[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:07.67,0:00:11.34,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}レン:SHINC{\fscx100}が{\fscx50} ボス{\fscx100}が本気で➡ Dialogue: 0,0:00:11.34,0:00:14.18,Default,,0000,0000,0000,,{\pos(212,497)}勝負を挑んできてくれている{\fscx50}。 Dialogue: 0,0:00:14.18,0:00:19.09,Default,,0000,0000,0000,,{\pos(232,497)}だから私も{\fscx50} {\fscx100}約束を守る!》 Dialogue: 0,0:00:22.69,0:00:24.69,Default,,0000,0000,0000,,{\pos(252,497)}《{\fscx50}レン:{\fscx100}だいぶ近づいた》 Dialogue: 0,0:00:24.69,0:00:26.69,Default,,0000,0000,0000,,{\pos(252,497)}📱{\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}静かだなあ{\fscx50}。 Dialogue: 0,0:00:26.69,0:00:29.20,Default,,0000,0000,0000,,{\pos(232,407)}📱1発{\fscx50}ポロリ{\fscx100}と撃っていい? Dialogue: 0,0:00:26.69,0:00:29.20,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ダメ{\fscx100}! Dialogue: 0,0:00:29.20,0:00:32.53,Default,,0000,0000,0000,,{\pos(272,437)}📱{\fscx50}(エム)アマゾネス{\fscx100}も前進してる{\fscx50}。 Dialogue: 0,0:00:29.20,0:00:32.53,Default,,0000,0000,0000,,{\pos(352,497)}次で会敵するぞ{\fscx50}。 Dialogue: 0,0:00:32.53,0:00:34.53,Default,,0000,0000,0000,,{\pos(612,497)}了解{\fscx50}。 Dialogue: 0,0:00:34.53,0:00:39.87,Default,,0000,0000,0000,,{\pos(212,437)}《この{\fscx50}シチュエーション SJ1{\fscx100}のときと Dialogue: 0,0:00:34.53,0:00:39.87,Default,,0000,0000,0000,,{\pos(272,497)}どことなく似ている{\fscx50}。 Dialogue: 0,0:00:39.87,0:00:45.21,Default,,0000,0000,0000,,{\pos(252,437)}でも今回は1人じゃない{\fscx50}。 Dialogue: 0,0:00:39.87,0:00:45.21,Default,,0000,0000,0000,,{\pos(272,497)}味方がいる{\fscx50}。 {\fscx100}やってやる!》 Dialogue: 0,0:00:45.21,0:00:48.55,Default,,0000,0000,0000,,{\pos(292,407)}📱{\fscx50}(エム){\fscx100}よし{\fscx50} {\fscx100}行け! Dialogue: 0,0:00:45.21,0:00:48.55,Default,,0000,0000,0000,,{\pos(312,497)}📱{\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}ちょい待ち! Dialogue: 0,0:00:48.55,0:00:51.38,Default,,0000,0000,0000,,{\pos(472,497)}後ろかぁ~! Dialogue: 0,0:00:51.38,0:00:53.39,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:00:53.39,0:00:55.72,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}クソ{\fscx100}~! Dialogue: 0,0:00:55.72,0:00:59.23,Default,,0000,0000,0000,,{\pos(312,497)}全日本{\fscx50}マシンガンラバーズ{\fscx100}! Dialogue: 0,0:00:59.23,0:01:03.43,Default,,0000,0000,0000,,{\pos(292,497)}またお前らかぁ~! Dialogue: 0,0:02:46.53,0:02:50.20,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}クッソ{\fscx100}~{\fscx50} マシンガン{\fscx100}使いどもめ~{\fscx50}。 Dialogue: 0,0:02:50.20,0:02:52.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フカ{\fscx100}次郎{\fscx50}){\fscx100}おいおい{\fscx50} {\fscx100}なんだこりゃ! Dialogue: 0,0:02:52.54,0:02:54.64,Default,,0000,0000,0000,,{\pos(432,497)}えい{\fscx50}クソ。 Dialogue: 0,0:02:56.71,0:02:59.05,Default,,0000,0000,0000,,{\pos(212,497)}とりあえず{\fscx50} グレネード{\fscx100}ぶちかます{\fscx50}。 Dialogue: 0,0:02:59.05,0:03:03.15,Default,,0000,0000,0000,,{\pos(172,437)}当たるか{\fscx50} {\fscx100}わからんけど Dialogue: 0,0:02:59.05,0:03:03.15,Default,,0000,0000,0000,,{\pos(192,497)}ちったあ{\fscx50} {\fscx100}ひるむっしょ! Dialogue: 0,0:03:03.15,0:03:05.15,Default,,0000,0000,0000,,{\pos(312,497)}📱{\fscx50}(エム){\fscx100}よし{\fscx50} {\fscx100}やれ{\fscx50}。 Dialogue: 0,0:03:05.15,0:03:08.32,Default,,0000,0000,0000,,{\pos(252,437)}📱全員{\fscx50} {\fscx100}爆発に合わせて Dialogue: 0,0:03:05.15,0:03:08.32,Default,,0000,0000,0000,,{\pos(352,497)}南に撤退しろ{\fscx50}。 Dialogue: 0,0:03:08.32,0:03:10.32,Default,,0000,0000,0000,,{\pos(312,497)}よっしゃ! Dialogue: 0,0:03:14.99,0:03:18.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:03:18.00,0:03:22.00,Default,,0000,0000,0000,,{\pos(252,497)}《{\fscx50}クッソ{\fscx100}~{\fscx50} ボス{\fscx100}との戦いが!》 Dialogue: 0,0:03:28.34,0:03:30.54,Default,,0000,0000,0000,,{\pos(412,497)}ぶへっ…! Dialogue: 0,0:03:34.35,0:03:36.35,Default,,0000,0000,0000,,{\pos(432,497)}あっ! Dialogue: 0,0:03:36.35,0:03:38.69,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ボ{\fscx100}…{\fscx50} ボフゥ!? Dialogue: 0,0:03:38.69,0:03:41.19,Default,,0000,0000,0000,,{\pos(212,317)}《回り込まれてた{\fscx50}!? Dialogue: 0,0:03:41.19,0:03:45.59,Default,,0000,0000,0000,,{\pos(172,257)}あ~{\fscx50} {\fscx100}これ死んだ Dialogue: 0,0:03:41.19,0:03:45.59,Default,,0000,0000,0000,,{\pos(192,317)\fscx50}デッド{\fscx100}った{\fscx50}。 キル{\fscx100}られる》 Dialogue: 0,0:03:47.53,0:03:51.53,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(エヴァ)フッ {\fscx100}大変だったな{\fscx50}。 Dialogue: 0,0:03:47.53,0:03:51.53,Default,,0000,0000,0000,,{\pos(312,497)}まっ{\fscx50} {\fscx100}落ち着け{\fscx50}。 Dialogue: 0,0:03:51.53,0:03:53.53,Default,,0000,0000,0000,,{\pos(352,497)}ほい? Dialogue: 0,0:03:53.53,0:03:58.04,Default,,0000,0000,0000,,{\pos(272,437)}今ここで撃ったりしない{\fscx50}。 Dialogue: 0,0:03:53.53,0:03:58.04,Default,,0000,0000,0000,,{\pos(292,497)}そんなのは{\fscx50} {\fscx100}つまらん{\fscx50}。 Dialogue: 0,0:03:58.04,0:04:01.81,Default,,0000,0000,0000,,{\pos(172,497)}全員聞け{\fscx50}。 レン{\fscx100}は私の目の前にいる{\fscx50}。 Dialogue: 0,0:04:01.81,0:04:05.48,Default,,0000,0000,0000,,{\pos(232,497)}逃げてきた他の3人も撃つな{\fscx50}。 Dialogue: 0,0:04:05.48,0:04:07.81,Default,,0000,0000,0000,,{\pos(292,497)}わかった{\fscx50}。 {\fscx100}まず➡ Dialogue: 0,0:04:07.81,0:04:10.32,Default,,0000,0000,0000,,{\pos(172,497)}あの{\fscx50}マシンガン{\fscx100}連中を{\fscx50} {\fscx100}どうにかしよう{\fscx50}。 Dialogue: 0,0:04:10.32,0:04:13.52,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(ピトフーイ){\fscx100}一時休戦ね! Dialogue: 0,0:04:17.32,0:04:19.83,Default,,0000,0000,0000,,{\pos(272,497)}休戦してどうすんの? Dialogue: 0,0:04:19.83,0:04:23.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}どうもこうもない{\fscx50}。 Dialogue: 0,0:04:19.83,0:04:23.33,Default,,0000,0000,0000,,{\pos(212,497)}まずは{\fscx50} アイツ{\fscx100}らを倒す{\fscx50}。 Dialogue: 0,0:04:23.33,0:04:25.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ターニャ){\fscx100}一緒にね! Dialogue: 0,0:04:28.84,0:04:33.51,Default,,0000,0000,0000,,{\pos(172,437)}通信を全員につないだよ{\fscx50}。 Dialogue: 0,0:04:28.84,0:04:33.51,Default,,0000,0000,0000,,{\pos(192,497)}どうするの{\fscx50} エム{\fscx100}さん{\fscx50}。 Dialogue: 0,0:04:33.51,0:04:37.01,Default,,0000,0000,0000,,{\pos(212,437)}📱{\fscx50}(エム)マシンガン{\fscx100}使いたちの攻撃が Dialogue: 0,0:04:33.51,0:04:37.01,Default,,0000,0000,0000,,{\pos(292,497)}まったくやまない{\fscx50}。 Dialogue: 0,0:04:37.01,0:04:40.18,Default,,0000,0000,0000,,{\pos(192,437)}📱弾薬交換で Dialogue: 0,0:04:37.01,0:04:40.18,Default,,0000,0000,0000,,{\pos(252,497)}射撃が止まる瞬間すらない{\fscx50}。 Dialogue: 0,0:04:40.18,0:04:42.58,Default,,0000,0000,0000,,{\pos(412,497)}誰か{\fscx50} {\fscx100}視認できるか? Dialogue: 0,0:04:46.52,0:04:50.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(トーマ){\fscx100}確認した{\fscx50}。 {\fscx100}敵は{\fscx50}マシンガン{\fscx100}5人{\fscx50}。 Dialogue: 0,0:04:50.19,0:04:54.19,Default,,0000,0000,0000,,{\pos(172,437)}それぞれ左側に{\fscx50} {\fscx100}銃から Dialogue: 0,0:04:50.19,0:04:54.19,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ベルト{\fscx100}みたいなのが{\fscx50} {\fscx100}のびていた{\fscx50}。 Dialogue: 0,0:04:54.19,0:04:56.86,Default,,0000,0000,0000,,{\pos(532,407)}あれか! Dialogue: 0,0:04:54.19,0:04:56.86,Default,,0000,0000,0000,,{\pos(352,497)}あれって? Dialogue: 0,0:04:56.86,0:04:59.57,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(エヴァ)バックパック{\fscx100}型給弾{\fscx50}システム{\fscx100}だ{\fscx50}。 Dialogue: 0,0:05:01.63,0:05:04.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エヴァ){\fscx100}銃弾の入った巨大な{\fscx50}リュック{\fscx100}を➡ Dialogue: 0,0:05:04.30,0:05:06.81,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ベルト{\fscx100}で銃とつないでいる{\fscx50}。 Dialogue: 0,0:05:06.81,0:05:09.98,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}500{\fscx100}発から{\fscx50}1,000{\fscx100}発 Dialogue: 0,0:05:06.81,0:05:09.98,Default,,0000,0000,0000,,{\pos(312,497)}一気に連射できる{\fscx50}。 Dialogue: 0,0:05:09.98,0:05:12.15,Default,,0000,0000,0000,,{\pos(312,497)}なんだ{\fscx50} {\fscx100}それ{\fscx50} {\fscx100}ずるい! Dialogue: 0,0:05:12.15,0:05:15.31,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}(エム)GGO{\fscx100}にも存在していたのか{\fscx50}。 Dialogue: 0,0:05:15.31,0:05:18.99,Default,,0000,0000,0000,,{\pos(232,437)}📱それを全員が手に入れた{\fscx50}。 Dialogue: 0,0:05:15.31,0:05:18.99,Default,,0000,0000,0000,,{\pos(332,497)}やっかいだな{\fscx50}。 Dialogue: 0,0:05:18.99,0:05:21.49,Default,,0000,0000,0000,,{\pos(272,497)}めんどくさい相手ねぇ{\fscx50}。 Dialogue: 0,0:05:21.49,0:05:23.49,Default,,0000,0000,0000,,{\pos(232,497)}こっそり逃げちゃおっか? Dialogue: 0,0:05:23.49,0:05:25.66,Default,,0000,0000,0000,,{\pos(412,407)}断る! Dialogue: 0,0:05:23.49,0:05:25.66,Default,,0000,0000,0000,,{\pos(432,497)}やる! Dialogue: 0,0:05:25.66,0:05:28.66,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}アハハッ{\fscx100}!{\fscx50} {\fscx100}じゃあ{\fscx50} {\fscx100}やっちゃるか{\fscx50}。 Dialogue: 0,0:05:28.66,0:05:31.16,Default,,0000,0000,0000,,{\pos(252,497)}朝飯前の準備運動ってことで{\fscx50}。 Dialogue: 0,0:05:31.16,0:05:33.50,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}エム {\fscx100}作戦は? Dialogue: 0,0:05:33.50,0:05:37.34,Default,,0000,0000,0000,,{\pos(232,437)}本来なら{\fscx50} アジリティ{\fscx100}の高い{\fscx50}レン{\fscx100}に Dialogue: 0,0:05:33.50,0:05:37.34,Default,,0000,0000,0000,,{\pos(292,497)}頼むところだが➡ Dialogue: 0,0:05:37.34,0:05:42.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}レン{\fscx100}には{\fscx50} アマゾネス{\fscx100}との戦いが Dialogue: 0,0:05:37.34,0:05:42.51,Default,,0000,0000,0000,,{\pos(192,497)}控えている{\fscx50}。 {\fscx100}だから{\fscx50} ピト{\fscx100}…{\fscx50}。 Dialogue: 0,0:05:42.51,0:05:44.51,Default,,0000,0000,0000,,{\pos(252,497)}📱{\fscx50}(エム){\fscx100}悪いが自滅してくれ{\fscx50}。 Dialogue: 0,0:05:44.51,0:05:47.51,Default,,0000,0000,0000,,{\pos(352,407)}しゃあないなあ{\fscx50}。 Dialogue: 0,0:05:44.51,0:05:47.51,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}2人{\fscx50}){\fscx100}あっ…! Dialogue: 0,0:05:47.51,0:05:50.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:05:50.02,0:05:52.02,Default,,0000,0000,0000,,{\pos(172,497)}おっ…{\fscx50} {\fscx100}おおうっ? Dialogue: 0,0:05:54.85,0:05:58.02,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}ターニャ {\fscx100}お前も自滅だ{\fscx50}。 Dialogue: 0,0:05:54.85,0:05:58.02,Default,,0000,0000,0000,,{\pos(352,497)}後れを取るな{\fscx50}。 Dialogue: 0,0:05:58.02,0:06:00.79,Default,,0000,0000,0000,,{\pos(252,407)}📱{\fscx50}(ターニャ){\fscx100}了解{\fscx50}。 {\fscx100}死ぬにゃ~{\fscx50}。 Dialogue: 0,0:05:58.02,0:06:00.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:06:00.79,0:06:03.50,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}3人{\fscx50})ヒャッハ{\fscx100}~! Dialogue: 0,0:06:05.80,0:06:09.30,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(ヒューイ){\fscx100}敵が見えなくなった{\fscx50}。 Dialogue: 0,0:06:05.80,0:06:09.30,Default,,0000,0000,0000,,{\pos(432,497)}撃ち方やめ! Dialogue: 0,0:06:09.30,0:06:14.14,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}お~い!{\fscx50} マシンガン{\fscx100}連中! Dialogue: 0,0:06:14.14,0:06:17.31,Default,,0000,0000,0000,,{\pos(312,497)}全員{\fscx50} {\fscx100}しばし撃つな{\fscx50}。 Dialogue: 0,0:06:17.31,0:06:21.15,Default,,0000,0000,0000,,{\pos(212,497)}話があるが{\fscx50} {\fscx100}聞こえているか? Dialogue: 0,0:06:21.15,0:06:23.98,Default,,0000,0000,0000,,{\pos(172,497)}なんだ~?{\fscx50} {\fscx100}誰だ~{\fscx50}!? Dialogue: 0,0:06:23.98,0:06:28.32,Default,,0000,0000,0000,,{\pos(192,497)}俺は{\fscx50}エム LPFM{\fscx100}の{\fscx50}リーダー{\fscx100}だ{\fscx50}。 Dialogue: 0,0:06:28.32,0:06:31.49,Default,,0000,0000,0000,,{\pos(192,497)}戦闘の停止を申し出たい{\fscx50}。 Dialogue: 0,0:06:31.49,0:06:34.16,Default,,0000,0000,0000,,{\pos(172,497)}今回は{\fscx50}SJ{\fscx100}ではない{\fscx50}。 Dialogue: 0,0:06:34.16,0:06:37.83,Default,,0000,0000,0000,,{\pos(432,383)\fscx50\fscy50}や Dialogue: 0,0:06:34.16,0:06:37.83,Default,,0000,0000,0000,,{\pos(172,437)}こんな序盤で殺り合う必要は Dialogue: 0,0:06:34.16,0:06:37.83,Default,,0000,0000,0000,,{\pos(192,497)}ないと考えるからだ{\fscx50}。 Dialogue: 0,0:06:37.83,0:06:42.00,Default,,0000,0000,0000,,{\pos(192,437)}撃つ撃たないは Dialogue: 0,0:06:37.83,0:06:42.00,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}プレイヤー{\fscx100}の自由じゃないか~? Dialogue: 0,0:06:42.00,0:06:46.84,Default,,0000,0000,0000,,{\pos(232,437)}まあ{\fscx50} {\fscx100}確かにそうだな! Dialogue: 0,0:06:42.00,0:06:46.84,Default,,0000,0000,0000,,{\pos(252,497)}それなら{\fscx50} {\fscx100}それでいい! Dialogue: 0,0:06:46.84,0:06:49.18,Default,,0000,0000,0000,,{\pos(412,437)}撃っちゃう前に Dialogue: 0,0:06:46.84,0:06:49.18,Default,,0000,0000,0000,,{\pos(432,497)}聞いておくけどさ! Dialogue: 0,0:06:49.18,0:06:52.01,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}アンタ マシンガン{\fscx100}は好きか? Dialogue: 0,0:06:52.01,0:06:54.35,Default,,0000,0000,0000,,{\pos(172,497)}ああ{\fscx50} {\fscx100}大好きだな! Dialogue: 0,0:06:54.35,0:06:57.02,Default,,0000,0000,0000,,{\pos(172,437)}あまり使わないが Dialogue: 0,0:06:54.35,0:06:57.02,Default,,0000,0000,0000,,{\pos(192,497)}俺も1丁{\fscx50} {\fscx100}持っている{\fscx50}。 Dialogue: 0,0:06:57.02,0:06:59.02,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(ヒューイ){\fscx100}おっ!{\fscx50} {\fscx100}なんだ? Dialogue: 0,0:06:59.02,0:07:01.79,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}M53{\fscx100}だ{\fscx50}。 Dialogue: 0,0:07:01.79,0:07:07.79,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}({\fscx100}5人{\fscx50}){\fscx100}なにぃ? Dialogue: 0,0:07:01.79,0:07:07.79,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ユーゴスラビア{\fscx100}製の激{\fscx50}レア M53{\fscx100}だと{\fscx50}!? Dialogue: 0,0:07:07.79,0:07:09.96,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(トムトム)エム{\fscx100}とやら{\fscx50} {\fscx100}いくらなら売る? Dialogue: 0,0:07:09.96,0:07:11.96,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}(シノハラ){\fscx100}そんなん Dialogue: 0,0:07:09.96,0:07:11.96,Default,,0000,0000,0000,,{\pos(432,497)}俺だって欲しいわ! Dialogue: 0,0:07:11.96,0:07:13.97,Default,,0000,0000,0000,,{\pos(372,497)}夏の{\fscx50}ボーナス {\fscx100}つぎ込むわ! Dialogue: 0,0:07:13.97,0:07:15.97,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(マックス){\fscx100}いっそ{\fscx50} オークション{\fscx100}しよう! Dialogue: 0,0:07:15.97,0:07:17.97,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ピーター){\fscx100}参加者は俺たちだけで! Dialogue: 0,0:07:17.97,0:07:20.47,Default,,0000,0000,0000,,{\pos(172,437)}待て待て{\fscx50} {\fscx100}違うだろう! Dialogue: 0,0:07:17.97,0:07:20.47,Default,,0000,0000,0000,,{\pos(192,497)}こうなっては{\fscx50} {\fscx100}もう➡ Dialogue: 0,0:07:20.47,0:07:23.64,Default,,0000,0000,0000,,{\pos(172,437)}彼を{\fscx50}チーム{\fscx100}に入れるのが Dialogue: 0,0:07:20.47,0:07:23.64,Default,,0000,0000,0000,,{\pos(192,497)}いちばんではないだろうか? Dialogue: 0,0:07:23.64,0:07:27.15,Default,,0000,0000,0000,,{\pos(512,407)\fscx50}({\fscx100}4人{\fscx50}){\fscx100}いいね! Dialogue: 0,0:07:23.64,0:07:27.15,Default,,0000,0000,0000,,{\pos(312,497)}というわけで{\fscx50} エム{\fscx100}とやら➡ Dialogue: 0,0:07:27.15,0:07:29.82,Default,,0000,0000,0000,,{\pos(192,497)}同じ{\fscx50}マシンガン{\fscx100}を愛する同志として➡ Dialogue: 0,0:07:29.82,0:07:32.82,Default,,0000,0000,0000,,{\pos(272,437)}こっちに来て Dialogue: 0,0:07:29.82,0:07:32.82,Default,,0000,0000,0000,,{\pos(292,497)}一緒に戦おうじゃないか! Dialogue: 0,0:07:32.82,0:07:37.99,Default,,0000,0000,0000,,{\pos(172,437)}いや{\fscx50} {\fscx100}それは無理だ! Dialogue: 0,0:07:32.82,0:07:37.99,Default,,0000,0000,0000,,{\pos(192,497)}となると{\fscx50} {\fscx100}交渉は決裂だな! Dialogue: 0,0:07:37.99,0:07:43.33,Default,,0000,0000,0000,,{\pos(252,437)}よし{\fscx50} M53{\fscx100}の件は Dialogue: 0,0:07:37.99,0:07:43.33,Default,,0000,0000,0000,,{\pos(272,497)}あとで話すとして{\fscx50} {\fscx100}じゃあ…{\fscx50}。 Dialogue: 0,0:07:43.33,0:07:45.63,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}5人{\fscx50}){\fscx100}どりゃあ~! Dialogue: 0,0:07:47.67,0:07:50.87,Default,,0000,0000,0000,,{\pos(292,407)}よし{\fscx50} {\fscx100}援護射撃{\fscx50}。 Dialogue: 0,0:07:47.67,0:07:50.87,Default,,0000,0000,0000,,{\pos(272,497)}📱{\fscx50}(ローザ){\fscx100}あいよっと{\fscx50}。 Dialogue: 0,0:07:54.34,0:07:58.68,Default,,0000,0000,0000,,{\pos(172,407)}しゃらくせ~! Dialogue: 0,0:07:54.34,0:07:58.68,Default,,0000,0000,0000,,{\pos(592,497)}おらあ~! Dialogue: 0,0:07:58.68,0:08:00.68,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(ローザ){\fscx100}ひゃっ! Dialogue: 0,0:08:04.28,0:08:07.62,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(トムトム){\fscx100}撃ってもこないのか! Dialogue: 0,0:08:04.28,0:08:07.62,Default,,0000,0000,0000,,{\pos(492,497)}がっかりだぜ! Dialogue: 0,0:08:07.62,0:08:09.79,Default,,0000,0000,0000,,{\pos(312,497)}よし!{\fscx50} {\fscx100}かますぞ! Dialogue: 0,0:08:09.79,0:08:14.46,Default,,0000,0000,0000,,{\pos(172,407)}おっしゃ{\fscx50} {\fscx100}行っくぜえ! Dialogue: 0,0:08:09.79,0:08:14.46,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}4人{\fscx50}){\fscx100}おりゃ~! Dialogue: 0,0:08:14.46,0:08:17.80,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}喚声{\fscx50}) Dialogue: 0,0:08:17.80,0:08:20.47,Default,,0000,0000,0000,,{\pos(352,497)}いいぞ!{\fscx50} {\fscx100}押せ押せ! Dialogue: 0,0:08:20.47,0:08:23.07,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}({\fscx100}4人{\fscx50}){\fscx100}おっしゃあ~! Dialogue: 0,0:08:25.64,0:08:27.64,Default,,0000,0000,0000,,{\pos(352,497)}ごめんね~{\fscx50}。 Dialogue: 0,0:08:27.64,0:08:29.64,Default,,0000,0000,0000,,{\pos(572,497)}悪いにゃ~{\fscx50}。 Dialogue: 0,0:08:29.64,0:08:32.65,Default,,0000,0000,0000,,{\pos(432,497)}何{\fscx50}!? Dialogue: 0,0:08:32.65,0:08:35.65,Default,,0000,0000,0000,,{\pos(472,407)}おのれ! Dialogue: 0,0:08:32.65,0:08:35.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:08:39.65,0:08:41.65,Default,,0000,0000,0000,,{\pos(412,497)}ふひ~{\fscx50}。 Dialogue: 0,0:08:41.65,0:08:43.99,Default,,0000,0000,0000,,{\pos(172,497)}本当に2人でやっちゃった…{\fscx50}。 Dialogue: 0,0:08:43.99,0:08:47.33,Default,,0000,0000,0000,,{\pos(272,437)}《{\fscx50}エム{\fscx100}さんが{\fscx50} ピト{\fscx100}さんに Dialogue: 0,0:08:43.99,0:08:47.33,Default,,0000,0000,0000,,{\pos(332,497)}自滅を命令して…{\fscx50}。 Dialogue: 0,0:08:47.33,0:08:50.83,Default,,0000,0000,0000,,{\pos(232,437)}同じく{\fscx50}ボス{\fscx100}の命令で自滅した Dialogue: 0,0:08:47.33,0:08:50.83,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ターニャ{\fscx100}と共に➡ Dialogue: 0,0:08:50.83,0:08:53.50,Default,,0000,0000,0000,,{\pos(272,497)}3分後に円周上に復活{\fscx50}。 Dialogue: 0,0:08:53.50,0:08:56.50,Default,,0000,0000,0000,,{\pos(212,497)}その間{\fscx50} エム{\fscx100}さんが時間を稼ぎ➡ Dialogue: 0,0:08:56.50,0:08:59.51,Default,,0000,0000,0000,,{\pos(252,437)}頃よい{\fscx50}タイミング{\fscx100}で Dialogue: 0,0:08:56.50,0:08:59.51,Default,,0000,0000,0000,,{\pos(272,497)}銃撃戦へと変化させ…{\fscx50}。 Dialogue: 0,0:08:59.51,0:09:01.94,Default,,0000,0000,0000,,{\pos(192,497)}背後から{\fscx50}マシンガン{\fscx100}連中に追いつき➡ Dialogue: 0,0:09:01.94,0:09:04.44,Default,,0000,0000,0000,,{\pos(352,497)}撃ち殺した》 Dialogue: 0,0:09:04.44,0:09:07.11,Default,,0000,0000,0000,,{\pos(292,437)}単純な作戦といえば Dialogue: 0,0:09:04.44,0:09:07.11,Default,,0000,0000,0000,,{\pos(312,497)}そうなんだけど➡ Dialogue: 0,0:09:07.11,0:09:09.28,Default,,0000,0000,0000,,{\pos(292,497)}いきなり自滅なんて{\fscx50}。 Dialogue: 0,0:09:09.28,0:09:13.29,Default,,0000,0000,0000,,{\pos(172,437)}考える{\fscx50}エム{\fscx100}さんも{\fscx50} {\fscx100}平気でやっちゃう Dialogue: 0,0:09:09.28,0:09:13.29,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ピト{\fscx100}さんも怖いよ{\fscx50}。 Dialogue: 0,0:09:13.29,0:09:17.62,Default,,0000,0000,0000,,{\pos(312,437)}人を{\fscx50}スクリュー{\fscx100}で{\fscx50}ミンチ{\fscx100}にする人に Dialogue: 0,0:09:13.29,0:09:17.62,Default,,0000,0000,0000,,{\pos(452,497)}言われたくな~い{\fscx50}。 Dialogue: 0,0:09:17.62,0:09:21.63,Default,,0000,0000,0000,,{\pos(252,437)}にしても Dialogue: 0,0:09:17.62,0:09:21.63,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}コイツ{\fscx100}らも強くなったもんねぇ{\fscx50}。 Dialogue: 0,0:09:21.63,0:09:25.97,Default,,0000,0000,0000,,{\pos(172,437)}ちゃんとした策士がついたら Dialogue: 0,0:09:21.63,0:09:25.97,Default,,0000,0000,0000,,{\pos(192,497)}ますます手に負えなくなるかも{\fscx50}。 Dialogue: 0,0:09:25.97,0:09:29.80,Default,,0000,0000,0000,,{\pos(252,257)}結構{\fscx50} {\fscx100}雑な戦術で Dialogue: 0,0:09:25.97,0:09:29.80,Default,,0000,0000,0000,,{\pos(272,317)}ここまで{\fscx50} {\fscx100}やっかいだとは…{\fscx50}。 Dialogue: 0,0:09:29.80,0:09:34.81,Default,,0000,0000,0000,,{\pos(172,257)}一人でも後方を警戒していれば Dialogue: 0,0:09:29.80,0:09:34.81,Default,,0000,0000,0000,,{\pos(192,317)}奇襲されずに済んだのにな{\fscx50}。 Dialogue: 0,0:09:34.81,0:09:38.98,Default,,0000,0000,0000,,{\pos(252,437)}まっ{\fscx50} {\fscx100}それはそれとして Dialogue: 0,0:09:34.81,0:09:38.98,Default,,0000,0000,0000,,{\pos(272,497)}私たちは{\fscx50} {\fscx100}どうしましょ? Dialogue: 0,0:09:38.98,0:09:41.31,Default,,0000,0000,0000,,{\pos(272,497)}仕切り直して殺し合う? Dialogue: 0,0:09:41.31,0:09:45.99,Default,,0000,0000,0000,,{\pos(392,407)}あっ…! Dialogue: 0,0:09:41.31,0:09:45.99,Default,,0000,0000,0000,,{\pos(172,497)}《なんで忘れてるの{\fscx50} {\fscx100}私!{\fscx50} ボケ{\fscx100}!》 Dialogue: 0,0:09:45.99,0:09:48.99,Default,,0000,0000,0000,,{\pos(232,497)}いや{\fscx50} {\fscx100}やめておこう{\fscx50}。 Dialogue: 0,0:09:48.99,0:09:52.83,Default,,0000,0000,0000,,{\pos(212,497)}そうね{\fscx50}。 {\fscx100}仕切り直してる間に➡ Dialogue: 0,0:09:52.83,0:09:56.00,Default,,0000,0000,0000,,{\pos(172,497)}また{\fscx50}コイツ{\fscx100}らに邪魔されたら嫌よね{\fscx50}。 Dialogue: 0,0:09:56.00,0:09:59.00,Default,,0000,0000,0000,,{\pos(212,497)}それに{\fscx50} {\fscx100}拠点がどんなもので➡ Dialogue: 0,0:09:59.00,0:10:02.84,Default,,0000,0000,0000,,{\pos(272,437)}どんな最強{\fscx50}NPC{\fscx100}がいるか Dialogue: 0,0:09:59.00,0:10:02.84,Default,,0000,0000,0000,,{\pos(372,497)}興味もある{\fscx50}。 Dialogue: 0,0:10:02.84,0:10:08.51,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ソイツ{\fscx100}らを{\fscx50} {\fscx100}だいたい Dialogue: 0,0:10:02.84,0:10:08.51,Default,,0000,0000,0000,,{\pos(212,497)}倒してからでもいいかな?{\fscx50} レン。 Dialogue: 0,0:10:08.51,0:10:12.68,Default,,0000,0000,0000,,{\pos(312,437)}うん{\fscx50}。 {\fscx100}私はそれで{\fscx50}。 Dialogue: 0,0:10:08.51,0:10:12.68,Default,,0000,0000,0000,,{\pos(332,497)}ありがとう{\fscx50} ボス。 Dialogue: 0,0:10:12.68,0:10:15.85,Default,,0000,0000,0000,,{\pos(172,497)}いいってことよ{\fscx50}。 {\fscx100}では皆さん➡ Dialogue: 0,0:10:15.85,0:10:19.55,Default,,0000,0000,0000,,{\pos(252,437)}しからば Dialogue: 0,0:10:15.85,0:10:19.55,Default,,0000,0000,0000,,{\pos(272,497)}敵陣か{\fscx50} {\fscx100}涅槃で会いましょう{\fscx50}。 Dialogue: 0,0:10:23.52,0:10:26.69,Default,,0000,0000,0000,,{\pos(232,437)}よっしゃ Dialogue: 0,0:10:23.52,0:10:26.69,Default,,0000,0000,0000,,{\pos(252,497)}じゃあ{\fscx50} {\fscx100}おいらたちも行くか? Dialogue: 0,0:10:26.69,0:10:31.20,Default,,0000,0000,0000,,{\pos(172,437)}よし{\fscx50}。 {\fscx100}ただ{\fscx50} {\fscx100}さっきまでの Dialogue: 0,0:10:26.69,0:10:31.20,Default,,0000,0000,0000,,{\pos(192,497)}逐次前進でなくてもいい{\fscx50}。 Dialogue: 0,0:10:31.20,0:10:34.03,Default,,0000,0000,0000,,{\pos(172,407)}一気に行く{\fscx50}。 Dialogue: 0,0:10:31.20,0:10:34.03,Default,,0000,0000,0000,,{\pos(472,497)}なして? Dialogue: 0,0:10:34.03,0:10:37.54,Default,,0000,0000,0000,,{\pos(332,437)}これだけ騒いでも Dialogue: 0,0:10:34.03,0:10:37.54,Default,,0000,0000,0000,,{\pos(352,497)}他の{\fscx50}チーム{\fscx100}が来なかった{\fscx50}。 Dialogue: 0,0:10:37.54,0:10:40.04,Default,,0000,0000,0000,,{\pos(332,497)}理由は2つ考えられる{\fscx50}。 Dialogue: 0,0:10:40.04,0:10:43.04,Default,,0000,0000,0000,,{\pos(212,437)}一つは Dialogue: 0,0:10:40.04,0:10:43.04,Default,,0000,0000,0000,,{\pos(232,497)}参加{\fscx50}チーム{\fscx100}が{\fscx50} {\fscx100}もともと少ない{\fscx50}。 Dialogue: 0,0:10:43.04,0:10:45.71,Default,,0000,0000,0000,,{\pos(252,347)}もう一つは{\fscx50} {\fscx100}参加{\fscx50}チーム{\fscx100}は➡ Dialogue: 0,0:10:45.71,0:10:49.05,Default,,0000,0000,0000,,{\pos(272,347)\fscx50}ゴール{\fscx100}のほうを重要視して Dialogue: 0,0:10:45.71,0:10:49.05,Default,,0000,0000,0000,,{\pos(352,407)}近づいている{\fscx50}。 Dialogue: 0,0:10:49.05,0:10:51.55,Default,,0000,0000,0000,,{\pos(192,497)}あるいは{\fscx50} {\fscx100}その両方かもしれない{\fscx50}。 Dialogue: 0,0:10:51.55,0:10:54.89,Default,,0000,0000,0000,,{\pos(272,437)}よっし{\fscx50} {\fscx100}急ごう{\fscx50} エム{\fscx100}さん{\fscx50}。 Dialogue: 0,0:10:51.55,0:10:54.89,Default,,0000,0000,0000,,{\pos(292,497)}私が突っ走るよ{\fscx50}。 Dialogue: 0,0:10:54.89,0:10:58.39,Default,,0000,0000,0000,,{\pos(272,407)}先に偵察してくる! Dialogue: 0,0:10:54.89,0:10:58.39,Default,,0000,0000,0000,,{\pos(452,497)}頼む{\fscx50}。 Dialogue: 0,0:10:58.39,0:11:00.69,Default,,0000,0000,0000,,{\pos(552,497)}まっかせて! Dialogue: 0,0:11:03.50,0:11:06.50,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(レン){\fscx100}拠点まで約{\fscx50}1,200メートル。 Dialogue: 0,0:11:09.50,0:11:11.50,Default,,0000,0000,0000,,{\pos(372,497)}1{\fscx50}キロ{\fscx100}切った{\fscx50}。 Dialogue: 0,0:11:11.50,0:11:13.67,Default,,0000,0000,0000,,{\pos(252,407)}📱{\fscx50}(エム){\fscx100}狙撃に気をつけろ{\fscx50}。 Dialogue: 0,0:11:11.50,0:11:13.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:11:13.67,0:11:16.18,Default,,0000,0000,0000,,{\pos(272,497)}遠くで銃声が聞こえる{\fscx50}。 Dialogue: 0,0:11:16.18,0:11:20.01,Default,,0000,0000,0000,,{\pos(232,437)}📱{\fscx50}(ピトフーイ){\fscx100}あらら Dialogue: 0,0:11:16.18,0:11:20.01,Default,,0000,0000,0000,,{\pos(312,497)}先越されちゃってる? Dialogue: 0,0:11:20.01,0:11:22.31,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(レン){\fscx100}拠点が見えた{\fscx50}。 Dialogue: 0,0:11:27.35,0:11:29.86,Default,,0000,0000,0000,,{\pos(452,497)}あれは…{\fscx50}。 Dialogue: 0,0:11:29.86,0:11:33.06,Default,,0000,0000,0000,,{\pos(392,497)}お城だ! Dialogue: 0,0:11:47.71,0:11:51.38,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(レン){\fscx100}見えたよ! Dialogue: 0,0:11:47.71,0:11:51.38,Default,,0000,0000,0000,,{\pos(312,497)}敵陣は{\fscx50} {\fscx100}お城だった! Dialogue: 0,0:11:51.38,0:11:55.72,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ヨーロッパ{\fscx100}にあるみたいな Dialogue: 0,0:11:51.38,0:11:55.72,Default,,0000,0000,0000,,{\pos(232,497)}お城を囲んでる城壁が見える! Dialogue: 0,0:11:55.72,0:11:58.22,Default,,0000,0000,0000,,{\pos(232,497)}📱{\fscx50}(エム){\fscx100}了解{\fscx50}。 {\fscx100}戦闘は見えるか? Dialogue: 0,0:11:58.22,0:12:01.15,Default,,0000,0000,0000,,{\pos(172,497)}見えない{\fscx50}。 {\fscx100}かすかに音がするけど{\fscx50}。 Dialogue: 0,0:12:01.15,0:12:03.99,Default,,0000,0000,0000,,{\pos(372,437)}📱{\fscx50}(エム){\fscx100}わかった{\fscx50}。 Dialogue: 0,0:12:01.15,0:12:03.99,Default,,0000,0000,0000,,{\pos(452,497)}安全な場所で待て{\fscx50}。 Dialogue: 0,0:12:03.99,0:12:05.99,Default,,0000,0000,0000,,{\pos(352,497)}大丈夫{\fscx50}。 Dialogue: 0,0:12:05.99,0:12:08.49,Default,,0000,0000,0000,,{\pos(172,437)}向こうが撃ってくるまでは Dialogue: 0,0:12:05.99,0:12:08.49,Default,,0000,0000,0000,,{\pos(232,497)}近づいて様子を見る{\fscx50}。 Dialogue: 0,0:12:08.49,0:12:12.67,Default,,0000,0000,0000,,{\pos(172,437)}わかった{\fscx50}。 Dialogue: 0,0:12:08.49,0:12:12.67,Default,,0000,0000,0000,,{\pos(192,497)}ただし過剰な接近や突入までは➡ Dialogue: 0,0:12:12.67,0:12:14.67,Default,,0000,0000,0000,,{\pos(492,407)}考えるな{\fscx50}。 Dialogue: 0,0:12:12.67,0:12:14.67,Default,,0000,0000,0000,,{\pos(512,497)}📱{\fscx50}(レン){\fscx100}了解! Dialogue: 0,0:12:16.67,0:12:19.51,Default,,0000,0000,0000,,{\pos(232,497)}《{\fscx50}レン:{\fscx100}隠れる場所がない…{\fscx50}。 Dialogue: 0,0:12:19.51,0:12:21.67,Default,,0000,0000,0000,,{\pos(452,497)}でも行く! Dialogue: 0,0:12:21.67,0:12:25.01,Default,,0000,0000,0000,,{\pos(272,497)}できるだけ近づいて…{\fscx50}。 Dialogue: 0,0:12:25.01,0:12:27.18,Default,,0000,0000,0000,,{\pos(352,497)}入り口に…》 Dialogue: 0,0:12:27.18,0:12:29.18,Default,,0000,0000,0000,,{\pos(372,497)}ぶぴゃっ! Dialogue: 0,0:12:29.18,0:12:33.35,Default,,0000,0000,0000,,{\pos(292,497)}撃たれた!{\fscx50} {\fscx100}ふひゃ! Dialogue: 0,0:12:33.35,0:12:35.69,Default,,0000,0000,0000,,{\pos(212,497)}城から撃たれた!{\fscx50} マシンガン{\fscx100}! Dialogue: 0,0:12:35.69,0:12:39.09,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}バレット・ライン{\fscx100}が見えない! Dialogue: 0,0:12:35.69,0:12:39.09,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}ライン{\fscx100}なし射撃! Dialogue: 0,0:12:42.03,0:12:44.03,Default,,0000,0000,0000,,{\pos(392,497)}うひぃ! Dialogue: 0,0:12:50.54,0:12:52.54,Default,,0000,0000,0000,,{\pos(372,497)}うひゃ~! Dialogue: 0,0:12:52.54,0:13:02.48,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:13:02.48,0:13:04.78,Default,,0000,0000,0000,,{\pos(292,497)}《銃声がやんだ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:13:09.82,0:13:11.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}走る息遣い{\fscx50}) Dialogue: 0,0:13:11.99,0:13:14.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:13:14.83,0:13:18.16,Default,,0000,0000,0000,,{\pos(312,497)}《よ…{\fscx50} {\fscx100}読まれて! Dialogue: 0,0:13:18.16,0:13:21.17,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ダメ{\fscx100}か{\fscx50} クソッ。 Dialogue: 0,0:13:21.17,0:13:24.07,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}アイツ{\fscx100}ら{\fscx50} {\fscx100}強い…》 Dialogue: 0,0:13:30.51,0:13:34.01,Default,,0000,0000,0000,,{\pos(192,497)}あ~{\fscx50} {\fscx100}無理しすぎた{\fscx50}。 {\fscx100}油断した~{\fscx50}。 Dialogue: 0,0:13:34.01,0:13:38.52,Default,,0000,0000,0000,,{\pos(192,437)}まさか{\fscx50} NPC{\fscx100}が Dialogue: 0,0:13:34.01,0:13:38.52,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ライン{\fscx100}なし射撃してくるなんて…{\fscx50}。 Dialogue: 0,0:13:38.52,0:13:43.02,Default,,0000,0000,0000,,{\pos(212,437)}せっかく{\fscx50}ピト{\fscx100}さんが{\fscx50} {\fscx100}私の代わりに Dialogue: 0,0:13:38.52,0:13:43.02,Default,,0000,0000,0000,,{\pos(272,497)}自滅してくれたのに…{\fscx50}。 Dialogue: 0,0:13:43.02,0:13:45.62,Default,,0000,0000,0000,,{\pos(272,497)}でも{\fscx50} {\fscx100}もう油断しない! Dialogue: 0,0:13:48.86,0:13:52.87,Default,,0000,0000,0000,,{\pos(212,497)}早く{\fscx50}ゼロ{\fscx100}になれ{\fscx50} {\fscx100}早く{\fscx50} {\fscx100}早く…! Dialogue: 0,0:13:57.20,0:13:59.21,Default,,0000,0000,0000,,{\pos(412,497)}戻った! Dialogue: 0,0:14:02.64,0:14:07.48,Default,,0000,0000,0000,,{\pos(172,497)}復活した{\fscx50} {\fscx100}ごめん{\fscx50}。 {\fscx100}みんな今どこ? Dialogue: 0,0:14:07.48,0:14:11.65,Default,,0000,0000,0000,,{\pos(212,437)}📱{\fscx50}(エム){\fscx100}城から{\fscx50}800メートル{\fscx100}ほど離れた Dialogue: 0,0:14:07.48,0:14:11.65,Default,,0000,0000,0000,,{\pos(532,497)}南南西の位置{\fscx50}。 Dialogue: 0,0:14:11.65,0:14:15.49,Default,,0000,0000,0000,,{\pos(172,497)}📱大きな家の残骸に隠れている{\fscx50}。 Dialogue: 0,0:14:15.49,0:14:17.59,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}足音{\fscx50}) Dialogue: 0,0:14:20.16,0:14:22.16,Default,,0000,0000,0000,,{\pos(312,497)}ごめん{\fscx50} {\fscx100}お待たせ{\fscx50}。 Dialogue: 0,0:14:22.16,0:14:24.66,Default,,0000,0000,0000,,{\pos(472,497)}よう!{\fscx50} レン{\fscx100}2人目{\fscx50}。 Dialogue: 0,0:14:24.66,0:14:27.50,Default,,0000,0000,0000,,{\pos(672,257)}どう? Dialogue: 0,0:14:24.66,0:14:27.50,Default,,0000,0000,0000,,{\pos(412,347)\fscx50}ヤベ{\fscx100}えよ{\fscx50} {\fscx100}あの城{\fscx50}。 Dialogue: 0,0:14:27.50,0:14:32.34,Default,,0000,0000,0000,,{\pos(332,287)}まったく近づけないわ{\fscx50}。 Dialogue: 0,0:14:27.50,0:14:32.34,Default,,0000,0000,0000,,{\pos(352,347)}敵{\fscx50} バカ{\fscx100}みたいにつえ~わ{\fscx50}。 Dialogue: 0,0:14:32.34,0:14:36.51,Default,,0000,0000,0000,,{\pos(212,437)}南側は{\fscx50}ダメ{\fscx100}ね{\fscx50}。 Dialogue: 0,0:14:32.34,0:14:36.51,Default,,0000,0000,0000,,{\pos(232,497)}近づいたら対物{\fscx50}ライフル{\fscx100}の弾が➡ Dialogue: 0,0:14:36.51,0:14:38.51,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ライン{\fscx100}なしで飛んでくるし➡ Dialogue: 0,0:14:38.51,0:14:42.35,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}マシンガン{\fscx100}の{\fscx50}サポート{\fscx100}も加わって Dialogue: 0,0:14:38.51,0:14:42.35,Default,,0000,0000,0000,,{\pos(272,497)}始末が悪い{\fscx50}。 Dialogue: 0,0:14:42.35,0:14:47.52,Default,,0000,0000,0000,,{\pos(192,437)}この西側は{\fscx50} {\fscx100}まだ{\fscx50}マシ{\fscx100}だけど Dialogue: 0,0:14:42.35,0:14:47.52,Default,,0000,0000,0000,,{\pos(212,497)}これ以上先に遮蔽物はないわ{\fscx50}。 Dialogue: 0,0:14:47.52,0:14:50.36,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}エム {\fscx100}準備できた? Dialogue: 0,0:14:50.36,0:14:52.52,Default,,0000,0000,0000,,{\pos(692,497)}ああ{\fscx50}。 Dialogue: 0,0:14:52.52,0:14:54.53,Default,,0000,0000,0000,,{\pos(452,497)}何それ? Dialogue: 0,0:14:58.53,0:15:01.30,Default,,0000,0000,0000,,{\pos(212,497)}おおっ!{\fscx50} {\fscx100}これって{\fscx50}ドローン{\fscx100}でしょ! Dialogue: 0,0:15:01.30,0:15:04.97,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}イエ{\fscx100}~{\fscx50}ス。 {\fscx100}さっき Dialogue: 0,0:15:01.30,0:15:04.97,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}グロッケン{\fscx100}で買ってきたおもちゃ{\fscx50}。 Dialogue: 0,0:15:04.97,0:15:07.97,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}カメラ{\fscx100}の映像は{\fscx50} {\fscx100}これで見る{\fscx50}。 Dialogue: 0,0:15:07.97,0:15:12.81,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ドローン{\fscx100}なんて実装されてたんだ! Dialogue: 0,0:15:07.97,0:15:12.81,Default,,0000,0000,0000,,{\pos(332,497)}お高かったっしょ? Dialogue: 0,0:15:12.81,0:15:15.48,Default,,0000,0000,0000,,{\pos(172,497)}め~っちゃ高かったわよ~{\fscx50}。 Dialogue: 0,0:15:15.48,0:15:19.65,Default,,0000,0000,0000,,{\pos(172,407)}しかも撃ち落とされたら{\fscx50} ロスト{\fscx100}扱い{\fscx50}。 Dialogue: 0,0:15:15.48,0:15:19.65,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}(フカ{\fscx100}次郎{\fscx50})マジ{\fscx100}か! Dialogue: 0,0:15:19.65,0:15:22.82,Default,,0000,0000,0000,,{\pos(352,437)}撃ち落とされないように Dialogue: 0,0:15:19.65,0:15:22.82,Default,,0000,0000,0000,,{\pos(452,497)}飛ばしなさい{\fscx50} エム。 Dialogue: 0,0:15:22.82,0:15:24.82,Default,,0000,0000,0000,,{\pos(172,497)}わかった{\fscx50}。 Dialogue: 0,0:15:24.82,0:15:28.49,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(ピトフーイ){\fscx100}現実の{\fscx50}ドローン{\fscx100}と比べると Dialogue: 0,0:15:24.82,0:15:28.49,Default,,0000,0000,0000,,{\pos(332,497)}だいぶ古いのよ{\fscx50}。 Dialogue: 0,0:15:28.49,0:15:32.50,Default,,0000,0000,0000,,{\pos(212,437)}静止以外は{\fscx50} マニュアル{\fscx100}操縦だから Dialogue: 0,0:15:28.49,0:15:32.50,Default,,0000,0000,0000,,{\pos(352,497)}難易度高め{\fscx50}。 Dialogue: 0,0:15:32.50,0:15:35.50,Default,,0000,0000,0000,,{\pos(352,497)}城壁が見えた{\fscx50}。 Dialogue: 0,0:15:35.50,0:15:38.84,Default,,0000,0000,0000,,{\pos(292,437)}近づくだけでも Dialogue: 0,0:15:35.50,0:15:38.84,Default,,0000,0000,0000,,{\pos(312,497)}やっかいなのに…{\fscx50}。 Dialogue: 0,0:15:38.84,0:15:41.34,Default,,0000,0000,0000,,{\pos(252,497)}仮に城門を突破できても➡ Dialogue: 0,0:15:41.34,0:15:45.14,Default,,0000,0000,0000,,{\pos(232,437)}中庭を通り抜ける間に Dialogue: 0,0:15:41.34,0:15:45.14,Default,,0000,0000,0000,,{\pos(252,497)}塔や城から狙い撃たれる{\fscx50}。 Dialogue: 0,0:15:47.51,0:15:51.18,Default,,0000,0000,0000,,{\pos(652,407)}うわ~{\fscx50}。 Dialogue: 0,0:15:47.51,0:15:51.18,Default,,0000,0000,0000,,{\pos(252,497)}狙われてる{\fscx50}。 エム {\fscx100}もっと高く{\fscx50}。 Dialogue: 0,0:15:51.18,0:15:53.85,Default,,0000,0000,0000,,{\pos(192,497)}いちばん高いところで保持して{\fscx50}。 Dialogue: 0,0:15:53.85,0:15:56.69,Default,,0000,0000,0000,,{\pos(232,497)}あとは{\fscx50} {\fscx100}こっちでやるから{\fscx50}。 Dialogue: 0,0:15:56.69,0:15:59.02,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(レン){\fscx100}いた! Dialogue: 0,0:15:59.02,0:16:02.80,Default,,0000,0000,0000,,{\pos(312,407)}作戦本部より通達{\fscx50}。 Dialogue: 0,0:15:59.02,0:16:02.80,Default,,0000,0000,0000,,{\pos(672,497)}おっ? Dialogue: 0,0:16:02.80,0:16:08.47,Default,,0000,0000,0000,,{\pos(232,437)}敵である7人の最強{\fscx50}チーム Dialogue: 0,0:16:02.80,0:16:08.47,Default,,0000,0000,0000,,{\pos(252,497)}その詳細情報を入手しました{\fscx50}。 Dialogue: 0,0:16:08.47,0:16:11.57,Default,,0000,0000,0000,,{\pos(212,347)}へえ~{\fscx50} {\fscx100}そいつは{\fscx50} {\fscx100}よござんした{\fscx50}。 Dialogue: 0,0:16:13.81,0:16:16.31,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(エム)ジェイコブ{\fscx100}…{\fscx50}。 Dialogue: 0,0:16:16.31,0:16:20.61,Default,,0000,0000,0000,,{\pos(472,287)}武装は{\fscx50} M4カービン{\fscx100}か{\fscx50}。 Dialogue: 0,0:16:16.31,0:16:20.61,Default,,0000,0000,0000,,{\pos(432,377)}この{\fscx50}バッドガイ{\fscx100}め{\fscx50}。 Dialogue: 0,0:16:22.82,0:16:26.65,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(エム)ロイ{\fscx100}…{\fscx50} コイツ{\fscx100}も{\fscx50} M4カービン{\fscx100}だ{\fscx50}。 Dialogue: 0,0:16:26.65,0:16:28.65,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}コイツ{\fscx100}も悪い{\fscx50}ヤツ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:16:28.65,0:16:31.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フカ {\fscx100}全員に言う気? Dialogue: 0,0:16:32.99,0:16:37.00,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(エム)ロック{\fscx100}の武装は{\fscx50} GM6{\fscx100}か{\fscx50}。 Dialogue: 0,0:16:37.00,0:16:41.33,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}GM6{\fscx100}って? Dialogue: 0,0:16:37.00,0:16:41.33,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ハンガリー{\fscx100}製の対物{\fscx50}ライフル{\fscx100}よ{\fscx50}。 Dialogue: 0,0:16:41.33,0:16:46.17,Default,,0000,0000,0000,,{\pos(272,437)}いろんな{\fscx50}シリーズ{\fscx100}があって Dialogue: 0,0:16:41.33,0:16:46.17,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}50{\fscx100}口径で{\fscx50} セミオート。 Dialogue: 0,0:16:46.17,0:16:49.34,Default,,0000,0000,0000,,{\pos(212,497)}1{\fscx50}マガジン{\fscx100}で{\fscx50} {\fscx100}5発まで連射可能{\fscx50}。 Dialogue: 0,0:16:49.34,0:16:52.01,Default,,0000,0000,0000,,{\pos(352,497)}しかも{\fscx50} ブルパップ。 Dialogue: 0,0:16:52.01,0:16:56.52,Default,,0000,0000,0000,,{\pos(272,437)}この種の銃にしては Dialogue: 0,0:16:52.01,0:16:56.52,Default,,0000,0000,0000,,{\pos(292,497)}驚異的に{\fscx50}コンパクト{\fscx100}で軽いから➡ Dialogue: 0,0:16:56.52,0:16:59.85,Default,,0000,0000,0000,,{\pos(352,437)}その気になれば Dialogue: 0,0:16:56.52,0:16:59.85,Default,,0000,0000,0000,,{\pos(372,497)}立ったまま連射できる{\fscx50}。 Dialogue: 0,0:16:59.85,0:17:04.56,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}レン{\fscx100}ちゃんを壁越しに狙撃したのは Dialogue: 0,0:16:59.85,0:17:04.56,Default,,0000,0000,0000,,{\pos(312,497)}間違いなく彼ね{\fscx50}。 Dialogue: 0,0:17:06.46,0:17:09.46,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(エム)ケイン{\fscx100}…{\fscx50} {\fscx100}武装は{\fscx50}F90。 Dialogue: 0,0:17:09.46,0:17:12.80,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ブルパップアサルトライフル グレラン{\fscx100}付きだ{\fscx50}。 Dialogue: 0,0:17:12.80,0:17:16.80,Default,,0000,0000,0000,,{\pos(332,437)}いいか!{\fscx50} {\fscx100}この{\fscx50}イケメン{\fscx100}を Dialogue: 0,0:17:12.80,0:17:16.80,Default,,0000,0000,0000,,{\pos(352,497)}悪の組織から連れ去り➡ Dialogue: 0,0:17:16.80,0:17:21.14,Default,,0000,0000,0000,,{\pos(432,437)}私の彼氏にするのが Dialogue: 0,0:17:16.80,0:17:21.14,Default,,0000,0000,0000,,{\pos(452,497)}我々の最終目的だ{\fscx50}。 Dialogue: 0,0:17:21.14,0:17:25.31,Default,,0000,0000,0000,,{\pos(572,407)}わかるな? Dialogue: 0,0:17:21.14,0:17:25.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フカ {\fscx100}勝手に設定を変えるな{\fscx50}。 Dialogue: 0,0:17:25.31,0:17:30.52,Default,,0000,0000,0000,,{\pos(192,407)}各員{\fscx50} {\fscx100}より一層の奮闘を期待する{\fscx50}。 Dialogue: 0,0:17:25.31,0:17:30.52,Default,,0000,0000,0000,,{\pos(172,497)}話を聞け{\fscx50}。 Dialogue: 0,0:17:33.15,0:17:36.66,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(エム)ウォッカ{\fscx100}…{\fscx50} {\fscx100}武装は{\fscx50}PKP。 Dialogue: 0,0:17:36.66,0:17:39.66,Default,,0000,0000,0000,,{\pos(192,497)}空冷式で長時間の連射が可能…{\fscx50}。 Dialogue: 0,0:17:39.66,0:17:44.83,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}スコープ{\fscx100}装備で遠距離射撃もでき Dialogue: 0,0:17:39.66,0:17:44.83,Default,,0000,0000,0000,,{\pos(272,497)}なおかつ火力が高い{\fscx50}。 Dialogue: 0,0:17:44.83,0:17:47.67,Default,,0000,0000,0000,,{\pos(272,497)}うむ{\fscx50} ゴツ{\fscx100}いおっさんじゃ{\fscx50}。 Dialogue: 0,0:17:47.67,0:17:50.00,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}コイツ{\fscx100}は彼氏にしたくない{\fscx50}。 Dialogue: 0,0:17:50.00,0:17:52.17,Default,,0000,0000,0000,,{\pos(372,497)}《さっき…{\fscx50}。 Dialogue: 0,0:17:52.17,0:17:56.38,Default,,0000,0000,0000,,{\pos(192,437)}私を{\fscx50}バリバリ{\fscx100}射ぬいて Dialogue: 0,0:17:52.17,0:17:56.38,Default,,0000,0000,0000,,{\pos(212,497)}殺してくれたのは{\fscx50} {\fscx100}この方か》 Dialogue: 0,0:17:58.34,0:18:02.11,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(エム)ハッサン{\fscx100}… Dialogue: 0,0:17:58.34,0:18:02.11,Default,,0000,0000,0000,,{\pos(292,497)}特殊部隊用の{\fscx50}アサルトライフル。 Dialogue: 0,0:18:02.11,0:18:05.78,Default,,0000,0000,0000,,{\pos(212,437)}長距離向きで Dialogue: 0,0:18:02.11,0:18:05.78,Default,,0000,0000,0000,,{\pos(232,497)}狙撃銃としても性能が高い{\fscx50}。 Dialogue: 0,0:18:05.78,0:18:08.95,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}コイツ {\fscx100}離婚調停中なんだよ{\fscx50}。 Dialogue: 0,0:18:08.95,0:18:13.46,Default,,0000,0000,0000,,{\pos(312,437)}奥さんの浮気が原因なのに Dialogue: 0,0:18:08.95,0:18:13.46,Default,,0000,0000,0000,,{\pos(332,497)}弁護士がやり手でねぇ{\fscx50}。 Dialogue: 0,0:18:13.46,0:18:15.63,Default,,0000,0000,0000,,{\pos(252,497)}なかなか別れられないでいる{\fscx50}。 Dialogue: 0,0:18:15.63,0:18:18.80,Default,,0000,0000,0000,,{\pos(432,437)}2人の娘の親権も Dialogue: 0,0:18:15.63,0:18:18.80,Default,,0000,0000,0000,,{\pos(452,497)}取られそうなんだ{\fscx50}。 Dialogue: 0,0:18:18.80,0:18:21.97,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}パパ{\fscx100}のほうに懐いているのに…{\fscx50}。 Dialogue: 0,0:18:21.97,0:18:26.14,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(エム)ドク{\fscx100}…{\fscx50} {\fscx100}武装は{\fscx50}MCX。 Dialogue: 0,0:18:26.14,0:18:28.97,Default,,0000,0000,0000,,{\pos(312,497)}高性能{\fscx50}アサルトライフル{\fscx100}だ{\fscx50}。 Dialogue: 0,0:18:28.97,0:18:32.81,Default,,0000,0000,0000,,{\pos(252,497)}ははあ{\fscx50} {\fscx100}7人の{\fscx50}ラスボス{\fscx100}は{\fscx50}コイツ{\fscx100}だな{\fscx50}。 Dialogue: 0,0:18:32.81,0:18:36.48,Default,,0000,0000,0000,,{\pos(192,437)}映画だと Dialogue: 0,0:18:32.81,0:18:36.48,Default,,0000,0000,0000,,{\pos(212,497)}そういう設定が多いからわかる{\fscx50}。 Dialogue: 0,0:18:36.48,0:18:40.15,Default,,0000,0000,0000,,{\pos(172,437)}まあ{\fscx50} {\fscx100}こうなった以上 Dialogue: 0,0:18:36.48,0:18:40.15,Default,,0000,0000,0000,,{\pos(192,497)}全員倒すから{\fscx50} {\fscx100}どうでもいいよ{\fscx50}。 Dialogue: 0,0:18:40.15,0:18:42.49,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ワオ{\fscx100}!{\fscx50} {\fscx100}さすがは皆殺しの{\fscx50}レン{\fscx100}! Dialogue: 0,0:18:42.49,0:18:44.49,Default,,0000,0000,0000,,{\pos(172,497)}変な称号付けるな! Dialogue: 0,0:18:44.49,0:18:47.99,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(ピトフーイ)NPC{\fscx100}の7人は Dialogue: 0,0:18:44.49,0:18:47.99,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}アサルトライフル{\fscx100}使いが➡ Dialogue: 0,0:18:47.99,0:18:50.16,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}ジェイコブ ロイ ドク。 Dialogue: 0,0:18:50.16,0:18:52.50,Default,,0000,0000,0000,,{\pos(252,437)}それに{\fscx50}グレネード{\fscx100}付きが{\fscx50} ケイン。 Dialogue: 0,0:18:52.50,0:18:54.67,Default,,0000,0000,0000,,{\pos(292,437)}対物{\fscx50}ライフル{\fscx100}使いが{\fscx50} ロック。 Dialogue: 0,0:18:54.67,0:18:58.00,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}マシンガナー{\fscx100}が{\fscx50} ウォッカ。 スナイパー{\fscx100}が{\fscx50} ハッサン。 Dialogue: 0,0:18:58.00,0:19:00.61,Default,,0000,0000,0000,,{\pos(372,497)}うん{\fscx50} ピト {\fscx100}覚えた{\fscx50}。 Dialogue: 0,0:19:00.61,0:19:04.94,Default,,0000,0000,0000,,{\pos(172,497)}各員{\fscx50} {\fscx100}より一層の奮闘を期待する! Dialogue: 0,0:19:04.94,0:19:07.95,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}チーム{\fscx100}としての戦闘力は{\fscx50} {\fscx100}どうかな? Dialogue: 0,0:19:07.95,0:19:12.78,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}NPC{\fscx100}同士の連携って Dialogue: 0,0:19:07.95,0:19:12.78,Default,,0000,0000,0000,,{\pos(232,497)}人間ほど完璧にはいかんぜよ? Dialogue: 0,0:19:12.78,0:19:15.12,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ルーティーン{\fscx100}には従うんだけど➡ Dialogue: 0,0:19:15.12,0:19:18.96,Default,,0000,0000,0000,,{\pos(352,407)}こう{\fscx50} {\fscx100}臨機応変さがない{\fscx50}。 Dialogue: 0,0:19:15.12,0:19:18.96,Default,,0000,0000,0000,,{\pos(212,497)}それについては➡ Dialogue: 0,0:19:18.96,0:19:21.46,Default,,0000,0000,0000,,{\pos(252,497)}今から確かめられそうよ{\fscx50}。 Dialogue: 0,0:19:21.46,0:19:24.56,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(エム)コイツ{\fscx100}らが城に攻撃を仕掛ける{\fscx50}。 Dialogue: 0,0:19:26.97,0:19:30.57,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(エム){\fscx100}たぶんだが{\fscx50} MMTM{\fscx100}だ{\fscx50}。 Dialogue: 0,0:19:32.64,0:19:34.64,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(デヴィッド){\fscx100}敵影は? Dialogue: 0,0:19:34.64,0:19:36.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ラックス){\fscx100}見えない{\fscx50}。 クリア{\fscx100}だ{\fscx50}。 Dialogue: 0,0:19:36.98,0:19:38.98,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}(デヴィッド){\fscx100}突撃する! Dialogue: 0,0:19:38.98,0:19:52.82,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:19:52.82,0:19:54.83,Default,,0000,0000,0000,,{\pos(592,497)}いけるぞ! Dialogue: 0,0:19:57.16,0:19:59.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:19:59.16,0:20:01.83,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ラックス/ジェイク){\fscx100}なっ{\fscx50}!? Dialogue: 0,0:20:01.83,0:20:03.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:20:03.84,0:20:07.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(フカ{\fscx100}次郎{\fscx50})ウハッ {\fscx100}瞬殺かよ Dialogue: 0,0:20:03.84,0:20:07.67,Default,,0000,0000,0000,,{\pos(212,497)}やるじゃ~ん! Dialogue: 0,0:20:07.67,0:20:12.01,Default,,0000,0000,0000,,{\pos(212,437)}待ち伏せされてたの? Dialogue: 0,0:20:07.67,0:20:12.01,Default,,0000,0000,0000,,{\pos(232,497)}敵は{\fscx50} {\fscx100}ずっと我慢してたの? Dialogue: 0,0:20:12.01,0:20:14.68,Default,,0000,0000,0000,,{\pos(292,497)}まあ{\fscx50} {\fscx100}そうでしょうね{\fscx50}。 Dialogue: 0,0:20:14.68,0:20:16.85,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アマゾネス{\fscx100}が仕掛けた{\fscx50}。 Dialogue: 0,0:20:16.85,0:20:20.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}スナイパー{\fscx100}を残して{\fscx50} {\fscx100}突撃するつもりだ{\fscx50}。 Dialogue: 0,0:20:20.02,0:20:24.02,Default,,0000,0000,0000,,{\pos(172,497)}敵が{\fscx50}MMTM{\fscx100}と交戦した隙を狙って…{\fscx50}。 Dialogue: 0,0:20:24.02,0:20:26.63,Default,,0000,0000,0000,,{\pos(292,497)}これ{\fscx50} {\fscx100}やられるわね{\fscx50}。 Dialogue: 0,0:20:30.20,0:20:32.20,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(レン)ターニャ{\fscx100}がやられた{\fscx50}!? Dialogue: 0,0:20:32.20,0:20:34.20,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:20:34.20,0:20:36.37,Default,,0000,0000,0000,,{\pos(392,407)}対戦車{\fscx50}ライフル{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:34.20,0:20:36.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:20:36.37,0:20:38.37,Default,,0000,0000,0000,,{\pos(392,497)}外したわね{\fscx50}。 Dialogue: 0,0:20:42.54,0:20:45.88,Default,,0000,0000,0000,,{\pos(292,497)}ああ…{\fscx50}。 {\fscx100}そ…{\fscx50} {\fscx100}そんな…{\fscx50}。 Dialogue: 0,0:20:45.88,0:20:47.88,Default,,0000,0000,0000,,{\pos(412,497)}口火を切ったのは…{\fscx50}。 Dialogue: 0,0:20:49.88,0:20:52.05,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ピトフーイ)NPC{\fscx100}の{\fscx50}マシンガナー{\fscx100}➡ Dialogue: 0,0:20:52.05,0:20:54.35,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}ウォッカ{\fscx100}ね{\fscx50}。 Dialogue: 0,0:20:52.05,0:20:54.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:20:56.72,0:20:59.73,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(ピトフーイ){\fscx100}有利な場所から Dialogue: 0,0:20:56.72,0:20:59.73,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}SHINC{\fscx100}の{\fscx50}ターニャ{\fscx100}を撃ち倒し➡ Dialogue: 0,0:20:59.73,0:21:03.33,Default,,0000,0000,0000,,{\pos(372,497)}即座に移動{\fscx50}。 Dialogue: 0,0:21:03.33,0:21:07.83,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ウォッカ{\fscx100}の位置を知った{\fscx50}トーマ{\fscx100}と{\fscx50}アンナ{\fscx100}が Dialogue: 0,0:21:03.33,0:21:07.83,Default,,0000,0000,0000,,{\pos(252,497)}狙撃するも当たらず…{\fscx50}。 Dialogue: 0,0:21:11.50,0:21:16.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ピトフーイ){\fscx100}その間に Dialogue: 0,0:21:11.50,0:21:16.51,Default,,0000,0000,0000,,{\pos(212,497)}他の{\fscx50}NPC{\fscx100}が{\fscx50} ボス{\fscx100}たち3人を葬り…{\fscx50}。 Dialogue: 0,0:21:16.51,0:21:19.01,Default,,0000,0000,0000,,{\pos(232,497)}そして{\fscx50} ロック{\fscx100}が対物{\fscx50}ライフル{\fscx100}で…{\fscx50}。 Dialogue: 0,0:21:19.01,0:21:21.18,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:21:21.18,0:21:24.35,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ピトフーイ)トーマ{\fscx100}たちを狙撃した{\fscx50}。 Dialogue: 0,0:21:24.35,0:21:29.35,Default,,0000,0000,0000,,{\pos(252,497)}全滅…{\fscx50} SHINC{\fscx100}も{\fscx50} {\fscx100}全滅…{\fscx50}。 Dialogue: 0,0:21:29.35,0:21:31.69,Default,,0000,0000,0000,,{\pos(172,497)}もう{\fscx50} {\fscx100}ひと{\fscx50}チーム{\fscx100}仕掛けるぞ{\fscx50}。 Dialogue: 0,0:21:31.69,0:21:33.89,Default,,0000,0000,0000,,{\pos(172,497)}北西から突っ込んでいく{\fscx50}。 Dialogue: 0,0:21:37.36,0:21:39.87,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(エム)マシンガン{\fscx100}連中だ{\fscx50}。 Dialogue: 0,0:21:39.87,0:21:42.03,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(レン/フカ{\fscx100}次郎{\fscx50}){\fscx100}はあ~? Dialogue: 0,0:21:42.03,0:21:44.34,Default,,0000,0000,0000,,{\pos(172,497)}何それ?{\fscx50} {\fscx100}正気? Dialogue: 0,0:21:49.54,0:21:52.88,Default,,0000,0000,0000,,{\pos(172,377)\fscx50}(レン)「ウィー アー ノット ア ホスタイル チーム{\fscx100}! Dialogue: 0,0:21:52.88,0:21:56.72,Default,,0000,0000,0000,,{\pos(192,377)\fscx50}レット アス ゲット イン トゥ ザ キャッスル{\fscx100}!{\fscx50}」。 Dialogue: 0,0:21:56.72,0:21:59.05,Default,,0000,0000,0000,,{\pos(392,377)\fscx50}アイツ{\fscx100}ら…{\fscx50}。 Dialogue: 0,0:21:59.05,0:22:02.65,Default,,0000,0000,0000,,{\pos(232,497)}降参してるんですけどっ!