"Exploding" Trauma Rules When you reach ≤0 HP roll d4. Use the next table you haven't rolled yet, starting from the top. You always: i. Gain infection. (No healing when resting. Take d6 damage each day.) ii. Lose any remaining Omens for the day. \\\-------------------------------- TABLE I --------------------------------\\\ 1 Fall unconscious for 1 round and awaken with 1 HP 2 Fall unconscious for d4 rounds and awaken with d4 HP 3 Bleeding out, death in d2 hours unless treated: i. First hour: all tests DR16 ii. Last hour: all tests DR18 4 Re-roll on the next table ///----------------------------------//||\\----------------------------------\\\ \\\-------------------------------- TABLE II --------------------------------\\\ i. Sever or irreplaceably break(DR+2 to any action that requires it): 1 Arm 2 Ear 3 Jaw, can no longer use powers 4 Re-roll on the next table ii. Fall unconscious for 1 round and awaken with 1 HP ///----------------------------------//||\\----------------------------------\\\ \\\------------------------------- TABLE III -------------------------------\\\ i. Sever or irreplaceably break(DR+2 to any action that requires it): 1 Leg 2 Eye 3 Head, can no longer use powers 4 Re-roll on the next table ii. Fall unconscious for 1 round and awaken with 1 HP ///----------------------------------//||\\----------------------------------\\\ \\\-------------------------------- TABLE IV --------------------------------\\\ 1 Dead peacefully. 2 Dead painfully. 3 Dead sweetly. 4 Dead tragically. ///----------------------------------//||\\----------------------------------\\\ Chance of death with these rules: 1.5625% of dying from first table. 6.25% of dying from second table. 25% of dying from third table. 100% of dying from last table. Chance of death with original rules: Yes.