[Script Info] ScriptType: v4.00+ Collisions: Normal PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 ScaledBorderAndShadow: Yes [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,MS PGothic,36,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,2,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:34.93,0:00:36.94,Default,,0000,0000,0000,,{\pos(292,407)\fscx50}({\fscx100}黒蜥蜴{\fscx50})キィ{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:34.93,0:00:36.94,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF\fscx50}(イルシア){\fscx100}もう{\fscx50} {\fscx100}大丈夫だぞ{\fscx50}。 Dialogue: 0,0:00:36.94,0:00:42.28,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}お前が無事で{\fscx50} {\fscx100}本当によかった{\fscx50}。 Dialogue: 0,0:00:36.94,0:00:42.28,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}よかった{\fscx50}。 Dialogue: 0,0:00:42.28,0:00:44.28,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}キュー{\fscx100}…{\fscx50}。 Dialogue: 0,0:00:47.28,0:00:50.12,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00\fscx50}({\fscx100}神の声{\fscx50}){\fscx100}経験値を{\fscx50} 234 {\fscx100}得ました{\fscx50}。 Dialogue: 0,0:00:50.12,0:00:52.45,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}うるせえ{\fscx50} {\fscx100}黙ってろ! Dialogue: 0,0:00:52.45,0:00:54.95,Default,,0000,0000,0000,,{\pos(272,407)\c&H00FFFF00}称号{\fscx50} {\fscx100}歩く卵により…{\fscx50}。 Dialogue: 0,0:00:52.45,0:00:54.95,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}今の俺には➡ Dialogue: 0,0:00:54.95,0:00:58.79,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}お前だけが Dialogue: 0,0:00:54.95,0:00:58.79,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}気の許せる{\fscx50} {\fscx100}大事な仲間なんだ! Dialogue: 0,0:00:58.79,0:01:02.13,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}お前さえいれば{\fscx50} {\fscx100}もう Dialogue: 0,0:00:58.79,0:01:02.13,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}人間になんか{\fscx50} {\fscx100}ならなくたって➡ Dialogue: 0,0:01:02.13,0:01:06.30,Default,,0000,0000,0000,,{\pos(352,407)\c&H0000FFFF}かまわねえ! Dialogue: 0,0:01:02.13,0:01:06.30,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00\fscx50}スキル {\fscx100}人化の術を得ました{\fscx50}。 Dialogue: 0,0:01:06.30,0:01:08.30,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}えっ? Dialogue: 0,0:01:12.64,0:01:14.64,Default,,0000,0000,0000,,{\pos(452,497)\c&H0000FFFF\fscx50}マジ{\fscx100}で? Dialogue: 0,0:01:21.48,0:01:25.32,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(ユノ){\fscx100}ねえ{\fscx50} メルティア{\fscx100}様 Dialogue: 0,0:01:21.48,0:01:25.32,Default,,0000,0000,0000,,{\pos(212,497)}なんで{\fscx50} ユノ{\fscx100}ちゃんと2人なのに➡ Dialogue: 0,0:01:25.32,0:01:28.49,Default,,0000,0000,0000,,{\pos(332,437)}C{\fscx50}ランク{\fscx100}の依頼なんて Dialogue: 0,0:01:25.32,0:01:28.49,Default,,0000,0000,0000,,{\pos(352,497)}受けちゃったんですか? Dialogue: 0,0:01:28.49,0:01:32.66,Default,,0000,0000,0000,,{\pos(252,437)}C{\fscx50}ランク{\fscx100}って Dialogue: 0,0:01:28.49,0:01:32.66,Default,,0000,0000,0000,,{\pos(272,497)}結構{\fscx50} {\fscx100}難易度{\fscx50} {\fscx100}高いですよね? Dialogue: 0,0:01:32.66,0:01:34.93,Default,,0000,0000,0000,,{\pos(352,497)}他の{\fscx50}メンバー{\fscx100}がそろうまで➡ Dialogue: 0,0:01:34.93,0:01:37.26,Default,,0000,0000,0000,,{\pos(252,437)}待ったほうが Dialogue: 0,0:01:34.93,0:01:37.26,Default,,0000,0000,0000,,{\pos(272,497)}よかったんじゃないですか? Dialogue: 0,0:01:37.26,0:01:40.43,Default,,0000,0000,0000,,{\pos(252,437)\fscx50}(メルティア){\fscx100}逆に Dialogue: 0,0:01:37.26,0:01:40.43,Default,,0000,0000,0000,,{\pos(292,497)}付き添いが{\fscx50} {\fscx100}お前だけだと➡ Dialogue: 0,0:01:40.43,0:01:43.10,Default,,0000,0000,0000,,{\pos(192,437)}いざというとき Dialogue: 0,0:01:40.43,0:01:43.10,Default,,0000,0000,0000,,{\pos(172,497)}ちゅうちょなく逃げられるからな{\fscx50}。 Dialogue: 0,0:01:43.10,0:01:47.77,Default,,0000,0000,0000,,{\pos(172,437)}ん~…{\fscx50} {\fscx100}そこまで{\fscx50} ユノ{\fscx100}ちゃん Dialogue: 0,0:01:43.10,0:01:47.77,Default,,0000,0000,0000,,{\pos(192,497)}逃げ足に自信ないんですけど{\fscx50}。 Dialogue: 0,0:01:47.77,0:01:51.95,Default,,0000,0000,0000,,{\pos(172,437)}あっ{\fscx50} {\fscx100}まさか{\fscx50} {\fscx100}犬系だから{\fscx50} {\fscx100}足が速い Dialogue: 0,0:01:47.77,0:01:51.95,Default,,0000,0000,0000,,{\pos(192,497)}とか期待されちゃってます? Dialogue: 0,0:01:51.95,0:01:57.12,Default,,0000,0000,0000,,{\pos(172,437)}あ~!{\fscx50} {\fscx100}まさか{\fscx50} {\fscx100}死んでも問題ない Dialogue: 0,0:01:51.95,0:01:57.12,Default,,0000,0000,0000,,{\pos(192,497)}って意味じゃありませんよね? Dialogue: 0,0:01:57.12,0:02:00.95,Default,,0000,0000,0000,,{\pos(172,437)}冗談だ{\fscx50}。 Dialogue: 0,0:01:57.12,0:02:00.95,Default,,0000,0000,0000,,{\pos(192,497)}この依頼は{\fscx50} {\fscx100}C{\fscx50}ランク{\fscx100}とはいっても➡ Dialogue: 0,0:02:00.95,0:02:05.13,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}モンスター{\fscx100}討伐ではなくて Dialogue: 0,0:02:00.95,0:02:05.13,Default,,0000,0000,0000,,{\pos(192,497)}森の探索だからな{\fscx50}。 Dialogue: 0,0:02:05.13,0:02:08.63,Default,,0000,0000,0000,,{\pos(172,437)}さほど{\fscx50} {\fscx100}危険性は高くないと Dialogue: 0,0:02:05.13,0:02:08.63,Default,,0000,0000,0000,,{\pos(192,497)}思ったんだ{\fscx50}。 Dialogue: 0,0:02:08.63,0:02:11.97,Default,,0000,0000,0000,,{\pos(252,497)}探索って{\fscx50} {\fscx100}人捜しでしたっけ? Dialogue: 0,0:02:11.97,0:02:16.64,Default,,0000,0000,0000,,{\pos(212,437)}死んだはずの人間が Dialogue: 0,0:02:11.97,0:02:16.64,Default,,0000,0000,0000,,{\pos(232,497)}生きてるらしいとか{\fscx50}。 Dialogue: 0,0:02:16.64,0:02:19.04,Default,,0000,0000,0000,,{\pos(232,347)}なんか{\fscx50} {\fscx100}怪しいな~{\fscx50}。 Dialogue: 0,0:04:00.44,0:04:02.44,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}(ユノ){\fscx100}ここですか? Dialogue: 0,0:04:02.44,0:04:06.05,Default,,0000,0000,0000,,{\pos(172,437)}ああ{\fscx50} {\fscx100}このまま{\fscx50} {\fscx100}中に入れと Dialogue: 0,0:04:02.44,0:04:06.05,Default,,0000,0000,0000,,{\pos(252,497)}言われている{\fscx50}。 Dialogue: 0,0:04:12.95,0:04:16.46,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}エルフ{\fscx100}が{\fscx50} {\fscx100}人間の村にいるとは珍しい{\fscx50}。 Dialogue: 0,0:04:16.46,0:04:19.13,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}(マリエル){\fscx100}正確には{\fscx50} {\fscx100}半分だけじゃ{\fscx50}。 Dialogue: 0,0:04:19.13,0:04:21.33,Default,,0000,0000,0000,,{\pos(352,407)}わしの名は{\fscx50} マリエル{\fscx100}という{\fscx50}。 Dialogue: 0,0:04:19.13,0:04:21.33,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の開く音{\fscx50}) Dialogue: 0,0:04:23.46,0:04:27.47,Default,,0000,0000,0000,,{\pos(172,437)}ありがとう{\fscx50} ミリア。 Dialogue: 0,0:04:23.46,0:04:27.47,Default,,0000,0000,0000,,{\pos(192,497)}しばらく{\fscx50} {\fscx100}席を外していてくれ{\fscx50}。 Dialogue: 0,0:04:27.47,0:04:29.57,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FF00\fscx50}(ミリア){\fscx100}はい{\fscx50} {\fscx100}失礼します{\fscx50}。 Dialogue: 0,0:04:31.64,0:04:33.57,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(ドア{\fscx100}の閉まる音{\fscx50}) Dialogue: 0,0:04:33.57,0:04:38.24,Default,,0000,0000,0000,,{\pos(192,437)}この依頼{\fscx50} {\fscx100}あまり{\fscx50} {\fscx100}あの子に Dialogue: 0,0:04:33.57,0:04:38.24,Default,,0000,0000,0000,,{\pos(212,497)}詳しく聞かせたくないのでな{\fscx50}。 Dialogue: 0,0:04:38.24,0:04:42.75,Default,,0000,0000,0000,,{\pos(172,437)}では{\fscx50} {\fscx100}探索の依頼があった Dialogue: 0,0:04:38.24,0:04:42.75,Default,,0000,0000,0000,,{\pos(192,497)}生きている死者とは…{\fscx50}。 Dialogue: 0,0:04:42.75,0:04:46.59,Default,,0000,0000,0000,,{\pos(412,437)\fscx50}ドーズ{\fscx100}といってな Dialogue: 0,0:04:42.75,0:04:46.59,Default,,0000,0000,0000,,{\pos(432,497)}あの娘らと組んで➡ Dialogue: 0,0:04:46.59,0:04:49.29,Default,,0000,0000,0000,,{\pos(172,497)}岩竜に挑んでしまった男なんじゃ{\fscx50}。 Dialogue: 0,0:04:52.09,0:04:54.29,Default,,0000,0000,0000,,{\pos(272,497)}これより{\fscx50} {\fscx100}探索に向かいます{\fscx50}。 Dialogue: 0,0:04:58.10,0:05:00.60,Default,,0000,0000,0000,,{\pos(352,497)}さっきの子{\fscx50} {\fscx100}見てますよ{\fscx50}。 Dialogue: 0,0:05:00.60,0:05:03.77,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FF00}んっ…{\fscx50}。 Dialogue: 0,0:05:03.77,0:05:08.11,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}((ドーズ{\fscx100}の死に{\fscx50} ミリア{\fscx100}が Dialogue: 0,0:05:03.77,0:05:08.11,Default,,0000,0000,0000,,{\pos(272,497)}責任を感じておるんじゃ{\fscx50}。 Dialogue: 0,0:05:08.11,0:05:10.94,Default,,0000,0000,0000,,{\pos(172,497)}森へ{\fscx50} ドーズ{\fscx100}を捜しに行くやもしれぬ{\fscx50}。 Dialogue: 0,0:05:10.94,0:05:15.45,Default,,0000,0000,0000,,{\pos(292,437)}あの子1人で{\fscx50} {\fscx100}森に入るのは Dialogue: 0,0:05:10.94,0:05:15.45,Default,,0000,0000,0000,,{\pos(432,497)}あまりに危険じゃ{\fscx50}。 Dialogue: 0,0:05:15.45,0:05:19.45,Default,,0000,0000,0000,,{\pos(292,437)}なんとか{\fscx50} {\fscx100}うわさの原因を Dialogue: 0,0:05:15.45,0:05:19.45,Default,,0000,0000,0000,,{\pos(312,497)}明らかにしてもらいたい{\fscx50})) Dialogue: 0,0:05:19.45,0:05:22.46,Default,,0000,0000,0000,,{\pos(272,497)}つまり{\fscx50} {\fscx100}森を探索して➡ Dialogue: 0,0:05:22.46,0:05:26.63,Default,,0000,0000,0000,,{\pos(212,437)\fscx50}ドーズ{\fscx100}さんが死んでることを Dialogue: 0,0:05:22.46,0:05:26.63,Default,,0000,0000,0000,,{\pos(232,497)}証明する必要があるんですか? Dialogue: 0,0:05:26.63,0:05:28.80,Default,,0000,0000,0000,,{\pos(312,497)}死体が見つかればいいが➡ Dialogue: 0,0:05:28.80,0:05:30.80,Default,,0000,0000,0000,,{\pos(352,497)}森の中を{\fscx50} {\fscx100}数日{\fscx50} {\fscx100}捜して➡ Dialogue: 0,0:05:30.80,0:05:33.57,Default,,0000,0000,0000,,{\pos(272,437)}不審な人物と会わなかったと Dialogue: 0,0:05:30.80,0:05:33.57,Default,,0000,0000,0000,,{\pos(532,497)}報告すれば➡ Dialogue: 0,0:05:33.57,0:05:35.74,Default,,0000,0000,0000,,{\pos(412,497)}それでもいいらしい{\fscx50}。 Dialogue: 0,0:05:35.74,0:05:40.91,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}これで{\fscx50} {\fscx100}少しは Dialogue: 0,0:05:35.74,0:05:40.91,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}傷の治りが{\fscx50} {\fscx100}早くなるだろう{\fscx50}。 Dialogue: 0,0:05:40.91,0:05:42.91,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}ゆっくり休みな{\fscx50}。 Dialogue: 0,0:05:42.91,0:05:44.91,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}寝息{\fscx50}) Dialogue: 0,0:05:44.91,0:05:47.51,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}眠ったようだな{\fscx50}。 {\fscx100}よし…{\fscx50}。 Dialogue: 0,0:05:51.08,0:05:55.59,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}俺は{\fscx50} {\fscx100}ただ{\fscx50} レベルアップ{\fscx100}後の Dialogue: 0,0:05:51.08,0:05:55.59,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF\fscx50}ステータス{\fscx100}を確認したいだけで…{\fscx50}。 Dialogue: 0,0:05:58.59,0:06:02.76,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}ある!{\fscx50} {\fscx100}あるよな!{\fscx50} {\fscx100}うん! Dialogue: 0,0:06:02.76,0:06:05.10,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}洞窟からは離れたほうがいいな{\fscx50}。 Dialogue: 0,0:06:05.10,0:06:08.10,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}急に{\fscx50} {\fscx100}俺が人間になったら Dialogue: 0,0:06:05.10,0:06:08.10,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}びびった黒蜥蜴が➡ Dialogue: 0,0:06:08.10,0:06:10.77,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}襲いかかってくる Dialogue: 0,0:06:08.10,0:06:10.77,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}可能性もあるし…{\fscx50}。 Dialogue: 0,0:06:10.77,0:06:13.27,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}べっ…{\fscx50} {\fscx100}別に Dialogue: 0,0:06:10.77,0:06:13.27,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}村に行ってみたいとか➡ Dialogue: 0,0:06:13.27,0:06:16.28,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}人と交流したいとか Dialogue: 0,0:06:13.27,0:06:16.28,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}また{\fscx50} ミリア{\fscx100}に会いたいとか➡ Dialogue: 0,0:06:16.28,0:06:20.45,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}そんなこと{\fscx50} {\fscx100}全然{\fscx50} {\fscx100}考えてない! Dialogue: 0,0:06:20.45,0:06:23.28,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}ハァハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:06:23.28,0:06:26.45,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}こともないけど…{\fscx50}。 Dialogue: 0,0:06:26.45,0:06:28.96,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}んっ…{\fscx50}。 Dialogue: 0,0:06:28.96,0:06:32.79,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}まさか Dialogue: 0,0:06:28.96,0:06:32.79,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}なくてもいいって思った瞬間に➡ Dialogue: 0,0:06:32.79,0:06:35.56,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}人化の術が{\fscx50} {\fscx100}くるなんてな…{\fscx50}。 Dialogue: 0,0:06:35.56,0:06:40.57,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}もし{\fscx50} {\fscx100}人間になれたとして Dialogue: 0,0:06:35.56,0:06:40.57,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}俺{\fscx50} {\fscx100}どうしたらいいの? Dialogue: 0,0:06:40.57,0:06:43.74,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}黒蜥蜴と別れるのは嫌だけど➡ Dialogue: 0,0:06:43.74,0:06:46.57,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}やっぱり Dialogue: 0,0:06:43.74,0:06:46.57,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}村で暮らしたいというか…{\fscx50}。 Dialogue: 0,0:06:46.57,0:06:52.08,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}3日交代くらいで Dialogue: 0,0:06:46.57,0:06:52.08,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}村と洞窟の両方で暮らすとか? Dialogue: 0,0:06:52.08,0:06:54.58,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}いや{\fscx50} {\fscx100}とにかく{\fscx50} {\fscx100}人間相手に➡ Dialogue: 0,0:06:54.58,0:06:58.75,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}信用を得られる可能性が Dialogue: 0,0:06:54.58,0:06:58.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}あるだけでも{\fscx50} {\fscx100}すごいよな{\fscx50}。 Dialogue: 0,0:06:58.75,0:07:01.42,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}やべえ!{\fscx50} {\fscx100}超わくわくしてきた! Dialogue: 0,0:07:01.42,0:07:03.42,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}俺{\fscx50} イケメン{\fscx100}だといいな{\fscx50}。 Dialogue: 0,0:07:03.42,0:07:05.43,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あっ{\fscx50} {\fscx100}人化して Dialogue: 0,0:07:03.42,0:07:05.43,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}女だったら{\fscx50} {\fscx100}どうしよう? Dialogue: 0,0:07:05.43,0:07:08.59,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}美女だったら{\fscx50} {\fscx100}やばい! Dialogue: 0,0:07:05.43,0:07:08.59,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}次から{\fscx50} {\fscx100}川をのぞくたびに➡ Dialogue: 0,0:07:08.59,0:07:10.76,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}意識しちまうぞ! Dialogue: 0,0:07:10.76,0:07:13.77,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}考えても{\fscx50} {\fscx100}切りがないな{\fscx50}。 Dialogue: 0,0:07:13.77,0:07:16.60,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}やるしかない!{\fscx50} {\fscx100}人化の術! Dialogue: 0,0:07:16.60,0:07:18.60,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}あぐっ!{\fscx50} {\fscx100}ぐっ…{\fscx50}。 Dialogue: 0,0:07:18.60,0:07:22.44,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}体が…{\fscx50}。 {\fscx100}あっ!{\fscx50} {\fscx100}ぐっ! Dialogue: 0,0:07:22.44,0:07:26.28,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}あっ…{\fscx50}。 ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:07:26.28,0:07:28.28,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}んっ…{\fscx50}。 Dialogue: 0,0:07:28.28,0:07:33.22,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}これが…{\fscx50} {\fscx100}俺? Dialogue: 0,0:07:33.22,0:07:37.56,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《うげっ!{\fscx50} {\fscx100}むしろ{\fscx50} {\fscx100}厄病子竜より Dialogue: 0,0:07:33.22,0:07:37.56,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF\fscx50}グロテスク{\fscx100}だぞ!{\fscx50} {\fscx100}おい!》 Dialogue: 0,0:07:37.56,0:07:41.06,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ほんとに{\fscx50} {\fscx100}人化の術って Dialogue: 0,0:07:37.56,0:07:41.06,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}こんな{\fscx50} {\fscx100}出来損ないなのか? Dialogue: 0,0:07:41.06,0:07:44.56,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}神の声{\fscx50} レベル{\fscx100}3では{\fscx50} {\fscx100}その説明を Dialogue: 0,0:07:41.06,0:07:44.56,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}行うことはできません{\fscx50}。 Dialogue: 0,0:07:44.56,0:07:48.23,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}何回{\fscx50} {\fscx100}俺を上げて落としたら Dialogue: 0,0:07:44.56,0:07:48.23,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}気が済むんだ{\fscx50}!? {\fscx100}このくそ神! Dialogue: 0,0:07:48.23,0:07:50.74,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}さっきまでの Dialogue: 0,0:07:48.23,0:07:50.74,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}俺の{\fscx50} {\fscx100}わくわくを返せ! Dialogue: 0,0:07:50.74,0:07:53.57,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}つか{\fscx50} {\fscx100}他の厄病子竜は Dialogue: 0,0:07:50.74,0:07:53.57,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}この{\fscx50} {\fscx100}ぽんこつ{\fscx50}スキル{\fscx100}を➡ Dialogue: 0,0:07:53.57,0:07:55.74,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}どうやって悪用してんだよ! Dialogue: 0,0:07:55.74,0:07:59.58,Default,,0000,0000,0000,,{\pos(252,287)\c&H0000FFFF}攻撃力と防御力が半減…{\fscx50}。 Dialogue: 0,0:07:59.58,0:08:02.58,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}しかも{\fscx50} MP{\fscx100}の減りが{\fscx50} {\fscx100}半端ねえ{\fscx50}。 Dialogue: 0,0:08:02.58,0:08:04.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}気分悪い{\fscx50}。 Dialogue: 0,0:08:04.75,0:08:06.75,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}もういい! Dialogue: 0,0:08:10.26,0:08:12.93,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}(メルティア)ハァハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:12.93,0:08:15.43,Default,,0000,0000,0000,,{\pos(572,407)\fscx50}ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:08:12.93,0:08:15.43,Default,,0000,0000,0000,,{\pos(172,497)}なんとか倒せました{\fscx50}。 Dialogue: 0,0:08:15.43,0:08:18.03,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ユノ{\fscx100}がいてくれて{\fscx50} {\fscx100}助かったよ{\fscx50}。 Dialogue: 0,0:08:22.44,0:08:25.10,Default,,0000,0000,0000,,{\pos(212,497)}ちょっと暗くなってきましたね{\fscx50}。 Dialogue: 0,0:08:25.10,0:08:28.94,Default,,0000,0000,0000,,{\pos(172,437)}そうだな{\fscx50}。 Dialogue: 0,0:08:25.10,0:08:28.94,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ドーズ{\fscx100}の手がかりも見当たらないし{\fscx50}。 Dialogue: 0,0:08:28.94,0:08:33.21,Default,,0000,0000,0000,,{\pos(252,437)}こんな{\fscx50} {\fscx100}森の奥には{\fscx50} {\fscx100}いないと Dialogue: 0,0:08:28.94,0:08:33.21,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ユノ{\fscx100}ちゃん{\fscx50} {\fscx100}思うんですけど…{\fscx50}。 Dialogue: 0,0:08:33.21,0:08:36.88,Default,,0000,0000,0000,,{\pos(172,437)}魔物も強くなってきた{\fscx50}。 Dialogue: 0,0:08:33.21,0:08:36.88,Default,,0000,0000,0000,,{\pos(192,497)}そろそろ{\fscx50} {\fscx100}引き返すと…{\fscx50}。 Dialogue: 0,0:08:36.88,0:08:38.89,Default,,0000,0000,0000,,{\pos(172,497)}んっ? Dialogue: 0,0:08:42.72,0:08:47.39,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(メルティア){\fscx100}1体は{\fscx50} ドラゴン。 {\fscx100}もう1体は Dialogue: 0,0:08:42.72,0:08:47.39,Default,,0000,0000,0000,,{\pos(212,497)}人間を模してるようだな{\fscx50}。 Dialogue: 0,0:08:47.39,0:08:51.06,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}(ユノ)ドラゴン{\fscx100}信仰の祠とかですか{\fscx50}。 Dialogue: 0,0:08:51.06,0:08:54.23,Default,,0000,0000,0000,,{\pos(232,437)}あの村に Dialogue: 0,0:08:51.06,0:08:54.23,Default,,0000,0000,0000,,{\pos(252,497)}そんな信仰はなかったはずだ{\fscx50}。 Dialogue: 0,0:08:54.23,0:08:59.07,Default,,0000,0000,0000,,{\pos(272,437)}しかも{\fscx50} {\fscx100}この像{\fscx50} {\fscx100}かなり強力な Dialogue: 0,0:08:54.23,0:08:59.07,Default,,0000,0000,0000,,{\pos(292,497)}魔力が練り込まれているな{\fscx50}。 Dialogue: 0,0:08:59.07,0:09:02.07,Default,,0000,0000,0000,,{\pos(172,497)}んっ…{\fscx50} {\fscx100}この匂い…{\fscx50}。 Dialogue: 0,0:09:06.25,0:09:09.42,Default,,0000,0000,0000,,{\pos(212,497)}あれ{\fscx50} {\fscx100}肉ですよね?{\fscx50} {\fscx100}どう見ても{\fscx50}。 Dialogue: 0,0:09:09.42,0:09:11.58,Default,,0000,0000,0000,,{\pos(192,497)}洞窟の中も調べよう{\fscx50}。 Dialogue: 0,0:09:11.58,0:09:22.60,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:09:22.60,0:09:26.93,Default,,0000,0000,0000,,{\pos(232,407)}明るい? Dialogue: 0,0:09:22.60,0:09:26.93,Default,,0000,0000,0000,,{\pos(332,497)}壁に{\fscx50} ヒカリダケ{\fscx100}がありますね{\fscx50}。 Dialogue: 0,0:09:26.93,0:09:29.44,Default,,0000,0000,0000,,{\pos(372,497)}あっ{\fscx50} {\fscx100}毛皮? Dialogue: 0,0:09:29.44,0:09:33.37,Default,,0000,0000,0000,,{\pos(212,407)}なんか{\fscx50} {\fscx100}このつぼ{\fscx50} {\fscx100}いい匂いが…{\fscx50}。 Dialogue: 0,0:09:29.44,0:09:33.37,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}匂いを嗅ぐ音{\fscx50}) Dialogue: 0,0:09:33.37,0:09:37.88,Default,,0000,0000,0000,,{\pos(272,437)}赤い実が{\fscx50} {\fscx100}たくさん{\fscx50}。 Dialogue: 0,0:09:33.37,0:09:37.88,Default,,0000,0000,0000,,{\pos(292,497)}これ{\fscx50} {\fscx100}香辛料じゃないかな? Dialogue: 0,0:09:37.88,0:09:41.55,Default,,0000,0000,0000,,{\pos(172,437)}赤い実の香辛料だと? Dialogue: 0,0:09:37.88,0:09:41.55,Default,,0000,0000,0000,,{\pos(192,497)}まさか{\fscx50} {\fscx100}赤い砂金か! Dialogue: 0,0:09:41.55,0:09:45.55,Default,,0000,0000,0000,,{\pos(292,407)}ひょっとして{\fscx50} ピペリス{\fscx100}ですか? Dialogue: 0,0:09:41.55,0:09:45.55,Default,,0000,0000,0000,,{\pos(172,497)}たぶんな{\fscx50}。 Dialogue: 0,0:09:45.55,0:09:47.55,Default,,0000,0000,0000,,{\pos(172,437)}私も Dialogue: 0,0:09:45.55,0:09:47.55,Default,,0000,0000,0000,,{\pos(192,497)}ほとんど見たことがないが…{\fscx50}。 Dialogue: 0,0:09:47.55,0:09:50.06,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}ユノ{\fscx100}ちゃん{\fscx50} {\fscx100}これ{\fscx50} {\fscx100}持って帰る! Dialogue: 0,0:09:50.06,0:09:53.89,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(メルティア){\fscx100}やめておけ!{\fscx50} {\fscx100}この洞窟は Dialogue: 0,0:09:50.06,0:09:53.89,Default,,0000,0000,0000,,{\pos(212,497)}たぶん{\fscx50} {\fscx100}盗賊の住みかだ! Dialogue: 0,0:09:53.89,0:09:56.56,Default,,0000,0000,0000,,{\pos(192,437)}やっかいな事件に Dialogue: 0,0:09:53.89,0:09:56.56,Default,,0000,0000,0000,,{\pos(212,497)}巻き込まれる可能性があるぞ! Dialogue: 0,0:09:56.56,0:09:59.07,Default,,0000,0000,0000,,{\pos(352,287)\fscx50}({\fscx100}黒蜥蜴{\fscx50})キシッ{\fscx100}! Dialogue: 0,0:09:56.56,0:09:59.07,Default,,0000,0000,0000,,{\pos(172,377)\fscx50}(メルティア){\fscx100}あっ! Dialogue: 0,0:09:59.07,0:10:01.57,Default,,0000,0000,0000,,{\pos(172,407)}えっ{\fscx50}!? Dialogue: 0,0:09:59.07,0:10:01.57,Default,,0000,0000,0000,,{\pos(192,497)}絶対に近寄るな! Dialogue: 0,0:10:01.57,0:10:04.90,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}キシシシシシシ{\fscx100}…{\fscx50}。 キッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:10:04.90,0:10:07.41,Default,,0000,0000,0000,,{\pos(672,377)\fscx50}クッ{\fscx100}! Dialogue: 0,0:10:04.90,0:10:07.41,Default,,0000,0000,0000,,{\pos(232,407)}あっ! Dialogue: 0,0:10:04.90,0:10:07.41,Default,,0000,0000,0000,,{\pos(172,497)}あっ{\fscx50} {\fscx100}なんですか? Dialogue: 0,0:10:07.41,0:10:09.74,Default,,0000,0000,0000,,{\pos(312,497)}毒姫の異名を持つ{\fscx50}モンスター{\fscx100}だ{\fscx50}。 Dialogue: 0,0:10:09.74,0:10:13.08,Default,,0000,0000,0000,,{\pos(432,407)}噛まれたら{\fscx50} {\fscx100}死ぬぞ{\fscx50}。 Dialogue: 0,0:10:09.74,0:10:13.08,Default,,0000,0000,0000,,{\pos(172,497)}ひぃ~! Dialogue: 0,0:10:13.08,0:10:15.25,Default,,0000,0000,0000,,{\pos(192,497)}相手は{\fscx50} {\fscx100}逃げてくれたみたいだな{\fscx50}。 Dialogue: 0,0:10:15.25,0:10:17.25,Default,,0000,0000,0000,,{\pos(292,497)}とにかく{\fscx50} {\fscx100}この洞窟からは➡ Dialogue: 0,0:10:17.25,0:10:19.25,Default,,0000,0000,0000,,{\pos(272,437)}いったん Dialogue: 0,0:10:17.25,0:10:19.25,Default,,0000,0000,0000,,{\pos(292,497)}外に出たほうがよさそうだ{\fscx50}。 Dialogue: 0,0:10:21.75,0:10:26.59,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}う~ん…{\fscx50} {\fscx100}う~ん…{\fscx50} {\fscx100}う~ん…{\fscx50}。 Dialogue: 0,0:10:26.59,0:10:30.43,Default,,0000,0000,0000,,{\pos(492,407)\fscx50}({\fscx100}黒蜥蜴{\fscx50})キシィ{\fscx100}! Dialogue: 0,0:10:26.59,0:10:30.43,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF\fscx50}シーッ{\fscx100}!{\fscx50} {\fscx100}大丈夫だって! Dialogue: 0,0:10:30.43,0:10:34.27,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}さっき{\fscx50} {\fscx100}2人が Dialogue: 0,0:10:30.43,0:10:34.27,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}洞窟に入ってくのを見てたんだ{\fscx50}。 Dialogue: 0,0:10:34.27,0:10:37.77,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}人間の女騎士と Dialogue: 0,0:10:34.27,0:10:37.77,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}耳と尻尾の出てる…{\fscx50}。 Dialogue: 0,0:10:37.77,0:10:40.44,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}あれは{\fscx50} {\fscx100}犬型の獣人か? Dialogue: 0,0:10:40.44,0:10:43.78,Default,,0000,0000,0000,,{\pos(272,437)\c&H0000FFFF}俺の住まいを見て Dialogue: 0,0:10:40.44,0:10:43.78,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}驚いてるに違いない! Dialogue: 0,0:10:43.78,0:10:46.28,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}ここで{\fscx50} {\fscx100}俺が出ていけば…{\fscx50}。 Dialogue: 0,0:10:46.28,0:10:51.45,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}うぅ…{\fscx50}。 {\fscx100}単なる{\fscx50} {\fscx100}洞窟に迷い込んだ Dialogue: 0,0:10:46.28,0:10:51.45,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}魔物ってだけか{\fscx50}。 Dialogue: 0,0:10:51.45,0:10:53.45,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}だったら! Dialogue: 0,0:10:53.45,0:10:58.29,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}やるしかないな{\fscx50}。 Dialogue: 0,0:10:53.45,0:10:58.29,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}もう一度{\fscx50} {\fscx100}人化の術を! Dialogue: 0,0:10:58.29,0:11:00.46,Default,,0000,0000,0000,,{\pos(212,497)\fscx50}キッ{\fscx100}…{\fscx50} キシャー!? Dialogue: 0,0:11:00.46,0:11:03.63,Default,,0000,0000,0000,,{\pos(212,197)\fscx50}キッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:00.46,0:11:03.63,Default,,0000,0000,0000,,{\pos(232,287)\c&H0000FFFF}獣人だっている世界なんだ{\fscx50}。 Dialogue: 0,0:11:03.63,0:11:06.80,Default,,0000,0000,0000,,{\pos(192,227)\c&H0000FFFF\fscx50}ワンチャン {\fscx100}人間だと Dialogue: 0,0:11:03.63,0:11:06.80,Default,,0000,0000,0000,,{\pos(212,287)\c&H0000FFFF}思ってもらえる可能性はある! Dialogue: 0,0:11:06.80,0:11:08.80,Default,,0000,0000,0000,,{\pos(352,287)\c&H0000FFFF}あるはずだ! Dialogue: 0,0:11:12.97,0:11:14.97,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}やあ{\fscx50} {\fscx100}いらっしゃい{\fscx50}。 Dialogue: 0,0:11:17.48,0:11:19.81,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}グガァガガァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:19.81,0:11:22.48,Default,,0000,0000,0000,,{\pos(452,407)}あっ{\fscx50} {\fscx100}あっ{\fscx50} {\fscx100}あっ…{\fscx50}。 Dialogue: 0,0:11:19.81,0:11:22.48,Default,,0000,0000,0000,,{\pos(172,497)}臆するな{\fscx50} ユノ{\fscx100}! Dialogue: 0,0:11:22.48,0:11:24.65,Default,,0000,0000,0000,,{\pos(372,407)}あっ…{\fscx50}。 {\fscx100}はっ…{\fscx50} {\fscx100}はい! Dialogue: 0,0:11:22.48,0:11:24.65,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF\fscx50}ブガァ{\fscx100}! Dialogue: 0,0:11:24.65,0:11:26.65,Default,,0000,0000,0000,,{\pos(392,497)\fscx50}ルナ・ルーチェン{\fscx100}! Dialogue: 0,0:11:26.65,0:11:29.16,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF\fscx50}グガガ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:29.16,0:11:31.32,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF\fscx50}ガッ{\fscx100}…{\fscx50} ガァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:11:31.32,0:11:33.43,Default,,0000,0000,0000,,{\pos(412,497)}こいつは{\fscx50} {\fscx100}厄病竜だ! Dialogue: 0,0:11:33.43,0:11:36.60,Default,,0000,0000,0000,,{\pos(272,227)}私の{\fscx50}MP{\fscx100}も尽きた{\fscx50}。 {\fscx100}逃げるぞ! Dialogue: 0,0:11:33.43,0:11:36.60,Default,,0000,0000,0000,,{\pos(172,317)}はっ…{\fscx50} {\fscx100}はい! Dialogue: 0,0:11:36.60,0:11:42.10,Default,,0000,0000,0000,,{\pos(192,317)\c&H0000FFFF}あっ{\fscx50} {\fscx100}待って!{\fscx50} {\fscx100}俺は…{\fscx50} {\fscx100}俺は…{\fscx50}。 Dialogue: 0,0:11:42.10,0:11:44.94,Default,,0000,0000,0000,,{\pos(392,317)\c&H0000FFFF}がくっ…{\fscx50}。 Dialogue: 0,0:11:44.94,0:11:46.94,Default,,0000,0000,0000,,{\pos(232,497)\fscx50}キュ{\fscx100}? Dialogue: 0,0:11:55.11,0:11:57.62,Default,,0000,0000,0000,,{\pos(172,497)}追ってこないですね{\fscx50}。 Dialogue: 0,0:11:57.62,0:12:00.62,Default,,0000,0000,0000,,{\pos(272,497)}ああ{\fscx50} {\fscx100}助かったようだ{\fscx50}。 Dialogue: 0,0:12:00.62,0:12:04.62,Default,,0000,0000,0000,,{\pos(172,437)}まさか{\fscx50} {\fscx100}この森に Dialogue: 0,0:12:00.62,0:12:04.62,Default,,0000,0000,0000,,{\pos(192,497)}厄病竜が生息しているとはな{\fscx50}。 Dialogue: 0,0:12:04.62,0:12:09.46,Default,,0000,0000,0000,,{\pos(192,407)}予想外だ{\fscx50}。 Dialogue: 0,0:12:04.62,0:12:09.46,Default,,0000,0000,0000,,{\pos(172,497)}岩竜がいる話は聞いてましたけど{\fscx50}。 Dialogue: 0,0:12:09.46,0:12:12.47,Default,,0000,0000,0000,,{\pos(212,497)}どうします?{\fscx50} {\fscx100}村に戻りますか? Dialogue: 0,0:12:12.47,0:12:16.64,Default,,0000,0000,0000,,{\pos(172,437)}いや{\fscx50} {\fscx100}今{\fscx50} {\fscx100}戻っても Dialogue: 0,0:12:12.47,0:12:16.64,Default,,0000,0000,0000,,{\pos(192,497)}報告できることは{\fscx50} {\fscx100}あまりない{\fscx50}。 Dialogue: 0,0:12:16.64,0:12:19.81,Default,,0000,0000,0000,,{\pos(172,437)}それよりも Dialogue: 0,0:12:16.64,0:12:19.81,Default,,0000,0000,0000,,{\pos(192,497)}これ以上{\fscx50} {\fscx100}探索を続けるなら➡ Dialogue: 0,0:12:19.81,0:12:21.81,Default,,0000,0000,0000,,{\pos(172,497)}もっと{\fscx50} {\fscx100}戦力が必要だ{\fscx50}。 Dialogue: 0,0:12:21.81,0:12:25.98,Default,,0000,0000,0000,,{\pos(292,437)}それじゃあ Dialogue: 0,0:12:21.81,0:12:25.98,Default,,0000,0000,0000,,{\pos(312,497)}いつもの{\fscx50}メンバー {\fscx100}呼びますか{\fscx50}。 Dialogue: 0,0:12:25.98,0:12:29.98,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}(メルティア){\fscx100}ああ{\fscx50}。 {\fscx100}まずは{\fscx50} {\fscx100}森から出て Dialogue: 0,0:12:25.98,0:12:29.98,Default,,0000,0000,0000,,{\pos(212,497)}連絡を取ってみよう{\fscx50}。 Dialogue: 0,0:12:33.42,0:12:35.92,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}んっ…{\fscx50}。 {\fscx100}うっ…{\fscx50} {\fscx100}うぅ…{\fscx50}。 Dialogue: 0,0:12:35.92,0:12:38.52,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}ふぁ~…{\fscx50} {\fscx100}よく寝た{\fscx50}。 Dialogue: 0,0:12:40.59,0:12:43.93,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}んっ…{\fscx50}。 {\fscx100}体は回復したみたいだな{\fscx50}。 Dialogue: 0,0:12:43.93,0:12:46.43,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}せっかく Dialogue: 0,0:12:43.93,0:12:46.43,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}人化の術{\fscx50} {\fscx100}手に入れたってのに➡ Dialogue: 0,0:12:46.43,0:12:48.60,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}昨日は{\fscx50} {\fscx100}最悪だったぜ{\fscx50}。 Dialogue: 0,0:12:48.60,0:12:52.27,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}ったく…{\fscx50}。 {\fscx100}全然{\fscx50} {\fscx100}気分が晴れねえ{\fscx50}。 Dialogue: 0,0:12:52.27,0:12:54.27,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}あっ{\fscx50} {\fscx100}そうだ! Dialogue: 0,0:12:54.27,0:12:56.61,Default,,0000,0000,0000,,{\pos(472,497)\fscx50}キシィ{\fscx100}? Dialogue: 0,0:12:56.61,0:13:00.61,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あのさ Dialogue: 0,0:12:56.61,0:13:00.61,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}頼みたいことがあんだけどさ{\fscx50}。 Dialogue: 0,0:13:00.61,0:13:02.62,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}俺が作ってる干し肉を➡ Dialogue: 0,0:13:02.62,0:13:05.12,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}いつも狙ってくる Dialogue: 0,0:13:02.62,0:13:05.12,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}くそ猿がいてさ➡ Dialogue: 0,0:13:05.12,0:13:09.29,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}やつらを懲らしめるために Dialogue: 0,0:13:05.12,0:13:09.29,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}肉に{\fscx50} {\fscx100}毒を仕込みたいんだ{\fscx50}。 Dialogue: 0,0:13:09.29,0:13:12.63,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}毒は{\fscx50} {\fscx100}なるたけ強くて Dialogue: 0,0:13:09.29,0:13:12.63,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}でも{\fscx50} {\fscx100}色や臭いで➡ Dialogue: 0,0:13:12.63,0:13:15.29,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}ばれないようなのが Dialogue: 0,0:13:12.63,0:13:15.29,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}いいんだけどさ…{\fscx50}。 Dialogue: 0,0:13:15.29,0:13:18.63,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}どうだ?{\fscx50} {\fscx100}お前{\fscx50} {\fscx100}作ってくれるか? Dialogue: 0,0:13:18.63,0:13:20.80,Default,,0000,0000,0000,,{\pos(712,497)\fscx50}キッ{\fscx100}? Dialogue: 0,0:13:20.80,0:13:23.80,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}キシッ{\fscx100}! Dialogue: 0,0:13:23.80,0:13:27.14,Default,,0000,0000,0000,,{\pos(192,407)\fscx50}キャー{\fscx100}! Dialogue: 0,0:13:23.80,0:13:27.14,Default,,0000,0000,0000,,{\pos(672,497)\c&H0000FFFF}あっ! Dialogue: 0,0:13:27.14,0:13:29.81,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}これが{\fscx50} {\fscx100}毒? Dialogue: 0,0:13:29.81,0:13:33.41,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}色も臭いも{\fscx50} {\fscx100}ほとんどねえぞ{\fscx50}。 Dialogue: 0,0:13:29.81,0:13:33.41,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}すごいな{\fscx50} {\fscx100}お前! Dialogue: 0,0:13:33.41,0:13:35.41,Default,,0000,0000,0000,,{\pos(692,497)\fscx50}キシィ{\fscx100}! Dialogue: 0,0:13:35.41,0:13:38.08,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}見てろよ{\fscx50} {\fscx100}くそ猿ども{\fscx50}。 Dialogue: 0,0:13:38.08,0:13:53.43,Default,,0000,0000,0000,,{\pos(172,497)}♬~ Dialogue: 0,0:13:53.43,0:13:56.44,Default,,0000,0000,0000,,{\pos(412,407)\c&H0000FFFF}ふぁ~{\fscx50}。 Dialogue: 0,0:13:53.43,0:13:56.44,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:13:56.44,0:13:58.94,Default,,0000,0000,0000,,{\pos(372,407)\c&H0000FFFF}《来たか》 Dialogue: 0,0:13:56.44,0:13:58.94,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:13:58.94,0:14:03.28,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:14:03.28,0:14:05.28,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}よし{\fscx50} {\fscx100}効いてる! Dialogue: 0,0:14:05.28,0:14:09.45,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}人様の干し肉を盗んだ害獣どもめ Dialogue: 0,0:14:05.28,0:14:09.45,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}駆除してやる! Dialogue: 0,0:14:09.45,0:14:11.45,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}({\fscx100}猩々たち{\fscx50})アッ{\fscx100}! Dialogue: 0,0:14:09.45,0:14:11.45,Default,,0000,0000,0000,,{\pos(172,437)\fscx50}アッ{\fscx100}! Dialogue: 0,0:14:09.45,0:14:11.45,Default,,0000,0000,0000,,{\pos(692,497)\fscx50}アオッ{\fscx100}! Dialogue: 0,0:14:13.45,0:14:16.46,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}この程度{\fscx50} {\fscx100}俺の相手じゃねえ! Dialogue: 0,0:14:16.46,0:14:18.62,Default,,0000,0000,0000,,{\pos(272,497)\fscx50}({\fscx100}猩々たち{\fscx50})アウアウアウアウ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:18.62,0:14:20.96,Default,,0000,0000,0000,,{\pos(412,497)\fscx50}アオアオー{\fscx100}! Dialogue: 0,0:14:20.96,0:14:22.96,Default,,0000,0000,0000,,{\pos(472,497)\c&H0000FFFF}あっ! Dialogue: 0,0:14:22.96,0:14:28.47,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}連係攻撃で{\fscx50} {\fscx100}きたか{\fscx50}。 Dialogue: 0,0:14:22.96,0:14:28.47,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}だが{\fscx50} コンビネーション{\fscx100}じゃ{\fscx50} {\fscx100}負けねえぜ! Dialogue: 0,0:14:28.47,0:14:30.97,Default,,0000,0000,0000,,{\pos(432,407)\c&H0000FFFF\fscx50}ガァッ{\fscx100}! Dialogue: 0,0:14:28.47,0:14:30.97,Default,,0000,0000,0000,,{\pos(612,497)\fscx50}キィ{\fscx100}! Dialogue: 0,0:14:30.97,0:14:33.57,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:14:33.57,0:14:35.57,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}アッ{\fscx100}! Dialogue: 0,0:14:35.57,0:14:39.58,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF}勝負あったな! Dialogue: 0,0:14:35.57,0:14:39.58,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}キシィー{\fscx100}! Dialogue: 0,0:14:41.58,0:14:44.92,Default,,0000,0000,0000,,{\pos(352,407)\c&H0000FFFF}うわっ! Dialogue: 0,0:14:41.58,0:14:44.92,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}指笛{\fscx50}) Dialogue: 0,0:14:44.92,0:14:48.59,Default,,0000,0000,0000,,{\pos(252,407)\c&H0000FFFF}うっ…{\fscx50} {\fscx100}なんだ?{\fscx50} {\fscx100}この音{\fscx50}。 Dialogue: 0,0:14:44.92,0:14:48.59,Default,,0000,0000,0000,,{\pos(352,467)\c&H0000FFFF}なんの意味が? Dialogue: 0,0:14:44.92,0:14:48.59,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}キシィー{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:48.59,0:14:51.76,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}咆哮{\fscx50}) Dialogue: 0,0:14:51.76,0:14:53.96,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}仲間を呼ぶ{\fscx50}スキル{\fscx100}だったのか! Dialogue: 0,0:14:56.43,0:14:58.43,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:14:58.43,0:15:01.77,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ウゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:01.77,0:15:03.94,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}群れの{\fscx50}ボス{\fscx100}かよ{\fscx50}。 {\fscx100}くそ! Dialogue: 0,0:15:03.94,0:15:06.77,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}勝てないと思ったら Dialogue: 0,0:15:03.94,0:15:06.77,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}上位種{\fscx50} {\fscx100}呼びやがって{\fscx50}。 Dialogue: 0,0:15:06.77,0:15:10.44,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF\fscx50}ステータス{\fscx100}は…{\fscx50} {\fscx100}俺と同格か{\fscx50}。 Dialogue: 0,0:15:10.44,0:15:12.95,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}だが…{\fscx50}。 Dialogue: 0,0:15:18.12,0:15:21.45,Default,,0000,0000,0000,,{\pos(212,437)\c&H0000FFFF}やばい!{\fscx50} {\fscx100}あいつは Dialogue: 0,0:15:18.12,0:15:21.45,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}手下を強化する{\fscx50}スキル{\fscx100}持ちだ! Dialogue: 0,0:15:21.45,0:15:24.96,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}先手を打たないと! Dialogue: 0,0:15:24.96,0:15:26.96,Default,,0000,0000,0000,,{\pos(552,497)\c&H0000FFFF}うわ~! Dialogue: 0,0:15:31.96,0:15:33.90,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}間に合わなかったか{\fscx50}。 Dialogue: 0,0:15:33.90,0:15:37.40,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}あっ…{\fscx50}。 {\fscx100}ぐっ!{\fscx50} {\fscx100}うっ! Dialogue: 0,0:15:37.40,0:15:40.07,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}({\fscx100}猩々たち{\fscx50})アー{\fscx100}! Dialogue: 0,0:15:37.40,0:15:40.07,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}くっ…{\fscx50} {\fscx100}速くなってやがる! Dialogue: 0,0:15:40.07,0:15:43.08,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}キシッ{\fscx100}! Dialogue: 0,0:15:43.08,0:15:45.91,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}グァ{\fscx100}…{\fscx50} グァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:43.08,0:15:45.91,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}ぐっ…{\fscx50}。 Dialogue: 0,0:15:45.91,0:15:49.08,Default,,0000,0000,0000,,{\pos(652,407)\fscx50}キシシッ{\fscx100}! Dialogue: 0,0:15:45.91,0:15:49.08,Default,,0000,0000,0000,,{\pos(692,497)\fscx50}アグッ{\fscx100}! Dialogue: 0,0:15:49.08,0:15:51.42,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}ガゥッ{\fscx100}! Dialogue: 0,0:15:49.08,0:15:51.42,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}あっ{\fscx50} {\fscx100}黒蜥蜴! Dialogue: 0,0:15:51.42,0:15:54.59,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}グァー{\fscx100}! Dialogue: 0,0:15:51.42,0:15:54.59,Default,,0000,0000,0000,,{\pos(712,497)\fscx50}キッ{\fscx100}! Dialogue: 0,0:15:54.59,0:15:56.59,Default,,0000,0000,0000,,{\pos(312,407)\fscx50}キッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:15:54.59,0:15:56.59,Default,,0000,0000,0000,,{\pos(612,497)\c&H0000FFFF}《くっ…{\fscx50}。 Dialogue: 0,0:15:56.59,0:16:01.09,Default,,0000,0000,0000,,{\pos(192,167)\c&H0000FFFF}このままじゃ{\fscx50} {\fscx100}こっちが Dialogue: 0,0:15:56.59,0:16:01.09,Default,,0000,0000,0000,,{\pos(212,227)\c&H0000FFFF}じり貧に追い込まれるだけだ{\fscx50}。 Dialogue: 0,0:16:01.09,0:16:03.43,Default,,0000,0000,0000,,{\pos(352,227)\c&H0000FFFF}どうすれば…{\fscx50}。 Dialogue: 0,0:16:03.43,0:16:06.43,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}やつの詳細を頼む》 Dialogue: 0,0:16:06.43,0:16:10.77,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}大猩々{\fscx50}。 {\fscx100}D{\fscx50}プラスランクモンスター。 Dialogue: 0,0:16:10.77,0:16:16.11,Default,,0000,0000,0000,,{\pos(192,437)\c&H00FFFF00}先代との決闘に勝って Dialogue: 0,0:16:10.77,0:16:16.11,Default,,0000,0000,0000,,{\pos(212,497)\c&H00FFFF00}おさとなった猩々が至る進化{\fscx50}。 Dialogue: 0,0:16:16.11,0:16:21.28,Default,,0000,0000,0000,,{\pos(232,437)\c&H00FFFF00}猩々は{\fscx50} {\fscx100}進化に関わる決闘を Dialogue: 0,0:16:16.11,0:16:21.28,Default,,0000,0000,0000,,{\pos(252,497)\c&H00FFFF00}神聖視している{\fscx50}。 Dialogue: 0,0:16:21.28,0:16:26.29,Default,,0000,0000,0000,,{\pos(252,437)\c&H00FFFF00}また{\fscx50} {\fscx100}群れを支えるために Dialogue: 0,0:16:21.28,0:16:26.29,Default,,0000,0000,0000,,{\pos(272,497)\c&H00FFFF00}支援魔法を多く覚える{\fscx50}。 Dialogue: 0,0:16:26.29,0:16:29.79,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}《猩々が決闘して進化した? Dialogue: 0,0:16:29.79,0:16:33.06,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}この情報だけじゃ Dialogue: 0,0:16:29.79,0:16:33.06,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}なんともわからんな…{\fscx50}。 Dialogue: 0,0:16:33.06,0:16:39.90,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}あっ{\fscx50} {\fscx100}待てよ{\fscx50}。 {\fscx100}さっき見た{\fscx50}スキル{\fscx100}に Dialogue: 0,0:16:33.06,0:16:39.90,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}確か{\fscx50} {\fscx100}念話ってのがあったはずだ{\fscx50}。 Dialogue: 0,0:16:39.90,0:16:42.74,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}あった!{\fscx50} {\fscx100}こいつ{\fscx50} {\fscx100}もしかして➡ Dialogue: 0,0:16:42.74,0:16:46.74,Default,,0000,0000,0000,,{\pos(312,407)\c&H0000FFFF}交渉の余地があるのか?》 Dialogue: 0,0:16:42.74,0:16:46.74,Default,,0000,0000,0000,,{\pos(292,497)\fscx50}グオッ{\fscx100}? Dialogue: 0,0:16:46.74,0:16:49.44,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}話を聞け!{\fscx50} {\fscx100}さもないと…{\fscx50}。 Dialogue: 0,0:16:51.41,0:16:53.41,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}ほえる声{\fscx50}) Dialogue: 0,0:16:53.41,0:16:58.58,Default,,0000,0000,0000,,{\pos(592,497)\fscx50}ウゥ{\fscx100}…{\fscx50} ウゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:16:58.58,0:17:03.59,Default,,0000,0000,0000,,{\pos(172,437)}《その様子 Dialogue: 0,0:16:58.58,0:17:03.59,Default,,0000,0000,0000,,{\pos(232,497)}我の能力を知ってのことか?》 Dialogue: 0,0:17:03.59,0:17:06.93,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}うおっ!{\fscx50} {\fscx100}これが{\fscx50} {\fscx100}念話か! Dialogue: 0,0:17:06.93,0:17:08.93,Default,,0000,0000,0000,,{\pos(692,407)\fscx50}キシッ{\fscx100}? Dialogue: 0,0:17:06.93,0:17:08.93,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アオッ{\fscx100}? Dialogue: 0,0:17:08.93,0:17:11.60,Default,,0000,0000,0000,,{\pos(232,437)\c&H0000FFFF}《こいつは Dialogue: 0,0:17:08.93,0:17:11.60,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}このままだと{\fscx50} {\fscx100}毒で死ぬが➡ Dialogue: 0,0:17:11.60,0:17:14.10,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}黒蜥蜴なら{\fscx50} {\fscx100}解毒できる{\fscx50}。 Dialogue: 0,0:17:14.10,0:17:17.27,Default,,0000,0000,0000,,{\pos(252,437)\c&H0000FFFF}その対価に Dialogue: 0,0:17:14.10,0:17:17.27,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}俺たちを見逃してくれ》 Dialogue: 0,0:17:17.27,0:17:19.61,Default,,0000,0000,0000,,{\pos(172,497)}《ありえん交渉だ{\fscx50}。 Dialogue: 0,0:17:19.61,0:17:24.44,Default,,0000,0000,0000,,{\pos(172,437)}一度{\fscx50} {\fscx100}敵対した危険分子を Dialogue: 0,0:17:19.61,0:17:24.44,Default,,0000,0000,0000,,{\pos(192,497)}逃す理由にはならない{\fscx50}。 Dialogue: 0,0:17:24.44,0:17:29.45,Default,,0000,0000,0000,,{\pos(172,437)}犠牲が出ようが{\fscx50} {\fscx100}有利な今のうちに Dialogue: 0,0:17:24.44,0:17:29.45,Default,,0000,0000,0000,,{\pos(312,497)}排除するだけだ》 Dialogue: 0,0:17:29.45,0:17:32.45,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}《俺と黒蜥蜴が Dialogue: 0,0:17:29.45,0:17:32.45,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}死ぬ気でかかれば➡ Dialogue: 0,0:17:32.45,0:17:35.89,Default,,0000,0000,0000,,{\pos(312,437)\c&H0000FFFF}相打ちに持ち込むくらいの Dialogue: 0,0:17:32.45,0:17:35.89,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}自信はあるぞ》 Dialogue: 0,0:17:35.89,0:17:38.72,Default,,0000,0000,0000,,{\pos(172,497)}《弱きは奪われ{\fscx50} {\fscx100}朽ちる{\fscx50}。 Dialogue: 0,0:17:38.72,0:17:41.56,Default,,0000,0000,0000,,{\pos(172,497)}それが{\fscx50} {\fscx100}我らの理念{\fscx50}。 Dialogue: 0,0:17:41.56,0:17:47.07,Default,,0000,0000,0000,,{\pos(172,437)}我とて{\fscx50} {\fscx100}親を殺し Dialogue: 0,0:17:41.56,0:17:47.07,Default,,0000,0000,0000,,{\pos(192,497)}おさの座に上り詰めた》 Dialogue: 0,0:17:47.07,0:17:50.57,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}くっ!{\fscx50} {\fscx100}交渉の余地なしかよ! Dialogue: 0,0:17:50.57,0:17:53.74,Default,,0000,0000,0000,,{\pos(432,437)\c&H0000FFFF}何かできないのか? Dialogue: 0,0:17:50.57,0:17:53.74,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}このままでは…{\fscx50}。 Dialogue: 0,0:17:53.74,0:17:56.91,Default,,0000,0000,0000,,{\pos(532,497)\c&H0000FFFF}《だったら…{\fscx50}。 Dialogue: 0,0:17:56.91,0:18:00.75,Default,,0000,0000,0000,,{\pos(372,437)\c&H0000FFFF}決闘だ!{\fscx50} {\fscx100}俺は{\fscx50} {\fscx100}お前に Dialogue: 0,0:17:56.91,0:18:00.75,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}決闘を申し込むぞ!》 Dialogue: 0,0:18:00.75,0:18:02.75,Default,,0000,0000,0000,,{\pos(172,497)}《{\fscx50}ハッ{\fscx100}!》 Dialogue: 0,0:18:04.75,0:18:07.92,Default,,0000,0000,0000,,{\pos(172,497)}《もともと{\fscx50} {\fscx100}決闘は{\fscx50} {\fscx100}代替わりか➡ Dialogue: 0,0:18:07.92,0:18:11.92,Default,,0000,0000,0000,,{\pos(292,437)}異なる群れの衝突で Dialogue: 0,0:18:07.92,0:18:11.92,Default,,0000,0000,0000,,{\pos(312,497)}行われることだ{\fscx50}。 Dialogue: 0,0:18:11.92,0:18:18.43,Default,,0000,0000,0000,,{\pos(172,437)}前例はないが{\fscx50} {\fscx100}確かに{\fscx50} {\fscx100}異種族とは Dialogue: 0,0:18:11.92,0:18:18.43,Default,,0000,0000,0000,,{\pos(192,497)}成立しないということもない{\fscx50}。 Dialogue: 0,0:18:18.43,0:18:23.27,Default,,0000,0000,0000,,{\pos(212,437)}貴様が{\fscx50} {\fscx100}蜥蜴と{\fscx50} {\fscx100}2体の群れだ Dialogue: 0,0:18:18.43,0:18:23.27,Default,,0000,0000,0000,,{\pos(232,497)}というのならな》 Dialogue: 0,0:18:23.27,0:18:25.27,Default,,0000,0000,0000,,{\pos(312,497)\c&H0000FFFF}《そのとおりだ》 Dialogue: 0,0:18:25.27,0:18:28.44,Default,,0000,0000,0000,,{\pos(432,497)}《う~ん…{\fscx50}。 Dialogue: 0,0:18:28.44,0:18:31.28,Default,,0000,0000,0000,,{\pos(312,497)}いいだろう{\fscx50} {\fscx100}乗ってやる{\fscx50}。 Dialogue: 0,0:18:31.28,0:18:34.05,Default,,0000,0000,0000,,{\pos(332,497)}決闘は{\fscx50} {\fscx100}神聖なる儀式{\fscx50}。 Dialogue: 0,0:18:34.05,0:18:37.55,Default,,0000,0000,0000,,{\pos(412,437)}決着がつくまで Dialogue: 0,0:18:34.05,0:18:37.55,Default,,0000,0000,0000,,{\pos(432,497)}手出しはさせない》 Dialogue: 0,0:18:37.55,0:18:39.55,Default,,0000,0000,0000,,{\pos(632,497)\c&H0000FFFF}《よし》 Dialogue: 0,0:18:39.55,0:18:41.55,Default,,0000,0000,0000,,{\pos(712,497)\fscx50}キッ{\fscx100}! Dialogue: 0,0:18:45.56,0:18:47.56,Default,,0000,0000,0000,,{\pos(672,497)\fscx50}キシシッ{\fscx100}! Dialogue: 0,0:18:47.56,0:18:50.06,Default,,0000,0000,0000,,{\pos(632,407)\fscx50}キッ{\fscx100}? Dialogue: 0,0:18:47.56,0:18:50.06,Default,,0000,0000,0000,,{\pos(512,497)\c&H0000FFFF}《何をする{\fscx50}!?{\fscx100}》 Dialogue: 0,0:18:50.06,0:18:52.06,Default,,0000,0000,0000,,{\pos(172,497)}《勘違いするな{\fscx50}。 Dialogue: 0,0:18:52.06,0:18:55.73,Default,,0000,0000,0000,,{\pos(172,437)}この蜥蜴に Dialogue: 0,0:18:52.06,0:18:55.73,Default,,0000,0000,0000,,{\pos(192,497)}決闘を順守させるためだ{\fscx50}。 Dialogue: 0,0:18:55.73,0:18:59.91,Default,,0000,0000,0000,,{\pos(192,437)}貴様が{\fscx50} {\fscx100}我に勝てれば Dialogue: 0,0:18:55.73,0:18:59.91,Default,,0000,0000,0000,,{\pos(252,497)}解放してやる》 Dialogue: 0,0:18:59.91,0:19:02.41,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}くっ! Dialogue: 0,0:19:02.41,0:19:04.51,Default,,0000,0000,0000,,{\pos(192,497)\fscx50}ウゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:19:06.91,0:19:10.08,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《なんとか Dialogue: 0,0:19:06.91,0:19:10.08,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}1対1の戦いに持ち込めたが➡ Dialogue: 0,0:19:10.08,0:19:12.08,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}相手は{\fscx50} {\fscx100}強化持ちだ{\fscx50}。 Dialogue: 0,0:19:12.08,0:19:14.09,Default,,0000,0000,0000,,{\pos(432,497)\c&H0000FFFF}どうやって戦う?》 Dialogue: 0,0:19:14.09,0:19:16.09,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウゥ{\fscx100}…{\fscx50} アオッ{\fscx100}! Dialogue: 0,0:19:16.09,0:19:18.26,Default,,0000,0000,0000,,{\pos(552,407)\c&H0000FFFF}うっ…{\fscx50}。 Dialogue: 0,0:19:16.09,0:19:18.26,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}ウゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:19:18.26,0:19:20.26,Default,,0000,0000,0000,,{\pos(652,497)\c&H0000FFFF}うっ…{\fscx50}。 Dialogue: 0,0:19:20.26,0:19:22.26,Default,,0000,0000,0000,,{\pos(692,407)\fscx50}ウワッ{\fscx100}! Dialogue: 0,0:19:20.26,0:19:22.26,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}うっ! Dialogue: 0,0:19:22.26,0:19:24.26,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}うぅ…{\fscx50}。 Dialogue: 0,0:19:24.26,0:19:26.27,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}フン{\fscx100}! Dialogue: 0,0:19:24.26,0:19:26.27,Default,,0000,0000,0000,,{\pos(492,497)\c&H0000FFFF}うっ! Dialogue: 0,0:19:26.27,0:19:28.93,Default,,0000,0000,0000,,{\pos(172,497)}《どうした?{\fscx50} {\fscx100}小さき竜よ{\fscx50}。 Dialogue: 0,0:19:28.93,0:19:32.87,Default,,0000,0000,0000,,{\pos(172,437)}逃げ回っているだけでは Dialogue: 0,0:19:28.93,0:19:32.87,Default,,0000,0000,0000,,{\pos(192,497)}決闘ではない{\fscx50}。 Dialogue: 0,0:19:32.87,0:19:37.88,Default,,0000,0000,0000,,{\pos(172,437)}それは{\fscx50} {\fscx100}我らへの侮辱であり Dialogue: 0,0:19:32.87,0:19:37.88,Default,,0000,0000,0000,,{\pos(192,497)}儀式への冒とくだ!》 Dialogue: 0,0:19:37.88,0:19:42.71,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}これ以上{\fscx50} {\fscx100}逃げたら Dialogue: 0,0:19:37.88,0:19:42.71,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}黒蜥蜴が{\fscx50} {\fscx100}何されるかわからねえ{\fscx50}。 Dialogue: 0,0:19:42.71,0:19:45.22,Default,,0000,0000,0000,,{\pos(332,497)\c&H0000FFFF}やるしかねえ! Dialogue: 0,0:19:45.22,0:19:50.39,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}オオッ{\fscx100}! Dialogue: 0,0:19:45.22,0:19:50.39,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}食らえ!{\fscx50} ローリングテイルアタック{\fscx100}! Dialogue: 0,0:19:50.39,0:19:54.06,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}グオッ{\fscx100}!{\fscx50} グゴッ{\fscx100}! Dialogue: 0,0:19:54.06,0:19:57.40,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}うぅ~! Dialogue: 0,0:19:57.40,0:19:59.40,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}んっ…{\fscx50} {\fscx100}どうだ{\fscx50}!? Dialogue: 0,0:19:59.40,0:20:02.07,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}アッ{\fscx100}…{\fscx50} アア{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:02.07,0:20:05.24,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}思ったより{\fscx50} {\fscx100}削れてんじゃん! Dialogue: 0,0:20:05.24,0:20:07.91,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}ウゥ{\fscx100}…{\fscx50} ウゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:20:07.91,0:20:10.41,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}ウオッ{\fscx100}! Dialogue: 0,0:20:07.91,0:20:10.41,Default,,0000,0000,0000,,{\pos(292,497)\c&H0000FFFF}うっ!{\fscx50} {\fscx100}くっ! Dialogue: 0,0:20:10.41,0:20:13.21,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}まずい!{\fscx50} {\fscx100}この{\fscx50}パターン{\fscx100}は…{\fscx50}。 Dialogue: 0,0:20:15.25,0:20:20.25,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}ウゥ{\fscx100}…{\fscx50}。 ウワー!! Dialogue: 0,0:20:20.25,0:20:23.59,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF\fscx50}MP{\fscx100}全部を Dialogue: 0,0:20:20.25,0:20:23.59,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}素早さに{\fscx50} {\fscx100}ぶっ込みやがった! Dialogue: 0,0:20:23.59,0:20:26.26,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}アッ{\fscx100}! Dialogue: 0,0:20:23.59,0:20:26.26,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}うっ…{\fscx50} {\fscx100}くっ…{\fscx50}。 Dialogue: 0,0:20:26.26,0:20:29.43,Default,,0000,0000,0000,,{\pos(332,407)\fscx50}フン{\fscx100}!{\fscx50} フン{\fscx100}!{\fscx50} フン{\fscx100}! Dialogue: 0,0:20:26.26,0:20:29.43,Default,,0000,0000,0000,,{\pos(352,497)\c&H0000FFFF}うっ…{\fscx50} {\fscx100}くっ…{\fscx50}。 Dialogue: 0,0:20:29.43,0:20:31.43,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}うわ~! Dialogue: 0,0:20:31.43,0:20:33.93,Default,,0000,0000,0000,,{\pos(432,407)\fscx50}ウアー{\fscx100}! Dialogue: 0,0:20:31.43,0:20:33.93,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}ぐあっ! Dialogue: 0,0:20:33.93,0:20:35.93,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}がはっ! Dialogue: 0,0:20:35.93,0:20:37.94,Default,,0000,0000,0000,,{\pos(172,407)\fscx50}フン{\fscx100}! Dialogue: 0,0:20:35.93,0:20:37.94,Default,,0000,0000,0000,,{\pos(412,497)\c&H0000FFFF}うっ…{\fscx50}。 Dialogue: 0,0:20:37.94,0:20:41.61,Default,,0000,0000,0000,,{\pos(192,437)\c&H0000FFFF}速い! Dialogue: 0,0:20:37.94,0:20:41.61,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}このまま{\fscx50} {\fscx100}逃げきるのは無理だ{\fscx50}。 Dialogue: 0,0:20:41.61,0:20:43.94,Default,,0000,0000,0000,,{\pos(372,497)\c&H0000FFFF}どうする? Dialogue: 0,0:20:43.94,0:20:46.28,Default,,0000,0000,0000,,{\pos(272,497)\c&H0000FFFF}《ならば…{\fscx50} {\fscx100}これしかない! Dialogue: 0,0:20:46.28,0:20:48.95,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}真正面からの殴り合いだ!》 Dialogue: 0,0:20:48.95,0:20:53.12,Default,,0000,0000,0000,,{\pos(332,407)\c&H0000FFFF\fscx50}ガァー!! Dialogue: 0,0:20:48.95,0:20:53.12,Default,,0000,0000,0000,,{\pos(552,497)\fscx50}アオッ{\fscx100}? Dialogue: 0,0:20:53.12,0:20:58.12,Default,,0000,0000,0000,,{\pos(172,437)\c&H0000FFFF}《おさと{\fscx50} {\fscx100}おさの決闘だ! Dialogue: 0,0:20:53.12,0:20:58.12,Default,,0000,0000,0000,,{\pos(232,497)\c&H0000FFFF}正面から{\fscx50} {\fscx100}こい!{\fscx50} {\fscx100}怖いのか?》 Dialogue: 0,0:20:58.12,0:21:00.63,Default,,0000,0000,0000,,{\pos(172,497)}《怖いだと?》 Dialogue: 0,0:21:00.63,0:21:03.96,Default,,0000,0000,0000,,{\pos(452,497)\fscx50}ウッ{\fscx100}…{\fscx50} ウゥ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:03.96,0:21:05.96,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}乗ってきた! Dialogue: 0,0:21:08.13,0:21:12.14,Default,,0000,0000,0000,,{\pos(692,407)\fscx50}グワー{\fscx100}! Dialogue: 0,0:21:08.13,0:21:12.14,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}うお~! Dialogue: 0,0:21:14.14,0:21:16.14,Default,,0000,0000,0000,,{\pos(192,497)\c&H0000FFFF}くっ…{\fscx50} {\fscx100}どうだ? Dialogue: 0,0:21:16.14,0:21:20.65,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}殴り合う声{\fscx50}) Dialogue: 0,0:21:20.65,0:21:23.98,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:21:23.98,0:21:26.15,Default,,0000,0000,0000,,{\pos(432,497)\fscx50}キシ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:26.15,0:21:31.32,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}殴り合う声{\fscx50}) Dialogue: 0,0:21:31.32,0:21:35.09,Default,,0000,0000,0000,,{\pos(312,497)\fscx50}アオ{\fscx100}…{\fscx50} グッ{\fscx100}…{\fscx50}。 ガッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:35.09,0:21:40.10,Default,,0000,0000,0000,,{\pos(212,497)\c&H0000FFFF}うっ…{\fscx50} {\fscx100}くっ…{\fscx50} {\fscx100}あっ…{\fscx50} ハァ{\fscx100}…{\fscx50}。 Dialogue: 0,0:21:40.10,0:21:42.93,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}そろそろ{\fscx50} {\fscx100}限界か{\fscx50}。 Dialogue: 0,0:21:42.93,0:21:46.74,Default,,0000,0000,0000,,{\pos(172,407)\c&H0000FFFF}うお~! Dialogue: 0,0:21:42.93,0:21:46.74,Default,,0000,0000,0000,,{\pos(692,497)\fscx50}グオー{\fscx100}! Dialogue: 0,0:21:49.11,0:21:54.45,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《これが{\fscx50} {\fscx100}俺の{\fscx50} ドラゴンカウンター{\fscx100}だ!》 Dialogue: 0,0:21:54.45,0:21:57.78,Default,,0000,0000,0000,,{\pos(692,497)\fscx50}グゴッ{\fscx100}! Dialogue: 0,0:21:57.78,0:22:03.12,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00\fscx50}スキル ドラゴンパンチ{\fscx100}の{\fscx50}レベル{\fscx100}が Dialogue: 0,0:21:57.78,0:22:03.12,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00}2から3へと上がりました{\fscx50}。 Dialogue: 0,0:22:03.12,0:22:05.29,Default,,0000,0000,0000,,{\pos(392,497)\c&H0000FFFF}勝った…{\fscx50} {\fscx100}ぐあっ! Dialogue: 0,0:22:05.29,0:22:11.80,Default,,0000,0000,0000,,{\pos(172,497)\c&H0000FFFF}《うっ…{\fscx50} カウンター{\fscx100}だと?》 Dialogue: 0,0:22:11.80,0:22:14.13,Default,,0000,0000,0000,,{\pos(252,497)\c&H0000FFFF}うはっ! Dialogue: 0,0:22:14.13,0:22:19.30,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}({\fscx100}鳴き声{\fscx50}) Dialogue: 0,0:22:19.30,0:22:22.64,Default,,0000,0000,0000,,{\pos(252,407)\c&H00FFFF00}経験値を{\fscx50} 162 {\fscx100}得ました{\fscx50}。 Dialogue: 0,0:22:19.30,0:22:22.64,Default,,0000,0000,0000,,{\pos(172,497)\fscx50}キッ{\fscx100}…{\fscx50} キッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:22:22.64,0:22:24.98,Default,,0000,0000,0000,,{\pos(292,497)\c&H00FFFF00\fscx50}スキル {\fscx100}歩く卵により➡ Dialogue: 0,0:22:24.98,0:22:28.48,Default,,0000,0000,0000,,{\pos(212,407)\c&H00FFFF00}更に{\fscx50} {\fscx100}経験値を{\fscx50} 162 {\fscx100}得ました{\fscx50}。 Dialogue: 0,0:22:24.98,0:22:28.48,Default,,0000,0000,0000,,{\pos(372,497)\fscx50}キィ{\fscx100}…{\fscx50} キッ{\fscx100}…{\fscx50}。 Dialogue: 0,0:22:28.48,0:22:33.92,Default,,0000,0000,0000,,{\pos(212,437)\c&H00FFFF00}厄病子竜の{\fscx50}レベル{\fscx100}が Dialogue: 0,0:22:28.48,0:22:33.92,Default,,0000,0000,0000,,{\pos(232,497)\c&H00FFFF00\fscx50}37{\fscx100}から{\fscx50} 39{\fscx100}へと上がりました{\fscx50}。 Dialogue: 0,0:22:33.92,0:22:37.72,Default,,0000,0000,0000,,{\pos(172,497)\c&H00FFFF00}称号{\fscx50} {\fscx100}群れの{\fscx50}ボス レベル{\fscx100}1を得ました{\fscx50}。