{\fscx50}チーム{\fscx100}で{\fscx50}グイグイ{\fscx100}押していれば➡ Dialogue: 0,0:18:30.14,0:18:32.98,Default,,0000,0000,0000,,{\pos(172,497)}それだけ再{\fscx50}スタート{\fscx100}も拠点に近くなる{\fscx50}。 Dialogue: 0,0:18:32.98,0:18:36.15,Default,,0000,0000,0000,,{\pos(252,437)}でも{\fscx50} {\fscx100}他の{\fscx50}チーム{\fscx100}が一つでも Dialogue: 0,0:18:32.98,0:18:36.15,Default,,0000,0000,0000,,{\pos(272,497)}遠くにいると{\fscx50} {\fscx100}その分➡ Dialogue: 0,0:18:36.15,0:18:38.65,Default,,0000,0000,0000,,{\pos(212,497)}戻される距離も長くなるのか{\fscx50}。 Dialogue: 0,0:18:38.65,0:18:41.49,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(ピトフーイ){\fscx100}その場合 Dialogue: 0,0:18:38.65,0:18:41.49,Default,,0000,0000,0000,,{\pos(312,497)}とりうる作戦は2つ{\fscx50}。 Dialogue: 0,0:18:41.49,0:18:44.66,Default,,0000,0000,0000,,{\pos(312,437)}その1{\fscx50} {\fscx100}復活する仲間を Dialogue: 0,0:18:41.49,0:18:44.66,Default,,0000,0000,0000,,{\pos(332,497)}迎え入れるために➡ Dialogue: 0,0:18:44.66,0:18:48.49,Default,,0000,0000,0000,,{\pos(252,437)}一度{\fscx50} チーム{\fscx100}で撤退するか Dialogue: 0,0:18:44.66,0:18:48.49,Default,,0000,0000,0000,,{\pos(272,497)}その場で仲間の到着を待つ{\fscx50}。 Dialogue: 0,0:18:48.49,0:18:51.00,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}その2は? Dialogue: 0,0:18:48.49,0:18:51.00,Default,,0000,0000,0000,,{\pos(332,497)}さっぱりと置いていく{\fscx50}。 Dialogue: 0,0:18:51.00,0:18:53.00,Default,,0000,0000,0000,,{\pos(312,497)}ひどい!{\fscx50} {\fscx100}私には➡ Dialogue: 0,0:18:53.00,0:18:55.33,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}レン{\fscx100}を置いていくなんて Dialogue: 0,0:18:53.00,0:18:55.33,Default,,0000,0000,0000,,{\pos(332,497)}できないよ! Dialogue: 0,0:18:55.33,0:18:58.67,Default,,0000,0000,0000,,{\pos(392,437)}私だってつらいのよ! Dialogue: 0,0:18:55.33,0:18:58.67,Default,,0000,0000,0000,,{\pos(452,497)}でも{\fscx50} {\fscx100}わかって! Dialogue: 0,0:18:58.67,0:19:02.77,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}クッ{\fscx100}…{\fscx50} {\fscx100}忘れない! Dialogue: 0,0:18:58.67,0:19:02.77,Default,,0000,0000,0000,,{\pos(192,497)}私{\fscx50} レン{\fscx100}のこと{\fscx50} {\fscx100}ずっと忘れない! Dialogue: 0,0:19:02.77,0:19:05.28,Default,,0000,0000,0000,,{\pos(232,437)}そうね Dialogue: 0,0:19:02.77,0:19:05.28,Default,,0000,0000,0000,,{\pos(252,497)}さあ{\fscx50} {\fscx100}2人で歌いましょう! Dialogue: 0,0:19:05.28,0:19:08.11,Default,,0000,0000,0000,,{\pos(312,497)}勇敢な戦士の歌を! Dialogue: 0,0:19:08.11,0:19:10.45,Default,,0000,0000,0000,,{\pos(312,497)}私が死ぬの前提やめれ{\fscx50}。 Dialogue: 0,0:19:10.45,0:19:12.62,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}あら{\fscx50} {\fscx100}なんなら Dialogue: 0,0:19:10.45,0:19:12.62,Default,,0000,0000,0000,,{\pos(272,497)}私が殺してあげよっか? Dialogue: 0,0:19:12.62,0:19:16.12,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ピトフーイ){\fscx100}やめて!{\fscx50} レン{\fscx100}ちゃんは Dialogue: 0,0:19:12.62,0:19:16.12,Default,,0000,0000,0000,,{\pos(232,497)}私に倒されたがってるのよ! Dialogue: 0,0:19:16.12,0:19:19.79,Default,,0000,0000,0000,,{\pos(232,497)}まあ{\fscx50} {\fscx100}実際その辺は戦況次第よ{\fscx50}。 Dialogue: 0,0:19:19.79,0:19:22.63,Default,,0000,0000,0000,,{\pos(292,437)}それに{\fscx50} レン{\fscx100}ちゃんなら Dialogue: 0,0:19:19.79,0:19:22.63,Default,,0000,0000,0000,,{\pos(312,497)}もし置き去りになっても➡ Dialogue: 0,0:19:22.63,0:19:25.30,Default,,0000,0000,0000,,{\pos(272,407)}余裕で追いつけるでしょ{\fscx50}。 Dialogue: 0,0:19:22.63,0:19:25.30,Default,,0000,0000,0000,,{\pos(412,497)}まあ…{\fscx50}。 Dialogue: 0,0:19:25.30,0:19:27.80,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(ピトフーイ){\fscx100}よっし! Dialogue: 0,0:19:25.30,0:19:27.80,Default,,0000,0000,0000,,{\pos(272,497)}じゃあ{\fscx50} {\fscx100}みんな行こっか{\fscx50}。 Dialogue: 0,0:19:27.80,0:19:30.97,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}エム リーダー{\fscx100}よろしく{\fscx50}。 Dialogue: 0,0:19:30.97,0:19:34.64,Default,,0000,0000,0000,,{\pos(312,437)}真北に向けて進む{\fscx50}。 Dialogue: 0,0:19:30.97,0:19:34.64,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ポイントマン{\fscx100}は{\fscx50} レン。 Dialogue: 0,0:19:34.64,0:19:38.14,Default,,0000,0000,0000,,{\pos(332,407)}方位角{\fscx50}ゼロ{\fscx100}で進め{\fscx50}。 Dialogue: 0,0:19:34.64,0:19:38.14,Default,,0000,0000,0000,,{\pos(432,497)}了解! Dialogue: 0,0:19:38.14,0:19:40.15,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(エム)ピトフーイ{\fscx100}は{\fscx50} {\fscx100}左を警戒{\fscx50}。 Dialogue: 0,0:19:40.15,0:19:42.15,Default,,0000,0000,0000,,{\pos(232,497)}少し空けて{\fscx50} フカ{\fscx100}が右を警戒{\fscx50}。 Dialogue: 0,0:19:42.15,0:19:45.32,Default,,0000,0000,0000,,{\pos(192,443)\fscx50\fscy50}しんがり Dialogue: 0,0:19:42.15,0:19:45.32,Default,,0000,0000,0000,,{\pos(212,497)}殿が俺{\fscx50} {\fscx100}基本的に縦列で進む{\fscx50}。 Dialogue: 0,0:19:45.32,0:19:47.49,Default,,0000,0000,0000,,{\pos(252,497)}今回は{\fscx50} バトルロイヤル{\fscx100}ではない{\fscx50}。 Dialogue: 0,0:19:47.49,0:19:51.16,Default,,0000,0000,0000,,{\pos(212,437)}積極的に{\fscx50} {\fscx100}こっちを襲う{\fscx50}チーム{\fscx100}は Dialogue: 0,0:19:47.49,0:19:51.16,Default,,0000,0000,0000,,{\pos(232,497)}少ないかもしれないが➡ Dialogue: 0,0:19:51.16,0:19:54.33,Default,,0000,0000,0000,,{\pos(172,407)}待ち伏せされたら{\fscx50} {\fscx100}各自対処しろ{\fscx50}。 Dialogue: 0,0:19:51.16,0:19:54.33,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(ピトフーイ/フカ{\fscx100}次郎{\fscx50}){\fscx100}了解{\fscx50}。 Dialogue: 0,0:19:54.33,0:19:57.50,Default,,0000,0000,0000,,{\pos(252,437)}まず中央の拠点が Dialogue: 0,0:19:54.33,0:19:57.50,Default,,0000,0000,0000,,{\pos(272,497)}どんなものか確かめる{\fscx50}。 Dialogue: 0,0:19:57.50,0:20:00.17,Default,,0000,0000,0000,,{\pos(252,437)}えんぺい物を頼りに Dialogue: 0,0:19:57.50,0:20:00.17,Default,,0000,0000,0000,,{\pos(272,497)}できるだけ近づくが➡ Dialogue: 0,0:20:00.17,0:20:03.84,Default,,0000,0000,0000,,{\pos(272,437)}距離が1{\fscx50}キロ{\fscx100}を切ったら Dialogue: 0,0:20:00.17,0:20:03.84,Default,,0000,0000,0000,,{\pos(332,497)}狙撃に注意しろ{\fscx50}。 Dialogue: 0,0:20:03.84,0:20:06.64,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}クリア{\fscx100}! Dialogue: 0,0:20:03.84,0:20:06.64,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}はいよ{\fscx50} {\fscx100}動くよ{\fscx50}。 Dialogue: 0,0:20:08.67,0:20:10.68,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}ほい{\fscx50} {\fscx100}到着{\fscx50}。 Dialogue: 0,0:20:10.68,0:20:13.85,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}(ピトフーイ){\fscx100}次{\fscx50} {\fscx100}私ね{\fscx50}。 Dialogue: 0,0:20:13.85,0:20:15.85,Default,,0000,0000,0000,,{\pos(372,497)}📱{\fscx50}(エム){\fscx100}止まれ!{\fscx50} {\fscx100}敵だ! Dialogue: 0,0:20:15.85,0:20:19.35,Default,,0000,0000,0000,,{\pos(232,497)}📱右側遠く!{\fscx50} {\fscx100}距離{\fscx50} 400{\fscx100}弱! Dialogue: 0,0:20:19.35,0:20:21.69,Default,,0000,0000,0000,,{\pos(352,497)}《もう{\fscx50} {\fscx100}敵が…》 Dialogue: 0,0:20:21.69,0:20:25.36,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}チラリ{\fscx100}と見えたが{\fscx50} {\fscx100}おそらく Dialogue: 0,0:20:21.69,0:20:25.36,Default,,0000,0000,0000,,{\pos(272,497)}向こうも{\fscx50} {\fscx100}こっちを見つけた{\fscx50}。 Dialogue: 0,0:20:25.36,0:20:29.36,Default,,0000,0000,0000,,{\pos(272,407)}📱その後の動きがない{\fscx50}。 Dialogue: 0,0:20:25.36,0:20:29.36,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}SHINC{\fscx100}ならいいのに…》 Dialogue: 0,0:20:29.36,0:20:32.03,Default,,0000,0000,0000,,{\pos(192,497)}📱{\fscx50}(エム){\fscx100}見えた{\fscx50}。 {\fscx100}緑の迷彩に長髪{\fscx50}。 Dialogue: 0,0:20:32.03,0:20:34.53,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}アマゾネス{\fscx100}だ{\fscx50}。 Dialogue: 0,0:20:34.53,0:20:37.20,Default,,0000,0000,0000,,{\pos(372,497)}やった~! Dialogue: 0,0:20:37.20,0:20:41.37,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}(ピトフーイ)レン{\fscx100}ちゃ~ん Dialogue: 0,0:20:37.20,0:20:41.37,Default,,0000,0000,0000,,{\pos(252,497)}油断しちゃ{\fscx50}ダメ{\fscx100}よ~{\fscx50}。 Dialogue: 0,0:20:41.37,0:20:45.71,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}(エム){\fscx100}だいぶ散開している{\fscx50}。 Dialogue: 0,0:20:41.37,0:20:45.71,Default,,0000,0000,0000,,{\pos(252,497)}東側は{\fscx50} {\fscx100}すべて気をつけろ{\fscx50}。 Dialogue: 0,0:20:45.71,0:20:48.71,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}エム{\fscx100}さん Dialogue: 0,0:20:45.71,0:20:48.71,Default,,0000,0000,0000,,{\pos(192,497)}場所わかんない?{\fscx50} {\fscx100}狙うよ? Dialogue: 0,0:20:48.71,0:20:52.22,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}(エム){\fscx100}無理だ{\fscx50}。 {\fscx100}移動を始めたら Dialogue: 0,0:20:48.71,0:20:52.22,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ピト{\fscx100}の後ろにつけ{\fscx50}。 Dialogue: 0,0:20:52.22,0:20:54.72,Default,,0000,0000,0000,,{\pos(372,407)}殿を任せる{\fscx50}。 Dialogue: 0,0:20:52.22,0:20:54.72,Default,,0000,0000,0000,,{\pos(332,497)}📱{\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}あいよ{\fscx50}。 Dialogue: 0,0:20:54.72,0:20:58.22,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ピト レン {\fscx100}俺の3人で同時に前進する{\fscx50}。 Dialogue: 0,0:20:58.22,0:21:01.16,Default,,0000,0000,0000,,{\pos(312,407)}📱散開具合は岩1つ分{\fscx50}。 Dialogue: 0,0:20:58.22,0:21:01.16,Default,,0000,0000,0000,,{\pos(372,497)}ほい{\fscx50}。 Dialogue: 0,0:21:01.16,0:21:05.50,Default,,0000,0000,0000,,{\pos(192,407)}了解{\fscx50}。 Dialogue: 0,0:21:01.16,0:21:05.50,Default,,0000,0000,0000,,{\pos(172,497)}《3対1での各個撃破》 Dialogue: 0,0:21:05.50,0:21:07.50,Default,,0000,0000,0000,,{\pos(412,497)}行け! Dialogue: 0,0:21:07.50,0:21:15.51,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:21:15.51,0:21:17.51,Default,,0000,0000,0000,,{\pos(292,497)}《撃ってこない?》 Dialogue: 0,0:21:23.52,0:21:26.18,Default,,0000,0000,0000,,{\pos(192,497)}《攻撃なし{\fscx50}。 バレット・ライン{\fscx100}もなし…》 Dialogue: 0,0:21:26.18,0:21:28.52,Default,,0000,0000,0000,,{\pos(252,437)}📱{\fscx50}(ピトフーイ){\fscx100}これ Dialogue: 0,0:21:26.18,0:21:28.52,Default,,0000,0000,0000,,{\pos(332,497)}相手も撃ってこない{\fscx50}ハラ{\fscx100}ね{\fscx50}。 Dialogue: 0,0:21:28.52,0:21:32.69,Default,,0000,0000,0000,,{\pos(272,407)}📱{\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}どゆこと? Dialogue: 0,0:21:28.52,0:21:32.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ガチンコ{\fscx100}勝負を受けてくれるってこと{\fscx50}。 Dialogue: 0,0:21:32.69,0:21:36.36,Default,,0000,0000,0000,,{\pos(192,437)}互いがよく見えない遠距離から Dialogue: 0,0:21:32.69,0:21:36.36,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}チマチマ{\fscx100}攻撃し合うより…{\fscx50}。 Dialogue: 0,0:21:36.36,0:21:39.36,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ギリギリ{\fscx100}まで接近して Dialogue: 0,0:21:36.36,0:21:39.36,Default,,0000,0000,0000,,{\pos(312,497)}顔の見える距離で➡ Dialogue: 0,0:21:39.36,0:21:43.04,Default,,0000,0000,0000,,{\pos(192,407)}勝負を決めようって思ってる! Dialogue: 0,0:21:39.36,0:21:43.04,Default,,0000,0000,0000,,{\pos(212,497)}📱{\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}にゃあるほど! Dialogue: 0,0:21:43.04,0:21:45.37,Default,,0000,0000,0000,,{\pos(552,443)\fscx50\fscy50}もののふ Dialogue: 0,0:21:43.04,0:21:45.37,Default,,0000,0000,0000,,{\pos(212,497)}📱{\fscx50}ボス{\fscx100}も{\fscx50} {\fscx100}なかなかの武士よのう{\fscx50}。 Dialogue: 0,0:21:45.37,0:21:47.54,Default,,0000,0000,0000,,{\pos(192,497)}📱{\fscx50}(レン){\fscx100}やろう!{\fscx50} ピト{\fscx100}さん{\fscx50} エム{\fscx100}さん! Dialogue: 0,0:21:47.54,0:21:50.21,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}ギリギリ{\fscx100}まで詰めたら Dialogue: 0,0:21:47.54,0:21:50.21,Default,,0000,0000,0000,,{\pos(232,497)}私が突撃するよ! Dialogue: 0,0:21:50.21,0:21:52.38,Default,,0000,0000,0000,,{\pos(172,407)}📱援護よろしく! Dialogue: 0,0:21:50.21,0:21:52.38,Default,,0000,0000,0000,,{\pos(232,497)}そんな! Dialogue: 0,0:21:52.38,0:21:54.88,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}レン{\fscx100}ちゃん! Dialogue: 0,0:21:52.38,0:21:54.88,Default,,0000,0000,0000,,{\pos(192,497)}あなた{\fscx50} {\fscx100}まさか死ぬ気{\fscx50}!? Dialogue: 0,0:21:54.88,0:21:59.05,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ボス{\fscx100}との勝負で散らせるなら Dialogue: 0,0:21:54.88,0:21:59.05,Default,,0000,0000,0000,,{\pos(392,497)}この命…{\fscx50}。 Dialogue: 0,0:21:59.05,0:22:01.05,Default,,0000,0000,0000,,{\pos(352,497)}惜しくないよ!