
**OpenMW (Morrowind) for Android and ChromeOS with improved controls and enhanced OMWFX shaders**





[](https://discord.gg/AB3WVBqD5G)
[](https://paypal.me/andiweli)
# OpenMW Android and ChromeOS
## ✨ About
This project is an **OpenMW Android and ChromeOS port for The Elder Scrolls III: Morrowind**. It is based on the [CaveBros openmw-android project](https://gitlab.com/cavebros/openmw-android/-/releases) and extends it with **OpenMW 0.51**, additional Android/ChromeOS improvements and enhanced post-processing shaders.
This is not meant to be the umpteenth OpenMW port; rather, this fork is about continuing the clear and simple launcher user interface of the CaveBros port, combined with a more up-to-date OpenMW base and more modern shaders.
The goal is a clean, controller-friendly Morrowind experience on **Android handhelds, tablets and ChromeOS** while staying close to the upstream OpenMW engine.
## ⚔️ Highlights
- ⚙️ **OpenMW 0.51.0 Final** engine integrated into the Android port
- 📱 Optimized for **Android handhelds, tablets, TV devices and ChromeOS**
- 🎮 Improved **gamepad, touch, keyboard and physical mouse** support
- 🖥️ Extended launcher with direct access to **gameplay, visual, shadow, interface and engine settings**
- 📐 Configurable **resolution, UI scaling, framerate and performance options**
- 🌑 Android-compatible **dynamic shadows** with selectable quality and distance presets
- 🎨 Four shader presets: **Original, Modified, Zesterer and OMWFX**
- ✨ Enhanced **OMWFX post-processing** with **WetWorld, RainLens, Godrays, Bloom and Lens Flare**
- 🧩 Support for **mods, custom data files, shader presets and environment flags**
- 🔧 Android-specific fixes for **GLES2/GL4ES, post-processing and depth handling**
## 🎨 OMWFX Shaders
The project includes an enhanced OMWFX shader option based on the OpenMW post-processing framework and the community [OMWFX Shaders collection](https://gitlab.com/vtastek/omwfx-shaders).
The bundled preset adds a more modern visual presentation while remaining optional, including the project's additional **Lens Flare** effect.
## 🧩 Project Base
| Component | Source |
|---|---|
| Android port | [CaveBros / openmw-android](https://gitlab.com/cavebros/openmw-android/-/releases) |
| OpenMW engine | [OpenMW / openmw](https://github.com/OpenMW/openmw) |
| Shader framework | [OMWFX Shaders](https://gitlab.com/vtastek/omwfx-shaders) |
## 📦 Requirements
You need your own legally obtained **The Elder Scrolls III: Morrowind** game data. Bethesda game files are **not included** in this repository.
## ❤️ Support
If you enjoy this project and would like to support my work, you can make a small contribution via PayPal.
Your support helps me spend more time maintaining existing projects, fixing bugs, improving compatibility, and working on new features.
[](https://paypal.me/andiweli)
[](https://discord.gg/AB3WVBqD5G)
Thank you for your support!
## 📜 Credits & Disclaimer
OpenMW is an independent open-source reimplementation of the Morrowind engine. This Android/ChromeOS project builds upon the work of the **OpenMW**, **CaveBros** and **OMWFX shader** contributors.
This project is not affiliated with or endorsed by Bethesda Softworks. **The Elder Scrolls**, **Morrowind** and related trademarks belong to their respective owners.
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**OpenMW • Morrowind • Android • ChromeOS • OMWFX**