[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:04.00,0:00:06.34,Default,,0000,0000,0000,,{\pos(212,437)}《香蓮{\fscx50}:{\fscx100}故郷の北海道を離れ➡ Dialogue: 0,0:00:06.34,0:00:11.01,Default,,0000,0000,0000,,{\pos(232,437)}東京の女子大に通い始めて Dialogue: 0,0:00:06.34,0:00:11.01,Default,,0000,0000,0000,,{\pos(412,497)}3か月{\fscx50}。 Dialogue: 0,0:00:11.01,0:00:15.35,Default,,0000,0000,0000,,{\pos(272,437)}最初は{\fscx50} {\fscx100}東京に来たら Dialogue: 0,0:00:11.01,0:00:15.35,Default,,0000,0000,0000,,{\pos(292,497)}何かが変わるかも…{\fscx50}。 Dialogue: 0,0:00:15.35,0:00:17.52,Default,,0000,0000,0000,,{\pos(272,497)}なんて{\fscx50} {\fscx100}期待したけど➡ Dialogue: 0,0:00:17.52,0:00:21.02,Default,,0000,0000,0000,,{\pos(272,437)}北海道にいたころと Dialogue: 0,0:00:17.52,0:00:21.02,Default,,0000,0000,0000,,{\pos(292,497)}状況は変わりなく…{\fscx50}。 Dialogue: 0,0:00:21.02,0:00:27.03,Default,,0000,0000,0000,,{\pos(212,437)}もちろん Dialogue: 0,0:00:21.02,0:00:27.03,Default,,0000,0000,0000,,{\pos(232,497)}この身長が縮むわけなく…{\fscx50}。 Dialogue: 0,0:00:27.03,0:00:30.86,Default,,0000,0000,0000,,{\pos(272,437)}大学で{\fscx50} {\fscx100}友達はできず Dialogue: 0,0:00:27.03,0:00:30.86,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}サークル{\fscx100}にも入らず➡ Dialogue: 0,0:00:30.86,0:00:34.37,Default,,0000,0000,0000,,{\pos(252,437)}両親に禁止されてるから Dialogue: 0,0:00:30.86,0:00:34.37,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}アルバイト{\fscx100}もできず➡ Dialogue: 0,0:00:34.37,0:00:39.07,Default,,0000,0000,0000,,{\pos(232,437)}毎日{\fscx50} {\fscx100}大学へ通って Dialogue: 0,0:00:34.37,0:00:39.07,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}マンション{\fscx100}に戻るだけの日々…》 Dialogue: 0,0:00:41.04,0:00:45.05,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}咲{\fscx50}){\fscx100}みんな{\fscx50} {\fscx100}今日は{\fscx50} 18{\fscx100}時に集合ね{\fscx50}。 Dialogue: 0,0:00:41.04,0:00:45.05,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(メンバー{\fscx100}たち{\fscx50}){\fscx100}は~い! Dialogue: 0,0:00:45.05,0:00:48.72,Default,,0000,0000,0000,,{\pos(172,437)}《いいな~ Dialogue: 0,0:00:45.05,0:00:48.72,Default,,0000,0000,0000,,{\pos(192,497)}かわいくて{\fscx50} {\fscx100}ちっちゃくて{\fscx50}。 Dialogue: 0,0:00:48.72,0:00:53.05,Default,,0000,0000,0000,,{\pos(172,437)}私も{\fscx50} {\fscx100}あの子たちみたいな Dialogue: 0,0:00:48.72,0:00:53.05,Default,,0000,0000,0000,,{\pos(192,497)}身長だったら{\fscx50} {\fscx100}きっと…》 Dialogue: 0,0:00:53.05,0:00:55.39,Default,,0000,0000,0000,,{\pos(352,407)}ううっ! Dialogue: 0,0:00:53.05,0:00:55.39,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}看板に{\fscx50} {\fscx100}頭をぶつける音{\fscx50}) Dialogue: 0,0:00:55.39,0:00:57.89,Default,,0000,0000,0000,,{\pos(172,497)}だ…{\fscx50} {\fscx100}大丈夫かい? Dialogue: 0,0:00:57.89,0:01:01.09,Default,,0000,0000,0000,,{\pos(172,497)}い…{\fscx50} {\fscx100}いつものことなので…{\fscx50} アハッ。 Dialogue: 0,0:02:43.03,0:02:46.53,Default,,0000,0000,0000,,{\pos(212,317)}《香蓮{\fscx50}:{\fscx100}私が Dialogue: 0,0:02:43.03,0:02:46.53,Default,,0000,0000,0000,,{\pos(232,377)\fscx50}VRゲーム{\fscx100}に興味をもったのは➡ Dialogue: 0,0:02:46.53,0:02:48.54,Default,,0000,0000,0000,,{\pos(332,377)}夏休みの帰省中➡ Dialogue: 0,0:02:48.54,0:02:50.87,Default,,0000,0000,0000,,{\pos(272,317)}ある{\fscx50}ニュース{\fscx100}を見たことが Dialogue: 0,0:02:48.54,0:02:50.87,Default,,0000,0000,0000,,{\pos(332,377)}きっかけでした》 Dialogue: 0,0:02:50.87,0:02:54.04,Default,,0000,0000,0000,,{\pos(212,377)}新世代{\fscx50}VRマシン ナーヴギア{\fscx100}を用いた➡ Dialogue: 0,0:02:54.04,0:02:59.98,Default,,0000,0000,0000,,{\pos(232,317)}世界初の{\fscx50}フルダイブ{\fscx100}型{\fscx50}VRMMO/RPG Dialogue: 0,0:02:54.04,0:02:59.98,Default,,0000,0000,0000,,{\pos(332,377)\fscx50}『ソードアート・オンライン』。 Dialogue: 0,0:02:59.98,0:03:05.65,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}2022{\fscx100}年{\fscx50} {\fscx100}正式{\fscx50}サービス{\fscx100}開始当日に Dialogue: 0,0:02:59.98,0:03:05.65,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ログイン{\fscx100}していた{\fscx50} {\fscx100}1万人の{\fscx50}プレーヤー{\fscx100}が➡ Dialogue: 0,0:03:05.65,0:03:08.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}VR{\fscx100}世界に閉じ込められた Dialogue: 0,0:03:05.65,0:03:08.99,Default,,0000,0000,0000,,{\pos(192,497)}この事件は➡ Dialogue: 0,0:03:08.99,0:03:13.49,Default,,0000,0000,0000,,{\pos(172,437)}2年の歳月と{\fscx50} 4,000{\fscx100}人もの Dialogue: 0,0:03:08.99,0:03:13.49,Default,,0000,0000,0000,,{\pos(192,497)}犠牲を経て解決しました{\fscx50}。 Dialogue: 0,0:03:13.49,0:03:17.66,Default,,0000,0000,0000,,{\pos(172,437)}📺多くの人々が Dialogue: 0,0:03:13.49,0:03:17.66,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}VRマシン{\fscx100}の危険性を感じたことは➡ Dialogue: 0,0:03:17.66,0:03:20.50,Default,,0000,0000,0000,,{\pos(172,497)}記憶に新しいと思います{\fscx50}。 Dialogue: 0,0:03:20.50,0:03:23.84,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ナーヴギア{\fscx100}は Dialogue: 0,0:03:20.50,0:03:23.84,Default,,0000,0000,0000,,{\pos(192,497)}すべて回収{\fscx50} {\fscx100}破棄されましたが➡ Dialogue: 0,0:03:23.84,0:03:26.51,Default,,0000,0000,0000,,{\pos(272,497)}次世代機{\fscx50} アミュスフィア{\fscx100}と➡ Dialogue: 0,0:03:26.51,0:03:32.35,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ライセンスフリー{\fscx100}の{\fscx50} {\fscx100}開発{\fscx50}・{\fscx100}運営{\fscx50}パッケージ Dialogue: 0,0:03:26.51,0:03:32.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ザ・シード{\fscx100}によって{\fscx50} {\fscx100}状況は一変します{\fscx50}。 Dialogue: 0,0:03:32.35,0:03:36.18,Default,,0000,0000,0000,,{\pos(172,437)}📺{\fscx50}ザ・シード{\fscx100}を用いた{\fscx50}ゲーム{\fscx100}が Dialogue: 0,0:03:32.35,0:03:36.18,Default,,0000,0000,0000,,{\pos(192,497)}次々に{\fscx50}リリース{\fscx100}され➡ Dialogue: 0,0:03:36.18,0:03:39.85,Default,,0000,0000,0000,,{\pos(172,437)}その数は{\fscx50} SAO{\fscx100}事件の危険性を Dialogue: 0,0:03:36.18,0:03:39.85,Default,,0000,0000,0000,,{\pos(192,497)}忘れたかのように➡ Dialogue: 0,0:03:39.85,0:03:42.02,Default,,0000,0000,0000,,{\pos(172,497)}増加の一途を{\fscx50} {\fscx100}たどっています{\fscx50}。 Dialogue: 0,0:03:42.02,0:03:44.02,Default,,0000,0000,0000,,{\pos(172,497)}五感で楽しめる{\fscx50}ゲーム{\fscx100}は➡ Dialogue: 0,0:03:44.02,0:03:47.36,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}プレーヤー{\fscx100}を Dialogue: 0,0:03:44.02,0:03:47.36,Default,,0000,0000,0000,,{\pos(192,497)}現実とは違う人生に{\fscx50} {\fscx100}いざなう{\fscx50}。 Dialogue: 0,0:03:47.36,0:03:50.03,Default,,0000,0000,0000,,{\pos(172,437)}📺その魅力に{\fscx50} {\fscx100}とらわれた{\fscx50}ユーザー{\fscx100}は Dialogue: 0,0:03:47.36,0:03:50.03,Default,,0000,0000,0000,,{\pos(192,497)}加速度的に増えているのです{\fscx50}。 Dialogue: 0,0:03:50.03,0:03:53.03,Default,,0000,0000,0000,,{\pos(292,497)}現実とは違う人生…{\fscx50}。 Dialogue: 0,0:03:55.37,0:03:58.87,Default,,0000,0000,0000,,{\pos(332,437)\fscx50}({\fscx100}美優{\fscx50}){\fscx100}いや~{\fscx50} {\fscx100}もう Dialogue: 0,0:03:55.37,0:03:58.87,Default,,0000,0000,0000,,{\pos(372,497)}驚いたの{\fscx50} {\fscx100}なんのって! Dialogue: 0,0:03:58.87,0:04:02.98,Default,,0000,0000,0000,,{\pos(272,437)}あの{\fscx50} {\fscx100}お固いお嬢の{\fscx50}コヒー{\fscx100}が Dialogue: 0,0:03:58.87,0:04:02.98,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}VRゲーム{\fscx100}について聞きたいと? Dialogue: 0,0:04:02.98,0:04:05.65,Default,,0000,0000,0000,,{\pos(172,497)}いったい{\fscx50} {\fscx100}どういう心境の変化だ? Dialogue: 0,0:04:05.65,0:04:07.98,Default,,0000,0000,0000,,{\pos(272,497)}東京で{\fscx50} {\fscx100}何かあったか? Dialogue: 0,0:04:07.98,0:04:09.98,Default,,0000,0000,0000,,{\pos(172,497)}な…{\fscx50} {\fscx100}何もないから{\fscx50}。 Dialogue: 0,0:04:09.98,0:04:12.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム{\fscx100}でもしようかな{\fscx50} {\fscx100}って…{\fscx50}。 Dialogue: 0,0:04:12.15,0:04:14.15,Default,,0000,0000,0000,,{\pos(172,497)}美優{\fscx50} ゲーム{\fscx100}得意でしょ? Dialogue: 0,0:04:14.15,0:04:16.16,Default,,0000,0000,0000,,{\pos(172,497)}いろいろと教えてくれない? Dialogue: 0,0:04:16.16,0:04:18.66,Default,,0000,0000,0000,,{\pos(252,497)}なに{\fscx50} {\fscx100}それ{\fscx50}!? {\fscx100}いいよ{\fscx50} {\fscx100}教える! Dialogue: 0,0:04:18.66,0:04:20.66,Default,,0000,0000,0000,,{\pos(452,497)}で{\fscx50} {\fscx100}何が聞きたい? Dialogue: 0,0:04:20.66,0:04:23.00,Default,,0000,0000,0000,,{\pos(172,497)}本当に{\fscx50} {\fscx100}危険…{\fscx50} {\fscx100}ないんだよね? Dialogue: 0,0:04:23.00,0:04:25.00,Default,,0000,0000,0000,,{\pos(492,497)}もちろん{\fscx50} {\fscx100}ない! Dialogue: 0,0:04:25.00,0:04:27.67,Default,,0000,0000,0000,,{\pos(292,437)}今の{\fscx50}アミュスフィア{\fscx100}は Dialogue: 0,0:04:25.00,0:04:27.67,Default,,0000,0000,0000,,{\pos(312,497)}異変を感知すると➡ Dialogue: 0,0:04:27.67,0:04:30.00,Default,,0000,0000,0000,,{\pos(172,497)}強制的に{\fscx50} ログアウト{\fscx100}する仕様だから➡ Dialogue: 0,0:04:30.00,0:04:32.67,Default,,0000,0000,0000,,{\pos(192,437)}万が一にも{\fscx50} ゲーム{\fscx100}内に Dialogue: 0,0:04:30.00,0:04:32.67,Default,,0000,0000,0000,,{\pos(212,497)}閉じ込められるなんて心配は➡ Dialogue: 0,0:04:32.67,0:04:34.67,Default,,0000,0000,0000,,{\pos(332,497)}無用なのだよ! Dialogue: 0,0:04:34.67,0:04:37.51,Default,,0000,0000,0000,,{\pos(172,497)}うん{\fscx50} {\fscx100}ごめん{\fscx50} {\fscx100}全然わかんない…{\fscx50}。 Dialogue: 0,0:04:37.51,0:04:40.85,Default,,0000,0000,0000,,{\pos(212,497)}わかった!{\fscx50} {\fscx100}とにも{\fscx50} {\fscx100}かくにも…{\fscx50}。 Dialogue: 0,0:04:40.85,0:04:43.52,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}美優{\fscx50})ハード{\fscx100}を買わなければ Dialogue: 0,0:04:40.85,0:04:43.52,Default,,0000,0000,0000,,{\pos(392,497)}話にならん! Dialogue: 0,0:04:43.52,0:04:45.52,Default,,0000,0000,0000,,{\pos(532,407)\fscx50}({\fscx100}香蓮{\fscx50}){\fscx100}あの…{\fscx50}。 Dialogue: 0,0:04:43.52,0:04:45.52,Default,,0000,0000,0000,,{\pos(472,497)}はい{\fscx50}。 Dialogue: 0,0:04:45.52,0:04:47.69,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}アミュスフィア{\fscx100}というのを Dialogue: 0,0:04:45.52,0:04:47.69,Default,,0000,0000,0000,,{\pos(412,497)}探してるんですが…{\fscx50}。 Dialogue: 0,0:04:47.69,0:04:50.69,Default,,0000,0000,0000,,{\pos(212,497)}それと{\fscx50} 『アルヴヘイム・オンライン』{\fscx100}も…{\fscx50}。 Dialogue: 0,0:04:52.69,0:04:54.69,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}インストール {\fscx100}終わった? Dialogue: 0,0:04:54.69,0:04:56.86,Default,,0000,0000,0000,,{\pos(172,497)}うん{\fscx50} ログイン{\fscx100}できるって{\fscx50}。 Dialogue: 0,0:04:56.86,0:05:00.07,Default,,0000,0000,0000,,{\pos(252,437)}羽の生えた妖精になって Dialogue: 0,0:04:56.86,0:05:00.07,Default,,0000,0000,0000,,{\pos(392,497)}冒険だ~! Dialogue: 0,0:05:02.30,0:05:05.64,Default,,0000,0000,0000,,{\pos(252,437)}⦅美優{\fscx50}:ALO Dialogue: 0,0:05:02.30,0:05:05.64,Default,,0000,0000,0000,,{\pos(272,497)}きっと{\fscx50} コヒー{\fscx100}も気に入るよ{\fscx50}。 Dialogue: 0,0:05:05.64,0:05:07.64,Default,,0000,0000,0000,,{\pos(212,497)}きれいな世界で{\fscx50} {\fscx100}ただ飛んで➡ Dialogue: 0,0:05:07.64,0:05:10.98,Default,,0000,0000,0000,,{\pos(192,437)}みんなで{\fscx50} {\fscx100}しゃべっているだけで Dialogue: 0,0:05:07.64,0:05:10.98,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}ムッチャ{\fscx100}楽しいよ!⦆ Dialogue: 0,0:05:10.98,0:05:13.58,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}リンク スタート。 Dialogue: 0,0:05:17.32,0:05:19.32,Default,,0000,0000,0000,,{\pos(212,497)}🔊{\fscx50} 『アルヴヘイム・オンライン』{\fscx100}へ{\fscx50} {\fscx100}ようこそ{\fscx50}。 Dialogue: 0,0:05:19.32,0:05:22.02,Default,,0000,0000,0000,,{\pos(432,437)}🔊あなたの{\fscx50}アバター{\fscx100}名を Dialogue: 0,0:05:19.32,0:05:22.02,Default,,0000,0000,0000,,{\pos(492,497)}入力して下さい{\fscx50}。 Dialogue: 0,0:05:24.49,0:05:27.29,Default,,0000,0000,0000,,{\pos(172,437)}🔊あなたの{\fscx50} {\fscx100}なりたい種族を Dialogue: 0,0:05:24.49,0:05:27.29,Default,,0000,0000,0000,,{\pos(232,497)}選んでください{\fscx50}。 Dialogue: 0,0:05:29.33,0:05:32.33,Default,,0000,0000,0000,,{\pos(172,437)}🔊風妖精族の{\fscx50}シルフ{\fscx100}が Dialogue: 0,0:05:29.33,0:05:32.33,Default,,0000,0000,0000,,{\pos(192,497)}選択されました{\fscx50}。 Dialogue: 0,0:05:32.33,0:05:35.00,Default,,0000,0000,0000,,{\pos(172,497)}🔊{\fscx50}アバター{\fscx100}を{\fscx50} {\fscx100}生成します{\fscx50}。 Dialogue: 0,0:05:35.00,0:05:45.01,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:05:45.01,0:05:47.01,Default,,0000,0000,0000,,{\pos(352,497)}な…{\fscx50} {\fscx100}なな…{\fscx50}!? Dialogue: 0,0:05:47.01,0:05:49.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アラーム{\fscx100}音{\fscx50}) Dialogue: 0,0:05:49.35,0:05:51.52,Default,,0000,0000,0000,,{\pos(212,497)}なんで{\fscx50} {\fscx100}あんなに背が高いの{\fscx50}!? Dialogue: 0,0:05:51.52,0:05:54.35,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}({\fscx100}美優{\fscx50}){\fscx100}ごめん! Dialogue: 0,0:05:51.52,0:05:54.35,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}コヒー{\fscx100}が{\fscx50} {\fscx100}身長で悩んでいること➡ Dialogue: 0,0:05:54.35,0:05:56.36,Default,,0000,0000,0000,,{\pos(292,497)}すっかり忘れてた…{\fscx50}。 Dialogue: 0,0:05:56.36,0:05:59.53,Default,,0000,0000,0000,,{\pos(192,437)}ねえ{\fscx50} {\fscx100}美優 Dialogue: 0,0:05:56.36,0:05:59.53,Default,,0000,0000,0000,,{\pos(212,497)}自分で{\fscx50} キャラクター{\fscx100}を作れないの? Dialogue: 0,0:05:59.53,0:06:01.79,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}アバター{\fscx100}は{\fscx50} ランダム{\fscx100}に生成されるから➡ Dialogue: 0,0:06:01.79,0:06:04.96,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}キャラクター{\fscx100}生成から Dialogue: 0,0:06:01.79,0:06:04.96,Default,,0000,0000,0000,,{\pos(192,497)}やり直すしかないよ{\fscx50}。 Dialogue: 0,0:06:04.96,0:06:07.97,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ALO{\fscx100}で遊ぶのは{\fscx50} {\fscx100}ちょっと…{\fscx50}。 Dialogue: 0,0:06:07.97,0:06:10.30,Default,,0000,0000,0000,,{\pos(172,497)}📱やっぱ{\fscx50} ショック {\fscx100}でかかった? Dialogue: 0,0:06:10.30,0:06:12.97,Default,,0000,0000,0000,,{\pos(172,437)}📱んじゃあさ Dialogue: 0,0:06:10.30,0:06:12.97,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}キャラ{\fscx100}を{\fscx50} コンバート{\fscx100}してみる? Dialogue: 0,0:06:12.97,0:06:14.97,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}コンバート{\fscx100}? Dialogue: 0,0:06:14.97,0:06:17.98,Default,,0000,0000,0000,,{\pos(172,437)}📱{\fscx50}コヒー{\fscx100}が作った{\fscx50} レン {\fscx100}という{\fscx50}キャラ{\fscx100}を Dialogue: 0,0:06:14.97,0:06:17.98,Default,,0000,0000,0000,,{\pos(192,497)}引っ越しさせるの{\fscx50}。 Dialogue: 0,0:06:17.98,0:06:20.65,Default,,0000,0000,0000,,{\pos(172,437)}同じ{\fscx50}ID{\fscx100}で{\fscx50} {\fscx100}移動させられるからさ{\fscx50}。 Dialogue: 0,0:06:20.65,0:06:22.98,Default,,0000,0000,0000,,{\pos(172,497)}📱{\fscx50}アイテム{\fscx100}やお金は{\fscx50} {\fscx100}移せないけど➡ Dialogue: 0,0:06:22.98,0:06:25.65,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}コヒー{\fscx100}は{\fscx50} {\fscx100}始めたばっかだから Dialogue: 0,0:06:22.98,0:06:25.65,Default,,0000,0000,0000,,{\pos(352,497)}関係ないでしょ{\fscx50}。 Dialogue: 0,0:06:25.65,0:06:28.99,Default,,0000,0000,0000,,{\pos(192,497)}わかった{\fscx50} {\fscx100}別の{\fscx50}ゲーム{\fscx100}で試してみる{\fscx50}。 Dialogue: 0,0:06:28.99,0:06:30.99,Default,,0000,0000,0000,,{\pos(292,437)}ああっ{\fscx50} {\fscx100}あと{\fscx50} {\fscx100}今度➡ Dialogue: 0,0:06:30.99,0:06:33.83,Default,,0000,0000,0000,,{\pos(172,377)}神崎{\fscx50}エルザ{\fscx100}の{\fscx50}ライブチケット{\fscx100}が Dialogue: 0,0:06:30.99,0:06:33.83,Default,,0000,0000,0000,,{\pos(192,437)}手に入ったら{\fscx50} {\fscx100}東京に行くから➡ Dialogue: 0,0:06:33.83,0:06:36.63,Default,,0000,0000,0000,,{\pos(172,437)}そのときは{\fscx50} {\fscx100}泊めてね~{\fscx50}。 {\fscx100}んじゃ! Dialogue: 0,0:06:38.66,0:06:41.57,Default,,0000,0000,0000,,{\pos(172,497)}🔊{\fscx50}キャラクター{\fscx100}の{\fscx50}コンバート{\fscx100}を{\fscx50} {\fscx100}開始します{\fscx50}。 Dialogue: 0,0:06:44.67,0:06:47.07,Default,,0000,0000,0000,,{\pos(172,407)}また{\fscx50} {\fscx100}高いし! Dialogue: 0,0:06:44.67,0:06:47.07,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アラーム{\fscx100}音{\fscx50}) Dialogue: 0,0:06:49.01,0:06:51.01,Default,,0000,0000,0000,,{\pos(432,407)}横にも長いし! Dialogue: 0,0:06:49.01,0:06:51.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アラーム{\fscx100}音{\fscx50}) Dialogue: 0,0:06:53.01,0:06:55.35,Default,,0000,0000,0000,,{\pos(192,407)}人間でもないし! Dialogue: 0,0:06:53.01,0:06:55.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アラーム{\fscx100}音{\fscx50}) Dialogue: 0,0:06:55.35,0:06:59.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(アラーム{\fscx100}音{\fscx50}) Dialogue: 0,0:06:59.35,0:07:02.62,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}ハァ{\fscx100}…{\fscx50} ハァ{\fscx100}…{\fscx50} ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:02.62,0:07:05.63,Default,,0000,0000,0000,,{\pos(412,497)}ぐっ…{\fscx50}。 Dialogue: 0,0:07:05.63,0:07:09.33,Default,,0000,0000,0000,,{\pos(172,497)}🔊{\fscx50}キャラクター{\fscx100}の{\fscx50}コンバート{\fscx100}を{\fscx50} {\fscx100}開始します{\fscx50}。 Dialogue: 0,0:07:11.30,0:07:14.30,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(レン){\fscx100}これで{\fscx50} 37ゲーム{\fscx100}目…{\fscx50}。 Dialogue: 0,0:07:14.30,0:07:18.00,Default,,0000,0000,0000,,{\pos(272,437)}お願いです{\fscx50} {\fscx100}お願いです Dialogue: 0,0:07:14.30,0:07:18.00,Default,,0000,0000,0000,,{\pos(372,497)}お願いです! Dialogue: 0,0:07:23.31,0:07:27.98,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}(レン){\fscx100}見つけ…{\fscx50} {\fscx100}た…{\fscx50}。 Dialogue: 0,0:07:27.98,0:07:29.98,Default,,0000,0000,0000,,{\pos(352,497)}見つけた~! Dialogue: 0,0:07:29.98,0:07:32.82,Default,,0000,0000,0000,,{\pos(312,437)}ああ{\fscx50} {\fscx100}見つけた! Dialogue: 0,0:07:29.98,0:07:32.82,Default,,0000,0000,0000,,{\pos(332,497)}ついに見つけた! Dialogue: 0,0:07:32.82,0:07:36.99,Default,,0000,0000,0000,,{\pos(192,497)}かわいい!{\fscx50} {\fscx100}この子{\fscx50} {\fscx100}かわいい! Dialogue: 0,0:07:36.99,0:07:39.99,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ウフッ ウフフ{\fscx100}! Dialogue: 0,0:07:39.99,0:07:43.16,Default,,0000,0000,0000,,{\pos(352,407)}うわっ{\fscx50} {\fscx100}ちっこ{\fscx50}。 Dialogue: 0,0:07:39.99,0:07:43.16,Default,,0000,0000,0000,,{\pos(172,497)}何?{\fscx50} {\fscx100}あれ{\fscx50} {\fscx100}女の子? Dialogue: 0,0:07:43.16,0:07:46.50,Default,,0000,0000,0000,,{\pos(172,407)}見たか?{\fscx50} {\fscx100}今の{\fscx50}。 {\fscx100}子どもがいたぞ{\fscx50}。 Dialogue: 0,0:07:43.16,0:07:46.50,Default,,0000,0000,0000,,{\pos(332,497)}かわいいな{\fscx50} {\fscx100}おい{\fscx50}。 Dialogue: 0,0:07:46.50,0:07:49.00,Default,,0000,0000,0000,,{\pos(252,437)}小さいな~ Dialogue: 0,0:07:46.50,0:07:49.00,Default,,0000,0000,0000,,{\pos(272,497)}あんな{\fscx50}アバター{\fscx100}が{\fscx50} {\fscx100}あるんだ{\fscx50}。 Dialogue: 0,0:07:49.00,0:07:51.00,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}NPC{\fscx100}か? Dialogue: 0,0:07:51.00,0:07:54.67,Default,,0000,0000,0000,,{\pos(172,437)}《う…{\fscx50} {\fscx100}うれしい…{\fscx50}。 Dialogue: 0,0:07:51.00,0:07:54.67,Default,,0000,0000,0000,,{\pos(192,497)}私{\fscx50} {\fscx100}かわいくて{\fscx50} {\fscx100}ちっちゃいんだ{\fscx50}。 Dialogue: 0,0:07:54.67,0:07:57.18,Default,,0000,0000,0000,,{\pos(332,497)}私{\fscx50} レン{\fscx100}なんだ!》 Dialogue: 0,0:07:57.18,0:07:59.18,Default,,0000,0000,0000,,{\pos(312,497)}わぁ~{\fscx50} {\fscx100}くぅ~! Dialogue: 0,0:07:59.18,0:08:02.18,Default,,0000,0000,0000,,{\pos(172,437)}ところで Dialogue: 0,0:07:59.18,0:08:02.18,Default,,0000,0000,0000,,{\pos(192,497)}これって{\fscx50} {\fscx100}どんな{\fscx50}ゲーム{\fscx100}だっけ? Dialogue: 0,0:08:09.29,0:08:12.12,Default,,0000,0000,0000,,{\pos(272,407)}ここは…? Dialogue: 0,0:08:09.29,0:08:12.12,Default,,0000,0000,0000,,{\pos(452,497)}よく来たな{\fscx50} ゴミ{\fscx100}虫! Dialogue: 0,0:08:12.12,0:08:15.29,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}ゴ{\fscx100}…{\fscx50} ゴミ{\fscx100}虫? Dialogue: 0,0:08:12.12,0:08:15.29,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}ゴミ{\fscx100}虫でなければ➡ Dialogue: 0,0:08:15.29,0:08:18.63,Default,,0000,0000,0000,,{\pos(232,437)}父親と母親の{\fscx50}ナニ{\fscx100}から産まれた Dialogue: 0,0:08:15.29,0:08:18.63,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}クソ{\fscx100}虫だ! Dialogue: 0,0:08:18.63,0:08:20.63,Default,,0000,0000,0000,,{\pos(352,497)}いいか{\fscx50} クソ{\fscx100}虫! Dialogue: 0,0:08:20.63,0:08:23.47,Default,,0000,0000,0000,,{\pos(292,437)}この世界には Dialogue: 0,0:08:20.63,0:08:23.47,Default,,0000,0000,0000,,{\pos(312,497)}異形の{\fscx50}モンスター {\fscx100}狂った機械➡ Dialogue: 0,0:08:23.47,0:08:25.97,Default,,0000,0000,0000,,{\pos(452,437)}殺人を好む{\fscx50}プレーヤー{\fscx100}が Dialogue: 0,0:08:23.47,0:08:25.97,Default,,0000,0000,0000,,{\pos(472,497)}ばっこしている{\fscx50}。 Dialogue: 0,0:08:25.97,0:08:29.81,Default,,0000,0000,0000,,{\pos(212,437)}今から私が{\fscx50} {\fscx100}この劣悪な環境で Dialogue: 0,0:08:25.97,0:08:29.81,Default,,0000,0000,0000,,{\pos(312,497)}生きていくすべを➡ Dialogue: 0,0:08:29.81,0:08:31.81,Default,,0000,0000,0000,,{\pos(232,497)}お前に{\fscx50} {\fscx100}たたき込んでやる! Dialogue: 0,0:08:31.81,0:08:34.15,Default,,0000,0000,0000,,{\pos(232,407)}あ…{\fscx50} {\fscx100}あの…{\fscx50}。 Dialogue: 0,0:08:31.81,0:08:34.15,Default,,0000,0000,0000,,{\pos(452,497)}返事は{\fscx50} イエス マム{\fscx100}だ! Dialogue: 0,0:08:34.15,0:08:36.15,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}イ{\fscx100}…{\fscx50} イエス マム{\fscx100}! Dialogue: 0,0:08:36.15,0:08:38.99,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}クソ{\fscx100}虫 Dialogue: 0,0:08:36.15,0:08:38.99,Default,,0000,0000,0000,,{\pos(192,497)}お前は{\fscx50} {\fscx100}何のために{\fscx50} {\fscx100}ここに来た? Dialogue: 0,0:08:38.99,0:08:41.49,Default,,0000,0000,0000,,{\pos(172,497)}かわいい女の子に{\fscx50} {\fscx100}なるため…{\fscx50}。 Dialogue: 0,0:08:41.49,0:08:43.49,Default,,0000,0000,0000,,{\pos(172,497)}生き残るためだ! Dialogue: 0,0:08:43.49,0:08:45.49,Default,,0000,0000,0000,,{\pos(172,497)}そのために必要なものは{\fscx50} {\fscx100}これだ! Dialogue: 0,0:08:45.49,0:08:48.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}クソ{\fscx100}虫{\fscx50} {\fscx100}これが{\fscx50} {\fscx100}なんだか言ってみろ{\fscx50}。 Dialogue: 0,0:08:48.49,0:08:50.50,Default,,0000,0000,0000,,{\pos(332,497)}じゅ…{\fscx50} {\fscx100}銃です{\fscx50}。 Dialogue: 0,0:08:50.50,0:08:53.50,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}クソ{\fscx100}虫のくせに Dialogue: 0,0:08:50.50,0:08:53.50,Default,,0000,0000,0000,,{\pos(192,497)}少しは{\fscx50} {\fscx100}知能があるようだな{\fscx50}。 Dialogue: 0,0:08:53.50,0:08:56.67,Default,,0000,0000,0000,,{\pos(412,407)}はぁ~{\fscx50}。 Dialogue: 0,0:08:53.50,0:08:56.67,Default,,0000,0000,0000,,{\pos(252,497)}銃は{\fscx50} {\fscx100}大きく分けて{\fscx50} {\fscx100}2種類{\fscx50}。 Dialogue: 0,0:08:56.67,0:08:58.84,Default,,0000,0000,0000,,{\pos(312,497)}光学銃と実弾銃だ{\fscx50}。 Dialogue: 0,0:08:58.84,0:09:04.94,Default,,0000,0000,0000,,{\pos(172,437)}光学銃は{\fscx50} {\fscx100}小型軽量{\fscx50}。 Dialogue: 0,0:08:58.84,0:09:04.94,Default,,0000,0000,0000,,{\pos(192,497)}射程が長く{\fscx50} {\fscx100}命中精度が高い{\fscx50}。 Dialogue: 0,0:09:04.94,0:09:07.61,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}エネルギーパック{\fscx100}の交換も{\fscx50} {\fscx100}容易だ{\fscx50}。 Dialogue: 0,0:09:07.61,0:09:11.62,Default,,0000,0000,0000,,{\pos(172,437)}だが{\fscx50} {\fscx100}対人戦闘では Dialogue: 0,0:09:07.61,0:09:11.62,Default,,0000,0000,0000,,{\pos(192,497)}対光弾防御{\fscx50}フィールド{\fscx100}で➡ Dialogue: 0,0:09:11.62,0:09:13.95,Default,,0000,0000,0000,,{\pos(172,497)}威力が{\fscx50} {\fscx100}そがれる{\fscx50}。 Dialogue: 0,0:09:13.95,0:09:16.12,Default,,0000,0000,0000,,{\pos(292,497)}対して{\fscx50} {\fscx100}実弾銃は…{\fscx50}。 Dialogue: 0,0:09:16.12,0:09:19.29,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:09:19.29,0:09:21.96,Default,,0000,0000,0000,,{\pos(252,437)}文字どおり Dialogue: 0,0:09:19.29,0:09:21.96,Default,,0000,0000,0000,,{\pos(272,497)}質量のある弾丸を放つ{\fscx50}。 Dialogue: 0,0:09:21.96,0:09:24.96,Default,,0000,0000,0000,,{\pos(232,437)}威力が強く Dialogue: 0,0:09:21.96,0:09:24.96,Default,,0000,0000,0000,,{\pos(252,497)}防御{\fscx50}フィールド{\fscx100}では防げない{\fscx50}。 Dialogue: 0,0:09:24.96,0:09:28.63,Default,,0000,0000,0000,,{\pos(172,437)}しかし{\fscx50} {\fscx100}風などの影響を受けやすく Dialogue: 0,0:09:24.96,0:09:28.63,Default,,0000,0000,0000,,{\pos(292,497)}弾倉が{\fscx50} {\fscx100}重くかさばる{\fscx50}。 Dialogue: 0,0:09:28.63,0:09:31.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}セオリー{\fscx100}として{\fscx50} {\fscx100}対{\fscx50} モンスター{\fscx100}戦に光学銃➡ Dialogue: 0,0:09:31.97,0:09:34.97,Default,,0000,0000,0000,,{\pos(192,497)}対人戦に実弾銃だ{\fscx50}。 {\fscx100}わかったか? Dialogue: 0,0:09:34.97,0:09:36.98,Default,,0000,0000,0000,,{\pos(332,407)}え…{\fscx50} {\fscx100}えっと…{\fscx50}。 Dialogue: 0,0:09:34.97,0:09:36.98,Default,,0000,0000,0000,,{\pos(172,497)}返事は! Dialogue: 0,0:09:36.98,0:09:41.48,Default,,0000,0000,0000,,{\pos(412,377)\fscx50}イエス マム{\fscx100}! Dialogue: 0,0:09:36.98,0:09:41.48,Default,,0000,0000,0000,,{\pos(172,437)}それでは Dialogue: 0,0:09:36.98,0:09:41.48,Default,,0000,0000,0000,,{\pos(192,497)}銃の基本的な扱いを教える{\fscx50}。 Dialogue: 0,0:09:41.48,0:09:43.48,Default,,0000,0000,0000,,{\pos(472,497)}な…{\fscx50} {\fscx100}なにを…{\fscx50}!? Dialogue: 0,0:09:43.48,0:09:45.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}バレット・ライン{\fscx100}だ{\fscx50}。 Dialogue: 0,0:09:45.48,0:09:48.65,Default,,0000,0000,0000,,{\pos(172,437)}敵が{\fscx50} {\fscx100}銃の引き金に Dialogue: 0,0:09:45.48,0:09:48.65,Default,,0000,0000,0000,,{\pos(192,497)}指をかけた瞬間に発生{\fscx50}。 Dialogue: 0,0:09:48.65,0:09:50.99,Default,,0000,0000,0000,,{\pos(172,497)}この{\fscx50}ライン{\fscx100}上に{\fscx50} {\fscx100}弾が飛んでくる{\fscx50}。 Dialogue: 0,0:09:50.99,0:09:54.33,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}バレット・ライン{\fscx100}を見たら Dialogue: 0,0:09:50.99,0:09:54.33,Default,,0000,0000,0000,,{\pos(192,497)}即座に反撃するか回避しろ! Dialogue: 0,0:09:54.33,0:09:56.50,Default,,0000,0000,0000,,{\pos(172,407)}返事! Dialogue: 0,0:09:54.33,0:09:56.50,Default,,0000,0000,0000,,{\pos(632,497)\fscx50}イエス マム{\fscx100}! Dialogue: 0,0:09:56.50,0:10:01.00,Default,,0000,0000,0000,,{\pos(172,437)}脇を締めて{\fscx50} {\fscx100}銃を固定させ Dialogue: 0,0:09:56.50,0:10:01.00,Default,,0000,0000,0000,,{\pos(192,497)}引き金に{\fscx50} {\fscx100}指をかけろ{\fscx50}。 Dialogue: 0,0:10:01.00,0:10:04.34,Default,,0000,0000,0000,,{\pos(172,437)}これが Dialogue: 0,0:10:01.00,0:10:04.34,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}バレット・サークル{\fscx100}…{\fscx50} {\fscx100}弾道予測円だ{\fscx50}。 Dialogue: 0,0:10:04.34,0:10:06.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}クソ{\fscx100}虫が{\fscx50} {\fscx100}引き金を引けば➡ Dialogue: 0,0:10:06.34,0:10:09.18,Default,,0000,0000,0000,,{\pos(172,437)}その円の中に Dialogue: 0,0:10:06.34,0:10:09.18,Default,,0000,0000,0000,,{\pos(192,497)}弾が{\fscx50}ランダム{\fscx100}で命中する{\fscx50}。 Dialogue: 0,0:10:09.18,0:10:11.34,Default,,0000,0000,0000,,{\pos(172,497)}撃ってみろ! Dialogue: 0,0:10:11.34,0:10:13.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:10:13.35,0:10:16.02,Default,,0000,0000,0000,,{\pos(172,437)}すばらしい! Dialogue: 0,0:10:13.35,0:10:16.02,Default,,0000,0000,0000,,{\pos(192,497)}お前は{\fscx50} クソ{\fscx100}虫のなかでも➡ Dialogue: 0,0:10:16.02,0:10:19.19,Default,,0000,0000,0000,,{\pos(172,437)}最低の{\fscx50}クソ{\fscx100}虫になった{\fscx50}。 Dialogue: 0,0:10:16.02,0:10:19.19,Default,,0000,0000,0000,,{\pos(192,497)}断言してやる{\fscx50}。 Dialogue: 0,0:10:19.19,0:10:23.02,Default,,0000,0000,0000,,{\pos(172,317)}お前は{\fscx50} {\fscx100}外の世界に出たら Dialogue: 0,0:10:19.19,0:10:23.02,Default,,0000,0000,0000,,{\pos(192,377)}5秒で死ぬ! Dialogue: 0,0:10:23.02,0:10:25.02,Default,,0000,0000,0000,,{\pos(172,497)}死にたくなければ{\fscx50} {\fscx100}撃て! Dialogue: 0,0:10:25.02,0:10:27.36,Default,,0000,0000,0000,,{\pos(172,497)}撃って撃って{\fscx50} {\fscx100}撃ちまくれ{\fscx50}!! Dialogue: 0,0:10:27.36,0:10:30.70,Default,,0000,0000,0000,,{\pos(172,437)}撃つことでしか Dialogue: 0,0:10:27.36,0:10:30.70,Default,,0000,0000,0000,,{\pos(192,497)}お前は{\fscx50} {\fscx100}生き残れない! Dialogue: 0,0:10:30.70,0:10:32.70,Default,,0000,0000,0000,,{\pos(172,497)}忘れるな! Dialogue: 0,0:10:35.20,0:10:38.37,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}サークル{\fscx100}は Dialogue: 0,0:10:35.20,0:10:38.37,Default,,0000,0000,0000,,{\pos(192,497)}脈動によって{\fscx50} {\fscx100}大きさが変化する{\fscx50}。 Dialogue: 0,0:10:38.37,0:10:40.54,Default,,0000,0000,0000,,{\pos(172,497)}心を落ち着かせて撃て{\fscx50}。 Dialogue: 0,0:10:40.54,0:10:42.54,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:10:42.54,0:10:44.54,Default,,0000,0000,0000,,{\pos(352,497)}最高だ{\fscx50} クソ{\fscx100}虫! Dialogue: 0,0:10:44.54,0:10:47.21,Default,,0000,0000,0000,,{\pos(252,437)}お前は{\fscx50} {\fscx100}二度と Dialogue: 0,0:10:44.54,0:10:47.21,Default,,0000,0000,0000,,{\pos(272,497)}狙撃銃を{\fscx50} {\fscx100}手にするな! Dialogue: 0,0:10:47.21,0:10:52.72,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}連射音{\fscx50}) Dialogue: 0,0:10:52.72,0:10:54.89,Default,,0000,0000,0000,,{\pos(172,407)}なかなかの{\fscx50} スナップ・ショット{\fscx100}だ{\fscx50}。 Dialogue: 0,0:10:54.89,0:10:57.56,Default,,0000,0000,0000,,{\pos(172,407)}お前には{\fscx50} サブマシンガン{\fscx100}が向いている{\fscx50}。 Dialogue: 0,0:10:57.56,0:11:00.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}クソ{\fscx100}虫にも Dialogue: 0,0:10:57.56,0:11:00.66,Default,,0000,0000,0000,,{\pos(192,497)}とりえが{\fscx50} {\fscx100}あったようだな{\fscx50}。 Dialogue: 0,0:11:00.66,0:11:04.16,Default,,0000,0000,0000,,{\pos(172,497)}次は{\fscx50} ナイフ{\fscx100}の扱いについてだ! Dialogue: 0,0:11:04.16,0:11:06.50,Default,,0000,0000,0000,,{\pos(612,407)\fscx50}イエス マム{\fscx100}! Dialogue: 0,0:11:04.16,0:11:06.50,Default,,0000,0000,0000,,{\pos(172,497)}まずは…{\fscx50}。 Dialogue: 0,0:11:06.50,0:11:10.00,Default,,0000,0000,0000,,{\pos(192,437)}《この{\fscx50}ゲーム{\fscx100}… Dialogue: 0,0:11:06.50,0:11:10.00,Default,,0000,0000,0000,,{\pos(172,497)}なんか{\fscx50} {\fscx100}すごすぎなんですけど…》 Dialogue: 0,0:11:12.00,0:11:15.67,Default,,0000,0000,0000,,{\pos(192,377)}《香蓮{\fscx50}:{\fscx100}私は{\fscx50} 『ガンゲイル・オンライン』{\fscx100}を Dialogue: 0,0:11:12.00,0:11:15.67,Default,,0000,0000,0000,,{\pos(352,437)}続けることにしました{\fscx50}。 Dialogue: 0,0:11:15.67,0:11:18.68,Default,,0000,0000,0000,,{\pos(232,437)}かわいい{\fscx50}レン{\fscx100}となって Dialogue: 0,0:11:15.67,0:11:18.68,Default,,0000,0000,0000,,{\pos(252,497)}街を歩くのも{\fscx50} {\fscx100}いいけど➡ Dialogue: 0,0:11:18.68,0:11:21.01,Default,,0000,0000,0000,,{\pos(192,497)}せっかく{\fscx50} ゲーム{\fscx100}を始めたんだし➡ Dialogue: 0,0:11:21.01,0:11:25.35,Default,,0000,0000,0000,,{\pos(192,437)}思い切って Dialogue: 0,0:11:21.01,0:11:25.35,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}モンスター{\fscx100}を狩りに行ってみました{\fscx50}。 Dialogue: 0,0:11:25.35,0:11:28.02,Default,,0000,0000,0000,,{\pos(192,437)}撃たれると Dialogue: 0,0:11:25.35,0:11:28.02,Default,,0000,0000,0000,,{\pos(212,497)}光の粒子になって消えるので➡ Dialogue: 0,0:11:28.02,0:11:30.52,Default,,0000,0000,0000,,{\pos(252,497)}罪悪感も{\fscx50} {\fscx100}そんなになく➡ Dialogue: 0,0:11:30.52,0:11:33.19,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}レベル{\fscx100}の低い{\fscx50}モンスター{\fscx100}は倒して➡ Dialogue: 0,0:11:33.19,0:11:35.86,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}レベル{\fscx100}の高い{\fscx50}モンスター{\fscx100}からは逃げて➡ Dialogue: 0,0:11:35.86,0:11:37.86,Default,,0000,0000,0000,,{\pos(312,497)}たまに{\fscx50} {\fscx100}やられて➡ Dialogue: 0,0:11:37.86,0:11:42.67,Default,,0000,0000,0000,,{\pos(192,437)}倒せない{\fscx50}モンスター{\fscx100}がいたら Dialogue: 0,0:11:37.86,0:11:42.67,Default,,0000,0000,0000,,{\pos(212,497)}攻略{\fscx50}サイト{\fscx100}で{\fscx50} {\fscx100}倒し方を学んで…》 Dialogue: 0,0:11:46.04,0:11:48.04,Default,,0000,0000,0000,,{\pos(272,497)}《ゆっくりとだけど➡ Dialogue: 0,0:11:48.04,0:11:51.54,Default,,0000,0000,0000,,{\pos(212,437)}確実に Dialogue: 0,0:11:48.04,0:11:51.54,Default,,0000,0000,0000,,{\pos(232,497)}経験値は{\fscx50} {\fscx100}上がっていって…{\fscx50}。 Dialogue: 0,0:11:51.54,0:11:54.55,Default,,0000,0000,0000,,{\pos(412,497)}でも…》 Dialogue: 0,0:11:54.55,0:11:59.99,Default,,0000,0000,0000,,{\pos(212,437)}おしゃれしたいな~{\fscx50}。 Dialogue: 0,0:11:54.55,0:11:59.99,Default,,0000,0000,0000,,{\pos(232,497)}せっかく{\fscx50} {\fscx100}かわいいんだし…{\fscx50}。 Dialogue: 0,0:11:59.99,0:12:01.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開閉音{\fscx50}) Dialogue: 0,0:12:01.99,0:12:03.99,Default,,0000,0000,0000,,{\pos(412,497)}はぁ~{\fscx50}。 Dialogue: 0,0:12:03.99,0:12:06.99,Default,,0000,0000,0000,,{\pos(212,437)}思ったとおり Dialogue: 0,0:12:03.99,0:12:06.99,Default,,0000,0000,0000,,{\pos(232,497)}かわいいのが{\fscx50} {\fscx100}ひとつもない{\fscx50}。 Dialogue: 0,0:12:06.99,0:12:09.50,Default,,0000,0000,0000,,{\pos(352,497)}はぁ~{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:12:11.50,0:12:13.50,Default,,0000,0000,0000,,{\pos(392,497)}ああっ…{\fscx50}。 Dialogue: 0,0:12:13.50,0:12:20.01,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:12:20.01,0:12:25.18,Default,,0000,0000,0000,,{\pos(212,437)}なんか{\fscx50} {\fscx100}思ってたのと違うけど Dialogue: 0,0:12:20.01,0:12:25.18,Default,,0000,0000,0000,,{\pos(272,497)}でも{\fscx50} ピンク{\fscx100}は{\fscx50}ピンク{\fscx100}!{\fscx50} {\fscx100}あっ{\fscx50}。 Dialogue: 0,0:12:25.18,0:12:27.18,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開閉音{\fscx50}) Dialogue: 0,0:12:27.18,0:12:31.52,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}エヘヘ{\fscx100}…{\fscx50} {\fscx100}これで{\fscx50} {\fscx100}完璧{\fscx50}。 Dialogue: 0,0:12:31.52,0:12:33.52,Default,,0000,0000,0000,,{\pos(252,497)}小さくて{\fscx50} {\fscx100}かわいいじゃん{\fscx50}。 Dialogue: 0,0:12:33.52,0:12:36.19,Default,,0000,0000,0000,,{\pos(332,407)}あれ{\fscx50} {\fscx100}女の子か? Dialogue: 0,0:12:33.52,0:12:36.19,Default,,0000,0000,0000,,{\pos(352,497)}男の子だろ{\fscx50}。 Dialogue: 0,0:12:36.19,0:12:38.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}フッ。 {\fscx100}よ~し! Dialogue: 0,0:12:38.19,0:12:40.19,Default,,0000,0000,0000,,{\pos(172,497)}頑張って{\fscx50} レベル{\fscx100}上げだ! Dialogue: 0,0:12:43.53,0:12:45.53,Default,,0000,0000,0000,,{\pos(392,497)}さてさて{\fscx50}。 Dialogue: 0,0:12:45.53,0:12:49.03,Default,,0000,0000,0000,,{\pos(172,437)}うまく Dialogue: 0,0:12:45.53,0:12:49.03,Default,,0000,0000,0000,,{\pos(192,497)}引っかかってくれるといいけど{\fscx50}。 Dialogue: 0,0:12:56.71,0:13:01.98,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}「Goodbye {\fscx100}旅に出ようか{\fscx50}」 Dialogue: 0,0:13:01.98,0:13:06.99,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}「Where do I go{\fscx100}?{\fscx50}」 Dialogue: 0,0:13:06.99,0:13:08.99,Default,,0000,0000,0000,,{\pos(172,497)}♬{\fscx50}「{\fscx100}身体の裏側で{\fscx50}ノック{\fscx100}している{\fscx50}」 Dialogue: 0,0:13:08.99,0:13:14.49,Default,,0000,0000,0000,,{\pos(192,437)}あ~{\fscx50} {\fscx100}神崎{\fscx50}エルザ{\fscx100}の曲を聴きながら Dialogue: 0,0:13:08.99,0:13:14.49,Default,,0000,0000,0000,,{\pos(232,497)}飲むお茶は{\fscx50} {\fscx100}おいしいな~{\fscx50}。 Dialogue: 0,0:13:14.49,0:13:16.66,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}GGO{\fscx100}は{\fscx50} {\fscx100}いいよね~{\fscx50}。 Dialogue: 0,0:13:16.66,0:13:18.66,Default,,0000,0000,0000,,{\pos(412,497)}あ~ん{\fscx50}。 Dialogue: 0,0:13:18.66,0:13:21.00,Default,,0000,0000,0000,,{\pos(292,437)}いくら飲み食いしても Dialogue: 0,0:13:18.66,0:13:21.00,Default,,0000,0000,0000,,{\pos(392,497)}太らないし…{\fscx50}。 Dialogue: 0,0:13:21.00,0:13:24.34,Default,,0000,0000,0000,,{\pos(332,497)}んっ{\fscx50}!? {\fscx100}人が{\fscx50} {\fscx100}こっちに…{\fscx50}。 Dialogue: 0,0:13:24.34,0:13:27.01,Default,,0000,0000,0000,,{\pos(292,437)}⦅いいか! Dialogue: 0,0:13:24.34,0:13:27.01,Default,,0000,0000,0000,,{\pos(312,497)}仲間でない者と会ったら➡ Dialogue: 0,0:13:27.01,0:13:29.51,Default,,0000,0000,0000,,{\pos(172,497)}確実に{\fscx50} {\fscx100}撃ち合いになると思え!⦆ Dialogue: 0,0:13:29.51,0:13:31.84,Default,,0000,0000,0000,,{\pos(292,497)}《ここから逃げる? Dialogue: 0,0:13:31.84,0:13:34.85,Default,,0000,0000,0000,,{\pos(172,497)}それとも{\fscx50} ログアウト{\fscx100}して{\fscx50} {\fscx100}現実に戻る? Dialogue: 0,0:13:34.85,0:13:36.85,Default,,0000,0000,0000,,{\pos(232,497)}どうする?{\fscx50} {\fscx100}どうしよう?》 Dialogue: 0,0:13:36.85,0:13:38.85,Default,,0000,0000,0000,,{\pos(172,497)}ここの狩り場{\fscx50} {\fscx100}遠いって{\fscx50}。 Dialogue: 0,0:13:38.85,0:13:41.85,Default,,0000,0000,0000,,{\pos(172,497)}その分{\fscx50} {\fscx100}他の{\fscx50}プレーヤー{\fscx100}と競合しねえ{\fscx50}。 Dialogue: 0,0:13:41.85,0:13:45.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}オールナイト{\fscx100}で{\fscx50} {\fscx100}経験値稼ぎだ{\fscx50}。 Dialogue: 0,0:13:45.69,0:13:50.70,Default,,0000,0000,0000,,{\pos(172,137)}《も…{\fscx50} {\fscx100}もしかして Dialogue: 0,0:13:45.69,0:13:50.70,Default,,0000,0000,0000,,{\pos(172,197)}私に気づいてない?{\fscx50} {\fscx100}どうして?》 Dialogue: 0,0:13:50.70,0:13:52.70,Default,,0000,0000,0000,,{\pos(312,497)}ようやく着いた…{\fscx50}。 Dialogue: 0,0:13:52.70,0:13:55.03,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}({\fscx100}3人{\fscx50}){\fscx100}うわっ! Dialogue: 0,0:13:52.70,0:13:55.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}爆発音{\fscx50}) Dialogue: 0,0:13:55.03,0:13:57.37,Default,,0000,0000,0000,,{\pos(332,407)}《{\fscx50}トラップ{\fscx100}が…!》 Dialogue: 0,0:13:55.03,0:13:57.37,Default,,0000,0000,0000,,{\pos(432,497)}爆発{\fscx50}!? Dialogue: 0,0:13:57.37,0:13:59.71,Default,,0000,0000,0000,,{\pos(232,497)}先客がいるのか{\fscx50}!? {\fscx100}どこに{\fscx50}!? Dialogue: 0,0:13:59.71,0:14:01.64,Default,,0000,0000,0000,,{\pos(232,497)}俺ら{\fscx50} {\fscx100}狙われてるんじゃ…{\fscx50}!? Dialogue: 0,0:14:01.64,0:14:03.98,Default,,0000,0000,0000,,{\pos(172,287)}《見つかったら{\fscx50} {\fscx100}殺される…》 Dialogue: 0,0:14:01.64,0:14:03.98,Default,,0000,0000,0000,,{\pos(532,377)}見つけ出せ! Dialogue: 0,0:14:03.98,0:14:05.98,Default,,0000,0000,0000,,{\pos(332,497)}《殺される…》 Dialogue: 0,0:14:05.98,0:14:09.98,Default,,0000,0000,0000,,{\pos(252,437)}⦅話しかけても無駄だ! Dialogue: 0,0:14:05.98,0:14:09.98,Default,,0000,0000,0000,,{\pos(312,497)}撃ち合いで語れ!⦆ Dialogue: 0,0:14:09.98,0:14:11.98,Default,,0000,0000,0000,,{\pos(312,497)}《前に!》 Dialogue: 0,0:14:11.98,0:14:13.99,Default,,0000,0000,0000,,{\pos(412,497)}なっ{\fscx50}!? Dialogue: 0,0:14:13.99,0:14:34.01,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:14:34.01,0:14:37.34,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ハァ{\fscx100}…{\fscx50} ハァ{\fscx100}…{\fscx50} ハァ{\fscx100}…{\fscx50} {\fscx100}勝った…{\fscx50}。 Dialogue: 0,0:14:37.34,0:14:41.01,Default,,0000,0000,0000,,{\pos(212,497)}でも{\fscx50} {\fscx100}どうして{\fscx50} {\fscx100}あの人たち…{\fscx50}。 Dialogue: 0,0:14:41.01,0:14:44.35,Default,,0000,0000,0000,,{\pos(332,497)}ひょっとして…{\fscx50}。 Dialogue: 0,0:14:44.35,0:14:48.05,Default,,0000,0000,0000,,{\pos(212,497)}これ{\fscx50} {\fscx100}おもしろい{\fscx50}。 {\fscx100}使えるかも! Dialogue: 0,0:14:52.02,0:14:55.03,Default,,0000,0000,0000,,{\pos(412,437)}おい{\fscx50} {\fscx100}知ってっか? Dialogue: 0,0:14:52.02,0:14:55.03,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ピンク{\fscx100}の悪魔のうわさ{\fscx50}。 Dialogue: 0,0:14:55.03,0:14:58.36,Default,,0000,0000,0000,,{\pos(172,437)}砂漠{\fscx50}フィールド{\fscx100}に出没する Dialogue: 0,0:14:55.03,0:14:58.36,Default,,0000,0000,0000,,{\pos(192,497)}待ち伏せ{\fscx50}PK{\fscx100}だろ? Dialogue: 0,0:14:58.36,0:15:00.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ケンジ{\fscx100}が{\fscx50} {\fscx100}やられたってよ{\fscx50}。 Dialogue: 0,0:15:00.30,0:15:02.80,Default,,0000,0000,0000,,{\pos(572,407)\fscx50}マジ{\fscx100}か…{\fscx50}。 Dialogue: 0,0:15:00.30,0:15:02.80,Default,,0000,0000,0000,,{\pos(172,497)}すっげえ保護色で➡ Dialogue: 0,0:15:02.80,0:15:06.47,Default,,0000,0000,0000,,{\pos(172,437)}3{\fscx50}メートル{\fscx100}まで近づいても Dialogue: 0,0:15:02.80,0:15:06.47,Default,,0000,0000,0000,,{\pos(192,497)}わかんねえらしいぜ{\fscx50}。 Dialogue: 0,0:15:06.47,0:15:08.64,Default,,0000,0000,0000,,{\pos(252,437)}しかも Dialogue: 0,0:15:06.47,0:15:08.64,Default,,0000,0000,0000,,{\pos(272,497)}小さいうえに{\fscx50} {\fscx100}すばしっこい{\fscx50}。 Dialogue: 0,0:15:08.64,0:15:11.48,Default,,0000,0000,0000,,{\pos(172,497)}ありゃ{\fscx50} {\fscx100}相当{\fscx50} アジリティー{\fscx100}上げてるな{\fscx50}。 Dialogue: 0,0:15:11.48,0:15:13.48,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ピンク{\fscx100}野郎の得物は? Dialogue: 0,0:15:13.48,0:15:18.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}チェコ{\fscx100}の{\fscx50}サブマシンガン Vz61 {\fscx100}2丁{\fscx50}。 Dialogue: 0,0:15:18.48,0:15:21.65,Default,,0000,0000,0000,,{\pos(412,437)}銃まで小せえのか…{\fscx50}。 Dialogue: 0,0:15:18.48,0:15:21.65,Default,,0000,0000,0000,,{\pos(512,497)}徹底してんな{\fscx50}。 Dialogue: 0,0:15:21.65,0:15:26.49,Default,,0000,0000,0000,,{\pos(172,437)}で{\fscx50} {\fscx100}全身{\fscx50}ピンク{\fscx100}の保護色で Dialogue: 0,0:15:21.65,0:15:26.49,Default,,0000,0000,0000,,{\pos(212,497)}相手に近づいて{\fscx50} {\fscx100}いきなり…{\fscx50}。 Dialogue: 0,0:15:26.49,0:15:28.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}銃声{\fscx50}) Dialogue: 0,0:15:28.99,0:15:34.00,Default,,0000,0000,0000,,{\pos(172,437)}相手の顔を見る間もなく Dialogue: 0,0:15:28.99,0:15:34.00,Default,,0000,0000,0000,,{\pos(192,497)}やられるってよ…{\fscx50}。 Dialogue: 0,0:15:37.34,0:15:39.34,Default,,0000,0000,0000,,{\pos(412,497)}えっ{\fscx50}!? Dialogue: 0,0:15:39.34,0:15:41.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ピト){\fscx100}うわさ以上に{\fscx50} {\fscx100}小さいのね{\fscx50}。 Dialogue: 0,0:15:41.84,0:15:45.01,Default,,0000,0000,0000,,{\pos(172,497)}はじめまして{\fscx50} ピンク{\fscx100}の悪魔ちゃん{\fscx50}。 Dialogue: 0,0:15:45.01,0:15:47.51,Default,,0000,0000,0000,,{\pos(172,437)}保護色作戦が Dialogue: 0,0:15:45.01,0:15:47.51,Default,,0000,0000,0000,,{\pos(192,497)}思いのほか{\fscx50} {\fscx100}うまくいって➡ Dialogue: 0,0:15:47.51,0:15:49.52,Default,,0000,0000,0000,,{\pos(172,497)}味{\fscx50} {\fscx100}しめちゃった? Dialogue: 0,0:15:49.52,0:15:52.18,Default,,0000,0000,0000,,{\pos(172,497)}わかる{\fscx50} {\fscx100}わかる{\fscx50} PK {\fscx100}楽しいもんね{\fscx50}。 Dialogue: 0,0:15:52.18,0:15:54.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ゲーム{\fscx100}だもの{\fscx50} GGO{\fscx100}だもの{\fscx50}。 Dialogue: 0,0:15:54.52,0:15:59.53,Default,,0000,0000,0000,,{\pos(172,437)}楽しんで{\fscx50} {\fscx100}何が悪いって Dialogue: 0,0:15:54.52,0:15:59.53,Default,,0000,0000,0000,,{\pos(192,497)}何も悪くな~い{\fscx50}。 Dialogue: 0,0:15:59.53,0:16:01.63,Default,,0000,0000,0000,,{\pos(172,497)}でも…{\fscx50}。 Dialogue: 0,0:16:03.96,0:16:05.97,Default,,0000,0000,0000,,{\pos(172,497)}気をつけたほうがいいわよ{\fscx50}。 Dialogue: 0,0:16:05.97,0:16:09.30,Default,,0000,0000,0000,,{\pos(372,497)}撃た…{\fscx50} {\fscx100}ないんですか? Dialogue: 0,0:16:09.30,0:16:11.30,Default,,0000,0000,0000,,{\pos(172,497)}撃たないわよ{\fscx50}。 Dialogue: 0,0:16:11.30,0:16:14.47,Default,,0000,0000,0000,,{\pos(272,437)}うわさの{\fscx50} ピンク{\fscx100}の悪魔が Dialogue: 0,0:16:11.30,0:16:14.47,Default,,0000,0000,0000,,{\pos(292,497)}どんな{\fscx50}ヤツ{\fscx100}かと思って➡ Dialogue: 0,0:16:14.47,0:16:16.48,Default,,0000,0000,0000,,{\pos(412,497)}見にきただけだもの{\fscx50}。 Dialogue: 0,0:16:16.48,0:16:20.48,Default,,0000,0000,0000,,{\pos(172,437)}まさか{\fscx50} {\fscx100}こんな小さな女の子だとは Dialogue: 0,0:16:16.48,0:16:20.48,Default,,0000,0000,0000,,{\pos(292,497)}思ってなかったけど{\fscx50}。 Dialogue: 0,0:16:20.48,0:16:23.48,Default,,0000,0000,0000,,{\pos(172,437)}んね{\fscx50} {\fscx100}よかったら Dialogue: 0,0:16:20.48,0:16:23.48,Default,,0000,0000,0000,,{\pos(192,497)}街に戻って{\fscx50} {\fscx100}お茶しない? Dialogue: 0,0:16:23.48,0:16:25.65,Default,,0000,0000,0000,,{\pos(172,497)}お姉さんが{\fscx50} {\fscx100}おごるから{\fscx50}。 Dialogue: 0,0:16:25.65,0:16:29.99,Default,,0000,0000,0000,,{\pos(312,437)}数少ない{\fscx50} {\fscx100}女性{\fscx50}プレーヤー{\fscx100}どうし Dialogue: 0,0:16:25.65,0:16:29.99,Default,,0000,0000,0000,,{\pos(472,497)}仲よくしようよ! Dialogue: 0,0:16:29.99,0:16:36.83,Default,,0000,0000,0000,,{\pos(232,437)}《香蓮{\fscx50}:{\fscx100}それが{\fscx50} {\fscx100}私と{\fscx50}ピトフーイ{\fscx100}… Dialogue: 0,0:16:29.99,0:16:36.83,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ピト{\fscx100}さんとの出会いで…》 Dialogue: 0,0:16:36.83,0:16:40.83,Default,,0000,0000,0000,,{\pos(172,437)}へぇ~ Dialogue: 0,0:16:36.83,0:16:40.83,Default,,0000,0000,0000,,{\pos(192,497)}街では{\fscx50} {\fscx100}そういう格好なんだ{\fscx50}。 Dialogue: 0,0:16:40.83,0:16:42.84,Default,,0000,0000,0000,,{\pos(172,497)}徹底してる~! Dialogue: 0,0:16:42.84,0:16:44.84,Default,,0000,0000,0000,,{\pos(172,497)}っと…{\fscx50} {\fscx100}自己紹介するね{\fscx50}。 Dialogue: 0,0:16:44.84,0:16:48.67,Default,,0000,0000,0000,,{\pos(172,497)}私は{\fscx50} ピトフーイ。 {\fscx100}略して{\fscx50} ピト{\fscx100}でいいよ{\fscx50}。 Dialogue: 0,0:16:48.67,0:16:51.01,Default,,0000,0000,0000,,{\pos(272,497)}お{\fscx50}チビ{\fscx100}ちゃん{\fscx50} {\fscx100}お名前は? Dialogue: 0,0:16:51.01,0:16:54.85,Default,,0000,0000,0000,,{\pos(252,497)}こんにちは…{\fscx50} レン{\fscx100}…{\fscx50} {\fscx100}です{\fscx50}。 Dialogue: 0,0:16:54.85,0:16:58.02,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}レン{\fscx100}ちゃんか{\fscx50} {\fscx100}かわいい名前だね{\fscx50}。 Dialogue: 0,0:16:58.02,0:16:59.95,Default,,0000,0000,0000,,{\pos(172,497)}あと{\fscx50} {\fscx100}敬語は{\fscx50} {\fscx100}いらないよ{\fscx50}。 Dialogue: 0,0:16:59.95,0:17:02.96,Default,,0000,0000,0000,,{\pos(612,407)}あっ…{\fscx50}。 Dialogue: 0,0:16:59.95,0:17:02.96,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} タトゥー{\fscx100}が気になる? Dialogue: 0,0:17:02.96,0:17:05.79,Default,,0000,0000,0000,,{\pos(352,407)}あっ{\fscx50} {\fscx100}いや…{\fscx50}。 Dialogue: 0,0:17:02.96,0:17:05.79,Default,,0000,0000,0000,,{\pos(172,497)}ほら{\fscx50} GGO{\fscx100}は➡ Dialogue: 0,0:17:05.79,0:17:08.96,Default,,0000,0000,0000,,{\pos(172,437)}女性{\fscx50}プレーヤー{\fscx100}が少ないから Dialogue: 0,0:17:05.79,0:17:08.96,Default,,0000,0000,0000,,{\pos(192,497)}すぐ{\fscx50} ナンパ{\fscx100}されるでしょ? Dialogue: 0,0:17:08.96,0:17:11.46,Default,,0000,0000,0000,,{\pos(172,497)}んで{\fscx50} タトゥー{\fscx100}入れたら{\fscx50} ナンパ{\fscx100}激減{\fscx50}。 Dialogue: 0,0:17:11.46,0:17:13.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}レン{\fscx100}ちゃんも{\fscx50} {\fscx100}やってみれば? Dialogue: 0,0:17:13.63,0:17:16.14,Default,,0000,0000,0000,,{\pos(372,497)}あの…{\fscx50} ピトフーイ{\fscx100}さんは…{\fscx50}。 Dialogue: 0,0:17:16.14,0:17:19.64,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ピト{\fscx100}で{\fscx50} {\fscx100}いいって{\fscx50}。 Dialogue: 0,0:17:16.14,0:17:19.64,Default,,0000,0000,0000,,{\pos(452,497)}じゃあ{\fscx50} ピト{\fscx100}さん…{\fscx50}。 Dialogue: 0,0:17:19.64,0:17:22.31,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}ピト{\fscx100}さんは{\fscx50} VRゲーム {\fscx100}長いんですか? Dialogue: 0,0:17:22.31,0:17:24.98,Default,,0000,0000,0000,,{\pos(172,497)}うん{\fscx50} {\fscx100}長いよ{\fscx50}。 Dialogue: 0,0:17:24.98,0:17:28.31,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}GG0{\fscx100}は{\fscx50} サービス{\fscx100}開始時から Dialogue: 0,0:17:24.98,0:17:28.31,Default,,0000,0000,0000,,{\pos(192,497)}ずっと{\fscx50} {\fscx100}やってる{\fscx50}。 Dialogue: 0,0:17:28.31,0:17:32.48,Default,,0000,0000,0000,,{\pos(192,437)}他の{\fscx50}VR{\fscx100}にはない Dialogue: 0,0:17:28.31,0:17:32.48,Default,,0000,0000,0000,,{\pos(172,497)}殺伐とした世界感が好きなのよね{\fscx50}。 Dialogue: 0,0:17:32.48,0:17:34.49,Default,,0000,0000,0000,,{\pos(372,497)}そういう{\fscx50} レン{\fscx100}ちゃんは? Dialogue: 0,0:17:34.49,0:17:38.49,Default,,0000,0000,0000,,{\pos(172,437)}初めて{\fscx50}プレー{\fscx100}したのが{\fscx50} GGO{\fscx100}で Dialogue: 0,0:17:34.49,0:17:38.49,Default,,0000,0000,0000,,{\pos(192,497)}まだ{\fscx50} {\fscx100}3か月です{\fscx50}。 Dialogue: 0,0:17:38.49,0:17:40.49,Default,,0000,0000,0000,,{\pos(452,497)}おほっ{\fscx50} {\fscx100}初々しい! Dialogue: 0,0:17:40.49,0:17:44.16,Default,,0000,0000,0000,,{\pos(292,437)}なのに{\fscx50} {\fscx100}あんな鬼畜な方法で Dialogue: 0,0:17:40.49,0:17:44.16,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}PK{\fscx100}やるなんて{\fscx50} {\fscx100}すごい! Dialogue: 0,0:17:44.16,0:17:48.17,Default,,0000,0000,0000,,{\pos(612,407)}逸材だよ{\fscx50}。 Dialogue: 0,0:17:44.16,0:17:48.17,Default,,0000,0000,0000,,{\pos(172,497)}それは{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}自重しますから…{\fscx50}。 Dialogue: 0,0:17:48.17,0:17:51.00,Default,,0000,0000,0000,,{\pos(292,497)}ねね{\fscx50} {\fscx100}私と{\fscx50}フレンド{\fscx100}登録しない? Dialogue: 0,0:17:51.00,0:17:53.51,Default,,0000,0000,0000,,{\pos(252,437)}いろいろ Dialogue: 0,0:17:51.00,0:17:53.51,Default,,0000,0000,0000,,{\pos(272,497)}教えてあげられると思うし➡ Dialogue: 0,0:17:53.51,0:17:58.18,Default,,0000,0000,0000,,{\pos(232,437)}私も{\fscx50} {\fscx100}野郎ばっかと{\fscx50}プレー{\fscx100}してても Dialogue: 0,0:17:53.51,0:17:58.18,Default,,0000,0000,0000,,{\pos(252,497)}むさ苦しいだけだし{\fscx50}。 {\fscx100}どう? Dialogue: 0,0:17:58.18,0:18:00.18,Default,,0000,0000,0000,,{\pos(172,197)}じゃあ…{\fscx50}。 Dialogue: 0,0:18:02.45,0:18:04.45,Default,,0000,0000,0000,,{\pos(172,497)}完了っと{\fscx50}。 Dialogue: 0,0:18:04.45,0:18:06.45,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}レン{\fscx100}ちゃん{\fscx50} {\fscx100}これから{\fscx50} {\fscx100}よろしく! Dialogue: 0,0:18:04.45,0:18:06.45,Default,,0000,0000,0000,,{\pos(672,497)}うん! Dialogue: 0,0:18:06.45,0:18:10.29,Default,,0000,0000,0000,,{\pos(172,437)}おっ{\fscx50} {\fscx100}こんな時間か…{\fscx50}。 Dialogue: 0,0:18:06.45,0:18:10.29,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}レン{\fscx100}ちゃん{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}落ちる? Dialogue: 0,0:18:10.29,0:18:13.96,Default,,0000,0000,0000,,{\pos(172,437)}今日は{\fscx50} {\fscx100}新しい実弾銃を Dialogue: 0,0:18:10.29,0:18:13.96,Default,,0000,0000,0000,,{\pos(192,497)}探そうと思ってて…{\fscx50}。 Dialogue: 0,0:18:13.96,0:18:16.46,Default,,0000,0000,0000,,{\pos(372,497)}それなら{\fscx50} {\fscx100}任せなさい! Dialogue: 0,0:18:16.46,0:18:19.63,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(ピト){\fscx100}そこ{\fscx50} {\fscx100}遺跡の探索や➡ Dialogue: 0,0:18:19.63,0:18:25.30,Default,,0000,0000,0000,,{\pos(172,437)}強い{\fscx50}モンスター{\fscx100}を倒して入手した Dialogue: 0,0:18:19.63,0:18:25.30,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}レア{\fscx100}ものを{\fscx50} {\fscx100}専門に扱ってる店で…{\fscx50}。 Dialogue: 0,0:18:25.30,0:18:28.64,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(レン){\fscx100}わぁ~っ! Dialogue: 0,0:18:28.64,0:18:32.64,Default,,0000,0000,0000,,{\pos(172,497)}すごい…{\fscx50} {\fscx100}こんな店も{\fscx50} {\fscx100}あるんだ…{\fscx50}。 Dialogue: 0,0:18:32.64,0:18:35.65,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}レン{\fscx100}ちゃん{\fscx50} レン{\fscx100}ちゃん Dialogue: 0,0:18:32.64,0:18:35.65,Default,,0000,0000,0000,,{\pos(332,497)}これ{\fscx50} オススメ{\fscx100}だよ{\fscx50}。 Dialogue: 0,0:18:35.65,0:18:38.48,Default,,0000,0000,0000,,{\pos(232,497)}昨日{\fscx50} {\fscx100}入荷したばっかりだって{\fscx50}。 Dialogue: 0,0:18:38.48,0:18:41.49,Default,,0000,0000,0000,,{\pos(172,497)}見て! Dialogue: 0,0:18:41.49,0:18:43.49,Default,,0000,0000,0000,,{\pos(352,497)}何?{\fscx50} {\fscx100}これ…{\fscx50}。 Dialogue: 0,0:18:46.49,0:18:51.33,Default,,0000,0000,0000,,{\pos(172,497)}かわいい…{\fscx50} {\fscx100}なまら{\fscx50} {\fscx100}かわいい…{\fscx50}。 Dialogue: 0,0:18:51.33,0:18:53.67,Default,,0000,0000,0000,,{\pos(172,497)}おほ?{\fscx50} レン{\fscx100}ちゃん{\fscx50} {\fscx100}道産子? Dialogue: 0,0:18:53.67,0:18:55.67,Default,,0000,0000,0000,,{\pos(512,407)}これ{\fscx50} {\fscx100}欲しい…{\fscx50}。 Dialogue: 0,0:18:53.67,0:18:55.67,Default,,0000,0000,0000,,{\pos(252,497)}おっ? Dialogue: 0,0:18:55.67,0:18:58.57,Default,,0000,0000,0000,,{\pos(292,497)}買う…{\fscx50} {\fscx100}絶対{\fscx50} {\fscx100}買う! Dialogue: 0,0:19:00.94,0:19:02.94,Default,,0000,0000,0000,,{\pos(572,497)}わかるよ~{\fscx50}。 Dialogue: 0,0:19:02.94,0:19:06.28,Default,,0000,0000,0000,,{\pos(192,437)}買った銃は Dialogue: 0,0:19:02.94,0:19:06.28,Default,,0000,0000,0000,,{\pos(212,497)}しばらく触っていたいもんね{\fscx50}。 Dialogue: 0,0:19:06.28,0:19:08.95,Default,,0000,0000,0000,,{\pos(172,497)}感触を確かめたいもんね{\fscx50}。 Dialogue: 0,0:19:08.95,0:19:10.95,Default,,0000,0000,0000,,{\pos(432,497)}うん! Dialogue: 0,0:19:10.95,0:19:12.95,Default,,0000,0000,0000,,{\pos(332,497)}名前は?{\fscx50} {\fscx100}付けるでしょ? Dialogue: 0,0:19:12.95,0:19:15.45,Default,,0000,0000,0000,,{\pos(312,497)}な…{\fscx50} {\fscx100}名前?{\fscx50} {\fscx100}銃にですか? Dialogue: 0,0:19:15.45,0:19:19.29,Default,,0000,0000,0000,,{\pos(172,407)}もちろん! Dialogue: 0,0:19:15.45,0:19:19.29,Default,,0000,0000,0000,,{\pos(372,497)}そ…{\fscx50} {\fscx100}そんなことは…{\fscx50}。 Dialogue: 0,0:19:19.29,0:19:22.13,Default,,0000,0000,0000,,{\pos(632,407)}します! Dialogue: 0,0:19:19.29,0:19:22.13,Default,,0000,0000,0000,,{\pos(172,497)}でしょう? Dialogue: 0,0:19:22.13,0:19:25.46,Default,,0000,0000,0000,,{\pos(172,497)}で{\fscx50} {\fscx100}その子の{\fscx50} {\fscx100}お名前は? Dialogue: 0,0:19:25.46,0:19:27.63,Default,,0000,0000,0000,,{\pos(572,407)\fscx50}ピー{\fscx100}ちゃん{\fscx50}。 Dialogue: 0,0:19:25.46,0:19:27.63,Default,,0000,0000,0000,,{\pos(172,497)}うん{\fscx50}。 Dialogue: 0,0:19:27.63,0:19:29.64,Default,,0000,0000,0000,,{\pos(172,497)}いい名だ{\fscx50}。 Dialogue: 0,0:19:29.64,0:19:31.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ピー{\fscx100}ちゃんには{\fscx50} レン{\fscx100}ちゃんの手で➡ Dialogue: 0,0:19:31.64,0:19:34.97,Default,,0000,0000,0000,,{\pos(192,437)}たくさんの敵の血を Dialogue: 0,0:19:31.64,0:19:34.97,Default,,0000,0000,0000,,{\pos(172,497)}たっぷりと吸わせてあげるんだよ{\fscx50}。 Dialogue: 0,0:19:34.97,0:19:37.64,Default,,0000,0000,0000,,{\pos(172,497)}銃は{\fscx50} {\fscx100}人を裏切らないから{\fscx50}。 Dialogue: 0,0:19:37.64,0:19:42.98,Default,,0000,0000,0000,,{\pos(172,437)}殺した数だけ Dialogue: 0,0:19:37.64,0:19:42.98,Default,,0000,0000,0000,,{\pos(192,497)}大きく成長するから{\fscx50}。 Dialogue: 0,0:19:42.98,0:19:45.98,Default,,0000,0000,0000,,{\pos(252,497)}うん{\fscx50} {\fscx100}私{\fscx50} {\fscx100}頑張って殺す! Dialogue: 0,0:19:45.98,0:19:51.82,Default,,0000,0000,0000,,{\pos(212,437)}《こうして{\fscx50} {\fscx100}私は{\fscx50} ピト{\fscx100}さんと Dialogue: 0,0:19:45.98,0:19:51.82,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}スコードロン{\fscx100}…{\fscx50} {\fscx100}つまり{\fscx50} チーム{\fscx100}を組み➡ Dialogue: 0,0:19:51.82,0:19:55.33,Default,,0000,0000,0000,,{\pos(212,437)}時間が合うときは Dialogue: 0,0:19:51.82,0:19:55.33,Default,,0000,0000,0000,,{\pos(232,497)}必ず一緒に{\fscx50} {\fscx100}狩りをしました{\fscx50}。 Dialogue: 0,0:19:55.33,0:20:00.67,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}ピト{\fscx100}さんは{\fscx50} {\fscx100}毎日{\fscx50} {\fscx100}使う銃を Dialogue: 0,0:19:55.33,0:20:00.67,Default,,0000,0000,0000,,{\pos(212,497)}変えるほどの{\fscx50} {\fscx100}超{\fscx50}リッチ{\fscx100}な{\fscx50}ガンマニア。 Dialogue: 0,0:20:00.67,0:20:03.17,Default,,0000,0000,0000,,{\pos(252,437)}でも{\fscx50} {\fscx100}それ以外は Dialogue: 0,0:20:00.67,0:20:03.17,Default,,0000,0000,0000,,{\pos(272,497)}ほとんど{\fscx50} {\fscx100}謎の人で…》 Dialogue: 0,0:20:03.17,0:20:06.51,Default,,0000,0000,0000,,{\pos(172,377)}ねえ{\fscx50} ピト{\fscx100}さん{\fscx50} {\fscx100}趣味は? Dialogue: 0,0:20:03.17,0:20:06.51,Default,,0000,0000,0000,,{\pos(612,437)}あっ? Dialogue: 0,0:20:03.17,0:20:06.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}あくび{\fscx50}) Dialogue: 0,0:20:06.51,0:20:11.01,Default,,0000,0000,0000,,{\pos(172,497)}う~ん{\fscx50} {\fscx100}この{\fscx50}ゲーム{\fscx100}以外?{\fscx50} {\fscx100}ないわ{\fscx50}。 Dialogue: 0,0:20:11.01,0:20:13.01,Default,,0000,0000,0000,,{\pos(512,497)}私は{\fscx50} {\fscx100}音楽鑑賞{\fscx50}。 Dialogue: 0,0:20:13.01,0:20:16.01,Default,,0000,0000,0000,,{\pos(312,437)\fscx50}クラシック{\fscx100}や{\fscx50} {\fscx100}映画の{\fscx50}サウンドトラック{\fscx100}を Dialogue: 0,0:20:13.01,0:20:16.01,Default,,0000,0000,0000,,{\pos(532,497)}よく聴いてる{\fscx50}。 Dialogue: 0,0:20:16.01,0:20:19.69,Default,,0000,0000,0000,,{\pos(212,437)}歌手だったら Dialogue: 0,0:20:16.01,0:20:19.69,Default,,0000,0000,0000,,{\pos(232,497)}今は{\fscx50} {\fscx100}神崎{\fscx50}エルザ{\fscx100}が{\fscx50} {\fscx100}いちばん好き{\fscx50}。 Dialogue: 0,0:20:19.69,0:20:24.02,Default,,0000,0000,0000,,{\pos(292,287)}音楽か… Dialogue: 0,0:20:19.69,0:20:24.02,Default,,0000,0000,0000,,{\pos(312,347)}私は{\fscx50} {\fscx100}ほとんど聴かないな{\fscx50}。 Dialogue: 0,0:20:24.02,0:20:26.86,Default,,0000,0000,0000,,{\pos(172,287)}そうなの? Dialogue: 0,0:20:24.02,0:20:26.86,Default,,0000,0000,0000,,{\pos(192,347)}なんか{\fscx50} {\fscx100}私{\fscx50} {\fscx100}勝手だけど➡ Dialogue: 0,0:20:26.86,0:20:29.19,Default,,0000,0000,0000,,{\pos(172,347)\fscx50}ピト{\fscx100}さんは{\fscx50} {\fscx100}音楽好きに思ってた{\fscx50}。 Dialogue: 0,0:20:29.19,0:20:33.53,Default,,0000,0000,0000,,{\pos(292,287)\fscx50}フッ{\fscx100}…{\fscx50} {\fscx100}楽譜すら読めない Dialogue: 0,0:20:29.19,0:20:33.53,Default,,0000,0000,0000,,{\pos(312,347)\fscx50}リアル{\fscx100}の私を見たら{\fscx50} ビビ{\fscx100}るよ? Dialogue: 0,0:20:33.53,0:20:37.54,Default,,0000,0000,0000,,{\pos(172,287)}いや…{\fscx50} {\fscx100}ごめん{\fscx50}。 Dialogue: 0,0:20:33.53,0:20:37.54,Default,,0000,0000,0000,,{\pos(192,347)\fscx50}リアル{\fscx100}の話は{\fscx50} {\fscx100}ここまで{\fscx50}。 Dialogue: 0,0:20:37.54,0:20:40.71,Default,,0000,0000,0000,,{\pos(172,437)}まあ{\fscx50} レン{\fscx100}ちゃんとは Dialogue: 0,0:20:37.54,0:20:40.71,Default,,0000,0000,0000,,{\pos(192,497)}結構{\fscx50} {\fscx100}仲よくなったから➡ Dialogue: 0,0:20:40.71,0:20:43.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}リアル{\fscx100}でも会って{\fscx50} {\fscx100}正体{\fscx50} {\fscx100}教えるのも➡ Dialogue: 0,0:20:43.38,0:20:45.71,Default,,0000,0000,0000,,{\pos(172,437)}ありかもしれないって Dialogue: 0,0:20:43.38,0:20:45.71,Default,,0000,0000,0000,,{\pos(192,497)}思うこともあるよ{\fscx50}。 Dialogue: 0,0:20:45.71,0:20:47.88,Default,,0000,0000,0000,,{\pos(312,497)}いわゆる{\fscx50} オフ{\fscx100}会ってやつね{\fscx50}。 Dialogue: 0,0:20:47.88,0:20:51.55,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}レン{\fscx100}ちゃんは? Dialogue: 0,0:20:47.88,0:20:51.55,Default,,0000,0000,0000,,{\pos(272,497)}その{\fscx50} {\fscx100}度胸というか{\fscx50} {\fscx100}覚悟は? Dialogue: 0,0:20:51.55,0:20:55.89,Default,,0000,0000,0000,,{\pos(212,497)}たぶん{\fscx50} ピト{\fscx100}さん{\fscx50} ビックリ{\fscx100}すると思う{\fscx50}。 Dialogue: 0,0:20:55.89,0:20:58.22,Default,,0000,0000,0000,,{\pos(332,497)}じゃあ{\fscx50} {\fscx100}こうしましょう! Dialogue: 0,0:20:58.22,0:21:01.33,Default,,0000,0000,0000,,{\pos(332,437)}いつか{\fscx50} レン{\fscx100}ちゃんが Dialogue: 0,0:20:58.22,0:21:01.33,Default,,0000,0000,0000,,{\pos(352,497)}私と真っ向勝負をして➡ Dialogue: 0,0:21:01.33,0:21:03.66,Default,,0000,0000,0000,,{\pos(432,437)}勝つことができたら Dialogue: 0,0:21:01.33,0:21:03.66,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}リアル{\fscx100}で会おうっか{\fscx50}。 Dialogue: 0,0:21:03.66,0:21:05.66,Default,,0000,0000,0000,,{\pos(232,497)}私が{\fscx50} ピト{\fscx100}さんを倒す{\fscx50}!? Dialogue: 0,0:21:05.66,0:21:08.67,Default,,0000,0000,0000,,{\pos(172,497)}そ…{\fscx50} {\fscx100}そんなの{\fscx50} {\fscx100}いつになるか…{\fscx50}。 Dialogue: 0,0:21:08.67,0:21:11.67,Default,,0000,0000,0000,,{\pos(352,497)}じゃあ{\fscx50} {\fscx100}約束してあげる{\fscx50}。 Dialogue: 0,0:21:11.67,0:21:13.84,Default,,0000,0000,0000,,{\pos(372,497)}それまで{\fscx50} {\fscx100}己を鍛えて➡ Dialogue: 0,0:21:13.84,0:21:18.01,Default,,0000,0000,0000,,{\pos(212,437)}いつか{\fscx50} {\fscx100}その{\fscx50} ピー{\fscx100}ちゃんで Dialogue: 0,0:21:13.84,0:21:18.01,Default,,0000,0000,0000,,{\pos(232,497)}見事に私を{\fscx50} {\fscx100}ほふってみなさい{\fscx50}。 Dialogue: 0,0:21:18.01,0:21:21.68,Default,,0000,0000,0000,,{\pos(172,437)}わ…{\fscx50} {\fscx100}わかりました{\fscx50}。 Dialogue: 0,0:21:18.01,0:21:21.68,Default,,0000,0000,0000,,{\pos(192,497)}いや…{\fscx50} {\fscx100}わかった! Dialogue: 0,0:21:21.68,0:21:24.52,Default,,0000,0000,0000,,{\pos(172,497)}いつか{\fscx50} {\fscx100}絶対に{\fscx50} ピト{\fscx100}さんを倒す! Dialogue: 0,0:21:24.52,0:21:27.02,Default,,0000,0000,0000,,{\pos(472,497)}うん{\fscx50} {\fscx100}いい返事だ{\fscx50}。 Dialogue: 0,0:21:27.02,0:21:29.52,Default,,0000,0000,0000,,{\pos(172,497)}じゃあ{\fscx50} {\fscx100}誓いの金打! Dialogue: 0,0:21:29.52,0:21:31.52,Default,,0000,0000,0000,,{\pos(172,497)}きんちょう? Dialogue: 0,0:21:31.52,0:21:34.03,Default,,0000,0000,0000,,{\pos(172,437)}誓いの証しに Dialogue: 0,0:21:31.52,0:21:34.03,Default,,0000,0000,0000,,{\pos(192,497)}金属をぶつけるのよ{\fscx50}。 Dialogue: 0,0:21:34.03,0:21:38.20,Default,,0000,0000,0000,,{\pos(172,437)}江戸時代に{\fscx50} {\fscx100}はやったんだけど… Dialogue: 0,0:21:34.03,0:21:38.20,Default,,0000,0000,0000,,{\pos(192,497)}覚えてない? Dialogue: 0,0:21:38.20,0:21:41.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ピト{\fscx100}さん…{\fscx50} リアル{\fscx100}は{\fscx50} 170{\fscx100}歳以上? Dialogue: 0,0:21:41.37,0:21:43.37,Default,,0000,0000,0000,,{\pos(232,497)}まだ{\fscx50} {\fscx100}秘密{\fscx50}。 Dialogue: 0,0:21:43.37,0:21:47.87,Default,,0000,0000,0000,,{\pos(392,437)}さあ{\fscx50} {\fscx100}私たちは{\fscx50} {\fscx100}いつか Dialogue: 0,0:21:43.37,0:21:47.87,Default,,0000,0000,0000,,{\pos(412,497)}本気で勝負をして➡ Dialogue: 0,0:21:47.87,0:21:50.88,Default,,0000,0000,0000,,{\pos(352,437)}私が負けたら Dialogue: 0,0:21:47.87,0:21:50.88,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}レン{\fscx100}ちゃんに{\fscx50} リアル{\fscx100}で会う{\fscx50}。 Dialogue: 0,0:21:50.88,0:21:52.88,Default,,0000,0000,0000,,{\pos(512,497)}女の約束だよ! Dialogue: 0,0:21:52.88,0:21:54.88,Default,,0000,0000,0000,,{\pos(392,497)}うん! Dialogue: 0,0:21:56.88,0:21:59.55,Default,,0000,0000,0000,,{\pos(312,437)}《香蓮{\fscx50}:{\fscx100}そして…》 Dialogue: 0,0:21:59.55,0:22:02.49,Default,,0000,0000,0000,,{\pos(232,407)\fscx50}(ピト)レン{\fscx100}ちゃん{\fscx50} {\fscx100}あけおめ~! Dialogue: 0,0:21:59.55,0:22:02.49,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}(レン){\fscx100}あけおめ{\fscx50} ピト{\fscx100}さん! Dialogue: 0,0:22:02.49,0:22:05.49,Default,,0000,0000,0000,,{\pos(192,497)}ねえねえ{\fscx50} レン{\fscx100}ちゃん{\fscx50} {\fscx100}知ってる? Dialogue: 0,0:22:05.49,0:22:08.33,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}スクワッド・ジャム{\fscx100}のこと{\fscx50}。 Dialogue: 0,0:22:08.33,0:22:10.33,Default,,0000,0000,0000,,{\pos(592,377)}何?{\fscx50} {\fscx100}それ{\fscx50}。 Dialogue: 0,0:22:10.33,0:22:14.03,Default,,0000,0000,0000,,{\pos(172,317)}《香蓮{\fscx50}:{\fscx100}私は Dialogue: 0,0:22:10.33,0:22:14.03,Default,,0000,0000,0000,,{\pos(192,377)\fscx50}スクワッド・ジャム{\fscx100}のことを知るのです》