[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:08.34,0:00:21.69,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:00:21.69,0:00:23.69,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(レン){\fscx100}とぉ~! Dialogue: 0,0:00:23.69,0:00:25.69,Default,,0000,0000,0000,,{\pos(532,497)}なに{\fscx50}!? Dialogue: 0,0:00:32.37,0:00:34.57,Default,,0000,0000,0000,,{\pos(432,497)}ちっちゃすぎだろ! Dialogue: 0,0:00:40.21,0:00:44.04,Default,,0000,0000,0000,,{\pos(552,497)}この~! Dialogue: 0,0:00:44.04,0:00:46.05,Default,,0000,0000,0000,,{\pos(292,497)}なっ…{\fscx50}。 Dialogue: 0,0:00:51.72,0:00:53.72,Default,,0000,0000,0000,,{\pos(172,497)}人間かよ{\fscx50}。 Dialogue: 0,0:00:59.73,0:01:02.33,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(レン)エム{\fscx100}さん{\fscx50} {\fscx100}追ってきてる人は? Dialogue: 0,0:01:02.33,0:01:08.00,Default,,0000,0000,0000,,{\pos(172,437)\fscx25}[無線]{\fscx50}(エム){\fscx100}いない{\fscx50}。 Dialogue: 0,0:01:02.33,0:01:08.00,Default,,0000,0000,0000,,{\pos(192,497)}どうやら{\fscx50} {\fscx100}諦めて降参したようだ{\fscx50}。 Dialogue: 0,0:01:08.00,0:01:13.67,Default,,0000,0000,0000,,{\pos(172,497)}じゃあ{\fscx50} {\fscx100}私たち{\fscx50} {\fscx100}かっ{\fscx50} {\fscx100}勝ったの? Dialogue: 0,0:01:13.67,0:01:16.68,Default,,0000,0000,0000,,{\pos(212,497)\fscx25}[無線]{\fscx50}(エム){\fscx100}そうだな{\fscx50}。 {\fscx100}よくやった{\fscx50}。 Dialogue: 0,0:01:22.68,0:01:25.69,Default,,0000,0000,0000,,{\pos(412,497)}やった~! Dialogue: 0,0:01:29.69,0:01:32.03,Default,,0000,0000,0000,,{\pos(292,497)}なんだよ{\fscx50} {\fscx100}あの速さ{\fscx50}。 Dialogue: 0,0:01:32.03,0:01:34.69,Default,,0000,0000,0000,,{\pos(212,497)}逃げると思ったら{\fscx50} {\fscx100}瞬殺かよ{\fscx50}。 Dialogue: 0,0:01:34.69,0:01:37.36,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}ピンク{\fscx100}の悪魔{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:01:37.36,0:01:40.03,Default,,0000,0000,0000,,{\pos(372,497)}死体を盾に…{\fscx50} {\fscx100}えっぐ! Dialogue: 0,0:01:40.03,0:01:44.87,Default,,0000,0000,0000,,{\pos(172,437)}特別{\fscx50}ルール{\fscx100}を利用して Dialogue: 0,0:01:40.03,0:01:44.87,Default,,0000,0000,0000,,{\pos(192,497)}相当{\fscx50} {\fscx100}やり込んでるな{\fscx50}。 Dialogue: 0,0:01:44.87,0:01:48.07,Default,,0000,0000,0000,,{\pos(232,497)}残りは{\fscx50} {\fscx100}3{\fscx50}チーム{\fscx100}か{\fscx50}。 Dialogue: 0,0:03:30.01,0:03:34.35,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(レン){\fscx100}すごい!{\fscx50} {\fscx100}なんで? Dialogue: 0,0:03:30.01,0:03:34.35,Default,,0000,0000,0000,,{\pos(272,497)}どうして?{\fscx50} {\fscx100}どうやって? Dialogue: 0,0:03:34.35,0:03:36.35,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(エム){\fscx100}何がだ? Dialogue: 0,0:03:36.35,0:03:40.02,Default,,0000,0000,0000,,{\pos(332,437)}ここまでの誘導だよ{\fscx50}。 Dialogue: 0,0:03:36.35,0:03:40.02,Default,,0000,0000,0000,,{\pos(352,497)}あんな迷路みたいな{\fscx50}ルート。 Dialogue: 0,0:03:40.02,0:03:42.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}俺の個人的な{\fscx50}プレーヤースキル{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:03:42.69,0:03:47.36,Default,,0000,0000,0000,,{\pos(172,437)}子どもの頃から Dialogue: 0,0:03:42.69,0:03:47.36,Default,,0000,0000,0000,,{\pos(192,497)}俺は{\fscx50} {\fscx100}地理感覚が優れていた{\fscx50}。 Dialogue: 0,0:03:47.36,0:03:50.70,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}リアル{\fscx100}でも{\fscx50} ゲーム{\fscx100}でも Dialogue: 0,0:03:47.36,0:03:50.70,Default,,0000,0000,0000,,{\pos(192,497)}迷ったことがない{\fscx50}。 Dialogue: 0,0:03:50.70,0:03:55.54,Default,,0000,0000,0000,,{\pos(172,437)}地図を見れば{\fscx50} {\fscx100}どんな場所でも Dialogue: 0,0:03:50.70,0:03:55.54,Default,,0000,0000,0000,,{\pos(192,497)}頭に描くことができる{\fscx50}。 Dialogue: 0,0:03:55.54,0:03:57.54,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(レン){\fscx100}そうか{\fscx50}。 {\fscx100}わかった! Dialogue: 0,0:03:57.54,0:04:01.98,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}エム{\fscx100}さんのMって Dialogue: 0,0:03:57.54,0:04:01.98,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}マップ{\fscx100}とか{\fscx50}マッパー{\fscx100}の頭文字なんだね{\fscx50}。 Dialogue: 0,0:04:01.98,0:04:06.65,Default,,0000,0000,0000,,{\pos(232,497)}えっ?{\fscx50} {\fscx100}あっ{\fscx50} {\fscx100}まっ{\fscx50} {\fscx100}まぁ…{\fscx50}。 Dialogue: 0,0:04:06.65,0:04:09.98,Default,,0000,0000,0000,,{\pos(272,437)}超納得! Dialogue: 0,0:04:06.65,0:04:09.98,Default,,0000,0000,0000,,{\pos(292,497)}なんか{\fscx50} {\fscx100}それ{\fscx50} {\fscx100}かっこいいね{\fscx50}。 Dialogue: 0,0:04:09.98,0:04:11.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}そろそろ時間だ{\fscx50}。 Dialogue: 0,0:04:16.66,0:04:19.99,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}3{\fscx50}チーム{\fscx100}しか残ってないよ{\fscx50}。 Dialogue: 0,0:04:19.99,0:04:23.00,Default,,0000,0000,0000,,{\pos(292,497)}すごいよ{\fscx50} {\fscx100}3位確定{\fscx50}。 {\fscx100}銅{\fscx50}メダル。 Dialogue: 0,0:04:23.00,0:04:27.67,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}ピト{\fscx100}から{\fscx50} {\fscx100}優勝しろと言われている{\fscx50}。 Dialogue: 0,0:04:23.00,0:04:27.67,Default,,0000,0000,0000,,{\pos(392,497)}それは{\fscx50} {\fscx100}そうだけど…{\fscx50}。 Dialogue: 0,0:04:27.67,0:04:33.01,Default,,0000,0000,0000,,{\pos(172,437)}砂漠{\fscx50}・{\fscx100}荒野{\fscx50}エリア{\fscx100}に{\fscx50} {\fscx100}1{\fscx50}チーム。 Dialogue: 0,0:04:27.67,0:04:33.01,Default,,0000,0000,0000,,{\pos(192,497)}5{\fscx50}キロ{\fscx100}以上{\fscx50} {\fscx100}離れているな{\fscx50}。 Dialogue: 0,0:04:33.01,0:04:35.34,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(レン){\fscx100}もう1つの{\fscx50} {\fscx100}近いね{\fscx50}。 Dialogue: 0,0:04:35.34,0:04:39.68,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}とはいえ Dialogue: 0,0:04:35.34,0:04:39.68,Default,,0000,0000,0000,,{\pos(212,497)}湖を迂回する必要がある{\fscx50}。 Dialogue: 0,0:04:39.68,0:04:42.68,Default,,0000,0000,0000,,{\pos(172,437)}次の{\fscx50}10{\fscx100}分で{\fscx50} {\fscx100}たどり着くとは Dialogue: 0,0:04:39.68,0:04:42.68,Default,,0000,0000,0000,,{\pos(192,497)}思えない{\fscx50}。 Dialogue: 0,0:04:42.68,0:04:47.02,Default,,0000,0000,0000,,{\pos(172,407)}開始から1時間{\fscx50}。 Dialogue: 0,0:04:42.68,0:04:47.02,Default,,0000,0000,0000,,{\pos(612,497)}何? Dialogue: 0,0:04:47.02,0:04:51.36,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}いや{\fscx50} {\fscx100}すまん{\fscx50}。 Dialogue: 0,0:04:47.02,0:04:51.36,Default,,0000,0000,0000,,{\pos(212,497)}水辺沿いに進もう{\fscx50}。 Dialogue: 0,0:04:51.36,0:04:53.36,Default,,0000,0000,0000,,{\pos(412,497)}了解! Dialogue: 0,0:04:53.36,0:05:08.31,Default,,0000,0000,0000,,{\pos(172,497)}♪{\fscx50}({\fscx100}鼻歌{\fscx50}) Dialogue: 0,0:05:08.31,0:05:13.98,Default,,0000,0000,0000,,{\pos(212,437)}《3位確定か{\fscx50}。 {\fscx100}うまくいけば Dialogue: 0,0:05:08.31,0:05:13.98,Default,,0000,0000,0000,,{\pos(232,497)}本当に優勝できちゃうかも…》 Dialogue: 0,0:05:13.98,0:05:16.65,Default,,0000,0000,0000,,{\pos(492,497)\fscx50}(エム){\fscx100}敵だ{\fscx50}。 {\fscx100}右だ{\fscx50}。 Dialogue: 0,0:05:16.65,0:05:19.65,Default,,0000,0000,0000,,{\pos(652,407)}伏せろ{\fscx50}。 Dialogue: 0,0:05:16.65,0:05:19.65,Default,,0000,0000,0000,,{\pos(172,497)}えっ! Dialogue: 0,0:05:19.65,0:05:21.65,Default,,0000,0000,0000,,{\pos(412,497)}えっ{\fscx50}!? Dialogue: 0,0:05:28.66,0:05:33.33,Default,,0000,0000,0000,,{\pos(292,437)}5分も経ってないのに…{\fscx50}。 Dialogue: 0,0:05:28.66,0:05:33.33,Default,,0000,0000,0000,,{\pos(312,497)}どういうこと?{\fscx50} エム{\fscx100}さん{\fscx50}。 Dialogue: 0,0:05:33.33,0:05:37.34,Default,,0000,0000,0000,,{\pos(332,407)}乗り物を手に入れたんだ{\fscx50}。 Dialogue: 0,0:05:33.33,0:05:37.34,Default,,0000,0000,0000,,{\pos(472,497)}乗り物? Dialogue: 0,0:05:37.34,0:05:59.96,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:05:59.96,0:06:01.96,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(レン)ホバークラフト{\fscx100}! Dialogue: 0,0:06:01.96,0:06:04.06,Default,,0000,0000,0000,,{\pos(392,497)}左に転がって{\fscx50} {\fscx100}逃げろ{\fscx50}。 Dialogue: 0,0:06:13.64,0:06:15.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}クッソ{\fscx100}~! Dialogue: 0,0:06:15.64,0:06:18.81,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(レン)エム{\fscx100}さん{\fscx50} {\fscx100}無事? Dialogue: 0,0:06:15.64,0:06:18.81,Default,,0000,0000,0000,,{\pos(572,497)\fscx25}[無線]{\fscx50}(エム){\fscx100}ああ{\fscx50}。 Dialogue: 0,0:06:18.81,0:06:22.65,Default,,0000,0000,0000,,{\pos(292,407)}どうする?{\fscx50} {\fscx100}逃げる? Dialogue: 0,0:06:18.81,0:06:22.65,Default,,0000,0000,0000,,{\pos(252,497)\fscx25}[無線]{\fscx50}(エム)ダメ{\fscx100}だ{\fscx50}。 {\fscx100}追ってこられる{\fscx50}。 Dialogue: 0,0:06:22.65,0:06:24.98,Default,,0000,0000,0000,,{\pos(252,497)}どうして?{\fscx50} {\fscx100}陸の上だよ{\fscx50}。 Dialogue: 0,0:06:24.98,0:06:28.99,Default,,0000,0000,0000,,{\pos(232,437)\fscx25}[無線]{\fscx50}(エム)ホバークラフト{\fscx100}は Dialogue: 0,0:06:24.98,0:06:28.99,Default,,0000,0000,0000,,{\pos(252,497)}平らな場所なら{\fscx50} {\fscx100}水陸両用{\fscx50}。 Dialogue: 0,0:06:28.99,0:06:32.99,Default,,0000,0000,0000,,{\pos(172,407)\fscx25}[無線]{\fscx100}ここは{\fscx50} {\fscx100}上陸には{\fscx50} {\fscx100}もってこいだ{\fscx50}。 Dialogue: 0,0:06:28.99,0:06:32.99,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(レン){\fscx100}何それ{\fscx50}!? {\fscx100}ずるい{\fscx50}。 Dialogue: 0,0:06:32.99,0:06:35.33,Default,,0000,0000,0000,,{\pos(432,437)\fscx25}[無線]{\fscx50}(エム){\fscx100}逃げ出したら Dialogue: 0,0:06:32.99,0:06:35.33,Default,,0000,0000,0000,,{\pos(452,497)}一気に来るぞ{\fscx50}。 Dialogue: 0,0:06:35.33,0:06:38.00,Default,,0000,0000,0000,,{\pos(432,437)\fscx25}[無線]{\fscx100}2人ってことにも Dialogue: 0,0:06:35.33,0:06:38.00,Default,,0000,0000,0000,,{\pos(452,497)}気づいただろう{\fscx50}。 Dialogue: 0,0:06:38.00,0:06:40.00,Default,,0000,0000,0000,,{\pos(412,497)\fscx25}[無線]{\fscx50}アイツ{\fscx100}らも{\fscx50} {\fscx100}手だれだ{\fscx50}。 Dialogue: 0,0:06:40.00,0:06:43.00,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(レン){\fscx100}私が{\fscx50} {\fscx100}おとりになって Dialogue: 0,0:06:40.00,0:06:43.00,Default,,0000,0000,0000,,{\pos(292,497)}走り回っている間に➡ Dialogue: 0,0:06:43.00,0:06:46.01,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}隠れる? Dialogue: 0,0:06:43.00,0:06:46.01,Default,,0000,0000,0000,,{\pos(492,497)\fscx25}[無線]{\fscx50}(エム){\fscx100}いい案だ{\fscx50}。 Dialogue: 0,0:06:46.01,0:06:50.34,Default,,0000,0000,0000,,{\pos(312,437)\fscx25}[無線]{\fscx100}だが{\fscx50} {\fscx100}俺は{\fscx50} {\fscx100}逃げないで Dialogue: 0,0:06:46.01,0:06:50.34,Default,,0000,0000,0000,,{\pos(332,497)}ここから撃たせてもらう{\fscx50}。 Dialogue: 0,0:06:50.34,0:06:52.68,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(レン)エム{\fscx100}さん{\fscx50} {\fscx100}やけになってない? Dialogue: 0,0:06:52.68,0:06:55.85,Default,,0000,0000,0000,,{\pos(172,407)\fscx25}[無線]{\fscx50}(エム){\fscx100}見えるか? Dialogue: 0,0:06:52.68,0:06:55.85,Default,,0000,0000,0000,,{\pos(392,497)}うん? Dialogue: 0,0:06:55.85,0:06:59.69,Default,,0000,0000,0000,,{\pos(372,407)}こいつを使う{\fscx50}。 Dialogue: 0,0:06:55.85,0:06:59.69,Default,,0000,0000,0000,,{\pos(172,497)}なんか{\fscx50} {\fscx100}すごい武器? Dialogue: 0,0:06:59.69,0:07:02.09,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(エム){\fscx100}いや…{\fscx50}。 Dialogue: 0,0:06:59.69,0:07:02.09,Default,,0000,0000,0000,,{\pos(312,497)}えっ{\fscx50}!? Dialogue: 0,0:07:05.29,0:07:07.29,Default,,0000,0000,0000,,{\pos(492,497)}むん! Dialogue: 0,0:07:12.97,0:07:15.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}何それ? Dialogue: 0,0:07:15.30,0:07:18.97,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}チキン{\fscx100}な俺用の{\fscx50} チキン{\fscx100}すぎる防具さ{\fscx50}。 Dialogue: 0,0:07:18.97,0:07:20.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レン){\fscx100}戦車みたい{\fscx50}。 Dialogue: 0,0:07:20.97,0:07:23.28,Default,,0000,0000,0000,,{\pos(412,407)}来るぞ{\fscx50}。 Dialogue: 0,0:07:20.97,0:07:23.28,Default,,0000,0000,0000,,{\pos(532,497)}えっ! Dialogue: 0,0:07:28.98,0:07:31.98,Default,,0000,0000,0000,,{\pos(272,497)}目標は{\fscx50} {\fscx100}俺か{\fscx50}。 {\fscx100}ちょうどいい{\fscx50}。 Dialogue: 0,0:07:35.66,0:07:38.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レン)エム{\fscx100}さん{\fscx50} {\fscx100}逃げて! Dialogue: 0,0:07:43.33,0:07:45.33,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}エム{\fscx100}さん! Dialogue: 0,0:07:45.33,0:07:47.67,Default,,0000,0000,0000,,{\pos(232,437)\fscx25}[無線]{\fscx50}(エム){\fscx100}当たらなくてもいい{\fscx50}。 Dialogue: 0,0:07:45.33,0:07:47.67,Default,,0000,0000,0000,,{\pos(332,497)}撃ちまくれ! Dialogue: 0,0:07:47.67,0:07:49.67,Default,,0000,0000,0000,,{\pos(172,497)}りょっ{\fscx50} {\fscx100}了解{\fscx50}。 Dialogue: 0,0:07:53.67,0:07:57.34,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}その盾{\fscx50} {\fscx100}すごいよ{\fscx50}。 Dialogue: 0,0:07:53.67,0:07:57.34,Default,,0000,0000,0000,,{\pos(492,497)}何ともないの? Dialogue: 0,0:07:57.34,0:08:01.95,Default,,0000,0000,0000,,{\pos(232,437)\fscx25}[無線]{\fscx50}(エム)7.62ミリクラス{\fscx100}までは Dialogue: 0,0:07:57.34,0:08:01.95,Default,,0000,0000,0000,,{\pos(252,497)}目の前で撃たれても{\fscx50} {\fscx100}はじく{\fscx50}。 Dialogue: 0,0:08:01.95,0:08:03.95,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(レン){\fscx100}何それ{\fscx50} {\fscx100}すごい! Dialogue: 0,0:08:03.95,0:08:08.29,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}リアル{\fscx100}にはない宇宙戦艦の装甲板 Dialogue: 0,0:08:03.95,0:08:08.29,Default,,0000,0000,0000,,{\pos(372,497)}という設定らしい{\fscx50}。 Dialogue: 0,0:08:08.29,0:08:10.96,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}GGO{\fscx100}最強の材質だそうだ{\fscx50}。 Dialogue: 0,0:08:10.96,0:08:14.96,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}アングラ{\fscx100}な素材屋で Dialogue: 0,0:08:10.96,0:08:14.96,Default,,0000,0000,0000,,{\pos(252,497)}猛烈に高い値段で売っている{\fscx50}。 Dialogue: 0,0:08:14.96,0:08:16.96,Default,,0000,0000,0000,,{\pos(352,497)}盾の威力は{\fscx50} {\fscx100}見せた{\fscx50}。 Dialogue: 0,0:08:16.96,0:08:20.30,Default,,0000,0000,0000,,{\pos(272,437)}おそらく{\fscx50} {\fscx100}これで Dialogue: 0,0:08:16.96,0:08:20.30,Default,,0000,0000,0000,,{\pos(292,497)}全員で攻撃してくるだろう{\fscx50}。 Dialogue: 0,0:08:20.30,0:08:22.97,Default,,0000,0000,0000,,{\pos(552,407)\fscx50}(レン){\fscx100}うげっ! Dialogue: 0,0:08:20.30,0:08:22.97,Default,,0000,0000,0000,,{\pos(392,497)}作戦を伝える{\fscx50}。 Dialogue: 0,0:08:22.97,0:08:25.97,Default,,0000,0000,0000,,{\pos(232,437)\fscx25}[無線]{\fscx50}(エム) Dialogue: 0,0:08:22.97,0:08:25.97,Default,,0000,0000,0000,,{\pos(252,497)}右往左往してくれ{\fscx50}。 {\fscx100}全速力だ{\fscx50}。 Dialogue: 0,0:08:25.97,0:08:29.98,Default,,0000,0000,0000,,{\pos(212,437)\fscx25}[無線]{\fscx50}バレット・ライン{\fscx100}が来たら{\fscx50} {\fscx100}伏せるなり Dialogue: 0,0:08:25.97,0:08:29.98,Default,,0000,0000,0000,,{\pos(232,497)}転がるなりして{\fscx50} {\fscx100}逃げ回れ{\fscx50}。 Dialogue: 0,0:08:29.98,0:08:32.65,Default,,0000,0000,0000,,{\pos(492,407)}その間に{\fscx50} {\fscx100}狙撃? Dialogue: 0,0:08:29.98,0:08:32.65,Default,,0000,0000,0000,,{\pos(572,497)\fscx25}[無線]{\fscx50}(エム){\fscx100}ああ{\fscx50}。 Dialogue: 0,0:08:32.65,0:08:35.98,Default,,0000,0000,0000,,{\pos(212,437)}でもでも Dialogue: 0,0:08:32.65,0:08:35.98,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}バレット・ライン{\fscx100}が出るから{\fscx50} {\fscx100}不利だよ{\fscx50}。 Dialogue: 0,0:08:35.98,0:08:38.65,Default,,0000,0000,0000,,{\pos(492,407)\fscx25}[無線]{\fscx50}(エム){\fscx100}そうだな{\fscx50}。 Dialogue: 0,0:08:35.98,0:08:38.65,Default,,0000,0000,0000,,{\pos(452,497)}じゃあ{\fscx50} {\fscx100}どうして? Dialogue: 0,0:08:38.65,0:08:41.65,Default,,0000,0000,0000,,{\pos(432,497)\fscx25}[無線]{\fscx50}(エム){\fscx100}話は{\fscx50} {\fscx100}あとだ{\fscx50}。 Dialogue: 0,0:08:41.65,0:08:43.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(デヴィット) Dialogue: 0,0:08:41.65,0:08:43.66,Default,,0000,0000,0000,,{\pos(212,497)}次の{\fscx50}スキャン{\fscx100}までに{\fscx50} ケリ{\fscx100}をつけるぞ{\fscx50}。 Dialogue: 0,0:08:43.66,0:08:45.66,Default,,0000,0000,0000,,{\pos(332,497)}全員{\fscx50} {\fscx100}突撃準備! Dialogue: 0,0:08:45.66,0:08:49.33,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}バレット・ライン{\fscx100}に注意しろ{\fscx50}。 Dialogue: 0,0:08:45.66,0:08:49.33,Default,,0000,0000,0000,,{\pos(212,497)}上陸して{\fscx50} {\fscx100}後ろを取る{\fscx50}。 Dialogue: 0,0:08:49.33,0:08:53.33,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ジェイク{\fscx100}たちは{\fscx50} {\fscx100}右について支援射撃{\fscx50}。 Dialogue: 0,0:08:49.33,0:08:53.33,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}みんな{\fscx50}){\fscx100}了解! Dialogue: 0,0:08:53.33,0:08:55.33,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(デヴィット){\fscx100}突撃! Dialogue: 0,0:09:01.61,0:09:06.95,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(デヴィット) Dialogue: 0,0:09:01.61,0:09:06.95,Default,,0000,0000,0000,,{\pos(232,497)}残り{\fscx50}200メートル。 {\fscx100}けん制{\fscx50} {\fscx100}開始! Dialogue: 0,0:09:06.95,0:09:08.95,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(エム){\fscx100}逃げ回れ! Dialogue: 0,0:09:08.95,0:09:11.62,Default,,0000,0000,0000,,{\pos(172,497)}あ~{\fscx50} {\fscx100}もう!{\fscx50} {\fscx100}やったる! Dialogue: 0,0:09:11.62,0:09:14.95,Default,,0000,0000,0000,,{\pos(352,497)}ほら{\fscx50} {\fscx100}撃ってこい! Dialogue: 0,0:09:14.95,0:09:16.96,Default,,0000,0000,0000,,{\pos(292,497)}うひゃ~! Dialogue: 0,0:09:26.80,0:09:29.30,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(ラックス){\fscx100}なんで{\fscx50}!? Dialogue: 0,0:09:29.30,0:09:33.31,Default,,0000,0000,0000,,{\pos(332,497)}《{\fscx50}ラックス:ライン{\fscx100}が{\fscx50} {\fscx100}見えない》 Dialogue: 0,0:09:33.31,0:09:36.64,Default,,0000,0000,0000,,{\pos(352,407)}まずは{\fscx50} {\fscx100}2人{\fscx50}。 Dialogue: 0,0:09:33.31,0:09:36.64,Default,,0000,0000,0000,,{\pos(472,497)\fscx25}[無線]{\fscx50}(レン){\fscx100}やったの? Dialogue: 0,0:09:36.64,0:09:40.15,Default,,0000,0000,0000,,{\pos(272,407)\fscx50}(サモン)ジェイク{\fscx100}たちが{\fscx50} {\fscx100}やられた! Dialogue: 0,0:09:36.64,0:09:40.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(デヴィット){\fscx100}油断するな{\fscx50} ライン{\fscx100}をかわせ! Dialogue: 0,0:09:45.99,0:09:47.99,Default,,0000,0000,0000,,{\pos(172,497)}信じられない{\fscx50}。 Dialogue: 0,0:09:50.66,0:09:54.33,Default,,0000,0000,0000,,{\pos(572,497)}残り1台{\fscx50}。 Dialogue: 0,0:09:54.33,0:09:58.00,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}エム{\fscx100}さん! Dialogue: 0,0:09:54.33,0:09:58.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}伏せろ! Dialogue: 0,0:09:58.00,0:10:02.67,Default,,0000,0000,0000,,{\pos(452,407)}むん! Dialogue: 0,0:09:58.00,0:10:02.67,Default,,0000,0000,0000,,{\pos(512,497)}《{\fscx50}レン:デカネード!?{\fscx100}》 Dialogue: 0,0:10:02.67,0:10:05.07,Default,,0000,0000,0000,,{\pos(512,497)}外れた! Dialogue: 0,0:10:10.34,0:10:12.35,Default,,0000,0000,0000,,{\pos(632,497)}あっ…{\fscx50}。 Dialogue: 0,0:10:17.68,0:10:19.89,Default,,0000,0000,0000,,{\pos(532,497)}仕留めろ{\fscx50} レン{\fscx100}! Dialogue: 0,0:10:27.69,0:10:29.70,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}(レン){\fscx100}ごめん{\fscx50}。 Dialogue: 0,0:10:48.71,0:10:51.62,Default,,0000,0000,0000,,{\pos(192,497)}本当に{\fscx50} {\fscx100}ごめんなさい{\fscx50}。 Dialogue: 0,0:10:53.72,0:10:58.72,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}エム{\fscx100}さん{\fscx50} {\fscx100}仕留めたよ{\fscx50}。 Dialogue: 0,0:10:53.72,0:10:58.72,Default,,0000,0000,0000,,{\pos(452,497)}ああ{\fscx50} {\fscx100}よくやった{\fscx50}。 Dialogue: 0,0:10:58.72,0:11:01.66,Default,,0000,0000,0000,,{\pos(432,437)\fscx50}(レン){\fscx100}それにしても Dialogue: 0,0:10:58.72,0:11:01.66,Default,,0000,0000,0000,,{\pos(472,497)}すごいよ{\fscx50} エム{\fscx100}さん{\fscx50}。 Dialogue: 0,0:11:01.66,0:11:04.06,Default,,0000,0000,0000,,{\pos(212,497)}あんなに簡単に狙撃しちゃって{\fscx50}。 Dialogue: 0,0:11:06.00,0:11:10.67,Default,,0000,0000,0000,,{\pos(332,437)}でも{\fscx50} {\fscx100}なんで{\fscx50} バレット・ライン{\fscx100}を Dialogue: 0,0:11:06.00,0:11:10.67,Default,,0000,0000,0000,,{\pos(352,497)}避けなかったんだろう? Dialogue: 0,0:11:10.67,0:11:15.34,Default,,0000,0000,0000,,{\pos(272,407)}見えなかったからだ{\fscx50}。 Dialogue: 0,0:11:10.67,0:11:15.34,Default,,0000,0000,0000,,{\pos(292,497)}見えなかった?{\fscx50} {\fscx100}どうして? Dialogue: 0,0:11:15.34,0:11:19.01,Default,,0000,0000,0000,,{\pos(252,437)}だって{\fscx50} {\fscx100}引き金に指をかけたら Dialogue: 0,0:11:15.34,0:11:19.01,Default,,0000,0000,0000,,{\pos(572,497)}出るでしょ{\fscx50}。 Dialogue: 0,0:11:19.01,0:11:21.35,Default,,0000,0000,0000,,{\pos(172,497)}だから{\fscx50} {\fscx100}指をかけなかった{\fscx50}。 Dialogue: 0,0:11:21.35,0:11:25.68,Default,,0000,0000,0000,,{\pos(392,407)}じゃあ{\fscx50} バレット・サークル{\fscx100}も? Dialogue: 0,0:11:21.35,0:11:25.68,Default,,0000,0000,0000,,{\pos(192,497)}当然{\fscx50} {\fscx100}出ない{\fscx50}。 Dialogue: 0,0:11:25.68,0:11:28.69,Default,,0000,0000,0000,,{\pos(232,497)}なら{\fscx50} {\fscx100}どうやって狙ったの? Dialogue: 0,0:11:31.02,0:11:34.03,Default,,0000,0000,0000,,{\pos(472,407)}直接{\fscx50}。 Dialogue: 0,0:11:31.02,0:11:34.03,Default,,0000,0000,0000,,{\pos(292,497)}えっ? Dialogue: 0,0:11:36.36,0:11:40.03,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}((ピト:レン{\fscx100}ちゃん Dialogue: 0,0:11:36.36,0:11:40.03,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}GGO{\fscx100}ってのは{\fscx50} ゲーム{\fscx100}だから➡ Dialogue: 0,0:11:40.03,0:11:44.37,Default,,0000,0000,0000,,{\pos(172,437)}いろいろ簡単に{\fscx50} {\fscx100}できているのよ{\fscx50}。 Dialogue: 0,0:11:40.03,0:11:44.37,Default,,0000,0000,0000,,{\pos(192,497)}こと射撃においてはね{\fscx50}。 Dialogue: 0,0:11:44.37,0:11:46.37,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}(レン){\fscx100}射撃が簡単? Dialogue: 0,0:11:46.37,0:11:51.71,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ピト){\fscx100}例えば{\fscx50} リアル{\fscx100}の{\fscx50}レン{\fscx100}ちゃんが Dialogue: 0,0:11:46.37,0:11:51.71,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}リアル{\fscx100}の{\fscx50}P90{\fscx100}を持っていたとして➡ Dialogue: 0,0:11:51.71,0:11:56.55,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}GGO{\fscx100}でできるように Dialogue: 0,0:11:51.71,0:11:56.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}100メートル{\fscx100}先の的を射ぬけると思う? Dialogue: 0,0:11:56.55,0:11:59.39,Default,,0000,0000,0000,,{\pos(272,497)}えっと{\fscx50} {\fscx100}どうなんだろう{\fscx50}。 Dialogue: 0,0:11:59.39,0:12:02.82,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ピト){\fscx100}たぶん無理{\fscx50}。 Dialogue: 0,0:11:59.39,0:12:02.82,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}リアル{\fscx100}には{\fscx50} システム・アシスト{\fscx100}がないから{\fscx50}。 Dialogue: 0,0:12:02.82,0:12:04.82,Default,,0000,0000,0000,,{\pos(392,497)}つまり…{\fscx50}。 Dialogue: 0,0:12:04.82,0:12:08.33,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(ピト)GGO{\fscx100}だと{\fscx50} {\fscx100}目標が Dialogue: 0,0:12:04.82,0:12:08.33,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}バレット・サークル{\fscx100}に入っていれば➡ Dialogue: 0,0:12:08.33,0:12:14.00,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ゲーム・システム{\fscx100}が当たったことに Dialogue: 0,0:12:08.33,0:12:14.00,Default,,0000,0000,0000,,{\pos(172,497)}してあげるって評定してくれるの{\fscx50}。 Dialogue: 0,0:12:14.00,0:12:18.34,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}プレーヤー{\fscx100}は{\fscx50} {\fscx100}己の腕だと思ってるけど{\fscx50}。 Dialogue: 0,0:12:14.00,0:12:18.34,Default,,0000,0000,0000,,{\pos(612,497)}なるほど{\fscx50}。 Dialogue: 0,0:12:18.34,0:12:24.01,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アシスト{\fscx100}は{\fscx50} レベル{\fscx100}を上げたり{\fscx50} {\fscx100}高性能の Dialogue: 0,0:12:18.34,0:12:24.01,Default,,0000,0000,0000,,{\pos(192,497)}銃を手に入れたりすることで➡ Dialogue: 0,0:12:24.01,0:12:28.68,Default,,0000,0000,0000,,{\pos(172,437)}もっと強力になる{\fscx50}。 Dialogue: 0,0:12:24.01,0:12:28.68,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}プレーヤー{\fscx100}は{\fscx50} {\fscx100}より楽ができるから➡ Dialogue: 0,0:12:28.68,0:12:33.02,Default,,0000,0000,0000,,{\pos(172,407)}どんどん強くなっていくの{\fscx50}。 Dialogue: 0,0:12:28.68,0:12:33.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(レン){\fscx100}私の足の速さみたいなものか{\fscx50}。 Dialogue: 0,0:12:33.02,0:12:37.02,Default,,0000,0000,0000,,{\pos(172,437)}こうやって{\fscx50} サークル{\fscx100}を Dialogue: 0,0:12:33.02,0:12:37.02,Default,,0000,0000,0000,,{\pos(192,497)}的の中心に{\fscx50} {\fscx100}しっかり捉え➡ Dialogue: 0,0:12:37.02,0:12:41.03,Default,,0000,0000,0000,,{\pos(172,437)}それから{\fscx50} {\fscx100}銃が{\fscx50} ブレ{\fscx100}るような Dialogue: 0,0:12:37.02,0:12:41.03,Default,,0000,0000,0000,,{\pos(192,497)}乱暴な引き金の引き方をする{\fscx50}。 Dialogue: 0,0:12:41.03,0:12:44.03,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ピト){\fscx100}さて{\fscx50} {\fscx100}放たれた弾は Dialogue: 0,0:12:41.03,0:12:44.03,Default,,0000,0000,0000,,{\pos(212,497)}どうなるでしょう? Dialogue: 0,0:12:44.03,0:12:46.37,Default,,0000,0000,0000,,{\pos(332,497)}命中しちゃう? Dialogue: 0,0:12:46.37,0:12:50.04,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ピト){\fscx100}そう{\fscx50}。 Dialogue: 0,0:12:46.37,0:12:50.04,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}バレット・サークル{\fscx100}どおりに{\fscx50} {\fscx100}ど真ん中にね{\fscx50}。 Dialogue: 0,0:12:50.04,0:12:55.71,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}GGO{\fscx100}の銃の引き金は Dialogue: 0,0:12:50.04,0:12:55.71,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}コントローラー{\fscx100}の{\fscx50}ボタン{\fscx100}と同じなの{\fscx50}。 Dialogue: 0,0:12:55.71,0:12:59.38,Default,,0000,0000,0000,,{\pos(192,377)}じゃあ{\fscx50} {\fscx100}もし{\fscx50} GGO{\fscx100}が{\fscx50} アシスト{\fscx100}なしで➡ Dialogue: 0,0:12:59.38,0:13:01.98,Default,,0000,0000,0000,,{\pos(232,377)\fscx50}シビア{\fscx100}な射撃を再現していたら…{\fscx50}。 Dialogue: 0,0:13:01.98,0:13:06.99,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(ピト)100メートル{\fscx100}の距離で Dialogue: 0,0:13:01.98,0:13:06.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アサルト・ライフル{\fscx100}を撃っても{\fscx50} {\fscx100}外しまくる{\fscx50}。 Dialogue: 0,0:13:06.99,0:13:09.99,Default,,0000,0000,0000,,{\pos(192,437)}爆笑必至の{\fscx50}クソゲー{\fscx100}に Dialogue: 0,0:13:06.99,0:13:09.99,Default,,0000,0000,0000,,{\pos(212,497)}なっていたでしょうね{\fscx50}。 Dialogue: 0,0:13:09.99,0:13:14.33,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}(レン){\fscx100}誰も遊ばないね{\fscx50}。 Dialogue: 0,0:13:09.99,0:13:14.33,Default,,0000,0000,0000,,{\pos(292,497)}そう{\fscx50}。 ゲーム{\fscx100}は{\fscx50} ゲーム。 Dialogue: 0,0:13:14.33,0:13:17.66,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}リアル{\fscx100}を突き詰め過ぎても Dialogue: 0,0:13:14.33,0:13:17.66,Default,,0000,0000,0000,,{\pos(372,497)}しようがないってこと{\fscx50}。 Dialogue: 0,0:13:17.66,0:13:20.00,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}GGO{\fscx100}は{\fscx50} {\fscx100}これでいいのよ{\fscx50}。 Dialogue: 0,0:13:20.00,0:13:22.00,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}(レン)ピト{\fscx100}さん{\fscx50} {\fscx100}質問{\fscx50}。 Dialogue: 0,0:13:22.00,0:13:26.01,Default,,0000,0000,0000,,{\pos(212,437)}もし{\fscx50} リアル{\fscx100}で射撃をしていて Dialogue: 0,0:13:22.00,0:13:26.01,Default,,0000,0000,0000,,{\pos(232,497)}十分に上手な人がやったら➡ Dialogue: 0,0:13:26.01,0:13:29.68,Default,,0000,0000,0000,,{\pos(252,407)}どうなるの? Dialogue: 0,0:13:26.01,0:13:29.68,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(ピト){\fscx100}私も同じ疑問を抱いて➡ Dialogue: 0,0:13:29.68,0:13:33.01,Default,,0000,0000,0000,,{\pos(312,437)}射撃経験がある知り合いを Dialogue: 0,0:13:29.68,0:13:33.01,Default,,0000,0000,0000,,{\pos(372,497)}誘ってみたことがある{\fscx50}。 Dialogue: 0,0:13:33.01,0:13:36.35,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}(レン){\fscx100}そしたら? Dialogue: 0,0:13:33.01,0:13:36.35,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ピト){\fscx100}最初は{\fscx50} {\fscx100}戸惑ってたけど➡ Dialogue: 0,0:13:36.35,0:13:41.69,Default,,0000,0000,0000,,{\pos(232,437)}すぐに感覚をつかんで Dialogue: 0,0:13:36.35,0:13:41.69,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ビシバシ{\fscx100}命中させるようになった{\fscx50}。 Dialogue: 0,0:13:41.69,0:13:43.69,Default,,0000,0000,0000,,{\pos(292,497)}ほう…{\fscx50}。 Dialogue: 0,0:13:43.69,0:13:47.36,Default,,0000,0000,0000,,{\pos(232,437)}ただし{\fscx50} ソイツ{\fscx100}は Dialogue: 0,0:13:43.69,0:13:47.36,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ゲーム{\fscx100}を終えたあと{\fscx50} {\fscx100}こう言った{\fscx50}。 Dialogue: 0,0:13:47.36,0:13:50.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}バレット・サークル{\fscx100}は{\fscx50} {\fscx100}もろ刃の剣だってね{\fscx50}。 Dialogue: 0,0:13:50.70,0:13:52.70,Default,,0000,0000,0000,,{\pos(172,497)}どういうこと? Dialogue: 0,0:13:52.70,0:13:56.70,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ピト)アシスト{\fscx100}のおかげで{\fscx50} {\fscx100}ちゃんと Dialogue: 0,0:13:52.70,0:13:56.70,Default,,0000,0000,0000,,{\pos(192,497)}狙わなくても当たっちゃうから➡ Dialogue: 0,0:13:56.70,0:13:59.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}リアル{\fscx100}射撃の練習には{\fscx50} {\fscx100}ならないのよ{\fscx50}。 Dialogue: 0,0:13:59.97,0:14:02.64,Default,,0000,0000,0000,,{\pos(172,497)}逆に{\fscx50} {\fscx100}腕が鈍るかもしれないって{\fscx50}。 Dialogue: 0,0:14:02.64,0:14:05.98,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(レン){\fscx100}なるほど{\fscx50}。 {\fscx100}いい点は? Dialogue: 0,0:14:05.98,0:14:08.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ピト){\fscx100}うん{\fscx50}。 Dialogue: 0,0:14:05.98,0:14:08.98,Default,,0000,0000,0000,,{\pos(212,497)}このおかげで{\fscx50} {\fscx100}遠距離射撃が➡ Dialogue: 0,0:14:08.98,0:14:11.32,Default,,0000,0000,0000,,{\pos(172,497)}圧倒的に楽になってるって{\fscx50}。 Dialogue: 0,0:14:11.32,0:14:14.32,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}リアル{\fscx100}だと Dialogue: 0,0:14:11.32,0:14:14.32,Default,,0000,0000,0000,,{\pos(272,497)}銃で遠くの敵を撃つのって➡ Dialogue: 0,0:14:14.32,0:14:17.32,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ムチャクチャ{\fscx100}難しいの{\fscx50} {\fscx100}知ってる? Dialogue: 0,0:14:17.32,0:14:19.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}チュートリアル{\fscx100}で習ったけど{\fscx50}。 Dialogue: 0,0:14:19.99,0:14:24.33,Default,,0000,0000,0000,,{\pos(192,437)}長距離狙撃には Dialogue: 0,0:14:19.99,0:14:24.33,Default,,0000,0000,0000,,{\pos(172,497)}たくさんの計算と経験が必要なの{\fscx50}。 Dialogue: 0,0:14:24.33,0:14:27.00,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ピト)アシスト{\fscx100}のない{\fscx50}リアル{\fscx100}の{\fscx50}スナイパー{\fscx100}は➡ Dialogue: 0,0:14:27.00,0:14:31.34,Default,,0000,0000,0000,,{\pos(232,437)}それこそ{\fscx50} {\fscx100}練習で何百発も Dialogue: 0,0:14:27.00,0:14:31.34,Default,,0000,0000,0000,,{\pos(252,497)}撃って撃って撃ちまくって…{\fscx50}。 Dialogue: 0,0:14:31.34,0:14:34.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:14:34.34,0:14:38.34,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ピト){\fscx100}弾が{\fscx50} {\fscx100}どうやって飛んでいくか Dialogue: 0,0:14:34.34,0:14:38.34,Default,,0000,0000,0000,,{\pos(412,497)}熟知するんだから) Dialogue: 0,0:14:38.34,0:14:40.68,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}エム{\fscx100}さんは{\fscx50} {\fscx100}直接{\fscx50} {\fscx100}狙った{\fscx50}。 Dialogue: 0,0:14:40.68,0:14:45.02,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}バレット・サークル{\fscx100}の{\fscx50}アシスト{\fscx100}を使わなかった{\fscx50}。 Dialogue: 0,0:14:40.68,0:14:45.02,Default,,0000,0000,0000,,{\pos(292,497)}使わなくても撃てた{\fscx50}。 Dialogue: 0,0:14:45.02,0:14:48.02,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}スコープ{\fscx100}を覗いて Dialogue: 0,0:14:45.02,0:14:48.02,Default,,0000,0000,0000,,{\pos(272,497)}自分の力だけで当てた{\fscx50}。 Dialogue: 0,0:14:48.02,0:14:50.02,Default,,0000,0000,0000,,{\pos(612,497)}そうだ{\fscx50}。 Dialogue: 0,0:14:50.02,0:14:53.03,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(レン)ギリギリ{\fscx100}直前まで Dialogue: 0,0:14:50.02,0:14:53.03,Default,,0000,0000,0000,,{\pos(252,497)}指を引き金に置かなかった{\fscx50}。 Dialogue: 0,0:14:53.03,0:14:57.36,Default,,0000,0000,0000,,{\pos(212,437)}だから Dialogue: 0,0:14:53.03,0:14:57.36,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}バレット・ライン{\fscx100}も発生しなくて…{\fscx50}。 Dialogue: 0,0:14:57.36,0:15:02.30,Default,,0000,0000,0000,,{\pos(272,437)}すごいよ{\fscx50} エム{\fscx100}さん{\fscx50}。 {\fscx100}それは Dialogue: 0,0:14:57.36,0:15:02.30,Default,,0000,0000,0000,,{\pos(292,497)}とんでもなく有利になるよ{\fscx50}。 Dialogue: 0,0:15:02.30,0:15:06.64,Default,,0000,0000,0000,,{\pos(212,497)}勝てる{\fscx50}。 {\fscx100}残り1{\fscx50}チーム。 {\fscx100}倒せる{\fscx50}。 Dialogue: 0,0:15:06.64,0:15:08.97,Default,,0000,0000,0000,,{\pos(332,497)}金{\fscx50}メダル {\fscx100}取れる! Dialogue: 0,0:15:08.97,0:15:12.65,Default,,0000,0000,0000,,{\pos(332,437)}だと{\fscx50} {\fscx100}いいな{\fscx50}。 Dialogue: 0,0:15:08.97,0:15:12.65,Default,,0000,0000,0000,,{\pos(352,497)}もうすぐ{\fscx50} スキャン{\fscx100}の時間だ{\fscx50}。 Dialogue: 0,0:15:12.65,0:15:16.98,Default,,0000,0000,0000,,{\pos(172,497)}えっ?{\fscx50} {\fscx100}そっか{\fscx50} {\fscx100}まだ1時間なんだ{\fscx50}。 Dialogue: 0,0:15:16.98,0:15:21.32,Default,,0000,0000,0000,,{\pos(472,407)}1時間{\fscx50}。 Dialogue: 0,0:15:16.98,0:15:21.32,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}(レン){\fscx100}何それ? Dialogue: 0,0:15:21.32,0:15:23.32,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(エム)スキャン{\fscx100}が始まる{\fscx50}。 Dialogue: 0,0:15:25.99,0:15:30.33,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}レン:{\fscx100}まだ砂漠なら Dialogue: 0,0:15:25.99,0:15:30.33,Default,,0000,0000,0000,,{\pos(192,497)}こっちから向かってやるぞ{\fscx50}。 Dialogue: 0,0:15:30.33,0:15:35.00,Default,,0000,0000,0000,,{\pos(232,437)}さあ{\fscx50} {\fscx100}どこだ? Dialogue: 0,0:15:30.33,0:15:35.00,Default,,0000,0000,0000,,{\pos(252,497)}どのくらい離れてる?》 Dialogue: 0,0:15:35.00,0:15:50.02,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:15:50.02,0:15:53.69,Default,,0000,0000,0000,,{\pos(272,497)}《{\fscx50}レン:{\fscx100}うっ{\fscx50} {\fscx100}撃たれた? Dialogue: 0,0:15:53.69,0:15:56.69,Default,,0000,0000,0000,,{\pos(572,497)}そっ{\fscx50} {\fscx100}狙撃? Dialogue: 0,0:15:56.69,0:15:59.39,Default,,0000,0000,0000,,{\pos(212,497)}そんな…{\fscx50} {\fscx100}砂漠にいたんじゃ…》 Dialogue: 0,0:16:01.96,0:16:04.96,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}レン {\fscx100}逃げるぞ! Dialogue: 0,0:16:01.96,0:16:04.96,Default,,0000,0000,0000,,{\pos(372,497)}えっ{\fscx50}!? Dialogue: 0,0:16:10.97,0:16:12.97,Default,,0000,0000,0000,,{\pos(192,497)}ぐっ…{\fscx50}。 Dialogue: 0,0:16:20.31,0:16:22.31,Default,,0000,0000,0000,,{\pos(492,497)}落ちるなよ{\fscx50}。 Dialogue: 0,0:16:22.31,0:16:26.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:16:28.65,0:16:32.99,Default,,0000,0000,0000,,{\pos(172,407)}治療{\fscx50}キット{\fscx100}を打っておけ{\fscx50}。 Dialogue: 0,0:16:28.65,0:16:32.99,Default,,0000,0000,0000,,{\pos(512,497)}わっ{\fscx50} {\fscx100}わかった{\fscx50}。 Dialogue: 0,0:16:32.99,0:16:36.00,Default,,0000,0000,0000,,{\pos(332,497)}《私{\fscx50} {\fscx100}負けるの? Dialogue: 0,0:16:36.00,0:16:39.30,Default,,0000,0000,0000,,{\pos(192,497)}ここまで来たのに{\fscx50} {\fscx100}せっかく…》 Dialogue: 0,0:16:44.00,0:16:47.67,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}この距離なら Dialogue: 0,0:16:44.00,0:16:47.67,Default,,0000,0000,0000,,{\pos(212,497)}めったに当たるものか{\fscx50}。 Dialogue: 0,0:16:47.67,0:16:52.68,Default,,0000,0000,0000,,{\pos(452,407)}逃げられたようだ{\fscx50}。 Dialogue: 0,0:16:47.67,0:16:52.68,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ターニャ)ボス {\fscx100}湖の上に移動してます{\fscx50}。 Dialogue: 0,0:16:52.68,0:16:58.02,Default,,0000,0000,0000,,{\pos(392,407)\fscx50}アンナ {\fscx100}他に敵を見たか? Dialogue: 0,0:16:52.68,0:16:58.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アンナ){\fscx100}いいえ{\fscx50} {\fscx100}発見できません{\fscx50}。 Dialogue: 0,0:16:58.02,0:16:59.95,Default,,0000,0000,0000,,{\pos(372,497)}こっちもだ{\fscx50}。 Dialogue: 0,0:16:59.95,0:17:03.96,Default,,0000,0000,0000,,{\pos(212,437)}すると{\fscx50} {\fscx100}連中 Dialogue: 0,0:16:59.95,0:17:03.96,Default,,0000,0000,0000,,{\pos(232,497)}2人だけの可能性が高いな{\fscx50}。 Dialogue: 0,0:17:03.96,0:17:08.26,Default,,0000,0000,0000,,{\pos(252,437)}南西部の荒野に向かう{\fscx50}。 Dialogue: 0,0:17:03.96,0:17:08.26,Default,,0000,0000,0000,,{\pos(272,497)}全員{\fscx50} トラック{\fscx100}に乗り込め! Dialogue: 0,0:17:11.96,0:17:16.64,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}もう大丈夫だ{\fscx50}。 Dialogue: 0,0:17:11.96,0:17:16.64,Default,,0000,0000,0000,,{\pos(212,497)}1{\fscx50}キロ{\fscx100}以上{\fscx50} {\fscx100}離れた{\fscx50}。 Dialogue: 0,0:17:16.64,0:17:21.31,Default,,0000,0000,0000,,{\pos(252,437)}ごめん{\fscx50} エム{\fscx100}さん Dialogue: 0,0:17:16.64,0:17:21.31,Default,,0000,0000,0000,,{\pos(272,497)}私{\fscx50} {\fscx100}撃たれちゃって{\fscx50}。 Dialogue: 0,0:17:21.31,0:17:25.64,Default,,0000,0000,0000,,{\pos(332,437)}謝る必要はない{\fscx50}。 Dialogue: 0,0:17:21.31,0:17:25.64,Default,,0000,0000,0000,,{\pos(352,497)}警戒していたとしても➡ Dialogue: 0,0:17:25.64,0:17:29.65,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}600メートル{\fscx100}先は Dialogue: 0,0:17:25.64,0:17:29.65,Default,,0000,0000,0000,,{\pos(312,497)}簡単には{\fscx50} {\fscx100}見えないからな{\fscx50}。 Dialogue: 0,0:17:29.65,0:17:33.32,Default,,0000,0000,0000,,{\pos(192,497)}相手が隠れていたら{\fscx50} {\fscx100}なおさらだ{\fscx50}。 Dialogue: 0,0:17:33.32,0:17:35.65,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(レン){\fscx100}これから{\fscx50} {\fscx100}どうするの? Dialogue: 0,0:17:35.65,0:17:40.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}一度{\fscx50} ヤツ{\fscx100}らから離れる{\fscx50}。 Dialogue: 0,0:17:35.65,0:17:40.99,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ヒットポイント{\fscx100}も全快させる{\fscx50}。 Dialogue: 0,0:17:40.99,0:17:44.10,Default,,0000,0000,0000,,{\pos(372,407)\fscx50}(レン)エム{\fscx100}さんにも打つね{\fscx50}。 Dialogue: 0,0:17:40.99,0:17:44.10,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}頼む{\fscx50}。 Dialogue: 0,0:17:47.00,0:17:51.67,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}(レン){\fscx100}遠くにいたのに Dialogue: 0,0:17:47.00,0:17:51.67,Default,,0000,0000,0000,,{\pos(312,497)}どうして{\fscx50} {\fscx100}あんな近くに…{\fscx50}。 Dialogue: 0,0:17:51.67,0:17:55.34,Default,,0000,0000,0000,,{\pos(392,437)}これと一緒だ{\fscx50}。 Dialogue: 0,0:17:51.67,0:17:55.34,Default,,0000,0000,0000,,{\pos(412,497)}何か手に入れたんだ{\fscx50}。 Dialogue: 0,0:17:55.34,0:17:57.34,Default,,0000,0000,0000,,{\pos(552,497)}あっ{\fscx50} {\fscx100}そっか{\fscx50}。 Dialogue: 0,0:17:57.34,0:18:01.95,Default,,0000,0000,0000,,{\pos(172,437)}予想だが{\fscx50} {\fscx100}終盤になると Dialogue: 0,0:17:57.34,0:18:01.95,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}チーム{\fscx100}の移動速度を増すために➡ Dialogue: 0,0:18:01.95,0:18:04.95,Default,,0000,0000,0000,,{\pos(172,437)}あちこちで Dialogue: 0,0:18:01.95,0:18:04.95,Default,,0000,0000,0000,,{\pos(192,497)}入手しやすくなるんだろう{\fscx50}。 Dialogue: 0,0:18:04.95,0:18:08.29,Default,,0000,0000,0000,,{\pos(172,437)}四輪駆動車か Dialogue: 0,0:18:04.95,0:18:08.29,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}トラック{\fscx100}の類いだろうな{\fscx50}。 Dialogue: 0,0:18:08.29,0:18:12.12,Default,,0000,0000,0000,,{\pos(172,437)}そして{\fscx50} {\fscx100}連中の中に Dialogue: 0,0:18:08.29,0:18:12.12,Default,,0000,0000,0000,,{\pos(192,497)}運転のうまい{\fscx50}プレーヤー{\fscx100}がいた{\fscx50}。 Dialogue: 0,0:18:12.12,0:18:14.96,Default,,0000,0000,0000,,{\pos(472,497)}うっ…{\fscx50} {\fscx100}油断した{\fscx50}。 Dialogue: 0,0:18:14.96,0:18:19.63,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}そう落ち込むな{\fscx50}。 Dialogue: 0,0:18:14.96,0:18:19.63,Default,,0000,0000,0000,,{\pos(212,497)}やっぱり{\fscx50} レン{\fscx100}は{\fscx50} ラッキーガール{\fscx100}だ{\fscx50}。 Dialogue: 0,0:18:19.63,0:18:21.97,Default,,0000,0000,0000,,{\pos(172,497)}どっ{\fscx50} {\fscx100}どうして? Dialogue: 0,0:18:21.97,0:18:25.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}あの狙撃で死ななかっただろ{\fscx50}。 Dialogue: 0,0:18:25.30,0:18:27.97,Default,,0000,0000,0000,,{\pos(172,497)}あと{\fscx50}10センチ{\fscx100}下に当たっていたら➡ Dialogue: 0,0:18:27.97,0:18:31.98,Default,,0000,0000,0000,,{\pos(172,437)}心臓や肺への{\fscx50}ダメージ{\fscx100}認定で Dialogue: 0,0:18:27.97,0:18:31.98,Default,,0000,0000,0000,,{\pos(192,497)}即死だった{\fscx50}。 Dialogue: 0,0:18:31.98,0:18:33.98,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}(レン){\fscx100}まっ{\fscx50} {\fscx100}まぁ…{\fscx50}。 Dialogue: 0,0:18:33.98,0:18:36.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}敵も Dialogue: 0,0:18:33.98,0:18:36.98,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ギリギリ{\fscx100}の狙撃だったんだろう{\fscx50}。 Dialogue: 0,0:18:36.98,0:18:38.98,Default,,0000,0000,0000,,{\pos(172,497)}それも幸いした{\fscx50}。 Dialogue: 0,0:18:38.98,0:18:41.65,Default,,0000,0000,0000,,{\pos(312,497)}でも{\fscx50} エム{\fscx100}さんも撃たれたよ{\fscx50}。 Dialogue: 0,0:18:41.65,0:18:45.32,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}まぐれだよ{\fscx50}。 Dialogue: 0,0:18:41.65,0:18:45.32,Default,,0000,0000,0000,,{\pos(212,497)}俺は{\fscx50} デカ{\fscx100}いからな{\fscx50}。 Dialogue: 0,0:18:45.32,0:18:49.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ライン{\fscx100}は{\fscx50} {\fscx100}見えていたが Dialogue: 0,0:18:45.32,0:18:49.33,Default,,0000,0000,0000,,{\pos(192,497)}太ももだったので{\fscx50} {\fscx100}無視した{\fscx50}。 Dialogue: 0,0:18:49.33,0:18:53.00,Default,,0000,0000,0000,,{\pos(172,497)}あの{\fscx50}スナイパー{\fscx100}の銃は{\fscx50} 7.62ミリクラス。 Dialogue: 0,0:18:53.00,0:18:56.34,Default,,0000,0000,0000,,{\pos(172,497)}発射間隔が狭かったので{\fscx50} {\fscx100}自動式{\fscx50}。 Dialogue: 0,0:18:56.34,0:18:59.34,Default,,0000,0000,0000,,{\pos(172,497)}最低{\fscx50}10{\fscx100}発は{\fscx50} {\fscx100}入る{\fscx50}マガジン{\fscx100}装備だ{\fscx50}。 Dialogue: 0,0:18:59.34,0:19:02.94,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ボルトアクション{\fscx100}より{\fscx50} {\fscx100}やっかいだ{\fscx50}。 Dialogue: 0,0:18:59.34,0:19:02.94,Default,,0000,0000,0000,,{\pos(192,497)}油断するなよ{\fscx50}。 Dialogue: 0,0:19:02.94,0:19:04.94,Default,,0000,0000,0000,,{\pos(492,497)}わかった{\fscx50}。 Dialogue: 0,0:19:04.94,0:19:08.95,Default,,0000,0000,0000,,{\pos(172,437)}もう終わるまで{\fscx50} {\fscx100}絶対に油断しない Dialogue: 0,0:19:04.94,0:19:08.95,Default,,0000,0000,0000,,{\pos(452,497)}慢心もしない{\fscx50}。 Dialogue: 0,0:19:08.95,0:19:10.95,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}頼もしい答えだ{\fscx50}。 Dialogue: 0,0:19:10.95,0:19:13.62,Default,,0000,0000,0000,,{\pos(292,497)}今{\fscx50} {\fscx100}どっちに向かってるの? Dialogue: 0,0:19:13.62,0:19:17.62,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}南西{\fscx50}。 Dialogue: 0,0:19:13.62,0:19:17.62,Default,,0000,0000,0000,,{\pos(212,497)}左手に見える荒野に上陸する{\fscx50}。 Dialogue: 0,0:19:17.62,0:19:20.63,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}(レン){\fscx100}湖と沼地を突っ切ったほうが Dialogue: 0,0:19:17.62,0:19:20.63,Default,,0000,0000,0000,,{\pos(452,497)}よくない? Dialogue: 0,0:19:20.63,0:19:25.63,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(エム){\fscx100}燃料が少ない{\fscx50}。 Dialogue: 0,0:19:20.63,0:19:25.63,Default,,0000,0000,0000,,{\pos(212,497)}越えられる保証がない{\fscx50}。 Dialogue: 0,0:19:25.63,0:19:29.30,Default,,0000,0000,0000,,{\pos(232,497)}あ~{\fscx50} {\fscx100}思うようにいかないな{\fscx50}。 Dialogue: 0,0:19:29.30,0:19:42.98,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:19:42.98,0:19:48.32,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}(エム){\fscx100}悪くない{\fscx50}。 {\fscx100}防御もできるし Dialogue: 0,0:19:42.98,0:19:48.32,Default,,0000,0000,0000,,{\pos(412,497)}上から狙撃もできる{\fscx50}。 Dialogue: 0,0:19:48.32,0:19:52.32,Default,,0000,0000,0000,,{\pos(212,437)}敵も同じだろうが Dialogue: 0,0:19:48.32,0:19:52.32,Default,,0000,0000,0000,,{\pos(232,497)}こっちには{\fscx50} レン{\fscx100}の敏捷性がある{\fscx50}。 Dialogue: 0,0:19:52.32,0:19:58.00,Default,,0000,0000,0000,,{\pos(172,437)}西に行く{\fscx50}。 {\fscx100}少し離れて Dialogue: 0,0:19:52.32,0:19:58.00,Default,,0000,0000,0000,,{\pos(192,497)}水を背に次の{\fscx50}スキャン{\fscx100}を待つ{\fscx50}。 Dialogue: 0,0:19:58.00,0:20:00.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(エム){\fscx100}あと2分{\fscx50}。 Dialogue: 0,0:20:03.34,0:20:05.34,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(レン){\fscx100}よし{\fscx50} {\fscx100}これで…{\fscx50}。 Dialogue: 0,0:20:05.34,0:20:08.67,Default,,0000,0000,0000,,{\pos(232,437)}あっ{\fscx50} エム{\fscx100}さん{\fscx50} {\fscx100}さっき Dialogue: 0,0:20:05.34,0:20:08.67,Default,,0000,0000,0000,,{\pos(252,497)}手紙みたいなのを➡ Dialogue: 0,0:20:08.67,0:20:11.34,Default,,0000,0000,0000,,{\pos(232,437)}読もうとしていなかった? Dialogue: 0,0:20:08.67,0:20:11.34,Default,,0000,0000,0000,,{\pos(372,497)}いいの? Dialogue: 0,0:20:11.34,0:20:16.01,Default,,0000,0000,0000,,{\pos(212,437)}あっ…{\fscx50} 15{\fscx100}時ちょうどに読め Dialogue: 0,0:20:11.34,0:20:16.01,Default,,0000,0000,0000,,{\pos(232,497)}と言われていたんだ{\fscx50}。 Dialogue: 0,0:20:16.01,0:20:19.02,Default,,0000,0000,0000,,{\pos(392,407)}警戒してるから{\fscx50}。 Dialogue: 0,0:20:16.01,0:20:19.02,Default,,0000,0000,0000,,{\pos(312,497)}頼む{\fscx50}。 Dialogue: 0,0:20:23.36,0:20:27.03,Default,,0000,0000,0000,,{\pos(212,497)}《あと1つ{\fscx50} {\fscx100}これに勝てば…{\fscx50}。 Dialogue: 0,0:20:27.03,0:20:31.70,Default,,0000,0000,0000,,{\pos(212,437)}ううん{\fscx50}。 エム{\fscx100}さんの盾と射撃が Dialogue: 0,0:20:27.03,0:20:31.70,Default,,0000,0000,0000,,{\pos(232,497)}あれば{\fscx50} {\fscx100}きっと勝てる{\fscx50}。 Dialogue: 0,0:20:31.70,0:20:33.70,Default,,0000,0000,0000,,{\pos(272,497)}そのためなら…》 Dialogue: 0,0:20:33.70,0:20:36.10,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(エム)レン。 Dialogue: 0,0:20:33.70,0:20:36.10,Default,,0000,0000,0000,,{\pos(412,497)}うん? Dialogue: 0,0:20:42.37,0:20:45.04,Default,,0000,0000,0000,,{\pos(332,497)}すまん{\fscx50}。 Dialogue: 0,0:20:45.04,0:20:47.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:22:24.01,0:22:28.35,Default,,0000,0000,0000,,{\pos(332,497)}《殺されて{\fscx50} {\fscx100}たまるか!》 Dialogue: 0,0:22:28.35,0:22:42.03,Default,,0000,0000,0000,,{\pos(172,497)}♪~ Dialogue: 0,0:22:42.03,0:22:45.70,Default,,0000,0000,0000,,{\pos(172,497)}動いたら{\fscx50} {\fscx100}引き金を引くよ{\fscx50} エム{\fscx100}さん{\fscx50}。 Dialogue: 0,0:22:45.70,0:22:49.03,Default,,0000,0000,0000,,{\pos(172,437)}安全装置のこと Dialogue: 0,0:22:45.70,0:22:49.03,Default,,0000,0000,0000,,{\pos(192,497)}教えておいてくれて{\fscx50} {\fscx100}ありがとう{\fscx50}。 Dialogue: 0,0:22:49.03,0:22:52.37,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}(レン){\fscx100}役に立ったよ{\fscx50}。 Dialogue: 0,0:22:52.37,0:22:55.71,Default,,0000,0000,0000,,{\pos(212,497)}そのうえで{\fscx50} {\fscx100}聞きたいんだけど➡ Dialogue: 0,0:22:55.71,0:22:59.04,Default,,0000,0000,0000,,{\pos(332,497)}なんで{\fscx50} {\fscx100}殺そうとしたの? Dialogue: 0,0:22:59.04,0:23:03.98,Default,,0000,0000,0000,,{\pos(232,437)}せっかく{\fscx50} {\fscx100}ここまで来て Dialogue: 0,0:22:59.04,0:23:03.98,Default,,0000,0000,0000,,{\pos(252,497)}最後まで残ったのに{\fscx50} {\fscx100}なんで? Dialogue: 0,0:23:03.98,0:23:07.32,Default,,0000,0000,0000,,{\pos(272,437)}訳もわからずに殺されるのは Dialogue: 0,0:23:03.98,0:23:07.32,Default,,0000,0000,0000,,{\pos(492,497)}納得がいかない{\fscx50}。 Dialogue: 0,0:23:07.32,0:23:10.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(レン){\fscx100}続行できないなら Dialogue: 0,0:23:07.32,0:23:10.99,Default,,0000,0000,0000,,{\pos(212,497)}相談してくれればいいじゃない{\fscx50}。 Dialogue: 0,0:23:10.99,0:23:14.83,Default,,0000,0000,0000,,{\pos(672,497)}違う? Dialogue: 0,0:23:14.83,0:23:19.63,Default,,0000,0000,0000,,{\pos(252,437)}答えてくれないのなら{\fscx50} {\fscx100}いい! Dialogue: 0,0:23:14.83,0:23:19.63,Default,,0000,0000,0000,,{\pos(392,497)}私1人で戦って…{\fscx50}。 Dialogue: 0,0:23:22.33,0:23:25.34,Default,,0000,0000,0000,,{\pos(172,497)}嫌だ~! Dialogue: 0,0:23:25.34,0:23:29.67,Default,,0000,0000,0000,,{\pos(192,437)}死にたくない! Dialogue: 0,0:23:25.34,0:23:29.67,Default,,0000,0000,0000,,{\pos(212,497)}どうか{\fscx50} {\fscx100}まっ{\fscx50} {\fscx100}待ってください! Dialogue: 0,0:23:29.67,0:23:33.68,Default,,0000,0000,0000,,{\pos(272,437)}どうか{\fscx50} {\fscx100}お願いします! Dialogue: 0,0:23:29.67,0:23:33.68,Default,,0000,0000,0000,,{\pos(292,497)}撃たないでください! Dialogue: 0,0:23:33.68,0:23:38.02,Default,,0000,0000,0000,,{\pos(252,497)}嫌だ!{\fscx50} {\fscx100}やめてください! Dialogue: 0,0:23:38.02,0:23:44.02,Default,,0000,0000,0000,,{\pos(272,497)}お願いいたします~!