[Script Info] ScriptType: v4.00+ Collisions: Normal PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 ScaledBorderAndShadow: Yes [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,MS PGothic,36,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,2,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:34.83,0:00:37.67,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}(イルシア)ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:34.83,0:00:37.67,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}なんとか{\fscx50} {\fscx100}まひは解けた{\fscx50}。 Dialogue: 0,0:00:37.67,0:00:40.01,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}ミリア{\fscx100}!{\fscx50} {\fscx100}無事か! Dialogue: 0,0:00:40.01,0:00:42.01,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あっ! Dialogue: 0,0:00:45.35,0:00:47.85,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}種族{\fscx50} リトルロックドラゴン。 Dialogue: 0,0:00:47.85,0:00:50.52,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}ランク{\fscx100}C?{\fscx50} HP{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:50.52,0:00:53.35,Default,,0000,0000,0000,,{\pos(692,287)\c&H0000FFFF\fscx50}197!? Dialogue: 0,0:00:53.35,0:00:55.86,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}んっ…{\fscx50}。 Dialogue: 0,0:00:59.36,0:01:01.36,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF\fscx50}ミリア{\fscx100}! Dialogue: 0,0:00:59.36,0:01:01.36,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:01:03.70,0:01:05.87,Default,,0000,0000,0000,,{\pos(452,407)\c&H0000FFFF}ぐっ…{\fscx50}。 Dialogue: 0,0:01:03.70,0:01:05.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:01:05.87,0:01:10.87,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:02:56.01,0:02:58.85,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《くそ!{\fscx50} {\fscx100}俺が{\fscx50} {\fscx100}ばかだった{\fscx50}。 Dialogue: 0,0:02:58.85,0:03:03.02,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}3人と力を合わせれば Dialogue: 0,0:02:58.85,0:03:03.02,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}もしかしたら…{\fscx50} {\fscx100}だって? Dialogue: 0,0:03:03.02,0:03:05.52,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}ありえねえ!》 Dialogue: 0,0:03:03.02,0:03:05.52,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:03:05.52,0:03:07.69,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《つうか{\fscx50} {\fscx100}どこが{\fscx50} リトル{\fscx100}だよ! Dialogue: 0,0:03:07.69,0:03:12.36,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あいつが{\fscx50} {\fscx100}今{\fscx50} {\fscx100}こっちに来たら Dialogue: 0,0:03:07.69,0:03:12.36,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}確実に…{\fscx50}。 Dialogue: 0,0:03:12.36,0:03:14.69,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}死ぬ! Dialogue: 0,0:03:14.69,0:03:18.03,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF\fscx50}ハッ{\fscx100}!{\fscx50} {\fscx100}あれは{\fscx50} ミリア{\fscx100}?》 Dialogue: 0,0:03:18.03,0:03:21.70,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}生きてる! Dialogue: 0,0:03:21.70,0:03:25.54,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《やばい!{\fscx50} ミリア{\fscx100}に気付いたのか? Dialogue: 0,0:03:25.54,0:03:28.21,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}間違いない!{\fscx50} ミリア{\fscx100}に向かってる! Dialogue: 0,0:03:28.21,0:03:30.38,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}くっ…{\fscx50} {\fscx100}どうすれば…》 Dialogue: 0,0:03:30.38,0:03:32.98,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00\fscx50}({\fscx100}神の声{\fscx50}){\fscx100}逃げろ{\fscx50}。 Dialogue: 0,0:03:32.98,0:03:34.98,Default,,0000,0000,0000,,{\pos(372,497)\c&H00FFFF00}逃げなさい{\fscx50}。 Dialogue: 0,0:03:34.98,0:03:39.65,Default,,0000,0000,0000,,{\pos(332,497)\c&H00FFFF00}逃げろ!{\fscx50} {\fscx100}無理{\fscx50}。 Dialogue: 0,0:03:39.65,0:03:42.16,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《言われなくてもわかる{\fscx50}。 Dialogue: 0,0:03:42.16,0:03:47.49,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}今の俺に{\fscx50} {\fscx100}こいつを倒せそうな Dialogue: 0,0:03:42.16,0:03:47.49,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF\fscx50}スキル{\fscx100}も{\fscx50}ステータス{\fscx100}も➡ Dialogue: 0,0:03:47.49,0:03:49.70,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}何も…{\fscx50} {\fscx100}ない!》 Dialogue: 0,0:03:53.83,0:03:56.84,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}《神の声が正しい》 Dialogue: 0,0:04:00.51,0:04:02.51,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}《でも…》 Dialogue: 0,0:04:08.85,0:04:10.85,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}んっ! Dialogue: 0,0:04:10.85,0:04:13.85,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}《やるしかねえ!》 Dialogue: 0,0:04:10.85,0:04:13.85,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}雄たけび{\fscx50}) Dialogue: 0,0:04:16.19,0:04:18.19,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}《転がる!》 Dialogue: 0,0:04:18.19,0:04:21.03,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}称号{\fscx50} {\fscx100}回避王を得ました{\fscx50}。 Dialogue: 0,0:04:21.03,0:04:23.03,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}うるせえ! Dialogue: 0,0:04:25.20,0:04:27.53,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《じいさん Dialogue: 0,0:04:25.20,0:04:27.53,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}だめだったか{\fscx50}。 Dialogue: 0,0:04:27.53,0:04:30.70,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}こっちは?》 Dialogue: 0,0:04:30.70,0:04:33.21,Default,,0000,0000,0000,,{\pos(372,407)\c&H0000FFFF}生きてる! Dialogue: 0,0:04:30.70,0:04:33.21,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:04:35.14,0:04:37.44,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《なんとか{\fscx50} {\fscx100}2人を救うには…》 Dialogue: 0,0:04:40.98,0:04:42.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}叫び声{\fscx50}) Dialogue: 0,0:04:42.98,0:04:45.65,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}《怒ったな!{\fscx50} {\fscx100}追いかけてこい! Dialogue: 0,0:04:45.65,0:04:49.82,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}この場所から引き離せば Dialogue: 0,0:04:45.65,0:04:49.82,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}また{\fscx50} {\fscx100}戻って{\fscx50} {\fscx100}2人を…》 Dialogue: 0,0:04:49.82,0:04:53.49,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:04:53.49,0:04:56.00,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}うわっ! Dialogue: 0,0:04:53.49,0:04:56.00,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:04:56.00,0:05:00.17,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《地響きか! Dialogue: 0,0:04:56.00,0:05:00.17,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}範囲攻撃まで持ってるのかよ! Dialogue: 0,0:05:00.17,0:05:03.50,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}くっ… Dialogue: 0,0:05:00.17,0:05:03.50,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}よけ続けるなんて無理だったか! Dialogue: 0,0:05:03.50,0:05:06.67,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}どうする?{\fscx50} {\fscx100}他に{\fscx50} {\fscx100}手はあるか?》 Dialogue: 0,0:05:06.67,0:05:09.01,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}くそっ! Dialogue: 0,0:05:09.01,0:05:11.18,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}よし{\fscx50} {\fscx100}噛みつきがきた! Dialogue: 0,0:05:11.18,0:05:13.18,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}食らえ! Dialogue: 0,0:05:15.18,0:05:17.88,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}手応えはあった!{\fscx50} {\fscx100}あっ! Dialogue: 0,0:05:19.85,0:05:23.86,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}倒したどころか{\fscx50} {\fscx100}自己再生かよ! Dialogue: 0,0:05:23.86,0:05:25.86,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《だが{\fscx50} {\fscx100}今なら!》 Dialogue: 0,0:05:30.36,0:05:34.13,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}無理だ{\fscx50}。 {\fscx100}せめて{\fscx50} {\fscx100}この子だけでも! Dialogue: 0,0:05:34.13,0:05:37.44,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:05:50.65,0:05:54.32,Default,,0000,0000,0000,,{\pos(232,77)\c&H0000FFFF\fscx50}HP{\fscx100}が減ってる{\fscx50}。 {\fscx100}流血のせいか? Dialogue: 0,0:05:54.32,0:05:56.99,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}俺に{\fscx50} {\fscx100}治癒魔法が使えれば…{\fscx50}。 Dialogue: 0,0:05:56.99,0:05:58.99,Default,,0000,0000,0000,,{\pos(692,497)\c&H0000FFFF\fscx50}レスト{\fscx100}! Dialogue: 0,0:06:00.99,0:06:05.83,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}いや{\fscx50} {\fscx100}こんなことを考えるより Dialogue: 0,0:06:00.99,0:06:05.83,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}彼女を{\fscx50} {\fscx100}どこに連れていくかだ{\fscx50}。 Dialogue: 0,0:06:05.83,0:06:08.63,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}初めて会ったとき Dialogue: 0,0:06:05.83,0:06:08.63,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}どっちから来てた? Dialogue: 0,0:06:11.00,0:06:14.34,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}こっちから Dialogue: 0,0:06:11.00,0:06:14.34,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}僅かに{\fscx50} {\fscx100}人間のにおいを感じる{\fscx50}。 Dialogue: 0,0:06:14.34,0:06:21.68,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}ハァハァ ハァハァ ハァハァ ハァハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:21.68,0:06:27.02,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}んっ!{\fscx50} {\fscx100}このにおいは…{\fscx50}。 Dialogue: 0,0:06:27.02,0:06:31.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:31.19,0:06:33.29,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}やっぱり{\fscx50} グレーウルフ{\fscx100}か! Dialogue: 0,0:06:33.29,0:06:37.30,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}何頭だ? Dialogue: 0,0:06:33.29,0:06:37.30,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}くっ!{\fscx50} {\fscx100}増えてやがる! Dialogue: 0,0:06:37.30,0:06:39.47,Default,,0000,0000,0000,,{\pos(372,347)\c&H0000FFFF}囲まれた? Dialogue: 0,0:06:39.47,0:06:45.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}うなり声{\fscx50}) Dialogue: 0,0:06:45.64,0:06:47.64,Default,,0000,0000,0000,,{\pos(672,407)\c&H0000FFFF}くっ! Dialogue: 0,0:06:45.64,0:06:47.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:47.64,0:06:50.14,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:50.14,0:06:53.81,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}おら~! Dialogue: 0,0:06:50.14,0:06:53.81,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:53.81,0:06:57.32,Default,,0000,0000,0000,,{\pos(392,407)\c&H0000FFFF}てめえ! Dialogue: 0,0:06:53.81,0:06:57.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:06:57.32,0:07:01.82,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00\fscx50}(ミリア){\fscx100}んっ…{\fscx50}。 {\fscx100}うっ…{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:07:01.82,0:07:05.83,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:05.83,0:07:08.13,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00}んっ…{\fscx50} ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:14.83,0:07:18.50,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:18.50,0:07:21.91,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}もう限界だ…{\fscx50}。 Dialogue: 0,0:07:25.85,0:07:28.85,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}人間の村だ! Dialogue: 0,0:07:28.85,0:07:31.35,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}着いた!{\fscx50} {\fscx100}着いたぞ! Dialogue: 0,0:07:35.12,0:07:40.96,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:40.96,0:07:43.80,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}早く!{\fscx50} {\fscx100}誰か{\fscx50} {\fscx100}来てくれ! Dialogue: 0,0:07:40.96,0:07:43.80,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:43.80,0:07:46.47,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}現在の{\fscx50}スキル{\fscx100}では聞き取れない言語{\fscx50}) Dialogue: 0,0:07:46.47,0:07:50.14,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:50.14,0:07:52.14,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}《助けてくれ!》 Dialogue: 0,0:07:50.14,0:07:52.14,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:07:52.14,0:07:54.97,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}《ぐあっ!{\fscx50} {\fscx100}うっ!》 Dialogue: 0,0:07:54.97,0:07:57.31,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}現在の{\fscx50}スキル{\fscx100}では聞き取れない言語{\fscx50}) Dialogue: 0,0:07:57.31,0:07:59.31,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}違う{\fscx50} {\fscx100}俺は…{\fscx50}。 Dialogue: 0,0:07:59.31,0:08:01.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}現在の{\fscx50}スキル{\fscx100}では聞き取れない言語{\fscx50}) Dialogue: 0,0:08:01.65,0:08:05.85,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}聞いてくれ! Dialogue: 0,0:08:01.65,0:08:05.85,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}俺は{\fscx50} {\fscx100}この子を助けようと…{\fscx50}。 Dialogue: 0,0:08:14.16,0:08:18.16,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}そうか{\fscx50}。 {\fscx100}そうだよな{\fscx50}。 Dialogue: 0,0:08:18.16,0:08:20.17,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(グレゴリー){\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:08:25.17,0:08:28.01,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}この子を…{\fscx50} {\fscx100}頼む! Dialogue: 0,0:08:28.01,0:08:30.01,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}(グレゴリー/リュカ){\fscx100}うお~! Dialogue: 0,0:08:32.01,0:08:35.11,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}(リュカ){\fscx100}魔物が逃げたぞ! Dialogue: 0,0:08:32.01,0:08:35.11,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(オラス) Dialogue: 0,0:08:32.01,0:08:35.11,Default,,0000,0000,0000,,{\pos(212,497)}また襲ってくるかもしれない! Dialogue: 0,0:08:35.11,0:08:37.62,Default,,0000,0000,0000,,{\pos(292,497)}警戒を緩めるなよ! Dialogue: 0,0:08:37.62,0:08:40.12,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ミリア{\fscx100}!{\fscx50} {\fscx100}すごい血だ! Dialogue: 0,0:08:40.12,0:08:42.79,Default,,0000,0000,0000,,{\pos(172,497)}誰か{\fscx50} マリエル{\fscx100}さんを呼んできてくれ! Dialogue: 0,0:08:42.79,0:08:47.63,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ざわめき{\fscx50}) Dialogue: 0,0:08:47.63,0:08:49.63,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}これでいい{\fscx50}。 Dialogue: 0,0:08:49.63,0:08:52.97,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}これで{\fscx50} ミリア{\fscx100}は助かったんだ{\fscx50}。 Dialogue: 0,0:08:52.97,0:08:57.64,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF\fscx50}ドラゴン{\fscx100}は{\fscx50} {\fscx100}どこまでいっても➡ Dialogue: 0,0:08:57.64,0:09:00.44,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF\fscx50}ドラゴン{\fscx100}ってことか{\fscx50}。 Dialogue: 0,0:09:05.48,0:09:09.88,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}称号{\fscx50} {\fscx100}ちっぽけな勇者{\fscx50} レベル{\fscx100}1を Dialogue: 0,0:09:05.48,0:09:09.88,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}得ました{\fscx50}。 Dialogue: 0,0:09:15.82,0:09:26.00,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:09:26.00,0:09:28.70,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}うっ…{\fscx50}。 Dialogue: 0,0:09:30.67,0:09:32.67,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FF00}私…{\fscx50}。 Dialogue: 0,0:09:34.94,0:09:37.94,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}(マリエル){\fscx100}やっと気が付いたか{\fscx50}。 Dialogue: 0,0:09:34.94,0:09:37.94,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}んっ…{\fscx50}。 Dialogue: 0,0:09:43.62,0:09:46.62,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00\fscx50}マリエル{\fscx100}さん{\fscx50}。 {\fscx100}それじゃ{\fscx50} {\fscx100}ここは…{\fscx50}。 Dialogue: 0,0:09:46.62,0:09:48.62,Default,,0000,0000,0000,,{\pos(172,497)}わしの家じゃ{\fscx50}。 Dialogue: 0,0:09:48.62,0:09:52.46,Default,,0000,0000,0000,,{\pos(172,437)}ひどい傷だったからな Dialogue: 0,0:09:48.62,0:09:52.46,Default,,0000,0000,0000,,{\pos(192,497)}ここで治療したんじゃ{\fscx50}。 Dialogue: 0,0:09:52.46,0:09:56.46,Default,,0000,0000,0000,,{\pos(192,437)}久々に Dialogue: 0,0:09:52.46,0:09:56.46,Default,,0000,0000,0000,,{\pos(212,497)}大がかりな白魔法を使ったわ{\fscx50}。 Dialogue: 0,0:09:56.46,0:10:01.97,Default,,0000,0000,0000,,{\pos(172,437)}ふむ…{\fscx50} {\fscx100}大きな傷も Dialogue: 0,0:09:56.46,0:10:01.97,Default,,0000,0000,0000,,{\pos(192,497)}あらかた治ったようじゃな{\fscx50}。 Dialogue: 0,0:10:01.97,0:10:05.47,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}あの… Dialogue: 0,0:10:01.97,0:10:05.47,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}私{\fscx50} {\fscx100}どれくらい寝ていましたか? Dialogue: 0,0:10:05.47,0:10:08.98,Default,,0000,0000,0000,,{\pos(172,437)}丸々2日じゃ{\fscx50}。 Dialogue: 0,0:10:05.47,0:10:08.98,Default,,0000,0000,0000,,{\pos(192,497)}もうしばらく寝ておれ{\fscx50}。 Dialogue: 0,0:10:08.98,0:10:13.65,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}《誰かが Dialogue: 0,0:10:08.98,0:10:13.65,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}村に連れてきてくれたんだ》 Dialogue: 0,0:10:13.65,0:10:16.65,Default,,0000,0000,0000,,{\pos(272,497)}全く…{\fscx50} {\fscx100}あきれたものじゃな{\fscx50}。 Dialogue: 0,0:10:16.65,0:10:20.15,Default,,0000,0000,0000,,{\pos(172,437)}あれほど{\fscx50} ドーズ{\fscx100}に{\fscx50} {\fscx100}そそのかされるな Dialogue: 0,0:10:16.65,0:10:20.15,Default,,0000,0000,0000,,{\pos(392,497)}と言ったじゃろうに! Dialogue: 0,0:10:20.15,0:10:24.82,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}すみません{\fscx50}。 Dialogue: 0,0:10:20.15,0:10:24.82,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}あの{\fscx50} ドーズ{\fscx100}さんと{\fscx50}グランツ{\fscx100}さんは? Dialogue: 0,0:10:24.82,0:10:28.83,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}グランツ{\fscx100}は死んだ{\fscx50}。 Dialogue: 0,0:10:24.82,0:10:28.83,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}えっ{\fscx50}!? Dialogue: 0,0:10:28.83,0:10:32.50,Default,,0000,0000,0000,,{\pos(172,497)}死体が{\fscx50} {\fscx100}森から見つかった{\fscx50}。 Dialogue: 0,0:10:32.50,0:10:36.00,Default,,0000,0000,0000,,{\pos(172,437)}大きな岩で殴られたような Dialogue: 0,0:10:32.50,0:10:36.00,Default,,0000,0000,0000,,{\pos(192,497)}傷じゃったらしい{\fscx50}。 Dialogue: 0,0:10:36.00,0:10:39.17,Default,,0000,0000,0000,,{\pos(172,437)}まさか Dialogue: 0,0:10:36.00,0:10:39.17,Default,,0000,0000,0000,,{\pos(192,497)}本当に{\fscx50} {\fscx100}岩竜に手を出すとはの! Dialogue: 0,0:10:39.17,0:10:41.17,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ドーズ{\fscx100}の{\fscx50} {\fscx100}ばか者め! Dialogue: 0,0:10:41.17,0:10:44.34,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00\fscx50}ハッ{\fscx100}…{\fscx50} ドーズ{\fscx100}さんは? Dialogue: 0,0:10:44.34,0:10:47.68,Default,,0000,0000,0000,,{\pos(172,497)}やつの死体は見つかっておらん{\fscx50}。 Dialogue: 0,0:10:47.68,0:10:52.49,Default,,0000,0000,0000,,{\pos(172,437)}じゃが{\fscx50} {\fscx100}状況から見て{\fscx50} {\fscx100}食われたと Dialogue: 0,0:10:47.68,0:10:52.49,Default,,0000,0000,0000,,{\pos(192,497)}考えるのが妥当じゃろう{\fscx50}。 Dialogue: 0,0:10:54.52,0:10:59.19,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00}生き残ったのは…{\fscx50} {\fscx100}私だけ…{\fscx50}。 Dialogue: 0,0:10:59.19,0:11:01.36,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00}うぅ…{\fscx50} {\fscx100}うっ…{\fscx50}。 Dialogue: 0,0:11:01.36,0:11:06.70,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}私が{\fscx50} ドーズ{\fscx100}さんを止めていれば…{\fscx50}。 Dialogue: 0,0:11:01.36,0:11:06.70,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FF00}うぅ…{\fscx50}。 Dialogue: 0,0:11:06.70,0:11:10.37,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ミリア{\fscx100}だけでも無事で Dialogue: 0,0:11:06.70,0:11:10.37,Default,,0000,0000,0000,,{\pos(192,497)}本当によかった{\fscx50}。 Dialogue: 0,0:11:10.37,0:11:15.37,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドーズ{\fscx100}は{\fscx50} {\fscx100}言いだしたら Dialogue: 0,0:11:10.37,0:11:15.37,Default,,0000,0000,0000,,{\pos(192,497)}聞かないやつじゃったからな{\fscx50}。 Dialogue: 0,0:11:15.37,0:11:18.38,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}悪い人じゃないんです{\fscx50}。 Dialogue: 0,0:11:18.38,0:11:21.71,Default,,0000,0000,0000,,{\pos(252,77)\fscx50}(({\fscx100}あっ{\fscx50} ドーズ{\fscx100}の兄ちゃん! Dialogue: 0,0:11:21.71,0:11:23.72,Default,,0000,0000,0000,,{\pos(192,77)\fscx50}(ジャン){\fscx100}うわっ{\fscx50} {\fscx100}おおかみだ! Dialogue: 0,0:11:23.72,0:11:25.89,Default,,0000,0000,0000,,{\pos(332,77)}やったの? Dialogue: 0,0:11:23.72,0:11:25.89,Default,,0000,0000,0000,,{\pos(232,167)}見せて{\fscx50} {\fscx100}見せて! Dialogue: 0,0:11:25.89,0:11:28.05,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ドーズ) Dialogue: 0,0:11:25.89,0:11:28.05,Default,,0000,0000,0000,,{\pos(212,497)}うるせえ!{\fscx50} {\fscx100}見せ物じゃねえぞ! Dialogue: 0,0:11:28.05,0:11:30.89,Default,,0000,0000,0000,,{\pos(212,437)}最近 Dialogue: 0,0:11:28.05,0:11:30.89,Default,,0000,0000,0000,,{\pos(232,497)}村のそば{\fscx50} {\fscx100}うろついてたやつだ{\fscx50}。 Dialogue: 0,0:11:30.89,0:11:35.16,Default,,0000,0000,0000,,{\pos(172,407)}でっけえな{\fscx50}。 Dialogue: 0,0:11:30.89,0:11:35.16,Default,,0000,0000,0000,,{\pos(312,497)}これ{\fscx50} {\fscx100}倒したの?{\fscx50} {\fscx100}すごい! Dialogue: 0,0:11:35.16,0:11:39.67,Default,,0000,0000,0000,,{\pos(352,407)\fscx50}フフン。 Dialogue: 0,0:11:35.16,0:11:39.67,Default,,0000,0000,0000,,{\pos(292,497)}ねえねえ{\fscx50} {\fscx100}一緒に遊ぼうよ! Dialogue: 0,0:11:39.67,0:11:43.50,Default,,0000,0000,0000,,{\pos(192,437)}あ~{\fscx50} {\fscx100}ちょっと待ってろ{\fscx50}。 Dialogue: 0,0:11:39.67,0:11:43.50,Default,,0000,0000,0000,,{\pos(212,497)}こいつを片づけてからな!{\fscx50})) Dialogue: 0,0:11:43.50,0:11:46.84,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FF00}村に迷い込んでくる魔物を➡ Dialogue: 0,0:11:46.84,0:11:48.84,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}いつも Dialogue: 0,0:11:46.84,0:11:48.84,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}いちばんに退治してくれるのは➡ Dialogue: 0,0:11:48.84,0:11:50.84,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FF00\fscx50}ドーズ{\fscx100}さんでした{\fscx50}。 Dialogue: 0,0:11:50.84,0:11:54.51,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00}彼に憧れてる子どもたちも Dialogue: 0,0:11:50.84,0:11:54.51,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}多かったんです{\fscx50}。 Dialogue: 0,0:11:54.51,0:11:57.18,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}だけど{\fscx50} {\fscx100}あの日…{\fscx50}。 Dialogue: 0,0:11:57.18,0:11:59.19,Default,,0000,0000,0000,,{\pos(492,407)\fscx50}(({\c&H0000FF00\fscx100}んっ? Dialogue: 0,0:11:57.18,0:11:59.19,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ジョッキ{\fscx100}の倒れる音{\fscx50}) Dialogue: 0,0:11:59.19,0:12:01.69,Default,,0000,0000,0000,,{\pos(272,437)}てめえ! Dialogue: 0,0:11:59.19,0:12:01.69,Default,,0000,0000,0000,,{\pos(292,497)}もう一度{\fscx50} {\fscx100}言ってみやがれ! Dialogue: 0,0:12:01.69,0:12:05.86,Default,,0000,0000,0000,,{\pos(172,437)}なんだよ{\fscx50}。 {\fscx100}お前には{\fscx50} {\fscx100}岩竜は Dialogue: 0,0:12:01.69,0:12:05.86,Default,,0000,0000,0000,,{\pos(192,497)}倒せねえって言っただけだろ{\fscx50}。 Dialogue: 0,0:12:05.86,0:12:09.20,Default,,0000,0000,0000,,{\pos(272,437)}びびって逃げ帰ってきたのは Dialogue: 0,0:12:05.86,0:12:09.20,Default,,0000,0000,0000,,{\pos(492,497)}お前じゃないか{\fscx50}。 Dialogue: 0,0:12:09.20,0:12:12.03,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(ドーズ){\fscx100}何年も前の話だ! Dialogue: 0,0:12:12.03,0:12:14.20,Default,,0000,0000,0000,,{\pos(292,497)}今の俺なら{\fscx50} {\fscx100}絶対に倒せる! Dialogue: 0,0:12:14.20,0:12:16.54,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(オラス){\fscx100}無理だ{\fscx50} {\fscx100}無理だ!{\fscx50} {\fscx100}諦めろ! Dialogue: 0,0:12:16.54,0:12:19.54,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(リュカ) Dialogue: 0,0:12:16.54,0:12:19.54,Default,,0000,0000,0000,,{\pos(212,497)}今度は{\fscx50} {\fscx100}誰を巻き込むつもりだ? Dialogue: 0,0:12:19.54,0:12:22.44,Default,,0000,0000,0000,,{\pos(172,497)}見てろ!{\fscx50} {\fscx100}絶対に{\fscx50} {\fscx100}やってやる! Dialogue: 0,0:12:27.71,0:12:30.88,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FF00}えっ? Dialogue: 0,0:12:27.71,0:12:30.88,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FF00\fscx50}マリエル{\fscx100}さんが許可したんですか? Dialogue: 0,0:12:30.88,0:12:34.82,Default,,0000,0000,0000,,{\pos(212,437)}ああ{\fscx50}。 {\fscx100}それでよ{\fscx50} {\fscx100}自分は Dialogue: 0,0:12:30.88,0:12:34.82,Default,,0000,0000,0000,,{\pos(232,497)}用事があって{\fscx50} {\fscx100}行けないから➡ Dialogue: 0,0:12:34.82,0:12:37.32,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}ミリア{\fscx100}に手伝ってもらえってさ{\fscx50}。 Dialogue: 0,0:12:37.32,0:12:41.16,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FF00}本当ですか? Dialogue: 0,0:12:37.32,0:12:41.16,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00\fscx50}マリエル{\fscx100}さんは{\fscx50} {\fscx100}今{\fscx50} {\fscx100}どこに? Dialogue: 0,0:12:41.16,0:12:44.16,Default,,0000,0000,0000,,{\pos(172,497)}隣村に用事があるって出かけたぜ{\fscx50}。 Dialogue: 0,0:12:44.16,0:12:47.67,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FF00}んっ…{\fscx50}。 Dialogue: 0,0:12:47.67,0:12:51.00,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}岩竜は Dialogue: 0,0:12:47.67,0:12:51.00,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}この付近で最強の{\fscx50}モンスター{\fscx100}です{\fscx50}。 Dialogue: 0,0:12:51.00,0:12:54.84,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FF00\fscx50}マリエル{\fscx100}さんが{\fscx50} {\fscx100}絶対に Dialogue: 0,0:12:51.00,0:12:54.84,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FF00}手を出しちゃいけないって…{\fscx50}。 Dialogue: 0,0:12:54.84,0:12:57.84,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FF00}だから{\fscx50} ドーズ{\fscx100}さんが Dialogue: 0,0:12:54.84,0:12:57.84,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}退治に行くって言っても➡ Dialogue: 0,0:12:57.84,0:12:59.85,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FF00}手伝うなって…{\fscx50}。 Dialogue: 0,0:12:59.85,0:13:03.52,Default,,0000,0000,0000,,{\pos(172,437)}おいおい{\fscx50} ミリア。 {\fscx100}俺が Dialogue: 0,0:12:59.85,0:13:03.52,Default,,0000,0000,0000,,{\pos(192,497)}うそついてるっていうのか? Dialogue: 0,0:13:03.52,0:13:05.52,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}そっ…{\fscx50} {\fscx100}そんなつもりは…{\fscx50}。 Dialogue: 0,0:13:05.52,0:13:09.86,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}マリエル{\fscx100}が許可したのは Dialogue: 0,0:13:05.52,0:13:09.86,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}グランツ{\fscx100}も聞いてるんだ{\fscx50}。 Dialogue: 0,0:13:09.86,0:13:11.86,Default,,0000,0000,0000,,{\pos(552,407)}なあ?{\fscx50} グランツ。 Dialogue: 0,0:13:09.86,0:13:11.86,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}(グランツ){\fscx100}んっ? Dialogue: 0,0:13:11.86,0:13:16.36,Default,,0000,0000,0000,,{\pos(172,407)}うっ…{\fscx50}。 {\fscx100}まあ…{\fscx50} {\fscx100}そうだな{\fscx50}。 Dialogue: 0,0:13:11.86,0:13:16.36,Default,,0000,0000,0000,,{\pos(652,497)}ほらな{\fscx50}。 Dialogue: 0,0:13:16.36,0:13:20.20,Default,,0000,0000,0000,,{\pos(652,407)\c&H0000FF00}でも…{\fscx50}。 Dialogue: 0,0:13:16.36,0:13:20.20,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ミリア {\fscx100}お前が行かなくても➡ Dialogue: 0,0:13:20.20,0:13:23.20,Default,,0000,0000,0000,,{\pos(172,497)}俺たちは{\fscx50} {\fscx100}岩竜を退治に行くぜ{\fscx50}。 Dialogue: 0,0:13:23.20,0:13:25.54,Default,,0000,0000,0000,,{\pos(172,497)}でも{\fscx50} {\fscx100}お前が手伝ってくれないと➡ Dialogue: 0,0:13:25.54,0:13:29.88,Default,,0000,0000,0000,,{\pos(172,407)}俺も{\fscx50}グランツ{\fscx100}も死ぬかもしれねえな{\fscx50}。 Dialogue: 0,0:13:25.54,0:13:29.88,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FF00}そんな! Dialogue: 0,0:13:29.88,0:13:33.31,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FF00}んっ…{\fscx50}。 Dialogue: 0,0:13:33.31,0:13:35.48,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FF00}わかりました{\fscx50}。 Dialogue: 0,0:13:35.48,0:13:39.49,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FF00}でも{\fscx50} {\fscx100}危険だと思ったら Dialogue: 0,0:13:35.48,0:13:39.49,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FF00}すぐ戻ってくださいね{\fscx50}。 Dialogue: 0,0:13:39.49,0:13:43.49,Default,,0000,0000,0000,,{\pos(172,407)}う~む…{\fscx50}。 Dialogue: 0,0:13:39.49,0:13:43.49,Default,,0000,0000,0000,,{\pos(672,497)\fscx50}フッ{\fscx100}…{\fscx50})) Dialogue: 0,0:13:43.49,0:13:48.49,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}ドーズ{\fscx100}め{\fscx50} {\fscx100}自尊心のために Dialogue: 0,0:13:43.49,0:13:48.49,Default,,0000,0000,0000,,{\pos(192,497)}身を滅ぼすとはな{\fscx50}。 Dialogue: 0,0:13:48.49,0:13:52.67,Default,,0000,0000,0000,,{\pos(172,437)}ちょっとしたことで Dialogue: 0,0:13:48.49,0:13:52.67,Default,,0000,0000,0000,,{\pos(192,497)}人は{\fscx50} {\fscx100}道を踏み外してしまう{\fscx50}。 Dialogue: 0,0:13:52.67,0:13:58.50,Default,,0000,0000,0000,,{\pos(172,407)}お前も気を付けるんじゃ{\fscx50}。 Dialogue: 0,0:13:52.67,0:13:58.50,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}うっ…{\fscx50}。 {\fscx100}はっ…{\fscx50} {\fscx100}はい{\fscx50}。 {\fscx100}んっ…{\fscx50}。 Dialogue: 0,0:13:58.50,0:14:00.84,Default,,0000,0000,0000,,{\pos(572,497)}んっ…{\fscx50}。 Dialogue: 0,0:14:00.84,0:14:05.85,Default,,0000,0000,0000,,{\pos(172,437)}それにしても{\fscx50} {\fscx100}あんな傷を負って Dialogue: 0,0:14:00.84,0:14:05.85,Default,,0000,0000,0000,,{\pos(192,497)}よく{\fscx50} {\fscx100}ここまで逃げてこられたの{\fscx50}。 Dialogue: 0,0:14:05.85,0:14:09.52,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FF00}えっ?{\fscx50} {\fscx100}誰かが{\fscx50} {\fscx100}私を Dialogue: 0,0:14:05.85,0:14:09.52,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FF00}森から運んでくれたんじゃ…{\fscx50}。 Dialogue: 0,0:14:09.52,0:14:11.52,Default,,0000,0000,0000,,{\pos(392,497)}何を言っておる? Dialogue: 0,0:14:11.52,0:14:14.85,Default,,0000,0000,0000,,{\pos(232,437)}お前は{\fscx50} {\fscx100}村の外れで Dialogue: 0,0:14:11.52,0:14:14.85,Default,,0000,0000,0000,,{\pos(252,497)}魔物に襲われておったんじゃ{\fscx50}。 Dialogue: 0,0:14:14.85,0:14:18.19,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FF00}でも{\fscx50} {\fscx100}私は Dialogue: 0,0:14:14.85,0:14:18.19,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FF00}森の中で{\fscx50} {\fscx100}岩竜に襲われて➡ Dialogue: 0,0:14:18.19,0:14:20.69,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}そのまま{\fscx50} {\fscx100}気を失ったんです{\fscx50}。 Dialogue: 0,0:14:20.69,0:14:24.20,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FF00}ですから{\fscx50} {\fscx100}自分で Dialogue: 0,0:14:20.69,0:14:24.20,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}逃げてこられるはずがありません{\fscx50}。 Dialogue: 0,0:14:24.20,0:14:28.20,Default,,0000,0000,0000,,{\pos(172,437)}ばかな!{\fscx50} {\fscx100}夜に{\fscx50} {\fscx100}あの森に Dialogue: 0,0:14:24.20,0:14:28.20,Default,,0000,0000,0000,,{\pos(192,497)}入っていく村人なんぞ{\fscx50} {\fscx100}おらん{\fscx50}。 Dialogue: 0,0:14:28.20,0:14:32.20,Default,,0000,0000,0000,,{\pos(192,437)}お前は Dialogue: 0,0:14:28.20,0:14:32.20,Default,,0000,0000,0000,,{\pos(212,497)}村の外れに倒れていたんじゃ{\fscx50}。 Dialogue: 0,0:14:32.20,0:14:34.47,Default,,0000,0000,0000,,{\pos(172,497)}そこに{\fscx50} {\fscx100}魔物が襲いかかっていて➡ Dialogue: 0,0:14:34.47,0:14:37.81,Default,,0000,0000,0000,,{\pos(192,437)}そやつを Dialogue: 0,0:14:34.47,0:14:37.81,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}グレゴリー{\fscx100}が追い返したと聞いたぞ{\fscx50}。 Dialogue: 0,0:14:37.81,0:14:40.15,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FF00}そんな…{\fscx50}。 Dialogue: 0,0:14:40.15,0:14:46.32,Default,,0000,0000,0000,,{\pos(252,437)}大きな{\fscx50}ショック{\fscx100}を受けたあと Dialogue: 0,0:14:40.15,0:14:46.32,Default,,0000,0000,0000,,{\pos(272,497)}人は{\fscx50} {\fscx100}記憶を失うことがある{\fscx50}。 Dialogue: 0,0:14:46.32,0:14:48.32,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}ミリア{\fscx100}も{\fscx50} {\fscx100}そうではないか? Dialogue: 0,0:14:51.32,0:14:55.49,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}私の…{\fscx50} {\fscx100}記憶…{\fscx50}。 Dialogue: 0,0:14:55.49,0:14:59.67,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:14:59.67,0:15:02.00,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00}まさか…{\fscx50}。 Dialogue: 0,0:15:02.00,0:15:06.84,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}あの{\fscx50} {\fscx100}私のそばにいた魔物って Dialogue: 0,0:15:02.00,0:15:06.84,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FF00}どんな姿でしたか? Dialogue: 0,0:15:06.84,0:15:10.18,Default,,0000,0000,0000,,{\pos(172,437)}知らん{\fscx50}。 {\fscx100}わしが呼ばれて Dialogue: 0,0:15:06.84,0:15:10.18,Default,,0000,0000,0000,,{\pos(192,497)}着いたときには➡ Dialogue: 0,0:15:10.18,0:15:13.51,Default,,0000,0000,0000,,{\pos(172,437)}もう Dialogue: 0,0:15:10.18,0:15:13.51,Default,,0000,0000,0000,,{\pos(192,497)}逃げられてしまっていたでな{\fscx50}。 Dialogue: 0,0:15:13.51,0:15:16.52,Default,,0000,0000,0000,,{\pos(172,497)}何か気になることでも? Dialogue: 0,0:15:16.52,0:15:19.02,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FF00}いえ{\fscx50} {\fscx100}なんでもありません…{\fscx50}。 Dialogue: 0,0:15:21.02,0:15:25.52,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FF00}《まさか Dialogue: 0,0:15:21.02,0:15:25.52,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FF00}あのときの{\fscx50}ドラゴン{\fscx100}さんが?》 Dialogue: 0,0:15:28.53,0:15:32.80,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}くあ~! Dialogue: 0,0:15:32.80,0:15:35.13,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}傷も全快したみたいだ{\fscx50}。 Dialogue: 0,0:15:35.13,0:15:40.14,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}休息したとはいえ{\fscx50} {\fscx100}あれだけの傷が Dialogue: 0,0:15:35.13,0:15:40.14,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}治っちまうとはな{\fscx50}。 Dialogue: 0,0:15:40.14,0:15:44.48,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}さすがは{\fscx50} ドラゴン{\fscx100}ってことか{\fscx50}。 Dialogue: 0,0:15:44.48,0:15:48.38,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}人間だったら{\fscx50} {\fscx100}こんなすぐに Dialogue: 0,0:15:44.48,0:15:48.38,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}傷が治ったりしねえだろうし{\fscx50}。 Dialogue: 0,0:15:50.82,0:15:53.42,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あの子{\fscx50} {\fscx100}無事だったかな? Dialogue: 0,0:15:59.66,0:16:03.00,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}《俺{\fscx50} {\fscx100}弱かったな{\fscx50}。 Dialogue: 0,0:16:03.00,0:16:06.33,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}進化して Dialogue: 0,0:16:03.00,0:16:06.33,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ずいぶん強くなった気でいたが➡ Dialogue: 0,0:16:06.33,0:16:08.67,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}全然だった{\fscx50}。 Dialogue: 0,0:16:08.67,0:16:13.01,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あのとき{\fscx50} {\fscx100}俺が{\fscx50} {\fscx100}もっと…》 Dialogue: 0,0:16:13.01,0:16:15.01,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}(({\c&H0000FFFF\fscx100}うわっ! Dialogue: 0,0:16:15.01,0:16:17.01,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}食らえ! Dialogue: 0,0:16:19.01,0:16:21.51,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}手応えはあった!{\fscx50} {\fscx100}あっ! Dialogue: 0,0:16:23.52,0:16:26.72,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}倒したどころか{\fscx50} {\fscx100}自己再生かよ!{\c&H00FFFFFF\fscx50})) Dialogue: 0,0:16:29.36,0:16:33.46,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}《強くなりてえな…》 Dialogue: 0,0:16:33.46,0:16:35.46,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}んっ! Dialogue: 0,0:16:42.63,0:16:48.97,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:16:48.97,0:16:50.98,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}待ってたぜ! Dialogue: 0,0:16:54.65,0:17:00.15,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}お前の{\fscx50} {\fscx100}仲間を呼ぶ{\fscx50}スキル{\fscx100}を Dialogue: 0,0:16:54.65,0:17:00.15,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}利用させてもらったぜ! Dialogue: 0,0:17:00.15,0:17:02.99,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}称号{\fscx50} {\fscx100}悪の道を得ました{\fscx50}。 Dialogue: 0,0:17:02.99,0:17:06.16,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}うっ…{\fscx50} {\fscx100}悪の道…{\fscx50}。 Dialogue: 0,0:17:06.16,0:17:08.99,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}容赦ねえな{\fscx50} {\fscx100}神の声ちゃん{\fscx50}。 Dialogue: 0,0:17:08.99,0:17:13.33,Default,,0000,0000,0000,,{\pos(332,437)\c&H0000FFFF}まあ{\fscx50} {\fscx100}この方法を使うのは Dialogue: 0,0:17:08.99,0:17:13.33,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}今回だけだ! Dialogue: 0,0:17:13.33,0:17:15.33,Default,,0000,0000,0000,,{\pos(412,407)\c&H0000FFFF}悪いな{\fscx50}。 Dialogue: 0,0:17:13.33,0:17:15.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:17:15.33,0:17:18.50,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}俺の進化の糧になってもらうぜ! Dialogue: 0,0:17:18.50,0:17:21.84,Default,,0000,0000,0000,,{\pos(272,407)\c&H00FFFF00}経験値を{\fscx50} 24 {\fscx100}得ました{\fscx50}。 Dialogue: 0,0:17:18.50,0:17:21.84,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:17:21.84,0:17:25.34,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}経験値を{\fscx50} 48 {\fscx100}得ました{\fscx50}。 Dialogue: 0,0:17:25.34,0:17:27.35,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:17:27.35,0:17:29.45,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}ドラゴンパンチ{\fscx100}! Dialogue: 0,0:17:32.68,0:17:36.79,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}仲間の{\fscx50}ピンチ{\fscx100}に駆けつけるお前たちは Dialogue: 0,0:17:32.68,0:17:36.79,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}勇敢だったよ{\fscx50}。 Dialogue: 0,0:17:36.79,0:17:38.79,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}ダークワーム。 Dialogue: 0,0:17:40.79,0:17:45.80,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}その雄姿を{\fscx50} {\fscx100}きっと俺は Dialogue: 0,0:17:40.79,0:17:45.80,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}忘れはしないだろう! Dialogue: 0,0:17:52.14,0:17:57.31,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00\fscx50}ベビードラゴン{\fscx100}の{\fscx50}レベル{\fscx100}が Dialogue: 0,0:17:52.14,0:17:57.31,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00\fscx50}24{\fscx100}から{\fscx50}25{\fscx100}へと上がりました{\fscx50}。 Dialogue: 0,0:17:57.31,0:17:59.31,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}きたか! Dialogue: 0,0:18:01.31,0:18:04.15,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}レベル{\fscx100}が{\fscx50}マックス{\fscx100}になりました{\fscx50}。 Dialogue: 0,0:18:04.15,0:18:06.82,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}進化条件を満たしました{\fscx50}。 Dialogue: 0,0:18:06.82,0:18:09.32,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}進化先を表示しますか? Dialogue: 0,0:18:09.32,0:18:11.42,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}当然{\fscx50} イエス{\fscx100}だ! Dialogue: 0,0:18:15.99,0:18:19.33,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}今度は{\fscx50} {\fscx100}一気に{\fscx50} {\fscx100}5択か{\fscx50}。 Dialogue: 0,0:18:19.33,0:18:22.17,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}最後に Dialogue: 0,0:18:19.33,0:18:22.17,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}不穏なのも交じってるが…{\fscx50}。 Dialogue: 0,0:18:22.17,0:18:28.01,Default,,0000,0000,0000,,{\pos(212,287)\c&H0000FFFF\fscx50}プチ{\fscx100}と{\fscx50}キッズ{\fscx100}って Dialogue: 0,0:18:22.17,0:18:28.01,Default,,0000,0000,0000,,{\pos(232,347)\c&H0000FFFF\fscx50}ベビー{\fscx100}や{\fscx50}リトル{\fscx100}と{\fscx50} {\fscx100}何が違うんだ? Dialogue: 0,0:18:28.01,0:18:31.01,Default,,0000,0000,0000,,{\pos(212,347)\c&H0000FFFF}子竜ってのも{\fscx50} {\fscx100}気にかかるな{\fscx50}。 Dialogue: 0,0:18:31.01,0:18:33.11,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}う~ん…{\fscx50}。 Dialogue: 0,0:18:33.11,0:18:36.28,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}一部の{\fscx50}モンスター{\fscx100}の進化形態について{\fscx50}。 Dialogue: 0,0:18:36.28,0:18:39.12,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}おっ{\fscx50} {\fscx100}答えてくれるのか? Dialogue: 0,0:18:39.12,0:18:43.29,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00\fscx50}リトル{\fscx100}は Dialogue: 0,0:18:39.12,0:18:43.29,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}進化途上という意味ではなく➡ Dialogue: 0,0:18:43.29,0:18:48.63,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00\fscx50}サイズ{\fscx100}の成長限界が{\fscx50} {\fscx100}そこまでの Dialogue: 0,0:18:43.29,0:18:48.63,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}個体に対して{\fscx50} {\fscx100}用いられます{\fscx50}。 Dialogue: 0,0:18:48.63,0:18:53.13,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00\fscx50}リトル{\fscx100}系は{\fscx50} {\fscx100}手っとり早く Dialogue: 0,0:18:48.63,0:18:53.13,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}ステータス{\fscx100}を上げられますが➡ Dialogue: 0,0:18:53.13,0:18:57.14,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}進化先の数や性能が Dialogue: 0,0:18:53.13,0:18:57.14,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}ベビー{\fscx100}系と比べて{\fscx50} {\fscx100}劣ります{\fscx50}。 Dialogue: 0,0:18:57.14,0:18:59.14,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}((オウ{\fscx100}!{\fscx50})) Dialogue: 0,0:18:59.14,0:19:04.48,Default,,0000,0000,0000,,{\pos(172,77)\c&H0000FFFF}なるほど{\fscx50}。 リトル{\fscx100}は{\fscx50} {\fscx100}成長が早いから Dialogue: 0,0:18:59.14,0:19:04.48,Default,,0000,0000,0000,,{\pos(192,137)\c&H0000FFFF}生き残るには有利だが➡ Dialogue: 0,0:19:04.48,0:19:07.81,Default,,0000,0000,0000,,{\pos(272,77)\c&H0000FFFF}長い目で見れば Dialogue: 0,0:19:04.48,0:19:07.81,Default,,0000,0000,0000,,{\pos(292,137)\c&H0000FFFF}外れ種族ってことか{\fscx50}。 Dialogue: 0,0:19:07.81,0:19:10.32,Default,,0000,0000,0000,,{\pos(632,77)\fscx50}(({\c&H0000FFFF}ワオ{\fscx100}!{\c&H00FFFFFF\fscx50})) Dialogue: 0,0:19:07.81,0:19:10.32,Default,,0000,0000,0000,,{\pos(252,167)\c&H0000FFFF}俺が{\fscx50} ベビー{\fscx100}を選んだのは➡ Dialogue: 0,0:19:10.32,0:19:12.65,Default,,0000,0000,0000,,{\pos(312,167)\c&H0000FFFF}正しかったのかな{\fscx50}。 Dialogue: 0,0:19:12.65,0:19:17.66,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00\fscx50}キッズ{\fscx100}系は Dialogue: 0,0:19:12.65,0:19:17.66,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}ベビー{\fscx100}系の上位として用いられます{\fscx50}。 Dialogue: 0,0:19:17.66,0:19:21.33,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00\fscx50}プチ{\fscx100}系は{\fscx50} {\fscx100}進化先が狭まりますが➡ Dialogue: 0,0:19:21.33,0:19:25.16,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}その分 Dialogue: 0,0:19:21.33,0:19:25.16,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}安定した進化先が保証されます{\fscx50}。 Dialogue: 0,0:19:25.16,0:19:28.87,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}ほうほう{\fscx50}。 {\fscx100}で{\fscx50} {\fscx100}子竜は? Dialogue: 0,0:19:32.00,0:19:34.61,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}そこは{\fscx50} {\fscx100}だんまりかよ{\fscx50}。 Dialogue: 0,0:19:34.61,0:19:39.44,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}まあ Dialogue: 0,0:19:34.61,0:19:39.44,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}キッズ{\fscx100}みたいなものだよな{\fscx50}。 {\fscx100}たぶん{\fscx50}。 Dialogue: 0,0:19:39.44,0:19:43.45,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}進化先{\fscx50} {\fscx100}きっちり{\fscx50} {\fscx100}説明を聞いて Dialogue: 0,0:19:39.44,0:19:43.45,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}選ばねえとな{\fscx50}。 Dialogue: 0,0:19:43.45,0:19:48.12,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00\fscx50}プチドラゴン。 Dialogue: 0,0:19:43.45,0:19:48.12,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00\fscx50}リトル{\fscx100}系と同じ{\fscx50} {\fscx100}小型種であるが➡ Dialogue: 0,0:19:48.12,0:19:52.29,Default,,0000,0000,0000,,{\pos(292,437)\c&H00FFFF00}個体の成長は遅く Dialogue: 0,0:19:48.12,0:19:52.29,Default,,0000,0000,0000,,{\pos(312,497)\c&H00FFFF00}進化先の幅も狭い{\fscx50}。 Dialogue: 0,0:19:52.29,0:19:56.96,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}そのかわりに{\fscx50} {\fscx100}進化先で Dialogue: 0,0:19:52.29,0:19:56.96,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}成長を見込めるものが多い{\fscx50}。 Dialogue: 0,0:19:56.96,0:20:00.80,Default,,0000,0000,0000,,{\pos(292,437)\c&H0000FFFF}成長が遅いうえに Dialogue: 0,0:19:56.96,0:20:00.80,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}進化先の幅も狭いのは➡ Dialogue: 0,0:20:00.80,0:20:03.64,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}ちょっとまずいな{\fscx50}。 {\fscx100}次! Dialogue: 0,0:20:03.64,0:20:05.97,Default,,0000,0000,0000,,{\pos(352,497)\c&H00FFFF00\fscx50}プチエンジェルドラゴン。 Dialogue: 0,0:20:05.97,0:20:07.97,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00}救護精神に目覚め➡ Dialogue: 0,0:20:07.97,0:20:11.31,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}他者のために生きると誓った{\fscx50}ドラゴン。 Dialogue: 0,0:20:11.31,0:20:16.48,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}数々の白魔術を操るが Dialogue: 0,0:20:11.31,0:20:16.48,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}戦闘能力は{\fscx50} {\fscx100}そう高くない{\fscx50}。 Dialogue: 0,0:20:16.48,0:20:21.15,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}称号により Dialogue: 0,0:20:16.48,0:20:21.15,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}進化先が異なるようだな{\fscx50}。 Dialogue: 0,0:20:21.15,0:20:23.99,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}プチ{\fscx100}系は進化先が少ないらしいし➡ Dialogue: 0,0:20:23.99,0:20:27.66,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}戦闘能力がないのも{\fscx50} {\fscx100}ちょっとな{\fscx50}。 Dialogue: 0,0:20:27.66,0:20:32.33,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}でも{\fscx50} {\fscx100}白魔法って{\fscx50} {\fscx100}回復魔法だよな{\fscx50}。 Dialogue: 0,0:20:32.33,0:20:35.00,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}ミリア{\fscx100}の使ってたやつ{\fscx50}。 Dialogue: 0,0:20:35.00,0:20:37.00,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00\fscx50}キッズドラゴン。 Dialogue: 0,0:20:37.00,0:20:40.17,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00\fscx50}ベビードラゴン{\fscx100}が{\fscx50} {\fscx100}順当に成長した姿{\fscx50}。 Dialogue: 0,0:20:40.17,0:20:45.18,Default,,0000,0000,0000,,{\pos(172,437)\c&H00FFFF00}まだ成長途上だが Dialogue: 0,0:20:40.17,0:20:45.18,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}身体能力は{\fscx50} {\fscx100}大幅に向上している{\fscx50}。 Dialogue: 0,0:20:45.18,0:20:50.18,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}なるほど{\fscx50}。 {\fscx100}今の俺が{\fscx50} {\fscx100}このまま Dialogue: 0,0:20:45.18,0:20:50.18,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}強くなるってところか{\fscx50}。 Dialogue: 0,0:20:50.18,0:20:53.35,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ある意味{\fscx50} {\fscx100}これが{\fscx50} {\fscx100}正統進化だな{\fscx50}。 Dialogue: 0,0:20:53.35,0:20:56.36,Default,,0000,0000,0000,,{\pos(352,257)\c&H00FFFF00\fscx50}キッズマーブルドラゴン。 Dialogue: 0,0:20:56.36,0:20:59.19,Default,,0000,0000,0000,,{\pos(252,257)\c&H00FFFF00}突然変異を起こした{\fscx50}ドラゴン。 Dialogue: 0,0:20:59.19,0:21:01.86,Default,,0000,0000,0000,,{\pos(232,257)\c&H00FFFF00}肌に{\fscx50} {\fscx100}水玉状の模様がある{\fscx50}。 Dialogue: 0,0:21:01.86,0:21:05.53,Default,,0000,0000,0000,,{\pos(192,257)\c&H00FFFF00}通常の{\fscx50}ドラゴン{\fscx100}よりも{\fscx50} {\fscx100}魔力が高い{\fscx50}。 Dialogue: 0,0:21:05.53,0:21:08.53,Default,,0000,0000,0000,,{\pos(372,257)\c&H0000FFFF}ふむ{\fscx50}。 {\fscx100}魔力が高いのか{\fscx50}。 Dialogue: 0,0:21:08.53,0:21:11.87,Default,,0000,0000,0000,,{\pos(352,197)\c&H0000FFFF}長期的に見ると Dialogue: 0,0:21:08.53,0:21:11.87,Default,,0000,0000,0000,,{\pos(372,257)\c&H0000FFFF}これがいい気がするな{\fscx50}。 Dialogue: 0,0:21:11.87,0:21:14.04,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}突然変異っていうのが➡ Dialogue: 0,0:21:14.04,0:21:19.04,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}限定商品的な Dialogue: 0,0:21:14.04,0:21:19.04,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}甘美な響きを感じるし…{\fscx50}。 Dialogue: 0,0:21:19.04,0:21:21.21,Default,,0000,0000,0000,,{\pos(392,497)\c&H00FFFF00}厄病子竜{\fscx50}。 Dialogue: 0,0:21:21.21,0:21:23.22,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}んっ? Dialogue: 0,0:21:23.22,0:21:27.05,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}災害を振りまく邪竜{\fscx50} {\fscx100}その第一歩{\fscx50}。 Dialogue: 0,0:21:27.05,0:21:30.56,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}だが{\fscx50} {\fscx100}踏み外した道は{\fscx50} {\fscx100}まだ浅く Dialogue: 0,0:21:27.05,0:21:30.56,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}引き返せる{\fscx50}。 Dialogue: 0,0:21:30.56,0:21:32.56,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ないないない!{\fscx50} {\fscx100}これは{\fscx50} {\fscx100}ないわ! Dialogue: 0,0:21:32.56,0:21:34.99,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}なんだよ?{\fscx50} {\fscx100}災害を振りまくって{\fscx50}。 Dialogue: 0,0:21:34.99,0:21:39.00,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}こんなのになったら…{\fscx50}。 Dialogue: 0,0:21:34.99,0:21:39.00,Default,,0000,0000,0000,,{\pos(192,497)\c&H00FFFF00}知能が高く{\fscx50} {\fscx100}人化の術を使って➡ Dialogue: 0,0:21:39.00,0:21:41.00,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}人里に降りることがあるが➡ Dialogue: 0,0:21:41.00,0:21:43.67,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}大抵{\fscx50} {\fscx100}ろくなことをしない{\fscx50}。 Dialogue: 0,0:21:43.67,0:21:48.67,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ったく…{\fscx50} {\fscx100}最初から Dialogue: 0,0:21:43.67,0:21:48.67,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}不穏な名前だと思ったんだよ{\fscx50}。 Dialogue: 0,0:21:48.67,0:21:50.68,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}えっ? Dialogue: 0,0:22:00.52,0:22:02.52,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}人化の術{\fscx50}!? Dialogue: 0,0:22:08.03,0:22:10.03,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}それって{\fscx50} {\fscx100}つまり…{\fscx50}。 Dialogue: 0,0:22:10.03,0:22:12.03,Default,,0000,0000,0000,,{\pos(652,407)\fscx50}(({\c&H0000FFFF}ハーイ{\fscx100}! Dialogue: 0,0:22:10.03,0:22:12.03,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}村人たち{\fscx50})ウエルカム{\fscx100}!{\fscx50})) Dialogue: 0,0:22:12.03,0:22:16.44,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}人間になって Dialogue: 0,0:22:12.03,0:22:16.44,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}村へ行けるってことだよな? Dialogue: 0,0:22:18.37,0:22:20.37,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}う~ん…{\fscx50}。 Dialogue: 0,0:22:28.05,0:22:31.72,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}でも{\fscx50} {\fscx100}厄病で{\fscx50} {\fscx100}邪竜だし…{\fscx50}。 Dialogue: 0,0:22:31.72,0:22:41.73,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}う~ん{\fscx50} {\fscx100}う~ん{\fscx50} {\fscx100}う~ん{\fscx50} {\fscx100}う~ん…{\fscx50}。