[Script Info] ScriptType: v4.00+ Collisions: Normal PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 ScaledBorderAndShadow: Yes [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,MS PGothic,36,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,2,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:35.10,0:00:41.11,Default,,0000,0000,0000,,{\pos(172,437)}모{\fscx50}(キャミィ){\fscx100}やっ!{\fscx50} {\fscx100}うっ! Dialogue: 0,0:00:35.10,0:00:41.11,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}スパイラルアロー{\fscx100}! Dialogue: 0,0:00:41.11,0:00:44.11,Default,,0000,0000,0000,,{\pos(172,497)}모{\fscx50}(リュウ){\fscx100}波動拳!{\fscx50} {\fscx100}集中! Dialogue: 0,0:00:44.11,0:00:47.11,Default,,0000,0000,0000,,{\pos(472,407)\fscx50}(キャミィ)スパイラルアロー{\fscx100}! Dialogue: 0,0:00:44.11,0:00:47.11,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(リュウ){\fscx100}見事だ! Dialogue: 0,0:00:47.11,0:00:51.12,Default,,0000,0000,0000,,{\pos(312,497)}集…{\fscx50} {\fscx100}集…{\fscx50} {\fscx100}集中! Dialogue: 0,0:00:51.12,0:00:53.79,Default,,0000,0000,0000,,{\pos(392,497)}もらった{\fscx50}。 Dialogue: 0,0:00:53.79,0:00:55.79,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}綾{\fscx50}){\fscx100}いいかげんにしろ! Dialogue: 0,0:00:55.79,0:00:57.79,Default,,0000,0000,0000,,{\pos(312,437)\c&H00FFFF00\fscx50}({\fscx100}美緒{\fscx50}){\fscx100}台{\fscx50}パン{\fscx100}はよくないです Dialogue: 0,0:00:55.79,0:00:57.79,Default,,0000,0000,0000,,{\pos(612,497)\c&H00FFFF00}綾さん! Dialogue: 0,0:00:57.79,0:00:59.79,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}やぐらしかぁ! Dialogue: 0,0:00:57.79,0:00:59.79,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}だごすっぞ{\fscx50} {\fscx100}白百合{\fscx50}ワイ{\fscx100}! Dialogue: 0,0:00:59.79,0:01:01.80,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}({\fscx100}夕{\fscx50}){\fscx100}あやちん{\fscx50}。 Dialogue: 0,0:00:59.79,0:01:01.80,Default,,0000,0000,0000,,{\pos(332,497)}もう4時だって…{\fscx50}。 Dialogue: 0,0:01:01.80,0:01:04.46,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF\fscx50}パリィ{\fscx100}と電刃強化は Dialogue: 0,0:01:01.80,0:01:04.46,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF\fscx50}タイミング{\fscx100}考えろって! Dialogue: 0,0:01:04.46,0:01:06.47,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}リュウ{\fscx100}使いの配信でも{\fscx50} {\fscx100}電刃錬気は➡ Dialogue: 0,0:01:06.47,0:01:09.14,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}主に強足刀で{\fscx50}ダウン{\fscx100}させた後って Dialogue: 0,0:01:06.47,0:01:09.14,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}結論出てる{\fscx50}。 Dialogue: 0,0:01:09.14,0:01:11.47,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}立ち回りで出す Dialogue: 0,0:01:09.14,0:01:11.47,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}技じゃないんだよ! Dialogue: 0,0:01:11.47,0:01:13.47,Default,,0000,0000,0000,,{\pos(512,407)\c&H00FFFF00}集中…{\fscx50}。 Dialogue: 0,0:01:11.47,0:01:13.47,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}聞け~! Dialogue: 0,0:01:13.47,0:01:17.18,Default,,0000,0000,0000,,{\pos(232,437)}大声やめてね… Dialogue: 0,0:01:13.47,0:01:17.18,Default,,0000,0000,0000,,{\pos(252,497)}たまてゃ起きちゃうよ…{\fscx50}。 Dialogue: 0,0:02:58.78,0:03:00.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:03:00.78,0:03:09.12,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ゲーム{\fscx100}の音声{\fscx50}) Dialogue: 0,0:03:09.12,0:03:12.46,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}((🎙️OD Uppercut drive{\fscx100}! Dialogue: 0,0:03:09.12,0:03:12.46,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}That stops the rush{\fscx100}! Dialogue: 0,0:03:12.46,0:03:14.79,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️A mid rush{\fscx100}! Dialogue: 0,0:03:12.46,0:03:14.79,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}She blocked it{\fscx100}! Dialogue: 0,0:03:14.79,0:03:16.80,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}🎙️Thinking about it{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:16.80,0:03:20.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️There’s an OD Departure. Dialogue: 0,0:03:16.80,0:03:20.80,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}And she slips through{\fscx100}! Dialogue: 0,0:03:23.80,0:03:26.81,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️A TaKeru{\fscx100}!{\fscx50} Blocked{\fscx100}! Dialogue: 0,0:03:23.80,0:03:26.81,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}And she keeps going{\fscx100}…{\fscx50}。 Dialogue: 0,0:03:26.81,0:03:31.81,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}🎙️Chained into an SA{\fscx100}!{\fscx50} Nice{\fscx100}! Dialogue: 0,0:03:31.81,0:03:33.81,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}(JP){\fscx100}破滅だ{\fscx50}。 Dialogue: 0,0:03:35.75,0:03:38.08,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:03:38.08,0:03:40.75,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}🎙️JP WIN{\fscx100}! Dialogue: 0,0:03:40.75,0:03:42.76,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FFFF}すご…{\fscx50}。 Dialogue: 0,0:03:40.75,0:03:42.76,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}珠樹{\fscx50})ジャストパリィ{\fscx100}って➡ Dialogue: 0,0:03:42.76,0:03:44.76,Default,,0000,0000,0000,,{\pos(172,437)}あんなに Dialogue: 0,0:03:42.76,0:03:44.76,Default,,0000,0000,0000,,{\pos(192,497)}取れるものなんですかね? Dialogue: 0,0:03:44.76,0:03:46.76,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}プロゲーマー{\fscx100}の尊師さんは➡ Dialogue: 0,0:03:46.76,0:03:48.76,Default,,0000,0000,0000,,{\pos(272,437)}来るのがわかってれば Dialogue: 0,0:03:46.76,0:03:48.76,Default,,0000,0000,0000,,{\pos(292,497)}取れるって言ってたけど…{\fscx50}。 Dialogue: 0,0:03:48.76,0:03:53.43,Default,,0000,0000,0000,,{\pos(172,407)}来るのがわかってれば…{\fscx50} {\fscx100}って{\fscx50}。 Dialogue: 0,0:03:48.76,0:03:53.43,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}特定の連携の{\fscx50}ラスト{\fscx100}に来る技なら➡ Dialogue: 0,0:03:53.43,0:03:56.44,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}ある程度{\fscx50} {\fscx100}的を絞ることは Dialogue: 0,0:03:53.43,0:03:56.44,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}できそうだけど…{\fscx50}。 Dialogue: 0,0:03:56.44,0:03:59.77,Default,,0000,0000,0000,,{\pos(232,437)}今{\fscx50} {\fscx100}結構{\fscx50} {\fscx100}暴れの小技に Dialogue: 0,0:03:56.44,0:03:59.77,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ジャスパ{\fscx100}取ってたよ{\fscx50}。 Dialogue: 0,0:03:59.77,0:04:01.77,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF\fscx50}エスパー{\fscx100}か…{\fscx50}。 Dialogue: 0,0:04:01.77,0:04:05.45,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}珠樹{\fscx50}){\fscx100}本気で勝つには Dialogue: 0,0:04:01.77,0:04:05.45,Default,,0000,0000,0000,,{\pos(212,497)}そういうのも必要なんですかね{\fscx50}。 Dialogue: 0,0:04:05.45,0:04:09.12,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}それより{\fscx50} コンボ {\fscx100}対空 Dialogue: 0,0:04:05.45,0:04:09.12,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}できれば差し返し{\fscx50}。 Dialogue: 0,0:04:09.12,0:04:13.12,Default,,0000,0000,0000,,{\pos(212,407)\c&H0000FFFF}やれることしっかり練習ですよ{\fscx50}。 Dialogue: 0,0:04:09.12,0:04:13.12,Default,,0000,0000,0000,,{\pos(232,497)}うん{\fscx50} {\fscx100}うん{\fscx50}。 Dialogue: 0,0:04:15.79,0:04:17.79,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}わぁ…! Dialogue: 0,0:04:17.79,0:04:21.79,Default,,0000,0000,0000,,{\pos(172,437)}さ~て Dialogue: 0,0:04:17.79,0:04:21.79,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ダウンロード{\fscx100}は終わりましたかね~{\fscx50}。 Dialogue: 0,0:04:21.79,0:04:23.80,Default,,0000,0000,0000,,{\pos(312,497)}もうちょっとか…{\fscx50}。 Dialogue: 0,0:04:23.80,0:04:26.80,Default,,0000,0000,0000,,{\pos(232,437)}ってか{\fscx50} テスト{\fscx100}に気を取られて Dialogue: 0,0:04:23.80,0:04:26.80,Default,,0000,0000,0000,,{\pos(352,497)}忘れてたよね{\fscx50}。 Dialogue: 0,0:04:26.80,0:04:30.80,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}珠樹{\fscx50})アプデ{\fscx100}って{\fscx50} {\fscx100}こんな大会直前で Dialogue: 0,0:04:26.80,0:04:30.80,Default,,0000,0000,0000,,{\pos(212,497)}入るものなんですか? Dialogue: 0,0:04:30.80,0:04:34.41,Default,,0000,0000,0000,,{\pos(292,407)}普通は避けるはずだけど…{\fscx50}。 Dialogue: 0,0:04:30.80,0:04:34.41,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}バグフィクス{\fscx100}やら何やらで➡ Dialogue: 0,0:04:34.41,0:04:36.41,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}延期延期になってましたからね{\fscx50}。 Dialogue: 0,0:04:36.41,0:04:39.08,Default,,0000,0000,0000,,{\pos(332,437)}だとしても Dialogue: 0,0:04:36.41,0:04:39.08,Default,,0000,0000,0000,,{\pos(352,497)}直前{\fscx50}アプデ{\fscx100}は{\fscx50} ネット{\fscx100}が荒れそ{\fscx50}。 Dialogue: 0,0:04:39.08,0:04:42.08,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}公式から調整内容出ました! Dialogue: 0,0:04:39.08,0:04:42.08,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}見せて見せて! Dialogue: 0,0:04:42.08,0:04:44.08,Default,,0000,0000,0000,,{\pos(612,407)}私も~! Dialogue: 0,0:04:42.08,0:04:44.08,Default,,0000,0000,0000,,{\pos(592,497)}私も! Dialogue: 0,0:04:53.76,0:04:55.76,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}…{\fscx50}K{\fscx100}! Dialogue: 0,0:04:55.76,0:04:57.76,Default,,0000,0000,0000,,{\pos(652,497)}<調整{\fscx50}。 Dialogue: 0,0:04:57.76,0:05:01.10,Default,,0000,0000,0000,,{\pos(172,437)}格闘{\fscx50}ゲーム{\fscx100}には Dialogue: 0,0:04:57.76,0:05:01.10,Default,,0000,0000,0000,,{\pos(192,497)}多数の{\fscx50}キャラクター{\fscx100}が実装されており➡ Dialogue: 0,0:05:01.10,0:05:03.44,Default,,0000,0000,0000,,{\pos(332,497)}各{\fscx50}キャラ{\fscx100}に特色がある以上➡ Dialogue: 0,0:05:03.44,0:05:07.11,Default,,0000,0000,0000,,{\pos(172,437)}そこに有利不利が Dialogue: 0,0:05:03.44,0:05:07.11,Default,,0000,0000,0000,,{\pos(352,497)}生まれることは不可避! Dialogue: 0,0:05:07.11,0:05:09.44,Default,,0000,0000,0000,,{\pos(252,497)}という前提のもと{\fscx50} {\fscx100}それでも➡ Dialogue: 0,0:05:09.44,0:05:12.11,Default,,0000,0000,0000,,{\pos(172,437)}極力理不尽な組み合わせが Dialogue: 0,0:05:09.44,0:05:12.11,Default,,0000,0000,0000,,{\pos(472,497)}生まれないよう➡ Dialogue: 0,0:05:12.11,0:05:17.45,Default,,0000,0000,0000,,{\pos(172,437)}定期的に行われるのが Dialogue: 0,0:05:12.11,0:05:17.45,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}アップデート{\fscx100}による{\fscx50}バランス{\fscx100}調整である!> Dialogue: 0,0:05:17.45,0:05:20.79,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}くっ…! Dialogue: 0,0:05:20.79,0:05:22.79,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}へっ…{\fscx50}。 Dialogue: 0,0:05:22.79,0:05:26.79,Default,,0000,0000,0000,,{\pos(192,437)}<{\fscx50} {\fscx100}しかし{\fscx50} ゲームバランス{\fscx100}とは Dialogue: 0,0:05:22.79,0:05:26.79,Default,,0000,0000,0000,,{\pos(272,497)}非常に{\fscx50}センシティブ{\fscx100}なものであり➡ Dialogue: 0,0:05:26.79,0:05:29.46,Default,,0000,0000,0000,,{\pos(172,437)}たった1つの技の{\fscx50}フレーム{\fscx100}が Dialogue: 0,0:05:26.79,0:05:29.46,Default,,0000,0000,0000,,{\pos(472,497)}変わったために➡ Dialogue: 0,0:05:29.46,0:05:32.13,Default,,0000,0000,0000,,{\pos(432,497)}一気に{\fscx50}キャラ{\fscx100}が弱体化{\fscx50}。 Dialogue: 0,0:05:32.13,0:05:35.07,Default,,0000,0000,0000,,{\pos(192,437)}数年にわたり放置された Dialogue: 0,0:05:32.13,0:05:35.07,Default,,0000,0000,0000,,{\pos(372,497)}最強{\fscx50}キャラ{\fscx100}がいる一方で➡ Dialogue: 0,0:05:35.07,0:05:39.74,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}プレイヤー{\fscx100}の年単位での努力を Dialogue: 0,0:05:35.07,0:05:39.74,Default,,0000,0000,0000,,{\pos(272,497)}無に帰す調整も珍しくなく➡ Dialogue: 0,0:05:39.74,0:05:43.74,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}アプデ{\fscx100}後の{\fscx50}SNS{\fscx100}では Dialogue: 0,0:05:39.74,0:05:43.74,Default,,0000,0000,0000,,{\pos(272,497)}怨嗟の声がやむことはない> Dialogue: 0,0:05:49.08,0:05:51.08,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}おぉ…! Dialogue: 0,0:05:55.42,0:05:58.09,Default,,0000,0000,0000,,{\pos(492,407)}そこをどけ{\fscx50}。 Dialogue: 0,0:05:55.42,0:05:58.09,Default,,0000,0000,0000,,{\pos(232,497)}ぐわっ! Dialogue: 0,0:05:58.09,0:06:02.10,Default,,0000,0000,0000,,{\pos(312,407)}集中!{\fscx50} {\fscx100}ぐわっ!{\fscx50} {\fscx100}ぐわっ! Dialogue: 0,0:05:58.09,0:06:02.10,Default,,0000,0000,0000,,{\pos(172,497)}隙だらけだ! Dialogue: 0,0:06:02.10,0:06:05.40,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ターゲット{\fscx100}捕捉{\fscx50}。 {\fscx100}排除する{\fscx50}。 Dialogue: 0,0:06:07.77,0:06:10.44,Default,,0000,0000,0000,,{\pos(592,407)\c&H00FFFF00}惜しい…! Dialogue: 0,0:06:07.77,0:06:10.44,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}何も惜しくないが…{\fscx50}。 Dialogue: 0,0:06:10.44,0:06:14.44,Default,,0000,0000,0000,,{\pos(172,437)}白百合氏…{\fscx50} {\fscx100}今日の負け試合 Dialogue: 0,0:06:10.44,0:06:14.44,Default,,0000,0000,0000,,{\pos(192,497)}ほとんど内容が同じでは? Dialogue: 0,0:06:14.44,0:06:17.44,Default,,0000,0000,0000,,{\pos(292,437)}強化波動使った後に Dialogue: 0,0:06:14.44,0:06:17.44,Default,,0000,0000,0000,,{\pos(312,497)}すぐためようとするのも➡ Dialogue: 0,0:06:17.44,0:06:21.45,Default,,0000,0000,0000,,{\pos(412,407)}いけない気がします{\fscx50}。 Dialogue: 0,0:06:17.44,0:06:21.45,Default,,0000,0000,0000,,{\pos(172,497)}跳びを{\fscx50}パリィ{\fscx100}しようとするのも{\fscx50}バレバレ。 Dialogue: 0,0:06:21.45,0:06:23.78,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}ジャストパリィ{\fscx100}狙いたいのは Dialogue: 0,0:06:21.45,0:06:23.78,Default,,0000,0000,0000,,{\pos(452,497)}わかりますけど…{\fscx50}。 Dialogue: 0,0:06:23.78,0:06:27.12,Default,,0000,0000,0000,,{\pos(172,437)}結果{\fscx50} タイミング{\fscx100}が遅れて Dialogue: 0,0:06:23.78,0:06:27.12,Default,,0000,0000,0000,,{\pos(192,497)}食らってるのも結構ある{\fscx50}。 Dialogue: 0,0:06:27.12,0:06:31.46,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}今作はさ{\fscx50} {\fscx100}過去作に比べて Dialogue: 0,0:06:27.12,0:06:31.46,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}見なきゃいけないものが多く➡ Dialogue: 0,0:06:31.46,0:06:34.06,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}上級者でも Dialogue: 0,0:06:31.46,0:06:34.06,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}安定した対処が難しいってのが➡ Dialogue: 0,0:06:34.06,0:06:36.73,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF\fscx50}ゲーム{\fscx100}性でもあるわけだし…{\fscx50}。 Dialogue: 0,0:06:34.06,0:06:36.73,Default,,0000,0000,0000,,{\pos(512,497)}意図は何なの? Dialogue: 0,0:06:36.73,0:06:38.73,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}ん~{\fscx50}。 Dialogue: 0,0:06:38.73,0:06:42.40,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}その中で同じ行動ばっかするのは Dialogue: 0,0:06:38.73,0:06:42.40,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF\fscx50}ナンセンス。 Dialogue: 0,0:06:42.40,0:06:46.41,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}珠樹{\fscx50}){\fscx100}でも{\fscx50} パリィ{\fscx100}の弱体は Dialogue: 0,0:06:42.40,0:06:46.41,Default,,0000,0000,0000,,{\pos(172,497)}思ってたより影響大きそうですね{\fscx50}。 Dialogue: 0,0:06:46.41,0:06:48.74,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}夕{\fscx50}){\fscx100}硬直が増えたのは{\fscx50} {\fscx100}でかいよ{\fscx50}。 Dialogue: 0,0:06:48.74,0:06:51.74,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}パリィ{\fscx100}を読んだら Dialogue: 0,0:06:48.74,0:06:51.74,Default,,0000,0000,0000,,{\pos(272,497)}前{\fscx50}ステ{\fscx100}から投げが間に合うし➡ Dialogue: 0,0:06:51.74,0:06:54.75,Default,,0000,0000,0000,,{\pos(232,437)}それが{\fscx50}パニカン{\fscx100}になって Dialogue: 0,0:06:51.74,0:06:54.75,Default,,0000,0000,0000,,{\pos(252,497)}一気に{\fscx50}ダメージ{\fscx100}は持っていかれる{\fscx50}。 Dialogue: 0,0:06:54.75,0:06:57.75,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}パリィ{\fscx100}自体は Dialogue: 0,0:06:54.75,0:06:57.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}もともと弱い行動ではないし➡ Dialogue: 0,0:06:57.75,0:07:00.75,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}電刃錬気にしても Dialogue: 0,0:06:57.75,0:07:00.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ためた後に使うかどうか➡ Dialogue: 0,0:07:00.75,0:07:04.76,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}選択できるようになったのは Dialogue: 0,0:07:00.75,0:07:04.76,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}明らかな強化なわけだから➡ Dialogue: 0,0:07:04.76,0:07:07.09,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あんまり{\fscx50}ジャストパリィ{\fscx100}に固執しないで➡ Dialogue: 0,0:07:07.09,0:07:10.76,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}取れたら{\fscx50}ラッキー{\fscx100}くらいで Dialogue: 0,0:07:07.09,0:07:10.76,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}いいんじゃない? Dialogue: 0,0:07:10.76,0:07:12.77,Default,,0000,0000,0000,,{\pos(652,497)\c&H00FFFF00}私は…{\fscx50}。 Dialogue: 0,0:07:14.77,0:07:18.10,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}私はそれでも{\fscx50} {\fscx100}狙っていきます…{\fscx50}。 Dialogue: 0,0:07:18.10,0:07:20.11,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}だって➡ Dialogue: 0,0:07:20.11,0:07:22.44,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}ジャストパリィ{\fscx100}って演出かっこいいし➡ Dialogue: 0,0:07:22.44,0:07:26.11,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}対戦相手も{\fscx50}ムカ{\fscx100}つかせられるし Dialogue: 0,0:07:22.44,0:07:26.11,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}そこに電刃錬気がたまってて➡ Dialogue: 0,0:07:26.11,0:07:28.45,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00\fscx50}ゲージ{\fscx100}吐いて Dialogue: 0,0:07:26.11,0:07:28.45,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}逆転勝ちとかした日にはもう➡ Dialogue: 0,0:07:28.45,0:07:32.15,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}超絶絶対{\fscx50}ウルトラ{\fscx100}絶頂 Dialogue: 0,0:07:28.45,0:07:32.15,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}気持ちいいじゃないですか!{\c&H00FFFFFF\fscx50})) Dialogue: 0,0:07:36.39,0:07:40.09,Default,,0000,0000,0000,,{\pos(172,407)}모{\fscx50}(リュウ){\fscx100}集中!{\fscx50} {\fscx100}ぐわっ! Dialogue: 0,0:07:36.39,0:07:40.09,Default,,0000,0000,0000,,{\pos(332,497)}모{\fscx50}(キャミィ)ハッ{\fscx100}!{\fscx50} スパイラルアロー{\fscx100}! Dialogue: 0,0:07:44.40,0:07:46.73,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}スパイラルアロー{\fscx100}! Dialogue: 0,0:07:46.73,0:07:48.73,Default,,0000,0000,0000,,{\pos(632,497)}ぐわぁ! Dialogue: 0,0:07:48.73,0:07:51.40,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}いいかげんにしろ! Dialogue: 0,0:07:48.73,0:07:51.40,Default,,0000,0000,0000,,{\pos(472,497)\c&H00FFFF00}綾さん{\fscx50} {\fscx100}台{\fscx50}パン{\fscx100}は…{\fscx50}。 Dialogue: 0,0:07:51.40,0:07:53.41,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}仮にも明日大会なんだから➡ Dialogue: 0,0:07:53.41,0:07:56.08,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}もう少し真面目に Dialogue: 0,0:07:53.41,0:07:56.08,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}最終調整とかしなさいよ! Dialogue: 0,0:07:56.08,0:07:58.08,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}無理にでも電刃使いたいなら➡ Dialogue: 0,0:07:58.08,0:08:00.75,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF\fscx50}リュウ{\fscx100}使いの{\fscx50}スレ{\fscx100}でも漁って…{\fscx50}。 Dialogue: 0,0:07:58.08,0:08:00.75,Default,,0000,0000,0000,,{\pos(472,497)\c&H00FFFF00}待ってください! Dialogue: 0,0:08:00.75,0:08:04.08,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00\fscx50}ネット{\fscx100}で人の反応をうかがうなんて Dialogue: 0,0:08:00.75,0:08:04.08,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}RPG{\fscx100}の1周目から➡ Dialogue: 0,0:08:04.08,0:08:07.09,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}がっつり攻略{\fscx50}サイト{\fscx100}を見るがごとき Dialogue: 0,0:08:04.08,0:08:07.09,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}愚行ですよ! Dialogue: 0,0:08:07.09,0:08:10.76,Default,,0000,0000,0000,,{\pos(192,407)\c&H00FFFF00}自分で考えるから楽しいんです! Dialogue: 0,0:08:07.09,0:08:10.76,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}考えるも{\fscx50}クソ{\fscx100}も{\fscx50} {\fscx100}てめぇ➡ Dialogue: 0,0:08:10.76,0:08:12.76,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}波動まとって Dialogue: 0,0:08:10.76,0:08:12.76,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}死んでるだけだろうが! Dialogue: 0,0:08:12.76,0:08:15.09,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}夕{\fscx50}){\fscx100}はいはい{\fscx50} {\fscx100}そこまで…{\fscx50}。 Dialogue: 0,0:08:15.09,0:08:19.43,Default,,0000,0000,0000,,{\pos(172,437)}あやちんも白百合氏も Dialogue: 0,0:08:15.09,0:08:19.43,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}オール{\fscx100}で大会は{\fscx50} {\fscx100}まずいって…{\fscx50}。 Dialogue: 0,0:08:19.43,0:08:21.83,Default,,0000,0000,0000,,{\pos(172,497)}そろそろ寝と…{\fscx50}。 Dialogue: 0,0:08:23.77,0:08:26.37,Default,,0000,0000,0000,,{\pos(532,497)\c&H00FFFF00}ん~!{\fscx50} ハッ{\fscx100}! Dialogue: 0,0:08:28.44,0:08:31.84,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}ちょ{\fscx50} {\fscx100}ちょっと Dialogue: 0,0:08:28.44,0:08:31.84,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}洗面所お借りします! Dialogue: 0,0:08:36.72,0:08:38.72,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ノートパソコン{\fscx100}を閉じる音{\fscx50}) Dialogue: 0,0:08:38.72,0:08:40.72,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}布団に入る音{\fscx50}) Dialogue: 0,0:08:48.06,0:08:51.06,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}《こっちは毎日 Dialogue: 0,0:08:48.06,0:08:51.06,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}あんたに勝つために➡ Dialogue: 0,0:08:51.06,0:08:54.73,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}本気で考えて Dialogue: 0,0:08:51.06,0:08:54.73,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}全力で臨んでるのに…{\fscx50}。 Dialogue: 0,0:08:54.73,0:09:00.07,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}それは{\fscx50} {\fscx100}そこまでしなければ Dialogue: 0,0:08:54.73,0:09:00.07,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}倒せない相手だと思うし➡ Dialogue: 0,0:09:00.07,0:09:05.38,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}そんな対戦相手がいることを Dialogue: 0,0:09:00.07,0:09:05.38,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}幸せだと思うから》 Dialogue: 0,0:09:23.76,0:09:27.10,Default,,0000,0000,0000,,{\pos(392,437)}あれ?{\fscx50} {\fscx100}なんか今日 Dialogue: 0,0:09:23.76,0:09:27.10,Default,,0000,0000,0000,,{\pos(412,497)}髪がまっすぐですね{\fscx50}。 Dialogue: 0,0:09:27.10,0:09:32.10,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}昨日の夜{\fscx50} {\fscx100}いろいろあって Dialogue: 0,0:09:27.10,0:09:32.10,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}三つ編みにするの忘れていて…{\fscx50}。 Dialogue: 0,0:09:32.10,0:09:37.38,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}《あのゆるふわ{\fscx50}ウェーブ Dialogue: 0,0:09:32.10,0:09:37.38,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}仕込みに一晩かかるんだ…》 Dialogue: 0,0:09:37.38,0:09:42.05,Default,,0000,0000,0000,,{\pos(412,407)}おっ{\fscx50} {\fscx100}着いたっぽい? Dialogue: 0,0:09:37.38,0:09:42.05,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FFFF\fscx50}オホホ{\fscx100}! Dialogue: 0,0:09:42.05,0:09:45.38,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ここが会場か{\fscx50}!! Dialogue: 0,0:09:45.38,0:09:47.79,Default,,0000,0000,0000,,{\pos(472,497)\c&H00FFFF00}わぁ…! Dialogue: 0,0:09:55.73,0:09:57.73,Default,,0000,0000,0000,,{\pos(632,497)}女{\fscx50}。 Dialogue: 0,0:09:57.73,0:09:59.73,Default,,0000,0000,0000,,{\pos(172,407)}女だ{\fscx50}。 Dialogue: 0,0:09:57.73,0:09:59.73,Default,,0000,0000,0000,,{\pos(612,497)}女の子だ{\fscx50}。 Dialogue: 0,0:09:59.73,0:10:01.73,Default,,0000,0000,0000,,{\pos(352,497)}女子高生…? Dialogue: 0,0:10:08.41,0:10:12.81,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}({\fscx100}花{\fscx50}){\fscx100}さて{\fscx50} {\fscx100}どうなるかな{\fscx50}。 Dialogue: 0,0:10:28.09,0:10:31.43,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}美緒! Dialogue: 0,0:10:31.43,0:10:55.12,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:10:55.12,0:10:57.82,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}({\fscx100}夕{\fscx50}){\fscx100}見て見て{\fscx50} {\fscx100}白百合氏! Dialogue: 0,0:11:00.46,0:11:04.46,Default,,0000,0000,0000,,{\pos(192,497)}ほら{\fscx50} {\fscx100}この{\fscx50}ボタン{\fscx100}!{\fscx50} {\fscx100}めっちゃ硬い! Dialogue: 0,0:11:04.46,0:11:08.13,Default,,0000,0000,0000,,{\pos(312,437)\c&H00FFFF00}なんですか{\fscx50} ボタン{\fscx100}が硬いって Dialogue: 0,0:11:04.46,0:11:08.13,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}意味わか…{\fscx50} {\fscx100}かった! Dialogue: 0,0:11:08.13,0:11:11.47,Default,,0000,0000,0000,,{\pos(172,437)}なんか強い{\fscx50}バネ{\fscx100}の{\fscx50}スイッチ{\fscx100}が Dialogue: 0,0:11:08.13,0:11:11.47,Default,,0000,0000,0000,,{\pos(192,497)}入ってんだって{\fscx50}。 ウケ{\fscx100}るよね{\fscx50}。 Dialogue: 0,0:11:11.47,0:11:13.47,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}待ってください{\fscx50}。 Dialogue: 0,0:11:13.47,0:11:16.14,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}私{\fscx50} {\fscx100}右上に Dialogue: 0,0:11:13.47,0:11:16.14,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00\fscx50}インパクトボタン{\fscx100}作ってるんですけど➡ Dialogue: 0,0:11:16.14,0:11:18.14,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}関係ないときに小指が当たって➡ Dialogue: 0,0:11:18.14,0:11:20.81,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00}ちょいちょい Dialogue: 0,0:11:18.14,0:11:20.81,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00\fscx50}コマンド{\fscx100}が化けるんですよ{\fscx50}。 Dialogue: 0,0:11:20.81,0:11:24.48,Default,,0000,0000,0000,,{\pos(272,437)\c&H00FFFF00}つまり!{\fscx50} {\fscx100}右端だけ Dialogue: 0,0:11:20.81,0:11:24.48,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}このかったい{\fscx50}ボタン{\fscx100}にすれば➡ Dialogue: 0,0:11:24.48,0:11:26.49,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}暴発を防げるのでは{\fscx50}!? Dialogue: 0,0:11:26.49,0:11:30.82,Default,,0000,0000,0000,,{\pos(172,437)}でも{\fscx50} {\fscx100}小指だけ Dialogue: 0,0:11:26.49,0:11:30.82,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ムキムキ{\fscx100}になりそうじゃない? Dialogue: 0,0:11:30.82,0:11:33.43,Default,,0000,0000,0000,,{\pos(352,407)\c&H00FFFF00}かっこいい…{\fscx50}。 Dialogue: 0,0:11:30.82,0:11:33.43,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}夕{\fscx50}){\fscx100}い~や{\fscx50}キモ{\fscx100}いね{\fscx50}。 Dialogue: 0,0:11:33.43,0:11:37.10,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}あっ!{\fscx50} {\fscx100}犬ゆ先輩と美緒いた{\fscx50}。 Dialogue: 0,0:11:33.43,0:11:37.10,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}({\fscx100}珠樹{\fscx50}){\fscx100}なに見てるんですか? Dialogue: 0,0:11:37.10,0:11:39.10,Default,,0000,0000,0000,,{\pos(472,407)\c&H00FFFF00\fscx50}ムキムキ{\fscx100}養成{\fscx50}ボタン{\fscx100}です{\fscx50}。 Dialogue: 0,0:11:37.10,0:11:39.10,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}珠樹{\fscx50}){\fscx100}えっ? Dialogue: 0,0:11:39.10,0:11:41.10,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}夕{\fscx50}){\fscx100}違う違う{\fscx50}。 Dialogue: 0,0:11:41.10,0:11:44.10,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:11:46.44,0:11:48.77,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}星識{\fscx50}){\fscx100}ちす{\fscx50}!! {\fscx100}星識でっす! Dialogue: 0,0:11:48.77,0:11:51.78,Default,,0000,0000,0000,,{\pos(292,437)}えっとすね~ Dialogue: 0,0:11:48.77,0:11:51.78,Default,,0000,0000,0000,,{\pos(312,497)}今{\fscx50} メイン{\fscx100}会場を半分使って➡ Dialogue: 0,0:11:51.78,0:11:55.11,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}「ギルティ」{\fscx100}の予選をやってて Dialogue: 0,0:11:51.78,0:11:55.11,Default,,0000,0000,0000,,{\pos(412,497)}自分ら{\fscx50} 「スト{\fscx100}6{\fscx50}」{\fscx100}勢は➡ Dialogue: 0,0:11:55.11,0:11:57.78,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}『{\fscx100}鉄拳8{\fscx50}』{\fscx100}との Dialogue: 0,0:11:55.11,0:11:57.78,Default,,0000,0000,0000,,{\pos(252,497)}入れ替わりで入ったとこです{\fscx50}。 Dialogue: 0,0:11:57.78,0:12:02.79,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}gekidoサン{\fscx100}は{\fscx50} {\fscx100}今回 Dialogue: 0,0:11:57.78,0:12:02.79,Default,,0000,0000,0000,,{\pos(232,497)}注目してる選手とかいますか? Dialogue: 0,0:12:02.79,0:12:06.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(gekido)アメリカ{\fscx100}最強の{\fscx50}スラッシュ{\fscx100}…{\fscx50}。 Dialogue: 0,0:12:06.79,0:12:10.80,Default,,0000,0000,0000,,{\pos(172,437)}あいつ以上に Dialogue: 0,0:12:06.79,0:12:10.80,Default,,0000,0000,0000,,{\pos(192,497)}やりてぇ{\fscx50}ガキァ{\fscx100}いねえよぅ…{\fscx50}。 Dialogue: 0,0:12:10.80,0:12:14.13,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}星識{\fscx50}){\fscx100}なるほど~{\fscx50} {\fscx100}やっぱ Dialogue: 0,0:12:10.80,0:12:14.13,Default,,0000,0000,0000,,{\pos(272,497)}いちばんは{\fscx50} スラッシュ{\fscx100}ですか{\fscx50}。 Dialogue: 0,0:12:14.13,0:12:18.14,Default,,0000,0000,0000,,{\pos(472,407)}他はどうですか? Dialogue: 0,0:12:14.13,0:12:18.14,Default,,0000,0000,0000,,{\pos(172,497)}あぁ? Dialogue: 0,0:12:18.14,0:12:22.81,Default,,0000,0000,0000,,{\pos(172,437)}同じく{\fscx50}アメリカ{\fscx100}の{\fscx50}ヘイジー Dialogue: 0,0:12:18.14,0:12:22.81,Default,,0000,0000,0000,,{\pos(192,497)}韓国の{\fscx50}インソムニア{\fscx100}➡ Dialogue: 0,0:12:22.81,0:12:27.48,Default,,0000,0000,0000,,{\pos(172,437)}日本勢の{\fscx50}hideyoshiサン Dialogue: 0,0:12:22.81,0:12:27.48,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}meshi {\fscx100}巴投げ…{\fscx50} {\fscx100}くれェか? Dialogue: 0,0:12:27.48,0:12:30.15,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}禍腐餌悪霊{\fscx50}){\fscx100}そん中に Dialogue: 0,0:12:27.48,0:12:30.15,Default,,0000,0000,0000,,{\pos(272,497)}俺がいねえっつうのァ➡ Dialogue: 0,0:12:30.15,0:12:35.09,Default,,0000,0000,0000,,{\pos(272,437)}どういう了見なんすか Dialogue: 0,0:12:30.15,0:12:35.09,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}gekido{\fscx100}先輩よォ…! Dialogue: 0,0:12:35.09,0:12:38.09,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}星識{\fscx50}){\fscx100}か{\fscx50} {\fscx100}禍腐餌悪霊…{\fscx50} サン{\fscx100}! Dialogue: 0,0:12:40.76,0:12:44.76,Default,,0000,0000,0000,,{\pos(172,317)\fscx50}クッ{\fscx100}!{\fscx50} {\fscx100}んなことより{\fscx50} カフェ {\fscx100}おめぇ…{\fscx50}。 Dialogue: 0,0:12:44.76,0:12:49.77,Default,,0000,0000,0000,,{\pos(172,437)}圧感じっと対空出なくなる癖 Dialogue: 0,0:12:44.76,0:12:49.77,Default,,0000,0000,0000,,{\pos(192,497)}直ったんかヨ? Dialogue: 0,0:12:49.77,0:12:51.77,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}アァ!? Dialogue: 0,0:12:55.77,0:12:59.78,Default,,0000,0000,0000,,{\pos(172,407)}お{\fscx50} {\fscx100}おい{\fscx50} {\fscx100}あれ…! Dialogue: 0,0:12:55.77,0:12:59.78,Default,,0000,0000,0000,,{\pos(252,497)}あの2人って拳の…{\fscx50}!? Dialogue: 0,0:12:59.78,0:13:04.12,Default,,0000,0000,0000,,{\pos(192,437)}知ってんべ? Dialogue: 0,0:12:59.78,0:13:04.12,Default,,0000,0000,0000,,{\pos(212,497)}俺と{\fscx50}アンタ {\fscx100}予選で当たるってよ? Dialogue: 0,0:13:04.12,0:13:07.45,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ベッコベコ{\fscx100}にしてやんぜ{\fscx50} gekido{\fscx100}…! Dialogue: 0,0:13:07.45,0:13:10.46,Default,,0000,0000,0000,,{\pos(232,497)}思い出さしてやるよ{\fscx50} カフェ{\fscx100}…{\fscx50}。 Dialogue: 0,0:13:10.46,0:13:16.16,Default,,0000,0000,0000,,{\pos(192,437)}おめぇが誰に向かって Dialogue: 0,0:13:10.46,0:13:16.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}カンロク{\fscx100}たれてんのかってことォよ~{\fscx50}。 Dialogue: 0,0:13:19.47,0:13:23.14,Default,,0000,0000,0000,,{\pos(272,437)}《さすが{\fscx50}トッププロ{\fscx100}たち… Dialogue: 0,0:13:19.47,0:13:23.14,Default,,0000,0000,0000,,{\pos(332,497)}やはり{\fscx50} {\fscx100}華がある{\fscx50}!! Dialogue: 0,0:13:23.14,0:13:25.84,Default,,0000,0000,0000,,{\pos(192,497)}しかし{\fscx50} {\fscx100}顔こえ~な{\fscx50} {\fscx100}どっちも》 Dialogue: 0,0:13:30.14,0:13:32.75,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}🎙️{\fscx100}あ~っと{\fscx50} {\fscx100}一気に攻め立てる! Dialogue: 0,0:13:32.75,0:13:35.75,Default,,0000,0000,0000,,{\pos(312,497)}や~{\fscx50} {\fscx100}いよいよ始まるねぇ{\fscx50}。 Dialogue: 0,0:13:35.75,0:13:38.08,Default,,0000,0000,0000,,{\pos(352,437)}そういえば Dialogue: 0,0:13:35.75,0:13:38.08,Default,,0000,0000,0000,,{\pos(372,497)}たまてゃ言ってたよね{\fscx50}。 Dialogue: 0,0:13:38.08,0:13:40.75,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}「{\fscx100}大会で結果を残したいから{\fscx50}」 Dialogue: 0,0:13:38.08,0:13:40.75,Default,,0000,0000,0000,,{\pos(552,497)}とりあえず➡ Dialogue: 0,0:13:40.75,0:13:44.76,Default,,0000,0000,0000,,{\pos(312,407)}上の{\fscx50}ランク{\fscx100}を目指してたって{\fscx50}。 Dialogue: 0,0:13:40.75,0:13:44.76,Default,,0000,0000,0000,,{\pos(172,497)}えぇ{\fscx50} {\fscx100}そうなんですが➡ Dialogue: 0,0:13:44.76,0:13:48.09,Default,,0000,0000,0000,,{\pos(172,437)}何なんでしょうね Dialogue: 0,0:13:44.76,0:13:48.09,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}「{\fscx100}結果を残す{\fscx50}」{\fscx100}って{\fscx50}。 Dialogue: 0,0:13:48.09,0:13:51.43,Default,,0000,0000,0000,,{\pos(672,407)}えっ? Dialogue: 0,0:13:48.09,0:13:51.43,Default,,0000,0000,0000,,{\pos(252,497)}最近{\fscx50} {\fscx100}考えていたんです{\fscx50}。 Dialogue: 0,0:13:51.43,0:13:56.77,Default,,0000,0000,0000,,{\pos(232,437)}今の私は{\fscx50} {\fscx100}優勝を狙うだとか Dialogue: 0,0:13:51.43,0:13:56.77,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ベスト16{\fscx100}を目指そうとか➡ Dialogue: 0,0:13:56.77,0:13:59.44,Default,,0000,0000,0000,,{\pos(252,437)}そんな{\fscx50}レベル{\fscx100}じゃないことは Dialogue: 0,0:13:56.77,0:13:59.44,Default,,0000,0000,0000,,{\pos(312,497)}わかっています{\fscx50}。 Dialogue: 0,0:13:59.44,0:14:02.44,Default,,0000,0000,0000,,{\pos(232,497)}それでも私は今ここにいる{\fscx50}。 Dialogue: 0,0:14:02.44,0:14:06.45,Default,,0000,0000,0000,,{\pos(232,437)}なら…{\fscx50} {\fscx100}私は{\fscx50} {\fscx100}この大会で Dialogue: 0,0:14:02.44,0:14:06.45,Default,,0000,0000,0000,,{\pos(252,497)}何を目指すんだろうって{\fscx50}。 Dialogue: 0,0:14:06.45,0:14:09.78,Default,,0000,0000,0000,,{\pos(572,407)}真面目系だ{\fscx50}。 Dialogue: 0,0:14:06.45,0:14:09.78,Default,,0000,0000,0000,,{\pos(172,497)}ちなみに{\fscx50} {\fscx100}夕さんは何を…{\fscx50}。 Dialogue: 0,0:14:09.78,0:14:11.78,Default,,0000,0000,0000,,{\pos(492,497)}あ~{\fscx50} {\fscx100}私はね➡ Dialogue: 0,0:14:11.78,0:14:15.12,Default,,0000,0000,0000,,{\pos(312,437)}大会は{\fscx50} ゲーム{\fscx100}のお祭りとして Dialogue: 0,0:14:11.78,0:14:15.12,Default,,0000,0000,0000,,{\pos(372,497)}楽しむってだけだから{\fscx50}。 Dialogue: 0,0:14:15.12,0:14:17.79,Default,,0000,0000,0000,,{\pos(172,437)}こういうのは{\fscx50} {\fscx100}あやちんに聞くのが Dialogue: 0,0:14:15.12,0:14:17.79,Default,,0000,0000,0000,,{\pos(452,497)}いいんじゃない? Dialogue: 0,0:14:17.79,0:14:21.13,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}私ですか?{\fscx50} {\fscx100}そうですね…{\fscx50}。 Dialogue: 0,0:14:21.13,0:14:23.13,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}例えば{\fscx50} ランクマ{\fscx100}で➡ Dialogue: 0,0:14:23.13,0:14:26.13,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}たまたま勝てる相手に Dialogue: 0,0:14:23.13,0:14:26.13,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}連続で{\fscx50}マッチング{\fscx100}したとか➡ Dialogue: 0,0:14:26.13,0:14:28.47,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}今日は{\fscx50} パナ{\fscx100}しが Dialogue: 0,0:14:26.13,0:14:28.47,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}よく当たったとかで➡ Dialogue: 0,0:14:28.47,0:14:32.74,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}目先の{\fscx50}ポイント{\fscx100}だけ稼いだところで Dialogue: 0,0:14:28.47,0:14:32.74,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}結局すぐに行き詰る…{\fscx50}。 Dialogue: 0,0:14:32.74,0:14:35.07,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}数字は Dialogue: 0,0:14:32.74,0:14:35.07,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あくまでも強くなったことで➡ Dialogue: 0,0:14:35.07,0:14:37.08,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}結果的についてくるもの➡ Dialogue: 0,0:14:37.08,0:14:39.75,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}みたいなことが Dialogue: 0,0:14:37.08,0:14:39.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}よく{\fscx50}SNS{\fscx100}で言われてますけど{\fscx50}。 Dialogue: 0,0:14:39.75,0:14:42.41,Default,,0000,0000,0000,,{\pos(332,437)}あやちんは Dialogue: 0,0:14:39.75,0:14:42.41,Default,,0000,0000,0000,,{\pos(352,497)}よう{\fscx50}ネット{\fscx100}ば見とらすばい{\fscx50}。 Dialogue: 0,0:14:42.41,0:14:45.08,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}大会も Dialogue: 0,0:14:42.41,0:14:45.08,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}そういうものだと思うんですよ{\fscx50}。 Dialogue: 0,0:14:45.08,0:14:49.76,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}極端な話{\fscx50} {\fscx100}強豪{\fscx50}プレイヤー{\fscx100}でも Dialogue: 0,0:14:45.08,0:14:49.76,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}1回戦でぶつかり合えば➡ Dialogue: 0,0:14:49.76,0:14:51.76,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}どちらかは Dialogue: 0,0:14:49.76,0:14:51.76,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}負けるわけじゃないですか{\fscx50}。 Dialogue: 0,0:14:51.76,0:14:55.43,Default,,0000,0000,0000,,{\pos(512,407)}確かに{\fscx50}。 Dialogue: 0,0:14:51.76,0:14:55.43,Default,,0000,0000,0000,,{\pos(172,497)}どうしても運の要素が絡みますね{\fscx50}。 Dialogue: 0,0:14:55.43,0:14:57.76,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}もちろん大会って Dialogue: 0,0:14:55.43,0:14:57.76,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}特別な機会だとは➡ Dialogue: 0,0:14:57.76,0:15:00.10,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}思うんですけど{\fscx50} {\fscx100}でも結局は➡ Dialogue: 0,0:15:00.10,0:15:03.44,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}日々{\fscx50} {\fscx100}格{\fscx50}ゲー{\fscx100}をやってきて Dialogue: 0,0:15:00.10,0:15:03.44,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}大会に出て➡ Dialogue: 0,0:15:03.44,0:15:07.77,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}日常にはない何かを得て Dialogue: 0,0:15:03.44,0:15:07.77,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}また日常に戻って格{\fscx50}ゲー{\fscx100}をする{\fscx50}。 Dialogue: 0,0:15:07.77,0:15:10.11,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}それだけじゃあないですか? Dialogue: 0,0:15:10.11,0:15:12.78,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}亜里沙{\fscx50})フフフ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:10.11,0:15:12.78,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}んっ? Dialogue: 0,0:15:12.78,0:15:15.78,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}あっ{\fscx50} {\fscx100}ごめんなさい{\fscx50} {\fscx100}つい{\fscx50}。 Dialogue: 0,0:15:17.78,0:15:21.45,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}弱そ~なのが Dialogue: 0,0:15:17.78,0:15:21.45,Default,,0000,0000,0000,,{\pos(272,497)}格{\fscx50}ゲー{\fscx100}論語っちゃってて➡ Dialogue: 0,0:15:21.45,0:15:24.16,Default,,0000,0000,0000,,{\pos(312,497)}草{\fscx50} {\fscx100}生えちゃった{\fscx50}。 Dialogue: 0,0:15:26.46,0:15:29.13,Default,,0000,0000,0000,,{\pos(292,437)}《夕{\fscx50}:{\fscx100}なんか Dialogue: 0,0:15:26.46,0:15:29.13,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}クソガキ{\fscx100}に絡まれたぞ…!》 Dialogue: 0,0:15:29.13,0:15:31.13,Default,,0000,0000,0000,,{\pos(172,437)}《珠樹{\fscx50}:{\fscx100}保護者の方は Dialogue: 0,0:15:29.13,0:15:31.13,Default,,0000,0000,0000,,{\pos(232,497)}どこだろう?》 Dialogue: 0,0:15:31.13,0:15:34.07,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ハァー {\fscx100}e{\fscx50}スポーツ{\fscx100}って言葉が➡ Dialogue: 0,0:15:34.07,0:15:36.74,Default,,0000,0000,0000,,{\pos(172,437)}日本に持ち込まれたことの Dialogue: 0,0:15:34.07,0:15:36.74,Default,,0000,0000,0000,,{\pos(192,497)}悪影響ね…{\fscx50}。 Dialogue: 0,0:15:36.74,0:15:39.74,Default,,0000,0000,0000,,{\pos(172,437)}こういう Dialogue: 0,0:15:36.74,0:15:39.74,Default,,0000,0000,0000,,{\pos(192,497)}いかにも耳当たりのいいような➡ Dialogue: 0,0:15:39.74,0:15:41.74,Default,,0000,0000,0000,,{\pos(172,437)}ぬるま湯に浸かって Dialogue: 0,0:15:39.74,0:15:41.74,Default,,0000,0000,0000,,{\pos(192,497)}ふやけきった➡ Dialogue: 0,0:15:41.74,0:15:44.41,Default,,0000,0000,0000,,{\pos(172,437)}たわけた考えの Dialogue: 0,0:15:41.74,0:15:44.41,Default,,0000,0000,0000,,{\pos(192,497)}温床になってるんだわ{\fscx50}。 Dialogue: 0,0:15:44.41,0:15:47.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《な…{\fscx50} {\fscx100}なんだ{\fscx50} {\fscx100}この{\fscx50}クソガキ{\fscx100}…{\fscx50}!?{\fscx100}》 Dialogue: 0,0:15:47.75,0:15:49.75,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}格闘{\fscx50}ゲーム{\fscx100}とは➡ Dialogue: 0,0:15:49.75,0:15:55.09,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}モニター{\fscx100}を通して Dialogue: 0,0:15:49.75,0:15:55.09,Default,,0000,0000,0000,,{\pos(192,497)}心と心で殴り合う崇高なる決闘{\fscx50}。 Dialogue: 0,0:15:55.09,0:15:57.09,Default,,0000,0000,0000,,{\pos(172,497)}その決闘の舞台に➡ Dialogue: 0,0:15:57.09,0:15:59.09,Default,,0000,0000,0000,,{\pos(172,437)}負ける言い訳を Dialogue: 0,0:15:57.09,0:15:59.09,Default,,0000,0000,0000,,{\pos(192,497)}用意して臨むことは➡ Dialogue: 0,0:15:59.09,0:16:01.43,Default,,0000,0000,0000,,{\pos(172,497)}極めて{\fscx50} {\fscx100}無粋{\fscx50}。 Dialogue: 0,0:16:01.43,0:16:04.43,Default,,0000,0000,0000,,{\pos(172,437)}この会場にいるやつら Dialogue: 0,0:16:01.43,0:16:04.43,Default,,0000,0000,0000,,{\pos(232,497)}全員ぶっ殺す{\fscx50}。 Dialogue: 0,0:16:04.43,0:16:06.43,Default,,0000,0000,0000,,{\pos(172,497)}そのつもりで挑まなければ➡ Dialogue: 0,0:16:06.43,0:16:10.14,Default,,0000,0000,0000,,{\pos(172,437)}戦いの中から Dialogue: 0,0:16:06.43,0:16:10.14,Default,,0000,0000,0000,,{\pos(192,497)}何かを得ることなんてできない! Dialogue: 0,0:16:12.77,0:16:14.77,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}《なぜだろう{\fscx50}。 Dialogue: 0,0:16:14.77,0:16:17.78,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF\fscx50}「{\fscx100}こんにちは!{\fscx50} {\fscx100}お母さんと Dialogue: 0,0:16:14.77,0:16:17.78,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}はぐれちゃったの?{\fscx50}」{\fscx100}とか➡ Dialogue: 0,0:16:17.78,0:16:22.11,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}雑に年上{\fscx50}マウント{\fscx100}取って Dialogue: 0,0:16:17.78,0:16:22.11,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あしらうことだってできるのに{\fscx50}。 Dialogue: 0,0:16:22.11,0:16:26.79,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}どうして Dialogue: 0,0:16:22.11,0:16:26.79,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}痛いところを突かれたような…》 Dialogue: 0,0:16:26.79,0:16:29.12,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}綾さんは強いですよ{\fscx50}。 Dialogue: 0,0:16:29.12,0:16:32.46,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00\fscx50}「{\fscx100}弱そうなの{\fscx50}」{\fscx100}じゃないし Dialogue: 0,0:16:29.12,0:16:32.46,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}ふやけてもないです{\fscx50}。 Dialogue: 0,0:16:32.46,0:16:35.73,Default,,0000,0000,0000,,{\pos(412,407)}はっ? Dialogue: 0,0:16:32.46,0:16:35.73,Default,,0000,0000,0000,,{\pos(612,497)\c&H00FFFF00}それに…{\fscx50}。 Dialogue: 0,0:16:35.73,0:16:40.40,Default,,0000,0000,0000,,{\pos(312,437)\c&H00FFFF00}あれ?{\fscx50} {\fscx100}なに言うか忘れた{\fscx50}。 Dialogue: 0,0:16:35.73,0:16:40.40,Default,,0000,0000,0000,,{\pos(552,497)\c&H00FFFF00}え~っと…{\fscx50}。 Dialogue: 0,0:16:40.40,0:16:42.40,Default,,0000,0000,0000,,{\pos(592,407)\c&H00FFFF00}ば~か{\fscx50}。 Dialogue: 0,0:16:40.40,0:16:42.40,Default,,0000,0000,0000,,{\pos(172,497)}はっ{\fscx50}!? Dialogue: 0,0:16:42.40,0:16:44.40,Default,,0000,0000,0000,,{\pos(232,497)}ぬぅ…{\fscx50}。 Dialogue: 0,0:16:44.40,0:16:48.74,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}「スト{\fscx100}6{\fscx50}」プレイヤー{\fscx100}の皆さん! Dialogue: 0,0:16:44.40,0:16:48.74,Default,,0000,0000,0000,,{\pos(212,497)}会場の準備ができましたので➡ Dialogue: 0,0:16:48.74,0:16:52.08,Default,,0000,0000,0000,,{\pos(232,437)}ご自分の初戦の{\fscx50}プール{\fscx100}付近での Dialogue: 0,0:16:48.74,0:16:52.08,Default,,0000,0000,0000,,{\pos(292,497)}待機をお願いします{\fscx50}。 Dialogue: 0,0:16:52.08,0:16:54.08,Default,,0000,0000,0000,,{\pos(412,407)}んひっ{\fscx50}。 Dialogue: 0,0:16:52.08,0:16:54.08,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}おぉ…{\fscx50}。 Dialogue: 0,0:16:54.08,0:16:56.08,Default,,0000,0000,0000,,{\pos(412,497)}行こ! Dialogue: 0,0:17:06.09,0:17:08.76,Default,,0000,0000,0000,,{\pos(552,407)}白百合氏は? Dialogue: 0,0:17:06.09,0:17:08.76,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}えっ? Dialogue: 0,0:17:08.76,0:17:10.76,Default,,0000,0000,0000,,{\pos(352,497)}さっきの話! Dialogue: 0,0:17:10.76,0:17:13.43,Default,,0000,0000,0000,,{\pos(212,437)}何を目標に Dialogue: 0,0:17:10.76,0:17:13.43,Default,,0000,0000,0000,,{\pos(232,497)}大会に臨むのかっていうさ{\fscx50}。 Dialogue: 0,0:17:13.43,0:17:15.43,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}目標ですか? Dialogue: 0,0:17:15.43,0:17:18.77,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}えっと…{\fscx50} {\fscx100}正直 Dialogue: 0,0:17:15.43,0:17:18.77,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}話を一切聞いていなかったので➡ Dialogue: 0,0:17:18.77,0:17:21.77,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}よくわからないですけど…{\fscx50}。 Dialogue: 0,0:17:21.77,0:17:25.08,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}優勝以外に何目指すんですか? Dialogue: 0,0:17:34.05,0:17:37.39,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF\fscx50}ハハハッ。 アッハハハ{\fscx100}…! Dialogue: 0,0:17:37.39,0:17:40.39,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}《美緒は{\fscx50} {\fscx100}あっさり Dialogue: 0,0:17:37.39,0:17:40.39,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}そう言ってのけたけど…{\fscx50}。 Dialogue: 0,0:17:40.39,0:17:44.40,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}この日{\fscx50} {\fscx100}私たちの中で Dialogue: 0,0:17:40.39,0:17:44.40,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}最速で負けたのも➡ Dialogue: 0,0:17:44.40,0:17:47.10,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}他ならぬ美緒だった》 Dialogue: 0,0:17:51.07,0:17:54.07,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}({\fscx100}さたん{\fscx50}){\fscx100}やっほ~! Dialogue: 0,0:17:51.07,0:17:54.07,Default,,0000,0000,0000,,{\pos(272,497)}今回{\fscx50} {\fscx100}この公式配信にて➡ Dialogue: 0,0:17:54.07,0:17:57.08,Default,,0000,0000,0000,,{\pos(232,437)}解説という Dialogue: 0,0:17:54.07,0:17:57.08,Default,,0000,0000,0000,,{\pos(252,497)}大役を仰せつかりました! Dialogue: 0,0:17:57.08,0:18:00.41,Default,,0000,0000,0000,,{\pos(172,317)}格{\fscx50}ゲー Vtuber{\fscx100}の魔ヶ森さたんです{\fscx50}!! Dialogue: 0,0:18:00.41,0:18:02.41,Default,,0000,0000,0000,,{\pos(472,317)}そして{\fscx50} {\fscx100}実況は…{\fscx50}。 Dialogue: 0,0:18:02.41,0:18:04.42,Default,,0000,0000,0000,,{\pos(172,287)\fscx50}(フランベルジュ){\fscx100}格{\fscx50}ゲーマー{\fscx100}どもには Dialogue: 0,0:18:02.41,0:18:04.42,Default,,0000,0000,0000,,{\pos(212,347)}毎度おなじみ➡ Dialogue: 0,0:18:04.42,0:18:07.42,Default,,0000,0000,0000,,{\pos(172,347)}この{\fscx50}フランベルジュ{\fscx100}が担当するぜ{\fscx50}。 Dialogue: 0,0:18:09.42,0:18:12.09,Default,,0000,0000,0000,,{\pos(172,437)}今回の{\fscx50}EVO Japan Dialogue: 0,0:18:09.42,0:18:12.09,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}「スト{\fscx100}6{\fscx50}」{\fscx100}部門では➡ Dialogue: 0,0:18:12.09,0:18:15.43,Default,,0000,0000,0000,,{\pos(172,437)}約{\fscx50}4,000{\fscx100}名もの{\fscx50}プレイヤー{\fscx100}が Dialogue: 0,0:18:12.09,0:18:15.43,Default,,0000,0000,0000,,{\pos(192,497)}参加しているそうですが➡ Dialogue: 0,0:18:15.43,0:18:18.43,Default,,0000,0000,0000,,{\pos(172,437)}こちらは Dialogue: 0,0:18:15.43,0:18:18.43,Default,,0000,0000,0000,,{\pos(192,497)}3日間で行われる{\fscx50}オープントーナメント。 Dialogue: 0,0:18:18.43,0:18:20.43,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}🎙️{\fscx100}始めたばかりの初心者も➡ Dialogue: 0,0:18:20.43,0:18:22.43,Default,,0000,0000,0000,,{\pos(172,437)}はるばる Dialogue: 0,0:18:20.43,0:18:22.43,Default,,0000,0000,0000,,{\pos(192,497)}海外から参加している強豪➡ Dialogue: 0,0:18:22.43,0:18:24.77,Default,,0000,0000,0000,,{\pos(172,497)}そして{\fscx50} {\fscx100}日本国内の{\fscx50}プロ{\fscx100}勢も➡ Dialogue: 0,0:18:24.77,0:18:28.44,Default,,0000,0000,0000,,{\pos(172,437)}この予選{\fscx50}プール{\fscx100}に Dialogue: 0,0:18:24.77,0:18:28.44,Default,,0000,0000,0000,,{\pos(192,497)}平等にぶち込まれております{\fscx50}。 Dialogue: 0,0:18:28.44,0:18:31.78,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}プール162{\fscx100}の選手 Dialogue: 0,0:18:28.44,0:18:31.78,Default,,0000,0000,0000,,{\pos(272,497)}準備お願いいたします{\fscx50}。 Dialogue: 0,0:18:31.78,0:18:35.05,Default,,0000,0000,0000,,{\pos(272,407)}1P側{\fscx50} {\fscx100}てゃ先輩選手{\fscx50}。 Dialogue: 0,0:18:31.78,0:18:35.05,Default,,0000,0000,0000,,{\pos(372,497)}は…{\fscx50} {\fscx100}はい! Dialogue: 0,0:18:35.05,0:18:39.05,Default,,0000,0000,0000,,{\pos(472,407)}2P側{\fscx50} {\fscx100}恐神選手{\fscx50}。 Dialogue: 0,0:18:35.05,0:18:39.05,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}({\fscx100}恐神{\fscx50}){\fscx100}うす{\fscx50}。 Dialogue: 0,0:18:42.72,0:18:45.72,Default,,0000,0000,0000,,{\pos(272,497)}《珠樹{\fscx50}:{\fscx100}強そうな人…{\fscx50}。 Dialogue: 0,0:18:45.72,0:18:49.39,Default,,0000,0000,0000,,{\pos(372,497)}どうしよう{\fscx50}。 Dialogue: 0,0:18:49.39,0:18:54.07,Default,,0000,0000,0000,,{\pos(192,437)}思ったほどには Dialogue: 0,0:18:49.39,0:18:54.07,Default,,0000,0000,0000,,{\pos(172,497)}緊張してないつもりだったのに…{\fscx50}。 Dialogue: 0,0:18:54.07,0:18:57.74,Default,,0000,0000,0000,,{\pos(232,497)}手の震えが止まらない…》 Dialogue: 0,0:18:57.74,0:19:02.04,Default,,0000,0000,0000,,{\pos(192,437)}勝負は{\fscx50} {\fscx100}2先{\fscx50}。 {\fscx100}お二人の{\fscx50}タイミング{\fscx100}で Dialogue: 0,0:18:57.74,0:19:02.04,Default,,0000,0000,0000,,{\pos(312,497)}開始してください{\fscx50}。 Dialogue: 0,0:19:05.74,0:19:08.08,Default,,0000,0000,0000,,{\pos(352,437)}모{\fscx50}({\fscx100}さたん{\fscx50}){\fscx100}初日の今日は Dialogue: 0,0:19:05.74,0:19:08.08,Default,,0000,0000,0000,,{\pos(472,497)}その{\fscx50}4,000{\fscx100}人を➡ Dialogue: 0,0:19:08.08,0:19:10.42,Default,,0000,0000,0000,,{\pos(252,497)}蟲毒のように絞りに絞って…{\fscx50}。 Dialogue: 0,0:19:10.42,0:19:14.09,Default,,0000,0000,0000,,{\pos(172,437)}残った者だけが2日目 Dialogue: 0,0:19:10.42,0:19:14.09,Default,,0000,0000,0000,,{\pos(192,497)}3日目に進んでいけると{\fscx50}。 Dialogue: 0,0:19:14.09,0:19:17.42,Default,,0000,0000,0000,,{\pos(192,407)}相当な長丁場になりそうですね{\fscx50}!! Dialogue: 0,0:19:14.09,0:19:17.42,Default,,0000,0000,0000,,{\pos(172,497)}はい{\fscx50}。 Dialogue: 0,0:19:17.42,0:19:22.13,Default,,0000,0000,0000,,{\pos(172,437)}皆さんも{\fscx50} パワーエナジー{\fscx100}決めながら Dialogue: 0,0:19:17.42,0:19:22.13,Default,,0000,0000,0000,,{\pos(192,497)}応援よろしくお願いします! Dialogue: 0,0:19:24.43,0:19:29.43,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}(フランベルジュ){\fscx100}おい… Dialogue: 0,0:19:24.43,0:19:29.43,Default,,0000,0000,0000,,{\pos(252,497)}俺の声が小せぇ…{\fscx50} {\fscx100}だと…{\fscx50}。 Dialogue: 0,0:19:29.43,0:19:32.70,Default,,0000,0000,0000,,{\pos(612,407)}およ? Dialogue: 0,0:19:29.43,0:19:32.70,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(フランベルジュ){\fscx100}耳を澄ませよ{\fscx50}。 Dialogue: 0,0:19:32.70,0:19:36.38,Default,,0000,0000,0000,,{\pos(212,497)}雑魚ども{\fscx50}。 {\fscx100}聞かせてやるよ…{\fscx50}。 Dialogue: 0,0:19:36.38,0:19:40.71,Default,,0000,0000,0000,,{\pos(252,437)}そんなに聞きてぇなら… Dialogue: 0,0:19:36.38,0:19:40.71,Default,,0000,0000,0000,,{\pos(312,497)}でっけぇ声をよ…{\fscx50}。 Dialogue: 0,0:19:40.71,0:19:42.71,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:19:42.71,0:19:45.72,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️(フランベルジュ)EVO Japan{\fscx100}! Dialogue: 0,0:19:42.71,0:19:45.72,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}『ストリートファイター{\fscx100}6{\fscx50}』!! Dialogue: 0,0:19:45.72,0:19:49.39,Default,,0000,0000,0000,,{\pos(232,497)}ここに開幕だぁ!{\fscx50} バカ{\fscx100}野郎{\fscx50}!! Dialogue: 0,0:19:49.39,0:19:52.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:20:00.40,0:20:04.07,Default,,0000,0000,0000,,{\pos(172,437)}さて{\fscx50} {\fscx100}今回{\fscx50} {\fscx100}採用されております Dialogue: 0,0:20:00.40,0:20:04.07,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ダブルエリミネーション{\fscx100}とは➡ Dialogue: 0,0:20:04.07,0:20:06.74,Default,,0000,0000,0000,,{\pos(172,437)}簡単に言いますと Dialogue: 0,0:20:04.07,0:20:06.74,Default,,0000,0000,0000,,{\pos(192,497)}2回負けた{\fscx50}プレイヤー{\fscx100}から➡ Dialogue: 0,0:20:06.74,0:20:08.74,Default,,0000,0000,0000,,{\pos(172,497)}脱落していく{\fscx50}ルール{\fscx100}です{\fscx50}。 Dialogue: 0,0:20:08.74,0:20:11.41,Default,,0000,0000,0000,,{\pos(352,437)}모{\fscx50}({\fscx100}さたん{\fscx50}){\fscx100}はじめは Dialogue: 0,0:20:08.74,0:20:11.41,Default,,0000,0000,0000,,{\pos(372,497)}全員が{\fscx50} ウィナーズ{\fscx100}側で{\fscx50}スタート。 Dialogue: 0,0:20:11.41,0:20:14.08,Default,,0000,0000,0000,,{\pos(392,437)}모一度負けた時点で Dialogue: 0,0:20:11.41,0:20:14.08,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}ルーザーズ{\fscx100}側へと移動し➡ Dialogue: 0,0:20:14.08,0:20:17.08,Default,,0000,0000,0000,,{\pos(392,437)}そこでも負けると敗退 Dialogue: 0,0:20:14.08,0:20:17.08,Default,,0000,0000,0000,,{\pos(492,497)}ってことですね{\fscx50}。 Dialogue: 0,0:20:17.08,0:20:19.75,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}(フランベルジュ){\fscx100}はい{\fscx50}。 Dialogue: 0,0:20:17.08,0:20:19.75,Default,,0000,0000,0000,,{\pos(272,497)}모これをひたすら繰り返し➡ Dialogue: 0,0:20:19.75,0:20:22.42,Default,,0000,0000,0000,,{\pos(192,437)}0敗 Dialogue: 0,0:20:19.75,0:20:22.42,Default,,0000,0000,0000,,{\pos(212,497)}もしくは{\fscx50} {\fscx100}1敗しかしなかった➡ Dialogue: 0,0:20:22.42,0:20:26.43,Default,,0000,0000,0000,,{\pos(352,437)}最後の1名が Dialogue: 0,0:20:22.42,0:20:26.43,Default,,0000,0000,0000,,{\pos(372,497)}優勝となるわけですね{\fscx50}。 Dialogue: 0,0:20:30.10,0:20:32.10,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}(エド)クソッ{\fscx100}! Dialogue: 0,0:20:38.77,0:20:43.44,Default,,0000,0000,0000,,{\pos(452,437)}あっ{\fscx50}。 {\fscx100}白百合氏{\fscx50}!! Dialogue: 0,0:20:38.77,0:20:43.44,Default,,0000,0000,0000,,{\pos(472,497)}初戦どうだった? Dialogue: 0,0:20:43.44,0:20:46.45,Default,,0000,0000,0000,,{\pos(212,497)}あっ…{\fscx50} {\fscx100}聞くまでもないな{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:20:46.45,0:20:51.45,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}おかじぃんでずぅ… Dialogue: 0,0:20:46.45,0:20:51.45,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}対戦前から記憶飛び飛びで…{\fscx50}。 Dialogue: 0,0:20:51.45,0:20:54.79,Default,,0000,0000,0000,,{\pos(512,407)}緊張だね{\fscx50}。 Dialogue: 0,0:20:51.45,0:20:54.79,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}前歩きしたら{\fscx50}ジャンプ{\fscx100}出るし{\fscx50}。 Dialogue: 0,0:20:54.79,0:20:57.12,Default,,0000,0000,0000,,{\pos(332,497)}大会あるある{\fscx50}。 {\fscx100}緊張だね{\fscx50}。 Dialogue: 0,0:20:57.12,0:21:00.46,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}波動出したら昇竜出るし{\fscx50}。 Dialogue: 0,0:20:57.12,0:21:00.46,Default,,0000,0000,0000,,{\pos(612,497)}緊張だね{\fscx50}。 Dialogue: 0,0:21:00.46,0:21:03.80,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}気付いたら{\fscx50} {\fscx100}起き上がりに電刃して Dialogue: 0,0:21:00.46,0:21:03.80,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}死んでました…{\fscx50}。 Dialogue: 0,0:21:03.80,0:21:06.10,Default,,0000,0000,0000,,{\pos(312,497)}そこは{\fscx50} {\fscx100}ふだんどおりだね{\fscx50}。 Dialogue: 0,0:21:11.80,0:21:14.81,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}ファファファ{\fscx100}!{\fscx50} ファファ ファッ{\fscx100}! Dialogue: 0,0:21:11.80,0:21:14.81,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}痛っ!{\fscx50} {\fscx100}痛い{\fscx50} {\fscx100}痛い痛い! Dialogue: 0,0:21:14.81,0:21:16.81,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}なんばしょっとや{\fscx50}!! Dialogue: 0,0:21:16.81,0:21:21.48,Default,,0000,0000,0000,,{\pos(312,437)}や…{\fscx50} {\fscx100}いつもの白百合氏の Dialogue: 0,0:21:16.81,0:21:21.48,Default,,0000,0000,0000,,{\pos(332,497)}自己中感がないなぁと…{\fscx50}。 Dialogue: 0,0:21:21.48,0:21:25.48,Default,,0000,0000,0000,,{\pos(192,437)}大会って{\fscx50} {\fscx100}初戦が Dialogue: 0,0:21:21.48,0:21:25.48,Default,,0000,0000,0000,,{\pos(212,497)}いちばん緊張するもんらしいよ{\fscx50}。 Dialogue: 0,0:21:25.48,0:21:27.82,Default,,0000,0000,0000,,{\pos(372,437)\fscx50}ダブルエリミ{\fscx100}だから Dialogue: 0,0:21:25.48,0:21:27.82,Default,,0000,0000,0000,,{\pos(392,497)}まだ終わってないし➡ Dialogue: 0,0:21:27.82,0:21:30.49,Default,,0000,0000,0000,,{\pos(292,437)}爆死するにしても Dialogue: 0,0:21:27.82,0:21:30.49,Default,,0000,0000,0000,,{\pos(312,497)}やりたいことやり切って➡ Dialogue: 0,0:21:30.49,0:21:32.76,Default,,0000,0000,0000,,{\pos(352,437)}盛大にいくほうが Dialogue: 0,0:21:30.49,0:21:32.76,Default,,0000,0000,0000,,{\pos(372,497)}楽しいんじゃないかな{\fscx50}。 Dialogue: 0,0:21:32.76,0:21:35.43,Default,,0000,0000,0000,,{\pos(672,497)}ほら! Dialogue: 0,0:21:35.43,0:21:38.76,Default,,0000,0000,0000,,{\pos(272,437)}さっき買ったこれあげるから Dialogue: 0,0:21:35.43,0:21:38.76,Default,,0000,0000,0000,,{\pos(532,497)}元気出して! Dialogue: 0,0:21:38.76,0:21:40.77,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}歓声{\fscx50}) Dialogue: 0,0:21:40.77,0:21:42.77,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️(フランベルジュ){\fscx100}さて Dialogue: 0,0:21:40.77,0:21:42.77,Default,,0000,0000,0000,,{\pos(212,497)}いよいよ配信台でも➡ Dialogue: 0,0:21:42.77,0:21:45.77,Default,,0000,0000,0000,,{\pos(172,437)}次の選手の{\fscx50}スタンバイ{\fscx100}が Dialogue: 0,0:21:42.77,0:21:45.77,Default,,0000,0000,0000,,{\pos(192,497)}完了したもようです{\fscx50}。 Dialogue: 0,0:21:45.77,0:21:49.78,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️{\fscx100}来ました{\fscx50} {\fscx100}言わずと知れた Dialogue: 0,0:21:45.77,0:21:49.78,Default,,0000,0000,0000,,{\pos(192,497)}格闘{\fscx50}ゲーム{\fscx100}界を統べる帝王➡ Dialogue: 0,0:21:49.78,0:21:53.11,Default,,0000,0000,0000,,{\pos(172,497)}拳{\fscx50}ゲーミング{\fscx100}所属{\fscx50} gekido{\fscx100}! Dialogue: 0,0:21:53.11,0:21:57.78,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️{\fscx100}対するは{\fscx50} {\fscx100}同{\fscx50}ゲーミングチーム{\fscx100}の後輩 Dialogue: 0,0:21:53.11,0:21:57.78,Default,,0000,0000,0000,,{\pos(192,497)}禍腐餌悪霊{\fscx50}!! Dialogue: 0,0:21:57.78,0:21:59.79,Default,,0000,0000,0000,,{\pos(172,497)}모{\fscx50}({\fscx100}さたん{\fscx50}){\fscx100}嵐の前の静けさ…{\fscx50}。 Dialogue: 0,0:21:59.79,0:22:03.12,Default,,0000,0000,0000,,{\pos(172,437)}모会場の空気が Dialogue: 0,0:21:59.79,0:22:03.12,Default,,0000,0000,0000,,{\pos(192,497)}変わっていくのを感じます{\fscx50}。 Dialogue: 0,0:22:03.12,0:22:06.79,Default,,0000,0000,0000,,{\pos(212,497)}《{\fscx50}gekido:{\fscx100}言葉はいらねぇ…{\fscx50}。 Dialogue: 0,0:22:06.79,0:22:12.13,Default,,0000,0000,0000,,{\pos(292,437)}こっから先の領域… Dialogue: 0,0:22:06.79,0:22:12.13,Default,,0000,0000,0000,,{\pos(312,497)}画面越しの世界に》 Dialogue: 0,0:22:12.13,0:22:16.13,Default,,0000,0000,0000,,{\pos(172,437)}《禍腐餌悪霊{\fscx50}:{\fscx100}持っていけるもんは Dialogue: 0,0:22:12.13,0:22:16.13,Default,,0000,0000,0000,,{\pos(272,497)}1つしかねえんだ…》 Dialogue: 0,0:22:18.14,0:22:20.14,Default,,0000,0000,0000,,{\pos(332,497)}《2人{\fscx50}:ソウル!!{\fscx100}》 Dialogue: 0,0:22:20.14,0:22:22.14,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️(フランベルジュ){\fscx100}さぁ Dialogue: 0,0:22:20.14,0:22:22.14,Default,,0000,0000,0000,,{\pos(192,497)}いよいよ始まります! Dialogue: 0,0:22:22.14,0:22:29.15,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}🎙️{\fscx100}予選{\fscx50}プール {\fscx100}注目の1戦! Dialogue: 0,0:22:22.14,0:22:29.15,Default,,0000,0000,0000,,{\pos(192,497)}いってみましょ~{\fscx50}!! Dialogue: 0,0:22:32.15,0:22:34.09,Default,,0000,0000,0000,,{\pos(572,407)}んっ{\fscx50}!? Dialogue: 0,0:22:32.15,0:22:34.09,Default,,0000,0000,0000,,{\pos(312,497)}へっ{\fscx50}!? Dialogue: 0,0:22:34.09,0:22:37.09,Default,,0000,0000,0000,,{\pos(292,497)}《死ね!{\fscx50} gekido!!{\fscx100}》 Dialogue: 0,0:22:37.09,0:22:43.76,Default,,0000,0000,0000,,{\pos(172,437)}《{\fscx50}カフェ{\fscx100}…{\fscx50} {\fscx100}おめぇが Dialogue: 0,0:22:37.09,0:22:43.76,Default,,0000,0000,0000,,{\pos(192,497)}俺に何思ってんかは知んねえよ? Dialogue: 0,0:22:43.76,0:22:46.43,Default,,0000,0000,0000,,{\pos(352,497)}だからよぅ…{\fscx50}。 Dialogue: 0,0:22:46.43,0:22:51.44,Default,,0000,0000,0000,,{\pos(172,497)}語ってみろよ{\fscx50} {\fscx100}画面越しによ…{\fscx50}!!{\fscx100}》