[Script Info] ScriptType: v4.00+ Collisions: Normal ScaledBorderAndShadow: Yes PlayResX: 960 PlayResY: 540 LayoutResX: 960 LayoutResY: 540 [V4+ Styles] Format: Name, Fontname, Fontsize, PrimaryColour, SecondaryColour, OutlineColour, BackColour, Bold, Italic, Underline, StrikeOut, ScaleX, ScaleY, Spacing, Angle, BorderStyle, Outline, Shadow, Alignment, MarginL, MarginR, MarginV, Encoding Style: Default,A-OTF Maru Folk Pro B,42,&H00FFFFFF,&H000000FF,&H00000000,&H7F000000,-1,0,0,0,100,100,0,0,1,2,2,1,0,0,0,1 [Events] Format: Layer, Start, End, Style, Name, MarginL, MarginR, MarginV, Effect, Text Dialogue: 0,0:00:02.20,0:00:08.94,Default,,0,0,0,,{\pos(140,496)}♬~ Dialogue: 0,0:00:08.94,0:00:15.12,Default,,0,0,0,,{\pos(160,376)}♬{\fscx50}「{\fscx100}いたずらに{\fscx50} {\fscx100}過ぎていく時間が{\fscx50}」 Dialogue: 0,0:00:15.12,0:00:20.92,Default,,0,0,0,,{\pos(280,196)}♬{\fscx50}「{\fscx100}夢へと{\fscx50} {\fscx100}流れ出す{\fscx50}」 Dialogue: 0,0:00:20.92,0:00:27.29,Default,,0,0,0,,{\pos(160,196)}♬{\fscx50}「{\fscx100}迷わずに{\fscx50} {\fscx100}明日を選んでいける{\fscx50}」 Dialogue: 0,0:00:27.29,0:00:32.17,Default,,0,0,0,,{\pos(200,376)}♬{\fscx50}「{\fscx100}そんなふうに{\fscx50} {\fscx100}思えるよう{\fscx50}」 Dialogue: 0,0:00:32.17,0:00:39.31,Default,,0,0,0,,{\pos(200,376)}♬{\fscx50}「{\fscx100}隠しきれない{\fscx50} {\fscx100}この気持ち{\fscx50}」 Dialogue: 0,0:00:39.31,0:00:45.98,Default,,0,0,0,,{\pos(300,376)}♬{\fscx50}「{\fscx100}大空に描きだす{\fscx50}」 Dialogue: 0,0:00:45.98,0:00:48.31,Default,,0,0,0,,{\pos(180,376)}♬{\fscx50}「Reach for the golden ring」 Dialogue: 0,0:00:48.31,0:00:50.98,Default,,0,0,0,,{\pos(260,376)}♬{\fscx50}「Reach for the sky」 Dialogue: 0,0:00:50.98,0:00:54.02,Default,,0,0,0,,{\pos(240,376)}♬{\fscx50}「{\fscx100}今すべて{\fscx50} {\fscx100}受けとめて{\fscx50}」 Dialogue: 0,0:00:54.02,0:00:58.32,Default,,0,0,0,,{\pos(360,232)\fscx50\fscy50}ひ Dialogue: 0,0:00:54.02,0:00:58.32,Default,,0,0,0,,{\pos(300,286)}♬{\fscx50}「{\fscx100}陽の当たる丘で{\fscx50}」 Dialogue: 0,0:00:58.32,0:01:03.16,Default,,0,0,0,,{\pos(300,286)}♬{\fscx50}「{\fscx100}軽く口笛を吹き{\fscx50}」 Dialogue: 0,0:01:03.16,0:01:11.27,Default,,0,0,0,,{\pos(140,376)}♬{\fscx50}「{\fscx100}思いきりアハハと笑ってみようよ{\fscx50}」 Dialogue: 0,0:01:11.27,0:01:15.28,Default,,0,0,0,,{\pos(140,496)}♬~ Dialogue: 0,0:01:19.15,0:01:22.78,Default,,0,0,0,,{\pos(300,496)\fscx50}({\fscx100}虎之助{\fscx50}){\fscx100}武蔵!{\fscx50} {\fscx100}下りろ{\fscx50} {\fscx100}そこを! Dialogue: 0,0:01:22.78,0:01:28.59,Default,,0,0,0,,{\pos(400,436)\fscx50}({\fscx100}錠島{\fscx50}){\fscx100}して{\fscx50} {\fscx100}伝七郎… Dialogue: 0,0:01:22.78,0:01:28.59,Default,,0,0,0,,{\pos(420,496)}道具は{\fscx50} {\fscx100}木太刀か{\fscx50} {\fscx100}真剣か? Dialogue: 0,0:01:28.59,0:01:31.79,Default,,0,0,0,,{\pos(300,436)\fscx50}({\fscx100}虎之助{\fscx50}){\fscx100}木太刀も持たずに参って Dialogue: 0,0:01:28.59,0:01:31.79,Default,,0,0,0,,{\pos(320,496)}何を言う!➡ Dialogue: 0,0:01:31.79,0:01:35.63,Default,,0,0,0,,{\pos(140,496)}真剣は覚悟の上で来たのと違うのか{\fscx50}!? Dialogue: 0,0:01:35.63,0:01:42.97,Default,,0,0,0,,{\pos(360,436)}相手が{\fscx50} {\fscx100}木太刀を望みとあらば Dialogue: 0,0:01:35.63,0:01:42.97,Default,,0,0,0,,{\pos(380,496)}相手の木太刀を奪って{\fscx50} {\fscx100}討つ{\fscx50}。 Dialogue: 0,0:01:42.97,0:01:46.31,Default,,0,0,0,,{\pos(420,442)\fscx50\fscy50}こうげん Dialogue: 0,0:01:42.97,0:01:46.31,Default,,0,0,0,,{\pos(240,496)\fscx50}({\fscx100}虎之助{\fscx50})「{\fscx100}広言やめろ!{\fscx50}」。 Dialogue: 0,0:01:46.31,0:01:48.61,Default,,0,0,0,,{\pos(460,496)\fscx50}「{\fscx100}では…{\fscx50}」。 Dialogue: 0,0:02:04.39,0:02:08.26,Default,,0,0,0,,{\pos(400,406)}や~っ! Dialogue: 0,0:02:04.39,0:02:08.26,Default,,0,0,0,,{\pos(400,496)}や~っ! Dialogue: 0,0:02:08.26,0:02:12.27,Default,,0,0,0,,{\pos(440,442)\c&H0000FFFF\fscx50\fscy50}みづき Dialogue: 0,0:02:08.26,0:02:12.27,Default,,0,0,0,,{\pos(400,496)\c&H0000FFFF\fscx50}({\fscx100}美月{\fscx50}){\fscx100}カット!{\fscx50} {\fscx100}NG! Dialogue: 0,0:02:13.93,0:02:17.77,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}何べん{\fscx50} {\fscx100}言わせんのよ! Dialogue: 0,0:02:13.93,0:02:17.77,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}伝七郎の強さを{\fscx50} {\fscx100}もっと意識して! Dialogue: 0,0:02:17.77,0:02:22.41,Default,,0,0,0,,{\pos(160,382)\c&H0000FFFF\fscx50\fscy50}くり Dialogue: 0,0:02:17.77,0:02:22.41,Default,,0,0,0,,{\pos(620,382)\c&H0000FFFF\fscx50\fscy50}すけ Dialogue: 0,0:02:17.77,0:02:22.41,Default,,0,0,0,,{\pos(700,382)\c&H0000FFFF\fscx50\fscy50}と Dialogue: 0,0:02:17.77,0:02:22.41,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}庫裏の壁を背にしてるのは助っ人が来ても Dialogue: 0,0:02:17.77,0:02:22.41,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}絶対有利な位置を確保してるからでしょ{\fscx50}。 Dialogue: 0,0:02:22.41,0:02:24.78,Default,,0,0,0,,{\pos(380,496)\c&H0000FFFF}縁の下にも{\fscx50} {\fscx100}警戒が足りんわ{\fscx50}。 Dialogue: 0,0:02:24.78,0:02:27.68,Default,,0,0,0,,{\pos(140,436)}意識してる{\fscx50}。 {\fscx100}警戒もしてるよ! Dialogue: 0,0:02:24.78,0:02:27.68,Default,,0,0,0,,{\pos(160,496)}そうは見えないっていうのか? Dialogue: 0,0:02:27.68,0:02:30.95,Default,,0,0,0,,{\pos(340,436)\c&H0000FFFF}見えない{\fscx50}。 {\fscx100}余裕が{\fscx50} {\fscx100}ありすぎる{\fscx50}。 Dialogue: 0,0:02:27.68,0:02:30.95,Default,,0,0,0,,{\pos(140,496)}もっと{\fscx50} {\fscx100}怖がりゃいいのか? Dialogue: 0,0:02:30.95,0:02:34.62,Default,,0,0,0,,{\pos(240,496)\c&H0000FFFF}違う!{\fscx50} {\fscx100}心の底から{\fscx50}「{\fscx100}負ける{\fscx50}」{\fscx100}て思て! Dialogue: 0,0:02:34.62,0:02:37.29,Default,,0,0,0,,{\pos(160,436)\c&H0000FFFF}そやから{\fscx50} {\fscx100}伝七郎を Dialogue: 0,0:02:34.62,0:02:37.29,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}いらだたせるようなことを言うんでしょ{\fscx50}!? Dialogue: 0,0:02:37.29,0:02:39.23,Default,,0,0,0,,{\pos(460,496)\c&H0000FFFF}そういうセリフにして! Dialogue: 0,0:02:39.23,0:02:41.96,Default,,0,0,0,,{\pos(180,496)\c&H0000FFFF}あなたは弱いの!{\fscx50} {\fscx100}伝七郎には勝てない{\fscx50}。 Dialogue: 0,0:02:41.96,0:02:43.90,Default,,0,0,0,,{\pos(440,496)\c&H0000FFFF}ええね? Dialogue: 0,0:02:43.90,0:02:46.30,Default,,0,0,0,,{\pos(360,496)}分かった{\fscx50}。 Dialogue: 0,0:02:46.30,0:02:48.60,Default,,0,0,0,,{\pos(360,496)\c&H0000FFFF}テスト{\fscx50} {\fscx100}もう一回! Dialogue: 0,0:02:51.64,0:02:53.57,Default,,0,0,0,,{\pos(620,382)\fscx50\fscy50}しんぱち Dialogue: 0,0:02:51.64,0:02:53.57,Default,,0,0,0,,{\pos(600,436)\fscx50}({\fscx100}晋八{\fscx50}){\fscx100}粘るな…{\fscx50}。 Dialogue: 0,0:02:51.64,0:02:53.57,Default,,0,0,0,,{\pos(540,496)\fscx50}({\fscx100}新里{\fscx50}){\fscx100}うん…{\fscx50}。 Dialogue: 0,0:02:53.57,0:02:57.51,Default,,0,0,0,,{\pos(160,382)\fscx50\fscy50}きんじ Dialogue: 0,0:02:53.57,0:02:57.51,Default,,0,0,0,,{\pos(140,436)\fscx50}({\fscx100}欣二{\fscx50}){\fscx100}もう{\fscx50} {\fscx100}日が暮れるで{\fscx50}。 Dialogue: 0,0:02:53.57,0:02:57.51,Default,,0,0,0,,{\pos(160,496)}ナイトになったら回せるやろか? Dialogue: 0,0:02:57.51,0:03:22.60,Default,,0,0,0,,{\pos(140,496)}♬~ Dialogue: 0,0:03:22.60,0:03:24.54,Default,,0,0,0,,{\pos(300,496)}えい! Dialogue: 0,0:03:24.54,0:03:26.47,Default,,0,0,0,,{\pos(400,436)\fscx50}({\fscx100}斬る音{\fscx50}) Dialogue: 0,0:03:24.54,0:03:26.47,Default,,0,0,0,,{\pos(640,496)}やっ! Dialogue: 0,0:03:26.47,0:03:29.68,Default,,0,0,0,,{\pos(300,436)\fscx50}「{\fscx100}や~っ!{\fscx50}」。 Dialogue: 0,0:03:26.47,0:03:29.68,Default,,0,0,0,,{\pos(600,496)\fscx50}「{\fscx100}ああ~っ!{\fscx50}」。 Dialogue: 0,0:03:34.78,0:03:37.28,Default,,0,0,0,,{\pos(480,436)\c&H0000FFFF}カット! Dialogue: 0,0:03:34.78,0:03:37.28,Default,,0,0,0,,{\pos(380,496)\fscx50}(カチンコ{\fscx100}の音{\fscx50}) Dialogue: 0,0:03:37.28,0:03:39.29,Default,,0,0,0,,{\pos(540,496)\c&H0000FFFF}NG! Dialogue: 0,0:03:40.95,0:03:43.42,Default,,0,0,0,,{\pos(140,496)\fscx50}({\fscx100}晋八{\fscx50}){\fscx100}えっ{\fscx50} {\fscx100}何でやねん!{\fscx50} {\fscx100}完璧やないか{\fscx50}。 Dialogue: 0,0:03:43.42,0:03:48.96,Default,,0,0,0,,{\pos(280,382)\c&H0000FFFF\fscx50\fscy50}たて Dialogue: 0,0:03:43.42,0:03:48.96,Default,,0,0,0,,{\pos(260,436)\c&H0000FFFF}殺陣はオッケー{\fscx50}。 {\fscx100}でも{\fscx50} {\fscx100}芝居はNG{\fscx50}。 Dialogue: 0,0:03:43.42,0:03:48.96,Default,,0,0,0,,{\pos(280,496)\c&H0000FFFF}もう一回! Dialogue: 0,0:03:48.96,0:03:51.30,Default,,0,0,0,,{\pos(280,496)}もう一回いきま~す! Dialogue: 0,0:03:51.30,0:03:54.80,Default,,0,0,0,,{\pos(360,496)\fscx50}({\fscx100}準備する声{\fscx50}) Dialogue: 0,0:03:54.80,0:03:58.64,Default,,0,0,0,,{\pos(140,436)\fscx50}({\fscx100}黒田{\fscx50}){\fscx100}フフフフ… Dialogue: 0,0:03:54.80,0:03:58.64,Default,,0,0,0,,{\pos(160,496)}オードリー監督{\fscx50} {\fscx100}粘っとるみたいやな{\fscx50}。 Dialogue: 0,0:03:58.64,0:04:02.24,Default,,0,0,0,,{\pos(160,436)\fscx50}({\fscx100}英記{\fscx50}){\fscx100}ええ{\fscx50} {\fscx100}見違えるようです{\fscx50}。 Dialogue: 0,0:03:58.64,0:04:02.24,Default,,0,0,0,,{\pos(180,496)}ちょっと{\fscx50} {\fscx100}スケジュールが押してますが{\fscx50}。 Dialogue: 0,0:04:02.24,0:04:05.14,Default,,0,0,0,,{\pos(140,436)\fscx50}({\fscx100}関川{\fscx50}){\fscx100}駄目ですよ{\fscx50} {\fscx100}社長{\fscx50}。 Dialogue: 0,0:04:02.24,0:04:05.14,Default,,0,0,0,,{\pos(160,496)}監督を甘やかしては{\fscx50}。 Dialogue: 0,0:04:05.14,0:04:08.58,Default,,0,0,0,,{\pos(140,436)}予算は6億 Dialogue: 0,0:04:05.14,0:04:08.58,Default,,0,0,0,,{\pos(160,496)}ビタ一文{\fscx50} {\fscx100}超過したら{\fscx50} {\fscx100}許しません{\fscx50}。 Dialogue: 0,0:04:08.58,0:04:10.52,Default,,0,0,0,,{\pos(140,496)}私は{\fscx50} {\fscx100}権限ないですが{\fscx50}。 Dialogue: 0,0:04:10.52,0:04:14.92,Default,,0,0,0,,{\pos(220,436)\fscx50}({\fscx100}英記{\fscx50}){\fscx100}分かってます{\fscx50}。 Dialogue: 0,0:04:10.52,0:04:14.92,Default,,0,0,0,,{\pos(240,496)}僕もプロデューサー兼務ですから{\fscx50}。 Dialogue: 0,0:04:14.92,0:04:18.79,Default,,0,0,0,,{\pos(360,496)\fscx50}({\fscx100}錠島{\fscx50}){\fscx100}この剣に懸けて誓おう{\fscx50}。 Dialogue: 0,0:04:18.79,0:04:22.60,Default,,0,0,0,,{\pos(300,436)}あの戦いに関して Dialogue: 0,0:04:18.79,0:04:22.60,Default,,0,0,0,,{\pos(320,496)}武蔵{\fscx50} {\fscx100}何ら{\fscx50} {\fscx100}恥じるところはない{\fscx50}。 Dialogue: 0,0:04:22.60,0:04:24.53,Default,,0,0,0,,{\pos(480,442)\fscx50\fscy50}みじん Dialogue: 0,0:04:22.60,0:04:24.53,Default,,0,0,0,,{\pos(460,496)}微塵も{\fscx50} {\fscx100}よこしまはない{\fscx50}。 Dialogue: 0,0:04:24.53,0:04:28.47,Default,,0,0,0,,{\pos(160,382)\fscx50\fscy50}きよし Dialogue: 0,0:04:24.53,0:04:28.47,Default,,0,0,0,,{\pos(140,436)\fscx50}({\fscx100}清{\fscx50}){\fscx100}人の哀れを知ってこそ Dialogue: 0,0:04:24.53,0:04:28.47,Default,,0,0,0,,{\pos(160,496)}剣の道であろう{\fscx50}。 Dialogue: 0,0:04:28.47,0:04:36.14,Default,,0,0,0,,{\pos(140,436)}お主のように{\fscx50} 「{\fscx100}ただ{\fscx50} {\fscx100}勝てばよい Dialogue: 0,0:04:28.47,0:04:36.14,Default,,0,0,0,,{\pos(160,496)}相手を斬ればよい{\fscx50}」{\fscx100}という剣は邪道じゃ{\fscx50}。 Dialogue: 0,0:04:36.14,0:04:38.95,Default,,0,0,0,,{\pos(540,496)}ならば{\fscx50} {\fscx100}聞こう{\fscx50}。 Dialogue: 0,0:04:38.95,0:04:43.62,Default,,0,0,0,,{\pos(480,496)}お主にとって{\fscx50} {\fscx100}剣とは? Dialogue: 0,0:04:43.62,0:04:45.95,Default,,0,0,0,,{\pos(220,496)\fscx50}「{\fscx100}美{\fscx50}」{\fscx100}よ{\fscx50}。 Dialogue: 0,0:04:45.95,0:04:48.99,Default,,0,0,0,,{\pos(360,496)}拙者の剣は{\fscx50} {\fscx100}美しい型を持ち➡ Dialogue: 0,0:04:48.99,0:04:56.30,Default,,0,0,0,,{\pos(240,436)}剣の道を極めるは{\fscx50} {\fscx100}華麗なる美の中に Dialogue: 0,0:04:48.99,0:04:56.30,Default,,0,0,0,,{\pos(260,496)}我が生を昇華させていくことよ{\fscx50}。 Dialogue: 0,0:04:56.30,0:05:02.24,Default,,0,0,0,,{\pos(200,436)}ならば{\fscx50} {\fscx100}見せてもらおう{\fscx50}。 Dialogue: 0,0:04:56.30,0:05:02.24,Default,,0,0,0,,{\pos(220,496)}その{\fscx50}「{\fscx100}美{\fscx50}」{\fscx100}とやらを…{\fscx50}。 Dialogue: 0,0:05:02.24,0:05:14.25,Default,,0,0,0,,{\pos(140,496)}♬~ Dialogue: 0,0:05:14.25,0:05:16.18,Default,,0,0,0,,{\pos(540,496)\c&H0000FFFF}カット! Dialogue: 0,0:05:16.18,0:05:18.18,Default,,0,0,0,,{\pos(420,496)\c&H0000FFFF}NG! Dialogue: 0,0:05:23.92,0:05:26.96,Default,,0,0,0,,{\pos(400,436)\c&H0000FFFF}自信が{\fscx50} {\fscx100}ありすぎるわ{\fscx50}。 Dialogue: 0,0:05:23.92,0:05:26.96,Default,,0,0,0,,{\pos(420,496)\c&H0000FFFF}このオリジナルシーンは➡ Dialogue: 0,0:05:26.96,0:05:31.26,Default,,0,0,0,,{\pos(200,436)\c&H0000FFFF}武蔵が{\fscx50} {\fscx100}再び負けるかもしれないという Dialogue: 0,0:05:26.96,0:05:31.26,Default,,0,0,0,,{\pos(220,496)\c&H0000FFFF}恐怖にさいなまれる{\fscx50} {\fscx100}大事なシーンや{\fscx50}。 Dialogue: 0,0:05:31.26,0:05:33.60,Default,,0,0,0,,{\pos(220,496)\c&H0000FFFF}私が{\fscx50} {\fscx100}一番こだわったシーンやないの{\fscx50}。 Dialogue: 0,0:05:33.60,0:05:37.40,Default,,0,0,0,,{\pos(220,406)\c&H0000FFFF}このあと{\fscx50} {\fscx100}邪魔が入って{\fscx50} {\fscx100}2人の対決は Dialogue: 0,0:05:33.60,0:05:37.40,Default,,0,0,0,,{\pos(240,442)\c&H0000FFFF\fscx50\fscy50}がんりゅうじま Dialogue: 0,0:05:33.60,0:05:37.40,Default,,0,0,0,,{\pos(240,496)\c&H0000FFFF}巌流島に持ち越されるけど➡ Dialogue: 0,0:05:37.40,0:05:39.94,Default,,0,0,0,,{\pos(200,496)\c&H0000FFFF}戦ってたら{\fscx50} {\fscx100}武蔵は負けてたわ{\fscx50} {\fscx100}きっと{\fscx50}。 Dialogue: 0,0:05:39.94,0:05:43.81,Default,,0,0,0,,{\pos(140,436)}このあとじゃないのか?{\fscx50} {\fscx100}武蔵が Dialogue: 0,0:05:39.94,0:05:43.81,Default,,0,0,0,,{\pos(160,496)}小次郎は強いと意識するのは{\fscx50}。 Dialogue: 0,0:05:43.81,0:05:48.28,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}もっと{\fscx50} {\fscx100}小次郎の理屈に翻弄されてよ{\fscx50}。 Dialogue: 0,0:05:43.81,0:05:48.28,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}もっと{\fscx50} {\fscx100}根底から{\fscx50} {\fscx100}揺さぶられてよ{\fscx50}。 Dialogue: 0,0:05:48.28,0:05:52.15,Default,,0,0,0,,{\pos(160,436)\c&H0000FFFF}小次郎の{\fscx50} {\fscx100}隙のない構えを見て Dialogue: 0,0:05:48.28,0:05:52.15,Default,,0,0,0,,{\pos(180,496)\c&H0000FFFF}敗北を意識してよ! Dialogue: 0,0:05:52.15,0:05:55.15,Default,,0,0,0,,{\pos(300,436)}俺とは{\fscx50} {\fscx100}違うな{\fscx50}。 Dialogue: 0,0:05:52.15,0:05:55.15,Default,,0,0,0,,{\pos(660,496)\c&H0000FFFF}何が違うの? Dialogue: 0,0:05:55.15,0:05:58.99,Default,,0,0,0,,{\pos(240,436)\c&H0000FFFF}だったら{\fscx50} {\fscx100}源次郎少年の亡霊を見てよ Dialogue: 0,0:05:55.15,0:05:58.99,Default,,0,0,0,,{\pos(260,496)\c&H0000FFFF}小次郎の後ろに{\fscx50}。 Dialogue: 0,0:05:58.99,0:06:01.73,Default,,0,0,0,,{\pos(220,436)\c&H0000FFFF}鉢巻きをして{\fscx50} {\fscx100}怖いよって{\fscx50} {\fscx100}おびえてる Dialogue: 0,0:05:58.99,0:06:01.73,Default,,0,0,0,,{\pos(240,496)\c&H0000FFFF}少年を見てよ{\fscx50}。 Dialogue: 0,0:06:01.73,0:06:07.90,Default,,0,0,0,,{\pos(140,436)}監督!{\fscx50} {\fscx100}まだ撮ってないけど{\fscx50} {\fscx100}武蔵は Dialogue: 0,0:06:01.73,0:06:07.90,Default,,0,0,0,,{\pos(160,496)}どんな意識で{\fscx50} {\fscx100}源次郎を斬ったんだ? Dialogue: 0,0:06:07.90,0:06:12.07,Default,,0,0,0,,{\pos(140,436)}俺の武蔵は{\fscx50} {\fscx100}何の迷いもなく Dialogue: 0,0:06:07.90,0:06:12.07,Default,,0,0,0,,{\pos(160,496)}確信を持って{\fscx50} {\fscx100}源次郎を斬るんだ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:06:12.07,0:06:15.38,Default,,0,0,0,,{\pos(140,436)}敵の大将を斬るんだ{\fscx50}。 Dialogue: 0,0:06:12.07,0:06:15.38,Default,,0,0,0,,{\pos(160,496)}俺の武蔵を変えるなら…{\fscx50}。 Dialogue: 0,0:06:15.38,0:06:18.91,Default,,0,0,0,,{\pos(400,436)\c&H0000FFFF\fscx50}「{\fscx100}俺の武蔵{\fscx50}」{\fscx100}じゃない{\fscx50}。 Dialogue: 0,0:06:15.38,0:06:18.91,Default,,0,0,0,,{\pos(420,496)\c&H0000FFFF}私の武蔵です{\fscx50}。 Dialogue: 0,0:06:18.91,0:06:21.25,Default,,0,0,0,,{\pos(140,436)\fscx50}({\fscx100}錠島{\fscx50}){\fscx100}何? Dialogue: 0,0:06:18.91,0:06:21.25,Default,,0,0,0,,{\pos(200,496)\fscx50}({\fscx100}晋八{\fscx50}){\fscx100}あ~{\fscx50} {\fscx100}まあまあ{\fscx50} {\fscx100}まあまあ! Dialogue: 0,0:06:21.25,0:06:25.12,Default,,0,0,0,,{\pos(140,496)}武蔵は{\fscx50} {\fscx100}武蔵やろが!{\fscx50} {\fscx100}えっ{\fscx50}!? Dialogue: 0,0:06:25.12,0:06:30.26,Default,,0,0,0,,{\pos(140,496)\fscx50}({\fscx100}加納{\fscx50}){\fscx100}間もなく{\fscx50} {\fscx100}日没で~す! Dialogue: 0,0:06:30.26,0:06:33.59,Default,,0,0,0,,{\pos(500,496)\c&H0000FFFF}明日{\fscx50} {\fscx100}撮り直します{\fscx50}。 Dialogue: 0,0:06:33.59,0:06:37.10,Default,,0,0,0,,{\pos(140,496)}えっ{\fscx50} {\fscx100}うそ!{\fscx50} {\fscx100}明日{\fscx50} {\fscx100}また来んの? Dialogue: 0,0:06:37.10,0:06:40.30,Default,,0,0,0,,{\pos(160,436)}ちょっと{\fscx50} {\fscx100}マジ{\fscx50} {\fscx100}本当? Dialogue: 0,0:06:37.10,0:06:40.30,Default,,0,0,0,,{\pos(180,496)}ねえ{\fscx50} {\fscx100}もう{\fscx50} {\fscx100}今日{\fscx50} {\fscx100}終わりだって{\fscx50}。 Dialogue: 0,0:06:44.84,0:06:47.27,Default,,0,0,0,,{\pos(340,496)\c&H0000FFFF}錠島さんの武蔵は{\fscx50} {\fscx100}強すぎるわ{\fscx50}。 Dialogue: 0,0:06:47.27,0:06:49.28,Default,,0,0,0,,{\pos(320,436)\fscx50}({\fscx100}錠島{\fscx50}){\fscx100}強くない武蔵なんか Dialogue: 0,0:06:47.27,0:06:49.28,Default,,0,0,0,,{\pos(340,496)}誰も{\fscx50} {\fscx100}見たかねえだろう{\fscx50}。 Dialogue: 0,0:06:49.28,0:06:54.05,Default,,0,0,0,,{\pos(240,436)\c&H0000FFFF}剣だけやないんよ{\fscx50}。 {\fscx100}私は Dialogue: 0,0:06:49.28,0:06:54.05,Default,,0,0,0,,{\pos(260,496)\c&H0000FFFF}人間的に弱い武蔵を{\fscx50} {\fscx100}描きたいんや{\fscx50}。 Dialogue: 0,0:06:54.05,0:06:55.98,Default,,0,0,0,,{\pos(360,496)}人間的? Dialogue: 0,0:06:55.98,0:06:59.99,Default,,0,0,0,,{\pos(240,436)\c&H0000FFFF}弱いから{\fscx50} {\fscx100}強くなろうとするの{\fscx50}。 Dialogue: 0,0:06:55.98,0:06:59.99,Default,,0,0,0,,{\pos(260,496)\c&H0000FFFF}弱いから{\fscx50} {\fscx100}強い相手に挑んでいくの{\fscx50}。 Dialogue: 0,0:06:59.99,0:07:02.56,Default,,0,0,0,,{\pos(280,496)\c&H0000FFFF}そして{\fscx50} {\fscx100}いつも{\fscx50} {\fscx100}おびえているんや{\fscx50}。 Dialogue: 0,0:07:02.56,0:07:05.22,Default,,0,0,0,,{\pos(160,436)}おびえている…{\fscx50}。 Dialogue: 0,0:07:02.56,0:07:05.22,Default,,0,0,0,,{\pos(620,496)\c&H0000FFFF}そう{\fscx50}。 Dialogue: 0,0:07:05.22,0:07:08.06,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}自分の{\fscx50} {\fscx100}人間的な弱さを克服するために➡ Dialogue: 0,0:07:08.06,0:07:11.36,Default,,0,0,0,,{\pos(360,436)\c&H0000FFFF}武蔵は{\fscx50} {\fscx100}より強い相手を求めて Dialogue: 0,0:07:08.06,0:07:11.36,Default,,0,0,0,,{\pos(380,496)\c&H0000FFFF}挑んでいくんや{\fscx50}。 Dialogue: 0,0:07:11.36,0:07:15.74,Default,,0,0,0,,{\pos(280,436)\c&H0000FFFF}そやから{\fscx50} {\fscx100}果たし合いの時に Dialogue: 0,0:07:11.36,0:07:15.74,Default,,0,0,0,,{\pos(300,496)\c&H0000FFFF}武蔵は{\fscx50} {\fscx100}いつも{\fscx50} {\fscx100}相手の力を探り➡ Dialogue: 0,0:07:15.74,0:07:18.57,Default,,0,0,0,,{\pos(180,496)\c&H0000FFFF}その相手の実力に{\fscx50} {\fscx100}おびえてほしいねん{\fscx50}。 Dialogue: 0,0:07:18.57,0:07:23.08,Default,,0,0,0,,{\pos(140,436)}分からない{\fscx50}。 Dialogue: 0,0:07:18.57,0:07:23.08,Default,,0,0,0,,{\pos(240,496)\c&H0000FFFF}決闘の時間に遅れるのも弱いからよ{\fscx50}。 Dialogue: 0,0:07:23.08,0:07:26.91,Default,,0,0,0,,{\pos(540,382)\c&H0000FFFF\fscx50\fscy50}ひきょう Dialogue: 0,0:07:23.08,0:07:26.91,Default,,0,0,0,,{\pos(320,436)\c&H0000FFFF}勝つために{\fscx50} {\fscx100}卑怯と言われようと Dialogue: 0,0:07:23.08,0:07:26.91,Default,,0,0,0,,{\pos(340,496)\c&H0000FFFF}あらゆる方策を講じるの{\fscx50}。 Dialogue: 0,0:07:26.91,0:07:30.78,Default,,0,0,0,,{\pos(160,436)\c&H0000FFFF}相手の動揺を誘たり{\fscx50} {\fscx100}いらだたせたりして Dialogue: 0,0:07:26.91,0:07:30.78,Default,,0,0,0,,{\pos(180,496)\c&H0000FFFF}勝機を探るのよ{\fscx50}。 Dialogue: 0,0:07:30.78,0:07:33.59,Default,,0,0,0,,{\pos(140,436)}決闘の時間に遅れるのは Dialogue: 0,0:07:30.78,0:07:33.59,Default,,0,0,0,,{\pos(160,496)}作戦だろう? Dialogue: 0,0:07:33.59,0:07:36.49,Default,,0,0,0,,{\pos(140,436)}助っ人が{\fscx50} {\fscx100}いないかどうか Dialogue: 0,0:07:33.59,0:07:36.49,Default,,0,0,0,,{\pos(160,496)}いたら{\fscx50} {\fscx100}どのぐらいの人数がいるのか➡ Dialogue: 0,0:07:36.49,0:07:40.26,Default,,0,0,0,,{\pos(140,436)}それを確認するためでもある{\fscx50}。 Dialogue: 0,0:07:36.49,0:07:40.26,Default,,0,0,0,,{\pos(160,496)}勝つための兵法だ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:07:40.26,0:07:42.93,Default,,0,0,0,,{\pos(140,496)}弱いからとか不安だからじゃねえだろ{\fscx50}。 Dialogue: 0,0:07:42.93,0:07:44.96,Default,,0,0,0,,{\pos(440,496)\c&H0000FFFF}もちろん{\fscx50} {\fscx100}そうよ{\fscx50}。 Dialogue: 0,0:07:44.96,0:07:50.27,Default,,0,0,0,,{\pos(320,436)\c&H0000FFFF}けど{\fscx50} {\fscx100}勝つための兵法かて Dialogue: 0,0:07:44.96,0:07:50.27,Default,,0,0,0,,{\pos(340,496)\c&H0000FFFF}負けを意識するからやろ? Dialogue: 0,0:07:50.27,0:07:52.77,Default,,0,0,0,,{\pos(300,496)\c&H0000FFFF}弱いから{\fscx50} {\fscx100}作戦を考えるんや{\fscx50}。 Dialogue: 0,0:07:52.77,0:07:58.11,Default,,0,0,0,,{\pos(280,436)\c&H0000FFFF}不安やから{\fscx50} {\fscx100}あらゆる方策を考えて Dialogue: 0,0:07:52.77,0:07:58.11,Default,,0,0,0,,{\pos(300,496)\c&H0000FFFF}勝とうとするんや{\fscx50}。 Dialogue: 0,0:07:58.11,0:08:05.22,Default,,0,0,0,,{\pos(240,436)\c&H0000FFFF}錠島さんの武蔵は自信がありすぎる{\fscx50}。 Dialogue: 0,0:07:58.11,0:08:05.22,Default,,0,0,0,,{\pos(260,496)\c&H0000FFFF}初めから{\fscx50} {\fscx100}相手を見下ろしてる{\fscx50}。 Dialogue: 0,0:08:05.22,0:08:07.92,Default,,0,0,0,,{\pos(600,496)\c&H0000FFFF}私の武蔵やない{\fscx50}。 Dialogue: 0,0:08:11.09,0:08:14.36,Default,,0,0,0,,{\pos(340,496)}分かった…{\fscx50}。 Dialogue: 0,0:08:14.36,0:08:18.90,Default,,0,0,0,,{\pos(140,496)}監督は{\fscx50} {\fscx100}お前だ{\fscx50}。 {\fscx100}考え直してみる{\fscx50}。 Dialogue: 0,0:08:18.90,0:08:20.90,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}お願い{\fscx50}。 Dialogue: 0,0:08:24.77,0:08:30.24,Default,,0,0,0,,{\pos(140,496)}♬~{\fscx50}(テレビ) Dialogue: 0,0:08:30.24,0:08:32.25,Default,,0,0,0,,{\pos(180,442)\fscx50\fscy50}はるみ Dialogue: 0,0:08:30.24,0:08:32.25,Default,,0,0,0,,{\pos(160,496)\fscx50}({\fscx100}春海{\fscx50}){\fscx100}お帰り{\fscx50} {\fscx100}ジェフ{\fscx50}。 Dialogue: 0,0:08:32.25,0:08:35.75,Default,,0,0,0,,{\pos(400,382)\fscx50\fscy50}あずさ Dialogue: 0,0:08:32.25,0:08:35.75,Default,,0,0,0,,{\pos(380,436)\fscx50}({\fscx100}梓{\fscx50}){\fscx100}ただいま{\fscx50} {\fscx100}マリア{\fscx50}。 Dialogue: 0,0:08:32.25,0:08:35.75,Default,,0,0,0,,{\pos(260,496)}気色悪う~{\fscx50}。 Dialogue: 0,0:08:35.75,0:08:38.78,Default,,0,0,0,,{\pos(340,436)}ええやないか{\fscx50}。 Dialogue: 0,0:08:35.75,0:08:38.78,Default,,0,0,0,,{\pos(360,496)\fscx50}「ウエスト・サイド・ストーリー」{\fscx100}のマリアや{\fscx50}。 Dialogue: 0,0:08:38.78,0:08:40.92,Default,,0,0,0,,{\pos(280,496)\fscx50}(テレビ{\fscx100}の電源を切る音{\fscx50}) Dialogue: 0,0:08:40.92,0:08:48.26,Default,,0,0,0,,{\pos(440,496)}♬{\fscx50} {\fscx100}マリア{\fscx50} {\fscx100}マリア{\fscx50} {\fscx100}マリア Dialogue: 0,0:08:48.26,0:08:50.93,Default,,0,0,0,,{\pos(320,436)}何や?{\fscx50} {\fscx100}それ~{\fscx50}。 Dialogue: 0,0:08:48.26,0:08:50.93,Default,,0,0,0,,{\pos(520,496)}知らんのか? Dialogue: 0,0:08:50.93,0:08:53.77,Default,,0,0,0,,{\pos(340,436)\fscx50}「{\fscx100}ウエスト{\fscx50}・{\fscx100}サイド{\fscx50}・{\fscx100}ストーリー{\fscx50}」 Dialogue: 0,0:08:50.93,0:08:53.77,Default,,0,0,0,,{\pos(360,496)}有名なミュージカルや{\fscx50}。 Dialogue: 0,0:08:53.77,0:08:57.27,Default,,0,0,0,,{\pos(140,436)\fscx50}「{\fscx100}キャッツ{\fscx50}」{\fscx100}は見たで{\fscx50}。 Dialogue: 0,0:08:53.77,0:08:57.27,Default,,0,0,0,,{\pos(160,496)}3年生の時{\fscx50} {\fscx100}学校で行ってん{\fscx50}。 Dialogue: 0,0:08:57.27,0:09:02.21,Default,,0,0,0,,{\pos(160,436)}へえ~!{\fscx50} {\fscx100}マリアの学校は{\fscx50} {\fscx100}ええ学校やな{\fscx50}。 Dialogue: 0,0:08:57.27,0:09:02.21,Default,,0,0,0,,{\pos(180,496)}授業で{\fscx50} {\fscx100}ミュージカル見してくれんのか{\fscx50}。 Dialogue: 0,0:09:02.21,0:09:06.55,Default,,0,0,0,,{\pos(140,406)}ジェフと{\fscx50} {\fscx100}おんなじ学校やで{\fscx50}。 Dialogue: 0,0:09:02.21,0:09:06.55,Default,,0,0,0,,{\pos(160,442)\fscx50\fscy50}にしうずまさ Dialogue: 0,0:09:02.21,0:09:06.55,Default,,0,0,0,,{\pos(160,496)}西太秦小学校{\fscx50}。 Dialogue: 0,0:09:06.55,0:09:10.22,Default,,0,0,0,,{\pos(460,496)}時代は{\fscx50} {\fscx100}変わったんやな{\fscx50}。 Dialogue: 0,0:09:10.22,0:09:12.89,Default,,0,0,0,,{\pos(140,496)}時代に取り残されるで{\fscx50} {\fscx100}ジェフ{\fscx50}。 Dialogue: 0,0:09:12.89,0:09:17.59,Default,,0,0,0,,{\pos(320,496)}あ~{\fscx50} {\fscx100}おおきに{\fscx50} {\fscx100}マリア{\fscx50}。 {\fscx100}おお…{\fscx50}。 Dialogue: 0,0:09:22.56,0:09:27.87,Default,,0,0,0,,{\pos(220,436)\c&H0000FFFF\fscx50}<{\fscx100}その晩{\fscx50} {\fscx100}徹夜で{\fscx50} {\fscx100}台本に Dialogue: 0,0:09:22.56,0:09:27.87,Default,,0,0,0,,{\pos(240,496)\c&H0000FFFF}新しいシーンを書き足した{\fscx50}> Dialogue: 0,0:09:34.91,0:09:41.38,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}今日{\fscx50} {\fscx100}緊急で集まってもろたのは Dialogue: 0,0:09:34.91,0:09:41.38,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}新しいシーンを追加したいからです{\fscx50}。 Dialogue: 0,0:09:41.38,0:09:44.08,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}武蔵の動揺や弱さを表現するには➡ Dialogue: 0,0:09:44.08,0:09:46.92,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}相手の強さを Dialogue: 0,0:09:44.08,0:09:46.92,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}もっともっと描かなあかんと思うんです{\fscx50}。 Dialogue: 0,0:09:46.92,0:09:50.79,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}そやないと Dialogue: 0,0:09:46.92,0:09:50.79,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}ホンマの強い武蔵は{\fscx50} {\fscx100}表現できひん{\fscx50}。 Dialogue: 0,0:09:50.79,0:09:55.39,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}武蔵は弱いから{\fscx50} {\fscx100}強い相手に挑み Dialogue: 0,0:09:50.79,0:09:55.39,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}理想の剣に近づいていく{\fscx50}。 Dialogue: 0,0:09:55.39,0:09:59.77,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}そのコンセプトを追求していくには Dialogue: 0,0:09:55.39,0:09:59.77,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}相手の剣豪を{\fscx50} {\fscx100}武蔵以上に➡ Dialogue: 0,0:09:59.77,0:10:02.40,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}あるいは{\fscx50} {\fscx100}同等に Dialogue: 0,0:09:59.77,0:10:02.40,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}強く見せる必要があります{\fscx50}。 Dialogue: 0,0:10:02.40,0:10:05.30,Default,,0,0,0,,{\pos(180,436)}ちょっと待ってくださいよ! Dialogue: 0,0:10:02.40,0:10:05.30,Default,,0,0,0,,{\pos(200,496)}ロケと新セットばっかりやないですか{\fscx50}。 Dialogue: 0,0:10:05.30,0:10:07.77,Default,,0,0,0,,{\pos(280,496)}スケジュール{\fscx50} {\fscx100}大幅変更ですよ{\fscx50}。 Dialogue: 0,0:10:07.77,0:10:11.28,Default,,0,0,0,,{\pos(440,436)}金も{\fscx50} {\fscx100}かかるで{\fscx50} {\fscx100}これは…{\fscx50}。 Dialogue: 0,0:10:07.77,0:10:11.28,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}必要なシーンです{\fscx50}。 Dialogue: 0,0:10:11.28,0:10:13.28,Default,,0,0,0,,{\pos(140,436)}駄目だ{\fscx50} {\fscx100}こんな追加シーン! Dialogue: 0,0:10:11.28,0:10:13.28,Default,,0,0,0,,{\pos(420,496)\c&H0000FFFF}社長! Dialogue: 0,0:10:13.28,0:10:15.28,Default,,0,0,0,,{\pos(300,436)\fscx50}({\fscx100}英記{\fscx50}){\fscx100}ただでさえ Dialogue: 0,0:10:13.28,0:10:15.28,Default,,0,0,0,,{\pos(320,496)}スケジュールも押してるんだ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:10:15.28,0:10:18.15,Default,,0,0,0,,{\pos(400,436)}これ以上の{\fscx50} {\fscx100}わがままは Dialogue: 0,0:10:15.28,0:10:18.15,Default,,0,0,0,,{\pos(420,496)}監督といえども{\fscx50} {\fscx100}許さない{\fscx50}。 Dialogue: 0,0:10:18.15,0:10:20.99,Default,,0,0,0,,{\pos(200,496)}黒澤や溝口の頃とは{\fscx50} {\fscx100}時代が違うんだ{\fscx50}。 Dialogue: 0,0:10:20.99,0:10:25.29,Default,,0,0,0,,{\pos(180,436)}金を使わず{\fscx50} {\fscx100}早く撮って{\fscx50} {\fscx100}かつ Dialogue: 0,0:10:20.99,0:10:25.29,Default,,0,0,0,,{\pos(200,496)}質の高いものを作る{\fscx50}。 {\fscx100}それがプロだ{\fscx50}。 Dialogue: 0,0:10:25.29,0:10:27.96,Default,,0,0,0,,{\pos(160,436)}どうして{\fscx50} {\fscx100}台本の段階で気付かないんだ{\fscx50}。 Dialogue: 0,0:10:25.29,0:10:27.96,Default,,0,0,0,,{\pos(180,496)}冗談じゃない{\fscx50}。 Dialogue: 0,0:10:27.96,0:10:32.13,Default,,0,0,0,,{\pos(320,436)}思いっきり{\fscx50} {\fscx100}やらせへんかったら Dialogue: 0,0:10:27.96,0:10:32.13,Default,,0,0,0,,{\pos(340,496)}美月らしい映画は{\fscx50} {\fscx100}でけへんで{\fscx50}。 Dialogue: 0,0:10:32.13,0:10:34.97,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}このシーンがないと Dialogue: 0,0:10:32.13,0:10:34.97,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}私の武蔵は{\fscx50} {\fscx100}成立しません{\fscx50}。 Dialogue: 0,0:10:34.97,0:10:38.00,Default,,0,0,0,,{\pos(140,436)}駄目だ{\fscx50}。 Dialogue: 0,0:10:34.97,0:10:38.00,Default,,0,0,0,,{\pos(160,496)}僕は{\fscx50} {\fscx100}プロデューサーでもある{\fscx50}。 Dialogue: 0,0:10:38.00,0:10:41.31,Default,,0,0,0,,{\pos(140,436)}これだけのシーンを追加して Dialogue: 0,0:10:38.00,0:10:41.31,Default,,0,0,0,,{\pos(160,496)}一体{\fscx50} {\fscx100}いくら{\fscx50} {\fscx100}かかると思ってるんだ{\fscx50}。 Dialogue: 0,0:10:41.31,0:10:44.21,Default,,0,0,0,,{\pos(140,436)}この前の流れ橋のシーンだって Dialogue: 0,0:10:41.31,0:10:44.21,Default,,0,0,0,,{\pos(160,496)}まだ全部は{\fscx50} {\fscx100}撮り切ってないんだぞ{\fscx50}。 Dialogue: 0,0:10:44.21,0:10:46.98,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}台本の段階で気付くべきだったのは Dialogue: 0,0:10:44.21,0:10:46.98,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}分かります{\fscx50}。 Dialogue: 0,0:10:46.98,0:10:50.85,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}けど…{\fscx50} {\fscx100}撮りながら見えてきたんです{\fscx50}。 Dialogue: 0,0:10:50.85,0:10:55.32,Default,,0,0,0,,{\pos(180,436)\c&H0000FFFF}錠島さんの武蔵は強すぎて{\fscx50} {\fscx100}相手が Dialogue: 0,0:10:50.85,0:10:55.32,Default,,0,0,0,,{\pos(200,496)\c&H0000FFFF}どうしても{\fscx50} {\fscx100}弱く見えてしまうて{\fscx50}。 Dialogue: 0,0:10:55.32,0:10:57.32,Default,,0,0,0,,{\pos(500,496)\fscx50}({\fscx100}英記{\fscx50}){\fscx100}甘ったれるな! Dialogue: 0,0:10:57.32,0:11:01.13,Default,,0,0,0,,{\pos(280,436)}君は素人か?{\fscx50} {\fscx100}今あるセットと Dialogue: 0,0:10:57.32,0:11:01.13,Default,,0,0,0,,{\pos(300,496)}これから撮るシーンで➡ Dialogue: 0,0:11:01.13,0:11:03.93,Default,,0,0,0,,{\pos(360,496)}君の武蔵を表現しろ{\fscx50}。 Dialogue: 0,0:11:03.93,0:11:08.10,Default,,0,0,0,,{\pos(320,436)\c&H0000FFFF}社長! Dialogue: 0,0:11:03.93,0:11:08.10,Default,,0,0,0,,{\pos(160,496)\fscx50}({\fscx100}宮永{\fscx50}){\fscx100}オードリー{\fscx50} {\fscx100}俺に任しとけ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:11:08.10,0:11:11.30,Default,,0,0,0,,{\pos(180,496)}金かけんと{\fscx50} {\fscx100}撮ったらええんやろ{\fscx50}。 Dialogue: 0,0:11:16.28,0:11:20.15,Default,,0,0,0,,{\pos(140,436)}こんなとこで{\fscx50} {\fscx100}何{\fscx50} {\fscx100}撮んの~? Dialogue: 0,0:11:16.28,0:11:20.15,Default,,0,0,0,,{\pos(380,496)}ブツブツ言うな!{\fscx50} {\fscx100}ホンマに{\fscx50}。 Dialogue: 0,0:11:20.15,0:11:24.15,Default,,0,0,0,,{\pos(220,436)}怒られちゃった…{\fscx50}。 Dialogue: 0,0:11:20.15,0:11:24.15,Default,,0,0,0,,{\pos(320,496)\fscx50}(スタッフ{\fscx100}たち{\fscx50}){\fscx100}本番! Dialogue: 0,0:11:24.15,0:11:28.29,Default,,0,0,0,,{\pos(400,436)\c&H0000FFFF}よ~い{\fscx50} {\fscx100}スタート! Dialogue: 0,0:11:24.15,0:11:28.29,Default,,0,0,0,,{\pos(380,496)\fscx50}(カチンコ{\fscx100}の音{\fscx50}) Dialogue: 0,0:11:28.29,0:11:36.63,Default,,0,0,0,,{\pos(140,496)}♬~ Dialogue: 0,0:11:36.63,0:11:38.63,Default,,0,0,0,,{\pos(320,496)}や~っ! Dialogue: 0,0:11:40.97,0:11:44.30,Default,,0,0,0,,{\pos(620,496)\c&H0000FFFF}カット! Dialogue: 0,0:11:44.30,0:11:47.97,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}オッケー! Dialogue: 0,0:11:47.97,0:11:51.28,Default,,0,0,0,,{\pos(200,496)}次{\fscx50} {\fscx100}小次郎のアップ{\fscx50} {\fscx100}いきます{\fscx50}。 Dialogue: 0,0:11:56.65,0:12:02.92,Default,,0,0,0,,{\pos(220,436)\c&H0000FFFF\fscx50}<{\fscx100}宮永さんが撮った映像は Dialogue: 0,0:11:56.65,0:12:02.92,Default,,0,0,0,,{\pos(240,496)\c&H0000FFFF}背景が{\fscx50} {\fscx100}土と空だけやった{\fscx50}> Dialogue: 0,0:12:02.92,0:12:15.27,Default,,0,0,0,,{\pos(140,496)}♬~ Dialogue: 0,0:12:15.27,0:12:17.27,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}宮さん{\fscx50} {\fscx100}すごいわ! Dialogue: 0,0:12:17.27,0:12:21.41,Default,,0,0,0,,{\pos(320,436)\fscx50}({\fscx100}宮永{\fscx50}){\fscx100}オードリー{\fscx50} {\fscx100}この年で Dialogue: 0,0:12:17.27,0:12:21.41,Default,,0,0,0,,{\pos(340,496)\fscx50}35{\fscx100}ミリ振らせてくれただけで➡ Dialogue: 0,0:12:21.41,0:12:23.34,Default,,0,0,0,,{\pos(560,496)}ありがたい思てる{\fscx50}。 Dialogue: 0,0:12:23.34,0:12:27.21,Default,,0,0,0,,{\pos(420,436)}どんな絵でも撮ったるから Dialogue: 0,0:12:23.34,0:12:27.21,Default,,0,0,0,,{\pos(440,496)}ええ芝居{\fscx50} {\fscx100}考え{\fscx50}。 Dialogue: 0,0:12:27.21,0:12:29.52,Default,,0,0,0,,{\pos(300,496)\c&H0000FFFF}ありがとう{\fscx50}。 Dialogue: 0,0:12:37.86,0:12:41.83,Default,,0,0,0,,{\pos(280,496)}何を{\fscx50} {\fscx100}そんなに{\fscx50} {\fscx100}おびえてるんだ? Dialogue: 0,0:12:41.83,0:12:47.43,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}撮れば撮るほど Dialogue: 0,0:12:41.83,0:12:47.43,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}武蔵が分からんようになって…{\fscx50}。 Dialogue: 0,0:12:47.43,0:12:53.14,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}台本{\fscx50} {\fscx100}読んで{\fscx50} {\fscx100}一人で考えてると Dialogue: 0,0:12:47.43,0:12:53.14,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}確信が持てるんやけど➡ Dialogue: 0,0:12:53.14,0:12:55.64,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}役者が動くと…{\fscx50}。 Dialogue: 0,0:12:55.64,0:13:00.38,Default,,0,0,0,,{\pos(320,496)}時には{\fscx50} {\fscx100}監督も{\fscx50} {\fscx100}役者になるんだ{\fscx50}。 Dialogue: 0,0:13:00.38,0:13:05.22,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}分かってます…{\fscx50}。 {\fscx100}けど…{\fscx50}。 Dialogue: 0,0:13:05.22,0:13:07.92,Default,,0,0,0,,{\pos(380,442)\fscx50\fscy50}いちじょうじさが Dialogue: 0,0:13:05.22,0:13:07.92,Default,,0,0,0,,{\pos(380,496)}一乗寺下り松のシーンだな? Dialogue: 0,0:13:07.92,0:13:09.96,Default,,0,0,0,,{\pos(380,496)\c&H0000FFFF}はい{\fscx50}。 Dialogue: 0,0:13:09.96,0:13:14.26,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}どうしても{\fscx50} {\fscx100}あの時の武蔵の気持ちが…➡ Dialogue: 0,0:13:14.26,0:13:18.13,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}源次郎少年を斬る時の武蔵が Dialogue: 0,0:13:14.26,0:13:18.13,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}見えへんのです{\fscx50}。 Dialogue: 0,0:13:18.13,0:13:22.13,Default,,0,0,0,,{\pos(340,436)}見えないんじゃなくて Dialogue: 0,0:13:18.13,0:13:22.13,Default,,0,0,0,,{\pos(360,496)}見たくないんじゃないのか? Dialogue: 0,0:13:24.27,0:13:29.14,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}ずっと…{\fscx50} {\fscx100}弱い武蔵を Dialogue: 0,0:13:24.27,0:13:29.14,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}表現してきたつもりなんやけど…{\fscx50}。 Dialogue: 0,0:13:29.14,0:13:34.28,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}弱いから{\fscx50} {\fscx100}不安やから Dialogue: 0,0:13:29.14,0:13:34.28,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}強くなりたいと思って➡ Dialogue: 0,0:13:34.28,0:13:36.22,Default,,0,0,0,,{\pos(140,496)\c&H0000FFFF}次々と強い相手を探していくっていう…{\fscx50}。 Dialogue: 0,0:13:36.22,0:13:39.62,Default,,0,0,0,,{\pos(240,436)}いいじゃないか{\fscx50}。 Dialogue: 0,0:13:36.22,0:13:39.62,Default,,0,0,0,,{\pos(260,496)}誰も描いたことのない{\fscx50} {\fscx100}君の武蔵だ{\fscx50}。 Dialogue: 0,0:13:39.62,0:13:43.49,Default,,0,0,0,,{\pos(140,436)\c&H0000FFFF}けど{\fscx50} {\fscx100}私の武蔵は Dialogue: 0,0:13:39.62,0:13:43.49,Default,,0,0,0,,{\pos(160,496)\c&H0000FFFF}源次郎少年は斬られへんのです! Dialogue: 0,0:13:43.49,0:13:50.26,Default,,0,0,0,,{\pos(220,436)}斬るんだ{\fscx50}。 {\fscx100}君の武蔵は弱いんだろ? Dialogue: 0,0:13:43.49,0:13:50.26,Default,,0,0,0,,{\pos(240,496)}だから斬れるんだ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:50.26,0:13:53.97,Default,,0,0,0,,{\pos(220,496)}生きるために{\fscx50} {\fscx100}敵の大将を斬るんだ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:53.97,0:13:59.31,Default,,0,0,0,,{\pos(340,436)\fscx50}73{\fscx100}対1という絶対不利な戦況を Dialogue: 0,0:13:53.97,0:13:59.31,Default,,0,0,0,,{\pos(360,496)}逆転するために{\fscx50} {\fscx100}斬るんだ{\fscx50}。{\fscx100}➡ Dialogue: 0,0:13:59.31,0:14:02.21,Default,,0,0,0,,{\pos(620,496)}そして{\fscx50} {\fscx100}生きる{\fscx50}。 Dialogue: 0,0:14:02.21,0:14:05.11,Default,,0,0,0,,{\pos(320,496)}生きて{\fscx50} {\fscx100}武蔵は{\fscx50} {\fscx100}苦悩するんだろ{\fscx50}。 Dialogue: 0,0:14:05.11,0:14:09.92,Default,,0,0,0,,{\pos(320,436)}それが{\fscx50} {\fscx100}君の描きたかった Dialogue: 0,0:14:05.11,0:14:09.92,Default,,0,0,0,,{\pos(340,496)}人間{\fscx50} {\fscx100}武蔵じゃないのか? Dialogue: 0,0:14:09.92,0:14:17.59,Default,,0,0,0,,{\pos(160,496)}♬~ Dialogue: 0,0:14:17.59,0:14:22.26,Default,,0,0,0,,{\pos(140,436)\fscx50}「{\fscx100}約定によって Dialogue: 0,0:14:17.59,0:14:22.26,Default,,0,0,0,,{\pos(160,496)}宮本武蔵{\fscx50} {\fscx100}試合に参った!{\fscx50} {\fscx100}いざ~!➡ Dialogue: 0,0:14:22.26,0:14:24.20,Default,,0,0,0,,{\pos(380,496)}や~っ!{\fscx50}」。 Dialogue: 0,0:14:24.20,0:14:28.13,Default,,0,0,0,,{\pos(360,496)\fscx50}({\fscx100}斬り合う音{\fscx50}) Dialogue: 0,0:14:28.13,0:14:30.14,Default,,0,0,0,,{\pos(640,496)\fscx50}「{\fscx100}怖い!{\fscx50}」。 Dialogue: 0,0:14:30.14,0:14:33.27,Default,,0,0,0,,{\pos(300,496)\fscx50}「{\fscx100}子供よ{\fscx50} {\fscx100}許せ~!➡ Dialogue: 0,0:14:33.27,0:14:37.61,Default,,0,0,0,,{\pos(400,436)}やっ!{\fscx50}」。 Dialogue: 0,0:14:33.27,0:14:37.61,Default,,0,0,0,,{\pos(300,496)\fscx50}「{\fscx100}うわっ!{\fscx50} {\fscx100}くっ…{\fscx50}」。 Dialogue: 0,0:14:37.61,0:14:39.55,Default,,0,0,0,,{\pos(360,436)\fscx50}「{\fscx100}や~っ!{\fscx50}」。 Dialogue: 0,0:14:37.61,0:14:39.55,Default,,0,0,0,,{\pos(400,496)\fscx50}({\fscx100}斬る音{\fscx50}) Dialogue: 0,0:14:39.55,0:14:46.29,Default,,0,0,0,,{\pos(180,436)\c&H0000FFFF\fscx50}<{\fscx100}錠島さんの武蔵が{\fscx50} {\fscx100}少年を斬る… Dialogue: 0,0:14:39.55,0:14:46.29,Default,,0,0,0,,{\pos(200,496)\c&H0000FFFF}そんな姿は{\fscx50} {\fscx100}見たくなかった{\fscx50}> Dialogue: 0,0:14:46.29,0:14:55.29,Default,,0,0,0,,{\pos(140,496)}♬~