[Script Info] ScriptType: v4.00+ Collisions: Normal PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 ScaledBorderAndShadow: Yes [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,MS PGothic,36,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,2,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:35.90,0:00:39.61,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}({\fscx100}綾{\fscx50})ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:44.24,0:00:46.25,Default,,0000,0000,0000,,{\pos(532,407)\fscx50}(リュウ){\fscx100}波動拳! Dialogue: 0,0:00:44.24,0:00:46.25,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}春麗{\fscx50}){\fscx100}いくわよ! Dialogue: 0,0:00:46.25,0:00:48.25,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(リュウ){\fscx100}ぐわっ!{\fscx50} {\fscx100}ぐわっ! Dialogue: 0,0:00:48.25,0:00:50.58,Default,,0000,0000,0000,,{\pos(172,407)}모{\fscx50}({\fscx100}春麗{\fscx50}){\fscx100}食らえ!{\fscx50} ハッ{\fscx100}!{\fscx50} フッ{\fscx100}! Dialogue: 0,0:00:48.25,0:00:50.58,Default,,0000,0000,0000,,{\pos(192,497)}모{\fscx50}(リュウ){\fscx100}ぐわっ!{\fscx50} {\fscx100}ぐわっ! Dialogue: 0,0:00:50.58,0:00:52.59,Default,,0000,0000,0000,,{\pos(172,497)}모{\fscx50}(リュウ){\fscx100}ぐわぁ! Dialogue: 0,0:00:52.59,0:00:55.26,Default,,0000,0000,0000,,{\pos(172,497)}女の子が弾を撃たなく…{\fscx50}。 Dialogue: 0,0:00:55.26,0:00:57.92,Default,,0000,0000,0000,,{\pos(172,497)}いや{\fscx50} {\fscx100}撃てなくなった{\fscx50}。 Dialogue: 0,0:00:57.92,0:01:02.93,Default,,0000,0000,0000,,{\pos(192,437)}禍腐餌悪霊の踏み込みが鋭く Dialogue: 0,0:00:57.92,0:01:02.93,Default,,0000,0000,0000,,{\pos(212,497)}女の子は{\fscx50} {\fscx100}弾を撃つ余裕がない{\fscx50}。 Dialogue: 0,0:01:02.93,0:01:06.60,Default,,0000,0000,0000,,{\pos(312,437)}中途半端に打てば Dialogue: 0,0:01:02.93,0:01:06.60,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}SA{\fscx100}による弾抜け{\fscx50}。 Dialogue: 0,0:01:06.60,0:01:09.94,Default,,0000,0000,0000,,{\pos(272,437)}余裕のない弾撃ちには Dialogue: 0,0:01:06.60,0:01:09.94,Default,,0000,0000,0000,,{\pos(292,497)}飛びを合わせやすい{\fscx50}。 Dialogue: 0,0:01:09.94,0:01:13.94,Default,,0000,0000,0000,,{\pos(192,497)}女の子も{\fscx50} {\fscx100}それがわかっている{\fscx50}。 Dialogue: 0,0:01:13.94,0:01:20.28,Default,,0000,0000,0000,,{\pos(192,437)}しかし{\fscx50} {\fscx100}そこで撃つのをやめれば Dialogue: 0,0:01:13.94,0:01:20.28,Default,,0000,0000,0000,,{\pos(252,497)}相手の時間が始まるだけ{\fscx50}。 Dialogue: 0,0:01:20.28,0:01:25.95,Default,,0000,0000,0000,,{\pos(192,437)}<{\fscx50} {\fscx100}この瞬間{\fscx50} {\fscx100}美緒の中に Dialogue: 0,0:01:20.28,0:01:25.95,Default,,0000,0000,0000,,{\pos(272,497)}現状を打開できる{\fscx50}プラン{\fscx100}は皆無{\fscx50}。 Dialogue: 0,0:01:25.95,0:01:31.66,Default,,0000,0000,0000,,{\pos(192,437)}頭は真っ白なまま Dialogue: 0,0:01:25.95,0:01:31.66,Default,,0000,0000,0000,,{\pos(252,497)}無意識に{\fscx50} レバー{\fscx100}を左へ{\fscx50} {\fscx100}倒した> Dialogue: 0,0:01:34.23,0:01:38.23,Default,,0000,0000,0000,,{\pos(292,437)}《一同{\fscx50}:{\fscx100}踏み込んで… Dialogue: 0,0:01:34.23,0:01:38.23,Default,,0000,0000,0000,,{\pos(352,497)}何もしない》 Dialogue: 0,0:01:38.23,0:01:40.23,Default,,0000,0000,0000,,{\pos(412,497)}やっ! Dialogue: 0,0:01:40.23,0:01:42.24,Default,,0000,0000,0000,,{\pos(412,497)}たぁ! Dialogue: 0,0:01:42.24,0:01:46.57,Default,,0000,0000,0000,,{\pos(312,437)}弾を匂わせてから前に出て Dialogue: 0,0:01:42.24,0:01:46.57,Default,,0000,0000,0000,,{\pos(372,497)}技を振るでもなく{\fscx50}ガード。 Dialogue: 0,0:01:46.57,0:01:50.24,Default,,0000,0000,0000,,{\pos(472,407)}何がしてぇんだ? Dialogue: 0,0:01:46.57,0:01:50.24,Default,,0000,0000,0000,,{\pos(172,497)}もう諦めてるんじゃねえか? Dialogue: 0,0:01:50.24,0:01:54.91,Default,,0000,0000,0000,,{\pos(172,377)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}考えてるんじゃ Dialogue: 0,0:01:50.24,0:01:54.91,Default,,0000,0000,0000,,{\pos(212,437)}ないですか? Dialogue: 0,0:01:50.24,0:01:54.91,Default,,0000,0000,0000,,{\pos(672,497)}えっ? Dialogue: 0,0:01:54.91,0:01:57.58,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}この状況からの勝ち筋を…{\fscx50}。 Dialogue: 0,0:01:57.58,0:02:02.92,Default,,0000,0000,0000,,{\pos(172,437)}まだ思いついてないから Dialogue: 0,0:01:57.58,0:02:02.92,Default,,0000,0000,0000,,{\pos(192,497)}ああやって{\fscx50}ライン{\fscx100}を上げながら➡ Dialogue: 0,0:02:02.92,0:02:05.33,Default,,0000,0000,0000,,{\pos(372,497)}考えてる! Dialogue: 0,0:03:51.23,0:03:53.23,Default,,0000,0000,0000,,{\pos(632,497)}波動拳! Dialogue: 0,0:04:00.57,0:04:02.58,Default,,0000,0000,0000,,{\pos(392,497)}とりゃ! Dialogue: 0,0:04:02.58,0:04:05.25,Default,,0000,0000,0000,,{\pos(632,497)}波掌撃! Dialogue: 0,0:04:05.25,0:04:07.25,Default,,0000,0000,0000,,{\pos(632,497)}波掌撃! Dialogue: 0,0:04:07.25,0:04:09.58,Default,,0000,0000,0000,,{\pos(632,497)}とりゃ! Dialogue: 0,0:04:09.58,0:04:12.25,Default,,0000,0000,0000,,{\pos(452,497)}波動拳!{\fscx50} {\fscx100}波掌撃! Dialogue: 0,0:04:12.25,0:04:15.56,Default,,0000,0000,0000,,{\pos(272,437)}《禍腐餌悪霊{\fscx50}:{\fscx100}こいつ… Dialogue: 0,0:04:12.25,0:04:15.56,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}リズム{\fscx100}が変わった》 Dialogue: 0,0:04:18.59,0:04:20.59,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハッ{\fscx100}! Dialogue: 0,0:04:25.93,0:04:28.94,Default,,0000,0000,0000,,{\pos(172,437)}<美緒の徐々に深くなってきた Dialogue: 0,0:04:25.93,0:04:28.94,Default,,0000,0000,0000,,{\pos(552,497)}踏み込みは➡ Dialogue: 0,0:04:28.94,0:04:32.34,Default,,0000,0000,0000,,{\pos(172,437)}禍腐餌悪霊の Dialogue: 0,0:04:28.94,0:04:32.34,Default,,0000,0000,0000,,{\pos(312,497)}しゃがみ中{\fscx50}パン{\fscx100}置きを誘発> Dialogue: 0,0:04:35.54,0:04:37.88,Default,,0000,0000,0000,,{\pos(612,497)}差し返し{\fscx50}。 Dialogue: 0,0:04:37.88,0:04:40.55,Default,,0000,0000,0000,,{\pos(392,407)}そこだ! Dialogue: 0,0:04:37.88,0:04:40.55,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}キャ-ッ{\fscx100}! Dialogue: 0,0:04:40.55,0:04:43.88,Default,,0000,0000,0000,,{\pos(192,407)}竜巻旋風脚! Dialogue: 0,0:04:40.55,0:04:43.88,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}コンボミス!? Dialogue: 0,0:04:43.88,0:04:46.55,Default,,0000,0000,0000,,{\pos(392,497)}くっ…! Dialogue: 0,0:04:46.55,0:04:49.22,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}確定反撃{\fscx50}!! Dialogue: 0,0:04:49.22,0:04:51.82,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}フッ ホッ{\fscx100}! Dialogue: 0,0:04:49.22,0:04:51.82,Default,,0000,0000,0000,,{\pos(192,497)}ぐわっ! Dialogue: 0,0:04:56.23,0:04:58.23,Default,,0000,0000,0000,,{\pos(472,497)}まだ{\fscx50}リーサル{\fscx100}はない{\fscx50}!? Dialogue: 0,0:05:01.23,0:05:04.54,Default,,0000,0000,0000,,{\pos(172,407)}うまい! Dialogue: 0,0:05:01.23,0:05:04.54,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}入れ替え! Dialogue: 0,0:05:09.58,0:05:13.58,Default,,0000,0000,0000,,{\pos(452,407)}波動拳!{\fscx50} {\fscx100}波動拳! Dialogue: 0,0:05:09.58,0:05:13.58,Default,,0000,0000,0000,,{\pos(172,497)}ぐぅ…{\fscx50}。 Dialogue: 0,0:05:13.58,0:05:15.92,Default,,0000,0000,0000,,{\pos(272,497)}《おもしれえぞ{\fscx50} {\fscx100}小僧{\fscx50}。 Dialogue: 0,0:05:15.92,0:05:20.59,Default,,0000,0000,0000,,{\pos(232,437)}この状況で何ができんのか Dialogue: 0,0:05:15.92,0:05:20.59,Default,,0000,0000,0000,,{\pos(292,497)}やってみろよ{\fscx50}!?{\fscx100}》 Dialogue: 0,0:05:20.59,0:05:22.59,Default,,0000,0000,0000,,{\pos(312,497)}でやっ!{\fscx50} {\fscx100}波掌撃! Dialogue: 0,0:05:22.59,0:05:24.92,Default,,0000,0000,0000,,{\pos(532,497)}あっ{\fscx50}!! {\fscx100}投げ! Dialogue: 0,0:05:24.92,0:05:27.63,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ハッ{\fscx100}!{\fscx50} {\fscx100}もういっちょ投げだ! Dialogue: 0,0:05:30.26,0:05:32.27,Default,,0000,0000,0000,,{\pos(412,497)}くっ…{\fscx50}。 Dialogue: 0,0:05:32.27,0:05:35.54,Default,,0000,0000,0000,,{\pos(212,497)}てやっ!{\fscx50} ハッ {\fscx100}とうっ!{\fscx50} {\fscx100}集中! Dialogue: 0,0:05:35.54,0:05:37.54,Default,,0000,0000,0000,,{\pos(172,497)}駄目よ! Dialogue: 0,0:05:39.87,0:05:42.88,Default,,0000,0000,0000,,{\pos(172,407)}削りに来た! Dialogue: 0,0:05:39.87,0:05:42.88,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}谷本{\fscx50})リュウ{\fscx100}の{\fscx50}ゲージ{\fscx100}は…{\fscx50}。 Dialogue: 0,0:05:42.88,0:05:47.28,Default,,0000,0000,0000,,{\pos(172,407)}次に触れば{\fscx50}ゲージ{\fscx100}ごと…{\fscx50}。 Dialogue: 0,0:05:42.88,0:05:47.28,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}持っていかれる{\fscx50}!? Dialogue: 0,0:05:52.22,0:05:55.56,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}谷本{\fscx50}){\fscx100}触れば終わる…{\fscx50}。 Dialogue: 0,0:05:55.56,0:05:58.22,Default,,0000,0000,0000,,{\pos(632,497)}波動拳! Dialogue: 0,0:05:58.22,0:06:00.23,Default,,0000,0000,0000,,{\pos(172,497)}모{\fscx50}(リュウ){\fscx100}波動拳! Dialogue: 0,0:06:10.57,0:06:12.57,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}チッ{\fscx100}! Dialogue: 0,0:06:12.57,0:06:16.88,Default,,0000,0000,0000,,{\pos(212,497)}《何度も同じ手{\fscx50} {\fscx100}食うかよ!》 Dialogue: 0,0:06:22.25,0:06:24.92,Default,,0000,0000,0000,,{\pos(172,497)}《撃って{\fscx50} {\fscx100}ねえ…》 Dialogue: 0,0:06:24.92,0:06:26.92,Default,,0000,0000,0000,,{\pos(172,407)}いくわよ! Dialogue: 0,0:06:24.92,0:06:26.92,Default,,0000,0000,0000,,{\pos(572,497)\fscx50}(リュウ){\fscx100}甘い! Dialogue: 0,0:06:28.92,0:06:32.59,Default,,0000,0000,0000,,{\pos(172,497)}やぁっ! Dialogue: 0,0:06:32.59,0:06:35.86,Default,,0000,0000,0000,,{\pos(212,437)}《これを Dialogue: 0,0:06:32.59,0:06:35.86,Default,,0000,0000,0000,,{\pos(272,497)}狙ってやがったんかよ…? Dialogue: 0,0:06:35.86,0:06:38.53,Default,,0000,0000,0000,,{\pos(232,437)}鳳翼扇を Dialogue: 0,0:06:35.86,0:06:38.53,Default,,0000,0000,0000,,{\pos(252,497)}無傷で受け切るために…》 Dialogue: 0,0:06:38.53,0:06:40.53,Default,,0000,0000,0000,,{\pos(372,497)}もらった! Dialogue: 0,0:06:45.54,0:06:48.21,Default,,0000,0000,0000,,{\pos(292,497)}そこだ!{\fscx50} {\fscx100}ねじ込む! Dialogue: 0,0:06:48.21,0:06:50.21,Default,,0000,0000,0000,,{\pos(312,497)}てやっ!{\fscx50} {\fscx100}隙あり! Dialogue: 0,0:06:50.21,0:06:54.21,Default,,0000,0000,0000,,{\pos(392,497)}せいっ! Dialogue: 0,0:06:54.21,0:06:56.22,Default,,0000,0000,0000,,{\pos(372,497)}断ち切る! Dialogue: 0,0:06:56.22,0:07:03.22,Default,,0000,0000,0000,,{\pos(372,497)}真{\fscx50}・{\fscx100}昇龍拳! Dialogue: 0,0:07:09.90,0:07:12.90,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FFFF}あっ…{\fscx50}。 Dialogue: 0,0:07:12.90,0:07:17.90,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《あえて校則違反を犯す Dialogue: 0,0:07:12.90,0:07:17.90,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}合理的な理由は{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}1つもなかった{\fscx50}。 Dialogue: 0,0:07:17.90,0:07:21.24,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ただ{\fscx50} {\fscx100}対戦すれば{\fscx50} {\fscx100}私の瞳にも➡ Dialogue: 0,0:07:21.24,0:07:26.58,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}その{\fscx50}キラキラ{\fscx100}が Dialogue: 0,0:07:21.24,0:07:26.58,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}うつるんじゃないかって{\fscx50}。 Dialogue: 0,0:07:26.58,0:07:30.88,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}バカ{\fscx100}みたいだけど{\fscx50} {\fscx100}そう思ったんだ》 Dialogue: 0,0:07:35.86,0:07:38.86,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}(イナズマ)ヤバ{\fscx100}…{\fscx50} {\fscx100}いやいや…{\fscx50}。 Dialogue: 0,0:07:38.86,0:07:42.26,Default,,0000,0000,0000,,{\pos(252,257)}えらいもんが Dialogue: 0,0:07:38.86,0:07:42.26,Default,,0000,0000,0000,,{\pos(272,317)}撮れちまったんだが…? Dialogue: 0,0:07:46.20,0:07:48.20,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハァー。 Dialogue: 0,0:07:48.20,0:07:50.87,Default,,0000,0000,0000,,{\pos(332,497)}《負けた…{\fscx50} {\fscx100}か{\fscx50}。 Dialogue: 0,0:07:50.87,0:07:53.87,Default,,0000,0000,0000,,{\pos(232,497)}何を{\fscx50}ガード{\fscx100}しても死ぬ状況で➡ Dialogue: 0,0:07:53.87,0:07:58.88,Default,,0000,0000,0000,,{\pos(212,437)}てめぇから中足で押して Dialogue: 0,0:07:53.87,0:07:58.88,Default,,0000,0000,0000,,{\pos(232,497)}こっちの弾抜けを誘った…{\fscx50}。 Dialogue: 0,0:07:58.88,0:08:02.55,Default,,0000,0000,0000,,{\pos(172,497)}撃つかどうかもわからねえ{\fscx50}SA{\fscx100}を…{\fscx50}。 Dialogue: 0,0:08:02.55,0:08:06.89,Default,,0000,0000,0000,,{\pos(272,437)}そんな不確かなもんに Dialogue: 0,0:08:02.55,0:08:06.89,Default,,0000,0000,0000,,{\pos(292,497)}全てを賭ける狂気{\fscx50}。 Dialogue: 0,0:08:06.89,0:08:09.56,Default,,0000,0000,0000,,{\pos(252,497)}何より{\fscx50} {\fscx100}体力{\fscx50}ドット{\fscx100}のまま➡ Dialogue: 0,0:08:09.56,0:08:13.89,Default,,0000,0000,0000,,{\pos(212,437)}その状況まで持ち込んでみた Dialogue: 0,0:08:09.56,0:08:13.89,Default,,0000,0000,0000,,{\pos(312,497)}こいつの{\fscx50}イキガリ{\fscx100}》 Dialogue: 0,0:08:13.89,0:08:15.90,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ハァー。 Dialogue: 0,0:08:23.90,0:08:29.58,Default,,0000,0000,0000,,{\pos(472,407)}《気付いてない》 Dialogue: 0,0:08:23.90,0:08:29.58,Default,,0000,0000,0000,,{\pos(172,497)}《自分が勝ったことに…》 Dialogue: 0,0:08:29.58,0:08:32.58,Default,,0000,0000,0000,,{\pos(232,497)}《禍腐餌悪霊{\fscx50}:{\fscx100}こいつ…!》 Dialogue: 0,0:08:32.58,0:08:34.88,Default,,0000,0000,0000,,{\pos(692,497)\c&H0000FFFF}美緒{\fscx50}。 Dialogue: 0,0:08:36.85,0:08:38.85,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}({\fscx100}美緒{\fscx50}){\fscx100}綾さん? Dialogue: 0,0:08:38.85,0:08:41.25,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF}あんたの勝ちだよ{\fscx50}。 Dialogue: 0,0:08:54.53,0:08:57.54,Default,,0000,0000,0000,,{\pos(172,407)\c&H00FFFF00}あ{\fscx50} {\fscx100}あの…{\fscx50}。 Dialogue: 0,0:08:54.53,0:08:57.54,Default,,0000,0000,0000,,{\pos(652,497)}んっ? Dialogue: 0,0:08:57.54,0:09:02.24,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}対戦…{\fscx50} {\fscx100}ありがとうございました{\fscx50}。 Dialogue: 0,0:09:10.22,0:09:12.22,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ハァー。 Dialogue: 0,0:09:14.22,0:09:18.52,Default,,0000,0000,0000,,{\pos(212,437)}《禍腐餌悪霊{\fscx50}:{\fscx100}いつぶりだ…? Dialogue: 0,0:09:14.22,0:09:18.52,Default,,0000,0000,0000,,{\pos(352,497)}いったい…》 Dialogue: 0,0:09:22.56,0:09:25.23,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ククッ。 Dialogue: 0,0:09:25.23,0:09:29.24,Default,,0000,0000,0000,,{\pos(432,437)}《こんなにむかつく Dialogue: 0,0:09:25.23,0:09:29.24,Default,,0000,0000,0000,,{\pos(492,497)}負け方はよ…》 Dialogue: 0,0:09:29.24,0:09:32.91,Default,,0000,0000,0000,,{\pos(672,407)\fscx50}ククク{\fscx100}…{\fscx50}。 Dialogue: 0,0:09:29.24,0:09:32.91,Default,,0000,0000,0000,,{\pos(172,497)}あの…{\fscx50} {\fscx100}禍腐餌悪霊選手➡ Dialogue: 0,0:09:32.91,0:09:36.91,Default,,0000,0000,0000,,{\pos(172,437)}そろそろ次の試合を Dialogue: 0,0:09:32.91,0:09:36.91,Default,,0000,0000,0000,,{\pos(192,497)}やりますので{\fscx50} {\fscx100}その…{\fscx50}。 Dialogue: 0,0:09:47.85,0:09:49.86,Default,,0000,0000,0000,,{\pos(412,497)\c&H00FFFF00}不思議だったんです{\fscx50}。 Dialogue: 0,0:09:49.86,0:09:52.86,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}なんか{\fscx50} {\fscx100}時間の流れがゆっくりで➡ Dialogue: 0,0:09:52.86,0:09:58.86,Default,,0000,0000,0000,,{\pos(352,377)\c&H00FFFF00}相手の技の空振りとかが Dialogue: 0,0:09:52.86,0:09:58.86,Default,,0000,0000,0000,,{\pos(532,437)\c&H00FFFF00}よく見えて…{\fscx50}。 Dialogue: 0,0:09:52.86,0:09:58.86,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}なるほど{\fscx50}。 Dialogue: 0,0:09:58.86,0:10:04.20,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《美緒が{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}なんかしゃべってるけど Dialogue: 0,0:09:58.86,0:10:04.20,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}まったく頭に入ってこない{\fscx50}。 Dialogue: 0,0:10:04.20,0:10:10.21,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}なんか…{\fscx50} {\fscx100}なんか… Dialogue: 0,0:10:04.20,0:10:10.21,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}緊張するんだが{\fscx50}!? Dialogue: 0,0:10:10.21,0:10:12.88,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ど{\fscx50} {\fscx100}どうしよう{\fscx50}。 Dialogue: 0,0:10:12.88,0:10:16.55,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}今まで Dialogue: 0,0:10:12.88,0:10:16.55,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}どんな距離感で接してたっけ? Dialogue: 0,0:10:16.55,0:10:18.55,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いつもは…》 Dialogue: 0,0:10:18.55,0:10:22.22,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}心音{\fscx50}) Dialogue: 0,0:10:22.22,0:10:25.56,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《いや Dialogue: 0,0:10:22.22,0:10:25.56,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}唇を見てる場合じゃないんだよ{\fscx50}。 Dialogue: 0,0:10:25.56,0:10:29.23,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}よし… Dialogue: 0,0:10:25.56,0:10:29.23,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}いつもどおりに振る舞うぞ{\fscx50}。 Dialogue: 0,0:10:29.23,0:10:31.23,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いつもどおりに…》 Dialogue: 0,0:10:31.23,0:10:34.90,Default,,0000,0000,0000,,{\pos(552,407)\c&H00FFFF00}どうですか? Dialogue: 0,0:10:31.23,0:10:34.90,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ギッ!? {\fscx100}な{\fscx50} {\fscx100}何が{\fscx50}!? Dialogue: 0,0:10:34.90,0:10:36.90,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《{\fscx50}「ギッ!?」{\fscx100}って言っちゃった…》 Dialogue: 0,0:10:36.90,0:10:40.91,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}だからぁ{\fscx50} {\fscx100}綾さんは同じことを Dialogue: 0,0:10:36.90,0:10:40.91,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}繰り返すのは{\fscx50} ナンセンス{\fscx100}とか➡ Dialogue: 0,0:10:40.91,0:10:44.91,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}一生電刃こすってるだけとか Dialogue: 0,0:10:40.91,0:10:44.91,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}チンパン{\fscx100}とか{\fscx50} ボロクソ{\fscx100}言ってましたよね? Dialogue: 0,0:10:44.91,0:10:47.58,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}チンパン{\fscx100}は言ってないね{\fscx50}。 Dialogue: 0,0:10:47.58,0:10:50.58,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}私は{\fscx50} {\fscx100}あえて Dialogue: 0,0:10:47.58,0:10:50.58,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}同じ行動を繰り返すことで➡ Dialogue: 0,0:10:50.58,0:10:52.92,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}相手の{\fscx50}SA{\fscx100}を{\fscx50}センス{\fscx100}で誘い➡ Dialogue: 0,0:10:52.92,0:10:55.92,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00\fscx50}プロ{\fscx100}相手に{\fscx50}センス{\fscx100}で Dialogue: 0,0:10:52.92,0:10:55.92,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}逆転勝利をしてしまったんですよ{\fscx50}。 Dialogue: 0,0:10:55.92,0:10:59.26,Default,,0000,0000,0000,,{\pos(412,407)\c&H00FFFF00\fscx50}センス{\fscx100}で{\fscx50}。 Dialogue: 0,0:10:55.92,0:10:59.26,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《{\fscx50}クソー ドヤ{\fscx100}っててもかわいい!》 Dialogue: 0,0:10:59.26,0:11:01.56,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00}どうですか{\fscx50} {\fscx100}綾さん{\fscx50}。 Dialogue: 0,0:11:04.26,0:11:09.57,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}かっこよかった{\fscx50}。 {\fscx100}すごく{\fscx50}。 Dialogue: 0,0:11:04.26,0:11:09.57,Default,,0000,0000,0000,,{\pos(592,497)\c&H00FFFF00}えっ…{\fscx50}。 Dialogue: 0,0:11:14.61,0:11:18.31,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}うっ!{\fscx50} {\fscx100}じゃなくて{\fscx50} {\fscx100}えっと…{\fscx50}。 Dialogue: 0,0:11:21.95,0:11:23.95,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}だからぁ…{\fscx50}。 Dialogue: 0,0:11:23.95,0:11:26.95,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}かっこよかったっつってんの{\fscx50}!! Dialogue: 0,0:11:35.23,0:11:38.23,Default,,0000,0000,0000,,{\pos(432,497)\c&H00FFFF00\fscx50}ヘヘヘ。 Dialogue: 0,0:11:38.23,0:11:40.57,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《気付いてしまった{\fscx50}。 Dialogue: 0,0:11:40.57,0:11:42.90,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}あんたは{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}私の憧れ{\fscx50}。 Dialogue: 0,0:11:42.90,0:11:45.91,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}負けたくないとか Dialogue: 0,0:11:42.90,0:11:45.91,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}勝ちたいとかより➡ Dialogue: 0,0:11:45.91,0:11:48.91,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}私があんたを熱くさせたい{\fscx50}。 Dialogue: 0,0:11:48.91,0:11:53.31,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}私はあんたの{\c&H00FFFFFF\fscx50} {\c&H0000FFFF\fscx100}1番になりたい》 Dialogue: 0,0:12:11.26,0:12:13.93,Default,,0000,0000,0000,,{\pos(212,497)}んっ{\fscx50}!? {\fscx100}禍腐餌悪霊{\fscx50} プール{\fscx100}で溺死? Dialogue: 0,0:12:13.93,0:12:16.94,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}マジ{\fscx100}か{\fscx50}。 gekido{\fscx100}に落とされた後 Dialogue: 0,0:12:13.93,0:12:16.94,Default,,0000,0000,0000,,{\pos(372,497)}誰に負けたの? Dialogue: 0,0:12:16.94,0:12:19.64,Default,,0000,0000,0000,,{\pos(612,407)}わからん{\fscx50}。 Dialogue: 0,0:12:16.94,0:12:19.64,Default,,0000,0000,0000,,{\pos(172,497)}見ろよ{\fscx50} {\fscx100}これ{\fscx50}。 Dialogue: 0,0:12:25.28,0:12:27.61,Default,,0000,0000,0000,,{\pos(212,497)}禍腐餌悪霊の対戦相手{\fscx50} {\fscx100}誰これ? Dialogue: 0,0:12:27.61,0:12:29.62,Default,,0000,0000,0000,,{\pos(332,497)\fscx50}(リュウ){\fscx100}もらった! Dialogue: 0,0:12:33.55,0:12:35.55,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(ワイアット){\fscx100}狙っていたのか…? Dialogue: 0,0:12:35.55,0:12:39.56,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}カフェ{\fscx100}がとどめを刺しにくる瞬間{\fscx50}。 Dialogue: 0,0:12:35.55,0:12:39.56,Default,,0000,0000,0000,,{\pos(272,497)}それこそが{\fscx50}チャンス{\fscx100}だと…{\fscx50}。 Dialogue: 0,0:12:39.56,0:12:42.26,Default,,0000,0000,0000,,{\pos(192,497)}彼女は{\fscx50} {\fscx100}いったい何者なんだ…? Dialogue: 0,0:12:45.56,0:12:49.57,Default,,0000,0000,0000,,{\pos(172,437)}白百合さま選手! Dialogue: 0,0:12:45.56,0:12:49.57,Default,,0000,0000,0000,,{\pos(192,497)}白百合さま選手! Dialogue: 0,0:12:49.57,0:12:55.57,Default,,0000,0000,0000,,{\pos(472,407)\c&H00FFFF00}は{\fscx50} {\fscx100}はい…{\fscx50} {\fscx100}はい! Dialogue: 0,0:12:49.57,0:12:55.57,Default,,0000,0000,0000,,{\pos(172,497)}あっ!{\fscx50} {\fscx100}白百合さま選手ですか{\fscx50}。 Dialogue: 0,0:12:55.57,0:12:59.91,Default,,0000,0000,0000,,{\pos(172,437)}次の対戦なんですが Dialogue: 0,0:12:55.57,0:12:59.91,Default,,0000,0000,0000,,{\pos(192,497)}配信台に変更になるそうなので➡ Dialogue: 0,0:12:59.91,0:13:04.32,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ステージ{\fscx100}への移動をお願いできますか{\fscx50}。 Dialogue: 0,0:12:59.91,0:13:04.32,Default,,0000,0000,0000,,{\pos(592,497)\c&H00FFFF00}はい? Dialogue: 0,0:13:06.25,0:13:08.25,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}星識{\fscx50}){\fscx100}どうですか?{\fscx50} {\fscx100}調子{\fscx50}。 Dialogue: 0,0:13:08.25,0:13:11.26,Default,,0000,0000,0000,,{\pos(172,257)\fscx50}({\fscx100}杉並{\fscx50}ザンギエフ){\fscx100}んぉ~ Dialogue: 0,0:13:08.25,0:13:11.26,Default,,0000,0000,0000,,{\pos(212,317)}まぁ{\fscx50} {\fscx100}予選{\fscx50}プール{\fscx100}だしさぁ➡ Dialogue: 0,0:13:11.26,0:13:14.76,Default,,0000,0000,0000,,{\pos(212,257)}今んとこ順調っすわ Dialogue: 0,0:13:11.26,0:13:14.76,Default,,0000,0000,0000,,{\pos(232,317)}って言いたいとこだけどぉ➡ Dialogue: 0,0:13:14.76,0:13:18.76,Default,,0000,0000,0000,,{\pos(212,257)}さっき負けそうんなったわ! Dialogue: 0,0:13:14.76,0:13:18.76,Default,,0000,0000,0000,,{\pos(352,317)}女の子に! Dialogue: 0,0:13:18.76,0:13:22.27,Default,,0000,0000,0000,,{\pos(412,407)}えっ{\fscx50} {\fscx100}女の子っすか? Dialogue: 0,0:13:18.76,0:13:22.27,Default,,0000,0000,0000,,{\pos(172,497)}お~ん{\fscx50}。 Dialogue: 0,0:13:22.27,0:13:25.27,Default,,0000,0000,0000,,{\pos(172,437)}あれ{\fscx50} ワンチャン{\fscx100}小学生 Dialogue: 0,0:13:22.27,0:13:25.27,Default,,0000,0000,0000,,{\pos(192,497)}くらいだったんじゃねえかな? Dialogue: 0,0:13:25.27,0:13:28.27,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}星識{\fscx50}){\fscx100}いや…{\fscx50} {\fscx100}小学生すか{\fscx50}!? Dialogue: 0,0:13:28.27,0:13:31.61,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}({\fscx100}亜里沙{\fscx50})クソ{\fscx100}がっ! Dialogue: 0,0:13:28.27,0:13:31.61,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}扉をたたく音{\fscx50}) Dialogue: 0,0:13:31.61,0:13:34.88,Default,,0000,0000,0000,,{\pos(232,437)}《亜里沙{\fscx50}:{\fscx100}3連続 Dialogue: 0,0:13:31.61,0:13:34.88,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}コマ{\fscx100}投げ食らって死んだ! Dialogue: 0,0:13:34.88,0:13:38.22,Default,,0000,0000,0000,,{\pos(252,437)}なんなんだよ Dialogue: 0,0:13:34.88,0:13:38.22,Default,,0000,0000,0000,,{\pos(272,497)}あの{\fscx50}ゴミ{\fscx100}みてぇな{\fscx50}キャラ{\fscx100}は! Dialogue: 0,0:13:38.22,0:13:43.22,Default,,0000,0000,0000,,{\pos(252,437)}一発でも{\fscx50}コマ{\fscx100}投げが通れば Dialogue: 0,0:13:38.22,0:13:43.22,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ラッシュ{\fscx100}からの2択{\fscx50} {\fscx100}2択{\fscx50} {\fscx100}2択! Dialogue: 0,0:13:43.22,0:13:45.89,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}コマ{\fscx100}投げが来るか来ないか Dialogue: 0,0:13:43.22,0:13:45.89,Default,,0000,0000,0000,,{\pos(352,497)}それだけ…{\fscx50}。 Dialogue: 0,0:13:45.89,0:13:50.23,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ゲーム{\fscx100}のうまさとか Dialogue: 0,0:13:45.89,0:13:50.23,Default,,0000,0000,0000,,{\pos(272,497)}1{\fscx50}ミリ{\fscx100}たりとも関係ない! Dialogue: 0,0:13:50.23,0:13:52.23,Default,,0000,0000,0000,,{\pos(412,407)}否!》 Dialogue: 0,0:13:50.23,0:13:52.23,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}扉をたたく音{\fscx50}) Dialogue: 0,0:13:52.23,0:13:55.90,Default,,0000,0000,0000,,{\pos(212,437)}《そういう{\fscx50}コンセプト{\fscx100}の{\fscx50}キャラ{\fscx100}だから Dialogue: 0,0:13:52.23,0:13:55.90,Default,,0000,0000,0000,,{\pos(272,497)}投げ{\fscx50}キャラ{\fscx100}とはそういうもの{\fscx50}。 Dialogue: 0,0:13:55.90,0:13:58.57,Default,,0000,0000,0000,,{\pos(212,497)}であれば{\fscx50} {\fscx100}まだ納得はいく…{\fscx50}。 Dialogue: 0,0:13:58.57,0:14:02.58,Default,,0000,0000,0000,,{\pos(212,437)}弾の対応に困ったり Dialogue: 0,0:13:58.57,0:14:02.58,Default,,0000,0000,0000,,{\pos(232,497)}立ち回りが苦しい代わりに➡ Dialogue: 0,0:14:02.58,0:14:04.91,Default,,0000,0000,0000,,{\pos(192,497)}いったん近づけば始まる{\fscx50}キャラ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:04.91,0:14:07.91,Default,,0000,0000,0000,,{\pos(312,437)}それならばよい! Dialogue: 0,0:14:04.91,0:14:07.91,Default,,0000,0000,0000,,{\pos(332,497)}よくはないが➡ Dialogue: 0,0:14:07.91,0:14:09.92,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}「スト{\fscx100}6{\fscx50}」{\fscx100}は{\fscx50} パリィ{\fscx100}もあるし➡ Dialogue: 0,0:14:09.92,0:14:13.25,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ゲージ{\fscx100}があれば Dialogue: 0,0:14:09.92,0:14:13.25,Default,,0000,0000,0000,,{\pos(232,497)}弾抜け{\fscx50}SA{\fscx100}2からの極大{\fscx50}リターン{\fscx100}! Dialogue: 0,0:14:13.25,0:14:15.25,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}ガード{\fscx100}させて有利の小{\fscx50}パン{\fscx100}に➡ Dialogue: 0,0:14:15.25,0:14:19.26,Default,,0000,0000,0000,,{\pos(172,437)}最速の腐れ小足で Dialogue: 0,0:14:15.25,0:14:19.26,Default,,0000,0000,0000,,{\pos(192,497)}近距離の選択肢も異様に強い!》 Dialogue: 0,0:14:19.26,0:14:22.60,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}デカキャラ{\fscx100}の小技が強いって Dialogue: 0,0:14:19.26,0:14:22.60,Default,,0000,0000,0000,,{\pos(252,497)}どういうことなんだよ…{\fscx50}!? Dialogue: 0,0:14:22.60,0:14:27.27,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}デカキャラ{\fscx100}は{\fscx50}デカキャラ{\fscx100}らしく大{\fscx50}パン{\fscx100}で戦え! Dialogue: 0,0:14:27.27,0:14:29.27,Default,,0000,0000,0000,,{\pos(632,407)}ひぃ~! Dialogue: 0,0:14:27.27,0:14:29.27,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}扉をたたく音{\fscx50}) Dialogue: 0,0:14:29.27,0:14:33.21,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ハァ ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:33.21,0:14:35.88,Default,,0000,0000,0000,,{\pos(252,497)}ただ運{\fscx50}ゲー{\fscx100}で負けただけ…{\fscx50}。 Dialogue: 0,0:14:35.88,0:14:38.54,Default,,0000,0000,0000,,{\pos(272,497)}許せない{\fscx50} {\fscx100}そんなの…{\fscx50}。 Dialogue: 0,0:14:38.54,0:14:42.88,Default,,0000,0000,0000,,{\pos(232,497)}私はもっと…{\fscx50} {\fscx100}もっと強く➡ Dialogue: 0,0:14:42.88,0:14:45.88,Default,,0000,0000,0000,,{\pos(332,497)}強く強く強く➡ Dialogue: 0,0:14:45.88,0:14:48.89,Default,,0000,0000,0000,,{\pos(212,497)}強くならなきゃいけないのに{\fscx50}。 Dialogue: 0,0:14:52.56,0:14:57.26,Default,,0000,0000,0000,,{\pos(232,497)}みゆちゃん{\fscx50}。 {\fscx100}みゆちゃん…{\fscx50}。 Dialogue: 0,0:15:01.23,0:15:03.24,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}(({\fscx100}深雪{\fscx50}:{\fscx100}仲村深雪です{\fscx50}。 Dialogue: 0,0:15:03.24,0:15:07.24,Default,,0000,0000,0000,,{\pos(172,407)}仲良くしてくれるとうれしいです{\fscx50}。 Dialogue: 0,0:15:03.24,0:15:07.24,Default,,0000,0000,0000,,{\pos(592,497)}わぁ…{\fscx50}。 Dialogue: 0,0:15:07.24,0:15:09.91,Default,,0000,0000,0000,,{\pos(192,437)}《亜里沙{\fscx50}:{\fscx100}まだ Dialogue: 0,0:15:07.24,0:15:09.91,Default,,0000,0000,0000,,{\pos(252,497)}友達の一人もいない教室に➡ Dialogue: 0,0:15:09.91,0:15:12.91,Default,,0000,0000,0000,,{\pos(172,497)}堂々と立っていて{\fscx50} {\fscx100}かっこよくて{\fscx50}。 Dialogue: 0,0:15:12.91,0:15:17.58,Default,,0000,0000,0000,,{\pos(232,437)}私にないもの全部を Dialogue: 0,0:15:12.91,0:15:17.58,Default,,0000,0000,0000,,{\pos(252,497)}持っているように見えた》 Dialogue: 0,0:15:17.58,0:15:28.26,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:15:28.26,0:15:31.93,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}ねぇ{\fscx50} {\fscx100}見てるよね{\fscx50}。 Dialogue: 0,0:15:28.26,0:15:31.93,Default,,0000,0000,0000,,{\pos(212,497)}最近ずっと{\fscx50}。 Dialogue: 0,0:15:31.93,0:15:33.87,Default,,0000,0000,0000,,{\pos(172,497)}言いたいことあるなら言いな…{\fscx50}。 Dialogue: 0,0:15:33.87,0:15:36.54,Default,,0000,0000,0000,,{\pos(312,497)}友達になりたい! Dialogue: 0,0:15:36.54,0:15:40.21,Default,,0000,0000,0000,,{\pos(332,497)}えっ? Dialogue: 0,0:15:40.21,0:15:42.21,Default,,0000,0000,0000,,{\pos(412,497)}あっ…{\fscx50}。 Dialogue: 0,0:15:44.21,0:15:49.21,Default,,0000,0000,0000,,{\pos(212,497)}と{\fscx50} {\fscx100}とも…{\fscx50} {\fscx100}友達になりたい…{\fscx50}。 Dialogue: 0,0:15:49.21,0:16:01.23,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:16:01.23,0:16:04.23,Default,,0000,0000,0000,,{\pos(632,497)}⚟仲村! Dialogue: 0,0:16:04.23,0:16:08.57,Default,,0000,0000,0000,,{\pos(172,437)}今日は再び Dialogue: 0,0:16:04.23,0:16:08.57,Default,,0000,0000,0000,,{\pos(192,497)}天下一{\fscx50}スト{\fscx100}5{\fscx50}トナメ{\fscx100}を開催すんぞ{\fscx50}オラァ{\fscx100}! Dialogue: 0,0:16:08.57,0:16:10.90,Default,,0000,0000,0000,,{\pos(492,407)}忘れんなよ{\fscx50}オラァ{\fscx100}! Dialogue: 0,0:16:08.57,0:16:10.90,Default,,0000,0000,0000,,{\pos(172,497)}あ~? Dialogue: 0,0:16:10.90,0:16:14.91,Default,,0000,0000,0000,,{\pos(172,437)}いいけどぉ…{\fscx50} {\fscx100}また秒殺だったら Dialogue: 0,0:16:10.90,0:16:14.91,Default,,0000,0000,0000,,{\pos(192,497)}もう遊ばないから{\fscx50}。 Dialogue: 0,0:16:14.91,0:16:17.91,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}バカ{\fscx100}が!{\fscx50} {\fscx100}今日こそ Dialogue: 0,0:16:14.91,0:16:17.91,Default,,0000,0000,0000,,{\pos(292,497)}泣きべそかかせてくれるわ{\fscx50}。 Dialogue: 0,0:16:17.91,0:16:22.25,Default,,0000,0000,0000,,{\pos(172,497)}お前の命は放課後までだぜ{\fscx50} ケケケッ{\fscx100}! Dialogue: 0,0:16:22.25,0:16:25.92,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}すごいね{\fscx50} {\fscx100}みゆちゃんは{\fscx50}。 Dialogue: 0,0:16:22.25,0:16:25.92,Default,,0000,0000,0000,,{\pos(312,497)}んっ? Dialogue: 0,0:16:25.92,0:16:28.59,Default,,0000,0000,0000,,{\pos(392,437)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}男子の誰より Dialogue: 0,0:16:25.92,0:16:28.59,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ゲーム{\fscx100}強いんだもんね{\fscx50}。 Dialogue: 0,0:16:28.59,0:16:30.92,Default,,0000,0000,0000,,{\pos(552,497)}ん~{\fscx50} {\fscx100}まあね{\fscx50}。 Dialogue: 0,0:16:30.92,0:16:34.86,Default,,0000,0000,0000,,{\pos(212,437)}私{\fscx50} {\fscx100}格{\fscx50}ゲー{\fscx100}だけは Dialogue: 0,0:16:30.92,0:16:34.86,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}プライド{\fscx100}持ってやってるからさ{\fscx50}。 Dialogue: 0,0:16:34.86,0:16:40.20,Default,,0000,0000,0000,,{\pos(172,437)}他の何で負けても{\fscx50} {\fscx100}格{\fscx50}ゲー{\fscx100}で勝てば Dialogue: 0,0:16:34.86,0:16:40.20,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}オーケー{\fscx100}って思って生きてるから{\fscx50}。 Dialogue: 0,0:16:40.20,0:16:43.87,Default,,0000,0000,0000,,{\pos(232,437)}ねっ{\fscx50} {\fscx100}ねっ{\fscx50} {\fscx100}男子が話してるのを Dialogue: 0,0:16:40.20,0:16:43.87,Default,,0000,0000,0000,,{\pos(452,497)}聞いたんだけど➡ Dialogue: 0,0:16:43.87,0:16:46.87,Default,,0000,0000,0000,,{\pos(232,437)\fscx50}「スト{\fscx100}5{\fscx50}」{\fscx100}の大会で Dialogue: 0,0:16:43.87,0:16:46.87,Default,,0000,0000,0000,,{\pos(272,497)}優勝したことあるって本当? Dialogue: 0,0:16:46.87,0:16:49.88,Default,,0000,0000,0000,,{\pos(572,407)}あぁ…{\fscx50}。 Dialogue: 0,0:16:46.87,0:16:49.88,Default,,0000,0000,0000,,{\pos(192,497)}どうして教えてくれなかったの{\fscx50}!? Dialogue: 0,0:16:49.88,0:16:51.88,Default,,0000,0000,0000,,{\pos(172,497)}ちっちゃい大会なの{\fscx50}。 Dialogue: 0,0:16:51.88,0:16:55.55,Default,,0000,0000,0000,,{\pos(172,437)}あいつらの天下一{\fscx50}トナメ{\fscx100}と Dialogue: 0,0:16:51.88,0:16:55.55,Default,,0000,0000,0000,,{\pos(192,497)}大して変わんないからね{\fscx50}。 Dialogue: 0,0:16:55.55,0:16:57.55,Default,,0000,0000,0000,,{\pos(172,497)}それに亜里沙ってこう➡ Dialogue: 0,0:16:57.55,0:17:01.89,Default,,0000,0000,0000,,{\pos(172,437)}野蛮な{\fscx50}ゲーム{\fscx100}とは違う世界の存在 Dialogue: 0,0:16:57.55,0:17:01.89,Default,,0000,0000,0000,,{\pos(192,497)}って感じ…{\fscx50} {\fscx100}だしさ{\fscx50}。 Dialogue: 0,0:17:01.89,0:17:04.22,Default,,0000,0000,0000,,{\pos(172,497)}格{\fscx50}ゲー{\fscx100}とか興味ないだろうなって{\fscx50}。 Dialogue: 0,0:17:04.22,0:17:06.56,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}({\fscx100}亜里沙{\fscx50})ブー{\fscx100}!{\fscx50} ハズレー{\fscx100}! Dialogue: 0,0:17:06.56,0:17:10.56,Default,,0000,0000,0000,,{\pos(312,407)}私も{\fscx50} 「スト{\fscx100}5{\fscx50}」{\fscx100}持ってるもん{\fscx50}。 Dialogue: 0,0:17:06.56,0:17:10.56,Default,,0000,0000,0000,,{\pos(172,497)}えっ{\fscx50} {\fscx100}本気で言ってる{\fscx50}!? Dialogue: 0,0:17:10.56,0:17:15.90,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}エヘヘヘ。 {\fscx100}でも{\fscx50} {\fscx100}すごい弱いよ{\fscx50}。 Dialogue: 0,0:17:10.56,0:17:15.90,Default,,0000,0000,0000,,{\pos(212,497)}いとこと対戦したんだけどね{\fscx50}。 Dialogue: 0,0:17:15.90,0:17:17.90,Default,,0000,0000,0000,,{\pos(292,437)\fscx50}ベガ{\fscx100}の滑ってくるやつ Dialogue: 0,0:17:15.90,0:17:17.90,Default,,0000,0000,0000,,{\pos(312,497)}ばっかりされて➡ Dialogue: 0,0:17:17.90,0:17:20.24,Default,,0000,0000,0000,,{\pos(292,437)}返し方わかんなくて Dialogue: 0,0:17:17.90,0:17:20.24,Default,,0000,0000,0000,,{\pos(312,497)}泣いちゃったもん{\fscx50}。 Dialogue: 0,0:17:20.24,0:17:23.24,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}深雪{\fscx50})アハハハッ。 Dialogue: 0,0:17:20.24,0:17:23.24,Default,,0000,0000,0000,,{\pos(592,497)}だからね➡ Dialogue: 0,0:17:23.24,0:17:25.91,Default,,0000,0000,0000,,{\pos(172,497)}この{\fscx50}ゲーム{\fscx100}難しいなって思ったから➡ Dialogue: 0,0:17:25.91,0:17:28.91,Default,,0000,0000,0000,,{\pos(352,437)}余計にみゆちゃんのこと Dialogue: 0,0:17:25.91,0:17:28.91,Default,,0000,0000,0000,,{\pos(412,497)}すごいなって思う! Dialogue: 0,0:17:31.92,0:17:34.52,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}まだ Dialogue: 0,0:17:31.92,0:17:34.52,Default,,0000,0000,0000,,{\pos(232,497)}誰にも言ってないんだけどさ{\fscx50}。 Dialogue: 0,0:17:34.52,0:17:36.52,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}んっ? Dialogue: 0,0:17:36.52,0:17:42.19,Default,,0000,0000,0000,,{\pos(192,437)}私{\fscx50} {\fscx100}将来 Dialogue: 0,0:17:36.52,0:17:42.19,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}プロ{\fscx100}の格闘{\fscx50}ゲーマー{\fscx100}になりたいんだ{\fscx50}。 Dialogue: 0,0:17:42.19,0:17:44.86,Default,,0000,0000,0000,,{\pos(532,497)\fscx50}プロ{\fscx100}の…{\fscx50}。 Dialogue: 0,0:17:44.86,0:17:47.87,Default,,0000,0000,0000,,{\pos(392,437)}私{\fscx50} {\fscx100}みゆちゃんは Dialogue: 0,0:17:44.86,0:17:47.87,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}プロ{\fscx100}になれると思うな{\fscx50}。 Dialogue: 0,0:17:47.87,0:17:50.20,Default,,0000,0000,0000,,{\pos(252,497)}みゆちゃん絶対才能あるもん{\fscx50}。 Dialogue: 0,0:17:50.20,0:17:52.20,Default,,0000,0000,0000,,{\pos(612,497)}うんうん{\fscx50}。 Dialogue: 0,0:17:54.87,0:17:57.54,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}才能じゃないよ{\fscx50}。 Dialogue: 0,0:17:54.87,0:17:57.54,Default,,0000,0000,0000,,{\pos(512,497)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}えっ? Dialogue: 0,0:17:57.54,0:18:00.88,Default,,0000,0000,0000,,{\pos(272,437)\fscx50}({\fscx100}深雪{\fscx50})ゲーム{\fscx100}がうまいって Dialogue: 0,0:17:57.54,0:18:00.88,Default,,0000,0000,0000,,{\pos(312,497)}反応速度のすごさとかを➡ Dialogue: 0,0:18:00.88,0:18:03.22,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}イメージ{\fscx100}するかもしんないけどさ➡ Dialogue: 0,0:18:03.22,0:18:05.88,Default,,0000,0000,0000,,{\pos(332,437)}そういうので Dialogue: 0,0:18:03.22,0:18:05.88,Default,,0000,0000,0000,,{\pos(352,497)}勝敗が分かれたりとか➡ Dialogue: 0,0:18:05.88,0:18:07.89,Default,,0000,0000,0000,,{\pos(372,497)}あんまりないんだよね{\fscx50}。 Dialogue: 0,0:18:07.89,0:18:10.22,Default,,0000,0000,0000,,{\pos(412,407)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}そうなの? Dialogue: 0,0:18:07.89,0:18:10.22,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}それよりも➡ Dialogue: 0,0:18:10.22,0:18:13.56,Default,,0000,0000,0000,,{\pos(272,437)}どうしたら勝てるか Dialogue: 0,0:18:10.22,0:18:13.56,Default,,0000,0000,0000,,{\pos(292,497)}考えることが大事なわけさ{\fscx50}。 Dialogue: 0,0:18:13.56,0:18:16.23,Default,,0000,0000,0000,,{\pos(492,407)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}考える{\fscx50}。 Dialogue: 0,0:18:13.56,0:18:16.23,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}そっ{\fscx50}。 Dialogue: 0,0:18:16.23,0:18:18.83,Default,,0000,0000,0000,,{\pos(172,497)}だから{\fscx50}ゲーム{\fscx100}っておもしろいんだよ{\fscx50}。 Dialogue: 0,0:18:23.24,0:18:26.24,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}({\fscx100}亜里沙{\fscx50})ハァー。 Dialogue: 0,0:18:23.24,0:18:26.24,Default,,0000,0000,0000,,{\pos(672,497)}んっ? Dialogue: 0,0:18:26.24,0:18:32.24,Default,,0000,0000,0000,,{\pos(212,437)}みゆちゃんって Dialogue: 0,0:18:26.24,0:18:32.24,Default,,0000,0000,0000,,{\pos(232,497)}やっぱり{\fscx50} {\fscx100}かっこいいなぁ…{\fscx50}。 Dialogue: 0,0:18:32.24,0:18:34.51,Default,,0000,0000,0000,,{\pos(172,407)}そうだ{\fscx50} {\fscx100}みゆちゃん! Dialogue: 0,0:18:32.24,0:18:34.51,Default,,0000,0000,0000,,{\pos(492,497)}うわっ{\fscx50} {\fscx100}何かな{\fscx50}!? Dialogue: 0,0:18:34.51,0:18:38.18,Default,,0000,0000,0000,,{\pos(172,437)}もしよかったら Dialogue: 0,0:18:34.51,0:18:38.18,Default,,0000,0000,0000,,{\pos(192,497)}私に{\fscx50} 「スト{\fscx100}5{\fscx50}」{\fscx100}教えてほしいな{\fscx50}。 Dialogue: 0,0:18:38.18,0:18:41.85,Default,,0000,0000,0000,,{\pos(372,497)}あっ…{\fscx50} フッ。 Dialogue: 0,0:18:41.85,0:18:44.19,Default,,0000,0000,0000,,{\pos(572,497)}じゃあ{\fscx50} {\fscx100}さ➡ Dialogue: 0,0:18:44.19,0:18:49.53,Default,,0000,0000,0000,,{\pos(292,437)}もし{\fscx50} {\fscx100}亜里沙が強くなったら Dialogue: 0,0:18:44.19,0:18:49.53,Default,,0000,0000,0000,,{\pos(492,497)}対戦してみる? Dialogue: 0,0:18:49.53,0:18:52.53,Default,,0000,0000,0000,,{\pos(392,497)}私の家で{\fscx50}。 Dialogue: 0,0:18:52.53,0:18:55.20,Default,,0000,0000,0000,,{\pos(332,407)}うん! Dialogue: 0,0:18:52.53,0:18:55.20,Default,,0000,0000,0000,,{\pos(632,497)\fscx50}ヘヘッ{\fscx100}! Dialogue: 0,0:18:55.20,0:18:58.20,Default,,0000,0000,0000,,{\pos(192,497)}《亜里沙{\fscx50}:{\fscx100}みゆちゃんにとって➡ Dialogue: 0,0:18:58.20,0:19:02.54,Default,,0000,0000,0000,,{\pos(252,437)}格闘{\fscx50}ゲーム{\fscx100}は特別なものだし Dialogue: 0,0:18:58.20,0:19:02.54,Default,,0000,0000,0000,,{\pos(372,497)}大切な夢{\fscx50}。 Dialogue: 0,0:19:02.54,0:19:08.21,Default,,0000,0000,0000,,{\pos(232,437)}だから{\fscx50} {\fscx100}今は無理でも Dialogue: 0,0:19:02.54,0:19:08.21,Default,,0000,0000,0000,,{\pos(252,497)}私もいつか強くなったら➡ Dialogue: 0,0:19:08.21,0:19:12.52,Default,,0000,0000,0000,,{\pos(172,497)}みゆちゃんの特別になれるかな》 Dialogue: 0,0:19:26.57,0:19:32.91,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(({\fscx100}深雪{\fscx50}:{\fscx100}ごめん{\fscx50} {\fscx100}亜里沙! Dialogue: 0,0:19:26.57,0:19:32.91,Default,,0000,0000,0000,,{\pos(192,497)}いろいろ詰め込み過ぎたかも!{\fscx50})) Dialogue: 0,0:19:32.91,0:19:35.17,Default,,0000,0000,0000,,{\pos(212,497)}《私が嫌にならないように➡ Dialogue: 0,0:19:35.17,0:19:38.78,Default,,0000,0000,0000,,{\pos(232,437)}かなり優しめに Dialogue: 0,0:19:35.17,0:19:38.78,Default,,0000,0000,0000,,{\pos(252,497)}考えてくれたんだろうな》 Dialogue: 0,0:19:41.18,0:19:45.52,Default,,0000,0000,0000,,{\pos(172,437)}《でも{\fscx50} {\fscx100}せっかくなら Dialogue: 0,0:19:41.18,0:19:45.52,Default,,0000,0000,0000,,{\pos(192,497)}教わってないことまで練習して➡ Dialogue: 0,0:19:45.52,0:19:47.82,Default,,0000,0000,0000,,{\pos(172,497)}みゆちゃんを{\fscx50}ビックリ{\fscx100}させたいな!》 Dialogue: 0,0:19:50.19,0:19:54.53,Default,,0000,0000,0000,,{\pos(232,437)}私{\fscx50} {\fscx100}やっぱり{\fscx50} {\fscx100}この{\fscx50}ゲーム{\fscx100}に Dialogue: 0,0:19:50.19,0:19:54.53,Default,,0000,0000,0000,,{\pos(252,497)}向いてない気がするな…{\fscx50}。 Dialogue: 0,0:19:54.53,0:19:57.86,Default,,0000,0000,0000,,{\pos(272,497)}前に出るのが怖いもん{\fscx50}。 Dialogue: 0,0:19:57.86,0:20:05.87,Default,,0000,0000,0000,,{\pos(192,437)}もしかして{\fscx50} {\fscx100}私だけじゃなくて Dialogue: 0,0:19:57.86,0:20:05.87,Default,,0000,0000,0000,,{\pos(212,497)}前に出るのって{\fscx50} {\fscx100}みんな怖い? Dialogue: 0,0:20:05.87,0:20:08.21,Default,,0000,0000,0000,,{\pos(232,437)}なんでこの人 Dialogue: 0,0:20:05.87,0:20:08.21,Default,,0000,0000,0000,,{\pos(252,497)}せっかく踏み込んだのに➡ Dialogue: 0,0:20:08.21,0:20:11.88,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}ガード{\fscx100}してるの? Dialogue: 0,0:20:08.21,0:20:11.88,Default,,0000,0000,0000,,{\pos(272,497)}あぁ…{\fscx50} {\fscx100}なるほどなぁ…{\fscx50}。 Dialogue: 0,0:20:11.88,0:20:15.88,Default,,0000,0000,0000,,{\pos(232,437)}うまい人って Dialogue: 0,0:20:11.88,0:20:15.88,Default,,0000,0000,0000,,{\pos(252,497)}前に歩くのがうまいなぁ{\fscx50}。 Dialogue: 0,0:20:15.88,0:20:17.88,Default,,0000,0000,0000,,{\pos(212,437)}人間が同時に集中できるのは Dialogue: 0,0:20:15.88,0:20:17.88,Default,,0000,0000,0000,,{\pos(352,497)}3つが限界? Dialogue: 0,0:20:17.88,0:20:19.89,Default,,0000,0000,0000,,{\pos(172,437)}じゃあ{\fscx50} {\fscx100}相手に Dialogue: 0,0:20:17.88,0:20:19.89,Default,,0000,0000,0000,,{\pos(192,497)}いろいろ意識させてるときなら➡ Dialogue: 0,0:20:19.89,0:20:23.56,Default,,0000,0000,0000,,{\pos(192,437)}不利{\fscx50}フレーム{\fscx100}の技 Dialogue: 0,0:20:19.89,0:20:23.56,Default,,0000,0000,0000,,{\pos(212,497)}いっぱい振ってもいいかなぁ{\fscx50}。 Dialogue: 0,0:20:23.56,0:20:25.89,Default,,0000,0000,0000,,{\pos(212,437)}そっか! Dialogue: 0,0:20:23.56,0:20:25.89,Default,,0000,0000,0000,,{\pos(232,497)}相手が歩こうとした瞬間に➡ Dialogue: 0,0:20:25.89,0:20:28.89,Default,,0000,0000,0000,,{\pos(272,437)}間合いに入れるじゃん{\fscx50}。 Dialogue: 0,0:20:25.89,0:20:28.89,Default,,0000,0000,0000,,{\pos(292,497)}あえて{\fscx50} {\fscx100}この大{\fscx50}パン{\fscx100}に➡ Dialogue: 0,0:20:28.89,0:20:31.23,Default,,0000,0000,0000,,{\pos(212,407)}差し返さないで放置してみよう{\fscx50}。 Dialogue: 0,0:20:28.89,0:20:31.23,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}缶を開ける音{\fscx50}) Dialogue: 0,0:20:31.23,0:20:33.90,Default,,0000,0000,0000,,{\pos(192,437)}で{\fscx50} {\fscx100}ここで{\fscx50} {\fscx100}いきなり刺し返して Dialogue: 0,0:20:31.23,0:20:33.90,Default,,0000,0000,0000,,{\pos(312,497)}画面端つれてく! Dialogue: 0,0:20:33.90,0:20:36.90,Default,,0000,0000,0000,,{\pos(252,497)\fscx50}アハハッ{\fscx100}!{\fscx50} タイムアップ{\fscx100}で勝ち~! Dialogue: 0,0:20:36.90,0:20:40.91,Default,,0000,0000,0000,,{\pos(252,437)}この人{\fscx50} {\fscx100}勝負に出る{\fscx50}タイミング Dialogue: 0,0:20:36.90,0:20:40.91,Default,,0000,0000,0000,,{\pos(312,497)}わかりやす過ぎ{\fscx50}。 Dialogue: 0,0:20:40.91,0:20:42.91,Default,,0000,0000,0000,,{\pos(392,497)}そっか…{\fscx50}。 Dialogue: 0,0:20:42.91,0:20:47.25,Default,,0000,0000,0000,,{\pos(252,437)}これって{\fscx50} {\fscx100}相手の気持ちを Dialogue: 0,0:20:42.91,0:20:47.25,Default,,0000,0000,0000,,{\pos(272,497)}想像する{\fscx50}ゲーム{\fscx100}なんだなぁ{\fscx50}。 Dialogue: 0,0:20:47.25,0:20:49.25,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:59.26,0:21:05.60,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ガイル WIN{\fscx100}!{\fscx50} ガイル WIN{\fscx100}!{\fscx50} ガイル WIN{\fscx100}! Dialogue: 0,0:21:05.60,0:21:08.27,Default,,0000,0000,0000,,{\pos(352,497)\fscx50}(ガイル)ハリケーン{\fscx100}! Dialogue: 0,0:21:08.27,0:21:10.27,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}フゥー。 Dialogue: 0,0:21:10.27,0:21:12.94,Default,,0000,0000,0000,,{\pos(172,437)}《みゆちゃん… Dialogue: 0,0:21:10.27,0:21:12.94,Default,,0000,0000,0000,,{\pos(192,497)}今日は調子が悪かったのかな?》 Dialogue: 0,0:21:12.94,0:21:14.94,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}({\fscx100}深雪{\fscx50}){\fscx100}だましたの? Dialogue: 0,0:21:12.94,0:21:14.94,Default,,0000,0000,0000,,{\pos(252,497)}えっ? Dialogue: 0,0:21:14.94,0:21:17.61,Default,,0000,0000,0000,,{\pos(272,497)}本当は{\fscx50} {\fscx100}格{\fscx50}ゲー{\fscx100}うまかったんだ{\fscx50}。 Dialogue: 0,0:21:17.61,0:21:20.61,Default,,0000,0000,0000,,{\pos(252,497)}それで…{\fscx50} {\fscx100}初心者のふりして➡ Dialogue: 0,0:21:20.61,0:21:23.62,Default,,0000,0000,0000,,{\pos(252,437)}私の鼻を Dialogue: 0,0:21:20.61,0:21:23.62,Default,,0000,0000,0000,,{\pos(272,497)}へし折ってやろうと思った? Dialogue: 0,0:21:23.62,0:21:26.62,Default,,0000,0000,0000,,{\pos(412,497)}えっ? Dialogue: 0,0:21:26.62,0:21:29.62,Default,,0000,0000,0000,,{\pos(212,497)}私のことが{\fscx50} {\fscx100}嫌いだったの…? Dialogue: 0,0:21:29.62,0:21:31.62,Default,,0000,0000,0000,,{\pos(412,497)}ちっ…{\fscx50}。 Dialogue: 0,0:21:31.62,0:21:34.56,Default,,0000,0000,0000,,{\pos(172,497)}《違うって…{\fscx50} {\fscx100}言ったらどうなる? Dialogue: 0,0:21:34.56,0:21:39.23,Default,,0000,0000,0000,,{\pos(192,437)\fscx50}「{\fscx100}違う{\fscx50}」{\fscx100}って… Dialogue: 0,0:21:34.56,0:21:39.23,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}「ホント{\fscx100}に初心者だよ{\fscx50}」{\fscx100}って言ったら➡ Dialogue: 0,0:21:39.23,0:21:41.23,Default,,0000,0000,0000,,{\pos(312,497)}みゆちゃんは…》 Dialogue: 0,0:21:41.23,0:21:43.57,Default,,0000,0000,0000,,{\pos(352,437)\fscx50}({\fscx100}深雪{\fscx50})プロ{\fscx100}になりたいって Dialogue: 0,0:21:41.23,0:21:43.57,Default,,0000,0000,0000,,{\pos(492,497)}話したときも➡ Dialogue: 0,0:21:43.57,0:21:45.90,Default,,0000,0000,0000,,{\pos(292,497)}心の中では{\fscx50} バカ{\fscx100}にしてたの? Dialogue: 0,0:21:45.90,0:21:48.57,Default,,0000,0000,0000,,{\pos(352,437)}格{\fscx50}ゲー{\fscx100}は才能じゃないとか Dialogue: 0,0:21:45.90,0:21:48.57,Default,,0000,0000,0000,,{\pos(452,497)}ほざいてたのも➡ Dialogue: 0,0:21:48.57,0:21:50.58,Default,,0000,0000,0000,,{\pos(432,497)}おもしろかった…? Dialogue: 0,0:21:50.58,0:21:53.91,Default,,0000,0000,0000,,{\pos(172,497)}《待って{\fscx50}。 Dialogue: 0,0:21:53.91,0:21:55.91,Default,,0000,0000,0000,,{\pos(172,497)}待って{\fscx50} {\fscx100}神様{\fscx50}。 Dialogue: 0,0:21:55.91,0:21:57.92,Default,,0000,0000,0000,,{\pos(172,497)}お願い待って》 Dialogue: 0,0:22:00.25,0:22:02.25,Default,,0000,0000,0000,,{\pos(432,497)}嫌い{\fscx50}。 Dialogue: 0,0:22:02.25,0:22:07.26,Default,,0000,0000,0000,,{\pos(252,437)}亜里沙のことなんか Dialogue: 0,0:22:02.25,0:22:07.26,Default,,0000,0000,0000,,{\pos(272,497)}もう{\fscx50} {\fscx100}顔も見たくない{\fscx50})) Dialogue: 0,0:22:14.27,0:22:16.27,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}({\fscx100}亜里沙{\fscx50}){\fscx100}行かなきゃ{\fscx50}。 Dialogue: 0,0:22:19.27,0:22:21.61,Default,,0000,0000,0000,,{\pos(232,497)}《強くならなきゃいけない{\fscx50}。 Dialogue: 0,0:22:21.61,0:22:23.94,Default,,0000,0000,0000,,{\pos(352,497)}もっともっと{\fscx50}。 Dialogue: 0,0:22:23.94,0:22:29.95,Default,,0000,0000,0000,,{\pos(192,437)}真っ暗な{\fscx50}トンネル{\fscx100}を1人 Dialogue: 0,0:22:23.94,0:22:29.95,Default,,0000,0000,0000,,{\pos(172,497)}どこまでもどこまでも進んでいく{\fscx50}。 Dialogue: 0,0:22:29.95,0:22:34.95,Default,,0000,0000,0000,,{\pos(252,437)}どこまで進めば Dialogue: 0,0:22:29.95,0:22:34.95,Default,,0000,0000,0000,,{\pos(272,497)}許してもらえるだろう》