[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:04.34,Default,,0000,0000,0000,,{\pos(192,437)}<{\fscx50}ゲーム{\fscx100}内で死亡すれば Dialogue: 0,0:00:02.00,0:00:04.34,Default,,0000,0000,0000,,{\pos(392,497)}現実でも死ぬという➡ Dialogue: 0,0:00:04.34,0:00:09.51,Default,,0000,0000,0000,,{\pos(172,437)}痛ましい事件を引き起こした Dialogue: 0,0:00:04.34,0:00:09.51,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}VRゲーム 『ソードアート・オンライン』。 Dialogue: 0,0:00:09.51,0:00:13.68,Default,,0000,0000,0000,,{\pos(172,437)}この事件後{\fscx50} VRゲーム{\fscx100}は Dialogue: 0,0:00:09.51,0:00:13.68,Default,,0000,0000,0000,,{\pos(352,497)}衰退するかに見えたが➡ Dialogue: 0,0:00:13.68,0:00:17.02,Default,,0000,0000,0000,,{\pos(212,497)}運営{\fscx50}パッケージ ザ・シード{\fscx100}の登場により➡ Dialogue: 0,0:00:17.02,0:00:19.35,Default,,0000,0000,0000,,{\pos(312,497)}かつての栄華を取り戻し➡ Dialogue: 0,0:00:19.35,0:00:23.36,Default,,0000,0000,0000,,{\pos(172,437)}安全な{\fscx50}VRゲーム{\fscx100}が Dialogue: 0,0:00:19.35,0:00:23.36,Default,,0000,0000,0000,,{\pos(412,497)}数多く作られていく{\fscx50}。 Dialogue: 0,0:00:23.36,0:00:26.69,Default,,0000,0000,0000,,{\pos(172,437)}そのなかで Dialogue: 0,0:00:23.36,0:00:26.69,Default,,0000,0000,0000,,{\pos(312,497)}ひときわ{\fscx50} ハード{\fscx100}な世界観と➡ Dialogue: 0,0:00:26.69,0:00:29.70,Default,,0000,0000,0000,,{\pos(172,497)}剣ではなく{\fscx50} {\fscx100}銃を用いた対人戦で➡ Dialogue: 0,0:00:29.70,0:00:33.03,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}コア{\fscx100}な人気を博する{\fscx50}VRゲーム{\fscx100}があった{\fscx50}。 Dialogue: 0,0:00:33.03,0:00:37.87,Default,,0000,0000,0000,,{\pos(172,437)}不毛の荒野にとどろく銃声が Dialogue: 0,0:00:33.03,0:00:37.87,Default,,0000,0000,0000,,{\pos(192,497)}乾いた疾風となって吹き荒れる➡ Dialogue: 0,0:00:37.87,0:00:40.21,Default,,0000,0000,0000,,{\pos(452,497)}その{\fscx50}ゲーム{\fscx100}の名は…> Dialogue: 0,0:00:40.21,0:00:44.71,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}『ガンゲイル・オンライン』{\fscx100}に{\fscx50}ログイン{\fscx100}中の皆様に Dialogue: 0,0:00:40.21,0:00:44.71,Default,,0000,0000,0000,,{\pos(332,497)}お知らせします{\fscx50}。 Dialogue: 0,0:00:47.71,0:00:54.39,Default,,0000,0000,0000,,{\pos(172,437)\fscx16}[モニター]{\fscx100}本日{\fscx50}14{\fscx100}時より{\fscx50} チーム{\fscx100}対抗{\fscx50}バトルロイヤル Dialogue: 0,0:00:47.71,0:00:54.39,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}スクワッド・ジャム{\fscx100}が開催されます! Dialogue: 0,0:00:54.39,0:00:59.06,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}みんな{\fscx50})イエーイ{\fscx100}! Dialogue: 0,0:00:54.39,0:00:59.06,Default,,0000,0000,0000,,{\pos(212,497)\fscx16}[モニター]{\fscx100}1{\fscx50}チーム{\fscx100}最大6名➡ Dialogue: 0,0:00:59.06,0:01:01.16,Default,,0000,0000,0000,,{\pos(172,497)}全{\fscx50}23チーム{\fscx100}が出場{\fscx50}。 Dialogue: 0,0:01:01.16,0:01:04.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx16}[モニター]{\fscx100}荒廃した世界で生き残るのは Dialogue: 0,0:01:01.16,0:01:04.66,Default,,0000,0000,0000,,{\pos(232,497)}果たして{\fscx50} {\fscx100}どの{\fscx50}チーム{\fscx100}か{\fscx50}!? Dialogue: 0,0:01:04.66,0:01:07.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}妙に気合いが入ってるな{\fscx50}。 Dialogue: 0,0:01:07.00,0:01:10.34,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}(レン){\fscx100}神崎{\fscx50}エルザ{\fscx100}の Dialogue: 0,0:01:07.00,0:01:10.34,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ライブチケット{\fscx100}が取れたら➡ Dialogue: 0,0:01:10.34,0:01:12.67,Default,,0000,0000,0000,,{\pos(172,497)}ここには来ないつもりだったけど{\fscx50}。 Dialogue: 0,0:01:12.67,0:01:17.84,Default,,0000,0000,0000,,{\pos(172,407)}取れなかったんだな{\fscx50}。 Dialogue: 0,0:01:12.67,0:01:17.84,Default,,0000,0000,0000,,{\pos(272,497)}だから…{\fscx50} {\fscx100}やってやる! Dialogue: 0,0:01:17.84,0:01:22.02,Default,,0000,0000,0000,,{\pos(232,497)}《頑張ろうね{\fscx50} ピー{\fscx100}ちゃん!》 Dialogue: 0,0:01:22.02,0:01:26.02,Default,,0000,0000,0000,,{\pos(272,497)\fscx16}[モニター]{\fscx50}スクワッド・ジャム ゲームスタート{\fscx100}! Dialogue: 0,0:03:08.99,0:03:12.59,Default,,0000,0000,0000,,{\pos(172,497)\fscx16}[モニター]{\fscx50}スクワッド・ジャム ゲームスタート{\fscx100}! Dialogue: 0,0:03:21.67,0:03:25.34,Default,,0000,0000,0000,,{\pos(172,377)}うわ~{\fscx50} {\fscx100}私たちの{\fscx50}スタートポイント{\fscx100}は森か{\fscx50}。 Dialogue: 0,0:03:25.34,0:03:29.18,Default,,0000,0000,0000,,{\pos(172,287)}不利だな{\fscx50}。 Dialogue: 0,0:03:25.34,0:03:29.18,Default,,0000,0000,0000,,{\pos(232,377)\fscx50}エム{\fscx100}さんの狙撃が生かせなくて➡ Dialogue: 0,0:03:29.18,0:03:32.01,Default,,0000,0000,0000,,{\pos(352,407)}私の格好が目立つから? Dialogue: 0,0:03:29.18,0:03:32.01,Default,,0000,0000,0000,,{\pos(172,497)}そうだ{\fscx50}。 Dialogue: 0,0:03:32.01,0:03:35.01,Default,,0000,0000,0000,,{\pos(172,407)}森を抜けるまで{\fscx50} {\fscx100}かぶっていろ{\fscx50}。 Dialogue: 0,0:03:32.01,0:03:35.01,Default,,0000,0000,0000,,{\pos(452,497)}うわっ{\fscx50}。 Dialogue: 0,0:03:35.01,0:03:38.85,Default,,0000,0000,0000,,{\pos(252,437)}P{\fscx50}90{\fscx100}は{\fscx50} ポンチョ{\fscx100}越しに撃って Dialogue: 0,0:03:35.01,0:03:38.85,Default,,0000,0000,0000,,{\pos(372,497)}かまわない{\fscx50}。 Dialogue: 0,0:03:38.85,0:03:41.35,Default,,0000,0000,0000,,{\pos(332,497)}地図を確認する{\fscx50}。 Dialogue: 0,0:03:44.02,0:03:46.53,Default,,0000,0000,0000,,{\pos(352,497)}私たちの位置は{\fscx50} {\fscx100}ここか{\fscx50}。 Dialogue: 0,0:03:46.53,0:03:50.36,Default,,0000,0000,0000,,{\pos(172,437)}1{\fscx50}キロ{\fscx100}圏内に敵はいない Dialogue: 0,0:03:46.53,0:03:50.36,Default,,0000,0000,0000,,{\pos(192,497)}北と東は無視していい{\fscx50}。 Dialogue: 0,0:03:50.36,0:03:54.03,Default,,0000,0000,0000,,{\pos(172,497)}どっち行く?{\fscx50} エム{\fscx100}さん? Dialogue: 0,0:03:54.03,0:03:58.71,Default,,0000,0000,0000,,{\pos(192,497)}真南へ向かう{\fscx50} {\fscx100}都市部を使いたい{\fscx50}。 Dialogue: 0,0:03:58.71,0:04:03.11,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}10メートル{\fscx100}間隔でついてこい{\fscx50}。 Dialogue: 0,0:03:58.71,0:04:03.11,Default,,0000,0000,0000,,{\pos(172,497)}了解{\fscx50} {\fscx100}ついてく{\fscx50}。 Dialogue: 0,0:04:10.65,0:04:13.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx50}(エム){\fscx100}止まれ{\fscx50} {\fscx100}しゃがめ{\fscx50}。 Dialogue: 0,0:04:13.65,0:04:17.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx50}5.56ミリクラス{\fscx100}の{\fscx50}アサルトライフル{\fscx100}だな{\fscx50}。 Dialogue: 0,0:04:17.32,0:04:19.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx50}サブマシンガン{\fscx100}を使っている{\fscx50}ヤツ{\fscx100}もいる{\fscx50}。 Dialogue: 0,0:04:19.99,0:04:22.00,Default,,0000,0000,0000,,{\pos(372,407)}わかるの? Dialogue: 0,0:04:19.99,0:04:22.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}ああ{\fscx50}。 Dialogue: 0,0:04:22.00,0:04:26.50,Default,,0000,0000,0000,,{\pos(252,437)}互いに有利な{\fscx50}ポジション{\fscx100}を狙い Dialogue: 0,0:04:22.00,0:04:26.50,Default,,0000,0000,0000,,{\pos(272,497)}運悪く{\fscx50} {\fscx100}かち合ったんだろう{\fscx50}。 Dialogue: 0,0:04:26.50,0:04:30.34,Default,,0000,0000,0000,,{\pos(172,407)\fscx25}[無線]{\fscx100}西の森だ{\fscx50} {\fscx100}そう遠くない{\fscx50}。 Dialogue: 0,0:04:26.50,0:04:30.34,Default,,0000,0000,0000,,{\pos(392,497)}なるほど{\fscx50}。 Dialogue: 0,0:04:30.34,0:04:34.34,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}この先はゆっくり行く Dialogue: 0,0:04:30.34,0:04:34.34,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}レン {\fscx100}先に立て{\fscx50}。 Dialogue: 0,0:04:34.34,0:04:37.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}この方角だ Dialogue: 0,0:04:34.34,0:04:37.68,Default,,0000,0000,0000,,{\pos(232,497)}ずれ始めたら指示する{\fscx50}。 Dialogue: 0,0:04:37.68,0:04:40.38,Default,,0000,0000,0000,,{\pos(292,497)}りょ…{\fscx50} {\fscx100}了解{\fscx50}。 Dialogue: 0,0:04:42.52,0:04:46.02,Default,,0000,0000,0000,,{\pos(292,437)}ば…{\fscx50} {\fscx100}ばったりと敵に Dialogue: 0,0:04:42.52,0:04:46.02,Default,,0000,0000,0000,,{\pos(312,497)}会いませんように{\fscx50}。 Dialogue: 0,0:04:49.36,0:04:54.19,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}銃声が消えてる{\fscx50}。 Dialogue: 0,0:04:49.36,0:04:54.19,Default,,0000,0000,0000,,{\pos(312,497)}こっちに向かってるとか? Dialogue: 0,0:04:54.19,0:04:57.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}無駄な詮索はするな{\fscx50} {\fscx100}進め{\fscx50}。 Dialogue: 0,0:04:57.53,0:05:00.30,Default,,0000,0000,0000,,{\pos(172,497)}あの木の陰に敵がいたら…{\fscx50}。 Dialogue: 0,0:05:00.30,0:05:03.30,Default,,0000,0000,0000,,{\pos(172,437)}もう{\fscx50} {\fscx100}狙撃銃に Dialogue: 0,0:05:00.30,0:05:03.30,Default,,0000,0000,0000,,{\pos(192,497)}狙われてたりしたら{\fscx50}。 Dialogue: 0,0:05:08.31,0:05:11.48,Default,,0000,0000,0000,,{\pos(192,497)}あ~{\fscx50} {\fscx100}もう!{\fscx50} {\fscx100}来るなら来やがれ{\fscx50}。 Dialogue: 0,0:05:11.48,0:05:14.58,Default,,0000,0000,0000,,{\pos(212,437)}刺し違えてでも Dialogue: 0,0:05:11.48,0:05:14.58,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ピー{\fscx100}ちゃんのさびにしてやる! Dialogue: 0,0:05:23.66,0:05:26.83,Default,,0000,0000,0000,,{\pos(392,407)\fscx50}(レン){\fscx100}あっ{\fscx50}。 Dialogue: 0,0:05:23.66,0:05:26.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx50}(エム){\fscx100}止まれ{\fscx50}。 Dialogue: 0,0:05:26.83,0:05:31.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}しゃがめ{\fscx50} {\fscx100}警戒待機{\fscx50}。 Dialogue: 0,0:05:31.00,0:05:34.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}振り向くな{\fscx50} {\fscx100}俺は Dialogue: 0,0:05:31.00,0:05:34.33,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}300メートル{\fscx100}後ろにいる{\fscx50}。 Dialogue: 0,0:05:34.33,0:05:36.67,Default,,0000,0000,0000,,{\pos(592,407)}えっ? Dialogue: 0,0:05:34.33,0:05:36.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}まもなく{\fscx50} {\fscx100}9分だ{\fscx50}。 Dialogue: 0,0:05:36.67,0:05:40.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx50}サテライトスキャン{\fscx100}が開始されたら Dialogue: 0,0:05:36.67,0:05:40.67,Default,,0000,0000,0000,,{\pos(232,497)}敵に{\fscx50}レン{\fscx100}の位置が{\fscx50}バレ{\fscx100}る{\fscx50}。 Dialogue: 0,0:05:40.67,0:05:42.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}だから{\fscx50} {\fscx100}距離をあけた{\fscx50}。 Dialogue: 0,0:05:42.84,0:05:45.85,Default,,0000,0000,0000,,{\pos(272,437)}そうか{\fscx50} {\fscx100}位置が{\fscx50}バレ{\fscx100}るのは Dialogue: 0,0:05:42.84,0:05:45.85,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}リーダー{\fscx100}だけだから{\fscx50}。 Dialogue: 0,0:05:45.85,0:05:49.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx50}スキャン{\fscx100}直後{\fscx50} {\fscx100}運悪く Dialogue: 0,0:05:45.85,0:05:49.68,Default,,0000,0000,0000,,{\pos(232,497)}すぐ近くに敵がいたら➡ Dialogue: 0,0:05:49.68,0:05:53.69,Default,,0000,0000,0000,,{\pos(172,407)}間違いなく{\fscx50} レン{\fscx100}を襲う{\fscx50}。 Dialogue: 0,0:05:49.68,0:05:53.69,Default,,0000,0000,0000,,{\pos(292,497)}そ…{\fscx50} {\fscx100}そうなったら? Dialogue: 0,0:05:53.69,0:05:57.19,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}とにかく{\fscx50} {\fscx100}派手に撃ちまくって Dialogue: 0,0:05:53.69,0:05:57.19,Default,,0000,0000,0000,,{\pos(272,497)}木を伝って後退しろ{\fscx50}。 Dialogue: 0,0:05:57.19,0:06:01.13,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}俺は左側に回り込んで Dialogue: 0,0:05:57.19,0:06:01.13,Default,,0000,0000,0000,,{\pos(232,497)}追ってきた者を狙撃する{\fscx50}。 Dialogue: 0,0:06:01.13,0:06:04.46,Default,,0000,0000,0000,,{\pos(172,497)}《私はおとりか{\fscx50} {\fscx100}ひどい作戦だ!》 Dialogue: 0,0:06:04.46,0:06:07.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx50}レン{\fscx100}は{\fscx50} スキャン{\fscx100}を見なくていい Dialogue: 0,0:06:04.46,0:06:07.80,Default,,0000,0000,0000,,{\pos(272,497)}周囲を警戒しろ{\fscx50}。 Dialogue: 0,0:06:07.80,0:06:09.97,Default,,0000,0000,0000,,{\pos(352,497)}了解…{\fscx50} {\fscx100}あっ! Dialogue: 0,0:06:09.97,0:06:14.64,Default,,0000,0000,0000,,{\pos(512,407)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}敵発見{\fscx50}。 Dialogue: 0,0:06:09.97,0:06:14.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx50}スキャン{\fscx100}まで{\fscx50} {\fscx100}あと{\fscx50}30{\fscx100}秒{\fscx50}。 Dialogue: 0,0:06:14.64,0:06:18.48,Default,,0000,0000,0000,,{\pos(172,407)\fscx25}[無線]{\fscx100}できるかぎり説明しろ{\fscx50}。 Dialogue: 0,0:06:14.64,0:06:18.48,Default,,0000,0000,0000,,{\pos(492,497)}えっ?{\fscx50} {\fscx100}え~と➡ Dialogue: 0,0:06:18.48,0:06:20.98,Default,,0000,0000,0000,,{\pos(312,497)}高速道路の向こう{\fscx50} {\fscx100}町の中{\fscx50}。 Dialogue: 0,0:06:20.98,0:06:23.15,Default,,0000,0000,0000,,{\pos(172,497)}たぶん{\fscx50} 200メートル{\fscx100}以上向こう! Dialogue: 0,0:06:23.15,0:06:26.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}落ち着け{\fscx50} {\fscx100}何人見える?{\fscx50} {\fscx100}銃は? Dialogue: 0,0:06:26.32,0:06:30.82,Default,,0000,0000,0000,,{\pos(312,437)}最低5人{\fscx50} {\fscx100}銃は{\fscx50} {\fscx100}わからない Dialogue: 0,0:06:26.32,0:06:30.82,Default,,0000,0000,0000,,{\pos(372,497)}けど{\fscx50} {\fscx100}小さくはない{\fscx50}。 Dialogue: 0,0:06:30.82,0:06:35.33,Default,,0000,0000,0000,,{\pos(312,437)}がれきの陰にいて… Dialogue: 0,0:06:30.82,0:06:35.33,Default,,0000,0000,0000,,{\pos(332,497)}あっ{\fscx50} {\fscx100}今{\fscx50} {\fscx100}全員が止まった{\fscx50}。 Dialogue: 0,0:06:35.33,0:06:38.66,Default,,0000,0000,0000,,{\pos(172,437)}どどど…{\fscx50} {\fscx100}どうする? Dialogue: 0,0:06:35.33,0:06:38.66,Default,,0000,0000,0000,,{\pos(192,497)}う…{\fscx50} {\fscx100}撃っちゃう? Dialogue: 0,0:06:38.66,0:06:43.34,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}P{\fscx50}90{\fscx100}で{\fscx50} {\fscx100}その距離は無理だ Dialogue: 0,0:06:38.66,0:06:43.34,Default,,0000,0000,0000,,{\pos(232,497)}今{\fscx50} スキャン{\fscx100}開始だ{\fscx50} {\fscx100}そこで待て{\fscx50}。 Dialogue: 0,0:06:43.34,0:06:48.67,Default,,0000,0000,0000,,{\pos(172,437)}《せっかく{\fscx50} {\fscx100}先に発見したのに Dialogue: 0,0:06:43.34,0:06:48.67,Default,,0000,0000,0000,,{\pos(192,497)}どうしよう?{\fscx50} {\fscx100}どうする?》 Dialogue: 0,0:06:48.67,0:06:53.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}確認した{\fscx50} {\fscx100}都市部と Dialogue: 0,0:06:48.67,0:06:53.68,Default,,0000,0000,0000,,{\pos(232,497)}高速道路の境に1{\fscx50}チーム{\fscx100}いる{\fscx50}。 Dialogue: 0,0:06:53.68,0:06:57.02,Default,,0000,0000,0000,,{\pos(172,407)\fscx25}[無線]{\fscx100}距離は{\fscx50} 200メートル{\fscx100}強{\fscx50}。 Dialogue: 0,0:06:53.68,0:06:57.02,Default,,0000,0000,0000,,{\pos(352,497)}ほ…{\fscx50} {\fscx100}他には? Dialogue: 0,0:06:57.02,0:07:01.62,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}大丈夫だ{\fscx50} {\fscx100}すぐに戦闘に Dialogue: 0,0:06:57.02,0:07:01.62,Default,,0000,0000,0000,,{\pos(232,497)}なりそうな距離にはない{\fscx50}。 Dialogue: 0,0:07:01.62,0:07:04.02,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:07.63,0:07:12.03,Default,,0000,0000,0000,,{\pos(172,497)}ひゃ~!{\fscx50} エム{\fscx100}さん{\fscx50} {\fscx100}狙われてる! Dialogue: 0,0:07:13.97,0:07:16.97,Default,,0000,0000,0000,,{\pos(632,497)}ひゃ~! Dialogue: 0,0:07:16.97,0:07:22.48,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}エム{\fscx100}さん{\fscx50} ムチャクチャ{\fscx100}撃たれてる Dialogue: 0,0:07:16.97,0:07:22.48,Default,,0000,0000,0000,,{\pos(432,497)}怖い{\fscx50} {\fscx100}助けて! Dialogue: 0,0:07:22.48,0:07:27.31,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}相手は{\fscx50}マシンガン{\fscx100}使いだな Dialogue: 0,0:07:22.48,0:07:27.31,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}7.62ミリクラス{\fscx100}の汎用機関銃{\fscx50}。 Dialogue: 0,0:07:27.31,0:07:31.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}これは連射音からして Dialogue: 0,0:07:27.31,0:07:31.98,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}MAG{\fscx100}だろう{\fscx50} {\fscx100}2丁以上あるな{\fscx50}。 Dialogue: 0,0:07:31.98,0:07:35.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}連射速度も速く Dialogue: 0,0:07:31.98,0:07:35.99,Default,,0000,0000,0000,,{\pos(232,497)}軽く響く音もするから➡ Dialogue: 0,0:07:35.99,0:07:39.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}5.56ミリ{\fscx100}も混じっている{\fscx50}。 Dialogue: 0,0:07:39.33,0:07:41.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx50}ミニミ{\fscx100}だな{\fscx50}。 Dialogue: 0,0:07:41.66,0:07:43.83,Default,,0000,0000,0000,,{\pos(352,497)}分析してないで助けて! Dialogue: 0,0:07:43.83,0:07:46.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}今{\fscx50} {\fscx100}無事なら Dialogue: 0,0:07:43.83,0:07:46.50,Default,,0000,0000,0000,,{\pos(232,497)}そこに隠れてて大丈夫だ{\fscx50}。 Dialogue: 0,0:07:46.50,0:07:49.00,Default,,0000,0000,0000,,{\pos(592,497)}そんな~! Dialogue: 0,0:07:49.00,0:07:52.51,Default,,0000,0000,0000,,{\pos(372,497)}うぅ…{\fscx50} クソ{\fscx100}! Dialogue: 0,0:07:56.68,0:07:59.01,Default,,0000,0000,0000,,{\pos(312,497)}そろそろのはずだ{\fscx50}。 Dialogue: 0,0:07:59.01,0:08:03.82,Default,,0000,0000,0000,,{\pos(172,407)\fscx25}[無線]{\fscx100}そろそろ{\fscx50} {\fscx100}なんですか? Dialogue: 0,0:07:59.01,0:08:03.82,Default,,0000,0000,0000,,{\pos(232,497)}なんでもない{\fscx50} {\fscx100}そのままでいろ{\fscx50}。 Dialogue: 0,0:08:06.62,0:08:10.62,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(ヒューイ){\fscx100}速射{\fscx50} {\fscx100}連射 Dialogue: 0,0:08:06.62,0:08:10.62,Default,,0000,0000,0000,,{\pos(292,497)}掃射{\fscx50} {\fscx100}高射{\fscx50} {\fscx100}乱射! Dialogue: 0,0:08:10.62,0:08:13.46,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ピーター){\fscx100}弾あるかぎり{\fscx50} {\fscx100}撃ちまくる! Dialogue: 0,0:08:13.46,0:08:17.96,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(トムトム){\fscx100}それが我ら Dialogue: 0,0:08:13.46,0:08:17.96,Default,,0000,0000,0000,,{\pos(212,497)}全日本{\fscx50}マシンガンラバーズ{\fscx100}の生きざまよ! Dialogue: 0,0:08:17.96,0:08:21.30,Default,,0000,0000,0000,,{\pos(412,497)}ひゃっは~!{\fscx50} {\fscx100}あっ{\fscx50}!? Dialogue: 0,0:08:21.30,0:08:23.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(マックス){\fscx100}あぁ{\fscx50}!? Dialogue: 0,0:08:23.64,0:08:26.34,Default,,0000,0000,0000,,{\pos(472,497)}おい{\fscx50} {\fscx100}狙撃やめ…{\fscx50}。 Dialogue: 0,0:08:28.64,0:08:32.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(シノハラ){\fscx100}狙撃だ!{\fscx50} {\fscx100}後ろから…{\fscx50}。 Dialogue: 0,0:08:32.31,0:08:35.01,Default,,0000,0000,0000,,{\pos(172,407)}隠れろ! Dialogue: 0,0:08:32.31,0:08:35.01,Default,,0000,0000,0000,,{\pos(632,497)}ひゃ~! Dialogue: 0,0:08:37.32,0:08:39.82,Default,,0000,0000,0000,,{\pos(292,497)}うん?{\fscx50} {\fscx100}どうしたの? Dialogue: 0,0:08:39.82,0:08:43.16,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}他の{\fscx50}チーム{\fscx100}が{\fscx50} ヤツ{\fscx100}らを Dialogue: 0,0:08:39.82,0:08:43.16,Default,,0000,0000,0000,,{\pos(232,497)}後ろから襲ったんだ{\fscx50}。 Dialogue: 0,0:08:43.16,0:08:45.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}助かったな Dialogue: 0,0:08:43.16,0:08:45.99,Default,,0000,0000,0000,,{\pos(232,497)}今から{\fscx50} {\fscx100}そっちに行く{\fscx50}。 Dialogue: 0,0:08:45.99,0:08:49.66,Default,,0000,0000,0000,,{\pos(172,407)\fscx25}[無線]{\fscx100}間違えて撃つなよ{\fscx50}。 Dialogue: 0,0:08:45.99,0:08:49.66,Default,,0000,0000,0000,,{\pos(432,497)}た…{\fscx50} {\fscx100}助かった{\fscx50}。 Dialogue: 0,0:08:49.66,0:08:53.67,Default,,0000,0000,0000,,{\pos(352,437)}1発も撃たないで Dialogue: 0,0:08:49.66,0:08:53.67,Default,,0000,0000,0000,,{\pos(372,497)}死ぬところだった{\fscx50}。 Dialogue: 0,0:08:53.67,0:08:57.34,Default,,0000,0000,0000,,{\pos(172,497)}うん?{\fscx50} エム{\fscx100}さん{\fscx50}。 Dialogue: 0,0:08:57.34,0:09:00.77,Default,,0000,0000,0000,,{\pos(172,437)}使え{\fscx50} {\fscx100}さっきは Dialogue: 0,0:08:57.34,0:09:00.77,Default,,0000,0000,0000,,{\pos(192,497)}あえて言わなかったが➡ Dialogue: 0,0:09:00.77,0:09:06.11,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}スキャン{\fscx100}時{\fscx50} ヤツ{\fscx100}ら以外にもう1{\fscx50}チーム Dialogue: 0,0:09:00.77,0:09:06.11,Default,,0000,0000,0000,,{\pos(192,497)}戦闘に参加できる距離にいた{\fscx50}。 Dialogue: 0,0:09:06.11,0:09:09.12,Default,,0000,0000,0000,,{\pos(172,497)}その人たちが襲ったってこと? Dialogue: 0,0:09:09.12,0:09:13.79,Default,,0000,0000,0000,,{\pos(252,437)}ああ{\fscx50} マシンガン{\fscx100}連中は{\fscx50}スキャン{\fscx100}を見て Dialogue: 0,0:09:09.12,0:09:13.79,Default,,0000,0000,0000,,{\pos(272,497)}まだ距離があると思ったか➡ Dialogue: 0,0:09:13.79,0:09:17.29,Default,,0000,0000,0000,,{\pos(212,497)}近すぎる{\fscx50}レン{\fscx100}に驚いて見逃したか{\fscx50}。 Dialogue: 0,0:09:17.29,0:09:19.79,Default,,0000,0000,0000,,{\pos(232,497)}どちらにせよ{\fscx50} {\fscx100}うかつだったな{\fscx50}。 Dialogue: 0,0:09:19.79,0:09:22.80,Default,,0000,0000,0000,,{\pos(172,437)}じゃ…{\fscx50} {\fscx100}じゃあ{\fscx50} エム{\fscx100}さんは Dialogue: 0,0:09:19.79,0:09:22.80,Default,,0000,0000,0000,,{\pos(192,497)}それがわかっていて➡ Dialogue: 0,0:09:22.80,0:09:25.80,Default,,0000,0000,0000,,{\pos(172,407)}私をおとりに使ったってこと? Dialogue: 0,0:09:22.80,0:09:25.80,Default,,0000,0000,0000,,{\pos(652,497)}そうだ{\fscx50}。 Dialogue: 0,0:09:25.80,0:09:27.97,Default,,0000,0000,0000,,{\pos(352,497)}そうだって…{\fscx50}。 Dialogue: 0,0:09:27.97,0:09:31.64,Default,,0000,0000,0000,,{\pos(172,497)}しばらく{\fscx50} {\fscx100}ここで様子を見る{\fscx50}。 Dialogue: 0,0:09:31.64,0:09:36.64,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}マシンガン{\fscx100}野郎は5人 Dialogue: 0,0:09:31.64,0:09:36.64,Default,,0000,0000,0000,,{\pos(192,497)}3人はもう死んでいる{\fscx50}。 Dialogue: 0,0:09:36.64,0:09:39.65,Default,,0000,0000,0000,,{\pos(172,437)}あの2人{\fscx50} {\fscx100}こっちを Dialogue: 0,0:09:36.64,0:09:39.65,Default,,0000,0000,0000,,{\pos(192,497)}全然見てないよ{\fscx50}。 Dialogue: 0,0:09:39.65,0:09:41.98,Default,,0000,0000,0000,,{\pos(172,407)}撃っちゃえば? Dialogue: 0,0:09:39.65,0:09:41.98,Default,,0000,0000,0000,,{\pos(652,497)}だめだ{\fscx50}。 Dialogue: 0,0:09:41.98,0:09:45.65,Default,,0000,0000,0000,,{\pos(232,497)}今は{\fscx50} {\fscx100}こちらからは攻撃しない{\fscx50}。 Dialogue: 0,0:09:45.65,0:09:48.65,Default,,0000,0000,0000,,{\pos(392,497)}来たぞ{\fscx50} {\fscx100}左側の大通り{\fscx50}。 Dialogue: 0,0:09:48.65,0:09:51.66,Default,,0000,0000,0000,,{\pos(412,497)}逆さになった{\fscx50}バス{\fscx100}の陰{\fscx50}。 Dialogue: 0,0:09:51.66,0:09:55.33,Default,,0000,0000,0000,,{\pos(232,497)}いい動きだな{\fscx50} {\fscx100}連係が取れてる{\fscx50}。 Dialogue: 0,0:09:55.33,0:09:58.16,Default,,0000,0000,0000,,{\pos(172,407)}4人? Dialogue: 0,0:09:55.33,0:09:58.16,Default,,0000,0000,0000,,{\pos(472,497)}いや{\fscx50} {\fscx100}もっといる{\fscx50}。 Dialogue: 0,0:09:58.16,0:10:02.00,Default,,0000,0000,0000,,{\pos(172,497)}どうして?{\fscx50} {\fscx100}見えるの?{\fscx50} {\fscx100}どこ? Dialogue: 0,0:10:02.00,0:10:06.34,Default,,0000,0000,0000,,{\pos(252,437)}まだ見つけられないが{\fscx50}アイツ{\fscx100}らは Dialogue: 0,0:10:02.00,0:10:06.34,Default,,0000,0000,0000,,{\pos(272,497)}2人のいる場所に向けて➡ Dialogue: 0,0:10:06.34,0:10:10.01,Default,,0000,0000,0000,,{\pos(272,437)}ほぼ最短で{\fscx50} {\fscx100}しっかりと Dialogue: 0,0:10:06.34,0:10:10.01,Default,,0000,0000,0000,,{\pos(292,497)}身を隠しながら進んでいる{\fscx50}。 Dialogue: 0,0:10:10.01,0:10:13.68,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}ビル{\fscx100}の上から4人に Dialogue: 0,0:10:10.01,0:10:13.68,Default,,0000,0000,0000,,{\pos(372,497)}指示を出しているんだ{\fscx50}。 Dialogue: 0,0:10:13.68,0:10:15.68,Default,,0000,0000,0000,,{\pos(432,497)}おそらく{\fscx50} {\fscx100}あと2名{\fscx50}。 Dialogue: 0,0:10:15.68,0:10:21.02,Default,,0000,0000,0000,,{\pos(192,437)}間違いなく{\fscx50} {\fscx100}狙撃銃を持っている Dialogue: 0,0:10:15.68,0:10:21.02,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}マシンガン{\fscx100}連中を撃ったのも{\fscx50}ソイツ{\fscx100}らだ{\fscx50}。 Dialogue: 0,0:10:21.02,0:10:24.19,Default,,0000,0000,0000,,{\pos(172,407)}いないよ{\fscx50}。 Dialogue: 0,0:10:21.02,0:10:24.19,Default,,0000,0000,0000,,{\pos(352,497)}簡単に見つかるような➡ Dialogue: 0,0:10:24.19,0:10:27.19,Default,,0000,0000,0000,,{\pos(292,437)}場所にはいないさ Dialogue: 0,0:10:24.19,0:10:27.19,Default,,0000,0000,0000,,{\pos(312,497)}銃や身を出して撃つのは➡ Dialogue: 0,0:10:27.19,0:10:29.53,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}スナイパー{\fscx100}失格だ{\fscx50}。 Dialogue: 0,0:10:29.53,0:10:33.03,Default,,0000,0000,0000,,{\pos(372,437)}しかし{\fscx50} {\fscx100}6人しかいない Dialogue: 0,0:10:29.53,0:10:33.03,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}チーム{\fscx100}を分割するとは➡ Dialogue: 0,0:10:33.03,0:10:35.37,Default,,0000,0000,0000,,{\pos(492,497)}勇気ある作戦だ{\fscx50}。 Dialogue: 0,0:10:35.37,0:10:38.37,Default,,0000,0000,0000,,{\pos(332,437)}ちゅうちょなく Dialogue: 0,0:10:35.37,0:10:38.37,Default,,0000,0000,0000,,{\pos(352,497)}それができる{\fscx50}チーム{\fscx100}は強い{\fscx50}。 Dialogue: 0,0:10:38.37,0:10:40.67,Default,,0000,0000,0000,,{\pos(392,497)}あの2人{\fscx50} {\fscx100}やられるぞ{\fscx50}。 Dialogue: 0,0:10:44.04,0:10:46.35,Default,,0000,0000,0000,,{\pos(332,407)}あっ! Dialogue: 0,0:10:44.04,0:10:46.35,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}クソッ{\fscx100}! Dialogue: 0,0:10:50.38,0:10:52.39,Default,,0000,0000,0000,,{\pos(632,497)}ぐわっ! Dialogue: 0,0:10:57.39,0:11:00.66,Default,,0000,0000,0000,,{\pos(172,437)}相手丸見えだよ Dialogue: 0,0:10:57.39,0:11:00.66,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}やっちゃいなよ{\fscx50}。 Dialogue: 0,0:11:00.66,0:11:04.83,Default,,0000,0000,0000,,{\pos(212,497)}だめだ{\fscx50} {\fscx100}1人だけなら倒せるが➡ Dialogue: 0,0:11:04.83,0:11:07.00,Default,,0000,0000,0000,,{\pos(292,497)}残りには隠れられてしまう{\fscx50}。 Dialogue: 0,0:11:07.00,0:11:09.17,Default,,0000,0000,0000,,{\pos(432,497)}ここは{\fscx50} {\fscx100}やり過ごす{\fscx50}。 Dialogue: 0,0:11:09.17,0:11:13.01,Default,,0000,0000,0000,,{\pos(192,437)}連中は俺たちが森の奥に Dialogue: 0,0:11:09.17,0:11:13.01,Default,,0000,0000,0000,,{\pos(212,497)}撤退したと予想しているはずだ{\fscx50}。 Dialogue: 0,0:11:13.01,0:11:15.17,Default,,0000,0000,0000,,{\pos(172,407)}4人が動いた! Dialogue: 0,0:11:13.01,0:11:15.17,Default,,0000,0000,0000,,{\pos(652,497)}いたぞ{\fscx50}。 Dialogue: 0,0:11:15.17,0:11:18.88,Default,,0000,0000,0000,,{\pos(172,407)}えっ? Dialogue: 0,0:11:15.17,0:11:18.88,Default,,0000,0000,0000,,{\pos(212,497)}外壁が反ってる{\fscx50}デザイン{\fscx100}の{\fscx50}ビル{\fscx100}を見ろ{\fscx50}。 Dialogue: 0,0:11:22.01,0:11:24.35,Default,,0000,0000,0000,,{\pos(452,497)}何あれ?{\fscx50} {\fscx100}すごい! Dialogue: 0,0:11:24.35,0:11:27.52,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ラペリング{\fscx100}だよ{\fscx50} ロープ{\fscx100}による懸垂降下{\fscx50}。 Dialogue: 0,0:11:27.52,0:11:31.36,Default,,0000,0000,0000,,{\pos(172,437)}へぇ{\fscx50} {\fscx100}あんな{\fscx50}スキル{\fscx100}あったんだ Dialogue: 0,0:11:27.52,0:11:31.36,Default,,0000,0000,0000,,{\pos(192,497)}欲しいかも{\fscx50}。 Dialogue: 0,0:11:31.36,0:11:35.86,Default,,0000,0000,0000,,{\pos(352,437)}連中は{\fscx50} {\fscx100}ちょっと違うな Dialogue: 0,0:11:31.36,0:11:35.86,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}GGO{\fscx100}内の{\fscx50}ラペリングスキル{\fscx100}では➡ Dialogue: 0,0:11:35.86,0:11:39.03,Default,,0000,0000,0000,,{\pos(312,437)}あそこまで Dialogue: 0,0:11:35.86,0:11:39.03,Default,,0000,0000,0000,,{\pos(332,497)}すばやい降下はできない{\fscx50}。 Dialogue: 0,0:11:39.03,0:11:42.03,Default,,0000,0000,0000,,{\pos(232,407)}やったことがあるから{\fscx50} {\fscx100}わかる{\fscx50}。 Dialogue: 0,0:11:39.03,0:11:42.03,Default,,0000,0000,0000,,{\pos(172,497)}じゃあ{\fscx50}。 Dialogue: 0,0:11:42.03,0:11:44.54,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ゲーム{\fscx100}で得た{\fscx50}スキル{\fscx100}ではなく➡ Dialogue: 0,0:11:44.54,0:11:48.71,Default,,0000,0000,0000,,{\pos(252,437)}あの連中は{\fscx50} リアル{\fscx100}で Dialogue: 0,0:11:44.54,0:11:48.71,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ラペリング{\fscx100}ができるということだ{\fscx50}。 Dialogue: 0,0:11:48.71,0:11:51.54,Default,,0000,0000,0000,,{\pos(172,497)}すごいね{\fscx50} {\fscx100}登山家なのかな? Dialogue: 0,0:11:51.54,0:11:53.88,Default,,0000,0000,0000,,{\pos(272,497)}だったら{\fscx50} {\fscx100}よかったんだがな{\fscx50}。 Dialogue: 0,0:11:53.88,0:11:56.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}その口ぶりだと➡ Dialogue: 0,0:11:56.55,0:11:59.72,Default,,0000,0000,0000,,{\pos(172,437)}あの人たちの{\fscx50}リアル{\fscx100}が Dialogue: 0,0:11:56.55,0:11:59.72,Default,,0000,0000,0000,,{\pos(192,497)}わかってるようだよ{\fscx50}。 Dialogue: 0,0:11:59.72,0:12:02.49,Default,,0000,0000,0000,,{\pos(592,497)}予想だが➡ Dialogue: 0,0:12:02.49,0:12:05.16,Default,,0000,0000,0000,,{\pos(272,497)}丁寧で統制の取れた動きと➡ Dialogue: 0,0:12:05.16,0:12:07.66,Default,,0000,0000,0000,,{\pos(512,497)}すばやい{\fscx50}ラペリング。 Dialogue: 0,0:12:07.66,0:12:10.83,Default,,0000,0000,0000,,{\pos(312,497)}たぶん{\fscx50} アイツ{\fscx100}ら{\fscx50} {\fscx100}戦闘の{\fscx50}プロ{\fscx100}だ{\fscx50}。 Dialogue: 0,0:12:10.83,0:12:13.50,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}プロ{\fscx100}? Dialogue: 0,0:12:10.83,0:12:13.50,Default,,0000,0000,0000,,{\pos(552,497)}文字どおり➡ Dialogue: 0,0:12:13.50,0:12:17.00,Default,,0000,0000,0000,,{\pos(352,437)}戦うことで{\fscx50} {\fscx100}お金を Dialogue: 0,0:12:13.50,0:12:17.00,Default,,0000,0000,0000,,{\pos(372,497)}もらっている人たちだ{\fscx50}。 Dialogue: 0,0:12:17.00,0:12:21.01,Default,,0000,0000,0000,,{\pos(292,437)}警察{\fscx50} {\fscx100}もしくは Dialogue: 0,0:12:17.00,0:12:21.01,Default,,0000,0000,0000,,{\pos(312,497)}海上保安庁の特殊部隊か➡ Dialogue: 0,0:12:21.01,0:12:23.31,Default,,0000,0000,0000,,{\pos(572,497)}自衛隊員だ{\fscx50}。 Dialogue: 0,0:12:26.35,0:12:29.35,Default,,0000,0000,0000,,{\pos(272,497)}え~{\fscx50} {\fscx100}何それ{\fscx50} {\fscx100}ずるくない? Dialogue: 0,0:12:29.35,0:12:31.85,Default,,0000,0000,0000,,{\pos(172,497)}遊びに{\fscx50}プロ{\fscx100}の出場禁止! Dialogue: 0,0:12:31.85,0:12:34.69,Default,,0000,0000,0000,,{\pos(192,497)}別に禁止の{\fscx50}ルール{\fscx100}はなかったはずだ{\fscx50}。 Dialogue: 0,0:12:34.69,0:12:37.19,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ムッ{\fscx100}! Dialogue: 0,0:12:34.69,0:12:37.19,Default,,0000,0000,0000,,{\pos(652,497)\fscx50}GGO{\fscx100}を➡ Dialogue: 0,0:12:37.19,0:12:39.36,Default,,0000,0000,0000,,{\pos(232,497)}訓練の一部に取り入れていて➡ Dialogue: 0,0:12:39.36,0:12:43.20,Default,,0000,0000,0000,,{\pos(192,437)}腕試しに{\fscx50} スクワッド・ジャム{\fscx100}に Dialogue: 0,0:12:39.36,0:12:43.20,Default,,0000,0000,0000,,{\pos(212,497)}出てきたとしてもおかしくない{\fscx50}。 Dialogue: 0,0:12:43.20,0:12:46.37,Default,,0000,0000,0000,,{\pos(172,437)}どうする? Dialogue: 0,0:12:43.20,0:12:46.37,Default,,0000,0000,0000,,{\pos(192,497)}あの人たちを倒さないと➡ Dialogue: 0,0:12:46.37,0:12:50.54,Default,,0000,0000,0000,,{\pos(172,437)}都市部に陣取れないよ{\fscx50}。 Dialogue: 0,0:12:46.37,0:12:50.54,Default,,0000,0000,0000,,{\pos(192,497)}あんなの相手にして勝てる? Dialogue: 0,0:12:50.54,0:12:52.87,Default,,0000,0000,0000,,{\pos(612,407)}無理だな{\fscx50}。 Dialogue: 0,0:12:50.54,0:12:52.87,Default,,0000,0000,0000,,{\pos(172,497)}そんなあっさり! Dialogue: 0,0:12:52.87,0:12:57.21,Default,,0000,0000,0000,,{\pos(172,437)}なら{\fscx50} {\fscx100}どうするの? Dialogue: 0,0:12:52.87,0:12:57.21,Default,,0000,0000,0000,,{\pos(192,497)}これから{\fscx50} {\fscx100}どうするの? Dialogue: 0,0:12:57.21,0:13:00.31,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}レン{\fscx100}は運がいいほうか? Dialogue: 0,0:13:00.31,0:13:03.32,Default,,0000,0000,0000,,{\pos(292,407)}はい? Dialogue: 0,0:13:00.31,0:13:03.32,Default,,0000,0000,0000,,{\pos(472,497)}これまでの人生➡ Dialogue: 0,0:13:03.32,0:13:05.48,Default,,0000,0000,0000,,{\pos(352,497)}幸運に恵まれてきたか? Dialogue: 0,0:13:05.48,0:13:08.49,Default,,0000,0000,0000,,{\pos(172,497)}う~ん{\fscx50} {\fscx100}どうだろ? Dialogue: 0,0:13:08.49,0:13:13.66,Default,,0000,0000,0000,,{\pos(172,437)}いや{\fscx50} {\fscx100}うん!{\fscx50} {\fscx100}私は{\fscx50}ラッキー{\fscx100}だったよ! Dialogue: 0,0:13:08.49,0:13:13.66,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ラッキーガール{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:13:13.66,0:13:16.66,Default,,0000,0000,0000,,{\pos(372,497)}《たぶん》 Dialogue: 0,0:13:16.66,0:13:20.33,Default,,0000,0000,0000,,{\pos(232,497)}いいだろう{\fscx50} {\fscx100}その強運に賭ける{\fscx50}。 Dialogue: 0,0:13:20.33,0:13:24.84,Default,,0000,0000,0000,,{\pos(212,437)}次の{\fscx50}スキャン{\fscx100}は{\fscx50} {\fscx100}ここで{\fscx50}チェック Dialogue: 0,0:13:20.33,0:13:24.84,Default,,0000,0000,0000,,{\pos(232,497)}運がよければ{\fscx50} {\fscx100}すぐに動き出す{\fscx50}。 Dialogue: 0,0:13:24.84,0:13:28.67,Default,,0000,0000,0000,,{\pos(172,407)}動くって? Dialogue: 0,0:13:24.84,0:13:28.67,Default,,0000,0000,0000,,{\pos(312,497)}さっきの派手な戦闘音で➡ Dialogue: 0,0:13:28.67,0:13:31.18,Default,,0000,0000,0000,,{\pos(392,437)}別の{\fscx50}チーム{\fscx100}がだいぶ Dialogue: 0,0:13:28.67,0:13:31.18,Default,,0000,0000,0000,,{\pos(412,497)}集まってくるだろう{\fscx50}。 Dialogue: 0,0:13:31.18,0:13:37.02,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}ソイツ{\fscx100}らは{\fscx50}プロチーム{\fscx100}に任せ{\fscx50} {\fscx100}俺たちは Dialogue: 0,0:13:31.18,0:13:37.02,Default,,0000,0000,0000,,{\pos(252,497)}一気に高速道路を走り抜ける{\fscx50}。 Dialogue: 0,0:13:37.02,0:13:41.02,Default,,0000,0000,0000,,{\pos(352,437)}都市部の潜伏は諦めて Dialogue: 0,0:13:37.02,0:13:41.02,Default,,0000,0000,0000,,{\pos(372,497)}中央の居住区へ向かう{\fscx50}。 Dialogue: 0,0:13:41.02,0:13:44.19,Default,,0000,0000,0000,,{\pos(292,497)}なるほど{\fscx50}。 Dialogue: 0,0:13:44.19,0:13:49.70,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}10{\fscx100}分以内に接触しそうな Dialogue: 0,0:13:44.19,0:13:49.70,Default,,0000,0000,0000,,{\pos(292,497)}3{\fscx50}キロ{\fscx100}以内の敵は脅威になる{\fscx50}。 Dialogue: 0,0:13:51.70,0:13:55.20,Default,,0000,0000,0000,,{\pos(172,497)}全滅は7{\fscx50} {\fscx100}残り{\fscx50}16チーム。 Dialogue: 0,0:13:55.20,0:13:59.87,Default,,0000,0000,0000,,{\pos(172,437)}あっ{\fscx50} エム{\fscx100}さん!{\fscx50} {\fscx100}さっきの Dialogue: 0,0:13:55.20,0:13:59.87,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}プロチーム{\fscx100}の近くに{\fscx50}マーク{\fscx100}が3つある! Dialogue: 0,0:13:59.87,0:14:06.88,Default,,0000,0000,0000,,{\pos(292,437)}運がいいな{\fscx50} {\fscx100}俺たちは Dialogue: 0,0:13:59.87,0:14:06.88,Default,,0000,0000,0000,,{\pos(312,497)}そして{\fscx50} {\fscx100}連中は運がないな{\fscx50}。 Dialogue: 0,0:14:08.81,0:14:12.99,Default,,0000,0000,0000,,{\pos(172,407)}じゃあ{\fscx50}。 Dialogue: 0,0:14:08.81,0:14:12.99,Default,,0000,0000,0000,,{\pos(272,497)}ああ{\fscx50} {\fscx100}不運な3{\fscx50}チーム{\fscx100}に任せて➡ Dialogue: 0,0:14:12.99,0:14:15.59,Default,,0000,0000,0000,,{\pos(492,497)}俺たちは走るぞ{\fscx50}。 Dialogue: 0,0:14:19.99,0:14:23.33,Default,,0000,0000,0000,,{\pos(252,407)}交戦が始まった{\fscx50}。 Dialogue: 0,0:14:19.99,0:14:23.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:14:23.33,0:14:26.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}よし{\fscx50} {\fscx100}いけ{\fscx50} {\fscx100}いけ{\fscx50} {\fscx100}いけ! Dialogue: 0,0:14:31.17,0:14:33.51,Default,,0000,0000,0000,,{\pos(272,437)}あんまり{\fscx50} {\fscx100}先に行っちゃ Dialogue: 0,0:14:31.17,0:14:33.51,Default,,0000,0000,0000,,{\pos(292,497)}だめだよね? Dialogue: 0,0:14:33.51,0:14:36.01,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx50}(エム){\fscx100}そのつど Dialogue: 0,0:14:33.51,0:14:36.01,Default,,0000,0000,0000,,{\pos(252,497)}止まれと指示する{\fscx50}。 Dialogue: 0,0:14:36.01,0:14:39.01,Default,,0000,0000,0000,,{\pos(292,437)}《これって{\fscx50} {\fscx100}また私が Dialogue: 0,0:14:36.01,0:14:39.01,Default,,0000,0000,0000,,{\pos(312,497)}おとりなんじゃ…{\fscx50}。 Dialogue: 0,0:14:39.01,0:14:43.02,Default,,0000,0000,0000,,{\pos(272,437)}あぁ{\fscx50} チームリーダー{\fscx100}なのに Dialogue: 0,0:14:39.01,0:14:43.02,Default,,0000,0000,0000,,{\pos(292,497)}扱いが{\fscx50}ブラック{\fscx100}すぎる!》 Dialogue: 0,0:14:51.69,0:14:54.69,Default,,0000,0000,0000,,{\pos(172,497)}うっ{\fscx50} {\fscx100}はぁ…{\fscx50}。 Dialogue: 0,0:14:59.03,0:15:01.53,Default,,0000,0000,0000,,{\pos(332,497)}うっ{\fscx50}。 Dialogue: 0,0:15:04.64,0:15:07.64,Default,,0000,0000,0000,,{\pos(172,497)}なんとか生き残れたか{\fscx50}。 Dialogue: 0,0:15:07.64,0:15:11.31,Default,,0000,0000,0000,,{\pos(172,497)}お~い{\fscx50} {\fscx100}誰か近くにいるか? Dialogue: 0,0:15:11.31,0:15:15.31,Default,,0000,0000,0000,,{\pos(452,407)}おう{\fscx50} {\fscx100}生きてるぞ! Dialogue: 0,0:15:11.31,0:15:15.31,Default,,0000,0000,0000,,{\pos(352,497)}おぉ{\fscx50} {\fscx100}どこだ? Dialogue: 0,0:15:15.31,0:15:18.65,Default,,0000,0000,0000,,{\pos(272,497)}無事か?{\fscx50} {\fscx100}合流して逃げるぞ{\fscx50}。 Dialogue: 0,0:15:18.65,0:15:21.65,Default,,0000,0000,0000,,{\pos(172,497)}あ~{\fscx50} {\fscx100}そりゃ無理だわ{\fscx50}。 Dialogue: 0,0:15:21.65,0:15:25.36,Default,,0000,0000,0000,,{\pos(172,497)}だってよ{\fscx50} {\fscx100}俺はよ…{\fscx50}。 Dialogue: 0,0:15:27.33,0:15:30.16,Default,,0000,0000,0000,,{\pos(172,497)}敵だからな{\fscx50}。 Dialogue: 0,0:15:30.16,0:15:34.17,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}バカ{\fscx100}だな…{\fscx50} {\fscx100}仲間の状況は Dialogue: 0,0:15:30.16,0:15:34.17,Default,,0000,0000,0000,,{\pos(232,497)}確認できっだろ{\fscx50}。 Dialogue: 0,0:15:34.17,0:15:36.67,Default,,0000,0000,0000,,{\pos(172,497)}つうか{\fscx50} {\fscx100}こっちも俺1人…{\fscx50}。 Dialogue: 0,0:15:40.34,0:15:42.68,Default,,0000,0000,0000,,{\pos(172,497)}やったぜ{\fscx50} {\fscx100}漁夫の利{\fscx50}。 Dialogue: 0,0:15:42.68,0:15:46.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}チーム{\fscx100}同士が潰し合ったあとで Dialogue: 0,0:15:42.68,0:15:46.68,Default,,0000,0000,0000,,{\pos(252,497)}おいしくいただく{\fscx50}。 Dialogue: 0,0:15:46.68,0:15:50.88,Default,,0000,0000,0000,,{\pos(172,437)}これぞ{\fscx50} バトルロイヤル{\fscx100}の Dialogue: 0,0:15:46.68,0:15:50.88,Default,,0000,0000,0000,,{\pos(192,497)}醍醐味ってやつだな{\fscx50}。 Dialogue: 0,0:15:58.02,0:16:02.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx50}ブラボー チャーリー デルタ Dialogue: 0,0:15:58.02,0:16:02.46,Default,,0000,0000,0000,,{\pos(232,497)}全滅を確認{\fscx50} {\fscx100}損害なし{\fscx50}。 Dialogue: 0,0:16:02.46,0:16:05.46,Default,,0000,0000,0000,,{\pos(172,497)}了解{\fscx50} {\fscx100}次の{\fscx50}スキャン{\fscx100}をここで受ける{\fscx50}。 Dialogue: 0,0:16:05.46,0:16:07.80,Default,,0000,0000,0000,,{\pos(172,497)}全周警戒しつつ{\fscx50} {\fscx100}指示を待て{\fscx50}。 Dialogue: 0,0:16:07.80,0:16:13.14,Default,,0000,0000,0000,,{\pos(212,437)}さっき{\fscx50} {\fscx100}高速道路を猛烈な速度で Dialogue: 0,0:16:07.80,0:16:13.14,Default,,0000,0000,0000,,{\pos(232,497)}走ってた{\fscx50}ピンク{\fscx100}の{\fscx50}ヤツ{\fscx100}とでかい{\fscx50}ヤツ{\fscx100}➡ Dialogue: 0,0:16:13.14,0:16:15.34,Default,,0000,0000,0000,,{\pos(552,497)}どうします? Dialogue: 0,0:16:20.65,0:16:23.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レン){\fscx100}ひゃ~{\fscx50} {\fscx100}走った{\fscx50} {\fscx100}走った! Dialogue: 0,0:16:23.15,0:16:26.49,Default,,0000,0000,0000,,{\pos(312,407)}なんとかなったな{\fscx50}。 Dialogue: 0,0:16:23.15,0:16:26.49,Default,,0000,0000,0000,,{\pos(172,497)}撃たれなかったね{\fscx50}。 Dialogue: 0,0:16:26.49,0:16:29.49,Default,,0000,0000,0000,,{\pos(172,407)}ああ{\fscx50}。 Dialogue: 0,0:16:26.49,0:16:29.49,Default,,0000,0000,0000,,{\pos(552,497)}次の{\fscx50}スキャン{\fscx100}は? Dialogue: 0,0:16:29.49,0:16:32.59,Default,,0000,0000,0000,,{\pos(172,497)}もう始まる{\fscx50} {\fscx100}準備を{\fscx50}。 Dialogue: 0,0:16:36.50,0:16:39.33,Default,,0000,0000,0000,,{\pos(352,497)}砂漠{\fscx50}エリア{\fscx100}では全滅が8つ{\fscx50}。 Dialogue: 0,0:16:39.33,0:16:43.64,Default,,0000,0000,0000,,{\pos(172,437)}物理的に優位な中央の Dialogue: 0,0:16:39.33,0:16:43.64,Default,,0000,0000,0000,,{\pos(192,497)}遺跡を取り合った結果だろう{\fscx50}。 Dialogue: 0,0:16:46.00,0:16:50.01,Default,,0000,0000,0000,,{\pos(612,407)}すごい…{\fscx50}。 Dialogue: 0,0:16:46.00,0:16:50.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}プロチーム{\fscx100}の実力がか? Dialogue: 0,0:16:50.01,0:16:54.01,Default,,0000,0000,0000,,{\pos(492,407)\fscx50}エム{\fscx100}さんの予想も{\fscx50}。 Dialogue: 0,0:16:50.01,0:16:54.01,Default,,0000,0000,0000,,{\pos(172,497)}居住区{\fscx50} {\fscx100}来るぞ{\fscx50}。 Dialogue: 0,0:16:56.01,0:16:58.68,Default,,0000,0000,0000,,{\pos(412,497)}いない…{\fscx50} {\fscx100}よかった! Dialogue: 0,0:16:58.68,0:17:03.46,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}スキャン{\fscx100}終了{\fscx50} {\fscx100}全滅した{\fscx50}チーム{\fscx100}は累計{\fscx50}15。 Dialogue: 0,0:17:03.46,0:17:07.46,Default,,0000,0000,0000,,{\pos(172,437)}生き残りは8{\fscx50}チーム Dialogue: 0,0:17:03.46,0:17:07.46,Default,,0000,0000,0000,,{\pos(192,497)}俺たちは運がいい{\fscx50}。 Dialogue: 0,0:17:07.46,0:17:10.30,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}私たちの次の相手は? Dialogue: 0,0:17:10.30,0:17:13.97,Default,,0000,0000,0000,,{\pos(172,497)}まず{\fscx50} {\fscx100}森の2{\fscx50}チーム{\fscx100}は近いが無視する{\fscx50}。 Dialogue: 0,0:17:13.97,0:17:16.47,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}(エム){\fscx100}意地を張って Dialogue: 0,0:17:13.97,0:17:16.47,Default,,0000,0000,0000,,{\pos(332,497)}にらみ合っているようだ{\fscx50}。 Dialogue: 0,0:17:16.47,0:17:21.14,Default,,0000,0000,0000,,{\pos(172,437)}お互い{\fscx50} {\fscx100}待ち伏せ中で Dialogue: 0,0:17:16.47,0:17:21.14,Default,,0000,0000,0000,,{\pos(192,497)}待ちぼうけ中ってやつ{\fscx50}。 Dialogue: 0,0:17:21.14,0:17:23.81,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(エム)コイツ{\fscx100}らが森の{\fscx50}チーム{\fscx100}を後ろから➡ Dialogue: 0,0:17:23.81,0:17:26.31,Default,,0000,0000,0000,,{\pos(172,497)}たたいてくれることを期待しよう{\fscx50}。 Dialogue: 0,0:17:26.31,0:17:29.65,Default,,0000,0000,0000,,{\pos(332,437)}沼地の宇宙船の{\fscx50}チーム{\fscx100}は Dialogue: 0,0:17:26.31,0:17:29.65,Default,,0000,0000,0000,,{\pos(352,497)}有利な場所にいるから➡ Dialogue: 0,0:17:29.65,0:17:32.32,Default,,0000,0000,0000,,{\pos(312,437)}よほどのことがないかぎり Dialogue: 0,0:17:29.65,0:17:32.32,Default,,0000,0000,0000,,{\pos(332,497)}動いてこない{\fscx50}。 Dialogue: 0,0:17:32.32,0:17:35.49,Default,,0000,0000,0000,,{\pos(172,407)}ふむふむ{\fscx50}。 Dialogue: 0,0:17:32.32,0:17:35.49,Default,,0000,0000,0000,,{\pos(332,497)}砂漠と荒野の2{\fscx50}チーム{\fscx100}だが➡ Dialogue: 0,0:17:35.49,0:17:38.16,Default,,0000,0000,0000,,{\pos(452,437)\fscx50}コイツ{\fscx100}らは正直言って Dialogue: 0,0:17:35.49,0:17:38.16,Default,,0000,0000,0000,,{\pos(472,497)}予想がつかない{\fscx50}。 Dialogue: 0,0:17:38.16,0:17:40.83,Default,,0000,0000,0000,,{\pos(292,497)}特に遺跡に近いほうの{\fscx50}チーム{\fscx100}➡ Dialogue: 0,0:17:40.83,0:17:44.33,Default,,0000,0000,0000,,{\pos(192,437)}遺跡に入って陣取ってもいいのに Dialogue: 0,0:17:40.83,0:17:44.33,Default,,0000,0000,0000,,{\pos(332,497)}なぜそうしない? Dialogue: 0,0:17:44.33,0:17:47.00,Default,,0000,0000,0000,,{\pos(172,497)}うん{\fscx50} {\fscx100}それは私も思った{\fscx50}。 Dialogue: 0,0:17:47.00,0:17:50.84,Default,,0000,0000,0000,,{\pos(272,437)}それでも{\fscx50} {\fscx100}ひとまず Dialogue: 0,0:17:47.00,0:17:50.84,Default,,0000,0000,0000,,{\pos(292,497)}次の{\fscx50}スキャン{\fscx100}までは無視できる{\fscx50}。 Dialogue: 0,0:17:50.84,0:17:54.67,Default,,0000,0000,0000,,{\pos(532,407)}問題なのは…{\fscx50}。 Dialogue: 0,0:17:50.84,0:17:54.67,Default,,0000,0000,0000,,{\pos(172,497)}やっぱり{\fscx50} {\fscx100}あの{\fscx50}プロ{\fscx100}? Dialogue: 0,0:17:54.67,0:17:59.18,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(エム){\fscx100}目的が優勝ではなく Dialogue: 0,0:17:54.67,0:17:59.18,Default,,0000,0000,0000,,{\pos(312,497)}戦闘経験を積むことなら➡ Dialogue: 0,0:17:59.18,0:18:03.45,Default,,0000,0000,0000,,{\pos(252,437)}ずっと待ち伏せている Dialogue: 0,0:17:59.18,0:18:03.45,Default,,0000,0000,0000,,{\pos(272,497)}可能性は低い{\fscx50} {\fscx100}必ず出てくる{\fscx50}。 Dialogue: 0,0:18:03.45,0:18:07.12,Default,,0000,0000,0000,,{\pos(172,437)}でも{\fscx50} {\fscx100}強いんでしょ? Dialogue: 0,0:18:03.45,0:18:07.12,Default,,0000,0000,0000,,{\pos(192,497)}勝てないんでしょ{\fscx50}。 Dialogue: 0,0:18:07.12,0:18:12.96,Default,,0000,0000,0000,,{\pos(252,437)}だが{\fscx50} {\fscx100}うまくいけば Dialogue: 0,0:18:07.12,0:18:12.96,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}アイツ{\fscx100}らに勝てるかもしれない{\fscx50}。 Dialogue: 0,0:18:12.96,0:18:15.29,Default,,0000,0000,0000,,{\pos(172,407)}おぉ! Dialogue: 0,0:18:12.96,0:18:15.29,Default,,0000,0000,0000,,{\pos(592,497)}それには➡ Dialogue: 0,0:18:15.29,0:18:18.30,Default,,0000,0000,0000,,{\pos(212,497)}小さくて俊敏な{\fscx50}レン{\fscx100}の力が必要だ{\fscx50}。 Dialogue: 0,0:18:18.30,0:18:22.47,Default,,0000,0000,0000,,{\pos(292,437)}いいよ{\fscx50} {\fscx100}何でもやるよ Dialogue: 0,0:18:18.30,0:18:22.47,Default,,0000,0000,0000,,{\pos(352,497)}作戦を教えて{\fscx50}。 Dialogue: 0,0:18:22.47,0:18:25.97,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}(エム){\fscx100}よし{\fscx50} {\fscx100}まずは…{\fscx50}。 Dialogue: 0,0:18:25.97,0:18:29.14,Default,,0000,0000,0000,,{\pos(272,497)}距離がある{\fscx50} {\fscx100}移動が必要だな{\fscx50}。 Dialogue: 0,0:18:29.14,0:18:32.64,Default,,0000,0000,0000,,{\pos(572,497)}全員に告ぐ{\fscx50}。 Dialogue: 0,0:18:32.64,0:18:37.48,Default,,0000,0000,0000,,{\pos(212,497)}次の{\fscx50}10{\fscx100}分で居住区に移動する{\fscx50}。 Dialogue: 0,0:18:37.48,0:18:40.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}高速道路上で確認したのは➡ Dialogue: 0,0:18:40.32,0:18:43.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}デザートピンク{\fscx100}の{\fscx50}チビ{\fscx100}と大男の2名のみ{\fscx50}。 Dialogue: 0,0:18:43.49,0:18:46.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}武装は確認できていない{\fscx50}。 Dialogue: 0,0:18:51.66,0:18:54.33,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}スキャン{\fscx100}まで{\fscx50}40{\fscx100}秒{\fscx50}。 Dialogue: 0,0:18:54.33,0:18:57.34,Default,,0000,0000,0000,,{\pos(432,497)}停止{\fscx50}。 Dialogue: 0,0:18:57.34,0:18:59.64,Default,,0000,0000,0000,,{\pos(392,497)}全周警戒{\fscx50}。 Dialogue: 0,0:19:04.61,0:19:06.95,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}スキャン{\fscx100}開始{\fscx50}。 Dialogue: 0,0:19:06.95,0:19:08.95,Default,,0000,0000,0000,,{\pos(172,497)}うん? Dialogue: 0,0:19:11.78,0:19:15.12,Default,,0000,0000,0000,,{\pos(172,497)}近いぞ!{\fscx50} {\fscx100}真北{\fscx50} 80メートル{\fscx100}の位置{\fscx50}。 Dialogue: 0,0:19:15.12,0:19:18.62,Default,,0000,0000,0000,,{\pos(372,407)}見えません{\fscx50}。 Dialogue: 0,0:19:15.12,0:19:18.62,Default,,0000,0000,0000,,{\pos(332,497)}こちらも目視できません{\fscx50}。 Dialogue: 0,0:19:18.62,0:19:22.29,Default,,0000,0000,0000,,{\pos(172,437)}発見できません Dialogue: 0,0:19:18.62,0:19:22.29,Default,,0000,0000,0000,,{\pos(192,497)}交差点に車両なし{\fscx50}。 Dialogue: 0,0:19:22.29,0:19:26.00,Default,,0000,0000,0000,,{\pos(432,407)}進め{\fscx50}。 Dialogue: 0,0:19:22.29,0:19:26.00,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}({\fscx100}4人{\fscx50}){\fscx100}了解{\fscx50}。 Dialogue: 0,0:19:30.97,0:19:33.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx50}スキャン{\fscx100}は高さを判別しない{\fscx50}。 Dialogue: 0,0:19:33.31,0:19:36.14,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}マンホール{\fscx100}の下の可能性が高い{\fscx50}。 Dialogue: 0,0:19:36.14,0:19:38.31,Default,,0000,0000,0000,,{\pos(612,497)}注意せよ{\fscx50}。 Dialogue: 0,0:19:38.31,0:19:42.81,Default,,0000,0000,0000,,{\pos(412,437)}到着{\fscx50} {\fscx100}交差点内に Dialogue: 0,0:19:38.31,0:19:42.81,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}マンホール{\fscx100}は見えません{\fscx50}。 Dialogue: 0,0:19:42.81,0:19:47.49,Default,,0000,0000,0000,,{\pos(172,437)}こちらも発見できず{\fscx50} {\fscx100}現在 Dialogue: 0,0:19:42.81,0:19:47.49,Default,,0000,0000,0000,,{\pos(192,497)}北西を警戒中{\fscx50} {\fscx100}敵の姿はない{\fscx50}。 Dialogue: 0,0:19:47.49,0:19:50.99,Default,,0000,0000,0000,,{\pos(192,497)}北東警戒中{\fscx50} {\fscx100}穴も敵も発見できず{\fscx50}。 Dialogue: 0,0:19:50.99,0:19:54.66,Default,,0000,0000,0000,,{\pos(172,497)}北を警戒中{\fscx50} {\fscx100}同じく敵影なし{\fscx50}。 Dialogue: 0,0:19:54.66,0:19:58.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}まさかとは思いますが Dialogue: 0,0:19:54.66,0:19:58.33,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}スキャン{\fscx100}の{\fscx50}エラー{\fscx100}では? Dialogue: 0,0:19:58.33,0:20:01.67,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}システムエラー{\fscx100}の可能性は著しく低い{\fscx50}。 Dialogue: 0,0:20:01.67,0:20:04.67,Default,,0000,0000,0000,,{\pos(352,437)}その交差点に見えるもの Dialogue: 0,0:20:01.67,0:20:04.67,Default,,0000,0000,0000,,{\pos(372,497)}すべてを伝えろ{\fscx50}。 Dialogue: 0,0:20:04.67,0:20:08.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}ひび割れた{\fscx50}アスファルト Dialogue: 0,0:20:04.67,0:20:08.84,Default,,0000,0000,0000,,{\pos(232,497)}倒れて{\fscx50} {\fscx100}さびた自転車{\fscx50}。 Dialogue: 0,0:20:08.84,0:20:12.51,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}車の{\fscx50}タイヤ{\fscx100}が{\fscx50}ホイール{\fscx100}ごと Dialogue: 0,0:20:08.84,0:20:12.51,Default,,0000,0000,0000,,{\pos(232,497)}1つ横倒しに{\fscx50}。 Dialogue: 0,0:20:12.51,0:20:14.85,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}倒れている木の幹が2本{\fscx50}。 Dialogue: 0,0:20:14.85,0:20:19.69,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx50}スーツケース{\fscx100}が1つ Dialogue: 0,0:20:14.85,0:20:19.69,Default,,0000,0000,0000,,{\pos(232,497)}空き缶が1つ{\fscx50} {\fscx100}いや{\fscx50} {\fscx100}3つ{\fscx50}。 Dialogue: 0,0:20:19.69,0:20:22.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}歩道に{\fscx50}スーパー{\fscx100}の{\fscx50}カート{\fscx100}が1台{\fscx50}。 Dialogue: 0,0:20:22.02,0:20:25.52,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx100}何も{\fscx50} {\fscx100}のっていません Dialogue: 0,0:20:22.02,0:20:25.52,Default,,0000,0000,0000,,{\pos(232,497)}地面に穴はありません{\fscx50}。 Dialogue: 0,0:20:25.52,0:20:28.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx100}何度見ても確認できません{\fscx50}。 Dialogue: 0,0:20:31.03,0:20:34.63,Default,,0000,0000,0000,,{\pos(172,497)}あっ!{\fscx50} {\fscx100}全員{\fscx50} スーツケース{\fscx100}を撃て! Dialogue: 0,0:20:41.04,0:20:43.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx25}[無線]{\fscx50}(エム){\fscx100}右{\fscx50}45{\fscx100}度{\fscx50} {\fscx100}7{\fscx50}メートル{\fscx100}前{\fscx50}。 Dialogue: 0,0:20:48.88,0:20:51.08,Default,,0000,0000,0000,,{\pos(372,407)}なっ! Dialogue: 0,0:20:48.88,0:20:51.08,Default,,0000,0000,0000,,{\pos(172,497)}とうっ! Dialogue: 0,0:20:53.05,0:20:56.39,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}((エム:{\fscx100}可能なら Dialogue: 0,0:20:53.05,0:20:56.39,Default,,0000,0000,0000,,{\pos(232,497)}敵の死体を盾に使え{\fscx50}。 Dialogue: 0,0:20:56.39,0:20:59.56,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}スクワッド・ジャム{\fscx100}の{\fscx50}ルール{\fscx100}では Dialogue: 0,0:20:56.39,0:20:59.56,Default,,0000,0000,0000,,{\pos(192,497)}死体は現場に残り➡ Dialogue: 0,0:20:59.56,0:21:01.83,Default,,0000,0000,0000,,{\pos(172,497)}破壊不能{\fscx50}オブジェクト{\fscx100}となる) Dialogue: 0,0:21:01.83,0:21:04.33,Default,,0000,0000,0000,,{\pos(332,497)}うっ{\fscx50} {\fscx100}ちっちゃすぎだろ! Dialogue: 0,0:21:10.00,0:21:13.67,Default,,0000,0000,0000,,{\pos(672,497)}この! Dialogue: 0,0:21:13.67,0:21:16.07,Default,,0000,0000,0000,,{\pos(172,497)}なっ! Dialogue: 0,0:21:21.18,0:21:23.68,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} {\fscx100}人間かよ! Dialogue: 0,0:21:29.86,0:21:32.86,Default,,0000,0000,0000,,{\pos(172,497)}あぁ{\fscx50} {\fscx100}撃たなくていいよ{\fscx50}。 Dialogue: 0,0:21:32.86,0:21:35.16,Default,,0000,0000,0000,,{\pos(552,497)}潮時ですか? Dialogue: 0,0:21:39.36,0:21:42.37,Default,,0000,0000,0000,,{\pos(172,497)}あれは人間のすばやさじゃないな{\fscx50}。 Dialogue: 0,0:21:42.37,0:21:46.20,Default,,0000,0000,0000,,{\pos(352,437)}参考にならないな Dialogue: 0,0:21:42.37,0:21:46.20,Default,,0000,0000,0000,,{\pos(372,497)}よって{\fscx50} {\fscx100}本訓練は➡ Dialogue: 0,0:21:46.20,0:21:48.61,Default,,0000,0000,0000,,{\pos(412,497)}ここまでとする{\fscx50}。 Dialogue: 0,0:21:57.05,0:21:59.38,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}(ミラナ){\fscx100}すごい! Dialogue: 0,0:21:57.05,0:21:59.38,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(カナ){\fscx100}まさに瞬殺{\fscx50}。 Dialogue: 0,0:21:59.38,0:22:02.82,Default,,0000,0000,0000,,{\pos(392,407)\fscx50}({\fscx100}萌{\fscx50})リアル{\fscx100}の{\fscx50}プロ{\fscx100}を相手に{\fscx50}。 Dialogue: 0,0:21:59.38,0:22:02.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}詩織{\fscx50}){\fscx100}これがうわさに名高い{\fscx50}。 Dialogue: 0,0:22:02.82,0:22:08.33,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(リサ){\fscx100}いまだに信じられません{\fscx50}。 Dialogue: 0,0:22:02.82,0:22:08.33,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}咲{\fscx50})レン{\fscx100}の{\fscx50}アバター{\fscx100}を使っているのが➡ Dialogue: 0,0:22:08.33,0:22:10.66,Default,,0000,0000,0000,,{\pos(172,497)}香蓮さんだなんて{\fscx50}。 Dialogue: 0,0:22:10.66,0:22:14.07,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}香蓮{\fscx50}){\fscx100}うん{\fscx50} {\fscx100}恥ずかしいから Dialogue: 0,0:22:10.66,0:22:14.07,Default,,0000,0000,0000,,{\pos(412,497)}やめて{\fscx50}。