[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.67,0:00:06.37,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}({\fscx100}綾{\fscx50})ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:11.01,0:00:13.01,Default,,0000,0000,0000,,{\pos(532,407)\fscx50}(リュウ){\fscx100}波動拳! Dialogue: 0,0:00:11.01,0:00:13.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}春麗{\fscx50}){\fscx100}いくわよ! Dialogue: 0,0:00:13.01,0:00:15.02,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(リュウ){\fscx100}ぐわっ!{\fscx50} {\fscx100}ぐわっ! Dialogue: 0,0:00:15.02,0:00:17.35,Default,,0000,0000,0000,,{\pos(172,407)}📺{\fscx50}({\fscx100}春麗{\fscx50}){\fscx100}食らえ!{\fscx50} ハッ{\fscx100}!{\fscx50} フッ{\fscx100}! Dialogue: 0,0:00:15.02,0:00:17.35,Default,,0000,0000,0000,,{\pos(192,497)}📺{\fscx50}(リュウ){\fscx100}ぐわっ!{\fscx50} {\fscx100}ぐわっ! Dialogue: 0,0:00:17.35,0:00:19.35,Default,,0000,0000,0000,,{\pos(172,497)}📺{\fscx50}(リュウ){\fscx100}ぐわぁ! Dialogue: 0,0:00:19.35,0:00:22.02,Default,,0000,0000,0000,,{\pos(172,497)}女の子が弾を撃たなく…{\fscx50}。 Dialogue: 0,0:00:22.02,0:00:24.69,Default,,0000,0000,0000,,{\pos(172,497)}いや{\fscx50} {\fscx100}撃てなくなった{\fscx50}。 Dialogue: 0,0:00:24.69,0:00:29.70,Default,,0000,0000,0000,,{\pos(192,437)}禍腐餌悪霊の踏み込みが鋭く Dialogue: 0,0:00:24.69,0:00:29.70,Default,,0000,0000,0000,,{\pos(212,497)}女の子は{\fscx50} {\fscx100}弾を撃つ余裕がない{\fscx50}。 Dialogue: 0,0:00:29.70,0:00:33.37,Default,,0000,0000,0000,,{\pos(312,437)}中途半端に打てば Dialogue: 0,0:00:29.70,0:00:33.37,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}SA{\fscx100}による弾抜け{\fscx50}。 Dialogue: 0,0:00:33.37,0:00:36.70,Default,,0000,0000,0000,,{\pos(272,437)}余裕のない弾撃ちには Dialogue: 0,0:00:33.37,0:00:36.70,Default,,0000,0000,0000,,{\pos(292,497)}飛びを合わせやすい{\fscx50}。 Dialogue: 0,0:00:36.70,0:00:40.71,Default,,0000,0000,0000,,{\pos(192,497)}女の子も{\fscx50} {\fscx100}それがわかっている{\fscx50}。 Dialogue: 0,0:00:40.71,0:00:47.05,Default,,0000,0000,0000,,{\pos(192,437)}しかし{\fscx50} {\fscx100}そこで撃つのをやめれば Dialogue: 0,0:00:40.71,0:00:47.05,Default,,0000,0000,0000,,{\pos(252,497)}相手の時間が始まるだけ{\fscx50}。 Dialogue: 0,0:00:47.05,0:00:52.72,Default,,0000,0000,0000,,{\pos(192,437)}<{\fscx50} {\fscx100}この瞬間{\fscx50} {\fscx100}美緒の中に Dialogue: 0,0:00:47.05,0:00:52.72,Default,,0000,0000,0000,,{\pos(272,497)}現状を打開できる{\fscx50}プラン{\fscx100}は皆無{\fscx50}。 Dialogue: 0,0:00:52.72,0:00:58.43,Default,,0000,0000,0000,,{\pos(192,437)}頭は真っ白なまま Dialogue: 0,0:00:52.72,0:00:58.43,Default,,0000,0000,0000,,{\pos(252,497)}無意識に{\fscx50} レバー{\fscx100}を左へ{\fscx50} {\fscx100}倒した> Dialogue: 0,0:01:00.99,0:01:05.00,Default,,0000,0000,0000,,{\pos(292,437)}《一同{\fscx50}:{\fscx100}踏み込んで… Dialogue: 0,0:01:00.99,0:01:05.00,Default,,0000,0000,0000,,{\pos(352,497)}何もしない》 Dialogue: 0,0:01:05.00,0:01:07.00,Default,,0000,0000,0000,,{\pos(412,497)}やっ! Dialogue: 0,0:01:07.00,0:01:09.00,Default,,0000,0000,0000,,{\pos(412,497)}たぁ! Dialogue: 0,0:01:09.00,0:01:13.34,Default,,0000,0000,0000,,{\pos(312,437)}弾を匂わせてから前に出て Dialogue: 0,0:01:09.00,0:01:13.34,Default,,0000,0000,0000,,{\pos(372,497)}技を振るでもなく{\fscx50}ガード。 Dialogue: 0,0:01:13.34,0:01:17.01,Default,,0000,0000,0000,,{\pos(472,407)}何がしてぇんだ? Dialogue: 0,0:01:13.34,0:01:17.01,Default,,0000,0000,0000,,{\pos(172,497)}もう諦めてるんじゃねえか? Dialogue: 0,0:01:17.01,0:01:21.68,Default,,0000,0000,0000,,{\pos(172,377)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}考えてるんじゃ Dialogue: 0,0:01:17.01,0:01:21.68,Default,,0000,0000,0000,,{\pos(212,437)}ないですか? Dialogue: 0,0:01:17.01,0:01:21.68,Default,,0000,0000,0000,,{\pos(672,497)}えっ? Dialogue: 0,0:01:21.68,0:01:24.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}この状況からの勝ち筋を…{\fscx50}。 Dialogue: 0,0:01:24.35,0:01:29.69,Default,,0000,0000,0000,,{\pos(172,437)}まだ思いついてないから Dialogue: 0,0:01:24.35,0:01:29.69,Default,,0000,0000,0000,,{\pos(192,497)}ああやって{\fscx50}ライン{\fscx100}を上げながら➨ Dialogue: 0,0:01:29.69,0:01:32.09,Default,,0000,0000,0000,,{\pos(372,497)}考えてる! Dialogue: 0,0:03:18.00,0:03:20.00,Default,,0000,0000,0000,,{\pos(632,497)}波動拳! Dialogue: 0,0:03:27.34,0:03:29.34,Default,,0000,0000,0000,,{\pos(392,497)}とりゃ! Dialogue: 0,0:03:29.34,0:03:32.01,Default,,0000,0000,0000,,{\pos(632,497)}波掌撃! Dialogue: 0,0:03:32.01,0:03:34.01,Default,,0000,0000,0000,,{\pos(632,497)}波掌撃! Dialogue: 0,0:03:34.01,0:03:36.35,Default,,0000,0000,0000,,{\pos(632,497)}とりゃ! Dialogue: 0,0:03:36.35,0:03:39.02,Default,,0000,0000,0000,,{\pos(452,497)}波動拳!{\fscx50} {\fscx100}波掌撃! Dialogue: 0,0:03:39.02,0:03:42.32,Default,,0000,0000,0000,,{\pos(272,437)}《禍腐餌悪霊{\fscx50}:{\fscx100}こいつ… Dialogue: 0,0:03:39.02,0:03:42.32,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}リズム{\fscx100}が変わった》 Dialogue: 0,0:03:45.36,0:03:47.36,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハッ{\fscx100}! Dialogue: 0,0:03:52.70,0:03:55.70,Default,,0000,0000,0000,,{\pos(172,437)}<美緒の徐々に深くなってきた Dialogue: 0,0:03:52.70,0:03:55.70,Default,,0000,0000,0000,,{\pos(552,497)}踏み込みは➨ Dialogue: 0,0:03:55.70,0:03:59.11,Default,,0000,0000,0000,,{\pos(172,437)}禍腐餌悪霊の Dialogue: 0,0:03:55.70,0:03:59.11,Default,,0000,0000,0000,,{\pos(312,497)}しゃがみ中{\fscx50}パン{\fscx100}置きを誘発> Dialogue: 0,0:04:02.31,0:04:04.64,Default,,0000,0000,0000,,{\pos(612,497)}差し返し{\fscx50}。 Dialogue: 0,0:04:04.64,0:04:07.31,Default,,0000,0000,0000,,{\pos(392,407)}そこだ! Dialogue: 0,0:04:04.64,0:04:07.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}キャ-ッ{\fscx100}! Dialogue: 0,0:04:07.31,0:04:10.65,Default,,0000,0000,0000,,{\pos(192,407)}竜巻旋風脚! Dialogue: 0,0:04:07.31,0:04:10.65,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}コンボミス!? Dialogue: 0,0:04:10.65,0:04:13.32,Default,,0000,0000,0000,,{\pos(392,497)}くっ…! Dialogue: 0,0:04:13.32,0:04:15.99,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}確定反撃{\fscx50}!! Dialogue: 0,0:04:15.99,0:04:18.59,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}フッ ホッ{\fscx100}! Dialogue: 0,0:04:15.99,0:04:18.59,Default,,0000,0000,0000,,{\pos(192,497)}ぐわっ! Dialogue: 0,0:04:23.00,0:04:25.00,Default,,0000,0000,0000,,{\pos(472,497)}まだ{\fscx50}リーサル{\fscx100}はない{\fscx50}!? Dialogue: 0,0:04:28.00,0:04:31.30,Default,,0000,0000,0000,,{\pos(172,407)}うまい! Dialogue: 0,0:04:28.00,0:04:31.30,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}入れ替え! Dialogue: 0,0:04:36.34,0:04:40.35,Default,,0000,0000,0000,,{\pos(452,407)}波動拳!{\fscx50} {\fscx100}波動拳! Dialogue: 0,0:04:36.34,0:04:40.35,Default,,0000,0000,0000,,{\pos(172,497)}ぐぅ…{\fscx50}。 Dialogue: 0,0:04:40.35,0:04:42.68,Default,,0000,0000,0000,,{\pos(272,497)}《おもしれえぞ{\fscx50} {\fscx100}小僧{\fscx50}。 Dialogue: 0,0:04:42.68,0:04:47.35,Default,,0000,0000,0000,,{\pos(232,437)}この状況で何ができんのか Dialogue: 0,0:04:42.68,0:04:47.35,Default,,0000,0000,0000,,{\pos(292,497)}やってみろよ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:04:47.35,0:04:49.36,Default,,0000,0000,0000,,{\pos(312,497)}でやっ!{\fscx50} {\fscx100}波掌撃! Dialogue: 0,0:04:49.36,0:04:51.69,Default,,0000,0000,0000,,{\pos(532,497)}あっ{\fscx50}!! {\fscx100}投げ! Dialogue: 0,0:04:51.69,0:04:54.39,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ハッ{\fscx100}!{\fscx50} {\fscx100}もういっちょ投げだ! Dialogue: 0,0:04:57.03,0:04:59.03,Default,,0000,0000,0000,,{\pos(412,497)}くっ…{\fscx50}。 Dialogue: 0,0:04:59.03,0:05:02.30,Default,,0000,0000,0000,,{\pos(212,497)}てやっ!{\fscx50} ハッ {\fscx100}とうっ!{\fscx50} {\fscx100}集中! Dialogue: 0,0:05:02.30,0:05:04.30,Default,,0000,0000,0000,,{\pos(172,497)}駄目よ! Dialogue: 0,0:05:06.64,0:05:09.64,Default,,0000,0000,0000,,{\pos(172,407)}削りに来た! Dialogue: 0,0:05:06.64,0:05:09.64,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}谷本{\fscx50})リュウ{\fscx100}の{\fscx50}ゲージ{\fscx100}は…{\fscx50}。 Dialogue: 0,0:05:09.64,0:05:14.05,Default,,0000,0000,0000,,{\pos(172,407)}次に触れば{\fscx50}ゲージ{\fscx100}ごと…{\fscx50}。 Dialogue: 0,0:05:09.64,0:05:14.05,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}持っていかれる{\fscx50}!? Dialogue: 0,0:05:18.99,0:05:22.32,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}触れば終わる…{\fscx50}。 Dialogue: 0,0:05:22.32,0:05:24.99,Default,,0000,0000,0000,,{\pos(632,497)}波動拳! Dialogue: 0,0:05:24.99,0:05:26.99,Default,,0000,0000,0000,,{\pos(172,497)}📺{\fscx50}(リュウ){\fscx100}波動拳! Dialogue: 0,0:05:37.34,0:05:39.34,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}チッ{\fscx100}! Dialogue: 0,0:05:39.34,0:05:43.64,Default,,0000,0000,0000,,{\pos(212,497)}《何度も同じ手{\fscx50} {\fscx100}食うかよ!》 Dialogue: 0,0:05:49.02,0:05:51.68,Default,,0000,0000,0000,,{\pos(172,497)}《撃って{\fscx50} {\fscx100}ねえ…》 Dialogue: 0,0:05:51.68,0:05:53.69,Default,,0000,0000,0000,,{\pos(172,407)}いくわよ! Dialogue: 0,0:05:51.68,0:05:53.69,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}(リュウ){\fscx100}甘い! Dialogue: 0,0:05:55.69,0:05:59.36,Default,,0000,0000,0000,,{\pos(172,497)}やぁっ! Dialogue: 0,0:05:59.36,0:06:02.63,Default,,0000,0000,0000,,{\pos(212,437)}《これを Dialogue: 0,0:05:59.36,0:06:02.63,Default,,0000,0000,0000,,{\pos(272,497)}狙ってやがったんかよ…? Dialogue: 0,0:06:02.63,0:06:05.30,Default,,0000,0000,0000,,{\pos(232,437)}鳳翼扇を Dialogue: 0,0:06:02.63,0:06:05.30,Default,,0000,0000,0000,,{\pos(252,497)}無傷で受け切るために…》 Dialogue: 0,0:06:05.30,0:06:07.30,Default,,0000,0000,0000,,{\pos(372,497)}もらった! Dialogue: 0,0:06:12.31,0:06:14.97,Default,,0000,0000,0000,,{\pos(292,497)}そこだ!{\fscx50} {\fscx100}ねじ込む! Dialogue: 0,0:06:14.97,0:06:16.98,Default,,0000,0000,0000,,{\pos(312,497)}てやっ!{\fscx50} {\fscx100}隙あり! Dialogue: 0,0:06:16.98,0:06:20.98,Default,,0000,0000,0000,,{\pos(392,497)}せいっ! Dialogue: 0,0:06:20.98,0:06:22.98,Default,,0000,0000,0000,,{\pos(372,497)}断ち切る! Dialogue: 0,0:06:22.98,0:06:29.99,Default,,0000,0000,0000,,{\pos(372,497)}真{\fscx50}・{\fscx100}昇龍拳! Dialogue: 0,0:06:36.66,0:06:39.67,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:06:39.67,0:06:44.67,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《あえて校則違反を犯す Dialogue: 0,0:06:39.67,0:06:44.67,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}合理的な理由は{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}1つもなかった{\fscx50}。 Dialogue: 0,0:06:44.67,0:06:48.01,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ただ{\fscx50} {\fscx100}対戦すれば{\fscx50} {\fscx100}私の瞳にも➨ Dialogue: 0,0:06:48.01,0:06:53.35,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}その{\fscx50}キラキラ{\fscx100}が Dialogue: 0,0:06:48.01,0:06:53.35,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}うつるんじゃないかって{\fscx50}。 Dialogue: 0,0:06:53.35,0:06:57.65,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}バカ{\fscx100}みたいだけど{\fscx50} {\fscx100}そう思ったんだ》 Dialogue: 0,0:07:02.62,0:07:05.63,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(イナズマ)ヤバ{\fscx100}…{\fscx50} {\fscx100}いやいや…{\fscx50}。 Dialogue: 0,0:07:05.63,0:07:09.03,Default,,0000,0000,0000,,{\pos(252,257)}えらいもんが Dialogue: 0,0:07:05.63,0:07:09.03,Default,,0000,0000,0000,,{\pos(272,317)}撮れちまったんだが…? Dialogue: 0,0:07:12.97,0:07:14.97,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハァー。 Dialogue: 0,0:07:14.97,0:07:17.64,Default,,0000,0000,0000,,{\pos(332,497)}《負けた…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:07:17.64,0:07:20.64,Default,,0000,0000,0000,,{\pos(232,497)}何を{\fscx50}ガード{\fscx100}しても死ぬ状況で➨ Dialogue: 0,0:07:20.64,0:07:25.65,Default,,0000,0000,0000,,{\pos(212,437)}てめぇから中足で押して Dialogue: 0,0:07:20.64,0:07:25.65,Default,,0000,0000,0000,,{\pos(232,497)}こっちの弾抜けを誘った…{\fscx50}。 Dialogue: 0,0:07:25.65,0:07:29.32,Default,,0000,0000,0000,,{\pos(172,497)}撃つかどうかもわからねえ{\fscx50}SA{\fscx100}を…{\fscx50}。 Dialogue: 0,0:07:29.32,0:07:33.65,Default,,0000,0000,0000,,{\pos(272,437)}そんな不確かなもんに Dialogue: 0,0:07:29.32,0:07:33.65,Default,,0000,0000,0000,,{\pos(292,497)}全てを賭ける狂気{\fscx50}。 Dialogue: 0,0:07:33.65,0:07:36.32,Default,,0000,0000,0000,,{\pos(252,497)}何より{\fscx50} {\fscx100}体力{\fscx50}ドット{\fscx100}のまま➨ Dialogue: 0,0:07:36.32,0:07:40.66,Default,,0000,0000,0000,,{\pos(212,437)}その状況まで持ち込んでみた Dialogue: 0,0:07:36.32,0:07:40.66,Default,,0000,0000,0000,,{\pos(312,497)}こいつの{\fscx50}イキガリ{\fscx100}》 Dialogue: 0,0:07:40.66,0:07:42.66,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハァー。 Dialogue: 0,0:07:50.67,0:07:56.34,Default,,0000,0000,0000,,{\pos(472,407)}《気付いてない》 Dialogue: 0,0:07:50.67,0:07:56.34,Default,,0000,0000,0000,,{\pos(172,497)}《自分が勝ったことに…》 Dialogue: 0,0:07:56.34,0:07:59.35,Default,,0000,0000,0000,,{\pos(232,497)}《禍腐餌悪霊{\fscx50}:{\fscx100}こいつ…!》 Dialogue: 0,0:07:59.35,0:08:01.65,Default,,0000,0000,0000,,{\pos(692,497)\c&H0000FFFF}美緒{\fscx50}。 Dialogue: 0,0:08:03.62,0:08:05.62,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}({\fscx100}美緒{\fscx50}){\fscx100}綾さん? Dialogue: 0,0:08:05.62,0:08:08.02,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}あんたの勝ちだよ{\fscx50}。 Dialogue: 0,0:08:21.30,0:08:24.30,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}あ{\fscx50} {\fscx100}あの…{\fscx50}。 Dialogue: 0,0:08:21.30,0:08:24.30,Default,,0000,0000,0000,,{\pos(652,497)}んっ? Dialogue: 0,0:08:24.30,0:08:29.01,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}対戦…{\fscx50} {\fscx100}ありがとうございました{\fscx50}。 Dialogue: 0,0:08:36.98,0:08:38.99,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ハァー。 Dialogue: 0,0:08:40.99,0:08:45.29,Default,,0000,0000,0000,,{\pos(212,437)}《禍腐餌悪霊{\fscx50}:{\fscx100}いつぶりだ…? Dialogue: 0,0:08:40.99,0:08:45.29,Default,,0000,0000,0000,,{\pos(352,497)}いったい…》 Dialogue: 0,0:08:49.33,0:08:52.00,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ククッ。 Dialogue: 0,0:08:52.00,0:08:56.00,Default,,0000,0000,0000,,{\pos(432,437)}《こんなにむかつく Dialogue: 0,0:08:52.00,0:08:56.00,Default,,0000,0000,0000,,{\pos(492,497)}負け方はよ…》 Dialogue: 0,0:08:56.00,0:08:59.67,Default,,0000,0000,0000,,{\pos(672,407)\fscx50}ククク{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:56.00,0:08:59.67,Default,,0000,0000,0000,,{\pos(172,497)}あの…{\fscx50} {\fscx100}禍腐餌悪霊選手➨ Dialogue: 0,0:08:59.67,0:09:03.68,Default,,0000,0000,0000,,{\pos(172,437)}そろそろ次の試合を Dialogue: 0,0:08:59.67,0:09:03.68,Default,,0000,0000,0000,,{\pos(192,497)}やりますので{\fscx50} {\fscx100}その…{\fscx50}。 Dialogue: 0,0:09:14.62,0:09:16.62,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}不思議だったんです{\fscx50}。 Dialogue: 0,0:09:16.62,0:09:19.63,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}なんか{\fscx50} {\fscx100}時間の流れがゆっくりで➨ Dialogue: 0,0:09:19.63,0:09:25.63,Default,,0000,0000,0000,,{\pos(352,377)\c&H00FFFF00}相手の技の空振りとかが Dialogue: 0,0:09:19.63,0:09:25.63,Default,,0000,0000,0000,,{\pos(532,437)\c&H00FFFF00}よく見えて…{\fscx50}。 Dialogue: 0,0:09:19.63,0:09:25.63,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}なるほど{\fscx50}。 Dialogue: 0,0:09:25.63,0:09:30.97,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《美緒が{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}なんかしゃべってるけど Dialogue: 0,0:09:25.63,0:09:30.97,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}まったく頭に入ってこない{\fscx50}。 Dialogue: 0,0:09:30.97,0:09:36.98,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}なんか…{\fscx50} {\fscx100}なんか… Dialogue: 0,0:09:30.97,0:09:36.98,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}緊張するんだが{\fscx50}!? Dialogue: 0,0:09:36.98,0:09:39.65,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ど{\fscx50} {\fscx100}どうしよう{\fscx50}。 Dialogue: 0,0:09:39.65,0:09:43.32,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}今まで Dialogue: 0,0:09:39.65,0:09:43.32,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}どんな距離感で接してたっけ? Dialogue: 0,0:09:43.32,0:09:45.32,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いつもは…》 Dialogue: 0,0:09:45.32,0:09:48.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}心音{\fscx50}) Dialogue: 0,0:09:48.99,0:09:52.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《いや Dialogue: 0,0:09:48.99,0:09:52.33,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}唇を見てる場合じゃないんだよ{\fscx50}。 Dialogue: 0,0:09:52.33,0:09:56.00,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}よし… Dialogue: 0,0:09:52.33,0:09:56.00,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}いつもどおりに振る舞うぞ{\fscx50}。 Dialogue: 0,0:09:56.00,0:09:58.00,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いつもどおりに…》 Dialogue: 0,0:09:58.00,0:10:01.67,Default,,0000,0000,0000,,{\pos(552,407)\c&H00FFFF00}どうですか? Dialogue: 0,0:09:58.00,0:10:01.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ギッ!? {\fscx100}な{\fscx50} {\fscx100}何が{\fscx50}!? Dialogue: 0,0:10:01.67,0:10:03.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《{\fscx50}「ギッ!?」{\fscx100}って言っちゃった…》 Dialogue: 0,0:10:03.67,0:10:07.67,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}だからぁ{\fscx50} {\fscx100}綾さんは同じことを Dialogue: 0,0:10:03.67,0:10:07.67,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}繰り返すのは{\fscx50} ナンセンス{\fscx100}とか➨ Dialogue: 0,0:10:07.67,0:10:11.68,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}一生電刃こすってるだけとか Dialogue: 0,0:10:07.67,0:10:11.68,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}チンパン{\fscx100}とか{\fscx50} ボロクソ{\fscx100}言ってましたよね? Dialogue: 0,0:10:11.68,0:10:14.35,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}チンパン{\fscx100}は言ってないね{\fscx50}。 Dialogue: 0,0:10:14.35,0:10:17.35,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}私は{\fscx50} {\fscx100}あえて Dialogue: 0,0:10:14.35,0:10:17.35,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}同じ行動を繰り返すことで➨ Dialogue: 0,0:10:17.35,0:10:19.69,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}相手の{\fscx50}SA{\fscx100}を{\fscx50}センス{\fscx100}で誘い➨ Dialogue: 0,0:10:19.69,0:10:22.69,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00\fscx50}プロ{\fscx100}相手に{\fscx50}センス{\fscx100}で Dialogue: 0,0:10:19.69,0:10:22.69,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}逆転勝利をしてしまったんですよ{\fscx50}。 Dialogue: 0,0:10:22.69,0:10:26.03,Default,,0000,0000,0000,,{\pos(412,407)\c&H00FFFF00\fscx50}センス{\fscx100}で{\fscx50}。 Dialogue: 0,0:10:22.69,0:10:26.03,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《{\fscx50}クソー ドヤ{\fscx100}っててもかわいい!》 Dialogue: 0,0:10:26.03,0:10:28.33,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}どうですか{\fscx50} {\fscx100}綾さん{\fscx50}。 Dialogue: 0,0:10:31.03,0:10:36.34,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}かっこよかった{\fscx50}。 {\fscx100}すごく{\fscx50}。 Dialogue: 0,0:10:31.03,0:10:36.34,Default,,0000,0000,0000,,{\pos(592,497)\c&H00FFFF00}えっ…{\fscx50}。 Dialogue: 0,0:10:41.37,0:10:45.08,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}うっ!{\fscx50} {\fscx100}じゃなくて{\fscx50} {\fscx100}えっと…{\fscx50}。 Dialogue: 0,0:10:48.71,0:10:50.72,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}だからぁ…{\fscx50}。 Dialogue: 0,0:10:50.72,0:10:53.72,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}かっこよかったっつってんの{\fscx50}!! Dialogue: 0,0:11:01.99,0:11:05.00,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00\fscx50}ヘヘヘ。 Dialogue: 0,0:11:05.00,0:11:07.33,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《気付いてしまった{\fscx50}。 Dialogue: 0,0:11:07.33,0:11:09.67,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}あんたは{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}私の憧れ{\fscx50}。 Dialogue: 0,0:11:09.67,0:11:12.67,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}負けたくないとか Dialogue: 0,0:11:09.67,0:11:12.67,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}勝ちたいとかより➨ Dialogue: 0,0:11:12.67,0:11:15.67,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}私があんたを熱くさせたい{\fscx50}。 Dialogue: 0,0:11:15.67,0:11:20.08,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}私はあんたの{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}1番になりたい》 Dialogue: 0,0:11:38.03,0:11:40.70,Default,,0000,0000,0000,,{\pos(212,497)}んっ{\fscx50}!? {\fscx100}禍腐餌悪霊{\fscx50} プール{\fscx100}で溺死? Dialogue: 0,0:11:40.70,0:11:43.70,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}マジ{\fscx100}か{\fscx50}。 gekido{\fscx100}に落とされた後 Dialogue: 0,0:11:40.70,0:11:43.70,Default,,0000,0000,0000,,{\pos(372,497)}誰に負けたの? Dialogue: 0,0:11:43.70,0:11:46.41,Default,,0000,0000,0000,,{\pos(612,407)}わからん{\fscx50}。 Dialogue: 0,0:11:43.70,0:11:46.41,Default,,0000,0000,0000,,{\pos(172,497)}見ろよ{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:11:52.04,0:11:54.38,Default,,0000,0000,0000,,{\pos(212,497)}禍腐餌悪霊の対戦相手{\fscx50} {\fscx100}誰これ? Dialogue: 0,0:11:54.38,0:11:56.38,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(リュウ){\fscx100}もらった! Dialogue: 0,0:12:00.32,0:12:02.32,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ワイアット){\fscx100}狙っていたのか…? Dialogue: 0,0:12:02.32,0:12:06.33,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}カフェ{\fscx100}がとどめを刺しにくる瞬間{\fscx50}。 Dialogue: 0,0:12:02.32,0:12:06.33,Default,,0000,0000,0000,,{\pos(272,497)}それこそが{\fscx50}チャンス{\fscx100}だと…{\fscx50}。 Dialogue: 0,0:12:06.33,0:12:09.03,Default,,0000,0000,0000,,{\pos(192,497)}彼女は{\fscx50} {\fscx100}いったい何者なんだ…? Dialogue: 0,0:12:12.33,0:12:16.34,Default,,0000,0000,0000,,{\pos(172,437)}白百合さま選手! Dialogue: 0,0:12:12.33,0:12:16.34,Default,,0000,0000,0000,,{\pos(192,497)}白百合さま選手! Dialogue: 0,0:12:16.34,0:12:22.34,Default,,0000,0000,0000,,{\pos(472,407)\c&H00FFFF00}は{\fscx50} {\fscx100}はい…{\fscx50} {\fscx100}はい! Dialogue: 0,0:12:16.34,0:12:22.34,Default,,0000,0000,0000,,{\pos(172,497)}あっ!{\fscx50} {\fscx100}白百合さま選手ですか{\fscx50}。 Dialogue: 0,0:12:22.34,0:12:26.68,Default,,0000,0000,0000,,{\pos(172,437)}次の対戦なんですが Dialogue: 0,0:12:22.34,0:12:26.68,Default,,0000,0000,0000,,{\pos(192,497)}配信台に変更になるそうなので➨ Dialogue: 0,0:12:26.68,0:12:31.08,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ステージ{\fscx100}への移動をお願いできますか{\fscx50}。 Dialogue: 0,0:12:26.68,0:12:31.08,Default,,0000,0000,0000,,{\pos(592,497)\c&H00FFFF00}はい? Dialogue: 0,0:12:33.02,0:12:35.02,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}星識{\fscx50}){\fscx100}どうですか?{\fscx50} {\fscx100}調子{\fscx50}。 Dialogue: 0,0:12:35.02,0:12:38.02,Default,,0000,0000,0000,,{\pos(172,257)\fscx50}({\fscx100}杉並{\fscx50}ザンギエフ){\fscx100}んぉ~ Dialogue: 0,0:12:35.02,0:12:38.02,Default,,0000,0000,0000,,{\pos(212,317)}まぁ{\fscx50} {\fscx100}予選{\fscx50}プール{\fscx100}だしさぁ➨ Dialogue: 0,0:12:38.02,0:12:41.53,Default,,0000,0000,0000,,{\pos(212,257)}今んとこ順調っすわ Dialogue: 0,0:12:38.02,0:12:41.53,Default,,0000,0000,0000,,{\pos(232,317)}って言いたいとこだけどぉ➨ Dialogue: 0,0:12:41.53,0:12:45.53,Default,,0000,0000,0000,,{\pos(212,257)}さっき負けそうんなったわ! Dialogue: 0,0:12:41.53,0:12:45.53,Default,,0000,0000,0000,,{\pos(352,317)}女の子に! Dialogue: 0,0:12:45.53,0:12:49.03,Default,,0000,0000,0000,,{\pos(412,407)}えっ{\fscx50} {\fscx100}女の子っすか? Dialogue: 0,0:12:45.53,0:12:49.03,Default,,0000,0000,0000,,{\pos(172,497)}お~ん{\fscx50}。 Dialogue: 0,0:12:49.03,0:12:52.04,Default,,0000,0000,0000,,{\pos(172,437)}あれ{\fscx50} ワンチャン{\fscx100}小学生 Dialogue: 0,0:12:49.03,0:12:52.04,Default,,0000,0000,0000,,{\pos(192,497)}くらいだったんじゃねえかな? Dialogue: 0,0:12:52.04,0:12:55.04,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}星識{\fscx50}){\fscx100}いや…{\fscx50} {\fscx100}小学生すか{\fscx50}!? Dialogue: 0,0:12:55.04,0:12:58.38,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}({\fscx100}亜里沙{\fscx50})クソ{\fscx100}がっ! Dialogue: 0,0:12:55.04,0:12:58.38,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}扉をたたく音{\fscx50}) Dialogue: 0,0:12:58.38,0:13:01.65,Default,,0000,0000,0000,,{\pos(232,437)}《亜里沙{\fscx50}:{\fscx100}3連続 Dialogue: 0,0:12:58.38,0:13:01.65,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}コマ{\fscx100}投げ食らって死んだ! Dialogue: 0,0:13:01.65,0:13:04.98,Default,,0000,0000,0000,,{\pos(252,437)}なんなんだよ Dialogue: 0,0:13:01.65,0:13:04.98,Default,,0000,0000,0000,,{\pos(272,497)}あの{\fscx50}ゴミ{\fscx100}みてぇな{\fscx50}キャラ{\fscx100}は! Dialogue: 0,0:13:04.98,0:13:09.99,Default,,0000,0000,0000,,{\pos(252,437)}一発でも{\fscx50}コマ{\fscx100}投げが通れば Dialogue: 0,0:13:04.98,0:13:09.99,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ラッシュ{\fscx100}からの2択{\fscx50} {\fscx100}2択{\fscx50} {\fscx100}2択! Dialogue: 0,0:13:09.99,0:13:12.66,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}コマ{\fscx100}投げが来るか来ないか Dialogue: 0,0:13:09.99,0:13:12.66,Default,,0000,0000,0000,,{\pos(352,497)}それだけ…{\fscx50}。 Dialogue: 0,0:13:12.66,0:13:17.00,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ゲーム{\fscx100}のうまさとか Dialogue: 0,0:13:12.66,0:13:17.00,Default,,0000,0000,0000,,{\pos(272,497)}1{\fscx50}ミリ{\fscx100}たりとも関係ない! Dialogue: 0,0:13:17.00,0:13:19.00,Default,,0000,0000,0000,,{\pos(412,407)}否!》 Dialogue: 0,0:13:17.00,0:13:19.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}扉をたたく音{\fscx50}) Dialogue: 0,0:13:19.00,0:13:22.67,Default,,0000,0000,0000,,{\pos(212,437)}《そういう{\fscx50}コンセプト{\fscx100}の{\fscx50}キャラ{\fscx100}だから Dialogue: 0,0:13:19.00,0:13:22.67,Default,,0000,0000,0000,,{\pos(272,497)}投げ{\fscx50}キャラ{\fscx100}とはそういうもの{\fscx50}。 Dialogue: 0,0:13:22.67,0:13:25.34,Default,,0000,0000,0000,,{\pos(212,497)}であれば{\fscx50} {\fscx100}まだ納得はいく…{\fscx50}。 Dialogue: 0,0:13:25.34,0:13:29.34,Default,,0000,0000,0000,,{\pos(212,437)}弾の対応に困ったり Dialogue: 0,0:13:25.34,0:13:29.34,Default,,0000,0000,0000,,{\pos(232,497)}立ち回りが苦しい代わりに➨ Dialogue: 0,0:13:29.34,0:13:31.68,Default,,0000,0000,0000,,{\pos(192,497)}いったん近づけば始まる{\fscx50}キャラ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:31.68,0:13:34.68,Default,,0000,0000,0000,,{\pos(312,437)}それならばよい! Dialogue: 0,0:13:31.68,0:13:34.68,Default,,0000,0000,0000,,{\pos(332,497)}よくはないが➨ Dialogue: 0,0:13:34.68,0:13:36.68,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}「スト{\fscx100}6{\fscx50}」{\fscx100}は{\fscx50} パリィ{\fscx100}もあるし➨ Dialogue: 0,0:13:36.68,0:13:40.02,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ゲージ{\fscx100}があれば Dialogue: 0,0:13:36.68,0:13:40.02,Default,,0000,0000,0000,,{\pos(232,497)}弾抜け{\fscx50}SA{\fscx100}2からの極大{\fscx50}リターン{\fscx100}! Dialogue: 0,0:13:40.02,0:13:42.02,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ガード{\fscx100}させて有利の小{\fscx50}パン{\fscx100}に➨ Dialogue: 0,0:13:42.02,0:13:46.03,Default,,0000,0000,0000,,{\pos(172,437)}最速の腐れ小足で Dialogue: 0,0:13:42.02,0:13:46.03,Default,,0000,0000,0000,,{\pos(192,497)}近距離の選択肢も異様に強い!》 Dialogue: 0,0:13:46.03,0:13:49.36,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}デカキャラ{\fscx100}の小技が強いって Dialogue: 0,0:13:46.03,0:13:49.36,Default,,0000,0000,0000,,{\pos(252,497)}どういうことなんだよ…{\fscx50}!? Dialogue: 0,0:13:49.36,0:13:54.03,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}デカキャラ{\fscx100}は{\fscx50}デカキャラ{\fscx100}らしく大{\fscx50}パン{\fscx100}で戦え! Dialogue: 0,0:13:54.03,0:13:56.04,Default,,0000,0000,0000,,{\pos(632,407)}ひぃ~! Dialogue: 0,0:13:54.03,0:13:56.04,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}扉をたたく音{\fscx50}) Dialogue: 0,0:13:56.04,0:13:59.97,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:59.97,0:14:02.64,Default,,0000,0000,0000,,{\pos(252,497)}ただ運{\fscx50}ゲー{\fscx100}で負けただけ…{\fscx50}。 Dialogue: 0,0:14:02.64,0:14:05.31,Default,,0000,0000,0000,,{\pos(272,497)}許せない{\fscx50} {\fscx100}そんなの…{\fscx50}。 Dialogue: 0,0:14:05.31,0:14:09.65,Default,,0000,0000,0000,,{\pos(232,497)}私はもっと…{\fscx50} {\fscx100}もっと強く➨ Dialogue: 0,0:14:09.65,0:14:12.65,Default,,0000,0000,0000,,{\pos(332,497)}強く強く強く➨ Dialogue: 0,0:14:12.65,0:14:15.65,Default,,0000,0000,0000,,{\pos(212,497)}強くならなきゃいけないのに{\fscx50}。 Dialogue: 0,0:14:19.33,0:14:24.03,Default,,0000,0000,0000,,{\pos(232,497)}みゆちゃん{\fscx50}。 {\fscx100}みゆちゃん…{\fscx50}。 Dialogue: 0,0:14:28.00,0:14:30.00,Default,,0000,0000,0000,,{\pos(272,497)}⸨深雪{\fscx50}:{\fscx100}仲村深雪です{\fscx50}。 Dialogue: 0,0:14:30.00,0:14:34.01,Default,,0000,0000,0000,,{\pos(172,407)}仲良くしてくれるとうれしいです{\fscx50}。 Dialogue: 0,0:14:30.00,0:14:34.01,Default,,0000,0000,0000,,{\pos(592,497)}わぁ…{\fscx50}。 Dialogue: 0,0:14:34.01,0:14:36.68,Default,,0000,0000,0000,,{\pos(192,437)}《亜里沙{\fscx50}:{\fscx100}まだ Dialogue: 0,0:14:34.01,0:14:36.68,Default,,0000,0000,0000,,{\pos(252,497)}友達の一人もいない教室に➨ Dialogue: 0,0:14:36.68,0:14:39.68,Default,,0000,0000,0000,,{\pos(172,497)}堂々と立っていて{\fscx50} {\fscx100}かっこよくて{\fscx50}。 Dialogue: 0,0:14:39.68,0:14:44.35,Default,,0000,0000,0000,,{\pos(232,437)}私にないもの全部を Dialogue: 0,0:14:39.68,0:14:44.35,Default,,0000,0000,0000,,{\pos(252,497)}持っているように見えた》 Dialogue: 0,0:14:44.35,0:14:55.03,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:14:55.03,0:14:58.70,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}ねぇ{\fscx50} {\fscx100}見てるよね{\fscx50}。 Dialogue: 0,0:14:55.03,0:14:58.70,Default,,0000,0000,0000,,{\pos(212,497)}最近ずっと{\fscx50}。 Dialogue: 0,0:14:58.70,0:15:00.63,Default,,0000,0000,0000,,{\pos(172,497)}言いたいことあるなら言いな…{\fscx50}。 Dialogue: 0,0:15:00.63,0:15:03.30,Default,,0000,0000,0000,,{\pos(312,497)}友達になりたい! Dialogue: 0,0:15:03.30,0:15:06.97,Default,,0000,0000,0000,,{\pos(332,497)}えっ? Dialogue: 0,0:15:06.97,0:15:08.97,Default,,0000,0000,0000,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:15:10.98,0:15:15.98,Default,,0000,0000,0000,,{\pos(212,497)}と{\fscx50} {\fscx100}とも…{\fscx50} {\fscx100}友達になりたい…{\fscx50}。 Dialogue: 0,0:15:15.98,0:15:27.99,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:15:27.99,0:15:31.00,Default,,0000,0000,0000,,{\pos(632,497)}⚟仲村! Dialogue: 0,0:15:31.00,0:15:35.33,Default,,0000,0000,0000,,{\pos(172,437)}今日は再び Dialogue: 0,0:15:31.00,0:15:35.33,Default,,0000,0000,0000,,{\pos(192,497)}天下一{\fscx50}スト{\fscx100}5{\fscx50}トナメ{\fscx100}を開催すんぞ{\fscx50}オラァ{\fscx100}! Dialogue: 0,0:15:35.33,0:15:37.67,Default,,0000,0000,0000,,{\pos(492,407)}忘れんなよ{\fscx50}オラァ{\fscx100}! Dialogue: 0,0:15:35.33,0:15:37.67,Default,,0000,0000,0000,,{\pos(172,497)}あ~? Dialogue: 0,0:15:37.67,0:15:41.67,Default,,0000,0000,0000,,{\pos(172,437)}いいけどぉ…{\fscx50} {\fscx100}また秒殺だったら Dialogue: 0,0:15:37.67,0:15:41.67,Default,,0000,0000,0000,,{\pos(192,497)}もう遊ばないから{\fscx50}。 Dialogue: 0,0:15:41.67,0:15:44.68,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}バカ{\fscx100}が!{\fscx50} {\fscx100}今日こそ Dialogue: 0,0:15:41.67,0:15:44.68,Default,,0000,0000,0000,,{\pos(292,497)}泣きべそかかせてくれるわ{\fscx50}。 Dialogue: 0,0:15:44.68,0:15:49.01,Default,,0000,0000,0000,,{\pos(172,497)}お前の命は放課後までだぜ{\fscx50} ケケケッ{\fscx100}! Dialogue: 0,0:15:49.01,0:15:52.69,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}すごいね{\fscx50} {\fscx100}みゆちゃんは{\fscx50}。 Dialogue: 0,0:15:49.01,0:15:52.69,Default,,0000,0000,0000,,{\pos(312,497)}んっ? Dialogue: 0,0:15:52.69,0:15:55.35,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}男子の誰より Dialogue: 0,0:15:52.69,0:15:55.35,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ゲーム{\fscx100}強いんだもんね{\fscx50}。 Dialogue: 0,0:15:55.35,0:15:57.69,Default,,0000,0000,0000,,{\pos(552,497)}ん~{\fscx50} {\fscx100}まあね{\fscx50}。 Dialogue: 0,0:15:57.69,0:16:01.63,Default,,0000,0000,0000,,{\pos(212,437)}私{\fscx50} {\fscx100}格{\fscx50}ゲー{\fscx100}だけは Dialogue: 0,0:15:57.69,0:16:01.63,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}プライド{\fscx100}持ってやってるからさ{\fscx50}。 Dialogue: 0,0:16:01.63,0:16:06.97,Default,,0000,0000,0000,,{\pos(172,437)}他の何で負けても{\fscx50} {\fscx100}格{\fscx50}ゲー{\fscx100}で勝てば Dialogue: 0,0:16:01.63,0:16:06.97,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}オーケー{\fscx100}って思って生きてるから{\fscx50}。 Dialogue: 0,0:16:06.97,0:16:10.64,Default,,0000,0000,0000,,{\pos(232,437)}ねっ{\fscx50} {\fscx100}ねっ{\fscx50} {\fscx100}男子が話してるのを Dialogue: 0,0:16:06.97,0:16:10.64,Default,,0000,0000,0000,,{\pos(452,497)}聞いたんだけど➨ Dialogue: 0,0:16:10.64,0:16:13.64,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}「スト{\fscx100}5{\fscx50}」{\fscx100}の大会で Dialogue: 0,0:16:10.64,0:16:13.64,Default,,0000,0000,0000,,{\pos(272,497)}優勝したことあるって本当? Dialogue: 0,0:16:13.64,0:16:16.64,Default,,0000,0000,0000,,{\pos(572,407)}あぁ…{\fscx50}。 Dialogue: 0,0:16:13.64,0:16:16.64,Default,,0000,0000,0000,,{\pos(192,497)}どうして教えてくれなかったの{\fscx50}!? Dialogue: 0,0:16:16.64,0:16:18.64,Default,,0000,0000,0000,,{\pos(172,497)}ちっちゃい大会なの{\fscx50}。 Dialogue: 0,0:16:18.64,0:16:22.31,Default,,0000,0000,0000,,{\pos(172,437)}あいつらの天下一{\fscx50}トナメ{\fscx100}と Dialogue: 0,0:16:18.64,0:16:22.31,Default,,0000,0000,0000,,{\pos(192,497)}大して変わんないからね{\fscx50}。 Dialogue: 0,0:16:22.31,0:16:24.32,Default,,0000,0000,0000,,{\pos(172,497)}それに亜里沙ってこう➨ Dialogue: 0,0:16:24.32,0:16:28.65,Default,,0000,0000,0000,,{\pos(172,437)}野蛮な{\fscx50}ゲーム{\fscx100}とは違う世界の存在 Dialogue: 0,0:16:24.32,0:16:28.65,Default,,0000,0000,0000,,{\pos(192,497)}って感じ…{\fscx50} {\fscx100}だしさ{\fscx50}。 Dialogue: 0,0:16:28.65,0:16:30.99,Default,,0000,0000,0000,,{\pos(172,497)}格{\fscx50}ゲー{\fscx100}とか興味ないだろうなって{\fscx50}。 Dialogue: 0,0:16:30.99,0:16:33.33,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}亜里沙{\fscx50})ブー{\fscx100}!{\fscx50} ハズレー{\fscx100}! Dialogue: 0,0:16:33.33,0:16:37.33,Default,,0000,0000,0000,,{\pos(312,407)}私も{\fscx50} 「スト{\fscx100}5{\fscx50}」{\fscx100}持ってるもん{\fscx50}。 Dialogue: 0,0:16:33.33,0:16:37.33,Default,,0000,0000,0000,,{\pos(172,497)}えっ{\fscx50} {\fscx100}本気で言ってる{\fscx50}!? Dialogue: 0,0:16:37.33,0:16:42.67,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}エヘヘヘ。 {\fscx100}でも{\fscx50} {\fscx100}すごい弱いよ{\fscx50}。 Dialogue: 0,0:16:37.33,0:16:42.67,Default,,0000,0000,0000,,{\pos(212,497)}いとこと対戦したんだけどね{\fscx50}。 Dialogue: 0,0:16:42.67,0:16:44.67,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ベガ{\fscx100}の滑ってくるやつ Dialogue: 0,0:16:42.67,0:16:44.67,Default,,0000,0000,0000,,{\pos(312,497)}ばっかりされて➨ Dialogue: 0,0:16:44.67,0:16:47.01,Default,,0000,0000,0000,,{\pos(292,437)}返し方わかんなくて Dialogue: 0,0:16:44.67,0:16:47.01,Default,,0000,0000,0000,,{\pos(312,497)}泣いちゃったもん{\fscx50}。 Dialogue: 0,0:16:47.01,0:16:50.01,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}深雪{\fscx50})アハハハッ。 Dialogue: 0,0:16:47.01,0:16:50.01,Default,,0000,0000,0000,,{\pos(592,497)}だからね➨ Dialogue: 0,0:16:50.01,0:16:52.68,Default,,0000,0000,0000,,{\pos(172,497)}この{\fscx50}ゲーム{\fscx100}難しいなって思ったから➨ Dialogue: 0,0:16:52.68,0:16:55.68,Default,,0000,0000,0000,,{\pos(352,437)}余計にみゆちゃんのこと Dialogue: 0,0:16:52.68,0:16:55.68,Default,,0000,0000,0000,,{\pos(412,497)}すごいなって思う! Dialogue: 0,0:16:58.68,0:17:01.29,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}まだ Dialogue: 0,0:16:58.68,0:17:01.29,Default,,0000,0000,0000,,{\pos(232,497)}誰にも言ってないんだけどさ{\fscx50}。 Dialogue: 0,0:17:01.29,0:17:03.29,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}んっ? Dialogue: 0,0:17:03.29,0:17:08.96,Default,,0000,0000,0000,,{\pos(192,437)}私{\fscx50} {\fscx100}将来 Dialogue: 0,0:17:03.29,0:17:08.96,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}プロ{\fscx100}の格闘{\fscx50}ゲーマー{\fscx100}になりたいんだ{\fscx50}。 Dialogue: 0,0:17:08.96,0:17:11.63,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}プロ{\fscx100}の…{\fscx50}。 Dialogue: 0,0:17:11.63,0:17:14.63,Default,,0000,0000,0000,,{\pos(392,437)}私{\fscx50} {\fscx100}みゆちゃんは Dialogue: 0,0:17:11.63,0:17:14.63,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}プロ{\fscx100}になれると思うな{\fscx50}。 Dialogue: 0,0:17:14.63,0:17:16.97,Default,,0000,0000,0000,,{\pos(252,497)}みゆちゃん絶対才能あるもん{\fscx50}。 Dialogue: 0,0:17:16.97,0:17:18.97,Default,,0000,0000,0000,,{\pos(612,497)}うんうん{\fscx50}。 Dialogue: 0,0:17:21.64,0:17:24.31,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}才能じゃないよ{\fscx50}。 Dialogue: 0,0:17:21.64,0:17:24.31,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}えっ? Dialogue: 0,0:17:24.31,0:17:27.65,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}深雪{\fscx50})ゲーム{\fscx100}がうまいって Dialogue: 0,0:17:24.31,0:17:27.65,Default,,0000,0000,0000,,{\pos(312,497)}反応速度のすごさとかを➨ Dialogue: 0,0:17:27.65,0:17:29.98,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}イメージ{\fscx100}するかもしんないけどさ➨ Dialogue: 0,0:17:29.98,0:17:32.65,Default,,0000,0000,0000,,{\pos(332,437)}そういうので Dialogue: 0,0:17:29.98,0:17:32.65,Default,,0000,0000,0000,,{\pos(352,497)}勝敗が分かれたりとか➨ Dialogue: 0,0:17:32.65,0:17:34.65,Default,,0000,0000,0000,,{\pos(372,497)}あんまりないんだよね{\fscx50}。 Dialogue: 0,0:17:34.65,0:17:36.99,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}そうなの? Dialogue: 0,0:17:34.65,0:17:36.99,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}それよりも➨ Dialogue: 0,0:17:36.99,0:17:40.33,Default,,0000,0000,0000,,{\pos(272,437)}どうしたら勝てるか Dialogue: 0,0:17:36.99,0:17:40.33,Default,,0000,0000,0000,,{\pos(292,497)}考えることが大事なわけさ{\fscx50}。 Dialogue: 0,0:17:40.33,0:17:43.00,Default,,0000,0000,0000,,{\pos(492,407)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}考える{\fscx50}。 Dialogue: 0,0:17:40.33,0:17:43.00,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}そっ{\fscx50}。 Dialogue: 0,0:17:43.00,0:17:45.60,Default,,0000,0000,0000,,{\pos(172,497)}だから{\fscx50}ゲーム{\fscx100}っておもしろいんだよ{\fscx50}。 Dialogue: 0,0:17:50.00,0:17:53.01,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}亜里沙{\fscx50})ハァー。 Dialogue: 0,0:17:50.00,0:17:53.01,Default,,0000,0000,0000,,{\pos(672,497)}んっ? Dialogue: 0,0:17:53.01,0:17:59.01,Default,,0000,0000,0000,,{\pos(212,437)}みゆちゃんって Dialogue: 0,0:17:53.01,0:17:59.01,Default,,0000,0000,0000,,{\pos(232,497)}やっぱり{\fscx50} {\fscx100}かっこいいなぁ…{\fscx50}。 Dialogue: 0,0:17:59.01,0:18:01.28,Default,,0000,0000,0000,,{\pos(172,407)}そうだ{\fscx50} {\fscx100}みゆちゃん! Dialogue: 0,0:17:59.01,0:18:01.28,Default,,0000,0000,0000,,{\pos(492,497)}うわっ{\fscx50} {\fscx100}何かな{\fscx50}!? Dialogue: 0,0:18:01.28,0:18:04.95,Default,,0000,0000,0000,,{\pos(172,437)}もしよかったら Dialogue: 0,0:18:01.28,0:18:04.95,Default,,0000,0000,0000,,{\pos(192,497)}私に{\fscx50} 「スト{\fscx100}5{\fscx50}」{\fscx100}教えてほしいな{\fscx50}。 Dialogue: 0,0:18:04.95,0:18:08.62,Default,,0000,0000,0000,,{\pos(372,497)}あっ…{\fscx50} フッ。 Dialogue: 0,0:18:08.62,0:18:10.96,Default,,0000,0000,0000,,{\pos(572,497)}じゃあ{\fscx50} {\fscx100}さ➨ Dialogue: 0,0:18:10.96,0:18:16.30,Default,,0000,0000,0000,,{\pos(292,437)}もし{\fscx50} {\fscx100}亜里沙が強くなったら Dialogue: 0,0:18:10.96,0:18:16.30,Default,,0000,0000,0000,,{\pos(492,497)}対戦してみる? Dialogue: 0,0:18:16.30,0:18:19.30,Default,,0000,0000,0000,,{\pos(392,497)}私の家で{\fscx50}。 Dialogue: 0,0:18:19.30,0:18:21.97,Default,,0000,0000,0000,,{\pos(332,407)}うん! Dialogue: 0,0:18:19.30,0:18:21.97,Default,,0000,0000,0000,,{\pos(632,497)\fscx50}ヘヘッ{\fscx100}! Dialogue: 0,0:18:21.97,0:18:24.97,Default,,0000,0000,0000,,{\pos(192,497)}《亜里沙{\fscx50}:{\fscx100}みゆちゃんにとって➨ Dialogue: 0,0:18:24.97,0:18:29.31,Default,,0000,0000,0000,,{\pos(252,437)}格闘{\fscx50}ゲーム{\fscx100}は特別なものだし Dialogue: 0,0:18:24.97,0:18:29.31,Default,,0000,0000,0000,,{\pos(372,497)}大切な夢{\fscx50}。 Dialogue: 0,0:18:29.31,0:18:34.98,Default,,0000,0000,0000,,{\pos(232,437)}だから{\fscx50} {\fscx100}今は無理でも Dialogue: 0,0:18:29.31,0:18:34.98,Default,,0000,0000,0000,,{\pos(252,497)}私もいつか強くなったら➨ Dialogue: 0,0:18:34.98,0:18:39.28,Default,,0000,0000,0000,,{\pos(172,497)}みゆちゃんの特別になれるかな》 Dialogue: 0,0:18:53.33,0:18:59.67,Default,,0000,0000,0000,,{\pos(172,437)}⸨深雪{\fscx50}:{\fscx100}ごめん{\fscx50} {\fscx100}亜里沙! Dialogue: 0,0:18:53.33,0:18:59.67,Default,,0000,0000,0000,,{\pos(192,497)}いろいろ詰め込み過ぎたかも!⸩ Dialogue: 0,0:18:59.67,0:19:01.94,Default,,0000,0000,0000,,{\pos(212,497)}《私が嫌にならないように➨ Dialogue: 0,0:19:01.94,0:19:05.54,Default,,0000,0000,0000,,{\pos(232,437)}かなり優しめに Dialogue: 0,0:19:01.94,0:19:05.54,Default,,0000,0000,0000,,{\pos(252,497)}考えてくれたんだろうな》 Dialogue: 0,0:19:07.95,0:19:12.28,Default,,0000,0000,0000,,{\pos(172,437)}《でも{\fscx50} {\fscx100}せっかくなら Dialogue: 0,0:19:07.95,0:19:12.28,Default,,0000,0000,0000,,{\pos(192,497)}教わってないことまで練習して➨ Dialogue: 0,0:19:12.28,0:19:14.59,Default,,0000,0000,0000,,{\pos(172,497)}みゆちゃんを{\fscx50}ビックリ{\fscx100}させたいな!》 Dialogue: 0,0:19:16.96,0:19:21.29,Default,,0000,0000,0000,,{\pos(232,437)}私{\fscx50} {\fscx100}やっぱり{\fscx50} {\fscx100}この{\fscx50}ゲーム{\fscx100}に Dialogue: 0,0:19:16.96,0:19:21.29,Default,,0000,0000,0000,,{\pos(252,497)}向いてない気がするな…{\fscx50}。 Dialogue: 0,0:19:21.29,0:19:24.63,Default,,0000,0000,0000,,{\pos(272,497)}前に出るのが怖いもん{\fscx50}。 Dialogue: 0,0:19:24.63,0:19:32.64,Default,,0000,0000,0000,,{\pos(192,437)}もしかして{\fscx50} {\fscx100}私だけじゃなくて Dialogue: 0,0:19:24.63,0:19:32.64,Default,,0000,0000,0000,,{\pos(212,497)}前に出るのって{\fscx50} {\fscx100}みんな怖い? Dialogue: 0,0:19:32.64,0:19:34.97,Default,,0000,0000,0000,,{\pos(232,437)}なんでこの人 Dialogue: 0,0:19:32.64,0:19:34.97,Default,,0000,0000,0000,,{\pos(252,497)}せっかく踏み込んだのに➨ Dialogue: 0,0:19:34.97,0:19:38.64,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ガード{\fscx100}してるの? Dialogue: 0,0:19:34.97,0:19:38.64,Default,,0000,0000,0000,,{\pos(272,497)}あぁ…{\fscx50} {\fscx100}なるほどなぁ…{\fscx50}。 Dialogue: 0,0:19:38.64,0:19:42.65,Default,,0000,0000,0000,,{\pos(232,437)}うまい人って Dialogue: 0,0:19:38.64,0:19:42.65,Default,,0000,0000,0000,,{\pos(252,497)}前に歩くのがうまいなぁ{\fscx50}。 Dialogue: 0,0:19:42.65,0:19:44.65,Default,,0000,0000,0000,,{\pos(212,437)}人間が同時に集中できるのは Dialogue: 0,0:19:42.65,0:19:44.65,Default,,0000,0000,0000,,{\pos(352,497)}3つが限界? Dialogue: 0,0:19:44.65,0:19:46.65,Default,,0000,0000,0000,,{\pos(172,437)}じゃあ{\fscx50} {\fscx100}相手に Dialogue: 0,0:19:44.65,0:19:46.65,Default,,0000,0000,0000,,{\pos(192,497)}いろいろ意識させてるときなら➨ Dialogue: 0,0:19:46.65,0:19:50.32,Default,,0000,0000,0000,,{\pos(192,437)}不利{\fscx50}フレーム{\fscx100}の技 Dialogue: 0,0:19:46.65,0:19:50.32,Default,,0000,0000,0000,,{\pos(212,497)}いっぱい振ってもいいかなぁ{\fscx50}。 Dialogue: 0,0:19:50.32,0:19:52.66,Default,,0000,0000,0000,,{\pos(212,437)}そっか! Dialogue: 0,0:19:50.32,0:19:52.66,Default,,0000,0000,0000,,{\pos(232,497)}相手が歩こうとした瞬間に➨ Dialogue: 0,0:19:52.66,0:19:55.66,Default,,0000,0000,0000,,{\pos(272,437)}間合いに入れるじゃん{\fscx50}。 Dialogue: 0,0:19:52.66,0:19:55.66,Default,,0000,0000,0000,,{\pos(292,497)}あえて{\fscx50} {\fscx100}この大{\fscx50}パン{\fscx100}に➨ Dialogue: 0,0:19:55.66,0:19:58.00,Default,,0000,0000,0000,,{\pos(212,407)}差し返さないで放置してみよう{\fscx50}。 Dialogue: 0,0:19:55.66,0:19:58.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}缶を開ける音{\fscx50}) Dialogue: 0,0:19:58.00,0:20:00.67,Default,,0000,0000,0000,,{\pos(192,437)}で{\fscx50} {\fscx100}ここで{\fscx50} {\fscx100}いきなり刺し返して Dialogue: 0,0:19:58.00,0:20:00.67,Default,,0000,0000,0000,,{\pos(312,497)}画面端つれてく! Dialogue: 0,0:20:00.67,0:20:03.67,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}アハハッ{\fscx100}!{\fscx50} タイムアップ{\fscx100}で勝ち~! Dialogue: 0,0:20:03.67,0:20:07.67,Default,,0000,0000,0000,,{\pos(252,437)}この人{\fscx50} {\fscx100}勝負に出る{\fscx50}タイミング Dialogue: 0,0:20:03.67,0:20:07.67,Default,,0000,0000,0000,,{\pos(312,497)}わかりやす過ぎ{\fscx50}。 Dialogue: 0,0:20:07.67,0:20:09.68,Default,,0000,0000,0000,,{\pos(392,497)}そっか…{\fscx50}。 Dialogue: 0,0:20:09.68,0:20:14.01,Default,,0000,0000,0000,,{\pos(252,437)}これって{\fscx50} {\fscx100}相手の気持ちを Dialogue: 0,0:20:09.68,0:20:14.01,Default,,0000,0000,0000,,{\pos(272,497)}想像する{\fscx50}ゲーム{\fscx100}なんだなぁ{\fscx50}。 Dialogue: 0,0:20:14.01,0:20:16.01,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:26.02,0:20:32.36,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ガイル WIN{\fscx100}!{\fscx50} ガイル WIN{\fscx100}!{\fscx50} ガイル WIN{\fscx100}! Dialogue: 0,0:20:32.36,0:20:35.03,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(ガイル)ハリケーン{\fscx100}! Dialogue: 0,0:20:35.03,0:20:37.04,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フゥー。 Dialogue: 0,0:20:37.04,0:20:39.71,Default,,0000,0000,0000,,{\pos(172,437)}《みゆちゃん… Dialogue: 0,0:20:37.04,0:20:39.71,Default,,0000,0000,0000,,{\pos(192,497)}今日は調子が悪かったのかな?》 Dialogue: 0,0:20:39.71,0:20:41.71,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}だましたの? Dialogue: 0,0:20:39.71,0:20:41.71,Default,,0000,0000,0000,,{\pos(252,497)}えっ? Dialogue: 0,0:20:41.71,0:20:44.38,Default,,0000,0000,0000,,{\pos(272,497)}本当は{\fscx50} {\fscx100}格{\fscx50}ゲー{\fscx100}うまかったんだ{\fscx50}。 Dialogue: 0,0:20:44.38,0:20:47.38,Default,,0000,0000,0000,,{\pos(252,497)}それで…{\fscx50} {\fscx100}初心者のふりして➨ Dialogue: 0,0:20:47.38,0:20:50.38,Default,,0000,0000,0000,,{\pos(252,437)}私の鼻を Dialogue: 0,0:20:47.38,0:20:50.38,Default,,0000,0000,0000,,{\pos(272,497)}へし折ってやろうと思った? Dialogue: 0,0:20:50.38,0:20:53.39,Default,,0000,0000,0000,,{\pos(412,497)}えっ? Dialogue: 0,0:20:53.39,0:20:56.39,Default,,0000,0000,0000,,{\pos(212,497)}私のことが{\fscx50} {\fscx100}嫌いだったの…? Dialogue: 0,0:20:56.39,0:20:58.39,Default,,0000,0000,0000,,{\pos(412,497)}ちっ…{\fscx50}。 Dialogue: 0,0:20:58.39,0:21:01.33,Default,,0000,0000,0000,,{\pos(172,497)}《違うって…{\fscx50} {\fscx100}言ったらどうなる? Dialogue: 0,0:21:01.33,0:21:06.00,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}「{\fscx100}違う{\fscx50}」{\fscx100}って… Dialogue: 0,0:21:01.33,0:21:06.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}「ホント{\fscx100}に初心者だよ{\fscx50}」{\fscx100}って言ったら➨ Dialogue: 0,0:21:06.00,0:21:08.00,Default,,0000,0000,0000,,{\pos(312,497)}みゆちゃんは…》 Dialogue: 0,0:21:08.00,0:21:10.34,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}({\fscx100}深雪{\fscx50})プロ{\fscx100}になりたいって Dialogue: 0,0:21:08.00,0:21:10.34,Default,,0000,0000,0000,,{\pos(492,497)}話したときも➨ Dialogue: 0,0:21:10.34,0:21:12.67,Default,,0000,0000,0000,,{\pos(292,497)}心の中では{\fscx50} バカ{\fscx100}にしてたの? Dialogue: 0,0:21:12.67,0:21:15.34,Default,,0000,0000,0000,,{\pos(352,437)}格{\fscx50}ゲー{\fscx100}は才能じゃないとか Dialogue: 0,0:21:12.67,0:21:15.34,Default,,0000,0000,0000,,{\pos(452,497)}ほざいてたのも➨ Dialogue: 0,0:21:15.34,0:21:17.34,Default,,0000,0000,0000,,{\pos(432,497)}おもしろかった…? Dialogue: 0,0:21:17.34,0:21:20.68,Default,,0000,0000,0000,,{\pos(172,497)}《待って{\fscx50}。 Dialogue: 0,0:21:20.68,0:21:22.68,Default,,0000,0000,0000,,{\pos(172,497)}待って{\fscx50} {\fscx100}神様{\fscx50}。 Dialogue: 0,0:21:22.68,0:21:24.68,Default,,0000,0000,0000,,{\pos(172,497)}お願い待って》 Dialogue: 0,0:21:27.02,0:21:29.02,Default,,0000,0000,0000,,{\pos(432,497)}嫌い{\fscx50}。 Dialogue: 0,0:21:29.02,0:21:34.03,Default,,0000,0000,0000,,{\pos(252,437)}亜里沙のことなんか Dialogue: 0,0:21:29.02,0:21:34.03,Default,,0000,0000,0000,,{\pos(272,497)}もう{\fscx50} {\fscx100}顔も見たくない⸩ Dialogue: 0,0:21:41.03,0:21:43.04,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}行かなきゃ{\fscx50}。 Dialogue: 0,0:21:46.04,0:21:48.37,Default,,0000,0000,0000,,{\pos(232,497)}《強くならなきゃいけない{\fscx50}。 Dialogue: 0,0:21:48.37,0:21:50.71,Default,,0000,0000,0000,,{\pos(352,497)}もっともっと{\fscx50}。 Dialogue: 0,0:21:50.71,0:21:56.72,Default,,0000,0000,0000,,{\pos(192,437)}真っ暗な{\fscx50}トンネル{\fscx100}を1人 Dialogue: 0,0:21:50.71,0:21:56.72,Default,,0000,0000,0000,,{\pos(172,497)}どこまでもどこまでも進んでいく{\fscx50}。 Dialogue: 0,0:21:56.72,0:22:01.72,Default,,0000,0000,0000,,{\pos(252,437)}どこまで進めば Dialogue: 0,0:21:56.72,0:22:01.72,Default,,0000,0000,0000,,{\pos(272,497)}許してもらえるだろう》