[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,Yu Gothic,46,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,1,0,0,0,100,100,4,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.00,0:00:04.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}(イルシア)ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:02.00,0:00:04.84,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}なんとか{\fscx50} {\fscx100}まひは解けた{\fscx50}。 Dialogue: 0,0:00:04.84,0:00:07.17,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}ミリア{\fscx100}!{\fscx50} {\fscx100}無事か! Dialogue: 0,0:00:07.17,0:00:09.18,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あっ! Dialogue: 0,0:00:12.51,0:00:15.02,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}種族{\fscx50} リトルロックドラゴン。 Dialogue: 0,0:00:15.02,0:00:17.68,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}ランク{\fscx100}C?{\fscx50} HP{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:17.68,0:00:20.52,Default,,0000,0000,0000,,{\pos(692,287)\c&H0000FFFF\fscx50}197!? Dialogue: 0,0:00:20.52,0:00:23.02,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}んっ…{\fscx50}。 Dialogue: 0,0:00:26.53,0:00:28.53,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF\fscx50}ミリア{\fscx100}! Dialogue: 0,0:00:26.53,0:00:28.53,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:00:30.86,0:00:33.03,Default,,0000,0000,0000,,{\pos(452,407)\c&H0000FFFF}ぐっ…{\fscx50}。 Dialogue: 0,0:00:30.86,0:00:33.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:00:33.03,0:00:38.04,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:02:23.18,0:02:26.01,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《くそ!{\fscx50} {\fscx100}俺が{\fscx50} {\fscx100}ばかだった{\fscx50}。 Dialogue: 0,0:02:26.01,0:02:30.18,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}3人と力を合わせれば Dialogue: 0,0:02:26.01,0:02:30.18,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}もしかしたら…{\fscx50} {\fscx100}だって? Dialogue: 0,0:02:30.18,0:02:32.69,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}ありえねえ!》 Dialogue: 0,0:02:30.18,0:02:32.69,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:02:32.69,0:02:34.85,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《つうか{\fscx50} {\fscx100}どこが{\fscx50} リトル{\fscx100}だよ! Dialogue: 0,0:02:34.85,0:02:39.53,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あいつが{\fscx50} {\fscx100}今{\fscx50} {\fscx100}こっちに来たら Dialogue: 0,0:02:34.85,0:02:39.53,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}確実に…{\fscx50}。 Dialogue: 0,0:02:39.53,0:02:41.86,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}死ぬ! Dialogue: 0,0:02:41.86,0:02:45.20,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}ハッ{\fscx100}!{\fscx50} {\fscx100}あれは{\fscx50} ミリア{\fscx100}?》 Dialogue: 0,0:02:45.20,0:02:48.87,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}生きてる! Dialogue: 0,0:02:48.87,0:02:52.71,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《やばい!{\fscx50} ミリア{\fscx100}に気付いたのか? Dialogue: 0,0:02:52.71,0:02:55.38,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}間違いない!{\fscx50} ミリア{\fscx100}に向かってる! Dialogue: 0,0:02:55.38,0:02:57.54,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}くっ…{\fscx50} {\fscx100}どうすれば…》 Dialogue: 0,0:02:57.54,0:03:00.15,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00\fscx50}({\fscx100}神の声{\fscx50}){\fscx100}逃げろ{\fscx50}。 Dialogue: 0,0:03:00.15,0:03:02.15,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}逃げなさい{\fscx50}。 Dialogue: 0,0:03:02.15,0:03:06.82,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}逃げろ!{\fscx50} {\fscx100}無理{\fscx50}。 Dialogue: 0,0:03:06.82,0:03:09.32,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《言われなくてもわかる{\fscx50}。 Dialogue: 0,0:03:09.32,0:03:14.66,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}今の俺に{\fscx50} {\fscx100}こいつを倒せそうな Dialogue: 0,0:03:09.32,0:03:14.66,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF\fscx50}スキル{\fscx100}も{\fscx50}ステータス{\fscx100}も➨ Dialogue: 0,0:03:14.66,0:03:16.86,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}何も…{\fscx50} {\fscx100}ない!》 Dialogue: 0,0:03:21.00,0:03:24.00,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}《神の声が正しい》 Dialogue: 0,0:03:27.67,0:03:29.68,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}《でも…》 Dialogue: 0,0:03:36.02,0:03:38.02,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}んっ! Dialogue: 0,0:03:38.02,0:03:41.02,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}《やるしかねえ!》 Dialogue: 0,0:03:38.02,0:03:41.02,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}雄たけび{\fscx50}) Dialogue: 0,0:03:43.36,0:03:45.36,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}《転がる!》 Dialogue: 0,0:03:45.36,0:03:48.19,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}称号{\fscx50} {\fscx100}回避王を得ました{\fscx50}。 Dialogue: 0,0:03:48.19,0:03:50.20,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}うるせえ! Dialogue: 0,0:03:52.37,0:03:54.70,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《じいさん Dialogue: 0,0:03:52.37,0:03:54.70,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}だめだったか{\fscx50}。 Dialogue: 0,0:03:54.70,0:03:57.87,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}こっちは?》 Dialogue: 0,0:03:57.87,0:04:00.37,Default,,0000,0000,0000,,{\pos(372,407)\c&H0000FFFF}生きてる! Dialogue: 0,0:03:57.87,0:04:00.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:04:02.31,0:04:04.61,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《なんとか{\fscx50} {\fscx100}2人を救うには…》 Dialogue: 0,0:04:08.15,0:04:10.15,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:04:10.15,0:04:12.82,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《怒ったな!{\fscx50} {\fscx100}追いかけてこい! Dialogue: 0,0:04:12.82,0:04:16.99,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}この場所から引き離せば Dialogue: 0,0:04:12.82,0:04:16.99,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}また{\fscx50} {\fscx100}戻って{\fscx50} {\fscx100}2人を…》 Dialogue: 0,0:04:16.99,0:04:20.66,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:04:20.66,0:04:23.16,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}うわっ! Dialogue: 0,0:04:20.66,0:04:23.16,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:04:23.16,0:04:27.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《地響きか! Dialogue: 0,0:04:23.16,0:04:27.33,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}範囲攻撃まで持ってるのかよ! Dialogue: 0,0:04:27.33,0:04:30.67,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}くっ… Dialogue: 0,0:04:27.33,0:04:30.67,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}よけ続けるなんて無理だったか! Dialogue: 0,0:04:30.67,0:04:33.84,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}どうする?{\fscx50} {\fscx100}他に{\fscx50} {\fscx100}手はあるか?》 Dialogue: 0,0:04:33.84,0:04:36.18,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}くそっ! Dialogue: 0,0:04:36.18,0:04:38.34,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}よし{\fscx50} {\fscx100}噛みつきがきた! Dialogue: 0,0:04:38.34,0:04:40.35,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}食らえ! Dialogue: 0,0:04:42.35,0:04:45.05,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}手応えはあった!{\fscx50} {\fscx100}あっ! Dialogue: 0,0:04:47.02,0:04:51.02,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}倒したどころか{\fscx50} {\fscx100}自己再生かよ! Dialogue: 0,0:04:51.02,0:04:53.03,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《だが{\fscx50} {\fscx100}今なら!》 Dialogue: 0,0:04:57.53,0:05:01.30,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}無理だ{\fscx50}。 {\fscx100}せめて{\fscx50} {\fscx100}この子だけでも! Dialogue: 0,0:05:01.30,0:05:04.60,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:05:17.82,0:05:21.49,Default,,0000,0000,0000,,{\pos(232,77)\c&H0000FFFF\fscx50}HP{\fscx100}が減ってる{\fscx50}。 {\fscx100}流血のせいか? Dialogue: 0,0:05:21.49,0:05:24.16,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}俺に{\fscx50} {\fscx100}治癒魔法が使えれば…{\fscx50}。 Dialogue: 0,0:05:24.16,0:05:26.16,Default,,0000,0000,0000,,{\pos(692,497)\c&H0000FFFF\fscx50}レスト{\fscx100}! Dialogue: 0,0:05:28.16,0:05:33.00,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}いや{\fscx50} {\fscx100}こんなことを考えるより Dialogue: 0,0:05:28.16,0:05:33.00,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}彼女を{\fscx50} {\fscx100}どこに連れていくかだ{\fscx50}。 Dialogue: 0,0:05:33.00,0:05:35.80,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}初めて会ったとき Dialogue: 0,0:05:33.00,0:05:35.80,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}どっちから来てた? Dialogue: 0,0:05:38.17,0:05:41.51,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}こっちから Dialogue: 0,0:05:38.17,0:05:41.51,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}僅かに{\fscx50} {\fscx100}人間のにおいを感じる{\fscx50}。 Dialogue: 0,0:05:41.51,0:05:48.85,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}ハァハァ ハァハァ ハァハァ ハァハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:05:48.85,0:05:54.19,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}んっ!{\fscx50} {\fscx100}このにおいは…{\fscx50}。 Dialogue: 0,0:05:54.19,0:05:58.36,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:05:58.36,0:06:00.46,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}やっぱり{\fscx50} グレーウルフ{\fscx100}か! Dialogue: 0,0:06:00.46,0:06:04.46,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}何頭だ? Dialogue: 0,0:06:00.46,0:06:04.46,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}くっ!{\fscx50} {\fscx100}増えてやがる! Dialogue: 0,0:06:04.46,0:06:06.63,Default,,0000,0000,0000,,{\pos(372,347)\c&H0000FFFF}囲まれた? Dialogue: 0,0:06:06.63,0:06:12.81,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:06:12.81,0:06:14.81,Default,,0000,0000,0000,,{\pos(672,407)\c&H0000FFFF}くっ! Dialogue: 0,0:06:12.81,0:06:14.81,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:14.81,0:06:17.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:17.31,0:06:20.98,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}おら~! Dialogue: 0,0:06:17.31,0:06:20.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:20.98,0:06:24.48,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}てめえ! Dialogue: 0,0:06:20.98,0:06:24.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:24.48,0:06:28.99,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00\fscx50}(ミリア){\fscx100}んっ…{\fscx50}。 {\fscx100}うっ…{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:06:28.99,0:06:32.99,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:32.99,0:06:35.29,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00}んっ…{\fscx50} ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:42.00,0:06:45.67,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:45.67,0:06:49.08,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}もう限界だ…{\fscx50}。 Dialogue: 0,0:06:53.01,0:06:56.02,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}人間の村だ! Dialogue: 0,0:06:56.02,0:06:58.52,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}着いた!{\fscx50} {\fscx100}着いたぞ! Dialogue: 0,0:07:02.29,0:07:08.13,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:08.13,0:07:10.96,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}早く!{\fscx50} {\fscx100}誰か{\fscx50} {\fscx100}来てくれ! Dialogue: 0,0:07:08.13,0:07:10.96,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:10.96,0:07:13.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}現在の{\fscx50}スキル{\fscx100}では聞き取れない言語{\fscx50}) Dialogue: 0,0:07:13.63,0:07:17.30,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:17.30,0:07:19.31,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}《助けてくれ!》 Dialogue: 0,0:07:17.30,0:07:19.31,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:19.31,0:07:22.14,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《ぐあっ!{\fscx50} {\fscx100}うっ!》 Dialogue: 0,0:07:22.14,0:07:24.48,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}現在の{\fscx50}スキル{\fscx100}では聞き取れない言語{\fscx50}) Dialogue: 0,0:07:24.48,0:07:26.48,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}違う{\fscx50} {\fscx100}俺は…{\fscx50}。 Dialogue: 0,0:07:26.48,0:07:28.82,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}現在の{\fscx50}スキル{\fscx100}では聞き取れない言語{\fscx50}) Dialogue: 0,0:07:28.82,0:07:33.02,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}聞いてくれ! Dialogue: 0,0:07:28.82,0:07:33.02,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}この子を助けようと…{\fscx50}。 Dialogue: 0,0:07:41.33,0:07:45.33,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}そうか{\fscx50}。 {\fscx100}そうだよな{\fscx50}。 Dialogue: 0,0:07:45.33,0:07:47.33,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(グレゴリー){\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:07:52.34,0:07:55.17,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}この子を…{\fscx50} {\fscx100}頼む! Dialogue: 0,0:07:55.17,0:07:57.18,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(グレゴリー/リュカ){\fscx100}うお~! Dialogue: 0,0:07:59.18,0:08:02.28,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}(リュカ){\fscx100}魔物が逃げたぞ! Dialogue: 0,0:07:59.18,0:08:02.28,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(オラス) Dialogue: 0,0:07:59.18,0:08:02.28,Default,,0000,0000,0000,,{\pos(212,497)}また襲ってくるかもしれない! Dialogue: 0,0:08:02.28,0:08:04.78,Default,,0000,0000,0000,,{\pos(292,497)}警戒を緩めるなよ! Dialogue: 0,0:08:04.78,0:08:07.29,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ミリア{\fscx100}!{\fscx50} {\fscx100}すごい血だ! Dialogue: 0,0:08:07.29,0:08:09.96,Default,,0000,0000,0000,,{\pos(172,497)}誰か{\fscx50} マリエル{\fscx100}さんを呼んできてくれ! Dialogue: 0,0:08:09.96,0:08:14.79,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ざわめき{\fscx50}) Dialogue: 0,0:08:14.79,0:08:16.80,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}これでいい{\fscx50}。 Dialogue: 0,0:08:16.80,0:08:20.13,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}これで{\fscx50} ミリア{\fscx100}は助かったんだ{\fscx50}。 Dialogue: 0,0:08:20.13,0:08:24.80,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ドラゴン{\fscx100}は{\fscx50} {\fscx100}どこまでいっても➨ Dialogue: 0,0:08:24.80,0:08:27.61,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}ドラゴン{\fscx100}ってことか{\fscx50}。 Dialogue: 0,0:08:32.65,0:08:37.05,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}称号{\fscx50} {\fscx100}ちっぽけな勇者{\fscx50} レベル{\fscx100}1を Dialogue: 0,0:08:32.65,0:08:37.05,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}得ました{\fscx50}。 Dialogue: 0,0:08:42.99,0:08:53.17,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:08:53.17,0:08:55.87,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}うっ…{\fscx50}。 Dialogue: 0,0:08:57.84,0:08:59.84,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FF00}私…{\fscx50}。 Dialogue: 0,0:09:02.11,0:09:05.11,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(マリエル){\fscx100}やっと気が付いたか{\fscx50}。 Dialogue: 0,0:09:02.11,0:09:05.11,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}んっ…{\fscx50}。 Dialogue: 0,0:09:10.78,0:09:13.79,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00\fscx50}マリエル{\fscx100}さん{\fscx50}。 {\fscx100}それじゃ{\fscx50} {\fscx100}ここは…{\fscx50}。 Dialogue: 0,0:09:13.79,0:09:15.79,Default,,0000,0000,0000,,{\pos(172,497)}わしの家じゃ{\fscx50}。 Dialogue: 0,0:09:15.79,0:09:19.63,Default,,0000,0000,0000,,{\pos(172,437)}ひどい傷だったからな Dialogue: 0,0:09:15.79,0:09:19.63,Default,,0000,0000,0000,,{\pos(192,497)}ここで治療したんじゃ{\fscx50}。 Dialogue: 0,0:09:19.63,0:09:23.63,Default,,0000,0000,0000,,{\pos(192,437)}久々に Dialogue: 0,0:09:19.63,0:09:23.63,Default,,0000,0000,0000,,{\pos(212,497)}大がかりな白魔法を使ったわ{\fscx50}。 Dialogue: 0,0:09:23.63,0:09:29.14,Default,,0000,0000,0000,,{\pos(172,437)}ふむ…{\fscx50} {\fscx100}大きな傷も Dialogue: 0,0:09:23.63,0:09:29.14,Default,,0000,0000,0000,,{\pos(192,497)}あらかた治ったようじゃな{\fscx50}。 Dialogue: 0,0:09:29.14,0:09:32.64,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}あの… Dialogue: 0,0:09:29.14,0:09:32.64,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}私{\fscx50} {\fscx100}どれくらい寝ていましたか? Dialogue: 0,0:09:32.64,0:09:36.14,Default,,0000,0000,0000,,{\pos(172,437)}丸々2日じゃ{\fscx50}。 Dialogue: 0,0:09:32.64,0:09:36.14,Default,,0000,0000,0000,,{\pos(192,497)}もうしばらく寝ておれ{\fscx50}。 Dialogue: 0,0:09:36.14,0:09:40.81,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}《誰かが Dialogue: 0,0:09:36.14,0:09:40.81,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}村に連れてきてくれたんだ》 Dialogue: 0,0:09:40.81,0:09:43.82,Default,,0000,0000,0000,,{\pos(272,497)}全く…{\fscx50} {\fscx100}あきれたものじゃな{\fscx50}。 Dialogue: 0,0:09:43.82,0:09:47.32,Default,,0000,0000,0000,,{\pos(172,437)}あれほど{\fscx50} ドーズ{\fscx100}に{\fscx50} {\fscx100}そそのかされるな Dialogue: 0,0:09:43.82,0:09:47.32,Default,,0000,0000,0000,,{\pos(392,497)}と言ったじゃろうに! Dialogue: 0,0:09:47.32,0:09:51.99,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}すみません{\fscx50}。 Dialogue: 0,0:09:47.32,0:09:51.99,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}あの{\fscx50} ドーズ{\fscx100}さんと{\fscx50}グランツ{\fscx100}さんは? Dialogue: 0,0:09:51.99,0:09:56.00,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}グランツ{\fscx100}は死んだ{\fscx50}。 Dialogue: 0,0:09:51.99,0:09:56.00,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}えっ{\fscx50}!? Dialogue: 0,0:09:56.00,0:09:59.67,Default,,0000,0000,0000,,{\pos(172,497)}死体が{\fscx50} {\fscx100}森から見つかった{\fscx50}。 Dialogue: 0,0:09:59.67,0:10:03.17,Default,,0000,0000,0000,,{\pos(172,437)}大きな岩で殴られたような Dialogue: 0,0:09:59.67,0:10:03.17,Default,,0000,0000,0000,,{\pos(192,497)}傷じゃったらしい{\fscx50}。 Dialogue: 0,0:10:03.17,0:10:06.34,Default,,0000,0000,0000,,{\pos(172,437)}まさか Dialogue: 0,0:10:03.17,0:10:06.34,Default,,0000,0000,0000,,{\pos(192,497)}本当に{\fscx50} {\fscx100}岩竜に手を出すとはの! Dialogue: 0,0:10:06.34,0:10:08.34,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ドーズ{\fscx100}の{\fscx50} {\fscx100}ばか者め! Dialogue: 0,0:10:08.34,0:10:11.51,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00\fscx50}ハッ{\fscx100}…{\fscx50} ドーズ{\fscx100}さんは? Dialogue: 0,0:10:11.51,0:10:14.85,Default,,0000,0000,0000,,{\pos(172,497)}やつの死体は見つかっておらん{\fscx50}。 Dialogue: 0,0:10:14.85,0:10:19.65,Default,,0000,0000,0000,,{\pos(172,437)}じゃが{\fscx50} {\fscx100}状況から見て{\fscx50} {\fscx100}食われたと Dialogue: 0,0:10:14.85,0:10:19.65,Default,,0000,0000,0000,,{\pos(192,497)}考えるのが妥当じゃろう{\fscx50}。 Dialogue: 0,0:10:21.69,0:10:26.36,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}生き残ったのは…{\fscx50} {\fscx100}私だけ…{\fscx50}。 Dialogue: 0,0:10:26.36,0:10:28.53,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00}うぅ…{\fscx50} {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:10:28.53,0:10:33.87,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}私が{\fscx50} ドーズ{\fscx100}さんを止めていれば…{\fscx50}。 Dialogue: 0,0:10:28.53,0:10:33.87,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FF00}うぅ…{\fscx50}。 Dialogue: 0,0:10:33.87,0:10:37.54,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ミリア{\fscx100}だけでも無事で Dialogue: 0,0:10:33.87,0:10:37.54,Default,,0000,0000,0000,,{\pos(192,497)}本当によかった{\fscx50}。 Dialogue: 0,0:10:37.54,0:10:42.54,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドーズ{\fscx100}は{\fscx50} {\fscx100}言いだしたら Dialogue: 0,0:10:37.54,0:10:42.54,Default,,0000,0000,0000,,{\pos(192,497)}聞かないやつじゃったからな{\fscx50}。 Dialogue: 0,0:10:42.54,0:10:45.54,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}悪い人じゃないんです{\fscx50}。 Dialogue: 0,0:10:45.54,0:10:48.88,Default,,0000,0000,0000,,{\pos(252,77)}⸨あっ{\fscx50} ドーズ{\fscx100}の兄ちゃん! Dialogue: 0,0:10:48.88,0:10:50.88,Default,,0000,0000,0000,,{\pos(192,77)\fscx50}(ジャン){\fscx100}うわっ{\fscx50} {\fscx100}おおかみだ! Dialogue: 0,0:10:50.88,0:10:53.05,Default,,0000,0000,0000,,{\pos(332,77)}やったの? Dialogue: 0,0:10:50.88,0:10:53.05,Default,,0000,0000,0000,,{\pos(232,167)}見せて{\fscx50} {\fscx100}見せて! Dialogue: 0,0:10:53.05,0:10:55.22,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ドーズ) Dialogue: 0,0:10:53.05,0:10:55.22,Default,,0000,0000,0000,,{\pos(212,497)}うるせえ!{\fscx50} {\fscx100}見せ物じゃねえぞ! Dialogue: 0,0:10:55.22,0:10:58.06,Default,,0000,0000,0000,,{\pos(212,437)}最近 Dialogue: 0,0:10:55.22,0:10:58.06,Default,,0000,0000,0000,,{\pos(232,497)}村のそば{\fscx50} {\fscx100}うろついてたやつだ{\fscx50}。 Dialogue: 0,0:10:58.06,0:11:02.33,Default,,0000,0000,0000,,{\pos(172,407)}でっけえな{\fscx50}。 Dialogue: 0,0:10:58.06,0:11:02.33,Default,,0000,0000,0000,,{\pos(312,497)}これ{\fscx50} {\fscx100}倒したの?{\fscx50} {\fscx100}すごい! Dialogue: 0,0:11:02.33,0:11:06.83,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}フフン。 Dialogue: 0,0:11:02.33,0:11:06.83,Default,,0000,0000,0000,,{\pos(292,497)}ねえねえ{\fscx50} {\fscx100}一緒に遊ぼうよ! Dialogue: 0,0:11:06.83,0:11:10.67,Default,,0000,0000,0000,,{\pos(192,437)}あ~{\fscx50} {\fscx100}ちょっと待ってろ{\fscx50}。 Dialogue: 0,0:11:06.83,0:11:10.67,Default,,0000,0000,0000,,{\pos(212,497)}こいつを片づけてからな!⸩ Dialogue: 0,0:11:10.67,0:11:14.01,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}村に迷い込んでくる魔物を➨ Dialogue: 0,0:11:14.01,0:11:16.01,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}いつも Dialogue: 0,0:11:14.01,0:11:16.01,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}いちばんに退治してくれるのは➨ Dialogue: 0,0:11:16.01,0:11:18.01,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FF00\fscx50}ドーズ{\fscx100}さんでした{\fscx50}。 Dialogue: 0,0:11:18.01,0:11:21.68,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}彼に憧れてる子どもたちも Dialogue: 0,0:11:18.01,0:11:21.68,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}多かったんです{\fscx50}。 Dialogue: 0,0:11:21.68,0:11:24.35,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}だけど{\fscx50} {\fscx100}あの日…{\fscx50}。 Dialogue: 0,0:11:24.35,0:11:26.35,Default,,0000,0000,0000,,{\pos(492,407)}⸨{\c&H0000FF00}んっ? Dialogue: 0,0:11:24.35,0:11:26.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ジョッキ{\fscx100}の倒れる音{\fscx50}) Dialogue: 0,0:11:26.35,0:11:28.85,Default,,0000,0000,0000,,{\pos(272,437)}てめえ! Dialogue: 0,0:11:26.35,0:11:28.85,Default,,0000,0000,0000,,{\pos(292,497)}もう一度{\fscx50} {\fscx100}言ってみやがれ! Dialogue: 0,0:11:28.85,0:11:33.03,Default,,0000,0000,0000,,{\pos(172,437)}なんだよ{\fscx50}。 {\fscx100}お前には{\fscx50} {\fscx100}岩竜は Dialogue: 0,0:11:28.85,0:11:33.03,Default,,0000,0000,0000,,{\pos(192,497)}倒せねえって言っただけだろ{\fscx50}。 Dialogue: 0,0:11:33.03,0:11:36.36,Default,,0000,0000,0000,,{\pos(272,437)}びびって逃げ帰ってきたのは Dialogue: 0,0:11:33.03,0:11:36.36,Default,,0000,0000,0000,,{\pos(492,497)}お前じゃないか{\fscx50}。 Dialogue: 0,0:11:36.36,0:11:39.20,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(ドーズ){\fscx100}何年も前の話だ! Dialogue: 0,0:11:39.20,0:11:41.37,Default,,0000,0000,0000,,{\pos(292,497)}今の俺なら{\fscx50} {\fscx100}絶対に倒せる! Dialogue: 0,0:11:41.37,0:11:43.70,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(オラス){\fscx100}無理だ{\fscx50} {\fscx100}無理だ!{\fscx50} {\fscx100}諦めろ! Dialogue: 0,0:11:43.70,0:11:46.71,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(リュカ) Dialogue: 0,0:11:43.70,0:11:46.71,Default,,0000,0000,0000,,{\pos(212,497)}今度は{\fscx50} {\fscx100}誰を巻き込むつもりだ? Dialogue: 0,0:11:46.71,0:11:49.61,Default,,0000,0000,0000,,{\pos(172,497)}見てろ!{\fscx50} {\fscx100}絶対に{\fscx50} {\fscx100}やってやる! Dialogue: 0,0:11:54.88,0:11:58.05,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}えっ? Dialogue: 0,0:11:54.88,0:11:58.05,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00\fscx50}マリエル{\fscx100}さんが許可したんですか? Dialogue: 0,0:11:58.05,0:12:01.99,Default,,0000,0000,0000,,{\pos(212,437)}ああ{\fscx50}。 {\fscx100}それでよ{\fscx50} {\fscx100}自分は Dialogue: 0,0:11:58.05,0:12:01.99,Default,,0000,0000,0000,,{\pos(232,497)}用事があって{\fscx50} {\fscx100}行けないから➨ Dialogue: 0,0:12:01.99,0:12:04.49,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ミリア{\fscx100}に手伝ってもらえってさ{\fscx50}。 Dialogue: 0,0:12:04.49,0:12:08.33,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FF00}本当ですか? Dialogue: 0,0:12:04.49,0:12:08.33,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00\fscx50}マリエル{\fscx100}さんは{\fscx50} {\fscx100}今{\fscx50} {\fscx100}どこに? Dialogue: 0,0:12:08.33,0:12:11.33,Default,,0000,0000,0000,,{\pos(172,497)}隣村に用事があるって出かけたぜ{\fscx50}。 Dialogue: 0,0:12:11.33,0:12:14.83,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FF00}んっ…{\fscx50}。 Dialogue: 0,0:12:14.83,0:12:18.17,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}岩竜は Dialogue: 0,0:12:14.83,0:12:18.17,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}この付近で最強の{\fscx50}モンスター{\fscx100}です{\fscx50}。 Dialogue: 0,0:12:18.17,0:12:22.01,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00\fscx50}マリエル{\fscx100}さんが{\fscx50} {\fscx100}絶対に Dialogue: 0,0:12:18.17,0:12:22.01,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}手を出しちゃいけないって…{\fscx50}。 Dialogue: 0,0:12:22.01,0:12:25.01,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FF00}だから{\fscx50} ドーズ{\fscx100}さんが Dialogue: 0,0:12:22.01,0:12:25.01,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}退治に行くって言っても➨ Dialogue: 0,0:12:25.01,0:12:27.01,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FF00}手伝うなって…{\fscx50}。 Dialogue: 0,0:12:27.01,0:12:30.68,Default,,0000,0000,0000,,{\pos(172,437)}おいおい{\fscx50} ミリア。 {\fscx100}俺が Dialogue: 0,0:12:27.01,0:12:30.68,Default,,0000,0000,0000,,{\pos(192,497)}うそついてるっていうのか? Dialogue: 0,0:12:30.68,0:12:32.69,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}そっ…{\fscx50} {\fscx100}そんなつもりは…{\fscx50}。 Dialogue: 0,0:12:32.69,0:12:37.02,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}マリエル{\fscx100}が許可したのは Dialogue: 0,0:12:32.69,0:12:37.02,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}グランツ{\fscx100}も聞いてるんだ{\fscx50}。 Dialogue: 0,0:12:37.02,0:12:39.02,Default,,0000,0000,0000,,{\pos(552,407)}なあ?{\fscx50} グランツ。 Dialogue: 0,0:12:37.02,0:12:39.02,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(グランツ){\fscx100}んっ? Dialogue: 0,0:12:39.02,0:12:43.53,Default,,0000,0000,0000,,{\pos(172,407)}うっ…{\fscx50}。 {\fscx100}まあ…{\fscx50} {\fscx100}そうだな{\fscx50}。 Dialogue: 0,0:12:39.02,0:12:43.53,Default,,0000,0000,0000,,{\pos(652,497)}ほらな{\fscx50}。 Dialogue: 0,0:12:43.53,0:12:47.37,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FF00}でも…{\fscx50}。 Dialogue: 0,0:12:43.53,0:12:47.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ミリア {\fscx100}お前が行かなくても➨ Dialogue: 0,0:12:47.37,0:12:50.37,Default,,0000,0000,0000,,{\pos(172,497)}俺たちは{\fscx50} {\fscx100}岩竜を退治に行くぜ{\fscx50}。 Dialogue: 0,0:12:50.37,0:12:52.71,Default,,0000,0000,0000,,{\pos(172,497)}でも{\fscx50} {\fscx100}お前が手伝ってくれないと➨ Dialogue: 0,0:12:52.71,0:12:57.04,Default,,0000,0000,0000,,{\pos(172,407)}俺も{\fscx50}グランツ{\fscx100}も死ぬかもしれねえな{\fscx50}。 Dialogue: 0,0:12:52.71,0:12:57.04,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FF00}そんな! Dialogue: 0,0:12:57.04,0:13:00.48,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FF00}んっ…{\fscx50}。 Dialogue: 0,0:13:00.48,0:13:02.65,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FF00}わかりました{\fscx50}。 Dialogue: 0,0:13:02.65,0:13:06.65,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FF00}でも{\fscx50} {\fscx100}危険だと思ったら Dialogue: 0,0:13:02.65,0:13:06.65,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00}すぐ戻ってくださいね{\fscx50}。 Dialogue: 0,0:13:06.65,0:13:10.66,Default,,0000,0000,0000,,{\pos(172,407)}う~む…{\fscx50}。 Dialogue: 0,0:13:06.65,0:13:10.66,Default,,0000,0000,0000,,{\pos(672,497)\fscx50}フッ{\fscx100}…⸩ Dialogue: 0,0:13:10.66,0:13:15.66,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドーズ{\fscx100}め{\fscx50} {\fscx100}自尊心のために Dialogue: 0,0:13:10.66,0:13:15.66,Default,,0000,0000,0000,,{\pos(192,497)}身を滅ぼすとはな{\fscx50}。 Dialogue: 0,0:13:15.66,0:13:19.83,Default,,0000,0000,0000,,{\pos(172,437)}ちょっとしたことで Dialogue: 0,0:13:15.66,0:13:19.83,Default,,0000,0000,0000,,{\pos(192,497)}人は{\fscx50} {\fscx100}道を踏み外してしまう{\fscx50}。 Dialogue: 0,0:13:19.83,0:13:25.67,Default,,0000,0000,0000,,{\pos(172,407)}お前も気を付けるんじゃ{\fscx50}。 Dialogue: 0,0:13:19.83,0:13:25.67,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}うっ…{\fscx50}。 {\fscx100}はっ…{\fscx50} {\fscx100}はい{\fscx50}。 {\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:13:25.67,0:13:28.01,Default,,0000,0000,0000,,{\pos(572,497)}んっ…{\fscx50}。 Dialogue: 0,0:13:28.01,0:13:33.01,Default,,0000,0000,0000,,{\pos(172,437)}それにしても{\fscx50} {\fscx100}あんな傷を負って Dialogue: 0,0:13:28.01,0:13:33.01,Default,,0000,0000,0000,,{\pos(192,497)}よく{\fscx50} {\fscx100}ここまで逃げてこられたの{\fscx50}。 Dialogue: 0,0:13:33.01,0:13:36.68,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}えっ?{\fscx50} {\fscx100}誰かが{\fscx50} {\fscx100}私を Dialogue: 0,0:13:33.01,0:13:36.68,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}森から運んでくれたんじゃ…{\fscx50}。 Dialogue: 0,0:13:36.68,0:13:38.68,Default,,0000,0000,0000,,{\pos(392,497)}何を言っておる? Dialogue: 0,0:13:38.68,0:13:42.02,Default,,0000,0000,0000,,{\pos(232,437)}お前は{\fscx50} {\fscx100}村の外れで Dialogue: 0,0:13:38.68,0:13:42.02,Default,,0000,0000,0000,,{\pos(252,497)}魔物に襲われておったんじゃ{\fscx50}。 Dialogue: 0,0:13:42.02,0:13:45.36,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FF00}でも{\fscx50} {\fscx100}私は Dialogue: 0,0:13:42.02,0:13:45.36,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}森の中で{\fscx50} {\fscx100}岩竜に襲われて➨ Dialogue: 0,0:13:45.36,0:13:47.86,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}そのまま{\fscx50} {\fscx100}気を失ったんです{\fscx50}。 Dialogue: 0,0:13:47.86,0:13:51.36,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}ですから{\fscx50} {\fscx100}自分で Dialogue: 0,0:13:47.86,0:13:51.36,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}逃げてこられるはずがありません{\fscx50}。 Dialogue: 0,0:13:51.36,0:13:55.37,Default,,0000,0000,0000,,{\pos(172,437)}ばかな!{\fscx50} {\fscx100}夜に{\fscx50} {\fscx100}あの森に Dialogue: 0,0:13:51.36,0:13:55.37,Default,,0000,0000,0000,,{\pos(192,497)}入っていく村人なんぞ{\fscx50} {\fscx100}おらん{\fscx50}。 Dialogue: 0,0:13:55.37,0:13:59.37,Default,,0000,0000,0000,,{\pos(192,437)}お前は Dialogue: 0,0:13:55.37,0:13:59.37,Default,,0000,0000,0000,,{\pos(212,497)}村の外れに倒れていたんじゃ{\fscx50}。 Dialogue: 0,0:13:59.37,0:14:01.64,Default,,0000,0000,0000,,{\pos(172,497)}そこに{\fscx50} {\fscx100}魔物が襲いかかっていて➨ Dialogue: 0,0:14:01.64,0:14:04.98,Default,,0000,0000,0000,,{\pos(192,437)}そやつを Dialogue: 0,0:14:01.64,0:14:04.98,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}グレゴリー{\fscx100}が追い返したと聞いたぞ{\fscx50}。 Dialogue: 0,0:14:04.98,0:14:07.31,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FF00}そんな…{\fscx50}。 Dialogue: 0,0:14:07.31,0:14:13.49,Default,,0000,0000,0000,,{\pos(252,437)}大きな{\fscx50}ショック{\fscx100}を受けたあと Dialogue: 0,0:14:07.31,0:14:13.49,Default,,0000,0000,0000,,{\pos(272,497)}人は{\fscx50} {\fscx100}記憶を失うことがある{\fscx50}。 Dialogue: 0,0:14:13.49,0:14:15.49,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ミリア{\fscx100}も{\fscx50} {\fscx100}そうではないか? Dialogue: 0,0:14:18.49,0:14:22.66,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}私の…{\fscx50} {\fscx100}記憶…{\fscx50}。 Dialogue: 0,0:14:22.66,0:14:26.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:14:26.83,0:14:29.17,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}まさか…{\fscx50}。 Dialogue: 0,0:14:29.17,0:14:34.01,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}あの{\fscx50} {\fscx100}私のそばにいた魔物って Dialogue: 0,0:14:29.17,0:14:34.01,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FF00}どんな姿でしたか? Dialogue: 0,0:14:34.01,0:14:37.34,Default,,0000,0000,0000,,{\pos(172,437)}知らん{\fscx50}。 {\fscx100}わしが呼ばれて Dialogue: 0,0:14:34.01,0:14:37.34,Default,,0000,0000,0000,,{\pos(192,497)}着いたときには➨ Dialogue: 0,0:14:37.34,0:14:40.68,Default,,0000,0000,0000,,{\pos(172,437)}もう Dialogue: 0,0:14:37.34,0:14:40.68,Default,,0000,0000,0000,,{\pos(192,497)}逃げられてしまっていたでな{\fscx50}。 Dialogue: 0,0:14:40.68,0:14:43.68,Default,,0000,0000,0000,,{\pos(172,497)}何か気になることでも? Dialogue: 0,0:14:43.68,0:14:46.19,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}いえ{\fscx50} {\fscx100}なんでもありません…{\fscx50}。 Dialogue: 0,0:14:48.19,0:14:52.69,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}《まさか Dialogue: 0,0:14:48.19,0:14:52.69,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}あのときの{\fscx50}ドラゴン{\fscx100}さんが?》 Dialogue: 0,0:14:55.69,0:14:59.97,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}くあ~! Dialogue: 0,0:14:59.97,0:15:02.30,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}傷も全快したみたいだ{\fscx50}。 Dialogue: 0,0:15:02.30,0:15:07.31,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}休息したとはいえ{\fscx50} {\fscx100}あれだけの傷が Dialogue: 0,0:15:02.30,0:15:07.31,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}治っちまうとはな{\fscx50}。 Dialogue: 0,0:15:07.31,0:15:11.64,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}さすがは{\fscx50} ドラゴン{\fscx100}ってことか{\fscx50}。 Dialogue: 0,0:15:11.64,0:15:15.55,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}人間だったら{\fscx50} {\fscx100}こんなすぐに Dialogue: 0,0:15:11.64,0:15:15.55,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}傷が治ったりしねえだろうし{\fscx50}。 Dialogue: 0,0:15:17.98,0:15:20.59,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あの子{\fscx50} {\fscx100}無事だったかな? Dialogue: 0,0:15:26.83,0:15:30.16,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}《俺{\fscx50} {\fscx100}弱かったな{\fscx50}。 Dialogue: 0,0:15:30.16,0:15:33.50,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}進化して Dialogue: 0,0:15:30.16,0:15:33.50,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ずいぶん強くなった気でいたが➨ Dialogue: 0,0:15:33.50,0:15:35.83,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}全然だった{\fscx50}。 Dialogue: 0,0:15:35.83,0:15:40.17,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あのとき{\fscx50} {\fscx100}俺が{\fscx50} {\fscx100}もっと…》 Dialogue: 0,0:15:40.17,0:15:42.17,Default,,0000,0000,0000,,{\pos(372,497)}⸨{\c&H0000FFFF}うわっ! Dialogue: 0,0:15:42.17,0:15:44.18,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}食らえ! Dialogue: 0,0:15:46.18,0:15:48.68,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}手応えはあった!{\fscx50} {\fscx100}あっ! Dialogue: 0,0:15:50.68,0:15:53.89,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}倒したどころか{\fscx50} {\fscx100}自己再生かよ!{\c&H00FFFFFF}⸩ Dialogue: 0,0:15:56.52,0:16:00.63,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}《強くなりてえな…》 Dialogue: 0,0:16:00.63,0:16:02.63,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}んっ! Dialogue: 0,0:16:09.80,0:16:16.14,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:16:16.14,0:16:18.14,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}待ってたぜ! Dialogue: 0,0:16:21.81,0:16:27.32,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}お前の{\fscx50} {\fscx100}仲間を呼ぶ{\fscx50}スキル{\fscx100}を Dialogue: 0,0:16:21.81,0:16:27.32,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}利用させてもらったぜ! Dialogue: 0,0:16:27.32,0:16:30.16,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}称号{\fscx50} {\fscx100}悪の道を得ました{\fscx50}。 Dialogue: 0,0:16:30.16,0:16:33.33,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}うっ…{\fscx50} {\fscx100}悪の道…{\fscx50}。 Dialogue: 0,0:16:33.33,0:16:36.16,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}容赦ねえな{\fscx50} {\fscx100}神の声ちゃん{\fscx50}。 Dialogue: 0,0:16:36.16,0:16:40.50,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}まあ{\fscx50} {\fscx100}この方法を使うのは Dialogue: 0,0:16:36.16,0:16:40.50,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}今回だけだ! Dialogue: 0,0:16:40.50,0:16:42.50,Default,,0000,0000,0000,,{\pos(412,407)\c&H0000FFFF}悪いな{\fscx50}。 Dialogue: 0,0:16:40.50,0:16:42.50,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:16:42.50,0:16:45.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}俺の進化の糧になってもらうぜ! Dialogue: 0,0:16:45.67,0:16:49.01,Default,,0000,0000,0000,,{\pos(272,407)\c&H00FFFF00}経験値を{\fscx50} 24 {\fscx100}得ました{\fscx50}。 Dialogue: 0,0:16:45.67,0:16:49.01,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:16:49.01,0:16:52.51,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}経験値を{\fscx50} 48 {\fscx100}得ました{\fscx50}。 Dialogue: 0,0:16:52.51,0:16:54.51,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:16:54.51,0:16:56.62,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}ドラゴンパンチ{\fscx100}! Dialogue: 0,0:16:59.85,0:17:03.96,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}仲間の{\fscx50}ピンチ{\fscx100}に駆けつけるお前たちは Dialogue: 0,0:16:59.85,0:17:03.96,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}勇敢だったよ{\fscx50}。 Dialogue: 0,0:17:03.96,0:17:05.96,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}ダークワーム。 Dialogue: 0,0:17:07.96,0:17:12.97,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}その雄姿を{\fscx50} {\fscx100}きっと俺は Dialogue: 0,0:17:07.96,0:17:12.97,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}忘れはしないだろう! Dialogue: 0,0:17:19.30,0:17:24.48,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00\fscx50}ベビードラゴン{\fscx100}の{\fscx50}レベル{\fscx100}が Dialogue: 0,0:17:19.30,0:17:24.48,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00\fscx50}24{\fscx100}から{\fscx50}25{\fscx100}へと上がりました{\fscx50}。 Dialogue: 0,0:17:24.48,0:17:26.48,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}きたか! Dialogue: 0,0:17:28.48,0:17:31.32,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}レベル{\fscx100}が{\fscx50}マックス{\fscx100}になりました{\fscx50}。 Dialogue: 0,0:17:31.32,0:17:33.99,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}進化条件を満たしました{\fscx50}。 Dialogue: 0,0:17:33.99,0:17:36.49,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}進化先を表示しますか? Dialogue: 0,0:17:36.49,0:17:38.59,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}当然{\fscx50} イエス{\fscx100}だ! Dialogue: 0,0:17:43.16,0:17:46.50,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}今度は{\fscx50} {\fscx100}一気に{\fscx50} {\fscx100}5択か{\fscx50}。 Dialogue: 0,0:17:46.50,0:17:49.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}最後に Dialogue: 0,0:17:46.50,0:17:49.33,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}不穏なのも交じってるが…{\fscx50}。 Dialogue: 0,0:17:49.33,0:17:55.17,Default,,0000,0000,0000,,{\pos(212,287)\c&H0000FFFF\fscx50}プチ{\fscx100}と{\fscx50}キッズ{\fscx100}って Dialogue: 0,0:17:49.33,0:17:55.17,Default,,0000,0000,0000,,{\pos(232,347)\c&H0000FFFF\fscx50}ベビー{\fscx100}や{\fscx50}リトル{\fscx100}と{\fscx50} {\fscx100}何が違うんだ? Dialogue: 0,0:17:55.17,0:17:58.18,Default,,0000,0000,0000,,{\pos(212,347)\c&H0000FFFF}子竜ってのも{\fscx50} {\fscx100}気にかかるな{\fscx50}。 Dialogue: 0,0:17:58.18,0:18:00.28,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}う~ん…{\fscx50}。 Dialogue: 0,0:18:00.28,0:18:03.45,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}一部の{\fscx50}モンスター{\fscx100}の進化形態について{\fscx50}。 Dialogue: 0,0:18:03.45,0:18:06.29,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}おっ{\fscx50} {\fscx100}答えてくれるのか? Dialogue: 0,0:18:06.29,0:18:10.46,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00\fscx50}リトル{\fscx100}は Dialogue: 0,0:18:06.29,0:18:10.46,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}進化途上という意味ではなく➨ Dialogue: 0,0:18:10.46,0:18:15.79,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00\fscx50}サイズ{\fscx100}の成長限界が{\fscx50} {\fscx100}そこまでの Dialogue: 0,0:18:10.46,0:18:15.79,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}個体に対して{\fscx50} {\fscx100}用いられます{\fscx50}。 Dialogue: 0,0:18:15.79,0:18:20.30,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00\fscx50}リトル{\fscx100}系は{\fscx50} {\fscx100}手っとり早く Dialogue: 0,0:18:15.79,0:18:20.30,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}ステータス{\fscx100}を上げられますが➨ Dialogue: 0,0:18:20.30,0:18:24.30,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}進化先の数や性能が Dialogue: 0,0:18:20.30,0:18:24.30,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}ベビー{\fscx100}系と比べて{\fscx50} {\fscx100}劣ります{\fscx50}。 Dialogue: 0,0:18:24.30,0:18:26.31,Default,,0000,0000,0000,,{\pos(552,497)}⸨{\fscx50}オウ{\fscx100}!⸩ Dialogue: 0,0:18:26.31,0:18:31.64,Default,,0000,0000,0000,,{\pos(172,77)\c&H0000FFFF}なるほど{\fscx50}。 リトル{\fscx100}は{\fscx50} {\fscx100}成長が早いから Dialogue: 0,0:18:26.31,0:18:31.64,Default,,0000,0000,0000,,{\pos(192,137)\c&H0000FFFF}生き残るには有利だが➨ Dialogue: 0,0:18:31.64,0:18:34.98,Default,,0000,0000,0000,,{\pos(272,77)\c&H0000FFFF}長い目で見れば Dialogue: 0,0:18:31.64,0:18:34.98,Default,,0000,0000,0000,,{\pos(292,137)\c&H0000FFFF}外れ種族ってことか{\fscx50}。 Dialogue: 0,0:18:34.98,0:18:37.48,Default,,0000,0000,0000,,{\pos(632,77)}⸨{\c&H0000FFFF\fscx50}ワオ{\fscx100}!{\c&H00FFFFFF}⸩ Dialogue: 0,0:18:34.98,0:18:37.48,Default,,0000,0000,0000,,{\pos(252,167)\c&H0000FFFF}俺が{\fscx50} ベビー{\fscx100}を選んだのは➨ Dialogue: 0,0:18:37.48,0:18:39.82,Default,,0000,0000,0000,,{\pos(312,167)\c&H0000FFFF}正しかったのかな{\fscx50}。 Dialogue: 0,0:18:39.82,0:18:44.82,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00\fscx50}キッズ{\fscx100}系は Dialogue: 0,0:18:39.82,0:18:44.82,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}ベビー{\fscx100}系の上位として用いられます{\fscx50}。 Dialogue: 0,0:18:44.82,0:18:48.49,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}プチ{\fscx100}系は{\fscx50} {\fscx100}進化先が狭まりますが➨ Dialogue: 0,0:18:48.49,0:18:52.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}その分 Dialogue: 0,0:18:48.49,0:18:52.33,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}安定した進化先が保証されます{\fscx50}。 Dialogue: 0,0:18:52.33,0:18:56.03,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ほうほう{\fscx50}。 {\fscx100}で{\fscx50} {\fscx100}子竜は? Dialogue: 0,0:18:59.17,0:19:01.77,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}そこは{\fscx50} {\fscx100}だんまりかよ{\fscx50}。 Dialogue: 0,0:19:01.77,0:19:06.61,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}まあ Dialogue: 0,0:19:01.77,0:19:06.61,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}キッズ{\fscx100}みたいなものだよな{\fscx50}。 {\fscx100}たぶん{\fscx50}。 Dialogue: 0,0:19:06.61,0:19:10.62,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}進化先{\fscx50} {\fscx100}きっちり{\fscx50} {\fscx100}説明を聞いて Dialogue: 0,0:19:06.61,0:19:10.62,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}選ばねえとな{\fscx50}。 Dialogue: 0,0:19:10.62,0:19:15.29,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00\fscx50}プチドラゴン。 Dialogue: 0,0:19:10.62,0:19:15.29,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00\fscx50}リトル{\fscx100}系と同じ{\fscx50} {\fscx100}小型種であるが➨ Dialogue: 0,0:19:15.29,0:19:19.46,Default,,0000,0000,0000,,{\pos(292,437)\c&H00FFFF00}個体の成長は遅く Dialogue: 0,0:19:15.29,0:19:19.46,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}進化先の幅も狭い{\fscx50}。 Dialogue: 0,0:19:19.46,0:19:24.13,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}そのかわりに{\fscx50} {\fscx100}進化先で Dialogue: 0,0:19:19.46,0:19:24.13,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}成長を見込めるものが多い{\fscx50}。 Dialogue: 0,0:19:24.13,0:19:27.97,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}成長が遅いうえに Dialogue: 0,0:19:24.13,0:19:27.97,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}進化先の幅も狭いのは➨ Dialogue: 0,0:19:27.97,0:19:30.80,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ちょっとまずいな{\fscx50}。 {\fscx100}次! Dialogue: 0,0:19:30.80,0:19:33.14,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00\fscx50}プチエンジェルドラゴン。 Dialogue: 0,0:19:33.14,0:19:35.14,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}救護精神に目覚め➨ Dialogue: 0,0:19:35.14,0:19:38.48,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}他者のために生きると誓った{\fscx50}ドラゴン。 Dialogue: 0,0:19:38.48,0:19:43.65,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}数々の白魔術を操るが Dialogue: 0,0:19:38.48,0:19:43.65,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}戦闘能力は{\fscx50} {\fscx100}そう高くない{\fscx50}。 Dialogue: 0,0:19:43.65,0:19:48.32,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}称号により Dialogue: 0,0:19:43.65,0:19:48.32,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}進化先が異なるようだな{\fscx50}。 Dialogue: 0,0:19:48.32,0:19:51.16,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}プチ{\fscx100}系は進化先が少ないらしいし➨ Dialogue: 0,0:19:51.16,0:19:54.83,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}戦闘能力がないのも{\fscx50} {\fscx100}ちょっとな{\fscx50}。 Dialogue: 0,0:19:54.83,0:19:59.50,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}でも{\fscx50} {\fscx100}白魔法って{\fscx50} {\fscx100}回復魔法だよな{\fscx50}。 Dialogue: 0,0:19:59.50,0:20:02.17,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}ミリア{\fscx100}の使ってたやつ{\fscx50}。 Dialogue: 0,0:20:02.17,0:20:04.17,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00\fscx50}キッズドラゴン。 Dialogue: 0,0:20:04.17,0:20:07.34,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00\fscx50}ベビードラゴン{\fscx100}が{\fscx50} {\fscx100}順当に成長した姿{\fscx50}。 Dialogue: 0,0:20:07.34,0:20:12.34,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}まだ成長途上だが Dialogue: 0,0:20:07.34,0:20:12.34,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}身体能力は{\fscx50} {\fscx100}大幅に向上している{\fscx50}。 Dialogue: 0,0:20:12.34,0:20:17.35,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}なるほど{\fscx50}。 {\fscx100}今の俺が{\fscx50} {\fscx100}このまま Dialogue: 0,0:20:12.34,0:20:17.35,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}強くなるってところか{\fscx50}。 Dialogue: 0,0:20:17.35,0:20:20.52,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ある意味{\fscx50} {\fscx100}これが{\fscx50} {\fscx100}正統進化だな{\fscx50}。 Dialogue: 0,0:20:20.52,0:20:23.52,Default,,0000,0000,0000,,{\pos(352,257)\c&H00FFFF00\fscx50}キッズマーブルドラゴン。 Dialogue: 0,0:20:23.52,0:20:26.36,Default,,0000,0000,0000,,{\pos(252,257)\c&H00FFFF00}突然変異を起こした{\fscx50}ドラゴン。 Dialogue: 0,0:20:26.36,0:20:29.03,Default,,0000,0000,0000,,{\pos(232,257)\c&H00FFFF00}肌に{\fscx50} {\fscx100}水玉状の模様がある{\fscx50}。 Dialogue: 0,0:20:29.03,0:20:32.70,Default,,0000,0000,0000,,{\pos(192,257)\c&H00FFFF00}通常の{\fscx50}ドラゴン{\fscx100}よりも{\fscx50} {\fscx100}魔力が高い{\fscx50}。 Dialogue: 0,0:20:32.70,0:20:35.70,Default,,0000,0000,0000,,{\pos(372,257)\c&H0000FFFF}ふむ{\fscx50}。 {\fscx100}魔力が高いのか{\fscx50}。 Dialogue: 0,0:20:35.70,0:20:39.04,Default,,0000,0000,0000,,{\pos(352,197)\c&H0000FFFF}長期的に見ると Dialogue: 0,0:20:35.70,0:20:39.04,Default,,0000,0000,0000,,{\pos(372,257)\c&H0000FFFF}これがいい気がするな{\fscx50}。 Dialogue: 0,0:20:39.04,0:20:41.21,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}突然変異っていうのが➨ Dialogue: 0,0:20:41.21,0:20:46.21,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}限定商品的な Dialogue: 0,0:20:41.21,0:20:46.21,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}甘美な響きを感じるし…{\fscx50}。 Dialogue: 0,0:20:46.21,0:20:48.38,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}厄病子竜{\fscx50}。 Dialogue: 0,0:20:48.38,0:20:50.38,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}んっ? Dialogue: 0,0:20:50.38,0:20:54.22,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}災害を振りまく邪竜{\fscx50} {\fscx100}その第一歩{\fscx50}。 Dialogue: 0,0:20:54.22,0:20:57.72,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}だが{\fscx50} {\fscx100}踏み外した道は{\fscx50} {\fscx100}まだ浅く Dialogue: 0,0:20:54.22,0:20:57.72,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}引き返せる{\fscx50}。 Dialogue: 0,0:20:57.72,0:20:59.73,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ないないない!{\fscx50} {\fscx100}これは{\fscx50} {\fscx100}ないわ! Dialogue: 0,0:20:59.73,0:21:02.16,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}なんだよ?{\fscx50} {\fscx100}災害を振りまくって{\fscx50}。 Dialogue: 0,0:21:02.16,0:21:06.16,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}こんなのになったら…{\fscx50}。 Dialogue: 0,0:21:02.16,0:21:06.16,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}知能が高く{\fscx50} {\fscx100}人化の術を使って➨ Dialogue: 0,0:21:06.16,0:21:08.17,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}人里に降りることがあるが➨ Dialogue: 0,0:21:08.17,0:21:10.84,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}大抵{\fscx50} {\fscx100}ろくなことをしない{\fscx50}。 Dialogue: 0,0:21:10.84,0:21:15.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ったく…{\fscx50} {\fscx100}最初から Dialogue: 0,0:21:10.84,0:21:15.84,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}不穏な名前だと思ったんだよ{\fscx50}。 Dialogue: 0,0:21:15.84,0:21:17.84,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}えっ? Dialogue: 0,0:21:27.69,0:21:29.69,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}人化の術{\fscx50}!? Dialogue: 0,0:21:35.19,0:21:37.20,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}それって{\fscx50} {\fscx100}つまり…{\fscx50}。 Dialogue: 0,0:21:37.20,0:21:39.20,Default,,0000,0000,0000,,{\pos(652,407)}⸨{\c&H0000FFFF\fscx50}ハーイ{\fscx100}! Dialogue: 0,0:21:37.20,0:21:39.20,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}村人たち{\fscx50})ウエルカム{\fscx100}!⸩ Dialogue: 0,0:21:39.20,0:21:43.60,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}人間になって Dialogue: 0,0:21:39.20,0:21:43.60,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}村へ行けるってことだよな? Dialogue: 0,0:21:45.54,0:21:47.54,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}う~ん…{\fscx50}。 Dialogue: 0,0:21:55.21,0:21:58.88,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}でも{\fscx50} {\fscx100}厄病で{\fscx50} {\fscx100}邪竜だし…{\fscx50}。 Dialogue: 0,0:21:58.88,0:22:08.89,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}う~ん{\fscx50} {\fscx100}う~ん{\fscx50} {\fscx100}う~ん{\fscx50} {\fscx100}う~ん…{\fscx50}。