===== OAAU - Combat Master IL2CPP Offsets ===== Generated: 2026-05-28 02:23:58 Build ID: 21934483 === WIN32_FIND_DATA === dwFileAttributes = 0x10 ftCreationTime = 0x14 ftLastAccessTime = 0x1C ftLastWriteTime = 0x24 nFileSizeHigh = 0x2C nFileSizeLow = 0x30 dwReserved0 = 0x34 dwReserved1 = 0x38 _cFileName = 0x3C _cAlternateFileName = 0x244 CFileName = 0x1E45920 (method) SetFileName = 0x1E45860 (method) === REG_TZI_FORMAT === Bias = 0x10 StandardBias = 0x14 DaylightBias = 0x18 StandardDate = 0x1C DaylightDate = 0x2C .ctor = 0x1E39CF0 (method) === SYSTEMTIME === Year = 0x10 Month = 0x12 DayOfWeek = 0x14 Day = 0x16 Hour = 0x18 Minute = 0x1A Second = 0x1C Milliseconds = 0x1E Equals = 0x1E3A900 (method) === TIME_DYNAMIC_ZONE_INFORMATION === Bias = 0x10 StandardName = 0x14 StandardDate = 0x54 StandardBias = 0x64 DaylightName = 0x68 DaylightDate = 0xA8 DaylightBias = 0xB8 TimeZoneKeyName = 0xBC DynamicDaylightTimeDisabled = 0x1BC GetTimeZoneKeyName = 0x1E454E0 (method) === TIME_ZONE_INFORMATION === Bias = 0x10 StandardName = 0x14 StandardDate = 0x54 StandardBias = 0x64 DaylightName = 0x68 DaylightDate = 0xA8 DaylightBias = 0xB8 .ctor = 0x1E45520 (method) GetStandardName = 0x1E45510 (method) GetDaylightName = 0x1E45500 (method) === FILE_INFO_BY_HANDLE_CLASS === value__ = 0x10 FileBasicInfo = 0x0 FileStandardInfo = 0x0 FileNameInfo = 0x0 FileRenameInfo = 0x0 FileDispositionInfo = 0x0 FileAllocationInfo = 0x0 FileEndOfFileInfo = 0x0 FileStreamInfo = 0x0 FileCompressionInfo = 0x0 FileAttributeTagInfo = 0x0 FileIdBothDirectoryInfo = 0x0 FileIdBothDirectoryRestartInfo = 0x0 FileIoPriorityHintInfo = 0x0 FileRemoteProtocolInfo = 0x0 FileFullDirectoryInfo = 0x0 FileFullDirectoryRestartInfo = 0x0 === FILE_TIME === dwLowDateTime = 0x10 dwHighDateTime = 0x14 ToTicks = 0x1E34DD0 (method) ToDateTimeOffset = 0x1E34D50 (method) === FINDEX_INFO_LEVELS === value__ = 0x10 FindExInfoStandard = 0x0 FindExInfoBasic = 0x0 FindExInfoMaxInfoLevel = 0x0 === FINDEX_SEARCH_OPS === value__ = 0x10 FindExSearchNameMatch = 0x0 FindExSearchLimitToDirectories = 0x0 FindExSearchLimitToDevices = 0x0 FindExSearchMaxSearchOp = 0x0 === GET_FILEEX_INFO_LEVELS === value__ = 0x10 GetFileExInfoStandard = 0x0 GetFileExMaxInfoLevel = 0x0 === SECURITY_ATTRIBUTES === nLength = 0x10 lpSecurityDescriptor = 0x18 bInheritHandle = 0x20 === WIN32_FILE_ATTRIBUTE_DATA === dwFileAttributes = 0x10 ftCreationTime = 0x14 ftLastAccessTime = 0x1C ftLastWriteTime = 0x24 nFileSizeHigh = 0x2C nFileSizeLow = 0x30 PopulateFrom = 0x1E45830 (method) === Kernel32 === DeleteVolumeMountPointPrivate = 0x1E35490 (method) DeleteVolumeMountPoint = 0x1E35530 (method) FreeLibrary = 0x1E35A60 (method) LoadLibraryEx = 0x1E36110 (method) GetFileMUIPath = 0x1E35DD0 (method) GetDynamicTimeZoneInformation = 0x1E35AF0 (method) GetTimeZoneInformation = 0x1E36080 (method) CloseHandle = 0x1E34EF0 (method) CreateDirectoryPrivate = 0x1E34F80 (method) CreateDirectory = 0x1E35020 (method) CreateFilePrivate = 0x1E35110 (method) CreateFile_IntPtr = 0x1E351F0 (method) DeleteFilePrivate = 0x1E35310 (method) DeleteFile = 0x1E353B0 (method) FindFirstFileExPrivate = 0x1E35640 (method) FindFirstFile = 0x1E35760 (method) FindNextFile = 0x1E35890 (method) FormatMessage = 0x1E35970 (method) GetMessage = 0x1E36070 (method) GetMessage = 0x1E35F10 (method) TryGetErrorMessage = 0x1E36760 (method) GetFileAttributesExPrivate = 0x1E35B80 (method) GetFileAttributesEx = 0x1E35C30 (method) GetFileInformationByHandleEx = 0x1E35D20 (method) MoveFileExPrivate = 0x1E36200 (method) MoveFile = 0x1E362C0 (method) RemoveDirectoryPrivate = 0x1E363C0 (method) RemoveDirectory = 0x1E36460 (method) SetFileAttributesPrivate = 0x1E36540 (method) SetFileAttributes = 0x1E365E0 (method) SetThreadErrorMode = 0x1E366C0 (method) === NTSTATUS === value__ = 0x10 STATUS_SUCCESS = 0x0 STATUS_NOT_FOUND = 0x0 STATUS_INVALID_PARAMETER = 0x0 STATUS_NO_MEMORY = 0x0 === BCrypt === BCryptGenRandom = 0x1E30EB0 (method) === User32 === LoadString = 0x1E45700 (method) === BOOL === value__ = 0x10 FALSE = 0x0 TRUE = 0x0 === BOOLEAN === value__ = 0x10 FALSE = 0x0 TRUE = 0x0 === LongFileTime === TicksSince1601 = 0x10 === UNICODE_STRING === Length = 0x10 MaximumLength = 0x12 Buffer = 0x18 === FILE_FULL_DIR_INFORMATION === NextEntryOffset = 0x10 FileIndex = 0x14 CreationTime = 0x18 LastAccessTime = 0x20 LastWriteTime = 0x28 ChangeTime = 0x30 EndOfFile = 0x38 AllocationSize = 0x40 FileAttributes = 0x48 FileNameLength = 0x4C EaSize = 0x50 _fileName = 0x54 FileName = 0x1E34CE0 (method) GetNextInfo = 0x1E34CC0 (method) === FILE_INFORMATION_CLASS === value__ = 0x10 FileDirectoryInformation = 0x0 FileFullDirectoryInformation = 0x0 FileBothDirectoryInformation = 0x0 FileBasicInformation = 0x0 FileStandardInformation = 0x0 FileInternalInformation = 0x0 FileEaInformation = 0x0 FileAccessInformation = 0x0 FileNameInformation = 0x0 FileRenameInformation = 0x0 FileLinkInformation = 0x0 FileNamesInformation = 0x0 FileDispositionInformation = 0x0 FilePositionInformation = 0x0 FileFullEaInformation = 0x0 FileModeInformation = 0x0 FileAlignmentInformation = 0x0 FileAllInformation = 0x0 FileAllocationInformation = 0x0 FileEndOfFileInformation = 0x0 FileAlternateNameInformation = 0x0 FileStreamInformation = 0x0 FilePipeInformation = 0x0 FilePipeLocalInformation = 0x0 FilePipeRemoteInformation = 0x0 FileMailslotQueryInformation = 0x0 FileMailslotSetInformation = 0x0 FileCompressionInformation = 0x0 FileObjectIdInformation = 0x0 FileCompletionInformation = 0x0 FileMoveClusterInformation = 0x0 FileQuotaInformation = 0x0 FileReparsePointInformation = 0x0 FileNetworkOpenInformation = 0x0 FileAttributeTagInformation = 0x0 FileTrackingInformation = 0x0 FileIdBothDirectoryInformation = 0x0 FileIdFullDirectoryInformation = 0x0 FileValidDataLengthInformation = 0x0 FileShortNameInformation = 0x0 FileIoCompletionNotificationInformation = 0x0 FileIoStatusBlockRangeInformation = 0x0 FileIoPriorityHintInformation = 0x0 FileSfioReserveInformation = 0x0 FileSfioVolumeInformation = 0x0 FileHardLinkInformation = 0x0 FileProcessIdsUsingFileInformation = 0x0 FileNormalizedNameInformation = 0x0 FileNetworkPhysicalNameInformation = 0x0 FileIdGlobalTxDirectoryInformation = 0x0 FileIsRemoteDeviceInformation = 0x0 FileUnusedInformation = 0x0 FileNumaNodeInformation = 0x0 FileStandardLinkInformation = 0x0 FileRemoteProtocolInformation = 0x0 FileRenameInformationBypassAccessCheck = 0x0 FileLinkInformationBypassAccessCheck = 0x0 FileVolumeNameInformation = 0x0 FileIdInformation = 0x0 FileIdExtdDirectoryInformation = 0x0 FileReplaceCompletionInformation = 0x0 FileHardLinkFullIdInformation = 0x0 FileIdExtdBothDirectoryInformation = 0x0 FileDispositionInformationEx = 0x0 FileRenameInformationEx = 0x0 FileRenameInformationExBypassAccessCheck = 0x0 FileDesiredStorageClassInformation = 0x0 FileStatInformation = 0x0 === IO_STATUS === Status = 0x10 Pointer = 0x10 === IO_STATUS_BLOCK === Status = 0x10 Information = 0x18 === OBJECT_ATTRIBUTES === Length = 0x10 RootDirectory = 0x18 ObjectName = 0x20 Attributes = 0x28 SecurityDescriptor = 0x30 SecurityQualityOfService = 0x38 .ctor = 0x1E39A40 (method) === ObjectAttributes === value__ = 0x10 OBJ_INHERIT = 0x0 OBJ_PERMANENT = 0x0 OBJ_EXCLUSIVE = 0x0 OBJ_CASE_INSENSITIVE = 0x0 OBJ_OPENIF = 0x0 OBJ_OPENLINK = 0x0 === CreateDisposition === value__ = 0x10 FILE_SUPERSEDE = 0x0 FILE_OPEN = 0x0 FILE_CREATE = 0x0 FILE_OPEN_IF = 0x0 FILE_OVERWRITE = 0x0 FILE_OVERWRITE_IF = 0x0 === CreateOptions === value__ = 0x10 FILE_DIRECTORY_FILE = 0x0 FILE_WRITE_THROUGH = 0x0 FILE_SEQUENTIAL_ONLY = 0x0 FILE_NO_INTERMEDIATE_BUFFERING = 0x0 FILE_SYNCHRONOUS_IO_ALERT = 0x0 FILE_SYNCHRONOUS_IO_NONALERT = 0x0 FILE_NON_DIRECTORY_FILE = 0x0 FILE_CREATE_TREE_CONNECTION = 0x0 FILE_COMPLETE_IF_OPLOCKED = 0x0 FILE_NO_EA_KNOWLEDGE = 0x0 FILE_RANDOM_ACCESS = 0x0 FILE_DELETE_ON_CLOSE = 0x0 FILE_OPEN_BY_FILE_ID = 0x0 FILE_OPEN_FOR_BACKUP_INTENT = 0x0 FILE_NO_COMPRESSION = 0x0 FILE_OPEN_REQUIRING_OPLOCK = 0x0 FILE_DISALLOW_EXCLUSIVE = 0x0 FILE_SESSION_AWARE = 0x0 FILE_RESERVE_OPFILTER = 0x0 FILE_OPEN_REPARSE_POINT = 0x0 FILE_OPEN_NO_RECALL = 0x0 === DesiredAccess === value__ = 0x10 FILE_READ_DATA = 0x0 FILE_LIST_DIRECTORY = 0x0 FILE_WRITE_DATA = 0x0 FILE_ADD_FILE = 0x0 FILE_APPEND_DATA = 0x0 FILE_ADD_SUBDIRECTORY = 0x0 FILE_CREATE_PIPE_INSTANCE = 0x0 FILE_READ_EA = 0x0 FILE_WRITE_EA = 0x0 FILE_EXECUTE = 0x0 FILE_TRAVERSE = 0x0 FILE_DELETE_CHILD = 0x0 FILE_READ_ATTRIBUTES = 0x0 FILE_WRITE_ATTRIBUTES = 0x0 FILE_ALL_ACCESS = 0x0 DELETE = 0x0 READ_CONTROL = 0x0 WRITE_DAC = 0x0 WRITE_OWNER = 0x0 SYNCHRONIZE = 0x0 STANDARD_RIGHTS_READ = 0x0 STANDARD_RIGHTS_WRITE = 0x0 STANDARD_RIGHTS_EXECUTE = 0x0 FILE_GENERIC_READ = 0x0 FILE_GENERIC_WRITE = 0x0 FILE_GENERIC_EXECUTE = 0x0 === NtDll === NtCreateFile = 0x1E397C0 (method) CreateFile = 0x1E39530 (method) NtQueryDirectoryFile = 0x1E398C0 (method) RtlNtStatusToDosError = 0x1E399C0 (method) === Advapi32 === RegCloseKey = 0x1E2FE80 (method) RegEnumKeyEx = 0x1E2FF00 (method) RegOpenKeyEx = 0x1E30090 (method) RegQueryInfoKey = 0x1E30200 (method) RegQueryValueEx = 0x1E30680 (method) RegQueryValueEx = 0x1E30420 (method) RegQueryValueEx = 0x1E30550 (method) RegQueryValueEx = 0x1E30820 (method) === Interop === GetRandomBytes = 0x1E34DE0 (method) === Locale === GetText = 0x51FF10 (method) GetText = 0x1DF57E0 (method) === SR === GetString = 0x1E3A880 (method) GetString = 0x1E3A8F0 (method) GetString = 0x51FF10 (method) Format = 0x1E3A790 (method) Format = 0x1E3A810 (method) Format = 0x1E3A710 (method) Format = 0x1E3A680 (method) GetResourceString = 0x51FF10 (method) === Mono.CertificateImportFlags === value__ = 0x10 None = 0x0 DisableNativeBackend = 0x0 DisableAutomaticFallback = 0x0 === PackContext === buffer = 0x10 next = 0x18 description = 0x20 i = 0x28 conv = 0x30 repeat = 0x38 align = 0x3C Add = 0x1E39A60 (method) Get = 0x1E39C50 (method) .ctor = 0x5109F0 (method) === CopyConverter === GetDouble = 0x1E313D0 (method) GetUInt64 = 0x1E31C90 (method) GetInt64 = 0x1E318D0 (method) GetFloat = 0x1E31510 (method) GetInt32 = 0x1E31790 (method) GetUInt32 = 0x1E31B50 (method) GetInt16 = 0x1E31650 (method) GetUInt16 = 0x1E31A10 (method) PutBytes = 0x1E31EA0 (method) PutBytes = 0x1E31F70 (method) PutBytes = 0x1E31DD0 (method) PutBytes = 0x1E31DD0 (method) PutBytes = 0x1E32110 (method) PutBytes = 0x1E32110 (method) PutBytes = 0x1E32040 (method) PutBytes = 0x1E32040 (method) .ctor = 0x1E321E0 (method) === SwapConverter === GetDouble = 0x1E444F0 (method) GetUInt64 = 0x1E44E20 (method) GetInt64 = 0x1E44A30 (method) GetFloat = 0x1E44640 (method) GetInt32 = 0x1E448E0 (method) GetUInt32 = 0x1E44CD0 (method) GetInt16 = 0x1E44790 (method) GetUInt16 = 0x1E44B80 (method) PutBytes = 0x1E45370 (method) PutBytes = 0x1E45270 (method) PutBytes = 0x1E45050 (method) PutBytes = 0x1E45050 (method) PutBytes = 0x1E45150 (method) PutBytes = 0x1E45150 (method) PutBytes = 0x1E44F70 (method) PutBytes = 0x1E44F70 (method) .ctor = 0x1E45490 (method) === Mono.DataConverter === SwapConv = 0x0 CopyConv = 0x8 IsLittleEndian = 0x10 GetBytes = 0x1E32490 (method) GetBytes = 0x1E32410 (method) GetBytes = 0x1E32510 (method) GetBytes = 0x1E32610 (method) GetBytes = 0x1E32390 (method) GetBytes = 0x1E32690 (method) GetBytes = 0x1E32310 (method) GetBytes = 0x1E32590 (method) LittleEndian = 0x1E34580 (method) BigEndian = 0x1E34530 (method) Native = 0x1E345D0 (method) Align = 0x1E32230 (method) Pack = 0x1E33210 (method) PackOne = 0x1E32710 (method) Prepare = 0x1E33400 (method) Unpack = 0x1E334C0 (method) Check = 0x1E32250 (method) .ctor = 0x5109F0 (method) .cctor = 0x1E343F0 (method) === Mono.DependencyInjector === locker = 0x0 systemDependency = 0x8 SystemProvider = 0x1E34960 (method) Register = 0x1E34750 (method) ReflectionLoad = 0x1E34620 (method) .cctor = 0x1E348E0 (method) === Mono.ISystemCertificateProvider === Import = 0x351B30 (method) Import = 0x351B30 (method) === Mono.ISystemDependencyProvider === CertificateProvider = 0x3479D0 (method) === Mono.Runtime === dump = 0x0 .cctor = 0x1E3A600 (method) === Mono.RuntimeClassHandle === value = 0x10 .ctor = 0x6D5500 (method) .ctor = 0x1E39E60 (method) Value = 0x526A20 (method) Equals = 0x1E39D20 (method) GetHashCode = 0x1E39E10 (method) GetTypeFromClass = 0x1E39E40 (method) GetTypeHandle = 0x1E39E50 (method) === Mono.RuntimeRemoteClassHandle === value = 0x10 ProxyClass = 0x1E3A5E0 (method) === Mono.RuntimeGenericParamInfoHandle === value = 0x10 .ctor = 0x1E39E60 (method) Constraints = 0x1E3A1E0 (method) Attributes = 0x1E3A1C0 (method) GetConstraints = 0x1E3A080 (method) GetConstraintsCount = 0x1E3A050 (method) === Mono.RuntimeEventHandle === value = 0x10 .ctor = 0x6D5500 (method) Value = 0x526A20 (method) Equals = 0x1E39E80 (method) GetHashCode = 0x76C110 (method) === Mono.RuntimePropertyHandle === value = 0x10 .ctor = 0x6D5500 (method) Value = 0x526A20 (method) Equals = 0x1E3A4F0 (method) GetHashCode = 0x76C110 (method) === Mono.RuntimeGPtrArrayHandle === value = 0x10 .ctor = 0x1E39E60 (method) Length = 0x1E3A030 (method) Item = 0x1E3A020 (method) Lookup = 0x1E39FA0 (method) GPtrArrayFree = 0x1E39F90 (method) DestroyAndFree = 0x1E39F70 (method) === Mono.RuntimeMarshal === PtrToUtf8String = 0x1E3A3F0 (method) MarshalString = 0x1E3A3C0 (method) DecodeBlobSize = 0x1E3A320 (method) DecodeBlobArray = 0x1E3A220 (method) AsciHexDigitValue = 0x1E3A1F0 (method) FreeAssemblyName = 0x1E3A3B0 (method) === RemoteClass === default_vtable = 0x10 xdomain_vtable = 0x18 proxy_class = 0x20 proxy_class_name = 0x28 interface_count = 0x30 === GenericParamInfo === pklass = 0x10 name = 0x18 flags = 0x20 token = 0x24 constraints = 0x28 === GPtrArray === data = 0x10 len = 0x18 === Mono.MonoAssemblyName === name = 0x10 culture = 0x18 hash_value = 0x20 public_key = 0x28 public_key_token = 0x30 hash_alg = 0x44 hash_len = 0x48 flags = 0x4C major = 0x50 minor = 0x52 build = 0x54 revision = 0x56 arch = 0x58 === Mono.ValueTuple`1 === Item1 = 0x0 === Mono.ValueTuple`2 === Item1 = 0x0 Item2 = 0x0 === Mono.ValueTuple`3 === Item1 = 0x0 Item2 = 0x0 Item3 = 0x0 === Mono.ValueTuple`4 === Item1 = 0x0 Item2 = 0x0 Item3 = 0x0 Item4 = 0x0 === Mono.ValueTuple`5 === Item1 = 0x0 Item2 = 0x0 Item3 = 0x0 Item4 = 0x0 Item5 = 0x0 === Mono.SafeGPtrArrayHandle === handle = 0x10 .ctor = 0x1E39E60 (method) Dispose = 0x1E39F70 (method) Length = 0x1E3A030 (method) Item = 0x1E3A020 (method) === Mono.SafeStringMarshal === str = 0x10 marshaled_string = 0x18 StringToUtf8_icall = 0x1E3A9A0 (method) StringToUtf8 = 0x1E3A9B0 (method) GFree = 0x1E3A990 (method) .ctor = 0x1E3A9D0 (method) Value = 0x1E3A9F0 (method) Dispose = 0x1E3A960 (method) === Mono.Xml.SecurityParser === root = 0x68 current = 0x70 stack = 0x78 .ctor = 0x1E3AF50 (method) LoadXml = 0x1E3AA30 (method) ToXml = 0x54E680 (method) OnStartParsing = 0x512CE0 (method) OnProcessingInstruction = 0x512CE0 (method) OnIgnorableWhitespace = 0x512CE0 (method) OnStartElement = 0x1E3AC20 (method) OnEndElement = 0x1E3AB60 (method) OnChars = 0x1E3AAE0 (method) OnEndParsing = 0x512CE0 (method) === IContentHandler === OnStartParsing = 0x351800 (method) OnEndParsing = 0x351800 (method) OnStartElement = 0x349710 (method) OnEndElement = 0x351800 (method) OnProcessingInstruction = 0x349710 (method) OnChars = 0x351800 (method) OnIgnorableWhitespace = 0x351800 (method) === IAttrList === Length = 0x3494D0 (method) GetName = 0x350220 (method) GetValue = 0x350220 (method) GetValue = 0x350440 (method) Names = 0x3479D0 (method) Values = 0x3479D0 (method) === AttrListImpl === attrNames = 0x10 attrValues = 0x18 Length = 0x1E30DD0 (method) GetName = 0x1E30B90 (method) GetValue = 0x1E30BF0 (method) GetValue = 0x1E30C50 (method) Names = 0x1E30E10 (method) Values = 0x1E30E60 (method) Clear = 0x1E30B00 (method) Add = 0x1E309D0 (method) .ctor = 0x1E30D20 (method) === Mono.Xml.SmallXmlParser === handler = 0x10 reader = 0x18 elementNames = 0x20 xmlSpaces = 0x28 xmlSpace = 0x30 buffer = 0x38 nameBuffer = 0x40 isWhitespace = 0x48 attributes = 0x50 line = 0x58 column = 0x5C resetColumn = 0x60 .ctor = 0x1E434B0 (method) Error = 0x1E40EC0 (method) UnexpectedEndError = 0x1E433D0 (method) IsNameChar = 0x1E412A0 (method) IsWhitespace = 0x1E41390 (method) SkipWhitespaces = 0x1E432E0 (method) HandleWhitespaces = 0x1E41190 (method) SkipWhitespaces = 0x1E432F0 (method) Peek = 0x1E415C0 (method) Read = 0x1E43280 (method) Expect = 0x1E40FA0 (method) ReadUntil = 0x1E43140 (method) ReadName = 0x1E42CA0 (method) Parse = 0x1E413B0 (method) Cleanup = 0x1E40E00 (method) ReadContent = 0x1E41E10 (method) HandleBufferedContent = 0x1E410C0 (method) ReadCharacters = 0x1E41BA0 (method) ReadReference = 0x1E42ED0 (method) ReadCharacterReference = 0x1E419B0 (method) ReadAttribute = 0x1E415F0 (method) ReadCDATASection = 0x1E41860 (method) ReadComment = 0x1E41CC0 (method) === Mono.Xml.SmallXmlParserException === line = 0x90 column = 0x94 .ctor = 0x1E40D40 (method) === Mono.Interop.MonoPInvokeCallbackAttribute === .ctor = 0x520010 (method) === TableRange === Start = 0x10 End = 0x14 Count = 0x18 IndexStart = 0x1C IndexEnd = 0x20 .ctor = 0x1E45640 (method) === Mono.Globalization.Unicode.CodePointIndexer === ranges = 0x10 TotalCount = 0x18 defaultIndex = 0x1C defaultCP = 0x20 .ctor = 0x1E30FF0 (method) ToIndex = 0x1E30F60 (method) === Mono.Globalization.Unicode.TailoringInfo === LCID = 0x10 TailoringIndex = 0x14 TailoringCount = 0x18 FrenchSort = 0x1C .ctor = 0x14006A0 (method) === Mono.Globalization.Unicode.Contraction === Index = 0x10 Source = 0x18 Replacement = 0x20 SortKey = 0x28 .ctor = 0x1E31360 (method) === Mono.Globalization.Unicode.ContractionComparer === Instance = 0x0 Compare = 0x1E311F0 (method) .ctor = 0x5109F0 (method) .cctor = 0x1E312F0 (method) === Mono.Globalization.Unicode.Level2Map === Source = 0x10 Replace = 0x11 .ctor = 0x51FE40 (method) === Mono.Globalization.Unicode.MSCompatUnicodeTable === MaxExpansionLength = 0x0 ignorableFlags = 0x8 categories = 0x10 level1 = 0x18 level2 = 0x20 level3 = 0x28 cjkCHScategory = 0x30 cjkCHTcategory = 0x38 cjkJAcategory = 0x40 cjkKOcategory = 0x48 cjkCHSlv1 = 0x50 cjkCHTlv1 = 0x58 cjkJAlv1 = 0x60 cjkKOlv1 = 0x68 cjkKOlv2 = 0x70 tailoringArr = 0x78 tailoringInfos = 0x80 forLock = 0x88 isReady = 0x90 GetTailoringInfo = 0x1E37F00 (method) BuildTailoringTables = 0x1E36FF0 (method) SetCJKReferences = 0x1E385A0 (method) Category = 0x1E376B0 (method) Level1 = 0x1E38390 (method) Level2 = 0x1E38440 (method) Level3 = 0x1E384F0 (method) IsIgnorable = 0x1E38110 (method) IsIgnorableNonSpacing = 0x1E380C0 (method) ToKanaTypeInsensitive = 0x1E38870 (method) ToWidthCompat = 0x1E38890 (method) HasSpecialWeight = 0x1E38010 (method) IsHalfWidthKana = 0x1E38080 (method) IsHiragana = 0x1E380A0 (method) IsJapaneseSmallLetter = 0x1E38230 (method) IsReady = 0x1E38FD0 (method) GetResource = 0x1E37E40 (method) UInt32FromBytePtr = 0x1E38A10 (method) .cctor = 0x1E38A50 (method) FillCJK = 0x1E37CD0 (method) FillCJKCore = 0x1E37760 (method) === Mono.Globalization.Unicode.MSCompatUnicodeTableUtil === Ignorable = 0x0 Category = 0x8 Level1 = 0x10 Level2 = 0x18 Level3 = 0x20 CjkCHS = 0x28 Cjk = 0x30 .cctor = 0x1E36A00 (method) === Mono.Globalization.Unicode.NormalizationTableUtil === Prop = 0x0 Map = 0x8 Combining = 0x10 Composite = 0x18 Helper = 0x20 .cctor = 0x1E39110 (method) PropIdx = 0x1E390A0 (method) MapIdx = 0x1E39030 (method) === Context === Option = 0x10 NeverMatchFlags = 0x18 AlwaysMatchFlags = 0x20 Buffer1 = 0x28 Buffer2 = 0x30 PrevCode = 0x38 PrevSortKey = 0x40 .ctor = 0x1E311C0 (method) === PreviousInfo === Code = 0x10 SortKey = 0x18 .ctor = 0x1E39CE0 (method) === Escape === Source = 0x10 Index = 0x18 Start = 0x1C End = 0x20 Optional = 0x24 === ExtenderType === value__ = 0x10 None = 0x0 Simple = 0x0 Voiced = 0x0 Conditional = 0x0 Buggy = 0x0 === Mono.Globalization.Unicode.SimpleCollator === invariant = 0x0 textInfo = 0x10 cjkIndexer = 0x18 contractions = 0x20 level2Maps = 0x28 unsafeFlags = 0x30 cjkCatTable = 0x38 cjkLv1Table = 0x40 cjkLv2Table = 0x48 cjkLv2Indexer = 0x50 lcid = 0x58 frenchSort = 0x5C .ctor = 0x1E408A0 (method) SetCJKTable = 0x1E40670 (method) GetNeutralCulture = 0x1E3D270 (method) Category = 0x1E3B160 (method) Level1 = 0x1E3F3B0 (method) Level2 = 0x1E3F450 (method) IsHalfKana = 0x1E3E520 (method) GetContraction = 0x1E3D0D0 (method) GetContraction = 0x1E3CFA0 (method) GetTailContraction = 0x1E3DA60 (method) GetTailContraction = 0x1E3D870 (method) FilterOptions = 0x1E3CD00 (method) GetExtenderType = 0x1E3D1B0 (method) ToDashTypeValue = 0x1E407E0 (method) FilterExtender = 0x1E3CAF0 (method) IsIgnorable = 0x1E3E5A0 (method) IsSafe = 0x1E3E7F0 (method) GetSortKey = 0x1E3D780 (method) GetSortKey = 0x1E3D310 (method) GetSortKey = 0x1E3D410 (method) FillSortKeyRaw = 0x1E3C4E0 (method) FillSurrogateSortKeyRaw = 0x1E3CA20 (method) System.Globalization.ISimpleCollator.Compare = 0x1E407D0 (method) Compare = 0x1E3C3E0 (method) ClearBuffer = 0x1E3B200 (method) CompareInternal = 0x1E3B240 (method) CompareFlagPair = 0x1E3B220 (method) IsPrefix = 0x1E3E6B0 (method) IsPrefix = 0x1E3E6F0 (method) IsPrefix = 0x1E3E630 (method) IsSuffix = 0x1E3E930 (method) IsSuffix = 0x1E3E870 (method) QuickIndexOf = 0x1E40530 (method) IndexOf = 0x1E3E250 (method) IndexOfOrdinal = 0x1E3DB40 (method) IndexOfOrdinal = 0x1E3DC00 (method) IndexOfSortKey = 0x1E3DC80 (method) IndexOf = 0x1E3DD40 (method) LastIndexOf = 0x1E3F200 (method) LastIndexOfOrdinal = 0x1E3E9F0 (method) LastIndexOfSortKey = 0x1E3EB40 (method) LastIndexOf = 0x1E3EC10 (method) MatchesForward = 0x1E40180 (method) MatchesForwardCore = 0x1E3FDC0 (method) MatchesPrimitive = 0x1E40360 (method) MatchesBackward = 0x1E3FBE0 (method) MatchesBackwardCore = 0x1E3F5F0 (method) .cctor = 0x1E40800 (method) === Mono.Globalization.Unicode.SortKeyBuffer === l1b = 0x10 l2b = 0x18 l3b = 0x20 l4sb = 0x28 l4tb = 0x30 l4kb = 0x38 l4wb = 0x40 l5b = 0x48 source = 0x50 l1 = 0x58 l2 = 0x5C l3 = 0x60 l4s = 0x64 l4t = 0x68 l4k = 0x6C l4w = 0x70 l5 = 0x74 lcid = 0x78 options = 0x7C processLevel2 = 0x80 frenchSort = 0x81 frenchSorted = 0x82 .ctor = 0x5109F0 (method) Reset = 0x1E444D0 (method) Initialize = 0x1E442D0 (method) AppendCJKExtension = 0x1E43740 (method) AppendKana = 0x1E43810 (method) AppendNormal = 0x1E439C0 (method) AppendLevel5 = 0x1E438E0 (method) AppendBufferPrimitive = 0x1E43680 (method) GetResultAndReset = 0x1E43C00 (method) GetOptimizedLength = 0x1E43BB0 (method) GetResult = 0x1E43C30 (method) === Mono.Security.ASN1 === m_nTag = 0x10 m_aValue = 0x18 elist = 0x20 .ctor = 0x1DF3C20 (method) .ctor = 0x1DF3C60 (method) .ctor = 0x1E2FC50 (method) Count = 0x1DF3CB0 (method) Value = 0x1E2FDE0 (method) Add = 0x1E2EEF0 (method) GetBytes = 0x1E2F2A0 (method) Decode = 0x1E2F0B0 (method) DecodeTLV = 0x1E2EF90 (method) ToString = 0x1E2F940 (method) === Mono.Security.BitConverterLE === GetUIntBytes = 0x1E48260 (method) GetULongBytes = 0x1E482E0 (method) GetBytes = 0x1E48070 (method) GetBytes = 0x1E48100 (method) GetBytes = 0x1E48190 (method) UIntFromBytes = 0x1DF4290 (method) ULongFromBytes = 0x1E48470 (method) ToSingle = 0x1E483F0 (method) ToDouble = 0x1E483A0 (method) === Mono.Security.Cryptography.CryptoConvert === ToInt32LE = 0x1E10B10 (method) ToUInt32LE = 0x1E10B10 (method) GetBytesLE = 0x1E49690 (method) Trim = 0x1E4AFA0 (method) FromCapiPrivateKeyBlob = 0x1E48EF0 (method) GetParametersFromCapiPrivateKeyBlob = 0x1E49720 (method) FromCapiPrivateKeyBlobDSA = 0x1E48920 (method) ToCapiPrivateKeyBlob = 0x1E4A5F0 (method) ToCapiPrivateKeyBlob = 0x1E4A2C0 (method) FromCapiPublicKeyBlob = 0x1E49560 (method) GetParametersFromCapiPublicKeyBlob = 0x1E49E10 (method) FromCapiPublicKeyBlobDSA = 0x1E48FA0 (method) ToCapiPublicKeyBlob = 0x1E4AD50 (method) ToCapiPublicKeyBlob = 0x1E4AA30 (method) FromCapiKeyBlob = 0x1E48710 (method) FromCapiKeyBlob = 0x1E48720 (method) FromCapiKeyBlobDSA = 0x1E484B0 (method) FromCapiKeyBlobDSA = 0x1E485E0 (method) === Mono.Security.Cryptography.KeyBuilder === rng = 0x0 Rng = 0x1E4F700 (method) Key = 0x1E4F690 (method) IV = 0x1E4F620 (method) === Mono.Security.Cryptography.KeyPairPersistence === _userPathExists = 0x0 _userPath = 0x8 _machinePathExists = 0x10 _machinePath = 0x18 _params = 0x10 _keyvalue = 0x18 _filename = 0x20 _container = 0x28 lockobj = 0x20 .ctor = 0x1E50580 (method) .ctor = 0x1E504D0 (method) Filename = 0x1E50780 (method) KeyValue = 0x520140 (method) KeyValue = 0x1E51420 (method) Parameters = 0x1E50E80 (method) Load = 0x1E4FC00 (method) Save = 0x1E50060 (method) Remove = 0x1E50040 (method) UserPath = 0x1E50ED0 (method) MachinePath = 0x1E50930 (method) _CanSecure = 0x1E50440 (method) _ProtectUser = 0x1E50440 (method) _ProtectMachine = 0x1E50440 (method) _IsUserProtected = 0x1E50440 (method) _IsMachineProtected = 0x1E50440 (method) CanSecure = 0x1E4F780 (method) ProtectUser = 0x1E4FF40 (method) ProtectMachine = 0x1E4FE40 (method) IsUserProtected = 0x1E4FB00 (method) IsMachineProtected = 0x1E4FA00 (method) CanChange = 0x1AD1B00 (method) UseDefaultKeyContainer = 0x1E50E90 (method) UseMachineKeyStore = 0x1E50EB0 (method) ContainerName = 0x1E50620 (method) Copy = 0x1E4F810 (method) FromXml = 0x1E4F8C0 (method) ToXml = 0x1E50230 (method) .cctor = 0x1E50450 (method) === Mono.Security.Cryptography.MD2 === .ctor = 0x1E13B90 (method) Create = 0x1E51B00 (method) === Mono.Security.Cryptography.MD2Managed === state = 0x28 checksum = 0x30 buffer = 0x38 count = 0x40 x = 0x48 PI_SUBST = 0x0 Padding = 0x1E51910 (method) .ctor = 0x1E51A20 (method) Initialize = 0x1E135A0 (method) HashCore = 0x1E51440 (method) HashFinal = 0x1E51540 (method) MD2Transform = 0x1E51690 (method) .cctor = 0x1E51990 (method) === Mono.Security.Cryptography.MD4 === .ctor = 0x1E13B90 (method) Create = 0x1E52070 (method) === Mono.Security.Cryptography.MD4Managed === state = 0x28 buffer = 0x30 count = 0x38 x = 0x40 digest = 0x48 .ctor = 0x1E51F60 (method) Initialize = 0x1E142B0 (method) HashCore = 0x1E13E30 (method) HashFinal = 0x1E51C10 (method) Padding = 0x1E51F00 (method) F = 0x1E13D70 (method) G = 0x1E13DD0 (method) H = 0x1E13E20 (method) ROL = 0x1E14E20 (method) FF = 0x1E13D30 (method) GG = 0x1E13D80 (method) HH = 0x1E13DE0 (method) Encode = 0x1E13C60 (method) Decode = 0x1E13BB0 (method) MD4Transform = 0x1E14380 (method) === Mono.Security.Cryptography.PKCS1 === emptySHA1 = 0x0 emptySHA256 = 0x8 emptySHA384 = 0x10 emptySHA512 = 0x18 Compare = 0x1E15E60 (method) Xor = 0x1E55360 (method) GetEmptyHash = 0x1E541B0 (method) I2OSP = 0x1E54410 (method) I2OSP = 0x1E54390 (method) OS2IP = 0x1E548E0 (method) RSAEP = 0x1E16B80 (method) RSADP = 0x1E549A0 (method) RSASP1 = 0x1E549A0 (method) RSAVP1 = 0x1E16B80 (method) Encrypt_OAEP = 0x1E53CC0 (method) Decrypt_OAEP = 0x1E53430 (method) Sign_v15 = 0x1E54AE0 (method) Sign_v15 = 0x1E549D0 (method) Verify_v15 = 0x1E55120 (method) Verify_v15 = 0x1E55000 (method) Verify_v15 = 0x1E54CA0 (method) Encode_v15 = 0x1E53970 (method) MGF1 = 0x1E54570 (method) CreateFromName = 0x1E52EF0 (method) .cctor = 0x1E551B0 (method) === KeyGeneratedEventHandler === .ctor = 0x7F3B10 (method) Invoke = 0x544C30 (method) === Mono.Security.Cryptography.RSAManaged === isCRTpossible = 0x20 keyBlinding = 0x21 keypairGenerated = 0x22 m_disposed = 0x23 d = 0x28 p = 0x30 q = 0x38 dp = 0x40 dq = 0x48 qInv = 0x50 n = 0x58 e = 0x60 KeyGenerated = 0x68 .ctor = 0x1E580C0 (method) Finalize = 0x1E196A0 (method) GenerateKeyPair = 0x1E56D00 (method) KeySize = 0x1E58290 (method) KeyExchangeAlgorithm = 0x1E58260 (method) PublicOnly = 0x1E58340 (method) SignatureAlgorithm = 0x1E583E0 (method) DecryptValue = 0x1E55DC0 (method) EncryptValue = 0x1E56750 (method) ExportParameters = 0x1E568E0 (method) ImportParameters = 0x1E57320 (method) Dispose = 0x1E56300 (method) Add_KeyGenerated = 0x1E581B0 (method) Remove_KeyGenerated = 0x1E58410 (method) ToXmlString = 0x1E57AE0 (method) IsCrtPossible = 0x1E58250 (method) GetPaddedValue = 0x1E57270 (method) === Mono.Security.Cryptography.SymmetricTransform === algo = 0x10 encrypt = 0x18 BlockSizeByte = 0x1C temp = 0x20 temp2 = 0x28 workBuff = 0x30 workout = 0x38 padmode = 0x40 FeedBackByte = 0x44 m_disposed = 0x48 lastBlock = 0x49 _rng = 0x50 .ctor = 0x1E5C610 (method) Finalize = 0x1E5BB70 (method) System.IDisposable.Dispose = 0x1E5BEF0 (method) Dispose = 0x1E5B4C0 (method) CanTransformMultipleBlocks = 0x53FBD0 (method) CanReuseTransform = 0x554A00 (method) InputBlockSize = 0xCA9F50 (method) OutputBlockSize = 0xCA9F50 (method) Transform = 0x1E5C490 (method) ECB = 0x349710 (method) CBC = 0x1E5AFB0 (method) CFB = 0x1E5B0F0 (method) OFB = 0x1E5BDD0 (method) CTS = 0x1E5B2D0 (method) CheckInput = 0x1E5B320 (method) TransformBlock = 0x1E5C0A0 (method) KeepLastBlock = 0x1E5C960 (method) InternalTransformBlock = 0x1E5BBE0 (method) Random = 0x1E5BE20 (method) ThrowBadPaddingException = 0x1E5BF60 (method) FinalEncrypt = 0x1E5B850 (method) FinalDecrypt = 0x1E5B530 (method) TransformFinalBlock = 0x1E5C3C0 (method) === KeyGeneratedEventHandler === .ctor = 0x7F3B10 (method) Invoke = 0x544C30 (method) === Mono.Security.Cryptography.DSAManaged === keypairGenerated = 0x20 m_disposed = 0x21 p = 0x28 q = 0x30 g = 0x38 x = 0x40 y = 0x48 j = 0x50 seed = 0x58 counter = 0x60 j_missing = 0x64 rng = 0x68 KeyGenerated = 0x70 .ctor = 0x1E4D2D0 (method) Finalize = 0x1E196A0 (method) Generate = 0x1E4C7E0 (method) GenerateKeyPair = 0x1E4BC60 (method) Add = 0x1E4D440 (method) GenerateParams = 0x1E4BEB0 (method) Random = 0x1E4D550 (method) KeySize = 0x1E4D4C0 (method) KeyExchangeAlgorithm = 0x559330 (method) PublicOnly = 0x1E4D4F0 (method) SignatureAlgorithm = 0x1E4D590 (method) NormalizeArray = 0x1E4CC60 (method) ExportParameters = 0x1E4B8B0 (method) ImportParameters = 0x1E4C830 (method) CreateSignature = 0x1E4B070 (method) VerifySignature = 0x1E4CD10 (method) Dispose = 0x1E4B4E0 (method) Add_KeyGenerated = 0x1E4D3A0 (method) Remove_KeyGenerated = 0x1E4D5C0 (method) === Sign === value__ = 0x10 Negative = 0x0 Zero = 0x0 Positive = 0x0 === ModulusRing === mod = 0x10 constant = 0x18 .ctor = 0x1E52D90 (method) BarrettReduction = 0x1E521A0 (method) Multiply = 0x1E528C0 (method) Difference = 0x1E526B0 (method) Pow = 0x1E52B90 (method) Pow = 0x1E52D10 (method) === Kernel === AddSameSign = 0x1E4D660 (method) Subtract = 0x1E4E1B0 (method) MinusEq = 0x1E2ABE0 (method) PlusEq = 0x1E2AF60 (method) Compare = 0x1E2A560 (method) SingleByteDivideInPlace = 0x1E2B370 (method) DwordMod = 0x1E29CA0 (method) DwordDivMod = 0x1E4D8C0 (method) MultiByteDivide = 0x1E4EE60 (method) LeftShift = 0x1E4DB20 (method) RightShift = 0x1E4DF70 (method) MultiplyByDword = 0x1E4DDF0 (method) Multiply = 0x1E2AE40 (method) MultiplyMod2p32pmod = 0x1E2AD00 (method) ModInverse = 0x1E4ED40 (method) ModInverse = 0x1E4E3D0 (method) === Mono.Math.BigInteger === length = 0x10 data = 0x18 smallPrimes = 0x0 rng = 0x8 .ctor = 0x1E46E90 (method) .ctor = 0x1E46F00 (method) .ctor = 0x1E46DC0 (method) .ctor = 0x1E46FF0 (method) .ctor = 0x1E46D30 (method) Op_Implicit = 0x1E47690 (method) Op_Implicit = 0x1E475F0 (method) Op_Addition = 0x1E47360 (method) Op_Subtraction = 0x1E47D90 (method) Op_Modulus = 0x1E29CA0 (method) Op_Modulus = 0x1E477C0 (method) Op_Division = 0x1E47500 (method) Op_Multiply = 0x1E47A70 (method) Op_Multiply = 0x1E477F0 (method) Op_LeftShift = 0x1E477B0 (method) Op_RightShift = 0x1E47D80 (method) Rng = 0x1E47280 (method) GenerateRandom = 0x1E45C40 (method) GenerateRandom = 0x1E45BE0 (method) Randomize = 0x1E46470 (method) Randomize = 0x1E466A0 (method) BitCount = 0x1E27F80 (method) TestBit = 0x1E46700 (method) TestBit = 0x1E46740 (method) SetBit = 0x1E289C0 (method) SetBit = 0x1E28A10 (method) LowestSetBit = 0x1E462E0 (method) GetBytes = 0x1E45E30 (method) Op_Equality = 0x1E29860 (method) Op_Inequality = 0x1E29BA0 (method) Op_Equality = 0x1E47530 (method) Op_Inequality = 0x1E476F0 (method) Op_GreaterThan = 0x1E299C0 (method) Op_LessThan = 0x1E29C50 (method) Op_GreaterThanOrEqual = 0x1E299A0 (method) Op_LessThanOrEqual = 0x1E29C30 (method) ToString = 0x1E467F0 (method) ToString = 0x1E46890 (method) Normalize = 0x1E28970 (method) Clear = 0x1E28030 (method) GetHashCode = 0x1E286F0 (method) ToString = 0x1E46840 (method) Equals = 0x1E45A10 (method) ModInverse = 0x1E463D0 (method) ModPow = 0x1E463E0 (method) IsProbablePrime = 0x1E45FD0 (method) GeneratePseudoPrime = 0x1E45B70 (method) Incr2 = 0x1E28730 (method) .cctor = 0x1E46CA0 (method) === Mono.Math.Prime.ConfidenceFactor === value__ = 0x10 ExtraLow = 0x0 Low = 0x0 Medium = 0x0 High = 0x0 ExtraHigh = 0x0 Provable = 0x0 === Mono.Math.Prime.PrimalityTest === .ctor = 0x1E2D5E0 (method) Invoke = 0x544C30 (method) === Mono.Math.Prime.PrimalityTests === GetSPPRounds = 0x1E55410 (method) Test = 0x1E55C30 (method) RabinMillerTest = 0x1E555D0 (method) SmallPrimeSppTest = 0x1E55990 (method) === Mono.Math.Prime.Generator.PrimeGeneratorBase === Confidence = 0xBB8890 (method) PrimalityTest = 0x1E55C80 (method) TrialDivisionBounds = 0x1E2E060 (method) GenerateNewPrime = 0x350220 (method) .ctor = 0x5109F0 (method) === Mono.Math.Prime.Generator.SequentialSearchPrimeGeneratorBase === GenerateSearchBase = 0x1E5AF00 (method) GenerateNewPrime = 0x1E2EE00 (method) GenerateNewPrime = 0x1E5AB50 (method) IsPrimeAcceptable = 0x53FBD0 (method) .ctor = 0x5109F0 (method) === Microsoft.Win32.Registry === CurrentUser = 0x0 LocalMachine = 0x8 ClassesRoot = 0x10 Users = 0x18 PerformanceData = 0x20 CurrentConfig = 0x28 DynData = 0x30 .cctor = 0x1E5A970 (method) === Microsoft.Win32.RegistryHive === value__ = 0x10 ClassesRoot = 0x0 CurrentUser = 0x0 LocalMachine = 0x0 Users = 0x0 PerformanceData = 0x0 CurrentConfig = 0x0 DynData = 0x0 === StateFlags === value__ = 0x10 Dirty = 0x0 SystemKey = 0x0 WriteAccess = 0x0 PerfData = 0x0 === Microsoft.Win32.RegistryKey === HKEY_CLASSES_ROOT = 0x0 HKEY_CURRENT_USER = 0x8 HKEY_LOCAL_MACHINE = 0x10 HKEY_USERS = 0x18 HKEY_PERFORMANCE_DATA = 0x20 HKEY_CURRENT_CONFIG = 0x28 HKEY_DYN_DATA = 0x30 s_hkeyNames = 0x38 _hkey = 0x18 _keyName = 0x20 _remoteKey = 0x28 _state = 0x2C _checkMode = 0x30 _regView = 0x34 ClosePerfDataKey = 0x1E584B0 (method) OpenBaseKeyCore = 0x1E59C70 (method) InternalOpenSubKeyCore = 0x1E598B0 (method) InternalSubKeyCountCore = 0x1E59AA0 (method) InternalGetSubKeyNamesCore = 0x1E58CF0 (method) InternalGetValueCore = 0x1E58F20 (method) Win32Error = 0x1E5A370 (method) GetRegistryKeyAccess = 0x1E589D0 (method) .ctor = 0x1E5A800 (method) Dispose = 0x1E58510 (method) OpenBaseKey = 0x1E59DD0 (method) OpenSubKey = 0x1E59FB0 (method) InternalSubKeyCount = 0x1E59B40 (method) GetSubKeyNames = 0x1E589F0 (method) InternalGetSubKeyNames = 0x1E589F0 (method) GetValue = 0x1E58BD0 (method) InternalGetValue = 0x1E59800 (method) ToString = 0x1E5A170 (method) FixupName = 0x1E58690 (method) FixupPath = 0x1E588A0 (method) EnsureNotDisposed = 0x1E58630 (method) GetSubKeyPermissionCheck = 0x1E58B70 (method) ValidateKeyName = 0x1E5A1E0 (method) ValidateKeyView = 0x1E5A300 (method) IsSystemKey = 0x1E59C50 (method) IsPerfDataKey = 0x1E59C30 (method) .cctor = 0x1E5A510 (method) === Microsoft.Win32.RegistryKeyPermissionCheck === value__ = 0x10 Default = 0x0 ReadSubTree = 0x0 ReadWriteSubTree = 0x0 === Microsoft.Win32.RegistryValueOptions === value__ = 0x10 None = 0x0 DoNotExpandEnvironmentNames = 0x0 === Microsoft.Win32.RegistryView === value__ = 0x10 Default = 0x0 Registry64 = 0x0 Registry32 = 0x0 === Microsoft.Win32.ThrowHelper === ThrowArgumentException = 0x1F6D730 (method) ThrowArgumentNullException = 0x1F6D790 (method) ThrowSecurityException = 0x1F6D840 (method) ThrowObjectDisposedException = 0x1F6D7E0 (method) === Microsoft.Win32.Win32Native === GetMessage = 0x1F7A990 (method) MakeHRFromErrorCode = 0x1F7A9E0 (method) === Microsoft.Win32.SafeHandles.SafeHandleCache`1 === s_invalidHandle = 0x0 IsCachedInvalidHandle = 0x347700 (method) === Microsoft.Win32.SafeHandles.SafeLibraryHandle === .ctor = 0x1F607A0 (method) ReleaseHandle = 0x1F60810 (method) === Microsoft.Win32.SafeHandles.SafeRegistryHandle === ReleaseHandle = 0x1F60B50 (method) .ctor = 0x1F607A0 (method) .ctor = 0x1F60720 (method) === Microsoft.Win32.SafeHandles.SafePasswordHandle === CreateHandle = 0x1F60820 (method) CreateHandle = 0x1F60870 (method) FreeHandle = 0x1F60920 (method) .ctor = 0x1F60A40 (method) .ctor = 0x1F60AB0 (method) ReleaseHandle = 0x1F609C0 (method) Dispose = 0x1F608C0 (method) IsInvalid = 0x1F60B20 (method) Mono_DangerousGetString = 0x1F60970 (method) === Microsoft.Win32.SafeHandles.SafeFileHandle === .ctor = 0x1F60720 (method) ReleaseHandle = 0x1F606B0 (method) === Microsoft.Win32.SafeHandles.SafeFindHandle === .ctor = 0x1F607A0 (method) ReleaseHandle = 0x1F60750 (method) === Microsoft.Win32.SafeHandles.SafeWaitHandle === .ctor = 0x1F60720 (method) ReleaseHandle = 0x1F60B70 (method) === Microsoft.Win32.SafeHandles.SafeHandleZeroOrMinusOneIsInvalid === .ctor = 0x1F60800 (method) IsInvalid = 0x1F5FED0 (method) === Microsoft.Win32.SafeHandles.SafeHandleMinusOneIsInvalid === .ctor = 0x1F607B0 (method) IsInvalid = 0x1F5FE80 (method) === Microsoft.Win32.SafeHandles.CriticalHandleZeroOrMinusOneIsInvalid === .ctor = 0x1F5FEC0 (method) IsInvalid = 0x1F5FED0 (method) === Microsoft.Win32.SafeHandles.CriticalHandleMinusOneIsInvalid === .ctor = 0x1F5FE40 (method) IsInvalid = 0x1F5FE80 (method) === Internal.Threading.Tasks.Tracing.TaskTrace === s_callbacks = 0x0 Enabled = 0x1F6D6D0 (method) TaskWaitBegin_Asynchronous = 0x1F6D550 (method) TaskWaitBegin_Synchronous = 0x1F6D5D0 (method) TaskWaitEnd = 0x1F6D650 (method) TaskScheduled = 0x1F6D4B0 (method) === Internal.Runtime.Augments.AsyncStatus === value__ = 0x10 Started = 0x0 Completed = 0x0 Canceled = 0x0 Error = 0x0 === Internal.Runtime.Augments.TaskTraceCallbacks === Enabled = 0x3496B0 (method) === Internal.Runtime.Augments.RuntimeAugments === s_reflectionExecutionDomainCallbacks = 0x0 ReportUnhandledException = 0x1F60450 (method) Callbacks = 0x1F60500 (method) .cctor = 0x1F60480 (method) === Internal.Runtime.Augments.ReflectionExecutionDomainCallbacks === CreateMissingMetadataException = 0x1F60400 (method) .ctor = 0x5109F0 (method) === Internal.Runtime.Augments.RuntimeThread === OptimalMaxSpinWaitsPerSpinIteration = 0x0 thread = 0x10 .ctor = 0x54EB60 (method) Create = 0x1F60550 (method) IsBackground = 0x1F60690 (method) Start = 0x1F60620 (method) Sleep = 0x1F605F0 (method) Yield = 0x1F60640 (method) SpinWait = 0x1F60600 (method) GetCurrentProcessorId = 0x620380 (method) .cctor = 0x1F60650 (method) === Internal.Cryptography.Helpers === CloneByteArray = 0x1F5FF20 (method) GenerateRandom = 0x1F5FFA0 (method) WriteInt = 0x1F60330 (method) ToHexArrayUpper = 0x1F600A0 (method) ToHexStringUpper = 0x1F601B0 (method) NibbleToHex = 0x1F60080 (method) === TrimType === value__ = 0x10 Head = 0x0 Tail = 0x0 Both = 0x0 === System.String === StackallocIntBufferSizeLimit = 0x0 PROBABILISTICMAP_BLOCK_INDEX_MASK = 0x0 PROBABILISTICMAP_BLOCK_INDEX_SHIFT = 0x0 PROBABILISTICMAP_SIZE = 0x0 _stringLength = 0x10 _firstChar = 0x14 Empty = 0x0 EqualsHelper = 0x1F64E60 (method) CompareOrdinalHelper = 0x1F60D70 (method) CompareOrdinalHelper = 0x1F60C00 (method) Compare = 0x1F610E0 (method) Compare = 0x1F617D0 (method) Compare = 0x1F61AE0 (method) Compare = 0x1F61F40 (method) Compare = 0x1F61E80 (method) Compare = 0x1F62000 (method) Compare = 0x1F61980 (method) Compare = 0x1F62160 (method) Compare = 0x1F617E0 (method) Compare = 0x1F61300 (method) CompareOrdinal = 0x1F610A0 (method) CompareOrdinal = 0x1F60DC0 (method) CompareOrdinal = 0x1F60E60 (method) CompareTo = 0x1F611C0 (method) CompareTo = 0x1F610E0 (method) EndsWith = 0x1F64D50 (method) EndsWith = 0x1F64A00 (method) Equals = 0x1F64ED0 (method) Equals = 0x1F65550 (method) Equals = 0x1F64F20 (method) Equals = 0x1F64E90 (method) Equals = 0x1F65230 (method) Op_Equality = 0x1F64E90 (method) Op_Inequality = 0x1F6D370 (method) GetHashCode = 0x1F66270 (method) GetLegacyNonRandomizedHashCode = 0x1F66270 (method) StartsWith = 0x1F6BC20 (method) StartsWith = 0x1F6B8B0 (method) CheckStringComparison = 0x1F60BE0 (method) .ctor = 0x1F6D030 (method) Ctor = 0x1F64230 (method) .ctor = 0x1F6D030 (method) Ctor = 0x1F647D0 (method) .ctor = 0x1F6D030 (method) Ctor = 0x1F64010 (method) .ctor = 0x1F6D030 (method) Ctor = 0x1F645C0 (method) .ctor = 0x1F6D030 (method) Ctor = 0x1F63E10 (method) CreateStringForSByteConstructor = 0x1F63850 (method) .ctor = 0x1F6D030 (method) Ctor = 0x1F64390 (method) .ctor = 0x1F6D030 (method) Ctor = 0x1F642B0 (method) .ctor = 0x1F6D040 (method) Ctor = 0x1F64180 (method) Create = 0x463590 (method) Op_Implicit = 0x1F6D2F0 (method) Clone = 0x51FF10 (method) Copy = 0x1F63780 (method) CopyTo = 0x1F63530 (method) ToCharArray = 0x1F6C5C0 (method) ToCharArray = 0x1F6C660 (method) IsNullOrEmpty = 0x1F67520 (method) IsNullOrWhiteSpace = 0x1F67530 (method) GetRawStringData = 0x1F662C0 (method) CreateStringFromEncoding = 0x1F638B0 (method) CreateFromChar = 0x1F63820 (method) Wstrcpy = 0x9CDCA0 (method) ToString = 0x51FF10 (method) ToString = 0x51FF10 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x1F6BF30 (method) System.Collections.IEnumerable.GetEnumerator = 0x1F6BF90 (method) Wcslen = 0x1F6D3C0 (method) GetTypeCode = 0x1F662D0 (method) System.IConvertible.ToBoolean = 0x1F6BFF0 (method) System.IConvertible.ToChar = 0x1F6C0B0 (method) System.IConvertible.ToSByte = 0x1F6C370 (method) System.IConvertible.ToByte = 0x1F6C050 (method) System.IConvertible.ToInt16 = 0x1F6C250 (method) System.IConvertible.ToUInt16 = 0x1F6C4A0 (method) System.IConvertible.ToInt32 = 0x1F6C2B0 (method) System.IConvertible.ToUInt32 = 0x1F6C500 (method) System.IConvertible.ToInt64 = 0x1F6C310 (method) System.IConvertible.ToUInt64 = 0x1F6C560 (method) System.IConvertible.ToSingle = 0x1F6C3D0 (method) System.IConvertible.ToDouble = 0x1F6C1F0 (method) System.IConvertible.ToDecimal = 0x1F6C170 (method) System.IConvertible.ToDateTime = 0x1F6C110 (method) System.IConvertible.ToType = 0x1F6C430 (method) IsNormalized = 0x1F674C0 (method) Normalize = 0x1F692E0 (method) FillStringChecked = 0x1F65590 (method) Concat = 0x1F62A60 (method) Concat = 0x1F62CB0 (method) Concat = 0x1F62F80 (method) Concat = 0x1F62B30 (method) Concat = 0x1F62840 (method) Concat = 0x1F62300 (method) Concat = 0x1F62590 (method) Format = 0x1F65E80 (method) Format = 0x1F66130 (method) Format = 0x1F65D40 (method) Format = 0x1F65BA0 (method) Format = 0x1F65740 (method) Format = 0x1F65A40 (method) Format = 0x1F65FC0 (method) Format = 0x1F65890 (method) FormatHelper = 0x1F65620 (method) Insert = 0x1F67220 (method) Join = 0x1F67A70 (method) Join = 0x349B40 (method) Join = 0x1F67B20 (method) Join = 0x1F67EB0 (method) JoinCore = 0x463590 (method) JoinCore = 0x1F675C0 (method) PadLeft = 0x1F69340 (method) PadRight = 0x1F69540 (method) PadRight = 0x1F69440 (method) Remove = 0x1F69640 (method) Remove = 0x1F69840 (method) Replace = 0x1F6A320 (method) ReplaceCore = 0x1F69920 (method) Replace = 0x1F69FA0 (method) Replace = 0x1F6A090 (method) ReplaceHelper = 0x1F69BD0 (method) Split = 0x1F6B7E0 (method) Split = 0x1F6B600 (method) Split = 0x1F6B6D0 (method) Split = 0x1F6B750 (method) SplitInternal = 0x1F6A510 (method) Split = 0x1F6B680 (method) Split = 0x1F6B5D0 (method) SplitInternal = 0x1F6AB40 (method) SplitInternal = 0x1F6A810 (method) SplitKeepEmptyEntries = 0x1F6B100 (method) SplitOmitEmptyEntries = 0x1F6B300 (method) MakeSeparatorList = 0x1F68FB0 (method) MakeSeparatorList = 0x1F68BA0 (method) MakeSeparatorList = 0x1F68D90 (method) Substring = 0x1F6BD30 (method) Substring = 0x1F6BD40 (method) InternalSubString = 0x1F67430 (method) ToLower = 0x1F6C8A0 (method) ToLower = 0x1F6C930 (method) ToLowerInvariant = 0x1F6C810 (method) ToUpper = 0x1F6CA60 (method) ToUpper = 0x1F6CAF0 (method) ToUpperInvariant = 0x1F6C9D0 (method) Trim = 0x1F6CFF0 (method) Trim = 0x1F6D000 (method) Trim = 0x1F6CF90 (method) TrimStart = 0x1F6CE30 (method) TrimStart = 0x1F6CDB0 (method) TrimStart = 0x1F6CDE0 (method) TrimEnd = 0x1F6CB90 (method) TrimEnd = 0x1F6CC00 (method) TrimEnd = 0x1F6CBA0 (method) TrimWhiteSpaceHelper = 0x1F6CE40 (method) TrimHelper = 0x1F6CC30 (method) CreateTrimmedString = 0x1F63DE0 (method) Contains = 0x1F63310 (method) Contains = 0x1F634E0 (method) Contains = 0x1F63510 (method) IndexOf = 0x1F67030 (method) IndexOf = 0x1F66B80 (method) IndexOf = 0x1F67040 (method) IndexOfAny = 0x1F66680 (method) IndexOfAny = 0x1F662E0 (method) IndexOfAny = 0x1F66300 (method) IndexOfAny = 0x1F666F0 (method) IndexOfAny = 0x1F666A0 (method) IndexOfCharArray = 0x1F66770 (method) InitializeProbabilisticMap = 0x1F67150 (method) ArrayContains = 0x1F60B90 (method) IsCharBitSet = 0x1F674A0 (method) SetCharBit = 0x1F6A4F0 (method) IndexOf = 0x1F66FF0 (method) IndexOf = 0x1F67010 (method) IndexOf = 0x1F66BD0 (method) IndexOf = 0x1F66BA0 (method) IndexOf = 0x1F66C00 (method) LastIndexOf = 0x1F68A40 (method) LastIndexOf = 0x1F689F0 (method) LastIndexOf = 0x1F68A80 (method) LastIndexOfAny = 0x1F67F00 (method) LastIndexOfAny = 0x1F681B0 (method) LastIndexOfAny = 0x1F67F30 (method) LastIndexOfCharArray = 0x1F681D0 (method) LastIndexOf = 0x1F68A50 (method) LastIndexOf = 0x1F68A10 (method) LastIndexOf = 0x1F685C0 (method) Length = 0x511350 (method) IndexOfUnchecked = 0x1F66A90 (method) IndexOfUncheckedIgnoreCase = 0x1F668A0 (method) LastIndexOfUnchecked = 0x1F684E0 (method) LastIndexOfUncheckedIgnoreCase = 0x1F68300 (method) StartsWithOrdinalUnchecked = 0x1F6B860 (method) FastAllocateString = 0x1F65580 (method) InternalIntern = 0x1F67420 (method) Memset = 0x1F6D200 (method) Memcpy = 0x1F6D1F0 (method) Bzero = 0x1F6D080 (method) Bzero_aligned_1 = 0x7D6CE0 (method) Bzero_aligned_2 = 0x1F6D060 (method) Bzero_aligned_4 = 0x7F3A00 (method) Bzero_aligned_8 = 0x1F6D070 (method) Memcpy_aligned_1 = 0x1F6D1C0 (method) Memcpy_aligned_2 = 0x1F6D1D0 (method) Memcpy_aligned_4 = 0x1F6D1E0 (method) Memcpy_aligned_8 = 0x1138020 (method) CreateString = 0x1F63D00 (method) CreateString = 0x1F63A50 (method) CreateString = 0x1F63BB0 (method) CreateString = 0x1F63D20 (method) CreateString = 0x1F63D40 (method) CreateString = 0x1F63C00 (method) CreateString = 0x1F63BD0 (method) CreateString = 0x1F63980 (method) Chars = 0x1F6D170 (method) Intern = 0x1F673B0 (method) === CachedData === _oneYearLocalFromUtc = 0x10 _localTimeZone = 0x18 _systemTimeZones = 0x20 _readOnlySystemTimeZones = 0x28 _allSystemTimeZonesRead = 0x30 GetCurrentOneYearLocal = 0x1F5FB30 (method) GetOneYearLocalFromUtc = 0x1F5FC30 (method) CreateLocal = 0x1F5F900 (method) Local = 0x1F5FE00 (method) GetCorrespondingKind = 0x1F5FAA0 (method) .ctor = 0x5109F0 (method) === OffsetAndRule === Year = 0x10 Offset = 0x18 Rule = 0x20 .ctor = 0x1F603A0 (method) === DYNAMIC_TIME_ZONE_INFORMATION === TZI = 0x10 TimeZoneKeyName = 0xC0 DynamicDaylightTimeDisabled = 0xC8 === TimeZoneInfoResult === value__ = 0x10 Success = 0x0 TimeZoneNotFoundException = 0x0 InvalidTimeZoneException = 0x0 SecurityException = 0x0 === AdjustmentRule === _dateStart = 0x10 _dateEnd = 0x18 _daylightDelta = 0x20 _daylightTransitionStart = 0x28 _daylightTransitionEnd = 0x40 _baseUtcOffsetDelta = 0x58 _noDaylightTransitions = 0x60 DateStart = 0x53E8F0 (method) DateEnd = 0x520140 (method) DaylightDelta = 0x526D40 (method) DaylightTransitionStart = 0xD66E90 (method) DaylightTransitionEnd = 0x1F5F700 (method) BaseUtcOffsetDelta = 0x546A70 (method) NoDaylightTransitions = 0x81F490 (method) HasDaylightSaving = 0x1F5F720 (method) Equals = 0x1F5E400 (method) GetHashCode = 0x1F5E580 (method) .ctor = 0x1F5F5C0 (method) CreateAdjustmentRule = 0x1F5E2C0 (method) IsStartDateMarkerForBeginningOfYear = 0x1F5E710 (method) IsEndDateMarkerForEndOfYear = 0x1F5E5D0 (method) ValidateAdjustmentRule = 0x1F5EB30 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x1F5E850 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1F5E930 (method) .ctor = 0x1F5F1C0 (method) .ctor = 0x1F5F6D0 (method) === TransitionTime === _timeOfDay = 0x10 _month = 0x18 _week = 0x19 _day = 0x1A _dayOfWeek = 0x1C _isFixedDateRule = 0x20 TimeOfDay = 0x526A20 (method) Month = 0x526A10 (method) Week = 0x526A00 (method) Day = 0x1F7A950 (method) DayOfWeek = 0x7EEE10 (method) IsFixedDateRule = 0x51FE80 (method) Equals = 0x1F79E40 (method) Op_Inequality = 0x1F7A960 (method) Equals = 0x1F79EE0 (method) GetHashCode = 0x1F79FE0 (method) .ctor = 0x1F7A570 (method) CreateFixedDateRule = 0x1F79D30 (method) CreateFloatingDateRule = 0x1F79DB0 (method) ValidateTransitionTime = 0x1F7A200 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x1F79FF0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1F7A090 (method) .ctor = 0x1F7A600 (method) === System.TimeZoneInfo === lazyHaveRegistry = 0x0 _id = 0x10 _displayName = 0x18 _standardDisplayName = 0x20 _daylightDisplayName = 0x28 _baseUtcOffset = 0x30 _supportsDaylightSavingTime = 0x38 _adjustmentRules = 0x40 s_utcTimeZone = 0x8 s_cachedData = 0x10 s_maxDateOnly = 0x18 s_minDateOnly = 0x20 MaxOffset = 0x28 MinOffset = 0x30 PopulateAllSystemTimeZones = 0x1F74A10 (method) PopulateAllSystemTimeZonesFromRegistry = 0x1F74860 (method) .ctor = 0x1F797E0 (method) CheckDaylightSavingTimeNotSupported = 0x1F6D890 (method) CreateAdjustmentRuleFromTimeZoneInformation = 0x1F6EE50 (method) FindIdFromTimeZoneInformation = 0x1F6F5D0 (method) GetLocalTimeZone = 0x1F71F60 (method) GetLocalTimeZoneFromWin32Data = 0x1F71A90 (method) GetDateTimeNowUtcOffsetFromUtc = 0x1F6FC40 (method) TransitionTimeFromTimeZoneInformation = 0x1F75CC0 (method) TryCreateAdjustmentRules = 0x1F766B0 (method) TryGetTimeZoneEntryFromRegistry = 0x1F77E60 (method) TryCompareStandardDate = 0x1F76190 (method) TryCompareTimeZoneInformationToRegistry = 0x1F761D0 (method) TryGetLocalizedNameByMuiNativeResource = 0x1F77A50 (method) TryGetLocalizedNameByNativeResource = 0x1F77D10 (method) GetLocalizedNamesByRegistryKey = 0x1F72350 (method) TryGetTimeZoneFromLocalMachine = 0x1F782C0 (method) TryGetTimeZoneFromLocalRegistry = 0x1F783A0 (method) HaveRegistry = 0x1F79BE0 (method) EnumDynamicTimeZoneInformation = 0x1F6F260 (method) GetDynamicTimeZoneInformation = 0x1F70450 (method) GetDynamicTimeZoneInformationEffectiveYears = 0x1F702D0 (method) GetTimeZoneInformationForYear = 0x1F73320 (method) CreateAdjustmentRuleFromTimeZoneInformation = 0x1F6E8A0 (method) TransitionTimeFromTimeZoneInformation = 0x1F74E20 (method) TryCreateTimeZone = 0x1F770F0 (method) GetLocalTimeZoneInfoWinRTFallback = 0x1F71BB0 (method) FindSystemTimeZoneByIdWinRTFallback = 0x1F6F790 (method) GetSystemTimeZonesWinRTFallback = 0x1F72820 (method) Id = 0x53E8F0 (method) DisplayName = 0x1F74E00 (method) BaseUtcOffset = 0x54DFC0 (method) GetPreviousAdjustmentRule = 0x1F72710 (method) GetUtcOffset = 0x1F74060 (method) GetLocalUtcOffset = 0x1F72290 (method) GetUtcOffset = 0x1F73910 (method) GetUtcOffset = 0x1F73A70 (method) IsDaylightSavingTime = 0x1F743E0 (method) IsDaylightSavingTime = 0x1F74470 (method) ConvertTime = 0x1F6DE70 (method) ConvertTime = 0x1F6DF10 (method) ConvertTimeToUtc = 0x1F6DD60 (method) Equals = 0x1F6F3C0 (method) Equals = 0x1F6F4A0 (method) GetHashCode = 0x1F705B0 (method) GetSystemTimeZones = 0x1F72FB0 (method) HasSameRules = 0x1F740E0 (method) Local = 0x1F79C50 (method) ToString = 0x1F74E00 (method) Utc = 0x1F79CE0 (method) .ctor = 0x1F796C0 (method) CreateCustomTimeZone = 0x1F6F1C0 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x1F74AA0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1F74C60 (method) .ctor = 0x1F791D0 (method) GetAdjustmentRuleForTime = 0x1F6FC20 (method) GetAdjustmentRuleForTime = 0x1F6FA10 (method) CompareAdjustmentRuleToDateTime = 0x1F6DB60 (method) ConvertToUtc = 0x1F6E620 (method) ConvertFromUtc = 0x1F6DD40 (method) ConvertToFromUtc = 0x1F6E460 (method) ConvertUtcToTimeZone = 0x1F6E640 (method) GetDaylightTime = 0x1F70150 (method) GetIsDaylightSavings = 0x1F71290 (method) GetDaylightSavingsStartOffsetFromUtc = 0x1F70070 (method) GetDaylightSavingsEndOffsetFromUtc = 0x1F6FFE0 (method) GetIsDaylightSavingsFromUtc = 0x1F709D0 (method) CheckIsDst = 0x1F6D8C0 (method) GetIsAmbiguousTime = 0x1F70660 (method) GetIsInvalidTime = 0x1F71720 (method) GetUtcOffset = 0x1F73E50 (method) GetUtcOffsetFromUtc = 0x1F73530 (method) GetUtcOffsetFromUtc = 0x1F734B0 (method) GetUtcOffsetFromUtc = 0x1F735E0 (method) TransitionTimeToDateTime = 0x1F75EB0 (method) TryGetTimeZone = 0x1F78840 (method) TryGetTimeZoneFromLocalMachine = 0x1F77F40 (method) ValidateTimeZoneInfo = 0x1F78B40 (method) UtcOffsetOutOfRange = 0x1F78A50 (method) GetUtcOffset = 0x1F739A0 (method) IsValidAdjustmentRuleOffest = 0x1F74750 (method) .cctor = 0x1F78F30 (method) .ctor = 0x1F79690 (method) === System.TimeZoneInfoOptions === value__ = 0x10 None = 0x0 NoThrowOnInvalidTime = 0x0 === System.AccessViolationException === .ctor = 0x20230A0 (method) .ctor = 0x1E722C0 (method) === System.Action === .ctor = 0x73E330 (method) Invoke = 0x51E470 (method) === System.Action`1 === Invoke = 0x463590 (method) === System.Action`2 === Invoke = 0x463590 (method) === System.Action`3 === Invoke = 0x463590 (method) === System.Action`4 === Invoke = 0x463590 (method) === System.Action`5 === Invoke = 0x463590 (method) === System.Action`6 === Invoke = 0x463590 (method) === System.Action`7 === Invoke = 0x463590 (method) === System.Action`8 === Invoke = 0x463590 (method) === System.Func`1 === Invoke = 0x463590 (method) === System.Func`2 === Invoke = 0x463590 (method) === System.Func`3 === Invoke = 0x463590 (method) === System.Func`4 === Invoke = 0x463590 (method) === System.Func`5 === Invoke = 0x463590 (method) === System.Func`6 === Invoke = 0x463590 (method) === System.Func`7 === Invoke = 0x463590 (method) === System.Func`8 === Invoke = 0x463590 (method) === System.Func`9 === Invoke = 0x463590 (method) === System.Comparison`1 === Invoke = 0x463590 (method) === System.Converter`2 === Invoke = 0x463590 (method) === System.Predicate`1 === Invoke = 0x463590 (method) === System.AggregateException === m_innerExceptions = 0x90 .ctor = 0x2024240 (method) .ctor = 0x2023A30 (method) .ctor = 0x20241F0 (method) .ctor = 0x2023BE0 (method) .ctor = 0x2023B10 (method) .ctor = 0x2023CA0 (method) .ctor = 0x2023F30 (method) .ctor = 0x2023B20 (method) .ctor = 0x2023780 (method) .ctor = 0x2024010 (method) GetObjectData = 0x2023440 (method) GetBaseException = 0x2023380 (method) InnerExceptions = 0x53E8A0 (method) Flatten = 0x20230F0 (method) Message = 0x2024370 (method) ToString = 0x2023570 (method) === System.ApplicationException === .ctor = 0x2024520 (method) .ctor = 0x2024610 (method) .ctor = 0x2024590 (method) .ctor = 0x2024680 (method) === System.ArgumentException === _paramName = 0x90 .ctor = 0x20247E0 (method) .ctor = 0x20247C0 (method) .ctor = 0x2024960 (method) .ctor = 0x2024830 (method) .ctor = 0x2024880 (method) .ctor = 0x20248C0 (method) GetObjectData = 0x2024700 (method) Message = 0x2024980 (method) === System.ArgumentNullException === .ctor = 0x2024A90 (method) .ctor = 0x2024A20 (method) .ctor = 0x2024AE0 (method) .ctor = 0x20248C0 (method) === System.ArgumentOutOfRangeException === _actualValue = 0x98 .ctor = 0x2024DE0 (method) .ctor = 0x2024E30 (method) .ctor = 0x2024EA0 (method) .ctor = 0x2024C60 (method) .ctor = 0x2024CD0 (method) GetObjectData = 0x2024B30 (method) Message = 0x2024EF0 (method) === System.ArithmeticException === .ctor = 0x2025010 (method) .ctor = 0x2025060 (method) .ctor = 0x2025080 (method) .ctor = 0x1E722C0 (method) === Enumerator === _array = 0x0 _start = 0x0 _end = 0x0 _current = 0x0 .ctor = 0x463590 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) Dispose = 0x351010 (method) === System.ArraySegment`1 === _array = 0x0 _offset = 0x0 _count = 0x0 Empty = 0x463590 (method) .ctor = 0x351800 (method) Array = 0x3479D0 (method) Offset = 0x3494D0 (method) Count = 0x3494D0 (method) GetEnumerator = 0x463590 (method) GetHashCode = 0x3494D0 (method) CopyTo = 0x35D360 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) System.Collections.Generic.IList.get_Item = 0x463590 (method) System.Collections.Generic.IList.set_Item = 0x463590 (method) System.Collections.Generic.IList.IndexOf = 0x463590 (method) System.Collections.Generic.IList.Insert = 0x463590 (method) System.Collections.Generic.IList.RemoveAt = 0x3578D0 (method) System.Collections.Generic.IReadOnlyList.get_Item = 0x463590 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.ICollection.Add = 0x463590 (method) System.Collections.Generic.ICollection.Clear = 0x351010 (method) System.Collections.Generic.ICollection.Contains = 0x463590 (method) System.Collections.Generic.ICollection.Remove = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) ThrowInvalidOperationIfDefault = 0x351010 (method) .cctor = 0x351080 (method) === System.ArrayTypeMismatchException === .ctor = 0x20250A0 (method) .ctor = 0x1E722C0 (method) === System.AssemblyLoadEventArgs === .ctor = 0x20250F0 (method) === System.AssemblyLoadEventHandler === .ctor = 0x57B2E0 (method) Invoke = 0x544C30 (method) === System.AsyncCallback === .ctor = 0x5402B0 (method) Invoke = 0x520290 (method) BeginInvoke = 0x520250 (method) EndInvoke = 0x520280 (method) === System.AttributeTargets === value__ = 0x10 Assembly = 0x0 Module = 0x0 Class = 0x0 Struct = 0x0 Enum = 0x0 Constructor = 0x0 Method = 0x0 Property = 0x0 Field = 0x0 Event = 0x0 Interface = 0x0 Parameter = 0x0 Delegate = 0x0 ReturnValue = 0x0 GenericParameter = 0x0 All = 0x0 === System.AttributeUsageAttribute === _attributeTarget = 0x10 _allowMultiple = 0x14 _inherited = 0x15 Default = 0x0 .ctor = 0x20251E0 (method) AllowMultiple = 0x1296040 (method) AllowMultiple = 0x1EE51F0 (method) Inherited = 0x2025210 (method) Inherited = 0x2025220 (method) .cctor = 0x2025160 (method) === System.BadImageFormatException === _fileName = 0x90 _fusionLog = 0x98 .ctor = 0x2025710 (method) .ctor = 0x20256B0 (method) .ctor = 0x2025690 (method) .ctor = 0x20256D0 (method) .ctor = 0x20255C0 (method) GetObjectData = 0x2025230 (method) Message = 0x2025760 (method) SetMessageField = 0x2025340 (method) ToString = 0x20253D0 (method) === System.BitConverter === IsLittleEndian = 0x0 GetBytes = 0x2025A40 (method) GetBytes = 0x2025860 (method) GetBytes = 0x2025800 (method) GetBytes = 0x2025B00 (method) GetBytes = 0x20259E0 (method) GetBytes = 0x20258C0 (method) GetBytes = 0x2025980 (method) TryWriteBytes = 0x2026270 (method) GetBytes = 0x2025920 (method) GetBytes = 0x2025AA0 (method) GetBytes = 0x2025B60 (method) ToChar = 0x2025C70 (method) ToInt16 = 0x2025C70 (method) ToInt32 = 0x2025D70 (method) ToInt32 = 0x2025DF0 (method) ToInt64 = 0x2025E60 (method) ToUInt16 = 0x2025C70 (method) ToUInt32 = 0x2025D70 (method) ToUInt64 = 0x2025E60 (method) ToSingle = 0x2025EE0 (method) ToDouble = 0x2025CF0 (method) ToString = 0x2025F90 (method) ToString = 0x2025F60 (method) ToBoolean = 0x2025BF0 (method) DoubleToInt64Bits = 0x20257F0 (method) Int64BitsToDouble = 0x2025BD0 (method) SingleToInt32Bits = 0x2025BE0 (method) Int32BitsToSingle = 0x2025BC0 (method) .cctor = 0x20262F0 (method) === System.Boolean === m_value = 0x10 TrueString = 0x0 FalseString = 0x8 GetHashCode = 0x2026490 (method) ToString = 0x2026C30 (method) ToString = 0x2026C80 (method) Equals = 0x2026420 (method) Equals = 0x2026480 (method) CompareTo = 0x2026350 (method) CompareTo = 0x2026330 (method) Parse = 0x2026540 (method) Parse = 0x20264A0 (method) TryParse = 0x20272F0 (method) TryParse = 0x2026E70 (method) TrimWhiteSpaceAndNull = 0x2026CE0 (method) GetTypeCode = 0x6476D0 (method) System.IConvertible.ToBoolean = 0x2026680 (method) System.IConvertible.ToChar = 0x20266E0 (method) System.IConvertible.ToSByte = 0x2026A00 (method) System.IConvertible.ToByte = 0x2026690 (method) System.IConvertible.ToInt16 = 0x2026910 (method) System.IConvertible.ToUInt16 = 0x2026B40 (method) System.IConvertible.ToInt32 = 0x2026960 (method) System.IConvertible.ToUInt32 = 0x2026B90 (method) System.IConvertible.ToInt64 = 0x20269B0 (method) System.IConvertible.ToUInt64 = 0x2026BE0 (method) System.IConvertible.ToSingle = 0x2026A50 (method) System.IConvertible.ToDouble = 0x20268B0 (method) System.IConvertible.ToDecimal = 0x2026800 (method) System.IConvertible.ToDateTime = 0x2026770 (method) System.IConvertible.ToType = 0x2026AB0 (method) .cctor = 0x2027390 (method) === System.Byte === m_value = 0x10 CompareTo = 0x2027440 (method) CompareTo = 0x2027430 (method) Equals = 0x20274F0 (method) Equals = 0x2026480 (method) GetHashCode = 0x5243E0 (method) Parse = 0x2027740 (method) Parse = 0x20277E0 (method) Parse = 0x2027680 (method) Parse = 0x2027550 (method) TryParse = 0x2028300 (method) TryParse = 0x20281F0 (method) TryParse = 0x2028140 (method) ToString = 0x2028010 (method) ToString = 0x2027F50 (method) ToString = 0x2027DF0 (method) ToString = 0x2027E80 (method) TryFormat = 0x2028090 (method) GetTypeCode = 0xBBCEF0 (method) System.IConvertible.ToBoolean = 0x2027890 (method) System.IConvertible.ToChar = 0x20278E0 (method) System.IConvertible.ToSByte = 0x2027BA0 (method) System.IConvertible.ToByte = 0x5243E0 (method) System.IConvertible.ToInt16 = 0x2027AB0 (method) System.IConvertible.ToUInt16 = 0x2027D00 (method) System.IConvertible.ToInt32 = 0x2027B00 (method) System.IConvertible.ToUInt32 = 0x2027D50 (method) System.IConvertible.ToInt64 = 0x2027B50 (method) System.IConvertible.ToUInt64 = 0x2027DA0 (method) System.IConvertible.ToSingle = 0x2027C20 (method) System.IConvertible.ToDouble = 0x2027A60 (method) System.IConvertible.ToDecimal = 0x20279C0 (method) System.IConvertible.ToDateTime = 0x2027930 (method) System.IConvertible.ToType = 0x2027C70 (method) === System.CLSCompliantAttribute === _compliant = 0x10 .ctor = 0x856270 (method) === System.Char === m_value = 0x10 s_categoryForLatin1 = 0x0 IsLatin1 = 0x2029200 (method) IsAscii = 0x2028FC0 (method) GetLatin1UnicodeCategory = 0x2028D80 (method) GetHashCode = 0x2028D70 (method) Equals = 0x2028D00 (method) Equals = 0x2028D60 (method) CompareTo = 0x2028720 (method) CompareTo = 0x2028710 (method) ToString = 0x202A880 (method) ToString = 0x202A880 (method) ToString = 0x202A8B0 (method) Parse = 0x2029F90 (method) TryParse = 0x202AA80 (method) IsDigit = 0x2029080 (method) CheckLetter = 0x20286C0 (method) IsLetter = 0x20292E0 (method) IsWhiteSpaceLatin1 = 0x2029D80 (method) IsWhiteSpace = 0x2029DB0 (method) IsUpper = 0x2029CA0 (method) IsLower = 0x20295A0 (method) CheckPunctuation = 0x20286E0 (method) IsPunctuation = 0x2029910 (method) CheckLetterOrDigit = 0x20286B0 (method) IsLetterOrDigit = 0x2029210 (method) ToUpper = 0x202A9E0 (method) ToUpper = 0x202A950 (method) ToUpperInvariant = 0x202A8C0 (method) ToLower = 0x202A750 (method) ToLower = 0x202A7F0 (method) ToLowerInvariant = 0x202A6C0 (method) GetTypeCode = 0xBB5050 (method) System.IConvertible.ToBoolean = 0x202A050 (method) System.IConvertible.ToChar = 0xBB8820 (method) System.IConvertible.ToSByte = 0x202A430 (method) System.IConvertible.ToByte = 0x202A0E0 (method) System.IConvertible.ToInt16 = 0x202A310 (method) System.IConvertible.ToUInt16 = 0x202A5D0 (method) System.IConvertible.ToInt32 = 0x202A390 (method) System.IConvertible.ToUInt32 = 0x202A620 (method) System.IConvertible.ToInt64 = 0x202A3E0 (method) System.IConvertible.ToUInt64 = 0x202A670 (method) System.IConvertible.ToSingle = 0x202A4B0 (method) System.IConvertible.ToDouble = 0x202A280 (method) System.IConvertible.ToDecimal = 0x202A1F0 (method) System.IConvertible.ToDateTime = 0x202A160 (method) System.IConvertible.ToType = 0x202A540 (method) IsControl = 0x2028FD0 (method) IsLetter = 0x20293E0 (method) CheckNumber = 0x20286D0 (method) IsNumber = 0x2029680 (method) IsNumber = 0x2029780 (method) CheckSeparator = 0x20286F0 (method) IsSeparatorLatin1 = 0x20299E0 (method) IsSeparator = 0x2029A00 (method) IsSurrogate = 0x2029BB0 (method) IsSurrogate = 0x2029AC0 (method) CheckSymbol = 0x2028700 (method) IsSymbol = 0x2029BD0 (method) IsWhiteSpace = 0x2029E30 (method) GetUnicodeCategory = 0x2028DE0 (method) GetUnicodeCategory = 0x2028E80 (method) IsHighSurrogate = 0x20291E0 (method) IsHighSurrogate = 0x20290E0 (method) IsLowSurrogate = 0x2029580 (method) IsSurrogatePair = 0x2029A90 (method) ConvertFromUtf32 = 0x20287D0 (method) ConvertToUtf32 = 0x20288E0 (method) ConvertToUtf32 = 0x2028A10 (method) .cctor = 0x202AAB0 (method) === System.CharEnumerator === _str = 0x10 _index = 0x18 _currentElement = 0x1C .ctor = 0x2028570 (method) Clone = 0x1FDD430 (method) MoveNext = 0x2028430 (method) Dispose = 0x2028400 (method) System.Collections.IEnumerator.get_Current = 0x2028490 (method) Current = 0x20285E0 (method) Reset = 0x2028480 (method) .ctor = 0x20285B0 (method) === System.Convert === s_decodingMap = 0x0 ConvertTypes = 0x8 EnumType = 0x10 base64Table = 0x18 DBNull = 0x20 TryDecodeFromUtf16 = 0x2032A80 (method) Decode = 0x202BDC0 (method) WriteThreeLowOrderBytes = 0x2033420 (method) GetTypeCode = 0x202CE00 (method) ChangeType = 0x202B4A0 (method) DefaultToType = 0x202BE20 (method) ChangeType = 0x202AB30 (method) ChangeType = 0x202ABD0 (method) ThrowCharOverflowException = 0x202CEF0 (method) ThrowByteOverflowException = 0x202CEA0 (method) ThrowSByteOverflowException = 0x202D030 (method) ThrowInt16OverflowException = 0x202CF40 (method) ThrowUInt16OverflowException = 0x202D080 (method) ThrowInt32OverflowException = 0x202CF90 (method) ThrowUInt32OverflowException = 0x202D0D0 (method) ThrowInt64OverflowException = 0x202CFE0 (method) ThrowUInt64OverflowException = 0x202D120 (method) ToBoolean = 0x202DE20 (method) ToBoolean = 0x202DD70 (method) ToBoolean = 0x202DD60 (method) ToBoolean = 0x202DD60 (method) ToBoolean = 0x202DF10 (method) ToBoolean = 0x202DF10 (method) ToBoolean = 0x6D3DF0 (method) ToBoolean = 0x6D3DF0 (method) ToBoolean = 0x6C1420 (method) ToBoolean = 0x6C1420 (method) ToBoolean = 0x202DEC0 (method) ToBoolean = 0x202DEC0 (method) ToBoolean = 0x202DF00 (method) ToBoolean = 0x202DF20 (method) ToBoolean = 0x202DF40 (method) ToChar = 0x202E8F0 (method) ToChar = 0x202EB70 (method) ToChar = 0x202EB20 (method) ToChar = 0x95BC80 (method) ToChar = 0x202EA80 (method) ToChar = 0x1E6EC50 (method) ToChar = 0x202EC20 (method) ToChar = 0x202EAD0 (method) ToChar = 0x202E8A0 (method) ToChar = 0x202E790 (method) ToChar = 0x202E990 (method) ToChar = 0x202E7E0 (method) ToSByte = 0x2030B10 (method) ToSByte = 0x2031080 (method) ToSByte = 0x202DD60 (method) ToSByte = 0x2030F90 (method) ToSByte = 0x2031030 (method) ToSByte = 0x2030EE0 (method) ToSByte = 0x2030CD0 (method) ToSByte = 0x2030F40 (method) ToSByte = 0x2030BB0 (method) ToSByte = 0x2030C00 (method) ToSByte = 0x2030FE0 (method) ToSByte = 0x2030C60 (method) ToSByte = 0x2030A70 (method) ToSByte = 0x2030D20 (method) ToSByte = 0x2030CC0 (method) ToByte = 0x202E620 (method) ToByte = 0x202E0C0 (method) ToByte = 0x202DD60 (method) ToByte = 0x202E2E0 (method) ToByte = 0x202E580 (method) ToByte = 0x202E010 (method) ToByte = 0x202E5D0 (method) ToByte = 0x202E330 (method) ToByte = 0x202E420 (method) ToByte = 0x202E290 (method) ToByte = 0x202DFC0 (method) ToByte = 0x202E060 (method) ToByte = 0x202E1F0 (method) ToByte = 0x202E170 (method) ToByte = 0x202E6C0 (method) ToByte = 0x202E380 (method) ToInt16 = 0x202FE10 (method) ToInt16 = 0x202FA20 (method) ToInt16 = 0x202F9C0 (method) ToInt16 = 0x202FD30 (method) ToInt16 = 0x202FD80 (method) ToInt16 = 0x95BC80 (method) ToInt16 = 0x202F9D0 (method) ToInt16 = 0x202FEB0 (method) ToInt16 = 0x202FF00 (method) ToInt16 = 0x202FAD0 (method) ToInt16 = 0x202FB30 (method) ToInt16 = 0x202FDB0 (method) ToInt16 = 0x202FF50 (method) ToInt16 = 0x202FCB0 (method) ToInt16 = 0x202FD90 (method) ToUInt16 = 0x2031D20 (method) ToUInt16 = 0x2031C70 (method) ToUInt16 = 0x202F9C0 (method) ToUInt16 = 0x1E6EC50 (method) ToUInt16 = 0x2031AE0 (method) ToUInt16 = 0x95BC80 (method) ToUInt16 = 0x2031C20 (method) ToUInt16 = 0x2031DC0 (method) ToUInt16 = 0x2031E60 (method) ToUInt16 = 0x2031BB0 (method) ToUInt16 = 0x2031E10 (method) ToUInt16 = 0x2031F50 (method) ToUInt16 = 0x2031EB0 (method) ToUInt16 = 0x2031B30 (method) ToUInt16 = 0x2031C00 (method) ToInt32 = 0x2030320 (method) ToInt32 = 0x2030180 (method) ToInt32 = 0x202F9C0 (method) ToInt32 = 0x1E6EC50 (method) ToInt32 = 0x95BC80 (method) ToInt32 = 0x2030310 (method) ToInt32 = 0x1E6EC50 (method) ToInt32 = 0x2030130 (method) ToInt32 = 0x20303C0 (method) ToInt32 = 0x2030080 (method) ToInt32 = 0x20300D0 (method) ToInt32 = 0x2030230 (method) ToInt32 = 0x2030420 (method) ToInt32 = 0x202FFF0 (method) ToInt32 = 0x2030060 (method) ToUInt32 = 0x2032100 (method) ToUInt32 = 0x2032410 (method) ToUInt32 = 0x202F9C0 (method) ToUInt32 = 0x1E6EC50 (method) ToUInt32 = 0x20323A0 (method) ToUInt32 = 0x95BC80 (method) ToUInt32 = 0x2031FB0 (method) ToUInt32 = 0x1E6EC50 (method) ToUInt32 = 0x20320B0 (method) ToUInt32 = 0x2032290 (method) ToUInt32 = 0x2032060 (method) ToUInt32 = 0x2032000 (method) ToUInt32 = 0x20322E0 (method) ToUInt32 = 0x20324C0 (method) ToUInt32 = 0x20323F0 (method) ToInt64 = 0x2030950 (method) ToInt64 = 0x2030770 (method) ToInt64 = 0x2030A60 (method) ToInt64 = 0x1E6EC50 (method) ToInt64 = 0x2030850 (method) ToInt64 = 0x95BC80 (method) ToInt64 = 0x2030760 (method) ToInt64 = 0x1E6EC50 (method) ToInt64 = 0x2030840 (method) ToInt64 = 0x520160 (method) ToInt64 = 0x2030860 (method) ToInt64 = 0x2030680 (method) ToInt64 = 0x20308C0 (method) ToInt64 = 0x20306E0 (method) ToInt64 = 0x20309F0 (method) ToInt64 = 0x2030820 (method) ToUInt64 = 0x2032770 (method) ToUInt64 = 0x20326C0 (method) ToUInt64 = 0x202F9C0 (method) ToUInt64 = 0x1E6EC50 (method) ToUInt64 = 0x2032540 (method) ToUInt64 = 0x95BC80 (method) ToUInt64 = 0x20328F0 (method) ToUInt64 = 0x1E6EC50 (method) ToUInt64 = 0x20325B0 (method) ToUInt64 = 0x520160 (method) ToUInt64 = 0x2032940 (method) ToUInt64 = 0x2032810 (method) ToUInt64 = 0x2032600 (method) ToUInt64 = 0x2032870 (method) ToUInt64 = 0x2032590 (method) ToSingle = 0x20311F0 (method) ToSingle = 0x2031370 (method) ToSingle = 0x2031290 (method) ToSingle = 0x2031140 (method) ToSingle = 0x2031150 (method) ToSingle = 0x2031130 (method) ToSingle = 0x2031360 (method) ToSingle = 0x20311D0 (method) ToSingle = 0x20311E0 (method) ToSingle = 0x20312C0 (method) ToSingle = 0x2031420 (method) ToSingle = 0x20312F0 (method) ToSingle = 0x2031160 (method) ToSingle = 0x20312A0 (method) ToSingle = 0x2031350 (method) ToDouble = 0x202F760 (method) ToDouble = 0x202F800 (method) ToDouble = 0x202F670 (method) ToDouble = 0x202F750 (method) ToDouble = 0x202F9B0 (method) ToDouble = 0x202F6E0 (method) ToDouble = 0x202F680 (method) ToDouble = 0x202F8B0 (method) ToDouble = 0x202F690 (method) ToDouble = 0x202F6B0 (method) ToDouble = 0x202F8C0 (method) ToDouble = 0x202F6F0 (method) ToDouble = 0x202F8D0 (method) ToDouble = 0x202F6A0 (method) ToDecimal = 0x202F0D0 (method) ToDecimal = 0x202EFC0 (method) ToDecimal = 0x202F390 (method) ToDecimal = 0x202EEE0 (method) ToDecimal = 0x202F320 (method) ToDecimal = 0x202F400 (method) ToDecimal = 0x202F240 (method) ToDecimal = 0x202F550 (method) ToDecimal = 0x202EF50 (method) ToDecimal = 0x202F470 (method) ToDecimal = 0x202EE70 (method) ToDecimal = 0x202F4E0 (method) ToDecimal = 0x202F5C0 (method) ToDecimal = 0x51F8A0 (method) ToDecimal = 0x202F2B0 (method) ToDateTime = 0x202EC70 (method) ToDateTime = 0x202ED50 (method) ToString = 0x2031430 (method) ToString = 0x20316D0 (method) ToString = 0x2031970 (method) ToString = 0x20318C0 (method) ToByte = 0x202E470 (method) ToSByte = 0x2030DA0 (method) ToInt16 = 0x202FB80 (method) ToUInt16 = 0x20319C0 (method) ToInt32 = 0x20304A0 (method) ToUInt32 = 0x20321A0 (method) ToInt64 = 0x2030590 (method) ToUInt64 = 0x2032990 (method) ToString = 0x20315B0 (method) ToString = 0x2031640 (method) ToString = 0x2031830 (method) ToString = 0x20318E0 (method) ToBase64String = 0x202DB20 (method) ToBase64String = 0x202D640 (method) ToBase64String = 0x202DBF0 (method) ToBase64String = 0x202D720 (method) ToBase64String = 0x202D960 (method) ToBase64CharArray = 0x202D170 (method) ToBase64CharArray = 0x202D200 (method) ConvertToBase64Array = 0x202B940 (method) ToBase64_CalculateAndValidateOutputLength = 0x202DC70 (method) FromBase64String = 0x202CC80 (method) TryFromBase64Chars = 0x2032E20 (method) CopyToTempBufferWithoutWhiteSpace = 0x202BCA0 (method) IsSpace = 0x202CE70 (method) FromBase64CharArray = 0x202C7E0 (method) FromBase64CharPtr = 0x202CA60 (method) FromBase64_ComputeResultLength = 0x202CD40 (method) .cctor = 0x2033440 (method) === System.Base64FormattingOptions === value__ = 0x10 None = 0x0 InsertLineBreaks = 0x0 === System.DBNull === Value = 0x0 .ctor = 0x5109F0 (method) .ctor = 0x20342D0 (method) GetObjectData = 0x2033D80 (method) ToString = 0x1FF3540 (method) ToString = 0x1FF3540 (method) GetTypeCode = 0xBB8890 (method) System.IConvertible.ToBoolean = 0x2033D90 (method) System.IConvertible.ToChar = 0x2033E30 (method) System.IConvertible.ToSByte = 0x2034060 (method) System.IConvertible.ToByte = 0x2033DE0 (method) System.IConvertible.ToInt16 = 0x2033F70 (method) System.IConvertible.ToUInt16 = 0x2034170 (method) System.IConvertible.ToInt32 = 0x2033FC0 (method) System.IConvertible.ToUInt32 = 0x20341C0 (method) System.IConvertible.ToInt64 = 0x2034010 (method) System.IConvertible.ToUInt64 = 0x2034210 (method) System.IConvertible.ToSingle = 0x20340B0 (method) System.IConvertible.ToDouble = 0x2033F20 (method) System.IConvertible.ToDecimal = 0x2033ED0 (method) System.IConvertible.ToDateTime = 0x2033E80 (method) System.IConvertible.ToType = 0x2034100 (method) .cctor = 0x2034260 (method) === System.DateTime === TicksPerMillisecond = 0x0 TicksPerSecond = 0x0 TicksPerMinute = 0x0 TicksPerHour = 0x0 TicksPerDay = 0x0 MillisPerSecond = 0x0 MillisPerMinute = 0x0 MillisPerHour = 0x0 MillisPerDay = 0x0 DaysPerYear = 0x0 DaysPer4Years = 0x0 DaysPer100Years = 0x0 DaysPer400Years = 0x0 DaysTo1601 = 0x0 DaysTo1899 = 0x0 DaysTo1970 = 0x0 DaysTo10000 = 0x0 MinTicks = 0x0 MaxTicks = 0x0 MaxMillis = 0x0 UnixEpochTicks = 0x0 FileTimeOffset = 0x0 DoubleDateOffset = 0x0 OADateMinAsTicks = 0x0 OADateMinAsDouble = 0x0 OADateMaxAsDouble = 0x0 DatePartYear = 0x0 DatePartDayOfYear = 0x0 DatePartMonth = 0x0 DatePartDay = 0x0 s_daysToMonth365 = 0x0 s_daysToMonth366 = 0x8 MinValue = 0x10 MaxValue = 0x18 UnixEpoch = 0x20 TicksMask = 0x0 FlagsMask = 0x0 LocalMask = 0x0 TicksCeiling = 0x0 KindUnspecified = 0x0 KindUtc = 0x0 KindLocal = 0x0 KindLocalAmbiguousDst = 0x0 KindShift = 0x0 TicksField = 0x0 DateDataField = 0x0 _dateData = 0x10 .ctor = 0x2040820 (method) .ctor = 0x6D5500 (method) .ctor = 0x2040F20 (method) .ctor = 0x2040B30 (method) .ctor = 0x2040BD0 (method) .ctor = 0x2040240 (method) .ctor = 0x2040E10 (method) .ctor = 0x2040C50 (method) .ctor = 0x20402E0 (method) .ctor = 0x20408B0 (method) .ctor = 0x2040520 (method) InternalTicks = 0x2041220 (method) InternalKind = 0x2041200 (method) Add = 0x203CCD0 (method) Add = 0x203CBB0 (method) AddDays = 0x203C480 (method) AddHours = 0x203C4E0 (method) AddMilliseconds = 0x203C540 (method) AddMinutes = 0x203C5A0 (method) AddMonths = 0x203C600 (method) AddSeconds = 0x203C970 (method) AddTicks = 0x203C9D0 (method) AddYears = 0x203CAE0 (method) Compare = 0x203CE80 (method) CompareTo = 0x203CD30 (method) CompareTo = 0x203CE20 (method) DateToTicks = 0x203CF00 (method) TimeToTicks = 0x203EF90 (method) DaysInMonth = 0x203D0D0 (method) Equals = 0x203D210 (method) Equals = 0x203D2D0 (method) FromBinary = 0x203D3D0 (method) FromBinaryRaw = 0x203D330 (method) FromFileTime = 0x203D770 (method) FromFileTimeUtc = 0x203D6B0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x203EEA0 (method) IsDaylightSavingTime = 0x203DD30 (method) SpecifyKind = 0x203E5C0 (method) ToBinary = 0x203F050 (method) Date = 0x2041010 (method) GetDatePart = 0x203D8A0 (method) GetDatePart = 0x203DA80 (method) Day = 0x2041120 (method) DayOfWeek = 0x2041090 (method) GetHashCode = 0x203DC60 (method) Hour = 0x2041170 (method) IsAmbiguousDaylightSavingTime = 0x203DCD0 (method) Kind = 0x2041240 (method) Millisecond = 0x20412B0 (method) Minute = 0x2041340 (method) Month = 0x20413D0 (method) Now = 0x2041420 (method) Second = 0x2041620 (method) Ticks = 0x20416B0 (method) TimeOfDay = 0x2041700 (method) Year = 0x20417D0 (method) IsLeapYear = 0x203DE10 (method) Parse = 0x203E4C0 (method) Parse = 0x203E380 (method) ParseExact = 0x203E200 (method) ParseExact = 0x203DEF0 (method) ParseExact = 0x203E0B0 (method) Subtract = 0x203E640 (method) ToFileTime = 0x203F300 (method) ToFileTimeUtc = 0x203F1E0 (method) ToLocalTime = 0x203F680 (method) ToLocalTime = 0x203F3A0 (method) ToLongDateString = 0x203F6D0 (method) ToShortDateString = 0x203F740 (method) ToString = 0x203F820 (method) ToString = 0x203F920 (method) ToString = 0x203F8C0 (method) ToString = 0x203F7B0 (method) TryFormat = 0x203FBE0 (method) ToUniversalTime = 0x203F980 (method) TryParse = 0x203FFC0 (method) TryParseExact = 0x203FE20 (method) TryParseExact = 0x203FCD0 (method) Op_Addition = 0x2041820 (method) Op_Subtraction = 0x2041BB0 (method) Op_Subtraction = 0x2041CB0 (method) Op_Equality = 0x2041930 (method) Op_Inequality = 0x2041A70 (method) Op_LessThan = 0x2041B40 (method) Op_LessThanOrEqual = 0x2041AD0 (method) Op_GreaterThan = 0x2041A00 (method) Op_GreaterThanOrEqual = 0x2041990 (method) GetTypeCode = 0xBB5070 (method) System.IConvertible.ToBoolean = 0x203E6B0 (method) System.IConvertible.ToChar = 0x203E7D0 (method) System.IConvertible.ToSByte = 0x203EB30 (method) System.IConvertible.ToByte = 0x203E740 (method) System.IConvertible.ToInt16 = 0x203E980 (method) System.IConvertible.ToUInt16 = 0x203ECF0 (method) System.IConvertible.ToInt32 = 0x203EA10 (method) System.IConvertible.ToUInt32 = 0x203ED80 (method) System.IConvertible.ToInt64 = 0x203EAA0 (method) System.IConvertible.ToUInt64 = 0x203EE10 (method) System.IConvertible.ToSingle = 0x203EBC0 (method) System.IConvertible.ToDouble = 0x203E8F0 (method) System.IConvertible.ToDecimal = 0x203E860 (method) System.IConvertible.ToDateTime = 0x526A20 (method) System.IConvertible.ToType = 0x203EC50 (method) TryCreate = 0x203F9E0 (method) UtcNow = 0x2041770 (method) GetSystemTimeAsFileTime = 0x203DCC0 (method) ToBinaryRaw = 0x526A20 (method) .cctor = 0x2040100 (method) === System.DateTimeKind === value__ = 0x10 Unspecified = 0x0 Utc = 0x0 Local = 0x0 === System.DateTimeOffset === MinValue = 0x0 MaxValue = 0x10 UnixEpoch = 0x20 _dateTime = 0x10 _offsetMinutes = 0x18 .ctor = 0x203B160 (method) .ctor = 0x203B450 (method) .ctor = 0x203AEA0 (method) .ctor = 0x203B270 (method) .ctor = 0x203B5A0 (method) .ctor = 0x203B360 (method) Now = 0x203BDA0 (method) DateTime = 0x203B850 (method) UtcDateTime = 0x203C090 (method) LocalDateTime = 0x203BA50 (method) ClockDateTime = 0x203B680 (method) Day = 0x203B8A0 (method) Hour = 0x203B960 (method) Millisecond = 0x203BB00 (method) Minute = 0x203BBF0 (method) Month = 0x203BCE0 (method) Offset = 0x203BE00 (method) Second = 0x203BE30 (method) Ticks = 0x203BF20 (method) TimeOfDay = 0x203BFD0 (method) Year = 0x203C140 (method) Compare = 0x2038C20 (method) System.IComparable.CompareTo = 0x20399A0 (method) CompareTo = 0x2038AD0 (method) Equals = 0x2038CC0 (method) Equals = 0x2038E60 (method) FromFileTime = 0x2038F30 (method) FromUnixTimeSeconds = 0x20390B0 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x2039B10 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x2039C30 (method) .ctor = 0x203AD10 (method) GetHashCode = 0x2039210 (method) Parse = 0x2039910 (method) Parse = 0x2039730 (method) ParseExact = 0x20392D0 (method) ParseExact = 0x2039540 (method) ToUnixTimeSeconds = 0x2039FD0 (method) ToString = 0x2039DD0 (method) ToString = 0x2039E90 (method) ToString = 0x2039CF0 (method) TryFormat = 0x203A0A0 (method) ToUniversalTime = 0x2039F60 (method) TryParse = 0x203A620 (method) TryParseExact = 0x203A1B0 (method) TryParseExact = 0x203A410 (method) ValidateOffset = 0x203A950 (method) ValidateDate = 0x203A810 (method) ValidateStyles = 0x203AAD0 (method) Op_Implicit = 0x203C2C0 (method) Op_Subtraction = 0x203C3B0 (method) Op_Equality = 0x203C1F0 (method) Op_Inequality = 0x203C2E0 (method) .cctor = 0x203ABF0 (method) === System.DayOfWeek === value__ = 0x10 Sunday = 0x0 Monday = 0x0 Tuesday = 0x0 Wednesday = 0x0 Thursday = 0x0 Friday = 0x0 Saturday = 0x0 === System.DivideByZeroException === .ctor = 0x2041D40 (method) .ctor = 0x2041D20 (method) .ctor = 0x1E722C0 (method) === System.DllNotFoundException === .ctor = 0x2041DD0 (method) .ctor = 0x2041DB0 (method) .ctor = 0x2041D90 (method) === System.Double === m_value = 0x10 IsFinite = 0x2042080 (method) IsInfinity = 0x20420B0 (method) IsNaN = 0x20420E0 (method) IsNegative = 0x2042130 (method) IsNegativeInfinity = 0x2042110 (method) IsPositiveInfinity = 0x2042140 (method) CompareTo = 0x2041E20 (method) CompareTo = 0x2041F20 (method) Equals = 0x2041F80 (method) Equals = 0x2042010 (method) GetHashCode = 0x2042050 (method) ToString = 0x2042B30 (method) ToString = 0x2042AB0 (method) ToString = 0x2042A30 (method) ToString = 0x2042BA0 (method) TryFormat = 0x2042C30 (method) Parse = 0x2042330 (method) Parse = 0x2042160 (method) Parse = 0x2042240 (method) TryParse = 0x2042DB0 (method) TryParse = 0x2042CF0 (method) TryParse = 0x2042E50 (method) GetTypeCode = 0xBB8AA0 (method) System.IConvertible.ToBoolean = 0x2042400 (method) System.IConvertible.ToChar = 0x20424D0 (method) System.IConvertible.ToSByte = 0x20427C0 (method) System.IConvertible.ToByte = 0x2042470 (method) System.IConvertible.ToInt16 = 0x20426A0 (method) System.IConvertible.ToUInt16 = 0x2042910 (method) System.IConvertible.ToInt32 = 0x2042700 (method) System.IConvertible.ToUInt32 = 0x2042970 (method) System.IConvertible.ToInt64 = 0x2042760 (method) System.IConvertible.ToUInt64 = 0x20429D0 (method) System.IConvertible.ToSingle = 0x2042820 (method) System.IConvertible.ToDouble = 0xD58460 (method) System.IConvertible.ToDecimal = 0x20425F0 (method) System.IConvertible.ToDateTime = 0x2042560 (method) System.IConvertible.ToType = 0x2042880 (method) === System.EntryPointNotFoundException === .ctor = 0x2043090 (method) .ctor = 0x20430E0 (method) .ctor = 0x2041D90 (method) === System.EventArgs === Empty = 0x0 .ctor = 0x5109F0 (method) .cctor = 0x2043100 (method) === System.EventHandler === .ctor = 0x57B2E0 (method) Invoke = 0x544C30 (method) === System.EventHandler`1 === Invoke = 0x463590 (method) === System.ExecutionEngineException === .ctor = 0x2043170 (method) .ctor = 0x20431C0 (method) .ctor = 0x1E722C0 (method) === System.FieldAccessException === .ctor = 0x2043200 (method) .ctor = 0x20431E0 (method) .ctor = 0x1E67840 (method) === System.FlagsAttribute === .ctor = 0x520010 (method) === System.FormatException === .ctor = 0x2043290 (method) .ctor = 0x2043250 (method) .ctor = 0x2043270 (method) .ctor = 0x1E722C0 (method) === System.FormattableString === Format = 0x3479D0 (method) GetArguments = 0x3479D0 (method) ArgumentCount = 0x3494D0 (method) GetArgument = 0x350220 (method) ToString = 0x350440 (method) System.IFormattable.ToString = 0x20432E0 (method) ToString = 0x2043300 (method) .ctor = 0x5109F0 (method) === System.Gen2GcCallback === _callback = 0x10 _weakTargetObj = 0x18 .ctor = 0x520010 (method) Register = 0x20434E0 (method) Setup = 0x2043570 (method) Finalize = 0x2043360 (method) === System.DateTimeFormat === NullOffset = 0x0 allStandardFormats = 0x8 InvariantFormatInfo = 0x10 InvariantAbbreviatedMonthNames = 0x18 InvariantAbbreviatedDayNames = 0x20 fixedNumberFormats = 0x28 FormatDigits = 0x2036530 (method) FormatDigits = 0x20365B0 (method) HebrewFormatDigits = 0x20371D0 (method) ParseRepeatPattern = 0x20375D0 (method) FormatDayOfWeek = 0x20364F0 (method) FormatMonth = 0x2036780 (method) FormatHebrewMonthName = 0x20366B0 (method) ParseQuoteString = 0x20373E0 (method) ParseNextChar = 0x2037370 (method) IsUseGenitiveForm = 0x2037240 (method) FormatCustomized = 0x2035200 (method) FormatCustomizedTimeZone = 0x2034D90 (method) FormatCustomizedRoundripTimeZone = 0x2034A70 (method) Append2DigitNumber = 0x2034330 (method) GetRealFormat = 0x2036EA0 (method) ExpandPredefinedFormat = 0x20343B0 (method) Format = 0x2036B30 (method) Format = 0x2036BC0 (method) TryFormat = 0x2038350 (method) TryFormat = 0x2038410 (method) FormatStringBuilder = 0x20367C0 (method) TryFormatO = 0x2037650 (method) TryFormatR = 0x2037DF0 (method) WriteTwoDecimalDigits = 0x2038700 (method) WriteFourDecimalDigits = 0x2022FD0 (method) WriteDigits = 0x2038640 (method) InvalidFormatForLocal = 0x512CE0 (method) .cctor = 0x2038760 (method) === MatchNumberDelegate === .ctor = 0x2054850 (method) Invoke = 0x73E470 (method) === DTT === value__ = 0x10 End = 0x0 NumEnd = 0x0 NumAmpm = 0x0 NumSpace = 0x0 NumDatesep = 0x0 NumTimesep = 0x0 MonthEnd = 0x0 MonthSpace = 0x0 MonthDatesep = 0x0 NumDatesuff = 0x0 NumTimesuff = 0x0 DayOfWeek = 0x0 YearSpace = 0x0 YearDateSep = 0x0 YearEnd = 0x0 TimeZone = 0x0 Era = 0x0 NumUTCTimeMark = 0x0 Unk = 0x0 NumLocalTimeMark = 0x0 Max = 0x0 === TM === value__ = 0x10 NotSet = 0x0 AM = 0x0 PM = 0x0 === DS === value__ = 0x10 BEGIN = 0x0 N = 0x0 NN = 0x0 D_Nd = 0x0 D_NN = 0x0 D_NNd = 0x0 D_M = 0x0 D_MN = 0x0 D_NM = 0x0 D_MNd = 0x0 D_NDS = 0x0 D_Y = 0x0 D_YN = 0x0 D_YNd = 0x0 D_YM = 0x0 D_YMd = 0x0 D_S = 0x0 T_S = 0x0 T_Nt = 0x0 T_NNt = 0x0 ERROR = 0x0 DX_NN = 0x0 DX_NNN = 0x0 DX_MN = 0x0 DX_NM = 0x0 DX_MNN = 0x0 DX_DS = 0x0 DX_DSN = 0x0 DX_NDS = 0x0 DX_NNDS = 0x0 DX_YNN = 0x0 DX_YMN = 0x0 DX_YN = 0x0 DX_YM = 0x0 TX_N = 0x0 TX_NN = 0x0 TX_NNN = 0x0 TX_TS = 0x0 DX_NNY = 0x0 === System.DateTimeParse === m_hebrewNumberParser = 0x0 dateParsingStates = 0x8 ParseExact = 0x204C3E0 (method) ParseExact = 0x204C1A0 (method) TryParseExact = 0x204F0D0 (method) TryParseExact = 0x204F2E0 (method) TryParseExact = 0x204EFD0 (method) ParseExactMultiple = 0x204BE90 (method) ParseExactMultiple = 0x204BFF0 (method) TryParseExactMultiple = 0x204EA40 (method) TryParseExactMultiple = 0x204E8D0 (method) TryParseExactMultiple = 0x204EC00 (method) MatchWord = 0x204A150 (method) GetTimeZoneName = 0x2047BF0 (method) IsDigit = 0x20481F0 (method) ParseFraction = 0x204C770 (method) ParseTimeZone = 0x204D3A0 (method) HandleTimeZone = 0x2048020 (method) Lex = 0x2048200 (method) GetJapaneseCalendarDefaultInstance = 0x2047720 (method) GetTaiwanCalendarDefaultInstance = 0x20479A0 (method) VerifyValidPunctuation = 0x20503F0 (method) GetYearMonthDayOrder = 0x2047CA0 (method) GetYearMonthOrder = 0x2047ED0 (method) GetMonthDayOrder = 0x2047810 (method) TryAdjustYear = 0x204E870 (method) SetDateYMD = 0x204E7F0 (method) SetDateMDY = 0x204E690 (method) SetDateDMY = 0x204E5E0 (method) SetDateYDM = 0x204E740 (method) GetDefaultYear = 0x20474F0 (method) GetDayOfNN = 0x2046F10 (method) GetDayOfNNN = 0x2046960 (method) GetDayOfMN = 0x2046500 (method) GetHebrewDayOfNM = 0x2047590 (method) GetDayOfNM = 0x2046730 (method) GetDayOfMNN = 0x2046160 (method) GetDayOfYNN = 0x2047280 (method) GetDayOfNNY = 0x2046D90 (method) GetDayOfYMN = 0x2047090 (method) GetDayOfYN = 0x20473E0 (method) GetDayOfYM = 0x2047170 (method) AdjustTimeMark = 0x2043FC0 (method) AdjustHour = 0x2043F80 (method) GetTimeOfN = 0x2047B80 (method) GetTimeOfNN = 0x2047B10 (method) GetTimeOfNNN = 0x2047A90 (method) GetDateOfDSN = 0x2045AE0 (method) GetDateOfNDS = 0x2045B50 (method) GetDateOfNNDS = 0x2045C10 (method) ProcessDateTimeSuffix = 0x204DA50 (method) ProcessHebrewTerminalState = 0x204DB10 (method) ProcessTerminalState = 0x204E040 (method) Parse = 0x204D910 (method) Parse = 0x204D7B0 (method) TryParse = 0x204F7D0 (method) TryParse = 0x204F620 (method) TryParse = 0x204F920 (method) DetermineTimeZoneAdjustments = 0x2044960 (method) DateTimeOffsetTimeZonePostProcessing = 0x2044710 (method) AdjustTimeZoneToUniversal = 0x2044340 (method) AdjustTimeZoneToLocal = 0x2044080 (method) ParseISO8601 = 0x204C860 (method) MatchHebrewDigits = 0x2049AF0 (method) ParseDigits = 0x204BDF0 (method) ParseDigits = 0x204BCF0 (method) ParseFractionExact = 0x204C5D0 (method) ParseSign = 0x204D010 (method) ParseTimeZoneOffset = 0x204D0D0 (method) MatchAbbreviatedMonthName = 0x2049420 (method) MatchMonthName = 0x2049C70 (method) MatchAbbreviatedDayName = 0x20492C0 (method) MatchDayName = 0x2049810 (method) MatchEraName = 0x2049970 (method) MatchTimeMark = 0x2049FD0 (method) MatchAbbreviatedTimeMark = 0x20496B0 (method) CheckNewValue = 0x2044680 (method) GetDateTimeNow = 0x2045E50 (method) CheckDefaultDateTime = 0x2044440 (method) ExpandPredefinedFormat = 0x20456F0 (method) ParseJapaneseEraStart = 0x204CF20 (method) ParseByFormat = 0x204A330 (method) TryParseQuoteString = 0x204F510 (method) DoStrictParse = 0x2044BC0 (method) GetDateTimeParseException = 0x2045F70 (method) .cctor = 0x2050630 (method) === System.__DTString === Value = 0x10 Index = 0x20 m_current = 0x24 m_info = 0x28 m_checkDigitToken = 0x30 WhiteSpaceChecks = 0x0 Length = 0x2056900 (method) .ctor = 0x2056720 (method) .ctor = 0x2056820 (method) CompareInfo = 0x520140 (method) GetNext = 0x2054D40 (method) AtEnd = 0x2054B20 (method) Advance = 0x2054A80 (method) GetRegularToken = 0x2054DE0 (method) GetSeparatorToken = 0x20551B0 (method) MatchSpecifiedWord = 0x2055610 (method) MatchSpecifiedWords = 0x2055750 (method) Match = 0x2055C10 (method) Match = 0x2055D80 (method) MatchLongestWords = 0x2055530 (method) GetRepeatCount = 0x20550E0 (method) GetNextDigit = 0x2054C80 (method) GetChar = 0x2054C30 (method) GetDigit = 0x2054C50 (method) SkipWhiteSpaces = 0x20564C0 (method) SkipWhiteSpaceCurrent = 0x2056390 (method) TrimTail = 0x2056580 (method) RemoveTrailingInQuoteSpaces = 0x2056120 (method) RemoveLeadingInQuoteSpaces = 0x2055E40 (method) GetSubString = 0x20553D0 (method) ConsumeSubString = 0x2054B90 (method) .cctor = 0x20566A0 (method) === System.DTSubStringType === value__ = 0x10 Unknown = 0x0 Invalid = 0x0 Number = 0x0 End = 0x0 Other = 0x0 === System.DTSubString === s = 0x10 index = 0x20 length = 0x24 type = 0x28 value = 0x2C Item = 0x2043F50 (method) === System.DateTimeToken === dtt = 0x10 suffix = 0x14 num = 0x18 === System.DateTimeRawInfo === num = 0x10 numCount = 0x18 month = 0x1C year = 0x20 dayOfWeek = 0x24 era = 0x28 timeMark = 0x2C fraction = 0x30 hasSameDateAndTimeSeparators = 0x38 Init = 0x2050D10 (method) AddNumber = 0x2050CF0 (method) GetNumber = 0x1483590 (method) === System.ParseFailureKind === value__ = 0x10 None = 0x0 ArgumentNull = 0x0 Format = 0x0 FormatWithParameter = 0x0 FormatWithOriginalDateTime = 0x0 FormatWithFormatSpecifier = 0x0 FormatWithOriginalDateTimeAndParameter = 0x0 FormatBadDateTimeCalendar = 0x0 === System.ParseFlags === value__ = 0x10 HaveYear = 0x0 HaveMonth = 0x0 HaveDay = 0x0 HaveHour = 0x0 HaveMinute = 0x0 HaveSecond = 0x0 HaveTime = 0x0 HaveDate = 0x0 TimeZoneUsed = 0x0 TimeZoneUtc = 0x0 ParsedMonthName = 0x0 CaptureOffset = 0x0 YearDefault = 0x0 Rfc1123Pattern = 0x0 UtcSortPattern = 0x0 === System.DateTimeResult === Year = 0x10 Month = 0x14 Day = 0x18 Hour = 0x1C Minute = 0x20 Second = 0x24 fraction = 0x28 era = 0x30 flags = 0x34 timeZoneOffset = 0x38 calendar = 0x40 parsedDate = 0x48 failure = 0x50 failureMessageID = 0x58 failureMessageFormatArgument = 0x60 failureArgumentName = 0x68 originalDateTimeString = 0x70 failedFormatSpecifier = 0x80 Init = 0x2050D40 (method) SetDate = 0x622B70 (method) SetBadFormatSpecifierFailure = 0x2050E10 (method) SetBadFormatSpecifierFailure = 0x2050DC0 (method) SetBadDateTimeFailure = 0x2050D70 (method) SetFailure = 0x2050EC0 (method) SetFailure = 0x2050E90 (method) SetFailure = 0x2050EA0 (method) === System.ParsingInfo === calendar = 0x10 dayOfWeek = 0x18 timeMark = 0x1C fUseHour12 = 0x20 fUseTwoDigitYear = 0x21 fAllowInnerWhite = 0x22 fAllowTrailingWhite = 0x23 fCustomNumberParser = 0x24 parseNumberDelegate = 0x28 Init = 0x2054910 (method) === System.TokenType === value__ = 0x10 NumberToken = 0x0 YearNumberToken = 0x0 Am = 0x0 Pm = 0x0 MonthToken = 0x0 EndOfString = 0x0 DayOfWeekToken = 0x0 TimeZoneToken = 0x0 EraToken = 0x0 DateWordToken = 0x0 UnknownToken = 0x0 HebrewNumber = 0x0 JapaneseEraToken = 0x0 TEraToken = 0x0 IgnorableSymbol = 0x0 SEP_Unk = 0x0 SEP_End = 0x0 SEP_Space = 0x0 SEP_Am = 0x0 SEP_Pm = 0x0 SEP_Date = 0x0 SEP_Time = 0x0 SEP_YearSuff = 0x0 SEP_MonthSuff = 0x0 SEP_DaySuff = 0x0 SEP_HourSuff = 0x0 SEP_MinuteSuff = 0x0 SEP_SecondSuff = 0x0 SEP_LocalTimeMark = 0x0 SEP_DateOrOffset = 0x0 RegularTokenMask = 0x0 SeparatorTokenMask = 0x0 === GuidStyles === value__ = 0x10 None = 0x0 AllowParenthesis = 0x0 AllowBraces = 0x0 AllowDashes = 0x0 AllowHexPrefix = 0x0 RequireParenthesis = 0x0 RequireBraces = 0x0 RequireDashes = 0x0 RequireHexPrefix = 0x0 HexFormat = 0x0 NumberFormat = 0x0 DigitFormat = 0x0 BraceFormat = 0x0 ParenthesisFormat = 0x0 Any = 0x0 === GuidParseThrowStyle === value__ = 0x10 None = 0x0 All = 0x0 AllButOverflow = 0x0 === ParseFailureKind === value__ = 0x10 None = 0x0 ArgumentNull = 0x0 Format = 0x0 FormatWithParameter = 0x0 NativeException = 0x0 FormatWithInnerException = 0x0 === GuidResult === _parsedGuid = 0x10 _throwStyle = 0x20 _failure = 0x24 _failureMessageID = 0x28 _failureMessageFormatArgument = 0x30 _failureArgumentName = 0x38 _innerException = 0x40 Init = 0x5507E0 (method) SetFailure = 0x2056EA0 (method) SetFailure = 0x2056EC0 (method) SetFailure = 0x2056E10 (method) SetFailure = 0x2056D80 (method) GetGuidParseException = 0x2056BE0 (method) === System.Guid === Empty = 0x0 _a = 0x10 _b = 0x14 _c = 0x16 _d = 0x18 _e = 0x19 _f = 0x1A _g = 0x1B _h = 0x1C _i = 0x1D _j = 0x1E _k = 0x1F NewGuid = 0x20518B0 (method) .ctor = 0x2054430 (method) .ctor = 0x2054270 (method) .ctor = 0x20544F0 (method) .ctor = 0x20547A0 (method) .ctor = 0x2054680 (method) Parse = 0x2051990 (method) Parse = 0x2051900 (method) TryParse = 0x2054120 (method) TryParse = 0x2054200 (method) TryParseExact = 0x2052BF0 (method) TryParseExact = 0x2052DE0 (method) TryParseGuid = 0x2053F50 (method) TryParseGuidWithHexPrefix = 0x2053250 (method) TryParseGuidWithNoStyle = 0x2053AF0 (method) TryParseGuidWithDashes = 0x2052F00 (method) StringToShort = 0x2051DE0 (method) StringToShort = 0x2051D80 (method) StringToInt = 0x2051AC0 (method) StringToInt = 0x2051B10 (method) StringToLong = 0x2051C90 (method) EatAllWhitespace = 0x2051340 (method) IsHexPrefix = 0x2051800 (method) WriteByteHelper = 0x2043AD0 (method) ToByteArray = 0x2051E80 (method) ToString = 0x2051F10 (method) GetHashCode = 0x2051690 (method) Equals = 0x20515E0 (method) Equals = 0x20515B0 (method) GetResult = 0x20516A0 (method) CompareTo = 0x2050ED0 (method) CompareTo = 0x20511A0 (method) Op_Equality = 0x20547F0 (method) Op_Inequality = 0x2054820 (method) ToString = 0x20521C0 (method) HexToChar = 0x20516C0 (method) HexsToChars = 0x2051780 (method) HexsToCharsHexOutput = 0x20516E0 (method) ToString = 0x2051F50 (method) TryFormat = 0x20521D0 (method) System.ISpanFormattable.TryFormat = 0x2051E40 (method) === System.HashCode === s_seed = 0x0 _v1 = 0x10 _v2 = 0x14 _v3 = 0x18 _v4 = 0x1C _queue1 = 0x20 _queue2 = 0x24 _queue3 = 0x28 _length = 0x2C GenerateGlobalSeed = 0x2057140 (method) Combine = 0x463590 (method) Combine = 0x463590 (method) Combine = 0x463590 (method) Combine = 0x463590 (method) Combine = 0x463590 (method) Combine = 0x463590 (method) Combine = 0x463590 (method) Rol = 0x2057430 (method) Initialize = 0x20571C0 (method) Round = 0x2057450 (method) QueueRound = 0x20573C0 (method) MixState = 0x2057320 (method) MixEmptyState = 0x2057290 (method) MixFinal = 0x20572F0 (method) Add = 0x463590 (method) Add = 0x2056F50 (method) ToHashCode = 0x20574C0 (method) GetHashCode = 0x2057170 (method) Equals = 0x20570F0 (method) .cctor = 0x2057710 (method) === System.IAsyncResult === IsCompleted = 0x3496B0 (method) AsyncWaitHandle = 0x3479D0 (method) AsyncState = 0x3479D0 (method) CompletedSynchronously = 0x3496B0 (method) === System.ICloneable === Clone = 0x3479D0 (method) === System.IComparable === CompareTo = 0x34C7D0 (method) === System.IComparable`1 === CompareTo = 0x463590 (method) === System.IConvertible === GetTypeCode = 0x3494D0 (method) ToBoolean = 0x349810 (method) ToByte = 0x349810 (method) ToInt16 = 0x34C6F0 (method) ToInt32 = 0x34C7D0 (method) ToUInt32 = 0x34C7D0 (method) ToString = 0x350440 (method) ToType = 0x3523D0 (method) === System.ICustomFormatter === Format = 0x3531F0 (method) === System.IDisposable === Dispose = 0x351010 (method) === System.IEquatable`1 === Equals = 0x463590 (method) === System.IFormatProvider === GetFormat = 0x350440 (method) === System.IFormattable === ToString = 0x3523D0 (method) === System.IObservable`1 === Subscribe = 0x350440 (method) === System.IObserver`1 === OnNext = 0x463590 (method) OnError = 0x351800 (method) OnCompleted = 0x351010 (method) === System.IProgress`1 === Report = 0x463590 (method) === System.Index === _value = 0x10 .ctor = 0x6044D0 (method) Start = 0x559330 (method) FromStart = 0x2057860 (method) Value = 0x2057A30 (method) IsFromEnd = 0x2057A20 (method) Equals = 0x20577E0 (method) Equals = 0x76C100 (method) GetHashCode = 0x6D3B80 (method) Op_Implicit = 0x2057860 (method) ToString = 0x20579F0 (method) ToStringFromEnd = 0x2057880 (method) === System.IndexOutOfRangeException === .ctor = 0x2057770 (method) .ctor = 0x20577C0 (method) .ctor = 0x1E722C0 (method) === System.InsufficientExecutionStackException === .ctor = 0x2057A40 (method) .ctor = 0x1E722C0 (method) === System.Int16 === m_value = 0x10 CompareTo = 0x2057A90 (method) CompareTo = 0x2057B40 (method) Equals = 0x2057B50 (method) Equals = 0x2028D60 (method) GetHashCode = 0x2057BB0 (method) ToString = 0x2058690 (method) ToString = 0x20585F0 (method) ToString = 0x2058680 (method) ToString = 0x2058460 (method) TryFormat = 0x2058710 (method) Parse = 0x2057BC0 (method) Parse = 0x2057C60 (method) Parse = 0x2057D10 (method) Parse = 0x2057DD0 (method) TryParse = 0x2058910 (method) TryParse = 0x2058A50 (method) TryParse = 0x2058840 (method) GetTypeCode = 0xBBD160 (method) System.IConvertible.ToBoolean = 0x2057F60 (method) System.IConvertible.ToChar = 0x2058000 (method) System.IConvertible.ToSByte = 0x2058240 (method) System.IConvertible.ToByte = 0x2057FB0 (method) System.IConvertible.ToInt16 = 0xBB8820 (method) System.IConvertible.ToUInt16 = 0x2058370 (method) System.IConvertible.ToInt32 = 0x20581A0 (method) System.IConvertible.ToUInt32 = 0x20583C0 (method) System.IConvertible.ToInt64 = 0x20581F0 (method) System.IConvertible.ToUInt64 = 0x2058410 (method) System.IConvertible.ToSingle = 0x2058290 (method) System.IConvertible.ToDouble = 0x2058150 (method) System.IConvertible.ToDecimal = 0x20580E0 (method) System.IConvertible.ToDateTime = 0x2058050 (method) System.IConvertible.ToType = 0x20582E0 (method) === System.Int32 === m_value = 0x10 CompareTo = 0x2058B10 (method) CompareTo = 0x2058BC0 (method) Equals = 0x2058BE0 (method) Equals = 0x76C100 (method) GetHashCode = 0x6D3B80 (method) ToString = 0x2059550 (method) ToString = 0x2059660 (method) ToString = 0x20595D0 (method) ToString = 0x2059720 (method) TryFormat = 0x20597F0 (method) Parse = 0x2058C40 (method) Parse = 0x2058F70 (method) Parse = 0x2058E90 (method) Parse = 0x2058D10 (method) Parse = 0x2058E00 (method) TryParse = 0x2059A20 (method) TryParse = 0x2059930 (method) TryParse = 0x2059890 (method) GetTypeCode = 0xBBCF80 (method) System.IConvertible.ToBoolean = 0x2059050 (method) System.IConvertible.ToChar = 0x20590F0 (method) System.IConvertible.ToSByte = 0x2059330 (method) System.IConvertible.ToByte = 0x20590A0 (method) System.IConvertible.ToInt16 = 0x2059290 (method) System.IConvertible.ToUInt16 = 0x2059460 (method) System.IConvertible.ToInt32 = 0x6D3B80 (method) System.IConvertible.ToUInt32 = 0x20594B0 (method) System.IConvertible.ToInt64 = 0x20592E0 (method) System.IConvertible.ToUInt64 = 0x2059500 (method) System.IConvertible.ToSingle = 0x2059380 (method) System.IConvertible.ToDouble = 0x2059240 (method) System.IConvertible.ToDecimal = 0x20591D0 (method) System.IConvertible.ToDateTime = 0x2059140 (method) System.IConvertible.ToType = 0x20593D0 (method) === System.Int64 === m_value = 0x10 CompareTo = 0x2059B00 (method) CompareTo = 0x2059BC0 (method) Equals = 0x2059BE0 (method) Equals = 0x6D5110 (method) GetHashCode = 0x2059C40 (method) ToString = 0x205A400 (method) ToString = 0x205A480 (method) ToString = 0x205A5E0 (method) ToString = 0x205A510 (method) TryFormat = 0x205A6A0 (method) Parse = 0x2059D50 (method) Parse = 0x2059E20 (method) Parse = 0x2059C60 (method) TryParse = 0x205A750 (method) TryParse = 0x205A830 (method) GetTypeCode = 0x2059C50 (method) System.IConvertible.ToBoolean = 0x2059F00 (method) System.IConvertible.ToChar = 0x2059FA0 (method) System.IConvertible.ToSByte = 0x205A1E0 (method) System.IConvertible.ToByte = 0x2059F50 (method) System.IConvertible.ToInt16 = 0x205A140 (method) System.IConvertible.ToUInt16 = 0x205A310 (method) System.IConvertible.ToInt32 = 0x205A190 (method) System.IConvertible.ToUInt32 = 0x205A360 (method) System.IConvertible.ToInt64 = 0x526A20 (method) System.IConvertible.ToUInt64 = 0x205A3B0 (method) System.IConvertible.ToSingle = 0x205A230 (method) System.IConvertible.ToDouble = 0x205A0F0 (method) System.IConvertible.ToDecimal = 0x205A080 (method) System.IConvertible.ToDateTime = 0x2059FF0 (method) System.IConvertible.ToType = 0x205A280 (method) === System.InvalidCastException === .ctor = 0x205A950 (method) .ctor = 0x205A9A0 (method) .ctor = 0x205A930 (method) .ctor = 0x1E722C0 (method) === System.InvalidOperationException === .ctor = 0x205A9C0 (method) .ctor = 0x205AA30 (method) .ctor = 0x205AA10 (method) .ctor = 0x1E722C0 (method) === System.InvalidProgramException === .ctor = 0x205AA50 (method) .ctor = 0x205AAA0 (method) .ctor = 0x1E722C0 (method) === System.InvalidTimeZoneException === .ctor = 0x205AB20 (method) .ctor = 0x205AAC0 (method) .ctor = 0x205AB70 (method) === System.LazyState === value__ = 0x10 NoneViaConstructor = 0x0 NoneViaFactory = 0x0 NoneException = 0x0 PublicationOnlyViaConstructor = 0x0 PublicationOnlyViaFactory = 0x0 PublicationOnlyWait = 0x0 PublicationOnlyException = 0x0 ExecutionAndPublicationViaConstructor = 0x0 ExecutionAndPublicationViaFactory = 0x0 ExecutionAndPublicationException = 0x0 === System.LazyHelper === NoneViaConstructor = 0x0 NoneViaFactory = 0x8 PublicationOnlyViaConstructor = 0x10 PublicationOnlyViaFactory = 0x18 PublicationOnlyWaitForOtherThreadToPublish = 0x20 _exceptionDispatch = 0x18 State = 0x511350 (method) .ctor = 0x51FB90 (method) .ctor = 0x205AFC0 (method) ThrowException = 0x205AE00 (method) Create = 0x205AC60 (method) CreateViaDefaultConstructor = 0x205ABF0 (method) .cctor = 0x205AE20 (method) === System.Lazy`1 === _state = 0x0 _factory = 0x0 _value = 0x0 CreateViaDefaultConstructor = 0x463590 (method) .ctor = 0x351010 (method) .ctor = 0x351800 (method) ViaConstructor = 0x351010 (method) ViaFactory = 0x3578D0 (method) PublicationOnly = 0x463590 (method) PublicationOnlyViaConstructor = 0x351800 (method) PublicationOnlyViaFactory = 0x351800 (method) PublicationOnlyWaitForOtherThreadToPublish = 0x351010 (method) CreateValue = 0x463590 (method) ToString = 0x3479D0 (method) IsValueCreated = 0x3496B0 (method) Value = 0x463590 (method) === System.Marvin === ComputeHash32 = 0x205B0D0 (method) ComputeHash32 = 0x205B170 (method) Block = 0x205B030 (method) _rotl = 0x2057430 (method) DefaultSeed = 0x205B690 (method) GenerateSeed = 0x205B640 (method) .cctor = 0x205B650 (method) === System.Math === doubleRoundLimit = 0x0 roundPower10Double = 0x8 Abs = 0x205B730 (method) Abs = 0x205B6E0 (method) Abs = 0x205B7A0 (method) ThrowAbsOverflow = 0x205C4A0 (method) DivRem = 0x205B9C0 (method) Clamp = 0x205B910 (method) Clamp = 0x205B860 (method) IEEERemainder = 0x205BA00 (method) Log = 0x205BBF0 (method) Max = 0x205BCF0 (method) Max = 0x205BDC0 (method) Max = 0x205BD30 (method) Max = 0x205BD60 (method) Max = 0x205BD00 (method) Max = 0x205BDB0 (method) Max = 0x205BD70 (method) Max = 0x205BD90 (method) Max = 0x205BD20 (method) Max = 0x205BD10 (method) Max = 0x205BD80 (method) Min = 0x205BEF0 (method) Min = 0x205BE70 (method) Min = 0x205BF20 (method) Min = 0x205BEE0 (method) Min = 0x205BF00 (method) Min = 0x205BF60 (method) Min = 0x205BE50 (method) Min = 0x205BF70 (method) Min = 0x205BF50 (method) Min = 0x205BF10 (method) Min = 0x205BE60 (method) Round = 0x205C320 (method) Round = 0x205C310 (method) Round = 0x205BFB0 (method) Round = 0x205C2B0 (method) Round = 0x205C010 (method) Sign = 0x205C3B0 (method) Sign = 0x205C3A0 (method) Sign = 0x205C440 (method) Truncate = 0x205C560 (method) Truncate = 0x205C4F0 (method) ThrowMinMaxException = 0x463590 (method) Abs = 0x205B790 (method) Abs = 0x205B780 (method) Acos = 0x205B810 (method) Asin = 0x205B820 (method) Atan = 0x205B840 (method) Atan2 = 0x205B830 (method) Ceiling = 0x205B850 (method) Cos = 0x205B9B0 (method) Exp = 0x205B9E0 (method) Floor = 0x205B9F0 (method) Log = 0x205BBE0 (method) Log10 = 0x205BBD0 (method) Pow = 0x205BFA0 (method) Sin = 0x205C460 (method) Sqrt = 0x205C470 (method) Tan = 0x205C490 (method) ModF = 0x205BF90 (method) .cctor = 0x205C5D0 (method) === System.MemberAccessException === .ctor = 0x205C680 (method) .ctor = 0x205C6D0 (method) .ctor = 0x1E722C0 (method) === System.Memory`1 === _object = 0x0 _index = 0x0 _length = 0x0 .ctor = 0x351800 (method) Op_Implicit = 0x463590 (method) Op_Implicit = 0x463590 (method) Op_Implicit = 0x463590 (method) Empty = 0x463590 (method) Length = 0x3494D0 (method) ToString = 0x3479D0 (method) Slice = 0x463590 (method) Slice = 0x463590 (method) Span = 0x463590 (method) CopyTo = 0x463590 (method) Pin = 0x463590 (method) ToArray = 0x3479D0 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) GetHashCode = 0x3494D0 (method) CombineHashCodes = 0x3521D0 (method) === System.MemoryExtensions === EqualsOrdinal = 0x205CDF0 (method) EqualsOrdinalIgnoreCase = 0x205CD40 (method) Contains = 0x205C8D0 (method) ToUpperInvariant = 0x205CF20 (method) EndsWith = 0x205C950 (method) AsSpan = 0x463590 (method) AsSpan = 0x463590 (method) AsSpan = 0x205C6F0 (method) AsSpan = 0x205C830 (method) AsSpan = 0x205C770 (method) Trim = 0x205D300 (method) TrimStart = 0x205D1F0 (method) TrimEnd = 0x205D0E0 (method) IsWhiteSpace = 0x205CE80 (method) IndexOf = 0x463590 (method) IndexOf = 0x463590 (method) IndexOf = 0x463590 (method) IndexOfAny = 0x463590 (method) SequenceEqual = 0x463590 (method) StartsWith = 0x463590 (method) EndsWith = 0x463590 (method) AsSpan = 0x463590 (method) AsSpan = 0x463590 (method) AsMemory = 0x463590 (method) CopyTo = 0x463590 (method) IsTypeComparableAsBytes = 0x347700 (method) === System.MethodAccessException === .ctor = 0x205D4B0 (method) .ctor = 0x205D500 (method) .ctor = 0x1E722C0 (method) === System.MidpointRounding === value__ = 0x10 ToEven = 0x0 AwayFromZero = 0x0 === System.MissingMethodException === .ctor = 0x205D5A0 (method) .ctor = 0x205D5F0 (method) .ctor = 0x205D520 (method) .ctor = 0x205D580 (method) Message = 0x205D610 (method) === System.MulticastNotSupportedException === .ctor = 0x205D710 (method) .ctor = 0x205D760 (method) .ctor = 0x1E722C0 (method) === System.NonSerializedAttribute === .ctor = 0x520010 (method) === System.NotImplementedException === .ctor = 0x205D7A0 (method) .ctor = 0x205D780 (method) .ctor = 0x1E722C0 (method) === System.NotSupportedException === .ctor = 0x205D7F0 (method) .ctor = 0x205D860 (method) .ctor = 0x205D840 (method) .ctor = 0x1E722C0 (method) === System.NullReferenceException === .ctor = 0x205D8A0 (method) .ctor = 0x205D880 (method) .ctor = 0x1E722C0 (method) === System.Nullable`1 === hasValue = 0x0 value = 0x0 .ctor = 0x463590 (method) HasValue = 0x3496B0 (method) Value = 0x463590 (method) GetValueOrDefault = 0x463590 (method) GetValueOrDefault = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) ToString = 0x3479D0 (method) Box = 0x463590 (method) Unbox = 0x463590 (method) UnboxExact = 0x463590 (method) === System.Nullable === GetUnderlyingType = 0x205D8F0 (method) === NumberBuffer === precision = 0x10 scale = 0x14 _sign = 0x18 _digits = 0x1C _allDigits = 0x82 Sign = 0x205DA50 (method) Sign = 0x205DA60 (method) Digits = 0x205DA40 (method) === System.Number === s_posCurrencyFormats = 0x0 s_negCurrencyFormats = 0x8 s_posPercentFormats = 0x10 s_negPercentFormats = 0x18 s_negNumberFormats = 0x20 s_charToHexLookup = 0x28 s_rgval64Power10 = 0x30 s_rgexp64Power10 = 0x38 s_rgval64Power10By16 = 0x40 s_rgexp64Power10By16 = 0x48 FormatDecimal = 0x205E120 (method) TryFormatDecimal = 0x20658D0 (method) DecimalToNumber = 0x205DA70 (method) FormatDouble = 0x205E2F0 (method) TryFormatDouble = 0x2065AB0 (method) FormatDouble = 0x205E430 (method) FormatSingle = 0x205FC10 (method) TryFormatSingle = 0x2066340 (method) FormatSingle = 0x205FD50 (method) TryCopyTo = 0x20657F0 (method) FormatInt32 = 0x205F0C0 (method) TryFormatInt32 = 0x2065C70 (method) FormatUInt32 = 0x2060040 (method) TryFormatUInt32 = 0x2066500 (method) FormatInt64 = 0x205F3B0 (method) TryFormatInt64 = 0x2065FD0 (method) FormatUInt64 = 0x20602D0 (method) TryFormatUInt64 = 0x20667E0 (method) Int32ToNumber = 0x20606F0 (method) NegativeInt32ToDecStr = 0x2060D90 (method) TryNegativeInt32ToDecStr = 0x2066E80 (method) Int32ToHexStr = 0x20605C0 (method) TryInt32ToHexStr = 0x2066AC0 (method) Int32ToHexChars = 0x2060580 (method) UInt32ToNumber = 0x206A670 (method) UInt32ToDecChars = 0x206A490 (method) UInt32ToDecStr = 0x206A4F0 (method) TryUInt32ToDecStr = 0x206A0C0 (method) Int64ToNumber = 0x2060A50 (method) NegativeInt64ToDecStr = 0x2060F30 (method) TryNegativeInt64ToDecStr = 0x2067060 (method) Int64ToHexStr = 0x2060840 (method) TryInt64ToHexStr = 0x2066C30 (method) UInt64ToNumber = 0x206A940 (method) UInt64ToDecStr = 0x206A760 (method) TryUInt64ToDecStr = 0x206A280 (method) ParseFormatSpecifier = 0x2063990 (method) NumberToString = 0x20629C0 (method) NumberToStringFormat = 0x2061C00 (method) FormatCurrency = 0x205DF10 (method) FormatFixed = 0x205E890 (method) FormatNumber = 0x205F6A0 (method) FormatScientific = 0x205FA90 (method) FormatExponent = 0x205E710 (method) FormatGeneral = 0x205ED90 (method) FormatPercent = 0x205F870 (method) RoundNumber = 0x2065470 (method) FindSection = 0x205DDF0 (method) Low32 = 0x520160 (method) High32 = 0x2060570 (method) Int64DivMod1E9 = 0x20607F0 (method) NumberToInt32 = 0x2061B30 (method) NumberToInt64 = 0x2061B90 (method) NumberToUInt32 = 0x2063370 (method) NumberToUInt64 = 0x20633D0 (method) ParseInt32 = 0x2063B30 (method) ParseInt64 = 0x2063D70 (method) ParseUInt32 = 0x2065000 (method) ParseUInt64 = 0x2065230 (method) ParseNumber = 0x2063FB0 (method) TryParseInt32 = 0x2067BC0 (method) TryParseInt32IntegerStyle = 0x2067550 (method) TryParseInt64IntegerStyle = 0x2067DA0 (method) TryParseInt64 = 0x2068430 (method) TryParseUInt32 = 0x2069180 (method) TryParseUInt32IntegerStyle = 0x2068B50 (method) TryParseUInt32HexNumberStyle = 0x20687B0 (method) TryParseUInt64 = 0x2069D50 (method) TryParseUInt64IntegerStyle = 0x2069710 (method) TryParseUInt64HexNumberStyle = 0x2069370 (method) ParseDecimal = 0x2063440 (method) NumberBufferToDecimal = 0x2061150 (method) ParseDouble = 0x2063560 (method) ParseSingle = 0x2064BA0 (method) TryParseDecimal = 0x20672C0 (method) TryParseDouble = 0x20673D0 (method) TryParseSingle = 0x2068620 (method) StringToNumber = 0x2065540 (method) TryStringToNumber = 0x2069F40 (method) TrailingZeros = 0x2065780 (method) MatchChars = 0x2060C60 (method) IsWhite = 0x2060C40 (method) IsDigit = 0x2060C30 (method) ThrowOverflowOrFormatException = 0x20656E0 (method) NumberBufferToDouble = 0x2061420 (method) DigitsToInt = 0x205DC80 (method) Mul32x32To64 = 0x2060CF0 (method) Mul64Lossy = 0x2060D00 (method) Abs = 0x206B590 (method) NumberToDouble = 0x20614C0 (method) DoubleToNumber = 0x205DCC0 (method) .cctor = 0x206AB00 (method) === System.ObjectDisposedException === _objectName = 0x90 .ctor = 0x206B710 (method) .ctor = 0x206B7C0 (method) .ctor = 0x206B770 (method) .ctor = 0x206B670 (method) GetObjectData = 0x206B5A0 (method) Message = 0x206B830 (method) ObjectName = 0x206B8E0 (method) === System.ObsoleteAttribute === _message = 0x10 _error = 0x18 .ctor = 0x206B910 (method) .ctor = 0x206B940 (method) .ctor = 0x8636F0 (method) Message = 0x53E8F0 (method) IsError = 0x53E8E0 (method) === System.OperationCanceledException === _cancellationToken = 0x90 CancellationToken = 0x53E8A0 (method) CancellationToken = 0x206BB00 (method) .ctor = 0x206BA10 (method) .ctor = 0x206BAA0 (method) .ctor = 0x206B9F0 (method) .ctor = 0x206B980 (method) .ctor = 0x206BAC0 (method) .ctor = 0x206BA60 (method) .ctor = 0x1E722C0 (method) === System.OverflowException === .ctor = 0x206BB40 (method) .ctor = 0x206BB20 (method) .ctor = 0x206BB90 (method) .ctor = 0x1E67840 (method) === System.ParamArrayAttribute === .ctor = 0x520010 (method) === System.ParamsArray === s_oneArgArray = 0x0 s_twoArgArray = 0x8 s_threeArgArray = 0x10 _arg0 = 0x10 _arg1 = 0x18 _arg2 = 0x20 _args = 0x28 .ctor = 0x206BDC0 (method) .ctor = 0x206BF20 (method) .ctor = 0x206BE60 (method) .ctor = 0x206BCF0 (method) Length = 0x12EFE60 (method) Item = 0x206BFD0 (method) GetAtSlow = 0x206BBB0 (method) .cctor = 0x206BC00 (method) === System.ParseNumbers === StringToLong = 0x206D7F0 (method) StringToLong = 0x206D2F0 (method) StringToInt = 0x206CD20 (method) StringToInt = 0x206CD50 (method) IntToString = 0x206C4F0 (method) LongToString = 0x206C8E0 (method) EatWhiteSpace = 0x206C080 (method) GrabLongs = 0x206C320 (method) GrabInts = 0x206C130 (method) ThrowOverflowInt32Exception = 0x206D820 (method) ThrowOverflowInt64Exception = 0x206D870 (method) ThrowOverflowUInt32Exception = 0x206D8C0 (method) ThrowOverflowUInt64Exception = 0x206D910 (method) IsDigit = 0x206C880 (method) === System.PlatformNotSupportedException === .ctor = 0x20755F0 (method) .ctor = 0x20755D0 (method) .ctor = 0x1E67840 (method) === System.Random === _inext = 0x10 _inextp = 0x14 _seedArray = 0x18 t_threadRandom = 0xFFFFFFFF s_globalRandom = 0x0 .ctor = 0x2075CD0 (method) .ctor = 0x2075D30 (method) Sample = 0x2075C20 (method) InternalSample = 0x2075860 (method) GenerateSeed = 0x2075640 (method) GenerateGlobalSeed = 0x2057140 (method) Next = 0x2075C10 (method) GetSampleForLargeRange = 0x2075810 (method) Next = 0x2075A10 (method) Next = 0x2075B50 (method) NextDouble = 0x1EDBAB0 (method) NextBytes = 0x20758F0 (method) .cctor = 0x2075C40 (method) === System.Range === Start = 0x6D3B80 (method) End = 0x7EEDF0 (method) .ctor = 0x6226D0 (method) Equals = 0x2075F60 (method) Equals = 0x2076010 (method) GetHashCode = 0x2076060 (method) ToString = 0x20761C0 (method) EndAt = 0x2075F30 (method) GetOffsetAndLength = 0x20760D0 (method) === System.RankException === .ctor = 0x20764F0 (method) .ctor = 0x2076580 (method) .ctor = 0x206DBF0 (method) === System.ReadOnlyMemory`1 === _object = 0x0 _index = 0x0 _length = 0x0 .ctor = 0x351800 (method) Op_Implicit = 0x463590 (method) Length = 0x3494D0 (method) IsEmpty = 0x3496B0 (method) ToString = 0x3479D0 (method) Slice = 0x463590 (method) Span = 0x463590 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) GetHashCode = 0x3494D0 (method) CombineHashCodes = 0x3521D0 (method) GetObjectStartLength = 0x3523D0 (method) === System.ReadOnlySpan`1 === _pointer = 0x0 _length = 0x0 .ctor = 0x351800 (method) .ctor = 0x463590 (method) .ctor = 0x35D360 (method) Item = 0x350220 (method) GetPinnableReference = 0x3479D0 (method) CopyTo = 0x463590 (method) TryCopyTo = 0x463590 (method) Op_Equality = 0x463590 (method) ToString = 0x3479D0 (method) Slice = 0x463590 (method) Slice = 0x463590 (method) ToArray = 0x3479D0 (method) Length = 0x3494D0 (method) IsEmpty = 0x3496B0 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) Op_Implicit = 0x463590 (method) Empty = 0x463590 (method) === System.ResolveEventArgs === .ctor = 0x2076680 (method) .ctor = 0x20765F0 (method) === System.ResolveEventHandler === .ctor = 0xFD3790 (method) Invoke = 0x544C30 (method) === System.SByte === m_value = 0x10 CompareTo = 0x2076700 (method) CompareTo = 0x20766F0 (method) Equals = 0x20767B0 (method) Equals = 0x2026480 (method) GetHashCode = 0x2076810 (method) ToString = 0x20771F0 (method) ToString = 0x2077160 (method) ToString = 0x2077150 (method) ToString = 0x2076FC0 (method) TryFormat = 0x2077270 (method) Parse = 0x2076820 (method) Parse = 0x2076A50 (method) Parse = 0x20768C0 (method) TryParse = 0x20773A0 (method) TryParse = 0x2077570 (method) TryParse = 0x20774A0 (method) GetTypeCode = 0xBBCF50 (method) System.IConvertible.ToBoolean = 0x2076B00 (method) System.IConvertible.ToChar = 0x2076BA0 (method) System.IConvertible.ToSByte = 0x5243E0 (method) System.IConvertible.ToByte = 0x2076B50 (method) System.IConvertible.ToInt16 = 0x2076D40 (method) System.IConvertible.ToUInt16 = 0x2076ED0 (method) System.IConvertible.ToInt32 = 0x2076D90 (method) System.IConvertible.ToUInt32 = 0x2076F20 (method) System.IConvertible.ToInt64 = 0x2076DA0 (method) System.IConvertible.ToUInt64 = 0x2076F70 (method) System.IConvertible.ToSingle = 0x2076DF0 (method) System.IConvertible.ToDouble = 0x2076CF0 (method) System.IConvertible.ToDecimal = 0x2076C80 (method) System.IConvertible.ToDateTime = 0x2076BF0 (method) System.IConvertible.ToType = 0x2076E40 (method) === System.SerializableAttribute === .ctor = 0x520010 (method) === System.Single === m_value = 0x10 IsFinite = 0x2077830 (method) IsInfinity = 0x2077850 (method) IsNaN = 0x2077870 (method) IsNegativeInfinity = 0x2077890 (method) IsPositiveInfinity = 0x20778B0 (method) CompareTo = 0x2077670 (method) CompareTo = 0x2077630 (method) Equals = 0x2077790 (method) Equals = 0x2077760 (method) GetHashCode = 0x2077810 (method) ToString = 0x2078230 (method) ToString = 0x20781B0 (method) ToString = 0x2078130 (method) ToString = 0x20782A0 (method) TryFormat = 0x2078330 (method) Parse = 0x20779B0 (method) Parse = 0x2077A70 (method) Parse = 0x20778D0 (method) TryParse = 0x2078620 (method) TryParse = 0x20786C0 (method) TryParse = 0x20783F0 (method) GetTypeCode = 0xBBD010 (method) System.IConvertible.ToBoolean = 0x2077B40 (method) System.IConvertible.ToChar = 0x2077C00 (method) System.IConvertible.ToSByte = 0x2077F20 (method) System.IConvertible.ToByte = 0x2077BA0 (method) System.IConvertible.ToInt16 = 0x2077E00 (method) System.IConvertible.ToUInt16 = 0x2078010 (method) System.IConvertible.ToInt32 = 0x2077E60 (method) System.IConvertible.ToUInt32 = 0x2078070 (method) System.IConvertible.ToInt64 = 0x2077EC0 (method) System.IConvertible.ToUInt64 = 0x20780D0 (method) System.IConvertible.ToSingle = 0x55FF20 (method) System.IConvertible.ToDouble = 0x2077DA0 (method) System.IConvertible.ToDecimal = 0x2077D20 (method) System.IConvertible.ToDateTime = 0x2077C90 (method) System.IConvertible.ToType = 0x2077F80 (method) === System.Span`1 === _pointer = 0x0 _length = 0x0 .ctor = 0x351800 (method) .ctor = 0x463590 (method) .ctor = 0x35D360 (method) Item = 0x350220 (method) GetPinnableReference = 0x3479D0 (method) Clear = 0x351010 (method) Fill = 0x463590 (method) CopyTo = 0x463590 (method) TryCopyTo = 0x463590 (method) Op_Implicit = 0x463590 (method) ToString = 0x3479D0 (method) Slice = 0x463590 (method) Slice = 0x463590 (method) ToArray = 0x3479D0 (method) Length = 0x3494D0 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) Op_Implicit = 0x463590 (method) === System.SpanHelpers === IndexOf = 0x207AFF0 (method) IndexOfAny = 0x207AB90 (method) IndexOf = 0x207B0D0 (method) SequenceEqual = 0x207BE30 (method) SequenceCompareTo = 0x207BA20 (method) IndexOf = 0x207AC10 (method) LastIndexOf = 0x207B370 (method) LocateFirstFoundChar = 0x207B770 (method) LocateFirstFoundChar = 0x207B750 (method) LocateLastFoundChar = 0x207B8C0 (method) LocateLastFoundChar = 0x207BA00 (method) IndexOf = 0x463590 (method) SequenceEqual = 0x356CC0 (method) EndsWithCultureHelper = 0x207A630 (method) EndsWithCultureIgnoreCaseHelper = 0x207A860 (method) EndsWithOrdinalIgnoreCaseHelper = 0x207AA90 (method) ClearWithoutReferences = 0x207A3D0 (method) ClearWithReferences = 0x207A2A0 (method) === System.StackOverflowException === .ctor = 0x207BF90 (method) .ctor = 0x207C020 (method) .ctor = 0x206DBF0 (method) === System.StringComparer === s_invariantCulture = 0x0 s_invariantCultureIgnoreCase = 0x8 s_ordinal = 0x10 s_ordinalIgnoreCase = 0x18 InvariantCultureIgnoreCase = 0x207C680 (method) CurrentCultureIgnoreCase = 0x207C5F0 (method) Ordinal = 0x207C720 (method) OrdinalIgnoreCase = 0x207C6D0 (method) Create = 0x207C1F0 (method) Compare = 0x207C090 (method) Equals = 0x207C2B0 (method) GetHashCode = 0x207C320 (method) GetHashCode = 0x34C7D0 (method) .ctor = 0x5109F0 (method) .cctor = 0x207C3D0 (method) === System.CultureAwareComparer === _compareInfo = 0x10 _options = 0x18 .ctor = 0x2073CE0 (method) .ctor = 0x2074050 (method) .ctor = 0x2073DF0 (method) Compare = 0x20739F0 (method) Equals = 0x2073A60 (method) GetHashCode = 0x2073B90 (method) Equals = 0x2073AC0 (method) GetHashCode = 0x2073B50 (method) GetObjectData = 0x2073C10 (method) === System.OrdinalComparer === _ignoreCase = 0x10 .ctor = 0x20752D0 (method) Compare = 0x2075080 (method) Equals = 0x20750D0 (method) GetHashCode = 0x20751E0 (method) Equals = 0x2075140 (method) GetHashCode = 0x2075270 (method) === System.OrdinalCaseSensitiveComparer === .ctor = 0x2075030 (method) Compare = 0x1F47DE0 (method) Equals = 0x1F47EE0 (method) GetHashCode = 0x2074F50 (method) GetObjectData = 0x2074F80 (method) === System.OrdinalIgnoreCaseComparer === .ctor = 0x2075480 (method) Compare = 0x2075330 (method) Equals = 0x2075350 (method) GetHashCode = 0x2075370 (method) GetObjectData = 0x20753D0 (method) === System.StringComparison === value__ = 0x10 CurrentCulture = 0x0 CurrentCultureIgnoreCase = 0x0 InvariantCulture = 0x0 InvariantCultureIgnoreCase = 0x0 Ordinal = 0x0 OrdinalIgnoreCase = 0x0 === System.StringSplitOptions === value__ = 0x10 None = 0x0 RemoveEmptyEntries = 0x0 === System.SystemException === .ctor = 0x207C7F0 (method) .ctor = 0x207C860 (method) .ctor = 0x207C770 (method) .ctor = 0x206DBF0 (method) === System.STAThreadAttribute === .ctor = 0x520010 (method) === System.ThreadStaticAttribute === .ctor = 0x520010 (method) === System.TimeSpan === Zero = 0x0 MaxValue = 0x8 MinValue = 0x10 _ticks = 0x10 .ctor = 0x6D5500 (method) .ctor = 0x207EF60 (method) .ctor = 0x207EE10 (method) .ctor = 0x207EEA0 (method) Ticks = 0x526A20 (method) Days = 0x207F050 (method) Hours = 0x207F070 (method) Milliseconds = 0x207F0B0 (method) Minutes = 0x207F100 (method) Seconds = 0x207F150 (method) TotalDays = 0x207F1A0 (method) TotalHours = 0x207F1C0 (method) TotalMilliseconds = 0x207F1E0 (method) TotalMinutes = 0x207F210 (method) TotalSeconds = 0x207F230 (method) Add = 0x207E3A0 (method) Compare = 0x207E530 (method) CompareTo = 0x207E440 (method) CompareTo = 0x207E420 (method) FromDays = 0x207E5E0 (method) Equals = 0x207E550 (method) Equals = 0x6D5110 (method) GetHashCode = 0x2059C40 (method) FromHours = 0x207E640 (method) Interval = 0x207E7C0 (method) FromMilliseconds = 0x207E6A0 (method) FromMinutes = 0x207E700 (method) Negate = 0x207E8D0 (method) FromSeconds = 0x207E760 (method) Subtract = 0x207EA90 (method) FromTicks = 0x51FF10 (method) TimeToTicks = 0x207EB10 (method) Parse = 0x207EA10 (method) Parse = 0x207E980 (method) ToString = 0x207EBB0 (method) ToString = 0x207EC10 (method) ToString = 0x207EC70 (method) TryFormat = 0x207ECE0 (method) Op_UnaryNegation = 0x207F410 (method) Op_Subtraction = 0x207F350 (method) Op_Addition = 0x207F250 (method) Op_Equality = 0x5586B0 (method) Op_Inequality = 0x6CE7E0 (method) Op_LessThan = 0x207F340 (method) Op_LessThanOrEqual = 0x207F330 (method) Op_GreaterThan = 0x207F320 (method) Op_GreaterThanOrEqual = 0x207F310 (method) .cctor = 0x207ED90 (method) === System.TimeZoneNotFoundException === .ctor = 0x207F540 (method) .ctor = 0x207F4C0 (method) === System.TimeoutException === .ctor = 0x207F610 (method) .ctor = 0x207F6A0 (method) .ctor = 0x207F590 (method) .ctor = 0x206DBF0 (method) === System.ITupleInternal === ToString = 0x350440 (method) === System.Tuple === Create = 0x463590 (method) Create = 0x463590 (method) CombineHashCodes = 0xFD1410 (method) CombineHashCodes = 0x207F730 (method) CombineHashCodes = 0x207F710 (method) === System.Tuple`2 === m_Item1 = 0x0 m_Item2 = 0x0 Item1 = 0x463590 (method) Item2 = 0x463590 (method) .ctor = 0x463590 (method) Equals = 0x349810 (method) System.IComparable.CompareTo = 0x34C7D0 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.ITupleInternal.ToString = 0x350440 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.Tuple`3 === m_Item1 = 0x0 m_Item2 = 0x0 m_Item3 = 0x0 Item1 = 0x463590 (method) Item2 = 0x463590 (method) Item3 = 0x463590 (method) .ctor = 0x463590 (method) Equals = 0x349810 (method) System.IComparable.CompareTo = 0x34C7D0 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.ITupleInternal.ToString = 0x350440 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.Tuple`4 === m_Item1 = 0x0 m_Item2 = 0x0 m_Item3 = 0x0 m_Item4 = 0x0 Item1 = 0x463590 (method) Item2 = 0x463590 (method) Item3 = 0x463590 (method) Item4 = 0x463590 (method) .ctor = 0x463590 (method) Equals = 0x349810 (method) System.IComparable.CompareTo = 0x34C7D0 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.ITupleInternal.ToString = 0x350440 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.Type === s_defaultBinder = 0x0 Delimiter = 0x8 EmptyTypes = 0x10 Missing = 0x18 FilterAttribute = 0x20 FilterName = 0x28 FilterNameIgnoreCase = 0x30 _impl = 0x10 IsEnumDefined = 0x2082DD0 (method) GetEnumName = 0x2080F60 (method) GetEnumNames = 0x2081300 (method) GetEnumRawConstantValues = 0x20813B0 (method) GetEnumData = 0x2080B90 (method) BinarySearch = 0x207FB50 (method) IsIntegerType = 0x2083400 (method) IsSerializable = 0x20845C0 (method) ContainsGenericParameters = 0x2083D20 (method) GetRootElementType = 0x20825E0 (method) IsVisible = 0x20847B0 (method) FindInterfaces = 0x2080490 (method) IsSubclassOf = 0x20837D0 (method) IsAssignableFrom = 0x2082B70 (method) ImplementInterface = 0x2082A20 (method) FilterAttributeImpl = 0x207FDC0 (method) FilterNameImpl = 0x20802F0 (method) FilterNameIgnoreCaseImpl = 0x2080140 (method) .ctor = 0x520010 (method) MemberType = 0x7302B0 (method) GetType = 0x20829E0 (method) Namespace = 0x3479D0 (method) AssemblyQualifiedName = 0x3479D0 (method) FullName = 0x3479D0 (method) Assembly = 0x3479D0 (method) Module = 0x3479D0 (method) IsNested = 0x2084480 (method) DeclaringType = 0x559330 (method) DeclaringMethod = 0x559330 (method) ReflectedType = 0x559330 (method) UnderlyingSystemType = 0x3479D0 (method) IsArray = 0x5F1AC0 (method) IsArrayImpl = 0x3496B0 (method) IsByRef = 0x2084190 (method) IsByRefImpl = 0x3496B0 (method) IsPointer = 0x20844F0 (method) IsPointerImpl = 0x3496B0 (method) IsConstructedGenericType = 0x2084200 (method) IsGenericParameter = 0x554A00 (method) IsGenericMethodParameter = 0x20842E0 (method) IsGenericType = 0x554A00 (method) IsGenericTypeDefinition = 0x554A00 (method) IsSZArray = 0x2084560 (method) IsVariableBoundArray = 0x2084760 (method) HasElementType = 0x2084110 (method) HasElementTypeImpl = 0x3496B0 (method) GetElementType = 0x3479D0 (method) GetArrayRank = 0x2080710 (method) GetGenericTypeDefinition = 0x2081730 (method) GenericTypeArguments = 0x2084080 (method) GetGenericArguments = 0x2081640 (method) GenericParameterPosition = 0x2084030 (method) GenericParameterAttributes = 0x2083FF0 (method) GetGenericParameterConstraints = 0x2081690 (method) Attributes = 0x2083D00 (method) GetAttributeFlagsImpl = 0x3494D0 (method) IsAbstract = 0x2084160 (method) IsSealed = 0x2084590 (method) IsClass = 0x20841B0 (method) IsNestedAssembly = 0x2084420 (method) IsNestedPublic = 0x2084450 (method) IsNotPublic = 0x20844C0 (method) IsPublic = 0x2084530 (method) IsExplicitLayout = 0x20842B0 (method) IsCOMObject = 0x17D7310 (method) IsCOMObjectImpl = 0x3496B0 (method) IsContextful = 0x17D72B0 (method) IsContextfulImpl = 0x2082D30 (method) IsCollectible = 0x53FBD0 (method) IsEnum = 0x2084230 (method) IsMarshalByRef = 0x2084400 (method) IsMarshalByRefImpl = 0x2083690 (method) IsPrimitive = 0x2084510 (method) IsPrimitiveImpl = 0x3496B0 (method) IsValueType = 0x2084740 (method) IsValueTypeImpl = 0x2083870 (method) IsSignatureType = 0x554A00 (method) GetConstructor = 0x2080A20 (method) GetConstructor = 0x2080760 (method) GetConstructor = 0x20808C0 (method) GetConstructors = 0x2080B70 (method) GetConstructors = 0x350220 (method) GetEvent = 0x20815E0 (method) GetEvent = 0x351B30 (method) GetEvents = 0x350220 (method) GetField = 0x2081600 (method) GetField = 0x351B30 (method) GetFields = 0x2081620 (method) GetFields = 0x350220 (method) GetMember = 0x2081810 (method) GetMember = 0x20817E0 (method) GetMember = 0x2081830 (method) GetMembers = 0x350220 (method) GetMethod = 0x2081A30 (method) GetMethod = 0x2081AD0 (method) GetMethod = 0x2081B60 (method) GetMethod = 0x2081880 (method) GetMethod = 0x2081ED0 (method) GetMethod = 0x2081D10 (method) GetMethods = 0x2082090 (method) GetMethods = 0x350220 (method) GetNestedType = 0x351B30 (method) GetProperty = 0x2082420 (method) GetProperty = 0x2082390 (method) GetProperty = 0x20824C0 (method) GetProperty = 0x20821C0 (method) GetProperty = 0x20820D0 (method) GetProperty = 0x20822A0 (method) GetProperties = 0x20820B0 (method) GetProperties = 0x350220 (method) TypeHandle = 0x20849E0 (method) GetTypeHandle = 0x20827D0 (method) GetTypeCode = 0x2082740 (method) GetTypeCodeImpl = 0x2082640 (method) BaseType = 0x3479D0 (method) GetInterfaces = 0x3479D0 (method) IsInstanceOfType = 0x20833C0 (method) IsEquivalentTo = 0x2083380 (method) GetEnumUnderlyingType = 0x20813E0 (method) GetEnumValues = 0x2081530 (method) MakeArrayType = 0x20838F0 (method) MakeArrayType = 0x2083930 (method) MakeByRefType = 0x2083970 (method) MakeGenericType = 0x2083A20 (method) MakePointerType = 0x2083A70 (method) MakeGenericSignatureType = 0x20839B0 (method) ToString = 0x2083AB0 (method) Equals = 0x207FD60 (method) GetHashCode = 0x2081780 (method) Equals = 0x207FCE0 (method) DefaultBinder = 0x2083E80 (method) GetTypeFromHandle = 0x2082790 (method) Internal_from_handle = 0x2084A20 (method) IsSzArray = 0x554A00 (method) FormatTypeName = 0x20806F0 (method) FormatTypeName = 0x20806B0 (method) IsInterface = 0x2084330 (method) GetType = 0x2082950 (method) GetType = 0x2082860 (method) GetType = 0x20828E0 (method) GetType = 0x20829F0 (method) Op_Equality = 0x5586B0 (method) Op_Inequality = 0x6CE7E0 (method) FullNameOrDefault = 0x2083F60 (method) IsRuntimeImplemented = 0x2083730 (method) InternalGetNameIfAvailable = 0x2082B50 (method) InternalNameIfAvailable = 0x2084130 (method) NameOrDefault = 0x2084980 (method) .cctor = 0x2083B10 (method) === System.TypeAccessException === .ctor = 0x207F740 (method) .ctor = 0x2041D90 (method) === System.TypeCode === value__ = 0x10 Empty = 0x0 Object = 0x0 DBNull = 0x0 Boolean = 0x0 Char = 0x0 SByte = 0x0 Byte = 0x0 Int16 = 0x0 UInt16 = 0x0 Int32 = 0x0 UInt32 = 0x0 Int64 = 0x0 UInt64 = 0x0 Single = 0x0 Double = 0x0 Decimal = 0x0 DateTime = 0x0 String = 0x0 === System.TypeInitializationException === _typeName = 0x90 .ctor = 0x207F880 (method) .ctor = 0x207F910 (method) .ctor = 0x207FAB0 (method) .ctor = 0x207F9E0 (method) GetObjectData = 0x207F790 (method) TypeName = 0x206B8E0 (method) === System.UInt16 === m_value = 0x10 CompareTo = 0x2084A30 (method) CompareTo = 0x2028710 (method) Equals = 0x2084AE0 (method) Equals = 0x2028D60 (method) GetHashCode = 0xBB8820 (method) ToString = 0x2085350 (method) ToString = 0x2085560 (method) ToString = 0x20853D0 (method) ToString = 0x2085490 (method) TryFormat = 0x20855F0 (method) Parse = 0x2084C90 (method) Parse = 0x2084B40 (method) Parse = 0x2084BE0 (method) Parse = 0x2084D20 (method) TryParse = 0x20856A0 (method) TryParse = 0x20857A0 (method) TryParse = 0x20858A0 (method) GetTypeCode = 0xBB5060 (method) System.IConvertible.ToBoolean = 0x2084E50 (method) System.IConvertible.ToChar = 0x2084EF0 (method) System.IConvertible.ToSByte = 0x2085180 (method) System.IConvertible.ToByte = 0x2084EA0 (method) System.IConvertible.ToInt16 = 0x2085090 (method) System.IConvertible.ToUInt16 = 0xBB8820 (method) System.IConvertible.ToInt32 = 0x20850E0 (method) System.IConvertible.ToUInt32 = 0x20852B0 (method) System.IConvertible.ToInt64 = 0x2085130 (method) System.IConvertible.ToUInt64 = 0x2085300 (method) System.IConvertible.ToSingle = 0x20851D0 (method) System.IConvertible.ToDouble = 0x2085040 (method) System.IConvertible.ToDecimal = 0x2084FD0 (method) System.IConvertible.ToDateTime = 0x2084F40 (method) System.IConvertible.ToType = 0x2085220 (method) === System.UInt32 === m_value = 0x10 CompareTo = 0x2085950 (method) CompareTo = 0x2085A00 (method) Equals = 0x2085A20 (method) Equals = 0x76C100 (method) GetHashCode = 0x6D3B80 (method) ToString = 0x2086410 (method) ToString = 0x20862C0 (method) ToString = 0x2086350 (method) ToString = 0x20861F0 (method) TryFormat = 0x2086490 (method) Parse = 0x2085A80 (method) Parse = 0x2085B40 (method) Parse = 0x2085C10 (method) TryParse = 0x2086620 (method) TryParse = 0x2086530 (method) GetTypeCode = 0x664500 (method) System.IConvertible.ToBoolean = 0x2085CF0 (method) System.IConvertible.ToChar = 0x2085D90 (method) System.IConvertible.ToSByte = 0x2086020 (method) System.IConvertible.ToByte = 0x2085D40 (method) System.IConvertible.ToInt16 = 0x2085F30 (method) System.IConvertible.ToUInt16 = 0x2086150 (method) System.IConvertible.ToInt32 = 0x2085F80 (method) System.IConvertible.ToUInt32 = 0x6D3B80 (method) System.IConvertible.ToInt64 = 0x2085FD0 (method) System.IConvertible.ToUInt64 = 0x20861A0 (method) System.IConvertible.ToSingle = 0x2086070 (method) System.IConvertible.ToDouble = 0x2085EE0 (method) System.IConvertible.ToDecimal = 0x2085E70 (method) System.IConvertible.ToDateTime = 0x2085DE0 (method) System.IConvertible.ToType = 0x20860C0 (method) === System.UInt64 === m_value = 0x10 CompareTo = 0x2086720 (method) CompareTo = 0x2086700 (method) Equals = 0x20867E0 (method) Equals = 0x6D5110 (method) GetHashCode = 0x2086840 (method) ToString = 0x20871E0 (method) ToString = 0x2087150 (method) ToString = 0x2086FC0 (method) ToString = 0x2087080 (method) TryFormat = 0x2087260 (method) Parse = 0x2086920 (method) Parse = 0x2086850 (method) Parse = 0x20869E0 (method) TryParse = 0x2087410 (method) TryParse = 0x2087310 (method) GetTypeCode = 0xBB8920 (method) System.IConvertible.ToBoolean = 0x2086AC0 (method) System.IConvertible.ToChar = 0x2086B60 (method) System.IConvertible.ToSByte = 0x2086DF0 (method) System.IConvertible.ToByte = 0x2086B10 (method) System.IConvertible.ToInt16 = 0x2086D00 (method) System.IConvertible.ToUInt16 = 0x2086F20 (method) System.IConvertible.ToInt32 = 0x2086D50 (method) System.IConvertible.ToUInt32 = 0x2086F70 (method) System.IConvertible.ToInt64 = 0x2086DA0 (method) System.IConvertible.ToUInt64 = 0x526A20 (method) System.IConvertible.ToSingle = 0x2086E40 (method) System.IConvertible.ToDouble = 0x2086CB0 (method) System.IConvertible.ToDecimal = 0x2086C40 (method) System.IConvertible.ToDateTime = 0x2086BB0 (method) System.IConvertible.ToType = 0x2086E90 (method) === System.UnauthorizedAccessException === .ctor = 0x20874F0 (method) .ctor = 0x2087580 (method) .ctor = 0x206DBF0 (method) === System.UnhandledExceptionEventArgs === _exception = 0x10 _isTerminating = 0x18 .ctor = 0x20875F0 (method) ExceptionObject = 0x53E8F0 (method) IsTerminating = 0x53E8E0 (method) === System.UnhandledExceptionEventHandler === .ctor = 0x57B2E0 (method) Invoke = 0x544C30 (method) === System.IValueTupleInternal === GetHashCode = 0x34C7D0 (method) ToStringEnd = 0x3479D0 (method) === System.ValueTuple === Equals = 0x2087F80 (method) Equals = 0x53FBD0 (method) System.Collections.IStructuralEquatable.Equals = 0x20880F0 (method) System.IComparable.CompareTo = 0x2088140 (method) CompareTo = 0x559330 (method) System.Collections.IStructuralComparable.CompareTo = 0x2087FD0 (method) GetHashCode = 0x559330 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x559330 (method) System.IValueTupleInternal.GetHashCode = 0x559330 (method) ToString = 0x2088290 (method) System.IValueTupleInternal.ToStringEnd = 0x2088260 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x559330 (method) Create = 0x463590 (method) CombineHashCodes = 0x2087670 (method) CombineHashCodes = 0x2087CB0 (method) CombineHashCodes = 0x2087BA0 (method) CombineHashCodes = 0x20876F0 (method) CombineHashCodes = 0x2087840 (method) CombineHashCodes = 0x20879D0 (method) CombineHashCodes = 0x2087D70 (method) === System.ValueTuple`1 === Item1 = 0x0 .ctor = 0x463590 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) System.IComparable.CompareTo = 0x34C7D0 (method) CompareTo = 0x463590 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) System.IValueTupleInternal.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.IValueTupleInternal.ToStringEnd = 0x3479D0 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.ValueTuple`2 === Item1 = 0x0 Item2 = 0x0 .ctor = 0x463590 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) System.IComparable.CompareTo = 0x34C7D0 (method) CompareTo = 0x463590 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) GetHashCodeCore = 0x34C7D0 (method) System.IValueTupleInternal.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.IValueTupleInternal.ToStringEnd = 0x3479D0 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.ValueTuple`3 === Item1 = 0x0 Item2 = 0x0 Item3 = 0x0 .ctor = 0x463590 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) System.IComparable.CompareTo = 0x34C7D0 (method) CompareTo = 0x463590 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) GetHashCodeCore = 0x34C7D0 (method) System.IValueTupleInternal.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.IValueTupleInternal.ToStringEnd = 0x3479D0 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.ValueTuple`4 === Item1 = 0x0 Item2 = 0x0 Item3 = 0x0 Item4 = 0x0 .ctor = 0x463590 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) System.IComparable.CompareTo = 0x34C7D0 (method) CompareTo = 0x463590 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) GetHashCodeCore = 0x34C7D0 (method) System.IValueTupleInternal.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.IValueTupleInternal.ToStringEnd = 0x3479D0 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.ValueTuple`5 === Item1 = 0x0 Item2 = 0x0 Item3 = 0x0 Item4 = 0x0 Item5 = 0x0 .ctor = 0x463590 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) System.IComparable.CompareTo = 0x34C7D0 (method) CompareTo = 0x463590 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) GetHashCodeCore = 0x34C7D0 (method) System.IValueTupleInternal.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.IValueTupleInternal.ToStringEnd = 0x3479D0 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.ValueTuple`8 === Item1 = 0x0 Item2 = 0x0 Item3 = 0x0 Item4 = 0x0 Item5 = 0x0 Item6 = 0x0 Item7 = 0x0 Rest = 0x0 .ctor = 0x463590 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) System.IComparable.CompareTo = 0x34C7D0 (method) CompareTo = 0x463590 (method) GetHashCode = 0x3494D0 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x34C7D0 (method) GetHashCodeCore = 0x34C7D0 (method) System.IValueTupleInternal.GetHashCode = 0x34C7D0 (method) ToString = 0x3479D0 (method) System.IValueTupleInternal.ToStringEnd = 0x3479D0 (method) System.Runtime.CompilerServices.ITuple.get_Length = 0x3494D0 (method) === System.Version === _Major = 0x10 _Minor = 0x14 _Build = 0x18 _Revision = 0x1C .ctor = 0x2089B70 (method) .ctor = 0x2089A00 (method) .ctor = 0x2089810 (method) .ctor = 0x2089910 (method) .ctor = 0x2089DA0 (method) .ctor = 0x2089D50 (method) Clone = 0x20882C0 (method) Major = 0x511350 (method) Minor = 0x5948C0 (method) Build = 0x684F40 (method) Revision = 0xCA9F50 (method) CompareTo = 0x2088340 (method) CompareTo = 0x2088430 (method) Equals = 0x20884D0 (method) Equals = 0x2088490 (method) GetHashCode = 0x2088570 (method) ToString = 0x20894D0 (method) ToString = 0x2089480 (method) TryFormat = 0x2089070 (method) TryFormat = 0x2089510 (method) System.ISpanFormattable.TryFormat = 0x2089070 (method) DefaultFormatFieldCount = 0x2089DD0 (method) ToCachedStringBuilder = 0x2089170 (method) Parse = 0x2088FB0 (method) TryParse = 0x2089760 (method) ParseVersion = 0x20885A0 (method) TryParseComponent = 0x2089630 (method) Op_Equality = 0x2089DF0 (method) Op_Inequality = 0x2089FF0 (method) Op_LessThan = 0x208A150 (method) Op_LessThanOrEqual = 0x208A030 (method) Op_GreaterThan = 0x2089F50 (method) Op_GreaterThanOrEqual = 0x2089E30 (method) === System.FixedBufferExtensions === GetStringFromFixedBuffer = 0x2074260 (method) GetFixedBufferStringLength = 0x2074200 (method) FixedBufferEqualsString = 0x2074130 (method) === System.NotImplemented === ByDesign = 0x2074AC0 (method) === System.IServiceProvider === GetService = 0x350440 (method) === System.ConsoleCancelEventHandler === .ctor = 0x57B2E0 (method) Invoke = 0x544C30 (method) === System.ConsoleCancelEventArgs === _type = 0x10 .ctor = 0x20737C0 (method) Cancel = 0x1296040 (method) .ctor = 0x2073820 (method) === System.ConsoleColor === value__ = 0x10 Black = 0x0 DarkBlue = 0x0 DarkGreen = 0x0 DarkCyan = 0x0 DarkRed = 0x0 DarkMagenta = 0x0 DarkYellow = 0x0 Gray = 0x0 DarkGray = 0x0 Blue = 0x0 Green = 0x0 Cyan = 0x0 Red = 0x0 Magenta = 0x0 Yellow = 0x0 White = 0x0 === System.ConsoleKey === value__ = 0x10 Backspace = 0x0 Tab = 0x0 Clear = 0x0 Enter = 0x0 Pause = 0x0 Escape = 0x0 Spacebar = 0x0 PageUp = 0x0 PageDown = 0x0 End = 0x0 Home = 0x0 LeftArrow = 0x0 UpArrow = 0x0 RightArrow = 0x0 DownArrow = 0x0 Select = 0x0 Print = 0x0 Execute = 0x0 PrintScreen = 0x0 Insert = 0x0 Delete = 0x0 Help = 0x0 D0 = 0x0 D1 = 0x0 D2 = 0x0 D3 = 0x0 D4 = 0x0 D5 = 0x0 D6 = 0x0 D7 = 0x0 D8 = 0x0 D9 = 0x0 A = 0x0 B = 0x0 C = 0x0 D = 0x0 E = 0x0 F = 0x0 G = 0x0 H = 0x0 I = 0x0 J = 0x0 K = 0x0 L = 0x0 M = 0x0 N = 0x0 O = 0x0 P = 0x0 Q = 0x0 R = 0x0 S = 0x0 T = 0x0 U = 0x0 V = 0x0 W = 0x0 X = 0x0 Y = 0x0 Z = 0x0 LeftWindows = 0x0 RightWindows = 0x0 Applications = 0x0 Sleep = 0x0 NumPad0 = 0x0 NumPad1 = 0x0 NumPad2 = 0x0 NumPad3 = 0x0 NumPad4 = 0x0 NumPad5 = 0x0 NumPad6 = 0x0 NumPad7 = 0x0 NumPad8 = 0x0 NumPad9 = 0x0 Multiply = 0x0 Add = 0x0 Separator = 0x0 Subtract = 0x0 Decimal = 0x0 Divide = 0x0 F1 = 0x0 F2 = 0x0 F3 = 0x0 F4 = 0x0 F5 = 0x0 F6 = 0x0 F7 = 0x0 F8 = 0x0 F9 = 0x0 F10 = 0x0 F11 = 0x0 F12 = 0x0 F13 = 0x0 F14 = 0x0 F15 = 0x0 F16 = 0x0 F17 = 0x0 F18 = 0x0 F19 = 0x0 F20 = 0x0 F21 = 0x0 F22 = 0x0 F23 = 0x0 F24 = 0x0 BrowserBack = 0x0 BrowserForward = 0x0 BrowserRefresh = 0x0 BrowserStop = 0x0 BrowserSearch = 0x0 BrowserFavorites = 0x0 BrowserHome = 0x0 VolumeMute = 0x0 VolumeDown = 0x0 VolumeUp = 0x0 MediaNext = 0x0 MediaPrevious = 0x0 MediaStop = 0x0 MediaPlay = 0x0 LaunchMail = 0x0 LaunchMediaSelect = 0x0 LaunchApp1 = 0x0 LaunchApp2 = 0x0 Oem1 = 0x0 OemPlus = 0x0 OemComma = 0x0 OemMinus = 0x0 OemPeriod = 0x0 Oem2 = 0x0 Oem3 = 0x0 Oem4 = 0x0 Oem5 = 0x0 Oem6 = 0x0 Oem7 = 0x0 Oem8 = 0x0 Oem102 = 0x0 Process = 0x0 Packet = 0x0 Attention = 0x0 CrSel = 0x0 ExSel = 0x0 EraseEndOfFile = 0x0 Play = 0x0 Zoom = 0x0 NoName = 0x0 Pa1 = 0x0 OemClear = 0x0 === System.ConsoleKeyInfo === _keyChar = 0x10 _key = 0x14 _mods = 0x18 .ctor = 0x2073940 (method) KeyChar = 0xBB8820 (method) Key = 0x7EEDF0 (method) Equals = 0x2073870 (method) Equals = 0x2073850 (method) GetHashCode = 0x2073920 (method) === System.ConsoleModifiers === value__ = 0x10 Alt = 0x0 Shift = 0x0 Control = 0x0 === System.ConsoleSpecialKey === value__ = 0x10 ControlC = 0x0 ControlBreak = 0x0 === System.ThrowHelper === ThrowArgumentNullException = 0x207DAC0 (method) CreateArgumentNullException = 0x207C930 (method) ThrowArrayTypeMismatchException = 0x207DCB0 (method) CreateArrayTypeMismatchException = 0x207CAA0 (method) ThrowArgumentException_DestinationTooShort = 0x207D9B0 (method) CreateArgumentException_DestinationTooShort = 0x207C8D0 (method) ThrowIndexOutOfRangeException = 0x207DD60 (method) CreateIndexOutOfRangeException = 0x207CAF0 (method) ThrowArgumentOutOfRangeException = 0x207DC10 (method) CreateArgumentOutOfRangeException = 0x207C9C0 (method) ThrowArgumentOutOfRangeException = 0x207DBE0 (method) CreateArgumentOutOfRangeException = 0x207CA10 (method) ThrowObjectDisposedException_ArrayMemoryPoolBuffer = 0x207E0D0 (method) CreateObjectDisposedException_ArrayMemoryPoolBuffer = 0x207CB40 (method) ThrowNotSupportedException = 0x207E0A0 (method) CreateThrowNotSupportedException = 0x207CBA0 (method) ThrowWrongKeyTypeArgumentException = 0x207E1E0 (method) ThrowWrongValueTypeArgumentException = 0x207E2C0 (method) ThrowArgumentException = 0x207DA60 (method) ThrowArgumentException = 0x207D9E0 (method) ThrowArgumentOutOfRangeException = 0x207DAF0 (method) ThrowInvalidOperationException = 0x207DF60 (method) ThrowSerializationException = 0x207E100 (method) ThrowNotSupportedException = 0x207E040 (method) ThrowInvalidOperationException_InvalidOperation_EnumFailedVersion = 0x207DE20 (method) ThrowInvalidOperationException_InvalidOperation_EnumOpCantHappen = 0x207DEC0 (method) ThrowInvalidOperationException_InvalidOperation_EnumNotStarted = 0x207DE70 (method) ThrowInvalidOperationException_InvalidOperation_EnumEnded = 0x207DDD0 (method) ThrowInvalidOperationException_InvalidOperation_NoValue = 0x207DF10 (method) GetArgumentOutOfRangeException = 0x207D070 (method) ThrowArgumentOutOfRange_IndexException = 0x207DC40 (method) ThrowIndexArgumentOutOfRange_NeedNonNegNumException = 0x207DD20 (method) ThrowArgumentException_Argument_InvalidArrayType = 0x207D960 (method) GetAddingDuplicateWithKeyArgumentException = 0x207CBF0 (method) ThrowAddingDuplicateWithKeyArgumentException = 0x207D930 (method) GetKeyNotFoundException = 0x207D320 (method) ThrowKeyNotFoundException = 0x207E030 (method) ThrowInvalidTypeWithPointersNotSupported = 0x207DFC0 (method) ThrowInvalidOperationException_ConcurrentOperationsNotSupported = 0x207DD90 (method) GetInvalidOperationException = 0x207D2C0 (method) ThrowArraySegmentCtorValidationFailedExceptions = 0x207DC80 (method) GetArraySegmentCtorValidationFailedException = 0x207D190 (method) GetArgumentException = 0x207CC70 (method) GetArgumentNullException = 0x207D010 (method) IfNullAndNullsAreIllegalThenThrow = 0x348C50 (method) GetArgumentName = 0x207CD00 (method) GetArgumentOutOfRangeException = 0x207D0E0 (method) ThrowStartIndexArgumentOutOfRange_ArgumentOutOfRange_Index = 0x207E160 (method) ThrowCountArgumentOutOfRange_ArgumentOutOfRange_Count = 0x207DCE0 (method) GetResourceName = 0x207D3A0 (method) ThrowValueArgumentOutOfRange_NeedNonNegNumException = 0x207E1A0 (method) === System.AppDomainUnloadedException === .ctor = 0x206DC70 (method) .ctor = 0x206DBF0 (method) === System.CannotUnloadAppDomainException === .ctor = 0x2073730 (method) .ctor = 0x20736C0 (method) .ctor = 0x206DBF0 (method) === System.OperatingSystem === _version = 0x10 _platform = 0x18 _servicePack = 0x20 _versionString = 0x28 .ctor = 0x2074BE0 (method) .ctor = 0x2074C00 (method) GetObjectData = 0x2074B90 (method) Platform = 0x684F40 (method) Version = 0x53E8F0 (method) Clone = 0x2074B10 (method) ToString = 0x2074BD0 (method) VersionString = 0x2074D70 (method) === System.MissingFieldException === .ctor = 0x2074320 (method) .ctor = 0x2074400 (method) .ctor = 0x2074370 (method) .ctor = 0x205D580 (method) Message = 0x2074420 (method) === System.MissingMemberException === ClassName = 0x90 MemberName = 0x98 Signature = 0xA0 .ctor = 0x2074790 (method) .ctor = 0x20747E0 (method) .ctor = 0x2074800 (method) GetObjectData = 0x20745E0 (method) Message = 0x20749C0 (method) FormatSignature = 0x1FF3540 (method) === System.OutOfMemoryException === .ctor = 0x20754D0 (method) .ctor = 0x2075560 (method) .ctor = 0x206DBF0 (method) === ArrayEnumerator === _array = 0x10 _index = 0x18 _endIndex = 0x1C .ctor = 0x206DD20 (method) MoveNext = 0x206DD00 (method) Reset = 0x1ACE970 (method) Clone = 0x1FDD430 (method) Current = 0x206DDC0 (method) === RawData === Bounds = 0x10 Count = 0x18 Data = 0x20 === InternalEnumerator`1 === array = 0x0 idx = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) === EmptyInternalEnumerator`1 === Value = 0x0 Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) .ctor = 0x351010 (method) .cctor = 0x351080 (method) === SorterObjectArray === keys = 0x10 items = 0x18 comparer = 0x20 .ctor = 0x207A1F0 (method) SwapIfGreaterWithItems = 0x2079DA0 (method) Swap = 0x207A000 (method) Sort = 0x2079D90 (method) IntrospectiveSort = 0x2079B00 (method) IntroSort = 0x2079A20 (method) PickPivotAndPartition = 0x2079BF0 (method) Heapsort = 0x2079680 (method) DownHeap = 0x2079320 (method) InsertionSort = 0x2079740 (method) === SorterGenericArray === keys = 0x10 items = 0x18 comparer = 0x20 .ctor = 0x2079270 (method) SwapIfGreaterWithItems = 0x2079000 (method) Swap = 0x2079180 (method) Sort = 0x2078FF0 (method) IntrospectiveSort = 0x2078D10 (method) IntroSort = 0x2078C30 (method) PickPivotAndPartition = 0x2078E40 (method) Heapsort = 0x20789C0 (method) DownHeap = 0x2078780 (method) InsertionSort = 0x2078A80 (method) === System.Array === CreateInstance = 0x206FE90 (method) AsReadOnly = 0x347BC0 (method) Resize = 0x348C50 (method) System.Collections.ICollection.get_Count = 0x2070F80 (method) System.Collections.IList.get_IsReadOnly = 0x554A00 (method) System.Collections.IList.get_Item = 0x2072FE0 (method) System.Collections.IList.set_Item = 0x2072FF0 (method) System.Collections.IList.Add = 0x2072BD0 (method) System.Collections.IList.Contains = 0x2072E00 (method) System.Collections.IList.Clear = 0x2072C20 (method) System.Collections.IList.IndexOf = 0x2070B60 (method) System.Collections.IList.Insert = 0x2072EF0 (method) System.Collections.IList.Remove = 0x2072F90 (method) System.Collections.IList.RemoveAt = 0x2072F40 (method) CopyTo = 0x206E920 (method) Clone = 0x1FDD430 (method) System.Collections.IStructuralComparable.CompareTo = 0x2073010 (method) System.Collections.IStructuralEquatable.Equals = 0x2073260 (method) CombineHashCodes = 0xFD1410 (method) System.Collections.IStructuralEquatable.GetHashCode = 0x2073430 (method) BinarySearch = 0x206DF40 (method) ConvertAll = 0x349B40 (method) Copy = 0x206EA20 (method) Copy = 0x206ECB0 (method) CopyTo = 0x206E7B0 (method) ForEach = 0x3483F0 (method) LongLength = 0x2073650 (method) GetLongLength = 0x2070130 (method) GetValue = 0x2070500 (method) GetValue = 0x2070390 (method) GetValue = 0x2070880 (method) GetValue = 0x20705A0 (method) IsFixedSize = 0x53FBD0 (method) IsReadOnly = 0x554A00 (method) IsSynchronized = 0x554A00 (method) SyncRoot = 0x51FF10 (method) BinarySearch = 0x206E4E0 (method) BinarySearch = 0x206E030 (method) BinarySearch = 0x206E120 (method) GetMedian = 0x2070150 (method) BinarySearch = 0x463590 (method) BinarySearch = 0x463590 (method) BinarySearch = 0x463590 (method) BinarySearch = 0x463590 (method) IndexOf = 0x2070B60 (method) IndexOf = 0x2070A70 (method) IndexOf = 0x2070C50 (method) IndexOf = 0x463590 (method) IndexOf = 0x463590 (method) IndexOf = 0x463590 (method) LastIndexOf = 0x2071030 (method) LastIndexOf = 0x2071150 (method) LastIndexOf = 0x20711D0 (method) LastIndexOf = 0x463590 (method) LastIndexOf = 0x463590 (method) LastIndexOf = 0x463590 (method) Reverse = 0x2071540 (method) Reverse = 0x2071610 (method) Reverse = 0x3472C0 (method) Reverse = 0x351310 (method) SetValue = 0x2071BB0 (method) SetValue = 0x2072020 (method) SetValue = 0x2071C50 (method) SetValue = 0x2071930 (method) Sort = 0x20728E0 (method) Sort = 0x20728B0 (method) Sort = 0x20729C0 (method) Sort = 0x2072AB0 (method) Sort = 0x2072AE0 (method) Sort = 0x20727C0 (method) Sort = 0x20727A0 (method) Sort = 0x2072390 (method) Sort = 0x3472C0 (method) Sort = 0x351310 (method) Sort = 0x3483F0 (method) Sort = 0x35D110 (method) Sort = 0x3483F0 (method) Sort = 0x3483F0 (method) Sort = 0x34B270 (method) Sort = 0x349850 (method) Sort = 0x34B510 (method) Exists = 0x3473A0 (method) Fill = 0x463590 (method) Fill = 0x463590 (method) Find = 0x463590 (method) FindAll = 0x349B40 (method) FindIndex = 0x347770 (method) FindLast = 0x463590 (method) FindLastIndex = 0x347770 (method) TrueForAll = 0x3473A0 (method) GetEnumerator = 0x2070050 (method) .ctor = 0x5109F0 (method) InternalArray__ICollection_get_Count = 0x2070F80 (method) InternalArray__ICollection_get_IsReadOnly = 0x53FBD0 (method) GetRawSzArrayData = 0x2070170 (method) InternalArray__IEnumerable_GetEnumerator = 0x3479D0 (method) InternalArray__ICollection_Clear = 0x2070F30 (method) InternalArray__ICollection_Add = 0x463590 (method) InternalArray__ICollection_Remove = 0x463590 (method) InternalArray__ICollection_Contains = 0x463590 (method) InternalArray__ICollection_CopyTo = 0x35D360 (method) InternalArray__IReadOnlyList_get_Item = 0x463590 (method) InternalArray__IReadOnlyCollection_get_Count = 0x2070F80 (method) InternalArray__Insert = 0x463590 (method) InternalArray__RemoveAt = 0x2070FE0 (method) InternalArray__IndexOf = 0x463590 (method) InternalArray__get_Item = 0x463590 (method) InternalArray__set_Item = 0x463590 (method) GetGenericValueImpl = 0x358990 (method) SetGenericValueImpl = 0x358990 (method) Length = 0x2070F80 (method) Rank = 0x2070160 (method) GetRank = 0x2070160 (method) GetLength = 0x2070120 (method) GetLowerBound = 0x2070140 (method) GetValue = 0x20704F0 (method) SetValue = 0x2071BA0 (method) GetValueImpl = 0x20701D0 (method) SetValueImpl = 0x2071880 (method) FastCopy = 0x2070040 (method) CreateInstanceImpl = 0x206F480 (method) GetUpperBound = 0x2070190 (method) GetValue = 0x20701E0 (method) GetValue = 0x2070750 (method) GetValue = 0x20707E0 (method) SetValue = 0x2071E50 (method) SetValue = 0x2071B00 (method) SetValue = 0x2071890 (method) UnsafeCreateInstance = 0x2073630 (method) UnsafeCreateInstance = 0x206F500 (method) UnsafeCreateInstance = 0x2073640 (method) CreateInstance = 0x206F490 (method) CreateInstance = 0x206F500 (method) CreateInstance = 0x206FDF0 (method) CreateInstance = 0x206F590 (method) CreateInstance = 0x206F8B0 (method) Clear = 0x206E610 (method) ClearInternal = 0x206E600 (method) Copy = 0x206EBA0 (method) Copy = 0x206EE20 (method) CreateArrayTypeMismatchException = 0x206F430 (method) CanAssignArrayElement = 0x206E500 (method) ConstrainedCopy = 0x206E7A0 (method) Empty = 0x347A50 (method) Initialize = 0x512CE0 (method) IndexOfImpl = 0x463590 (method) LastIndexOfImpl = 0x463590 (method) SortImpl = 0x20721A0 (method) UnsafeLoad = 0x463590 (method) UnsafeStore = 0x463590 (method) UnsafeMov = 0x463590 (method) === System.ByReference`1 === _value = 0x0 .ctor = 0x351800 (method) Value = 0x3479D0 (method) === System.MonoTODOAttribute === comment = 0x10 .ctor = 0x5109F0 (method) .ctor = 0x54EB60 (method) === System.MonoLimitationAttribute === .ctor = 0x54EB60 (method) === System.MonoNotSupportedAttribute === .ctor = 0x54EB60 (method) === SwitchValueState === value__ = 0x10 HasFalseValue = 0x0 HasTrueValue = 0x0 HasLookedForOverride = 0x0 UnknownValue = 0x0 === System.AppContext === s_switchMap = 0x0 s_defaultsInitialized = 0x8 InitializeDefaultSwitchValues = 0x208A680 (method) TryGetSwitch = 0x208A7D0 (method) .cctor = 0x208AC30 (method) === System.AppContextSwitches === SetActorAsReferenceWhenCopyingClaimsIdentity = 0x0 EnforceJapaneseEraYearRanges = 0x1 FormatJapaneseFirstYearAsANumber = 0x2 EnforceLegacyJapaneseDateParsing = 0x3 === System.LocalDataStoreHolder === m_Store = 0x10 .ctor = 0x54EB60 (method) Finalize = 0x209B490 (method) Store = 0x53E8F0 (method) === System.LocalDataStoreElement === m_value = 0x10 m_cookie = 0x18 .ctor = 0x209B460 (method) Value = 0x53E8F0 (method) Value = 0x53E910 (method) Cookie = 0x520140 (method) === System.LocalDataStore === m_DataTable = 0x10 m_Manager = 0x18 .ctor = 0x209C6E0 (method) Dispose = 0x209C140 (method) GetData = 0x209C1D0 (method) SetData = 0x209C5A0 (method) FreeData = 0x209C170 (method) PopulateElement = 0x209C300 (method) === System.LocalDataStoreSlot === m_mgr = 0x10 m_slot = 0x18 m_cookie = 0x20 .ctor = 0x209C0E0 (method) Manager = 0x53E8F0 (method) Slot = 0x684F40 (method) Cookie = 0x526D40 (method) Finalize = 0x209C050 (method) === System.LocalDataStoreMgr === m_SlotInfoTable = 0x10 m_FirstAvailableSlot = 0x18 m_ManagedLocalDataStores = 0x20 m_KeyToSlotMap = 0x28 m_CookieGenerator = 0x30 CreateLocalDataStore = 0x209B860 (method) DeleteLocalDataStore = 0x209BA60 (method) AllocateDataSlot = 0x209B510 (method) AllocateNamedDataSlot = 0x209B770 (method) GetNamedDataSlot = 0x209BDD0 (method) FreeNamedDataSlot = 0x209BD00 (method) FreeDataSlot = 0x209BB30 (method) ValidateSlot = 0x209BEE0 (method) GetSlotTableLength = 0x7C0760 (method) .ctor = 0x209BF60 (method) === System.Activator === CreateInstance = 0x208A390 (method) CreateInstance = 0x208A400 (method) CreateInstance = 0x208A640 (method) CreateInstance = 0x208A3C0 (method) CreateInstance = 0x208A670 (method) CreateInstance = 0x208A3F0 (method) CreateInstance = 0x208A1F0 (method) CreateInstance = 0x463590 (method) === System.Attribute === InternalGetCustomAttributes = 0x208C940 (method) InternalGetCustomAttributes = 0x208C890 (method) InternalParamGetCustomAttributes = 0x208CAD0 (method) InternalIsDefined = 0x208CA60 (method) InternalIsDefined = 0x208C9F0 (method) GetCustomAttributes = 0x208B8F0 (method) GetCustomAttributes = 0x208BCC0 (method) GetCustomAttributes = 0x208B5D0 (method) GetCustomAttributes = 0x208C4D0 (method) IsDefined = 0x208CFC0 (method) IsDefined = 0x208CFD0 (method) GetCustomAttribute = 0x208B320 (method) GetCustomAttribute = 0x208B270 (method) GetCustomAttributes = 0x208B5E0 (method) GetCustomAttributes = 0x208B3D0 (method) GetCustomAttributes = 0x208BB70 (method) GetCustomAttributes = 0x208BFF0 (method) GetCustomAttributes = 0x208B5C0 (method) GetCustomAttributes = 0x208B900 (method) GetCustomAttributes = 0x208C3B0 (method) GetCustomAttributes = 0x208C280 (method) GetCustomAttribute = 0x208B1C0 (method) GetCustomAttribute = 0x208B110 (method) .ctor = 0x5109F0 (method) Equals = 0x208AE90 (method) AreFieldValuesEqual = 0x208ACD0 (method) GetHashCode = 0x208C710 (method) TypeId = 0x20829E0 (method) Match = 0x208D320 (method) IsDefaultAttribute = 0x554A00 (method) === System.Buffer === InternalBlockCopy = 0x208D790 (method) IndexOfByte = 0x208D6E0 (method) _ByteLength = 0x208DC70 (method) ZeroMemory = 0x208DC50 (method) Memcpy = 0x208DAA0 (method) InternalMemcpy = 0x208D7A0 (method) ByteLength = 0x208D630 (method) BlockCopy = 0x208D3A0 (method) MemoryCopy = 0x208DB20 (method) Memcpy4 = 0x208DDB0 (method) Memcpy2 = 0x208DD30 (method) Memcpy1 = 0x208DC80 (method) Memcpy = 0x208D7B0 (method) Memmove = 0x208DAF0 (method) Memmove = 0x463590 (method) === System.ContextBoundObject === .ctor = 0x5109F0 (method) === System.ContextStaticAttribute === .ctor = 0x5109F0 (method) === BinderState === m_argsMap = 0x10 m_originalSize = 0x18 m_isParamArray = 0x1C .ctor = 0x208D340 (method) === Primitives === value__ = 0x10 Boolean = 0x0 Char = 0x0 SByte = 0x0 Byte = 0x0 Int16 = 0x0 UInt16 = 0x0 Int32 = 0x0 UInt32 = 0x0 Int64 = 0x0 UInt64 = 0x0 Single = 0x0 Double = 0x0 Decimal = 0x0 DateTime = 0x0 String = 0x0 === System.DefaultBinder === _primitiveConversions = 0x0 BindToMethod = 0x208E550 (method) BindToField = 0x208DE50 (method) SelectProperty = 0x2093500 (method) ChangeType = 0x2090FF0 (method) ReorderArgumentArray = 0x2092810 (method) ExactBinding = 0x20913A0 (method) ExactPropertyBinding = 0x2091610 (method) FindMostSpecific = 0x20923A0 (method) FindMostSpecificType = 0x2091F90 (method) FindMostSpecificMethod = 0x2091BB0 (method) FindMostSpecificField = 0x2091A90 (method) FindMostSpecificProperty = 0x2091E70 (method) CompareMethodSigAndName = 0x2091050 (method) GetHierarchyDepth = 0x20927A0 (method) FindMostDerivedNewSlotMeth = 0x20918E0 (method) ReorderParams = 0x2092B80 (method) CreateParamOrder = 0x20911A0 (method) CanConvertPrimitive = 0x2090CE0 (method) CanConvertPrimitiveObjectToType = 0x2090BD0 (method) CompareMethodSig = 0x2091050 (method) SelectMethod = 0x2092D00 (method) CanChangePrimitive = 0x2090AE0 (method) CanPrimitiveWiden = 0x2090F20 (method) .ctor = 0x520010 (method) .cctor = 0x2094050 (method) === System.Empty === Value = 0x0 .ctor = 0x5109F0 (method) ToString = 0x1FF3540 (method) GetObjectData = 0x20940E0 (method) .cctor = 0x2094160 (method) === ParseFailureKind === value__ = 0x10 None = 0x0 Argument = 0x0 ArgumentNull = 0x0 ArgumentWithParameter = 0x0 UnhandledException = 0x0 === EnumResult === parsedEnum = 0x10 canThrow = 0x18 m_failure = 0x1C m_failureMessageID = 0x20 m_failureParameter = 0x28 m_failureMessageFormatArgument = 0x30 m_innerException = 0x38 Init = 0x20943B0 (method) SetFailure = 0x2094400 (method) SetFailure = 0x2094420 (method) SetFailure = 0x2094470 (method) GetEnumParseException = 0x20941D0 (method) === ValuesAndNames === Values = 0x10 Names = 0x18 .ctor = 0x540260 (method) === System.Enum === enumSeperatorCharArray = 0x0 enumSeperator = 0x0 GetCachedValuesAndNames = 0x2094E00 (method) InternalFormattedHexString = 0x2095BA0 (method) InternalFormat = 0x2095A20 (method) InternalFlagsFormat = 0x2095820 (method) ToUInt64 = 0x2098910 (method) InternalCompareTo = 0x2095810 (method) InternalGetUnderlyingType = 0x2096060 (method) GetEnumValuesAndNames = 0x2094F80 (method) InternalBoxEnum = 0x2095800 (method) TryParse = 0x3473A0 (method) TryParse = 0x463590 (method) Parse = 0x2096250 (method) Parse = 0x2096170 (method) TryParseEnum = 0x2098AA0 (method) GetUnderlyingType = 0x2095510 (method) GetValues = 0x20955C0 (method) InternalGetValues = 0x2096070 (method) GetName = 0x2094FA0 (method) GetNames = 0x2095050 (method) InternalGetNames = 0x2096020 (method) ToObject = 0x2097D10 (method) IsDefined = 0x20960C0 (method) Format = 0x20946E0 (method) Value = 0x20955B0 (method) GetValue = 0x20955B0 (method) InternalHasFlag = 0x20960B0 (method) Hashcode = 0x2094F90 (method) Equals = 0x20946D0 (method) GetHashCode = 0x2094F90 (method) ToString = 0x20985F0 (method) ToString = 0x20985E0 (method) CompareTo = 0x20944E0 (method) ToString = 0x20986A0 (method) ToString = 0x1FE2820 (method) HasFlag = 0x2095660 (method) GetTypeCode = 0x20950F0 (method) System.IConvertible.ToBoolean = 0x2096330 (method) System.IConvertible.ToChar = 0x2096450 (method) System.IConvertible.ToSByte = 0x20968D0 (method) System.IConvertible.ToByte = 0x20963C0 (method) System.IConvertible.ToInt16 = 0x2096720 (method) System.IConvertible.ToUInt16 = 0x2096A60 (method) System.IConvertible.ToInt32 = 0x20967B0 (method) System.IConvertible.ToUInt32 = 0x2096AF0 (method) System.IConvertible.ToInt64 = 0x2096840 (method) System.IConvertible.ToUInt64 = 0x2096B80 (method) System.IConvertible.ToSingle = 0x2096960 (method) System.IConvertible.ToDouble = 0x2096690 (method) System.IConvertible.ToDecimal = 0x20965E0 (method) System.IConvertible.ToDateTime = 0x20964E0 (method) System.IConvertible.ToType = 0x20969F0 (method) ToObject = 0x20983C0 (method) ToObject = 0x2096C10 (method) ToObject = 0x2097050 (method) ToObject = 0x20976B0 (method) ToObject = 0x20978D0 (method) ToObject = 0x2097AF0 (method) ToObject = 0x2097270 (method) ToObject = 0x20981A0 (method) ToObject = 0x2097490 (method) ToObject = 0x2096E30 (method) Parse = 0x463590 (method) Parse = 0x463590 (method) TryParse = 0x20991C0 (method) TryParse = 0x2099100 (method) .ctor = 0x520010 (method) .cctor = 0x2099270 (method) === ExceptionMessageKind === value__ = 0x10 ThreadAbort = 0x0 ThreadInterrupted = 0x0 OutOfMemory = 0x0 === System.Exception === s_EDILock = 0x0 _className = 0x10 _message = 0x18 _data = 0x20 _innerException = 0x28 _helpURL = 0x30 _stackTrace = 0x38 _stackTraceString = 0x40 _remoteStackTraceString = 0x48 _remoteStackIndex = 0x50 _dynamicMethods = 0x58 _HResult = 0x60 _source = 0x68 _safeSerializationManager = 0x70 captured_traces = 0x78 native_trace_ips = 0x80 caught_in_unmanaged = 0x88 _COMPlusExceptionCode = 0x0 Init = 0x20999C0 (method) .ctor = 0x2099F40 (method) .ctor = 0x209A440 (method) .ctor = 0x209A480 (method) .ctor = 0x2099F60 (method) Message = 0x209A550 (method) Data = 0x209A4E0 (method) GetClassName = 0x2099400 (method) GetBaseException = 0x20993E0 (method) InnerException = 0x5120A0 (method) TargetSite = 0x209A800 (method) StackTrace = 0x209A7C0 (method) GetStackTrace = 0x2099970 (method) SetErrorCode = 0x8280A0 (method) HelpLink = 0x54DFC0 (method) HelpLink = 0x54DFE0 (method) Source = 0x209A670 (method) Source = 0x54E6B0 (method) ToString = 0x2099EB0 (method) ToString = 0x2099BE0 (method) GetObjectData = 0x20994F0 (method) OnDeserialized = 0x2099A60 (method) StripFileInfo = 0x559340 (method) RestoreExceptionDispatchInfo = 0x2099B00 (method) HResult = 0x828090 (method) HResult = 0x8280A0 (method) GetType = 0x20829E0 (method) GetMessageFromNativeResources = 0x2099460 (method) FixRemotingException = 0x20992F0 (method) ReportUnhandledException = 0x2099AF0 (method) .cctor = 0x2099EC0 (method) === System.GCCollectionMode === value__ = 0x10 Default = 0x0 Forced = 0x0 Optimized = 0x0 === System.GC === EPHEMERON_TOMBSTONE = 0x0 GetCollectionCount = 0x209B0B0 (method) GetMaxGeneration = 0x209B0C0 (method) InternalCollect = 0x209B100 (method) RecordPressure = 0x1EDD770 (method) Register_ephemeron_array = 0x209B450 (method) Ephemeron_tombstone = 0x209B440 (method) GetMemoryInfo = 0x209B0D0 (method) AddMemoryPressure = 0x209A8C0 (method) RemoveMemoryPressure = 0x209B1B0 (method) Collect = 0x209ABE0 (method) Collect = 0x209AB60 (method) Collect = 0x209AD30 (method) Collect = 0x209AA00 (method) Collect = 0x209AEC0 (method) CollectionCount = 0x209AFF0 (method) KeepAlive = 0x512CE0 (method) MaxGeneration = 0x209B400 (method) _SuppressFinalize = 0x209B3A0 (method) SuppressFinalize = 0x209B2F0 (method) _ReRegisterForFinalize = 0x209B390 (method) ReRegisterForFinalize = 0x209B110 (method) GetTotalMemory = 0x209B0F0 (method) .cctor = 0x209B3B0 (method) === System.TypeNameFormatFlags === value__ = 0x10 FormatBasic = 0x0 FormatNamespace = 0x0 FormatFullInst = 0x0 FormatAssembly = 0x0 FormatSignature = 0x0 FormatNoVersion = 0x0 FormatAngleBrackets = 0x0 FormatStubInfo = 0x0 FormatGenericParam = 0x0 FormatSerialization = 0x0 === System.TypeNameKind === value__ = 0x10 Name = 0x0 ToString = 0x0 SerializationName = 0x0 FullName = 0x0 === MemberListType === value__ = 0x10 All = 0x0 CaseSensitive = 0x0 CaseInsensitive = 0x0 HandleToInfo = 0x0 === ListBuilder`1 === _items = 0x0 _item = 0x0 _count = 0x0 _capacity = 0x0 .ctor = 0x3578D0 (method) Item = 0x463590 (method) ToArray = 0x3479D0 (method) CopyTo = 0x35D360 (method) Count = 0x3494D0 (method) Add = 0x463590 (method) === System.RuntimeType === ValueType = 0x0 EnumType = 0x8 ObjectType = 0x10 StringType = 0x18 DelegateType = 0x20 s_SICtorParamTypes = 0x28 MakeTypeBuilderInstantiation = 0x30 MemberBindingMask = 0x0 InvocationMask = 0x0 BinderNonCreateInstance = 0x0 BinderGetSetProperty = 0x0 BinderSetInvokeProperty = 0x0 BinderGetSetField = 0x0 BinderSetInvokeField = 0x0 BinderNonFieldGetSet = 0x0 ClassicBindingMask = 0x0 s_typedRef = 0x38 type_info = 0x18 GenericCache = 0x20 m_serializationCtor = 0x28 GenericParameterCountAny = 0x0 GetType = 0x20A3F70 (method) ThrowIfTypeNeverValidGenericArgument = 0x20A78D0 (method) SanityCheckGenericArguments = 0x20A7580 (method) SplitName = 0x20A77C0 (method) FilterPreCalculate = 0x209E3D0 (method) FilterHelper = 0x209E280 (method) FilterHelper = 0x209E170 (method) FilterApplyPrefixLookup = 0x209DFD0 (method) FilterApplyBase = 0x209D9F0 (method) FilterApplyType = 0x209E050 (method) FilterApplyMethodInfo = 0x209DF20 (method) FilterApplyConstructorInfo = 0x209DC00 (method) FilterApplyMethodBase = 0x209DCB0 (method) .ctor = 0x20A8180 (method) GetMethodCandidates = 0x20A1C70 (method) GetConstructorCandidates = 0x209E8A0 (method) GetPropertyCandidates = 0x20A36E0 (method) GetEventCandidates = 0x209FC80 (method) GetFieldCandidates = 0x20A0410 (method) GetNestedTypeCandidates = 0x20A27A0 (method) GetMethods = 0x20A26F0 (method) GetConstructors = 0x209F140 (method) GetProperties = 0x20A3650 (method) GetEvents = 0x20A0370 (method) GetFields = 0x20A0D90 (method) GetMembers = 0x20A1660 (method) GetConstructorImpl = 0x209EC60 (method) GetPropertyImpl = 0x20A39C0 (method) GetEvent = 0x209FF00 (method) GetField = 0x20A0690 (method) GetNestedType = 0x20A2BA0 (method) GetMember = 0x20A11C0 (method) Module = 0x20A3CB0 (method) GetRuntimeModule = 0x20A3CB0 (method) Assembly = 0x20A3CA0 (method) GetRuntimeAssembly = 0x20A3CA0 (method) TypeHandle = 0x20A87A0 (method) IsInstanceOfType = 0x20A6BC0 (method) IsAssignableFrom = 0x20A5690 (method) IsEquivalentTo = 0x20A6AF0 (method) BaseType = 0x20A81F0 (method) GetBaseType = 0x209E630 (method) UnderlyingSystemType = 0x51FF10 (method) GetAttributeFlagsImpl = 0x209E620 (method) IsContextfulImpl = 0x20A57A0 (method) IsByRefImpl = 0x20A5780 (method) IsPrimitiveImpl = 0x20A6BE0 (method) IsPointerImpl = 0x20A6BD0 (method) IsCOMObjectImpl = 0x20A5790 (method) IsValueTypeImpl = 0x20A6CF0 (method) IsEnum = 0x20A8600 (method) HasElementTypeImpl = 0x20A3FF0 (method) GenericParameterAttributes = 0x20A8460 (method) IsSzArray = 0x20A8700 (method) IsArrayImpl = 0x20A5680 (method) GetArrayRank = 0x209E590 (method) GetElementType = 0x209F6D0 (method) GetEnumNames = 0x209F910 (method) GetEnumValues = 0x209FAF0 (method) GetEnumUnderlyingType = 0x209FA40 (method) IsEnumDefined = 0x20A64F0 (method) GetEnumName = 0x209F6E0 (method) GetGenericArgumentsInternal = 0x20A0E30 (method) GetGenericArguments = 0x20A0EB0 (method) MakeGenericType = 0x20A6EB0 (method) IsGenericTypeDefinition = 0x20A8680 (method) IsGenericParameter = 0x20A8670 (method) GenericParameterPosition = 0x20A8520 (method) GetGenericTypeDefinition = 0x20A1060 (method) IsGenericType = 0x20A8690 (method) IsConstructedGenericType = 0x20A85B0 (method) InvokeMember = 0x20A4000 (method) Equals = 0x209D9E0 (method) Op_Equality = 0x5586B0 (method) Op_Inequality = 0x6CE7E0 (method) Clone = 0x51FF10 (method) GetObjectData = 0x20A3340 (method) GetCustomAttributes = 0x209F1F0 (method) GetCustomAttributes = 0x209F290 (method) IsDefined = 0x20A6350 (method) FormatTypeName = 0x209E410 (method) MemberType = 0x20A8710 (method) ReflectedType = 0x20A8780 (method) MetadataToken = 0x20A8750 (method) CreateInstanceCheckThis = 0x209C960 (method) CreateInstanceImpl = 0x209CE60 (method) CreateInstanceDefaultCtor = 0x209CC00 (method) GetDefaultConstructor = 0x209F430 (method) GetDefaultMemberName = 0x209F5E0 (method) GetSerializationCtor = 0x20A3CC0 (method) CreateInstanceSlow = 0x209D990 (method) CreateInstanceMono = 0x209D6B0 (method) CheckValue = 0x209C760 (method) TryConvertToType = 0x20A7A20 (method) IsConvertibleToPrimitiveType = 0x20A57B0 (method) GetCachedName = 0x209E830 (method) Make_array_type = 0x20A87D0 (method) MakeArrayType = 0x20A6DD0 (method) MakeArrayType = 0x20A6DE0 (method) Make_byref_type = 0x20A87E0 (method) MakeByRefType = 0x20A6E40 (method) MakePointerType = 0x20A7490 (method) MakePointerType = 0x20A74A0 (method) ContainsGenericParameters = 0x20A8200 (method) GetGenericParameterConstraints = 0x20A0F40 (method) CreateInstanceForAnotherGenericParameter = 0x209CD20 (method) MakeGenericType = 0x20A7480 (method) GetMethodsByName_native = 0x20A26E0 (method) GetMethodsByName = 0x20A2450 (method) GetPropertiesByName_native = 0x20A3640 (method) GetConstructors_native = 0x209F1E0 (method) GetConstructors_internal = 0x209EF10 (method) GetPropertiesByName = 0x20A33B0 (method) GetTypeCodeImpl = 0x20A3F20 (method) GetTypeCodeImplInternal = 0x20A3F10 (method) ToString = 0x20A7A10 (method) IsGenericCOMObjectImpl = 0x554A00 (method) CreateInstanceInternal = 0x209D6A0 (method) DeclaringMethod = 0x20A8330 (method) GetFullName = 0x20A81D0 (method) GetGenericArgumentsInternal = 0x20A0EA0 (method) GetGenericParameterAttributes = 0x20A0F00 (method) GetGenericParameterPosition = 0x20A1050 (method) GetEvents_native = 0x20A0400 (method) GetFields_native = 0x20A0E20 (method) GetFields_internal = 0x20A0B00 (method) GetEvents_internal = 0x20A0170 (method) GetInterfaces = 0x20A11B0 (method) GetNestedTypes_native = 0x20A3330 (method) GetNestedTypes_internal = 0x20A2FF0 (method) AssemblyQualifiedName = 0x20A81E0 (method) DeclaringType = 0x20A8340 (method) Name = 0x20A8760 (method) Namespace = 0x20A8770 (method) GetHashCode = 0x20A10F0 (method) FullName = 0x20A8350 (method) IsSZArray = 0x20A86A0 (method) IsSubclassOf = 0x20A6BF0 (method) GetMethodImpl = 0x20A2400 (method) GetMethodImplCommon = 0x20A1FB0 (method) GetMethodCandidates = 0x20A1970 (method) .cctor = 0x20A7C90 (method) === System.ReflectionOnlyType === .ctor = 0x20B6EF0 (method) TypeHandle = 0x20B6F40 (method) === System.SharedStatics === _sharedStatics = 0x0 _maker = 0x10 .ctor = 0x512CE0 (method) GetSharedStringMaker = 0x20B83C0 (method) ReleaseSharedStringMaker = 0x20B8540 (method) .cctor = 0x20B8660 (method) === System.ExceptionArgument === value__ = 0x10 obj = 0x0 dictionary = 0x0 dictionaryCreationThreshold = 0x0 array = 0x0 info = 0x0 key = 0x0 collection = 0x0 list = 0x0 match = 0x0 converter = 0x0 queue = 0x0 stack = 0x0 capacity = 0x0 index = 0x0 startIndex = 0x0 value = 0x0 count = 0x0 arrayIndex = 0x0 name = 0x0 mode = 0x0 item = 0x0 options = 0x0 view = 0x0 sourceBytesToCopy = 0x0 start = 0x0 pointer = 0x0 ownedMemory = 0x0 text = 0x0 length = 0x0 comparer = 0x0 comparable = 0x0 exceptions = 0x0 exception = 0x0 action = 0x0 comparison = 0x0 startSegment = 0x0 endSegment = 0x0 endIndex = 0x0 task = 0x0 source = 0x0 state = 0x0 culture = 0x0 destination = 0x0 byteOffset = 0x0 minimumBufferSize = 0x0 offset = 0x0 values = 0x0 comparisonType = 0x0 s = 0x0 input = 0x0 format = 0x0 === System.ExceptionResource === value__ = 0x10 Argument_ImplementIComparable = 0x0 Argument_InvalidType = 0x0 Argument_InvalidArgumentForComparison = 0x0 Argument_InvalidRegistryKeyPermissionCheck = 0x0 ArgumentOutOfRange_NeedNonNegNum = 0x0 Arg_ArrayPlusOffTooSmall = 0x0 Arg_NonZeroLowerBound = 0x0 Arg_RankMultiDimNotSupported = 0x0 Arg_RegKeyDelHive = 0x0 Arg_RegKeyStrLenBug = 0x0 Arg_RegSetStrArrNull = 0x0 Arg_RegSetMismatchedKind = 0x0 Arg_RegSubKeyAbsent = 0x0 Arg_RegSubKeyValueAbsent = 0x0 Argument_AddingDuplicate = 0x0 Serialization_InvalidOnDeser = 0x0 Serialization_MissingKeys = 0x0 Serialization_NullKey = 0x0 Argument_InvalidArrayType = 0x0 NotSupported_KeyCollectionSet = 0x0 NotSupported_ValueCollectionSet = 0x0 ArgumentOutOfRange_SmallCapacity = 0x0 ArgumentOutOfRange_Index = 0x0 Argument_InvalidOffLen = 0x0 Argument_ItemNotExist = 0x0 ArgumentOutOfRange_Count = 0x0 ArgumentOutOfRange_InvalidThreshold = 0x0 ArgumentOutOfRange_ListInsert = 0x0 NotSupported_ReadOnlyCollection = 0x0 InvalidOperation_CannotRemoveFromStackOrQueue = 0x0 InvalidOperation_EmptyQueue = 0x0 InvalidOperation_EnumOpCantHappen = 0x0 InvalidOperation_EnumFailedVersion = 0x0 InvalidOperation_EmptyStack = 0x0 ArgumentOutOfRange_BiggerThanCollection = 0x0 InvalidOperation_EnumNotStarted = 0x0 InvalidOperation_EnumEnded = 0x0 NotSupported_SortedListNestedWrite = 0x0 InvalidOperation_NoValue = 0x0 InvalidOperation_RegRemoveSubKey = 0x0 Security_RegistryPermission = 0x0 UnauthorizedAccess_RegistryNoWrite = 0x0 ObjectDisposed_RegKeyClosed = 0x0 NotSupported_InComparableType = 0x0 Argument_InvalidRegistryOptionsCheck = 0x0 Argument_InvalidRegistryViewCheck = 0x0 TaskT_TransitionToFinal_AlreadyCompleted = 0x0 TaskCompletionSourceT_TrySetException_NullException = 0x0 TaskCompletionSourceT_TrySetException_NoExceptions = 0x0 NotSupported_StringComparison = 0x0 InvalidOperation_NullArray = 0x0 === System.TypedReference === type = 0x10 Value = 0x18 Type = 0x20 MakeTypedReference = 0x20BFBC0 (method) InternalMakeTypedReference = 0x20BFBB0 (method) GetHashCode = 0x20BFB40 (method) Equals = 0x20BFAE0 (method) IsNull = 0x20C01B0 (method) SetTypedReference = 0x20C0160 (method) === System.TypeLoadException === ClassName = 0x90 AssemblyName = 0x98 MessageArg = 0xA0 ResourceId = 0xA8 .ctor = 0x20BF960 (method) .ctor = 0x20BF930 (method) Message = 0x20BFA50 (method) SetMessageField = 0x20BF5D0 (method) .ctor = 0x20BF9B0 (method) .ctor = 0x20BF710 (method) .ctor = 0x20BF7C0 (method) GetObjectData = 0x20BF410 (method) === System.UnitySerializationHolder === m_instantiation = 0x10 m_elementTypes = 0x18 m_genericParameterPosition = 0x20 m_declaringType = 0x28 m_declaringMethod = 0x30 m_data = 0x38 m_assemblyName = 0x40 m_unityType = 0x48 AddElementTypes = 0x20C01D0 (method) MakeElementTypes = 0x20C1210 (method) GetUnitySerializationInfo = 0x20C1100 (method) GetUnitySerializationInfo = 0x20C0B10 (method) GetUnitySerializationInfo = 0x20C0FA0 (method) .ctor = 0x20C13D0 (method) ThrowInsufficientInformation = 0x20C1320 (method) GetObjectData = 0x20C0430 (method) GetRealObject = 0x20C0490 (method) === System.AppContextDefaultValues === SwitchEnforceJapaneseEraYearRanges = 0x0 SwitchFormatJapaneseFirstYearAsANumber = 0x8 SwitchEnforceLegacyJapaneseDateParsing = 0x10 PopulateDefaultValues = 0x512CE0 (method) TryGetSwitchOverride = 0x20A8B10 (method) .cctor = 0x20A8B20 (method) === System.AppDomain === _mono_app_domain = 0x18 _process_guid = 0x0 type_resolve_in_progress = 0xFFFFFFFF assembly_resolve_in_progress = 0xFFFFFFFF assembly_resolve_in_progress_refonly = 0xFFFFFFFF _evidence = 0x20 _granted = 0x28 _principalPolicy = 0x30 AssemblyLoad = 0x38 AssemblyResolve = 0x40 DomainUnload = 0x48 ProcessExit = 0x50 ResourceResolve = 0x58 TypeResolve = 0x60 UnhandledException = 0x68 FirstChanceException = 0x70 _domain_manager = 0x78 ReflectionOnlyAssemblyResolve = 0x80 _activation = 0x88 _applicationIdentity = 0x90 compatibility_switch = 0x98 IsAppXModel = 0x554A00 (method) .ctor = 0x512CE0 (method) GetFriendlyName = 0x20A9D30 (method) GetCurDomain = 0x20A9E80 (method) CurrentDomain = 0x20A9E80 (method) GetAssemblies = 0x20A94E0 (method) GetAssemblies = 0x20A94D0 (method) GetData = 0x20A94F0 (method) InitializeLifetimeService = 0x559330 (method) LoadAssembly = 0x20A9880 (method) LoadSatellite = 0x20A9890 (method) Load = 0x20A9AC0 (method) Load = 0x20A99A0 (method) InternalSetDomainByID = 0x20A96C0 (method) InternalSetDomain = 0x20A96D0 (method) InternalPushDomainRefByID = 0x20A96A0 (method) InternalPopDomainRef = 0x20A9690 (method) InternalSetContext = 0x20A96B0 (method) InternalGetContext = 0x20A9670 (method) InternalGetDefaultContext = 0x20A9670 (method) InternalGetProcessGuid = 0x20A9680 (method) InvokeInDomainByID = 0x20A96E0 (method) GetProcessGuid = 0x20A95C0 (method) InternalIsFinalizingForUnload = 0x1E50440 (method) IsFinalizingForUnload = 0x20A9860 (method) GetDomainID = 0x20A9E90 (method) ToString = 0x20A9D30 (method) DoAssemblyLoad = 0x20A8C10 (method) DoAssemblyResolve = 0x20A8CA0 (method) DoTypeResolve = 0x20A91B0 (method) DoResourceResolve = 0x20A9060 (method) DoDomainUnload = 0x20A9030 (method) GetMarshalledDomainObjRef = 0x20A9500 (method) ProcessMessageInDomain = 0x20A9BF0 (method) Add_DomainUnload = 0x20A9D40 (method) Remove_DomainUnload = 0x20A9EA0 (method) Add_UnhandledException = 0x20A9DE0 (method) Remove_UnhandledException = 0x20A9F40 (method) IsHomogenous = 0x53FBD0 (method) IsFullyTrusted = 0x53FBD0 (method) === System.CompatibilitySwitches === IsAppEarlierThanWindowsPhone8 = 0x0 === SpecialFolder === value__ = 0x10 MyDocuments = 0x0 Desktop = 0x0 MyComputer = 0x0 Programs = 0x0 Personal = 0x0 Favorites = 0x0 Startup = 0x0 Recent = 0x0 SendTo = 0x0 StartMenu = 0x0 MyMusic = 0x0 DesktopDirectory = 0x0 Templates = 0x0 ApplicationData = 0x0 LocalApplicationData = 0x0 InternetCache = 0x0 Cookies = 0x0 History = 0x0 CommonApplicationData = 0x0 System = 0x0 ProgramFiles = 0x0 MyPictures = 0x0 CommonProgramFiles = 0x0 MyVideos = 0x0 NetworkShortcuts = 0x0 Fonts = 0x0 CommonStartMenu = 0x0 CommonPrograms = 0x0 CommonStartup = 0x0 CommonDesktopDirectory = 0x0 PrinterShortcuts = 0x0 Windows = 0x0 UserProfile = 0x0 SystemX86 = 0x0 ProgramFilesX86 = 0x0 CommonProgramFilesX86 = 0x0 CommonTemplates = 0x0 CommonDocuments = 0x0 CommonAdminTools = 0x0 AdminTools = 0x0 CommonMusic = 0x0 CommonPictures = 0x0 CommonVideos = 0x0 Resources = 0x0 LocalizedResources = 0x0 CommonOemLinks = 0x0 CDBurning = 0x0 === SpecialFolderOption === value__ = 0x10 None = 0x0 DoNotVerify = 0x0 Create = 0x0 === System.Environment === mono_corlib_version = 0x0 nl = 0x0 os = 0x8 GetResourceString = 0x51FF10 (method) GetResourceString = 0x20AF7C0 (method) GetResourceStringEncodingName = 0x20AF670 (method) CurrentDirectory = 0x20B0160 (method) CurrentManagedThreadId = 0x20B0170 (method) HasShutdownStarted = 0x20B01A0 (method) MachineName = 0x20B0200 (method) GetNewLine = 0x20AF640 (method) NewLine = 0x20B0210 (method) Platform = 0x20B0530 (method) GetOSVersionString = 0x20AF650 (method) OSVersion = 0x20B0290 (method) CreateVersionFromString = 0x20AEDF0 (method) StackTrace = 0x20B0550 (method) SystemDirectory = 0x20B05C0 (method) TickCount = 0x20B0810 (method) UserDomainName = 0x20B0200 (method) UserName = 0x20B0820 (method) Exit = 0x20AEFA0 (method) ExpandEnvironmentVariables = 0x20AEFB0 (method) GetCommandLineArgs = 0x20AF3C0 (method) InternalGetEnvironmentVariable_native = 0x20B08D0 (method) InternalGetEnvironmentVariable = 0x20B0830 (method) GetEnvironmentVariable = 0x20AF3E0 (method) GetEnvironmentVariablesNoCase = 0x20AF3F0 (method) GetEnvironmentVariables = 0x20AF4D0 (method) GetFolderPath = 0x20AF5A0 (method) GetWindowsFolderPath = 0x20AF8C0 (method) GetFolderPath = 0x20AF5E0 (method) ReadXdgUserDir = 0x20AF8D0 (method) UnixGetFolderPath = 0x20AFC00 (method) FailFast = 0x20AF3A0 (method) FailFast = 0x20AF390 (method) FailFast = 0x20AF3B0 (method) GetIs64BitOperatingSystem = 0x1F48B00 (method) Is64BitOperatingSystem = 0x1F48B00 (method) Is64BitProcess = 0x53FBD0 (method) ProcessorCount = 0x20B0540 (method) IsRunningOnWindows = 0x20B01B0 (method) GetEnvironmentVariableNames = 0x20AF3D0 (method) GetMachineConfigPath = 0x20AF630 (method) InternalGetHome = 0x20B08E0 (method) GetPageSize = 0x20AF660 (method) IsUnix = 0x20B01D0 (method) GetStackTrace = 0x20AF830 (method) === System.MonoTypeInfo === full_name = 0x10 default_ctor = 0x18 .ctor = 0x512CE0 (method) === System.TypeNameParser === GetType = 0x20BFA70 (method) === System.AppDomainSetup === application_base = 0x10 application_name = 0x18 cache_path = 0x20 configuration_file = 0x28 dynamic_base = 0x30 license_file = 0x38 private_bin_path = 0x40 private_bin_path_probe = 0x48 shadow_copy_directories = 0x50 shadow_copy_files = 0x58 publisher_policy = 0x60 path_changed = 0x61 loader_optimization = 0x64 disallow_binding_redirects = 0x68 disallow_code_downloads = 0x69 _activationArguments = 0x70 domain_initializer = 0x78 application_trust = 0x80 domain_initializer_args = 0x88 disallow_appbase_probe = 0x90 configuration_bytes = 0x98 serialized_non_primitives = 0xA0 manager_assembly = 0xA8 manager_type = 0xB0 partial_visible_assemblies = 0xB8 .ctor = 0x512CE0 (method) === System.ArgIterator === sig = 0x10 args = 0x18 next_arg = 0x20 num_args = 0x24 Equals = 0x20A9FE0 (method) GetHashCode = 0x6D3B80 (method) === WindowsCancelHandler === .ctor = 0x10DD350 (method) Invoke = 0x520290 (method) === WindowsConsole === ctrlHandlerAdded = 0x0 cancelHandler = 0x8 GetConsoleCP = 0x20C1880 (method) GetConsoleOutputCP = 0x20C18F0 (method) DoWindowsConsoleCancelEvent = 0x20C1830 (method) GetInputCodePage = 0x20C1960 (method) GetOutputCodePage = 0x20C1A00 (method) .cctor = 0x20C1AA0 (method) === System.Console === stdout = 0x0 stderr = 0x8 stdin = 0x10 IsRunningOnAndroid = 0x18 inputEncoding = 0x20 outputEncoding = 0x28 cancel_event = 0x30 .cctor = 0x20ABC50 (method) SetupStreams = 0x20AB490 (method) Error = 0x20ABED0 (method) Out = 0x20ABF70 (method) Open = 0x20AAF10 (method) OpenStandardError = 0x20AAD60 (method) OpenStandardInput = 0x20AADF0 (method) OpenStandardOutput = 0x20AAE80 (method) SetError = 0x20AB2B0 (method) SetOut = 0x20AB3A0 (method) Write = 0x20ABB40 (method) Write = 0x20ABBC0 (method) WriteLine = 0x20AB8D0 (method) WriteLine = 0x20AB950 (method) WriteLine = 0x20AB9D0 (method) WriteLine = 0x20ABA60 (method) InputEncoding = 0x20ABF20 (method) OutputEncoding = 0x20ABFC0 (method) ReadKey = 0x20AB140 (method) ReadKey = 0x20AB000 (method) DoConsoleCancelEvent = 0x20AABE0 (method) === System.ConsoleDriver === driver = 0x0 is_console = 0x8 called_isatty = 0x9 .cctor = 0x20AA9A0 (method) CreateNullConsoleDriver = 0x20AA780 (method) CreateWindowsConsoleDriver = 0x20AA810 (method) CreateTermInfoDriver = 0x20AA7B0 (method) ReadKey = 0x20AA870 (method) IsConsole = 0x20AAA80 (method) Isatty = 0x20AA860 (method) InternalKeyAvailable = 0x209B0C0 (method) TtySetup = 0x20AA990 (method) SetEcho = 0x20AA980 (method) === System.DelegateData === target_type = 0x10 method_name = 0x18 curried_first_arg = 0x20 .ctor = 0x512CE0 (method) === System.Delegate === method_ptr = 0x10 invoke_impl = 0x18 m_target = 0x20 method = 0x28 delegate_trampoline = 0x30 extra_arg = 0x38 method_code = 0x40 interp_method = 0x48 interp_invoke_impl = 0x50 method_info = 0x58 original_method_info = 0x60 data = 0x68 method_is_virtual = 0x70 Method = 0x1FB42D0 (method) GetVirtualMethod_internal = 0x20AE660 (method) Target = 0x526D40 (method) CreateDelegate_internal = 0x20ACCF0 (method) Arg_type_match = 0x20AE800 (method) Arg_type_match_this = 0x20AE980 (method) Return_type_match = 0x20AEB60 (method) CreateDelegate = 0x20ACDF0 (method) CreateDelegate = 0x20AD9D0 (method) CreateDelegate = 0x20AD9A0 (method) CreateDelegate = 0x20AD760 (method) CreateDelegate = 0x20AD8A0 (method) GetCandidateMethod = 0x20ADCE0 (method) CreateDelegate = 0x20AD9F0 (method) CreateDelegate = 0x20AD980 (method) CreateDelegate = 0x20AD880 (method) CreateDelegate = 0x20AD790 (method) CreateDelegate = 0x20ACD00 (method) Clone = 0x20AC970 (method) Equals = 0x20ADB00 (method) GetHashCode = 0x20AE1C0 (method) GetMethodImpl = 0x20AE300 (method) GetObjectData = 0x20AE420 (method) GetInvocationList = 0x20AE260 (method) Combine = 0x20AC9E0 (method) Combine = 0x20ACB40 (method) CombineImpl = 0x20AC980 (method) Remove = 0x20AE6A0 (method) RemoveImpl = 0x20AE670 (method) Op_Equality = 0x20AEAE0 (method) Op_Inequality = 0x20AEB10 (method) AllocDelegateLike_internal = 0x20AC960 (method) === DelegateEntry === type = 0x10 assembly = 0x18 target = 0x20 targetTypeAssembly = 0x28 targetTypeName = 0x30 methodName = 0x38 delegateEntry = 0x40 .ctor = 0x20AC2D0 (method) DeserializeDelegate = 0x20AC010 (method) === System.DelegateSerializationHolder === _delegate = 0x10 .ctor = 0x20AC740 (method) GetDelegateData = 0x20AC4D0 (method) GetObjectData = 0x20AC700 (method) GetRealObject = 0x53E8F0 (method) === System.EmptyArray`1 === Value = 0x0 .cctor = 0x351080 (method) === System.SByteEnum === value__ = 0x10 === System.Int16Enum === value__ = 0x10 === System.Int32Enum === value__ = 0x10 === System.Int64Enum === value__ = 0x10 === System.ByteEnum === value__ = 0x10 === System.UInt16Enum === value__ = 0x10 === System.UInt32Enum === value__ = 0x10 === System.UInt64Enum === value__ = 0x10 === System.IntPtr === m_value = 0x10 Zero = 0x0 .ctor = 0x20B0AF0 (method) .ctor = 0x6D5500 (method) .ctor = 0x6D5500 (method) .ctor = 0x20B0B00 (method) Size = 0xBB5060 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x20B09F0 (method) Equals = 0x20B0990 (method) GetHashCode = 0x6D3B80 (method) ToInt32 = 0x6D3B80 (method) ToInt64 = 0xA9EAA0 (method) ToPointer = 0x526A20 (method) ToString = 0x20B0AC0 (method) ToString = 0x20B0A90 (method) Op_Equality = 0x5586B0 (method) Op_Inequality = 0x6CE7E0 (method) Op_Explicit = 0x2030840 (method) Op_Explicit = 0x51FF10 (method) Op_Explicit = 0x51FF10 (method) Op_Explicit = 0x520160 (method) Op_Explicit = 0x20B0B60 (method) Op_Explicit = 0x51FF10 (method) Add = 0xBB4C70 (method) Op_Addition = 0xBB4C70 (method) Op_Subtraction = 0x20B0B70 (method) IsNull = 0x6D5520 (method) System.IEquatable.Equals = 0x6D5110 (method) === System.KnownTerminals === Linux = 0x20B0BE0 (method) Xterm = 0x20B0C40 (method) Ansi = 0x20B0B80 (method) === System.MarshalByRefObject === _identity = 0x10 .ctor = 0x512CE0 (method) ObjectIdentity = 0x20B0F60 (method) ObjectIdentity = 0x20B0FA0 (method) CreateObjRef = 0x20B0EE0 (method) InitializeLifetimeService = 0x20B0F20 (method) === System.MonoAsyncCall === msg = 0x10 cb_method = 0x18 cb_target = 0x20 state = 0x28 res = 0x30 out_args = 0x38 .ctor = 0x512CE0 (method) === AttributeInfo === _usage = 0x10 _inheritanceLevel = 0x18 .ctor = 0x20AA260 (method) Usage = 0x53E8F0 (method) InheritanceLevel = 0x684F40 (method) === System.MonoCustomAttrs === corlib = 0x0 usage_cache = 0xFFFFFFFF DefaultAttributeUsage = 0x8 IsUserCattrProvider = 0x20B44D0 (method) GetCustomAttributesInternal = 0x20B2BD0 (method) GetPseudoCustomAttributes = 0x20B3F20 (method) GetPseudoCustomAttributes = 0x20B3D90 (method) GetCustomAttributesBase = 0x20B1A00 (method) GetCustomAttributes = 0x20B2BE0 (method) GetCustomAttributes = 0x20B36C0 (method) GetCustomAttributesDataInternal = 0x20B1D50 (method) GetCustomAttributesData = 0x20B2AA0 (method) GetCustomAttributesData = 0x20B1D60 (method) GetCustomAttributesDataBase = 0x20B1BE0 (method) GetPseudoCustomAttributesData = 0x20B3840 (method) GetPseudoCustomAttributesData = 0x20B3B30 (method) IsDefined = 0x20B4220 (method) IsDefinedInternal = 0x20B4210 (method) GetBasePropertyDefinition = 0x20B1220 (method) GetBaseEventDefinition = 0x20B0FE0 (method) GetBase = 0x20B1560 (method) RetrieveAttributeUsageNoCache = 0x20B46E0 (method) RetrieveAttributeUsage = 0x20B4940 (method) .cctor = 0x20B4AD0 (method) === System.MonoListItem === next = 0x10 data = 0x18 .ctor = 0x512CE0 (method) === System.MulticastDelegate === delegates = 0x78 GetObjectData = 0x20AE420 (method) Equals = 0x20B4F00 (method) GetHashCode = 0x20AE1C0 (method) GetMethodImpl = 0x20B5170 (method) GetInvocationList = 0x20B5080 (method) CombineImpl = 0x20B4B50 (method) LastIndexOf = 0x20B52E0 (method) RemoveImpl = 0x20B5420 (method) === System.NullConsoleDriver === EmptyConsoleKeyInfo = 0x0 ReadKey = 0x20B5890 (method) .ctor = 0x512CE0 (method) .cctor = 0x20B5900 (method) === System.Object === Equals = 0x5586B0 (method) Equals = 0x1F7D870 (method) .ctor = 0x512CE0 (method) Finalize = 0x512CE0 (method) GetHashCode = 0x20B5970 (method) GetType = 0x20B5980 (method) MemberwiseClone = 0x20AC970 (method) ToString = 0x20B5990 (method) ReferenceEquals = 0x5586B0 (method) InternalGetHashCode = 0x20B5970 (method) FieldGetter = 0x512CE0 (method) FieldSetter = 0x512CE0 (method) === System.PlatformID === value__ = 0x10 Win32S = 0x0 Win32Windows = 0x0 Win32NT = 0x0 WinCE = 0x0 Unix = 0x0 Xbox = 0x0 MacOSX = 0x0 === System.RuntimeArgumentHandle === args = 0x10 === System.RuntimeFieldHandle === value = 0x10 .ctor = 0x6D5500 (method) .ctor = 0x20B7240 (method) Value = 0x526A20 (method) GetObjectData = 0x20B7090 (method) Equals = 0x20B6FA0 (method) GetHashCode = 0x6D3B80 (method) SetValueInternal = 0x20B7230 (method) SetValue = 0x20B7230 (method) SetValueDirect = 0x20B7220 (method) === System.RuntimeMethodHandle === value = 0x10 .ctor = 0x6D5500 (method) .ctor = 0x20B77B0 (method) Value = 0x526A20 (method) GetObjectData = 0x20B7620 (method) Equals = 0x20B7530 (method) GetHashCode = 0x6D3B80 (method) ConstructInstantiation = 0x20B73E0 (method) IsNullHandle = 0x6D5520 (method) === System.RuntimeTypeHandle === value = 0x10 .ctor = 0x6D5500 (method) .ctor = 0x20B8360 (method) .ctor = 0x20B81C0 (method) Value = 0x526A20 (method) GetObjectData = 0x20B7AF0 (method) Equals = 0x20B7960 (method) GetHashCode = 0x6D3B80 (method) GetAttributes = 0x20B7A70 (method) GetMetadataToken = 0x20B7AD0 (method) GetToken = 0x20B7AD0 (method) GetGenericTypeDefinition_impl = 0x20B7AC0 (method) GetGenericTypeDefinition = 0x20B7AC0 (method) IsPrimitive = 0x20B8140 (method) IsByRef = 0x20B8020 (method) IsPointer = 0x20B8120 (method) IsArray = 0x20B8000 (method) IsSzArray = 0x20B81A0 (method) HasElementType = 0x20B7FB0 (method) GetCorElementType = 0x20B7A90 (method) HasInstantiation = 0x20B7FE0 (method) IsComObject = 0x1E50440 (method) IsInstanceOfType = 0x20B80F0 (method) HasReferences = 0x20B7FF0 (method) IsComObject = 0x20B8040 (method) IsContextful = 0x20B8050 (method) IsEquivalentTo = 0x554A00 (method) IsInterface = 0x20B8100 (method) GetArrayRank = 0x20B7A50 (method) GetAssembly = 0x20B7A60 (method) GetElementType = 0x20B7AA0 (method) GetModule = 0x20B7AE0 (method) IsGenericVariable = 0x20B80E0 (method) GetBaseType = 0x20B7A80 (method) CanCastTo = 0x20B7950 (method) Type_is_assignable_from = 0x20B83B0 (method) IsGenericTypeDefinition = 0x20B80D0 (method) GetGenericParameterInfo = 0x20B7AB0 (method) IsSubclassOf = 0x20B8170 (method) Is_subclass_of = 0x20B83A0 (method) Internal_from_name = 0x20B8380 (method) GetTypeByName = 0x20B7C70 (method) === System.TermInfoDriver === native_terminal_size = 0x0 terminal_size = 0x8 locations = 0x10 reader = 0x10 cursorLeft = 0x18 cursorTop = 0x1C title = 0x20 titleFormat = 0x28 cursorVisible = 0x30 csrVisible = 0x38 csrInvisible = 0x40 clear = 0x48 bell = 0x50 term = 0x58 stdin = 0x60 stdout = 0x68 windowWidth = 0x70 windowHeight = 0x74 bufferHeight = 0x78 bufferWidth = 0x7C buffer = 0x80 readpos = 0x88 writepos = 0x8C keypadXmit = 0x90 keypadLocal = 0x98 inited = 0xA0 initLock = 0xA8 initKeys = 0xB0 origPair = 0xB8 origColors = 0xC0 cursorAddress = 0xC8 fgcolor = 0xD0 setfgcolor = 0xD8 setbgcolor = 0xE0 maxColors = 0xE8 noGetPosition = 0xEC keymap = 0xF0 rootmap = 0xF8 rl_startx = 0x100 rl_starty = 0x104 control_characters = 0x108 _consoleColorToAnsiCode = 0x18 echobuf = 0x110 echon = 0x118 TryTermInfoDir = 0x20BDAF0 (method) SearchTerminfo = 0x20BD5F0 (method) WriteConsole = 0x20BDC00 (method) .ctor = 0x20BE020 (method) Initialized = 0x5EEE80 (method) Init = 0x20BBF80 (method) IncrementX = 0x20BBD10 (method) WriteSpecialKey = 0x20BDC80 (method) WriteSpecialKey = 0x20BDC30 (method) IsSpecialKey = 0x20BCB30 (method) IsSpecialKey = 0x20BCAE0 (method) GetCursorPosition = 0x20BB630 (method) CheckWindowDimensions = 0x20B8980 (method) WindowHeight = 0x20BE780 (method) WindowWidth = 0x20BE7B0 (method) AddToBuffer = 0x20B8850 (method) AdjustBuffer = 0x20B8960 (method) CreateKeyInfoFromInt = 0x20B8AE0 (method) GetKeyFromBuffer = 0x20BB910 (method) ReadKeyInternal = 0x20BCD50 (method) InputPending = 0x20BCAA0 (method) QueueEcho = 0x20BCC50 (method) Echo = 0x20BB490 (method) EchoFlush = 0x20BB440 (method) Read = 0x20BD290 (method) ReadKey = 0x20BCF70 (method) ReadLine = 0x20BD030 (method) ReadToEnd = 0x20BD040 (method) ReadUntilConditionInternal = 0x20BD050 (method) SetCursorPosition = 0x20BD760 (method) CreateKeyMap = 0x20B8C20 (method) InitKeys = 0x20BBDA0 (method) AddStringMapping = 0x20B86C0 (method) .cctor = 0x20BDE80 (method) === FormatParam === _int32 = 0x10 _string = 0x18 .ctor = 0x20B08F0 (method) .ctor = 0xD57F60 (method) Op_Implicit = 0x20B0960 (method) Int32 = 0x6D3B80 (method) String = 0x20B0940 (method) Object = 0x20B0910 (method) === LowLevelStack === _arr = 0x10 _count = 0x18 .ctor = 0x20B0E90 (method) Pop = 0x20B0CD0 (method) Push = 0x20B0DA0 (method) Clear = 0x20B0CA0 (method) === System.ParameterizedStrings === _cachedStack = 0xFFFFFFFF Evaluate = 0x20B66F0 (method) EvaluateInternal = 0x20B59C0 (method) AsBool = 0x6D3DF0 (method) AsInt = 0x202F9C0 (method) StringFromAsciiBytes = 0x20B6C70 (method) Snprintf = 0x20B6D50 (method) Snprintf = 0x20B6E30 (method) FormatPrintF = 0x20B68D0 (method) GetDynamicOrStaticVariables = 0x20B6B60 (method) === System.ByteMatcher === map = 0x10 starts = 0x18 AddMapping = 0x20AA290 (method) Sort = 0x512CE0 (method) StartsWith = 0x20AA6A0 (method) Match = 0x20AA3A0 (method) .ctor = 0x20AA6F0 (method) === System.TermInfoNumbers === value__ = 0x10 Columns = 0x0 InitTabs = 0x0 Lines = 0x0 LinesOfMemory = 0x0 MagicCookieGlitch = 0x0 PaddingBaudRate = 0x0 VirtualTerminal = 0x0 WidthStatusLine = 0x0 NumLabels = 0x0 LabelHeight = 0x0 LabelWidth = 0x0 MaxAttributes = 0x0 MaximumWindows = 0x0 MaxColors = 0x0 MaxPairs = 0x0 NoColorVideo = 0x0 BufferCapacity = 0x0 DotVertSpacing = 0x0 DotHorzSpacing = 0x0 MaxMicroAddress = 0x0 MaxMicroJump = 0x0 MicroColSize = 0x0 MicroLineSize = 0x0 NumberOfPins = 0x0 OutputResChar = 0x0 OutputResLine = 0x0 OutputResHorzInch = 0x0 OutputResVertInch = 0x0 PrintRate = 0x0 WideCharSize = 0x0 Buttons = 0x0 BitImageEntwining = 0x0 BitImageType = 0x0 Last = 0x0 === System.TermInfoReader === boolSize = 0x10 numSize = 0x14 strOffsets = 0x18 buffer = 0x20 booleansOffset = 0x28 intOffset = 0x2C .ctor = 0x20BF180 (method) .ctor = 0x20BF0E0 (method) DetermineVersion = 0x20BE7E0 (method) ReadHeader = 0x20BEDC0 (method) ReadNames = 0x20BF030 (method) Get = 0x20BED00 (method) Get = 0x20BEBB0 (method) GetStringBytes = 0x20BE9B0 (method) GetInt16 = 0x20BE8A0 (method) GetString = 0x20BEB20 (method) GetStringBytes = 0x20BE900 (method) === System.TermInfoStrings === value__ = 0x10 BackTab = 0x0 Bell = 0x0 CarriageReturn = 0x0 ChangeScrollRegion = 0x0 ClearAllTabs = 0x0 ClearScreen = 0x0 ClrEol = 0x0 ClrEos = 0x0 ColumnAddress = 0x0 CommandCharacter = 0x0 CursorAddress = 0x0 CursorDown = 0x0 CursorHome = 0x0 CursorInvisible = 0x0 CursorLeft = 0x0 CursorMemAddress = 0x0 CursorNormal = 0x0 CursorRight = 0x0 CursorToLl = 0x0 CursorUp = 0x0 CursorVisible = 0x0 DeleteCharacter = 0x0 DeleteLine = 0x0 DisStatusLine = 0x0 DownHalfLine = 0x0 EnterAltCharsetMode = 0x0 EnterBlinkMode = 0x0 EnterBoldMode = 0x0 EnterCaMode = 0x0 EnterDeleteMode = 0x0 EnterDimMode = 0x0 EnterInsertMode = 0x0 EnterSecureMode = 0x0 EnterProtectedMode = 0x0 EnterReverseMode = 0x0 EnterStandoutMode = 0x0 EnterUnderlineMode = 0x0 EraseChars = 0x0 ExitAltCharsetMode = 0x0 ExitAttributeMode = 0x0 ExitCaMode = 0x0 ExitDeleteMode = 0x0 ExitInsertMode = 0x0 ExitStandoutMode = 0x0 ExitUnderlineMode = 0x0 FlashScreen = 0x0 FormFeed = 0x0 FromStatusLine = 0x0 Init1string = 0x0 Init2string = 0x0 Init3string = 0x0 InitFile = 0x0 InsertCharacter = 0x0 InsertLine = 0x0 InsertPadding = 0x0 KeyBackspace = 0x0 KeyCatab = 0x0 KeyClear = 0x0 KeyCtab = 0x0 KeyDc = 0x0 KeyDl = 0x0 KeyDown = 0x0 KeyEic = 0x0 KeyEol = 0x0 KeyEos = 0x0 KeyF0 = 0x0 KeyF1 = 0x0 KeyF10 = 0x0 KeyF2 = 0x0 KeyF3 = 0x0 KeyF4 = 0x0 KeyF5 = 0x0 KeyF6 = 0x0 KeyF7 = 0x0 KeyF8 = 0x0 KeyF9 = 0x0 KeyHome = 0x0 KeyIc = 0x0 KeyIl = 0x0 KeyLeft = 0x0 KeyLl = 0x0 KeyNpage = 0x0 KeyPpage = 0x0 KeyRight = 0x0 KeySf = 0x0 KeySr = 0x0 KeyStab = 0x0 KeyUp = 0x0 KeypadLocal = 0x0 KeypadXmit = 0x0 LabF0 = 0x0 LabF1 = 0x0 LabF10 = 0x0 LabF2 = 0x0 LabF3 = 0x0 LabF4 = 0x0 LabF5 = 0x0 LabF6 = 0x0 LabF7 = 0x0 LabF8 = 0x0 LabF9 = 0x0 MetaOff = 0x0 MetaOn = 0x0 Newline = 0x0 PadChar = 0x0 ParmDch = 0x0 ParmDeleteLine = 0x0 ParmDownCursor = 0x0 ParmIch = 0x0 ParmIndex = 0x0 ParmInsertLine = 0x0 ParmLeftCursor = 0x0 ParmRightCursor = 0x0 ParmRindex = 0x0 ParmUpCursor = 0x0 PkeyKey = 0x0 PkeyLocal = 0x0 PkeyXmit = 0x0 PrintScreen = 0x0 PrtrOff = 0x0 PrtrOn = 0x0 RepeatChar = 0x0 Reset1string = 0x0 Reset2string = 0x0 Reset3string = 0x0 ResetFile = 0x0 RestoreCursor = 0x0 RowAddress = 0x0 SaveCursor = 0x0 ScrollForward = 0x0 ScrollReverse = 0x0 SetAttributes = 0x0 SetTab = 0x0 SetWindow = 0x0 Tab = 0x0 ToStatusLine = 0x0 UnderlineChar = 0x0 UpHalfLine = 0x0 InitProg = 0x0 KeyA1 = 0x0 KeyA3 = 0x0 KeyB2 = 0x0 KeyC1 = 0x0 KeyC3 = 0x0 PrtrNon = 0x0 CharPadding = 0x0 AcsChars = 0x0 PlabNorm = 0x0 KeyBtab = 0x0 EnterXonMode = 0x0 ExitXonMode = 0x0 EnterAmMode = 0x0 ExitAmMode = 0x0 XonCharacter = 0x0 XoffCharacter = 0x0 EnaAcs = 0x0 LabelOn = 0x0 LabelOff = 0x0 KeyBeg = 0x0 KeyCancel = 0x0 KeyClose = 0x0 KeyCommand = 0x0 KeyCopy = 0x0 KeyCreate = 0x0 KeyEnd = 0x0 KeyEnter = 0x0 KeyExit = 0x0 KeyFind = 0x0 KeyHelp = 0x0 KeyMark = 0x0 KeyMessage = 0x0 KeyMove = 0x0 KeyNext = 0x0 KeyOpen = 0x0 KeyOptions = 0x0 KeyPrevious = 0x0 KeyPrint = 0x0 KeyRedo = 0x0 KeyReference = 0x0 KeyRefresh = 0x0 KeyReplace = 0x0 KeyRestart = 0x0 KeyResume = 0x0 KeySave = 0x0 KeySuspend = 0x0 KeyUndo = 0x0 KeySbeg = 0x0 KeyScancel = 0x0 KeyScommand = 0x0 KeyScopy = 0x0 KeyScreate = 0x0 KeySdc = 0x0 KeySdl = 0x0 KeySelect = 0x0 KeySend = 0x0 KeySeol = 0x0 KeySexit = 0x0 KeySfind = 0x0 KeyShelp = 0x0 KeyShome = 0x0 KeySic = 0x0 KeySleft = 0x0 KeySmessage = 0x0 KeySmove = 0x0 KeySnext = 0x0 KeySoptions = 0x0 KeySprevious = 0x0 KeySprint = 0x0 KeySredo = 0x0 KeySreplace = 0x0 KeySright = 0x0 KeySrsume = 0x0 KeySsave = 0x0 KeySsuspend = 0x0 KeySundo = 0x0 ReqForInput = 0x0 KeyF11 = 0x0 KeyF12 = 0x0 KeyF13 = 0x0 KeyF14 = 0x0 KeyF15 = 0x0 KeyF16 = 0x0 KeyF17 = 0x0 KeyF18 = 0x0 KeyF19 = 0x0 KeyF20 = 0x0 KeyF21 = 0x0 KeyF22 = 0x0 KeyF23 = 0x0 KeyF24 = 0x0 KeyF25 = 0x0 KeyF26 = 0x0 KeyF27 = 0x0 KeyF28 = 0x0 KeyF29 = 0x0 KeyF30 = 0x0 KeyF31 = 0x0 KeyF32 = 0x0 KeyF33 = 0x0 KeyF34 = 0x0 KeyF35 = 0x0 KeyF36 = 0x0 KeyF37 = 0x0 KeyF38 = 0x0 KeyF39 = 0x0 KeyF40 = 0x0 KeyF41 = 0x0 KeyF42 = 0x0 KeyF43 = 0x0 KeyF44 = 0x0 KeyF45 = 0x0 KeyF46 = 0x0 KeyF47 = 0x0 KeyF48 = 0x0 KeyF49 = 0x0 KeyF50 = 0x0 KeyF51 = 0x0 KeyF52 = 0x0 KeyF53 = 0x0 KeyF54 = 0x0 KeyF55 = 0x0 KeyF56 = 0x0 KeyF57 = 0x0 KeyF58 = 0x0 KeyF59 = 0x0 KeyF60 = 0x0 KeyF61 = 0x0 KeyF62 = 0x0 KeyF63 = 0x0 ClrBol = 0x0 ClearMargins = 0x0 SetLeftMargin = 0x0 SetRightMargin = 0x0 LabelFormat = 0x0 SetClock = 0x0 DisplayClock = 0x0 RemoveClock = 0x0 CreateWindow = 0x0 GotoWindow = 0x0 Hangup = 0x0 DialPhone = 0x0 QuickDial = 0x0 Tone = 0x0 Pulse = 0x0 FlashHook = 0x0 FixedPause = 0x0 WaitTone = 0x0 User0 = 0x0 User1 = 0x0 User2 = 0x0 User3 = 0x0 User4 = 0x0 User5 = 0x0 User6 = 0x0 User7 = 0x0 User8 = 0x0 User9 = 0x0 OrigPair = 0x0 OrigColors = 0x0 InitializeColor = 0x0 InitializePair = 0x0 SetColorPair = 0x0 SetForeground = 0x0 SetBackground = 0x0 ChangeCharPitch = 0x0 ChangeLinePitch = 0x0 ChangeResHorz = 0x0 ChangeResVert = 0x0 DefineChar = 0x0 EnterDoublewideMode = 0x0 EnterDraftQuality = 0x0 EnterItalicsMode = 0x0 EnterLeftwardMode = 0x0 EnterMicroMode = 0x0 EnterNearLetterQuality = 0x0 EnterNormalQuality = 0x0 EnterShadowMode = 0x0 EnterSubscriptMode = 0x0 EnterSuperscriptMode = 0x0 EnterUpwardMode = 0x0 ExitDoublewideMode = 0x0 ExitItalicsMode = 0x0 ExitLeftwardMode = 0x0 ExitMicroMode = 0x0 ExitShadowMode = 0x0 ExitSubscriptMode = 0x0 ExitSuperscriptMode = 0x0 ExitUpwardMode = 0x0 MicroColumnAddress = 0x0 MicroDown = 0x0 MicroLeft = 0x0 MicroRight = 0x0 MicroRowAddress = 0x0 MicroUp = 0x0 OrderOfPins = 0x0 ParmDownMicro = 0x0 ParmLeftMicro = 0x0 ParmRightMicro = 0x0 ParmUpMicro = 0x0 SelectCharSet = 0x0 SetBottomMargin = 0x0 SetBottomMarginParm = 0x0 SetLeftMarginParm = 0x0 SetRightMarginParm = 0x0 SetTopMargin = 0x0 SetTopMarginParm = 0x0 StartBitImage = 0x0 StartCharSetDef = 0x0 StopBitImage = 0x0 StopCharSetDef = 0x0 SubscriptCharacters = 0x0 SuperscriptCharacters = 0x0 TheseCauseCr = 0x0 ZeroMotion = 0x0 CharSetNames = 0x0 KeyMouse = 0x0 MouseInfo = 0x0 ReqMousePos = 0x0 GetMouse = 0x0 SetAForeground = 0x0 SetABackground = 0x0 PkeyPlab = 0x0 DeviceType = 0x0 CodeSetInit = 0x0 Set0DesSeq = 0x0 Set1DesSeq = 0x0 Set2DesSeq = 0x0 Set3DesSeq = 0x0 SetLrMargin = 0x0 SetTbMargin = 0x0 BitImageRepeat = 0x0 BitImageNewline = 0x0 BitImageCarriageReturn = 0x0 ColorNames = 0x0 DefineBitImageRegion = 0x0 EndBitImageRegion = 0x0 SetColorBand = 0x0 SetPageLength = 0x0 DisplayPcChar = 0x0 EnterPcCharsetMode = 0x0 ExitPcCharsetMode = 0x0 EnterScancodeMode = 0x0 ExitScancodeMode = 0x0 PcTermOptions = 0x0 ScancodeEscape = 0x0 AltScancodeEsc = 0x0 EnterHorizontalHlMode = 0x0 EnterLeftHlMode = 0x0 EnterLowHlMode = 0x0 EnterRightHlMode = 0x0 EnterTopHlMode = 0x0 EnterVerticalHlMode = 0x0 SetAAttributes = 0x0 SetPglenInch = 0x0 Last = 0x0 === System.TypeName === DisplayName = 0x3479D0 (method) === System.TypeIdentifier === InternalName = 0x3479D0 (method) === ATypeName === DisplayName = 0x3479D0 (method) Equals = 0x20A88E0 (method) GetHashCode = 0x20A8AD0 (method) Equals = 0x20A89C0 (method) .ctor = 0x512CE0 (method) === Display === displayName = 0x10 internal_name = 0x18 .ctor = 0x20AED80 (method) DisplayName = 0x53E8F0 (method) InternalName = 0x20AEDB0 (method) GetInternalName = 0x20AED70 (method) === System.TypeIdentifiers === FromDisplay = 0x20BF3A0 (method) === System.ModifierSpec === Resolve = 0x350440 (method) Append = 0x350440 (method) === System.ArraySpec === dimensions = 0x10 bound = 0x14 .ctor = 0x20AA250 (method) Resolve = 0x20AA0D0 (method) Append = 0x20AA030 (method) ToString = 0x20AA160 (method) === System.PointerSpec === pointer_level = 0x10 .ctor = 0x51FB90 (method) Resolve = 0x20D1CE0 (method) Append = 0x20D1CB0 (method) ToString = 0x20D1D30 (method) === DisplayNameFormat === value__ = 0x10 Default = 0x0 WANT_ASSEMBLY = 0x0 NO_MODIFIERS = 0x0 === System.TypeSpec === name = 0x10 assembly_name = 0x18 nested = 0x20 generic_params = 0x28 modifier_spec = 0x30 is_byref = 0x38 display_fullname = 0x40 HasModifiers = 0x18D8A40 (method) GetDisplayFullName = 0x20D5930 (method) GetModifierString = 0x20D5DB0 (method) DisplayFullName = 0x20D7A30 (method) Parse = 0x20D6E80 (method) UnescapeInternalName = 0x20D7950 (method) Resolve = 0x20D6F80 (method) AddName = 0x20D5750 (method) AddModifier = 0x20D5650 (method) SkipSpace = 0x20D78D0 (method) BoundCheck = 0x20D58A0 (method) ParsedTypeIdentifier = 0x20D6F70 (method) Parse = 0x20D5FB0 (method) .ctor = 0x5109F0 (method) === System.UIntPtr === Zero = 0x0 _pointer = 0x10 .ctor = 0x20D8760 (method) .ctor = 0x20D8750 (method) .ctor = 0x6D5500 (method) Equals = 0x20D8610 (method) GetHashCode = 0x6D3B80 (method) ToUInt32 = 0x6D3B80 (method) ToUInt64 = 0x526A20 (method) ToPointer = 0x526A20 (method) ToString = 0x20D8710 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x20D8670 (method) Op_Equality = 0x5586B0 (method) Op_Inequality = 0x6CE7E0 (method) Op_Explicit = 0x20B0B60 (method) Op_Explicit = 0x51FF10 (method) Op_Explicit = 0x51FF10 (method) Op_Explicit = 0x520160 (method) Size = 0xBB5060 (method) System.IEquatable.Equals = 0x6D5110 (method) .cctor = 0x20D8730 (method) === System.ValueType === .ctor = 0x5109F0 (method) InternalEquals = 0x20D89D0 (method) DefaultEquals = 0x20D8770 (method) Equals = 0x20946D0 (method) InternalGetHashCode = 0x20D89E0 (method) GetHashCode = 0x20D8940 (method) ToString = 0x20D89F0 (method) === System.Variant === vt = 0x10 wReserved1 = 0x12 wReserved2 = 0x14 wReserved3 = 0x16 llVal = 0x18 lVal = 0x18 bVal = 0x18 iVal = 0x18 fltVal = 0x18 dblVal = 0x18 boolVal = 0x18 bstrVal = 0x18 cVal = 0x18 uiVal = 0x18 ulVal = 0x18 ullVal = 0x18 intVal = 0x18 uintVal = 0x18 pdispVal = 0x18 bRecord = 0x18 Clear = 0x20D8A30 (method) === System.BRECORD === pvRecord = 0x10 pRecInfo = 0x18 === System.WeakReference === isLongReference = 0x10 gcHandle = 0x18 AllocateHandle = 0x20D8B40 (method) .ctor = 0x5109F0 (method) .ctor = 0x20D8CF0 (method) .ctor = 0x20D8D30 (method) .ctor = 0x20D8D80 (method) IsAlive = 0x20D8EA0 (method) Target = 0x20D8ED0 (method) Target = 0x20D8F10 (method) TrackResurrection = 0x51FE80 (method) Finalize = 0x20D8B70 (method) GetObjectData = 0x20D8BD0 (method) === System.WeakReference`1 === handle = 0x0 trackResurrection = 0x0 .ctor = 0x463590 (method) .ctor = 0x463590 (method) SetTarget = 0x463590 (method) TryGetTarget = 0x349810 (method) Finalize = 0x351010 (method) === System.InputRecord === EventType = 0x10 KeyDown = 0x12 RepeatCount = 0x14 VirtualKeyCode = 0x16 VirtualScanCode = 0x18 Character = 0x1A ControlKeyState = 0x1C pad1 = 0x20 pad2 = 0x24 === System.Coord === X = 0x10 Y = 0x12 === System.SmallRect === Left = 0x10 Top = 0x12 Right = 0x14 Bottom = 0x16 === System.ConsoleScreenBufferInfo === Size = 0x10 CursorPosition = 0x14 Attribute = 0x18 Window = 0x1A MaxWindowSize = 0x22 === System.Handles === value__ = 0x10 STD_INPUT = 0x0 STD_OUTPUT = 0x0 STD_ERROR = 0x0 === System.WindowsConsoleDriver === inputHandle = 0x10 outputHandle = 0x18 defaultAttribute = 0x20 .ctor = 0x20D9450 (method) ReadKey = 0x20D9200 (method) IsModifierKey = 0x20D90A0 (method) GetStdHandle = 0x20D9010 (method) GetConsoleScreenBufferInfo = 0x20D8F70 (method) ReadConsoleInput = 0x20D90D0 (method) === System.__ComObject === .ctor = 0x20D95C0 (method) === RoundingMode === value__ = 0x10 ToEven = 0x0 AwayFromZero = 0x0 Truncate = 0x0 Floor = 0x0 Ceiling = 0x0 === PowerOvfl === Hi = 0x10 MidLo = 0x18 .ctor = 0x20D1DC0 (method) === Buf12 === U0 = 0x10 U1 = 0x14 U2 = 0x18 ulo64LE = 0x10 uhigh64LE = 0x14 Low64 = 0xA9EAA0 (method) Low64 = 0x6D5500 (method) High64 = 0x20C26A0 (method) High64 = 0x20C26B0 (method) === Buf16 === U0 = 0x10 U1 = 0x14 U2 = 0x18 U3 = 0x1C ulo64LE = 0x10 uhigh64LE = 0x18 Low64 = 0xA9EAA0 (method) Low64 = 0x6D5500 (method) High64 = 0x20C26C0 (method) High64 = 0x20C26D0 (method) === Buf24 === U0 = 0x10 U1 = 0x14 U2 = 0x18 U3 = 0x1C U4 = 0x20 U5 = 0x24 ulo64LE = 0x10 umid64LE = 0x18 uhigh64LE = 0x20 Low64 = 0xA9EAA0 (method) Low64 = 0x6D5500 (method) Mid64 = 0x20C26D0 (method) High64 = 0x827350 (method) === DecCalc === uflags = 0x10 uhi = 0x14 ulo = 0x18 umid = 0x1C ulomidLE = 0x18 s_powers10 = 0x0 s_ulongPowers10 = 0x8 s_doublePowers10 = 0x10 PowerOvflValues = 0x18 High = 0x7EEDF0 (method) High = 0x7EEE20 (method) Low = 0x7EEE00 (method) Low = 0x7EEE30 (method) Mid = 0x7EEE10 (method) Mid = 0x7EEE40 (method) IsNegative = 0x2057A20 (method) Low64 = 0x20C26C0 (method) Low64 = 0x20C26D0 (method) GetExponent = 0x20C6390 (method) GetExponent = 0x20C6380 (method) UInt32x32To64 = 0x2060CF0 (method) UInt64x64To128 = 0x20C73B0 (method) Div96By32 = 0x20C60D0 (method) Div96ByConst = 0x20C6290 (method) Unscale = 0x20C7520 (method) Div96By64 = 0x20C6140 (method) Div128By96 = 0x20C5FB0 (method) IncreaseScale = 0x20C6570 (method) IncreaseScale64 = 0x20C64F0 (method) ScaleResult = 0x20C6AA0 (method) DivByConst = 0x20C6300 (method) LeadingZeroCount = 0x20C6910 (method) OverflowUnscale = 0x20C6970 (method) SearchScale = 0x20C71D0 (method) Add32To96 = 0x20C5840 (method) DecAddSub = 0x20C5860 (method) VarDecCmp = 0x20C7910 (method) VarDecCmpSub = 0x20C7720 (method) VarDecMul = 0x20C8D60 (method) VarDecFromR4 = 0x20C8570 (method) VarDecFromR8 = 0x20C8970 (method) VarR4FromDec = 0x20C9240 (method) VarR8FromDec = 0x20C9290 (method) GetHashCode = 0x20C63A0 (method) VarDecDiv = 0x20C7A20 (method) InternalRound = 0x20C6600 (method) DecDivMod1E9 = 0x20C5F30 (method) .cctor = 0x20C93A0 (method) === System.Decimal === Zero = 0x0 One = 0x10 MinusOne = 0x20 MaxValue = 0x30 MinValue = 0x40 flags = 0x10 hi = 0x14 lo = 0x18 mid = 0x1C ulomidLE = 0x18 High = 0x7EEDF0 (method) Low = 0x7EEE00 (method) Mid = 0x7EEE10 (method) IsNegative = 0x2057A20 (method) Scale = 0x5245C0 (method) Low64 = 0x20CBE10 (method) AsMutable = 0x51FF10 (method) DecDivMod1E9 = 0x20C9930 (method) .ctor = 0x20CBB20 (method) .ctor = 0x20CBA90 (method) .ctor = 0x20CBC10 (method) .ctor = 0x20CBB50 (method) .ctor = 0x20CBD90 (method) .ctor = 0x20CBAA0 (method) IsValid = 0x20C9DF0 (method) .ctor = 0x20CBC40 (method) .ctor = 0x20CBB70 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x20CAAC0 (method) .ctor = 0x20CBB60 (method) Abs = 0x20C96B0 (method) Add = 0x20C96D0 (method) Compare = 0x20C98D0 (method) CompareTo = 0x20C9770 (method) CompareTo = 0x20C9870 (method) Divide = 0x20C9A10 (method) Equals = 0x20C9B10 (method) Equals = 0x20C9AB0 (method) GetHashCode = 0x20C9C60 (method) ToString = 0x20CB3A0 (method) ToString = 0x20CB1D0 (method) ToString = 0x20CB120 (method) ToString = 0x20CB2B0 (method) TryFormat = 0x20CB7E0 (method) Parse = 0x20CA0D0 (method) Parse = 0x20C9FB0 (method) TryParse = 0x20CB8B0 (method) GetBits = 0x20C9BD0 (method) Max = 0x20C9E10 (method) Min = 0x20C9E80 (method) Multiply = 0x20C9EF0 (method) Negate = 0x20C9F90 (method) Round = 0x20CA1D0 (method) Round = 0x20CA320 (method) ToByte = 0x20CAB70 (method) ToSByte = 0x20CAF90 (method) ToInt16 = 0x20CACD0 (method) ToDouble = 0x20CAC80 (method) ToInt32 = 0x20CADE0 (method) ToInt64 = 0x20CAEB0 (method) ToUInt16 = 0x20CB440 (method) ToUInt32 = 0x20CB550 (method) ToUInt64 = 0x20CB610 (method) ToSingle = 0x20CB0A0 (method) Truncate = 0x20CB780 (method) Truncate = 0x20CB6F0 (method) Op_Implicit = 0x20CC6E0 (method) Op_Implicit = 0x20CC650 (method) Op_Implicit = 0x20CC6B0 (method) Op_Implicit = 0x20CC5C0 (method) Op_Implicit = 0x20CC5C0 (method) Op_Implicit = 0x20CC680 (method) Op_Implicit = 0x20CC640 (method) Op_Implicit = 0x20CC5E0 (method) Op_Implicit = 0x20CC620 (method) Op_Explicit = 0x20CC180 (method) Op_Explicit = 0x20CC3C0 (method) Op_Explicit = 0x20CC3E0 (method) Op_Explicit = 0x20CBFF0 (method) Op_Explicit = 0x20CC1A0 (method) Op_Explicit = 0x20CC440 (method) Op_Explicit = 0x20CC330 (method) Op_UnaryNegation = 0x20C9F90 (method) Op_Increment = 0x20CC700 (method) Op_Addition = 0x20CBE50 (method) Op_Subtraction = 0x20CC9A0 (method) Op_Multiply = 0x20CC900 (method) Op_Division = 0x20CBEF0 (method) Op_Equality = 0x20CBF90 (method) Op_Inequality = 0x20CC7E0 (method) Op_LessThan = 0x20CC8A0 (method) Op_LessThanOrEqual = 0x20CC840 (method) Op_GreaterThan = 0x20CC560 (method) Op_GreaterThanOrEqual = 0x20CC500 (method) GetTypeCode = 0x20C9DE0 (method) System.IConvertible.ToBoolean = 0x20CA4E0 (method) System.IConvertible.ToChar = 0x20CA5A0 (method) System.IConvertible.ToSByte = 0x20CA840 (method) System.IConvertible.ToByte = 0x20CA540 (method) System.IConvertible.ToInt16 = 0x20CA720 (method) System.IConvertible.ToUInt16 = 0x20CA9A0 (method) System.IConvertible.ToInt32 = 0x20CA780 (method) System.IConvertible.ToUInt32 = 0x20CAA00 (method) System.IConvertible.ToInt64 = 0x20CA7E0 (method) System.IConvertible.ToUInt64 = 0x20CAA60 (method) System.IConvertible.ToSingle = 0x20CA8A0 (method) System.IConvertible.ToDouble = 0x20CA6C0 (method) System.IConvertible.ToDecimal = 0x51F8A0 (method) System.IConvertible.ToDateTime = 0x20CA630 (method) System.IConvertible.ToType = 0x20CA900 (method) .cctor = 0x20CB9A0 (method) === System.Threading.AbandonedMutexException === _mutexIndex = 0x90 _mutex = 0x98 .ctor = 0x20C20C0 (method) .ctor = 0x20C2110 (method) .ctor = 0x20C21D0 (method) SetupException = 0x20C2030 (method) === System.Threading.AutoResetEvent === .ctor = 0x20C2680 (method) === System.Threading.EventResetMode === value__ = 0x10 AutoReset = 0x0 ManualReset = 0x0 === System.Threading.LazyInitializer === EnsureInitialized = 0x463590 (method) EnsureInitializedCore = 0x463590 (method) EnsureInitialized = 0x463590 (method) EnsureInitializedCore = 0x463590 (method) EnsureInitialized = 0x463590 (method) EnsureInitializedCore = 0x463590 (method) EnsureInitialized = 0x463590 (method) EnsureInitializedCore = 0x463590 (method) EnsureLockInitialized = 0x20CE6C0 (method) === System.Threading.LazyThreadSafetyMode === value__ = 0x10 None = 0x0 PublicationOnly = 0x0 ExecutionAndPublication = 0x0 === System.Threading.LockRecursionException === .ctor = 0x20CEF00 (method) .ctor = 0x20CEF50 (method) .ctor = 0x20CEE80 (method) === System.Threading.ManualResetEvent === .ctor = 0x20D0B70 (method) === System.Threading.ParameterizedThreadStart === .ctor = 0x609560 (method) Invoke = 0x520290 (method) === System.Threading.SemaphoreFullException === .ctor = 0x20D1F10 (method) .ctor = 0x1E722C0 (method) === System.Threading.SendOrPostCallback === .ctor = 0x609560 (method) Invoke = 0x520290 (method) === System.Threading.SynchronizationLockException === .ctor = 0x20D5450 (method) .ctor = 0x20D5430 (method) .ctor = 0x1E722C0 (method) === System.Threading.ThreadPriority === value__ = 0x10 Lowest = 0x0 BelowNormal = 0x0 Normal = 0x0 AboveNormal = 0x0 Highest = 0x0 === System.Threading.ThreadStart === .ctor = 0x73E330 (method) Invoke = 0x51E470 (method) === System.Threading.ThreadState === value__ = 0x10 Running = 0x0 StopRequested = 0x0 SuspendRequested = 0x0 Background = 0x0 Unstarted = 0x0 Stopped = 0x0 WaitSleepJoin = 0x0 Suspended = 0x0 AbortRequested = 0x0 Aborted = 0x0 === System.Threading.ThreadStateException === .ctor = 0x20D5540 (method) .ctor = 0x20D5520 (method) .ctor = 0x1E722C0 (method) === System.Threading.Timeout === InfiniteTimeSpan = 0x0 .cctor = 0x20D55E0 (method) === System.Threading.WaitHandleCannotBeOpenedException === .ctor = 0x20D8AD0 (method) .ctor = 0x20D8B20 (method) .ctor = 0x1F81B80 (method) === System.Threading.CancellationToken === _source = 0x10 s_actionToActionObjShunt = 0x0 None = 0x559330 (method) IsCancellationRequested = 0x20C55E0 (method) CanBeCanceled = 0x20C55D0 (method) WaitHandle = 0x20C5620 (method) .ctor = 0x582600 (method) .ctor = 0x20C5530 (method) Register = 0x20C4E70 (method) Register = 0x20C5030 (method) Register = 0x20C4F80 (method) Register = 0x20C52D0 (method) InternalRegisterWithoutEC = 0x20C4DC0 (method) Register = 0x20C5150 (method) Equals = 0x6D5110 (method) Equals = 0x20C4CA0 (method) GetHashCode = 0x20C4D40 (method) Op_Equality = 0x20C5780 (method) Op_Inequality = 0x20C57E0 (method) ThrowIfCancellationRequested = 0x20C5380 (method) ThrowOperationCanceledException = 0x20C5400 (method) .cctor = 0x20C5460 (method) === System.Threading.ManualResetEventSlim === m_lock = 0x10 m_eventObj = 0x18 m_combinedState = 0x20 s_cancellationTokenCallback = 0x0 WaitHandle = 0x20D0960 (method) IsSet = 0x20D08A0 (method) IsSet = 0x20D0A50 (method) SpinCount = 0x20D0900 (method) SpinCount = 0x20D0A80 (method) Waiters = 0x20D0A00 (method) Waiters = 0x20D0AC0 (method) .ctor = 0x20D0680 (method) .ctor = 0x20D0780 (method) Initialize = 0x20CF4C0 (method) EnsureLockObjectCreated = 0x20CF430 (method) LazyInitializeEvent = 0x20CF580 (method) Set = 0x20CF8B0 (method) Set = 0x20CF8C0 (method) Reset = 0x20CF7B0 (method) Wait = 0x20CFDC0 (method) Wait = 0x20CFDD0 (method) Dispose = 0x20CF260 (method) Dispose = 0x20CF2D0 (method) ThrowIfDisposed = 0x20CFC40 (method) CancellationTokenCallback = 0x20CF040 (method) UpdateStateAtomically = 0x20CFCB0 (method) ExtractStatePortionAndShiftRight = 0x20CF4B0 (method) ExtractStatePortion = 0x6044E0 (method) .cctor = 0x20D05F0 (method) === System.Threading.NativeOverlapped === InternalLow = 0x10 InternalHigh = 0x18 OffsetLow = 0x20 OffsetHigh = 0x24 EventHandle = 0x28 === System.Threading.SpinWait === SpinCountforSpinBeforeWait = 0x0 _count = 0x10 Count = 0x6D3B80 (method) NextSpinWillYield = 0x20D4EA0 (method) SpinOnce = 0x20D4CE0 (method) SpinOnce = 0x20D4D30 (method) SpinOnceCore = 0x20D4B50 (method) Reset = 0x7F3A00 (method) .cctor = 0x20D4E20 (method) === System.Threading.PlatformHelper === s_processorCount = 0x0 s_lastProcessorCountRefreshTicks = 0x4 IsSingleProcessor = 0x8 ProcessorCount = 0x20D1BA0 (method) .cctor = 0x20D1B50 (method) === System.Threading.TimeoutHelper === GetTime = 0x20D5590 (method) UpdateTimeOut = 0x20D55A0 (method) === System.Threading.CancellationTokenRegistration === m_callbackInfo = 0x10 m_registrationInfo = 0x18 .ctor = 0xCA5C70 (method) Unregister = 0x20C2EF0 (method) Dispose = 0x20C2B70 (method) Equals = 0x20C2D50 (method) Equals = 0x20C2CC0 (method) GetHashCode = 0x20C2E40 (method) === Linked1CancellationTokenSource === _reg1 = 0x40 .ctor = 0x20CE770 (method) Dispose = 0x20CE730 (method) === Linked2CancellationTokenSource === _reg1 = 0x40 _reg2 = 0x58 .ctor = 0x20CE900 (method) Dispose = 0x20CE8B0 (method) === LinkedNCancellationTokenSource === s_linkedTokenCancelDelegate = 0x0 _linkingRegistrations = 0x40 .ctor = 0x20CEC40 (method) Dispose = 0x20CEAD0 (method) .cctor = 0x20CEB70 (method) === System.Threading.CancellationTokenSource === s_canceledSource = 0x0 s_neverCanceledSource = 0x8 s_nLists = 0x10 _kernelEvent = 0x10 _registeredCallbacksLists = 0x18 _state = 0x20 _threadIDExecutingCallbacks = 0x24 _disposed = 0x28 _executingCallback = 0x30 _timer = 0x38 s_timerCallback = 0x18 IsCancellationRequested = 0x20C4AC0 (method) IsCancellationCompleted = 0x20C4AA0 (method) IsDisposed = 0x526D50 (method) ThreadIDExecutingCallbacks = 0x20C4AE0 (method) ThreadIDExecutingCallbacks = 0x20C4C70 (method) Token = 0x20C4B00 (method) WaitHandle = 0x20C4B60 (method) ExecutingCallback = 0x1FB64A0 (method) .ctor = 0x20C4920 (method) .ctor = 0x20C4960 (method) InitializeWithTimer = 0x20C3FB0 (method) Cancel = 0x20C31A0 (method) Cancel = 0x20C3140 (method) CancelAfter = 0x20C2F80 (method) TimerCallbackLogic = 0x20C45A0 (method) Dispose = 0x20C3A20 (method) Dispose = 0x20C3A90 (method) ThrowIfDisposed = 0x20C44F0 (method) ThrowObjectDisposedException = 0x20C4540 (method) InternalRegister = 0x20C4090 (method) NotifyCancellation = 0x20C4440 (method) ExecuteCallbackHandlers = 0x20C3B40 (method) CancellationCallbackCoreWork_OnSyncContext = 0x20C3200 (method) CancellationCallbackCoreWork = 0x20C3280 (method) CreateLinkedTokenSource = 0x20C3340 (method) CreateLinkedTokenSource = 0x20C3950 (method) CreateLinkedTokenSource = 0x20C3600 (method) WaitForCallbackToComplete = 0x20C4690 (method) .cctor = 0x20C4760 (method) === System.Threading.CancellationCallbackCoreWorkArguments === _currArrayFragment = 0x10 _currArrayIndex = 0x18 .ctor = 0x88A290 (method) === WithSyncContext === TargetSyncContext = 0x30 .ctor = 0x20D9530 (method) === System.Threading.CancellationCallbackInfo === Callback = 0x10 StateForCallback = 0x18 TargetExecutionContext = 0x20 CancellationTokenSource = 0x28 s_executionContextCallback = 0x0 .ctor = 0x20C2AF0 (method) ExecuteCallback = 0x20C26E0 (method) ExecutionContextCallback = 0x20C2A60 (method) === System.Threading.SparselyPopulatedArray`1 === _head = 0x0 _tail = 0x0 .ctor = 0x3578D0 (method) Tail = 0x3479D0 (method) Add = 0x463590 (method) === System.Threading.SparselyPopulatedArrayAddInfo`1 === _source = 0x0 _index = 0x0 .ctor = 0x35D360 (method) Source = 0x3479D0 (method) Index = 0x3494D0 (method) === System.Threading.SparselyPopulatedArrayFragment`1 === _elements = 0x0 _freeCount = 0x0 _next = 0x0 _prev = 0x0 .ctor = 0x3578D0 (method) .ctor = 0x358990 (method) Item = 0x463590 (method) Length = 0x3494D0 (method) Prev = 0x3479D0 (method) SafeAtomicRemove = 0x463590 (method) === System.Threading.LockHolder === _lock = 0x10 Hold = 0x20CEE40 (method) Dispose = 0x20CEE20 (method) === System.Threading.Lock === _lock = 0x10 Acquire = 0x20CEFB0 (method) Release = 0x20CEFC0 (method) .ctor = 0x20CEFD0 (method) === TaskNode === Prev = 0x58 Next = 0x60 .ctor = 0x20D54E0 (method) System.Threading.IThreadPoolWorkItem.ExecuteWorkItem = 0x20D54A0 (method) System.Threading.IThreadPoolWorkItem.MarkAborted = 0x512CE0 (method) === System.Threading.SemaphoreSlim === m_currentCount = 0x10 m_maxCount = 0x14 m_waitCount = 0x18 m_lockObj = 0x20 m_waitHandle = 0x28 m_asyncHead = 0x30 m_asyncTail = 0x38 s_trueTask = 0x0 s_falseTask = 0x8 s_cancellationTokenCanceledEventHandler = 0x10 CurrentCount = 0x20D3E20 (method) AvailableWaitHandle = 0x20D3CA0 (method) .ctor = 0x20D3B80 (method) .ctor = 0x20D39B0 (method) Wait = 0x20D3830 (method) Wait = 0x20D3110 (method) Wait = 0x20D3120 (method) WaitUntilCountOrTimeout = 0x20D2FF0 (method) WaitAsync = 0x20D28E0 (method) WaitAsync = 0x20D28F0 (method) CreateAndAddAsyncWaiter = 0x20D2200 (method) RemoveAsyncWaiter = 0x20D27F0 (method) WaitUntilCountOrTimeoutAsync = 0x20D2EA0 (method) Release = 0x20D27E0 (method) Release = 0x20D2410 (method) QueueWaiterTask = 0x20D2400 (method) Dispose = 0x20D22D0 (method) Dispose = 0x20D2340 (method) CancellationTokenCanceledEventHandler = 0x20D1F50 (method) CheckDispose = 0x20D2170 (method) GetResourceString = 0x20D23F0 (method) .cctor = 0x20D3840 (method) === System.Threading.SpinLock === m_owner = 0x10 MAXIMUM_WAITERS = 0x0 .ctor = 0x20D4A10 (method) Enter = 0x20D45F0 (method) TryEnter = 0x20D4900 (method) ContinueTryEnter = 0x20D4070 (method) DecrementWaiters = 0x20D4510 (method) ContinueTryEnterWithThreadTracking = 0x20D3E40 (method) Exit = 0x20D4870 (method) Exit = 0x20D47E0 (method) ExitSlowPath = 0x20D46A0 (method) IsHeldByCurrentThread = 0x20D4A50 (method) IsThreadOwnerTrackingEnabled = 0x20D4B30 (method) .cctor = 0x20D49D0 (method) === LinkedSlotVolatile === Value = 0x0 === LinkedSlot === Next = 0x0 Previous = 0x0 SlotArray = 0x0 Value = 0x0 .ctor = 0x351800 (method) === IdManager === m_nextIdToTry = 0x0 m_freeIds = 0x0 GetId = 0x3494D0 (method) ReturnId = 0x3578D0 (method) .ctor = 0x351010 (method) === FinalizationHelper === SlotArray = 0x0 m_trackAllValues = 0x0 Finalize = 0x351010 (method) === System.Threading.ThreadLocal`1 === m_valueFactory = 0x0 ts_slotArray = 0xFFFFFFFF ts_finalizationHelper = 0xFFFFFFFF m_idComplement = 0x0 m_initialized = 0x0 s_idManager = 0x0 m_linkedSlot = 0x0 m_trackAllValues = 0x0 .ctor = 0x351010 (method) .ctor = 0x351800 (method) Finalize = 0x351010 (method) Dispose = 0x351010 (method) Dispose = 0x355EB0 (method) ToString = 0x3479D0 (method) Value = 0x463590 (method) Value = 0x463590 (method) GetValueSlow = 0x463590 (method) SetValueSlow = 0x463590 (method) CreateLinkedSlot = 0x463590 (method) IsValueCreated = 0x3496B0 (method) GrowTable = 0x35D360 (method) GetNewTableSize = 0x349EC0 (method) .cctor = 0x351080 (method) === System.Threading.EventWaitHandle === .ctor = 0x20CCB00 (method) .ctor = 0x20CCB20 (method) Reset = 0x20CCA40 (method) Set = 0x20CCAA0 (method) === System.Threading.ContextCallback === .ctor = 0x609560 (method) Invoke = 0x520290 (method) === System.Threading.ExecutionContextSwitcher === outerEC = 0x10 outerECBelongsToScope = 0x18 hecsw = 0x20 thread = 0x28 UndoNoThrow = 0x20CCE40 (method) Undo = 0x20CCE60 (method) === System.Threading.AsyncFlowControl === useEC = 0x10 _ec = 0x18 _thread = 0x20 Setup = 0x20C23E0 (method) Dispose = 0x20C2200 (method) Undo = 0x20C2450 (method) GetHashCode = 0x20C2310 (method) Equals = 0x20C2210 (method) Equals = 0x20C22D0 (method) === Flags === value__ = 0x10 None = 0x0 IsNewCapture = 0x0 IsFlowSuppressed = 0x0 IsPreAllocatedDefault = 0x0 === Reader === m_ec = 0x10 .ctor = 0x582600 (method) DangerousGetRawExecutionContext = 0x526A20 (method) IsNull = 0x6D5520 (method) IsDefaultFTContext = 0x20D1E10 (method) IsFlowSuppressed = 0x20D1E70 (method) SynchronizationContext = 0x20D1EF0 (method) SynchronizationContextNoFlow = 0x20D1ED0 (method) LogicalCallContext = 0x20D1E90 (method) HasSameLocalValues = 0x20D1DE0 (method) === CaptureOptions === value__ = 0x10 None = 0x0 IgnoreSyncCtx = 0x0 OptimizeDefaultCase = 0x0 === System.Threading.ExecutionContext === _syncContext = 0x10 _syncContextNoFlow = 0x18 _logicalCallContext = 0x20 _illogicalCallContext = 0x28 _flags = 0x30 _localValues = 0x38 _localChangeNotifications = 0x40 s_dummyDefaultEC = 0x0 Default = 0x8 IsNewCapture = 0x20CE670 (method) IsNewCapture = 0x20CE6A0 (method) IsFlowSuppressed = 0x20CE660 (method) IsFlowSuppressed = 0x20CE680 (method) IsPreAllocatedDefault = 0x20CE5E0 (method) .ctor = 0x5109F0 (method) .ctor = 0x20CE400 (method) OnAsyncLocalContextChanged = 0x20CD770 (method) LogicalCallContext = 0x20CE5F0 (method) LogicalCallContext = 0x526D60 (method) IllogicalCallContext = 0x20CE570 (method) IllogicalCallContext = 0x5120B0 (method) SynchronizationContext = 0x53E8F0 (method) SynchronizationContext = 0x53E910 (method) SynchronizationContextNoFlow = 0x520140 (method) SynchronizationContextNoFlow = 0x51FB70 (method) Dispose = 0x769090 (method) Run = 0x20CDF40 (method) Run = 0x20CDEB0 (method) RunInternal = 0x20CDE30 (method) RunInternal = 0x20CDBD0 (method) EstablishCopyOnWriteScope = 0x20CD490 (method) EstablishCopyOnWriteScope = 0x20CD530 (method) SetExecutionContext = 0x20CE0A0 (method) CreateCopy = 0x20CD160 (method) CreateMutableCopy = 0x20CD2F0 (method) SuppressFlow = 0x20CE210 (method) RestoreFlow = 0x20CDB30 (method) IsFlowSuppressed = 0x20CD730 (method) Capture = 0x20CD110 (method) FastCapture = 0x20CD5A0 (method) Capture = 0x20CCF10 (method) GetObjectData = 0x20CD5F0 (method) .ctor = 0x20CE430 (method) IsDefaultFTContext = 0x20CD6E0 (method) .cctor = 0x20CE340 (method) === System.Threading.Monitor === Enter = 0x20D0D00 (method) Enter = 0x20D0C80 (method) ThrowLockTakenException = 0x20D1230 (method) Exit = 0x20D0D10 (method) TryEnter = 0x20D12A0 (method) TryEnter = 0x20D13F0 (method) TryEnter = 0x20D1320 (method) IsEntered = 0x20D0D30 (method) Wait = 0x20D14B0 (method) Wait = 0x20D14B0 (method) Pulse = 0x20D1050 (method) PulseAll = 0x20D0F90 (method) Monitor_test_synchronised = 0x20D0DC0 (method) Monitor_pulse = 0x20D0DB0 (method) ObjPulse = 0x20D0E50 (method) Monitor_pulse_all = 0x20D0DA0 (method) ObjPulseAll = 0x20D0DE0 (method) Monitor_wait = 0x20D0DD0 (method) ObjWait = 0x20D0EC0 (method) Try_enter_with_atomic_var = 0x20D15D0 (method) ReliableEnterTimeout = 0x20D1110 (method) ReliableEnter = 0x20D11C0 (method) Monitor_test_owner = 0x20D0D20 (method) IsEnteredNative = 0x20D0D20 (method) === System.Threading.SynchronizationContextProperties === value__ = 0x10 None = 0x0 RequireWaitNotification = 0x0 === System.Threading.SynchronizationContext === _props = 0x10 .ctor = 0x5109F0 (method) IsWaitNotificationRequired = 0x20D5120 (method) Send = 0x17FA3B0 (method) Post = 0x20D5130 (method) OperationStarted = 0x512CE0 (method) OperationCompleted = 0x512CE0 (method) Wait = 0x20D52C0 (method) WaitHelper = 0x20D5210 (method) SetSynchronizationContext = 0x20D51B0 (method) Current = 0x20D53B0 (method) CurrentNoFlow = 0x20D53F0 (method) GetThreadLocalContext = 0x20D4F60 (method) CreateCopy = 0x20D4F10 (method) CurrentExplicit = 0x20D53B0 (method) === InvocationEntryDelegate === .ctor = 0x18CD8D0 (method) Invoke = 0x520290 (method) === InvocationContext === m_Delegate = 0x10 m_State = 0x18 .ctor = 0x540260 (method) Invoke = 0xC49F80 (method) === System.Threading.OSSpecificSynchronizationContext === m_OSSynchronizationContext = 0x18 s_ContextCache = 0x0 .ctor = 0x1248C00 (method) Get = 0x20D1660 (method) CreateCopy = 0x20D15E0 (method) Send = 0x20D1A80 (method) Post = 0x20D1940 (method) InvocationEntry = 0x20D17F0 (method) GetOSContext = 0x20D1650 (method) PostInternal = 0x20D1930 (method) .cctor = 0x20D1AC0 (method) === System.Threading.ThreadHelper === _start = 0x10 _startArg = 0x18 _executionContext = 0x20 _ccb = 0x0 .ctor = 0x54EB60 (method) SetExecutionContextHelper = 0x526D60 (method) ThreadStart_Context = 0x1E722E0 (method) ThreadStart = 0x1E72400 (method) ThreadStart = 0x1E72520 (method) .cctor = 0x1E72630 (method) === System.Threading.Thread === s_LocalDataStoreMgr = 0x0 s_LocalDataStore = 0xFFFFFFFF m_CurrentCulture = 0xFFFFFFFF m_CurrentUICulture = 0xFFFFFFFF s_asyncLocalCurrentCulture = 0x8 s_asyncLocalCurrentUICulture = 0x10 internal_thread = 0x10 m_ThreadStartArg = 0x18 pending_exception = 0x20 current_thread = 0xFFFFFFFF m_Delegate = 0x28 m_ExecutionContext = 0x30 m_ExecutionContextBelongsToOuterScope = 0x38 principal = 0x40 principal_version = 0x48 .ctor = 0x1E75600 (method) .ctor = 0x1E75680 (method) .ctor = 0x1E75500 (method) Start = 0x1E751F0 (method) Start = 0x1E75360 (method) Start = 0x1E75210 (method) GetExecutionContextReader = 0x1E74B70 (method) ExecutionContextBelongsToCurrentScope = 0x1E75850 (method) ExecutionContextBelongsToCurrentScope = 0x1E75900 (method) GetMutableExecutionContext = 0x1E74BD0 (method) SetExecutionContext = 0x1E74DC0 (method) SetExecutionContext = 0x1E74DC0 (method) Priority = 0x1E74E60 (method) SetPriorityNative = 0x1E74E60 (method) JoinInternal = 0x1E74D20 (method) Join = 0x1E74D30 (method) SleepInternal = 0x1E750A0 (method) Sleep = 0x1E750B0 (method) YieldInternal = 0x1E754F0 (method) Yield = 0x1E754F0 (method) SetStartHelper = 0x1E74E70 (method) CurrentUICulture = 0x1E75810 (method) GetCurrentUICultureNoAppX = 0x1E74AC0 (method) CurrentCulture = 0x1E75710 (method) GetCurrentCultureNoAppX = 0x1E749E0 (method) MemoryBarrier = 0x1E63610 (method) ConstructInternalThread = 0x1E74930 (method) Internal = 0x1E75860 (method) CurrentContext = 0x1E75700 (method) GetCurrentThread_icall = 0x1E74A80 (method) GetCurrentThread = 0x1E74A90 (method) CurrentThread = 0x1E757C0 (method) CurrentThreadId = 0x1E75750 (method) GetDomainID = 0x1E74B60 (method) Thread_internal = 0x1E75450 (method) Finalize = 0x1E64F50 (method) IsThreadPoolThread = 0x1E758C0 (method) IsThreadPoolThreadInternal = 0x1E758C0 (method) IsAlive = 0x1E75890 (method) IsBackground = 0x1E75910 (method) SetName_icall = 0x1E74E00 (method) SetName_internal = 0x1E74E10 (method) Name = 0x1E759E0 (method) Abort_internal = 0x1E74840 (method) Abort = 0x1E74850 (method) SpinWait_nop = 0x1E73F40 (method) SpinWait = 0x1E75140 (method) StartInternal = 0x1E75170 (method) SetState = 0x1E75090 (method) ClrState = 0x1E74920 (method) GetState = 0x1E74D10 (method) VolatileRead = 0x1E754E0 (method) SystemMaxStackStize = 0x1E75440 (method) GetProcessDefaultStackSize = 0x1E74C70 (method) SetStart = 0x1E75040 (method) ManagedThreadId = 0x1E74BA0 (method) BeginCriticalRegion = 0x1E74880 (method) EndCriticalRegion = 0x1E74940 (method) GetHashCode = 0x1E74BA0 (method) ValidateThreadState = 0x1E75460 (method) === System.Threading.StackCrawlMark === value__ = 0x10 LookForMe = 0x0 LookForMyCaller = 0x0 LookForMyCallersCaller = 0x0 LookForThread = 0x0 === System.Threading.ThreadAbortException === .ctor = 0x1E72250 (method) .ctor = 0x1E722C0 (method) === System.Threading.ThreadInterruptedException === .ctor = 0x1E726C0 (method) .ctor = 0x1E722C0 (method) === System.Threading.IThreadPoolWorkItem === ExecuteWorkItem = 0x351010 (method) MarkAborted = 0x351800 (method) === System.Threading.WaitCallback === .ctor = 0x609560 (method) Invoke = 0x520290 (method) === System.Threading.WaitOrTimerCallback === .ctor = 0x198D510 (method) Invoke = 0x544C30 (method) === System.Threading.ThreadPoolGlobals === processorCount = 0x0 vmTpInitialized = 0x4 enableWorkerTracking = 0x5 workQueue = 0x8 .cctor = 0x1E72730 (method) === SparseArray`1 === m_array = 0x0 .ctor = 0x3578D0 (method) Current = 0x3479D0 (method) Add = 0x463590 (method) Remove = 0x463590 (method) === WorkStealingQueue === m_array = 0x10 m_mask = 0x18 m_headIndex = 0x1C m_tailIndex = 0x20 m_foreignLock = 0x24 LocalPush = 0x1E79B10 (method) LocalFindAndPop = 0x1E79450 (method) LocalPop = 0x1E79780 (method) TrySteal = 0x1E7A370 (method) TrySteal = 0x1E7A080 (method) .ctor = 0x1E7A390 (method) === QueueSegment === nodes = 0x10 indexes = 0x18 Next = 0x20 GetIndexes = 0x1E64400 (method) CompareExchangeIndexes = 0x1E64380 (method) .ctor = 0x1E646D0 (method) IsUsedUp = 0x1E64440 (method) TryEnqueue = 0x1E64600 (method) TryDequeue = 0x1E644A0 (method) === System.Threading.ThreadPoolWorkQueue === queueHead = 0x10 queueTail = 0x18 allThreadQueues = 0x0 numOutstandingThreadRequests = 0x20 .ctor = 0x1E73DA0 (method) EnsureCurrentThreadHasQueue = 0x1E73B20 (method) EnsureThreadRequested = 0x1E73BC0 (method) MarkThreadRequestSatisfied = 0x1E73CC0 (method) Enqueue = 0x1E73900 (method) LocalFindAndPop = 0x1E73C60 (method) Dequeue = 0x1E730F0 (method) Dispatch = 0x1E73450 (method) .cctor = 0x1E73D10 (method) === System.Threading.ThreadPoolWorkQueueThreadLocals === threadLocals = 0xFFFFFFFF workQueue = 0x10 workStealingQueue = 0x18 random = 0x20 .ctor = 0x1E72EF0 (method) CleanUp = 0x1E72D30 (method) Finalize = 0x1E72E60 (method) === System.Threading._ThreadPoolWaitCallback === PerformWaitCallback = 0x1E7A430 (method) === System.Threading.QueueUserWorkItemCallback === callback = 0x10 context = 0x18 state = 0x20 ccb = 0x0 .ctor = 0x1E64930 (method) System.Threading.IThreadPoolWorkItem.ExecuteWorkItem = 0x1E64730 (method) System.Threading.IThreadPoolWorkItem.MarkAborted = 0x512CE0 (method) WaitCallback_Context = 0x1E64820 (method) .cctor = 0x1E648A0 (method) === System.Threading.ThreadPool === GetAvailableThreads = 0x1E73F00 (method) RegisterWaitForSingleObject = 0x1E74350 (method) RegisterWaitForSingleObject = 0x1E74290 (method) RegisterWaitForSingleObject = 0x1E74110 (method) QueueUserWorkItem = 0x1E740E0 (method) QueueUserWorkItem = 0x1E740B0 (method) UnsafeQueueUserWorkItem = 0x1E74790 (method) QueueUserWorkItem = 0x463590 (method) QueueUserWorkItemHelper = 0x1E73F50 (method) UnsafeQueueCustomWorkItem = 0x1E74700 (method) TryPopCustomWorkItem = 0x1E74610 (method) RequestWorkerThread = 0x1E74600 (method) EnsureVMInitialized = 0x1E73E60 (method) GetAvailableThreadsNative = 0x1E73F00 (method) NotifyWorkItemComplete = 0x1E73F20 (method) ReportThreadStatus = 0x1E745F0 (method) NotifyWorkItemProgress = 0x1E72870 (method) NotifyWorkItemProgressNative = 0x1E73F30 (method) NotifyWorkItemQueued = 0x1E73F40 (method) InitializeVMTp = 0x1E73F10 (method) IsThreadPoolThread = 0x1E747C0 (method) === System.Threading.WaitHandle === WaitTimeout = 0x0 MAX_WAITHANDLES = 0x0 waitHandle = 0x18 safeWaitHandle = 0x20 hasThreadAffinity = 0x28 WAIT_OBJECT_0 = 0x0 WAIT_ABANDONED = 0x0 WAIT_FAILED = 0x0 ERROR_TOO_MANY_POSTS = 0x0 ERROR_NOT_OWNED_BY_CALLER = 0x0 InvalidHandle = 0x0 MaxWaitHandles = 0x0 .ctor = 0x1E790E0 (method) Init = 0x1E77B90 (method) Handle = 0x1E79160 (method) Handle = 0x1E792C0 (method) SafeWaitHandle = 0x1E791F0 (method) SafeWaitHandle = 0x1E793C0 (method) SetHandleInternal = 0x1E77D30 (method) WaitOne = 0x1E78D70 (method) WaitOne = 0x1E78D50 (method) WaitOne = 0x1E2EE00 (method) WaitOne = 0x1E78F30 (method) InternalWaitOne = 0x1E77C10 (method) WaitAll = 0x1E77E80 (method) WaitAll = 0x1E77E20 (method) WaitAny = 0x1E783F0 (method) WaitAny = 0x1E78210 (method) WaitAny = 0x1E78390 (method) WaitAny = 0x1E78330 (method) ThrowAbandonedMutexException = 0x1E77DE0 (method) ThrowAbandonedMutexException = 0x1E77D80 (method) Close = 0x1E77A60 (method) Dispose = 0x1E77B40 (method) Dispose = 0x1E77AD0 (method) WaitOneNative = 0x1E78B50 (method) WaitMultiple = 0x1E787A0 (method) Wait_internal = 0x1E79080 (method) .cctor = 0x1E79090 (method) === System.Threading.Interlocked === CompareExchange = 0x1E634F0 (method) CompareExchange = 0x1E634D0 (method) CompareExchange = 0x1E634C0 (method) CompareExchange = 0x1E63500 (method) CompareExchange = 0x1E63540 (method) Decrement = 0x1E63560 (method) Increment = 0x1E63600 (method) Increment = 0x1E635F0 (method) Exchange = 0x1E63590 (method) Exchange = 0x1E63570 (method) Exchange = 0x1E635A0 (method) Exchange = 0x1E635D0 (method) CompareExchange = 0x1E634E0 (method) CompareExchange = 0x1E634E0 (method) CompareExchange = 0x1E63550 (method) CompareExchange = 0x463590 (method) Exchange = 0x1E63580 (method) Exchange = 0x1E63580 (method) Exchange = 0x1E635E0 (method) Exchange = 0x463590 (method) Read = 0x1E63620 (method) Add = 0x1E634B0 (method) MemoryBarrier = 0x1E63610 (method) === System.Threading.LockQueue === rwlock = 0x10 lockCount = 0x18 .ctor = 0x54EB60 (method) Wait = 0x1E63D80 (method) IsEmpty = 0x1E63EC0 (method) Pulse = 0x1E63CF0 (method) === System.Threading.Mutex === CreateMutex_icall = 0x1E63F60 (method) ReleaseMutex_internal = 0x1E63FC0 (method) CreateMutex_internal = 0x1E63F70 (method) .ctor = 0x1E64050 (method) ReleaseMutex = 0x1E63FD0 (method) === System.Threading.NativeEventCalls === CreateEvent_internal = 0x1E64150 (method) CreateEvent_icall = 0x1E64140 (method) SetEvent = 0x1E642B0 (method) SetEvent_internal = 0x1E642A0 (method) ResetEvent = 0x1E641D0 (method) ResetEvent_internal = 0x1E641C0 (method) CloseEvent_internal = 0x1E64130 (method) === System.Threading.ReaderWriterLock === seq_num = 0x10 state = 0x14 readers = 0x18 writer_lock_owner = 0x1C writer_queue = 0x20 reader_locks = 0x28 .ctor = 0x1E654F0 (method) Finalize = 0x1E64F50 (method) IsReaderLockHeld = 0x1E655D0 (method) IsWriterLockHeld = 0x1E65710 (method) AcquireReaderLock = 0x1E64DA0 (method) AcquireReaderLock = 0x1E64A10 (method) AcquireWriterLock = 0x1E64F40 (method) AcquireWriterLock = 0x1E64DB0 (method) ReleaseReaderLock = 0x1E650D0 (method) ReleaseReaderLock = 0x1E64FC0 (method) ReleaseWriterLock = 0x1E65360 (method) ReleaseWriterLock = 0x1E65490 (method) HasWriterLock = 0x1E64F90 (method) === System.Threading.RegisteredWaitHandle === _waitObject = 0x18 _callback = 0x20 _state = 0x28 _finalEvent = 0x30 _cancelEvent = 0x38 _timeout = 0x40 _callsInProcess = 0x48 _executeOnlyOnce = 0x4C _unregistered = 0x4D .ctor = 0x1E65F10 (method) Wait = 0x1E65990 (method) DoCallBack = 0x1E657C0 (method) Unregister = 0x1E658A0 (method) === System.Threading.InternalThread === lock_thread_id = 0x10 handle = 0x18 native_handle = 0x20 name_chars = 0x28 name_free = 0x30 name_length = 0x34 state = 0x38 abort_exc = 0x40 abort_state_handle = 0x48 thread_id = 0x50 debugger_thread = 0x58 static_data = 0x60 runtime_thread_info = 0x68 current_appcontext = 0x70 root_domain_thread = 0x78 _serialized_principal = 0x80 _serialized_principal_version = 0x88 appdomain_refs = 0x90 interruption_requested = 0x98 longlived = 0xA0 threadpool_thread = 0xA8 thread_interrupt_requested = 0xA9 stack_size = 0xAC apartment_state = 0xB0 critical_region_level = 0xB4 managed_id = 0xB8 small_id = 0xBC manage_callback = 0xC0 flags = 0xC8 thread_pinning_ref = 0xD0 abort_protected_block_count = 0xD8 priority = 0xE0 owned_mutex = 0xE8 suspended_event = 0xF0 self_suspended = 0xF8 thread_state = 0x100 netcore0 = 0x108 netcore1 = 0x110 netcore2 = 0x118 last = 0x120 Thread_free_internal = 0x1E63CC0 (method) Finalize = 0x1E63C60 (method) .ctor = 0x1E63CD0 (method) === TimerComparer === System.Collections.IComparer.Compare = 0x1E75AB0 (method) Compare = 0x1E75A40 (method) === Scheduler === instance = 0x0 needReSort = 0x10 list = 0x18 current_next_run = 0x20 changed = 0x28 InitScheduler = 0x1E663F0 (method) WakeupScheduler = 0x1E66C90 (method) SchedulerThread = 0x1E66A50 (method) Instance = 0x1E66E40 (method) .ctor = 0x1E66DA0 (method) Remove = 0x1E665F0 (method) Change = 0x1E660E0 (method) Add = 0x1E65FF0 (method) InternalRemove = 0x1E665C0 (method) TimerCB = 0x1E66C10 (method) FireTimer = 0x1E66330 (method) RunSchedulerLoop = 0x1E66690 (method) .cctor = 0x1E66CB0 (method) === System.Threading.Timer === callback = 0x18 state = 0x20 due_time_ms = 0x28 period_ms = 0x30 next_run = 0x38 disposed = 0x40 is_dead = 0x41 is_added = 0x42 Scheduler = 0x1E762F0 (method) .ctor = 0x1E760F0 (method) .ctor = 0x1E761C0 (method) .ctor = 0x1E75FD0 (method) Init = 0x1E75F10 (method) Change = 0x1E75E10 (method) Change = 0x1E75E30 (method) Dispose = 0x1E75EC0 (method) Change = 0x1E75BA0 (method) KeepRootedWhileScheduled = 0x512CE0 (method) GetTimeMonotonic = 0x1E75F00 (method) === System.Threading.TimerCallback === .ctor = 0x609560 (method) Invoke = 0x520290 (method) === VolatileBoolean === Value = 0x10 === VolatileInt32 === Value = 0x10 === VolatileObject === Value = 0x10 === System.Threading.Volatile === Read = 0x1E779B0 (method) Write = 0x1E77A00 (method) Read = 0x1E77990 (method) Write = 0x1E779D0 (method) Read = 0x463590 (method) Write = 0x463590 (method) Read = 0xBC94A0 (method) Write = 0x1E77A30 (method) === System.Threading.Tasks.TaskCanceledException === _canceledTask = 0x98 .ctor = 0x1E67900 (method) .ctor = 0x1E67860 (method) .ctor = 0x1E67840 (method) === System.Threading.Tasks.TaskCompletionSource`1 === _task = 0x0 .ctor = 0x351010 (method) .ctor = 0x3578D0 (method) .ctor = 0x351800 (method) .ctor = 0x35D360 (method) Task = 0x3479D0 (method) SpinUntilCompleted = 0x351010 (method) TrySetException = 0x349810 (method) SetException = 0x351800 (method) TrySetResult = 0x463590 (method) SetResult = 0x463590 (method) TrySetCanceled = 0x3496B0 (method) SetCanceled = 0x351010 (method) === System.Threading.Tasks.TaskSchedulerException === .ctor = 0x1E694F0 (method) .ctor = 0x1E69550 (method) .ctor = 0x1E69470 (method) === TaskWrapperAsyncResult === Task = 0x10 _state = 0x18 _completedSynchronously = 0x20 .ctor = 0x1E6A3F0 (method) System.IAsyncResult.get_AsyncState = 0x520140 (method) System.IAsyncResult.get_CompletedSynchronously = 0x51FDC0 (method) System.IAsyncResult.get_IsCompleted = 0x1E6A390 (method) System.IAsyncResult.get_AsyncWaitHandle = 0x1E6A2D0 (method) === System.Threading.Tasks.TaskToApm === Begin = 0x1E69E90 (method) End = 0x1E6A0C0 (method) End = 0x463590 (method) InvokeCallbackWhenTaskCompletes = 0x1E6A1C0 (method) === ValueTaskSourceAsTask === s_completionAction = 0x0 _source = 0x58 _token = 0x60 .ctor = 0x1E76E50 (method) .cctor = 0x1E76D80 (method) === System.Threading.Tasks.ValueTask === s_canceledTask = 0x0 _obj = 0x10 _token = 0x18 _continueOnCapturedContext = 0x1A CompletedTask = 0x1E77760 (method) .ctor = 0x1E77710 (method) .ctor = 0x1E77680 (method) .ctor = 0x1E776D0 (method) GetHashCode = 0x1E771E0 (method) Equals = 0x1E770F0 (method) Equals = 0x1E771A0 (method) AsTask = 0x1E76FB0 (method) GetTaskForValueTaskSource = 0x1E77200 (method) IsCompleted = 0x1E778A0 (method) IsCompletedSuccessfully = 0x1E777F0 (method) ThrowIfCompletedUnsuccessfully = 0x1E77510 (method) GetAwaiter = 0x1E771C0 (method) ConfigureAwait = 0x1E77080 (method) .cctor = 0x1E775B0 (method) === ValueTaskSourceAsTask === s_completionAction = 0x0 _source = 0x0 _token = 0x0 .cctor = 0x351080 (method) === System.Threading.Tasks.ValueTask`1 === s_canceledTask = 0x0 _obj = 0x0 _result = 0x0 _token = 0x0 _continueOnCapturedContext = 0x0 .ctor = 0x463590 (method) .ctor = 0x351800 (method) .ctor = 0x463590 (method) GetHashCode = 0x3494D0 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) AsTask = 0x3479D0 (method) GetTaskForValueTaskSource = 0x350440 (method) IsCompleted = 0x3496B0 (method) IsCompletedSuccessfully = 0x3496B0 (method) Result = 0x463590 (method) GetAwaiter = 0x463590 (method) ConfigureAwait = 0x463590 (method) ToString = 0x3479D0 (method) === System.Threading.Tasks.BeginEndAwaitableAdapter === Callback = 0x0 .ctor = 0x1E60030 (method) .cctor = 0x1E5FF60 (method) === System.Threading.Tasks.TaskAwaiters === ForceAsync = 0x56E400 (method) === System.Threading.Tasks.ForceAsyncAwaiter === _task = 0x10 .ctor = 0x582600 (method) GetAwaiter = 0x526A20 (method) IsCompleted = 0x554A00 (method) GetResult = 0x1E633D0 (method) OnCompleted = 0x1E63410 (method) UnsafeOnCompleted = 0x1E63460 (method) === System.Threading.Tasks.RendezvousAwaitable`1 === s_completionSentinel = 0x0 _continuation = 0x0 _error = 0x0 _result = 0x0 RunContinuationsAsynchronously = 0x3496B0 (method) RunContinuationsAsynchronously = 0x355EB0 (method) GetAwaiter = 0x3479D0 (method) IsCompleted = 0x3496B0 (method) GetResult = 0x463590 (method) SetResult = 0x463590 (method) NotifyAwaiter = 0x351010 (method) OnCompleted = 0x351800 (method) UnsafeOnCompleted = 0x351800 (method) .ctor = 0x351010 (method) .cctor = 0x351080 (method) === System.Threading.Tasks.DebuggerSupport === s_activeTasks = 0x0 s_activeTasksLock = 0x8 LoggingOn = 0x554A00 (method) TraceOperationCreation = 0x512CE0 (method) TraceOperationCompletion = 0x512CE0 (method) TraceOperationRelation = 0x512CE0 (method) TraceSynchronousWorkStart = 0x512CE0 (method) TraceSynchronousWorkCompletion = 0x512CE0 (method) AddToActiveTasks = 0x1E60800 (method) AddToActiveTasksNonInlined = 0x1E606C0 (method) RemoveFromActiveTasks = 0x1E609C0 (method) RemoveFromActiveTasksNonInlined = 0x1E60890 (method) .cctor = 0x1E60A50 (method) === System.Threading.Tasks.Task`1 === m_result = 0x0 s_defaultFactory = 0x0 .ctor = 0x351010 (method) .ctor = 0x35D360 (method) .ctor = 0x463590 (method) .ctor = 0x463590 (method) .ctor = 0x463590 (method) .ctor = 0x463590 (method) .ctor = 0x463590 (method) StartNew = 0x463590 (method) StartNew = 0x463590 (method) TrySetResult = 0x463590 (method) DangerousSetResult = 0x463590 (method) Result = 0x463590 (method) ResultOnSuccess = 0x463590 (method) GetResultCore = 0x463590 (method) Factory = 0x347A50 (method) InnerInvoke = 0x351010 (method) GetAwaiter = 0x463590 (method) ConfigureAwait = 0x463590 (method) ContinueWith = 0x350440 (method) ContinueWith = 0x3523D0 (method) ContinueWith = 0x463590 (method) ContinueWith = 0x351B30 (method) ContinueWith = 0x463590 (method) ContinueWith = 0x3531F0 (method) ContinueWith = 0x463590 (method) === FromAsyncTrimPromise`1 === s_completeFromAsyncResult = 0x0 m_thisRef = 0x0 m_endMethod = 0x0 .ctor = 0x463590 (method) CompleteFromAsyncResult = 0x3472C0 (method) Complete = 0x463590 (method) .cctor = 0x351080 (method) === System.Threading.Tasks.TaskFactory`1 === m_defaultCancellationToken = 0x0 m_defaultScheduler = 0x0 m_defaultCreationOptions = 0x0 m_defaultContinuationOptions = 0x0 GetDefaultScheduler = 0x350440 (method) .ctor = 0x351010 (method) .ctor = 0x463590 (method) FromAsync = 0x3531F0 (method) FromAsyncImpl = 0x463590 (method) FromAsync = 0x463590 (method) FromAsyncImpl = 0x463590 (method) FromAsync = 0x463590 (method) FromAsyncImpl = 0x463590 (method) FromAsync = 0x463590 (method) FromAsyncImpl = 0x463590 (method) FromAsyncTrim = 0x463590 (method) === System.Threading.Tasks.TaskStatus === value__ = 0x10 Created = 0x0 WaitingForActivation = 0x0 WaitingToRun = 0x0 Running = 0x0 WaitingForChildrenToComplete = 0x0 RanToCompletion = 0x0 Canceled = 0x0 Faulted = 0x0 === ContingentProperties === m_capturedContext = 0x10 m_completionEvent = 0x18 m_exceptionsHolder = 0x20 m_cancellationToken = 0x28 m_cancellationRegistration = 0x30 m_internalCancellationRequested = 0x38 m_completionCountdown = 0x3C m_exceptionalChildren = 0x40 SetCompleted = 0x1E60370 (method) UnregisterCancellationCallback = 0x1E603A0 (method) .ctor = 0x1E60450 (method) === SetOnInvokeMres === .ctor = 0x1E66EA0 (method) Invoke = 0x1E66E90 (method) InvokeMayRunArbitraryCode = 0x554A00 (method) === DelayPromise === Token = 0x58 Registration = 0x60 Timer = 0x78 .ctor = 0x1E63330 (method) Complete = 0x1E63220 (method) === WhenAllPromise`1 === m_tasks = 0x0 m_count = 0x0 .ctor = 0x351800 (method) Invoke = 0x351800 (method) ShouldNotifyDebuggerOfWaitCompletion = 0x3496B0 (method) InvokeMayRunArbitraryCode = 0x3496B0 (method) === System.Threading.Tasks.Task === s_taskIdCounter = 0x0 m_taskId = 0x10 m_action = 0x18 m_stateObject = 0x20 m_taskScheduler = 0x28 m_parent = 0x30 m_stateFlags = 0x38 m_continuationObject = 0x40 s_taskCompletionSentinel = 0x8 s_asyncDebuggingEnabled = 0x10 m_contingentProperties = 0x48 s_taskCancelCallback = 0x18 t_currentTask = 0xFFFFFFFF t_stackGuard = 0xFFFFFFFF s_createContingentProperties = 0x20 s_IsExceptionObservedByParentPredicate = 0x38 s_ecCallback = 0x40 s_IsTaskContinuationNullPredicate = 0x48 s_currentActiveTasks = 0x50 s_activeTasksLock = 0x58 .ctor = 0x1E715F0 (method) .ctor = 0x1E717B0 (method) .ctor = 0x1E717E0 (method) .ctor = 0x1E716C0 (method) TaskConstructorCore = 0x1E70490 (method) AssignCancellationToken = 0x1E6B290 (method) TaskCancelCallback = 0x1E70370 (method) TrySetCanceled = 0x1E707C0 (method) TrySetCanceled = 0x1E707D0 (method) TrySetException = 0x1E708C0 (method) Options = 0x1E720E0 (method) OptionsMethod = 0x1E6EC50 (method) AtomicStateUpdate = 0x1E6B620 (method) AtomicStateUpdate = 0x1E6B560 (method) SetNotificationForWaitCompletion = 0x1E6FBC0 (method) NotifyDebuggerOfWaitCompletionIfNecessary = 0x1E6EBC0 (method) AnyTaskRequiresNotifyDebuggerOfWaitCompletion = 0x1E6B200 (method) IsWaitNotificationEnabledOrNotRanToCompletion = 0x1E72090 (method) ShouldNotifyDebuggerOfWaitCompletion = 0x1E720C0 (method) IsWaitNotificationEnabled = 0x1E720C0 (method) NotifyDebuggerOfWaitCompletion = 0x1E6EC20 (method) MarkStarted = 0x1E6EBA0 (method) AddNewChild = 0x1E6AC00 (method) DisregardChild = 0x1E6CA50 (method) InternalStartNew = 0x1E6E4E0 (method) Id = 0x1E71DE0 (method) InternalCurrent = 0x1E71E80 (method) InternalCurrentIfAttached = 0x1E6E450 (method) CurrentStackGuard = 0x1E71C10 (method) Exception = 0x1E71D40 (method) Status = 0x1E72130 (method) IsCanceled = 0x1E71ED0 (method) IsCancellationRequested = 0x1E71F20 (method) EnsureContingentPropertiesInitialized = 0x1E6CC00 (method) EnsureContingentPropertiesInitializedCore = 0x1E6CB10 (method) CancellationToken = 0x1E71920 (method) IsCancellationAcknowledged = 0x1E71F00 (method) IsCompleted = 0x1E71FD0 (method) IsCompletedMethod = 0x1E6EB50 (method) IsCompletedSuccessfully = 0x1E71FA0 (method) CreationOptions = 0x1E71BC0 (method) System.IAsyncResult.get_AsyncWaitHandle = 0x1E70140 (method) AsyncState = 0x526D40 (method) System.IAsyncResult.get_CompletedSynchronously = 0x554A00 (method) ExecutingTaskScheduler = 0x5120A0 (method) Factory = 0x1E71D90 (method) CompletedTask = 0x1E71B70 (method) CompletedEvent = 0x1E719D0 (method) ExceptionRecorded = 0x1E71CD0 (method) IsFaulted = 0x1E72070 (method) CapturedContext = 0x1E71950 (method) CapturedContext = 0x1E721C0 (method) Dispose = 0x1E6C9E0 (method) Dispose = 0x1E6C870 (method) ScheduleAndStart = 0x1E6F850 (method) AddException = 0x1E6A880 (method) AddException = 0x1E6A550 (method) GetExceptions = 0x1E6DEA0 (method) GetExceptionDispatchInfos = 0x1E6DC80 (method) GetCancellationExceptionDispatchInfo = 0x1E6DC40 (method) ThrowIfExceptional = 0x1E70770 (method) UpdateExceptionObservedStatus = 0x1E709C0 (method) IsExceptionObservedByParent = 0x1E72050 (method) IsDelegateInvoked = 0x1E72030 (method) Finish = 0x1E6D920 (method) FinishStageTwo = 0x1E6D7E0 (method) FinishStageThree = 0x1E6D730 (method) ProcessChildCompletion = 0x1E6EC60 (method) AddExceptionsFromChildren = 0x1E6A890 (method) Execute = 0x1E6D0D0 (method) System.Threading.IThreadPoolWorkItem.ExecuteWorkItem = 0x1E70360 (method) ExecuteEntry = 0x1E6CD00 (method) ExecutionContextCallback = 0x1E6D110 (method) InnerInvoke = 0x1E6E1D0 (method) HandleException = 0x1E6E0A0 (method) GetAwaiter = 0x56E400 (method) ConfigureAwait = 0x1E6B7B0 (method) SetContinuationForAwait = 0x1E6FA00 (method) Wait = 0x1E70AE0 (method) Wait = 0x1E70AD0 (method) Wait = 0x1E70AF0 (method) WrappedTryRunInline = 0x1E71140 (method) InternalWait = 0x1E6E680 (method) SpinThenBlockingWait = 0x1E6FC90 (method) SpinWait = 0x1E6FFE0 (method) InternalCancel = 0x1E6E270 (method) RecordInternalCancellationRequest = 0x1E6EF90 (method) RecordInternalCancellationRequest = 0x1E6EF00 (method) RecordInternalCancellationRequest = 0x1E6EE40 (method) CancellationCleanupLogic = 0x1E6B6E0 (method) SetCancellationAcknowledged = 0x1E6F9D0 (method) FinishContinuations = 0x1E6D190 (method) LogFinishCompletionNotification = 0x1E6EB60 (method) ContinueWith = 0x1E6BA60 (method) ContinueWith = 0x1E6BE00 (method) ContinueWith = 0x1E6BB60 (method) ContinueWith = 0x1E6BA30 (method) ContinueWith = 0x1E6BE30 (method) CreationOptionsFromContinuationOptions = 0x1E6C0D0 (method) ContinueWithCore = 0x1E6B7D0 (method) AddCompletionAction = 0x1E6A460 (method) AddCompletionAction = 0x1E6A4D0 (method) AddTaskContinuationComplex = 0x1E6AD00 (method) AddTaskContinuation = 0x1E6AFE0 (method) RemoveContinuation = 0x1E6F050 (method) FromResult = 0x463590 (method) FromException = 0x1E6DBE0 (method) FromException = 0x347BC0 (method) FromCancellation = 0x1E6DAF0 (method) FromCanceled = 0x1E6DAA0 (method) FromCancellation = 0x3497D0 (method) FromCanceled = 0x3497D0 (method) FromCancellation = 0x347BC0 (method) Run = 0x1E6F3E0 (method) Run = 0x347BC0 (method) Run = 0x1E6F5C0 (method) Run = 0x1E6F610 (method) Run = 0x347BC0 (method) Run = 0x349E20 (method) Delay = 0x1E6C230 (method) Delay = 0x1E6C280 (method) WhenAll = 0x347BC0 (method) InternalWhenAll = 0x347BC0 (method) WhenAny = 0x1E70F20 (method) WhenAny = 0x1E70C60 (method) AddToActiveTasks = 0x1E6B0C0 (method) RemoveFromActiveTasks = 0x1E6F2C0 (method) MarkAborted = 0x512CE0 (method) ExecuteWithThreadLocal = 0x1E6CEB0 (method) .cctor = 0x1E711E0 (method) === System.Threading.Tasks.CompletionActionInvoker === m_action = 0x10 m_completingTask = 0x18 .ctor = 0x540260 (method) System.Threading.IThreadPoolWorkItem.ExecuteWorkItem = 0x1E60320 (method) MarkAborted = 0x512CE0 (method) === System.Threading.Tasks.TaskCreationOptions === value__ = 0x10 None = 0x0 PreferFairness = 0x0 LongRunning = 0x0 AttachedToParent = 0x0 DenyChildAttach = 0x0 HideScheduler = 0x0 RunContinuationsAsynchronously = 0x0 === System.Threading.Tasks.InternalTaskOptions === value__ = 0x10 None = 0x0 InternalOptionsMask = 0x0 ContinuationTask = 0x0 PromiseTask = 0x0 LazyCancellation = 0x0 QueuedByRuntime = 0x0 DoNotDispose = 0x0 === System.Threading.Tasks.TaskContinuationOptions === value__ = 0x10 None = 0x0 PreferFairness = 0x0 LongRunning = 0x0 AttachedToParent = 0x0 DenyChildAttach = 0x0 HideScheduler = 0x0 LazyCancellation = 0x0 RunContinuationsAsynchronously = 0x0 NotOnRanToCompletion = 0x0 NotOnFaulted = 0x0 NotOnCanceled = 0x0 OnlyOnRanToCompletion = 0x0 OnlyOnFaulted = 0x0 OnlyOnCanceled = 0x0 ExecuteSynchronously = 0x0 === System.Threading.Tasks.StackGuard === m_inliningDepth = 0x10 TryBeginInliningScope = 0x1E66F00 (method) EndInliningScope = 0x1E66EF0 (method) .ctor = 0x5109F0 (method) === System.Threading.Tasks.ITaskCompletionAction === Invoke = 0x351800 (method) InvokeMayRunArbitraryCode = 0x3496B0 (method) === System.Threading.Tasks.UnwrapPromise`1 === _state = 0x0 _lookForOce = 0x0 Invoke = 0x351800 (method) InvokeCore = 0x351800 (method) InvokeCoreAsync = 0x351800 (method) ProcessCompletedOuterTask = 0x351800 (method) ProcessInnerTask = 0x351800 (method) InvokeMayRunArbitraryCode = 0x3496B0 (method) === System.Threading.Tasks.ContinuationTaskFromTask === m_antecedent = 0x50 .ctor = 0x1E60590 (method) InnerInvoke = 0x1E60480 (method) === System.Threading.Tasks.ContinuationTaskFromResultTask`1 === m_antecedent = 0x0 InnerInvoke = 0x351010 (method) === System.Threading.Tasks.ContinuationResultTaskFromResultTask`2 === m_antecedent = 0x0 InnerInvoke = 0x351010 (method) === System.Threading.Tasks.TaskContinuation === InlineIfPossibleOrElseQueue = 0x1E67940 (method) .ctor = 0x5109F0 (method) === System.Threading.Tasks.StandardTaskContinuation === m_task = 0x10 m_options = 0x18 m_taskScheduler = 0x20 .ctor = 0x1E67070 (method) Run = 0x1E66F30 (method) === System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation === s_postCallback = 0x0 s_postActionCallback = 0x8 m_syncContext = 0x20 .ctor = 0x1E67550 (method) Run = 0x1E672D0 (method) PostAction = 0x1E67220 (method) GetPostActionCallback = 0x1E67140 (method) .cctor = 0x1E67480 (method) === System.Threading.Tasks.TaskSchedulerAwaitTaskContinuation === m_scheduler = 0x20 .ctor = 0x1E67550 (method) Run = 0x1E690D0 (method) === System.Threading.Tasks.AwaitTaskContinuation === m_capturedContext = 0x10 m_action = 0x18 s_invokeActionCallback = 0x0 .ctor = 0x1E5FDA0 (method) CreateTask = 0x1E5F740 (method) Run = 0x1E5FB60 (method) IsValidLocationForInlining = 0x1E5FE30 (method) System.Threading.IThreadPoolWorkItem.ExecuteWorkItem = 0x1E5FC20 (method) InvokeAction = 0x1E5F8D0 (method) GetInvokeActionCallback = 0x1E5F820 (method) RunCallback = 0x1E5F940 (method) RunOrScheduleAction = 0x1E5FA50 (method) UnsafeScheduleAction = 0x1E5FD10 (method) ThrowAsyncIfNecessary = 0x1E5FCC0 (method) MarkAborted = 0x512CE0 (method) === System.Threading.Tasks.TaskExceptionHolder === s_failFastOnUnobservedException = 0x0 m_task = 0x10 m_faultExceptions = 0x18 m_cancellationException = 0x20 m_isHandled = 0x28 .ctor = 0x54EB60 (method) ShouldFailFastOnUnobservedException = 0x554A00 (method) Finalize = 0x1E681A0 (method) ContainsFaultList = 0x1E686A0 (method) Add = 0x1E67E90 (method) SetCancellationException = 0x1E68550 (method) AddFaultException = 0x1E67A40 (method) MarkAsUnhandled = 0x1E684E0 (method) MarkAsHandled = 0x1E68460 (method) CreateExceptionObject = 0x1E67FB0 (method) GetExceptionDispatchInfos = 0x1E68390 (method) GetCancellationExceptionDispatchInfo = 0x526D40 (method) .cctor = 0x1E68660 (method) === CompleteOnInvokePromise === _tasks = 0x58 .ctor = 0x1E60270 (method) Invoke = 0x1E600A0 (method) InvokeMayRunArbitraryCode = 0x53FBD0 (method) === System.Threading.Tasks.TaskFactory === m_defaultCancellationToken = 0x10 m_defaultScheduler = 0x18 m_defaultCreationOptions = 0x20 m_defaultContinuationOptions = 0x24 .ctor = 0x1E68EA0 (method) .ctor = 0x1E68EF0 (method) CheckCreationOptions = 0x1E686C0 (method) StartNew = 0x1E68CD0 (method) StartNew = 0x463590 (method) StartNew = 0x463590 (method) FromAsync = 0x1E68C50 (method) FromAsync = 0x1E68BF0 (method) FromAsync = 0x463590 (method) FromAsync = 0x463590 (method) FromAsync = 0x463590 (method) FromAsync = 0x463590 (method) CheckFromAsyncOptions = 0x1E68730 (method) CommonCWAnyLogic = 0x1E689A0 (method) CheckMultiTaskContinuationOptions = 0x1E68860 (method) === System.Threading.Tasks.TaskScheduler === s_defaultTaskScheduler = 0x0 s_taskSchedulerIdCounter = 0x8 m_taskSchedulerId = 0x10 _unobservedTaskException = 0x10 _unobservedTaskExceptionLockObject = 0x18 QueueTask = 0x351800 (method) TryRunInline = 0x1E69860 (method) TryDequeue = 0x554A00 (method) NotifyWorkItemProgress = 0x512CE0 (method) RequiresAtomicStartTransition = 0x53FBD0 (method) .ctor = 0x5109F0 (method) Default = 0x1E69CC0 (method) Current = 0x1E69C20 (method) InternalCurrent = 0x1E69DB0 (method) FromCurrentSynchronizationContext = 0x1E695C0 (method) Id = 0x1E69D10 (method) TryExecuteTask = 0x1E697E0 (method) PublishUnobservedTaskException = 0x1E696A0 (method) .cctor = 0x1E69B20 (method) === System.Threading.Tasks.SynchronizationContextTaskScheduler === m_synchronizationContext = 0x18 s_postCallback = 0x0 .ctor = 0x1E67790 (method) QueueTask = 0x1E67590 (method) TryExecuteTaskInline = 0x1E67620 (method) .cctor = 0x1E676C0 (method) === System.Threading.Tasks.UnobservedTaskExceptionEventArgs === m_exception = 0x10 m_observed = 0x18 .ctor = 0x1E76D10 (method) === System.Threading.Tasks.ThreadPoolTaskScheduler === s_longRunningThreadWork = 0x0 .ctor = 0x1E72CE0 (method) QueueTask = 0x1E72890 (method) TryExecuteTaskInline = 0x1E72B40 (method) TryDequeue = 0x1E72B30 (method) NotifyWorkItemProgress = 0x1E72870 (method) RequiresAtomicStartTransition = 0x554A00 (method) .cctor = 0x1E72C10 (method) === System.Threading.Tasks.CausalityTraceLevel === value__ = 0x10 Required = 0x0 Important = 0x0 Verbose = 0x0 === System.Threading.Tasks.AsyncCausalityStatus === value__ = 0x10 Started = 0x0 Completed = 0x0 Canceled = 0x0 Error = 0x0 === System.Threading.Tasks.CausalityRelation === value__ = 0x10 AssignDelegate = 0x0 Join = 0x0 Choice = 0x0 Cancel = 0x0 Error = 0x0 === System.Threading.Tasks.CausalitySynchronousWork === value__ = 0x10 CompletionNotification = 0x0 ProgressNotification = 0x0 Execution = 0x0 === System.Threading.Tasks.AsyncCausalityTracer === LoggingOn = 0x554A00 (method) TraceOperationCreation = 0x512CE0 (method) TraceOperationCompletion = 0x512CE0 (method) TraceSynchronousWorkStart = 0x512CE0 (method) TraceSynchronousWorkCompletion = 0x512CE0 (method) === System.Threading.Tasks.Sources.ValueTaskSourceOnCompletedFlags === value__ = 0x10 None = 0x0 UseSchedulingContext = 0x0 FlowExecutionContext = 0x0 === System.Threading.Tasks.Sources.ValueTaskSourceStatus === value__ = 0x10 Pending = 0x0 Succeeded = 0x0 Faulted = 0x0 Canceled = 0x0 === System.Threading.Tasks.Sources.IValueTaskSource`1 === GetResult = 0x463590 (method) === ASCIIEncodingSealed === .ctor = 0x1E5D310 (method) === System.Text.ASCIIEncoding === s_default = 0x0 .ctor = 0x1E5F730 (method) SetDefaultFallbacks = 0x1E5F640 (method) GetByteCount = 0x1E5D780 (method) GetByteCount = 0x1E5D930 (method) GetByteCount = 0x1E5D360 (method) GetBytes = 0x1E5E2C0 (method) GetBytes = 0x1E5DFF0 (method) GetBytes = 0x1E5DEC0 (method) GetCharCount = 0x1E5E5A0 (method) GetCharCount = 0x1E5E750 (method) GetChars = 0x1E5EE40 (method) GetChars = 0x1E5E9F0 (method) GetString = 0x1E5F490 (method) GetByteCount = 0x1E5D460 (method) GetBytes = 0x1E5D9D0 (method) GetCharCount = 0x1E5E850 (method) GetChars = 0x1E5EB20 (method) GetMaxByteCount = 0x1E5F210 (method) GetMaxCharCount = 0x1E5F350 (method) GetDecoder = 0x1E5F110 (method) GetEncoder = 0x1E5F1B0 (method) .cctor = 0x1E5F680 (method) === System.Text.Decoder === _fallback = 0x10 _fallbackBuffer = 0x18 .ctor = 0x5109F0 (method) Fallback = 0x53E8F0 (method) FallbackBuffer = 0x1E63190 (method) InternalHasFallbackBuffer = 0x1E63210 (method) Reset = 0x1E63060 (method) GetCharCount = 0x1E62C90 (method) GetCharCount = 0x1E62B00 (method) GetChars = 0x1E62CB0 (method) GetChars = 0x1E62CD0 (method) GetChars = 0x1E62F20 (method) Convert = 0x1E624B0 (method) Convert = 0x1E62890 (method) === System.Text.InternalDecoderBestFitFallback === _encoding = 0x10 _arrayBestFit = 0x18 _cReplacement = 0x20 .ctor = 0x1E63C20 (method) CreateFallbackBuffer = 0x1E63AD0 (method) MaxCharCount = 0x620380 (method) Equals = 0x1E63B30 (method) GetHashCode = 0x1E63BF0 (method) === System.Text.InternalDecoderBestFitFallbackBuffer === _cBestFit = 0x20 _iCount = 0x24 _iSize = 0x28 _oFallback = 0x30 s_InternalSyncObject = 0x0 InternalSyncObject = 0x1E63A20 (method) .ctor = 0x1E63870 (method) Fallback = 0x1E63630 (method) GetNextChar = 0x1E63680 (method) Remaining = 0x1E63AC0 (method) Reset = 0x1E636B0 (method) InternalFallback = 0x620380 (method) TryBestFit = 0x1E636C0 (method) === System.Text.DecoderExceptionFallback === .ctor = 0x5109F0 (method) CreateFallbackBuffer = 0x1E60D40 (method) MaxCharCount = 0x559330 (method) Equals = 0x1E60D90 (method) GetHashCode = 0x1E60DE0 (method) === System.Text.DecoderExceptionFallbackBuffer === Fallback = 0x1E60B30 (method) GetNextChar = 0x559330 (method) Remaining = 0x559330 (method) Throw = 0x1E60B40 (method) .ctor = 0x5109F0 (method) === System.Text.DecoderFallbackException === _bytesUnknown = 0x98 _index = 0xA0 .ctor = 0x1E61500 (method) .ctor = 0x1E61490 (method) .ctor = 0x1E614E0 (method) === System.Text.DecoderFallback === s_replacementFallback = 0x0 s_exceptionFallback = 0x8 ReplacementFallback = 0x1E615F0 (method) ExceptionFallback = 0x1E61550 (method) CreateFallbackBuffer = 0x3479D0 (method) MaxCharCount = 0x3494D0 (method) .ctor = 0x5109F0 (method) === System.Text.DecoderFallbackBuffer === byteStart = 0x10 charEnd = 0x18 GetNextChar = 0x34AAA0 (method) Remaining = 0x3494D0 (method) Reset = 0x1E61240 (method) InternalReset = 0x1E61220 (method) InternalInitialize = 0x1E61210 (method) InternalFallback = 0x1E60FF0 (method) InternalFallback = 0x1E60DF0 (method) ThrowLastBytesRecursive = 0x1E61280 (method) .ctor = 0x5109F0 (method) === System.Text.DecoderNLS === _encoding = 0x20 _mustFlush = 0x28 _throwOnOverflow = 0x29 _bytesUsed = 0x2C .ctor = 0x1E62440 (method) Reset = 0x1E62420 (method) GetCharCount = 0x1E61C30 (method) GetCharCount = 0x1E61D80 (method) GetCharCount = 0x1E61C60 (method) GetChars = 0x1E61F70 (method) GetChars = 0x1E62110 (method) GetChars = 0x1E61FB0 (method) Convert = 0x1E61870 (method) Convert = 0x1E61690 (method) MustFlush = 0x526D50 (method) HasState = 0x554A00 (method) ClearMustFlush = 0x632BD0 (method) === System.Text.DecoderReplacementFallback === _strDefault = 0x10 .ctor = 0x1E7A7A0 (method) .ctor = 0x1E7A7E0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1E7A740 (method) .ctor = 0x1E7A8A0 (method) DefaultString = 0x53E8F0 (method) CreateFallbackBuffer = 0x1E7A650 (method) MaxCharCount = 0x1E7AA20 (method) Equals = 0x1E7A6D0 (method) GetHashCode = 0x6BFB40 (method) === System.Text.DecoderReplacementFallbackBuffer === _strDefault = 0x20 _fallbackCount = 0x28 _fallbackIndex = 0x2C .ctor = 0x1E7A5F0 (method) Fallback = 0x1E7A510 (method) GetNextChar = 0x1E7A560 (method) Remaining = 0x1E7A640 (method) Reset = 0x1E7A5D0 (method) InternalFallback = 0x1E7A5B0 (method) === System.Text.Encoder === _fallback = 0x10 _fallbackBuffer = 0x18 .ctor = 0x5109F0 (method) Fallback = 0x53E8F0 (method) FallbackBuffer = 0x1E7D840 (method) InternalHasFallbackBuffer = 0x1E63210 (method) Reset = 0x1E7D760 (method) GetByteCount = 0x1E7D340 (method) GetBytes = 0x1E7D4E0 (method) Convert = 0x1E7CF60 (method) Convert = 0x1E7CCF0 (method) === System.Text.InternalEncoderBestFitFallback === _encoding = 0x10 _arrayBestFit = 0x18 .ctor = 0x54EB60 (method) CreateFallbackBuffer = 0x1E7FAE0 (method) MaxCharCount = 0x620380 (method) Equals = 0x1E7FB40 (method) GetHashCode = 0x1E63BF0 (method) === System.Text.InternalEncoderBestFitFallbackBuffer === _cBestFit = 0x30 _oFallback = 0x38 _iCount = 0x40 _iSize = 0x44 s_InternalSyncObject = 0x0 InternalSyncObject = 0x1E7FA30 (method) .ctor = 0x1E7F880 (method) Fallback = 0x1E7F410 (method) Fallback = 0x1E7F520 (method) GetNextChar = 0x1E7F700 (method) MovePrevious = 0x1E7F730 (method) Remaining = 0x1E7FAD0 (method) Reset = 0x1E7F750 (method) TryBestFit = 0x1E7F770 (method) === System.Text.EncoderExceptionFallback === .ctor = 0x5109F0 (method) CreateFallbackBuffer = 0x1E7AF70 (method) MaxCharCount = 0x559330 (method) Equals = 0x1E7AFC0 (method) GetHashCode = 0x1E7B010 (method) === System.Text.EncoderExceptionFallbackBuffer === .ctor = 0x5109F0 (method) Fallback = 0x1E7AC50 (method) Fallback = 0x1E7AD00 (method) GetNextChar = 0x559330 (method) MovePrevious = 0x554A00 (method) Remaining = 0x559330 (method) === System.Text.EncoderFallbackException === _charUnknown = 0x98 _charUnknownHigh = 0x9A _charUnknownLow = 0x9C _index = 0xA0 .ctor = 0x1E7B330 (method) .ctor = 0x1E7B560 (method) .ctor = 0x1E7B380 (method) .ctor = 0x1E614E0 (method) === System.Text.EncoderFallback === s_replacementFallback = 0x0 s_exceptionFallback = 0x8 ReplacementFallback = 0x1E7B640 (method) ExceptionFallback = 0x1E7B5A0 (method) CreateFallbackBuffer = 0x3479D0 (method) MaxCharCount = 0x3494D0 (method) .ctor = 0x5109F0 (method) === System.Text.EncoderFallbackBuffer === charStart = 0x10 charEnd = 0x18 encoder = 0x20 setEncoder = 0x28 bUsedEncoder = 0x29 bFallingBack = 0x2A iRecursionCount = 0x2C GetNextChar = 0x34AAA0 (method) MovePrevious = 0x3496B0 (method) Remaining = 0x3494D0 (method) Reset = 0x1E7B260 (method) InternalReset = 0x1E7B240 (method) InternalInitialize = 0x1E7B200 (method) InternalGetNextChar = 0x1E7B1C0 (method) InternalFallback = 0x1E7B020 (method) ThrowLastCharRecursive = 0x1E7B2A0 (method) .ctor = 0x5109F0 (method) === System.Text.EncoderNLS === _charLeftOver = 0x20 _encoding = 0x28 _mustFlush = 0x30 _throwOnOverflow = 0x31 _charsUsed = 0x34 .ctor = 0x1E7C440 (method) Reset = 0x1E7C410 (method) GetByteCount = 0x1E7BCA0 (method) GetByteCount = 0x1E7BE90 (method) GetBytes = 0x1E7BFB0 (method) GetBytes = 0x1E7C2C0 (method) Convert = 0x1E7B8E0 (method) Convert = 0x1E7B700 (method) Encoding = 0x5120A0 (method) MustFlush = 0x594DD0 (method) HasState = 0x1E7C4B0 (method) ClearMustFlush = 0x104CDE0 (method) === System.Text.EncoderReplacementFallback === _strDefault = 0x10 .ctor = 0x1E7CA70 (method) .ctor = 0x1E7CAB0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1E7CA10 (method) .ctor = 0x1E7CB70 (method) DefaultString = 0x53E8F0 (method) CreateFallbackBuffer = 0x1E7C910 (method) MaxCharCount = 0x1E7AA20 (method) Equals = 0x1E7C9A0 (method) GetHashCode = 0x6BFB40 (method) === System.Text.EncoderReplacementFallbackBuffer === _strDefault = 0x30 _fallbackCount = 0x38 _fallbackIndex = 0x3C .ctor = 0x1E7C8A0 (method) Fallback = 0x1E7C6E0 (method) Fallback = 0x1E7C4C0 (method) GetNextChar = 0x1E7C810 (method) MovePrevious = 0x1E7C860 (method) Remaining = 0x1E7C900 (method) Reset = 0x1E7C880 (method) === System.Text.EncodingNLS === .ctor = 0x1E7ED00 (method) GetByteCount = 0x1E7DB10 (method) GetByteCount = 0x1E7D970 (method) GetByteCount = 0x1E7DA10 (method) GetBytes = 0x1E7DCC0 (method) GetBytes = 0x1E7E0D0 (method) GetBytes = 0x1E7DFA0 (method) GetCharCount = 0x1E7E3A0 (method) GetCharCount = 0x1E7E550 (method) GetChars = 0x1E7E780 (method) GetChars = 0x1E7E650 (method) GetString = 0x1E7EB50 (method) GetDecoder = 0x1E7EA50 (method) GetEncoder = 0x1E7EAB0 (method) === System.Text.EncodingProvider === s_InternalSyncObject = 0x0 s_providers = 0x8 GetEncoding = 0x350440 (method) GetEncoding = 0x350220 (method) GetEncoding = 0x1E7F150 (method) GetEncoding = 0x1E7F270 (method) GetEncodingFromProvider = 0x1E7EF50 (method) GetEncodingFromProvider = 0x1E7F050 (method) GetEncodingFromProvider = 0x1E7ED10 (method) GetEncodingFromProvider = 0x1E7EE30 (method) .cctor = 0x1E7F390 (method) === System.Text.Latin1Encoding === s_default = 0x0 arrayCharBestFit = 0x8 .ctor = 0x1E80860 (method) .ctor = 0x1E80810 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1E80650 (method) GetByteCount = 0x1E7FC70 (method) GetBytes = 0x1E7FEE0 (method) GetCharCount = 0x7DC380 (method) GetChars = 0x1E80350 (method) GetMaxByteCount = 0x1E803D0 (method) GetMaxCharCount = 0x1E80510 (method) GetBestFitUnicodeToBytesData = 0x1E7FC20 (method) .cctor = 0x1E80730 (method) === System.Text.NormalizationForm === value__ = 0x10 FormC = 0x0 FormD = 0x0 FormKC = 0x0 FormKD = 0x0 === System.Text.StringBuilder === m_ChunkChars = 0x10 m_ChunkPrevious = 0x18 m_ChunkLength = 0x20 m_ChunkOffset = 0x24 m_MaxCapacity = 0x28 .ctor = 0x1E84C90 (method) .ctor = 0x1E84CF0 (method) .ctor = 0x1E85630 (method) .ctor = 0x1E85660 (method) .ctor = 0x1E84EF0 (method) .ctor = 0x1E84D00 (method) .ctor = 0x1E851E0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1E84580 (method) Capacity = 0x1E85690 (method) Capacity = 0x1E85830 (method) MaxCapacity = 0x5E10D0 (method) ToString = 0x1E84B60 (method) ToString = 0x1E84920 (method) Clear = 0x1E82660 (method) Length = 0x1E85780 (method) Length = 0x1E85B20 (method) Chars = 0x1E856B0 (method) Chars = 0x1E85A00 (method) Append = 0x1E822F0 (method) Append = 0x1E82040 (method) Append = 0x1E81AC0 (method) AppendHelper = 0x1E819C0 (method) Append = 0x1E82470 (method) Append = 0x1E81FC0 (method) AppendCore = 0x1E80A70 (method) AppendLine = 0x1E81A10 (method) AppendLine = 0x1E81A40 (method) CopyTo = 0x1E82680 (method) Remove = 0x1E83710 (method) Append = 0x1E82220 (method) Append = 0x1E81F50 (method) Append = 0x1E81C10 (method) Append = 0x1E81BC0 (method) Append = 0x1E81EB0 (method) Append = 0x1E81A70 (method) Append = 0x1E81F00 (method) Append = 0x1E81E60 (method) AppendSpanFormattable = 0x463590 (method) Append = 0x1E81C60 (method) Append = 0x1E82000 (method) Append = 0x1E82270 (method) Insert = 0x1E83190 (method) Insert = 0x1E82B30 (method) AppendFormat = 0x1E81950 (method) AppendFormat = 0x1E818D0 (method) AppendFormat = 0x1E81730 (method) AppendFormat = 0x1E81660 (method) AppendFormat = 0x1E81850 (method) AppendFormat = 0x1E817C0 (method) FormatError = 0x1E82AE0 (method) AppendFormatHelper = 0x1E80CD0 (method) Replace = 0x1E84480 (method) Replace = 0x1E83FE0 (method) Append = 0x1E81CB0 (method) Insert = 0x1E82B60 (method) ReplaceAllInChunk = 0x1E83C10 (method) StartsWith = 0x1E844B0 (method) ReplaceInPlaceAtChunk = 0x1E83E10 (method) ThreadSafeCopy = 0x1E846B0 (method) ThreadSafeCopy = 0x1E84780 (method) FindChunkForIndex = 0x1E82AA0 (method) RemainingCurrentChunk = 0x1E85790 (method) Next = 0x1E836C0 (method) ExpandByABlock = 0x1E828B0 (method) .ctor = 0x1E855C0 (method) MakeRoom = 0x1E83250 (method) .ctor = 0x1E85520 (method) Remove = 0x1E83A30 (method) === System.Text.StringBuilderCache === t_cachedInstance = 0xFFFFFFFF Acquire = 0x1E80870 (method) Release = 0x1E809F0 (method) GetStringAndRelease = 0x1E80950 (method) === UTF32Decoder === iChar = 0x30 readByteCount = 0x34 .ctor = 0x1E7AC30 (method) Reset = 0x1E85DC0 (method) HasState = 0x112ED40 (method) === System.Text.UTF32Encoding === s_default = 0x0 s_bigEndianDefault = 0x8 s_bigEndianPreamble = 0x10 s_littleEndianPreamble = 0x18 _emitUTF32ByteOrderMark = 0x38 _isThrowException = 0x39 _bigEndian = 0x3A .ctor = 0x1E88880 (method) .ctor = 0x1E88920 (method) .ctor = 0x1E888B0 (method) SetDefaultFallbacks = 0x1E885F0 (method) GetByteCount = 0x1E86220 (method) GetByteCount = 0x1E863D0 (method) GetByteCount = 0x1E86470 (method) GetBytes = 0x1E86970 (method) GetBytes = 0x1E86570 (method) GetBytes = 0x1E86840 (method) GetCharCount = 0x1E87530 (method) GetCharCount = 0x1E87430 (method) GetChars = 0x1E87810 (method) GetChars = 0x1E876E0 (method) GetString = 0x1E88420 (method) GetByteCount = 0x1E85EC0 (method) GetBytes = 0x1E86C50 (method) GetCharCount = 0x1E870F0 (method) GetChars = 0x1E87AE0 (method) GetSurrogate = 0x1E885D0 (method) GetHighSurrogate = 0x1E88110 (method) GetLowSurrogate = 0x1E88130 (method) GetDecoder = 0x1E87F60 (method) GetEncoder = 0x1E87FC0 (method) GetMaxByteCount = 0x1E88150 (method) GetMaxCharCount = 0x1E88290 (method) GetPreamble = 0x1E88370 (method) Preamble = 0x1E88970 (method) Equals = 0x1E85DF0 (method) GetHashCode = 0x1E88060 (method) .cctor = 0x1E886E0 (method) === Decoder === bits = 0x30 bitCount = 0x34 firstByte = 0x38 .ctor = 0x1E7AC30 (method) Reset = 0x1E7ABF0 (method) HasState = 0x1E7AC40 (method) === Encoder === bits = 0x38 bitCount = 0x3C .ctor = 0x1E7C440 (method) Reset = 0x1E7D730 (method) HasState = 0x1E7D950 (method) === DecoderUTF7Fallback === .ctor = 0x520010 (method) CreateFallbackBuffer = 0x1E7AB40 (method) MaxCharCount = 0x620380 (method) Equals = 0x1E7AB90 (method) GetHashCode = 0x1E7ABE0 (method) === DecoderUTF7FallbackBuffer === cFallback = 0x20 iCount = 0x24 iSize = 0x28 .ctor = 0x1E7AB30 (method) Fallback = 0x1E7AA40 (method) GetNextChar = 0x1E7AA90 (method) Remaining = 0x1E63AC0 (method) Reset = 0x1E636B0 (method) InternalFallback = 0x1E7AAB0 (method) === System.Text.UTF7Encoding === s_default = 0x0 _base64Bytes = 0x38 _base64Values = 0x40 _directEncode = 0x48 _allowOptionals = 0x50 .ctor = 0x1E8AB40 (method) .ctor = 0x1E8AB70 (method) MakeTables = 0x1E8A7B0 (method) SetDefaultFallbacks = 0x1E8AA10 (method) Equals = 0x1E88AD0 (method) GetHashCode = 0x1E8A400 (method) GetByteCount = 0x1E88DA0 (method) GetByteCount = 0x1E88D00 (method) GetByteCount = 0x1E88BC0 (method) GetBytes = 0x1E89220 (method) GetBytes = 0x1E88F50 (method) GetBytes = 0x1E89890 (method) GetCharCount = 0x1E89AC0 (method) GetCharCount = 0x1E899C0 (method) GetChars = 0x1E89F00 (method) GetChars = 0x1E8A1D0 (method) GetString = 0x1E8A600 (method) GetByteCount = 0x1E88CC0 (method) GetBytes = 0x1E89500 (method) GetCharCount = 0x1E89C70 (method) GetChars = 0x1E89CB0 (method) GetDecoder = 0x1E8A300 (method) GetEncoder = 0x1E8A360 (method) GetMaxByteCount = 0x1E8A480 (method) GetMaxCharCount = 0x1E8A570 (method) .cctor = 0x1E8AAC0 (method) === UTF8EncodingSealed === .ctor = 0x1EA1560 (method) Preamble = 0x1EA15C0 (method) === UTF8Encoder === surrogateChar = 0x38 .ctor = 0x1EA1540 (method) Reset = 0x1EA1510 (method) HasState = 0x1EA1550 (method) === UTF8Decoder === bits = 0x30 .ctor = 0x1E7AC30 (method) Reset = 0x1EA14D0 (method) HasState = 0x1EA1500 (method) === System.Text.UTF8Encoding === s_default = 0x0 s_preamble = 0x8 _emitUTF8Identifier = 0x38 _isThrowException = 0x39 .ctor = 0x1E8E470 (method) .ctor = 0x1E8E4A0 (method) .ctor = 0x1E8E410 (method) SetDefaultFallbacks = 0x1E8E240 (method) GetByteCount = 0x1E8B4D0 (method) GetByteCount = 0x1E8AD70 (method) GetByteCount = 0x1E8B680 (method) GetBytes = 0x1E8C310 (method) GetBytes = 0x1E8C5F0 (method) GetBytes = 0x1E8C1E0 (method) GetCharCount = 0x1E8CE90 (method) GetCharCount = 0x1E8CD90 (method) GetChars = 0x1E8D040 (method) GetChars = 0x1E8DAF0 (method) GetString = 0x1E8E060 (method) GetByteCount = 0x1E8AE10 (method) PtrDiff = 0x1E8E230 (method) PtrDiff = 0x1E8E220 (method) InRange = 0x1E8E210 (method) GetBytes = 0x1E8B9E0 (method) GetCharCount = 0x1E8C8C0 (method) GetChars = 0x1E8D310 (method) FallbackInvalidByteSequence = 0x1E8ACF0 (method) FallbackInvalidByteSequence = 0x1E8ACA0 (method) GetBytesUnknown = 0x1E8B780 (method) GetDecoder = 0x1E8DC20 (method) GetEncoder = 0x1E8DC80 (method) GetMaxByteCount = 0x1E8DD50 (method) GetMaxCharCount = 0x1E8DE90 (method) GetPreamble = 0x1E8DFD0 (method) Preamble = 0x1E8E4D0 (method) Equals = 0x1E8ABB0 (method) GetHashCode = 0x1E8DCE0 (method) .cctor = 0x1E8E330 (method) === Decoder === lastByte = 0x30 lastChar = 0x34 .ctor = 0x1E8F160 (method) Reset = 0x1E8F130 (method) HasState = 0x1E8F170 (method) === System.Text.UnicodeEncoding === s_bigEndianDefault = 0x0 s_littleEndianDefault = 0x8 s_bigEndianPreamble = 0x10 s_littleEndianPreamble = 0x18 isThrowException = 0x38 bigEndian = 0x39 byteOrderMark = 0x3A highLowPatternMask = 0x20 .ctor = 0x1EA5650 (method) .ctor = 0x1EA5600 (method) .ctor = 0x1EA5580 (method) SetDefaultFallbacks = 0x1EA52C0 (method) GetByteCount = 0x1EA17A0 (method) GetByteCount = 0x1EA2090 (method) GetByteCount = 0x1EA2130 (method) GetBytes = 0x1EA2230 (method) GetBytes = 0x1EA2E50 (method) GetBytes = 0x1EA3120 (method) GetCharCount = 0x1EA3BE0 (method) GetCharCount = 0x1EA3AE0 (method) GetChars = 0x1EA49A0 (method) GetChars = 0x1EA4870 (method) GetString = 0x1EA5110 (method) GetByteCount = 0x1EA1950 (method) GetBytes = 0x1EA2510 (method) GetCharCount = 0x1EA3250 (method) GetChars = 0x1EA3D90 (method) GetEncoder = 0x1EA4CD0 (method) GetDecoder = 0x1EA4C70 (method) GetPreamble = 0x1EA5060 (method) Preamble = 0x1EA5680 (method) GetMaxByteCount = 0x1EA4DD0 (method) GetMaxCharCount = 0x1EA4F10 (method) Equals = 0x1EA1670 (method) GetHashCode = 0x1EA4D30 (method) .cctor = 0x1EA53B0 (method) === System.Text.ValueStringBuilder === _arrayToReturnToPool = 0x10 _chars = 0x18 _pos = 0x28 .ctor = 0x1EA6290 (method) Length = 0x684F40 (method) Item = 0x1EA62A0 (method) ToString = 0x1EA60C0 (method) TryCopyTo = 0x1EA61A0 (method) Append = 0x1EA5D90 (method) Append = 0x1EA5AF0 (method) AppendSlow = 0x1EA57E0 (method) Append = 0x1EA5CB0 (method) Append = 0x1EA5A10 (method) AppendSpan = 0x1EA5930 (method) GrowAndAppend = 0x1EA5EA0 (method) Grow = 0x1EA5F10 (method) Dispose = 0x1EA5E00 (method) === DefaultEncoder === m_encoding = 0x20 m_hasInitializedEncoding = 0x28 charLeftOver = 0x2A .ctor = 0x1E8F620 (method) .ctor = 0x1E8F8C0 (method) GetRealObject = 0x1E8F730 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1E8F820 (method) GetByteCount = 0x1E8F690 (method) GetByteCount = 0x1E8F660 (method) GetBytes = 0x1E8F6C0 (method) GetBytes = 0x1E8F700 (method) === DefaultDecoder === m_encoding = 0x20 m_hasInitializedEncoding = 0x28 .ctor = 0x1E8F620 (method) .ctor = 0x1E8F370 (method) GetRealObject = 0x1E8F260 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1E8F2D0 (method) GetCharCount = 0x1E61C30 (method) GetCharCount = 0x1E8F190 (method) GetCharCount = 0x1E8F1C0 (method) GetChars = 0x1E61F70 (method) GetChars = 0x1E8F220 (method) GetChars = 0x1E8F1F0 (method) === EncodingCharBuffer === chars = 0x10 charStart = 0x18 charEnd = 0x20 charCountResult = 0x28 enc = 0x30 decoder = 0x38 byteStart = 0x40 byteEnd = 0x48 bytes = 0x50 fallbackBuffer = 0x58 .ctor = 0x1E905C0 (method) AddChar = 0x1E901E0 (method) AddChar = 0x1E902D0 (method) AdjustBytes = 0x1E903B0 (method) MoreData = 0x1E906C0 (method) GetNextByte = 0x1E905A0 (method) BytesUsed = 0x1E906B0 (method) Fallback = 0x1E903C0 (method) Fallback = 0x1E90430 (method) Count = 0x5E10D0 (method) === EncodingByteBuffer === bytes = 0x10 byteStart = 0x18 byteEnd = 0x20 chars = 0x28 charStart = 0x30 charEnd = 0x38 byteCountResult = 0x40 enc = 0x48 encoder = 0x50 fallbackBuffer = 0x58 .ctor = 0x1E8FEF0 (method) AddByte = 0x1E8FC80 (method) AddByte = 0x1E8FC70 (method) AddByte = 0x1E8FC20 (method) AddByte = 0x1E8FBC0 (method) MovePrevious = 0x1E8FDF0 (method) MoreData = 0x1E90190 (method) GetNextChar = 0x1E8FDA0 (method) CharsUsed = 0x1E90170 (method) Count = 0x594DE0 (method) === System.Text.Encoding === defaultEncoding = 0x0 unicodeEncoding = 0x8 bigEndianUnicode = 0x10 utf7Encoding = 0x18 utf8Encoding = 0x20 utf32Encoding = 0x28 asciiEncoding = 0x30 latin1Encoding = 0x38 encodings = 0x40 m_codePage = 0x10 dataItem = 0x18 m_deserializedFromEverett = 0x20 m_isReadOnly = 0x21 encoderFallback = 0x28 decoderFallback = 0x30 s_InternalSyncObject = 0x48 .ctor = 0x1E942A0 (method) .ctor = 0x1E942E0 (method) SetDefaultFallbacks = 0x1E93EA0 (method) OnDeserializing = 0x1E93CF0 (method) OnDeserialized = 0x1E93CA0 (method) OnDeserializing = 0x1E93CF0 (method) OnDeserialized = 0x1E93CA0 (method) OnSerializing = 0xD783C0 (method) DeserializeEncoding = 0x1E91350 (method) SerializeEncoding = 0x1E93D30 (method) Convert = 0x1E91060 (method) Convert = 0x1E911A0 (method) InternalSyncObject = 0x1E94670 (method) GetEncoding = 0x1E92D20 (method) GetEncoding = 0x1E92A20 (method) GetEncoding = 0x1E92C90 (method) GetEncoding = 0x1E92970 (method) GetPreamble = 0x1E93900 (method) Preamble = 0x1E947D0 (method) GetDataItem = 0x1E92760 (method) BodyName = 0x1E94500 (method) EncodingName = 0x1E94620 (method) HeaderName = 0x1E94630 (method) WebName = 0x1E94B50 (method) EncoderFallback = 0x5120A0 (method) EncoderFallback = 0x1E94C60 (method) DecoderFallback = 0x54DFC0 (method) DecoderFallback = 0x1E94B90 (method) Clone = 0x1E90FE0 (method) IsReadOnly = 0x1D72280 (method) ASCII = 0x1E94370 (method) Latin1 = 0x1E94710 (method) GetByteCount = 0x1E91870 (method) GetByteCount = 0x1E91AB0 (method) GetByteCount = 0x1E91910 (method) GetByteCount = 0x1E91B20 (method) GetBytes = 0x1E91F30 (method) GetBytes = 0x1E91E40 (method) GetBytes = 0x1E91FE0 (method) GetBytes = 0x1E920F0 (method) GetBytes = 0x1E91F10 (method) GetBytes = 0x1E91BE0 (method) GetCharCount = 0x1E921A0 (method) GetCharCount = 0x1E92340 (method) GetChars = 0x1E926B0 (method) GetChars = 0x1E92360 (method) GetChars = 0x1E92450 (method) GetChars = 0x1E92430 (method) GetString = 0x1E93A00 (method) GetString = 0x1E93B00 (method) CodePage = 0x511350 (method) GetDecoder = 0x1E92890 (method) CreateDefaultEncoding = 0x1E91300 (method) SetReadOnly = 0x1D723F0 (method) Default = 0x1E94540 (method) GetEncoder = 0x1E92900 (method) GetMaxByteCount = 0x34D490 (method) GetMaxCharCount = 0x34D490 (method) GetString = 0x1E93950 (method) GetString = 0x1E93C70 (method) Unicode = 0x1E94A80 (method) BigEndianUnicode = 0x1E94430 (method) UTF7 = 0x1E94900 (method) UTF8 = 0x1E949C0 (method) UTF32 = 0x1E94840 (method) Equals = 0x1E916E0 (method) GetHashCode = 0x1E93890 (method) GetBestFitUnicodeToBytesData = 0x1E91820 (method) GetBestFitBytesToUnicodeData = 0x1E917D0 (method) ThrowBytesOverflow = 0x1E93F40 (method) ThrowBytesOverflow = 0x1E94050 (method) ThrowCharsOverflow = 0x1E940F0 (method) ThrowCharsOverflow = 0x1E94200 (method) GetByteCount = 0x1E91B40 (method) === System.Text.NormalizationCheck === value__ = 0x10 Yes = 0x0 No = 0x0 Maybe = 0x0 === System.Text.Normalization === props = 0x0 mappedChars = 0x8 charMapIndex = 0x10 helperIndex = 0x18 mapIdxToComposite = 0x20 combiningClass = 0x28 forLock = 0x30 isReady = 0x38 PropValue = 0x1E97860 (method) CharMapIdx = 0x1E95690 (method) GetCombiningClass = 0x1E96DB0 (method) GetPrimaryCompositeFromMapIndex = 0x1E96E60 (method) GetPrimaryCompositeHelperIndex = 0x1E96F10 (method) Compose = 0x1E95C80 (method) Combine = 0x1E95920 (method) Combine = 0x1E95A50 (method) CombineHangul = 0x1E95720 (method) Fetch = 0x1E968F0 (method) TryComposeWithPreviousStarter = 0x1E97CC0 (method) TryCompose = 0x1E98030 (method) Decompose = 0x1E96080 (method) Decompose = 0x1E96600 (method) ReorderCanonical = 0x1E97A30 (method) DecomposeChar = 0x1E95E70 (method) QuickCheck = 0x1E978F0 (method) GetCanonicalHangul = 0x1E96940 (method) GetCanonical = 0x1E96A70 (method) IsNormalized = 0x1E96FC0 (method) IsNormalized = 0x1E972B0 (method) Normalize = 0x1E976F0 (method) Normalize = 0x1E977C0 (method) Load_normalization_resource = 0x1E983F0 (method) .cctor = 0x1E981A0 (method) === System.Text.EncodingHelper === utf8EncodingWithoutMarkers = 0x0 lockobj = 0x8 i18nAssembly = 0x10 i18nDisabled = 0x18 UTF8Unmarked = 0x1E90DE0 (method) InternalCodePage = 0x1E907E0 (method) GetDefaultEncoding = 0x1E906D0 (method) InvokeI18N = 0x1E907F0 (method) .cctor = 0x1E90D60 (method) === System.Security.IPermission === Demand = 0x351010 (method) IsSubsetOf = 0x349810 (method) === System.Security.ISecurityEncodable === ToXml = 0x3479D0 (method) === System.Security.XmlSyntaxException === .ctor = 0x1EA62C0 (method) .ctor = 0x1EA62C0 (method) .ctor = 0x1EA62C0 (method) .ctor = 0x1E722C0 (method) === System.Security.SecurityDocument === m_data = 0x10 .ctor = 0x1E9D760 (method) GuaranteeSize = 0x1E9D430 (method) AddString = 0x1E9CD40 (method) AppendString = 0x1E9CF70 (method) EncodedStringSize = 0x1E9D010 (method) GetString = 0x1E9D080 (method) AddToken = 0x1E9CE80 (method) GetRootElement = 0x1E9D050 (method) GetElement = 0x1E9D030 (method) InternalGetElement = 0x1E9D4E0 (method) === System.Security.CodeAccessPermission === .ctor = 0x5109F0 (method) Copy = 0x3479D0 (method) Demand = 0x1E8EBE0 (method) Equals = 0x1E8ED90 (method) FromXml = 0x351800 (method) GetHashCode = 0x557670 (method) Intersect = 0x350440 (method) IsSubsetOf = 0x349810 (method) ToString = 0x1E8F090 (method) ToXml = 0x3479D0 (method) Union = 0x1E8F0D0 (method) Element = 0x1E8EC10 (method) CheckPermissionState = 0x1E8E7F0 (method) CheckSecurityElement = 0x1E8E8B0 (method) IsUnrestricted = 0x1E8EEC0 (method) ThrowInvalidPermission = 0x1E8EFF0 (method) System.Security.IPermission.Demand = 0x512CE0 (method) === System.Security.NamedPermissionSet === name = 0x30 description = 0x38 .ctor = 0x1E953F0 (method) .ctor = 0x1E95490 (method) .ctor = 0x1E952B0 (method) Name = 0x54DFC0 (method) Name = 0x1E955E0 (method) ToXml = 0x1E95210 (method) Equals = 0x1E95110 (method) GetHashCode = 0x1E95190 (method) === System.Security.PermissionSet === psUnrestricted = 0x0 state = 0x10 list = 0x18 _declsec = 0x20 _ignored = 0x28 action = 0x8 .ctor = 0x1E9A530 (method) .ctor = 0x1E9A5A0 (method) .ctor = 0x1E9A490 (method) CopyTo = 0x1E995A0 (method) Demand = 0x1E99740 (method) CasOnlyDemand = 0x1E99520 (method) GetEnumerator = 0x1E99B10 (method) IsEmpty = 0x1E99B90 (method) IsUnrestricted = 0x1234D20 (method) ToString = 0x1E99E20 (method) ToXml = 0x1E99E60 (method) Count = 0x1E9A630 (method) IsSynchronized = 0x1E9A660 (method) SyncRoot = 0x51FF10 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x512CE0 (method) Equals = 0x1E99940 (method) GetHashCode = 0x1E99B40 (method) .cctor = 0x1E9A2E0 (method) === System.Security.SecureString === length = 0x10 disposed = 0x14 data = 0x18 .ctor = 0x1E9CA00 (method) .ctor = 0x1E9C890 (method) Length = 0x1E9CA60 (method) Copy = 0x1E9C640 (method) Dispose = 0x1E9C780 (method) Encrypt = 0x769090 (method) Decrypt = 0x769090 (method) Alloc = 0x1E9C4A0 (method) GetBuffer = 0x1E9C7E0 (method) === System.Security.SecurityElementType === value__ = 0x10 Regular = 0x0 Format = 0x0 Comment = 0x0 === SecurityAttribute === _name = 0x10 _value = 0x18 .ctor = 0x1E9CAD0 (method) Name = 0x53E8F0 (method) Value = 0x520140 (method) === System.Security.SecurityElement === text = 0x10 tag = 0x18 attributes = 0x20 children = 0x28 invalid_tag_chars = 0x0 invalid_text_chars = 0x8 invalid_attr_name_chars = 0x10 invalid_attr_value_chars = 0x18 invalid_chars = 0x20 .ctor = 0x1E9F010 (method) .ctor = 0x1E9F020 (method) Attributes = 0x1E9F2F0 (method) Children = 0x5120A0 (method) Tag = 0x520140 (method) Text = 0x1E9F5B0 (method) AddAttribute = 0x1E9D7C0 (method) AddChild = 0x1E9D9B0 (method) Attribute = 0x1E9DAA0 (method) Escape = 0x1E9DB20 (method) Unescape = 0x1E9EC70 (method) IsValidAttributeName = 0x1E9DF10 (method) IsValidAttributeValue = 0x1E9DF90 (method) IsValidTag = 0x1E9E010 (method) IsValidText = 0x1E9E090 (method) SearchForChildByTag = 0x1E9E110 (method) SearchForTextOfTag = 0x1E9E470 (method) ToString = 0x1E9E600 (method) ToXml = 0x1E9E690 (method) GetAttribute = 0x1E9DD40 (method) M_strText = 0x53E910 (method) SearchForTextOfLocalName = 0x1E9E270 (method) .cctor = 0x1E9EE00 (method) === System.Security.SecurityException === permissionState = 0x90 .ctor = 0x1E9F7E0 (method) .ctor = 0x1E9F7A0 (method) .ctor = 0x1E9F830 (method) .ctor = 0x1E9F7C0 (method) GetObjectData = 0x1E9F700 (method) ToString = 0x1E9F790 (method) === System.Security.SecurityManager === SecurityEnabled = 0x554A00 (method) EnsureElevatedPermissions = 0x512CE0 (method) === System.Security.Util.Parser === _doc = 0x10 _t = 0x18 GetTopElement = 0x1E98E10 (method) GetRequiredSizes = 0x1E98640 (method) DetermineFormat = 0x1E98400 (method) ParseContents = 0x1E98E40 (method) .ctor = 0x1E99480 (method) .ctor = 0x1E99380 (method) === TokenSource === value__ = 0x10 UnicodeByteArray = 0x0 UTF8ByteArray = 0x0 ASCIIByteArray = 0x0 CharArray = 0x0 String = 0x0 NestedStrings = 0x0 Other = 0x0 === StringMaker === aStrings = 0x10 cStringsMax = 0x18 cStringsUsed = 0x1C _outStringBuilder = 0x20 _outChars = 0x28 _outIndex = 0x30 HashString = 0x1E9FAF0 (method) HashCharArray = 0x1E9FA90 (method) .ctor = 0x1E9FE70 (method) CompareStringAndChars = 0x1E9F9F0 (method) MakeString = 0x1E9FB70 (method) === ITokenReader === Read = 0x3494D0 (method) === StreamTokenReader === _in = 0x10 _numCharRead = 0x18 .ctor = 0x1E9F9B0 (method) Read = 0x1E9F970 (method) NumCharEncountered = 0x684F40 (method) === System.Security.Util.Tokenizer === LineNo = 0x10 _inProcessingTag = 0x14 _inBytes = 0x18 _inChars = 0x20 _inString = 0x28 _inIndex = 0x30 _inSize = 0x34 _inSavedCharacter = 0x38 _inTokenSource = 0x3C _inTokenReader = 0x40 _maker = 0x48 _searchStrings = 0x50 _replaceStrings = 0x58 _inNestedIndex = 0x60 _inNestedSize = 0x64 _inNestedString = 0x68 BasicInitialization = 0x1EA0650 (method) Recycle = 0x1EA13C0 (method) .ctor = 0x1EA1410 (method) ChangeFormat = 0x1EA06D0 (method) GetTokens = 0x1EA09A0 (method) GetStringToken = 0x1EA0980 (method) === System.Security.Util.TokenizerShortBlock === m_block = 0x10 m_next = 0x18 .ctor = 0x1E9FF00 (method) === System.Security.Util.TokenizerStringBlock === m_block = 0x10 m_next = 0x18 .ctor = 0x1EA05F0 (method) === System.Security.Util.TokenizerStream === m_countTokens = 0x10 m_headTokens = 0x18 m_lastTokens = 0x20 m_currentTokens = 0x28 m_indexTokens = 0x30 m_headStrings = 0x38 m_currentStrings = 0x40 m_indexStrings = 0x48 .ctor = 0x1EA0490 (method) AddToken = 0x1EA00A0 (method) AddString = 0x1E9FF60 (method) Reset = 0x1EA0390 (method) GetNextFullToken = 0x1EA01E0 (method) GetNextToken = 0x1EA02F0 (method) GetNextString = 0x1EA0270 (method) ThrowAwayNextString = 0x1EA0480 (method) TagLastToken = 0x1EA03F0 (method) GetTokenCount = 0x511350 (method) GoToPosition = 0x1EA0310 (method) === EvidenceEnumerator === currentEnum = 0x10 hostEnum = 0x18 assemblyEnum = 0x20 .ctor = 0x1E94E50 (method) MoveNext = 0x1E94D30 (method) Reset = 0x1E94DC0 (method) Current = 0x1E94EB0 (method) === System.Security.Policy.Evidence === _locked = 0x10 hostEvidenceList = 0x18 assemblyEvidenceList = 0x20 .ctor = 0x5109F0 (method) Count = 0x1E950A0 (method) IsSynchronized = 0x554A00 (method) SyncRoot = 0x51FF10 (method) CopyTo = 0x1E94F00 (method) GetEnumerator = 0x1E94FD0 (method) === System.Security.Permissions.PermissionState === value__ = 0x10 None = 0x0 Unrestricted = 0x0 === System.Security.Permissions.ReflectionPermissionFlag === value__ = 0x10 AllFlags = 0x0 MemberAccess = 0x0 NoFlags = 0x0 ReflectionEmit = 0x0 RestrictedMemberAccess = 0x0 TypeInformation = 0x0 === System.Security.Permissions.CodeAccessSecurityAttribute === .ctor = 0x76FB80 (method) === System.Security.Permissions.ReflectionPermission === flags = 0x10 .ctor = 0x1E9B0E0 (method) .ctor = 0x1E9B0B0 (method) Flags = 0x511350 (method) Flags = 0x1E9B120 (method) Copy = 0x1E9A720 (method) FromXml = 0x1E9A780 (method) Intersect = 0x1E9A9E0 (method) IsSubsetOf = 0x1E9AB50 (method) IsUnrestricted = 0x1E9AC20 (method) ToXml = 0x1E9AC30 (method) Union = 0x1E9AF40 (method) Cast = 0x1E9A690 (method) === System.Security.Permissions.SecurityAction === value__ = 0x10 Demand = 0x0 Assert = 0x0 Deny = 0x0 PermitOnly = 0x0 LinkDemand = 0x0 InheritanceDemand = 0x0 RequestMinimum = 0x0 RequestOptional = 0x0 RequestRefuse = 0x0 === System.Security.Permissions.SecurityAttribute === m_Action = 0x10 m_Unrestricted = 0x14 .ctor = 0x76FB80 (method) CreatePermission = 0x3479D0 (method) Unrestricted = 0x1296040 (method) Action = 0x5507E0 (method) === System.Security.Cryptography.Rfc2898DeriveBytes === MinimumSaltSize = 0x0 _password = 0x10 _salt = 0x18 _iterations = 0x20 _hmac = 0x28 _blockSize = 0x30 _buffer = 0x38 _block = 0x40 _startIndex = 0x44 _endIndex = 0x48 HashAlgorithm = 0x54DA80 (method) .ctor = 0x1E9BF90 (method) .ctor = 0x1E9BFF0 (method) .ctor = 0x1E9C230 (method) .ctor = 0x1E9BEF0 (method) .ctor = 0x1E9BE70 (method) .ctor = 0x1E9BBF0 (method) .ctor = 0x1E9C2C0 (method) .ctor = 0x1E9BC50 (method) IterationCount = 0x72D000 (method) IterationCount = 0x1E9C330 (method) Salt = 0x1E9C320 (method) Salt = 0x1E9C3C0 (method) Dispose = 0x1E9B220 (method) GetBytes = 0x1E9B760 (method) CryptDeriveKey = 0x1E9B1E0 (method) Reset = 0x1E9BBE0 (method) OpenHmac = 0x1E9B990 (method) Initialize = 0x1E9B910 (method) Func = 0x1E9B2D0 (method) === System.Security.Cryptography.ICspAsymmetricAlgorithm === CspKeyContainerInfo = 0x3479D0 (method) ImportCspBlob = 0x351800 (method) === System.Security.Cryptography.KeyNumber === value__ = 0x10 Exchange = 0x0 Signature = 0x0 === System.Security.Cryptography.CryptoStream === _stream = 0x28 _transform = 0x30 _transformMode = 0x38 _inputBuffer = 0x40 _inputBufferIndex = 0x48 _inputBlockSize = 0x4C _outputBuffer = 0x50 _outputBufferIndex = 0x58 _outputBlockSize = 0x5C _canRead = 0x60 _canWrite = 0x61 _finalBlockTransformed = 0x62 _lazyAsyncActiveSemaphore = 0x68 _leaveOpen = 0x70 .ctor = 0x1EA8DA0 (method) .ctor = 0x1EA8AA0 (method) CanRead = 0x81F490 (method) CanSeek = 0x554A00 (method) CanWrite = 0x1EA8ED0 (method) Length = 0x1EA8EF0 (method) Position = 0x1EA8F40 (method) Position = 0x1EA8F90 (method) HasFlushedFinalBlock = 0x1EA8EE0 (method) FlushFinalBlock = 0x1EA7CF0 (method) Flush = 0x512CE0 (method) FlushAsync = 0x1EA7B80 (method) Seek = 0x1EA8530 (method) SetLength = 0x1EA8580 (method) ReadAsync = 0x1EA8270 (method) BeginRead = 0x1EA75D0 (method) EndRead = 0x1EA7B30 (method) ReadAsyncInternal = 0x1EA8120 (method) ReadByte = 0x1EA83D0 (method) WriteByte = 0x1EA89B0 (method) Read = 0x1EA8450 (method) CheckReadArguments = 0x1EA7730 (method) ReadAsyncCore = 0x1EA7FC0 (method) WriteAsync = 0x1EA8850 (method) BeginWrite = 0x1EA7680 (method) EndWrite = 0x1EA7B70 (method) WriteAsyncInternal = 0x1EA8710 (method) Write = 0x1EA8A00 (method) CheckWriteArguments = 0x1EA78E0 (method) WriteAsyncCore = 0x1EA85D0 (method) Clear = 0x624B60 (method) Dispose = 0x1EA7A90 (method) InitializeBuffer = 0x1EA7F00 (method) AsyncActiveSemaphore = 0x1EA8DC0 (method) === System.Security.Cryptography.CryptoStreamMode === value__ = 0x10 Read = 0x0 Write = 0x0 === System.Security.Cryptography.CryptographicOperations === FixedTimeEquals = 0x1EA91E0 (method) ZeroMemory = 0x1EA93A0 (method) === System.Security.Cryptography.HashAlgorithm === _disposed = 0x10 HashSizeValue = 0x14 HashValue = 0x18 State = 0x20 .ctor = 0x5109F0 (method) Create = 0x1EB0630 (method) Create = 0x1EB0640 (method) HashSize = 0x5948C0 (method) Hash = 0x1EB0F50 (method) ComputeHash = 0x1EB0370 (method) TryComputeHash = 0x1EB0AC0 (method) ComputeHash = 0x1EB0440 (method) ComputeHash = 0x1EB01B0 (method) CaptureHashCodeAndReinitialize = 0x1EB00B0 (method) Dispose = 0x1EB06D0 (method) Clear = 0x1EB0170 (method) Dispose = 0x1EB06C0 (method) InputBlockSize = 0x620380 (method) OutputBlockSize = 0x620380 (method) CanTransformMultipleBlocks = 0x53FBD0 (method) CanReuseTransform = 0x53FBD0 (method) TransformBlock = 0x1EB08B0 (method) TransformFinalBlock = 0x1EB0960 (method) ValidateTransformBlock = 0x1EB0D90 (method) HashFinal = 0x3479D0 (method) Initialize = 0x351010 (method) HashCore = 0x1EB0740 (method) TryHashFinal = 0x1EB0C40 (method) === System.Security.Cryptography.HashAlgorithmName === _name = 0x10 MD5 = 0x1EAFF40 (method) SHA1 = 0x1EAFF80 (method) SHA256 = 0x1EAFFC0 (method) SHA384 = 0x1EB0000 (method) SHA512 = 0x1EB0040 (method) .ctor = 0x582600 (method) Name = 0x526A20 (method) ToString = 0x1EAFF20 (method) Equals = 0x1EAFE60 (method) Equals = 0x1EAFEF0 (method) GetHashCode = 0x1EAFF00 (method) Op_Equality = 0x1EB0080 (method) Op_Inequality = 0x1EB0090 (method) === System.Security.Cryptography.RSAEncryptionPadding === s_pkcs1 = 0x0 s_oaepSHA1 = 0x8 s_oaepSHA256 = 0x10 s_oaepSHA384 = 0x18 s_oaepSHA512 = 0x20 _mode = 0x10 _oaepHashAlgorithm = 0x18 Pkcs1 = 0x1EB4CC0 (method) OaepSHA1 = 0x1EB4B80 (method) OaepSHA256 = 0x1EB4BD0 (method) OaepSHA384 = 0x1EB4C20 (method) OaepSHA512 = 0x1EB4C70 (method) .ctor = 0x1EB4B10 (method) CreateOaep = 0x1EB45F0 (method) Mode = 0x511350 (method) OaepHashAlgorithm = 0x520140 (method) GetHashCode = 0x1EB47F0 (method) CombineHashCodes = 0xFD1410 (method) Equals = 0x1EB46D0 (method) Equals = 0x1EB4730 (method) Op_Equality = 0x1EB4D10 (method) Op_Inequality = 0x1EB4D30 (method) ToString = 0x1EB4870 (method) .cctor = 0x1EB48E0 (method) .ctor = 0x1EB4B50 (method) === System.Security.Cryptography.RSAEncryptionPaddingMode === value__ = 0x10 Pkcs1 = 0x0 Oaep = 0x0 === System.Security.Cryptography.RSASignaturePadding === s_pkcs1 = 0x0 s_pss = 0x8 _mode = 0x10 .ctor = 0x51FB90 (method) Pkcs1 = 0x1EB5020 (method) Pss = 0x1EB5070 (method) Mode = 0x511350 (method) GetHashCode = 0x1EB4EC0 (method) Equals = 0x1EB4DB0 (method) Equals = 0x1EB4E10 (method) Op_Equality = 0x1EB50C0 (method) Op_Inequality = 0x1EB50E0 (method) ToString = 0x1EB4ED0 (method) .cctor = 0x1EB4F30 (method) .ctor = 0x1EB4FF0 (method) === System.Security.Cryptography.RSASignaturePaddingMode === value__ = 0x10 Pkcs1 = 0x0 Pss = 0x0 === System.Security.Cryptography.Aes === s_legalBlockSizes = 0x0 s_legalKeySizes = 0x8 .ctor = 0x1EA6C40 (method) Create = 0x1EA6990 (method) Create = 0x1EA6890 (method) .cctor = 0x1EA6AD0 (method) === System.Security.Cryptography.AsymmetricAlgorithm === KeySizeValue = 0x10 LegalKeySizesValue = 0x18 .ctor = 0x5109F0 (method) Dispose = 0x1EA6CF0 (method) Clear = 0x1EA6CF0 (method) Dispose = 0x512CE0 (method) KeySize = 0x511350 (method) KeySize = 0x1EA72D0 (method) LegalKeySizes = 0x1EA7210 (method) SignatureAlgorithm = 0x1EA7290 (method) KeyExchangeAlgorithm = 0x1EA71D0 (method) Create = 0x1EA6E00 (method) Create = 0x1EA6D60 (method) FromXmlString = 0x1EA6F50 (method) ToXmlString = 0x1EA7090 (method) ExportEncryptedPkcs8PrivateKey = 0x1EA6E50 (method) ExportEncryptedPkcs8PrivateKey = 0x1EA6E90 (method) ExportPkcs8PrivateKey = 0x1EA6ED0 (method) ExportSubjectPublicKeyInfo = 0x1EA6F10 (method) ImportEncryptedPkcs8PrivateKey = 0x1EA6F90 (method) ImportEncryptedPkcs8PrivateKey = 0x1EA6FD0 (method) ImportPkcs8PrivateKey = 0x1EA7010 (method) ImportSubjectPublicKeyInfo = 0x1EA7050 (method) TryExportEncryptedPkcs8PrivateKey = 0x1EA70D0 (method) TryExportEncryptedPkcs8PrivateKey = 0x1EA7110 (method) TryExportPkcs8PrivateKey = 0x1EA7150 (method) TryExportSubjectPublicKeyInfo = 0x1EA7190 (method) === System.Security.Cryptography.AsymmetricKeyExchangeDeformatter === .ctor = 0x5109F0 (method) Parameters = 0x3479D0 (method) Parameters = 0x351800 (method) SetKey = 0x351800 (method) DecryptKeyExchange = 0x350440 (method) === System.Security.Cryptography.AsymmetricKeyExchangeFormatter === .ctor = 0x5109F0 (method) Parameters = 0x3479D0 (method) SetKey = 0x351800 (method) CreateKeyExchange = 0x350440 (method) CreateKeyExchange = 0x3523D0 (method) === System.Security.Cryptography.AsymmetricSignatureDeformatter === .ctor = 0x5109F0 (method) SetKey = 0x351800 (method) SetHashAlgorithm = 0x351800 (method) VerifySignature = 0x1EA7420 (method) === System.Security.Cryptography.AsymmetricSignatureFormatter === .ctor = 0x5109F0 (method) SetKey = 0x351800 (method) SetHashAlgorithm = 0x351800 (method) CreateSignature = 0x1EA7500 (method) CreateSignature = 0x350440 (method) === System.Security.Cryptography.FromBase64TransformMode === value__ = 0x10 IgnoreWhiteSpaces = 0x0 DoNotIgnoreWhiteSpaces = 0x0 === System.Security.Cryptography.ToBase64Transform === InputBlockSize = 0x6476D0 (method) OutputBlockSize = 0xBB5050 (method) CanTransformMultipleBlocks = 0x554A00 (method) CanReuseTransform = 0x53FBD0 (method) TransformBlock = 0x1EBA420 (method) TransformFinalBlock = 0x1EBA710 (method) Dispose = 0x1EBA3B0 (method) Clear = 0x1EBA3B0 (method) Dispose = 0x512CE0 (method) Finalize = 0x1EADC80 (method) .ctor = 0x5109F0 (method) === System.Security.Cryptography.FromBase64Transform === _inputBuffer = 0x10 _inputIndex = 0x18 _whitespaces = 0x1C .ctor = 0x1EAE4C0 (method) .ctor = 0x1EAE520 (method) InputBlockSize = 0x620380 (method) OutputBlockSize = 0x6476D0 (method) CanTransformMultipleBlocks = 0x554A00 (method) CanReuseTransform = 0x53FBD0 (method) TransformBlock = 0x1EADCF0 (method) TransformFinalBlock = 0x1EAE0E0 (method) DiscardWhiteSpaces = 0x1EADAA0 (method) Dispose = 0x1EADA30 (method) Reset = 0x6BD990 (method) Clear = 0x1EADA30 (method) Dispose = 0x1EADC30 (method) Finalize = 0x1EADC80 (method) === System.Security.Cryptography.CipherMode === value__ = 0x10 CBC = 0x0 ECB = 0x0 OFB = 0x0 CFB = 0x0 CTS = 0x0 === System.Security.Cryptography.PaddingMode === value__ = 0x10 None = 0x0 PKCS7 = 0x0 Zeros = 0x0 ANSIX923 = 0x0 ISO10126 = 0x0 === System.Security.Cryptography.KeySizes === m_minSize = 0x10 m_maxSize = 0x14 m_skipSize = 0x18 MinSize = 0x511350 (method) MaxSize = 0x5948C0 (method) SkipSize = 0x684F40 (method) .ctor = 0x1EB1110 (method) IsLegal = 0x1EB10E0 (method) IsLegalKeySize = 0x1EB1060 (method) === System.Security.Cryptography.CryptographicException === FORMAT_MESSAGE_IGNORE_INSERTS = 0x0 FORMAT_MESSAGE_FROM_SYSTEM = 0x0 FORMAT_MESSAGE_ARGUMENT_ARRAY = 0x0 .ctor = 0x1EA9150 (method) .ctor = 0x1EA91B0 (method) .ctor = 0x1EA9090 (method) .ctor = 0x1EA9120 (method) .ctor = 0x1EA9030 (method) .ctor = 0x1E722C0 (method) ThrowCryptographicException = 0x1EA8FE0 (method) === System.Security.Cryptography.CryptographicUnexpectedOperationException === .ctor = 0x1EA93F0 (method) .ctor = 0x1EA9500 (method) .ctor = 0x1EA9460 (method) .ctor = 0x1EA9540 (method) .ctor = 0x1E722C0 (method) === System.Security.Cryptography.CspProviderFlags === value__ = 0x10 NoFlags = 0x0 UseMachineKeyStore = 0x0 UseDefaultKeyContainer = 0x0 UseNonExportableKey = 0x0 UseExistingKey = 0x0 UseArchivableKey = 0x0 UseUserProtectedKey = 0x0 NoPrompt = 0x0 CreateEphemeralKey = 0x0 === System.Security.Cryptography.CspParameters === ProviderType = 0x10 ProviderName = 0x18 KeyContainerName = 0x20 KeyNumber = 0x28 m_flags = 0x2C m_cryptoKeySecurity = 0x30 m_keyPassword = 0x38 m_parentWindowHandle = 0x40 Flags = 0x62B650 (method) Flags = 0x1EA9980 (method) CryptoKeySecurity = 0x54DFC0 (method) CryptoKeySecurity = 0x54DFE0 (method) KeyPassword = 0x5140C0 (method) KeyPassword = 0x1EA9A60 (method) ParentWindowHandle = 0x54DA60 (method) ParentWindowHandle = 0x1EA9A90 (method) .ctor = 0x1EA95E0 (method) .ctor = 0x1EA9580 (method) .ctor = 0x1EA96C0 (method) .ctor = 0x1EA9860 (method) .ctor = 0x1EA98E0 (method) .ctor = 0x1EA9730 (method) .ctor = 0x1EA9640 (method) .ctor = 0x1EA97C0 (method) === System.Security.Cryptography.DeriveBytes === GetBytes = 0x350220 (method) Reset = 0x351010 (method) Dispose = 0x1EAD9C0 (method) Dispose = 0x512CE0 (method) .ctor = 0x5109F0 (method) === System.Security.Cryptography.DES === s_legalBlockSizes = 0x0 s_legalKeySizes = 0x8 .ctor = 0x1EAA8A0 (method) Key = 0x1EAA940 (method) Key = 0x1EAAA40 (method) Create = 0x1EAA1C0 (method) Create = 0x1EAA120 (method) IsWeakKey = 0x1EAA540 (method) IsSemiWeakKey = 0x1EAA370 (method) IsLegalKeySize = 0x1EAA360 (method) QuadWordFromBigEndian = 0x1EAA690 (method) .cctor = 0x1EAA740 (method) === System.Security.Cryptography.DESCryptoServiceProvider === .ctor = 0x1EA9FB0 (method) CreateEncryptor = 0x1EA9C50 (method) CreateDecryptor = 0x1EA9AB0 (method) GenerateKey = 0x1EA9E90 (method) GenerateIV = 0x1EA9DF0 (method) === System.Security.Cryptography.DSAParameters === P = 0x10 Q = 0x18 G = 0x20 Y = 0x28 J = 0x30 X = 0x38 Seed = 0x40 Counter = 0x48 === System.Security.Cryptography.DSA === .ctor = 0x5109F0 (method) Create = 0x1EAB6E0 (method) Create = 0x1EAB7E0 (method) CreateSignature = 0x350440 (method) HashData = 0x1EAC530 (method) HashData = 0x1EAC500 (method) SignData = 0x1EAC560 (method) SignData = 0x1EAC5F0 (method) SignData = 0x1EAC7B0 (method) VerifyData = 0x1EAD1E0 (method) VerifyData = 0x1EAD270 (method) VerifyData = 0x1EAD490 (method) FromXmlString = 0x1EAB9E0 (method) ToXmlString = 0x1EAC890 (method) DerivedClassMustOverride = 0x1EAB970 (method) HashAlgorithmNameNullOrEmpty = 0x1EAC470 (method) Create = 0x1EAB730 (method) Create = 0x1EAB880 (method) TryCreateSignature = 0x1EACCD0 (method) TryHashData = 0x1EACDE0 (method) TrySignData = 0x1EAD030 (method) VerifyData = 0x1EAD5E0 (method) VerifySignature = 0x1EAD930 (method) === System.Security.Cryptography.DSASignatureDeformatter === _dsaKey = 0x10 _oid = 0x18 .ctor = 0x1EAB160 (method) .ctor = 0x1EAAFF0 (method) SetKey = 0x1EAADB0 (method) SetHashAlgorithm = 0x1EAACF0 (method) VerifySignature = 0x1EAAEC0 (method) === System.Security.Cryptography.DSASignatureFormatter === _dsaKey = 0x10 _oid = 0x18 .ctor = 0x1EAB4F0 (method) .ctor = 0x1EAB570 (method) SetKey = 0x1EAB3E0 (method) SetHashAlgorithm = 0x1EAB320 (method) CreateSignature = 0x1EAB1E0 (method) === System.Security.Cryptography.HMAC === blockSizeValue = 0x30 m_hashName = 0x38 m_hash1 = 0x40 m_hash2 = 0x48 m_inner = 0x50 m_outer = 0x58 m_hashing = 0x60 BlockSizeValue = 0x622370 (method) BlockSizeValue = 0x622380 (method) UpdateIOPadBuffers = 0x1EAFB30 (method) InitializeKey = 0x1EAF940 (method) Key = 0x1EAFCA0 (method) Key = 0x1EAFDE0 (method) HashName = 0x5140C0 (method) HashName = 0x1EAFD20 (method) Create = 0x1EAF3B0 (method) Create = 0x1EAF310 (method) Initialize = 0x1EAFAD0 (method) HashCore = 0x1EAF600 (method) HashFinal = 0x1EAF710 (method) Dispose = 0x1EAF400 (method) GetHashAlgorithmWithFipsFallback = 0x1EAF4E0 (method) .ctor = 0x1EAFC90 (method) === System.Security.Cryptography.HMACMD5 === .ctor = 0x1EAE670 (method) .ctor = 0x1EAE590 (method) === System.Security.Cryptography.HMACRIPEMD160 === .ctor = 0x1EAE790 (method) .ctor = 0x1EAE8B0 (method) === System.Security.Cryptography.HMACSHA1 === .ctor = 0x1EAEA70 (method) .ctor = 0x1EAE990 (method) .ctor = 0x1EAE990 (method) === System.Security.Cryptography.HMACSHA256 === .ctor = 0x1EAEB90 (method) .ctor = 0x1EAECB0 (method) === System.Security.Cryptography.HMACSHA384 === m_useLegacyBlockSize = 0x68 .ctor = 0x1EAED90 (method) .ctor = 0x1EAEF00 (method) BlockSize = 0x1EAF030 (method) ProduceLegacyHmacValues = 0x54D080 (method) ProduceLegacyHmacValues = 0x1EAF050 (method) === System.Security.Cryptography.HMACSHA512 === m_useLegacyBlockSize = 0x68 .ctor = 0x1EAF1A0 (method) .ctor = 0x1EAF070 (method) BlockSize = 0x1EAF030 (method) ProduceLegacyHmacValues = 0x54D080 (method) ProduceLegacyHmacValues = 0x1EAF050 (method) === System.Security.Cryptography.ICryptoTransform === InputBlockSize = 0x3494D0 (method) OutputBlockSize = 0x3494D0 (method) CanTransformMultipleBlocks = 0x3496B0 (method) CanReuseTransform = 0x3496B0 (method) === System.Security.Cryptography.KeyedHashAlgorithm === KeyValue = 0x28 .ctor = 0x5109F0 (method) Dispose = 0x1EB1250 (method) Key = 0x1EB12A0 (method) Key = 0x1EB1320 (method) Create = 0x1EB1200 (method) Create = 0x1EB1160 (method) === System.Security.Cryptography.MACTripleDES === m_encryptor = 0x30 _cs = 0x38 _ts = 0x40 m_bitsPerByte = 0x0 m_bytesPerBlock = 0x48 des = 0x50 .ctor = 0x1EB1900 (method) .ctor = 0x1EB1AA0 (method) .ctor = 0x1EB1AF0 (method) Initialize = 0x1EB18E0 (method) Padding = 0x1EB1D20 (method) Padding = 0x1EB1D50 (method) HashCore = 0x1EB1520 (method) HashFinal = 0x1EB16E0 (method) Dispose = 0x1EB1440 (method) === System.Security.Cryptography.TailStream === _Buffer = 0x28 _BufferSize = 0x30 _BufferIndex = 0x34 _BufferFull = 0x38 .ctor = 0x1EBA170 (method) Clear = 0x624B60 (method) Dispose = 0x1EB9E20 (method) Buffer = 0x1EBA200 (method) CanRead = 0x554A00 (method) CanSeek = 0x554A00 (method) CanWrite = 0x1EBA280 (method) Length = 0x1EBA290 (method) Position = 0x1EBA2F0 (method) Position = 0x1EBA350 (method) Flush = 0x512CE0 (method) Seek = 0x1EB9F30 (method) SetLength = 0x1EB9F90 (method) Read = 0x1EB9ED0 (method) Write = 0x1EB9FF0 (method) === System.Security.Cryptography.MaskGenerationMethod === GenerateMask = 0x351B30 (method) .ctor = 0x5109F0 (method) === System.Security.Cryptography.MD5 === .ctor = 0x1EB1EE0 (method) Create = 0x1EB1E90 (method) Create = 0x1EB1DF0 (method) === System.Security.Cryptography.PasswordDeriveBytes === _extraCount = 0x10 _prefix = 0x14 _iterations = 0x18 _baseValue = 0x20 _extra = 0x28 _salt = 0x30 _hashName = 0x38 _password = 0x40 _hash = 0x48 .ctor = 0x1EB3380 (method) .ctor = 0x1EB2E00 (method) .ctor = 0x1EB2D20 (method) .ctor = 0x1EB2FB0 (method) .ctor = 0x1EB3470 (method) .ctor = 0x1EB34F0 (method) .ctor = 0x1EB2EF0 (method) .ctor = 0x1EB3090 (method) HashName = 0x5140C0 (method) HashName = 0x1EB35F0 (method) IterationCount = 0x684F40 (method) IterationCount = 0x1EB37C0 (method) Salt = 0x1EB3570 (method) Salt = 0x1EB3900 (method) GetBytes = 0x1EB2960 (method) Reset = 0x1EB2CE0 (method) Dispose = 0x1EB2860 (method) CryptDeriveKey = 0x1EB27A0 (method) ComputeBaseValue = 0x1EB2040 (method) ComputeBytes = 0x1EB2350 (method) HashPrefix = 0x1EB2B00 (method) === System.Security.Cryptography.PKCS1MaskGenerationMethod === HashNameValue = 0x10 .ctor = 0x1EB1F80 (method) HashName = 0x53E8F0 (method) HashName = 0x1EB1FD0 (method) GenerateMask = 0x1EB1F00 (method) === System.Security.Cryptography.RandomNumberGenerator === .ctor = 0x5109F0 (method) Create = 0x1EB5160 (method) Create = 0x1EB51B0 (method) Dispose = 0x1EB5250 (method) Dispose = 0x512CE0 (method) GetBytes = 0x351800 (method) GetBytes = 0x1EB5380 (method) GetNonZeroBytes = 0x1EB5BA0 (method) Fill = 0x1EB5320 (method) FillSpan = 0x1EB52C0 (method) GetBytes = 0x1EB55C0 (method) GetNonZeroBytes = 0x1EB59F0 (method) GetInt32 = 0x1EB5810 (method) GetInt32 = 0x1EB5780 (method) === System.Security.Cryptography.RC2 === EffectiveKeySizeValue = 0x48 s_legalBlockSizes = 0x0 s_legalKeySizes = 0x8 .ctor = 0x1EB4370 (method) EffectiveKeySize = 0x1EB4410 (method) EffectiveKeySize = 0x1EB4420 (method) KeySize = 0x5B4DF0 (method) KeySize = 0x1EB4570 (method) Create = 0x1EB4110 (method) Create = 0x1EB4160 (method) .cctor = 0x1EB4200 (method) === System.Security.Cryptography.RC2CryptoServiceProvider === m_use40bitSalt = 0x50 s_legalKeySizes = 0x0 .ctor = 0x1EB3E50 (method) EffectiveKeySize = 0x5B4DF0 (method) EffectiveKeySize = 0x1EB4090 (method) UseSalt = 0x12305E0 (method) UseSalt = 0x80ABF0 (method) CreateEncryptor = 0x1EB3B60 (method) CreateDecryptor = 0x1EB3A90 (method) GenerateKey = 0x1EB3CD0 (method) GenerateIV = 0x1EB3C30 (method) .cctor = 0x1EB3D70 (method) === System.Security.Cryptography.Rijndael === s_legalBlockSizes = 0x0 s_legalKeySizes = 0x8 .ctor = 0x1EB9D80 (method) Create = 0x1EB99E0 (method) Create = 0x1EB9B70 (method) .cctor = 0x1EB9C10 (method) === System.Security.Cryptography.RijndaelManaged === .ctor = 0x1EB9880 (method) CreateEncryptor = 0x1EB9560 (method) CreateDecryptor = 0x1EB9430 (method) GenerateKey = 0x1EB96F0 (method) GenerateIV = 0x1EB9680 (method) NewEncryptor = 0x1EB9760 (method) === System.Security.Cryptography.RijndaelManagedTransformMode === value__ = 0x10 Encrypt = 0x0 Decrypt = 0x0 === System.Security.Cryptography.RijndaelManagedTransform === m_cipherMode = 0x10 m_paddingValue = 0x14 m_transformMode = 0x18 m_blockSizeBits = 0x1C m_blockSizeBytes = 0x20 m_inputBlockSize = 0x24 m_outputBlockSize = 0x28 m_encryptKeyExpansion = 0x30 m_decryptKeyExpansion = 0x38 m_Nr = 0x40 m_Nb = 0x44 m_Nk = 0x48 m_encryptindex = 0x50 m_decryptindex = 0x58 m_IV = 0x60 m_lastBlockBuffer = 0x68 m_depadBuffer = 0x70 m_shiftRegister = 0x78 s_Sbox = 0x0 s_Rcon = 0x8 s_T = 0x10 s_TF = 0x18 s_iT = 0x20 s_iTF = 0x28 .ctor = 0x1EB8D90 (method) Dispose = 0x1EB5BE0 (method) Clear = 0x1EB5BE0 (method) Dispose = 0x1EB6C10 (method) BlockSizeValue = 0xCA9F50 (method) InputBlockSize = 0x6C12F0 (method) OutputBlockSize = 0x5E10D0 (method) CanTransformMultipleBlocks = 0x53FBD0 (method) CanReuseTransform = 0x53FBD0 (method) TransformBlock = 0x1EB8300 (method) TransformFinalBlock = 0x1EB8720 (method) Reset = 0x1EB81A0 (method) EncryptData = 0x1EB6F50 (method) DecryptData = 0x1EB5E20 (method) Enc = 0x1EB6D40 (method) Dec = 0x1EB5BF0 (method) GenerateKeyExpansion = 0x1EB7B90 (method) Rot1 = 0x1EB9400 (method) Rot2 = 0x1EB9410 (method) Rot3 = 0x1EB9420 (method) SubWord = 0x1EB8220 (method) MulX = 0x1EB8170 (method) .cctor = 0x1EB8AF0 (method) .ctor = 0x1EB8D60 (method) === System.Security.Cryptography.RIPEMD160 === .ctor = 0x1EC2FA0 (method) Create = 0x1EC2E80 (method) Create = 0x1EC2ED0 (method) === System.Security.Cryptography.RIPEMD160Managed === _buffer = 0x28 _count = 0x30 _stateMD160 = 0x38 _blockDWords = 0x40 .ctor = 0x1EC2DA0 (method) Initialize = 0x1EC07D0 (method) HashCore = 0x1EC0710 (method) HashFinal = 0x1EC0720 (method) InitializeState = 0x1EC0740 (method) _HashData = 0x1EC2C00 (method) _EndHash = 0x1EC2970 (method) MDTransform = 0x1EC0840 (method) F = 0x1EC06E0 (method) G = 0x1EC06F0 (method) H = 0x1EC0700 (method) I = 0x1EC0730 (method) J = 0x1EC0830 (method) === System.Security.Cryptography.RSAParameters === Exponent = 0x10 Modulus = 0x18 P = 0x20 Q = 0x28 DP = 0x30 DQ = 0x38 InverseQ = 0x40 D = 0x48 === System.Security.Cryptography.RSA === .ctor = 0x520010 (method) Create = 0x1EC8130 (method) Create = 0x1EC8060 (method) Encrypt = 0x1EC84A0 (method) Decrypt = 0x1EC83A0 (method) SignHash = 0x1EC9430 (method) VerifyHash = 0x1ECAA70 (method) HashData = 0x1EC8F00 (method) HashData = 0x1EC8ED0 (method) SignData = 0x1EC93A0 (method) SignData = 0x1EC8FB0 (method) SignData = 0x1EC9210 (method) VerifyData = 0x1ECA530 (method) VerifyData = 0x1ECA280 (method) VerifyData = 0x1ECA090 (method) DerivedClassMustOverride = 0x1EC83D0 (method) HashAlgorithmNameNullOrEmpty = 0x1EC8E40 (method) DecryptValue = 0x1EC8340 (method) EncryptValue = 0x1EC8440 (method) KeyExchangeAlgorithm = 0x1ECAAA0 (method) SignatureAlgorithm = 0x1ECAAD0 (method) FromXmlString = 0x1EC8550 (method) ToXmlString = 0x1EC9460 (method) Create = 0x1EC8190 (method) Create = 0x1EC8250 (method) TryDecrypt = 0x1EC9820 (method) TryEncrypt = 0x1EC9930 (method) TryHashData = 0x1EC9AC0 (method) TrySignHash = 0x1EC9F60 (method) TrySignData = 0x1EC9D00 (method) VerifyData = 0x1ECA5D0 (method) VerifyHash = 0x1ECA9C0 (method) ExportRSAPrivateKey = 0x1EC84D0 (method) ExportRSAPublicKey = 0x1EC8510 (method) ImportRSAPrivateKey = 0x1EC8F30 (method) ImportRSAPublicKey = 0x1EC8F70 (method) TryExportRSAPrivateKey = 0x1EC9A40 (method) TryExportRSAPublicKey = 0x1EC9A80 (method) === System.Security.Cryptography.RSACryptoServiceProvider === s_UseMachineKeyStore = 0x0 PROV_RSA_FULL = 0x0 AT_KEYEXCHANGE = 0x0 AT_SIGNATURE = 0x0 store = 0x20 persistKey = 0x28 persisted = 0x29 privateKeyExportable = 0x2A m_disposed = 0x2B rsa = 0x30 SignatureAlgorithm = 0x1EC5E90 (method) UseMachineKeyStore = 0x1EC5EC0 (method) UseMachineKeyStore = 0x1EC5FA0 (method) HashData = 0x1EC4880 (method) HashData = 0x1EC4840 (method) GetAlgorithmId = 0x1EC4120 (method) Encrypt = 0x1EC3D30 (method) Decrypt = 0x1EC33F0 (method) SignHash = 0x1EC5180 (method) VerifyHash = 0x1EC5640 (method) PaddingModeNotSupported = 0x1EC4EA0 (method) .ctor = 0x1EC5D70 (method) .ctor = 0x1EC5C20 (method) .ctor = 0x1EC5A90 (method) .ctor = 0x1EC5AD0 (method) Common = 0x1EC2FC0 (method) Common = 0x1EC3220 (method) Finalize = 0x1E196A0 (method) KeyExchangeAlgorithm = 0x1EC5E10 (method) KeySize = 0x1EC5E40 (method) PersistKeyInCsp = 0x526D50 (method) PersistKeyInCsp = 0x1EC5F10 (method) PublicOnly = 0x1EC5E70 (method) Decrypt = 0x1EC35D0 (method) DecryptValue = 0x1EC3350 (method) Encrypt = 0x1EC3A90 (method) EncryptValue = 0x1EC3A60 (method) ExportParameters = 0x1EC3F80 (method) ImportParameters = 0x1EC4C10 (method) GetHash = 0x1EC4550 (method) GetHashFromString = 0x1EC42D0 (method) SignData = 0x1EC5070 (method) SignData = 0x1EC4FD0 (method) SignData = 0x1EC4F10 (method) GetHashNameFromOID = 0x1EC43A0 (method) SignHash = 0x1EC5380 (method) SignHash = 0x1EC5470 (method) InternalHashToHashAlgorithm = 0x1EC4C70 (method) VerifyData = 0x1EC54F0 (method) VerifyHash = 0x1EC5930 (method) VerifyHash = 0x1EC58A0 (method) Dispose = 0x1EC3A10 (method) OnKeyGenerated = 0x1EC4E10 (method) CspKeyContainerInfo = 0x1EC5DA0 (method) ExportCspBlob = 0x1EC3F10 (method) ImportCspBlob = 0x1EC48E0 (method) === System.Security.Cryptography.RSAOAEPKeyExchangeDeformatter === _rsaKey = 0x10 _rsaOverridesDecrypt = 0x18 .ctor = 0x520010 (method) .ctor = 0x1EC6350 (method) Parameters = 0x559330 (method) Parameters = 0x512CE0 (method) DecryptKeyExchange = 0x1EC5FE0 (method) SetKey = 0x1EC6240 (method) OverridesDecrypt = 0x1EC6460 (method) === System.Security.Cryptography.RSAOAEPKeyExchangeFormatter === ParameterValue = 0x10 _rsaKey = 0x18 _rsaOverridesEncrypt = 0x20 RngValue = 0x28 .ctor = 0x520010 (method) .ctor = 0x1EC69B0 (method) Parameter = 0x1EC6CC0 (method) Parameter = 0x1EC6D40 (method) Parameters = 0x559330 (method) Rng = 0x5120A0 (method) Rng = 0x5120B0 (method) SetKey = 0x1EC68A0 (method) CreateKeyExchange = 0x1EC6660 (method) CreateKeyExchange = 0x1EC6880 (method) OverridesEncrypt = 0x1EC6AC0 (method) === System.Security.Cryptography.RSAPKCS1KeyExchangeDeformatter === _rsaKey = 0x10 _rsaOverridesDecrypt = 0x18 RngValue = 0x20 .ctor = 0x520010 (method) .ctor = 0x1EC7170 (method) RNG = 0x526D40 (method) RNG = 0x526D60 (method) Parameters = 0x559330 (method) Parameters = 0x512CE0 (method) DecryptKeyExchange = 0x1EC6E10 (method) SetKey = 0x1EC7060 (method) OverridesDecrypt = 0x1EC7280 (method) === System.Security.Cryptography.RSAPKCS1KeyExchangeFormatter === RngValue = 0x10 _rsaKey = 0x18 _rsaOverridesEncrypt = 0x20 .ctor = 0x520010 (method) .ctor = 0x1EC78D0 (method) Parameters = 0x1EC7BE0 (method) Rng = 0x53E8F0 (method) Rng = 0x53E910 (method) SetKey = 0x1EC77C0 (method) CreateKeyExchange = 0x1EC7480 (method) CreateKeyExchange = 0x1EC6880 (method) OverridesEncrypt = 0x1EC79E0 (method) === System.Security.Cryptography.SHA1 === .ctor = 0x1EC2FA0 (method) Create = 0x1ECB6C0 (method) Create = 0x1ECB710 (method) === System.Security.Cryptography.SHA1Managed === _buffer = 0x28 _count = 0x30 _stateSHA1 = 0x38 _expandedBuffer = 0x40 .ctor = 0x1ECB5E0 (method) Initialize = 0x1ECAB20 (method) HashCore = 0x1ECAB00 (method) HashFinal = 0x1ECAB10 (method) InitializeState = 0x1EC0740 (method) _HashData = 0x1ECB440 (method) _EndHash = 0x1ECB1B0 (method) SHATransform = 0x1ECABC0 (method) SHAExpand = 0x1ECAB80 (method) === System.Security.Cryptography.SHA256 === .ctor = 0x1ECCF80 (method) Create = 0x1ECCE60 (method) Create = 0x1ECCEB0 (method) === System.Security.Cryptography.SHA256Managed === _buffer = 0x28 _count = 0x30 _stateSHA256 = 0x38 _W = 0x40 _K = 0x0 .ctor = 0x1ECCCC0 (method) Initialize = 0x1ECB900 (method) HashCore = 0x1ECB7F0 (method) HashFinal = 0x1ECB800 (method) InitializeState = 0x1ECB810 (method) _HashData = 0x1ECCA50 (method) _EndHash = 0x1ECC7C0 (method) SHATransform = 0x1ECBAD0 (method) RotateRight = 0x1ECB970 (method) Ch = 0x1ECB7E0 (method) Maj = 0x1ECB960 (method) Sigma_0 = 0x1ECCDA0 (method) Sigma_1 = 0x1ECCE00 (method) Sigma_0 = 0x1ECC6E0 (method) Sigma_1 = 0x1ECC750 (method) SHA256Expand = 0x1ECB990 (method) .cctor = 0x1ECCC30 (method) === System.Security.Cryptography.SHA384 === .ctor = 0x1ECE860 (method) Create = 0x1ECE810 (method) Create = 0x1ECE740 (method) === System.Security.Cryptography.SHA384Managed === _buffer = 0x28 _count = 0x30 _stateSHA384 = 0x38 _W = 0x40 _K = 0x0 .ctor = 0x1ECE580 (method) Initialize = 0x1ECD100 (method) HashCore = 0x1ECCFB0 (method) HashFinal = 0x1ECCFC0 (method) InitializeState = 0x1ECCFD0 (method) _HashData = 0x1ECE300 (method) _EndHash = 0x1ECE110 (method) SHATransform = 0x1ECD2F0 (method) RotateRight = 0x1ECD170 (method) Ch = 0x1ECCFA0 (method) Maj = 0x1ECD160 (method) Sigma_0 = 0x1ECE010 (method) Sigma_1 = 0x1ECE090 (method) Sigma_0 = 0x1ECE660 (method) Sigma_1 = 0x1ECE6D0 (method) SHA384Expand = 0x1ECD190 (method) .cctor = 0x1ECE4F0 (method) === System.Security.Cryptography.SHA512 === .ctor = 0x1ED0100 (method) Create = 0x1ED00B0 (method) Create = 0x1ECFFE0 (method) === System.Security.Cryptography.SHA512Managed === _buffer = 0x28 _count = 0x30 _stateSHA512 = 0x38 _W = 0x40 _K = 0x0 .ctor = 0x1ECFE20 (method) Initialize = 0x1ECE9D0 (method) HashCore = 0x1ECE880 (method) HashFinal = 0x1ECE890 (method) InitializeState = 0x1ECE8A0 (method) _HashData = 0x1ECFBA0 (method) _EndHash = 0x1ECF9B0 (method) SHATransform = 0x1ECEB90 (method) RotateRight = 0x1ECD170 (method) Ch = 0x1ECCFA0 (method) Maj = 0x1ECD160 (method) Sigma_0 = 0x1ECF8B0 (method) Sigma_1 = 0x1ECF930 (method) Sigma_0 = 0x1ECFF00 (method) Sigma_1 = 0x1ECFF70 (method) SHA512Expand = 0x1ECEA30 (method) .cctor = 0x1ECFD90 (method) === System.Security.Cryptography.SignatureDescription === _strKey = 0x10 _strDigest = 0x18 _strFormatter = 0x20 _strDeformatter = 0x28 .ctor = 0x5109F0 (method) .ctor = 0x1ED03F0 (method) KeyAlgorithm = 0x53E8F0 (method) KeyAlgorithm = 0x53E910 (method) DigestAlgorithm = 0x520140 (method) DigestAlgorithm = 0x51FB70 (method) FormatterAlgorithm = 0x526D40 (method) FormatterAlgorithm = 0x526D60 (method) DeformatterAlgorithm = 0x5120A0 (method) DeformatterAlgorithm = 0x5120B0 (method) CreateDeformatter = 0x1ED0120 (method) CreateFormatter = 0x1ED02F0 (method) CreateDigest = 0x1ED0220 (method) === System.Security.Cryptography.RSAPKCS1SignatureDescription === _hashAlgorithm = 0x30 .ctor = 0x1EC7F90 (method) CreateDeformatter = 0x1EC7D50 (method) CreateFormatter = 0x1EC7E70 (method) === System.Security.Cryptography.RSAPKCS1SHA1SignatureDescription === .ctor = 0x1EC7C10 (method) === System.Security.Cryptography.RSAPKCS1SHA256SignatureDescription === .ctor = 0x1EC7C60 (method) === System.Security.Cryptography.RSAPKCS1SHA384SignatureDescription === .ctor = 0x1EC7CB0 (method) === System.Security.Cryptography.RSAPKCS1SHA512SignatureDescription === .ctor = 0x1EC7D00 (method) === System.Security.Cryptography.DSASignatureDescription === .ctor = 0x1EC0630 (method) === System.Security.Cryptography.SymmetricAlgorithm === BlockSizeValue = 0x10 FeedbackSizeValue = 0x14 IVValue = 0x18 KeyValue = 0x20 LegalBlockSizesValue = 0x28 LegalKeySizesValue = 0x30 KeySizeValue = 0x38 ModeValue = 0x3C PaddingValue = 0x40 .ctor = 0x1ED0970 (method) Dispose = 0x1ED0860 (method) Clear = 0x1ED0530 (method) Dispose = 0x1ED07E0 (method) BlockSize = 0x511350 (method) BlockSize = 0x1ED0BF0 (method) FeedbackSize = 0x5948C0 (method) FeedbackSize = 0x1ED0D60 (method) IV = 0x1ED09A0 (method) IV = 0x1ED0DF0 (method) Key = 0x1ED0A40 (method) Key = 0x1ED1000 (method) LegalBlockSizes = 0x1ED0AE0 (method) LegalKeySizes = 0x1ED0B60 (method) KeySize = 0x5B4DF0 (method) KeySize = 0x1ED0F60 (method) Mode = 0x1ED0BE0 (method) Mode = 0x1ED1190 (method) Padding = 0x594DE0 (method) Padding = 0x1ED1210 (method) ValidKeySize = 0x1ED08D0 (method) Create = 0x1ED06C0 (method) Create = 0x1ED0710 (method) CreateEncryptor = 0x1ED0650 (method) CreateEncryptor = 0x3523D0 (method) CreateDecryptor = 0x1ED05E0 (method) CreateDecryptor = 0x3523D0 (method) GenerateKey = 0x351010 (method) GenerateIV = 0x351010 (method) === System.Security.Cryptography.TripleDES === s_legalBlockSizes = 0x0 s_legalKeySizes = 0x8 .ctor = 0x1ED1E80 (method) Key = 0x1ED1F30 (method) Key = 0x1ED2000 (method) Create = 0x1ED1850 (method) Create = 0x1ED1780 (method) IsWeakKey = 0x1ED1B00 (method) EqualBytes = 0x1ED18A0 (method) IsLegalKeySize = 0x1ED1AE0 (method) .cctor = 0x1ED1D10 (method) === System.Security.Cryptography.TripleDESCryptoServiceProvider === .ctor = 0x1ED1670 (method) CreateEncryptor = 0x1ED13B0 (method) CreateDecryptor = 0x1ED1290 (method) GenerateKey = 0x1ED1570 (method) GenerateIV = 0x1ED14D0 (method) === System.Security.Cryptography.CspAlgorithmType === value__ = 0x10 Rsa = 0x0 Dss = 0x0 === System.Security.Cryptography.Constants === S_OK = 0x0 NTE_FILENOTFOUND = 0x0 NTE_NO_KEY = 0x0 NTE_BAD_KEYSET = 0x0 NTE_KEYSET_NOT_DEF = 0x0 KP_IV = 0x0 KP_MODE = 0x0 KP_MODE_BITS = 0x0 KP_EFFECTIVE_KEYLEN = 0x0 ALG_CLASS_SIGNATURE = 0x0 ALG_CLASS_DATA_ENCRYPT = 0x0 ALG_CLASS_HASH = 0x0 ALG_CLASS_KEY_EXCHANGE = 0x0 ALG_TYPE_DSS = 0x0 ALG_TYPE_RSA = 0x0 ALG_TYPE_BLOCK = 0x0 ALG_TYPE_STREAM = 0x0 ALG_TYPE_ANY = 0x0 CALG_MD5 = 0x0 CALG_SHA1 = 0x0 CALG_SHA_256 = 0x0 CALG_SHA_384 = 0x0 CALG_SHA_512 = 0x0 CALG_RSA_KEYX = 0x0 CALG_RSA_SIGN = 0x0 CALG_DSS_SIGN = 0x0 CALG_DES = 0x0 CALG_RC2 = 0x0 CALG_3DES = 0x0 CALG_3DES_112 = 0x0 CALG_AES_128 = 0x0 CALG_AES_192 = 0x0 CALG_AES_256 = 0x0 CALG_RC4 = 0x0 PROV_RSA_FULL = 0x0 PROV_DSS_DH = 0x0 PROV_RSA_AES = 0x0 AT_KEYEXCHANGE = 0x0 AT_SIGNATURE = 0x0 PUBLICKEYBLOB = 0x0 PRIVATEKEYBLOB = 0x0 CRYPT_OAEP = 0x0 CRYPT_VERIFYCONTEXT = 0x0 CRYPT_NEWKEYSET = 0x0 CRYPT_DELETEKEYSET = 0x0 CRYPT_MACHINE_KEYSET = 0x0 CRYPT_SILENT = 0x0 CRYPT_EXPORTABLE = 0x0 CLR_KEYLEN = 0x0 CLR_PUBLICKEYONLY = 0x0 CLR_EXPORTABLE = 0x0 CLR_REMOVABLE = 0x0 CLR_HARDWARE = 0x0 CLR_ACCESSIBLE = 0x0 CLR_PROTECTED = 0x0 CLR_UNIQUE_CONTAINER = 0x0 CLR_ALGID = 0x0 CLR_PP_CLIENT_HWND = 0x0 CLR_PP_PIN = 0x0 OID_RSA_SMIMEalgCMS3DESwrap = 0x0 OID_RSA_MD5 = 0x0 OID_RSA_RC2CBC = 0x0 OID_RSA_DES_EDE3_CBC = 0x0 OID_OIWSEC_desCBC = 0x0 OID_OIWSEC_SHA1 = 0x0 OID_OIWSEC_SHA256 = 0x0 OID_OIWSEC_SHA384 = 0x0 OID_OIWSEC_SHA512 = 0x0 OID_OIWSEC_RIPEMD160 = 0x0 === System.Security.Cryptography.Utils === DefaultRsaProviderType = 0x0 _rng = 0x0 .cctor = 0x512CE0 (method) StaticRandomNumberGenerator = 0x1ED3500 (method) GenerateRandom = 0x1ED2CB0 (method) HasAlgorithm = 0x53FBD0 (method) DiscardWhiteSpaces = 0x1ED27A0 (method) DiscardWhiteSpaces = 0x1ED2810 (method) ConvertByteArrayToInt = 0x1ED2330 (method) ConvertIntToByteArray = 0x1ED2390 (method) ConvertIntToByteArray = 0x1ED24B0 (method) FixupKeyParity = 0x1ED2C00 (method) DWORDFromLittleEndian = 0x1ED2570 (method) DWORDToLittleEndian = 0x1ED26B0 (method) DWORDFromBigEndian = 0x1ED2520 (method) DWORDToBigEndian = 0x1ED25C0 (method) QuadWordFromBigEndian = 0x1ED2EE0 (method) QuadWordToBigEndian = 0x1ED2F70 (method) Int = 0x1ED2D40 (method) RsaOaepEncrypt = 0x1ED31E0 (method) RsaOaepDecrypt = 0x1ED3110 (method) RsaPkcs1Padding = 0x1ED3260 (method) CompareBigIntArrays = 0x1ED2220 (method) OidToHashAlgorithmName = 0x1ED2DD0 (method) DoesRsaKeyOverride = 0x1ED2A70 (method) DoesRsaKeyOverrideSlowPath = 0x1ED29A0 (method) _ProduceLegacyHmacValues = 0x554A00 (method) === System.Security.Cryptography.CryptoAPITransform === m_disposed = 0x10 .ctor = 0x1DF5320 (method) CanReuseTransform = 0x53FBD0 (method) CanTransformMultipleBlocks = 0x53FBD0 (method) InputBlockSize = 0x559330 (method) KeyHandle = 0x559330 (method) OutputBlockSize = 0x559330 (method) Dispose = 0x1EBD4E0 (method) Clear = 0x1EBD4D0 (method) Dispose = 0x1EBD4D0 (method) TransformBlock = 0x559330 (method) TransformFinalBlock = 0x559330 (method) Reset = 0x512CE0 (method) === System.Security.Cryptography.CryptoConfig === lockObject = 0x0 algorithms = 0x8 AddOID = 0x1EBD9F0 (method) CreateFromName = 0x1EBF770 (method) CreateFromName = 0x1EBDA30 (method) MapNameToOID = 0x1EBFEA0 (method) MapNameToOID = 0x1EBFEF0 (method) Initialize = 0x1EBFD80 (method) AddAlgorithm = 0x1EBD540 (method) EncodeOID = 0x1EBF950 (method) EncodeLongNumber = 0x1EBF7C0 (method) AllowOnlyFipsAlgorithms = 0x554A00 (method) .ctor = 0x5109F0 (method) .cctor = 0x1EC05B0 (method) === System.Security.Cryptography.CspKeyContainerInfo === _params = 0x10 _random = 0x18 .ctor = 0x1ED6AF0 (method) Accessible = 0x53FBD0 (method) CryptoKeySecurity = 0x559330 (method) Exportable = 0x53FBD0 (method) HardwareDevice = 0x554A00 (method) KeyContainerName = 0x1ED6B30 (method) KeyNumber = 0x1ED6B50 (method) MachineKeyStore = 0x554A00 (method) Protected = 0x554A00 (method) ProviderName = 0x1ED6B70 (method) ProviderType = 0x1E7AA20 (method) RandomlyGenerated = 0x53E8E0 (method) Removable = 0x554A00 (method) UniqueKeyContainerName = 0x1ED6B90 (method) === System.Security.Cryptography.DESTransform === KEY_BIT_SIZE = 0x0 KEY_BYTE_SIZE = 0x4 BLOCK_BIT_SIZE = 0x8 BLOCK_BYTE_SIZE = 0xC keySchedule = 0x58 byteBuff = 0x60 dwordBuff = 0x68 spBoxes = 0x10 PC1 = 0x18 leftRotTotal = 0x20 PC2 = 0x28 ipTab = 0x30 fpTab = 0x38 .ctor = 0x1ED7F40 (method) CipherFunct = 0x1ED6C70 (method) Permutation = 0x1ED70E0 (method) BSwap = 0x1ED6BE0 (method) SetKey = 0x1ED7890 (method) ProcessBlock = 0x1ED7470 (method) ECB = 0x1ED6F40 (method) GetStrongKey = 0x1ED7010 (method) .cctor = 0x1ED7C50 (method) === System.Security.Cryptography.DSACryptoServiceProvider === PROV_DSS_DH = 0x0 store = 0x20 persistKey = 0x28 persisted = 0x29 privateKeyExportable = 0x2A m_disposed = 0x2B dsa = 0x30 useMachineKeyStore = 0x0 .ctor = 0x1ED9090 (method) .ctor = 0x1ED91C0 (method) .ctor = 0x1ED9050 (method) .ctor = 0x1ED90C0 (method) Common = 0x1ED8340 (method) Common = 0x1ED8270 (method) Finalize = 0x1E196A0 (method) KeyExchangeAlgorithm = 0x559330 (method) KeySize = 0x1ED92C0 (method) PersistKeyInCsp = 0x526D50 (method) PersistKeyInCsp = 0x526D70 (method) PublicOnly = 0x1ED92F0 (method) SignatureAlgorithm = 0x1ED9310 (method) UseMachineKeyStore = 0x1ED9340 (method) UseMachineKeyStore = 0x1ED9380 (method) ExportParameters = 0x1ED85D0 (method) ImportParameters = 0x1ED8B40 (method) CreateSignature = 0x1ED8580 (method) SignData = 0x1ED8C30 (method) SignData = 0x1ED8C90 (method) SignData = 0x1ED8D10 (method) SignHash = 0x1ED8D70 (method) VerifyData = 0x1ED8E80 (method) VerifyHash = 0x1ED8EF0 (method) VerifySignature = 0x1ED9020 (method) HashData = 0x1ED87B0 (method) HashData = 0x1ED86A0 (method) Dispose = 0x1EC3A10 (method) OnKeyGenerated = 0x1ED8BA0 (method) CspKeyContainerInfo = 0x559330 (method) ExportCspBlob = 0x1ED85B0 (method) ImportCspBlob = 0x1ED88E0 (method) === System.Security.Cryptography.MD5CryptoServiceProvider === BLOCK_SIZE_BYTES = 0x0 _H = 0x28 buff = 0x30 count = 0x38 _ProcessingBuffer = 0x40 _ProcessingBufferCount = 0x48 K = 0x0 .ctor = 0x1EDB910 (method) Finalize = 0x1ED9C30 (method) Dispose = 0x1ED9BB0 (method) HashCore = 0x1ED9CA0 (method) HashFinal = 0x1ED9DE0 (method) Initialize = 0x1ED9ED0 (method) ProcessBlock = 0x1ED9F50 (method) ProcessFinalBlock = 0x1EDB650 (method) AddLength = 0x1ED9AD0 (method) .cctor = 0x1EDB880 (method) === System.Security.Cryptography.RC2Transform === R0 = 0x58 R1 = 0x5A R2 = 0x5C R3 = 0x5E K = 0x60 j = 0x68 pitable = 0x0 .ctor = 0x1EDCB50 (method) ECB = 0x1EDBFA0 (method) .cctor = 0x1EDCAC0 (method) === System.Security.Cryptography.RNGCryptoServiceProvider === _lock = 0x0 _handle = 0x10 .cctor = 0x1EDD7B0 (method) .ctor = 0x1EDD8A0 (method) .ctor = 0x1EDDA00 (method) .ctor = 0x1EDD840 (method) .ctor = 0x1EDD900 (method) Check = 0x1EDD0C0 (method) RngOpen = 0x1EDD7A0 (method) RngInitialize = 0x1EDD790 (method) RngGetBytes = 0x1EDD780 (method) RngClose = 0x1EDD770 (method) GetBytes = 0x1EDD200 (method) GetBytes = 0x1EDD400 (method) GetNonZeroBytes = 0x1EDD580 (method) Finalize = 0x1EDD150 (method) Dispose = 0x1EDD140 (method) === System.Security.Cryptography.RSAPKCS1SignatureDeformatter === rsa = 0x10 hashName = 0x18 .ctor = 0x520010 (method) .ctor = 0x1EDDE40 (method) SetHashAlgorithm = 0x1EDDAD0 (method) SetKey = 0x1EDDB40 (method) VerifySignature = 0x1EDDC50 (method) === System.Security.Cryptography.RSAPKCS1SignatureFormatter === rsa = 0x10 hash = 0x18 .ctor = 0x520010 (method) .ctor = 0x1EDDE40 (method) CreateSignature = 0x1EDDE80 (method) SetHashAlgorithm = 0x1EDE000 (method) SetKey = 0x1EDE070 (method) === System.Security.Cryptography.SHA1Internal === BLOCK_SIZE_BYTES = 0x0 _H = 0x10 count = 0x18 _ProcessingBuffer = 0x20 _ProcessingBufferCount = 0x28 buff = 0x30 .ctor = 0x1EDFD30 (method) HashCore = 0x1EDE9C0 (method) HashFinal = 0x1EDEB00 (method) Initialize = 0x1EDF370 (method) ProcessBlock = 0x1EDF400 (method) InitialiseBuff = 0x1EDEBF0 (method) FillBuff = 0x1EDE5E0 (method) ProcessFinalBlock = 0x1EDFAF0 (method) AddLength = 0x1EDE500 (method) === System.Security.Cryptography.SHA1CryptoServiceProvider === sha = 0x28 .ctor = 0x1EDE400 (method) Finalize = 0x1ED9C30 (method) Dispose = 0x1EDE180 (method) HashCore = 0x1EDE190 (method) HashFinal = 0x1EDE2E0 (method) Initialize = 0x1EDE3E0 (method) === System.Security.Cryptography.TripleDESTransform === E1 = 0x58 D2 = 0x60 E3 = 0x68 D1 = 0x70 E2 = 0x78 D3 = 0x80 .ctor = 0x1EE1A10 (method) ECB = 0x1EE1800 (method) GetStrongKey = 0x1EE1960 (method) === System.Security.Cryptography.AesCcm === .ctor = 0x1ED3750 (method) .ctor = 0x1ED3700 (method) NonceByteSizes = 0x1ED37A0 (method) TagByteSizes = 0x1ED37E0 (method) Decrypt = 0x1ED3600 (method) Decrypt = 0x1ED3640 (method) Dispose = 0x512CE0 (method) Encrypt = 0x1ED3680 (method) Encrypt = 0x1ED36C0 (method) === System.Security.Cryptography.AesGcm === .ctor = 0x1ED3920 (method) .ctor = 0x1ED3970 (method) NonceByteSizes = 0x1ED39C0 (method) TagByteSizes = 0x1ED3A00 (method) Decrypt = 0x1ED3820 (method) Decrypt = 0x1ED3860 (method) Dispose = 0x512CE0 (method) Encrypt = 0x1ED38A0 (method) Encrypt = 0x1ED38E0 (method) === System.Security.Cryptography.CryptoConfigForwarder === CreateFromName = 0x1ED6AA0 (method) CreateDefaultHashAlgorithm = 0x1ED6970 (method) === System.Security.Cryptography.PbeEncryptionAlgorithm === value__ = 0x10 Unknown = 0x0 Aes128Cbc = 0x0 Aes192Cbc = 0x0 Aes256Cbc = 0x0 TripleDes3KeyPkcs12 = 0x0 === System.Security.Cryptography.PbeParameters === EncryptionAlgorithm = 0x511350 (method) HashAlgorithm = 0x520140 (method) IterationCount = 0x72D000 (method) .ctor = 0x1EDBEC0 (method) === System.Security.Cryptography.X509Certificates.X509ContentType === value__ = 0x10 Unknown = 0x0 Cert = 0x0 SerializedCert = 0x0 Pfx = 0x0 Pkcs12 = 0x0 SerializedStore = 0x0 Pkcs7 = 0x0 Authenticode = 0x0 === System.Security.Cryptography.X509Certificates.X509KeyStorageFlags === value__ = 0x10 DefaultKeySet = 0x0 UserKeySet = 0x0 MachineKeySet = 0x0 Exportable = 0x0 UserProtected = 0x0 PersistKeySet = 0x0 EphemeralKeySet = 0x0 === System.Security.Cryptography.X509Certificates.X509Certificate === impl = 0x10 lazyCertHash = 0x18 lazySerialNumber = 0x20 lazyIssuer = 0x28 lazySubject = 0x30 lazyKeyAlgorithm = 0x38 lazyKeyAlgorithmParameters = 0x40 lazyPublicKey = 0x48 lazyNotBefore = 0x50 lazyNotAfter = 0x58 Reset = 0x1EE71E0 (method) .ctor = 0x1EE7F10 (method) .ctor = 0x1EE82D0 (method) .ctor = 0x1EE7EF0 (method) .ctor = 0x1EE7ED0 (method) .ctor = 0x1EE8600 (method) .ctor = 0x1EE8430 (method) .ctor = 0x1EE7FF0 (method) .ctor = 0x1EE8210 (method) .ctor = 0x1EE7FD0 (method) .ctor = 0x1EE7F90 (method) .ctor = 0x1EE7FB0 (method) .ctor = 0x1EE7CC0 (method) .ctor = 0x1EE80A0 (method) .ctor = 0x1EE7B10 (method) .ctor = 0x1EE7E80 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1EE73A0 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x1EE7360 (method) Issuer = 0x1EE87F0 (method) Subject = 0x1EE88A0 (method) Dispose = 0x1EE6190 (method) Dispose = 0x1EE61B0 (method) Equals = 0x1EE62E0 (method) Equals = 0x1EE61D0 (method) Export = 0x1EE6380 (method) GetCertHash = 0x1EE6760 (method) GetCertHashString = 0x1EE66B0 (method) GetRawCertHash = 0x1EE6D40 (method) GetRawCertData = 0x1EE6CC0 (method) GetHashCode = 0x1EE6810 (method) GetKeyAlgorithm = 0x1EE6980 (method) GetKeyAlgorithmParameters = 0x1EE68D0 (method) GetPublicKey = 0x1EE6C10 (method) GetSerialNumber = 0x1EE6ED0 (method) GetSerialNumberString = 0x1EE6E20 (method) GetRawSerialNumber = 0x1EE6DB0 (method) ToString = 0x1EE7440 (method) ToString = 0x1EE7460 (method) Import = 0x1EE7190 (method) Import = 0x1EE7050 (method) Import = 0x1EE7140 (method) Import = 0x1EE70F0 (method) Import = 0x1EE70A0 (method) Import = 0x1EE7000 (method) GetNotAfter = 0x1EE6A30 (method) GetNotBefore = 0x1EE6B20 (method) FormatDate = 0x1EE6540 (method) ValidateKeyStorageFlags = 0x1EE7980 (method) VerifyContentType = 0x1EE7AA0 (method) ImportHandle = 0x1EE6FC0 (method) Impl = 0x53E8F0 (method) IsValid = 0x1EE87D0 (method) ThrowIfInvalid = 0x1EE73E0 (method) === System.Security.Cryptography.X509Certificates.X509CertificateImpl === IsValid = 0x3496B0 (method) ThrowIfContextInvalid = 0x1EE6140 (method) Clone = 0x3479D0 (method) Issuer = 0x3479D0 (method) Subject = 0x3479D0 (method) LegacyIssuer = 0x3479D0 (method) LegacySubject = 0x3479D0 (method) RawData = 0x3479D0 (method) NotAfter = 0x3479D0 (method) NotBefore = 0x3479D0 (method) Thumbprint = 0x3479D0 (method) GetHashCode = 0x1EE60A0 (method) KeyAlgorithm = 0x3479D0 (method) KeyAlgorithmParameters = 0x3479D0 (method) PublicKeyValue = 0x3479D0 (method) SerialNumber = 0x3479D0 (method) HasPrivateKey = 0x3496B0 (method) GetRSAPrivateKey = 0x3479D0 (method) GetDSAPrivateKey = 0x3479D0 (method) CopyWithPrivateKey = 0x350440 (method) CreateCertificate = 0x3479D0 (method) Equals = 0x1EE5E80 (method) Dispose = 0x1EE5E10 (method) Dispose = 0x512CE0 (method) Finalize = 0x1EE6030 (method) .ctor = 0x5109F0 (method) === System.Security.Cryptography.X509Certificates.X509Helper === CertificateProvider = 0x1EE8CF0 (method) InitFromCertificate = 0x1EE8B90 (method) InitFromCertificate = 0x1EE8C60 (method) IsValid = 0x1EE8C80 (method) ThrowIfContextInvalid = 0x1EE8CA0 (method) GetInvalidContextException = 0x1EE8950 (method) Import = 0x1EE8AD0 (method) Import = 0x1EE89C0 (method) === System.Security.Principal.GenericIdentity === m_name = 0x78 m_type = 0x80 .ctor = 0x1ED9630 (method) .ctor = 0x1ED5CF0 (method) .ctor = 0x1ED95D0 (method) Clone = 0x1ED9540 (method) Claims = 0x1ED6800 (method) Name = 0x54E970 (method) AuthenticationType = 0x54E870 (method) AddNameClaim = 0x1ED93C0 (method) === System.Security.Principal.IIdentity === Name = 0x3479D0 (method) AuthenticationType = 0x3479D0 (method) === System.Security.Principal.IPrincipal === Identity = 0x3479D0 (method) === System.Security.Principal.TokenImpersonationLevel === value__ = 0x10 None = 0x0 Anonymous = 0x0 Identification = 0x0 Impersonation = 0x0 Delegation = 0x0 === System.Security.Principal.GenericPrincipal === m_identity = 0x28 m_roles = 0x30 .ctor = 0x1ED98B0 (method) Identity = 0x5120A0 (method) === System.Security.Principal.IdentityNotMappedException === .ctor = 0x1ED9A00 (method) .ctor = 0x1ED99F0 (method) GetObjectData = 0x512CE0 (method) === System.Security.Principal.IdentityReference === .ctor = 0x5109F0 (method) Value = 0x3479D0 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) ToString = 0x3479D0 (method) Translate = 0x350440 (method) Op_Equality = 0x1ED9A50 (method) === System.Security.Principal.NTAccount === _value = 0x10 .ctor = 0x1EDBDD0 (method) Value = 0x53E8F0 (method) Equals = 0x1EDB9D0 (method) GetHashCode = 0x1EDBA70 (method) ToString = 0x1EDBAB0 (method) Translate = 0x1EDBAD0 (method) Op_Equality = 0x1ED9A50 (method) === System.Security.Principal.SecurityIdentifier === buffer = 0x10 MaxBinaryLength = 0x0 MinBinaryLength = 0x4 .ctor = 0x1EE1490 (method) .ctor = 0x1EE11F0 (method) CreateFromBinaryForm = 0x1EDFF80 (method) BinaryLength = 0x7C0760 (method) Value = 0x1EE1550 (method) GetSidAuthority = 0x1EE03A0 (method) GetSidSubAuthorityCount = 0x1EE0450 (method) GetSidSubAuthority = 0x1EE0480 (method) CompareTo = 0x1EDFDE0 (method) Equals = 0x1EE01D0 (method) Equals = 0x1EE0130 (method) GetBinaryForm = 0x1EE02B0 (method) GetHashCode = 0x1EDBA70 (method) ToString = 0x1EDBAB0 (method) Translate = 0x1EE0C60 (method) Op_Equality = 0x1ED9A50 (method) Op_Inequality = 0x1EE1780 (method) ParseSddlForm = 0x1EE0500 (method) TryParseAuthority = 0x1EE0FA0 (method) TryParseSubAuthority = 0x1EE10A0 (method) .cctor = 0x1EE11A0 (method) === System.Security.Principal.WellKnownAccount === accounts = 0x0 WellKnownValue = 0x5507E0 (method) IsAbsolute = 0x1296040 (method) IsAbsolute = 0x1EE51F0 (method) Sid = 0x520140 (method) Sid = 0x51FB70 (method) Rid = 0x526D60 (method) Name = 0x5120A0 (method) Name = 0x5120B0 (method) SddlForm = 0x54DFC0 (method) SddlForm = 0x54DFE0 (method) LookupBySid = 0x1EE1FD0 (method) LookupByName = 0x1EE1E50 (method) LookupBySddlForm = 0x1EE1F10 (method) .ctor = 0x5109F0 (method) .cctor = 0x1EE2090 (method) === System.Security.Principal.WellKnownSidType === value__ = 0x10 NullSid = 0x0 WorldSid = 0x0 LocalSid = 0x0 CreatorOwnerSid = 0x0 CreatorGroupSid = 0x0 CreatorOwnerServerSid = 0x0 CreatorGroupServerSid = 0x0 NTAuthoritySid = 0x0 DialupSid = 0x0 NetworkSid = 0x0 BatchSid = 0x0 InteractiveSid = 0x0 ServiceSid = 0x0 AnonymousSid = 0x0 ProxySid = 0x0 EnterpriseControllersSid = 0x0 SelfSid = 0x0 AuthenticatedUserSid = 0x0 RestrictedCodeSid = 0x0 TerminalServerSid = 0x0 RemoteLogonIdSid = 0x0 LogonIdsSid = 0x0 LocalSystemSid = 0x0 LocalServiceSid = 0x0 NetworkServiceSid = 0x0 BuiltinDomainSid = 0x0 BuiltinAdministratorsSid = 0x0 BuiltinUsersSid = 0x0 BuiltinGuestsSid = 0x0 BuiltinPowerUsersSid = 0x0 BuiltinAccountOperatorsSid = 0x0 BuiltinSystemOperatorsSid = 0x0 BuiltinPrintOperatorsSid = 0x0 BuiltinBackupOperatorsSid = 0x0 BuiltinReplicatorSid = 0x0 BuiltinPreWindows2000CompatibleAccessSid = 0x0 BuiltinRemoteDesktopUsersSid = 0x0 BuiltinNetworkConfigurationOperatorsSid = 0x0 AccountAdministratorSid = 0x0 AccountGuestSid = 0x0 AccountKrbtgtSid = 0x0 AccountDomainAdminsSid = 0x0 AccountDomainUsersSid = 0x0 AccountDomainGuestsSid = 0x0 AccountComputersSid = 0x0 AccountControllersSid = 0x0 AccountCertAdminsSid = 0x0 AccountSchemaAdminsSid = 0x0 AccountEnterpriseAdminsSid = 0x0 AccountPolicyAdminsSid = 0x0 AccountRasAndIasServersSid = 0x0 NtlmAuthenticationSid = 0x0 DigestAuthenticationSid = 0x0 SChannelAuthenticationSid = 0x0 ThisOrganizationSid = 0x0 OtherOrganizationSid = 0x0 BuiltinIncomingForestTrustBuildersSid = 0x0 BuiltinPerformanceMonitoringUsersSid = 0x0 BuiltinPerformanceLoggingUsersSid = 0x0 BuiltinAuthorizationAccessSid = 0x0 WinBuiltinTerminalServerLicenseServersSid = 0x0 MaxDefined = 0x0 WinBuiltinDCOMUsersSid = 0x0 WinBuiltinIUsersSid = 0x0 WinIUserSid = 0x0 WinBuiltinCryptoOperatorsSid = 0x0 WinUntrustedLabelSid = 0x0 WinLowLabelSid = 0x0 WinMediumLabelSid = 0x0 WinHighLabelSid = 0x0 WinSystemLabelSid = 0x0 WinWriteRestrictedCodeSid = 0x0 WinCreatorOwnerRightsSid = 0x0 WinCacheablePrincipalsGroupSid = 0x0 WinNonCacheablePrincipalsGroupSid = 0x0 WinEnterpriseReadonlyControllersSid = 0x0 WinAccountReadonlyControllersSid = 0x0 WinBuiltinEventLogReadersGroup = 0x0 WinNewEnterpriseReadonlyControllersSid = 0x0 WinBuiltinCertSvcDComAccessGroup = 0x0 WinMediumPlusLabelSid = 0x0 WinLocalLogonSid = 0x0 WinConsoleLogonSid = 0x0 WinThisOrganizationCertificateSid = 0x0 WinApplicationPackageAuthoritySid = 0x0 WinBuiltinAnyPackageSid = 0x0 WinCapabilityInternetClientSid = 0x0 WinCapabilityInternetClientServerSid = 0x0 WinCapabilityPrivateNetworkClientServerSid = 0x0 WinCapabilityPicturesLibrarySid = 0x0 WinCapabilityVideosLibrarySid = 0x0 WinCapabilityMusicLibrarySid = 0x0 WinCapabilityDocumentsLibrarySid = 0x0 WinCapabilitySharedUserCertificatesSid = 0x0 WinCapabilityEnterpriseAuthenticationSid = 0x0 WinCapabilityRemovableStorageSid = 0x0 === System.Security.Principal.WindowsAccountType === value__ = 0x10 Normal = 0x0 Guest = 0x0 System = 0x0 Anonymous = 0x0 === System.Security.Principal.WindowsIdentity === _token = 0x78 _type = 0x80 _account = 0x88 _authenticated = 0x8C _name = 0x90 _info = 0x98 invalidWindows = 0x0 .ctor = 0x1EE59F0 (method) .ctor = 0x1EE5AA0 (method) .ctor = 0x1EE5B00 (method) Dispose = 0x1EE5210 (method) GetCurrent = 0x1EE5230 (method) Impersonate = 0x1EE5320 (method) AuthenticationType = 0x54E870 (method) Name = 0x1EE5B50 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x1EE5540 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1EE5880 (method) CloneAsBase = 0x1EE5200 (method) GetTokenInternal = 0x54E970 (method) SetToken = 0x1EE53E0 (method) GetCurrentToken = 0x1EE5220 (method) GetTokenName = 0x1EE5310 (method) .cctor = 0x1EE59B0 (method) === System.Security.Principal.WindowsImpersonationContext === _token = 0x10 undo = 0x18 .ctor = 0x1EE5D80 (method) Dispose = 0x1EE5BE0 (method) Undo = 0x1EE5CD0 (method) CloseToken = 0x1EE5BD0 (method) DuplicateToken = 0x1EE5CA0 (method) SetCurrentToken = 0x1EE5CC0 (method) RevertToSelf = 0x1EE5CB0 (method) === System.Security.Claims.Claim === m_issuer = 0x10 m_originalIssuer = 0x18 m_type = 0x20 m_value = 0x28 m_valueType = 0x30 m_userSerializationData = 0x38 m_properties = 0x40 m_propertyLock = 0x48 m_subject = 0x50 .ctor = 0x1ED3B90 (method) .ctor = 0x1ED3F50 (method) .ctor = 0x1ED3BE0 (method) OnDeserializedMethod = 0x1ED3AB0 (method) Properties = 0x1ED4210 (method) Subject = 0x54DA80 (method) Subject = 0x54DB70 (method) Type = 0x526D40 (method) Value = 0x5120A0 (method) Clone = 0x1ED3A40 (method) ToString = 0x1ED3B10 (method) === System.Security.Claims.ClaimsIdentity === m_userSerializationData = 0x10 m_instanceClaims = 0x18 m_externalClaims = 0x20 m_nameType = 0x28 m_roleType = 0x30 m_version = 0x38 m_actor = 0x40 m_authenticationType = 0x48 m_bootstrapContext = 0x50 m_label = 0x58 m_serializedNameType = 0x60 m_serializedRoleType = 0x68 m_serializedClaims = 0x70 .ctor = 0x1ED5CF0 (method) .ctor = 0x1ED5CC0 (method) .ctor = 0x1ED6550 (method) .ctor = 0x1ED5EE0 (method) .ctor = 0x1ED6580 (method) .ctor = 0x1ED5D20 (method) AuthenticationType = 0x54DA70 (method) Actor = 0x54DA60 (method) Actor = 0x1ED68B0 (method) Claims = 0x1ED6800 (method) Name = 0x1ED6880 (method) NameClaimType = 0x5120A0 (method) Clone = 0x1ED4400 (method) AddClaim = 0x1ED4320 (method) SafeAddClaims = 0x1ED58E0 (method) SafeAddClaim = 0x1ED5840 (method) FindFirst = 0x1ED4F30 (method) OnSerializingMethod = 0x1ED57C0 (method) OnDeserializedMethod = 0x1ED5600 (method) OnDeserializingMethod = 0x1ED56E0 (method) GetObjectData = 0x1ED5120 (method) DeserializeClaims = 0x1ED45D0 (method) SerializeClaims = 0x1ED5B10 (method) IsCircular = 0x1ED55B0 (method) Deserialize = 0x1ED4890 (method) === System.Security.Claims.ClaimsPrincipal === m_version = 0x10 m_serializedClaimsIdentities = 0x18 m_identities = 0x20 s_identitySelector = 0x0 s_principalSelector = 0x8 SelectPrimaryIdentity = 0x1EEAD60 (method) ClaimsPrincipalSelector = 0x1EEBA90 (method) .ctor = 0x1EEB9F0 (method) .ctor = 0x1EEB800 (method) OnSerializingMethod = 0x1EEAD00 (method) OnDeserializedMethod = 0x1EEAC90 (method) Deserialize = 0x1EEAB30 (method) DeserializeIdentities = 0x1EEA630 (method) SerializeIdentities = 0x1EEAFD0 (method) Identity = 0x1EEBAE0 (method) .cctor = 0x1EEB710 (method) === System.Security.AccessControl.PrivilegeNotHeldException === _privilegeName = 0x90 .ctor = 0x1EF9E80 (method) .ctor = 0x1EF9DE0 (method) GetObjectData = 0x1EF9D20 (method) === System.Security.AccessControl.AccessControlModification === value__ = 0x10 Add = 0x0 Set = 0x0 Reset = 0x0 Remove = 0x0 RemoveAll = 0x0 RemoveSpecific = 0x0 === System.Security.AccessControl.AccessControlSections === value__ = 0x10 None = 0x0 Audit = 0x0 Access = 0x0 Owner = 0x0 Group = 0x0 All = 0x0 === System.Security.AccessControl.AccessControlType === value__ = 0x10 Allow = 0x0 Deny = 0x0 === System.Security.AccessControl.AccessRule === type = 0x28 .ctor = 0x1EE90D0 (method) AccessControlType = 0x5E10D0 (method) === System.Security.AccessControl.AceEnumerator === owner = 0x10 current = 0x18 .ctor = 0x1EE9210 (method) Current = 0x1EE91D0 (method) System.Collections.IEnumerator.get_Current = 0x1EE91D0 (method) MoveNext = 0x1EE9170 (method) Reset = 0x1ACE970 (method) === System.Security.AccessControl.AceFlags === value__ = 0x10 None = 0x0 ObjectInherit = 0x0 ContainerInherit = 0x0 NoPropagateInherit = 0x0 InheritOnly = 0x0 InheritanceFlags = 0x0 Inherited = 0x0 SuccessfulAccess = 0x0 FailedAccess = 0x0 AuditFlags = 0x0 === System.Security.AccessControl.AceQualifier === value__ = 0x10 AccessAllowed = 0x0 AccessDenied = 0x0 SystemAudit = 0x0 SystemAlarm = 0x0 === System.Security.AccessControl.AceType === value__ = 0x10 AccessAllowed = 0x0 AccessDenied = 0x0 SystemAudit = 0x0 SystemAlarm = 0x0 AccessAllowedCompound = 0x0 AccessAllowedObject = 0x0 AccessDeniedObject = 0x0 SystemAuditObject = 0x0 SystemAlarmObject = 0x0 AccessAllowedCallback = 0x0 AccessDeniedCallback = 0x0 AccessAllowedCallbackObject = 0x0 AccessDeniedCallbackObject = 0x0 SystemAuditCallback = 0x0 SystemAlarmCallback = 0x0 SystemAuditCallbackObject = 0x0 SystemAlarmCallbackObject = 0x0 MaxDefinedAceType = 0x0 === System.Security.AccessControl.AuditFlags === value__ = 0x10 None = 0x0 Success = 0x0 Failure = 0x0 === System.Security.AccessControl.AuditRule === auditFlags = 0x28 .ctor = 0x1EE9670 (method) AuditFlags = 0x5E10D0 (method) === System.Security.AccessControl.AuthorizationRule === identity = 0x10 accessMask = 0x18 isInherited = 0x1C inheritanceFlags = 0x20 propagationFlags = 0x24 .ctor = 0x1EE9720 (method) IdentityReference = 0x53E8F0 (method) InheritanceFlags = 0x72D000 (method) PropagationFlags = 0x6C12F0 (method) AccessMask = 0x684F40 (method) === System.Security.AccessControl.CommonAce === .ctor = 0x1EEC240 (method) .ctor = 0x1EEC3B0 (method) BinaryLength = 0x1EEC660 (method) GetBinaryForm = 0x1EEC0E0 (method) ConvertType = 0x1EEBFD0 (method) === RemoveAcesCallback`1 === Invoke = 0x463590 (method) === System.Security.AccessControl.CommonAcl === is_aefa = 0x10 is_canonical = 0x11 is_container = 0x12 is_ds = 0x13 raw_acl = 0x18 .ctor = 0x1EEE770 (method) .ctor = 0x1EEE6A0 (method) .ctor = 0x1EEE570 (method) Init = 0x1EED3F0 (method) BinaryLength = 0x1E415C0 (method) Count = 0x1EEE920 (method) IsCanonical = 0x51FE90 (method) IsContainer = 0x14009F0 (method) IsDS = 0x1400AB0 (method) IsAefa = 0x51FEA0 (method) Revision = 0x1EEEA00 (method) Item = 0x1EEE950 (method) Item = 0x1EEEA30 (method) GetBinaryForm = 0x1EED140 (method) Purge = 0x1EEDC70 (method) RequireCanonicity = 0x1EEDF00 (method) CanonicalizeAndClearAefa = 0x1EECDB0 (method) IsAceMeaningless = 0x1EED420 (method) TestCanonicity = 0x1EEE210 (method) GetCanonicalExplicitDenyAceCount = 0x1EED1F0 (method) GetCanonicalExplicitAceCount = 0x1EED170 (method) MergeExplicitAces = 0x1EEDB60 (method) MergeExplicitAcePair = 0x1EED530 (method) GetObjectAceTypeGuids = 0x1EED350 (method) ApplyCanonicalSortToExplicitAces = 0x351010 (method) ApplyCanonicalSortToExplicitAces = 0x1EECBB0 (method) RemoveAces = 0x351800 (method) AddAce = 0x1EECB60 (method) AddAceGetQualifiedAce = 0x1EEC6B0 (method) AddAce = 0x1EEC960 (method) CopyAce = 0x1EECF60 (method) GetAceInsertPosition = 0x34D490 (method) GetAceFlags = 0x1EECFF0 (method) RemoveAceSpecific = 0x1EEDD90 (method) SetAce = 0x1EEE0B0 (method) SetAce = 0x1EEDF70 (method) === System.Security.AccessControl.CommonObjectSecurity === .ctor = 0x1EEF730 (method) AddAccessRule = 0x1EEEA70 (method) RemoveAccessRule = 0x1EEF570 (method) RemoveAccessRuleAll = 0x1EEF4F0 (method) RemoveAccessRuleSpecific = 0x1EEF530 (method) ResetAccessRule = 0x1EEF670 (method) SetAccessRule = 0x1EEF6B0 (method) ModifyAccess = 0x1EEEAF0 (method) AddAuditRule = 0x1EEEAB0 (method) RemoveAuditRule = 0x1EEF630 (method) RemoveAuditRuleAll = 0x1EEF5B0 (method) RemoveAuditRuleSpecific = 0x1EEF5F0 (method) SetAuditRule = 0x1EEF6F0 (method) ModifyAudit = 0x1EEEFB0 (method) === System.Security.AccessControl.CommonSecurityDescriptor === is_container = 0x10 is_ds = 0x11 flags = 0x14 owner = 0x18 group = 0x20 system_acl = 0x28 discretionary_acl = 0x30 .ctor = 0x1EEFCD0 (method) .ctor = 0x1EEFD80 (method) Init = 0x1EEF810 (method) Init = 0x1EEFAF0 (method) ControlFlags = 0x1EEFF30 (method) DiscretionaryAcl = 0x54DFC0 (method) DiscretionaryAcl = 0x1EEFF50 (method) Group = 0x526D40 (method) Group = 0x526D60 (method) IsContainer = 0x51FE80 (method) IsDS = 0x51FE90 (method) Owner = 0x520140 (method) Owner = 0x51FB70 (method) SystemAcl = 0x5120A0 (method) SystemAcl = 0x1EF0080 (method) PurgeAccessControl = 0x1EEFC90 (method) PurgeAudit = 0x1EEFCB0 (method) CheckAclConsistency = 0x1EEF740 (method) === System.Security.AccessControl.ControlFlags === value__ = 0x10 None = 0x0 OwnerDefaulted = 0x0 GroupDefaulted = 0x0 DiscretionaryAclPresent = 0x0 DiscretionaryAclDefaulted = 0x0 SystemAclPresent = 0x0 SystemAclDefaulted = 0x0 DiscretionaryAclUntrusted = 0x0 ServerSecurity = 0x0 DiscretionaryAclAutoInheritRequired = 0x0 SystemAclAutoInheritRequired = 0x0 DiscretionaryAclAutoInherited = 0x0 SystemAclAutoInherited = 0x0 DiscretionaryAclProtected = 0x0 SystemAclProtected = 0x0 RMControlValid = 0x0 SelfRelative = 0x0 === System.Security.AccessControl.CryptoKeyAccessRule === .ctor = 0x1EF38D0 (method) === System.Security.AccessControl.CryptoKeyAuditRule === .ctor = 0x1EF3910 (method) === System.Security.AccessControl.CryptoKeyRights === value__ = 0x10 ReadData = 0x0 WriteData = 0x0 ReadExtendedAttributes = 0x0 WriteExtendedAttributes = 0x0 ReadAttributes = 0x0 WriteAttributes = 0x0 Delete = 0x0 ReadPermissions = 0x0 ChangePermissions = 0x0 TakeOwnership = 0x0 Synchronize = 0x0 FullControl = 0x0 GenericAll = 0x0 GenericExecute = 0x0 GenericWrite = 0x0 GenericRead = 0x0 === System.Security.AccessControl.CryptoKeySecurity === AccessRightType = 0x1EF3B20 (method) AccessRuleType = 0x1EF3B70 (method) AuditRuleType = 0x1EF3BC0 (method) AccessRuleFactory = 0x1EF39B0 (method) AuditRuleFactory = 0x1EF3A30 (method) === System.Security.AccessControl.DiscretionaryAcl === .ctor = 0x1EF3FF0 (method) .ctor = 0x1EF4000 (method) AddAccess = 0x1EF3C10 (method) RemoveAccess = 0x1EF3F20 (method) RemoveAccessSpecific = 0x1EF3E90 (method) SetAccess = 0x1EF3F60 (method) ApplyCanonicalSortToExplicitAces = 0x1EF3CB0 (method) GetAceInsertPosition = 0x1EF3D10 (method) GetAceQualifier = 0x1EF3D20 (method) IsAceMeaningless = 0x1EF3D90 (method) === System.Security.AccessControl.GenericAce === ace_flags = 0x10 ace_type = 0x11 .ctor = 0x1EF47B0 (method) .ctor = 0x1EF4680 (method) AceFlags = 0x51FE80 (method) AceType = 0x51FE90 (method) AuditFlags = 0x1EF4840 (method) BinaryLength = 0x3494D0 (method) InheritanceFlags = 0x1EF4860 (method) IsInherited = 0x1EF4880 (method) PropagationFlags = 0x1EF4890 (method) CreateFromBinaryForm = 0x1EF41F0 (method) Equals = 0x1EF43A0 (method) GetBinaryForm = 0x35D360 (method) GetHashCode = 0x1EF4430 (method) Op_Equality = 0x1EF48B0 (method) Op_Inequality = 0x1EF4A10 (method) IsObjectType = 0x1EF4500 (method) ReadUShort = 0x1EF4590 (method) ReadInt = 0x1EF4520 (method) WriteInt = 0x1EF45D0 (method) WriteUShort = 0x1EF4640 (method) === System.Security.AccessControl.GenericAcl === AclRevision = 0x0 AclRevisionDS = 0x1 MaxBinaryLength = 0x4 .cctor = 0x1EF4E50 (method) .ctor = 0x5109F0 (method) BinaryLength = 0x3494D0 (method) Count = 0x3494D0 (method) IsSynchronized = 0x554A00 (method) Item = 0x350220 (method) Item = 0x358990 (method) Revision = 0x3496B0 (method) SyncRoot = 0x51FF10 (method) CopyTo = 0x1EF4B70 (method) System.Collections.ICollection.CopyTo = 0x1EF4DC0 (method) GetBinaryForm = 0x35D360 (method) GetEnumerator = 0x1EF4D50 (method) System.Collections.IEnumerable.GetEnumerator = 0x1EF4D50 (method) === System.Security.AccessControl.GenericSecurityDescriptor === .ctor = 0x5109F0 (method) ControlFlags = 0x3494D0 (method) Group = 0x3479D0 (method) Group = 0x351800 (method) Owner = 0x3479D0 (method) Owner = 0x351800 (method) === System.Security.AccessControl.InheritanceFlags === value__ = 0x10 None = 0x0 ContainerInherit = 0x0 ObjectInherit = 0x0 === System.Security.AccessControl.KnownAce === access_mask = 0x18 identifier = 0x20 .ctor = 0x1EF47B0 (method) .ctor = 0x1EF56F0 (method) AccessMask = 0x684F40 (method) AccessMask = 0x684F50 (method) SecurityIdentifier = 0x526D40 (method) SecurityIdentifier = 0x526D60 (method) === ExceptionFromErrorCode === .ctor = 0x1EF40D0 (method) Invoke = 0x7F9CC0 (method) === GetSecurityInfoNativeCall === .ctor = 0x1EF4EB0 (method) Invoke = 0x198FCA0 (method) === SetSecurityInfoNativeCall === .ctor = 0x1F03DB0 (method) Invoke = 0x198FB60 (method) === System.Security.AccessControl.NativeObjectSecurity === exception_from_error_code = 0x28 resource_type = 0x30 .ctor = 0x1EF6E40 (method) .ctor = 0x1EF6E80 (method) .ctor = 0x1EF6ED0 (method) .ctor = 0x1EF6FE0 (method) .ctor = 0x1EF6DA0 (method) .ctor = 0x1EF70F0 (method) ClearAccessControlSectionsModified = 0x1EF5820 (method) Persist = 0x1EF62E0 (method) DefaultExceptionFromErrorCode = 0x1EF58B0 (method) RaiseExceptionOnFailure = 0x1EF63E0 (method) InternalGet = 0x1EF5D00 (method) InternalGet = 0x1EF5EA0 (method) InternalSet = 0x1EF6040 (method) ResourceType = 0x622370 (method) Win32GetHelper = 0x1EF66A0 (method) Win32SetHelper = 0x1EF69E0 (method) Win32FixName = 0x1EF65E0 (method) GetSecurityInfo = 0x1EF5BD0 (method) GetNamedSecurityInfo = 0x1EF5A60 (method) LocalFree = 0x1EF6260 (method) SetSecurityInfo = 0x1EF6490 (method) GetSecurityDescriptorLength = 0x1EF5B50 (method) IsValidSecurityDescriptor = 0x1EF61E0 (method) === System.Security.AccessControl.ObjectAce === object_ace_type = 0x30 inherited_object_type = 0x40 object_ace_flags = 0x50 .ctor = 0x1EF8350 (method) .ctor = 0x1EF84C0 (method) BinaryLength = 0x1EF88A0 (method) InheritedObjectAceType = 0x824440 (method) InheritedObjectAceType = 0x824450 (method) InheritedObjectAceTypePresent = 0x1EF8900 (method) ObjectAceFlags = 0x54E880 (method) ObjectAceFlags = 0x54E9E0 (method) ObjectAceType = 0x80B620 (method) ObjectAceType = 0x80B6A0 (method) ObjectAceTypePresent = 0x1EF8910 (method) GetBinaryForm = 0x1EF8010 (method) ConvertType = 0x1EF7EF0 (method) WriteGuid = 0x1EF8300 (method) ReadGuid = 0x1EF8260 (method) === System.Security.AccessControl.ObjectAceFlags === value__ = 0x10 None = 0x0 ObjectAceTypePresent = 0x0 InheritedObjectAceTypePresent = 0x0 === System.Security.AccessControl.ObjectSecurity === descriptor = 0x10 sections_modified = 0x18 rw_lock = 0x20 .ctor = 0x1EF9840 (method) .ctor = 0x1EF9600 (method) AccessRightType = 0x3479D0 (method) AccessRuleType = 0x3479D0 (method) AuditRuleType = 0x3479D0 (method) AreAccessRulesProtected = 0x1EF99C0 (method) AreAuditRulesProtected = 0x1EF9A90 (method) AccessControlSectionsModified = 0x1EF9910 (method) AccessControlSectionsModified = 0x1EF9C00 (method) AccessRulesModified = 0x1EF99A0 (method) AccessRulesModified = 0x1EF9C80 (method) AuditRulesModified = 0x1EF9B60 (method) AuditRulesModified = 0x1EF9CD0 (method) GroupModified = 0x1EF9B80 (method) IsContainer = 0x1EF9BA0 (method) IsDS = 0x1EF9BC0 (method) OwnerModified = 0x1EF9BE0 (method) AccessRuleFactory = 0x463590 (method) AuditRuleFactory = 0x463590 (method) GetGroup = 0x1EF8C60 (method) GetOwner = 0x1EF8E00 (method) PurgeAccessRules = 0x1EF8FA0 (method) PurgeAuditRules = 0x1EF90D0 (method) SetSecurityDescriptorBinaryForm = 0x1EF9320 (method) CopySddlForm = 0x1EF8940 (method) Reading = 0x1EF9250 (method) ReadLock = 0x1EF9200 (method) ReadUnlock = 0x1EF9230 (method) Writing = 0x1EF9580 (method) WriteLock = 0x1EF9530 (method) WriteUnlock = 0x1EF9560 (method) SidFromIR = 0x1EF9420 (method) AreAccessControlSectionsModified = 0x1EF8920 (method) SetAccessControlSectionsModified = 0x1EF92E0 (method) === System.Security.AccessControl.PropagationFlags === value__ = 0x10 None = 0x0 NoPropagateInherit = 0x0 InheritOnly = 0x0 === System.Security.AccessControl.QualifiedAce === opaque = 0x28 .ctor = 0x1EFA7C0 (method) .ctor = 0x1EF56F0 (method) AceQualifier = 0x1EFA870 (method) IsCallback = 0x1EFA9A0 (method) OpaqueLength = 0x1EFA9E0 (method) GetOpaque = 0x1EFA670 (method) SetOpaque = 0x1EFA6F0 (method) === System.Security.AccessControl.RawAcl === revision = 0x10 list = 0x18 .ctor = 0x1EFAEE0 (method) .ctor = 0x1EFAF90 (method) BinaryLength = 0x1EFB390 (method) Count = 0x1EFB4C0 (method) Item = 0x1EFB500 (method) Item = 0x1EFB560 (method) Revision = 0x51FE80 (method) GetBinaryForm = 0x1EFAA00 (method) InsertAce = 0x1EFAD30 (method) RemoveAce = 0x1EFAE40 (method) WriteUShort = 0x1EFAEA0 (method) ReadUShort = 0x1EFAE00 (method) === System.Security.AccessControl.RawSecurityDescriptor === control_flags = 0x10 owner_sid = 0x18 group_sid = 0x20 system_acl = 0x28 discretionary_acl = 0x30 resourcemgr_control = 0x38 .ctor = 0x1EFB640 (method) ControlFlags = 0x511350 (method) DiscretionaryAcl = 0x54DFC0 (method) Group = 0x526D40 (method) Group = 0x526D60 (method) Owner = 0x520140 (method) Owner = 0x51FB70 (method) SystemAcl = 0x5120A0 (method) ReadUShort = 0x1EFAE00 (method) ReadInt = 0x1EFB5D0 (method) === System.Security.AccessControl.ResourceType === value__ = 0x10 Unknown = 0x0 FileObject = 0x0 Service = 0x0 Printer = 0x0 RegistryKey = 0x0 LMShare = 0x0 KernelObject = 0x0 WindowObject = 0x0 DSObject = 0x0 DSObjectAll = 0x0 ProviderDefined = 0x0 WmiGuidObject = 0x0 RegistryWow6432Key = 0x0 === System.Security.AccessControl.SecurityInfos === value__ = 0x10 Owner = 0x0 Group = 0x0 DiscretionaryAcl = 0x0 SystemAcl = 0x0 === System.Security.AccessControl.SystemAcl === .ctor = 0x1EF3FF0 (method) .ctor = 0x1EF4000 (method) AddAudit = 0x1F05790 (method) RemoveAudit = 0x1F05970 (method) RemoveAuditSpecific = 0x1F05940 (method) SetAudit = 0x1F059B0 (method) ApplyCanonicalSortToExplicitAces = 0x1F057E0 (method) GetAceInsertPosition = 0x559330 (method) IsAceMeaningless = 0x1F05810 (method) IsValidAuditFlags = 0x1F05920 (method) === System.Runtime.AmbiguousImplementationException === .ctor = 0x1EE9510 (method) .ctor = 0x1EE9600 (method) .ctor = 0x1EE9580 (method) === System.Runtime.RuntimeImports === RhZeroMemory = 0x1F03890 (method) ZeroMemory = 0x1F03890 (method) Memmove = 0x1F03870 (method) Memmove_wbarrier = 0x1F03880 (method) _ecvt_s = 0x1F038A0 (method) === System.Runtime.Remoting.ChannelInfo === channelData = 0x10 .ctor = 0x1EEA510 (method) .ctor = 0x1EEA570 (method) ChannelData = 0x53E8F0 (method) === System.Runtime.Remoting.ActivatedClientTypeEntry === applicationUrl = 0x20 obj_type = 0x28 .ctor = 0x1EE9270 (method) ApplicationUrl = 0x526D40 (method) ContextAttributes = 0x559330 (method) ObjectType = 0x5120A0 (method) ToString = 0x1EE9250 (method) === System.Runtime.Remoting.ActivatedServiceTypeEntry === obj_type = 0x20 .ctor = 0x1EE93D0 (method) ObjectType = 0x526D40 (method) ToString = 0x1EE93C0 (method) === System.Runtime.Remoting.CustomErrorsModes === value__ = 0x10 On = 0x0 Off = 0x0 RemoteOnly = 0x0 === System.Runtime.Remoting.EnvoyInfo === envoySinks = 0x10 .ctor = 0x54EB60 (method) EnvoySinks = 0x53E8F0 (method) === System.Runtime.Remoting.IChannelInfo === ChannelData = 0x3479D0 (method) === System.Runtime.Remoting.IEnvoyInfo === EnvoySinks = 0x3479D0 (method) === System.Runtime.Remoting.IRemotingTypeInfo === TypeName = 0x3479D0 (method) === System.Runtime.Remoting.Identity === _objectUri = 0x10 _channelSink = 0x18 _envoySink = 0x20 _clientDynamicProperties = 0x28 _serverDynamicProperties = 0x30 _objRef = 0x38 _disposed = 0x40 .ctor = 0x54EB60 (method) CreateObjRef = 0x350440 (method) ChannelSink = 0x520140 (method) ChannelSink = 0x51FB70 (method) EnvoySink = 0x526D40 (method) ObjectUri = 0x53E8F0 (method) ObjectUri = 0x53E910 (method) IsConnected = 0x69D5E0 (method) Disposed = 0x516980 (method) Disposed = 0x5169B0 (method) ClientDynamicProperties = 0x1EF5060 (method) HasServerDynamicSinks = 0x1EF50D0 (method) NotifyClientDynamicSinks = 0x1EF4F60 (method) NotifyServerDynamicSinks = 0x1EF4FE0 (method) === System.Runtime.Remoting.ClientIdentity === _proxyReference = 0x48 .ctor = 0x1EEBDC0 (method) ClientProxy = 0x1EEBEA0 (method) ClientProxy = 0x1EEBF60 (method) CreateObjRef = 0x5140C0 (method) TargetUri = 0x1EEBF30 (method) === System.Runtime.Remoting.InternalRemotingServices === _soapAttributes = 0x0 GetCachedSoapAttribute = 0x1EF50F0 (method) .cctor = 0x1EF5670 (method) === System.Runtime.Remoting.ObjRef === channel_info = 0x10 uri = 0x18 typeInfo = 0x20 envoyInfo = 0x28 flags = 0x30 _serverType = 0x38 MarshalledObjectRef = 0x0 WellKnowObjectRef = 0x4 .ctor = 0x1EF7D90 (method) .ctor = 0x1EF7D40 (method) DeserializeInTheCurrentDomain = 0x1EF7190 (method) SerializeType = 0x1EF7540 (method) .ctor = 0x1EF76D0 (method) .ctor = 0x1EF77F0 (method) IsReferenceToWellKnow = 0x1EF7DB0 (method) ChannelInfo = 0x53E8F0 (method) EnvoyInfo = 0x5120A0 (method) EnvoyInfo = 0x5120B0 (method) TypeInfo = 0x526D40 (method) TypeInfo = 0x526D60 (method) URI = 0x520140 (method) URI = 0x51FB70 (method) GetObjectData = 0x1EF72D0 (method) GetRealObject = 0x1EF7470 (method) UpdateChannelInfo = 0x1EF75D0 (method) ServerType = 0x1EF7E10 (method) .cctor = 0x1EF7680 (method) === System.Runtime.Remoting.RemotingConfiguration === applicationID = 0x0 applicationName = 0x8 processGuid = 0x10 defaultConfigRead = 0x18 defaultDelayedConfigRead = 0x19 _errorMode = 0x1C wellKnownClientEntries = 0x20 activatedClientEntries = 0x28 wellKnownServiceEntries = 0x30 activatedServiceEntries = 0x38 channelTemplates = 0x40 clientProviderTemplates = 0x48 serverProviderTemplates = 0x50 ApplicationName = 0x1EFF200 (method) ApplicationName = 0x1EFF330 (method) ProcessId = 0x1EFF250 (method) LoadDefaultDelayedChannels = 0x1EFD380 (method) IsActivationAllowed = 0x1EFCF50 (method) IsRemotelyActivatedClientType = 0x1EFD080 (method) IsWellKnownClientType = 0x1EFD200 (method) RegisterActivatedClientType = 0x1EFD6C0 (method) RegisterActivatedServiceType = 0x1EFD950 (method) RegisterWellKnownClientType = 0x1EFE8F0 (method) RegisterWellKnownServiceType = 0x1EFEB80 (method) RegisterChannelTemplate = 0x1EFDA80 (method) RegisterClientProviderTemplate = 0x1EFE370 (method) RegisterServerProviderTemplate = 0x1EFE3F0 (method) RegisterChannels = 0x1EFDB00 (method) RegisterTypes = 0x1EFE470 (method) CustomErrorsEnabled = 0x1EFCEC0 (method) SetCustomErrorsMode = 0x1EFED00 (method) .cctor = 0x1EFEF30 (method) === System.Runtime.Remoting.ConfigHandler === typeEntries = 0x10 channelInstances = 0x18 currentChannel = 0x20 currentProviderData = 0x28 currentClientUrl = 0x30 appName = 0x38 currentXmlPath = 0x40 onlyDelayedChannels = 0x48 .ctor = 0x1EF3800 (method) ValidatePath = 0x1EF3710 (method) CheckPath = 0x1EF00C0 (method) OnStartParsing = 0x512CE0 (method) OnProcessingInstruction = 0x512CE0 (method) OnIgnorableWhitespace = 0x512CE0 (method) OnStartElement = 0x1EF0550 (method) ParseElement = 0x1EF06B0 (method) OnEndElement = 0x1EF0390 (method) ReadCustomProviderData = 0x1EF2220 (method) ReadLifetine = 0x1EF27A0 (method) ParseTime = 0x1EF1470 (method) ReadChannel = 0x1EF17F0 (method) ReadProvider = 0x1EF2D40 (method) ReadClientActivated = 0x1EF1DC0 (method) ReadServiceActivated = 0x1EF3250 (method) ReadClientWellKnown = 0x1EF2020 (method) ReadServiceWellKnown = 0x1EF3420 (method) ReadInteropXml = 0x1EF2600 (method) ReadPreload = 0x1EF2AD0 (method) GetNotNull = 0x1EF02B0 (method) ExtractAssembly = 0x1EF01D0 (method) OnChars = 0x512CE0 (method) OnEndParsing = 0x1EF0440 (method) === System.Runtime.Remoting.ChannelData === Ref = 0x10 Type = 0x18 Id = 0x20 DelayLoadAsClientChannel = 0x28 _serverProviders = 0x30 _clientProviders = 0x38 _customProperties = 0x40 ServerProviders = 0x1EEA4A0 (method) ClientProviders = 0x1EEA3C0 (method) CustomProperties = 0x1EEA430 (method) CopyFrom = 0x1EE9970 (method) .ctor = 0x1EEA2F0 (method) === System.Runtime.Remoting.ProviderData === Ref = 0x10 Type = 0x18 Id = 0x20 CustomProperties = 0x28 CustomData = 0x30 CopyFrom = 0x1EF9EC0 (method) .ctor = 0x1EF4180 (method) === System.Runtime.Remoting.FormatterData === .ctor = 0x1EF4180 (method) === System.Runtime.Remoting.RemotingException === .ctor = 0x1EA62C0 (method) .ctor = 0x1ED99F0 (method) .ctor = 0x1E722C0 (method) .ctor = 0x1EFF3A0 (method) === CACD === d = 0x10 c = 0x18 .ctor = 0x5109F0 (method) === System.Runtime.Remoting.RemotingServices === uri_hash = 0x0 _serializationFormatter = 0x8 _deserializationFormatter = 0x10 app_id = 0x18 app_id_lock = 0x20 next_id = 0x28 FieldSetterMethod = 0x30 FieldGetterMethod = 0x38 .cctor = 0x1F034D0 (method) InternalExecute = 0x1F02300 (method) GetVirtualMethod = 0x1F01B50 (method) IsTransparentProxy = 0x1F023A0 (method) InternalExecuteMessage = 0x1F01B60 (method) Connect = 0x1EFF4A0 (method) Connect = 0x1EFF3B0 (method) GetServerTypeForUri = 0x1F01AA0 (method) Unmarshal = 0x1F02FA0 (method) Unmarshal = 0x1F02FF0 (method) Marshal = 0x1F02450 (method) Marshal = 0x1F023E0 (method) NewUri = 0x1F024A0 (method) GetRealProxy = 0x1F019E0 (method) GetMethodBaseFromMethodMessage = 0x1F00C30 (method) GetMethodBaseFromName = 0x1F00E30 (method) FindInterfaceMethod = 0x1F00330 (method) GetObjectData = 0x1F01090 (method) IsOneWay = 0x1F02310 (method) CreateClientProxy = 0x1EFFB30 (method) CreateClientProxy = 0x1EFF7D0 (method) CreateClientProxy = 0x1EFFA00 (method) CreateClientProxyForContextBound = 0x1EFF630 (method) GetIdentityForUri = 0x1F005A0 (method) RemoveAppNameFromUri = 0x1F02A30 (method) GetOrCreateClientIdentity = 0x1F01140 (method) GetClientChannelSinkChain = 0x1F00470 (method) CreateContextBoundObjectIdentity = 0x1EFFC40 (method) CreateClientActivatedServerIdentity = 0x1EFF580 (method) CreateWellKnownServerIdentity = 0x1EFFD40 (method) RegisterServerIdentity = 0x1F02820 (method) GetProxyForRemoteObject = 0x1F018D0 (method) GetRemoteObject = 0x1F01A30 (method) SerializeCallData = 0x1F02B30 (method) DeserializeCallData = 0x1EFFE70 (method) SerializeExceptionData = 0x1F02D70 (method) RegisterInternalChannels = 0x1F027E0 (method) DisposeIdentity = 0x1F000E0 (method) GetMessageTargetIdentity = 0x1F008F0 (method) SetMessageTargetIdentity = 0x1F02E60 (method) UpdateOutArgObject = 0x1F03360 (method) GetNormalizedUri = 0x1F01020 (method) === System.Runtime.Remoting.ServerIdentity === _objectType = 0x48 _serverObject = 0x50 _serverSink = 0x58 _context = 0x60 _lease = 0x68 .ctor = 0x1F03D40 (method) ObjectType = 0x54DA70 (method) StartTrackingLifetime = 0x1F03BD0 (method) OnLifetimeExpired = 0x1F03BC0 (method) CreateObjRef = 0x1F03930 (method) AttachServerObject = 0x1F038B0 (method) Lease = 0x54E680 (method) Context = 0x54E670 (method) Context = 0x54E6A0 (method) SyncObjectProcessMessage = 0x350440 (method) AsyncObjectProcessMessage = 0x3523D0 (method) DisposeServerObject = 0x1F03B20 (method) === System.Runtime.Remoting.ClientActivatedIdentity === _targetThis = 0x70 .ctor = 0x1EEBD50 (method) GetServerObject = 0x54DA80 (method) SetClientProxy = 0x54EB20 (method) OnLifetimeExpired = 0x1EEBC50 (method) SyncObjectProcessMessage = 0x1EEBCB0 (method) AsyncObjectProcessMessage = 0x1EEBBA0 (method) === System.Runtime.Remoting.SingletonIdentity === .ctor = 0x1F03D40 (method) GetServerObject = 0x1F04230 (method) SyncObjectProcessMessage = 0x1F04350 (method) AsyncObjectProcessMessage = 0x1F04180 (method) === System.Runtime.Remoting.SingleCallIdentity === .ctor = 0x1F03D40 (method) SyncObjectProcessMessage = 0x1F04000 (method) AsyncObjectProcessMessage = 0x1F03E60 (method) === System.Runtime.Remoting.DisposerReplySink === _next = 0x10 _disposable = 0x18 .ctor = 0x540260 (method) SyncProcessMessage = 0x1EF4050 (method) AsyncProcessMessage = 0x1EF4010 (method) === TypeInfo === Attributes = 0x10 Elements = 0x18 .ctor = 0x5109F0 (method) === System.Runtime.Remoting.SoapServices === _xmlTypes = 0x0 _xmlElements = 0x8 _soapActions = 0x10 _soapActionsMethods = 0x18 _typeInfos = 0x20 XmlNsForClrTypeWithAssembly = 0x1F05700 (method) XmlNsForClrTypeWithNs = 0x1F05760 (method) XmlNsForClrTypeWithNsAndAssembly = 0x1F05730 (method) CodeXmlNamespaceForClrTypeNamespace = 0x1F043E0 (method) GetNameKey = 0x1F04770 (method) GetAssemblyName = 0x1F04630 (method) GetXmlElementForInteropType = 0x1F047D0 (method) GetXmlNamespaceForMethodCall = 0x1F048E0 (method) GetXmlNamespaceForMethodResponse = 0x1F04990 (method) GetXmlTypeForInteropType = 0x1F04A40 (method) PreLoad = 0x1F051B0 (method) PreLoad = 0x1F04B30 (method) RegisterInteropXmlElement = 0x1F05260 (method) RegisterInteropXmlType = 0x1F053F0 (method) EncodeNs = 0x1F04560 (method) .cctor = 0x1F05570 (method) === System.Runtime.Remoting.TypeEntry === assembly_name = 0x10 type_name = 0x18 .ctor = 0x5109F0 (method) AssemblyName = 0x53E8F0 (method) AssemblyName = 0x53E910 (method) TypeName = 0x520140 (method) TypeName = 0x51FB70 (method) === System.Runtime.Remoting.TypeInfo === serverType = 0x10 serverHierarchy = 0x18 interfacesImplemented = 0x20 .ctor = 0x1F06F60 (method) TypeName = 0x53E8F0 (method) CanCastTo = 0x1F06D20 (method) === System.Runtime.Remoting.WellKnownClientTypeEntry === obj_type = 0x20 obj_url = 0x28 app_url = 0x30 .ctor = 0x1F08000 (method) ApplicationUrl = 0x54DFC0 (method) ObjectType = 0x526D40 (method) ObjectUrl = 0x5120A0 (method) ToString = 0x1F07FC0 (method) === System.Runtime.Remoting.WellKnownObjectMode === value__ = 0x10 Singleton = 0x0 SingleCall = 0x0 === System.Runtime.Remoting.WellKnownServiceTypeEntry === obj_type = 0x20 obj_uri = 0x28 obj_mode = 0x30 .ctor = 0x1F08250 (method) Mode = 0x622370 (method) ObjectType = 0x526D40 (method) ObjectUri = 0x5120A0 (method) ToString = 0x1F08150 (method) === System.Runtime.Remoting.Services.ITrackingHandler === DisconnectedObject = 0x351800 (method) MarshaledObject = 0x349710 (method) UnmarshaledObject = 0x349710 (method) === System.Runtime.Remoting.Services.TrackingServices === _handlers = 0x0 NotifyMarshaledObject = 0x1F05D10 (method) NotifyUnmarshaledObject = 0x1F06060 (method) NotifyDisconnectedObject = 0x1F059E0 (method) .cctor = 0x1F063B0 (method) === System.Runtime.Remoting.Proxies.ProxyAttribute === CreateInstance = 0x1EFA4F0 (method) CreateProxy = 0x1EFA610 (method) GetPropertiesForNewContext = 0x512CE0 (method) IsContextOK = 0x53FBD0 (method) === System.Runtime.Remoting.Proxies.TransparentProxy === _rp = 0x10 _class = 0x18 _custom_type_info = 0x20 GetProxyType = 0x1F06430 (method) IsContextBoundObject = 0x1F06C60 (method) TargetContext = 0x1ED6B70 (method) InCurrentContext = 0x1F064E0 (method) LoadRemoteFieldNew = 0x1F065D0 (method) StoreRemoteField = 0x1F06910 (method) .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Proxies.RealProxy === class_to_proxy = 0x10 _targetContext = 0x18 _server = 0x20 _targetDomainId = 0x28 _targetUri = 0x30 _objectIdentity = 0x38 _objTP = 0x40 _stubData = 0x48 .ctor = 0x1EFCCF0 (method) .ctor = 0x1EFCE10 (method) .ctor = 0x1EFCC20 (method) .ctor = 0x1EFCD00 (method) InternalGetProxyType = 0x1EFBE20 (method) GetProxiedType = 0x1EFBC60 (method) GetObjectData = 0x1EFBBF0 (method) ObjectIdentity = 0x5140C0 (method) ObjectIdentity = 0x5169A0 (method) Invoke = 0x350440 (method) PrivateInvoke = 0x1EFBE40 (method) InternalGetTransparentProxy = 0x1EFBE30 (method) GetTransparentProxy = 0x1EFBCF0 (method) AttachServer = 0x526D60 (method) SetTargetDomain = 0x62B690 (method) GetAppDomainTarget = 0x1EFBAB0 (method) ProcessResponse = 0x1EFC630 (method) === System.Runtime.Remoting.Proxies.RemotingProxy === _cache_GetTypeMethod = 0x0 _cache_GetHashCodeMethod = 0x8 _sink = 0x50 _hasEnvoySink = 0x58 _ctorCall = 0x60 .ctor = 0x1F24FA0 (method) .ctor = 0x1F25000 (method) Invoke = 0x1F24980 (method) AttachIdentity = 0x1F24380 (method) ActivateRemoteObject = 0x1F24290 (method) TypeName = 0x1F25070 (method) CanCastTo = 0x1F24670 (method) Finalize = 0x1F248A0 (method) .cctor = 0x1F24E90 (method) === System.Runtime.Remoting.Lifetime.ILease === CurrentLeaseTime = 0x3479D0 (method) CurrentState = 0x3494D0 (method) RenewOnCallTime = 0x3479D0 (method) === RenewalDelegate === .ctor = 0x13DDF70 (method) Invoke = 0x520290 (method) BeginInvoke = 0x520250 (method) EndInvoke = 0x1F25640 (method) === System.Runtime.Remoting.Lifetime.Lease === _leaseExpireTime = 0x18 _currentState = 0x20 _initialLeaseTime = 0x28 _renewOnCallTime = 0x30 _sponsorshipTimeout = 0x38 _sponsors = 0x40 _renewingSponsors = 0x48 _renewalDelegate = 0x50 .ctor = 0x1F1B740 (method) CurrentLeaseTime = 0x1F1B8B0 (method) CurrentState = 0x72D000 (method) Activate = 0x1F1AA00 (method) RenewOnCallTime = 0x54DFC0 (method) Renew = 0x1F1B370 (method) Unregister = 0x1F1B440 (method) UpdateState = 0x1F1B590 (method) CheckNextSponsor = 0x1F1AA10 (method) ProcessSponsorResponse = 0x1F1ADC0 (method) === System.Runtime.Remoting.Lifetime.LeaseManager === _objects = 0x10 _timer = 0x18 SetPollTime = 0x1F1A1D0 (method) TrackLifetime = 0x1F1A460 (method) StartManager = 0x1F1A2A0 (method) StopManager = 0x1F1A420 (method) ManageLeases = 0x1F19F80 (method) .ctor = 0x1F1A6E0 (method) === System.Runtime.Remoting.Lifetime.LeaseSink === _nextSink = 0x10 .ctor = 0x54EB60 (method) SyncProcessMessage = 0x1F1A990 (method) AsyncProcessMessage = 0x1F1A750 (method) RenewLease = 0x1F1A7D0 (method) === System.Runtime.Remoting.Lifetime.LeaseState === value__ = 0x10 Null = 0x0 Initial = 0x0 Active = 0x0 Renewing = 0x0 Expired = 0x0 === System.Runtime.Remoting.Lifetime.LifetimeServices === _leaseManagerPollTime = 0x0 _leaseTime = 0x8 _renewOnCallTime = 0x10 _sponsorshipTimeout = 0x18 _leaseManager = 0x20 .cctor = 0x1F1B980 (method) LeaseManagerPollTime = 0x1F1BAF0 (method) LeaseManagerPollTime = 0x1F1BC30 (method) LeaseTime = 0x1F1BB40 (method) LeaseTime = 0x1F1BCB0 (method) RenewOnCallTime = 0x1F1BB90 (method) RenewOnCallTime = 0x1F1BD10 (method) SponsorshipTimeout = 0x1F1BBE0 (method) SponsorshipTimeout = 0x1F1BD70 (method) TrackLifetime = 0x1F1B910 (method) === System.Runtime.Remoting.Contexts.Context === domain_id = 0x10 context_id = 0x14 static_data = 0x18 data = 0x20 local_slots = 0x0 default_server_context_sink = 0x8 server_context_sink_chain = 0x28 client_context_sink_chain = 0x30 context_properties = 0x38 global_count = 0x10 _localDataStore = 0x40 _localDataStoreMgr = 0x18 global_dynamic_properties = 0x20 context_dynamic_properties = 0x48 callback_object = 0x50 RegisterContext = 0x1F13B10 (method) ReleaseContext = 0x1F13DB0 (method) .ctor = 0x1F14360 (method) Finalize = 0x1F12EE0 (method) DefaultContext = 0x1E75700 (method) ContextID = 0x5948C0 (method) ContextProperties = 0x1F143E0 (method) IsDefaultContext = 0x1F14610 (method) NeedsContextSink = 0x1F147A0 (method) RegisterDynamicProperty = 0x1F13B20 (method) UnregisterDynamicProperty = 0x1F14050 (method) GetDynamicPropertyCollection = 0x1F13370 (method) NotifyGlobalDynamicSinks = 0x1F139F0 (method) HasGlobalDynamicSinks = 0x1F14560 (method) NotifyDynamicSinks = 0x1F13950 (method) HasDynamicSinks = 0x1F14440 (method) HasExitSinks = 0x1F14490 (method) GetProperty = 0x1F13630 (method) SetProperty = 0x1F13E10 (method) Freeze = 0x1F12FE0 (method) ToString = 0x1F14000 (method) GetServerContextSinkChain = 0x1F137A0 (method) GetClientContextSinkChain = 0x1F13190 (method) CreateServerObjectSinkChain = 0x1F12BD0 (method) CreateEnvoySink = 0x1F12340 (method) SwitchToContext = 0x1F13FF0 (method) CreateNewContext = 0x1F124D0 (method) DoCallBack = 0x1F12DB0 (method) MyLocalStore = 0x1F14620 (method) AllocateDataSlot = 0x1F12270 (method) AllocateNamedDataSlot = 0x1F122D0 (method) FreeNamedDataSlot = 0x1F12F70 (method) GetNamedDataSlot = 0x1F135C0 (method) GetData = 0x1F13330 (method) SetData = 0x1F13DC0 (method) .cctor = 0x1F142E0 (method) === DynamicPropertyReg === Property = 0x10 Sink = 0x18 .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Contexts.DynamicPropertyCollection === _properties = 0x10 HasProperties = 0x1F16DA0 (method) RegisterDynamicProperty = 0x1F169C0 (method) UnregisterDynamicProperty = 0x1F16BF0 (method) NotifyMessage = 0x1F16530 (method) FindProperty = 0x1F16400 (method) .ctor = 0x1F16D30 (method) === System.Runtime.Remoting.Contexts.ContextCallbackObject === DoCallBack = 0x512CE0 (method) .ctor = 0x520010 (method) === ContextRestoreSink === _next = 0x10 _context = 0x18 _call = 0x20 .ctor = 0x866620 (method) SyncProcessMessage = 0x1F12050 (method) AsyncProcessMessage = 0x1F12010 (method) === System.Runtime.Remoting.Contexts.CrossContextChannel === SyncProcessMessage = 0x1F15C20 (method) AsyncProcessMessage = 0x1F15860 (method) .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Contexts.CrossContextDelegate === .ctor = 0x73E330 (method) Invoke = 0x51E470 (method) === System.Runtime.Remoting.Contexts.IContextAttribute === GetPropertiesForNewContext = 0x351800 (method) === System.Runtime.Remoting.Contexts.IContextProperty === Name = 0x3479D0 (method) Freeze = 0x351800 (method) IsNewContextOK = 0x349810 (method) === System.Runtime.Remoting.Contexts.IContributeClientContextSink === GetClientContextSink = 0x350440 (method) === System.Runtime.Remoting.Contexts.IContributeDynamicSink === GetDynamicSink = 0x3479D0 (method) === System.Runtime.Remoting.Contexts.IContributeEnvoySink === GetEnvoySink = 0x3523D0 (method) === System.Runtime.Remoting.Contexts.IContributeObjectSink === GetObjectSink = 0x3523D0 (method) === System.Runtime.Remoting.Contexts.IContributeServerContextSink === GetServerContextSink = 0x350440 (method) === System.Runtime.Remoting.Contexts.IDynamicMessageSink === ProcessMessageFinish = 0x35C070 (method) ProcessMessageStart = 0x35C070 (method) === System.Runtime.Remoting.Contexts.IDynamicProperty === Name = 0x3479D0 (method) === System.Runtime.Remoting.Channels.ChannelServices === registeredChannels = 0x0 delayedClientChannels = 0x8 _crossContextSink = 0x10 CrossContextUrl = 0x18 oldStartModeTypes = 0x20 CrossContextChannel = 0x1F103D0 (method) CreateClientChannelSinkChain = 0x1F0DF40 (method) CreateClientChannelSinkChain = 0x1F0DE30 (method) RegisterChannel = 0x1F100B0 (method) RegisterChannel = 0x1F0FA80 (method) RegisterChannelConfig = 0x1F0EC00 (method) CreateProvider = 0x1F0E540 (method) SyncDispatchMessage = 0x1F10100 (method) CheckIncomingMessage = 0x1F0DAB0 (method) CheckReturnMessage = 0x1F0DCC0 (method) IsLocalCall = 0x53FBD0 (method) GetCurrentChannelInfo = 0x1F0E870 (method) .cctor = 0x1F101D0 (method) === System.Runtime.Remoting.Channels.CrossAppDomainData === _ContextID = 0x10 _DomainID = 0x18 _processGuid = 0x20 .ctor = 0x1F14CD0 (method) DomainID = 0x684F40 (method) ProcessID = 0x526D40 (method) === System.Runtime.Remoting.Channels.CrossAppDomainChannel === s_lock = 0x0 RegisterCrossAppDomainChannel = 0x1F14A10 (method) ChannelName = 0x1F14CA0 (method) ChannelPriority = 0xBB89F0 (method) ChannelData = 0x1F14BD0 (method) StartListening = 0x512CE0 (method) CreateMessageSink = 0x1F14890 (method) .ctor = 0x5109F0 (method) .cctor = 0x1F14B50 (method) === ProcessMessageRes === arrResponse = 0x10 cadMrm = 0x18 === System.Runtime.Remoting.Channels.CrossAppDomainSink === s_sinks = 0x0 processMessageMethod = 0x8 _domainID = 0x10 .ctor = 0x51FB90 (method) GetSink = 0x1F14E50 (method) TargetDomainId = 0x511350 (method) ProcessMessageInDomain = 0x1F15110 (method) SyncProcessMessage = 0x1F152D0 (method) AsyncProcessMessage = 0x1F14D70 (method) SendAsyncMessage = 0x1F15210 (method) .cctor = 0x1F15760 (method) === System.Runtime.Remoting.Channels.CADSerializer === DeserializeMessage = 0x1F0D2E0 (method) SerializeMessage = 0x1F0D4D0 (method) DeserializeObjectSafe = 0x1F0D320 (method) SerializeObject = 0x1F0D5D0 (method) DeserializeObject = 0x1F0D430 (method) === System.Runtime.Remoting.Channels.AsyncRequest === ReplySink = 0x10 MsgRequest = 0x18 .ctor = 0x1F09A80 (method) === System.Runtime.Remoting.Channels.IChannel === ChannelName = 0x3479D0 (method) ChannelPriority = 0x3494D0 (method) === System.Runtime.Remoting.Channels.IChannelReceiver === ChannelData = 0x3479D0 (method) StartListening = 0x351800 (method) === System.Runtime.Remoting.Channels.IChannelSender === CreateMessageSink = 0x3531F0 (method) === System.Runtime.Remoting.Channels.IClientChannelSinkProvider === Next = 0x351800 (method) === System.Runtime.Remoting.Channels.ISecurableChannel === IsSecured = 0x355EB0 (method) === System.Runtime.Remoting.Channels.IServerChannelSinkProvider === Next = 0x351800 (method) === System.Runtime.Remoting.Channels.SinkProviderData === sinkName = 0x10 children = 0x18 properties = 0x20 .ctor = 0x1F272D0 (method) Children = 0x520140 (method) Properties = 0x526D40 (method) === System.Runtime.Remoting.Activation.ActivationServices === _constructionActivator = 0x0 ConstructionActivator = 0x1F09410 (method) Activate = 0x1F08450 (method) RemoteActivate = 0x1F09350 (method) CreateConstructionCall = 0x1F08620 (method) CreateInstanceFromMessage = 0x1F08ED0 (method) CreateProxyForType = 0x1F09200 (method) AllocateUninitializedClassInstance = 0x1F08610 (method) EnableProxyActivation = 0x1F09340 (method) === System.Runtime.Remoting.Activation.AppDomainLevelActivator === _activationUrl = 0x10 _next = 0x18 .ctor = 0x540260 (method) NextActivator = 0x520140 (method) Activate = 0x1F094B0 (method) === System.Runtime.Remoting.Activation.ConstructionLevelActivator === NextActivator = 0x559330 (method) Activate = 0x1F11BB0 (method) .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Activation.ContextLevelActivator === m_NextActivator = 0x10 .ctor = 0x54EB60 (method) NextActivator = 0x53E8F0 (method) Activate = 0x1F11E00 (method) === System.Runtime.Remoting.Activation.IActivator === NextActivator = 0x3479D0 (method) Activate = 0x350440 (method) === System.Runtime.Remoting.Activation.IConstructionCallMessage === ActivationType = 0x3479D0 (method) ActivationTypeName = 0x3479D0 (method) Activator = 0x3479D0 (method) Activator = 0x351800 (method) CallSiteActivationAttributes = 0x3479D0 (method) ContextProperties = 0x3479D0 (method) === System.Runtime.Remoting.Activation.RemoteActivationAttribute === _contextProperties = 0x10 .ctor = 0x8561B0 (method) IsContextOK = 0x554A00 (method) GetPropertiesForNewContext = 0x1F23C20 (method) === System.Runtime.Remoting.Activation.RemoteActivator === Activate = 0x1F23F30 (method) NextActivator = 0x1F24250 (method) === System.Runtime.Remoting.Metadata.SoapAttribute === _useAttribute = 0x10 ProtXmlNamespace = 0x18 ReflectInfo = 0x20 .ctor = 0x520010 (method) UseAttribute = 0x51FE80 (method) XmlNamespace = 0x520140 (method) SetReflectionObject = 0x526D60 (method) === System.Runtime.Remoting.Metadata.SoapFieldAttribute === _elementName = 0x28 _isElement = 0x30 .ctor = 0x520010 (method) XmlElementName = 0x5120A0 (method) IsInteropXmlElement = 0x594DD0 (method) SetReflectionObject = 0x1F27380 (method) === System.Runtime.Remoting.Metadata.SoapMethodAttribute === _responseElement = 0x28 _responseNamespace = 0x30 _returnElement = 0x38 _soapAction = 0x40 _useAttribute = 0x48 _namespace = 0x50 .ctor = 0x520010 (method) UseAttribute = 0x83A310 (method) XmlNamespace = 0x54DA80 (method) SetReflectionObject = 0x1F27430 (method) === System.Runtime.Remoting.Metadata.SoapParameterAttribute === .ctor = 0x520010 (method) === System.Runtime.Remoting.Metadata.SoapTypeAttribute === _useAttribute = 0x28 _xmlElementName = 0x30 _xmlNamespace = 0x38 _xmlTypeName = 0x40 _xmlTypeNamespace = 0x48 _isType = 0x50 _isElement = 0x51 .ctor = 0x520010 (method) UseAttribute = 0x526D50 (method) XmlElementName = 0x54DFC0 (method) XmlNamespace = 0x5140C0 (method) XmlTypeName = 0x54DA60 (method) XmlTypeNamespace = 0x54DA70 (method) IsInteropXmlElement = 0x1F27870 (method) IsInteropXmlType = 0x12305E0 (method) SetReflectionObject = 0x1F27630 (method) === System.Runtime.Remoting.Messaging.CallContext === .ctor = 0x5109F0 (method) SetCurrentCallContext = 0x559330 (method) SetLogicalCallContext = 0x1F0DA40 (method) LogicalGetData = 0x1F0D7B0 (method) LogicalSetData = 0x1F0D890 (method) === System.Runtime.Remoting.Messaging.IllogicalCallContext === m_Datastore = 0x10 m_HostContext = 0x18 Datastore = 0x1F19ED0 (method) HostContext = 0x520140 (method) HostContext = 0x51FB70 (method) HasUserData = 0x1F19F40 (method) FreeNamedDataSlot = 0x1F19E30 (method) CreateCopy = 0x1F19B00 (method) .ctor = 0x5109F0 (method) === Reader === m_ctx = 0x10 .ctor = 0x582600 (method) IsNull = 0x6D5520 (method) HasInfo = 0x1F23BA0 (method) Clone = 0x1F23A80 (method) GetData = 0x1F23AF0 (method) === System.Runtime.Remoting.Messaging.LogicalCallContext === s_callContextType = 0x0 m_Datastore = 0x10 m_RemotingData = 0x18 m_SecurityData = 0x20 m_HostContext = 0x28 m_IsCorrelationMgr = 0x30 .ctor = 0x5109F0 (method) .ctor = 0x1F1CE50 (method) GetObjectData = 0x1F1C610 (method) Clone = 0x1F1BDD0 (method) Merge = 0x1F1C9D0 (method) HasInfo = 0x1F1D5D0 (method) HasUserData = 0x1F19F40 (method) Datastore = 0x1F1D560 (method) GetData = 0x1F1C570 (method) SetData = 0x1F1CCE0 (method) .cctor = 0x1F1CDD0 (method) === System.Runtime.Remoting.Messaging.CallContextSecurityData === _principal = 0x10 HasInfo = 0x69D5E0 (method) Clone = 0x1F0D740 (method) .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Messaging.CallContextRemotingData === _logicalCallID = 0x10 LogicalCallID = 0x53E8F0 (method) LogicalCallID = 0x53E910 (method) HasInfo = 0x69D5E0 (method) Clone = 0x1F0D6D0 (method) .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Messaging.ArgInfoType === value__ = 0x10 In = 0x0 Out = 0x0 === System.Runtime.Remoting.Messaging.ArgInfo === _paramMap = 0x10 _inoutArgCount = 0x18 _method = 0x20 .ctor = 0x1F098B0 (method) GetInOutArgs = 0x1F097A0 (method) === System.Runtime.Remoting.Messaging.AsyncResult === async_state = 0x10 handle = 0x18 async_delegate = 0x20 data = 0x28 object_data = 0x30 sync_completed = 0x38 completed = 0x39 endinvoke_called = 0x3A async_callback = 0x40 current = 0x48 original = 0x50 add_time = 0x58 call_message = 0x60 message_ctrl = 0x68 reply_message = 0x70 orig_cb = 0x78 .ctor = 0x5109F0 (method) AsyncState = 0x53E8F0 (method) AsyncWaitHandle = 0x1F09D90 (method) CompletedSynchronously = 0x54F420 (method) IsCompleted = 0x149CFE0 (method) EndInvokeCalled = 0x1F09E80 (method) EndInvokeCalled = 0x1F09E90 (method) AsyncDelegate = 0x526D40 (method) NextSink = 0x559330 (method) AsyncProcessMessage = 0x1F09AD0 (method) GetReplyMessage = 0x54E980 (method) SetMessageCtrl = 0x54E6B0 (method) SetCompletedSynchronously = 0x54F430 (method) EndInvoke = 0x1F09B10 (method) SyncProcessMessage = 0x1F09C10 (method) CallMessage = 0x54E670 (method) CallMessage = 0x54E6A0 (method) System.Threading.IThreadPoolWorkItem.ExecuteWorkItem = 0x1F09C00 (method) System.Threading.IThreadPoolWorkItem.MarkAborted = 0x512CE0 (method) Invoke = 0x1F09C00 (method) === System.Runtime.Remoting.Messaging.CADArgHolder === index = 0x10 .ctor = 0x51FB90 (method) === System.Runtime.Remoting.Messaging.CADObjRef === objref = 0x10 SourceDomain = 0x18 TypeInfo = 0x20 .ctor = 0x1F0D270 (method) === System.Runtime.Remoting.Messaging.CADMethodRef === ctor = 0x10 typeName = 0x18 methodName = 0x20 param_names = 0x28 generic_arg_names = 0x30 GetTypes = 0x1F0C3D0 (method) Resolve = 0x1F0C500 (method) .ctor = 0x1F0CA10 (method) === System.Runtime.Remoting.Messaging.CADMessageBase === _args = 0x10 _serializedArgs = 0x18 _propertyCount = 0x20 _callContext = 0x28 serializedMethod = 0x30 .ctor = 0x1F0BDE0 (method) GetMethod = 0x1F09F80 (method) GetSignature = 0x1F0A0F0 (method) MarshalProperties = 0x1F0A920 (method) UnmarshalProperties = 0x1F0BC60 (method) IsPossibleToIgnoreMarshal = 0x1F0A300 (method) MarshalArgument = 0x1F0A490 (method) UnmarshalArgument = 0x1F0B000 (method) MarshalArguments = 0x1F0A800 (method) UnmarshalArguments = 0x1F0BB40 (method) SaveLogicalCallContext = 0x1F0AE30 (method) GetLogicalCallContext = 0x1F09EF0 (method) === System.Runtime.Remoting.Messaging.CADMethodCallMessage === _uri = 0x38 Uri = 0x5140C0 (method) Create = 0x1F0BE90 (method) .ctor = 0x1F0C0F0 (method) GetArguments = 0x1F0BF30 (method) GetArgs = 0x1F0BF20 (method) PropertiesCount = 0x72D000 (method) === System.Runtime.Remoting.Messaging.CADMethodReturnMessage === _returnValue = 0x38 _exception = 0x40 _sig = 0x48 Create = 0x1F0CCD0 (method) .ctor = 0x1F0CFE0 (method) GetArguments = 0x1F0CD60 (method) GetArgs = 0x1F0BF20 (method) GetReturnValue = 0x1F0CFD0 (method) GetException = 0x1F0CF20 (method) PropertiesCount = 0x72D000 (method) === System.Runtime.Remoting.Messaging.ClientContextTerminatorSink === _context = 0x10 .ctor = 0x54EB60 (method) SyncProcessMessage = 0x1F10820 (method) AsyncProcessMessage = 0x1F10560 (method) === System.Runtime.Remoting.Messaging.ClientContextReplySink === _replySink = 0x10 _context = 0x18 .ctor = 0x1F09A80 (method) SyncProcessMessage = 0x1F10460 (method) AsyncProcessMessage = 0x1F10420 (method) === System.Runtime.Remoting.Messaging.ConstructionCall === _activator = 0x68 _activationAttributes = 0x70 _contextProperties = 0x78 _activationType = 0x80 _activationTypeName = 0x88 _isContextOk = 0x90 _sourceProxy = 0x98 .ctor = 0x1F119C0 (method) .ctor = 0x1F11900 (method) InitDictionary = 0x1F113D0 (method) IsContextOk = 0x6AF950 (method) IsContextOk = 0x6AFA70 (method) ActivationType = 0x1F11A40 (method) ActivationTypeName = 0x54E9A0 (method) Activator = 0x54E680 (method) Activator = 0x54E6B0 (method) CallSiteActivationAttributes = 0x54E980 (method) SetActivationAttributes = 0x54EB20 (method) ContextProperties = 0x1F11B00 (method) InitMethodProperty = 0x1F114D0 (method) GetObjectData = 0x1F11290 (method) Properties = 0x1F11B70 (method) SourceProxy = 0x54E860 (method) SourceProxy = 0x6C8C80 (method) === System.Runtime.Remoting.Messaging.ConstructionCallDictionary === InternalKeys = 0x0 .ctor = 0x1F11200 (method) GetMethodProperty = 0x1F10A50 (method) SetMethodProperty = 0x1F10D90 (method) .cctor = 0x1F10FB0 (method) === System.Runtime.Remoting.Messaging.ConstructionResponse === .ctor = 0x1F11C60 (method) .ctor = 0x1F11C90 (method) .ctor = 0x1F11CA0 (method) Properties = 0x1F11D40 (method) === System.Runtime.Remoting.Messaging.EnvoyTerminatorSink === Instance = 0x0 SyncProcessMessage = 0x1F16E50 (method) AsyncProcessMessage = 0x1F16DD0 (method) .ctor = 0x5109F0 (method) .cctor = 0x1F16EB0 (method) === System.Runtime.Remoting.Messaging.ErrorMessage === _uri = 0x10 .ctor = 0x1F16F20 (method) ArgCount = 0x559330 (method) Args = 0x559330 (method) MethodBase = 0x559330 (method) MethodName = 0x1F16F70 (method) MethodSignature = 0x559330 (method) Properties = 0x559330 (method) TypeName = 0x1F16FA0 (method) Uri = 0x53E8F0 (method) GetArg = 0x559330 (method) LogicalCallContext = 0x559330 (method) === System.Runtime.Remoting.Messaging.HeaderHandler === .ctor = 0x13DDF70 (method) Invoke = 0x520290 (method) === System.Runtime.Remoting.Messaging.IInternalMessage === TargetIdentity = 0x3479D0 (method) TargetIdentity = 0x351800 (method) Uri = 0x3479D0 (method) Uri = 0x351800 (method) === System.Runtime.Remoting.Messaging.IMessage === Properties = 0x3479D0 (method) === System.Runtime.Remoting.Messaging.IMessageSink === SyncProcessMessage = 0x350440 (method) AsyncProcessMessage = 0x3523D0 (method) === System.Runtime.Remoting.Messaging.IMethodMessage === ArgCount = 0x3494D0 (method) Args = 0x3479D0 (method) LogicalCallContext = 0x3479D0 (method) MethodBase = 0x3479D0 (method) MethodName = 0x3479D0 (method) MethodSignature = 0x3479D0 (method) TypeName = 0x3479D0 (method) Uri = 0x3479D0 (method) GetArg = 0x350220 (method) === System.Runtime.Remoting.Messaging.IMethodReturnMessage === Exception = 0x3479D0 (method) OutArgs = 0x3479D0 (method) ReturnValue = 0x3479D0 (method) === System.Runtime.Remoting.Messaging.MethodCall === _uri = 0x10 _typeName = 0x18 _methodName = 0x20 _args = 0x28 _methodSignature = 0x30 _methodBase = 0x38 _callContext = 0x40 _targetIdentity = 0x48 _genericArguments = 0x50 ExternalProperties = 0x58 InternalProperties = 0x60 .ctor = 0x1F11900 (method) .ctor = 0x1F204B0 (method) .ctor = 0x5109F0 (method) CopyFrom = 0x1F1F230 (method) InitMethodProperty = 0x1F1F8B0 (method) GetObjectData = 0x1F1F410 (method) ArgCount = 0x533A40 (method) Args = 0x5120A0 (method) LogicalCallContext = 0x1F20860 (method) MethodBase = 0x1F208D0 (method) MethodName = 0x1F20900 (method) MethodSignature = 0x1F20950 (method) Properties = 0x1F11B70 (method) InitDictionary = 0x1F1F800 (method) TypeName = 0x1F20AC0 (method) Uri = 0x53E8F0 (method) Uri = 0x53E910 (method) System.Runtime.Remoting.Messaging.IInternalMessage.get_Uri = 0x53E8F0 (method) System.Runtime.Remoting.Messaging.IInternalMessage.set_Uri = 0x53E910 (method) GetArg = 0x62B160 (method) Init = 0x512CE0 (method) ResolveMethod = 0x1F1FDA0 (method) CastTo = 0x1F1F040 (method) GetTypeNameFromAssemblyQualifiedName = 0x1F1F770 (method) System.Runtime.Remoting.Messaging.IInternalMessage.get_TargetIdentity = 0x54DA70 (method) System.Runtime.Remoting.Messaging.IInternalMessage.set_TargetIdentity = 0x54DB50 (method) GenericArguments = 0x1F207F0 (method) === System.Runtime.Remoting.Messaging.MCMDictionary === InternalKeys = 0x0 .ctor = 0x1F1D7B0 (method) .cctor = 0x1F1D630 (method) === DictionaryEnumerator === _methodDictionary = 0x10 _hashtableEnum = 0x18 _posMethod = 0x20 .ctor = 0x1F16110 (method) Current = 0x1F161B0 (method) MoveNext = 0x1F15FA0 (method) Reset = 0x1F160B0 (method) Entry = 0x1F16210 (method) Key = 0x1F163C0 (method) Value = 0x1F163E0 (method) === System.Runtime.Remoting.Messaging.MessageDictionary === _internalProperties = 0x10 _message = 0x18 _methodKeys = 0x20 _ownProperties = 0x28 .ctor = 0x1248C00 (method) HasUserData = 0x1F1E0F0 (method) InternalDictionary = 0x1F1E680 (method) MethodKeys = 0x526D60 (method) AllocInternalProperties = 0x1F1DA70 (method) GetInternalProperties = 0x1F1DCE0 (method) IsOverridenKey = 0x1F1E1D0 (method) IsFixedSize = 0x554A00 (method) IsReadOnly = 0x554A00 (method) Item = 0x1F1E730 (method) Item = 0x1F1D910 (method) GetMethodProperty = 0x1F1DD30 (method) SetMethodProperty = 0x1F1E380 (method) Keys = 0x1F1E840 (method) Values = 0x1F1EC20 (method) Add = 0x1F1D910 (method) Clear = 0x1F1DAC0 (method) Contains = 0x1F1DB10 (method) Remove = 0x1F1E250 (method) Count = 0x1F1E610 (method) IsSynchronized = 0x554A00 (method) SyncRoot = 0x51FF10 (method) CopyTo = 0x1F1DC00 (method) System.Collections.IEnumerable.GetEnumerator = 0x1F1E5B0 (method) GetEnumerator = 0x1F1DC80 (method) === System.Runtime.Remoting.Messaging.MethodResponse === _methodName = 0x10 _uri = 0x18 _typeName = 0x20 _methodBase = 0x28 _returnValue = 0x30 _exception = 0x38 _methodSignature = 0x40 _inArgInfo = 0x48 _args = 0x50 _outArgs = 0x58 _callMsg = 0x60 _callContext = 0x68 _targetIdentity = 0x70 ExternalProperties = 0x78 InternalProperties = 0x80 .ctor = 0x1F214E0 (method) .ctor = 0x1F215D0 (method) .ctor = 0x1F216A0 (method) .ctor = 0x1F11CA0 (method) InitMethodProperty = 0x1F20F00 (method) ArgCount = 0x1F21AE0 (method) Args = 0x54DA80 (method) Exception = 0x5140C0 (method) LogicalCallContext = 0x1F21B00 (method) MethodBase = 0x1F21B70 (method) MethodName = 0x1F21CD0 (method) MethodSignature = 0x1F21D40 (method) OutArgs = 0x1F21E20 (method) Properties = 0x1F11D40 (method) ReturnValue = 0x54DFC0 (method) TypeName = 0x1F22030 (method) Uri = 0x1F21470 (method) Uri = 0x51FB70 (method) System.Runtime.Remoting.Messaging.IInternalMessage.get_Uri = 0x1F21470 (method) System.Runtime.Remoting.Messaging.IInternalMessage.set_Uri = 0x51FB70 (method) GetArg = 0x1F20B30 (method) GetObjectData = 0x1F20B60 (method) System.Runtime.Remoting.Messaging.IInternalMessage.get_TargetIdentity = 0x54E980 (method) System.Runtime.Remoting.Messaging.IInternalMessage.set_TargetIdentity = 0x54EB20 (method) === System.Runtime.Remoting.Messaging.MethodReturnDictionary === InternalReturnKeys = 0x0 InternalExceptionKeys = 0x8 .ctor = 0x1F222B0 (method) .cctor = 0x1F220A0 (method) === System.Runtime.Remoting.Messaging.MonoMethodMessage === method = 0x10 args = 0x18 names = 0x20 arg_types = 0x28 ctx = 0x30 rval = 0x38 exc = 0x40 asyncResult = 0x48 call_type = 0x50 uri = 0x58 properties = 0x60 identity = 0x68 methodSignature = 0x70 InitMessage = 0x1F22480 (method) .ctor = 0x1F22AF0 (method) .ctor = 0x1F229B0 (method) GetMethodInfo = 0x1F223C0 (method) .ctor = 0x1F227D0 (method) Properties = 0x1F23070 (method) ArgCount = 0x1F22BC0 (method) Args = 0x520140 (method) LogicalCallContext = 0x54DFC0 (method) LogicalCallContext = 0x54DFE0 (method) MethodBase = 0x53E8F0 (method) MethodName = 0x1F22CC0 (method) MethodSignature = 0x1F22D20 (method) TypeName = 0x1F230E0 (method) Uri = 0x546A70 (method) Uri = 0x54DB60 (method) GetArg = 0x1F22390 (method) Exception = 0x54DA60 (method) OutArgCount = 0x1F22E70 (method) OutArgs = 0x1F22ED0 (method) ReturnValue = 0x5140C0 (method) System.Runtime.Remoting.Messaging.IInternalMessage.get_TargetIdentity = 0x54E680 (method) System.Runtime.Remoting.Messaging.IInternalMessage.set_TargetIdentity = 0x54E6B0 (method) AsyncResult = 0x54DA70 (method) CallType = 0x1F22C50 (method) NeedsOutProcessing = 0x1F22750 (method) === System.Runtime.Remoting.Messaging.CallType === value__ = 0x10 Sync = 0x0 BeginInvoke = 0x0 EndInvoke = 0x0 OneWay = 0x0 === System.Runtime.Remoting.Messaging.RemotingSurrogate === GetObjectData = 0x1F254C0 (method) SetObjectData = 0x1F25600 (method) .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Messaging.ObjRefSurrogate === GetObjectData = 0x1F23160 (method) SetObjectData = 0x1F23270 (method) .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Messaging.RemotingSurrogateSelector === s_cachedTypeObjRef = 0x0 _objRefSurrogate = 0x8 _objRemotingSurrogate = 0x10 _next = 0x10 .ctor = 0x5109F0 (method) GetSurrogate = 0x1F25190 (method) .cctor = 0x1F25390 (method) === System.Runtime.Remoting.Messaging.ReturnMessage === _outArgs = 0x10 _args = 0x18 _callCtx = 0x20 _returnValue = 0x28 _uri = 0x30 _exception = 0x38 _methodBase = 0x40 _methodName = 0x48 _methodSignature = 0x50 _typeName = 0x58 _properties = 0x60 _targetIdentity = 0x68 _inArgInfo = 0x70 .ctor = 0x1F25780 (method) .ctor = 0x1F256A0 (method) ArgCount = 0x12EFE60 (method) Args = 0x520140 (method) LogicalCallContext = 0x1F25890 (method) MethodBase = 0x54DA60 (method) MethodName = 0x1F25900 (method) MethodSignature = 0x1F25960 (method) Properties = 0x1F25B90 (method) TypeName = 0x1F25C00 (method) Uri = 0x54DFC0 (method) Uri = 0x54DFE0 (method) System.Runtime.Remoting.Messaging.IInternalMessage.get_Uri = 0x54DFC0 (method) System.Runtime.Remoting.Messaging.IInternalMessage.set_Uri = 0x54DFE0 (method) GetArg = 0x1F25670 (method) Exception = 0x5140C0 (method) OutArgs = 0x1F25AD0 (method) ReturnValue = 0x5120A0 (method) System.Runtime.Remoting.Messaging.IInternalMessage.get_TargetIdentity = 0x54E680 (method) System.Runtime.Remoting.Messaging.IInternalMessage.set_TargetIdentity = 0x54E6B0 (method) === System.Runtime.Remoting.Messaging.ServerContextTerminatorSink === SyncProcessMessage = 0x1F26E30 (method) AsyncProcessMessage = 0x1F26D70 (method) .ctor = 0x5109F0 (method) === System.Runtime.Remoting.Messaging.ServerObjectTerminatorSink === _nextSink = 0x10 .ctor = 0x54EB60 (method) SyncProcessMessage = 0x1F271B0 (method) AsyncProcessMessage = 0x1F27010 (method) === System.Runtime.Remoting.Messaging.ServerObjectReplySink === _replySink = 0x10 _identity = 0x18 .ctor = 0x1F09A80 (method) SyncProcessMessage = 0x1F26F90 (method) AsyncProcessMessage = 0x1F26F50 (method) === System.Runtime.Remoting.Messaging.StackBuilderSink === _target = 0x10 _rp = 0x18 .ctor = 0x1F28090 (method) SyncProcessMessage = 0x1F27F80 (method) AsyncProcessMessage = 0x1F27880 (method) ExecuteAsyncMessage = 0x1F27DB0 (method) CheckParameters = 0x1F279D0 (method) === System.Runtime.Versioning.NonVersionableAttribute === .ctor = 0x520010 (method) === System.Runtime.Versioning.TargetFrameworkAttribute === _frameworkName = 0x10 _frameworkDisplayName = 0x18 .ctor = 0x1F28340 (method) FrameworkDisplayName = 0x51FB70 (method) === System.Runtime.Versioning.BinaryCompatibility === TargetsAtLeast_Desktop_V4_5 = 0x0 TargetsAtLeast_Desktop_V4_5_1 = 0x1 .cctor = 0x1F09EA0 (method) === System.Runtime.Serialization.IDeserializationCallback === OnDeserialization = 0x351800 (method) === System.Runtime.Serialization.IFormatterConverter === Convert = 0x3523D0 (method) ToBoolean = 0x349810 (method) ToInt32 = 0x34C7D0 (method) ToString = 0x350440 (method) === System.Runtime.Serialization.SerializationException === s_nullMessage = 0x0 .ctor = 0x1F265E0 (method) .ctor = 0x1F265C0 (method) .ctor = 0x1F26650 (method) .ctor = 0x1E722C0 (method) .cctor = 0x1F26550 (method) === System.Runtime.Serialization.SerializationEntry === _name = 0x10 _value = 0x18 _type = 0x20 .ctor = 0x6099C0 (method) Value = 0x5243F0 (method) Name = 0x526A20 (method) === System.Runtime.Serialization.SerializationInfoEnumerator === _members = 0x10 _data = 0x18 _types = 0x20 _numItems = 0x28 _currItem = 0x2C _current = 0x30 .ctor = 0x1F26700 (method) MoveNext = 0x1F26670 (method) System.Collections.IEnumerator.get_Current = 0x1F266A0 (method) Current = 0x1F26780 (method) Reset = 0x1F26690 (method) Name = 0x1F268A0 (method) Value = 0x1F269C0 (method) ObjectType = 0x1F26930 (method) === System.Runtime.Serialization.DeserializationEventHandler === .ctor = 0x5402B0 (method) Invoke = 0x520290 (method) === System.Runtime.Serialization.SerializationEventHandler === .ctor = 0x609730 (method) Invoke = 0x609700 (method) === System.Runtime.Serialization.FormatterConverter === Convert = 0x1F16FD0 (method) ToBoolean = 0x1F170C0 (method) ToInt32 = 0x1F17150 (method) ToInt64 = 0x1F171E0 (method) ToSingle = 0x1F17270 (method) ToString = 0x1F17300 (method) ThrowValueNullException = 0x1F17070 (method) .ctor = 0x5109F0 (method) === System.Runtime.Serialization.MemberHolder === _memberType = 0x10 _context = 0x18 .ctor = 0x1F1D8C0 (method) GetHashCode = 0x6BFB40 (method) Equals = 0x1F1D840 (method) === System.Runtime.Serialization.SerializationBinder === BindToName = 0x1F25C80 (method) BindToType = 0x3523D0 (method) .ctor = 0x5109F0 (method) === System.Runtime.Serialization.SerializationEvents === _onSerializingMethods = 0x10 _onSerializedMethods = 0x18 _onDeserializingMethods = 0x20 _onDeserializedMethods = 0x28 .ctor = 0x1F263E0 (method) GetMethodsWithAttribute = 0x1F260D0 (method) HasOnSerializingEvents = 0x1F26530 (method) InvokeOnSerializing = 0x1F26390 (method) InvokeOnDeserializing = 0x1F26340 (method) InvokeOnDeserialized = 0x1F262F0 (method) AddOnSerialized = 0x1F260B0 (method) AddOnDeserialized = 0x1F26090 (method) InvokeOnDelegate = 0x1F262B0 (method) AddOnDelegate = 0x1F25EA0 (method) === System.Runtime.Serialization.SerializationEventsCache === s_cache = 0x0 GetSerializationEventsForType = 0x1F25CB0 (method) .cctor = 0x1F25E10 (method) === System.Runtime.Serialization.SerializationObjectManager === _objectSeenTable = 0x10 _context = 0x18 _onSerializedHandler = 0x28 .ctor = 0x1F26CE0 (method) RegisterObject = 0x1F26B30 (method) RaiseOnSerializedEvent = 0x1F26AF0 (method) AddOnSerialized = 0x1F26A50 (method) === System.Runtime.Serialization.ValueTypeFixupInfo === _containerID = 0x10 _parentField = 0x18 _parentIndex = 0x20 .ctor = 0x1F28650 (method) ContainerID = 0x53E8F0 (method) ParentField = 0x520140 (method) ParentIndex = 0x526D40 (method) === System.Runtime.Serialization.FormatterServices === m_MemberInfoTable = 0x0 unsafeTypeForwardersIsEnabled = 0x8 unsafeTypeForwardersIsEnabledInitialized = 0x9 advancedTypes = 0x10 s_binder = 0x18 .cctor = 0x1F19930 (method) GetSerializableMembers = 0x1F18410 (method) CheckSerializable = 0x1F17390 (method) InternalGetSerializableMembers = 0x1F18AF0 (method) GetParentTypes = 0x1F17FF0 (method) GetSerializableMembers = 0x1F185B0 (method) GetUninitializedObject = 0x1F18920 (method) NativeGetUninitializedObject = 0x1F08610 (method) GetEnableUnsafeTypeForwarders = 0x554A00 (method) UnsafeTypeForwardersIsEnabled = 0x1F19860 (method) SerializationSetValue = 0x1F19630 (method) PopulateObjectMembers = 0x1F192A0 (method) GetObjectData = 0x1F17BD0 (method) GetTypeFromAssembly = 0x1F18870 (method) LoadAssemblyFromString = 0x1F19290 (method) LoadAssemblyFromStringNoThrow = 0x1F19230 (method) GetClrAssemblyName = 0x1F173C0 (method) GetClrTypeFullName = 0x1F17B50 (method) GetClrTypeFullNameForArray = 0x1F17550 (method) GetClrTypeFullNameForNonArrayTypes = 0x1F17780 (method) === System.Runtime.Serialization.SurrogateForCyclicalReference === innerSurrogate = 0x10 GetObjectData = 0x1F28150 (method) SetObjectData = 0x1F28240 (method) === System.Runtime.Serialization.IFormatter === Deserialize = 0x350440 (method) Serialize = 0x349710 (method) === System.Runtime.Serialization.ObjectIDGenerator === m_currentCount = 0x10 m_currentSize = 0x14 m_ids = 0x18 m_objs = 0x20 sizes = 0x0 .ctor = 0x1F239A0 (method) FindElement = 0x1F232C0 (method) GetId = 0x1F23390 (method) HasId = 0x1F23530 (method) Rehash = 0x1F23610 (method) .cctor = 0x1F23910 (method) === System.Runtime.Serialization.ObjectManager === m_onDeserializationHandler = 0x10 m_onDeserializedHandler = 0x18 m_objects = 0x20 m_topObject = 0x28 m_specialFixupObjects = 0x30 m_fixupCount = 0x38 m_selector = 0x40 m_context = 0x48 .ctor = 0x1F34AA0 (method) CanCallGetType = 0x53FBD0 (method) TopObject = 0x5120B0 (method) TopObject = 0x5120A0 (method) SpecialFixupObjects = 0x1F34B30 (method) FindObjectHolder = 0x1F32A90 (method) FindOrCreateObjectHolder = 0x1F32AE0 (method) AddObjectHolder = 0x1F30A40 (method) GetCompletionInfo = 0x1F32FD0 (method) FixupSpecialObject = 0x1F32C30 (method) ResolveObjectReference = 0x1F34860 (method) DoValueTypeFixup = 0x1F324D0 (method) CompleteObject = 0x1F30F00 (method) DoNewlyRegisteredObjectFixups = 0x1F32340 (method) GetObject = 0x1F334B0 (method) RegisterString = 0x1F34760 (method) RegisterObject = 0x1F34020 (method) CompleteISerializableObject = 0x1F30CB0 (method) GetConstructor = 0x1F33380 (method) DoFixups = 0x1F31EE0 (method) RegisterFixup = 0x1F33CF0 (method) RecordFixup = 0x1F33A40 (method) RecordDelayedFixup = 0x1F338C0 (method) RecordArrayElementFixup = 0x1F33740 (method) RaiseDeserializationEvent = 0x1F335A0 (method) AddOnDeserialization = 0x1F30B70 (method) AddOnDeserialized = 0x1F30C10 (method) RaiseOnDeserializedEvent = 0x1F33600 (method) RaiseOnDeserializingEvent = 0x1F336A0 (method) === System.Runtime.Serialization.ObjectHolder === m_object = 0x10 m_id = 0x18 m_missingElementsRemaining = 0x20 m_missingDecendents = 0x24 m_serInfo = 0x28 m_surrogate = 0x30 m_missingElements = 0x38 m_dependentObjects = 0x40 m_next = 0x48 m_flags = 0x50 m_markForFixupWhenAvailable = 0x54 m_valueFixup = 0x58 m_typeLoad = 0x60 m_reachable = 0x68 .ctor = 0x1F30400 (method) .ctor = 0x1F304C0 (method) .ctor = 0x1F30750 (method) IncrementDescendentFixups = 0x1F2FF60 (method) DecrementFixupsRemaining = 0x1F2FF00 (method) RemoveDependency = 0x1F2FF80 (method) AddFixup = 0x1F2FDD0 (method) UpdateDescendentDependencyChain = 0x1F303A0 (method) AddDependency = 0x1F2FC60 (method) UpdateData = 0x1F301B0 (method) MarkForCompletionWhenAvailable = 0x1F2FF70 (method) SetFlags = 0x1F2FFF0 (method) IsIncompleteObjectReference = 0x1EF8910 (method) IsIncompleteObjectReference = 0x1F309F0 (method) RequiresDelayedFixup = 0x1F30970 (method) RequiresValueTypeFixup = 0x1F309A0 (method) ValueTypeFixupPerformed = 0x1F309C0 (method) ValueTypeFixupPerformed = 0x1F30A30 (method) HasISerializable = 0x1EF8900 (method) HasSurrogate = 0x1F30960 (method) CanSurrogatedObjectValueChange = 0x1F30890 (method) CanObjectValueChange = 0x1F30870 (method) DirectlyDependentObjects = 0x72D000 (method) TotalDependentObjects = 0x1E85780 (method) Reachable = 0x54D080 (method) Reachable = 0x597950 (method) TypeLoadExceptionReachable = 0x1F309B0 (method) TypeLoadException = 0x54E670 (method) TypeLoadException = 0x54E6A0 (method) ObjectValue = 0x53E8F0 (method) SetObjectValue = 0x1F30080 (method) SerializationInfo = 0x5120A0 (method) SerializationInfo = 0x5120B0 (method) Surrogate = 0x54DFC0 (method) DependentObjects = 0x54DA60 (method) DependentObjects = 0x54DFD0 (method) RequiresSerInfoFixup = 0x1F30980 (method) RequiresSerInfoFixup = 0x1F30A10 (method) ValueFixup = 0x546A70 (method) CompletelyFixed = 0x1F30920 (method) ContainerID = 0x1F30940 (method) === System.Runtime.Serialization.FixupHolder === m_id = 0x10 m_fixupInfo = 0x18 m_fixupType = 0x20 .ctor = 0x1F2F0E0 (method) === System.Runtime.Serialization.FixupHolderList === m_values = 0x10 m_count = 0x18 .ctor = 0x1F2F080 (method) .ctor = 0x1F2F010 (method) Add = 0x1F2EE70 (method) EnlargeArray = 0x1F2EF80 (method) === System.Runtime.Serialization.LongList === m_values = 0x10 m_count = 0x18 m_totalItems = 0x1C m_currentItem = 0x20 .ctor = 0x1F2F560 (method) .ctor = 0x1F2F5C0 (method) Add = 0x1F2F330 (method) Count = 0x684F40 (method) StartEnumeration = 0x1AE2C10 (method) MoveNext = 0x1F2F490 (method) Current = 0x1F2F630 (method) RemoveElement = 0x1F2F4E0 (method) EnlargeArray = 0x1F2F400 (method) === System.Runtime.Serialization.ObjectHolderList === m_values = 0x10 m_count = 0x18 .ctor = 0x1F2FB90 (method) .ctor = 0x1F2FBF0 (method) Add = 0x1F2F9A0 (method) GetFixupEnumerator = 0x1F2FB10 (method) EnlargeArray = 0x1F2FA80 (method) Version = 0x684F40 (method) Count = 0x684F40 (method) === System.Runtime.Serialization.ObjectHolderListEnumerator === m_isFixupEnumerator = 0x10 m_list = 0x18 m_startingVersion = 0x20 m_currPos = 0x24 .ctor = 0x1F2F900 (method) MoveNext = 0x1F2F850 (method) Current = 0x1F2F960 (method) === System.Runtime.Serialization.TypeLoadExceptionHolder === m_typeName = 0x10 .ctor = 0x54EB60 (method) TypeName = 0x53E8F0 (method) === System.Runtime.Serialization.SafeSerializationEventArgs === m_streamingContext = 0x10 m_serializedStates = 0x20 .ctor = 0x1F3BD10 (method) SerializedStates = 0x526D40 (method) === System.Runtime.Serialization.ISafeSerializationData === CompleteDeserialization = 0x351800 (method) === System.Runtime.Serialization.SafeSerializationManager === m_serializedStates = 0x10 m_savedSerializationInfo = 0x18 m_realObject = 0x20 m_realType = 0x28 SerializeObjectState = 0x30 .ctor = 0x5109F0 (method) .ctor = 0x1F3C870 (method) IsActive = 0x18D8A40 (method) CompleteSerialization = 0x1F3C0B0 (method) CompleteDeserialization = 0x1F3BDD0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1F3C730 (method) System.Runtime.Serialization.IObjectReference.GetRealObject = 0x1F3C400 (method) OnDeserialized = 0x1F3C350 (method) === System.Runtime.Serialization.OptionalFieldAttribute === versionAdded = 0x10 .ctor = 0x1F39ED0 (method) VersionAdded = 0x1F39EE0 (method) === System.Runtime.Serialization.OnSerializingAttribute === .ctor = 0x520010 (method) === System.Runtime.Serialization.OnSerializedAttribute === .ctor = 0x520010 (method) === System.Runtime.Serialization.OnDeserializingAttribute === .ctor = 0x520010 (method) === System.Runtime.Serialization.OnDeserializedAttribute === .ctor = 0x520010 (method) === System.Runtime.Serialization.SerializationFieldInfo === m_field = 0x10 m_serializationName = 0x18 Module = 0x1F3D040 (method) MetadataToken = 0x1F3D010 (method) .ctor = 0x1F3CEA0 (method) Name = 0x520140 (method) DeclaringType = 0x1F3CF80 (method) ReflectedType = 0x1F3D070 (method) GetCustomAttributes = 0x1F3CC20 (method) GetCustomAttributes = 0x1F3CC50 (method) IsDefined = 0x1F3CE30 (method) FieldType = 0x1F3CFE0 (method) GetValue = 0xC51CC0 (method) InternalGetValue = 0x1F3CC80 (method) SetValue = 0x1F3CE60 (method) InternalSetValue = 0x1F3CD30 (method) FieldInfo = 0x53E8F0 (method) FieldHandle = 0x1F3CFB0 (method) Attributes = 0x1F3CF50 (method) === System.Runtime.Serialization.SerializationInfo === m_members = 0x10 m_data = 0x18 m_types = 0x20 m_nameToIndex = 0x28 m_currMember = 0x30 m_converter = 0x38 m_fullTypeName = 0x40 m_assemName = 0x48 objectType = 0x50 isFullTypeNameSetExplicit = 0x58 isAssemblyNameSetExplicit = 0x59 requireSameTokenInPartialTrust = 0x5A .ctor = 0x1F3F8F0 (method) .ctor = 0x1F3F910 (method) FullTypeName = 0x54DA60 (method) AssemblyName = 0x54DA70 (method) SetType = 0x1F3F560 (method) Compare = 0x1F3E350 (method) DemandForUnsafeAssemblyNameAssignments = 0x1F3E3D0 (method) IsAssemblyNameAssignmentSafe = 0x1F3F3C0 (method) MemberCount = 0x622370 (method) ObjectType = 0x54DA80 (method) IsFullTypeNameSetExplicit = 0x6C96E0 (method) IsAssemblyNameSetExplicit = 0x6C96F0 (method) GetEnumerator = 0x1F3EA20 (method) ExpandArrays = 0x1F3E3E0 (method) AddValue = 0x1F3D720 (method) AddValue = 0x1F3D910 (method) AddValue = 0x1F3E220 (method) AddValue = 0x1F3DC10 (method) AddValue = 0x1F3DD40 (method) AddValue = 0x1F3DFC0 (method) AddValue = 0x1F3D7E0 (method) AddValue = 0x1F3E0F0 (method) AddValue = 0x1F3DAE0 (method) AddValue = 0x1F3DE70 (method) AddValueInternal = 0x1F3D420 (method) UpdateValue = 0x1F3F720 (method) FindElement = 0x1F3E4F0 (method) GetElement = 0x1F3E850 (method) GetElementNoThrow = 0x1F3E700 (method) GetValue = 0x1F3F1E0 (method) GetValueNoThrow = 0x1F3F000 (method) GetBoolean = 0x1F3E5B0 (method) GetInt32 = 0x1F3EAC0 (method) GetInt64 = 0x1F3EC10 (method) GetSingle = 0x1F3ED60 (method) GetString = 0x1F3EEB0 (method) === System.Runtime.Serialization.StreamingContext === m_additionalContext = 0x10 m_state = 0x18 .ctor = 0x1F3FC40 (method) .ctor = 0x60BBC0 (method) Context = 0x526A20 (method) Equals = 0x1F3FB90 (method) GetHashCode = 0x7EEE00 (method) State = 0x7EEE00 (method) === System.Runtime.Serialization.StreamingContextStates === value__ = 0x10 CrossProcess = 0x0 CrossMachine = 0x0 File = 0x0 Persistence = 0x0 Remoting = 0x0 Other = 0x0 Clone = 0x0 CrossAppDomain = 0x0 All = 0x0 === System.Runtime.Serialization.Formatters.FormatterTypeStyle === value__ = 0x10 TypesWhenNeeded = 0x0 TypesAlways = 0x0 XsdString = 0x0 === System.Runtime.Serialization.Formatters.FormatterAssemblyStyle === value__ = 0x10 Simple = 0x0 Full = 0x0 === System.Runtime.Serialization.Formatters.TypeFilterLevel === value__ = 0x10 Low = 0x0 Full = 0x0 === System.Runtime.Serialization.Formatters.Binary.BinaryHeaderEnum === value__ = 0x10 SerializedStreamHeader = 0x0 Object = 0x0 ObjectWithMap = 0x0 ObjectWithMapAssemId = 0x0 ObjectWithMapTyped = 0x0 ObjectWithMapTypedAssemId = 0x0 ObjectString = 0x0 Array = 0x0 MemberPrimitiveTyped = 0x0 MemberReference = 0x0 ObjectNull = 0x0 MessageEnd = 0x0 Assembly = 0x0 ObjectNullMultiple256 = 0x0 ObjectNullMultiple = 0x0 ArraySinglePrimitive = 0x0 ArraySingleObject = 0x0 ArraySingleString = 0x0 CrossAppDomainMap = 0x0 CrossAppDomainString = 0x0 CrossAppDomainAssembly = 0x0 MethodCall = 0x0 MethodReturn = 0x0 === System.Runtime.Serialization.Formatters.Binary.BinaryTypeEnum === value__ = 0x10 Primitive = 0x0 String = 0x0 Object = 0x0 ObjectUrt = 0x0 ObjectUser = 0x0 ObjectArray = 0x0 StringArray = 0x0 PrimitiveArray = 0x0 === System.Runtime.Serialization.Formatters.Binary.BinaryArrayTypeEnum === value__ = 0x10 Single = 0x0 Jagged = 0x0 Rectangular = 0x0 SingleOffset = 0x0 JaggedOffset = 0x0 RectangularOffset = 0x0 === System.Runtime.Serialization.Formatters.Binary.InternalSerializerTypeE === value__ = 0x10 Soap = 0x0 Binary = 0x0 === System.Runtime.Serialization.Formatters.Binary.InternalParseTypeE === value__ = 0x10 Empty = 0x0 SerializedStreamHeader = 0x0 Object = 0x0 Member = 0x0 ObjectEnd = 0x0 MemberEnd = 0x0 Headers = 0x0 HeadersEnd = 0x0 SerializedStreamHeaderEnd = 0x0 Envelope = 0x0 EnvelopeEnd = 0x0 Body = 0x0 BodyEnd = 0x0 === System.Runtime.Serialization.Formatters.Binary.InternalObjectTypeE === value__ = 0x10 Empty = 0x0 Object = 0x0 Array = 0x0 === System.Runtime.Serialization.Formatters.Binary.InternalObjectPositionE === value__ = 0x10 Empty = 0x0 Top = 0x0 Child = 0x0 Headers = 0x0 === System.Runtime.Serialization.Formatters.Binary.InternalArrayTypeE === value__ = 0x10 Empty = 0x0 Single = 0x0 Jagged = 0x0 Rectangular = 0x0 Base64 = 0x0 === System.Runtime.Serialization.Formatters.Binary.InternalMemberTypeE === value__ = 0x10 Empty = 0x0 Header = 0x0 Field = 0x0 Item = 0x0 === System.Runtime.Serialization.Formatters.Binary.InternalMemberValueE === value__ = 0x10 Empty = 0x0 InlineValue = 0x0 Nested = 0x0 Reference = 0x0 Null = 0x0 === System.Runtime.Serialization.Formatters.Binary.InternalPrimitiveTypeE === value__ = 0x10 Invalid = 0x0 Boolean = 0x0 Byte = 0x0 Char = 0x0 Currency = 0x0 Decimal = 0x0 Double = 0x0 Int16 = 0x0 Int32 = 0x0 Int64 = 0x0 SByte = 0x0 Single = 0x0 TimeSpan = 0x0 DateTime = 0x0 UInt16 = 0x0 UInt32 = 0x0 UInt64 = 0x0 Null = 0x0 String = 0x0 === System.Runtime.Serialization.Formatters.Binary.ValueFixupEnum === value__ = 0x10 Empty = 0x0 Array = 0x0 Header = 0x0 Member = 0x0 === System.Runtime.Serialization.Formatters.Binary.BinaryConverter === GetBinaryTypeInfo = 0x1F29400 (method) GetParserBinaryTypeInfo = 0x1F29780 (method) WriteTypeInfo = 0x1F2A1B0 (method) ReadTypeInfo = 0x1F29A00 (method) TypeFromInfo = 0x1F29BD0 (method) === System.Runtime.Serialization.Formatters.Binary.IOUtil === FlagTest = 0x1F2F140 (method) WriteStringWithCode = 0x1F2F150 (method) WriteWithCode = 0x1F2F1E0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryAssemblyInfo === assemblyString = 0x10 assembly = 0x18 .ctor = 0x54EB60 (method) .ctor = 0x540260 (method) GetAssembly = 0x1F291D0 (method) === System.Runtime.Serialization.Formatters.Binary.SerializationHeaderRecord === binaryFormatterMajorVersion = 0x10 binaryFormatterMinorVersion = 0x14 binaryHeaderEnum = 0x18 topId = 0x1C headerId = 0x20 majorVersion = 0x24 minorVersion = 0x28 .ctor = 0x883DA0 (method) .ctor = 0x1F3D3C0 (method) Write = 0x1F3D2E0 (method) GetInt32 = 0x1EF4520 (method) Read = 0x1F3D0A0 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryAssembly === assemId = 0x10 assemblyString = 0x18 .ctor = 0x5109F0 (method) Set = 0x1F29350 (method) Write = 0x1F29370 (method) Read = 0x1F29300 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryCrossAppDomainAssembly === assemId = 0x10 assemblyIndex = 0x14 .ctor = 0x5109F0 (method) Read = 0x1F2A430 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryObject === objectId = 0x10 mapId = 0x14 .ctor = 0x5109F0 (method) Set = 0x1F2BF30 (method) Write = 0x1F2BF40 (method) Read = 0x1F2A430 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryMethodCall === methodName = 0x10 typeName = 0x18 args = 0x20 callContext = 0x28 argTypes = 0x30 bArgsPrimitive = 0x38 messageEnum = 0x3C Write = 0x1F2AED0 (method) Dump = 0x512CE0 (method) .ctor = 0x1F2B280 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryMethodReturn === returnValue = 0x10 args = 0x18 callContext = 0x20 argTypes = 0x28 bArgsPrimitive = 0x30 messageEnum = 0x34 returnType = 0x38 instanceOfVoid = 0x0 .cctor = 0x1F2B580 (method) .ctor = 0x1F2B640 (method) Write = 0x1F2B290 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryObjectString === objectId = 0x10 value = 0x18 .ctor = 0x5109F0 (method) Set = 0x1F29350 (method) Write = 0x1F2B650 (method) Read = 0x1F29300 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryCrossAppDomainString === objectId = 0x10 value = 0x14 .ctor = 0x5109F0 (method) Read = 0x1F2A430 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryCrossAppDomainMap === crossAppDomainArrayIndex = 0x10 .ctor = 0x5109F0 (method) Read = 0x1F2A470 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.MemberPrimitiveTyped === primitiveTypeEnum = 0x10 value = 0x18 .ctor = 0x5109F0 (method) Set = 0x1F29350 (method) Write = 0x1F2F6B0 (method) Read = 0x1F2F660 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryObjectWithMap === binaryHeaderEnum = 0x10 objectId = 0x14 name = 0x18 numMembers = 0x20 memberNames = 0x28 assemId = 0x30 .ctor = 0x5109F0 (method) .ctor = 0x51FB90 (method) Set = 0x1F2BDA0 (method) Write = 0x1F2BE00 (method) Read = 0x1F2BC90 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryObjectWithMapTyped === binaryHeaderEnum = 0x10 objectId = 0x14 name = 0x18 numMembers = 0x20 memberNames = 0x28 binaryTypeEnumA = 0x30 typeInformationA = 0x38 memberAssemIds = 0x40 assemId = 0x48 .ctor = 0x5109F0 (method) .ctor = 0x51FB90 (method) Set = 0x1F2B9E0 (method) Write = 0x1F2BA80 (method) Read = 0x1F2B6E0 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryArray === objectId = 0x10 rank = 0x14 lengthA = 0x18 lowerBoundA = 0x20 binaryTypeEnum = 0x28 typeInformation = 0x30 assemId = 0x38 binaryHeaderEnum = 0x3C binaryArrayTypeEnum = 0x40 .ctor = 0x5109F0 (method) .ctor = 0x1F291A0 (method) Set = 0x1F28D70 (method) Write = 0x1F28E30 (method) Read = 0x1F28840 (method) === System.Runtime.Serialization.Formatters.Binary.MemberPrimitiveUnTyped === typeInformation = 0x10 value = 0x18 .ctor = 0x5109F0 (method) Set = 0x1F29350 (method) Set = 0x5507E0 (method) Write = 0x1F2F770 (method) Read = 0x1F2F730 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.MemberReference === idRef = 0x10 .ctor = 0x5109F0 (method) Set = 0x5507E0 (method) Write = 0x1F2F7A0 (method) Read = 0x1F2A470 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.ObjectNull === nullCount = 0x10 .ctor = 0x5109F0 (method) SetNullCount = 0x5507E0 (method) Write = 0x1F35720 (method) Read = 0x1F356B0 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.MessageEnd === .ctor = 0x5109F0 (method) Write = 0x1F2F810 (method) Read = 0x512CE0 (method) Dump = 0x512CE0 (method) Dump = 0x512CE0 (method) === System.Runtime.Serialization.Formatters.Binary.ObjectMap === objectName = 0x10 objectType = 0x18 binaryTypeEnumA = 0x20 typeInformationA = 0x28 memberTypes = 0x30 memberNames = 0x38 objectInfo = 0x40 isInitObjectInfo = 0x48 objectReader = 0x50 objectId = 0x58 assemblyInfo = 0x60 .ctor = 0x1F35420 (method) .ctor = 0x1F34F30 (method) CreateObjectInfo = 0x1F34D70 (method) Create = 0x1F34DC0 (method) Create = 0x1F34E60 (method) === System.Runtime.Serialization.Formatters.Binary.ObjectProgress === opRecordIdCount = 0x0 isInitial = 0x10 count = 0x14 expectedType = 0x18 expectedTypeInformation = 0x20 name = 0x28 objectTypeEnum = 0x30 memberTypeEnum = 0x34 memberValueEnum = 0x38 dtType = 0x40 numItems = 0x48 binaryTypeEnum = 0x4C typeInformation = 0x50 nullCount = 0x58 memberLength = 0x5C binaryTypeEnumA = 0x60 typeInformationA = 0x68 memberNames = 0x70 memberTypes = 0x78 pr = 0x80 .ctor = 0x1F35AA0 (method) Init = 0x1F35990 (method) ArrayCountIncrement = 0x1F35820 (method) GetNext = 0x1F35830 (method) .cctor = 0x1F35A60 (method) === System.Runtime.Serialization.Formatters.Binary.Converter === primitiveTypeEnumLength = 0x0 typeA = 0x8 arrayTypeA = 0x10 valueA = 0x18 typeCodeA = 0x20 codeA = 0x28 typeofISerializable = 0x30 typeofString = 0x38 typeofConverter = 0x40 typeofBoolean = 0x48 typeofByte = 0x50 typeofChar = 0x58 typeofDecimal = 0x60 typeofDouble = 0x68 typeofInt16 = 0x70 typeofInt32 = 0x78 typeofInt64 = 0x80 typeofSByte = 0x88 typeofSingle = 0x90 typeofTimeSpan = 0x98 typeofDateTime = 0xA0 typeofUInt16 = 0xA8 typeofUInt32 = 0xB0 typeofUInt64 = 0xB8 typeofObject = 0xC0 typeofSystemVoid = 0xC8 urtAssembly = 0xD0 urtAssemblyString = 0xD8 typeofTypeArray = 0xE0 typeofObjectArray = 0xE8 typeofStringArray = 0xF0 typeofBooleanArray = 0xF8 typeofByteArray = 0x100 typeofCharArray = 0x108 typeofDecimalArray = 0x110 typeofDoubleArray = 0x118 typeofInt16Array = 0x120 typeofInt32Array = 0x128 typeofInt64Array = 0x130 typeofSByteArray = 0x138 typeofSingleArray = 0x140 typeofTimeSpanArray = 0x148 typeofDateTimeArray = 0x150 typeofUInt16Array = 0x158 typeofUInt32Array = 0x160 typeofUInt64Array = 0x168 typeofMarshalByRefObject = 0x170 ToCode = 0x1F2DA40 (method) IsWriteAsByteArray = 0x1F2D900 (method) TypeLength = 0x1F2E200 (method) ToArrayType = 0x1F2D970 (method) InitTypeA = 0x1F2CAB0 (method) InitArrayTypeA = 0x1F2C280 (method) ToType = 0x1F2E130 (method) CreatePrimitiveArray = 0x1F2BFD0 (method) IsPrimitiveArray = 0x1F2D610 (method) InitValueA = 0x1F2D2B0 (method) ToComType = 0x1F2DB60 (method) InitTypeCodeA = 0x1F2D100 (method) ToTypeCode = 0x1F2DEC0 (method) InitCodeA = 0x1F2C8E0 (method) ToPrimitiveTypeEnum = 0x1F2DC30 (method) FromString = 0x1F2C1B0 (method) .cctor = 0x1F2E280 (method) === System.Runtime.Serialization.Formatters.Binary.BinaryFormatter === m_surrogates = 0x10 m_context = 0x18 m_binder = 0x28 m_typeFormat = 0x30 m_assemblyFormat = 0x34 m_securityLevel = 0x38 m_crossAppDomainArray = 0x40 typeNameCache = 0x0 AssemblyFormat = 0x816560 (method) SurrogateSelector = 0x53E910 (method) .ctor = 0x1F2AE00 (method) .ctor = 0x1F2AE70 (method) Deserialize = 0x1F2A7F0 (method) Deserialize = 0x1F2A4A0 (method) Deserialize = 0x1F2A7D0 (method) Serialize = 0x1F2AD50 (method) Serialize = 0x1F2AA80 (method) Serialize = 0x1F2AAA0 (method) GetTypeInformation = 0x1F2A810 (method) .cctor = 0x1F2AD70 (method) === System.Runtime.Serialization.Formatters.Binary.__BinaryWriter === sout = 0x10 formatterTypeStyle = 0x18 objectMapTable = 0x20 objectWriter = 0x28 dataWriter = 0x30 m_nestedObjectCount = 0x38 nullCount = 0x3C binaryMethodCall = 0x40 binaryMethodReturn = 0x48 binaryObject = 0x50 binaryObjectWithMap = 0x58 binaryObjectWithMapTyped = 0x60 binaryObjectString = 0x68 binaryArray = 0x70 byteBuffer = 0x78 chunkSize = 0x80 memberPrimitiveUnTyped = 0x88 memberPrimitiveTyped = 0x90 objectNull = 0x98 memberReference = 0xA0 binaryAssembly = 0xA8 .ctor = 0x1F44940 (method) WriteBegin = 0x512CE0 (method) WriteEnd = 0x1F42250 (method) WriteBoolean = 0x1F41FB0 (method) WriteByte = 0x1F41FE0 (method) WriteBytes = 0x1F42010 (method) WriteBytes = 0x1F42040 (method) WriteChar = 0x1F42070 (method) WriteChars = 0x1F420A0 (method) WriteDecimal = 0x1F42150 (method) WriteSingle = 0x1F43F20 (method) WriteDouble = 0x1F42220 (method) WriteInt16 = 0x1F42280 (method) WriteInt32 = 0x1F422B0 (method) WriteInt64 = 0x1F422E0 (method) WriteSByte = 0x1F41FE0 (method) WriteString = 0x1F43F50 (method) WriteTimeSpan = 0x1F43F80 (method) WriteDateTime = 0x1F420D0 (method) WriteUInt16 = 0x1F44000 (method) WriteUInt32 = 0x1F44030 (method) WriteUInt64 = 0x1F44060 (method) WriteObjectEnd = 0x512CE0 (method) WriteSerializationHeaderEnd = 0x1F43830 (method) WriteSerializationHeader = 0x1F438B0 (method) WriteMethodCall = 0x1F42AC0 (method) WriteMethodReturn = 0x1F42B50 (method) WriteObject = 0x1F42E40 (method) WriteObjectString = 0x1F42D20 (method) WriteSingleArray = 0x1F439F0 (method) WriteArrayAsBytes = 0x1F41D00 (method) WriteJaggedArray = 0x1F42480 (method) WriteRectangleArray = 0x1F43690 (method) WriteObjectByteArray = 0x1F42CC0 (method) WriteMember = 0x1F428F0 (method) WriteNullMember = 0x1F42BF0 (method) WriteMemberObjectRef = 0x1F426B0 (method) WriteMemberNested = 0x1F42680 (method) WriteMemberString = 0x1F427B0 (method) WriteItem = 0x1F42420 (method) WriteNullItem = 0x1F42BE0 (method) WriteDelayedNullItem = 0x1F42210 (method) WriteItemEnd = 0x1F42310 (method) InternalWriteItemNull = 0x1F41C50 (method) WriteItemObjectRef = 0x1F42320 (method) WriteAssembly = 0x1F41E60 (method) WriteValue = 0x1F44090 (method) === System.Runtime.Serialization.Formatters.Binary.ObjectMapInfo === objectId = 0x10 numMembers = 0x14 memberNames = 0x18 memberTypes = 0x20 .ctor = 0x1F34BE0 (method) IsCompatible = 0x1F34C50 (method) === System.Runtime.Serialization.Formatters.Binary.WriteObjectInfo === objectInfoId = 0x10 obj = 0x18 objectType = 0x20 isSi = 0x28 isNamed = 0x29 isTyped = 0x2A isArray = 0x2B si = 0x30 cache = 0x38 memberData = 0x40 serializationSurrogate = 0x48 context = 0x50 serObjectInfoInit = 0x60 objectId = 0x68 assemId = 0x70 binderTypeName = 0x78 binderAssemblyString = 0x80 .ctor = 0x5109F0 (method) ObjectEnd = 0x1F41AA0 (method) InternalInit = 0x1F419C0 (method) Serialize = 0x1F41BA0 (method) InitSerialize = 0x1F40D90 (method) Serialize = 0x1F41B00 (method) InitSerialize = 0x1F40780 (method) InitSiWrite = 0x1F41630 (method) CheckTypeForwardedFrom = 0x1F3FC60 (method) InitNoMembers = 0x1F40630 (method) InitMemberInfo = 0x1F40260 (method) GetTypeFullName = 0x1F40230 (method) GetAssemblyString = 0x1F3FDE0 (method) InvokeSerializationBinder = 0x1F41A60 (method) GetMemberType = 0x1F3FEF0 (method) GetMemberInfo = 0x1F3FE10 (method) GetObjectInfo = 0x1F400D0 (method) PutObjectInfo = 0x1F41AD0 (method) === System.Runtime.Serialization.Formatters.Binary.ReadObjectInfo === objectInfoId = 0x10 readObjectInfoCounter = 0x0 objectType = 0x18 objectManager = 0x20 count = 0x28 isSi = 0x2C isNamed = 0x2D isTyped = 0x2E bSimpleAssembly = 0x2F cache = 0x30 wireMemberNames = 0x38 wireMemberTypes = 0x40 lastPosition = 0x48 serializationSurrogate = 0x50 context = 0x58 memberTypesList = 0x68 serObjectInfoInit = 0x70 formatterConverter = 0x78 .ctor = 0x5109F0 (method) ObjectEnd = 0x512CE0 (method) PrepareForReuse = 0x1F3BC30 (method) Create = 0x1F3A1C0 (method) Init = 0x1F3B840 (method) Create = 0x1F3A2F0 (method) Init = 0x1F3B900 (method) InitReadConstructor = 0x1F3B540 (method) InitSiRead = 0x1F3B7C0 (method) InitNoMembers = 0x1F3B4D0 (method) InitMemberInfo = 0x1F3B230 (method) GetMemberInfo = 0x1F3A460 (method) GetType = 0x1F3AF90 (method) AddValue = 0x1F39F60 (method) InitDataStore = 0x1F3B130 (method) RecordFixup = 0x1F3BC40 (method) PopulateObjectMembers = 0x1F3BA10 (method) Position = 0x1F3BAA0 (method) GetMemberTypes = 0x1F3A8B0 (method) GetMemberType = 0x1F3A6D0 (method) GetObjectInfo = 0x1F3AF20 (method) === System.Runtime.Serialization.Formatters.Binary.SerObjectInfoInit === seenBeforeTable = 0x10 objectInfoIdCount = 0x18 oiPool = 0x20 .ctor = 0x1F3CB60 (method) === System.Runtime.Serialization.Formatters.Binary.SerObjectInfoCache === fullTypeName = 0x10 assemblyString = 0x18 hasTypeForwardedFrom = 0x20 memberInfos = 0x28 memberNames = 0x30 memberTypes = 0x38 .ctor = 0x1E6A3F0 (method) .ctor = 0x1F3CAC0 (method) === System.Runtime.Serialization.Formatters.Binary.TypeInformation === fullTypeName = 0x10 assemblyString = 0x18 hasTypeForwardedFrom = 0x20 FullTypeName = 0x53E8F0 (method) AssemblyString = 0x520140 (method) HasTypeForwardedFrom = 0x51FDC0 (method) .ctor = 0x1E6A3F0 (method) === TypeNAssembly === type = 0x10 assemblyName = 0x18 .ctor = 0x5109F0 (method) === TopLevelAssemblyTypeResolver === m_topLevelAssembly = 0x10 .ctor = 0x54EB60 (method) ResolveType = 0x1F576E0 (method) === System.Runtime.Serialization.Formatters.Binary.ObjectReader === m_stream = 0x10 m_surrogates = 0x18 m_context = 0x20 m_objectManager = 0x30 formatterEnums = 0x38 m_binder = 0x40 topId = 0x48 bSimpleAssembly = 0x50 handlerObject = 0x58 m_topObject = 0x60 headers = 0x68 handler = 0x70 serObjectInfoInit = 0x78 m_formatterConverter = 0x80 stack = 0x88 valueFixupStack = 0x90 crossAppDomainArray = 0x98 bFullDeserialization = 0xA0 bOldFormatDetected = 0xA1 valTypeObjectIdTable = 0xA8 typeCache = 0xB0 previousAssemblyString = 0xB8 previousName = 0xC0 previousType = 0xC8 ValueFixupStack = 0x1F39DF0 (method) TopObject = 0x54E670 (method) TopObject = 0x1F39E80 (method) .ctor = 0x1F39C90 (method) Deserialize = 0x1F35F90 (method) HasSurrogate = 0x1F36C90 (method) CheckSerializable = 0x1F35B80 (method) InitFullDeserialization = 0x1F36D80 (method) CrossAppDomainArray = 0x1F35F60 (method) CreateReadObjectInfo = 0x1F35D80 (method) CreateReadObjectInfo = 0x1F35DD0 (method) Parse = 0x1F39740 (method) ParseError = 0x1F384E0 (method) ParseSerializedStreamHeader = 0x1F396C0 (method) ParseSerializedStreamHeaderEnd = 0x1F39690 (method) ParseObject = 0x1F39270 (method) ParseObjectEnd = 0x1F38F40 (method) ParseArray = 0x1F37BE0 (method) NextRectangleMap = 0x1F36EF0 (method) ParseArrayMember = 0x1F37010 (method) ParseArrayMemberEnd = 0x1F36FE0 (method) ParseMember = 0x1F387F0 (method) ParseMemberEnd = 0x1F38740 (method) ParseString = 0x1F396F0 (method) RegisterObject = 0x1F39B50 (method) RegisterObject = 0x1F39970 (method) GetId = 0x1F366F0 (method) Bind = 0x1F35B20 (method) FastBindToType = 0x1F36470 (method) ResolveSimpleAssemblyName = 0x1F39C20 (method) GetSimplyNamedTypeFromAssembly = 0x1F367F0 (method) GetType = 0x1F36970 (method) CheckTypeForwardedTo = 0x1F35CC0 (method) === System.Runtime.Serialization.Formatters.Binary.ObjectWriter === m_objectQueue = 0x10 m_idGenerator = 0x18 m_currentId = 0x20 m_surrogates = 0x28 m_context = 0x30 serWriter = 0x40 m_objectManager = 0x48 topId = 0x50 topName = 0x58 headers = 0x60 formatterEnums = 0x68 m_binder = 0x70 serObjectInfoInit = 0x78 m_formatterConverter = 0x80 crossAppDomainArray = 0x88 previousObj = 0x90 previousId = 0x98 previousType = 0xA0 previousCode = 0xA8 assemblyToIdTable = 0xB0 niPool = 0xB8 .ctor = 0x1F530B0 (method) Serialize = 0x1F50020 (method) ObjectManager = 0x54DA70 (method) Write = 0x1F528A0 (method) Write = 0x1F52490 (method) WriteMemberSetup = 0x1F519A0 (method) WriteMembers = 0x1F51B20 (method) WriteArray = 0x1F50D80 (method) WriteArrayMember = 0x1F509E0 (method) WriteRectangle = 0x1F52100 (method) GetNext = 0x1F4FB90 (method) InternalGetId = 0x1F4FD70 (method) Schedule = 0x1F4FFA0 (method) Schedule = 0x1F4FEE0 (method) WriteKnownValueClass = 0x1F517A0 (method) WriteObjectRef = 0x1F520E0 (method) WriteString = 0x1F52340 (method) CheckForNull = 0x1F4F720 (method) WriteSerializedStreamHeader = 0x1F52310 (method) TypeToNameInfo = 0x1F50740 (method) TypeToNameInfo = 0x1F50830 (method) TypeToNameInfo = 0x1F50890 (method) TypeToNameInfo = 0x1F50640 (method) TypeToNameInfo = 0x1F50930 (method) MemberToNameInfo = 0x1F4FE70 (method) ToCode = 0x1F505A0 (method) GetAssemblyId = 0x1F4F800 (method) GetType = 0x1F4FD50 (method) GetNameInfo = 0x1F4FAA0 (method) CheckTypeFormat = 0x1F4F7F0 (method) PutNameInfo = 0x1F4FEB0 (method) === System.Runtime.Serialization.Formatters.Binary.__BinaryParser === objectReader = 0x10 input = 0x18 topId = 0x20 headerId = 0x28 objectMapIdTable = 0x30 assemIdToAssemblyTable = 0x38 stack = 0x40 expectedType = 0x48 expectedTypeInformation = 0x50 PRS = 0x58 systemAssemblyInfo = 0x60 dataReader = 0x68 encoding = 0x0 opPool = 0x70 binaryObject = 0x78 bowm = 0x80 bowmt = 0x88 objectString = 0x90 crossAppDomainString = 0x98 memberPrimitiveTyped = 0xA0 byteBuffer = 0xA8 memberPrimitiveUnTyped = 0xB0 memberReference = 0xB8 objectNull = 0xC0 messageEnd = 0x8 .ctor = 0x1F5DD20 (method) SystemAssemblyInfo = 0x1F5DFF0 (method) ObjectMapIdTable = 0x1F5DF20 (method) AssemIdToAssemblyTable = 0x1F5DE50 (method) Prs = 0x1F5E0C0 (method) Run = 0x1F5D6A0 (method) ReadBegin = 0x512CE0 (method) ReadEnd = 0x512CE0 (method) ReadBoolean = 0x1F59890 (method) ReadByte = 0x1F598C0 (method) ReadBytes = 0x1F598F0 (method) ReadBytes = 0x1F59920 (method) ReadChar = 0x1F599C0 (method) ReadChars = 0x1F599F0 (method) ReadDecimal = 0x1F59C70 (method) ReadSingle = 0x1F5D040 (method) ReadDouble = 0x1F59D40 (method) ReadInt16 = 0x1F59D70 (method) ReadInt32 = 0x1F59DA0 (method) ReadInt64 = 0x1F59DD0 (method) ReadSByte = 0x1F598C0 (method) ReadString = 0x1F5D070 (method) ReadTimeSpan = 0x1F59DD0 (method) ReadDateTime = 0x1F59C00 (method) ReadUInt16 = 0x1F5D0A0 (method) ReadUInt32 = 0x1F5D0D0 (method) ReadUInt64 = 0x1F5D100 (method) ReadSerializationHeaderRecord = 0x1F5CF80 (method) ReadAssembly = 0x1F59600 (method) ReadObject = 0x1F5CA40 (method) ReadCrossAppDomainMap = 0x1F59A20 (method) ReadObjectWithMap = 0x1F5C3B0 (method) ReadObjectWithMap = 0x1F5C480 (method) ReadObjectWithMapTyped = 0x1F5BCA0 (method) ReadObjectWithMapTyped = 0x1F5BD60 (method) ReadObjectString = 0x1F5B290 (method) ReadMemberPrimitiveTyped = 0x1F59E00 (method) ReadArray = 0x1F58EE0 (method) ReadArrayAsBytes = 0x1F58BD0 (method) ReadMemberPrimitiveUnTyped = 0x1F5A430 (method) ReadMemberReference = 0x1F5A9A0 (method) ReadObjectNull = 0x1F5AF10 (method) ReadMessageEnd = 0x1F5AD60 (method) ReadValue = 0x1F5D130 (method) GetOp = 0x1F58A80 (method) PutOp = 0x1F58B30 (method) .cctor = 0x1F5DCA0 (method) === System.Runtime.Serialization.Formatters.Binary.ParseRecord === parseRecordIdCount = 0x0 PRparseTypeEnum = 0x10 PRobjectTypeEnum = 0x14 PRarrayTypeEnum = 0x18 PRmemberTypeEnum = 0x1C PRmemberValueEnum = 0x20 PRobjectPositionEnum = 0x24 PRname = 0x28 PRvalue = 0x30 PRvarValue = 0x38 PRkeyDt = 0x40 PRdtType = 0x48 PRdtTypeCode = 0x50 PRisEnum = 0x54 PRobjectId = 0x58 PRidRef = 0x60 PRarrayElementTypeString = 0x68 PRarrayElementType = 0x70 PRisArrayVariant = 0x78 PRarrayElementTypeCode = 0x7C PRrank = 0x80 PRlengthA = 0x88 PRpositionA = 0x90 PRlowerBoundA = 0x98 PRupperBoundA = 0xA0 PRindexMap = 0xA8 PRmemberIndex = 0xB0 PRlinearlength = 0xB4 PRrectangularMap = 0xB8 PRisLowerBound = 0xC0 PRtopId = 0xC8 PRheaderId = 0xD0 PRobjectInfo = 0xD8 PRisValueTypeFixup = 0xE0 PRnewObj = 0xE8 PRobjectA = 0xF0 PRprimitiveArray = 0xF8 PRisRegistered = 0x100 PRmemberData = 0x108 PRsi = 0x110 PRnullCount = 0x118 .ctor = 0x5109F0 (method) Init = 0x1F531F0 (method) .cctor = 0x1F533C0 (method) === System.Runtime.Serialization.Formatters.Binary.SerStack === objects = 0x10 stackId = 0x18 top = 0x20 .ctor = 0x1F565E0 (method) Push = 0x1F564B0 (method) Pop = 0x1F56430 (method) IncreaseCapacity = 0x1F56300 (method) Peek = 0x1F563F0 (method) PeekPeek = 0x1F563B0 (method) IsEmpty = 0x1F563A0 (method) === System.Runtime.Serialization.Formatters.Binary.SizedArray === objects = 0x10 negObjects = 0x18 .ctor = 0x1F56930 (method) .ctor = 0x1F569B0 (method) .ctor = 0x1F56A30 (method) Clone = 0x1F56660 (method) Item = 0x1F56B10 (method) Item = 0x1F56B80 (method) IncreaseCapacity = 0x1F56760 (method) === System.Runtime.Serialization.Formatters.Binary.IntSizedArray === objects = 0x10 negObjects = 0x18 .ctor = 0x1F49300 (method) .ctor = 0x1F491E0 (method) Clone = 0x1F48EC0 (method) Item = 0x1F49380 (method) Item = 0x1F493F0 (method) IncreaseCapacity = 0x1F49010 (method) === System.Runtime.Serialization.Formatters.Binary.NameCache === ht = 0x0 name = 0x10 GetCachedValue = 0x1F4EBE0 (method) SetCachedValue = 0x1F4ECA0 (method) .ctor = 0x5109F0 (method) .cctor = 0x1F4ED30 (method) === System.Runtime.Serialization.Formatters.Binary.ValueFixup === valueFixupEnum = 0x10 arrayObj = 0x18 indexMap = 0x20 header = 0x28 memberObject = 0x30 valueInfo = 0x0 objectInfo = 0x38 memberName = 0x40 .ctor = 0x1F583C0 (method) .ctor = 0x1F58420 (method) Fixup = 0x1F58080 (method) === System.Runtime.Serialization.Formatters.Binary.InternalFE === FEtypeFormat = 0x10 FEassemblyFormat = 0x14 FEsecurityLevel = 0x18 FEserializerTypeEnum = 0x1C .ctor = 0x5109F0 (method) === System.Runtime.Serialization.Formatters.Binary.NameInfo === NIFullName = 0x10 NIobjectId = 0x18 NIassemId = 0x20 NIprimitiveTypeEnum = 0x28 NItype = 0x30 NIisSealed = 0x38 NIisArray = 0x39 NIisArrayItem = 0x3A NItransmitTypeOnObject = 0x3B NItransmitTypeOnMember = 0x3C NIisParentTypeOnObject = 0x3D NIarrayEnum = 0x40 NIsealedStatusChecked = 0x44 .ctor = 0x5109F0 (method) Init = 0x1F4EDC0 (method) IsSealed = 0x1F4EE20 (method) NIname = 0x1F4EE60 (method) NIname = 0x53E910 (method) === System.Runtime.Serialization.Formatters.Binary.PrimitiveArray === code = 0x10 booleanA = 0x18 charA = 0x20 doubleA = 0x28 int16A = 0x30 int32A = 0x38 int64A = 0x40 sbyteA = 0x48 singleA = 0x50 uint16A = 0x58 uint32A = 0x60 uint64A = 0x68 .ctor = 0x1F53DC0 (method) Init = 0x1F53400 (method) SetValue = 0x1F539C0 (method) === System.Runtime.Serialization.Formatters.Binary.MessageEnum === value__ = 0x10 NoArgs = 0x0 ArgsInline = 0x0 ArgsIsArray = 0x0 ArgsInArray = 0x0 NoContext = 0x0 ContextInline = 0x0 ContextInArray = 0x0 MethodSignatureInArray = 0x0 PropertyInArray = 0x0 NoReturnValue = 0x0 ReturnValueVoid = 0x0 ReturnValueInline = 0x0 ReturnValueInArray = 0x0 ExceptionInArray = 0x0 GenericMethod = 0x0 === System.Runtime.InteropServices.CharSet === value__ = 0x10 None = 0x0 Ansi = 0x0 Unicode = 0x0 Auto = 0x0 === System.Runtime.InteropServices.ExternalException === .ctor = 0x1F464D0 (method) .ctor = 0x1F47B00 (method) .ctor = 0x1F47B20 (method) .ctor = 0x1F47B40 (method) .ctor = 0x1E722C0 (method) ErrorCode = 0x828090 (method) ToString = 0x1F47920 (method) === System.Runtime.InteropServices.HandleRef === _wrapper = 0x10 _handle = 0x18 .ctor = 0xD5AE20 (method) Wrapper = 0x526A20 (method) Handle = 0x5243F0 (method) === System.Runtime.InteropServices.MarshalDirectiveException === .ctor = 0x1F4B7C0 (method) .ctor = 0x1F4B810 (method) .ctor = 0x1E722C0 (method) === System.Runtime.InteropServices.MemoryMarshal === AsBytes = 0x463590 (method) AsBytes = 0x463590 (method) AsMemory = 0x463590 (method) GetReference = 0x463590 (method) GetReference = 0x463590 (method) GetNonNullPinnableReference = 0x463590 (method) GetNonNullPinnableReference = 0x463590 (method) CreateReadOnlySpan = 0x463590 (method) TryGetArray = 0x463590 (method) === System.Runtime.InteropServices.Architecture === value__ = 0x10 X86 = 0x0 X64 = 0x0 Arm = 0x0 Arm64 = 0x0 === System.Runtime.InteropServices.OSPlatform === _osPlatform = 0x10 Linux = 0x1F4F5A0 (method) OSX = 0x1F4F5F0 (method) Windows = 0x1F4F640 (method) .ctor = 0x1F4F4D0 (method) Create = 0x1F4EF40 (method) Equals = 0x1F4F020 (method) Equals = 0x1F4F160 (method) Equals = 0x1F4F080 (method) GetHashCode = 0x1EAFF00 (method) ToString = 0x1EAFF20 (method) Op_Equality = 0x1F4F690 (method) .cctor = 0x1F4F180 (method) === System.Runtime.InteropServices.GCHandleType === value__ = 0x10 Weak = 0x0 WeakTrackResurrection = 0x0 Normal = 0x0 Pinned = 0x0 === System.Runtime.InteropServices.SafeBuffer === Uninitialized = 0x0 _numBytes = 0x20 AcquirePointer = 0x1F55C20 (method) ReleasePointer = 0x1F55D60 (method) NotInitialized = 0x1F55D00 (method) .cctor = 0x1F55E20 (method) === System.Runtime.InteropServices.COMException === .ctor = 0x1F464D0 (method) .ctor = 0x1E722C0 (method) ToString = 0x1F46300 (method) === System.Runtime.InteropServices.ErrorWrapper === m_ErrorCode = 0x10 === System.Runtime.InteropServices.ICustomMarshaler === MarshalManagedToNative = 0x463590 (method) CleanUpManagedData = 0x351800 (method) GetNativeDataSize = 0x3494D0 (method) === System.Runtime.InteropServices.UnmanagedFunctionPointerAttribute === m_callingConvention = 0x10 .ctor = 0x76FB80 (method) === System.Runtime.InteropServices.ComInterfaceType === value__ = 0x10 InterfaceIsDual = 0x0 InterfaceIsIUnknown = 0x0 InterfaceIsIDispatch = 0x0 InterfaceIsIInspectable = 0x0 === System.Runtime.InteropServices.InterfaceTypeAttribute === _val = 0x10 .ctor = 0x76FB80 (method) === System.Runtime.InteropServices.ComDefaultInterfaceAttribute === _val = 0x10 .ctor = 0x8561B0 (method) === System.Runtime.InteropServices.ClassInterfaceType === value__ = 0x10 None = 0x0 AutoDispatch = 0x0 AutoDual = 0x0 === System.Runtime.InteropServices.ClassInterfaceAttribute === _val = 0x10 .ctor = 0x76FB80 (method) === System.Runtime.InteropServices.ComVisibleAttribute === _val = 0x10 .ctor = 0x856270 (method) === System.Runtime.InteropServices.VarEnum === value__ = 0x10 VT_EMPTY = 0x0 VT_NULL = 0x0 VT_I2 = 0x0 VT_I4 = 0x0 VT_R4 = 0x0 VT_R8 = 0x0 VT_CY = 0x0 VT_DATE = 0x0 VT_BSTR = 0x0 VT_DISPATCH = 0x0 VT_ERROR = 0x0 VT_BOOL = 0x0 VT_VARIANT = 0x0 VT_UNKNOWN = 0x0 VT_DECIMAL = 0x0 VT_I1 = 0x0 VT_UI1 = 0x0 VT_UI2 = 0x0 VT_UI4 = 0x0 VT_I8 = 0x0 VT_UI8 = 0x0 VT_INT = 0x0 VT_UINT = 0x0 VT_VOID = 0x0 VT_HRESULT = 0x0 VT_PTR = 0x0 VT_SAFEARRAY = 0x0 VT_CARRAY = 0x0 VT_USERDEFINED = 0x0 VT_LPSTR = 0x0 VT_LPWSTR = 0x0 VT_RECORD = 0x0 VT_FILETIME = 0x0 VT_BLOB = 0x0 VT_STREAM = 0x0 VT_STORAGE = 0x0 VT_STREAMED_OBJECT = 0x0 VT_STORED_OBJECT = 0x0 VT_BLOB_OBJECT = 0x0 VT_CF = 0x0 VT_CLSID = 0x0 VT_VECTOR = 0x0 VT_ARRAY = 0x0 VT_BYREF = 0x0 === System.Runtime.InteropServices.UnmanagedType === value__ = 0x10 Bool = 0x0 I1 = 0x0 U1 = 0x0 I2 = 0x0 U2 = 0x0 I4 = 0x0 U4 = 0x0 I8 = 0x0 U8 = 0x0 R4 = 0x0 R8 = 0x0 Currency = 0x0 BStr = 0x0 LPStr = 0x0 LPWStr = 0x0 LPTStr = 0x0 ByValTStr = 0x0 IUnknown = 0x0 IDispatch = 0x0 Struct = 0x0 Interface = 0x0 SafeArray = 0x0 ByValArray = 0x0 SysInt = 0x0 SysUInt = 0x0 VBByRefStr = 0x0 AnsiBStr = 0x0 TBStr = 0x0 VariantBool = 0x0 FunctionPtr = 0x0 AsAny = 0x0 LPArray = 0x0 LPStruct = 0x0 CustomMarshaler = 0x0 Error = 0x0 IInspectable = 0x0 HString = 0x0 LPUTF8Str = 0x0 === System.Runtime.InteropServices.ComImportAttribute === .ctor = 0x520010 (method) === System.Runtime.InteropServices.GuidAttribute === _val = 0x10 .ctor = 0x8561B0 (method) === System.Runtime.InteropServices.PreserveSigAttribute === .ctor = 0x520010 (method) === System.Runtime.InteropServices.InAttribute === .ctor = 0x520010 (method) === System.Runtime.InteropServices.OutAttribute === .ctor = 0x520010 (method) === System.Runtime.InteropServices.OptionalAttribute === .ctor = 0x520010 (method) === System.Runtime.InteropServices.DllImportSearchPath === value__ = 0x10 UseDllDirectoryForDependencies = 0x0 ApplicationDirectory = 0x0 UserDirectories = 0x0 System32 = 0x0 SafeDirectories = 0x0 AssemblyDirectory = 0x0 LegacyBehavior = 0x0 === System.Runtime.InteropServices.DefaultDllImportSearchPathsAttribute === _paths = 0x10 .ctor = 0x76FB80 (method) === System.Runtime.InteropServices.DllImportAttribute === _val = 0x10 EntryPoint = 0x18 CharSet = 0x20 SetLastError = 0x24 ExactSpelling = 0x25 PreserveSig = 0x26 CallingConvention = 0x28 BestFitMapping = 0x2C ThrowOnUnmappableChar = 0x2D GetCustomAttribute = 0x1F471D0 (method) IsDefined = 0x1F47460 (method) .ctor = 0x1F47490 (method) .ctor = 0x8561B0 (method) Value = 0x53E8F0 (method) === System.Runtime.InteropServices.FieldOffsetAttribute === _val = 0x10 .ctor = 0x76FB80 (method) === System.Runtime.InteropServices.ComCompatibleVersionAttribute === _major = 0x10 _minor = 0x14 _build = 0x18 _revision = 0x1C .ctor = 0x1F46520 (method) === System.Runtime.InteropServices.CallingConvention === value__ = 0x10 Winapi = 0x0 Cdecl = 0x0 StdCall = 0x0 ThisCall = 0x0 FastCall = 0x0 === System.Runtime.InteropServices.CriticalHandle === handle = 0x10 _isClosed = 0x18 .ctor = 0x1F47070 (method) Finalize = 0x1F47000 (method) Cleanup = 0x1F46F00 (method) FireCustomerDebugProbe = 0x512CE0 (method) SetHandle = 0x827350 (method) IsClosed = 0x53E8E0 (method) IsInvalid = 0x3496B0 (method) Dispose = 0x1F46FE0 (method) Dispose = 0x1F46F00 (method) ReleaseHandle = 0x3496B0 (method) === System.Runtime.InteropServices.SafeHandle === handle = 0x10 _state = 0x18 _ownsHandle = 0x1C _fullyInitialized = 0x1D RefCount_Mask = 0x0 RefCount_One = 0x0 .ctor = 0x1F561E0 (method) Finalize = 0x1F47000 (method) SetHandle = 0x827350 (method) DangerousGetHandle = 0x53E8F0 (method) IsClosed = 0x1F56270 (method) IsInvalid = 0x3496B0 (method) Close = 0x1F46FE0 (method) Dispose = 0x1F46FE0 (method) Dispose = 0x1F55FC0 (method) ReleaseHandle = 0x3496B0 (method) SetHandleAsInvalid = 0x1F56140 (method) DangerousAddRef = 0x1F55E80 (method) DangerousRelease = 0x1F55FB0 (method) InternalDispose = 0x1F56080 (method) InternalFinalize = 0x1F56120 (method) DangerousReleaseInternal = 0x1F55F10 (method) === System.Runtime.InteropServices.RuntimeInformation === _osArchitecture = 0x0 _processArchitecture = 0x4 _osPlatform = 0x8 .cctor = 0x1F54200 (method) GetRuntimeArchitecture = 0x1F540F0 (method) GetOSName = 0x1F540E0 (method) IsOSPlatform = 0x1F54100 (method) === System.Runtime.InteropServices.GCHandle === handle = 0x10 .ctor = 0x6D5500 (method) .ctor = 0x1F48DA0 (method) .ctor = 0x1F48D70 (method) IsAllocated = 0xFEA5A0 (method) GetRef = 0x1F48D00 (method) SetRef = 0x1F48D40 (method) CanDereferenceHandle = 0x1F48AF0 (method) Target = 0x1F48DD0 (method) Target = 0x1F48E60 (method) AddrOfPinnedObject = 0x1F489F0 (method) Alloc = 0x1F48AE0 (method) Alloc = 0x1F48AC0 (method) Free = 0x1F48BB0 (method) Op_Explicit = 0x51FF10 (method) Op_Explicit = 0x1F48C30 (method) CheckCurrentDomain = 0x1F48B00 (method) GetTarget = 0x1F48D30 (method) GetTargetHandle = 0x1F48D20 (method) FreeHandle = 0x1F48BA0 (method) GetAddrOfPinnedObject = 0x1F48CF0 (method) Op_Equality = 0x5586B0 (method) Equals = 0x1F48B10 (method) GetHashCode = 0x76C110 (method) FromIntPtr = 0x1F48C30 (method) ToIntPtr = 0x51FF10 (method) === SecureStringAllocator === .ctor = 0x1D01C20 (method) Invoke = 0x520290 (method) === MarshalerInstanceKeyComparer === Equals = 0x1F4E800 (method) GetHashCode = 0x1F4E860 (method) .ctor = 0x5109F0 (method) === System.Runtime.InteropServices.Marshal === SystemMaxDBCSCharSize = 0x0 SystemDefaultCharSize = 0x4 MarshalerInstanceCache = 0x8 MarshalerInstanceCacheLock = 0x10 AllocCoTaskMem = 0x1F4B830 (method) AllocHGlobal = 0x1F4B840 (method) AllocHGlobal = 0x1F4B850 (method) Copy_to_unmanaged = 0x1F4E630 (method) Copy_to_unmanaged_fixed = 0x1F4E620 (method) Skip_fixed = 0x1F4E7C0 (method) Copy_to_unmanaged = 0x1F4E6B0 (method) Copy = 0x1F4BAA0 (method) Copy = 0x1F4BDD0 (method) Copy = 0x1F4BBB0 (method) Copy = 0x1F4BCC0 (method) Copy_from_unmanaged = 0x1F4E5A0 (method) Copy_from_unmanaged_fixed = 0x1F4E590 (method) Copy = 0x1F4C320 (method) Copy = 0x1F4BEE0 (method) Copy = 0x1F4BFF0 (method) Copy = 0x1F4C100 (method) Copy = 0x1F4C210 (method) FreeBSTR = 0x1F4C430 (method) FreeHGlobal = 0x1F4C440 (method) ClearBSTR = 0x1F4B8C0 (method) ZeroFreeBSTR = 0x1F4E2A0 (method) ClearUnicode = 0x1F4B990 (method) ZeroFreeGlobalAllocUnicode = 0x1F4E3A0 (method) GetHRForException = 0x1F4D020 (method) IsComObject = 0x1F4D040 (method) GetLastWin32Error = 0x1F4D030 (method) OffsetOf = 0x1F4D050 (method) PtrToStringAnsi = 0x1F4D060 (method) PtrToStringAnsi = 0x1F4D070 (method) PtrToStringUni = 0x1F4D080 (method) PtrToStringUni = 0x1F4D090 (method) PtrToStructure = 0x1F4D0B0 (method) PtrToStructure = 0x1F4D0A0 (method) PtrToStructure = 0x463590 (method) PtrToStructure = 0x463590 (method) ReadByte = 0x1F4D0E0 (method) ReadByte = 0x1F4D0C0 (method) ReadInt16 = 0x1F4D100 (method) ReadInt32 = 0x1F4D1A0 (method) ReadInt32 = 0x1F4D150 (method) ReadInt64 = 0x1F4D1E0 (method) ReadIntPtr = 0x1F4D240 (method) ReleaseInternal = 0x1F4D340 (method) Release = 0x1F4D350 (method) SizeOf = 0x1F4E0D0 (method) SizeOf = 0x349450 (method) SizeOf = 0x463590 (method) StringToHGlobalAnsi = 0x1F4E0E0 (method) StringToHGlobalAnsi = 0x1F4E0F0 (method) StringToHGlobalUni = 0x1F4E1F0 (method) StringToHGlobalUni = 0x1F4E170 (method) SecureStringToBSTR = 0x1F4D7F0 (method) SecureStringCoTaskMemAllocator = 0x1F4D3F0 (method) SecureStringGlobalAllocator = 0x1F4D440 (method) SecureStringToAnsi = 0x1F4D4D0 (method) SecureStringToUnicode = 0x1F4DE30 (method) SecureStringToCoTaskMemAnsi = 0x1F4D930 (method) SecureStringToCoTaskMemUnicode = 0x1F4DA40 (method) SecureStringToGlobalAllocAnsi = 0x1F4DB50 (method) SecureStringToGlobalAllocUnicode = 0x1F4DCC0 (method) StructureToPtr = 0x1F4E200 (method) StructureToPtr = 0x463590 (method) BufferToBSTR = 0x1F4B8B0 (method) UnsafeAddrOfPinnedArrayElement = 0x1F4E210 (method) UnsafeAddrOfPinnedArrayElement = 0x34A050 (method) WriteByte = 0x1F4E220 (method) WriteInt16 = 0x1F4E250 (method) GetDelegateForFunctionPointerInternal = 0x1F4CCD0 (method) GetDelegateForFunctionPointer = 0x1F4CCE0 (method) GetDelegateForFunctionPointer = 0x463590 (method) GetFunctionPointerForDelegateInternal = 0x1F4CF70 (method) GetFunctionPointerForDelegate = 0x1F4CF80 (method) GetFunctionPointerForDelegate = 0x463590 (method) SetLastWin32Error = 0x1F4E0C0 (method) GetCustomMarshalerInstance = 0x1F4C450 (method) .cctor = 0x1F4E4E0 (method) === System.Runtime.InteropServices.MarshalAsAttribute === MarshalCookie = 0x10 MarshalType = 0x18 MarshalTypeRef = 0x20 SafeArrayUserDefinedSubType = 0x28 utype = 0x30 ArraySubType = 0x34 SafeArraySubType = 0x38 SizeConst = 0x3C IidParameterIndex = 0x40 SizeParamIndex = 0x44 .ctor = 0x1F4B790 (method) Value = 0x622370 (method) Copy = 0x1F4B730 (method) === System.Runtime.InteropServices.ComTypes.IMoniker === $__Stripped0_GetClassID = 0x351010 (method) $__Stripped1_IsDirty = 0x351010 (method) $__Stripped2_Load = 0x351010 (method) $__Stripped3_Save = 0x351010 (method) $__Stripped4_GetSizeMax = 0x351010 (method) $__Stripped5_BindToObject = 0x351010 (method) $__Stripped6_BindToStorage = 0x351010 (method) $__Stripped7_Reduce = 0x351010 (method) $__Stripped8_ComposeWith = 0x351010 (method) $__Stripped9_Enum = 0x351010 (method) $__Stripped10_IsEqual = 0x351010 (method) $__Stripped11_Hash = 0x351010 (method) $__Stripped12_IsRunning = 0x351010 (method) $__Stripped13_GetTimeOfLastChange = 0x351010 (method) $__Stripped14_Inverse = 0x351010 (method) $__Stripped15_CommonPrefixWith = 0x351010 (method) $__Stripped16_RelativePathTo = 0x351010 (method) $__Stripped17_GetDisplayName = 0x351010 (method) $__Stripped18_ParseDisplayName = 0x351010 (method) $__Stripped19_IsSystemMoniker = 0x351010 (method) === System.Runtime.ExceptionServices.HandleProcessCorruptedStateExceptionsAttribute === .ctor = 0x520010 (method) === System.Runtime.ExceptionServices.ExceptionDispatchInfo === m_Exception = 0x10 m_stackTrace = 0x18 .ctor = 0x1F477B0 (method) BinaryStackTraceArray = 0x520140 (method) Capture = 0x1F47520 (method) SourceException = 0x53E8F0 (method) Throw = 0x1F47730 (method) Throw = 0x1F47780 (method) === System.Runtime.ConstrainedExecution.Cer === value__ = 0x10 None = 0x0 MayFail = 0x0 Success = 0x0 === System.Runtime.ConstrainedExecution.Consistency === value__ = 0x10 MayCorruptProcess = 0x0 MayCorruptAppDomain = 0x0 MayCorruptInstance = 0x0 WillNotCorruptState = 0x0 === System.Runtime.ConstrainedExecution.ReliabilityContractAttribute === .ctor = 0x1F53E00 (method) === System.Runtime.ConstrainedExecution.PrePrepareMethodAttribute === .ctor = 0x520010 (method) === System.Runtime.ConstrainedExecution.CriticalFinalizerObject === .ctor = 0x5109F0 (method) Finalize = 0x1F46EC0 (method) === System.Runtime.CompilerServices.AsyncMethodBuilderAttribute === .ctor = 0x8561B0 (method) === System.Runtime.CompilerServices.AsyncStateMachineAttribute === .ctor = 0x8561B0 (method) === System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder === _methodBuilder = 0x10 _haveResult = 0x28 _useBuilder = 0x29 === System.Runtime.CompilerServices.AsyncValueTaskMethodBuilder`1 === _methodBuilder = 0x0 _result = 0x0 _haveResult = 0x0 _useBuilder = 0x0 Create = 0x463590 (method) Start = 0x351800 (method) SetStateMachine = 0x351800 (method) SetResult = 0x463590 (method) SetException = 0x351800 (method) Task = 0x463590 (method) AwaitUnsafeOnCompleted = 0x349710 (method) === System.Runtime.CompilerServices.CallerFilePathAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.CallerLineNumberAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.CallerMemberNameAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.CompilerGeneratedAttribute === .ctor = 0x520010 (method) === ConfiguredValueTaskAwaiter === _value = 0x10 .ctor = 0x1234910 (method) IsCompleted = 0x1F46D60 (method) GetResult = 0x1F467B0 (method) OnCompleted = 0x1F46800 (method) UnsafeOnCompleted = 0x1F46AB0 (method) === System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable === _value = 0x10 .ctor = 0x1234910 (method) GetAwaiter = 0x1E771C0 (method) === ConfiguredValueTaskAwaiter === _value = 0x0 .ctor = 0x463590 (method) IsCompleted = 0x3496B0 (method) GetResult = 0x463590 (method) OnCompleted = 0x351800 (method) UnsafeOnCompleted = 0x351800 (method) === System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable`1 === _value = 0x0 .ctor = 0x463590 (method) GetAwaiter = 0x463590 (method) === System.Runtime.CompilerServices.CustomConstantAttribute === Value = 0x3479D0 (method) .ctor = 0x520010 (method) === System.Runtime.CompilerServices.DateTimeConstantAttribute === _date = 0x10 Value = 0x1F470A0 (method) === System.Runtime.CompilerServices.DecimalConstantAttribute === _dec = 0x10 .ctor = 0x1F470F0 (method) Value = 0x526A30 (method) === System.Runtime.CompilerServices.ExtensionAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.FixedBufferAttribute === .ctor = 0x1F47180 (method) ElementType = 0x53E8F0 (method) Length = 0x684F40 (method) === ConcreteFormattableString === _format = 0x10 _arguments = 0x18 .ctor = 0x848B40 (method) Format = 0x53E8F0 (method) GetArguments = 0x520140 (method) ArgumentCount = 0x12EFE60 (method) GetArgument = 0x1F25670 (method) ToString = 0x1F46570 (method) === System.Runtime.CompilerServices.FormattableStringFactory === Create = 0x1F488D0 (method) === System.Runtime.CompilerServices.IAsyncStateMachine === MoveNext = 0x351010 (method) SetStateMachine = 0x351800 (method) === System.Runtime.CompilerServices.INotifyCompletion === OnCompleted = 0x351800 (method) === System.Runtime.CompilerServices.ICriticalNotifyCompletion === UnsafeOnCompleted = 0x351800 (method) === System.Runtime.CompilerServices.ITuple === Length = 0x3494D0 (method) === System.Runtime.CompilerServices.IntrinsicAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.IsByRefLikeAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.IsReadOnlyAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.IteratorStateMachineAttribute === .ctor = 0x8561B0 (method) === System.Runtime.CompilerServices.RuntimeCompatibilityAttribute === .ctor = 0x520010 (method) WrapNonExceptionThrows = 0x51FEA0 (method) === System.Runtime.CompilerServices.RuntimeFeature === IsDynamicCodeSupported = 0x554A00 (method) === System.Runtime.CompilerServices.RuntimeWrappedException === _wrappedException = 0x90 .ctor = 0x1F55B90 (method) .ctor = 0x1F55AB0 (method) GetObjectData = 0x1F559C0 (method) WrappedException = 0x53E8A0 (method) .ctor = 0x1F55A80 (method) === System.Runtime.CompilerServices.StateMachineAttribute === .ctor = 0x8561B0 (method) StateMachineType = 0x53E8F0 (method) === System.Runtime.CompilerServices.StringFreezingAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.TupleElementNamesAttribute === _transformNames = 0x10 .ctor = 0x1F57760 (method) === System.Runtime.CompilerServices.TypeForwardedFromAttribute === .ctor = 0x1F57860 (method) AssemblyFullName = 0x53E8F0 (method) === System.Runtime.CompilerServices.UnsafeValueTypeAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.ValueTaskAwaiter === s_invokeActionDelegate = 0x0 _value = 0x10 .ctor = 0x1234910 (method) IsCompleted = 0x1F58A30 (method) GetResult = 0x1F584A0 (method) OnCompleted = 0x1F584F0 (method) UnsafeOnCompleted = 0x1F58730 (method) .cctor = 0x1F58960 (method) === System.Runtime.CompilerServices.ValueTaskAwaiter`1 === _value = 0x0 .ctor = 0x463590 (method) IsCompleted = 0x3496B0 (method) GetResult = 0x463590 (method) OnCompleted = 0x351800 (method) UnsafeOnCompleted = 0x351800 (method) === System.Runtime.CompilerServices.TaskAwaiter === m_task = 0x10 .ctor = 0x582600 (method) IsCompleted = 0x13151F0 (method) OnCompleted = 0x1F571E0 (method) UnsafeOnCompleted = 0x1F575E0 (method) GetResult = 0x1F465E0 (method) ValidateEnd = 0x1F57690 (method) HandleNonSuccessAndDebuggerNotification = 0x1F56F80 (method) ThrowForNonSuccess = 0x1F57480 (method) OnCompletedInternal = 0x1F57110 (method) OutputWaitEtwEvents = 0x1F57290 (method) === System.Runtime.CompilerServices.TaskAwaiter`1 === m_task = 0x0 .ctor = 0x351800 (method) IsCompleted = 0x3496B0 (method) OnCompleted = 0x351800 (method) UnsafeOnCompleted = 0x351800 (method) GetResult = 0x463590 (method) === ConfiguredTaskAwaiter === m_task = 0x10 m_continueOnCapturedContext = 0x18 .ctor = 0xD5AE50 (method) IsCompleted = 0x13151F0 (method) OnCompleted = 0x1F46630 (method) UnsafeOnCompleted = 0x1F466F0 (method) GetResult = 0x1F465E0 (method) === System.Runtime.CompilerServices.ConfiguredTaskAwaitable === m_configuredTaskAwaiter = 0x10 .ctor = 0x1F46590 (method) GetAwaiter = 0x51F8A0 (method) === ConfiguredTaskAwaiter === m_task = 0x0 m_continueOnCapturedContext = 0x0 IsCompleted = 0x3496B0 (method) OnCompleted = 0x351800 (method) UnsafeOnCompleted = 0x351800 (method) GetResult = 0x463590 (method) === System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1 === m_configuredTaskAwaiter = 0x0 GetAwaiter = 0x463590 (method) === System.Runtime.CompilerServices.ReflectionBlockedAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.AsyncVoidMethodBuilder === m_synchronizationContext = 0x10 m_coreState = 0x18 m_task = 0x28 Create = 0x1F45F80 (method) Start = 0x351800 (method) SetStateMachine = 0x1F461C0 (method) AwaitUnsafeOnCompleted = 0x349710 (method) SetResult = 0x1F46160 (method) SetException = 0x1F46040 (method) NotifySynchronizationContextOfCompletion = 0x1F45FF0 (method) Task = 0x1F46290 (method) === System.Runtime.CompilerServices.AsyncTaskMethodBuilder === s_cachedCompleted = 0x0 m_builder = 0x10 Create = 0x855070 (method) Start = 0x351800 (method) SetStateMachine = 0x1F45E30 (method) AwaitUnsafeOnCompleted = 0x349710 (method) Task = 0x1F45F20 (method) SetResult = 0x1F45D90 (method) SetException = 0x1F45D20 (method) .cctor = 0x1F45EA0 (method) === System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1 === s_defaultResultTask = 0x0 m_coreState = 0x0 m_task = 0x0 Create = 0x463590 (method) Start = 0x351800 (method) SetStateMachine = 0x351800 (method) AwaitUnsafeOnCompleted = 0x349710 (method) Task = 0x3479D0 (method) SetResult = 0x463590 (method) SetResult = 0x351800 (method) SetException = 0x351800 (method) GetTaskForResult = 0x463590 (method) .cctor = 0x351080 (method) === System.Runtime.CompilerServices.AsyncTaskCache === TrueTask = 0x0 FalseTask = 0x8 Int32Tasks = 0x10 CreateInt32Tasks = 0x1F45A60 (method) CreateCacheableTask = 0x463590 (method) .cctor = 0x1F45B60 (method) === MoveNextRunner === m_context = 0x10 m_stateMachine = 0x18 s_invokeMoveNext = 0x0 .ctor = 0x540260 (method) Run = 0x1F4EA40 (method) InvokeMoveNext = 0x1F4E9A0 (method) === ContinuationWrapper === m_continuation = 0x10 m_invokeAction = 0x18 m_innerTask = 0x20 .ctor = 0x1F46DE0 (method) Invoke = 0x1F46DB0 (method) === System.Runtime.CompilerServices.AsyncMethodBuilderCore === m_stateMachine = 0x10 m_defaultContextAction = 0x18 SetStateMachine = 0x1F45610 (method) GetCompletionAction = 0x1F45020 (method) OutputAsyncCausalityEvents = 0x1F45240 (method) PostBoxInitialization = 0x1F45430 (method) ThrowAsync = 0x1F456E0 (method) CreateContinuationWrapper = 0x1F44ED0 (method) TryGetContinuationTask = 0x1F459D0 (method) === System.Runtime.CompilerServices.LoadHint === value__ = 0x10 Default = 0x0 Always = 0x0 Sometimes = 0x0 === System.Runtime.CompilerServices.DefaultDependencyAttribute === loadHint = 0x10 .ctor = 0x76FB80 (method) === System.Runtime.CompilerServices.DependencyAttribute === dependentAssembly = 0x10 loadHint = 0x18 .ctor = 0x1F47180 (method) === System.Runtime.CompilerServices.CompilationRelaxations === value__ = 0x10 NoStringInterning = 0x0 === System.Runtime.CompilerServices.CompilationRelaxationsAttribute === m_relaxations = 0x10 .ctor = 0x76FB80 (method) .ctor = 0x76FB80 (method) CompilationRelaxations = 0x511350 (method) === System.Runtime.CompilerServices.InternalsVisibleToAttribute === _assemblyName = 0x10 _allInternalsVisible = 0x18 .ctor = 0x1F494A0 (method) AllInternalsVisible = 0x53E900 (method) === System.Runtime.CompilerServices.FriendAccessAllowedAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.TypeDependencyAttribute === typeName = 0x10 .ctor = 0x1F577E0 (method) === System.Runtime.CompilerServices.JitHelpers === UnsafeCast = 0x463590 (method) UnsafeEnumCast = 0x463590 (method) UnsafeEnumCastLong = 0x463590 (method) === System.Runtime.CompilerServices.Ephemeron === key = 0x10 value = 0x18 === CreateValueCallback === Invoke = 0x463590 (method) === Enumerator === _table = 0x0 _currentIndex = 0x0 _current = 0x0 .ctor = 0x351800 (method) Finalize = 0x351010 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) Reset = 0x351010 (method) === Enumerator = 0x3479D0; === data = 0x0 _lock = 0x0 size = 0x0 .ctor = 0x351010 (method) Finalize = 0x351010 (method) RehashWithoutResize = 0x351010 (method) RecomputeSize = 0x351010 (method) Rehash = 0x351010 (method) Add = 0x463590 (method) Remove = 0x463590 (method) TryGetValue = 0x463590 (method) GetValue = 0x463590 (method) System.Collections.Generic.IEnumerable>.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) === System.Runtime.CompilerServices.RuntimeHelpers === InitializeArray = 0x1F54030 (method) InitializeArray = 0x1F53FD0 (method) OffsetToStringData = 0x1F540D0 (method) GetHashCode = 0x557670 (method) GetObjectValue = 0x1F53FC0 (method) RunClassConstructor = 0x1F54040 (method) RunClassConstructor = 0x1F54050 (method) SufficientExecutionStack = 0x1F48B00 (method) EnsureSufficientExecutionStack = 0x1F53F60 (method) TryEnsureSufficientExecutionStack = 0x1F48B00 (method) PrepareConstrainedRegions = 0x512CE0 (method) IsReferenceOrContainsReferences = 0x3496E0 (method) GetSubArray = 0x463590 (method) === System.Runtime.CompilerServices.Unsafe === Add = 0x34A050 (method) Add = 0x349E20 (method) Add = 0x463590 (method) AddByteOffset = 0x349E20 (method) AreSame = 0x3473A0 (method) As = 0x463590 (method) As = 0x347BC0 (method) AsPointer = 0x463590 (method) AsRef = 0x463590 (method) AsRef = 0x347BC0 (method) InitBlockUnaligned = 0x1F58070 (method) Read = 0x463590 (method) ReadUnaligned = 0x463590 (method) SizeOf = 0x349450 (method) WriteUnaligned = 0x463590 (method) IsAddressLessThan = 0x3473A0 (method) AddByteOffset = 0x349E20 (method) === System.Runtime.CompilerServices.SwitchExpressionException === .ctor = 0x1F56DD0 (method) .ctor = 0x1F56D70 (method) .ctor = 0x1F56E10 (method) UnmatchedValue = 0x53E8A0 (method) GetObjectData = 0x1F56CB0 (method) Message = 0x1F56ED0 (method) === System.Resources.IResourceReader === Close = 0x351010 (method) GetEnumerator = 0x3479D0 (method) === System.Resources.MissingManifestResourceException === .ctor = 0x1F4E8C0 (method) .ctor = 0x1F4E8A0 (method) .ctor = 0x1E722C0 (method) === System.Resources.MissingSatelliteAssemblyException === _cultureName = 0x90 .ctor = 0x1F4E950 (method) .ctor = 0x1F4E910 (method) .ctor = 0x1E722C0 (method) === System.Resources.NeutralResourcesLanguageAttribute === .ctor = 0x1F4EEB0 (method) CultureName = 0x53E8F0 (method) Location = 0x684F40 (method) === System.Resources.ResourceFallbackManager === m_startingCulture = 0x10 m_neutralResourcesCulture = 0x18 m_useParents = 0x20 .ctor = 0x1F53EB0 (method) System.Collections.IEnumerable.GetEnumerator = 0x1F53E40 (method) GetEnumerator = 0x1F53E40 (method) === System.Resources.ResourceTypeCode === value__ = 0x10 Null = 0x0 String = 0x0 Boolean = 0x0 Char = 0x0 Byte = 0x0 SByte = 0x0 Int16 = 0x0 UInt16 = 0x0 Int32 = 0x0 UInt32 = 0x0 Int64 = 0x0 UInt64 = 0x0 Single = 0x0 Double = 0x0 Decimal = 0x0 DateTime = 0x0 TimeSpan = 0x0 LastPrimitive = 0x0 ByteArray = 0x0 Stream = 0x0 StartOfUserTypes = 0x0 === System.Resources.RuntimeResourceSet === Version = 0x0 _resCache = 0x28 _defaultReader = 0x30 _caseInsensitiveTable = 0x38 _haveReadFromReader = 0x40 .ctor = 0x1F55850 (method) .ctor = 0x1F55730 (method) Dispose = 0x1F549F0 (method) GetEnumerator = 0x1F54BD0 (method) System.Collections.IEnumerable.GetEnumerator = 0x1F54BD0 (method) GetEnumeratorHelper = 0x1F54B30 (method) GetString = 0x1F55560 (method) GetString = 0x1F55520 (method) GetObject = 0x1F54BE0 (method) GetObject = 0x1F55500 (method) GetObject = 0x1F54C00 (method) ResolveResourceLocator = 0x1F555B0 (method) === System.Resources.SatelliteContractVersionAttribute === .ctor = 0x1F56280 (method) Version = 0x53E8F0 (method) === System.Resources.UltimateResourceFallbackLocation === value__ = 0x10 MainAssembly = 0x0 Satellite = 0x0 === System.Resources.FastResourceComparer === Default = 0x0 GetHashCode = 0x1F47F00 (method) GetHashCode = 0x1F47FB0 (method) HashFunction = 0x1F48040 (method) Compare = 0x1F47E00 (method) Compare = 0x1F47DE0 (method) Equals = 0x1F47EE0 (method) Equals = 0x1F47E70 (method) CompareOrdinal = 0x1F47D10 (method) CompareOrdinal = 0x1F47B70 (method) CompareOrdinal = 0x1F47C60 (method) .ctor = 0x5109F0 (method) .cctor = 0x1F480A0 (method) === System.Resources.FileBasedResourceGroveler === _mediator = 0x10 .ctor = 0x54EB60 (method) GrovelForResourceSet = 0x1F48590 (method) FindResourceFile = 0x1F484D0 (method) CreateResourceSet = 0x1F48110 (method) === System.Resources.ManifestBasedResourceGroveler === _mediator = 0x10 .ctor = 0x54EB60 (method) GrovelForResourceSet = 0x1F4AB30 (method) UltimateFallbackFixup = 0x1F4B610 (method) GetNeutralResourcesLanguage = 0x1F4A660 (method) CreateResourceSet = 0x1F49A20 (method) GetManifestResourceStream = 0x1F4A4D0 (method) CaseInsensitiveManifestResourceStreamLookup = 0x1F49650 (method) GetSatelliteAssembly = 0x1F4A9C0 (method) CanUseDefaultResourceClasses = 0x1F494E0 (method) GetSatelliteAssemblyName = 0x1F4A950 (method) HandleSatelliteMissing = 0x1F4B260 (method) HandleResourceStreamMissing = 0x1F4AFA0 (method) GetNeutralResourcesLanguageAttribute = 0x1F4A5D0 (method) === CultureNameResourceSetPair === .ctor = 0x5109F0 (method) === ResourceManagerMediator === _rm = 0x10 .ctor = 0x1F86410 (method) ModuleDir = 0x1F865C0 (method) LocationInfo = 0x1F86500 (method) UserResourceSet = 0x1F86620 (method) BaseNameField = 0x163ADE0 (method) NeutralResourcesCulture = 0x1F865E0 (method) GetResourceFileName = 0x1F86390 (method) LookedForSatelliteContractVersion = 0x1F86520 (method) LookedForSatelliteContractVersion = 0x1F86640 (method) SatelliteContractVersion = 0x1F86600 (method) SatelliteContractVersion = 0x1F86660 (method) ObtainSatelliteContractVersion = 0x1F863C0 (method) FallbackLoc = 0x1F864E0 (method) CallingAssembly = 0x1F864C0 (method) MainAssembly = 0x1F86540 (method) BaseName = 0x1F86490 (method) === System.Resources.ResourceManager === BaseNameField = 0x10 ResourceSets = 0x18 _resourceSets = 0x20 moduleDir = 0x28 MainAssembly = 0x30 _locationInfo = 0x38 _userResourceSet = 0x40 _neutralResourcesCulture = 0x48 _lastUsedResourceCache = 0x50 _ignoreCase = 0x58 UseManifest = 0x59 UseSatelliteAssem = 0x5A _fallbackLoc = 0x5C _satelliteContractVersion = 0x60 _lookedForSatelliteContractVersion = 0x68 _callingAssembly = 0x70 m_callingAssembly = 0x78 resourceGroveler = 0x80 MagicNumber = 0x0 HeaderVersionNumber = 0x4 _minResourceSet = 0x8 ResReaderTypeName = 0x10 ResSetTypeName = 0x18 MscorlibName = 0x20 DEBUG = 0x28 Init = 0x1F87770 (method) .ctor = 0x1F88340 (method) .ctor = 0x1F88430 (method) OnDeserializing = 0x1F88060 (method) OnDeserialized = 0x1F87E40 (method) OnSerializing = 0x1F880B0 (method) CommonAssemblyInit = 0x1F86810 (method) BaseName = 0x53E8F0 (method) IgnoreCase = 0x6C96E0 (method) FallbackLocation = 0x6BF740 (method) GetResourceFileName = 0x1F86C00 (method) GetResourceSet = 0x1F86D50 (method) InternalGetResourceSet = 0x1F87830 (method) InternalGetResourceSet = 0x1F87860 (method) AddResourceSet = 0x1F86690 (method) GetSatelliteContractVersion = 0x1F87150 (method) GetNeutralResourcesLanguage = 0x1F86BE0 (method) CompareNames = 0x1F86990 (method) SetAppXConfiguration = 0x512CE0 (method) .cctor = 0x1F88130 (method) === System.Resources.ResourceLocator === _value = 0x10 _dataPos = 0x18 .ctor = 0x60BBC0 (method) DataPosition = 0x7EEE00 (method) Value = 0x526A20 (method) Value = 0x582600 (method) CanCache = 0x1F86380 (method) === ResourceEnumerator === _reader = 0x10 _currentIsValid = 0x18 _currentName = 0x1C _dataPosition = 0x20 .ctor = 0x1F85C30 (method) MoveNext = 0x1F85B40 (method) Key = 0x1F860C0 (method) Current = 0x1F85C70 (method) DataPosition = 0x72D000 (method) Entry = 0x1F85CD0 (method) Value = 0x1F86220 (method) Reset = 0x1F85B90 (method) === System.Resources.ResourceReader === _store = 0x10 _resCache = 0x18 _nameSectionOffset = 0x20 _dataSectionOffset = 0x28 _nameHashes = 0x30 _nameHashesPtr = 0x38 _namePositions = 0x40 _namePositionsPtr = 0x48 _typeTable = 0x50 _typeNamePositions = 0x58 _objFormatter = 0x60 _numResources = 0x68 _ums = 0x70 _version = 0x78 .ctor = 0x1F8CA00 (method) Close = 0x1F89040 (method) Dispose = 0x1F89040 (method) Dispose = 0x1F89590 (method) ReadUnalignedI4 = 0x1F8AB20 (method) SkipString = 0x1F8AB40 (method) GetNameHash = 0x1F89FF0 (method) GetNamePosition = 0x1F8A060 (method) System.Collections.IEnumerable.GetEnumerator = 0x1F89F20 (method) GetEnumerator = 0x1F89F20 (method) GetEnumeratorInternal = 0x1F89EB0 (method) FindPosForResource = 0x1F89650 (method) CompareStringEqualsName = 0x1F89100 (method) AllocateStringForNameIndex = 0x1F888F0 (method) GetValueForNameIndex = 0x1F8A190 (method) LoadString = 0x1F8A6B0 (method) LoadObject = 0x1F8A620 (method) LoadObject = 0x1F8A650 (method) LoadObjectV1 = 0x1F8A420 (method) _LoadObjectV1 = 0x1F8AC10 (method) LoadObjectV2 = 0x1F8A520 (method) _LoadObjectV2 = 0x1F8B410 (method) DeserializeObject = 0x1F893E0 (method) ReadResources = 0x1F8A9A0 (method) _ReadResources = 0x1F8BF70 (method) FindType = 0x1F89B10 (method) === System.Resources.ResourceSet === Reader = 0x10 Table = 0x18 _caseInsensitiveTable = 0x20 .ctor = 0x1F8D6B0 (method) .ctor = 0x5109F0 (method) CommonInit = 0x1F8CB50 (method) Dispose = 0x1F8CBB0 (method) Dispose = 0x1F46FE0 (method) GetEnumerator = 0x1F8D050 (method) System.Collections.IEnumerable.GetEnumerator = 0x1F8D050 (method) GetEnumeratorHelper = 0x1F8CFC0 (method) GetString = 0x1F8D250 (method) GetString = 0x1F8D400 (method) GetObject = 0x1F8D060 (method) GetObject = 0x1F8D140 (method) GetObjectInternal = 0x1F8D060 (method) GetCaseInsensitiveObjectInternal = 0x1F8CC50 (method) === System.Reflection.AmbiguousMatchException === .ctor = 0x1F7AB30 (method) .ctor = 0x1F7AB10 (method) .ctor = 0x1E722C0 (method) === System.Reflection.AssemblyCompanyAttribute === .ctor = 0x8561B0 (method) === System.Reflection.AssemblyConfigurationAttribute === .ctor = 0x8561B0 (method) Configuration = 0x53E8F0 (method) === System.Reflection.AssemblyContentType === value__ = 0x10 Default = 0x0 WindowsRuntime = 0x0 === System.Reflection.AssemblyCopyrightAttribute === .ctor = 0x8561B0 (method) === System.Reflection.AssemblyDefaultAliasAttribute === .ctor = 0x8561B0 (method) === System.Reflection.AssemblyDelaySignAttribute === .ctor = 0x856270 (method) === System.Reflection.AssemblyDescriptionAttribute === .ctor = 0x8561B0 (method) === System.Reflection.AssemblyFileVersionAttribute === .ctor = 0x1F7AB80 (method) === System.Reflection.AssemblyInformationalVersionAttribute === .ctor = 0x8561B0 (method) InformationalVersion = 0x53E8F0 (method) === System.Reflection.AssemblyKeyFileAttribute === .ctor = 0x8561B0 (method) === System.Reflection.AssemblyMetadataAttribute === .ctor = 0x848B40 (method) === System.Reflection.AssemblyNameFlags === value__ = 0x10 None = 0x0 PublicKey = 0x0 EnableJITcompileOptimizer = 0x0 EnableJITcompileTracking = 0x0 Retargetable = 0x0 === System.Reflection.AssemblyProductAttribute === .ctor = 0x8561B0 (method) === System.Reflection.AssemblyTitleAttribute === .ctor = 0x8561B0 (method) === System.Reflection.AssemblyTrademarkAttribute === .ctor = 0x8561B0 (method) === System.Reflection.Binder === .ctor = 0x5109F0 (method) BindToField = 0x350760 (method) ChangeType = 0x3531F0 (method) ReorderArgumentArray = 0x349710 (method) SelectMethod = 0x350760 (method) === System.Reflection.BindingFlags === value__ = 0x10 Default = 0x0 IgnoreCase = 0x0 DeclaredOnly = 0x0 Instance = 0x0 Static = 0x0 Public = 0x0 NonPublic = 0x0 FlattenHierarchy = 0x0 InvokeMethod = 0x0 CreateInstance = 0x0 GetField = 0x0 SetField = 0x0 GetProperty = 0x0 SetProperty = 0x0 PutDispProperty = 0x0 PutRefDispProperty = 0x0 ExactBinding = 0x0 SuppressChangeType = 0x0 OptionalParamBinding = 0x0 IgnoreReturn = 0x0 DoNotWrapExceptions = 0x0 === System.Reflection.CallingConventions === value__ = 0x10 Standard = 0x0 VarArgs = 0x0 Any = 0x0 HasThis = 0x0 ExplicitThis = 0x0 === System.Reflection.ConstructorInfo === ConstructorName = 0x0 TypeConstructorName = 0x8 .ctor = 0x5109F0 (method) MemberType = 0x620380 (method) Invoke = 0x1F7D780 (method) Invoke = 0x350760 (method) Equals = 0x1F7C480 (method) GetHashCode = 0x557670 (method) Op_Equality = 0x1F7D870 (method) Op_Inequality = 0x1F7D8A0 (method) .cctor = 0x1F7D7C0 (method) === System.Reflection.CustomAttributeFormatException === .ctor = 0x1F7EE60 (method) .ctor = 0x1F7EEB0 (method) .ctor = 0x1F7EEE0 (method) .ctor = 0x1E67840 (method) === System.Reflection.DefaultMemberAttribute === .ctor = 0x8561B0 (method) MemberName = 0x53E8F0 (method) === System.Reflection.EventAttributes === value__ = 0x10 None = 0x0 SpecialName = 0x0 RTSpecialName = 0x0 ReservedMask = 0x0 === AddEventAdapter === .ctor = 0x57B2E0 (method) Invoke = 0x544C30 (method) === System.Reflection.EventInfo === cached_add_event = 0x10 .ctor = 0x5109F0 (method) MemberType = 0xBB8890 (method) GetAddMethod = 0x1F7CED0 (method) GetRemoveMethod = 0x1EE7440 (method) EventHandlerType = 0x1F807F0 (method) Equals = 0x1F7C480 (method) GetHashCode = 0x557670 (method) Op_Equality = 0x1F7D870 (method) Op_Inequality = 0x1F80920 (method) Internal_from_handle_type = 0x1F80910 (method) GetEventFromHandle = 0x1F80740 (method) === System.Reflection.ExceptionHandlingClauseOptions === value__ = 0x10 Clause = 0x0 Filter = 0x0 Finally = 0x0 Fault = 0x0 === System.Reflection.FieldAttributes === value__ = 0x10 FieldAccessMask = 0x0 PrivateScope = 0x0 Private = 0x0 FamANDAssem = 0x0 Assembly = 0x0 Family = 0x0 FamORAssem = 0x0 Public = 0x0 Static = 0x0 InitOnly = 0x0 Literal = 0x0 NotSerialized = 0x0 SpecialName = 0x0 PinvokeImpl = 0x0 RTSpecialName = 0x0 HasFieldMarshal = 0x0 HasDefault = 0x0 HasFieldRVA = 0x0 ReservedMask = 0x0 === System.Reflection.FieldInfo === .ctor = 0x5109F0 (method) MemberType = 0xBB5050 (method) Attributes = 0x3494D0 (method) FieldType = 0x3479D0 (method) IsInitOnly = 0x1F81820 (method) IsLiteral = 0x1F81850 (method) IsNotSerialized = 0x1F81880 (method) IsStatic = 0x1F81910 (method) IsPrivate = 0x1F818B0 (method) IsPublic = 0x1F818E0 (method) Equals = 0x1F7C480 (method) GetHashCode = 0x557670 (method) Op_Equality = 0x1F7D870 (method) Op_Inequality = 0x1F80920 (method) GetValue = 0x350440 (method) SetValue = 0x1F817A0 (method) SetValueDirect = 0x1F81750 (method) GetRawConstantValue = 0x1F81700 (method) Internal_from_handle_type = 0x1F81940 (method) GetFieldFromHandle = 0x1F80C70 (method) GetFieldFromHandle = 0x1F80CE0 (method) GetFieldOffset = 0x1F80D90 (method) Marshal_info = 0x1EE5220 (method) GetPseudoCustomAttributes = 0x1F81470 (method) GetPseudoCustomAttributesData = 0x1F80DE0 (method) === System.Reflection.GenericParameterAttributes === value__ = 0x10 None = 0x0 VarianceMask = 0x0 Covariant = 0x0 Contravariant = 0x0 SpecialConstraintMask = 0x0 ReferenceTypeConstraint = 0x0 NotNullableValueTypeConstraint = 0x0 DefaultConstructorConstraint = 0x0 === System.Reflection.ICustomAttributeProvider === GetCustomAttributes = 0x3510B0 (method) === System.Reflection.IReflectableType === GetTypeInfo = 0x3479D0 (method) === System.Reflection.IntrospectionExtensions === GetTypeInfo = 0x1F81950 (method) === System.Reflection.InvalidFilterCriteriaException === .ctor = 0x1F81BC0 (method) .ctor = 0x1F81B50 (method) .ctor = 0x1F81BA0 (method) .ctor = 0x1F81B80 (method) === System.Reflection.ManifestResourceInfo === .ctor = 0x1F81CA0 (method) ReferencedAssembly = 0x53E8F0 (method) FileName = 0x520140 (method) ResourceLocation = 0x72D000 (method) === System.Reflection.MemberFilter === .ctor = 0x1F81D00 (method) Invoke = 0x544C30 (method) === System.Reflection.MemberInfo === .ctor = 0x5109F0 (method) MemberType = 0x3494D0 (method) Name = 0x3479D0 (method) DeclaringType = 0x3479D0 (method) ReflectedType = 0x3479D0 (method) Module = 0x1F83240 (method) GetCustomAttributes = 0x3510B0 (method) MetadataToken = 0x1F83200 (method) Equals = 0x1F7C480 (method) GetHashCode = 0x557670 (method) Op_Equality = 0x1F83300 (method) Op_Inequality = 0x1F83690 (method) === System.Reflection.MemberTypes === value__ = 0x10 Constructor = 0x0 Event = 0x0 Field = 0x0 Method = 0x0 Property = 0x0 TypeInfo = 0x0 Custom = 0x0 NestedType = 0x0 All = 0x0 === System.Reflection.MethodAttributes === value__ = 0x10 MemberAccessMask = 0x0 PrivateScope = 0x0 Private = 0x0 FamANDAssem = 0x0 Assembly = 0x0 Family = 0x0 FamORAssem = 0x0 Public = 0x0 Static = 0x0 Final = 0x0 Virtual = 0x0 HideBySig = 0x0 CheckAccessOnOverride = 0x0 VtableLayoutMask = 0x0 ReuseSlot = 0x0 NewSlot = 0x0 Abstract = 0x0 SpecialName = 0x0 PinvokeImpl = 0x0 UnmanagedExport = 0x0 RTSpecialName = 0x0 HasSecurity = 0x0 RequireSecObject = 0x0 ReservedMask = 0x0 === System.Reflection.MethodBase === .ctor = 0x5109F0 (method) GetParameters = 0x3479D0 (method) Attributes = 0x3494D0 (method) GetMethodImplementationFlags = 0x3494D0 (method) CallingConvention = 0x620380 (method) IsAbstract = 0x1F83E10 (method) IsConstructor = 0x1F83E40 (method) IsSpecialName = 0x1F83F40 (method) IsStatic = 0x1F83F70 (method) IsVirtual = 0x1F83FA0 (method) IsPublic = 0x1F83EE0 (method) IsGenericMethod = 0x554A00 (method) IsGenericMethodDefinition = 0x554A00 (method) GetGenericArguments = 0x1F839F0 (method) ContainsGenericParameters = 0x554A00 (method) Invoke = 0x1F83DD0 (method) IsSecurityCritical = 0x1F83F10 (method) Equals = 0x1F7C480 (method) GetHashCode = 0x557670 (method) Op_Equality = 0x1F83FD0 (method) Op_Inequality = 0x1F84230 (method) GetParametersInternal = 0x18D8B50 (method) GetParametersCount = 0x1F83DA0 (method) FormatNameAndSig = 0x1F838B0 (method) GetParameterTypes = 0x1F83C80 (method) GetParametersNoCopy = 0x18D8B50 (method) GetMethodFromHandle = 0x1F83A40 (method) ConstructParameters = 0x1F836B0 (method) === System.Reflection.MethodImplAttributes === value__ = 0x10 CodeTypeMask = 0x0 IL = 0x0 Native = 0x0 OPTIL = 0x0 Runtime = 0x0 ManagedMask = 0x0 Unmanaged = 0x0 Managed = 0x0 ForwardRef = 0x0 PreserveSig = 0x0 InternalCall = 0x0 Synchronized = 0x0 NoInlining = 0x0 AggressiveInlining = 0x0 NoOptimization = 0x0 MaxMethodImplVal = 0x0 SecurityMitigations = 0x0 === System.Reflection.MethodInfo === .ctor = 0x5109F0 (method) MemberType = 0xBB5060 (method) ReturnParameter = 0x1F84410 (method) ReturnType = 0x1F84440 (method) GetGenericArguments = 0x1F842F0 (method) GetGenericMethodDefinition = 0x1F84340 (method) MakeGenericMethod = 0x1F84390 (method) GetBaseDefinition = 0x3479D0 (method) CreateDelegate = 0x1F84250 (method) CreateDelegate = 0x1F842A0 (method) Equals = 0x1F7C480 (method) GetHashCode = 0x557670 (method) Op_Equality = 0x1F7D870 (method) Op_Inequality = 0x1F80920 (method) GenericParameterCount = 0x1F843E0 (method) === System.Reflection.Missing === Value = 0x0 .ctor = 0x5109F0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1F84480 (method) .cctor = 0x1F844C0 (method) === System.Reflection.Module === FilterTypeName = 0x0 FilterTypeNameIgnoreCase = 0x8 DefaultLookup = 0x0 .ctor = 0x5109F0 (method) Assembly = 0x1F84A60 (method) FullyQualifiedName = 0x1F84A90 (method) ModuleVersionId = 0x1F84AC0 (method) ScopeName = 0x1F84AF0 (method) IsResource = 0x1F84920 (method) IsDefined = 0x1F848F0 (method) GetCustomAttributes = 0x1F84850 (method) GetCustomAttributes = 0x1F84820 (method) GetObjectData = 0x1F848C0 (method) Equals = 0x1F7C480 (method) GetHashCode = 0x557670 (method) Op_Equality = 0x1F7D870 (method) ToString = 0x1F84950 (method) FilterTypeNameImpl = 0x1F846D0 (method) FilterTypeNameIgnoreCaseImpl = 0x1F84530 (method) GetModuleVersionId = 0x1F84880 (method) .cctor = 0x1F84970 (method) === System.Reflection.ObfuscationAttribute === .ctor = 0x1F84CA0 (method) Exclude = 0x51FEB0 (method) ApplyToMembers = 0x1F84D00 (method) Feature = 0x51FB70 (method) === System.Reflection.ParameterAttributes === value__ = 0x10 None = 0x0 In = 0x0 Out = 0x0 Lcid = 0x0 Retval = 0x0 Optional = 0x0 HasDefault = 0x0 HasFieldMarshal = 0x0 Reserved3 = 0x0 Reserved4 = 0x0 ReservedMask = 0x0 === System.Reflection.ParameterInfo === AttrsImpl = 0x10 ClassImpl = 0x18 DefaultValueImpl = 0x20 MemberImpl = 0x28 NameImpl = 0x30 PositionImpl = 0x38 MetadataToken_ParamDef = 0x0 .ctor = 0x5109F0 (method) Attributes = 0x511350 (method) Member = 0x5120A0 (method) Name = 0x54DFC0 (method) ParameterType = 0x520140 (method) Position = 0x5B4DF0 (method) IsIn = 0x1F85300 (method) IsOptional = 0x1F85330 (method) IsOut = 0x1F85360 (method) DefaultValue = 0x1F852D0 (method) IsDefined = 0x1F851C0 (method) GetCustomAttributes = 0x1F84D10 (method) GetCustomAttributes = 0x1F84D40 (method) GetRealObject = 0x1F84DF0 (method) ToString = 0x1F85240 (method) === System.Reflection.ParameterModifier === _byRef = 0x10 === System.Reflection.Pointer === _ptr = 0x10 _ptrType = 0x18 .ctor = 0x1F855A0 (method) Box = 0x1F85390 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1F85560 (method) === System.Reflection.ProcessorArchitecture === value__ = 0x10 None = 0x0 MSIL = 0x0 X86 = 0x0 IA64 = 0x0 Amd64 = 0x0 Arm = 0x0 === System.Reflection.PropertyAttributes === value__ = 0x10 None = 0x0 SpecialName = 0x0 RTSpecialName = 0x0 HasDefault = 0x0 Reserved2 = 0x0 Reserved3 = 0x0 Reserved4 = 0x0 ReservedMask = 0x0 === System.Reflection.PropertyInfo === .ctor = 0x5109F0 (method) MemberType = 0xBB5070 (method) PropertyType = 0x3479D0 (method) GetIndexParameters = 0x3479D0 (method) CanRead = 0x3496B0 (method) CanWrite = 0x3496B0 (method) GetMethod = 0x1F85700 (method) GetGetMethod = 0x1F855F0 (method) GetSetMethod = 0x1F85610 (method) GetValue = 0x1F85630 (method) GetValue = 0x1F85650 (method) SetValue = 0x1F85690 (method) SetValue = 0x1F856C0 (method) Equals = 0x1F7C480 (method) GetHashCode = 0x557670 (method) Op_Equality = 0x1F7D870 (method) Op_Inequality = 0x1F80920 (method) === System.Reflection.ReflectionTypeLoadException === .ctor = 0x1F85AC0 (method) .ctor = 0x1F85990 (method) GetObjectData = 0x1F85870 (method) LoaderExceptions = 0x54E860 (method) Message = 0x1F85B30 (method) ToString = 0x1F85980 (method) CreateString = 0x1F85720 (method) === System.Reflection.ResourceLocation === value__ = 0x10 ContainedInAnotherAssembly = 0x0 ContainedInManifestFile = 0x0 Embedded = 0x0 === System.Reflection.SignatureArrayType === _rank = 0x20 _isMultiDim = 0x24 .ctor = 0x1F92110 (method) IsArrayImpl = 0x53FBD0 (method) IsByRefImpl = 0x554A00 (method) IsPointerImpl = 0x554A00 (method) IsSZArray = 0x1F92180 (method) IsVariableBoundArray = 0x565360 (method) GetArrayRank = 0x72D000 (method) Suffix = 0x1F92190 (method) === System.Reflection.SignatureByRefType === .ctor = 0x1F92290 (method) IsArrayImpl = 0x554A00 (method) IsByRefImpl = 0x53FBD0 (method) IsPointerImpl = 0x554A00 (method) IsSZArray = 0x554A00 (method) IsVariableBoundArray = 0x554A00 (method) GetArrayRank = 0x1F92240 (method) Suffix = 0x1F922E0 (method) === System.Reflection.SignatureConstructedGenericType === _genericTypeDefinition = 0x18 _genericTypeArguments = 0x20 .ctor = 0x1F924D0 (method) IsGenericTypeDefinition = 0x554A00 (method) HasElementTypeImpl = 0x554A00 (method) IsArrayImpl = 0x554A00 (method) IsByRefImpl = 0x554A00 (method) IsPointerImpl = 0x554A00 (method) IsSZArray = 0x554A00 (method) IsVariableBoundArray = 0x554A00 (method) IsConstructedGenericType = 0x53FBD0 (method) IsGenericParameter = 0x554A00 (method) IsGenericMethodParameter = 0x554A00 (method) ContainsGenericParameters = 0x1F92720 (method) ElementType = 0x559330 (method) GetArrayRank = 0x1F92310 (method) GetGenericTypeDefinition = 0x520140 (method) GetGenericArguments = 0x1F92360 (method) GenericTypeArguments = 0x1F92800 (method) GenericParameterPosition = 0x1F927B0 (method) Name = 0x1F92880 (method) Namespace = 0x1E9A660 (method) ToString = 0x1F92380 (method) === System.Reflection.SignatureHasElementType === _elementType = 0x18 .ctor = 0x1F92290 (method) IsGenericTypeDefinition = 0x554A00 (method) HasElementTypeImpl = 0x53FBD0 (method) IsArrayImpl = 0x3496B0 (method) IsByRefImpl = 0x3496B0 (method) IsPointerImpl = 0x3496B0 (method) IsSZArray = 0x3496B0 (method) IsVariableBoundArray = 0x3496B0 (method) IsConstructedGenericType = 0x554A00 (method) IsGenericParameter = 0x554A00 (method) IsGenericMethodParameter = 0x554A00 (method) ContainsGenericParameters = 0x1F929A0 (method) ElementType = 0x520140 (method) GetArrayRank = 0x3494D0 (method) GetGenericTypeDefinition = 0x1F928E0 (method) GetGenericArguments = 0x1F928B0 (method) GenericTypeArguments = 0x1F92A20 (method) GenericParameterPosition = 0x1F929D0 (method) Name = 0x1F92A50 (method) Namespace = 0x1E9A660 (method) ToString = 0x1F92930 (method) Suffix = 0x3479D0 (method) === System.Reflection.SignaturePointerType === .ctor = 0x1F92290 (method) IsArrayImpl = 0x554A00 (method) IsByRefImpl = 0x554A00 (method) IsPointerImpl = 0x53FBD0 (method) IsSZArray = 0x554A00 (method) IsVariableBoundArray = 0x554A00 (method) GetArrayRank = 0x1F92AC0 (method) Suffix = 0x1F92B10 (method) === System.Reflection.SignatureType === IsSignatureType = 0x53FBD0 (method) HasElementTypeImpl = 0x3496B0 (method) IsArrayImpl = 0x3496B0 (method) IsSZArray = 0x3496B0 (method) IsVariableBoundArray = 0x3496B0 (method) IsByRefImpl = 0x3496B0 (method) IsPointerImpl = 0x3496B0 (method) IsGenericType = 0x1F945F0 (method) IsGenericTypeDefinition = 0x3496B0 (method) IsConstructedGenericType = 0x3496B0 (method) IsGenericParameter = 0x3496B0 (method) IsGenericMethodParameter = 0x3496B0 (method) ContainsGenericParameters = 0x3496B0 (method) MemberType = 0x7302B0 (method) MakeArrayType = 0x1F94140 (method) MakeArrayType = 0x1F941C0 (method) MakeByRefType = 0x1F94290 (method) MakePointerType = 0x1F94360 (method) MakeGenericType = 0x1F94310 (method) GetElementType = 0x1F93770 (method) GetArrayRank = 0x3494D0 (method) GetGenericTypeDefinition = 0x3479D0 (method) GenericTypeArguments = 0x3479D0 (method) GetGenericArguments = 0x3479D0 (method) GenericParameterPosition = 0x3494D0 (method) ElementType = 0x3479D0 (method) UnderlyingSystemType = 0x51FF10 (method) Name = 0x3479D0 (method) Namespace = 0x3479D0 (method) FullName = 0x559330 (method) AssemblyQualifiedName = 0x559330 (method) ToString = 0x3479D0 (method) Assembly = 0x1F94410 (method) Module = 0x1F946E0 (method) ReflectedType = 0x1F94730 (method) BaseType = 0x1F94460 (method) GetInterfaces = 0x1F93A60 (method) IsAssignableFrom = 0x1F93DD0 (method) MetadataToken = 0x1F94690 (method) DeclaringType = 0x1F94500 (method) DeclaringMethod = 0x1F944B0 (method) GetGenericParameterConstraints = 0x1F93A10 (method) GenericParameterAttributes = 0x1F94550 (method) IsEnumDefined = 0x1F93F10 (method) GetEnumName = 0x1F93790 (method) GetEnumNames = 0x1F937E0 (method) GetEnumUnderlyingType = 0x1F93830 (method) GetEnumValues = 0x1F93880 (method) GetTypeCodeImpl = 0x1F93D30 (method) GetAttributeFlagsImpl = 0x1F935E0 (method) GetConstructors = 0x1F93680 (method) GetEvent = 0x1F938D0 (method) GetEvents = 0x1F93920 (method) GetField = 0x1F93970 (method) GetFields = 0x1F939C0 (method) GetMembers = 0x1F93B50 (method) GetMethods = 0x1F93BF0 (method) GetNestedType = 0x1F93C40 (method) GetProperties = 0x1F93C90 (method) InvokeMember = 0x1F93D80 (method) GetMethodImpl = 0x1F93BA0 (method) GetPropertyImpl = 0x1F93CE0 (method) GetMember = 0x1F93B00 (method) GetMember = 0x1F93AB0 (method) GetCustomAttributes = 0x1F936D0 (method) GetCustomAttributes = 0x1F93720 (method) IsDefined = 0x1F93EC0 (method) GetConstructorImpl = 0x1F93630 (method) IsCOMObjectImpl = 0x1F93E20 (method) IsPrimitiveImpl = 0x1F94050 (method) FindInterfaces = 0x1F93590 (method) IsContextfulImpl = 0x1F93E70 (method) IsEnum = 0x1F945A0 (method) IsEquivalentTo = 0x1F93F60 (method) IsInstanceOfType = 0x1F93FB0 (method) IsMarshalByRefImpl = 0x1F94000 (method) IsSerializable = 0x1F94640 (method) IsSubclassOf = 0x1F940A0 (method) IsValueTypeImpl = 0x1F940F0 (method) TypeHandle = 0x1F94780 (method) .ctor = 0x1F943E0 (method) === System.Reflection.SignatureTypeExtensions === MatchesParameterTypeExactly = 0x1F92F50 (method) MatchesExactly = 0x1F92B40 (method) TryResolveAgainstGenericMethod = 0x1F93130 (method) TryResolve = 0x1F93170 (method) TryMakeArrayType = 0x1F93070 (method) TryMakeArrayType = 0x1F93040 (method) TryMakeByRefType = 0x1F930A0 (method) TryMakePointerType = 0x1F93100 (method) TryMakeGenericType = 0x1F930D0 (method) === System.Reflection.TargetException === .ctor = 0x1F947F0 (method) .ctor = 0x1F94820 (method) .ctor = 0x1F947D0 (method) .ctor = 0x1F81B80 (method) === System.Reflection.TargetInvocationException === .ctor = 0x1F94850 (method) .ctor = 0x1F948B0 (method) .ctor = 0x1F81B80 (method) === System.Reflection.TargetParameterCountException === .ctor = 0x1F948F0 (method) .ctor = 0x1F948D0 (method) .ctor = 0x1F81B80 (method) === System.Reflection.TypeAttributes === value__ = 0x10 VisibilityMask = 0x0 NotPublic = 0x0 Public = 0x0 NestedPublic = 0x0 NestedPrivate = 0x0 NestedFamily = 0x0 NestedAssembly = 0x0 NestedFamANDAssem = 0x0 NestedFamORAssem = 0x0 LayoutMask = 0x0 AutoLayout = 0x0 SequentialLayout = 0x0 ExplicitLayout = 0x0 ClassSemanticsMask = 0x0 Class = 0x0 Interface = 0x0 Abstract = 0x0 Sealed = 0x0 SpecialName = 0x0 Import = 0x0 Serializable = 0x0 WindowsRuntime = 0x0 StringFormatMask = 0x0 AnsiClass = 0x0 UnicodeClass = 0x0 AutoClass = 0x0 CustomFormatClass = 0x0 CustomFormatMask = 0x0 BeforeFieldInit = 0x0 RTSpecialName = 0x0 HasSecurity = 0x0 ReservedMask = 0x0 === System.Reflection.TypeDelegator === typeImpl = 0x18 .ctor = 0x1F94EA0 (method) MetadataToken = 0x1F950E0 (method) InvokeMember = 0x1F94D70 (method) Module = 0x1F95110 (method) Assembly = 0x1F94F90 (method) TypeHandle = 0x1F95140 (method) Name = 0x1F92880 (method) FullName = 0x1F94FF0 (method) Namespace = 0x1E9A660 (method) AssemblyQualifiedName = 0x1F94F60 (method) BaseType = 0x1F94FC0 (method) GetConstructorImpl = 0x1F94960 (method) GetConstructors = 0x1F94990 (method) GetMethodImpl = 0x1F94BA0 (method) GetMethods = 0x1F94BF0 (method) GetField = 0x1F94AB0 (method) GetFields = 0x1F94AE0 (method) GetInterfaces = 0x1F94B10 (method) GetEvent = 0x1F94A50 (method) GetPropertyImpl = 0x1F94C80 (method) GetProperties = 0x1F94C50 (method) GetEvents = 0x1F94A80 (method) GetNestedType = 0x1F94C20 (method) GetMember = 0x1F94B40 (method) GetMembers = 0x1F94B70 (method) GetAttributeFlagsImpl = 0x1F94940 (method) IsSZArray = 0x1F950B0 (method) IsArrayImpl = 0x1F94DB0 (method) IsPrimitiveImpl = 0x1F94E60 (method) IsByRefImpl = 0x1F94DD0 (method) IsGenericMethodParameter = 0x1F95080 (method) IsPointerImpl = 0x1F94E40 (method) IsValueTypeImpl = 0x1F94E80 (method) IsCOMObjectImpl = 0x1F94DF0 (method) IsConstructedGenericType = 0x1F95050 (method) IsCollectible = 0x1F95020 (method) GetElementType = 0x1F94A20 (method) HasElementTypeImpl = 0x1F94D50 (method) UnderlyingSystemType = 0x1F95170 (method) GetCustomAttributes = 0x1F949F0 (method) GetCustomAttributes = 0x1F949C0 (method) IsDefined = 0x1F94E10 (method) === System.Reflection.TypeFilter === .ctor = 0x1F81D00 (method) Invoke = 0x544C30 (method) === System.Reflection.TypeInfo === .ctor = 0x1F943E0 (method) System.Reflection.IReflectableType.GetTypeInfo = 0x51FF10 (method) ImplementedInterfaces = 0x1F951A0 (method) === System.Reflection.CustomAttributeNamedArgument === _attributeType = 0x30 _lazyMemberInfo = 0x38 .ctor = 0x1F7F2B0 (method) .ctor = 0x1F7F320 (method) .ctor = 0x1F7F5F0 (method) TypedValue = 0x51F8A0 (method) IsField = 0x51FE80 (method) MemberName = 0x520140 (method) MemberInfo = 0x1F7F780 (method) Equals = 0x1F7EF00 (method) GetHashCode = 0x1F7EF70 (method) Op_Equality = 0x1F7F8C0 (method) Op_Inequality = 0x1F7F980 (method) ToString = 0x1F7EFD0 (method) === System.Reflection.CustomAttributeTypedArgument === .ctor = 0x1F80500 (method) .ctor = 0x1F80240 (method) ArgumentType = 0x526A20 (method) Value = 0x5243F0 (method) Equals = 0x1F7FAD0 (method) GetHashCode = 0x1F7FB30 (method) Op_Equality = 0x1F80620 (method) Op_Inequality = 0x1F806B0 (method) ToString = 0x1F80230 (method) ToString = 0x1F7FB80 (method) CanonicalizeValue = 0x1F7FA40 (method) === System.Reflection.MissingMetadataException === .ctor = 0x1F84470 (method) === System.Reflection.CustomAttributeExtensions === GetCustomAttribute = 0x1F7EDF0 (method) GetCustomAttribute = 0x1F7EE00 (method) GetCustomAttribute = 0x463590 (method) GetCustomAttribute = 0x463590 (method) GetCustomAttribute = 0x1F7EE10 (method) GetCustomAttribute = 0x463590 (method) GetCustomAttributes = 0x1F7EE30 (method) GetCustomAttributes = 0x1F7EE40 (method) GetCustomAttributes = 0x347BC0 (method) GetCustomAttributes = 0x1F7EE20 (method) GetCustomAttributes = 0x3510F0 (method) IsDefined = 0x1F7EE50 (method) === System.Reflection.CorElementType === value__ = 0x10 End = 0x0 Void = 0x0 Boolean = 0x0 Char = 0x0 I1 = 0x0 U1 = 0x0 I2 = 0x0 U2 = 0x0 I4 = 0x0 U4 = 0x0 I8 = 0x0 U8 = 0x0 R4 = 0x0 R8 = 0x0 String = 0x0 Ptr = 0x0 ByRef = 0x0 ValueType = 0x0 Class = 0x0 Var = 0x0 Array = 0x0 GenericInst = 0x0 TypedByRef = 0x0 I = 0x0 U = 0x0 FnPtr = 0x0 Object = 0x0 SzArray = 0x0 MVar = 0x0 CModReqd = 0x0 CModOpt = 0x0 Internal = 0x0 Max = 0x0 Modifier = 0x0 Sentinel = 0x0 Pinned = 0x0 ELEMENT_TYPE_END = 0x0 ELEMENT_TYPE_VOID = 0x0 ELEMENT_TYPE_BOOLEAN = 0x0 ELEMENT_TYPE_CHAR = 0x0 ELEMENT_TYPE_I1 = 0x0 ELEMENT_TYPE_U1 = 0x0 ELEMENT_TYPE_I2 = 0x0 ELEMENT_TYPE_U2 = 0x0 ELEMENT_TYPE_I4 = 0x0 ELEMENT_TYPE_U4 = 0x0 ELEMENT_TYPE_I8 = 0x0 ELEMENT_TYPE_U8 = 0x0 ELEMENT_TYPE_R4 = 0x0 ELEMENT_TYPE_R8 = 0x0 ELEMENT_TYPE_STRING = 0x0 ELEMENT_TYPE_PTR = 0x0 ELEMENT_TYPE_BYREF = 0x0 ELEMENT_TYPE_VALUETYPE = 0x0 ELEMENT_TYPE_CLASS = 0x0 ELEMENT_TYPE_VAR = 0x0 ELEMENT_TYPE_ARRAY = 0x0 ELEMENT_TYPE_GENERICINST = 0x0 ELEMENT_TYPE_TYPEDBYREF = 0x0 ELEMENT_TYPE_I = 0x0 ELEMENT_TYPE_U = 0x0 ELEMENT_TYPE_FNPTR = 0x0 ELEMENT_TYPE_OBJECT = 0x0 ELEMENT_TYPE_SZARRAY = 0x0 ELEMENT_TYPE_MVAR = 0x0 ELEMENT_TYPE_CMOD_REQD = 0x0 ELEMENT_TYPE_CMOD_OPT = 0x0 ELEMENT_TYPE_INTERNAL = 0x0 ELEMENT_TYPE_MAX = 0x0 ELEMENT_TYPE_MODIFIER = 0x0 ELEMENT_TYPE_SENTINEL = 0x0 ELEMENT_TYPE_PINNED = 0x0 === System.Reflection.PInvokeAttributes === value__ = 0x10 NoMangle = 0x0 CharSetMask = 0x0 CharSetNotSpec = 0x0 CharSetAnsi = 0x0 CharSetUnicode = 0x0 CharSetAuto = 0x0 BestFitUseAssem = 0x0 BestFitEnabled = 0x0 BestFitDisabled = 0x0 BestFitMask = 0x0 ThrowOnUnmappableCharUseAssem = 0x0 ThrowOnUnmappableCharEnabled = 0x0 ThrowOnUnmappableCharDisabled = 0x0 ThrowOnUnmappableCharMask = 0x0 SupportsLastError = 0x0 CallConvMask = 0x0 CallConvWinapi = 0x0 CallConvCdecl = 0x0 CallConvStdcall = 0x0 CallConvThiscall = 0x0 CallConvFastcall = 0x0 MaxValue = 0x0 === System.Reflection.MemberInfoSerializationHolder === m_memberName = 0x10 m_reflectedType = 0x18 m_signature = 0x20 m_signature2 = 0x28 m_memberType = 0x30 m_info = 0x38 GetSerializationInfo = 0x1F82E50 (method) GetSerializationInfo = 0x1F82B70 (method) .ctor = 0x1F82E80 (method) GetObjectData = 0x1F81E20 (method) GetRealObject = 0x1F81E80 (method) === ResolveEventHolder === .ctor = 0x5109F0 (method) === System.Reflection.Assembly === CodeBase = 0x1F7D530 (method) EscapedCodeBase = 0x1F7D570 (method) FullName = 0x1F7D5B0 (method) MonoAssembly = 0x1F7D630 (method) Location = 0x1F7D5F0 (method) GetObjectData = 0x1F7CB30 (method) IsDefined = 0x1F7D300 (method) GetCustomAttributes = 0x1F7C580 (method) GetCustomAttributes = 0x1F7C540 (method) GetManifestResourceStream = 0x1F7C6E0 (method) GetManifestResourceStream = 0x1F7C850 (method) GetManifestResourceStream = 0x1F7C720 (method) GetSimpleName = 0x1F7CE00 (method) GetPublicKey = 0x1F7CB70 (method) GetVersion = 0x1F7CEF0 (method) GetFlags = 0x1F7C630 (method) GetTypes = 0x1F7CEC0 (method) GetTypes = 0x1F7CED0 (method) GetExportedTypes = 0x1F7C5F0 (method) GetType = 0x1F7CE60 (method) GetType = 0x1F7CE30 (method) InternalGetType = 0x1F7D2F0 (method) GetName = 0x1F7CAD0 (method) GetName = 0x1F7CB10 (method) ToString = 0x1F7D520 (method) GetAssembly = 0x1F7C490 (method) GetEntryAssembly = 0x1EE5220 (method) InternalGetSatelliteAssembly = 0x1F7CF30 (method) LoadFrom = 0x1F7D340 (method) Load = 0x1F7D4A0 (method) ReflectionOnlyLoad = 0x1F7D4D0 (method) LoadWithPartialName = 0x1F7D350 (method) Load_with_partial_name = 0x1F7D6B0 (method) LoadWithPartialName = 0x1F7D440 (method) LoadWithPartialName = 0x1F7D3B0 (method) GetModules = 0x1F7CAB0 (method) GetModulesInternal = 0x1F7CA40 (method) GetExecutingAssembly = 0x1F7C5C0 (method) GetCallingAssembly = 0x1F7C530 (method) InternalGetReferencedAssemblies = 0x1F7CF20 (method) GetManifestResourceNames = 0x1F7C6A0 (method) GetReferencedAssemblies = 0x1F7CBA0 (method) GetManifestResourceInfo = 0x1F7C660 (method) ReflectionOnly = 0x1F7D670 (method) GetHashCode = 0x557670 (method) Equals = 0x1F7C480 (method) CreateNIE = 0x1F7C420 (method) IsFullyTrusted = 0x53FBD0 (method) GetType = 0x1F7CE90 (method) GetModule = 0x1F7CA10 (method) GetReferencedAssemblies = 0x1F7CDD0 (method) GetModules = 0x1F7CA80 (method) IsDynamic = 0x554A00 (method) Op_Equality = 0x1F7D6C0 (method) Op_Inequality = 0x1F7D720 (method) .ctor = 0x5109F0 (method) === System.Reflection.AssemblyName === name = 0x10 codebase = 0x18 major = 0x20 minor = 0x24 build = 0x28 revision = 0x2C cultureinfo = 0x30 flags = 0x38 hashalg = 0x3C keypair = 0x40 publicKey = 0x48 keyToken = 0x50 versioncompat = 0x58 version = 0x60 processor_architecture = 0x68 contentType = 0x6C .ctor = 0x1F7B940 (method) ParseAssemblyName = 0x1F7B680 (method) .ctor = 0x1F7B6F0 (method) .ctor = 0x1F7B960 (method) Name = 0x53E8F0 (method) Name = 0x53E910 (method) CultureInfo = 0x54DFC0 (method) CultureInfo = 0x54DFE0 (method) Flags = 0x5B4DF0 (method) Flags = 0x1D66060 (method) FullName = 0x1F7BEF0 (method) Version = 0x54E670 (method) Version = 0x1F7C3A0 (method) ToString = 0x1F7B6C0 (method) GetPublicKey = 0x54DA70 (method) GetPublicKeyToken = 0x1F7B420 (method) IsPublicKeyValid = 0x1F7C2E0 (method) InternalGetPublicKeyToken = 0x1F7B510 (method) Public_token = 0x1F7C390 (method) ComputePublicKeyToken = 0x1F7AD00 (method) SetPublicKey = 0x1F7B690 (method) GetObjectData = 0x1F7B150 (method) Clone = 0x1F7AC00 (method) OnDeserialization = 0x1F7B600 (method) GetNativeName = 0x1F7B140 (method) FillName = 0x1F7AE80 (method) Create = 0x1F7AD90 (method) === LazyCAttrData === assembly = 0x10 data = 0x18 data_length = 0x20 .ctor = 0x5109F0 (method) === System.Reflection.CustomAttributeData === ctorInfo = 0x10 ctorArgs = 0x18 namedArgs = 0x20 lazyData = 0x28 .ctor = 0x5109F0 (method) .ctor = 0x1F7EC30 (method) .ctor = 0x1F7ED00 (method) .ctor = 0x866620 (method) ResolveArgumentsInternal = 0x1F7E4D0 (method) ResolveArguments = 0x1F7E4E0 (method) Constructor = 0x53E8F0 (method) ConstructorArguments = 0x1F7EDB0 (method) NamedArguments = 0x1F7EDD0 (method) GetCustomAttributes = 0x1F7E000 (method) GetCustomAttributes = 0x1F7DFB0 (method) GetCustomAttributesInternal = 0x1F7DEC0 (method) GetCustomAttributes = 0x1F7DF10 (method) GetCustomAttributes = 0x1F7DF60 (method) AttributeType = 0x1F3CF80 (method) ToString = 0x1F7E630 (method) UnboxValues = 0x347BC0 (method) Equals = 0x1F7D940 (method) GetHashCode = 0x1F7E050 (method) === System.Reflection.ExceptionHandlingClause === catch_type = 0x10 filter_offset = 0x18 flags = 0x1C try_offset = 0x20 try_length = 0x24 handler_offset = 0x28 handler_length = 0x2C .ctor = 0x5109F0 (method) ToString = 0x1F80960 (method) === System.Reflection.LocalVariableInfo === type = 0x10 is_pinned = 0x18 position = 0x1A .ctor = 0x5109F0 (method) ToString = 0x1F81C10 (method) === UnmanagedMemoryStreamForModule === module = 0x68 .ctor = 0x1F95210 (method) Dispose = 0x1F951C0 (method) === System.Reflection.RuntimeAssembly === _mono_assembly = 0x10 _evidence = 0x18 resolve_event_holder = 0x20 _minimum = 0x28 _optional = 0x30 _refuse = 0x38 _granted = 0x40 _denied = 0x48 fromByteArray = 0x50 assemblyName = 0x58 .ctor = 0x1F8E5F0 (method) GetObjectData = 0x1F8E200 (method) LoadWithPartialNameInternal = 0x1F8E4E0 (method) LoadWithPartialNameInternal = 0x1F8E3F0 (method) GetName = 0x1F8E130 (method) GetType = 0x1F8E2B0 (method) GetModule = 0x1F8DE80 (method) GetReferencedAssemblies = 0x1F8E2A0 (method) GetModules = 0x1F8DFF0 (method) GetExportedTypes = 0x1F8D910 (method) GetAotId = 0x1F8D7E0 (method) Code_base = 0x1F8D830 (method) Location = 0x1F8E6B0 (method) Fullname = 0x1F8E680 (method) GetAotIdInternal = 0x1E50440 (method) ReflectionOnly = 0x1E50440 (method) GetCodeBase = 0x1F8D830 (method) CodeBase = 0x1F8E660 (method) EscapedCodeBase = 0x1F8E670 (method) FullName = 0x1F8E680 (method) MonoAssembly = 0x53E8F0 (method) Location = 0x1F8E690 (method) GetManifestResourceInfoInternal = 0x1F8D930 (method) GetManifestResourceInfo = 0x1F8D940 (method) GetManifestResourceNames = 0x1F8DA90 (method) GetManifestResourceInternal = 0x1F8DA80 (method) GetManifestResourceStream = 0x1F8DAA0 (method) IsDefined = 0x1F8E380 (method) GetCustomAttributes = 0x1F8D840 (method) GetCustomAttributes = 0x1F8D8A0 (method) GetModulesInternal = 0x1F8DFE0 (method) GetHashCode = 0x557670 (method) Equals = 0x1F8D720 (method) ToString = 0x1F8E5A0 (method) === System.Reflection.MonoEventInfo === declaring_type = 0x10 reflected_type = 0x18 name = 0x20 add_method = 0x28 remove_method = 0x30 raise_method = 0x38 attrs = 0x40 other_methods = 0x48 === System.Reflection.RuntimeEventInfo === klass = 0x18 handle = 0x20 Event_info = 0x1F8EEC0 (method) GetEventInfo = 0x1F8E9F0 (method) Module = 0x1F8EC60 (method) BindingFlags = 0x1F8E740 (method) GetDeclaringTypeInternal = 0x1F8E970 (method) ReflectedTypeInternal = 0x1F8EE10 (method) GetRuntimeModule = 0x1F8EC60 (method) GetObjectData = 0x1F8EA30 (method) GetBindingFlags = 0x1F8E740 (method) GetAddMethod = 0x1F8E6C0 (method) GetRaiseMethod = 0x1F8EB60 (method) GetRemoveMethod = 0x1F8EBE0 (method) DeclaringType = 0x1F8EDA0 (method) ReflectedType = 0x1F8EE90 (method) Name = 0x1F8EDE0 (method) ToString = 0x1F8ED00 (method) IsDefined = 0x1F8EC90 (method) GetCustomAttributes = 0x1F8E910 (method) GetCustomAttributes = 0x1F8E8A0 (method) MetadataToken = 0x1F8EDD0 (method) Metadata_token = 0x1F8EDD0 (method) .ctor = 0x5109F0 (method) === System.Reflection.RtFieldInfo === UnsafeGetValue = 0x350440 (method) CheckConsistency = 0x351800 (method) .ctor = 0x5109F0 (method) === System.Reflection.RuntimeFieldInfo === klass = 0x10 fhandle = 0x18 name = 0x20 type = 0x28 attrs = 0x30 BindingFlags = 0x559330 (method) Module = 0x1F8F410 (method) GetDeclaringTypeInternal = 0x1F8F200 (method) ReflectedTypeInternal = 0x1F8FCC0 (method) GetRuntimeModule = 0x1F8F410 (method) GetObjectData = 0x1F8F290 (method) UnsafeGetValue = 0x1F8F4A0 (method) CheckConsistency = 0x1F8EED0 (method) UnsafeSetValue = 0x1F8FBE0 (method) SetValueDirect = 0x1F8F6E0 (method) Attributes = 0x622370 (method) FieldHandle = 0x520140 (method) ResolveType = 0x1E745F0 (method) FieldType = 0x1F8FC60 (method) GetParentType = 0x1F8F3F0 (method) ReflectedType = 0x1F8FD40 (method) DeclaringType = 0x1F8FC50 (method) Name = 0x526D40 (method) IsDefined = 0x1F8F670 (method) GetCustomAttributes = 0x1F8F130 (method) GetCustomAttributes = 0x1F8F190 (method) GetFieldOffset = 0x1F8F280 (method) GetValueInternal = 0x1F8F4A0 (method) GetValue = 0x1F8F4B0 (method) ToString = 0x1F8FB80 (method) SetValueInternal = 0x1F8F870 (method) SetValue = 0x1F8F880 (method) GetRawConstantValue = 0x1F8F400 (method) CheckGeneric = 0x1F8F090 (method) MetadataToken = 0x1F8EDD0 (method) Metadata_token = 0x1F8EDD0 (method) .ctor = 0x5109F0 (method) === System.Reflection.MonoMethodInfo === parent = 0x10 ret = 0x18 attrs = 0x20 iattrs = 0x24 callconv = 0x28 Method_info = 0x1F84C90 (method) Method_attributes = 0x1F84B20 (method) GetMethodInfo = 0x1F84BC0 (method) GetDeclaringType = 0x1F84B60 (method) GetReturnType = 0x1F84C60 (method) GetAttributes = 0x1F84B20 (method) GetCallingConvention = 0x1F84B30 (method) GetMethodImplementationFlags = 0x1F84B90 (method) Parameter_info = 0x1F84BF0 (method) GetParametersInfo = 0x1F84BF0 (method) Retval_marshal = 0x1EE5220 (method) GetReturnParameterInfo = 0x1F84C00 (method) === System.Reflection.RuntimeMethodInfo === mhandle = 0x10 name = 0x18 reftype = 0x20 BindingFlags = 0x559330 (method) Module = 0x1F91630 (method) ReflectedTypeInternal = 0x1F92040 (method) FormatNameAndSig = 0x1F900F0 (method) CreateDelegate = 0x1F900B0 (method) CreateDelegate = 0x1F900D0 (method) ToString = 0x1F91E20 (method) GetRuntimeModule = 0x1F91630 (method) GetObjectData = 0x1F90FC0 (method) SerializationToString = 0x1F91D80 (method) GetMethodFromHandleNoGenericCheck = 0x1F90F70 (method) GetMethodFromHandleNoGenericCheck = 0x1F90F80 (method) GetMethodFromHandleInternalType = 0x1F90F50 (method) GetMethodFromHandleInternalType_native = 0x1F90F60 (method) .ctor = 0x5109F0 (method) Name = 0x1F92100 (method) Base_method = 0x1F920F0 (method) Metadata_token = 0x1F8EDD0 (method) GetBaseDefinition = 0x1F90270 (method) GetBaseMethod = 0x1F90280 (method) ReturnParameter = 0x1F84C00 (method) ReturnType = 0x1F920C0 (method) MetadataToken = 0x1F8EDD0 (method) GetMethodImplementationFlags = 0x1F90F90 (method) GetParameters = 0x1F911E0 (method) GetParametersInternal = 0x1F911D0 (method) GetParametersCount = 0x1F911A0 (method) InternalInvoke = 0x1F916C0 (method) Invoke = 0x1F916D0 (method) ConvertValues = 0x1F8FD50 (method) MethodHandle = 0x53E8F0 (method) Attributes = 0x1F91EB0 (method) CallingConvention = 0x1F91EC0 (method) ReflectedType = 0x526D40 (method) DeclaringType = 0x1F91FE0 (method) Name = 0x1F92030 (method) IsDefined = 0x1F919A0 (method) GetCustomAttributes = 0x1F90300 (method) GetCustomAttributes = 0x1F90290 (method) GetPInvoke = 0x1F91190 (method) GetPseudoCustomAttributes = 0x1F91480 (method) GetPseudoCustomAttributesData = 0x1F91270 (method) GetDllImportAttributeData = 0x1F90360 (method) MakeGenericMethod = 0x1F91A20 (method) MakeGenericMethod_impl = 0x1F91A10 (method) GetGenericArguments = 0x1F90ED0 (method) GetGenericMethodDefinition_impl = 0x1F90EE0 (method) GetGenericMethodDefinition = 0x1F90EF0 (method) IsGenericMethodDefinition = 0x1F92010 (method) IsGenericMethod = 0x1F92020 (method) ContainsGenericParameters = 0x1F91EF0 (method) Core_clr_security_level = 0x620380 (method) IsSecurityCritical = 0x53FBD0 (method) === System.Reflection.RuntimeConstructorInfo === mhandle = 0x10 name = 0x18 reftype = 0x20 Module = 0x1FA7650 (method) GetRuntimeModule = 0x1FA7650 (method) BindingFlags = 0x559330 (method) ReflectedTypeInternal = 0x1FA7C70 (method) GetObjectData = 0x1FA7490 (method) SerializationToString = 0x1FA7B10 (method) SerializationInvoke = 0x1FA79C0 (method) GetMethodImplementationFlags = 0x1FA7480 (method) GetParameters = 0x1FA7640 (method) GetParametersInternal = 0x1FA7640 (method) GetParametersCount = 0x1FA7610 (method) InternalInvoke = 0x1FA76E0 (method) Invoke = 0x1FA7810 (method) DoInvoke = 0x1FA7170 (method) InternalInvoke = 0x1FA76F0 (method) Invoke = 0x1FA77E0 (method) MethodHandle = 0x53E8F0 (method) Attributes = 0x1FA7BE0 (method) CallingConvention = 0x1FA7BF0 (method) ContainsGenericParameters = 0x1FA7C00 (method) ReflectedType = 0x526D40 (method) DeclaringType = 0x1FA7C40 (method) Name = 0x1FA7C50 (method) IsDefined = 0x1FA7950 (method) GetCustomAttributes = 0x1FA73B0 (method) GetCustomAttributes = 0x1FA7410 (method) ToString = 0x1FA7B30 (method) Core_clr_security_level = 0x620380 (method) IsSecurityCritical = 0x53FBD0 (method) MetadataToken = 0x1F8EDD0 (method) Metadata_token = 0x1F8EDD0 (method) .ctor = 0x1FA7B90 (method) === System.Reflection.RuntimeModule === _impl = 0x10 assembly = 0x18 fqname = 0x20 name = 0x28 scopename = 0x30 is_resource = 0x38 token = 0x3C Assembly = 0x520140 (method) ScopeName = 0x54DFC0 (method) ModuleVersionId = 0x1FA8080 (method) FullyQualifiedName = 0x526D40 (method) IsResource = 0x54F420 (method) GetCustomAttributes = 0x1FA7D60 (method) GetCustomAttributes = 0x1FA7CF0 (method) IsDefined = 0x1FA7FC0 (method) GetObjectData = 0x1FA7E40 (method) GetRuntimeAssembly = 0x1FA7F50 (method) GetModuleVersionId = 0x1FA7DC0 (method) GetGuidInternal = 0x1E73F40 (method) .ctor = 0x1FA8030 (method) === System.Reflection.RuntimeParameterInfo === marshalAs = 0x40 .ctor = 0x1FA8E70 (method) FormatParameters = 0x1FA80B0 (method) .ctor = 0x1FA8FA0 (method) .ctor = 0x1FA8F10 (method) DefaultValue = 0x1FA9120 (method) GetCustomAttributes = 0x1FA8310 (method) GetCustomAttributes = 0x1FA82B0 (method) GetDefaultValueImpl = 0x1FA8360 (method) IsDefined = 0x1FA8CD0 (method) GetPseudoCustomAttributes = 0x1FA89F0 (method) GetPseudoCustomAttributesData = 0x1FA8420 (method) New = 0x1FA8D40 (method) New = 0x1FA8DB0 (method) === System.Reflection.MonoPropertyInfo === parent = 0x10 declaring_type = 0x18 name = 0x20 get_method = 0x28 set_method = 0x30 attrs = 0x38 === System.Reflection.PInfo === value__ = 0x10 Attributes = 0x0 GetMethod = 0x0 SetMethod = 0x0 ReflectedType = 0x0 DeclaringType = 0x0 Name = 0x0 === GetterAdapter === .ctor = 0x1CD1960 (method) Invoke = 0x520290 (method) === Getter`2 === Invoke = 0x463590 (method) === StaticGetter`1 === Invoke = 0x463590 (method) === System.Reflection.RuntimePropertyInfo === klass = 0x10 prop = 0x18 info = 0x20 cached = 0x50 cached_getter = 0x58 Property_info = 0x1FAA5A0 (method) BindingFlags = 0x559330 (method) Module = 0x1FA9D60 (method) GetDeclaringTypeInternal = 0x1FA9810 (method) ReflectedTypeInternal = 0x1FAA4E0 (method) GetRuntimeModule = 0x1FA9D60 (method) ToString = 0x1FAA310 (method) FormatNameAndSig = 0x1FA9480 (method) GetObjectData = 0x1FA9B30 (method) SerializationToString = 0x1FAA0B0 (method) CachePropertyInfo = 0x1FA9440 (method) CanRead = 0x1FAA320 (method) CanWrite = 0x1FAA360 (method) PropertyType = 0x1FAA420 (method) ReflectedType = 0x1FAA560 (method) DeclaringType = 0x1FAA3A0 (method) Name = 0x1FAA3E0 (method) GetGetMethod = 0x1FA9890 (method) GetIndexParameters = 0x1FA9910 (method) GetSetMethod = 0x1FA9DF0 (method) IsDefined = 0x1FAA050 (method) GetCustomAttributes = 0x1FA9760 (method) GetCustomAttributes = 0x1FA97B0 (method) GetterAdapterFrame = 0x349B40 (method) StaticGetterAdapterFrame = 0x349B40 (method) GetValue = 0x1F85650 (method) GetValue = 0x1FA9E70 (method) SetValue = 0x1FAA0C0 (method) MetadataToken = 0x1F8EDD0 (method) Metadata_token = 0x1F8EDD0 (method) Internal_from_handle_type = 0x1FAA5B0 (method) GetPropertyFromHandle = 0x1FA9CA0 (method) .ctor = 0x520010 (method) === System.Reflection.StrongNameKeyPair === _publicKey = 0x10 _keyPairContainer = 0x18 _keyPairExported = 0x20 _keyPairArray = 0x28 .ctor = 0x1FAA6F0 (method) System.Runtime.Serialization.ISerializable.GetObjectData = 0x1FAA5C0 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x512CE0 (method) === System.Reflection.Emit.ConstructorBuilder === Attributes = 0x1F9AF50 (method) DeclaringType = 0x1F9AF90 (method) Name = 0x1F9B010 (method) GetParameters = 0x1F9AE50 (method) GetMethodImplementationFlags = 0x1F9AE10 (method) MethodHandle = 0x1F9AFD0 (method) Invoke = 0x1F9AED0 (method) IsDefined = 0x1F9AF10 (method) GetCustomAttributes = 0x1F9AD90 (method) GetCustomAttributes = 0x1F9ADD0 (method) ReflectedType = 0x1F9B050 (method) Invoke = 0x1F9AE90 (method) === System.Reflection.Emit.DynamicMethod === Attributes = 0x1FA47F0 (method) DeclaringType = 0x1FA4830 (method) Name = 0x1FA48B0 (method) GetParameters = 0x1FA4730 (method) MethodHandle = 0x1FA4870 (method) ReflectedType = 0x1FA48F0 (method) GetCustomAttributes = 0x1FA46B0 (method) GetCustomAttributes = 0x1FA4670 (method) GetMethodImplementationFlags = 0x1FA46F0 (method) GetBaseDefinition = 0x1FA4630 (method) Invoke = 0x1FA4770 (method) IsDefined = 0x1FA47B0 (method) === System.Reflection.Emit.EnumBuilder === Assembly = 0x1FA4FB0 (method) AssemblyQualifiedName = 0x1FA4F70 (method) BaseType = 0x1FA4FF0 (method) FullName = 0x1FA5030 (method) Module = 0x1FA5070 (method) Name = 0x1FA50B0 (method) Namespace = 0x1FA50F0 (method) UnderlyingSystemType = 0x1FA5130 (method) GetAttributeFlagsImpl = 0x1FA4930 (method) GetConstructorImpl = 0x1FA4970 (method) GetConstructors = 0x1FA49B0 (method) GetCustomAttributes = 0x1FA4A30 (method) GetCustomAttributes = 0x1FA49F0 (method) GetElementType = 0x1FA4A70 (method) GetEvent = 0x1FA4AB0 (method) GetEvents = 0x1FA4AF0 (method) GetField = 0x1FA4B30 (method) GetFields = 0x1FA4B70 (method) GetInterfaces = 0x1FA4BB0 (method) GetMembers = 0x1FA4BF0 (method) GetMethodImpl = 0x1FA4C30 (method) GetMethods = 0x1FA4C70 (method) GetNestedType = 0x1FA4CB0 (method) GetProperties = 0x1FA4CF0 (method) GetPropertyImpl = 0x1FA4D30 (method) HasElementTypeImpl = 0x1FA4D70 (method) InvokeMember = 0x1FA4DB0 (method) IsArrayImpl = 0x1FA4DF0 (method) IsByRefImpl = 0x1FA4E30 (method) IsCOMObjectImpl = 0x1FA4E70 (method) IsDefined = 0x1FA4EB0 (method) IsPointerImpl = 0x1FA4EF0 (method) IsPrimitiveImpl = 0x1FA4F30 (method) === System.Reflection.Emit.FieldBuilder === Attributes = 0x1FA5170 (method) DeclaringType = 0x1FA5170 (method) FieldHandle = 0x1FA5170 (method) FieldType = 0x1FA5170 (method) Name = 0x1FA5170 (method) ReflectedType = 0x1FA5170 (method) GetCustomAttributes = 0x1FA5170 (method) GetCustomAttributes = 0x1FA5170 (method) GetValue = 0x1FA5170 (method) IsDefined = 0x1FA5170 (method) SetValue = 0x1FA5180 (method) === System.Reflection.Emit.GenericTypeParameterBuilder === Assembly = 0x1FA5F70 (method) AssemblyQualifiedName = 0x1FA5F30 (method) BaseType = 0x1FA5FB0 (method) FullName = 0x1FA5FF0 (method) Module = 0x1FA6030 (method) Name = 0x1FA6070 (method) Namespace = 0x1FA60B0 (method) UnderlyingSystemType = 0x1FA60F0 (method) GetAttributeFlagsImpl = 0x1FA58F0 (method) GetConstructorImpl = 0x1FA5930 (method) GetConstructors = 0x1FA5970 (method) GetCustomAttributes = 0x1FA59F0 (method) GetCustomAttributes = 0x1FA59B0 (method) GetElementType = 0x1FA5A30 (method) GetEvent = 0x1FA5A70 (method) GetEvents = 0x1FA5AB0 (method) GetField = 0x1FA5AF0 (method) GetFields = 0x1FA5B30 (method) GetInterfaces = 0x1FA5B70 (method) GetMembers = 0x1FA5BB0 (method) GetMethodImpl = 0x1FA5BF0 (method) GetMethods = 0x1FA5C30 (method) GetNestedType = 0x1FA5C70 (method) GetProperties = 0x1FA5CB0 (method) GetPropertyImpl = 0x1FA5CF0 (method) HasElementTypeImpl = 0x1FA5D30 (method) InvokeMember = 0x1FA5D70 (method) IsArrayImpl = 0x1FA5DB0 (method) IsByRefImpl = 0x1FA5DF0 (method) IsCOMObjectImpl = 0x1FA5E30 (method) IsDefined = 0x1FA5E70 (method) IsPointerImpl = 0x1FA5EB0 (method) IsPrimitiveImpl = 0x1FA5EF0 (method) === System.Reflection.Emit.LocalBuilder === name = 0x20 ilgen = 0x28 startOffset = 0x30 endOffset = 0x34 === System.Reflection.Emit.MethodBuilder === Attributes = 0x1FA6CB0 (method) DeclaringType = 0x1FA6CF0 (method) MethodHandle = 0x1FA6D30 (method) Name = 0x1FA6D70 (method) ReflectedType = 0x1FA6DB0 (method) GetBaseDefinition = 0x1FA6AF0 (method) GetCustomAttributes = 0x1FA6B30 (method) GetCustomAttributes = 0x1FA6B70 (method) GetMethodImplementationFlags = 0x1FA6BB0 (method) GetParameters = 0x1FA6BF0 (method) Invoke = 0x1FA6C30 (method) IsDefined = 0x1FA6C70 (method) === System.Reflection.Emit.PropertyBuilder === CanRead = 0x1FA6FF0 (method) CanWrite = 0x1FA7030 (method) DeclaringType = 0x1FA7070 (method) Name = 0x1FA70B0 (method) PropertyType = 0x1FA70F0 (method) ReflectedType = 0x1FA7130 (method) GetCustomAttributes = 0x1FA6E30 (method) GetCustomAttributes = 0x1FA6DF0 (method) GetGetMethod = 0x1FA6E70 (method) GetIndexParameters = 0x1FA6EB0 (method) GetSetMethod = 0x1FA6EF0 (method) GetValue = 0x1FA6F30 (method) IsDefined = 0x1FA6F70 (method) SetValue = 0x1FA6FB0 (method) === System.Reflection.Emit.TypeBuilder === UnspecifiedTypeSize = 0x0 Assembly = 0x1FB0C60 (method) AssemblyQualifiedName = 0x1FB0C20 (method) BaseType = 0x1FB0CA0 (method) FullName = 0x1FB0CE0 (method) Module = 0x1FB0D20 (method) Name = 0x1FB0D60 (method) Namespace = 0x1FB0DA0 (method) UnderlyingSystemType = 0x1FB0DE0 (method) GetAttributeFlagsImpl = 0x1FB05E0 (method) GetConstructorImpl = 0x1FB0620 (method) GetConstructors = 0x1FB0660 (method) GetCustomAttributes = 0x1FB06A0 (method) GetCustomAttributes = 0x1FB06E0 (method) GetElementType = 0x1FB0720 (method) GetEvent = 0x1FB0760 (method) GetEvents = 0x1FB07A0 (method) GetField = 0x1FB07E0 (method) GetFields = 0x1FB0820 (method) GetInterfaces = 0x1FB0860 (method) GetMembers = 0x1FB08A0 (method) GetMethodImpl = 0x1FB08E0 (method) GetMethods = 0x1FB0920 (method) GetNestedType = 0x1FB0960 (method) GetProperties = 0x1FB09A0 (method) GetPropertyImpl = 0x1FB09E0 (method) HasElementTypeImpl = 0x1FB0A20 (method) InvokeMember = 0x1FB0A60 (method) IsArrayImpl = 0x1FB0AA0 (method) IsByRefImpl = 0x1FB0AE0 (method) IsCOMObjectImpl = 0x1FB0B20 (method) IsDefined = 0x1FB0B60 (method) IsPointerImpl = 0x1FB0BA0 (method) IsPrimitiveImpl = 0x1FB0BE0 (method) === System.Reflection.Emit.UnmanagedMarshal === .ctor = 0x5109F0 (method) === System.Numerics.ConstantHelper === GetByteWithAllBitsSet = 0x1F9AD40 (method) GetSByteWithAllBitsSet = 0x1F9AD40 (method) GetUInt16WithAllBitsSet = 0x1F9AD80 (method) GetInt16WithAllBitsSet = 0x55CC70 (method) GetUInt32WithAllBitsSet = 0x55CC70 (method) GetInt32WithAllBitsSet = 0x55CC70 (method) GetUInt64WithAllBitsSet = 0x1F9AD60 (method) GetInt64WithAllBitsSet = 0x1F9AD60 (method) GetSingleWithAllBitsSet = 0x1F9AD70 (method) GetDoubleWithAllBitsSet = 0x1F9AD50 (method) === System.Numerics.Register === byte_0 = 0x10 byte_1 = 0x11 byte_2 = 0x12 byte_3 = 0x13 byte_4 = 0x14 byte_5 = 0x15 byte_6 = 0x16 byte_7 = 0x17 byte_8 = 0x18 byte_9 = 0x19 byte_10 = 0x1A byte_11 = 0x1B byte_12 = 0x1C byte_13 = 0x1D byte_14 = 0x1E byte_15 = 0x1F sbyte_0 = 0x10 sbyte_1 = 0x11 sbyte_2 = 0x12 sbyte_3 = 0x13 sbyte_4 = 0x14 sbyte_5 = 0x15 sbyte_6 = 0x16 sbyte_7 = 0x17 sbyte_8 = 0x18 sbyte_9 = 0x19 sbyte_10 = 0x1A sbyte_11 = 0x1B sbyte_12 = 0x1C sbyte_13 = 0x1D sbyte_14 = 0x1E sbyte_15 = 0x1F uint16_0 = 0x10 uint16_1 = 0x12 uint16_2 = 0x14 uint16_3 = 0x16 uint16_4 = 0x18 uint16_5 = 0x1A uint16_6 = 0x1C uint16_7 = 0x1E int16_0 = 0x10 int16_1 = 0x12 int16_2 = 0x14 int16_3 = 0x16 int16_4 = 0x18 int16_5 = 0x1A int16_6 = 0x1C int16_7 = 0x1E uint32_0 = 0x10 uint32_1 = 0x14 uint32_2 = 0x18 uint32_3 = 0x1C int32_0 = 0x10 int32_1 = 0x14 int32_2 = 0x18 int32_3 = 0x1C uint64_0 = 0x10 uint64_1 = 0x18 int64_0 = 0x10 int64_1 = 0x18 single_0 = 0x10 single_1 = 0x14 single_2 = 0x18 single_3 = 0x1C double_0 = 0x10 double_1 = 0x18 === VectorSizeHelper === _placeholder = 0x0 _byte = 0x0 === System.Numerics.Vector`1 === register = 0x0 s_count = 0x0 s_zero = 0x0 s_one = 0x0 s_allOnes = 0x0 Count = 0x349450 (method) Zero = 0x463590 (method) InitializeCount = 0x349450 (method) .ctor = 0x463590 (method) .ctor = 0x463590 (method) .ctor = 0x463590 (method) .ctor = 0x351800 (method) Item = 0x463590 (method) Equals = 0x349810 (method) Equals = 0x463590 (method) GetHashCode = 0x3494D0 (method) ToString = 0x3479D0 (method) ToString = 0x3523D0 (method) Op_Equality = 0x463590 (method) Op_Inequality = 0x463590 (method) Op_Explicit = 0x463590 (method) Equals = 0x463590 (method) ScalarEquals = 0x463590 (method) GetOneValue = 0x463590 (method) GetAllBitsSetValue = 0x463590 (method) .cctor = 0x351080 (method) === System.Numerics.Vector === Equals = 0x463590 (method) IsHardwareAccelerated = 0x554A00 (method) AsVectorUInt64 = 0x463590 (method) === System.Numerics.Hashing.HashHelpers === RandomSeed = 0x0 Combine = 0x1FA6130 (method) .cctor = 0x1FA6150 (method) === System.Globalization.CharUnicodeInfo === InternalConvertToUtf32 = 0x1F95540 (method) InternalConvertToUtf32 = 0x1F955E0 (method) GetUnicodeCategory = 0x1F95530 (method) GetUnicodeCategory = 0x1F95400 (method) GetUnicodeCategory = 0x1F952A0 (method) InternalGetCategoryValue = 0x1F95680 (method) InternalGetUnicodeCategory = 0x1F957F0 (method) InternalGetUnicodeCategory = 0x1F95880 (method) IsCombiningCategory = 0x1F95930 (method) IsWhiteSpace = 0x1F95970 (method) IsWhiteSpace = 0x1F95950 (method) CategoryLevel1Index = 0x1F95B00 (method) CategoryLevel2Index = 0x1F95B50 (method) CategoryLevel3Index = 0x1F95BA0 (method) CategoriesValue = 0x1F95AB0 (method) === System.Globalization.CompareInfo === ValidIndexMaskOffFlags = 0x0 ValidCompareMaskOffFlags = 0x0 ValidHashCodeOfStringMaskOffFlags = 0x0 ValidSortkeyCtorMaskOffFlags = 0x0 Invariant = 0x0 m_name = 0x10 _sortName = 0x18 m_SortVersion = 0x20 culture = 0x28 collator = 0x30 collators = 0x8 managedCollation = 0x10 managedCollationChecked = 0x11 InvariantIndexOf = 0x1F99350 (method) InvariantLastIndexOf = 0x1F99430 (method) InvariantFindString = 0x1F98F60 (method) InvariantToUpper = 0x1F99520 (method) InvariantCreateSortKey = 0x1F98CA0 (method) .ctor = 0x1F9A3C0 (method) GetCompareInfo = 0x1F97BB0 (method) OnDeserializing = 0x5F7A50 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x1F9A0C0 (method) OnDeserialized = 0x1F9A0C0 (method) OnDeserialized = 0x1F9A000 (method) OnSerializing = 0x1F9A0D0 (method) Name = 0x1F9A410 (method) Compare = 0x1F96E40 (method) Compare = 0x1F96630 (method) Compare = 0x1F96E70 (method) CompareOptionIgnoreCase = 0x1F95BF0 (method) Compare = 0x1F968D0 (method) CompareOrdinalIgnoreCase = 0x1F96170 (method) CompareOrdinalIgnoreCase = 0x1F95E20 (method) IsPrefix = 0x1F99540 (method) IsSuffix = 0x1F997D0 (method) IsSuffix = 0x1F97750 (method) IndexOf = 0x1F98870 (method) IndexOf = 0x1F98900 (method) IndexOf = 0x1F98710 (method) IndexOfOrdinal = 0x1F98550 (method) LastIndexOf = 0x1F99B60 (method) LastIndexOfOrdinal = 0x1F99A20 (method) GetSortKey = 0x1F983F0 (method) Equals = 0x1F977D0 (method) GetHashCode = 0x1F97FC0 (method) GetIgnoreCaseHash = 0x1F98000 (method) GetHashCodeOfString = 0x1F97CB0 (method) GetHashCode = 0x1F97EB0 (method) ToString = 0x1F9A290 (method) UseManagedCollation = 0x1F9A490 (method) GetCollator = 0x1F978B0 (method) CreateSortKeyCore = 0x1F972D0 (method) Internal_index_switch = 0x1F9AB40 (method) Internal_compare_switch = 0x1F9A7C0 (method) Internal_compare_managed = 0x1F9A6D0 (method) Internal_index_managed = 0x1F9AA90 (method) Internal_compare_icall = 0x1F9A610 (method) Internal_compare = 0x1F9A620 (method) Internal_index_icall = 0x1F9A9C0 (method) Internal_index = 0x1F9A9D0 (method) InitSort = 0x1F98C70 (method) CompareStringOrdinalIgnoreCase = 0x1F96320 (method) IndexOfOrdinalCore = 0x1F98510 (method) LastIndexOfOrdinalCore = 0x1F999E0 (method) LastIndexOfCore = 0x1F999A0 (method) IndexOfCore = 0x1F984C0 (method) CompareString = 0x1F965B0 (method) CompareString = 0x1F96490 (method) CreateSortKey = 0x1F97420 (method) StartsWith = 0x1F9A170 (method) EndsWith = 0x1F97630 (method) EndsWith = 0x1F97750 (method) GetHashCodeOfStringCore = 0x1F97C70 (method) .cctor = 0x1F9A2F0 (method) .ctor = 0x1F9A390 (method) === System.Globalization.CompareOptions === value__ = 0x10 None = 0x0 IgnoreCase = 0x0 IgnoreNonSpace = 0x0 IgnoreSymbols = 0x0 IgnoreKanaType = 0x0 IgnoreWidth = 0x0 OrdinalIgnoreCase = 0x0 StringSort = 0x0 Ordinal = 0x0 === System.Globalization.CultureNotFoundException === _invalidCultureName = 0x98 _invalidCultureId = 0xA0 .ctor = 0x1F9B1F0 (method) .ctor = 0x1F9B1D0 (method) .ctor = 0x1F9B230 (method) GetObjectData = 0x1F9B090 (method) InvalidCultureId = 0x6C1220 (method) InvalidCultureName = 0x54E860 (method) DefaultMessage = 0x1F9B3F0 (method) FormatedInvalidCultureId = 0x1F9B420 (method) Message = 0x1F9B530 (method) === System.Globalization.CultureTypes === value__ = 0x10 NeutralCultures = 0x0 SpecificCultures = 0x0 InstalledWin32Cultures = 0x0 AllCultures = 0x0 UserCustomCulture = 0x0 ReplacementCultures = 0x0 WindowsOnlyCultures = 0x0 FrameworkCultures = 0x0 === System.Globalization.MonthNameStyles === value__ = 0x10 Regular = 0x0 Genitive = 0x0 LeapYear = 0x0 === System.Globalization.DateTimeFormatFlags === value__ = 0x10 None = 0x0 UseGenitiveMonth = 0x0 UseLeapYearMonth = 0x0 UseSpacesInMonthNames = 0x0 UseHebrewRule = 0x0 UseSpacesInDayNames = 0x0 UseDigitPrefixInTokens = 0x0 NotInitialized = 0x0 === TokenHashValue === tokenString = 0x10 tokenType = 0x18 tokenValue = 0x1C .ctor = 0x1FB0580 (method) === System.Globalization.DateTimeFormatInfo === s_invariantInfo = 0x0 _cultureData = 0x10 _name = 0x18 _langName = 0x20 _compareInfo = 0x28 _cultureInfo = 0x30 amDesignator = 0x38 pmDesignator = 0x40 dateSeparator = 0x48 generalShortTimePattern = 0x50 generalLongTimePattern = 0x58 timeSeparator = 0x60 monthDayPattern = 0x68 dateTimeOffsetPattern = 0x70 rfc1123Pattern = 0x0 sortableDateTimePattern = 0x0 universalSortableDateTimePattern = 0x0 calendar = 0x78 firstDayOfWeek = 0x80 calendarWeekRule = 0x84 fullDateTimePattern = 0x88 abbreviatedDayNames = 0x90 m_superShortDayNames = 0x98 dayNames = 0xA0 abbreviatedMonthNames = 0xA8 monthNames = 0xB0 genitiveMonthNames = 0xB8 m_genitiveAbbreviatedMonthNames = 0xC0 leapYearMonthNames = 0xC8 longDatePattern = 0xD0 shortDatePattern = 0xD8 yearMonthPattern = 0xE0 longTimePattern = 0xE8 shortTimePattern = 0xF0 allYearMonthPatterns = 0xF8 allShortDatePatterns = 0x100 allLongDatePatterns = 0x108 allShortTimePatterns = 0x110 allLongTimePatterns = 0x118 m_eraNames = 0x120 m_abbrevEraNames = 0x128 m_abbrevEnglishEraNames = 0x130 optionalCalendars = 0x138 DEFAULT_ALL_DATETIMES_SIZE = 0x0 _isReadOnly = 0x140 formatFlags = 0x144 s_monthSpaces = 0x8 RoundtripFormat = 0x0 RoundtripDateTimeUnfixed = 0x0 _fullTimeSpanPositivePattern = 0x148 _fullTimeSpanNegativePattern = 0x150 InvalidDateTimeStyles = 0x0 _dtfiTokenHash = 0x158 TOKEN_HASH_SIZE = 0x0 SECOND_PRIME = 0x0 dateSeparatorOrTimeZoneOffset = 0x0 invariantDateSeparator = 0x0 invariantTimeSeparator = 0x0 IgnorablePeriod = 0x0 IgnorableComma = 0x0 CJKYearSuff = 0x0 CJKMonthSuff = 0x0 CJKDaySuff = 0x0 KoreanYearSuff = 0x0 KoreanMonthSuff = 0x0 KoreanDaySuff = 0x0 KoreanHourSuff = 0x0 KoreanMinuteSuff = 0x0 KoreanSecondSuff = 0x0 CJKHourSuff = 0x0 ChineseHourSuff = 0x0 CJKMinuteSuff = 0x0 CJKSecondSuff = 0x0 JapaneseEraStart = 0x0 LocalTimeMark = 0x0 GMTName = 0x0 ZuluName = 0x0 KoreanLangName = 0x0 JapaneseLangName = 0x0 EnglishLangName = 0x0 s_jajpDTFI = 0x10 s_zhtwDTFI = 0x18 CultureName = 0x1FA25F0 (method) Culture = 0x1FA2630 (method) LanguageName = 0x1FA3200 (method) InternalGetAbbreviatedDayOfWeekNames = 0x1FA3A40 (method) InternalGetAbbreviatedDayOfWeekNamesCore = 0x1FA39D0 (method) InternalGetSuperShortDayNames = 0x1FA3FB0 (method) InternalGetSuperShortDayNamesCore = 0x1FA3F40 (method) InternalGetDayOfWeekNames = 0x1FA3B60 (method) InternalGetDayOfWeekNamesCore = 0x1FA3AF0 (method) InternalGetAbbreviatedMonthNames = 0x1FA3AD0 (method) InternalGetAbbreviatedMonthNamesCore = 0x1FA3A60 (method) InternalGetMonthNames = 0x1FA3F20 (method) InternalGetMonthNamesCore = 0x1FA3EB0 (method) .ctor = 0x1FA1BF0 (method) .ctor = 0x1FA1E80 (method) InitializeOverridableProperties = 0x1F9F530 (method) InvariantInfo = 0x1FA3060 (method) CurrentInfo = 0x1FA26D0 (method) GetInstance = 0x1F9E760 (method) GetFormat = 0x1F9E6E0 (method) Clone = 0x1F9CDA0 (method) AMDesignator = 0x1FA1EF0 (method) Calendar = 0x54E970 (method) Calendar = 0x1FA3FD0 (method) OptionalCalendars = 0x1FA3500 (method) EraNames = 0x1FA2B40 (method) GetEraName = 0x1F9E5A0 (method) AbbreviatedEraNames = 0x1FA2040 (method) GetAbbreviatedEraName = 0x1F9DC30 (method) AbbreviatedEnglishEraNames = 0x1FA1FC0 (method) DateSeparator = 0x1FA27E0 (method) FullDateTimePattern = 0x1FA2BE0 (method) LongDatePattern = 0x1FA3240 (method) LongTimePattern = 0x1FA32A0 (method) MonthDayPattern = 0x1FA3330 (method) PMDesignator = 0x1FA3550 (method) RFC1123Pattern = 0x1FA3590 (method) ShortDatePattern = 0x1FA35C0 (method) ShortTimePattern = 0x1FA3620 (method) SortableDateTimePattern = 0x1FA36B0 (method) GeneralShortTimePattern = 0x1FA2ED0 (method) GeneralLongTimePattern = 0x1FA2E10 (method) DateTimeOffsetPattern = 0x1FA2850 (method) TimeSeparator = 0x1FA36E0 (method) UniversalSortableDateTimePattern = 0x1FA3940 (method) YearMonthPattern = 0x1FA3970 (method) AbbreviatedDayNames = 0x1FA1F30 (method) DayNames = 0x1FA2AB0 (method) AbbreviatedMonthNames = 0x1FA20C0 (method) MonthNames = 0x1FA3470 (method) HasSpacesInMonthNames = 0x1FA3000 (method) HasSpacesInDayNames = 0x1FA2FD0 (method) InternalGetMonthName = 0x1FA3CF0 (method) InternalGetGenitiveMonthNames = 0x1FA3B80 (method) InternalGetLeapYearMonthNames = 0x1FA3C70 (method) GetAbbreviatedDayName = 0x1F9DB20 (method) GetShortestDayName = 0x1F9EDB0 (method) GetCombinedPatterns = 0x1F9E360 (method) GetAllDateTimePatterns = 0x1F9DEA0 (method) GetDayName = 0x1F9E490 (method) GetAbbreviatedMonthName = 0x1F9DDA0 (method) GetMonthName = 0x1F9ECB0 (method) GetMergedPatterns = 0x1F9EAE0 (method) AllYearMonthPatterns = 0x1FA2410 (method) AllShortDatePatterns = 0x1FA22B0 (method) AllShortTimePatterns = 0x1FA2360 (method) AllLongDatePatterns = 0x1FA2150 (method) AllLongTimePatterns = 0x1FA2200 (method) UnclonedYearMonthPatterns = 0x1FA38C0 (method) UnclonedShortDatePatterns = 0x1FA37F0 (method) UnclonedLongDatePatterns = 0x1FA3720 (method) UnclonedShortTimePatterns = 0x1FA3870 (method) UnclonedLongTimePatterns = 0x1FA37A0 (method) ReadOnly = 0x1FA0F10 (method) IsReadOnly = 0x1FA3170 (method) MonthGenitiveNames = 0x1FA33A0 (method) FullTimeSpanPositivePattern = 0x1FA2D20 (method) FullTimeSpanNegativePattern = 0x1FA2CB0 (method) CompareInfo = 0x1FA24C0 (method) ValidateStyles = 0x1FA18E0 (method) FormatFlags = 0x1FA2BC0 (method) InitializeFormatFlags = 0x1F9F070 (method) HasForceTwoDigitYears = 0x1FA2F90 (method) HasYearMonthAdjustment = 0x1FA3030 (method) YearMonthAdjustment = 0x1FA1A10 (method) GetJapaneseCalendarDTFI = 0x1F9E930 (method) GetTaiwanCalendarDTFI = 0x1F9EEC0 (method) ClearTokenHashTable = 0x1F9CD60 (method) CreateTokenHashTable = 0x1F9D010 (method) PopulateSpecialTokenHashTable = 0x1F9FFB0 (method) IsJapaneseCalendar = 0x1F9FE80 (method) AddMonthNames = 0x1F9CC90 (method) TryParseHebrewNumber = 0x1FA16F0 (method) IsHebrewChar = 0x1F9FE60 (method) IsAllowedJapaneseTokenFollowedByNonSpaceLetter = 0x1F9FD40 (method) Tokenize = 0x1FA1030 (method) InsertAtCurrentHashNode = 0x1F9F6F0 (method) InsertHash = 0x1F9F930 (method) CompareStringIgnoreCaseOptimized = 0x1F9CEF0 (method) .cctor = 0x1FA1B50 (method) === System.Globalization.FORMATFLAGS === value__ = 0x10 None = 0x0 UseGenitiveMonth = 0x0 UseLeapYearMonth = 0x0 UseSpacesInMonthNames = 0x0 UseHebrewParsing = 0x0 UseSpacesInDayNames = 0x0 UseDigitPrefixInTokens = 0x0 === System.Globalization.CalendarId === value__ = 0x10 UNINITIALIZED_VALUE = 0x0 GREGORIAN = 0x0 GREGORIAN_US = 0x0 JAPAN = 0x0 TAIWAN = 0x0 KOREA = 0x0 HIJRI = 0x0 THAI = 0x0 HEBREW = 0x0 GREGORIAN_ME_FRENCH = 0x0 GREGORIAN_ARABIC = 0x0 GREGORIAN_XLIT_ENGLISH = 0x0 GREGORIAN_XLIT_FRENCH = 0x0 JULIAN = 0x0 JAPANESELUNISOLAR = 0x0 CHINESELUNISOLAR = 0x0 SAKA = 0x0 LUNAR_ETO_CHN = 0x0 LUNAR_ETO_KOR = 0x0 LUNAR_ETO_ROKUYOU = 0x0 KOREANLUNISOLAR = 0x0 TAIWANLUNISOLAR = 0x0 PERSIAN = 0x0 UMALQURA = 0x0 LAST_CALENDAR = 0x0 === FoundDatePattern === value__ = 0x10 None = 0x0 FoundYearPatternFlag = 0x0 FoundMonthPatternFlag = 0x0 FoundDayPatternFlag = 0x0 FoundYMDPatternFlag = 0x0 === System.Globalization.DateTimeFormatInfoScanner === m_dateWords = 0x10 s_knownWords = 0x0 _ymdFlags = 0x18 KnownWords = 0x1F9C870 (method) SkipWhiteSpacesAndNonLetter = 0x1F9C740 (method) AddDateWordOrPostfix = 0x1F9B6C0 (method) AddDateWords = 0x1F9B8F0 (method) ScanRepeatChar = 0x1F9C6D0 (method) AddIgnorableSymbols = 0x1F9BB00 (method) ScanDateWord = 0x1F9C4A0 (method) GetDateWordsOfDTFI = 0x1F9BFA0 (method) GetFormatFlagGenitiveMonth = 0x1F9C270 (method) GetFormatFlagUseSpaceInMonthNames = 0x1F9C3E0 (method) GetFormatFlagUseSpaceInDayNames = 0x1F9C3A0 (method) GetFormatFlagUseHebrewCalendar = 0x1F9C390 (method) EqualStringArrays = 0x1F9BF00 (method) ArrayElementsHaveSpace = 0x1F9BE50 (method) ArrayElementsBeginWithDigit = 0x1F9BC00 (method) .ctor = 0x1F9C7F0 (method) === System.Globalization.DateTimeStyles === value__ = 0x10 None = 0x0 AllowLeadingWhite = 0x0 AllowTrailingWhite = 0x0 AllowInnerWhite = 0x0 AllowWhiteSpaces = 0x0 NoCurrentDateDefault = 0x0 AdjustToUniversal = 0x0 AssumeLocal = 0x0 AssumeUniversal = 0x0 RoundtripKind = 0x0 === System.Globalization.DaylightTimeStruct === Start = 0x10 End = 0x18 Delta = 0x20 .ctor = 0x7C2620 (method) === System.Globalization.HebrewNumberParsingContext === state = 0x10 result = 0x14 .ctor = 0x1FA61E0 (method) === System.Globalization.HebrewNumberParsingState === value__ = 0x10 InvalidHebrewNumber = 0x0 NotHebrewDigit = 0x0 FoundEndOfHebrewNumber = 0x0 ContinueParsing = 0x0 === HebrewToken === value__ = 0x10 Invalid = 0x0 Digit400 = 0x0 Digit200_300 = 0x0 Digit100 = 0x0 Digit10 = 0x0 Digit1 = 0x0 Digit6_7 = 0x0 Digit7 = 0x0 Digit9 = 0x0 SingleQuote = 0x0 DoubleQuote = 0x0 === HebrewValue === token = 0x10 value = 0x12 .ctor = 0xD58020 (method) === HS === value__ = 0x10 _err = 0x0 Start = 0x0 S400 = 0x0 S400_400 = 0x0 S400_X00 = 0x0 S400_X0 = 0x0 X00_DQ = 0x0 S400_X00_X0 = 0x0 X0_DQ = 0x0 X = 0x0 X0 = 0x0 X00 = 0x0 S400_DQ = 0x0 S400_400_DQ = 0x0 S400_400_100 = 0x0 S9 = 0x0 X00_S9 = 0x0 S9_DQ = 0x0 END = 0x0 === System.Globalization.HebrewNumber === s_hebrewValues = 0x0 s_maxHebrewNumberCh = 0x8 s_numberPasingState = 0x10 ToString = 0x1FA6470 (method) ParseByChar = 0x1FA62C0 (method) IsDigit = 0x1FA61F0 (method) .cctor = 0x1FA6720 (method) === System.Globalization.NumberStyles === value__ = 0x10 None = 0x0 AllowLeadingWhite = 0x0 AllowTrailingWhite = 0x0 AllowLeadingSign = 0x0 AllowTrailingSign = 0x0 AllowParentheses = 0x0 AllowDecimalPoint = 0x0 AllowThousands = 0x0 AllowExponent = 0x0 AllowCurrencySymbol = 0x0 AllowHexSpecifier = 0x0 Integer = 0x0 HexNumber = 0x0 Number = 0x0 Float = 0x0 Currency = 0x0 Any = 0x0 === Pattern === value__ = 0x10 None = 0x0 Minimum = 0x0 Full = 0x0 === FormatLiterals === AppCompatLiteral = 0x10 dd = 0x18 hh = 0x1C mm = 0x20 ss = 0x24 ff = 0x28 _literals = 0x30 Start = 0x1FA58C0 (method) DayHourSep = 0x1FA57D0 (method) HourMinuteSep = 0x1FA5830 (method) MinuteSecondSep = 0x1FA5860 (method) SecondFractionSep = 0x1FA5890 (method) End = 0x1FA5800 (method) InitInvariant = 0x1FA51C0 (method) Init = 0x1FA5410 (method) === System.Globalization.TimeSpanFormat === PositiveInvariantFormatLiterals = 0x0 NegativeInvariantFormatLiterals = 0x28 AppendNonNegativeInt32 = 0x1FAA900 (method) Format = 0x1FABA60 (method) TryFormat = 0x1FABB30 (method) FormatToBuilder = 0x1FAB700 (method) FormatStandard = 0x1FAB1B0 (method) FormatCustomized = 0x1FAA9F0 (method) .cctor = 0x1FABC40 (method) === ParseFailureKind === value__ = 0x10 None = 0x0 ArgumentNull = 0x0 Format = 0x0 FormatWithParameter = 0x0 Overflow = 0x0 === TimeSpanStandardStyles === value__ = 0x10 None = 0x0 Invariant = 0x0 Localized = 0x0 RequireFull = 0x0 Any = 0x0 === TTT === value__ = 0x10 None = 0x0 End = 0x0 Num = 0x0 Sep = 0x0 NumOverflow = 0x0 === TimeSpanToken === _ttt = 0x10 _num = 0x14 _zeroes = 0x18 _sep = 0x20 .ctor = 0x1FB02D0 (method) .ctor = 0x1FB0300 (method) .ctor = 0x1FB02E0 (method) IsInvalidFraction = 0x1FB0270 (method) === TimeSpanTokenizer === _value = 0x10 _pos = 0x20 .ctor = 0x1FB0570 (method) .ctor = 0xD57FF0 (method) GetNextToken = 0x1FB0320 (method) === TimeSpanRawInfo === _lastSeenTTT = 0x10 _tokenCount = 0x14 _sepCount = 0x18 _numCount = 0x1C _posLoc = 0x20 _negLoc = 0x48 _posLocInit = 0x70 _negLocInit = 0x71 _fullPosPattern = 0x78 _fullNegPattern = 0x80 _numbers0 = 0x88 _numbers1 = 0xA8 _numbers2 = 0xC8 _numbers3 = 0xE8 _numbers4 = 0x108 _literals0 = 0x128 _literals1 = 0x138 _literals2 = 0x148 _literals3 = 0x158 _literals4 = 0x168 _literals5 = 0x178 PositiveInvariant = 0x1FCDB60 (method) NegativeInvariant = 0x1FCDA20 (method) PositiveLocalized = 0x1FCDBD0 (method) NegativeLocalized = 0x1FCDA90 (method) FullAppCompatMatch = 0x1FCC290 (method) PartialAppCompatMatch = 0x1FCD5E0 (method) FullMatch = 0x1FCD250 (method) FullDMatch = 0x1FCCA40 (method) FullHMMatch = 0x1FCCBA0 (method) FullDHMMatch = 0x1FCC550 (method) FullHMSMatch = 0x1FCD010 (method) FullDHMSMatch = 0x1FCC790 (method) FullHMSFMatch = 0x1FCCD60 (method) Init = 0x1FCD580 (method) ProcessToken = 0x1FCD820 (method) AddSep = 0x1FCC140 (method) AddNum = 0x1FCBFF0 (method) === TimeSpanResult === parsedTimeSpan = 0x10 _throwOnFailure = 0x18 .ctor = 0x1FCDE10 (method) SetFailure = 0x1FCDCA0 (method) === System.Globalization.TimeSpanParse === Pow10 = 0x1FABD60 (method) TryTimeToTicks = 0x1FB00C0 (method) Parse = 0x1FABD00 (method) TryParseTimeSpan = 0x1FAFDF0 (method) ProcessTerminalState = 0x1FABE50 (method) ProcessTerminal_DHMSF = 0x1FABFC0 (method) ProcessTerminal_HMS_F_D = 0x1FAC730 (method) ProcessTerminal_HM_S_D = 0x1FAE320 (method) ProcessTerminal_HM = 0x1FAFA90 (method) ProcessTerminal_D = 0x1FAC400 (method) === System.Globalization.UnicodeCategory === value__ = 0x10 UppercaseLetter = 0x0 LowercaseLetter = 0x0 TitlecaseLetter = 0x0 ModifierLetter = 0x0 OtherLetter = 0x0 NonSpacingMark = 0x0 SpacingCombiningMark = 0x0 EnclosingMark = 0x0 DecimalDigitNumber = 0x0 LetterNumber = 0x0 OtherNumber = 0x0 SpaceSeparator = 0x0 LineSeparator = 0x0 ParagraphSeparator = 0x0 Control = 0x0 Format = 0x0 Surrogate = 0x0 PrivateUse = 0x0 ConnectorPunctuation = 0x0 DashPunctuation = 0x0 OpenPunctuation = 0x0 ClosePunctuation = 0x0 InitialQuotePunctuation = 0x0 FinalQuotePunctuation = 0x0 OtherPunctuation = 0x0 MathSymbol = 0x0 CurrencySymbol = 0x0 ModifierSymbol = 0x0 OtherSymbol = 0x0 OtherNotAssigned = 0x0 === System.Globalization.GlobalizationMode === Invariant = 0x1FC1790 (method) GetGlobalizationInvariantMode = 0x554A00 (method) .cctor = 0x1FC1750 (method) === System.Globalization.Calendar === m_currentEraValue = 0x10 m_isReadOnly = 0x14 twoDigitYearMax = 0x18 MinSupportedDateTime = 0x1FB45A0 (method) MaxSupportedDateTime = 0x1FB4550 (method) .ctor = 0x1FB42B0 (method) ID = 0x55CC70 (method) BaseCalendarID = 0x1FB42D0 (method) IsReadOnly = 0x1296040 (method) Clone = 0x1FB3A90 (method) ReadOnly = 0x1FB3D20 (method) VerifyWritable = 0x1FB4230 (method) SetReadOnlyState = 0x1EE51F0 (method) CurrentEraValue = 0x1FB42F0 (method) GetDaysInYear = 0x354860 (method) Eras = 0x3479D0 (method) GetMonthsInYear = 0x354860 (method) IsLeapYear = 0x1FB3B60 (method) ToDateTime = 0x1FB3FC0 (method) TryToDateTime = 0x1FB4130 (method) IsValidYear = 0x1FB3C90 (method) IsValidMonth = 0x1FB3C10 (method) IsValidDay = 0x1FB3B80 (method) TwoDigitYearMax = 0x684F40 (method) TwoDigitYearMax = 0x1FB45F0 (method) ToFourDigitYear = 0x1FB4020 (method) TimeToTicks = 0x1FB3E00 (method) GetSystemTwoDigitYearSetting = 0x1FB3B10 (method) === System.Globalization.CalendarData === MAX_CALENDARS = 0x0 sNativeName = 0x10 saShortDates = 0x18 saYearMonths = 0x20 saLongDates = 0x28 sMonthDay = 0x30 saEraNames = 0x38 saAbbrevEraNames = 0x40 saAbbrevEnglishEraNames = 0x48 saDayNames = 0x50 saAbbrevDayNames = 0x58 saSuperShortDayNames = 0x60 saMonthNames = 0x68 saAbbrevMonthNames = 0x70 saMonthGenitiveNames = 0x78 saAbbrevMonthGenitiveNames = 0x80 saLeapYearMonthNames = 0x88 iTwoDigitYearMax = 0x90 iCurrentEra = 0x94 bUseUserOverrides = 0x98 Invariant = 0x0 HEBREW_MONTH_NAMES = 0x8 HEBREW_LEAP_MONTH_NAMES = 0x10 .ctor = 0x1FB3970 (method) .cctor = 0x1FB2020 (method) .ctor = 0x1FB3070 (method) InitializeEraNames = 0x1FB1A40 (method) GetJapaneseEraNames = 0x1FB1500 (method) GetJapaneseEnglishEraNames = 0x1FB1340 (method) InitializeAbbreviatedEraNames = 0x1FB16C0 (method) GetCalendarData = 0x1FB1150 (method) CalendarIdToCultureName = 0x1FB0FC0 (method) NativeGetTwoDigitYearMax = 0x55CC70 (method) NativeGetCalendarData = 0x1FB39A0 (method) Fill_calendar_data = 0x1FB3990 (method) === System.Globalization.GregorianCalendar === m_type = 0x20 DaysToMonth365 = 0x0 DaysToMonth366 = 0x8 s_defaultInstance = 0x10 OnDeserialized = 0x1FC40F0 (method) MinSupportedDateTime = 0x1FC4850 (method) MaxSupportedDateTime = 0x1FC4800 (method) GetDefaultInstance = 0x1FC3BC0 (method) .ctor = 0x1FC4620 (method) .ctor = 0x1FC4650 (method) ID = 0x72D000 (method) GetDatePart = 0x1FC3440 (method) GetAbsoluteDate = 0x1FC3240 (method) GetDayOfMonth = 0x1FC3600 (method) GetDayOfWeek = 0x1FC3670 (method) GetDaysInMonth = 0x1FC36F0 (method) GetDaysInYear = 0x1FC39F0 (method) GetEra = 0x620380 (method) Eras = 0x1FC47A0 (method) GetMonth = 0x1FC3CD0 (method) GetMonthsInYear = 0x1FC3D40 (method) GetYear = 0x1FC3EC0 (method) IsLeapYear = 0x1FC3F30 (method) ToDateTime = 0x1FC41E0 (method) TryToDateTime = 0x1FC4430 (method) TwoDigitYearMax = 0x1FC48A0 (method) TwoDigitYearMax = 0x1FC4910 (method) ToFourDigitYear = 0x1FC42C0 (method) .cctor = 0x1FC4530 (method) === System.Globalization.EraInfo === era = 0x10 ticks = 0x18 yearOffset = 0x20 minEraYear = 0x24 maxEraYear = 0x28 eraName = 0x30 abbrevEraName = 0x38 englishEraName = 0x40 .ctor = 0x1FC1680 (method) .ctor = 0x1FC1570 (method) === System.Globalization.GregorianCalendarHelper === DaysToMonth365 = 0x0 DaysToMonth366 = 0x8 m_maxYear = 0x10 m_minYear = 0x14 m_Cal = 0x18 m_EraInfo = 0x20 m_eras = 0x28 m_minDate = 0x30 MaxYear = 0x511350 (method) .ctor = 0x1FC3040 (method) GetYearOffset = 0x1FC2370 (method) GetGregorianYear = 0x1FC22B0 (method) IsValidYear = 0x1FC28A0 (method) GetDatePart = 0x1FC1C60 (method) GetAbsoluteDate = 0x1FC1A60 (method) DateToTicks = 0x1FC19E0 (method) TimeToTicks = 0x1FC28C0 (method) CheckTicksRange = 0x1FC17E0 (method) GetDayOfMonth = 0x1FC1E50 (method) GetDayOfWeek = 0x1FC1EC0 (method) GetDaysInMonth = 0x1FC1F60 (method) GetDaysInYear = 0x1FC2110 (method) GetEra = 0x1FC21A0 (method) Eras = 0x1FC3100 (method) GetMonth = 0x1FC22E0 (method) GetMonthsInYear = 0x1FC2350 (method) GetYear = 0x1FC26F0 (method) IsLeapYear = 0x1FC2820 (method) ToDateTime = 0x1FC2A80 (method) ToFourDigitYear = 0x1FC2D60 (method) .cctor = 0x1FC2F50 (method) === System.Globalization.GregorianCalendarTypes === value__ = 0x10 Localized = 0x0 USEnglish = 0x0 MiddleEastFrench = 0x0 Arabic = 0x0 TransliteratedEnglish = 0x0 TransliteratedFrench = 0x0 === System.Globalization.HijriCalendar === HijriEra = 0x0 HijriMonthDays = 0x8 m_HijriAdvance = 0x20 calendarMinValue = 0x10 calendarMaxValue = 0x18 MinSupportedDateTime = 0x1FC6200 (method) MaxSupportedDateTime = 0x1FC61B0 (method) .ctor = 0x1FC60A0 (method) ID = 0xBBCEF0 (method) GetAbsoluteDateHijri = 0x1FC5150 (method) DaysUpToHijriYear = 0x1FC5090 (method) HijriAdjustment = 0x1FC6150 (method) GetAdvanceHijriDate = 0x559330 (method) CheckTicksRange = 0x1FC4AF0 (method) CheckEraRange = 0x1FC4A20 (method) CheckYearRange = 0x1FC4EB0 (method) CheckYearMonthRange = 0x1FC4CF0 (method) GetDatePart = 0x1FC5260 (method) GetDayOfMonth = 0x1FC5500 (method) GetDayOfWeek = 0x1FC5570 (method) GetDaysInMonth = 0x1FC55F0 (method) GetDaysInYear = 0x1FC5840 (method) GetEra = 0x1FC58D0 (method) Eras = 0x1FC60C0 (method) GetMonth = 0x1FC5960 (method) GetMonthsInYear = 0x1FC59D0 (method) GetYear = 0x1FC5A30 (method) IsLeapYear = 0x1FC5AA0 (method) ToDateTime = 0x1FC5B20 (method) TwoDigitYearMax = 0x1FC6250 (method) TwoDigitYearMax = 0x1FC62C0 (method) ToFourDigitYear = 0x1FC5DE0 (method) .cctor = 0x1FC5F70 (method) === System.Globalization.JapaneseCalendar === calendarMinValue = 0x0 japaneseEraInfo = 0x8 s_defaultInstance = 0x10 helper = 0x20 MinSupportedDateTime = 0x1FC71E0 (method) MaxSupportedDateTime = 0x1FC7190 (method) GetEraInfo = 0x1FC6710 (method) GetErasFromRegistry = 0x559330 (method) GetDefaultInstance = 0x1FC6620 (method) .ctor = 0x1FC7000 (method) ID = 0x6476D0 (method) GetDaysInMonth = 0x1FC65D0 (method) GetDaysInYear = 0x1FC6600 (method) GetDayOfMonth = 0x1FC6590 (method) GetDayOfWeek = 0x1FC65B0 (method) GetMonthsInYear = 0x1FC6D30 (method) GetEra = 0x1FC6CF0 (method) GetMonth = 0x1FC6D10 (method) GetYear = 0x1FC6D60 (method) IsLeapYear = 0x1FC6D80 (method) ToDateTime = 0x1FC6DD0 (method) ToFourDigitYear = 0x1FC6E00 (method) Eras = 0x1FC7170 (method) EraNames = 0x1FC64B0 (method) EnglishEraNames = 0x1FC63D0 (method) IsValidYear = 0x1FC6DA0 (method) TwoDigitYearMax = 0x1FC7230 (method) TwoDigitYearMax = 0x1FC72A0 (method) .cctor = 0x1FC6F90 (method) === System.Globalization.NumberFormatInfo === invariantInfo = 0x0 numberGroupSizes = 0x10 currencyGroupSizes = 0x18 percentGroupSizes = 0x20 positiveSign = 0x28 negativeSign = 0x30 numberDecimalSeparator = 0x38 numberGroupSeparator = 0x40 currencyGroupSeparator = 0x48 currencyDecimalSeparator = 0x50 currencySymbol = 0x58 ansiCurrencySymbol = 0x60 nanSymbol = 0x68 positiveInfinitySymbol = 0x70 negativeInfinitySymbol = 0x78 percentDecimalSeparator = 0x80 percentGroupSeparator = 0x88 percentSymbol = 0x90 perMilleSymbol = 0x98 nativeDigits = 0xA0 m_dataItem = 0xA8 numberDecimalDigits = 0xAC currencyDecimalDigits = 0xB0 currencyPositivePattern = 0xB4 currencyNegativePattern = 0xB8 numberNegativePattern = 0xBC percentPositivePattern = 0xC0 percentNegativePattern = 0xC4 percentDecimalDigits = 0xC8 digitSubstitution = 0xCC isReadOnly = 0xD0 m_useUserOverride = 0xD1 m_isInvariant = 0xD2 validForParseAsNumber = 0xD3 validForParseAsCurrency = 0xD4 InvalidNumberStyles = 0x0 .ctor = 0x1FC7B40 (method) OnSerializing = 0x1FC7790 (method) OnDeserializing = 0x512CE0 (method) OnDeserialized = 0x512CE0 (method) .ctor = 0x1FC7B50 (method) VerifyWritable = 0x1FC7AC0 (method) InvariantInfo = 0x1FC82C0 (method) GetInstance = 0x1FC74D0 (method) Clone = 0x1FC73E0 (method) CurrencyDecimalDigits = 0x6AF910 (method) CurrencyDecimalSeparator = 0x54DA80 (method) IsReadOnly = 0x1FC83E0 (method) CurrencyGroupSizes = 0x1FC8120 (method) NumberGroupSizes = 0x1FC83F0 (method) PercentGroupSizes = 0x1FC8490 (method) CurrencyGroupSeparator = 0x54DA70 (method) CurrencySymbol = 0x546A70 (method) CurrentInfo = 0x1FC81C0 (method) NaNSymbol = 0x54E680 (method) NaNSymbol = 0x1FC8510 (method) CurrencyNegativePattern = 0x1FC81A0 (method) NumberNegativePattern = 0x1FC8470 (method) PercentPositivePattern = 0x1CE33D0 (method) PercentNegativePattern = 0x10D7F40 (method) NegativeInfinitySymbol = 0x54E970 (method) NegativeSign = 0x54DFC0 (method) NumberDecimalDigits = 0x6AF940 (method) NumberDecimalSeparator = 0x5140C0 (method) NumberGroupSeparator = 0x54DA60 (method) CurrencyPositivePattern = 0x1FC81B0 (method) PositiveInfinitySymbol = 0x54E980 (method) PositiveSign = 0x5120A0 (method) PercentDecimalDigits = 0x1FC8480 (method) PercentDecimalSeparator = 0x54E870 (method) PercentGroupSeparator = 0x54E9A0 (method) PercentSymbol = 0x53E8A0 (method) PerMilleSymbol = 0x54E860 (method) GetFormat = 0x1FC7450 (method) ReadOnly = 0x1FC7820 (method) ValidateParseStyleInteger = 0x1FC79D0 (method) ValidateParseStyleFloatingPoint = 0x1FC78F0 (method) === System.Globalization.StringInfo === m_str = 0x10 m_indexes = 0x18 .ctor = 0x1FC91A0 (method) .ctor = 0x1FC90F0 (method) OnDeserializing = 0x1FC8E90 (method) OnDeserialized = 0x1FC8E50 (method) Equals = 0x1FC8C60 (method) GetHashCode = 0x6BFB40 (method) Indexes = 0x1FC9280 (method) String = 0x53E8F0 (method) String = 0x1FC9330 (method) LengthInTextElements = 0x1FC92D0 (method) GetCurrentTextElementLen = 0x1FC8D10 (method) ParseCombiningCharacters = 0x1FC8EB0 (method) === System.Globalization.TaiwanCalendar === taiwanEraInfo = 0x0 s_defaultInstance = 0x8 helper = 0x20 calendarMinValue = 0x10 GetDefaultInstance = 0x1FC93E0 (method) MinSupportedDateTime = 0x1FC99F0 (method) MaxSupportedDateTime = 0x1FC99A0 (method) .ctor = 0x1FC9820 (method) ID = 0xBB5050 (method) GetDaysInMonth = 0x1FC65D0 (method) GetDaysInYear = 0x1FC6600 (method) GetDayOfMonth = 0x1FC6590 (method) GetDayOfWeek = 0x1FC65B0 (method) GetMonthsInYear = 0x1FC6D30 (method) GetEra = 0x1FC6CF0 (method) GetMonth = 0x1FC6D10 (method) GetYear = 0x1FC6D60 (method) IsLeapYear = 0x1FC6D80 (method) ToDateTime = 0x1FC6DD0 (method) Eras = 0x1FC7170 (method) TwoDigitYearMax = 0x1FC7230 (method) TwoDigitYearMax = 0x1FC9A40 (method) ToFourDigitYear = 0x1FC94D0 (method) .cctor = 0x1FC9660 (method) === System.Globalization.TextInfo === m_isReadOnly = 0x10 m_cultureName = 0x18 m_cultureData = 0x20 m_textInfoName = 0x28 m_IsAsciiCasingSameAsInvariant = 0x30 s_Invariant = 0x0 customCultureName = 0x38 m_useUserOverride = 0x40 m_win32LangID = 0x44 Invariant = 0x1FCB8C0 (method) .ctor = 0x1FCB820 (method) OnDeserializing = 0x1FCA210 (method) OnDeserialized = 0x1FCA0D0 (method) OnDeserialized = 0x1FCA200 (method) OnSerializing = 0x1FCA250 (method) CultureName = 0x5120A0 (method) IsReadOnly = 0x51FE80 (method) Clone = 0x1FC9F40 (method) ReadOnly = 0x1FCA2F0 (method) SetReadOnlyState = 0x51FEA0 (method) ToLower = 0x1FCA9A0 (method) ToLower = 0x1FCAA00 (method) ToLowerAsciiInvariant = 0x1FCA3D0 (method) ToUpper = 0x1FCB7C0 (method) ToUpper = 0x1FCB6A0 (method) ToUpperAsciiInvariant = 0x1FCAFD0 (method) IsAscii = 0x1FCA0A0 (method) IsAsciiCasingSameAsInvariant = 0x1FCB9D0 (method) Equals = 0x1FC9FC0 (method) GetHashCode = 0x1FCA070 (method) ToString = 0x1FCAB20 (method) ToTitleCase = 0x1FCAB70 (method) AddNonLetter = 0x1FC9B80 (method) AddTitlecaseLetter = 0x1FC9C20 (method) IsWordSeparator = 0x1FCA0C0 (method) IsLetterCategory = 0x1FCA0B0 (method) System.Runtime.Serialization.IDeserializationCallback.OnDeserialization = 0x1FCA200 (method) ToUpperInternal = 0x1FCB5C0 (method) ToLowerInternal = 0x1FCA8C0 (method) ToUpperInternal = 0x1FCAFF0 (method) ToLowerInternal = 0x1FCA3F0 (method) ToUpperAsciiInvariant = 0x1FCAF20 (method) ChangeCase = 0x1FC9DF0 (method) .ctor = 0x1FCB890 (method) === System.Globalization.ThaiBuddhistCalendar === thaiBuddhistEraInfo = 0x0 helper = 0x20 MinSupportedDateTime = 0x1FCBDF0 (method) MaxSupportedDateTime = 0x1FCBDA0 (method) .ctor = 0x1FCBCE0 (method) ID = 0xBBD160 (method) GetDaysInMonth = 0x1FC65D0 (method) GetDaysInYear = 0x1FC6600 (method) GetDayOfMonth = 0x1FC6590 (method) GetDayOfWeek = 0x1FC65B0 (method) GetMonthsInYear = 0x1FC6D30 (method) GetEra = 0x1FC6CF0 (method) GetMonth = 0x1FC6D10 (method) GetYear = 0x1FC6D60 (method) IsLeapYear = 0x1FC6D80 (method) ToDateTime = 0x1FC6DD0 (method) Eras = 0x1FC7170 (method) TwoDigitYearMax = 0x1FCBE40 (method) TwoDigitYearMax = 0x1FCBEB0 (method) ToFourDigitYear = 0x1FCBAB0 (method) .cctor = 0x1FCBB70 (method) === DateMapping === HijriMonthsLengthFlags = 0x10 GregorianDate = 0x18 .ctor = 0x1FB6540 (method) === System.Globalization.UmAlQuraCalendar === HijriYearInfo = 0x0 minDate = 0x8 maxDate = 0x10 InitDateMapping = 0x1FCEE00 (method) MinSupportedDateTime = 0x1FCF830 (method) MaxSupportedDateTime = 0x1FCF7E0 (method) .ctor = 0x1FB42B0 (method) BaseCalendarID = 0xBBCEF0 (method) ID = 0x1FCF7D0 (method) ConvertHijriToGregorian = 0x1FCE640 (method) GetAbsoluteDateUmAlQura = 0x1FCE7B0 (method) CheckTicksRange = 0x1FCDEB0 (method) CheckEraRange = 0x1FCDE20 (method) CheckYearRange = 0x1FCE180 (method) CheckYearMonthRange = 0x1FCE0B0 (method) ConvertGregorianToHijri = 0x1FCE330 (method) GetDatePart = 0x1FCE970 (method) GetDayOfMonth = 0x1FCEB20 (method) GetDayOfWeek = 0x1FCEB40 (method) GetDaysInMonth = 0x1FCEBC0 (method) RealGetDaysInYear = 0x1FCF000 (method) GetDaysInYear = 0x1FCEC80 (method) GetEra = 0x1FCECE0 (method) Eras = 0x1FCF770 (method) GetMonth = 0x1FCED60 (method) GetMonthsInYear = 0x1FCED80 (method) GetYear = 0x1FCEDE0 (method) IsLeapYear = 0x1FCEF90 (method) ToDateTime = 0x1FCF0A0 (method) TwoDigitYearMax = 0x1FC6250 (method) TwoDigitYearMax = 0x1FCF880 (method) ToFourDigitYear = 0x1FCF300 (method) .cctor = 0x1FCF490 (method) === System.Globalization.SortKey === source = 0x10 key = 0x18 options = 0x20 lcid = 0x24 Compare = 0x1FC8600 (method) .ctor = 0x1FC8B50 (method) .ctor = 0x1FC8A90 (method) .ctor = 0x1FC8B00 (method) OriginalString = 0x53E8F0 (method) KeyData = 0x520140 (method) Equals = 0x1FC8810 (method) GetHashCode = 0x1FC88C0 (method) ToString = 0x1FC8930 (method) .ctor = 0x1FC8C30 (method) === System.Globalization.ISimpleCollator === GetSortKey = 0x351B30 (method) IsPrefix = 0x356C70 (method) IsSuffix = 0x356C70 (method) === NumberFormatEntryManaged === currency_decimal_digits = 0x10 currency_decimal_separator = 0x14 currency_group_separator = 0x18 currency_group_sizes0 = 0x1C currency_group_sizes1 = 0x20 currency_negative_pattern = 0x24 currency_positive_pattern = 0x28 currency_symbol = 0x2C nan_symbol = 0x30 negative_infinity_symbol = 0x34 negative_sign = 0x38 number_decimal_digits = 0x3C number_decimal_separator = 0x40 number_group_separator = 0x44 number_group_sizes0 = 0x48 number_group_sizes1 = 0x4C number_negative_pattern = 0x50 per_mille_symbol = 0x54 percent_negative_pattern = 0x58 percent_positive_pattern = 0x5C percent_symbol = 0x60 positive_infinity_symbol = 0x64 positive_sign = 0x68 === System.Globalization.CultureData === sAM1159 = 0x10 sPM2359 = 0x18 sTimeSeparator = 0x20 saLongTimes = 0x28 saShortTimes = 0x30 iFirstDayOfWeek = 0x38 iFirstWeekOfYear = 0x3C waCalendars = 0x40 calendars = 0x48 sISO639Language = 0x50 sRealName = 0x58 bUseOverrides = 0x60 calendarId = 0x64 numberIndex = 0x68 iDefaultAnsiCodePage = 0x6C iDefaultOemCodePage = 0x70 iDefaultMacCodePage = 0x74 iDefaultEbcdicCodePage = 0x78 isRightToLeft = 0x7C sListSeparator = 0x80 s_Invariant = 0x0 .ctor = 0x1FB5DA0 (method) Invariant = 0x1FB6060 (method) GetCultureData = 0x1FB5150 (method) GetCultureData = 0x1FB5030 (method) Fill_culture_data = 0x1FB5E90 (method) GetCalendar = 0x1FB4EF0 (method) LongTimes = 0x12EA360 (method) ShortTimes = 0x1FB64A0 (method) SISO639LANGNAME = 0x54DA80 (method) IFIRSTDAYOFWEEK = 0x5B4DF0 (method) IFIRSTWEEKOFYEAR = 0x1ED0BE0 (method) SAM1159 = 0x53E8F0 (method) SPM2359 = 0x520140 (method) TimeSeparator = 0x526D40 (method) CalendarIds = 0x1FB5EB0 (method) GetCalendarIds = 0x1FB4C80 (method) IsInvariantCulture = 0x1FB6460 (method) CultureName = 0x546A70 (method) SCOMPAREINFO = 0x1FB6470 (method) STEXTINFO = 0x546A70 (method) UseUserOverride = 0x81F490 (method) EraNames = 0x1FB4C40 (method) AbbrevEraNames = 0x1FB4AA0 (method) AbbreviatedEnglishEraNames = 0x1FB4AE0 (method) ShortDates = 0x1FB5BA0 (method) LongDates = 0x1FB5B40 (method) YearMonths = 0x1FB5D80 (method) DayNames = 0x1FB4C20 (method) AbbreviatedDayNames = 0x1FB4AC0 (method) SuperShortDayNames = 0x1FB5BC0 (method) MonthNames = 0x1FB5B80 (method) GenitiveMonthNames = 0x1FB4C60 (method) AbbreviatedMonthNames = 0x1FB4B30 (method) AbbreviatedGenitiveMonthNames = 0x1FB4B00 (method) LeapYearMonthNames = 0x1FB5B10 (method) MonthDay = 0x1FB5B60 (method) DateSeparator = 0x1FB4B50 (method) GetDateSeparator = 0x1FB51D0 (method) GetSeparator = 0x1FB5840 (method) IndexOfTimePart = 0x1FB5A20 (method) UnescapeNlsString = 0x1FB5BE0 (method) ReescapeWin32Strings = 0x51FF10 (method) ReescapeWin32String = 0x51FF10 (method) Strlen = 0x1FB6520 (method) Idx2string = 0x1FB64C0 (method) Create_group_sizes_array = 0x1FB5DE0 (method) GetNFIValues = 0x1FB5210 (method) Fill_number_data = 0x1FB5EA0 (method) === System.Globalization.CodePageDataItem === m_dataIndex = 0x10 m_uiFamilyCodePage = 0x14 m_webName = 0x18 m_headerName = 0x20 m_bodyName = 0x28 m_flags = 0x30 sep = 0x0 .ctor = 0x1FB4770 (method) CreateString = 0x1FB4620 (method) WebName = 0x1FB49D0 (method) HeaderName = 0x1FB4900 (method) BodyName = 0x1FB4830 (method) .cctor = 0x1FB46E0 (method) === System.Globalization.EncodingTable === encodingDataPtr = 0x0 codePageDataPtr = 0x8 lastEncodingItem = 0x10 hashByName = 0x18 hashByCodePage = 0x20 GetNumEncodingItems = 0x1FB6AD0 (method) ENC = 0x1FB6590 (method) MapCodePageDataItem = 0x1FB6B30 (method) .cctor = 0x1FB6B70 (method) InternalGetCodePageFromName = 0x1FC12E0 (method) GetCodePageFromName = 0x1FB6890 (method) GetCodePageDataItem = 0x1FB65D0 (method) === System.Globalization.InternalEncodingDataItem === webName = 0x10 codePage = 0x18 === System.Globalization.InternalCodePageDataItem === codePage = 0x10 uiFamilyCodePage = 0x12 flags = 0x14 Names = 0x18 === System.Globalization.TextInfoToUpperData === range_00e0_0586 = 0x0 range_1e01_1ff3 = 0x8 range_2170_2184 = 0x10 range_24d0_24e9 = 0x18 range_2c30_2ce3 = 0x20 range_2d00_2d25 = 0x28 range_a641_a697 = 0x30 range_a723_a78c = 0x38 .cctor = 0x1FE48E0 (method) === System.Globalization.TextInfoToLowerData === range_00c0_0556 = 0x0 range_10a0_10c5 = 0x8 range_1e00_1ffc = 0x10 range_2160_216f = 0x18 range_24b6_24cf = 0x20 range_2c00_2c2e = 0x28 range_2c60_2ce2 = 0x30 range_a640_a696 = 0x38 range_a722_a78b = 0x40 .cctor = 0x1FE4560 (method) === Data === ansi = 0x10 ebcdic = 0x14 mac = 0x18 oem = 0x1C right_to_left = 0x20 list_sep = 0x21 === OnCultureInfoChangedDelegate === .ctor = 0x540580 (method) Invoke = 0x520290 (method) === System.Globalization.CultureInfo === invariant_culture_info = 0x0 shared_table_lock = 0x8 default_current_culture = 0x10 m_isReadOnly = 0x10 cultureID = 0x14 parent_lcid = 0x18 datetime_index = 0x1C number_index = 0x20 default_calendar_type = 0x24 m_useUserOverride = 0x28 numInfo = 0x30 dateTimeInfo = 0x38 textInfo = 0x40 m_name = 0x48 englishname = 0x50 nativename = 0x58 iso3lang = 0x60 iso2lang = 0x68 win3lang = 0x70 territory = 0x78 native_calendar_names = 0x80 compareInfo = 0x88 textinfo_data = 0x90 m_dataItem = 0x98 calendar = 0xA0 parent_culture = 0xA8 constructed = 0xB0 cached_serialized_form = 0xB8 m_cultureData = 0xC0 m_isInherited = 0xC8 InvariantCultureId = 0x0 CalendarTypeBits = 0x0 LOCALE_INVARIANT = 0x0 MSG_READONLY = 0x0 s_DefaultThreadCurrentUICulture = 0x18 s_DefaultThreadCurrentCulture = 0x20 shared_by_number = 0x28 shared_by_name = 0x30 s_UserPreferredCultureInfoInAppX = 0x38 IsTaiwanSku = 0x40 _cultureData = 0x74E3D0 (method) _isInherited = 0x1FD86C0 (method) InvariantCulture = 0x1FD8090 (method) CurrentCulture = 0x1FD7CC0 (method) CurrentUICulture = 0x1FD7CF0 (method) ConstructCurrentCulture = 0x1FD3240 (method) ConstructCurrentUICulture = 0x1FD3430 (method) Territory = 0x54E970 (method) _name = 0x54DA70 (method) LCID = 0x5948C0 (method) Name = 0x54DA70 (method) Calendar = 0x1FD7AE0 (method) Parent = 0x1FD81E0 (method) TextInfo = 0x1FD84B0 (method) Clone = 0x1FD3070 (method) Equals = 0x1FD5FB0 (method) GetCultures = 0x1FD6690 (method) GetTextInfoData = 0x1FD6B60 (method) GetHashCode = 0x1FD6B50 (method) ReadOnly = 0x1FD6C80 (method) ToString = 0x54DA70 (method) CompareInfo = 0x1FD7B80 (method) IsNeutralCulture = 0x1FD80F0 (method) CheckNeutral = 0x512CE0 (method) NumberFormat = 0x1FD8130 (method) NumberFormat = 0x1FD89B0 (method) DateTimeFormat = 0x1FD7D20 (method) DateTimeFormat = 0x1FD88C0 (method) EnglishName = 0x1FD7F70 (method) IsReadOnly = 0x51FE80 (method) GetFormat = 0x1FD6A50 (method) Construct = 0x1FD36F0 (method) Construct_internal_locale_from_lcid = 0x1FD7A20 (method) Construct_internal_locale_from_name = 0x1FD7A30 (method) Current_locale_name = 0x1FD86D0 (method) Internal_get_cultures = 0x1FD88B0 (method) ConstructInvariant = 0x1FD3470 (method) CreateTextInfo = 0x1FD5F30 (method) .ctor = 0x1FD7A00 (method) .ctor = 0x1FD7690 (method) .ctor = 0x1FD76B0 (method) .ctor = 0x1FD7650 (method) .ctor = 0x1FD79E0 (method) .ctor = 0x1FD7380 (method) .ctor = 0x1FD7670 (method) Insert_into_shared_tables = 0x1FD86E0 (method) GetCultureInfo = 0x1FD61D0 (method) GetCultureInfo = 0x1FD6430 (method) CreateCulture = 0x1FD3910 (method) CreateSpecificCulture = 0x1FD5C20 (method) ConstructLocaleFromName = 0x1FD3650 (method) CreateSpecificCultureFromNeutral = 0x1FD3A40 (method) CalendarType = 0x1FD7A40 (method) CreateCalendar = 0x1FD3710 (method) CreateNotFoundException = 0x1FD39A0 (method) DefaultThreadCurrentCulture = 0x1FD7EB0 (method) DefaultThreadCurrentUICulture = 0x1FD7F10 (method) SortName = 0x54DA70 (method) UserDefaultUICulture = 0x1FD8640 (method) UserDefaultCulture = 0x1FD8600 (method) InitializeUserPreferredCultureInfoInAppX = 0x1FD6B80 (method) OnCultureInfoChangedInAppX = 0x1FD6BA0 (method) GetCultureInfoForUserPreferredLanguageInAppX = 0x1FD6050 (method) HasInvariantCultureName = 0x1FD7FB0 (method) VerifyCultureName = 0x1FD6E60 (method) .cctor = 0x1FD6F90 (method) === System.Globalization.IdnMapping === allow_unassigned = 0x10 use_std3 = 0x11 puny = 0x18 .ctor = 0x1FDB960 (method) Equals = 0x1FDA910 (method) GetHashCode = 0x1FDAB80 (method) GetAscii = 0x1FDA990 (method) GetAscii = 0x1FDAA60 (method) Convert = 0x1FDA6F0 (method) ToAscii = 0x1FDAEB0 (method) VerifyLength = 0x1FDB3E0 (method) NamePrep = 0x1FDAD90 (method) VerifyProhibitedCharacters = 0x1FDB510 (method) VerifyStd3AsciiRules = 0x1FDB710 (method) GetUnicode = 0x1FDACC0 (method) GetUnicode = 0x1FDABA0 (method) ToUnicode = 0x1FDB210 (method) === System.Globalization.Bootstring === delimiter = 0x10 base_num = 0x14 tmin = 0x18 tmax = 0x1C skew = 0x20 damp = 0x24 initial_bias = 0x28 initial_n = 0x2C .ctor = 0x1FD1370 (method) Encode = 0x1FD0F60 (method) EncodeDigit = 0x1FD0F40 (method) DecodeDigit = 0x1FD0C70 (method) Adapt = 0x1FD0BF0 (method) Decode = 0x1FD0CA0 (method) === System.Globalization.Punycode === .ctor = 0x1FDD3E0 (method) === System.Globalization.RegionInfo === currentRegion = 0x0 regionId = 0x10 iso2Name = 0x18 iso3Name = 0x20 win3Name = 0x28 englishName = 0x30 nativeName = 0x38 currencySymbol = 0x40 isoCurrencySymbol = 0x48 currencyEnglishName = 0x50 currencyNativeName = 0x58 CurrentRegion = 0x1FDEFE0 (method) .ctor = 0x1FDEE50 (method) .ctor = 0x1FDEA80 (method) .ctor = 0x1FDEC40 (method) GetByTerritory = 0x1FDE970 (method) Construct_internal_region_from_name = 0x1FDEFD0 (method) CurrencyEnglishName = 0x54DA80 (method) CurrencySymbol = 0x54DA60 (method) DisplayName = 0x54DFC0 (method) EnglishName = 0x54DFC0 (method) GeoId = 0x511350 (method) IsMetric = 0x1FDF0C0 (method) ISOCurrencySymbol = 0x54DA70 (method) NativeName = 0x5140C0 (method) CurrencyNativeName = 0x546A70 (method) Name = 0x520140 (method) ThreeLetterISORegionName = 0x526D40 (method) ThreeLetterWindowsRegionName = 0x5120A0 (method) TwoLetterISORegionName = 0x520140 (method) Equals = 0x1FDE890 (method) GetHashCode = 0x1FDEA20 (method) ToString = 0x1FDEA60 (method) ClearCachedData = 0x1FDE840 (method) === System.Diagnostics.ConditionalAttribute === .ctor = 0x8561B0 (method) === System.Diagnostics.StackTraceHiddenAttribute === .ctor = 0x520010 (method) === System.Diagnostics.DebuggerStepThroughAttribute === .ctor = 0x520010 (method) === System.Diagnostics.DebuggerHiddenAttribute === .ctor = 0x520010 (method) === System.Diagnostics.DebuggerNonUserCodeAttribute === .ctor = 0x520010 (method) === DebuggingModes === value__ = 0x10 None = 0x0 Default = 0x0 DisableOptimizations = 0x0 IgnoreSymbolStoreSequencePoints = 0x0 EnableEditAndContinue = 0x0 === System.Diagnostics.DebuggableAttribute === m_debuggingModes = 0x10 .ctor = 0x76FB80 (method) === System.Diagnostics.DebuggerBrowsableState === value__ = 0x10 Never = 0x0 Collapsed = 0x0 RootHidden = 0x0 === System.Diagnostics.DebuggerBrowsableAttribute === state = 0x10 .ctor = 0x1FD8AA0 (method) === System.Diagnostics.DebuggerTypeProxyAttribute === typeName = 0x10 .ctor = 0x1FD8BC0 (method) === System.Diagnostics.DebuggerDisplayAttribute === name = 0x10 value = 0x18 type = 0x20 .ctor = 0x1FD8B20 (method) Name = 0x53E910 (method) Type = 0x526D60 (method) === System.Diagnostics.Debugger === DefaultCategory = 0x0 Break = 0x512CE0 (method) IsLogging = 0x1E50440 (method) Log_icall = 0x1E73F40 (method) Log = 0x1FD8C90 (method) NotifyOfCrossThreadDependency = 0x512CE0 (method) .cctor = 0x1FD8CF0 (method) === System.Diagnostics.StackFrame === OFFSET_UNKNOWN = 0x0 ilOffset = 0x10 nativeOffset = 0x14 methodAddress = 0x18 methodIndex = 0x20 methodBase = 0x28 fileName = 0x30 lineNumber = 0x38 columnNumber = 0x3C internalMethodName = 0x40 Frame_info = 0x1FE1540 (method) .ctor = 0x1FE1470 (method) .ctor = 0x1FE14D0 (method) .ctor = 0x1FE13F0 (method) GetFileLineNumber = 0x5B4DF0 (method) GetFileName = 0x54DFC0 (method) GetSecureFileName = 0x1FE1180 (method) GetILOffset = 0x511350 (method) GetMethod = 0x5120A0 (method) GetNativeOffset = 0x5948C0 (method) GetMethodAddress = 0x520140 (method) GetMethodIndex = 0x72D000 (method) GetInternalMethodName = 0x54DA60 (method) ToString = 0x1FE11E0 (method) === TraceFormat === value__ = 0x10 Normal = 0x0 TrailingNewLine = 0x0 NoResourceLookup = 0x0 === System.Diagnostics.StackTrace === frames = 0x10 captured_traces = 0x18 debug_info = 0x20 isAotidSet = 0x0 aotid = 0x8 .ctor = 0x1FE2A90 (method) .ctor = 0x1FE2840 (method) .ctor = 0x1FE29A0 (method) Init_frames = 0x1FE2AF0 (method) Trace = 0x1FE2AE0 (method) .ctor = 0x1FE29E0 (method) .ctor = 0x1FE2880 (method) FrameCount = 0x1FE2AC0 (method) GetFrame = 0x1FE1E00 (method) GetFrames = 0x1FE1E70 (method) GetAotId = 0x1FE1D10 (method) AddFrames = 0x1FE1550 (method) GetFullNameForStackTrace = 0x1FE1FF0 (method) ConvertAsyncStateMachineMethod = 0x1FE1A60 (method) ToString = 0x1FE26B0 (method) ToString = 0x1FE2820 (method) === System.Diagnostics.Contracts.Contract === ForAll = 0x3473A0 (method) === System.Diagnostics.Tracing.EventLevel === value__ = 0x10 LogAlways = 0x0 Critical = 0x0 Error = 0x0 Warning = 0x0 Informational = 0x0 Verbose = 0x0 === System.Diagnostics.Tracing.EventKeywords === value__ = 0x10 None = 0x0 All = 0x0 MicrosoftTelemetry = 0x0 WdiContext = 0x0 WdiDiagnostic = 0x0 Sqm = 0x0 AuditFailure = 0x0 AuditSuccess = 0x0 CorrelationHint = 0x0 EventLogClassic = 0x0 === System.Diagnostics.Tracing.EventAttribute === .ctor = 0x76FB80 (method) EventId = 0x5507E0 (method) Level = 0x611870 (method) Keywords = 0x80B690 (method) Message = 0x526D60 (method) === EventData === DataPointer = 0x6D5500 (method) Size = 0x7EEE30 (method) Reserved = 0x7EEE40 (method) === System.Diagnostics.Tracing.EventSource === .ctor = 0x1FDA1B0 (method) .ctor = 0x54EB60 (method) .ctor = 0x1FDA170 (method) Finalize = 0x1E196A0 (method) Name = 0x53E910 (method) IsEnabled = 0x554A00 (method) IsEnabled = 0x554A00 (method) Dispose = 0x1FD99B0 (method) Dispose = 0x512CE0 (method) WriteEvent = 0x1FDA010 (method) WriteEvent = 0x1FD9D50 (method) WriteEvent = 0x1FD9A20 (method) WriteEvent = 0x1FDA050 (method) WriteEvent = 0x1FD9AC0 (method) WriteEvent = 0x1FD9F50 (method) WriteEvent = 0x1FD9C50 (method) WriteEvent = 0x512CE0 (method) WriteEvent = 0x1FD9E10 (method) WriteEventCore = 0x512CE0 (method) === System.Diagnostics.Tracing.EventSourceAttribute === Guid = 0x53E910 (method) Name = 0x51FB70 (method) .ctor = 0x520010 (method) === System.Diagnostics.Tracing.NonEventAttribute === .ctor = 0x520010 (method) === System.Diagnostics.CodeAnalysis.DisallowNullAttribute === .ctor = 0x520010 (method) === System.Diagnostics.CodeAnalysis.NotNullAttribute === .ctor = 0x520010 (method) === System.Diagnostics.CodeAnalysis.MaybeNullWhenAttribute === .ctor = 0x856270 (method) === System.Diagnostics.CodeAnalysis.NotNullWhenAttribute === .ctor = 0x856270 (method) === System.Diagnostics.CodeAnalysis.DoesNotReturnAttribute === .ctor = 0x520010 (method) === System.Configuration.Assemblies.AssemblyHashAlgorithm === value__ = 0x10 None = 0x0 MD5 = 0x0 SHA1 = 0x0 SHA256 = 0x0 SHA384 = 0x0 SHA512 = 0x0 === System.Configuration.Assemblies.AssemblyVersionCompatibility === value__ = 0x10 SameMachine = 0x0 SameProcess = 0x0 SameDomain = 0x0 === System.Collections.Comparer === _compareInfo = 0x10 Default = 0x0 DefaultInvariant = 0x8 .ctor = 0x1FD2BB0 (method) .ctor = 0x1FD2A30 (method) GetObjectData = 0x1FD2750 (method) Compare = 0x1FD25B0 (method) .cctor = 0x1FD27F0 (method) === System.Collections.DictionaryEntry === _key = 0x10 _value = 0x18 .ctor = 0xCA5D70 (method) Key = 0x526A20 (method) Value = 0x5243F0 (method) === System.Collections.HashHelpers === primes = 0x0 s_serializationInfoTable = 0x8 IsPrime = 0x1FDA4B0 (method) GetPrime = 0x1FDA290 (method) ExpandPrime = 0x1FDA210 (method) SerializationInfoTable = 0x1FDA5F0 (method) .cctor = 0x1FDA560 (method) === System.Collections.ICollection === CopyTo = 0x35D360 (method) Count = 0x3494D0 (method) SyncRoot = 0x3479D0 (method) IsSynchronized = 0x3496B0 (method) === System.Collections.IDictionary === Item = 0x350440 (method) Item = 0x349710 (method) Keys = 0x3479D0 (method) Values = 0x3479D0 (method) Contains = 0x349810 (method) Add = 0x349710 (method) Clear = 0x351010 (method) IsReadOnly = 0x3496B0 (method) IsFixedSize = 0x3496B0 (method) GetEnumerator = 0x3479D0 (method) Remove = 0x351800 (method) === System.Collections.IDictionaryEnumerator === Key = 0x3479D0 (method) Value = 0x3479D0 (method) === System.Collections.IEnumerable === GetEnumerator = 0x3479D0 (method) === System.Collections.IEnumerator === MoveNext = 0x3496B0 (method) Current = 0x3479D0 (method) Reset = 0x351010 (method) === System.Collections.IEqualityComparer === GetHashCode = 0x34C7D0 (method) === System.Collections.IList === Item = 0x350220 (method) Item = 0x358990 (method) Add = 0x34C7D0 (method) Contains = 0x349810 (method) Clear = 0x351010 (method) IsReadOnly = 0x3496B0 (method) IsFixedSize = 0x3496B0 (method) IndexOf = 0x34C7D0 (method) Insert = 0x358990 (method) Remove = 0x351800 (method) RemoveAt = 0x3578D0 (method) === System.Collections.IStructuralEquatable === GetHashCode = 0x34C7D0 (method) === NodeEnumerator === list = 0x10 current = 0x18 version = 0x20 start = 0x24 .ctor = 0x1FDCB80 (method) Current = 0x1FDCBE0 (method) Entry = 0x1FDCCB0 (method) Key = 0x1FDCD50 (method) Value = 0x1FDCDC0 (method) MoveNext = 0x1FDCA20 (method) Reset = 0x1FDCAF0 (method) === NodeKeyValueEnumerator === list = 0x10 current = 0x18 version = 0x20 isKeys = 0x24 start = 0x25 .ctor = 0x1FDD2F0 (method) Current = 0x1FDD360 (method) MoveNext = 0x1FDD190 (method) Reset = 0x1FDD260 (method) === NodeKeyValueCollection === list = 0x10 isKeys = 0x18 .ctor = 0xFD0FA0 (method) System.Collections.ICollection.CopyTo = 0x1FDCE30 (method) System.Collections.ICollection.get_Count = 0x1FDD030 (method) System.Collections.ICollection.get_IsSynchronized = 0x554A00 (method) System.Collections.ICollection.get_SyncRoot = 0x1FDD070 (method) System.Collections.IEnumerable.GetEnumerator = 0x1FDD0F0 (method) === DictionaryNode === key = 0x10 value = 0x18 next = 0x20 .ctor = 0x5109F0 (method) === System.Collections.ListDictionaryInternal === head = 0x10 version = 0x18 count = 0x1C _syncRoot = 0x20 .ctor = 0x5109F0 (method) Item = 0x1FDC670 (method) Item = 0x1FDC890 (method) Count = 0xCA9F50 (method) Keys = 0x1FDC740 (method) IsReadOnly = 0x554A00 (method) IsFixedSize = 0x554A00 (method) IsSynchronized = 0x554A00 (method) SyncRoot = 0x1FDC7B0 (method) Values = 0x1FDC820 (method) Add = 0x1FDBF00 (method) Clear = 0x1FDC0E0 (method) Contains = 0x1FDC110 (method) CopyTo = 0x1FDC1E0 (method) GetEnumerator = 0x1FDC430 (method) System.Collections.IEnumerable.GetEnumerator = 0x1FDC5E0 (method) Remove = 0x1FDC4C0 (method) === System.Collections.CompatibleComparer === _hcp = 0x10 _comparer = 0x18 .ctor = 0x540260 (method) HashCodeProvider = 0x53E8F0 (method) Comparer = 0x520140 (method) Equals = 0x1FD2E10 (method) Compare = 0x1FD2C50 (method) GetHashCode = 0x1FD2FA0 (method) === System.Collections.CaseInsensitiveComparer === _compareInfo = 0x10 .ctor = 0x1FD1620 (method) .ctor = 0x1FD16C0 (method) Default = 0x1FD1760 (method) Compare = 0x1FD13E0 (method) === System.Collections.CaseInsensitiveHashCodeProvider === _compareInfo = 0x10 .ctor = 0x1FD1930 (method) .ctor = 0x1FD19D0 (method) Default = 0x1FD1A70 (method) GetHashCode = 0x1FD1870 (method) === System.Collections.CollectionBase === _list = 0x10 .ctor = 0x1FD2510 (method) InnerList = 0x53E8F0 (method) List = 0x51FF10 (method) Count = 0x1FD2580 (method) Clear = 0x1FD1B30 (method) RemoveAt = 0x1FD1BF0 (method) System.Collections.IList.get_IsReadOnly = 0x1F3CFB0 (method) System.Collections.IList.get_IsFixedSize = 0x1FD2240 (method) System.Collections.ICollection.get_IsSynchronized = 0x1FD1D90 (method) System.Collections.ICollection.get_SyncRoot = 0x1FD1DC0 (method) System.Collections.ICollection.CopyTo = 0x1E1DE80 (method) System.Collections.IList.get_Item = 0x1FD2270 (method) System.Collections.IList.set_Item = 0x1FD2340 (method) System.Collections.IList.Contains = 0x1FD1F00 (method) System.Collections.IList.Add = 0x1FD1DF0 (method) System.Collections.IList.Remove = 0x1FD20E0 (method) System.Collections.IList.IndexOf = 0x1FD1F30 (method) System.Collections.IList.Insert = 0x1FD1F60 (method) GetEnumerator = 0x1E1E180 (method) OnSet = 0x512CE0 (method) OnInsert = 0x512CE0 (method) OnClear = 0x512CE0 (method) OnRemove = 0x512CE0 (method) OnValidate = 0x1FD1B90 (method) OnSetComplete = 0x512CE0 (method) OnInsertComplete = 0x512CE0 (method) OnClearComplete = 0x512CE0 (method) OnRemoveComplete = 0x512CE0 (method) === System.Collections.DictionaryBase === _hashtable = 0x10 InnerHashtable = 0x1FD9940 (method) Count = 0x1FD9910 (method) System.Collections.IDictionary.get_IsReadOnly = 0x1FD9480 (method) System.Collections.IDictionary.get_IsFixedSize = 0x1FD93F0 (method) System.Collections.ICollection.get_IsSynchronized = 0x1FD8F50 (method) System.Collections.IDictionary.get_Keys = 0x1FD95D0 (method) System.Collections.ICollection.get_SyncRoot = 0x1FD8FE0 (method) System.Collections.IDictionary.get_Values = 0x1FD9660 (method) CopyTo = 0x1FD8E10 (method) System.Collections.IDictionary.get_Item = 0x1FD9510 (method) System.Collections.IDictionary.set_Item = 0x1FD96F0 (method) System.Collections.IDictionary.Contains = 0x1FD91B0 (method) System.Collections.IDictionary.Add = 0x1FD9070 (method) Clear = 0x1FD8D60 (method) System.Collections.IDictionary.Remove = 0x1FD9250 (method) GetEnumerator = 0x1FD8EC0 (method) System.Collections.IEnumerable.GetEnumerator = 0x1FD8EC0 (method) OnGet = 0x7DC670 (method) OnSet = 0x512CE0 (method) OnInsert = 0x512CE0 (method) OnClear = 0x512CE0 (method) OnRemove = 0x512CE0 (method) OnValidate = 0x512CE0 (method) OnSetComplete = 0x512CE0 (method) OnInsertComplete = 0x512CE0 (method) OnClearComplete = 0x512CE0 (method) OnRemoveComplete = 0x512CE0 (method) .ctor = 0x5109F0 (method) === QueueEnumerator === _q = 0x10 _index = 0x18 _version = 0x1C _currentElement = 0x20 .ctor = 0x1FDD5E0 (method) Clone = 0x1FDD430 (method) MoveNext = 0x1FDD440 (method) Current = 0x1FDD660 (method) Reset = 0x1FDD530 (method) === System.Collections.Queue === _array = 0x10 _head = 0x18 _tail = 0x1C _size = 0x20 _growFactor = 0x24 _version = 0x28 _syncRoot = 0x30 .ctor = 0x1FDE450 (method) .ctor = 0x1FDE440 (method) .ctor = 0x1FDDFE0 (method) .ctor = 0x1FDE190 (method) Count = 0x72D000 (method) Clone = 0x1FDD720 (method) IsSynchronized = 0x554A00 (method) SyncRoot = 0x1FDE470 (method) CopyTo = 0x1FDD830 (method) Enqueue = 0x1FDDB70 (method) GetEnumerator = 0x1FDDD90 (method) Dequeue = 0x1FDDA80 (method) Peek = 0x1FDDE40 (method) GetElement = 0x1FDDD50 (method) SetCapacity = 0x1FDDEE0 (method) === System.Collections.ReadOnlyCollectionBase === _list = 0x10 InnerList = 0x1FDE7D0 (method) Count = 0x1FDE740 (method) System.Collections.ICollection.get_IsSynchronized = 0x1FDE620 (method) System.Collections.ICollection.get_SyncRoot = 0x1FDE6B0 (method) System.Collections.ICollection.CopyTo = 0x1FDE570 (method) GetEnumerator = 0x1FDE4E0 (method) .ctor = 0x5109F0 (method) === SyncSortedList === _list = 0x48 _root = 0x50 .ctor = 0x1FE4250 (method) Count = 0x1FE42C0 (method) SyncRoot = 0x54DA80 (method) IsReadOnly = 0x1FE43A0 (method) IsFixedSize = 0x1FE4370 (method) IsSynchronized = 0x53FBD0 (method) Item = 0x1FE43D0 (method) Item = 0x1FE44A0 (method) Add = 0x1FE35E0 (method) Clear = 0x1FE36A0 (method) Clone = 0x1FE3750 (method) Contains = 0x1FE39B0 (method) ContainsKey = 0x1FE3810 (method) ContainsValue = 0x1FE38E0 (method) CopyTo = 0x1FE3A80 (method) GetByIndex = 0x1FE3B40 (method) GetEnumerator = 0x1FE3C00 (method) GetKey = 0x1FE3D80 (method) GetKeyList = 0x1FE3CC0 (method) GetValueList = 0x1FE3E40 (method) IndexOfKey = 0x1FE3F00 (method) IndexOfValue = 0x1FE4030 (method) RemoveAt = 0x1FE40F0 (method) Remove = 0x1FE41A0 (method) === SortedListEnumerator === _sortedList = 0x10 _key = 0x18 _value = 0x20 _index = 0x28 _startIndex = 0x2C _endIndex = 0x30 _version = 0x34 _current = 0x38 _getObjectRetType = 0x3C .ctor = 0x1FDF2F0 (method) Clone = 0x1FDD430 (method) Key = 0x1FDF570 (method) MoveNext = 0x1FDF130 (method) Entry = 0x1FDF470 (method) Current = 0x1FDF370 (method) Value = 0x1FDF640 (method) Reset = 0x1FDF250 (method) === KeyList === sortedList = 0x10 .ctor = 0x54EB60 (method) Count = 0xD53360 (method) IsReadOnly = 0x53FBD0 (method) IsFixedSize = 0x53FBD0 (method) IsSynchronized = 0x1FDBE50 (method) SyncRoot = 0x1FDBE80 (method) Add = 0x1FDBA00 (method) Clear = 0x1FDBA50 (method) Contains = 0x1FDBAA0 (method) CopyTo = 0x1FDBAD0 (method) Insert = 0x1FDBD60 (method) Item = 0x1FD1F30 (method) Item = 0x1FDBEB0 (method) GetEnumerator = 0x1FDBBC0 (method) IndexOf = 0x1FDBC70 (method) Remove = 0x1FDBE00 (method) RemoveAt = 0x1FDBDB0 (method) === ValueList === sortedList = 0x10 .ctor = 0x54EB60 (method) Count = 0xD53360 (method) IsReadOnly = 0x53FBD0 (method) IsFixedSize = 0x53FBD0 (method) IsSynchronized = 0x1FDBE50 (method) SyncRoot = 0x1FDBE80 (method) Add = 0x1FE4C00 (method) Clear = 0x1FE4C50 (method) Contains = 0x1FE4CA0 (method) CopyTo = 0x1FE4CD0 (method) Insert = 0x1FE4F00 (method) Item = 0x1FE4FF0 (method) Item = 0x1FE5020 (method) GetEnumerator = 0x1FE4DC0 (method) IndexOf = 0x1FE4E70 (method) Remove = 0x1FE4FA0 (method) RemoveAt = 0x1FE4F50 (method) === System.Collections.SortedList === keys = 0x10 values = 0x18 _size = 0x20 version = 0x24 comparer = 0x28 keyList = 0x30 valueList = 0x38 _syncRoot = 0x40 .ctor = 0x1FE0740 (method) Init = 0x1FE00D0 (method) .ctor = 0x1FE08B0 (method) .ctor = 0x1FE0700 (method) Add = 0x1FDF710 (method) Capacity = 0x1FE0B90 (method) Count = 0x72D000 (method) Keys = 0x1FE0AE0 (method) Values = 0x1FE0B70 (method) IsReadOnly = 0x554A00 (method) IsFixedSize = 0x554A00 (method) IsSynchronized = 0x554A00 (method) SyncRoot = 0x1FE0B00 (method) Clear = 0x1255B70 (method) Clone = 0x1FDF850 (method) Contains = 0x1FDF920 (method) ContainsKey = 0x1FDF920 (method) ContainsValue = 0x1FDF950 (method) CopyTo = 0x1FDF980 (method) EnsureCapacity = 0x1FDFC70 (method) GetByIndex = 0x1FDFCD0 (method) System.Collections.IEnumerable.GetEnumerator = 0x1FE0670 (method) GetEnumerator = 0x1FDFD80 (method) GetKey = 0x1FDFE90 (method) GetKeyList = 0x1FDFE10 (method) GetValueList = 0x1FDFF40 (method) Item = 0x1FE0A90 (method) Item = 0x1FE0D40 (method) IndexOfKey = 0x1FDFFC0 (method) IndexOfValue = 0x1FE0070 (method) Insert = 0x1FE0240 (method) RemoveAt = 0x1FE03E0 (method) Remove = 0x1FE0540 (method) Synchronized = 0x1FE0590 (method) === StackEnumerator === _stack = 0x10 _index = 0x18 _version = 0x1C _currentElement = 0x20 .ctor = 0x1FE1070 (method) Clone = 0x1FDD430 (method) MoveNext = 0x1FE0E90 (method) Current = 0x1FE10D0 (method) Reset = 0x1FE0FE0 (method) === System.Collections.Stack === _array = 0x10 _size = 0x18 _version = 0x1C _syncRoot = 0x20 .ctor = 0x1FE3510 (method) .ctor = 0x1FE3440 (method) Count = 0x684F40 (method) IsSynchronized = 0x554A00 (method) SyncRoot = 0x1FE3570 (method) Clear = 0x12F1C10 (method) Clone = 0x1FE2D30 (method) CopyTo = 0x1FE2E60 (method) GetEnumerator = 0x1FE3140 (method) Peek = 0x1FE31D0 (method) Pop = 0x1FE3260 (method) Push = 0x1FE3320 (method) === BitArrayEnumeratorSimple === bitarray = 0x10 index = 0x18 version = 0x1C currentElement = 0x20 .ctor = 0x1FE78F0 (method) Clone = 0x1FDD430 (method) MoveNext = 0x1FE7760 (method) Current = 0x1FE7940 (method) Reset = 0x1FE7870 (method) === System.Collections.BitArray === m_array = 0x10 m_length = 0x18 _version = 0x1C _syncRoot = 0x20 .ctor = 0x1FD0650 (method) .ctor = 0x1FD04E0 (method) .ctor = 0x1FD07C0 (method) Item = 0x1FD0130 (method) Item = 0x1FD0930 (method) Get = 0x1FD0130 (method) Set = 0x1FD03C0 (method) SetAll = 0x1FD0350 (method) Or = 0x1FD0220 (method) Length = 0x684F40 (method) Length = 0x1FD0A50 (method) CopyTo = 0x1FCFAD0 (method) Count = 0x684F40 (method) SyncRoot = 0x1FD08C0 (method) IsSynchronized = 0x554A00 (method) Clone = 0x1FCF9A0 (method) GetEnumerator = 0x1FD00D0 (method) GetArrayLength = 0x1FD00B0 (method) === IListWrapper === _list = 0x28 .ctor = 0x1FEFCE0 (method) Capacity = 0x1FEFF50 (method) Count = 0x1FEFD60 (method) IsReadOnly = 0x1FEFE00 (method) IsFixedSize = 0x1FEFDB0 (method) IsSynchronized = 0x1FEFE50 (method) Item = 0x1FEFEA0 (method) Item = 0x1FEFFE0 (method) SyncRoot = 0x1FEFF00 (method) Add = 0x1FEEBC0 (method) AddRange = 0x1FEEB70 (method) Clear = 0x1FEEC20 (method) Clone = 0x1FEECE0 (method) Contains = 0x1FEED40 (method) CopyTo = 0x1FEEE10 (method) CopyTo = 0x1FEEE80 (method) GetEnumerator = 0x1FEF1A0 (method) IndexOf = 0x1FEF1F0 (method) Insert = 0x1FEF5B0 (method) InsertRange = 0x1FEF250 (method) Remove = 0x1FE69A0 (method) RemoveAt = 0x1FEF620 (method) RemoveRange = 0x1FEF680 (method) Sort = 0x1FEF870 (method) ToArray = 0x1FEFB10 (method) ToArray = 0x1FEFBE0 (method) === ReadOnlyArrayList === _list = 0x28 .ctor = 0x1FF5680 (method) Count = 0x1FF56F0 (method) IsReadOnly = 0x53FBD0 (method) IsFixedSize = 0x53FBD0 (method) IsSynchronized = 0x1FF5720 (method) Item = 0x1FF5750 (method) Item = 0x1FF5800 (method) SyncRoot = 0x1FF5780 (method) Add = 0x1FF5150 (method) AddRange = 0x1FF5100 (method) Capacity = 0x1FF57B0 (method) Clear = 0x1FF51A0 (method) Clone = 0x1FF51F0 (method) Contains = 0x1FF5350 (method) CopyTo = 0x1FF53B0 (method) CopyTo = 0x1FF5380 (method) GetEnumerator = 0x1FF53E0 (method) IndexOf = 0x1FF5410 (method) Insert = 0x1FF5490 (method) InsertRange = 0x1FF5440 (method) Remove = 0x1FF5580 (method) RemoveAt = 0x1FF54E0 (method) RemoveRange = 0x1FF5530 (method) Sort = 0x1FF55D0 (method) ToArray = 0x1FF5650 (method) ToArray = 0x1FF5620 (method) === ArrayListEnumeratorSimple === _list = 0x10 _index = 0x18 _version = 0x1C _currentElement = 0x20 _isArrayList = 0x28 s_dummyObject = 0x0 .ctor = 0x1FE5900 (method) Clone = 0x1FDD430 (method) MoveNext = 0x1FE55A0 (method) Current = 0x1FE5A00 (method) Reset = 0x1FE57B0 (method) .cctor = 0x1FE5880 (method) === System.Collections.ArrayList === _items = 0x10 _size = 0x18 _version = 0x1C _syncRoot = 0x20 .ctor = 0x1FE6CF0 (method) .ctor = 0x1FE6D40 (method) .ctor = 0x1FE6E40 (method) Capacity = 0x1FE70B0 (method) Count = 0x684F40 (method) IsFixedSize = 0x554A00 (method) IsReadOnly = 0x554A00 (method) IsSynchronized = 0x554A00 (method) SyncRoot = 0x1FE7040 (method) Item = 0x1FE6F90 (method) Item = 0x1FE71E0 (method) Adapter = 0x1FE5B00 (method) Add = 0x1FE5BD0 (method) AddRange = 0x1FE5BB0 (method) Clear = 0xFC6540 (method) Clone = 0x1FE5CD0 (method) Contains = 0x1FE5E40 (method) CopyTo = 0x1FE6120 (method) CopyTo = 0x1FE6060 (method) CopyTo = 0x1FE5F30 (method) EnsureCapacity = 0x1FE6140 (method) GetEnumerator = 0x1FE61A0 (method) IndexOf = 0x1FE62D0 (method) Insert = 0x1FE64E0 (method) InsertRange = 0x1FE6300 (method) ReadOnly = 0x1FE6640 (method) Remove = 0x1FE69A0 (method) RemoveAt = 0x1FE66F0 (method) RemoveRange = 0x1FE67D0 (method) Sort = 0x1FE69F0 (method) Sort = 0x1FE6A50 (method) ToArray = 0x1FE6BA0 (method) ToArray = 0x1FE6C30 (method) === bucket === key = 0x10 val = 0x18 hash_coll = 0x20 === KeyCollection === _hashtable = 0x10 .ctor = 0x54EB60 (method) CopyTo = 0x1FF0270 (method) GetEnumerator = 0x1FF04A0 (method) IsSynchronized = 0x1FF0540 (method) SyncRoot = 0x1FF0570 (method) Count = 0x7C0760 (method) === ValueCollection === _hashtable = 0x10 .ctor = 0x54EB60 (method) CopyTo = 0x1FFEE00 (method) GetEnumerator = 0x1FFF040 (method) IsSynchronized = 0x1FF0540 (method) SyncRoot = 0x1FF0570 (method) Count = 0x7C0760 (method) === SyncHashtable === _table = 0x50 .ctor = 0x1FFA210 (method) .ctor = 0x1FFA1B0 (method) GetObjectData = 0x1FFA090 (method) Count = 0x1FFA250 (method) IsReadOnly = 0x1FFA2B0 (method) IsFixedSize = 0x1FFA280 (method) IsSynchronized = 0x53FBD0 (method) Item = 0x1FFA2E0 (method) Item = 0x1FFA520 (method) SyncRoot = 0x1FFA400 (method) Add = 0x1FF9A00 (method) Clear = 0x1FF9AF0 (method) Contains = 0x1FF9F40 (method) ContainsKey = 0x1FF9DA0 (method) ContainsValue = 0x1FF9E50 (method) CopyTo = 0x1FF9F70 (method) Clone = 0x1FF9BC0 (method) System.Collections.IEnumerable.GetEnumerator = 0x1FFA060 (method) GetEnumerator = 0x1FFA060 (method) Keys = 0x1FFA310 (method) Values = 0x1FFA430 (method) Remove = 0x1FFA0D0 (method) OnDeserialization = 0x512CE0 (method) === HashtableEnumerator === _hashtable = 0x10 _bucket = 0x18 _version = 0x1C _current = 0x20 _getObjectRetType = 0x24 _currentKey = 0x28 _currentValue = 0x30 .ctor = 0x1FEB3A0 (method) Clone = 0x1FDD430 (method) Key = 0x1FEB560 (method) MoveNext = 0x1FEB190 (method) Entry = 0x1FEB4E0 (method) Current = 0x1FEB410 (method) Value = 0x1FEB5D0 (method) Reset = 0x1FEB2D0 (method) === System.Collections.Hashtable === _buckets = 0x10 _count = 0x18 _occupancy = 0x1C _loadsize = 0x20 _loadFactor = 0x24 _version = 0x28 _isWriterInProgress = 0x2C _keys = 0x30 _values = 0x38 _keycomparer = 0x40 _syncRoot = 0x48 s_serializationInfoTable = 0x0 SerializationInfoTable = 0x1FEE720 (method) .ctor = 0x5109F0 (method) .ctor = 0x1FEE0B0 (method) .ctor = 0x1FEDFC0 (method) .ctor = 0x1FEE150 (method) .ctor = 0x1FEE0D0 (method) .ctor = 0x1FEDB60 (method) .ctor = 0x1FEDB20 (method) .ctor = 0x1FEE110 (method) .ctor = 0x1FEDFD0 (method) .ctor = 0x1FEE3D0 (method) .ctor = 0x1FEDEF0 (method) .ctor = 0x1FEDF20 (method) .ctor = 0x1FEDC00 (method) .ctor = 0x1FEE000 (method) InitHash = 0x1FEC6E0 (method) Add = 0x1FEB640 (method) Clear = 0x1FEB660 (method) Clone = 0x1FEB7A0 (method) Contains = 0x62F310 (method) ContainsKey = 0x1FEB8C0 (method) ContainsValue = 0x1FEBA60 (method) CopyKeys = 0x1FEBC60 (method) CopyEntries = 0x1FEBB60 (method) CopyTo = 0x1FEBD00 (method) CopyValues = 0x1FEBFA0 (method) Item = 0x1FEE460 (method) Item = 0x1FEEB50 (method) Expand = 0x1FEE3F0 (method) Rehash = 0x1FEEB20 (method) UpdateVersion = 0x1FEDAF0 (method) Rehash = 0x1FEE9B0 (method) System.Collections.IEnumerable.GetEnumerator = 0x1FEDA60 (method) GetEnumerator = 0x1FEC040 (method) GetHash = 0x1FEC0D0 (method) IsReadOnly = 0x554A00 (method) IsFixedSize = 0x554A00 (method) IsSynchronized = 0x554A00 (method) KeyEquals = 0x1FECC20 (method) Keys = 0x1FEE6A0 (method) Values = 0x1FEE7E0 (method) Insert = 0x1FEC730 (method) PutEntry = 0x1FEE860 (method) Remove = 0x1FED6D0 (method) SyncRoot = 0x1FEE770 (method) Count = 0x684F40 (method) Synchronized = 0x1FED9B0 (method) GetObjectData = 0x1FEC160 (method) OnDeserialization = 0x1FECD60 (method) === System.Collections.IHashCodeProvider === GetHashCode = 0x34C7D0 (method) === Slot === Item = 0x0 SequenceNumber = 0x0 === Segment === _slots = 0x0 _slotsMask = 0x0 _headAndTail = 0x0 _preservedForObservation = 0x0 _frozenForEnqueues = 0x0 _nextSegment = 0x0 .ctor = 0x3578D0 (method) Capacity = 0x3494D0 (method) FreezeOffset = 0x3494D0 (method) EnsureFrozenForEnqueues = 0x351010 (method) TryDequeue = 0x349810 (method) TryEnqueue = 0x463590 (method) === System.Collections.Concurrent.ConcurrentQueue`1 === _crossSegmentLock = 0x0 _tail = 0x0 _head = 0x0 .ctor = 0x351010 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.Concurrent.IProducerConsumerCollection.TryAdd = 0x463590 (method) System.Collections.Concurrent.IProducerConsumerCollection.TryTake = 0x349810 (method) ToArray = 0x3479D0 (method) Count = 0x3494D0 (method) GetCount = 0x349980 (method) GetCount = 0x463590 (method) CopyTo = 0x35D360 (method) GetEnumerator = 0x3479D0 (method) SnapForObservation = 0x34CEE0 (method) GetItemWhenAvailable = 0x463590 (method) Enumerate = 0x463590 (method) Enqueue = 0x463590 (method) EnqueueSlow = 0x463590 (method) TryDequeue = 0x349810 (method) TryDequeueSlow = 0x349810 (method) === System.Collections.Concurrent.PaddedHeadAndTail === Head = 0x90 Tail = 0x110 === System.Collections.Concurrent.CDSCollectionETWBCLProvider === Log = 0x0 .ctor = 0x1FE7E90 (method) ConcurrentDictionary_AcquiringAllLocks = 0x1FE7DD0 (method) .cctor = 0x1FE7E20 (method) === Tables === _buckets = 0x0 _locks = 0x0 _countPerLock = 0x0 .ctor = 0x34C610 (method) === Node === _key = 0x0 _value = 0x0 _next = 0x0 _hashcode = 0x0 .ctor = 0x463590 (method) === DictionaryEnumerator === _enumerator = 0x0 .ctor = 0x351800 (method) Key = 0x3479D0 (method) Value = 0x3479D0 (method) Current = 0x3479D0 (method) MoveNext = 0x3496B0 (method) Reset = 0x351010 (method) === ove = 0x463590; === _tables = 0x0 _comparer = 0x0 _growLockArray = 0x0 _budget = 0x0 _serializationArray = 0x0 _serializationConcurrencyLevel = 0x0 _serializationCapacity = 0x0 s_isValueWriteAtomic = 0x0 IsValueWriteAtomic = 0x3496E0 (method) .ctor = 0x351010 (method) .ctor = 0x351800 (method) InitializeFromCollection = 0x351800 (method) .ctor = 0x463590 (method) TryAdd = 0x463590 (method) ContainsKey = 0x463590 (method) TryRemove = 0x463590 (method) TryRemoveInternal = 0x463590 (method) TryGetValue = 0x463590 (method) TryGetValueInternal = 0x463590 (method) Clear = 0x351010 (method) System.Collections.Generic.ICollection>.CopyTo = 0x35D360 (method) ToArray = 0x3479D0 (method) CopyToPairs = 0x35D360 (method) CopyToEntries = 0x35D360 (method) CopyToObjects = 0x35D360 (method) GetEnumerator = 0x3479D0 (method) TryAddInternal = 0x463590 (method) Item = 0x463590 (method) Item = 0x463590 (method) ThrowKeyNotFoundException = 0x3472C0 (method) ThrowKeyNullException = 0x351080 (method) Count = 0x3494D0 (method) GetCountInternal = 0x3494D0 (method) GetOrAdd = 0x463590 (method) GetOrAdd = 0x463590 (method) System.Collections.Generic.IDictionary.Add = 0x463590 (method) System.Collections.Generic.IDictionary.Remove = 0x463590 (method) Keys = 0x3479D0 (method) System.Collections.Generic.IReadOnlyDictionary.get_Keys = 0x3479D0 (method) Values = 0x3479D0 (method) System.Collections.Generic.IReadOnlyDictionary.get_Values = 0x3479D0 (method) System.Collections.Generic.ICollection>.Add = 0x463590 (method) System.Collections.Generic.ICollection>.Contains = 0x463590 (method) System.Collections.Generic.ICollection>.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.ICollection>.Remove = 0x463590 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IDictionary.Add = 0x349710 (method) System.Collections.IDictionary.Contains = 0x349810 (method) System.Collections.IDictionary.GetEnumerator = 0x3479D0 (method) System.Collections.IDictionary.get_IsFixedSize = 0x3496B0 (method) System.Collections.IDictionary.get_IsReadOnly = 0x3496B0 (method) System.Collections.IDictionary.get_Keys = 0x3479D0 (method) System.Collections.IDictionary.Remove = 0x351800 (method) System.Collections.IDictionary.get_Values = 0x3479D0 (method) System.Collections.IDictionary.get_Item = 0x350440 (method) System.Collections.IDictionary.set_Item = 0x349710 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) GrowTable = 0x351800 (method) GetBucket = 0x3521D0 (method) GetBucketAndLockNo = 0x463590 (method) DefaultConcurrencyLevel = 0x349450 (method) AcquireAllLocks = 0x351800 (method) AcquireLocks = 0x358680 (method) ReleaseLocks = 0x358340 (method) GetKeys = 0x3479D0 (method) GetValues = 0x3479D0 (method) OnSerializing = 0x351800 (method) OnSerialized = 0x351800 (method) OnDeserialized = 0x351800 (method) .cctor = 0x351080 (method) === System.Collections.Concurrent.IProducerConsumerCollection`1 === TryAdd = 0x463590 (method) TryTake = 0x349810 (method) ToArray = 0x3479D0 (method) === System.Collections.ObjectModel.Collection`1 === items = 0x0 .ctor = 0x351010 (method) .ctor = 0x351800 (method) Count = 0x3494D0 (method) Items = 0x3479D0 (method) Item = 0x463590 (method) Item = 0x463590 (method) Add = 0x463590 (method) Clear = 0x351010 (method) CopyTo = 0x35D360 (method) Contains = 0x463590 (method) GetEnumerator = 0x3479D0 (method) IndexOf = 0x463590 (method) Insert = 0x463590 (method) Remove = 0x463590 (method) RemoveAt = 0x3578D0 (method) ClearItems = 0x351010 (method) InsertItem = 0x463590 (method) RemoveItem = 0x3578D0 (method) SetItem = 0x463590 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.IList.get_Item = 0x350220 (method) System.Collections.IList.set_Item = 0x358990 (method) System.Collections.IList.get_IsReadOnly = 0x3496B0 (method) System.Collections.IList.get_IsFixedSize = 0x3496B0 (method) System.Collections.IList.Add = 0x34C7D0 (method) System.Collections.IList.Contains = 0x349810 (method) System.Collections.IList.IndexOf = 0x34C7D0 (method) System.Collections.IList.Insert = 0x358990 (method) System.Collections.IList.Remove = 0x351800 (method) IsCompatibleObject = 0x347700 (method) === System.Collections.ObjectModel.ReadOnlyCollection`1 === list = 0x0 _syncRoot = 0x0 .ctor = 0x351800 (method) Count = 0x3494D0 (method) Item = 0x463590 (method) Contains = 0x463590 (method) CopyTo = 0x35D360 (method) GetEnumerator = 0x3479D0 (method) IndexOf = 0x463590 (method) Items = 0x3479D0 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.IList.get_Item = 0x463590 (method) System.Collections.Generic.IList.set_Item = 0x463590 (method) System.Collections.Generic.ICollection.Add = 0x463590 (method) System.Collections.Generic.ICollection.Clear = 0x351010 (method) System.Collections.Generic.IList.Insert = 0x463590 (method) System.Collections.Generic.ICollection.Remove = 0x463590 (method) System.Collections.Generic.IList.RemoveAt = 0x3578D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.IList.get_IsFixedSize = 0x3496B0 (method) System.Collections.IList.get_IsReadOnly = 0x3496B0 (method) System.Collections.IList.get_Item = 0x350220 (method) System.Collections.IList.set_Item = 0x358990 (method) System.Collections.IList.Add = 0x34C7D0 (method) System.Collections.IList.Clear = 0x351010 (method) IsCompatibleObject = 0x347700 (method) System.Collections.IList.Contains = 0x349810 (method) System.Collections.IList.IndexOf = 0x34C7D0 (method) System.Collections.IList.Insert = 0x358990 (method) System.Collections.IList.Remove = 0x351800 (method) System.Collections.IList.RemoveAt = 0x3578D0 (method) === System.Collections.ObjectModel.KeyedCollection`2 === comparer = 0x0 dict = 0x0 keyCount = 0x0 threshold = 0x0 .ctor = 0x351010 (method) .ctor = 0x351800 (method) .ctor = 0x35D360 (method) Items = 0x3479D0 (method) Item = 0x463590 (method) Contains = 0x463590 (method) TryGetValue = 0x463590 (method) Dictionary = 0x3479D0 (method) ClearItems = 0x351010 (method) GetKeyForItem = 0x463590 (method) InsertItem = 0x463590 (method) RemoveItem = 0x3578D0 (method) SetItem = 0x463590 (method) AddKey = 0x463590 (method) CreateDictionary = 0x351010 (method) RemoveKey = 0x463590 (method) === DictionaryEnumerator === _dictionary = 0x0 _enumerator = 0x0 .ctor = 0x351800 (method) Key = 0x3479D0 (method) Value = 0x3479D0 (method) Current = 0x3479D0 (method) MoveNext = 0x3496B0 (method) Reset = 0x351010 (method) === KeyCollection === _collection = 0x0 _syncRoot = 0x0 .ctor = 0x351800 (method) System.Collections.Generic.ICollection.Add = 0x463590 (method) System.Collections.Generic.ICollection.Clear = 0x351010 (method) System.Collections.Generic.ICollection.Contains = 0x463590 (method) CopyTo = 0x35D360 (method) Count = 0x3494D0 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.ICollection.Remove = 0x463590 (method) GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) .ctor = 0x351010 (method) === ValueCollection === _collection = 0x0 _syncRoot = 0x0 .ctor = 0x351800 (method) System.Collections.Generic.ICollection.Add = 0x463590 (method) System.Collections.Generic.ICollection.Clear = 0x351010 (method) System.Collections.Generic.ICollection.Contains = 0x463590 (method) CopyTo = 0x35D360 (method) Count = 0x3494D0 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.ICollection.Remove = 0x463590 (method) GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) .ctor = 0x351010 (method) === ove = 0x463590; === m_dictionary = 0x0 _syncRoot = 0x0 _keys = 0x0 _values = 0x0 Keys = 0x3479D0 (method) Values = 0x3479D0 (method) ContainsKey = 0x463590 (method) System.Collections.Generic.IDictionary.get_Keys = 0x3479D0 (method) TryGetValue = 0x463590 (method) System.Collections.Generic.IDictionary.get_Values = 0x3479D0 (method) Item = 0x463590 (method) System.Collections.Generic.IDictionary.Add = 0x463590 (method) System.Collections.Generic.IDictionary.Remove = 0x463590 (method) System.Collections.Generic.IDictionary.get_Item = 0x463590 (method) System.Collections.Generic.IDictionary.set_Item = 0x463590 (method) Count = 0x3494D0 (method) System.Collections.Generic.ICollection>.Contains = 0x463590 (method) System.Collections.Generic.ICollection>.CopyTo = 0x35D360 (method) System.Collections.Generic.ICollection>.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.ICollection>.Add = 0x463590 (method) System.Collections.Generic.ICollection>.Clear = 0x351010 (method) System.Collections.Generic.ICollection>.Remove = 0x463590 (method) GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) IsCompatibleKey = 0x347700 (method) System.Collections.IDictionary.Add = 0x349710 (method) System.Collections.IDictionary.Clear = 0x351010 (method) System.Collections.IDictionary.Contains = 0x349810 (method) System.Collections.IDictionary.GetEnumerator = 0x3479D0 (method) System.Collections.IDictionary.get_IsFixedSize = 0x3496B0 (method) System.Collections.IDictionary.get_IsReadOnly = 0x3496B0 (method) System.Collections.IDictionary.get_Keys = 0x3479D0 (method) System.Collections.IDictionary.Remove = 0x351800 (method) System.Collections.IDictionary.get_Values = 0x3479D0 (method) System.Collections.IDictionary.get_Item = 0x350440 (method) System.Collections.IDictionary.set_Item = 0x349710 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) System.Collections.Generic.IReadOnlyDictionary.get_Keys = 0x3479D0 (method) System.Collections.Generic.IReadOnlyDictionary.get_Values = 0x3479D0 (method) === System.Collections.ObjectModel.ReadOnlyDictionaryHelpers === CopyToNonGenericICollectionHelper = 0x34AB40 (method) === System.Collections.Generic.InsertionBehavior === value__ = 0x10 None = 0x0 OverwriteExisting = 0x0 ThrowOnExisting = 0x0 === Entry === hashCode = 0x0 next = 0x0 key = 0x0 value = 0x0 === Enumerator === _dictionary = 0x0 _version = 0x0 _index = 0x0 _current = 0x0 _getEnumeratorRetType = 0x0 .ctor = 0x35D360 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) Dispose = 0x351010 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) System.Collections.IDictionaryEnumerator.get_Key = 0x3479D0 (method) System.Collections.IDictionaryEnumerator.get_Value = 0x3479D0 (method) === Enumerator === _dictionary = 0x0 _index = 0x0 _version = 0x0 _currentKey = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) === KeyCollection === _dictionary = 0x0 .ctor = 0x351800 (method) GetEnumerator = 0x463590 (method) CopyTo = 0x35D360 (method) Count = 0x3494D0 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.ICollection.Add = 0x463590 (method) System.Collections.Generic.ICollection.Clear = 0x351010 (method) System.Collections.Generic.ICollection.Contains = 0x463590 (method) System.Collections.Generic.ICollection.Remove = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) === Enumerator === _dictionary = 0x0 _index = 0x0 _version = 0x0 _currentValue = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) === ValueCollection === _dictionary = 0x0 .ctor = 0x351800 (method) GetEnumerator = 0x463590 (method) CopyTo = 0x35D360 (method) Count = 0x3494D0 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.ICollection.Add = 0x463590 (method) System.Collections.Generic.ICollection.Remove = 0x463590 (method) System.Collections.Generic.ICollection.Clear = 0x351010 (method) System.Collections.Generic.ICollection.Contains = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) === yTo = 0x35D360; === _buckets = 0x0 _entries = 0x0 _count = 0x0 _freeList = 0x0 _freeCount = 0x0 _version = 0x0 _comparer = 0x0 _keys = 0x0 _values = 0x0 _syncRoot = 0x0 .ctor = 0x351010 (method) .ctor = 0x3578D0 (method) .ctor = 0x351800 (method) .ctor = 0x358990 (method) .ctor = 0x351800 (method) .ctor = 0x349710 (method) Comparer = 0x3479D0 (method) Count = 0x3494D0 (method) Keys = 0x3479D0 (method) System.Collections.Generic.IDictionary.get_Keys = 0x3479D0 (method) System.Collections.Generic.IReadOnlyDictionary.get_Keys = 0x3479D0 (method) Values = 0x3479D0 (method) System.Collections.Generic.IDictionary.get_Values = 0x3479D0 (method) System.Collections.Generic.IReadOnlyDictionary.get_Values = 0x3479D0 (method) Item = 0x463590 (method) Item = 0x463590 (method) Add = 0x463590 (method) System.Collections.Generic.ICollection>.Add = 0x463590 (method) System.Collections.Generic.ICollection>.Contains = 0x463590 (method) System.Collections.Generic.ICollection>.Remove = 0x463590 (method) Clear = 0x351010 (method) ContainsKey = 0x463590 (method) ContainsValue = 0x463590 (method) CopyTo = 0x35D360 (method) GetEnumerator = 0x463590 (method) System.Collections.Generic.IEnumerable>.GetEnumerator = 0x3479D0 (method) FindEntry = 0x463590 (method) Initialize = 0x34D490 (method) TryInsert = 0x463590 (method) OnDeserialization = 0x351800 (method) Resize = 0x351010 (method) Remove = 0x463590 (method) Remove = 0x463590 (method) TryGetValue = 0x463590 (method) TryAdd = 0x463590 (method) System.Collections.Generic.ICollection>.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.ICollection>.CopyTo = 0x35D360 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) EnsureCapacity = 0x34D490 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) System.Collections.IDictionary.get_IsFixedSize = 0x3496B0 (method) System.Collections.IDictionary.get_IsReadOnly = 0x3496B0 (method) System.Collections.IDictionary.get_Keys = 0x3479D0 (method) System.Collections.IDictionary.get_Values = 0x3479D0 (method) System.Collections.IDictionary.get_Item = 0x350440 (method) System.Collections.IDictionary.set_Item = 0x349710 (method) IsCompatibleKey = 0x347700 (method) System.Collections.IDictionary.Add = 0x349710 (method) System.Collections.IDictionary.Contains = 0x349810 (method) System.Collections.IDictionary.GetEnumerator = 0x3479D0 (method) System.Collections.IDictionary.Remove = 0x351800 (method) === System.Collections.Generic.ICollection`1 === Count = 0x3494D0 (method) IsReadOnly = 0x3496B0 (method) Add = 0x463590 (method) Clear = 0x351010 (method) Contains = 0x463590 (method) CopyTo = 0x35D360 (method) Remove = 0x463590 (method) === System.Collections.Generic.IComparer`1 === Compare = 0x463590 (method) === System.Collections.Generic.IDictionary`2 === Item = 0x463590 (method) Item = 0x463590 (method) Keys = 0x3479D0 (method) Values = 0x3479D0 (method) ContainsKey = 0x463590 (method) Add = 0x463590 (method) Remove = 0x463590 (method) TryGetValue = 0x463590 (method) === System.Collections.Generic.IEnumerable`1 === GetEnumerator = 0x3479D0 (method) === System.Collections.Generic.IEnumerator`1 === Current = 0x463590 (method) === System.Collections.Generic.IEqualityComparer`1 === Equals = 0x463590 (method) GetHashCode = 0x463590 (method) === System.Collections.Generic.IList`1 === Item = 0x463590 (method) Item = 0x463590 (method) IndexOf = 0x463590 (method) Insert = 0x463590 (method) RemoveAt = 0x3578D0 (method) === System.Collections.Generic.IReadOnlyCollection`1 === Count = 0x3494D0 (method) === System.Collections.Generic.IReadOnlyDictionary`2 === ContainsKey = 0x463590 (method) TryGetValue = 0x463590 (method) Item = 0x463590 (method) Keys = 0x3479D0 (method) Values = 0x3479D0 (method) === System.Collections.Generic.IReadOnlyList`1 === Item = 0x463590 (method) === System.Collections.Generic.KeyNotFoundException === .ctor = 0x1FF05A0 (method) .ctor = 0x1FF05F0 (method) .ctor = 0x1E722C0 (method) === System.Collections.Generic.KeyValuePair === PairToString = 0x1FF0610 (method) === System.Collections.Generic.KeyValuePair`2 === key = 0x0 value = 0x0 .ctor = 0x463590 (method) Key = 0x463590 (method) Value = 0x463590 (method) ToString = 0x3479D0 (method) Deconstruct = 0x349710 (method) === Enumerator === _list = 0x0 _index = 0x0 _version = 0x0 _current = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) MoveNextRare = 0x3496B0 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) === System.Collections.Generic.List`1 === _items = 0x0 _size = 0x0 _version = 0x0 _syncRoot = 0x0 s_emptyArray = 0x0 .ctor = 0x351010 (method) .ctor = 0x3578D0 (method) .ctor = 0x351800 (method) Capacity = 0x3494D0 (method) Capacity = 0x3578D0 (method) Count = 0x3494D0 (method) System.Collections.IList.get_IsFixedSize = 0x3496B0 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.IList.get_IsReadOnly = 0x3496B0 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) Item = 0x463590 (method) Item = 0x463590 (method) IsCompatibleObject = 0x347700 (method) System.Collections.IList.get_Item = 0x350220 (method) System.Collections.IList.set_Item = 0x358990 (method) Add = 0x463590 (method) AddWithResize = 0x463590 (method) System.Collections.IList.Add = 0x34C7D0 (method) AddRange = 0x351800 (method) AsReadOnly = 0x3479D0 (method) BinarySearch = 0x463590 (method) BinarySearch = 0x463590 (method) BinarySearch = 0x463590 (method) Clear = 0x351010 (method) Contains = 0x463590 (method) System.Collections.IList.Contains = 0x349810 (method) CopyTo = 0x351800 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) CopyTo = 0x35D360 (method) EnsureCapacity = 0x3578D0 (method) Exists = 0x349810 (method) Find = 0x463590 (method) FindAll = 0x350440 (method) FindIndex = 0x34C7D0 (method) FindIndex = 0x463590 (method) FindLastIndex = 0x34C7D0 (method) FindLastIndex = 0x463590 (method) ForEach = 0x351800 (method) GetEnumerator = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) IndexOf = 0x463590 (method) System.Collections.IList.IndexOf = 0x34C7D0 (method) Insert = 0x463590 (method) System.Collections.IList.Insert = 0x358990 (method) InsertRange = 0x358990 (method) Remove = 0x463590 (method) System.Collections.IList.Remove = 0x351800 (method) RemoveAll = 0x34C7D0 (method) RemoveAt = 0x3578D0 (method) RemoveRange = 0x358340 (method) Reverse = 0x351010 (method) Reverse = 0x358340 (method) Sort = 0x351010 (method) Sort = 0x351800 (method) Sort = 0x358680 (method) Sort = 0x351800 (method) ToArray = 0x3479D0 (method) TrimExcess = 0x351010 (method) AddEnumerable = 0x351800 (method) .cctor = 0x351080 (method) === System.Collections.Generic.ValueListBuilder`1 === _span = 0x0 _arrayFromPool = 0x0 _pos = 0x0 .ctor = 0x463590 (method) Length = 0x3494D0 (method) Append = 0x463590 (method) AsSpan = 0x463590 (method) Dispose = 0x351010 (method) Grow = 0x351010 (method) === System.Collections.Generic.ArrayBuilder`1 === _array = 0x0 _count = 0x0 Capacity = 0x3494D0 (method) Count = 0x3494D0 (method) Item = 0x463590 (method) Add = 0x463590 (method) UncheckedAdd = 0x463590 (method) EnsureCapacity = 0x3578D0 (method) === System.Collections.Generic.EnumerableHelpers === ToArray = 0x347BC0 (method) ToArray = 0x349B40 (method) === System.Collections.Generic.LargeArrayBuilder`1 === _maxCapacity = 0x0 _first = 0x0 _buffers = 0x0 _current = 0x0 _index = 0x0 _count = 0x0 .ctor = 0x355EB0 (method) .ctor = 0x3578D0 (method) AddRange = 0x351800 (method) AddWithBufferAllocation = 0x463590 (method) GetBuffer = 0x350220 (method) ToArray = 0x3479D0 (method) TryMove = 0x349810 (method) AllocateBuffer = 0x351010 (method) === Entry === _key = 0x0 _value = 0x0 _next = 0x0 .ctor = 0x351010 (method) === DefaultComparer`1 === Equals = 0x463590 (method) GetHashCode = 0x463590 (method) .ctor = 0x351010 (method) === System.Collections.Generic.LowLevelDictionary`2 === _buckets = 0x0 _numEntries = 0x0 _version = 0x0 _comparer = 0x0 .ctor = 0x351010 (method) .ctor = 0x358990 (method) Item = 0x463590 (method) Clear = 0x3578D0 (method) Remove = 0x463590 (method) Find = 0x463590 (method) UncheckedAdd = 0x463590 (method) ExpandBuckets = 0x351010 (method) GetBucket = 0x463590 (method) === System.Collections.Generic.CollectionExtensions === GetValueOrDefault = 0x463590 (method) GetValueOrDefault = 0x463590 (method) === Enumerator === _q = 0x0 _version = 0x0 _index = 0x0 _currentElement = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) ThrowEnumerationNotStartedOrEnded = 0x351010 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) === System.Collections.Generic.Queue`1 === _array = 0x0 _head = 0x0 _tail = 0x0 _size = 0x0 _version = 0x0 _syncRoot = 0x0 .ctor = 0x351010 (method) .ctor = 0x3578D0 (method) Count = 0x3494D0 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) Clear = 0x351010 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) Enqueue = 0x463590 (method) GetEnumerator = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) Dequeue = 0x463590 (method) Peek = 0x463590 (method) TryPeek = 0x349810 (method) Contains = 0x463590 (method) ToArray = 0x3479D0 (method) SetCapacity = 0x3578D0 (method) MoveNext = 0x351800 (method) ThrowForEmptyQueue = 0x351010 (method) === Enumerator === _stack = 0x0 _version = 0x0 _index = 0x0 _currentElement = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Current = 0x463590 (method) ThrowEnumerationNotStartedOrEnded = 0x351010 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) === System.Collections.Generic.Stack`1 === _array = 0x0 _size = 0x0 _version = 0x0 _syncRoot = 0x0 .ctor = 0x351010 (method) .ctor = 0x3578D0 (method) Count = 0x3494D0 (method) System.Collections.ICollection.get_IsSynchronized = 0x3496B0 (method) System.Collections.ICollection.get_SyncRoot = 0x3479D0 (method) Clear = 0x351010 (method) Contains = 0x463590 (method) System.Collections.ICollection.CopyTo = 0x35D360 (method) GetEnumerator = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) Peek = 0x463590 (method) Pop = 0x463590 (method) TryPop = 0x349810 (method) Push = 0x463590 (method) PushWithResize = 0x463590 (method) ThrowForEmptyStack = 0x351010 (method) === System.Collections.Generic.LowLevelList`1 === _items = 0x0 _size = 0x0 _version = 0x0 s_emptyArray = 0x0 .ctor = 0x351010 (method) .ctor = 0x3578D0 (method) Capacity = 0x3494D0 (method) Capacity = 0x3578D0 (method) Count = 0x3494D0 (method) Item = 0x463590 (method) Item = 0x463590 (method) Add = 0x463590 (method) EnsureCapacity = 0x3578D0 (method) AddRange = 0x351800 (method) Clear = 0x351010 (method) Contains = 0x463590 (method) CopyTo = 0x35D360 (method) IndexOf = 0x463590 (method) Insert = 0x463590 (method) InsertRange = 0x358990 (method) Remove = 0x463590 (method) RemoveAll = 0x34C7D0 (method) RemoveAt = 0x3578D0 (method) .cctor = 0x351080 (method) === Enumerator === _list = 0x0 _index = 0x0 _version = 0x0 _current = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) MoveNextRare = 0x3496B0 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) System.Collections.IEnumerator.Reset = 0x351010 (method) === System.Collections.Generic.LowLevelListWithIList`1 === .ctor = 0x351010 (method) .ctor = 0x3578D0 (method) System.Collections.Generic.ICollection.get_IsReadOnly = 0x3496B0 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) === System.Collections.Generic.IntrospectiveSortUtilities === FloorLog2PlusOne = 0x1FF01E0 (method) ThrowOrIgnoreBadComparer = 0x1FF0200 (method) === System.Collections.Generic.ArraySortHelper`1 === s_defaultArraySortHelper = 0x0 BinarySearch = 0x463590 (method) Sort = 0x35D110 (method) InternalBinarySearch = 0x463590 (method) SwapIfGreater = 0x34B270 (method) Swap = 0x351310 (method) IntrospectiveSort = 0x35D110 (method) IntroSort = 0x463590 (method) Heapsort = 0x35D110 (method) DownHeap = 0x463590 (method) InsertionSort = 0x35D110 (method) Default = 0x347A50 (method) .ctor = 0x351010 (method) .cctor = 0x351080 (method) === System.Collections.Generic.ArraySortHelper`2 === s_defaultArraySortHelper = 0x0 Swap = 0x34B270 (method) IntrospectiveSort = 0x34B510 (method) IntroSort = 0x463590 (method) PickPivotAndPartition = 0x463590 (method) Heapsort = 0x34B510 (method) DownHeap = 0x463590 (method) InsertionSort = 0x34B510 (method) Default = 0x347A50 (method) .ctor = 0x351010 (method) .cctor = 0x351080 (method) === System.Collections.Generic.Comparer`1 === defaultComparer = 0x0 Default = 0x347A50 (method) CreateComparer = 0x347A50 (method) Compare = 0x463590 (method) .ctor = 0x351010 (method) === System.Collections.Generic.GenericComparer`1 === Compare = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) .ctor = 0x351010 (method) === System.Collections.Generic.NullableComparer`1 === Compare = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) .ctor = 0x351010 (method) === System.Collections.Generic.ObjectComparer`1 === Compare = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) .ctor = 0x351010 (method) === System.Collections.Generic.EqualityComparer`1 === defaultComparer = 0x0 Default = 0x347A50 (method) CreateComparer = 0x347A50 (method) Equals = 0x463590 (method) GetHashCode = 0x463590 (method) IndexOf = 0x463590 (method) LastIndexOf = 0x463590 (method) System.Collections.IEqualityComparer.GetHashCode = 0x34C7D0 (method) .ctor = 0x351010 (method) === System.Collections.Generic.GenericEqualityComparer`1 === Equals = 0x463590 (method) GetHashCode = 0x463590 (method) IndexOf = 0x463590 (method) LastIndexOf = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) .ctor = 0x351010 (method) === System.Collections.Generic.NullableEqualityComparer`1 === Equals = 0x463590 (method) GetHashCode = 0x463590 (method) IndexOf = 0x463590 (method) LastIndexOf = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) .ctor = 0x351010 (method) === System.Collections.Generic.ObjectEqualityComparer`1 === Equals = 0x463590 (method) GetHashCode = 0x463590 (method) IndexOf = 0x463590 (method) LastIndexOf = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) .ctor = 0x351010 (method) === System.Collections.Generic.ByteEqualityComparer === Equals = 0x1FE7A60 (method) GetHashCode = 0x1084990 (method) IndexOf = 0x1FE7B40 (method) LastIndexOf = 0x1FE7D40 (method) Equals = 0x1FE7A70 (method) GetHashCode = 0x1FE7AF0 (method) .ctor = 0x1FE7D90 (method) === System.Collections.Generic.EnumEqualityComparer`1 === Equals = 0x463590 (method) GetHashCode = 0x463590 (method) .ctor = 0x351010 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) === System.Collections.Generic.SByteEnumEqualityComparer`1 === .ctor = 0x351010 (method) GetHashCode = 0x463590 (method) === System.Collections.Generic.ShortEnumEqualityComparer`1 === .ctor = 0x351010 (method) GetHashCode = 0x463590 (method) === System.Collections.Generic.LongEnumEqualityComparer`1 === Equals = 0x463590 (method) GetHashCode = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) .ctor = 0x351010 (method) === System.Collections.Generic.InternalStringComparer === GetHashCode = 0x108F1A0 (method) Equals = 0x1FF00E0 (method) IndexOf = 0x1FF0110 (method) .ctor = 0x1FF01A0 (method) === System.Buffers.SpanAction`2 === Invoke = 0x463590 (method) === System.Buffers.ArrayPool`1 === Shared = 0x347A50 (method) Rent = 0x350220 (method) .ctor = 0x351010 (method) .cctor = 0x351080 (method) === BufferAllocatedReason === value__ = 0x10 Pooled = 0x0 OverMaximumSize = 0x0 PoolExhausted = 0x0 === System.Buffers.ArrayPoolEventSource === Log = 0x0 .ctor = 0x1FE7670 (method) BufferRented = 0x1FE73F0 (method) BufferAllocated = 0x1FE72E0 (method) BufferReturned = 0x1FE74E0 (method) BufferTrimmed = 0x1FE7540 (method) BufferTrimPoll = 0x1FE7510 (method) .cctor = 0x1FE7570 (method) === System.Buffers.IMemoryOwner`1 === Memory = 0x463590 (method) === System.Buffers.IPinnable === Unpin = 0x351010 (method) === System.Buffers.MemoryHandle === _pointer = 0x10 _handle = 0x18 _pinnable = 0x20 .ctor = 0x1FF0740 (method) Pointer = 0x526A20 (method) Dispose = 0x1FF06D0 (method) === System.Buffers.MemoryManager`1 === GetSpan = 0x463590 (method) TryGetArray = 0x349810 (method) === MemoryPressure === value__ = 0x0 Low = 0x0 Medium = 0x0 High = 0x0 === PerCoreLockedStacks === _perCoreStacks = 0x0 .ctor = 0x351010 (method) TryPush = 0x351800 (method) TryPop = 0x3479D0 (method) Trim = 0x463590 (method) === LockedStack === _arrays = 0x0 _count = 0x0 _firstStackItemMS = 0x0 TryPush = 0x349810 (method) TryPop = 0x3479D0 (method) Trim = 0x463590 (method) .ctor = 0x351010 (method) === System.Buffers.TlsOverPerCoreLockedStacksArrayPool`1 === _bucketArraySizes = 0x0 _buckets = 0x0 t_tlsBuckets = 0xFFFFFFFF _callbackCreated = 0x0 s_trimBuffers = 0x0 s_allTlsBuckets = 0x0 .ctor = 0x351010 (method) CreatePerCoreLockedStacks = 0x350220 (method) Id = 0x3494D0 (method) Rent = 0x350220 (method) Trim = 0x3496B0 (method) Gen2GcCallbackFunc = 0x347700 (method) GetMemoryPressure = 0x463590 (method) GetTrimBuffers = 0x3496E0 (method) .cctor = 0x351080 (method) === System.Buffers.Utilities === SelectBucketIndex = 0x13D7740 (method) GetMaxSizeForBucket = 0x1FFEDF0 (method) === ArrayMemoryPoolBuffer === _array = 0x0 .ctor = 0x3578D0 (method) Memory = 0x463590 (method) Dispose = 0x351010 (method) === System.Buffers.ArrayMemoryPool`1 === Rent = 0x350220 (method) Dispose = 0x355EB0 (method) .ctor = 0x351010 (method) === System.Buffers.MemoryPool`1 === s_shared = 0x0 Shared = 0x347A50 (method) Rent = 0x350220 (method) .ctor = 0x351010 (method) Dispose = 0x351010 (method) Dispose = 0x355EB0 (method) .cctor = 0x351080 (method) === System.Buffers.Binary.BinaryPrimitives === ReverseEndianness = 0x1FE7720 (method) ReverseEndianness = 0x1FE7750 (method) ReverseEndianness = 0x1FE7730 (method) ReverseEndianness = 0x1FE7720 (method) ReverseEndianness = 0x1FE7750 (method) ReverseEndianness = 0x1FE7730 (method) === System.Buffers.Text.FormattingHelpers === CountDigits = 0x1FEB030 (method) CountDigits = 0x1FEB0D0 (method) CountHexDigits = 0x1FEB130 (method) === System.IO.DisableMediaInsertionPrompt === _disableSuccess = 0x10 _oldMode = 0x14 useUWPFallback = 0x0 Create = 0x1FE7F10 (method) Dispose = 0x1FE7F90 (method) === UnitySafeFindHandle === m_Handle = 0x20 .ctor = 0x1FFC580 (method) Handle = 0x526D40 (method) IsInvalid = 0x18D7850 (method) Dispose = 0x1FFC560 (method) === System.IO.FileSystem === CreateDirectory = 0x1FE8D90 (method) DeleteFile = 0x1FE92A0 (method) DirectoryExists = 0x1FE9330 (method) DirectoryExists = 0x1FE9380 (method) FillAttributeInfo = 0x1FE9420 (method) FileExists = 0x1FE93D0 (method) GetAttributes = 0x1FE9870 (method) GetCreationTime = 0x1FE98E0 (method) GetLastWriteTime = 0x1FE9AC0 (method) MoveFile = 0x1FE9B70 (method) RemoveDirectory = 0x1FEA540 (method) GetFindData = 0x1FE9970 (method) IsNameSurrogateReparsePoint = 0x1FE9B50 (method) RemoveDirectoryRecursive = 0x1FE9D40 (method) RemoveDirectoryInternal = 0x1FE9C20 (method) SetAttributes = 0x1FEA680 (method) UnityCreateDirectory = 0x1FEA7B0 (method) UnityRemoveDirectory = 0x1FEAEB0 (method) UnityGetFileAttributesEx = 0x1FEACB0 (method) UnitySetFileAttributes = 0x1FEAF90 (method) UnityCreateFile_IntPtr = 0x1FEA850 (method) UnityDeleteFile = 0x1FEA920 (method) UnityMoveFile = 0x1FEAE10 (method) UnityFindFirstFile = 0x1FEAA00 (method) UnityFindNextFile = 0x1FEABB0 (method) BrokeredCreateDirectory = 0x1FE8D10 (method) BrokeredRemoveDirectory = 0x1FE8D10 (method) BrokeredGetFileAttributes = 0x1FE8D40 (method) BrokeredSetAttributes = 0x1FE8D80 (method) BrokeredOpenFile = 0x1FE8D60 (method) BrokeredMoveFile = 0x1FE8D50 (method) BrokeredDeleteFile = 0x1FE8D10 (method) BrokeredFindFirstFile = 0x1FE8D20 (method) BrokeredFindNextFile = 0x1FE8D30 (method) BrokeredSafeFindHandleDispose = 0x1FE8D70 (method) RemoveExtendedPathPrefix = 0x1FEA610 (method) === System.IO.DirectoryNotFoundException === .ctor = 0x1FE7EA0 (method) .ctor = 0x1FE7EF0 (method) .ctor = 0x1E722C0 (method) === System.IO.EndOfStreamException === .ctor = 0x1FE7FC0 (method) .ctor = 0x1FE8010 (method) .ctor = 0x1E722C0 (method) === System.IO.Error === GetStreamIsClosed = 0x1FE80F0 (method) GetEndOfFile = 0x1FE8030 (method) GetReadNotSupported = 0x1FE8090 (method) GetWriteNotSupported = 0x1FE8150 (method) === System.IO.FileAccess === value__ = 0x10 Read = 0x0 Write = 0x0 ReadWrite = 0x0 === System.IO.FileLoadException === .ctor = 0x1FE8600 (method) .ctor = 0x1FE85E0 (method) Message = 0x1FE8650 (method) FileName = 0x53E8A0 (method) FusionLog = 0x54E860 (method) ToString = 0x1FE8320 (method) .ctor = 0x1FE8510 (method) GetObjectData = 0x1FE8210 (method) FormatFileLoadExceptionMessage = 0x1FE81B0 (method) === System.IO.FileMode === value__ = 0x10 CreateNew = 0x0 Create = 0x0 Open = 0x0 OpenOrCreate = 0x0 Truncate = 0x0 Append = 0x0 === System.IO.FileNotFoundException === .ctor = 0x1FE8AB0 (method) .ctor = 0x1FE8BD0 (method) .ctor = 0x1FE8BF0 (method) Message = 0x1FE8C30 (method) SetMessageField = 0x1FE87F0 (method) FileName = 0x53E8A0 (method) FusionLog = 0x54E860 (method) ToString = 0x1FE88C0 (method) .ctor = 0x1FE8B00 (method) GetObjectData = 0x1FE86E0 (method) === System.IO.FileOptions === value__ = 0x10 None = 0x0 WriteThrough = 0x0 Asynchronous = 0x0 RandomAccess = 0x0 DeleteOnClose = 0x0 SequentialScan = 0x0 Encrypted = 0x0 === System.IO.FileShare === value__ = 0x10 None = 0x0 Read = 0x0 Write = 0x0 ReadWrite = 0x0 Delete = 0x0 Inheritable = 0x0 === System.IO.IOException === .ctor = 0x1FF0070 (method) .ctor = 0x1FF0050 (method) .ctor = 0x1F47B40 (method) .ctor = 0x1FF00C0 (method) .ctor = 0x1E722C0 (method) === System.IO.MemoryStream === _buffer = 0x28 _origin = 0x30 _position = 0x34 _length = 0x38 _capacity = 0x3C _expandable = 0x40 _writable = 0x41 _exposable = 0x42 _isOpen = 0x43 _lastReadTask = 0x48 .ctor = 0x1FF2FC0 (method) .ctor = 0x1FF3060 (method) .ctor = 0x1FF2EE0 (method) .ctor = 0x1FF2DF0 (method) .ctor = 0x1FF2B90 (method) .ctor = 0x1FF2BC0 (method) CanRead = 0x1FF3180 (method) CanSeek = 0x1FF3180 (method) CanWrite = 0x516950 (method) EnsureNotClosed = 0x1FF0C90 (method) EnsureWriteable = 0x1FF0CD0 (method) Dispose = 0x1FF0B30 (method) EnsureCapacity = 0x1FF0BD0 (method) Flush = 0x512CE0 (method) FlushAsync = 0x1FF0D20 (method) GetBuffer = 0x1FF0E50 (method) InternalGetBuffer = 0x5120A0 (method) InternalGetPosition = 0x6A8CB0 (method) InternalReadInt32 = 0x1FF0F20 (method) InternalEmulateRead = 0x1FF0EC0 (method) Capacity = 0x1FF3190 (method) Capacity = 0x1FF3270 (method) Length = 0x1FF31D0 (method) Position = 0x1FF3220 (method) Position = 0x1FF3420 (method) Read = 0x1FF1700 (method) Read = 0x1FF1970 (method) ReadAsync = 0x1FF1340 (method) ReadAsync = 0x1FF1000 (method) ReadByte = 0x1FF1680 (method) CopyTo = 0x1FF09F0 (method) CopyToAsync = 0x1FF0760 (method) Seek = 0x1FF1B40 (method) SetLength = 0x1FF1DA0 (method) ToArray = 0x1FF1F10 (method) Write = 0x1FF2890 (method) Write = 0x1FF2630 (method) WriteAsync = 0x1FF2240 (method) WriteAsync = 0x1FF1FB0 (method) WriteByte = 0x1FF2510 (method) === System.IO.PathInternal === s_isCaseSensitive = 0x0 IsValidDriveChar = 0x1FF4970 (method) EndsWithPeriodOrSpace = 0x1FF39D0 (method) EnsureExtendedPrefixIfNeeded = 0x1FF3A30 (method) EnsureExtendedPrefix = 0x1FF3AD0 (method) IsDevice = 0x1FF4620 (method) IsDeviceUNC = 0x1FF4530 (method) IsExtended = 0x1FF4880 (method) GetRootLength = 0x1FF4150 (method) IsDirectorySeparator = 0x1FF47E0 (method) IsEffectivelyEmpty = 0x1FF4800 (method) EndsInDirectorySeparator = 0x1FF3940 (method) StartsWithDirectorySeparator = 0x1FF4990 (method) TrimEndingDirectorySeparator = 0x1FF4A10 (method) TrimEndingDirectorySeparator = 0x1FF4C20 (method) IsRoot = 0x1FF4900 (method) GetCommonPathLength = 0x1FF3D50 (method) EqualStartingCharacterCount = 0x1FF3C20 (method) AreRootsEqual = 0x1FF37E0 (method) IsCaseSensitive = 0x1FF4E20 (method) GetIsCaseSensitive = 0x1FF3F90 (method) IsPartiallyQualified = 0x554A00 (method) .cctor = 0x1FF4DE0 (method) === System.IO.PathTooLongException === .ctor = 0x1FF4E70 (method) .ctor = 0x1FF4EC0 (method) .ctor = 0x1E722C0 (method) === System.IO.PinnedBufferMemoryStream === _array = 0x68 _pinningHandle = 0x70 .ctor = 0x1FF4FE0 (method) Read = 0x1FF4FA0 (method) Write = 0x1FF4FC0 (method) Finalize = 0x1FF4F30 (method) Dispose = 0x1FF4EE0 (method) === System.IO.SeekOrigin === value__ = 0x10 Begin = 0x0 Current = 0x0 End = 0x0 === System.IO.StreamHelpers === ValidateCopyToArgs = 0x1FF5850 (method) === NullStreamReader === .ctor = 0x1FF3560 (method) BaseStream = 0x1FF36A0 (method) CurrentEncoding = 0x1FF36F0 (method) Dispose = 0x512CE0 (method) Peek = 0x55CC70 (method) Read = 0x55CC70 (method) Read = 0x559330 (method) ReadLine = 0x559330 (method) ReadToEnd = 0x1FF3540 (method) ReadBuffer = 0x559330 (method) === System.IO.StreamReader === Null = 0x0 _stream = 0x18 _encoding = 0x20 _decoder = 0x28 _byteBuffer = 0x30 _charBuffer = 0x38 _charPos = 0x40 _charLen = 0x44 _byteLen = 0x48 _bytePos = 0x4C _maxCharsPerBuffer = 0x50 _detectEncoding = 0x54 _checkPreamble = 0x55 _isBlocked = 0x56 _closable = 0x57 _asyncReadTask = 0x58 CheckAsyncTaskInProgress = 0x1FF5B10 (method) ThrowAsyncIOInProgress = 0x1FF7830 (method) .ctor = 0x1FF7B20 (method) .ctor = 0x1FF8150 (method) .ctor = 0x1FF7BE0 (method) .ctor = 0x1FF7AF0 (method) .ctor = 0x1FF81C0 (method) .ctor = 0x1FF7C40 (method) .ctor = 0x1FF7A10 (method) .ctor = 0x1FF7A60 (method) .ctor = 0x1FF7AC0 (method) .ctor = 0x1FF81A0 (method) .ctor = 0x1FF7E80 (method) Init = 0x1FF5F60 (method) Init = 0x1FF5F40 (method) Close = 0x1EE6190 (method) Dispose = 0x1FF5EB0 (method) CurrentEncoding = 0x526D40 (method) BaseStream = 0x520140 (method) LeaveOpen = 0x1FF81F0 (method) Peek = 0x1FF6200 (method) Read = 0x1FF7550 (method) Read = 0x1FF7660 (method) ReadSpan = 0x1FF7140 (method) ReadToEnd = 0x1FF73D0 (method) CompressBuffer = 0x1FF5B70 (method) DetectEncoding = 0x1FF5BC0 (method) IsPreamble = 0x1FF60D0 (method) ReadBuffer = 0x1FF6310 (method) ReadBuffer = 0x1FF67D0 (method) ReadLine = 0x1FF6EB0 (method) DataAvailable = 0x1FF5BB0 (method) .cctor = 0x1FF7880 (method) === System.IO.StreamWriter === Null = 0x0 _stream = 0x30 _encoding = 0x38 _encoder = 0x40 _byteBuffer = 0x48 _charBuffer = 0x50 _charPos = 0x58 _charLen = 0x5C _autoFlush = 0x60 _haveWrittenPreamble = 0x61 _closable = 0x62 _asyncWriteTask = 0x68 CheckAsyncTaskInProgress = 0x1FF8200 (method) ThrowAsyncIOInProgress = 0x1FF8770 (method) UTF8NoBOM = 0x1FF9940 (method) .ctor = 0x1FF9850 (method) .ctor = 0x1FF9630 (method) .ctor = 0x1FF92C0 (method) .ctor = 0x1FF9910 (method) .ctor = 0x1FF9080 (method) .ctor = 0x1FF97A0 (method) .ctor = 0x1FF96E0 (method) .ctor = 0x1FF92F0 (method) Init = 0x1FF8600 (method) Close = 0x1FF8260 (method) Dispose = 0x1FF82D0 (method) Flush = 0x1FF83A0 (method) Flush = 0x1FF8410 (method) AutoFlush = 0x1FF9980 (method) BaseStream = 0x54DFC0 (method) LeaveOpen = 0x1FF9930 (method) Encoding = 0x5140C0 (method) Write = 0x1FF8BE0 (method) Write = 0x1FF8CA0 (method) Write = 0x1FF8D10 (method) WriteSpan = 0x1FF8890 (method) Write = 0x1FF8B60 (method) WriteLine = 0x1FF87C0 (method) .cctor = 0x1FF8F70 (method) === NullTextReader === .ctor = 0x1FF3700 (method) Read = 0x559330 (method) ReadLine = 0x559330 (method) === SyncTextReader === _in = 0x18 .ctor = 0x1FFA700 (method) Close = 0x1FFA610 (method) Dispose = 0x1FFA640 (method) Peek = 0x1E415C0 (method) Read = 0x1EEE920 (method) Read = 0x1FFA6D0 (method) ReadLine = 0x1EEEA00 (method) ReadToEnd = 0x1FFA6A0 (method) === System.IO.TextReader === Null = 0x0 .ctor = 0x5109F0 (method) Close = 0x1FFAD10 (method) Dispose = 0x1FFAD80 (method) Dispose = 0x512CE0 (method) Peek = 0x55CC70 (method) Read = 0x55CC70 (method) Read = 0x1FFB010 (method) ReadToEnd = 0x1FFAF10 (method) ReadLine = 0x1FFADF0 (method) Synchronized = 0x1FFB220 (method) .cctor = 0x1FFB320 (method) === NullTextWriter === .ctor = 0x1FF3750 (method) Encoding = 0x1FF36F0 (method) Write = 0x512CE0 (method) Write = 0x512CE0 (method) WriteLine = 0x512CE0 (method) WriteLine = 0x512CE0 (method) WriteLine = 0x512CE0 (method) Write = 0x512CE0 (method) === SyncTextWriter === _out = 0x30 .ctor = 0x1FFAC20 (method) Encoding = 0x1FFACB0 (method) FormatProvider = 0x1F42250 (method) NewLine = 0x1FFACE0 (method) NewLine = 0x1F420A0 (method) Close = 0x1FFA770 (method) Dispose = 0x1FFA7A0 (method) Flush = 0x1FFA800 (method) Write = 0x1F42220 (method) Write = 0x1F42280 (method) Write = 0x1FFAB90 (method) Write = 0x1F422B0 (method) Write = 0x1F44030 (method) Write = 0x1F422E0 (method) Write = 0x1F44060 (method) Write = 0x1F43F20 (method) Write = 0x1F43F50 (method) Write = 0x1FFABF0 (method) Write = 0x1FFAAD0 (method) Write = 0x1FFABC0 (method) Write = 0x1FFAB60 (method) Write = 0x1FFAB00 (method) Write = 0x1FFAB30 (method) WriteLine = 0x1FFAA70 (method) WriteLine = 0x1FFAA10 (method) WriteLine = 0x1FFA950 (method) WriteLine = 0x1FFA9E0 (method) WriteLine = 0x1FFA890 (method) WriteLine = 0x1FFA8F0 (method) WriteLine = 0x1EC3A60 (method) WriteLine = 0x1FFA830 (method) WriteLine = 0x1FFA860 (method) WriteLine = 0x1FFA980 (method) WriteLine = 0x1FFA920 (method) WriteLine = 0x1FFAAA0 (method) WriteLine = 0x1FFA8C0 (method) WriteLine = 0x1FFAA40 (method) WriteLine = 0x1FFA9B0 (method) === System.IO.TextWriter === Null = 0x0 s_coreNewLine = 0x8 CoreNewLine = 0x18 CoreNewLineStr = 0x20 _internalFormatProvider = 0x28 .ctor = 0x1FFC360 (method) .ctor = 0x1FFC400 (method) FormatProvider = 0x1FFC4A0 (method) Close = 0x1FFB3D0 (method) Dispose = 0x512CE0 (method) Dispose = 0x1FFB440 (method) Flush = 0x512CE0 (method) Encoding = 0x3479D0 (method) NewLine = 0x526D40 (method) NewLine = 0x1FFC500 (method) Write = 0x512CE0 (method) Write = 0x1FFBCC0 (method) Write = 0x1FFBD70 (method) Write = 0x1FFBB70 (method) Write = 0x1FFC010 (method) Write = 0x1FFBB20 (method) Write = 0x1FFBAD0 (method) Write = 0x1FFC140 (method) Write = 0x1FFBF70 (method) Write = 0x1FFBFD0 (method) Write = 0x1FFBBF0 (method) Write = 0x1FFC060 (method) Write = 0x1FFBCF0 (method) Write = 0x1FFC1A0 (method) Write = 0x1FFC0D0 (method) WriteLine = 0x1FFB750 (method) WriteLine = 0x1FFBA10 (method) WriteLine = 0x1FFB990 (method) WriteLine = 0x1FFB770 (method) WriteLine = 0x1FFB9D0 (method) WriteLine = 0x1FFB640 (method) WriteLine = 0x1FFB950 (method) WriteLine = 0x1FFB6C0 (method) WriteLine = 0x1FFB680 (method) WriteLine = 0x1FFB820 (method) WriteLine = 0x1FFB700 (method) WriteLine = 0x1FFB860 (method) WriteLine = 0x1FFB7B0 (method) WriteLine = 0x1FFBA50 (method) WriteLine = 0x1FFB5D0 (method) Synchronized = 0x1FFB4B0 (method) .cctor = 0x1FFC230 (method) === System.IO.UnmanagedMemoryStream === _buffer = 0x28 _mem = 0x30 _length = 0x38 _capacity = 0x40 _position = 0x48 _offset = 0x50 _access = 0x58 _isOpen = 0x5C _lastReadTask = 0x60 .ctor = 0x1FFEAE0 (method) .ctor = 0x1FFEA50 (method) .ctor = 0x1FFE9C0 (method) Initialize = 0x1FFC7E0 (method) CanRead = 0x1FFEB40 (method) CanSeek = 0x1D65E00 (method) CanWrite = 0x1FFEB60 (method) Dispose = 0x1FFC5B0 (method) EnsureNotClosed = 0x1FFC5D0 (method) EnsureReadable = 0x1FFC610 (method) EnsureWriteable = 0x1FFC660 (method) Flush = 0x1FFC5D0 (method) FlushAsync = 0x1FFC6B0 (method) Length = 0x1FFEB80 (method) Position = 0x1FFECC0 (method) Position = 0x1FFED20 (method) PositionPointer = 0x1FFEBD0 (method) Read = 0x1FFD570 (method) Read = 0x1FFD4C0 (method) ReadCore = 0x1FFD220 (method) ReadAsync = 0x1FFCD70 (method) ReadAsync = 0x1FFCA70 (method) ReadByte = 0x1FFD080 (method) Seek = 0x1FFD790 (method) SetLength = 0x1FFD970 (method) Write = 0x1FFE6C0 (method) Write = 0x1FFE910 (method) WriteCore = 0x1FFE310 (method) WriteAsync = 0x1FFDB60 (method) WriteAsync = 0x1FFDDF0 (method) WriteByte = 0x1FFE050 (method) === System.IO.Win32Marshal === GetExceptionForLastWin32Error = 0x201E6B0 (method) GetExceptionForWin32Error = 0x201E710 (method) MakeHRFromErrorCode = 0x201EBE0 (method) GetMessage = 0x201EBD0 (method) === System.IO.DriveNotFoundException === .ctor = 0x2007960 (method) .ctor = 0x2007940 (method) .ctor = 0x1E67840 (method) === System.IO.Directory === CreateDirectory = 0x2006D80 (method) Exists = 0x2007050 (method) GetFiles = 0x20073C0 (method) GetFiles = 0x20074A0 (method) GetFiles = 0x2007550 (method) GetDirectories = 0x2007110 (method) GetDirectories = 0x2007200 (method) GetFileSystemEntries = 0x2007270 (method) GetFileSystemEntries = 0x2007350 (method) InternalEnumeratePaths = 0x2007650 (method) EnumerateFiles = 0x2006FD0 (method) EnumerateFiles = 0x2006FB0 (method) InternalGetDirectoryRoot = 0x2007890 (method) GetCurrentDirectory = 0x2007100 (method) Delete = 0x2006F10 (method) InsecureGetCurrentDirectory = 0x20075C0 (method) === System.IO.DirectoryInfo === .ctor = 0x2006950 (method) Init = 0x2006530 (method) .ctor = 0x2006D60 (method) === System.IO.EnumerationOptions === Compatible = 0x2007CB0 (method) CompatibleRecursive = 0x2007C60 (method) Default = 0x2007D00 (method) .ctor = 0x2007C30 (method) FromSearchOption = 0x20079B0 (method) RecurseSubdirectories = 0x51FE80 (method) RecurseSubdirectories = 0x51FEA0 (method) IgnoreInaccessible = 0x51FE90 (method) IgnoreInaccessible = 0x51FEB0 (method) BufferSize = 0x5948C0 (method) AttributesToSkip = 0x684F40 (method) AttributesToSkip = 0x684F50 (method) MatchType = 0xCA9F50 (method) MatchType = 0xCAA140 (method) MatchCasing = 0x72D000 (method) ReturnSpecialDirectories = 0x565360 (method) .cctor = 0x2007B00 (method) === System.IO.File === OpenText = 0x200E1B0 (method) Create = 0x200D2E0 (method) Create = 0x200D260 (method) Delete = 0x200D360 (method) Exists = 0x200D440 (method) Open = 0x200E2E0 (method) Open = 0x200E380 (method) GetCreationTime = 0x200D5F0 (method) GetLastWriteTime = 0x200D7B0 (method) GetLastWriteTimeUtc = 0x200D6D0 (method) GetAttributes = 0x200D560 (method) SetAttributes = 0x200ECB0 (method) OpenRead = 0x200E130 (method) OpenWrite = 0x200E260 (method) ReadAllText = 0x200EBD0 (method) InternalReadAllText = 0x200DA80 (method) ReadAllBytes = 0x200E890 (method) ReadAllBytesUnknownLength = 0x200E420 (method) ReadAllLines = 0x200EAF0 (method) InternalReadAllLines = 0x200D890 (method) InternalWriteAllLines = 0x200DB90 (method) AppendAllText = 0x200D0B0 (method) AppendAllLines = 0x200CF30 (method) Move = 0x200DEB0 (method) === System.IO.FileInfo === .ctor = 0x2008110 (method) .ctor = 0x2007E30 (method) .ctor = 0x2007F80 (method) Length = 0x2008120 (method) CreateText = 0x2007DC0 (method) AppendText = 0x2007D50 (method) .ctor = 0x2006D60 (method) Name = 0x54DA80 (method) === System.IO.FileSystemInfo === _data = 0x18 _dataInitialized = 0x3C FullPath = 0x40 OriginalPath = 0x48 _name = 0x50 .ctor = 0x2008110 (method) Attributes = 0x200CC90 (method) ExistsCore = 0x200CD00 (method) LengthCore = 0x200CE20 (method) EnsureDataInitialized = 0x200C910 (method) Refresh = 0x200CAC0 (method) NormalizedPath = 0x200CEA0 (method) .ctor = 0x200CB10 (method) GetObjectData = 0x200C980 (method) Name = 0x54DA80 (method) Exists = 0x200CD90 (method) ToString = 0x200CAF0 (method) === System.IO.MatchCasing === value__ = 0x10 PlatformDefault = 0x0 CaseSensitive = 0x0 CaseInsensitive = 0x0 === System.IO.MatchType === value__ = 0x10 Simple = 0x0 Win32 = 0x0 === System.IO.SearchOption === value__ = 0x10 TopDirectoryOnly = 0x0 AllDirectories = 0x0 === System.IO.SearchTarget === value__ = 0x10 Files = 0x0 Directories = 0x0 Both = 0x0 === System.IO.BufferedStream === _stream = 0x28 _buffer = 0x30 _bufferSize = 0x38 _readPos = 0x3C _readLen = 0x40 _writePos = 0x44 _lastSyncCompletedReadTask = 0x48 _asyncActiveSemaphore = 0x50 LazyEnsureAsyncActiveSemaphoreInitialized = 0x20033D0 (method) .ctor = 0x20061F0 (method) .ctor = 0x2005FD0 (method) EnsureNotClosed = 0x2002B80 (method) EnsureCanSeek = 0x2002A60 (method) EnsureCanRead = 0x20029D0 (method) EnsureCanWrite = 0x2002AF0 (method) EnsureShadowBufferAllocated = 0x2002BF0 (method) EnsureBufferAllocated = 0x2002970 (method) CanRead = 0x2006200 (method) CanWrite = 0x2006260 (method) CanSeek = 0x2006230 (method) Length = 0x2006290 (method) Position = 0x2006370 (method) Position = 0x2006410 (method) Dispose = 0x20027D0 (method) Flush = 0x20031B0 (method) FlushAsync = 0x2002DD0 (method) FlushAsyncInternal = 0x2002CC0 (method) FlushRead = 0x2002FE0 (method) ClearReadBufferBeforeWrite = 0x2002360 (method) FlushWrite = 0x2003140 (method) FlushWriteAsync = 0x2003030 (method) ReadFromBuffer = 0x2004110 (method) ReadFromBuffer = 0x2003FE0 (method) ReadFromBuffer = 0x2004170 (method) Read = 0x2004610 (method) Read = 0x20043D0 (method) LastSyncCompletedReadTask = 0x2003320 (method) ReadAsync = 0x20034E0 (method) ReadAsync = 0x2003A20 (method) ReadFromUnderlyingStreamAsync = 0x2004220 (method) BeginRead = 0x2002200 (method) EndRead = 0x2002930 (method) ReadByte = 0x2003F90 (method) ReadByteSlow = 0x2003E10 (method) WriteToBuffer = 0x20055A0 (method) WriteToBuffer = 0x20053F0 (method) Write = 0x2005800 (method) Write = 0x2005C00 (method) WriteAsync = 0x2005000 (method) WriteAsync = 0x2004BE0 (method) WriteToUnderlyingStreamAsync = 0x20056B0 (method) BeginWrite = 0x20022B0 (method) EndWrite = 0x1EA7B70 (method) WriteByte = 0x2005290 (method) Seek = 0x20048F0 (method) SetLength = 0x2004AC0 (method) CopyTo = 0x2002720 (method) CopyToAsync = 0x2002560 (method) CopyToAsyncCore = 0x2002430 (method) === System.IO.FileAttributes === value__ = 0x10 ReadOnly = 0x0 Hidden = 0x0 System = 0x0 Directory = 0x0 Archive = 0x0 Device = 0x0 Normal = 0x0 Temporary = 0x0 SparseFile = 0x0 ReparsePoint = 0x0 Compressed = 0x0 Offline = 0x0 NotContentIndexed = 0x0 Encrypted = 0x0 IntegrityStream = 0x0 NoScrubData = 0x0 === ReadWriteParameters === Buffer = 0x10 Offset = 0x18 Count = 0x1C === ReadWriteTask === _isRead = 0x58 _apm = 0x59 _stream = 0x60 _buffer = 0x68 _offset = 0x70 _count = 0x74 _callback = 0x78 _context = 0x80 s_invokeAsyncCallback = 0x0 ClearBeginState = 0x2016100 (method) .ctor = 0x2016320 (method) InvokeAsyncCallback = 0x2016140 (method) System.Threading.Tasks.ITaskCompletionAction.Invoke = 0x20161D0 (method) System.Threading.Tasks.ITaskCompletionAction.get_InvokeMayRunArbitraryCode = 0x53FBD0 (method) === NullStream === s_zeroTask = 0x0 .ctor = 0x2010AD0 (method) CanRead = 0x53FBD0 (method) CanWrite = 0x53FBD0 (method) CanSeek = 0x53FBD0 (method) Length = 0x559330 (method) Position = 0x559330 (method) Position = 0x512CE0 (method) CopyTo = 0x20103C0 (method) CopyToAsync = 0x20102B0 (method) Dispose = 0x512CE0 (method) Flush = 0x512CE0 (method) FlushAsync = 0x20106E0 (method) BeginRead = 0x2010190 (method) EndRead = 0x20103D0 (method) BeginWrite = 0x2010220 (method) EndWrite = 0x2010560 (method) Read = 0x559330 (method) Read = 0x559330 (method) ReadAsync = 0x20107C0 (method) ReadAsync = 0x2010810 (method) ReadByte = 0x55CC70 (method) Write = 0x512CE0 (method) Write = 0x512CE0 (method) WriteAsync = 0x2010960 (method) WriteAsync = 0x2010870 (method) WriteByte = 0x512CE0 (method) Seek = 0x559330 (method) SetLength = 0x512CE0 (method) .cctor = 0x2010A40 (method) === SynchronousAsyncResult === _stateObject = 0x10 _isWrite = 0x18 _waitHandle = 0x20 _exceptionInfo = 0x28 _endXxxCalled = 0x30 _bytesRead = 0x34 .ctor = 0x201A160 (method) .ctor = 0x1ED6AF0 (method) .ctor = 0x201A0F0 (method) IsCompleted = 0x53FBD0 (method) AsyncWaitHandle = 0x201A1A0 (method) AsyncState = 0x53E8F0 (method) CompletedSynchronously = 0x53FBD0 (method) ThrowIfError = 0x201A0D0 (method) EndRead = 0x2017010 (method) EndWrite = 0x2017120 (method) === System.IO.Stream === Null = 0x0 _activeReadWriteTask = 0x18 _asyncActiveSemaphore = 0x20 EnsureAsyncActiveSemaphoreInitialized = 0x2017AB0 (method) CanRead = 0x3496B0 (method) CanSeek = 0x3496B0 (method) CanTimeout = 0x554A00 (method) CanWrite = 0x3496B0 (method) Length = 0x3479D0 (method) Position = 0x3479D0 (method) Position = 0x353060 (method) ReadTimeout = 0x2019290 (method) ReadTimeout = 0x2019330 (method) WriteTimeout = 0x20192E0 (method) WriteTimeout = 0x2019380 (method) CopyToAsync = 0x20173D0 (method) CopyToAsyncInternal = 0x2017290 (method) CopyTo = 0x2017510 (method) Close = 0x2017220 (method) Dispose = 0x624B60 (method) Dispose = 0x512CE0 (method) Flush = 0x351010 (method) FlushAsync = 0x2017D00 (method) BeginRead = 0x2016B50 (method) BeginReadInternal = 0x2016910 (method) EndRead = 0x2017670 (method) ReadAsync = 0x20183A0 (method) ReadAsync = 0x2017F10 (method) ReadAsync = 0x2017FF0 (method) BeginEndReadAsync = 0x2016470 (method) BeginWrite = 0x2016DD0 (method) BeginWriteInternal = 0x2016B90 (method) RunReadWriteTaskWhenReady = 0x20186F0 (method) RunReadWriteTask = 0x20188C0 (method) FinishTrackingAsyncOperation = 0x2017BC0 (method) EndWrite = 0x2017890 (method) WriteAsync = 0x2018E90 (method) WriteAsync = 0x2018F30 (method) WriteAsync = 0x2018B20 (method) FinishWriteAsync = 0x2017C00 (method) BeginEndWriteAsync = 0x20166C0 (method) SetLength = 0x353060 (method) Read = 0x20184E0 (method) ReadByte = 0x2018440 (method) Write = 0x2019090 (method) WriteByte = 0x2019000 (method) BlockingBeginRead = 0x2016E10 (method) BlockingEndRead = 0x2017010 (method) BlockingBeginWrite = 0x2016F10 (method) BlockingEndWrite = 0x2017120 (method) HasOverriddenBeginEndRead = 0x53FBD0 (method) HasOverriddenBeginEndWrite = 0x53FBD0 (method) .ctor = 0x5109F0 (method) .cctor = 0x20191E0 (method) === System.IO.__Error === EndOfFile = 0x201ECC0 (method) FileNotOpen = 0x201ED20 (method) ReaderClosed = 0x201EEE0 (method) GetDisplayablePath = 0x201ED90 (method) WinIOError = 0x201EF50 (method) WriterClosed = 0x201F780 (method) === System.IO.BinaryReader === m_stream = 0x10 m_buffer = 0x18 m_decoder = 0x20 m_charBytes = 0x28 m_singleChar = 0x30 m_charBuffer = 0x38 m_maxCharsSize = 0x40 m_2BytesPerChar = 0x44 m_isMemoryStream = 0x45 m_leaveOpen = 0x46 .ctor = 0x2000F40 (method) .ctor = 0x2000FC0 (method) .ctor = 0x2000C80 (method) BaseStream = 0x53E8F0 (method) Close = 0x1FFF4E0 (method) Dispose = 0x1FFF500 (method) Dispose = 0x1FFF4E0 (method) Read = 0x2000A70 (method) ReadBoolean = 0x1FFFE40 (method) ReadByte = 0x1FFFE90 (method) ReadSByte = 0x2000610 (method) ReadChar = 0x2000080 (method) ReadInt16 = 0x20003B0 (method) ReadUInt16 = 0x20003B0 (method) ReadInt32 = 0x2000410 (method) ReadUInt32 = 0x20009F0 (method) ReadInt64 = 0x2000520 (method) ReadUInt64 = 0x2000520 (method) ReadSingle = 0x2000660 (method) ReadDouble = 0x2000370 (method) ReadDecimal = 0x2000230 (method) ReadString = 0x20006A0 (method) InternalReadChars = 0x1FFF730 (method) InternalReadOneChar = 0x1FFFAE0 (method) ReadChars = 0x20000B0 (method) Read = 0x2000A90 (method) ReadBytes = 0x1FFFED0 (method) FillBuffer = 0x1FFF5C0 (method) Read7BitEncodedInt = 0x1FFFD90 (method) === System.IO.BinaryWriter === Null = 0x0 OutStream = 0x10 _buffer = 0x18 _encoding = 0x20 _encoder = 0x28 _leaveOpen = 0x30 _largeByteBuffer = 0x38 _maxChars = 0x40 .ctor = 0x2001E80 (method) .ctor = 0x2002180 (method) .ctor = 0x2001E60 (method) .ctor = 0x2001F90 (method) Close = 0x1F46FE0 (method) Dispose = 0x2000FE0 (method) Dispose = 0x1F46FE0 (method) Flush = 0x1FD2580 (method) Write = 0x20017A0 (method) Write = 0x2001BF0 (method) Write = 0x20015F0 (method) Write = 0x2001C20 (method) Write = 0x2001AB0 (method) Write = 0x2001680 (method) Write = 0x20019B0 (method) Write = 0x2001440 (method) Write = 0x2001940 (method) Write = 0x2001A00 (method) Write = 0x2001C50 (method) Write = 0x2001800 (method) Write = 0x20014B0 (method) Write = 0x2001750 (method) Write = 0x20010B0 (method) Write7BitEncodedInt = 0x2001040 (method) .cctor = 0x2001D00 (method) === System.IO.StringReader === _s = 0x18 _pos = 0x20 _length = 0x24 .ctor = 0x2019820 (method) Close = 0x1EE6190 (method) Dispose = 0x20193D0 (method) Peek = 0x2019420 (method) Read = 0x20197D0 (method) Read = 0x20195C0 (method) ReadToEnd = 0x2019560 (method) ReadLine = 0x2019460 (method) === System.IO.StringWriter === m_encoding = 0x0 _sb = 0x30 _isOpen = 0x38 .ctor = 0x2019BA0 (method) .ctor = 0x2019DD0 (method) .ctor = 0x2019EF0 (method) .ctor = 0x2019CE0 (method) Close = 0x20198E0 (method) Dispose = 0x2019900 (method) Encoding = 0x201A010 (method) Write = 0x2019B70 (method) Write = 0x2019940 (method) Write = 0x2019B30 (method) ToString = 0x2019910 (method) === ReadDelegate === .ctor = 0x2016040 (method) Invoke = 0x73E470 (method) BeginInvoke = 0x2015FD0 (method) EndInvoke = 0x124C230 (method) === WriteDelegate === .ctor = 0x201EC00 (method) Invoke = 0x73E470 (method) BeginInvoke = 0x2015FD0 (method) EndInvoke = 0x520280 (method) === System.IO.FileStream === buf_recycle = 0x0 buf_recycle_lock = 0x8 buf = 0x28 name = 0x30 safeHandle = 0x38 isExposed = 0x40 append_startpos = 0x48 access = 0x50 owner = 0x54 async = 0x55 canseek = 0x56 anonymous = 0x57 buf_dirty = 0x58 buf_size = 0x5C buf_length = 0x60 buf_offset = 0x64 buf_start = 0x68 .ctor = 0x200C2D0 (method) .ctor = 0x200C450 (method) .ctor = 0x200B7A0 (method) .ctor = 0x200C300 (method) .ctor = 0x200B950 (method) .ctor = 0x200C390 (method) .ctor = 0x200B760 (method) .ctor = 0x200C3C0 (method) .ctor = 0x200C410 (method) .ctor = 0x200C340 (method) .ctor = 0x200B990 (method) Init = 0x2009D00 (method) CanRead = 0x200C480 (method) CanWrite = 0x200C4A0 (method) CanSeek = 0x1D65DB0 (method) Name = 0x54DFC0 (method) Length = 0x200C4C0 (method) Position = 0x200C670 (method) Position = 0x200C870 (method) SafeFileHandle = 0x200C830 (method) ExposeHandle = 0x20093A0 (method) ReadByte = 0x200A150 (method) WriteByte = 0x200AFF0 (method) Read = 0x200A580 (method) ReadInternal = 0x200A400 (method) BeginRead = 0x20083A0 (method) EndRead = 0x2008FC0 (method) Write = 0x200B410 (method) WriteInternal = 0x200B160 (method) BeginWrite = 0x20087A0 (method) EndWrite = 0x20091C0 (method) Seek = 0x200A970 (method) SetLength = 0x200AC80 (method) Flush = 0x2009840 (method) Finalize = 0x1FF4F30 (method) Dispose = 0x2008CA0 (method) FlushAsync = 0x20093D0 (method) ReadAsync = 0x200A070 (method) WriteAsync = 0x200AF20 (method) ReadSegment = 0x200A4D0 (method) WriteSegment = 0x200B3A0 (method) FlushBuffer = 0x2009650 (method) FlushBufferIfDirty = 0x2009640 (method) RefillBuffer = 0x200A930 (method) ReadData = 0x200A2C0 (method) InitBuffer = 0x2009A60 (method) GetSecureFileName = 0x20099A0 (method) GetSecureFileName = 0x20098C0 (method) .cctor = 0x200B6E0 (method) === System.IO.FileStreamAsyncResult === state = 0x10 completed = 0x18 wh = 0x20 cb = 0x28 completedSynch = 0x30 Count = 0x34 OriginalCount = 0x38 BytesRead = 0x3C realcb = 0x40 .ctor = 0x20082B0 (method) CBWrapper = 0x2008220 (method) AsyncState = 0x53E8F0 (method) CompletedSynchronously = 0x594DD0 (method) AsyncWaitHandle = 0x526D40 (method) IsCompleted = 0x53E8E0 (method) === System.IO.MonoFileType === value__ = 0x10 Unknown = 0x0 Disk = 0x0 Char = 0x0 Pipe = 0x0 Remote = 0x0 === System.IO.MonoIO === InvalidHandle = 0x0 dump_handles = 0x8 GetException = 0x200F6F0 (method) GetException = 0x200F000 (method) GetCurrentDirectory = 0x200EFF0 (method) SetFileAttributes = 0x200FD80 (method) SetFileAttributes = 0x200FD90 (method) GetFileType = 0x200F900 (method) GetFileType = 0x200F7F0 (method) FindCloseFile = 0x200EFE0 (method) Open = 0x200FA30 (method) Open = 0x200FA40 (method) Cancel_internal = 0x200EE80 (method) Cancel = 0x200EE90 (method) Close = 0x200EFB0 (method) Read = 0x200FC10 (method) Read = 0x200FAD0 (method) Write = 0x2010090 (method) Write = 0x200FF50 (method) Seek = 0x200FD70 (method) Seek = 0x200FC30 (method) GetLength = 0x200F910 (method) GetLength = 0x200F920 (method) SetLength = 0x200FE10 (method) SetLength = 0x200FE20 (method) ConsoleOutput = 0x2010150 (method) ConsoleInput = 0x2010140 (method) ConsoleError = 0x2010130 (method) CreatePipe = 0x200EFC0 (method) DuplicateHandle = 0x200EFD0 (method) VolumeSeparatorChar = 0x2010180 (method) DirectorySeparatorChar = 0x2010160 (method) AltDirectorySeparatorChar = 0x2010120 (method) PathSeparator = 0x2010170 (method) DumpHandles = 0x1E745F0 (method) RemapPath = 0x200FC20 (method) .cctor = 0x20100A0 (method) === System.IO.MonoIOError === value__ = 0x10 ERROR_SUCCESS = 0x0 ERROR_FILE_NOT_FOUND = 0x0 ERROR_PATH_NOT_FOUND = 0x0 ERROR_TOO_MANY_OPEN_FILES = 0x0 ERROR_ACCESS_DENIED = 0x0 ERROR_INVALID_HANDLE = 0x0 ERROR_INVALID_DRIVE = 0x0 ERROR_NOT_SAME_DEVICE = 0x0 ERROR_NO_MORE_FILES = 0x0 ERROR_NOT_READY = 0x0 ERROR_WRITE_FAULT = 0x0 ERROR_READ_FAULT = 0x0 ERROR_GEN_FAILURE = 0x0 ERROR_SHARING_VIOLATION = 0x0 ERROR_LOCK_VIOLATION = 0x0 ERROR_HANDLE_DISK_FULL = 0x0 ERROR_NOT_SUPPORTED = 0x0 ERROR_FILE_EXISTS = 0x0 ERROR_CANNOT_MAKE = 0x0 ERROR_INVALID_PARAMETER = 0x0 ERROR_BROKEN_PIPE = 0x0 ERROR_INVALID_NAME = 0x0 ERROR_DIR_NOT_EMPTY = 0x0 ERROR_ALREADY_EXISTS = 0x0 ERROR_FILENAME_EXCED_RANGE = 0x0 ERROR_DIRECTORY = 0x0 ERROR_ENCRYPTION_FAILED = 0x0 === System.IO.MonoIOStat === fileAttributes = 0x10 Length = 0x18 CreationTime = 0x20 LastAccessTime = 0x28 LastWriteTime = 0x30 === System.IO.Path === InvalidPathChars = 0x0 AltDirectorySeparatorChar = 0x8 DirectorySeparatorChar = 0xA PathSeparator = 0xC DirectorySeparatorStr = 0x10 VolumeSeparatorChar = 0x18 PathSeparatorChars = 0x20 dirEqualsVolume = 0x28 trimEndCharsWindows = 0x30 trimEndCharsUnix = 0x38 ChangeExtension = 0x2011250 (method) Combine = 0x20118C0 (method) CleanPath = 0x2011470 (method) GetDirectoryName = 0x2012230 (method) GetDirectoryName = 0x2012150 (method) GetExtension = 0x2012660 (method) GetFileName = 0x2012950 (method) GetFileNameWithoutExtension = 0x2012770 (method) GetFullPath = 0x2012DE0 (method) GetFullPathInternal = 0x2012A60 (method) GetFullPathName = 0x2012D00 (method) GetFullPathName = 0x2012AB0 (method) WindowsDriveAdjustment = 0x2015850 (method) InsecureGetFullPath = 0x2013E10 (method) IsDirectorySeparator = 0x2014510 (method) GetPathRoot = 0x2012EC0 (method) GetTempPath = 0x2013BF0 (method) Temp_path = 0x2015FC0 (method) HasExtension = 0x2013D00 (method) IsPathRooted = 0x20147C0 (method) IsPathRooted = 0x2014590 (method) GetInvalidPathChars = 0x2012E40 (method) FindExtension = 0x2015DE0 (method) .cctor = 0x2015AC0 (method) GetServerAndShare = 0x20139F0 (method) SameRoot = 0x2015310 (method) CanonicalizePath = 0x2010B20 (method) Combine = 0x2011DE0 (method) Combine = 0x2011BF0 (method) Validate = 0x20157F0 (method) Validate = 0x2015610 (method) GetFileName = 0x20127D0 (method) Join = 0x2014FB0 (method) Join = 0x2015060 (method) JoinInternal = 0x2014CE0 (method) JoinInternal = 0x20148E0 (method) GetRelativePath = 0x2013360 (method) GetRelativePath = 0x2013450 (method) StringComparison = 0x2015F20 (method) IsCaseSensitive = 0x2015E80 (method) IsWindows = 0x2015EF0 (method) === System.IO.UnexceptionalStreamReader === newline = 0x0 newlineChar = 0x8 .cctor = 0x2022D90 (method) .ctor = 0x2022E40 (method) Peek = 0x201F7F0 (method) Read = 0x2022D70 (method) Read = 0x2022B10 (method) CheckEOL = 0x20228F0 (method) ReadLine = 0x2022AD0 (method) ReadToEnd = 0x2022AF0 (method) === System.IO.UnexceptionalStreamWriter === .ctor = 0x2022F50 (method) Flush = 0x2022EB0 (method) Write = 0x2022F10 (method) Write = 0x2022ED0 (method) Write = 0x2022F30 (method) Write = 0x2022EF0 (method) === System.IO.CStreamReader === driver = 0x60 .ctor = 0x201FA80 (method) Peek = 0x201F7F0 (method) Read = 0x201F870 (method) Read = 0x201F8D0 (method) ReadLine = 0x201F810 (method) ReadToEnd = 0x201F840 (method) === System.IO.CStreamWriter === driver = 0x70 .ctor = 0x2020030 (method) Write = 0x201FC70 (method) Write = 0x201FE90 (method) InternalWriteString = 0x201FBF0 (method) InternalWriteChar = 0x201FBB0 (method) InternalWriteChars = 0x201FBD0 (method) Write = 0x201FFF0 (method) Write = 0x201FF80 (method) WriteLine = 0x201FC10 (method) === System.IO.MonoLinqHelper === ToArray = 0x347BC0 (method) === System.IO.Enumeration.FileSystemEnumerator`1 === _originalRootDirectory = 0x0 _rootDirectory = 0x0 _options = 0x0 _lock = 0x0 _entry = 0x0 _current = 0x0 _buffer = 0x0 _bufferLength = 0x0 _directoryHandle = 0x0 _currentPath = 0x0 _lastEntryFound = 0x0 _pending = 0x0 GetDataUWP = 0x3496B0 (method) CreateRelativeDirectoryHandleUWP = 0x463590 (method) .ctor = 0x349710 (method) CloseDirectoryHandle = 0x351010 (method) CreateDirectoryHandle = 0x463590 (method) MoveNext = 0x3496B0 (method) FindNextEntry = 0x351010 (method) DequeueNextDirectory = 0x3496B0 (method) InternalDispose = 0x355EB0 (method) GetData = 0x3496B0 (method) CreateRelativeDirectoryHandle = 0x463590 (method) ShouldIncludeEntry = 0x349810 (method) ShouldRecurseIntoEntry = 0x349810 (method) TransformEntry = 0x463590 (method) ContinueOnError = 0x34AC70 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) DirectoryFinished = 0x351010 (method) Reset = 0x351010 (method) Dispose = 0x351010 (method) Dispose = 0x355EB0 (method) Finalize = 0x351010 (method) === System.IO.Enumeration.FileSystemEntry === _info = 0x10 Initialize = 0x2020190 (method) Directory = 0xD58530 (method) Directory = 0x2020420 (method) RootDirectory = 0x5F9D30 (method) RootDirectory = 0x1639860 (method) OriginalRootDirectory = 0x54DB30 (method) OriginalRootDirectory = 0x54DB80 (method) FileName = 0x20203D0 (method) Attributes = 0x20203B0 (method) IsDirectory = 0x2020400 (method) ToSpecifiedFullPath = 0x20201B0 (method) === FindPredicate === Invoke = 0x349810 (method) === FindTransform === Invoke = 0x463590 (method) === DelegateEnumerator === _enumerable = 0x0 .ctor = 0x351800 (method) TransformEntry = 0x463590 (method) ShouldRecurseIntoEntry = 0x349810 (method) ShouldIncludeEntry = 0x349810 (method) === System.IO.Enumeration.FileSystemEnumerable`1 === _enumerator = 0x0 _transform = 0x0 _options = 0x0 _directory = 0x0 .ctor = 0x34C610 (method) ShouldIncludePredicate = 0x3479D0 (method) ShouldIncludePredicate = 0x351800 (method) ShouldRecursePredicate = 0x3479D0 (method) GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) === System.IO.Enumeration.FileSystemEnumerableFactory === s_unixEscapeChars = 0x0 NormalizeInputs = 0x20206F0 (method) MatchesPattern = 0x2020430 (method) UserFiles = 0x2021020 (method) UserDirectories = 0x2020C00 (method) UserEntries = 0x2020E10 (method) .cctor = 0x2021230 (method) === System.IO.Enumeration.FileSystemName === s_wildcardChars = 0x0 s_simpleWildcardChars = 0x8 TranslateWin32Expression = 0x2021D00 (method) MatchesWin32Expression = 0x2021C70 (method) MatchesSimpleExpression = 0x2021BE0 (method) MatchPattern = 0x20212C0 (method) .cctor = 0x2022020 (method) === Unity.ThrowStub === ThrowNotSupportedException = 0x2022120 (method) === Porovsk_WhellCabinRotation === _speed = 0xE0 _parentPos = 0xE4 _parentRot = 0xF0 _scale = 0x100 GlobalInitialPosRot = 0x554A00 (method) Awake = 0x35D67E0 (method) GetTransformInTime = 0x35D68D0 (method) .ctor = 0x35D6BD0 (method) === Porovsk_WhellRotation === _speed = 0x20 _tr = 0x28 _lastWorldRotation = 0x30 Awake = 0x35D6BE0 (method) Update = 0x35D6C40 (method) .ctor = 0x510900 (method) === BRMapWindow === _fullMapViewModel = 0x60 _zoneInfoViewModel = 0x68 _brMatchInfoExt = 0x70 _brGameModeSystem = 0x78 _gameModeDataState = 0x80 _isInitialized = 0x88 IsPlayerInHelicopter = 0x35CD670 (method) IsGulagActive = 0x35CD640 (method) GulagTimeLeft = 0x35CD590 (method) GulagPlayersCount = 0x35CD560 (method) Show = 0x35CD040 (method) Update = 0x35CD340 (method) CheckIsCanBeShow = 0x35CCF40 (method) .ctor = 0x35CD520 (method) === MapPlayer === PlayerRoot = 0x10 RectTransform = 0x18 IsNone = 0x35D5560 (method) IsDeadOrInvisible = 0x35D5510 (method) === MapLoadoutDrop === LoadoutDrop = 0x10 RectTransform = 0x18 === BRMapViewModelBase === Grid = 0x38 MapMask = 0x40 MapHolder = 0x48 OtherPlayersParent = 0x50 LoadoutDropsParent = 0x58 BuyStationsParent = 0x60 VehiclesParent = 0x68 InnerZone = 0x70 OuterZone = 0x78 ZoneLine = 0x80 HelicopterLine = 0x88 Helicopter = 0x90 Player = 0x98 Scale = 0xA0 OtherPlayerPrefab = 0xA8 LoadoutDropPrefab = 0xB0 BuyStationPrefab = 0xB8 VehicleHelicopterPrefab = 0xC0 MaxDistanceToShowBuyStation = 0xC8 _mapRawImage = 0xD0 _mapImage = 0xD8 BRMatchInfoExt = 0xE0 BRGameModeSystem = 0xE8 GameModeDataState = 0xF0 RealMapRect = 0xF8 OtherPlayers = 0x108 LoadoutDropsPool = 0x110 ActiveLoadoutDrop = 0x118 BuyStations = 0x128 VehicleHelicopters = 0x130 Teams = 0x559330 (method) Survivors = 0x35CCF10 (method) Kills = 0x35CCED0 (method) UpdateZoneFrames = 0xBB8890 (method) Setup = 0x35CA3C0 (method) Update = 0x35CC9D0 (method) OnDestroy = 0x35C9D90 (method) OnValidate = 0x35CA080 (method) OnLoadoutDropCreated = 0x35C9EC0 (method) OnLoadoutDropDestroyed = 0x35C9FD0 (method) InstantiateMapPlayers = 0x35C99F0 (method) RefreshMapPlayers = 0x35CA0F0 (method) UpdateGrid = 0x35CB050 (method) UpdatePlayerPositionAndRotation = 0x35CC2C0 (method) UpdateHelicopterPositionAndRotation = 0x35CB360 (method) UpdateZoneLine = 0x35CC490 (method) UpdateHelicopterLine = 0x35CB0C0 (method) UpdateZone = 0x35CC840 (method) UpdateOtherPlayers = 0x35CBF20 (method) UpdateLoadoutDrop = 0x35CBD80 (method) UpdateBuyStations = 0x35CAAA0 (method) IsVehicleHelicopterVisible = 0x35C9D00 (method) UpdateHelicopterVehicles = 0x35CB670 (method) ScaleMap = 0x35CA350 (method) WorldToMapUnits = 0x35CCE60 (method) WorldToMapPoint = 0x35CCD90 (method) .ctor = 0x35CCEB0 (method) === CachedButtonSettingsProp`1 === _multiplayerProp = 0x0 _battleRoyaleProp = 0x0 Get = 0x463590 (method) Set = 0x463590 (method) MakeDirty = 0x351010 (method) GetFromPlayerPrefs = 0x463590 (method) GetPlayerPrefsSimpleKey = 0x463590 (method) GetPlayerPrefsVector2Keys = 0x463590 (method) === EButtonType === value__ = 0x10 Ads = 0x0 Jump = 0x0 Crouch = 0x0 Reload = 0x0 Inspect = 0x0 LethalWeapon = 0x0 LeftTrigger = 0x0 RightTrigger_V1 = 0x0 Loadout = 0x0 Menu = 0x0 Score = 0x0 LeftJoystick = 0x0 Cancel = 0x0 Crosshair = 0x0 ScoreInfo = 0x0 KillStreakBadge = 0x0 ButtonWeaponBash = 0x0 ButtonParachute = 0x0 BRMiniMap = 0x0 BRPeopleStats = 0x0 BRPlayerStats = 0x0 BRArmor = 0x0 BRGasMasks = 0x0 BRMenu = 0x0 BRZoneInfo = 0x0 BRCompass = 0x0 HighlightIcon = 0x0 BRGulagInfo = 0x0 RightJoystick = 0x0 CheckWatch = 0x0 Paramotor = 0x0 BattlePerksV = 0x0 VehicleExit = 0x0 === EPropType === value__ = 0x10 Alpha = 0x0 Scale = 0x0 Color = 0x0 Position = 0x0 === EGameModePreset === value__ = 0x10 Multiplayer = 0x0 BattleRoyale = 0x0 === ButtonSettings === VERSION = 0x0 GameModePreset = 0x0 OnSettingsChanged = 0x38 OnSelect = 0x40 _buttonType = 0x48 _draggable = 0x4C _colored = 0x4D _defaultColor = 0x50 _rectTransform = 0x60 _canvasGroup = 0x68 _canvas = 0x70 _isInitialized = 0x88 _cachedCustomAlpha = 0x8C _cachedCustomScale = 0x9C _cachedCustomColor = 0xAC _cachedCustomPosition = 0xD4 _localPosition = 0xEC _localScale = 0xF4 _localAlpha = 0xF8 _localColor = 0xFC _localHue = 0x10C _localSaturate = 0x110 Draggable = 0x5E7530 (method) DefaultAlpha = 0x1D66050 (method) DefaultAlpha = 0x1D664E0 (method) DefaultScale = 0x5EEEB0 (method) DefaultScale = 0x5EEEF0 (method) DefaultPosition = 0x3367E40 (method) DefaultPosition = 0x3367E80 (method) DefaultColor = 0x54E660 (method) CustomAlpha = 0x35CE020 (method) CustomAlpha = 0x35CE2B0 (method) CustomScale = 0x35CE1D0 (method) CustomScale = 0x35CE4A0 (method) CustomColor = 0x35CE0A0 (method) CustomColor = 0x35CE370 (method) CustomPosition = 0x35CE140 (method) CustomPosition = 0x35CE420 (method) LocalPosition = 0x35CE280 (method) LocalPosition = 0x35CE630 (method) LocalScale = 0x35CE2A0 (method) LocalScale = 0x35CE700 (method) LocalAlpha = 0x35CE250 (method) LocalAlpha = 0x35CE520 (method) LocalColor = 0x35CE260 (method) LocalColor = 0x35CE550 (method) LocalHue = 0x35CE270 (method) LocalHue = 0x35CE5B0 (method) LocalSaturate = 0x3126680 (method) LocalSaturate = 0x35CE670 (method) Colored = 0x26CA8E0 (method) Select = 0x31602E0 (method) Awake = 0x35CD6E0 (method) OnEnable = 0x35CD910 (method) Initialize = 0x35CD6E0 (method) Save = 0x35CDEF0 (method) Reset = 0x35CDC70 (method) OnDrag = 0x35CD830 (method) .ctor = 0x882520 (method) === GeoName === AllGeoNames = 0x0 _rectTransform = 0x20 _text = 0x28 Position = 0x35D44A0 (method) Name = 0x35D4470 (method) Awake = 0x35D4230 (method) OnDestroy = 0x35D4360 (method) .ctor = 0x510900 (method) .cctor = 0x35D43E0 (method) === MapGeoName === _rectTransform = 0x20 _text = 0x28 Position = 0x35D5380 (method) Position = 0x35D53D0 (method) Name = 0x35D4470 (method) Name = 0x35D53A0 (method) RealGeoName = 0x54DFC0 (method) RealGeoName = 0x54DFE0 (method) OnValidate = 0x35D52A0 (method) .ctor = 0x510900 (method) === MapGrid === _image = 0x20 _realUnitsStep = 0x28 _spriteSize = 0x2C CellSize = 0x35D54E0 (method) CellCountInRow = 0x35D5480 (method) Awake = 0x35D53F0 (method) UpdateSize = 0x35D5440 (method) .ctor = 0x510900 (method) === MonoScriptData === FilePathsData = 0x10 TypesData = 0x18 TotalTypes = 0x20 TotalFiles = 0x24 IsEditorOnly = 0x28 === UnitySourceGeneratedAssemblyMonoScriptTypes_v1 === Get = 0x35E27E0 (method) .ctor = 0x5109F0 (method) === IconNamePair === Icon = 0x10 Label = 0x18 === UnityEngsd.RebindGamepadImageIconsSync === _pairs = 0x20 OnEnable = 0x35D8DE0 (method) OnUpdateBindingDisplay = 0x35D9150 (method) .ctor = 0x510900 (method) === UnityEngine.InputSystem.Samples.RebindUI.RebindActionUI === m_Action = 0x20 m_BindingId = 0x28 m_DisplayStringOptions = 0x30 _isGamepad = 0x34 m_ActionLabel = 0x38 m_BindingText = 0x40 _afterRebindStatusObject = 0x48 m_RebindOverlay = 0x50 _updateBindingUIEvent = 0x58 _rebindOperation = 0x0 _rebindActionUIs = 0x8 _isGamepadRebindOperation = 0x10 _inputActionRefAssetField = 0x18 ActionLabel = 0x5140C0 (method) BindingText = 0x54DA60 (method) UpdateBindingUIEvent = 0x35D8D60 (method) Awake = 0x35D6DA0 (method) OnEnable = 0x35D7120 (method) Update = 0x35D8C80 (method) OnDisable = 0x35D6FA0 (method) ResolveActionAndBinding = 0x35D7F30 (method) UpdateBindingDisplay = 0x35D8970 (method) ResetToDefault = 0x35D7B80 (method) StartInteractiveRebind = 0x35D8130 (method) PerformInteractiveRebind = 0x35D7300 (method) UpdateBindingDisplay_OnInputActionChanged = 0x35D8710 (method) .ctor = 0x510900 (method) === UnityEngine.InputSystem.Samples.RebindUI.RebindPromptUI === _action = 0x20 _promptGo = 0x28 _text = 0x30 _tintColor = 0x38 _actionInternal = 0x40 _latestIsGamepadEnabled = 0x48 _buttonTweenAnimations = 0x50 Awake = 0x35D97C0 (method) OnEnable = 0x35D98A0 (method) Update = 0x35D9AB0 (method) ActualizePromptActiveState = 0x35D9650 (method) UpdatePromptView = 0x35D98D0 (method) .ctor = 0x510900 (method) === UnityEngine.UI.Extensions.Gradient === _gradientMode = 0x28 _gradientDir = 0x2C _overwriteAllColor = 0x30 _vertex1 = 0x34 _vertex2 = 0x44 targetGraphic = 0x58 GradientMode = 0x5E10D0 (method) GradientMode = 0x35D4FE0 (method) GradientDir = 0x62B650 (method) GradientDir = 0x35D4FA0 (method) OverwriteAllColor = 0x594DD0 (method) OverwriteAllColor = 0x35D5020 (method) Vertex1 = 0x3388AD0 (method) Vertex1 = 0x35D5060 (method) Vertex2 = 0x3388AE0 (method) Vertex2 = 0x35D50A0 (method) Awake = 0x35D44F0 (method) ModifyMesh = 0x35D45A0 (method) CompareCarefully = 0x35D4540 (method) .ctor = 0x35D4F80 (method) === UnityEngine.UI.Extensions.GradientMode === value__ = 0x10 Global = 0x0 Local = 0x0 === UnityEngine.UI.Extensions.GradientDir === value__ = 0x10 Vertical = 0x0 Horizontal = 0x0 DiagonalLeftToRight = 0x0 DiagonalRightToLeft = 0x0 === CombatMaster.View.BRGulagDoorsController === _doors = 0x20 _doorTweens = 0x28 _myPlayer = 0x30 Awake = 0x35C8A90 (method) OnDestroy = 0x35C8D60 (method) Update = 0x35C9150 (method) OnPlayerSpawn = 0x35C8E40 (method) GetClosestDoorIndex = 0x35C8B70 (method) .ctor = 0x510900 (method) === CombatMaster.View.BRMapLabelsController === _tweenDuration = 0x38 _labelsHideHeight = 0x3C _brGameModeSystem = 0x48 _brMapLevelDesign = 0x50 LabelsAlpha = 0x72D010 (method) LabelsAlpha = 0x72D050 (method) Start = 0x35C9370 (method) UpdateLabels = 0x35C9900 (method) IsPlayerAboveLabels = 0x35C9320 (method) UpdateLabelsRotation = 0x35C94E0 (method) .ctor = 0x35C99D0 (method) === CombatMaster.View.CameraVerticalOffset === _minOffset = 0x20 _maxOffset = 0x24 _smooth = 0x28 _slideStrength = 0x2C _gamepadSlideStrength = 0x30 _cameraController = 0x38 _targetOffset = 0x40 _smoothedOffset = 0x44 _isDragging = 0x48 ResetToDefault = 0x35CE7C0 (method) Start = 0x35CE960 (method) OnDisable = 0x35CE7C0 (method) Update = 0x35CEA30 (method) OnDrag = 0x35CE880 (method) OnBeginDrag = 0x35CE7B0 (method) OnEndDrag = 0x35CE8F0 (method) SetTargetOffset = 0x35CE900 (method) .ctor = 0x35CEC50 (method) === CombatMaster.View.CanvasScalerViewport === OnScaleUiChanged = 0x0 _manualSetWidthOrHeight = 0x68 _constantWidthOrHeight = 0x69 _canvas = 0x70 CanvasScaleFactor = 0x35CF220 (method) OnEnable = 0x35CF0A0 (method) OnDisable = 0x35CEFD0 (method) HandleScaleWithScreenSize = 0x35CEC80 (method) .ctor = 0x35CF210 (method) .cctor = 0x35CF190 (method) === EFitMode === value__ = 0x10 Horizontal = 0x0 Vertical = 0x0 === CombatMaster.View.ContentSizeByTextFilter === _fitMode = 0x20 _padding = 0x24 _rectTransform = 0x30 _texts = 0x38 Awake = 0x35CF240 (method) OnEnable = 0x35CF2E0 (method) Update = 0x35CF2E0 (method) SizeFilter = 0x35CF2F0 (method) .ctor = 0x510900 (method) === CombatMaster.View.EventAudioDoubleClick === _audio = 0x20 _pointerMultiClickBinder = 0x38 Awake = 0x35CF710 (method) .ctor = 0x510900 (method) === CombatMaster.View.GamepadScroll === _invert = 0x20 _sensitivity = 0x24 _scrollRect = 0x28 _pointerEventData = 0x30 Awake = 0x35D4010 (method) Update = 0x35D4090 (method) .ctor = 0x35D4220 (method) === BlackoutData === Timeout = 0x10 Message = 0x18 AlphaChanel = 0x20 System.IComparable.CompareTo = 0x35CD6B0 (method) === EAlphaChanel === value__ = 0x10 Translucent = 0x0 Transparent = 0x0 Opaque = 0x0 === EMatchMakingState === value__ = 0x10 None = 0x0 LookingForMatch = 0x0 MatchMakingTimer = 0x0 LaunchMatch = 0x0 InGameRoom = 0x0 === CombatMaster.View.GameView === _ref = 0x0 _lobbyScene = 0x38 _blackOut = 0x48 _uiInfo = 0x50 _audioListener = 0x58 _audioManager = 0x60 _gameStateManager = 0x68 _fallBackCamera = 0x70 _disconnectPopup = 0x78 _steamOverlayUIBlocker = 0x80 _uiWindows = 0x88 IsInitialized = 0x8 _localizationFunc = 0x10 _localizationFuncEn = 0x18 _uiManager = 0x90 _blackOutMessage = 0x98 _vibrateCancelation = 0xA0 _approveDisconnect = 0xA8 _canvasScalerViewport = 0xB0 _blackOuts = 0xB8 _initStartTime = 0xC0 _isWeaponsAnimatorsPrepared = 0xC4 _lastGamepadEnabled = 0xC5 _currentSelectedPressed = 0xC8 MatchMakingState = 0x35D3750 (method) MatchMakingLeftTime = 0x35D3420 (method) SearchSessionTime = 0x35D3C00 (method) UIInfo = 0x35D3D80 (method) UIWIndows = 0x35D3E20 (method) Localization = 0x35D33A0 (method) AudioManager = 0x35D3050 (method) LobbyScene = 0x35D3100 (method) CanvasScaleFactor = 0x35D30A0 (method) UIManager = 0x35D3DD0 (method) UIManager = 0x35D3FB0 (method) LocalizationFunc = 0x35D3280 (method) LocalizationFunc = 0x35D3ED0 (method) LocalizationFuncEn = 0x35D3160 (method) LocalizationFuncEn = 0x35D3E70 (method) PixelDragThreshold = 0x35D3B90 (method) PixelDragThreshold = 0x35D3F30 (method) DisconnectButton = 0x30FE4D0 (method) Awake = 0x35CF840 (method) Start = 0x35D23A0 (method) Update = 0x35D2570 (method) OnApplicationPause = 0x35D1780 (method) OnApplicationQuit = 0x35D17E0 (method) Initialize = 0x35D0DB0 (method) BattleDisconnectUpdate = 0x35CF940 (method) OnEquipItemTrigger = 0x35D1840 (method) RebindAllBinders = 0x35D1D10 (method) RebindAllUI = 0x35D1E30 (method) PlayDeviceVibration = 0x35D1B50 (method) GetTimerEndTimeFormat = 0x35D01E0 (method) GetTimerEndTimeFormat = 0x35D0250 (method) PlayDeviceVibrationInternal = 0x35D1A90 (method) BlackOutUpdate = 0x35CFA10 (method) ShowBlackout = 0x35D2310 (method) ShowBlackoutWithMessage = 0x35D2280 (method) ShowBlackoutWithMessageInternal = 0x35D2120 (method) DisableBlackout = 0x35D0130 (method) DisableAllBlackout = 0x35D0000 (method) DisableBlackOutInternal = 0x35D00B0 (method) DisableAllBlackOutInternal = 0x35CFF80 (method) RebindAllUI_OnLocaleChanged = 0x35D1E20 (method) .ctor = 0x35D2FF0 (method) === CombatMaster.View.IGamepadRaycast === RaycastPivot = 0x3479D0 (method) === CombatMaster.View.iOSSafeArea === _offset = 0x20 _panel = 0x28 Awake = 0x35E2A40 (method) Update = 0x35E2AD0 (method) ApplySafeArea = 0x35E28C0 (method) .ctor = 0x35E2B10 (method) === CombatMaster.View.LinkHandlerForTMPText === _tmpTextBox = 0x20 Awake = 0x35D50E0 (method) OnPointerClick = 0x35D5130 (method) .ctor = 0x510900 (method) === CombatMaster.View.ModelInstantiator === InstantiateOperatorModel = 0x35D5B30 (method) InstantiateOperatorHandsModel = 0x35D59A0 (method) InstantiateWeaponModel = 0x35D6350 (method) InstantiateWristbandModel = 0x35D6540 (method) InstantiateZiplineGunsmithModel = 0x35D6690 (method) InstantiateCoinsStackModel = 0x35D5700 (method) InstantiateCharmModel = 0x35D55B0 (method) InstantiateVehicleModel = 0x35D5CC0 (method) InstantiateVehicleParachuteModel = 0x35D5E10 (method) InstantiateVehicleZiplineModel = 0x35D6200 (method) InstantiateVehicleParamotorModel = 0x35D5F60 (method) InstantiateVehicleThrowingDroneModel = 0x35D60B0 (method) InstantiateHelicopterModel = 0x35D5850 (method) === CombatMaster.View.NavigationButton === _selectedObjects = 0x108 _raycastPivot = 0x110 _checkReadInputRectTransform = 0x118 _savedNavigation = 0x120 _isDisabledNavigation = 0x148 _savedTransition = 0x14C _isHasGamepadSelectBinder = 0x150 RaycastPivot = 0x35EE560 (method) Awake = 0x35EDDB0 (method) OnDestroy = 0x35EDFA0 (method) Update = 0x35EE350 (method) OnSelect = 0x35EE110 (method) DoStateTransition = 0x35EDF80 (method) UpdateHover = 0x35EE190 (method) OnDrawGizmos = 0x35EE070 (method) .ctor = 0x35EE4F0 (method) === CombatMaster.View.NavigationSelectable === ForceUpdateHover = 0x0 _selectedObjects = 0x100 _raycastPivot = 0x108 _selectSound = 0x110 _checkReadInputRectTransform = 0x128 _savedNavigation = 0x130 _isDisabledNavigation = 0x158 _isHasGamepadSelectBinder = 0x159 SetSelectedGameObject = 0x35EEA10 (method) RaycastPivot = 0x35EEEF0 (method) Awake = 0x35EE580 (method) OnDestroy = 0x35EE760 (method) Update = 0x35EEC70 (method) OnSelect = 0x35EE8D0 (method) DoStateTransition = 0x35EE740 (method) UpdateHover = 0x35EEAB0 (method) OnDrawGizmos = 0x35EE830 (method) .ctor = 0x35EEE60 (method) .cctor = 0x35EEDE0 (method) === CombatMaster.View.OrbitRotateDragPanel === WristbandRotation = 0x0 ParachuteRotation = 0xC ZiplineRotation = 0x18 ParamotorRotation = 0x24 HelicopterRotation = 0x30 ThrowingDroneRotation = 0x3C CharmRotation = 0x48 WeaponBlueprintRotation = 0x54 _orbitTransform = 0x20 _rectTransform = 0x28 _gamepadSensitivityYaw = 0x30 _gamepadSensitivityZaw = 0x34 _touchSensitivityYaw = 0x38 _touchSensitivityZaw = 0x3C _lerpSmooth = 0x40 _rangeY = 0x44 _rangeZ = 0x4C _orderPriority = 0x54 _priorityBits = 0x60 _defaultRotation = 0x58 _targetY = 0x68 _targetZ = 0x6C _currentY = 0x70 _currentZ = 0x74 _isDragging = 0x78 _isAwaked = 0x79 OrbitTransform = 0x526D40 (method) OrbitTransform = 0x35EFC30 (method) ClampY = 0x35EFBB0 (method) Awake = 0x35EEF10 (method) OnEnable = 0x35EF170 (method) OnDisable = 0x35EF0C0 (method) SetDefaultRotation = 0x35EF310 (method) SetYRotation = 0x35EF6F0 (method) SetZRotation = 0x35EF700 (method) SetFromOther = 0x35EF380 (method) SetRotation = 0x35EF3B0 (method) ResetRotationToDefault = 0x35EF1F0 (method) Update = 0x35EF710 (method) OnBeginDrag = 0x35EF0B0 (method) OnDrag = 0x35EF130 (method) OnEndDrag = 0x35EF1E0 (method) SetTargetValues = 0x35EF5B0 (method) .ctor = 0x35EFB60 (method) .cctor = 0x35EFA00 (method) === CombatMaster.View.PinchZoom === _maxFOV = 0x20 _minFOV = 0x24 _startFOV = 0x28 _smooth = 0x2C _pinch = 0x30 _gamepadStrength = 0x34 _camera = 0x38 _targetFov = 0x40 _currentFov = 0x44 _pointerEnter = 0x48 _isForceSetCamera = 0x49 OnEnable = 0x35EFD30 (method) OnDisable = 0x35EFCA0 (method) Update = 0x35EFE90 (method) SetCamera = 0x35EFE70 (method) ResetCameraFOV = 0x35EFDF0 (method) OnPointerEnter = 0x35CE7B0 (method) OnPointerExit = 0x35CE8F0 (method) .ctor = 0x35F00A0 (method) === CombatMaster.View.RectTransformLink === _origin = 0x20 _size = 0x28 _position = 0x29 _ignoreSizeDeltaX = 0x2A _ignoreSizeDeltaY = 0x2B _useTween = 0x2C _tweenTime = 0x30 _tweenEaseType = 0x34 _tweenAnimationCurve = 0x38 _rectTransform = 0x40 _tweenPosition = 0x48 RectTransform = 0x35F0390 (method) SetOrigin = 0x35F00E0 (method) Update = 0x35F0190 (method) .ctor = 0x35F0380 (method) === CombatMaster.View.RenderTextureImageView === _rawImage = 0x20 _rectTransform = 0x28 _camera = 0x30 Awake = 0x35F0420 (method) Setup = 0x35F0480 (method) Update = 0x35F04C0 (method) .ctor = 0x510900 (method) === CombatMaster.View.SelectableHover === _selectedObjects = 0x20 Update = 0x35F08F0 (method) OnSelect = 0x35F08F0 (method) OnDeselect = 0x35F08F0 (method) UpdateHover = 0x35F0900 (method) .ctor = 0x35F0AC0 (method) === CombatMaster.View.SRViewCheats === AudioCategory = 0x0 Input = 0x0 Instance = 0x0 Mute = 0x35F0780 (method) Mute = 0x35F0860 (method) PixelDragThreshold = 0x35F07A0 (method) PixelDragThreshold = 0x35F0890 (method) EnableTpsMode = 0x35F0730 (method) EnableTpsMode = 0x35F0800 (method) .ctor = 0x5109F0 (method) .cctor = 0x35F06C0 (method) === CombatMaster.View.CustomPreserveAttribute === .ctor = 0x862730 (method) === CombatMaster.View.StyledImage === _style = 0x118 _oldStyle = 0x11C _oldTheme = 0x120 Style = 0x220B8F0 (method) Style = 0x220BC00 (method) OnEnable = 0x35F0DA0 (method) OnChangeCurrentTheme = 0x35F0CA0 (method) OnDisable = 0x35F0CD0 (method) Update = 0x512CE0 (method) ReStyle = 0x35F1010 (method) ApplyStyle = 0x35F0B20 (method) ApplyToStyle = 0x35F0BC0 (method) .ctor = 0x35F11D0 (method) === CombatMaster.View.StyledTextMeshProUGUI === _style = 0x7C8 _oldStyle = 0x7CC _oldTheme = 0x7D0 Style = 0x35F18A0 (method) Style = 0x35F18B0 (method) OnEnable = 0x35F1560 (method) OnChangeCurrentTheme = 0x35F1460 (method) OnDisable = 0x35F1490 (method) Update = 0x35F17F0 (method) ReStyle = 0x35F1640 (method) ApplyStyle = 0x35F1220 (method) ApplyToStyle = 0x35F12C0 (method) .ctor = 0x35F1850 (method) === EDirection === value__ = 0x10 Horizontal = 0x0 Vertical = 0x0 === CombatMaster.View.UiParticleScaleByRectSize === _direction = 0x20 _koef = 0x24 _rectTransform = 0x28 Awake = 0x35F8C40 (method) Update = 0x35F8C80 (method) .ctor = 0x510900 (method) === CombatMaster.View.ResolutionMode === value__ = 0x10 None = 0x0 PerSegment = 0x0 PerLine = 0x0 === SetPropertyUtility === SetColor = 0x5AABE0 (method) SetStruct = 0x463590 (method) SetClass = 0x463590 (method) === CombatMaster.View.UIShape === m_Sprite = 0xE0 m_fillPercent = 0xE8 FixedToSegments = 0xEC m_fill = 0xED m_thickness = 0xF0 _outsideThickness = 0xF4 m_segments = 0xF8 _disableCulling = 0xFC _outer = 0x100 _inner = 0x104 s_ETC1DefaultUI = 0x0 m_OverrideSprite = 0x108 m_EventAlphaThreshold = 0x110 m_improveResolution = 0x114 m_Resolution = 0x118 m_useNativeSize = 0x11C FillPercent = 0x5B4740 (method) FillPercent = 0x35F8A40 (method) Fill = 0x35F8230 (method) Fill = 0x35F8A60 (method) Thickness = 0x2A798B0 (method) Thickness = 0x35F8AE0 (method) Segments = 0x27F2570 (method) Segments = 0x35F8AC0 (method) OnPopulateMesh = 0x35F77D0 (method) StepThroughPointsAndFill = 0x35F80A0 (method) Sprite = 0x5B4730 (method) Sprite = 0x35F8BC0 (method) OverrideSprite = 0x35F87B0 (method) OverrideSprite = 0x35F8B40 (method) ActiveSprite = 0x35F8240 (method) EventAlphaThreshold = 0x3126680 (method) EventAlphaThreshold = 0x35F8B20 (method) ImproveResolution = 0x220B8E0 (method) ImproveResolution = 0x35F8A80 (method) Resoloution = 0x2CEA5F0 (method) Resoloution = 0x35F8AA0 (method) UseNativeSize = 0x285CCF0 (method) UseNativeSize = 0x35F8B00 (method) .ctor = 0x35F81E0 (method) DefaultETC1GraphicMaterial = 0x35F82C0 (method) MainTexture = 0x35F8460 (method) HasBorder = 0x35F8370 (method) PixelsPerUnit = 0x35F87C0 (method) Material = 0x35F85F0 (method) Material = 0x35F8B30 (method) IncreaseResolution = 0x35F6DA0 (method) GeneratedUVs = 0x512CE0 (method) ResolutionToNativeSize = 0x512CE0 (method) CalculateLayoutInputHorizontal = 0x512CE0 (method) CalculateLayoutInputVertical = 0x512CE0 (method) MinWidth = 0x5E65E0 (method) PreferredWidth = 0x35F8980 (method) FlexibleWidth = 0x1D51BA0 (method) MinHeight = 0x5E65E0 (method) PreferredHeight = 0x35F88C0 (method) FlexibleHeight = 0x1D51BA0 (method) LayoutPriority = 0x559330 (method) IsRaycastLocationValid = 0x35F7320 (method) MapCoordinate = 0x35F7740 (method) GetAdjustedBorders = 0x35F6BA0 (method) SetVerticesDirty = 0x35F8070 (method) Cull = 0x35F6B70 (method) OnEnable = 0x35F77A0 (method) === CombatMaster.View.WatchFaceEmblemViewModel === _emblemViewModel = 0x38 _watches = 0x40 _currentEmblemId = 0x48 CurrentTime = 0x35F8FC0 (method) OnEnable = 0x35F8D60 (method) Update = 0x35F8DC0 (method) .ctor = 0x882520 (method) === CombatMaster.View.WatchFaceExpViewModel === _watches = 0x48 Level = 0x5B4DF0 (method) Level = 0x1D66060 (method) LevelIcon = 0x35F94B0 (method) Experience = 0x1ED0BE0 (method) Experience = 0x21F3CD0 (method) ExperiencePercent = 0x72D010 (method) ExperiencePercent = 0x72D050 (method) IsXpTokenActive = 0x1D722F0 (method) IsXpTokenActive = 0x1D72460 (method) IsWeaponTokenActive = 0x17D7740 (method) IsWeaponTokenActive = 0x1D72450 (method) IsBattlePassTokenActive = 0x17D7790 (method) IsBattlePassTokenActive = 0x21B1CF0 (method) OnEnable = 0x35F9020 (method) Update = 0x35F9080 (method) .ctor = 0x882520 (method) === CombatMaster.View.WatchFaceKillPerDeathViewModel === _watches = 0x40 KillsPerDeath = 0x6BC550 (method) KillsPerDeath = 0x2B69080 (method) HeadshotPercent = 0x1ED0BE0 (method) HeadshotPercent = 0x21F3CD0 (method) OnEnable = 0x35F9520 (method) Update = 0x35F9580 (method) .ctor = 0x882520 (method) === CombatMaster.View.WatchFaceKillStreaksViewModel === _watches = 0x40 _battlePerkInfo = 0x48 _battlePerkIndex = 0x50 ShowBattlePerk = 0x54F420 (method) ShowBattlePerk = 0x54F430 (method) BattlePerk = 0x35FA180 (method) BattlePerkStreak = 0x35FA010 (method) KillStreak = 0x1ED0BE0 (method) KillStreak = 0x21F3CD0 (method) OnEnable = 0x35F9AB0 (method) Update = 0x35F9B10 (method) GetTopBattlePerkIndex = 0x35F9970 (method) .ctor = 0x882520 (method) === CombatMaster.View.WatchFaceTimeViewModel === _showTotalPlayTime = 0x38 _watches = 0x40 _gameModeSystem = 0x48 _todayDateTime = 0x50 _timer = 0x58 WeekDay = 0x35FA840 (method) Day = 0x35FA5D0 (method) CurrentTime = 0x35FA570 (method) TotalPlayTime = 0x35FA680 (method) ShowTotalPlaytime = 0x35FA620 (method) OnEnable = 0x35FA200 (method) Update = 0x35FA290 (method) .ctor = 0x882520 (method) === CombatMaster.View.WatchFaceTotalKillsViewModel === _watches = 0x40 TotalKills = 0x5B4DF0 (method) TotalKills = 0x1D66060 (method) MatchKills = 0x1ED0BE0 (method) MatchKills = 0x21F3CD0 (method) OnEnable = 0x35FA8E0 (method) Update = 0x35FA940 (method) .ctor = 0x882520 (method) === CombatMaster.View.YoutubeVideoPlayer === ClosePlayer = 0x35FACC0 (method) Play = 0x35FAD20 (method) .ctor = 0x882520 (method) === CombatMaster.View.YoutubeVideoMessageData === url = 0x10 title = 0x18 videoOwnerChannelTitle = 0x20 viewCount = 0x28 videoPublishedAt = 0x30 UploadDateTime = 0x35FABA0 (method) === CombatMaster.View.UI.AdsZoneButton === _rectTransform = 0x20 Awake = 0x35E3870 (method) Update = 0x35E38B0 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.AppearTextEffect === Offset = 0x20 Iterations = 0x24 AnimateDelay = 0x28 AnimColorValue = 0x2C PreferedWidth = 0x30 _originalTextMesh = 0x38 _runningLine = 0x40 _cancellation = 0x48 _originalText = 0x50 _animStringBuilder = 0x58 IsRunningLineText = 0x35E4880 (method) Awake = 0x35E42D0 (method) Update = 0x35E4590 (method) OnDisable = 0x35E4380 (method) AnimateAppearEffect = 0x35E40C0 (method) SetCharColor = 0x35E4410 (method) .ctor = 0x35E4850 (method) === CombatMaster.View.UI.AppLoaderScreen === _curvesLoaderBar = 0x38 _randomCurve = 0x40 _smoothProgressValuePercent = 0x48 _randomMinPercent = 0x4C _evalTime = 0x68 ProgressValue = 0x2B3B2B0 (method) ProgressPercent = 0x35E4080 (method) FullDownloadSize = 0x35E3F00 (method) DownloadedSize = 0x35E3C10 (method) FormattedDownloadProgress = 0x35E3CE0 (method) ShowLowConnection = 0x35E40A0 (method) StateGameLoad = 0x54E880 (method) StateGameLoad = 0x54E9E0 (method) StateLoadBundles = 0x6946D0 (method) StateLoadBundles = 0x739F90 (method) IsXpBoostEvent = 0x35E3FC0 (method) PoolTasksProcessor = 0x546A70 (method) PoolTasksProcessor = 0x54DB60 (method) BundlesDownloading = 0x54E670 (method) BundlesDownloading = 0x54E6A0 (method) Start = 0x35E3A10 (method) Update = 0x35E3A80 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.StateGameLoad === value__ = 0x10 LoadBundles = 0x0 LoadLobby = 0x0 === CombatMaster.View.UI.StateLoadBundles === value__ = 0x10 Prepare = 0x0 NoConnection = 0x0 Load = 0x0 ConfirmCellularData = 0x0 === EResultDescription === value__ = 0x10 TheBest = 0x0 OneOfTheBest = 0x0 NotTop = 0x0 Nuke = 0x0 === CombatMaster.View.UI.ARBattleSummaryWindow === _matchInfo = 0x60 _gameModeState = 0x68 _sortedPlayers = 0x70 ArMatchInfoExt = 0x35E31F0 (method) WinState = 0x35E3830 (method) Place = 0x35E3520 (method) Number = 0x35E33E0 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x35E3650 (method) IsResult = 0x35E2BC0 (method) Kills = 0x35E3290 (method) NukeUserName = 0x35E3300 (method) Show = 0x35E2DE0 (method) .ctor = 0x35E31B0 (method) === CombatMaster.View.UI.ArScoreboard === _creationData = 0x38 _myPlayer = 0x40 _sortedPlayers = 0x48 ArGameModeState = 0x35E4B00 (method) MatchLeague = 0x35E4CE0 (method) MatchTimeLeftFormatted = 0x35E4D00 (method) MatchInfo = 0x35E4BF0 (method) WinState = 0x35E4FD0 (method) IsMatchFinish = 0x35E4B90 (method) Players = 0x35E4F20 (method) MyPlace = 0x35E4E80 (method) OnEnable = 0x35E48D0 (method) Update = 0x35E4A80 (method) SetupPlayerScoreLine = 0x35E4980 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.AttachmentButtonController === _line = 0x20 _lineCanvasGroup = 0x28 _buttonCanvasGroup = 0x30 _attachmentSubCategory = 0x38 _isButtonFadeWithLines = 0x3C _fadeAngle = 0x40 _fadeInDuration = 0x44 _fadeOutDuration = 0x48 _attachment = 0x50 _lastAngle = 0x58 _lineFadeInTween = 0x60 _lineFadeOutTween = 0x68 _buttonFadeInTween = 0x70 _buttonFadeOutTween = 0x78 OnEnable = 0x35E5830 (method) OnDisable = 0x35E57E0 (method) Update = 0x35E5E50 (method) UpdateAttachment = 0x35E5D80 (method) SetLineEndTo = 0x35E5980 (method) UpdateAlpha = 0x35E5B50 (method) GetAttachmentCenter = 0x35E5080 (method) GetAttachmentJointCenter = 0x35E55B0 (method) WorldToScreenPoint = 0x35E6020 (method) .ctor = 0x35E6090 (method) === CombatMaster.View.UI.BattleRoyaleSearchView === _lastConnectedPlayerCount = 0x38 _lastMaxPlayers = 0x3C PlayersConnected = 0x35E6AF0 (method) ConnectedPlayers = 0x35E6850 (method) MaxPlayers = 0x35E6A00 (method) CurrentPing = 0x35E69B0 (method) LeaveRoom = 0x35E6770 (method) OnEnable = 0x35E67A0 (method) Update = 0x35E67E0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.BombOnFloorIndicatorViewModel === _scaleCurve = 0x38 _isEnabled = 0x40 _newEnabledState = 0x41 _screenSize = 0x44 _isFrontOfScreen = 0x48 _rotation = 0x4C _bombOnFloorPosition = 0x5C _rectTransform = 0x68 IsEnabled = 0x516980 (method) ScaleView = 0x35E6F20 (method) DistanceToPlayer = 0x35E6CD0 (method) IsOffScreen = 0x35E6E70 (method) Rotation = 0x35E6F10 (method) RectTransform = 0x35E6E80 (method) Setup = 0x35E6C30 (method) UpdateIsEnabledAndRebind = 0x35E6C60 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.BrBattleSummaryWindow === _victorySound = 0x60 _defeatSound = 0x78 _matchInfo = 0x90 _gameModeState = 0x98 BrMatchInfoExt = 0x35E71B0 (method) WinState = 0x35E75E0 (method) Number = 0x35E7250 (method) PlayerName = 0x35E74E0 (method) PlaceNumber = 0x35E7320 (method) IsWinState = 0x35E6FD0 (method) Show = 0x35E7020 (method) .ctor = 0x35E7170 (method) === CombatMaster.View.UI.BRScoreBoard === _myPlayerScoreLineViewModel = 0x38 _creationData = 0x40 _myPlayer = 0x48 BrGameModeState = 0x35E6310 (method) MatchLeague = 0x35E6530 (method) MatchTimeLeftFormatted = 0x35E6550 (method) MatchInfo = 0x35E6440 (method) WinState = 0x35E6730 (method) Number = 0x35E6650 (method) BrMatchInfoExt = 0x35E63A0 (method) OnEnable = 0x35E60C0 (method) SetupPlayerScoreLine = 0x35E6250 (method) .ctor = 0x882520 (method) === ELabelType === value__ = 0x10 None = 0x0 Free = 0x0 New = 0x0 Featured = 0x0 Sale = 0x0 === CombatMaster.View.UI.BundlesPromoCarousel === _content = 0x38 _enhancedScroller = 0x40 _labelCanvasGroup = 0x48 _autoScrollTime = 0x50 _autoScrollTween = 0x54 _autoScrollTweenTime = 0x58 _scrollTween = 0x5C _scrollTweenTime = 0x60 _hideLabelSpeed = 0x64 _gamepadScrollSound = 0x68 _autoScrollTimer = 0x80 _isDragging = 0x84 _bundles = 0x88 _currentDataIndex = 0x90 _gamepadScrollTime = 0x94 Bundles = 0x35E89D0 (method) IsShowLabel = 0x35E8B70 (method) LabelType = 0x35E8BF0 (method) Discount = 0x35E8A80 (method) IsGamepadInputEnabled = 0x35E8AE0 (method) Awake = 0x35E7620 (method) OnEnable = 0x35E7C60 (method) OnDisable = 0x35E79A0 (method) Update = 0x35E8420 (method) MakeBindReadyAndRebindAll = 0x35E76D0 (method) OnBeginDrag = 0x35E7990 (method) OnEndDrag = 0x35E7F20 (method) OnScroll = 0x35E80D0 (method) SetupBundleViewModel = 0x35E8350 (method) CallbackJumpIndex = 0x35E7640 (method) OpenBundlePreviewWithStoreWindow = 0x35E8280 (method) .ctor = 0x35E8990 (method) === CombatMaster.View.UI.ButtonTweenAnimations === _anims = 0x20 Start = 0x35E8D20 (method) Play = 0x35E8C90 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.BuyStationIndicatorManager === _buyStationIndicatorPrefab = 0x20 _indicatorWorldPosOffset = 0x28 _indicatorScreenOffset = 0x2C _maxDistanceToShow = 0x30 _indicatorsPerStation = 0x38 _myPlayer = 0x40 _camera = 0x48 _canvas = 0x50 _brGameModeSystem = 0x58 Awake = 0x35E8D70 (method) OnUpdateMyPlayerInstance = 0x35E9960 (method) LateUpdate = 0x35E92E0 (method) GetIndicator = 0x35E8E80 (method) GetWorldPositionOnScreen = 0x35E91B0 (method) GetScreenViewportSize = 0x35E8FD0 (method) .ctor = 0x35E99B0 (method) === EResultDescription === value__ = 0x10 Victory = 0x0 Defeat = 0x0 Nuke = 0x0 === CombatMaster.View.UI.CmBattleSummaryWindow === _matchInfo = 0x60 _gameModeState = 0x68 CmMatchInfoExt = 0x35ECFC0 (method) WinState = 0x35E3830 (method) Number = 0x35ED140 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x35ED210 (method) NukeUserName = 0x35ED060 (method) Show = 0x35ECDB0 (method) .ctor = 0x35ECF80 (method) === CombatMaster.View.UI.CMScoreBoard === _creationData = 0x38 _myPlayer = 0x40 CmGameModeState = 0x35E9EF0 (method) MatchLeague = 0x35E4CE0 (method) MatchTimeLeftFormatted = 0x35EA170 (method) AliveCountFormatted = 0x35E9CD0 (method) MatchInfo = 0x35EA080 (method) WinState = 0x35EA4C0 (method) IsMatchFinish = 0x35EA020 (method) Players = 0x35EA2F0 (method) CmMatchInfoExt = 0x35E9F80 (method) OnEnable = 0x35E9A30 (method) Update = 0x35E9C50 (method) SetupPlayerScoreLine = 0x35E9AC0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ConnectingPlayersView === _playerConnectSound = 0x38 _lastConnectedPlayerCount = 0x50 _lastMaxPlayers = 0x54 PlayersConnected = 0x35ED740 (method) ConnectedPlayers = 0x35ED530 (method) MaxPlayers = 0x35ED690 (method) Players = 0x35ED880 (method) Setup = 0x35ED3F0 (method) LeaveRoom = 0x35ED2E0 (method) OnEnable = 0x35ED3B0 (method) Update = 0x35ED4B0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.CountdownTimer === _remainSeconds = 0x38 _cancellation = 0x40 IsActive = 0x731E50 (method) IsActive = 0x134C3D0 (method) FormattedTime = 0x35EDD50 (method) StopTimer = 0x33F5EF0 (method) StartRespawnTimer = 0x35EDCA0 (method) Update = 0x35EDD40 (method) .ctor = 0x882520 (method) === EResultDescription === value__ = 0x10 TimeOver = 0x0 ScoreLimitReached = 0x0 Nuke = 0x0 === CombatMaster.View.UI.CTFBattleSummaryWindow === _matchInfo = 0x60 _gameModeState = 0x68 IsPlayerBlueTeam = 0x35EAA00 (method) PlayerTeamKills = 0x35EAC10 (method) EnemyTeamKills = 0x35EA940 (method) WinState = 0x35E3830 (method) BlueWins = 0x35EA850 (method) PlayerTeamIcon = 0x35EAB50 (method) EnemyTeamIcon = 0x35EA880 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x35EACD0 (method) IsResult = 0x35EA500 (method) NukeUserName = 0x35EAA70 (method) Show = 0x35EA640 (method) .ctor = 0x35EA810 (method) === CombatMaster.View.UI.CTFScoreBoard === _creationData = 0x38 _myPlayer = 0x40 _bluePlayers = 0x48 _redPlayers = 0x50 CtfGameModeState = 0x35EB360 (method) MatchLeague = 0x35E4CE0 (method) IsPlayerBlueTeam = 0x35EB5E0 (method) BlueTeamScore = 0x35EB2E0 (method) RedTeamScore = 0x35EB840 (method) TargetScore = 0x35EB8C0 (method) MatchInfo = 0x35EB610 (method) WinState = 0x35EB960 (method) BluePlayers = 0x35EB230 (method) RedPlayers = 0x35EB790 (method) IsMatchFinish = 0x35EB580 (method) IsBlueTeamWin = 0x35EB480 (method) PlayerTeamIcon = 0x35EB700 (method) EnemyTeamIcon = 0x35EB3F0 (method) OnEnable = 0x35EAE20 (method) SetupPlayerScoreLine = 0x35EB0D0 (method) .ctor = 0x35EB180 (method) === CombatMaster.View.UI.CTFScreenSpaceManager === _flagIndicatorPrefab = 0x20 _indicatorWorldPosOffset = 0x28 _indicatorScreenOffset = 0x2C _defaultPositionPlantZoneIndicator = 0x30 _indicatorPlayerFlag = 0x38 _indicatorPlayerBase = 0x40 _indicatorEnemyFlag = 0x48 _myPlayer = 0x50 _camera = 0x58 _canvas = 0x60 _ctfGameModeSystem = 0x68 _flagsPercentSpring = 0x70 _flagAnimated = 0x74 Awake = 0x35EB9A0 (method) OnUpdateMyPlayerInstance = 0x35EC760 (method) LateUpdate = 0x35EC380 (method) UpdateFlag = 0x35EC7B0 (method) GetWorldPositionOnScreen = 0x35EBE00 (method) GetScreenViewportSize = 0x35EBC30 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.CustomizeButtonPanel === _saturateGradient = 0x38 OnSettingsChanged = 0x40 _rectTransform = 0x48 _selectedButtonRectTransform = 0x50 _selectedButton = 0x58 _selectedSliderNum = 0x60 ScaleSlider = 0x36F8CD0 (method) ScaleSlider = 0x36F8EB0 (method) AlphaSlider = 0x36F8C50 (method) AlphaSlider = 0x36F8DC0 (method) ColorHueSlider = 0x36F8C70 (method) ColorHueSlider = 0x36F8E10 (method) ColorSaturateSlider = 0x36F8C90 (method) ColorSaturateSlider = 0x36F8E60 (method) Colored = 0x36F8CB0 (method) SelectedColor = 0x36F8CF0 (method) SelectedButton = 0x546A70 (method) SelectedSliderNum = 0x36F8D30 (method) Awake = 0x36F8620 (method) Update = 0x36F88C0 (method) Setup = 0x36F87B0 (method) SetPositionToSelectedButton = 0x36F8670 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.DebugHud === _camera = 0x38 _terrainData = 0x40 _urpCamData = 0x48 _initialWidth = 0x50 _initialHeight = 0x54 AspectRatio = 0x36FE8D0 (method) RenderingThreadingMode = 0x36FEAB0 (method) Resolution = 0x36FEB10 (method) Upscaler = 0x36FEDF0 (method) PomRenderPath = 0x36FEA50 (method) Is_PomEnabled = 0x36FE8F0 (method) Is_PomHideAll = 0x36FE900 (method) Is_TerrainEnabled = 0x36FE990 (method) Is_Terrain_TreesEnabled = 0x36FE9F0 (method) Is_Terrain_GrassEnabled = 0x36FE9C0 (method) Is_Terrain_iTreesEnabled = 0x36FEA20 (method) Is_RenderShadows = 0x36FE930 (method) Is_PostProcessEnabled = 0x36FE910 (method) Is_Msaa = 0x36FE430 (method) Is_FpsTarget = 0x36FE3E0 (method) Is_RenderWithScale = 0x36FE460 (method) Is_Resolution = 0x36FE4D0 (method) Toggle_PomEnabled = 0x36FE600 (method) Toggle_PomHideAll = 0x36FE620 (method) Toggle_PomRenderPath = 0x36FE640 (method) Toggle_TerrainEnabled = 0x36FE770 (method) Toggle_Terrain_TreesEnabled = 0x36FE7D0 (method) Toggle_Terrain_GrassEnabled = 0x36FE7A0 (method) Toggle_Terrain_iTreesEnabled = 0x36FE830 (method) Toggle_Terrain_iGrassEnabled = 0x36FE800 (method) Toggle_RenderShadows = 0x36FE6B0 (method) Toggle_Postprocessing = 0x36FE660 (method) Set_Msaa = 0x36FE550 (method) Set_FpsTarget = 0x36FE500 (method) Set_RenderScale = 0x36FE560 (method) Set_Resolution = 0x36FE5D0 (method) FuseImpostors = 0x36FE3D0 (method) FuseImpostorsCpm = 0x36FE3C0 (method) UnloadMeshes = 0x36FE860 (method) KillShortToLongDistanceProps = 0x36FE4F0 (method) KillShortToLongDistanceProps_v2 = 0x36FE4F0 (method) KillShortToLongDistanceProps_v3 = 0x36FE4F0 (method) KillShortToLongDistanceProps_v4 = 0x36FE4F0 (method) UrpSettings = 0x36FEF30 (method) UrpCamData = 0x36FEE80 (method) TerrainData = 0x36FED40 (method) Awake = 0x36FE390 (method) Update = 0x36FE870 (method) .ctor = 0x882520 (method) === EResultDescription === value__ = 0x10 TheBest = 0x0 OneOfTheBest = 0x0 NotTop = 0x0 Nuke = 0x0 === CombatMaster.View.UI.DMBattleSummaryWindow === _matchInfo = 0x60 _gameModeState = 0x68 _sortedPlayers = 0x70 DmMatchInfoExt = 0x36F9420 (method) WinState = 0x35E3830 (method) Place = 0x36F9750 (method) Number = 0x36F9610 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x36F9880 (method) IsResult = 0x36F8F00 (method) Kills = 0x36F94C0 (method) NukeUserName = 0x36F9530 (method) Show = 0x36F90D0 (method) .ctor = 0x36F93E0 (method) === CombatMaster.View.UI.DmScoreboard === _creationData = 0x38 _myPlayer = 0x40 _sortedPlayers = 0x48 DmGameModeState = 0x36FF160 (method) MatchLeague = 0x35E4CE0 (method) MatchTimeLeftFormatted = 0x36FF340 (method) MatchInfo = 0x36FF250 (method) WinState = 0x36FF610 (method) IsMatchFinish = 0x36FF1F0 (method) Players = 0x36FF560 (method) MyPlace = 0x36FF4C0 (method) OnEnable = 0x36FEF70 (method) Update = 0x36FF0E0 (method) SetupPlayerScoreLine = 0x36FF020 (method) .ctor = 0x882520 (method) === EResultDescription === value__ = 0x10 TimeOver = 0x0 ScoreLimitReached = 0x0 Nuke = 0x0 === CombatMaster.View.UI.DOBattleSummaryWindow === _doGameModeSystem = 0x60 _gameModeState = 0x68 IsPlayerBlueTeam = 0x36F9FC0 (method) PlayerTeamKills = 0x36FA1D0 (method) EnemyTeamKills = 0x36F9F00 (method) WinState = 0x35E3830 (method) BlueWins = 0x36F9E10 (method) PlayerTeamIcon = 0x36FA110 (method) EnemyTeamIcon = 0x36F9E40 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x36FA290 (method) IsResult = 0x36F9A60 (method) NukeUserName = 0x36FA030 (method) Show = 0x36F9B50 (method) .ctor = 0x36F9DD0 (method) === CombatMaster.View.UI.DOScoreBoard === _creationData = 0x38 _myPlayer = 0x40 _playerTeamPlayers = 0x48 _enemyTeamPlayers = 0x50 DOGameModeState = 0x36FA7D0 (method) MatchLeague = 0x35E4CE0 (method) IsAlfaTeam = 0x35EB5E0 (method) PlayerTeamScore = 0x36FB020 (method) EnemyTeamScore = 0x36FAAC0 (method) PlayerTeamKills = 0x36FAEF0 (method) EnemyTeamKills = 0x36FA990 (method) MatchInfo = 0x36FABD0 (method) WinState = 0x36FB0A0 (method) MatchTimeLeftFormatted = 0x36FACC0 (method) PlayerTeamPlayers = 0x36FAF70 (method) EnemyTeamPlayers = 0x36FAA10 (method) IsMatchFinish = 0x36FAB40 (method) IsPlayerTeamWin = 0x36FABA0 (method) PlayerTeamIcon = 0x36FAE60 (method) EnemyTeamIcon = 0x36FA900 (method) DoMatchInfoExt = 0x36FA860 (method) OnEnable = 0x36FA360 (method) SetupPlayerScoreLine = 0x36FA610 (method) Update = 0x36FA6C0 (method) .ctor = 0x36FA720 (method) === CombatMaster.View.UI.DOScreenSpaceManager === _capZoneIndicatorPrefab = 0x20 _statusPointBarPrefab = 0x28 _indicatorWorldPosOffset = 0x30 _indicatorScreenOffset = 0x34 _defaultPositionZoneIndicator = 0x38 _zoneIndicators = 0x40 _zoneStatusBars = 0x48 _myPlayer = 0x50 _camera = 0x58 _canvas = 0x60 _doGameModeSystem = 0x68 Awake = 0x36FB0E0 (method) OnUpdateMyPlayerInstance = 0x35EC760 (method) LateUpdate = 0x36FB8D0 (method) UpdatePointZone = 0x36FB9F0 (method) GetWorldPositionOnScreen = 0x36FB430 (method) GetScreenViewportSize = 0x35EBC30 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.DOStaticCapPointsIndicators === _zoneIndicators = 0x20 _myPlayer = 0x28 _doGameModeSystem = 0x30 Awake = 0x36FC4D0 (method) OnUpdateMyPlayerInstance = 0x5120B0 (method) LateUpdate = 0x36FC5E0 (method) UpdatePointZone = 0x36FC700 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.DOStatusPointBarView === _locIdPointSecuringStatus = 0x20 _locIdPointClearingStatus = 0x28 _locIdPointDefendingStatus = 0x30 _locIdPointContestedStatus = 0x38 _statusBar = 0x40 _pointIconDefault = 0x48 _pointIconAlternative = 0x50 _crestDefault = 0x58 _crestAlternative = 0x60 _statusBarContainer = 0x68 _statusBarBack = 0x70 _pointNames = 0x78 _pointStatus = 0x80 _noneColor = 0x88 _playerColor = 0x98 _enemyColor = 0xA8 _contestedColor = 0xB8 _defaultPointNameColor = 0xC8 _alternativePointNameColor = 0xD8 SetBar = 0x36FCAE0 (method) GetCaptureColor = 0x36FC8E0 (method) GetOwnerColor = 0x36FC9B0 (method) SetPointStatus = 0x36FD1C0 (method) SetPointNameTextColor = 0x36FD0D0 (method) ResetBar = 0x36FCA80 (method) .ctor = 0x36FD2E0 (method) === EResultDescription === value__ = 0x10 TimeOutYouSurvived = 0x0 TimeOutSlayersSurvived = 0x0 Nuke = 0x0 AllDemonsAreRevived = 0x0 AllSlayersAreDead = 0x0 === CombatMaster.View.UI.DsBattleSummaryWindow === _dsGameModeSystem = 0x60 _gameModeState = 0x68 IsSlayersWin = 0x36FFBA0 (method) IsPlayerSlayer = 0x36FFB30 (method) WinState = 0x35E3830 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x36FFCE0 (method) IsResult = 0x36FF6C0 (method) NukeUserName = 0x36FFC00 (method) Show = 0x36FF870 (method) .ctor = 0x36FFAF0 (method) === CombatMaster.View.UI.DSScoreBoard === _creationData = 0x38 _myPlayer = 0x40 _playerTeamPlayers = 0x48 _enemyTeamPlayers = 0x50 DsGameModeState = 0x36FDC40 (method) MatchLeague = 0x35E4CE0 (method) IsPlayerSlayer = 0x36FDEB0 (method) PlayerTeamCount = 0x36FE1D0 (method) EnemyTeamCount = 0x36FDCD0 (method) IsPlayerTeamWins = 0x36FDEE0 (method) MatchTimeLeftFormatted = 0x36FE050 (method) AliveCountFormatted = 0x36FD900 (method) MatchInfo = 0x36FDF60 (method) WinState = 0x36FE350 (method) IsMatchFinish = 0x36FDE50 (method) PlayerTeamPlayers = 0x36FE2A0 (method) EnemyTeamPlayers = 0x36FDDA0 (method) DSMatchInfoExt = 0x36FDBA0 (method) OnEnable = 0x36FD3B0 (method) Update = 0x36FD7D0 (method) SetupPlayerScoreLine = 0x36FD660 (method) .ctor = 0x36FD850 (method) === EResultDescription === value__ = 0x10 TheBest = 0x0 OneOfTheBest = 0x0 NotTop = 0x0 Nuke = 0x0 === CombatMaster.View.UI.FYBattleSummaryWindow === _matchInfo = 0x60 _gameModeState = 0x68 _sortedPlayers = 0x70 FyMatchInfoExt = 0x37004B0 (method) WinState = 0x35E3830 (method) Place = 0x37007E0 (method) Number = 0x37006A0 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x3700910 (method) IsResult = 0x36FFF90 (method) Kills = 0x3700550 (method) NukeUserName = 0x37005C0 (method) Show = 0x3700160 (method) .ctor = 0x3700470 (method) === CombatMaster.View.UI.FyScoreboard === _creationData = 0x38 _myPlayer = 0x40 _sortedPlayers = 0x48 FyGameModeState = 0x3700CE0 (method) MatchLeague = 0x35E4CE0 (method) MatchTimeLeftFormatted = 0x3700EC0 (method) MatchInfo = 0x3700DD0 (method) WinState = 0x3701190 (method) IsMatchFinish = 0x3700D70 (method) Players = 0x37010E0 (method) MyPlace = 0x3701040 (method) OnEnable = 0x3700AF0 (method) Update = 0x3700C60 (method) SetupPlayerScoreLine = 0x3700BA0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.GameModeSelectorPanel === _defaultSelected = 0x38 _defaultSelectedWwl = 0x40 _closeTransition = 0x48 GetDefaultSelected = 0x3701510 (method) IsStandalone = 0x53FBD0 (method) IsHighDefinitionMapPrefer = 0x3701550 (method) GameConfiguration = 0x35FAEB0 (method) OpenLeaguesInfoPopup = 0x3701320 (method) Open = 0x35FADB0 (method) Close = 0x37012B0 (method) ChangeHighDefinitionMapPrefer = 0x3701240 (method) Update = 0x37013D0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.FPSCounter === _lastFps = 0x3C FPS = 0x5B4DF0 (method) FPS = 0x1D66060 (method) Update = 0x36FFEA0 (method) .ctor = 0x882520 (method) === KillData === Killer = 0x10 KillerKillStreak = 0x18 Victim = 0x20 Weapon = 0x28 === CombatMaster.View.UI.KillingCardView === _myKillDelay = 0x38 _hideDuration = 0x3C _hideEase = 0x40 _playerCard = 0x48 _killerWeapon = 0x50 _loadoutPerk1 = 0x58 _loadoutPerk2 = 0x60 _loadoutPerk3 = 0x68 _showAnimsGroup = 0x70 _myDeadCancel = 0x80 _eventsQueue = 0x88 _canvasGroup = 0x90 KillStreak = 0x546A50 (method) KillStreak = 0x546CA0 (method) IsMyKill = 0x1D66030 (method) IsMyKill = 0x1D66310 (method) Awake = 0x3706680 (method) OnEvent = 0x37067D0 (method) ShowKillsQueue = 0x3706BA0 (method) .ctor = 0x3706C60 (method) === CombatMaster.View.UI.KillReportLine === _spacing = 0x38 _hideDelay = 0x3C _showTime = 0x80 _showFrame = 0x84 _onDisableCallBack = 0x88 _canvasGroup = 0x90 KillerName = 0x54DA60 (method) KillerName = 0x54DFD0 (method) VictimName = 0x54DA70 (method) VictimName = 0x54DB50 (method) KillerColor = 0x54E660 (method) KillerColor = 0x54E690 (method) VictimColor = 0x73CAE0 (method) VictimColor = 0x2D83390 (method) IsMyKill = 0x58B260 (method) IsMyKill = 0x62F3E0 (method) IsMyDeath = 0x1D65E30 (method) IsMyDeath = 0x1D661B0 (method) IsHeadshot = 0x2618520 (method) IsHeadshot = 0x2618540 (method) IsWallThrough = 0x2618530 (method) IsWallThrough = 0x2618550 (method) IsWeaponBash = 0x85D6E0 (method) IsWeaponBash = 0x2C79700 (method) WeaponIcon = 0x54E970 (method) WeaponIcon = 0x54EB10 (method) CanvasGroup = 0x3705340 (method) Setup = 0x3704920 (method) Update = 0x3705250 (method) RebuildLayout = 0x37044C0 (method) .ctor = 0x882520 (method) === KillReportData === Killer = 0x10 Victim = 0x18 WeaponData = 0x20 BodyPart = 0x150 IsWallThrough = 0x154 IsWeaponBash = 0x155 IsNull = 0x3704490 (method) === CombatMaster.View.UI.KillReportView === _spacing = 0x38 _killReportPrefab = 0x40 _killsQueue = 0x48 _poolKillReports = 0x50 _isInitialized = 0x58 Awake = 0x37053B0 (method) OnEvent = 0x3705580 (method) Initialize = 0x37054C0 (method) Update = 0x3706250 (method) ShowKillReport = 0x3705DD0 (method) OnKillReportLineHide = 0x37058C0 (method) RebuildLayout = 0x3705920 (method) .ctor = 0x3706470 (method) === CombatMaster.View.UI.KillStreakBadge === _showAnimsGroup = 0x38 KillStreak = 0x594DE0 (method) KillStreak = 0x1455AF0 (method) OnEvent = 0x3706530 (method) .ctor = 0x1248CB0 (method) === EBattleIconHighlight === value__ = 0x10 None = 0x0 ArmorDestroy = 0x0 PlayerDowned = 0x0 ArmorDamage = 0x0 DemonDamage = 0x0 DemonArmorDamage = 0x0 EodResist = 0x0 ParamotorDamage = 0x0 ParamotorDestroy = 0x0 === CombatMaster.View.UI.XPCounter === _highlightContainer = 0x38 _highlightPrefab = 0x40 _highlightsInstantDelay = 0x48 _highlightCommonDelay = 0x4C _highlightRemoveDelay = 0x50 _scoreTextAnim = 0x58 _scoreDelay = 0x60 _iconHighlightTween = 0x68 _iconAnimGroupTween = 0x70 _xpCount = 0x78 _highlight = 0x90 _highlightScoreSum = 0xA8 _highlightsTypes = 0xB0 _scoresQueue = 0xB8 _collectedHighlights = 0xC0 _highlightQueue = 0xC8 _cancellationDestroy = 0xD0 _myPlayer = 0xF0 ScoreGained = 0x6C0200 (method) ScoreGained = 0x6C0230 (method) DemonDamageHighlight = 0x5B4730 (method) DemonDamageHighlight = 0x5C4E30 (method) IconDamageHighlight = 0x5B4740 (method) IconDamageHighlight = 0x10D83A0 (method) Awake = 0x370F970 (method) OnUpdateMyPlayerInstance = 0x37105A0 (method) OnDisable = 0x370FDB0 (method) OnEvent = 0x3710130 (method) OnEvent = 0x370FED0 (method) ShowIconHighlight = 0x3710870 (method) EnqueueNewHighlights = 0x370FC40 (method) ShowHighlightQueue = 0x3710790 (method) ShowScoresQueue = 0x37109A0 (method) InstantiateHighlight = 0x370FD00 (method) SetupHighlightWidget = 0x3710660 (method) TestAsync = 0x37111D0 (method) Test1 = 0x3710A60 (method) Test3 = 0x3710BB0 (method) Test5 = 0x3710E70 (method) .ctor = 0x3711380 (method) === CombatMaster.View.UI.GameStateManager === _mapLoaderScreen = 0x20 _lobbyLoaderScreen = 0x28 _playerUIManager = 0x30 _matchWarmUpCollection = 0x38 IsLoadingScene = 0x516980 (method) IsLoadingScene = 0x5169B0 (method) CurrentLoadingScene = 0x54DA70 (method) CurrentLoadingScene = 0x54DB50 (method) Awake = 0x3701590 (method) SceneLoadLocalBegin = 0x37016C0 (method) SceneLoadLocalDone = 0x3701770 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.HandguardBarrelUIBarrelAttachmentIcon === _compositeMuzzles = 0xA0 GetJointAttachment = 0x37019C0 (method) .ctor = 0x5E4DC0 (method) === EResultDescription === value__ = 0x10 TimeOver = 0x0 ScoreLimitReached = 0x0 Nuke = 0x0 === CombatMaster.View.UI.KCBattleSummaryWindow === _kcGameModeSystem = 0x60 _gameModeState = 0x68 IsPlayerBlueTeam = 0x3701FF0 (method) PlayerTeamScore = 0x3702200 (method) EnemyTeamScore = 0x3701F30 (method) WinState = 0x35E3830 (method) BlueWins = 0x3701E40 (method) PlayerTeamIcon = 0x3702140 (method) EnemyTeamIcon = 0x3701E70 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x37022C0 (method) IsResult = 0x3701A90 (method) NukeUserName = 0x3702060 (method) Show = 0x3701B80 (method) .ctor = 0x3701E00 (method) === CombatMaster.View.UI.KcScoreboard === _creationData = 0x38 _myPlayer = 0x40 _bluePlayers = 0x48 _redPlayers = 0x50 KcGameModeState = 0x3703E10 (method) MatchLeague = 0x35E4CE0 (method) IsPlayerBlueTeam = 0x35EB5E0 (method) PlayerTeamScore = 0x37042E0 (method) EnemyTeamScore = 0x3703D00 (method) TargetTeamScore = 0x3704410 (method) MatchTimeLeftFormatted = 0x3704030 (method) MatchInfo = 0x3703F40 (method) KcMatchInfoExt = 0x3703EA0 (method) WinState = 0x3704450 (method) BluePlayers = 0x3703BC0 (method) RedPlayers = 0x3704360 (method) IsMatchFinish = 0x3703DB0 (method) IsBlueTeamWin = 0x3703D80 (method) PlayerTeamIcon = 0x3704250 (method) EnemyTeamIcon = 0x3703C70 (method) OnEnable = 0x3703730 (method) Update = 0x3703A90 (method) SetupPlayerScoreLine = 0x37039E0 (method) .ctor = 0x3703B10 (method) === CombatMaster.View.UI.KCScreenSpaceManager === _dogTagIndicatorPrefab = 0x20 _indicatorWorldPosOffset = 0x28 _indicatorScreenOffset = 0x2C _indicatorsPool = 0x30 _indicatorPerDogTagList = 0x38 _myPlayer = 0x40 _camera = 0x48 _canvas = 0x50 _kcGameModeSystem = 0x58 Awake = 0x37023B0 (method) OnUpdateMyPlayerInstance = 0x35E9960 (method) LateUpdate = 0x3702E20 (method) GetDogTagIndicator = 0x37024A0 (method) GetWorldPositionOnScreen = 0x3702980 (method) GetScreenViewportSize = 0x37027B0 (method) .ctor = 0x3703670 (method) === CombatMaster.View.UI.LeaderboardEntrySelectorPanel === _defaultSelected = 0x38 _entryLink = 0x40 _leaderboardTab = 0x48 _selectedViewModel = 0x50 _reportedPlayers = 0x58 IsPlayerReported = 0x3707270 (method) OnClickButtonInspect = 0x3706DC0 (method) OnClickButtonReport = 0x3706E20 (method) Open = 0x3706F50 (method) Close = 0x3706D00 (method) Update = 0x37070D0 (method) .ctor = 0x37071F0 (method) === CombatMaster.View.UI.LoadoutDropIndicatorManager === _loadoutDropIndicatorPrefab = 0x20 _indicatorWorldPosOffset = 0x28 _indicatorScreenOffset = 0x2C _indicatorPerBox = 0x30 _actorLoadoutDrops = 0x38 _myPlayer = 0x40 _camera = 0x48 _canvas = 0x50 _brGameModeSystem = 0x58 Awake = 0x37072D0 (method) OnUpdateMyPlayerInstance = 0x35E9960 (method) LateUpdate = 0x3707530 (method) GetIndicator = 0x37073E0 (method) GetWorldPositionOnScreen = 0x35E91B0 (method) GetScreenViewportSize = 0x35E8FD0 (method) .ctor = 0x3707B80 (method) === CombatMaster.View.UI.LobbyUIManager === _popups = 0xB0 _popupsContainer = 0xB8 _popupsInstance = 0xC0 WeaponGunsmithCM = 0xC8 WeaponGunsmithWWL = 0xD0 OperatorPreview = 0xD8 OrbitPreview = 0xE0 LuckyDrawCasePreview = 0xE8 WheeledVehiclePreview = 0xF0 FPSWeaponPreview = 0xF8 CameraController = 0x100 LobbyGlobalChat = 0x108 _lobbyMusic = 0x110 _lobbyMusicWwl = 0x118 _onWindowCloseAudio = 0x120 _wwlFogColor = 0x138 _wwlFogDensity = 0x148 _overrideLobbyMusicItem = 0x150 _popupStageNumber = 0x0 _timeLastPopupShow = 0x8 _timeBasedLastPopupIsSoft = 0x10 Ref = 0x370ACF0 (method) Popups = 0x3708590 (method) WeaponGunsmith = 0x370AD70 (method) LobbyMusic = 0x370ACA0 (method) StopLobbyMusic = 0x3709DA0 (method) OverrideLobbyMusicItem = 0x3708350 (method) PlayLobbyMusic = 0x3708520 (method) Awake = 0x3707C00 (method) Start = 0x3709B80 (method) StartDelayed = 0x3709AB0 (method) Update = 0x5109F0 (method) OnDestroy = 0x3707DB0 (method) OnBackInvoke = 0x3707CC0 (method) OnShow = 0x3708030 (method) UpdateApp = 0x370AB00 (method) TryStartSearchMatch = 0x370A250 (method) TryJoinRoom = 0x3709E70 (method) OnKickFromRoom = 0x3707F10 (method) OnUpdateRoom = 0x37081C0 (method) OnBuyProductSuccess = 0x3707CD0 (method) LastShowedPromoBundleId = 0x370ABE0 (method) LastShowedPromoBundleId = 0x370AE00 (method) LastShowedHardPromoPopupType = 0x370ABA0 (method) LastShowedHardPromoPopupType = 0x370ADC0 (method) LastShowedSoftPromoPopupType = 0x370AC60 (method) LastShowedSoftPromoPopupType = 0x370AE80 (method) LastShowedPromoComboId = 0x370AC20 (method) LastShowedPromoComboId = 0x370AE40 (method) OnLobbyShowPopupsCycle = 0x3707F50 (method) SelectGameLaunchPopupToShow = 0x37087D0 (method) SelectComboPopupToShow = 0x3708670 (method) SelectHardPopupToShow = 0x3708D50 (method) SelectSoftPopupToShow = 0x3709570 (method) TryShowWhatsNew = 0x370A160 (method) TryShowBundlePopup = 0x3709F50 (method) TryShowFsComboPopup = 0x370A060 (method) .ctor = 0x370AB50 (method) === CombatMaster.View.UI.LuckyDrawCaseClickRedirect === _rectTransform = 0x20 _pointerEventData = 0x0 _raycastResults = 0x8 Awake = 0x3724AC0 (method) OnPointerClick = 0x3724B00 (method) .ctor = 0x510900 (method) .cctor = 0x3725050 (method) === CombatMaster.View.UI.OperationMissionArrow === _operationId = 0x20 _missionFrom = 0x24 _missionTo = 0x28 _unlockEffect = 0x30 OperationId = 0x72D000 (method) MissionTo = 0x5E10D0 (method) MissionFrom = 0x6C12F0 (method) UnlockEffect = 0x54DFC0 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.PingCounter === _lastPing = 0x40 _lastPacketsLoss = 0x44 Ping = 0x5B4DF0 (method) Ping = 0x1D66060 (method) PacketsLoss = 0x1ED0BE0 (method) PacketsLoss = 0x21F3CD0 (method) Update = 0x37250E0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PlayerIndicatorManager === _playerIndicatorPrefab = 0x38 _indicatorWorldPosOffset = 0x40 _indicatorScreenOffset = 0x44 _pingSonarAudio = 0x48 _indicatorPerPlayer = 0x60 _indicatorPingPerPlayer = 0x68 _myPlayer = 0x70 _camera = 0x78 _canvas = 0x80 Awake = 0x37251E0 (method) OnUpdateMyPlayerInstance = 0x3726A30 (method) OnEvent = 0x3726570 (method) LateUpdate = 0x3725B50 (method) GetPlayerIndicator = 0x37252F0 (method) GetWorldPositionOnScreen = 0x3725580 (method) GetWorldPositionOnScreen = 0x37256B0 (method) GetScreenViewportSize = 0x3725440 (method) .ctor = 0x3726AC0 (method) === CombatMaster.View.UI.RunningLine === _runningDelay = 0x20 _startDelay = 0x24 _delayBeforeCross = 0x28 _moveEase = 0x2C _moveSpeed = 0x30 _showEase = 0x34 _hideEase = 0x38 _crossFadeTime = 0x3C _originalTxt = 0x40 _originalTxtString = 0x48 _textBack = 0x50 _textFront = 0x58 _activeText = 0x60 _cancellation = 0x68 _destroyCancelationTokenSource = 0x70 FullOffset = 0x3727CE0 (method) DeltaOffset = 0x3727BE0 (method) Start = 0x37279D0 (method) OnDisable = 0x3726F10 (method) DelayedOnDisable = 0x3726CB0 (method) ManualUpdate = 0x3726E40 (method) LoopRunning = 0x3726D40 (method) CrossFadeText = 0x3726B80 (method) ResetTexts = 0x37273A0 (method) ResetText = 0x3727220 (method) PrepareTexts = 0x3727000 (method) PrepareText = 0x3726F40 (method) SetupText = 0x37274E0 (method) .ctor = 0x3727BA0 (method) === CombatMaster.View.UI.ScrollRectUtils === SnapTo = 0x372B3F0 (method) CalculateVerticalNormalizedPosition = 0x372B2E0 (method) CalculateHorizontalNormalizedPosition = 0x372B1D0 (method) === CombatMaster.View.UI.SelectButton === activeObject = 0x20 inactiveObject = 0x28 otherButtons = 0x30 clickEvent = 0x38 Awake = 0x372B500 (method) OnPointerClick = 0x372B8F0 (method) SetButtonInactive = 0x372BAA0 (method) SetButtonActive = 0x372B9D0 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.SettingsLoadoutPanel === _loadoutsList = 0x38 _settingsPanel = 0x40 _popupChangeLoadoutName = 0x48 _inputField = 0x50 _buttonChangeName = 0x58 _setNameSound = 0x60 _selectedLoadoutIndex = 0x78 IsFavorite = 0x372BFD0 (method) LoadoutName = 0x372C010 (method) ChangeName = 0x372BAE0 (method) CloseChangeName = 0x372BB20 (method) MakeFavorite = 0x372BC00 (method) Show = 0x372BEB0 (method) Hide = 0x35FAD80 (method) SetName = 0x372BD20 (method) .ctor = 0x372BF50 (method) === CombatMaster.View.UI.ShootingZoneButton === _rectTransform = 0x20 Awake = 0x372C130 (method) Update = 0x372C170 (method) .ctor = 0x510900 (method) === EResultDescription === value__ = 0x10 ScoreLimitReached = 0x0 Nuke = 0x0 === CombatMaster.View.UI.SNDBattleSummaryWindow === _gameModeState = 0x60 IsPlayerBlueTeam = 0x3728310 (method) PlayerTeamKills = 0x3728520 (method) EnemyTeamKills = 0x3728250 (method) WinState = 0x3728670 (method) BlueWins = 0x3728020 (method) PlayerTeamIcon = 0x3728460 (method) EnemyTeamIcon = 0x3728190 (method) IsWinState = 0x3727DE0 (method) ResultDescription = 0x37285E0 (method) IsResult = 0x3727D50 (method) NukeUserName = 0x3728380 (method) Show = 0x3727E30 (method) .ctor = 0x3727FE0 (method) === CombatMaster.View.UI.SNDRoundSummaryWindow === _gameModeSystem = 0x60 IsPlayerBlueTeam = 0x3728E30 (method) PlayerTeamKills = 0x3728FC0 (method) EnemyTeamKills = 0x3728D60 (method) WinState = 0xD5C220 (method) WinState = 0xD5C250 (method) BlueWins = 0x3728AF0 (method) PlayerTeamIcon = 0x3728F00 (method) EnemyTeamIcon = 0x3728CA0 (method) IsWinState = 0x37286E0 (method) ResultDescription = 0x3729090 (method) IsResult = 0x37286B0 (method) SwitchSides = 0x37290B0 (method) MapArtwork = 0x3728EA0 (method) Show = 0x3728780 (method) ShowSwitchSide = 0x37286F0 (method) .ctor = 0x3728AB0 (method) === CombatMaster.View.UI.SNDScoreBoard === _creationData = 0x38 _myPlayer = 0x40 _bluePlayers = 0x48 _redPlayers = 0x50 SndGameModeState = 0x3729AF0 (method) MatchLeague = 0x35E4CE0 (method) IsPlayerBlueTeam = 0x35EB5E0 (method) BlueTeamScore = 0x37295D0 (method) RedTeamScore = 0x3729A70 (method) MatchInfo = 0x3729840 (method) WinState = 0x3729B80 (method) BluePlayers = 0x3729520 (method) RedPlayers = 0x37299C0 (method) IsMatchFinish = 0x37297E0 (method) IsBlueTeamWin = 0x37296E0 (method) PlayerTeamIcon = 0x3729930 (method) EnemyTeamIcon = 0x3729650 (method) OnEnable = 0x3729110 (method) SetupPlayerScoreLine = 0x37293C0 (method) .ctor = 0x3729470 (method) === CombatMaster.View.UI.SNDScreenSpaceManager === _plantZoneIndicatorPrefab = 0x20 _bombIndicatorPrefab = 0x28 _indicatorWorldPosOffset = 0x30 _indicatorScreenOffset = 0x34 _defaultPositionPlantZoneIndicator = 0x38 _indicatorPlantZoneA = 0x40 _indicatorPlantZoneB = 0x48 _indicatorBomb = 0x50 _myPlayer = 0x58 _camera = 0x60 _canvas = 0x68 _sndGameModeSystem = 0x70 _plantZonesPercentSpring = 0x78 _currentRound = 0x7C Awake = 0x3729BC0 (method) OnUpdateMyPlayerInstance = 0x372A910 (method) LateUpdate = 0x372A4F0 (method) UpdatePlantZone = 0x372A9C0 (method) GetWorldPositionOnScreen = 0x372A050 (method) GetScreenViewportSize = 0x3729E80 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.SpriteAnimation === _timePerFrame = 0x0 _speed = 0x20 _sprites = 0x28 _image = 0x30 _currentFrame = 0x38 _cancellationSource = 0x40 OnEnable = 0x372C3A0 (method) OnDisable = 0x33F5EF0 (method) SetSpeed = 0x372C540 (method) ChangeSpriteSheet = 0x372C2D0 (method) PlaySpriteSheet = 0x372C450 (method) .ctor = 0x372C550 (method) === EResultDescription === value__ = 0x10 TimeOver = 0x0 ScoreLimitReached = 0x0 Nuke = 0x0 === CombatMaster.View.UI.TDMBattleSummaryWindow === _tdmGameModeSystem = 0x60 _gameModeState = 0x68 IsPlayerBlueTeam = 0x372CAC0 (method) PlayerTeamKills = 0x372CCD0 (method) EnemyTeamKills = 0x372CA00 (method) WinState = 0x35E3830 (method) BlueWins = 0x372C910 (method) PlayerTeamIcon = 0x372CC10 (method) EnemyTeamIcon = 0x372C940 (method) IsWinState = 0x35E2D90 (method) ResultDescription = 0x372CD90 (method) IsResult = 0x372C560 (method) NukeUserName = 0x372CB30 (method) Show = 0x372C650 (method) .ctor = 0x372C8D0 (method) === CombatMaster.View.UI.TdmScoreboard === _creationData = 0x38 _myPlayer = 0x40 _bluePlayers = 0x48 _redPlayers = 0x50 TdmGameModeState = 0x372E2D0 (method) MatchLeague = 0x35E4CE0 (method) IsPlayerBlueTeam = 0x35EB5E0 (method) PlayerTeamKills = 0x372E170 (method) EnemyTeamKills = 0x372DD00 (method) TargetTeamKills = 0x372E2A0 (method) MatchTimeLeftFormatted = 0x372DF00 (method) MatchInfo = 0x372DE10 (method) TdmMatchInfoExt = 0x372E360 (method) WinState = 0x372E400 (method) BluePlayers = 0x372DBC0 (method) RedPlayers = 0x372E1F0 (method) IsMatchFinish = 0x372DDB0 (method) IsBlueTeamWin = 0x372DD80 (method) PlayerTeamIcon = 0x372E0E0 (method) EnemyTeamIcon = 0x372DC70 (method) OnEnable = 0x372D730 (method) Update = 0x372DA90 (method) SetupPlayerScoreLine = 0x372D9E0 (method) .ctor = 0x372DB10 (method) === CombatMaster.View.UI.TemporaryShow === IsShowing = 0x20 _speedAppearance = 0x24 _speedDisappearance = 0x28 _viewDelay = 0x2C _canvasGroup = 0x30 Awake = 0x372E440 (method) Show = 0x372E490 (method) .ctor = 0x372E560 (method) === CombatMaster.View.UI.TouchZoneAdsDividerButton === OnSettingsChanged = 0x38 _buttonType = 0x0 _controlRectTransform = 0x40 _controlButton = 0x48 _title = 0x50 IsVisible = 0x6C96E0 (method) IsVisible = 0x6C98D0 (method) TouchAdsZone = 0x372EB50 (method) TouchAdsZone = 0x372ECC0 (method) CustomPositionY = 0x372EA60 (method) CustomPositionY = 0x372EBB0 (method) OnEnable = 0x372E650 (method) Save = 0x372E810 (method) Reset = 0x372E780 (method) OnDrag = 0x372E580 (method) SetControlLineView = 0x372E860 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.TouchZoneShootingDividerButton === OnSettingsChanged = 0x38 _buttonType = 0x0 _controlRectTransform = 0x40 _controlButton = 0x48 _title = 0x50 IsVisible = 0x6C96E0 (method) IsVisible = 0x6C98D0 (method) TouchShootingZone = 0x372F300 (method) TouchShootingZone = 0x372F470 (method) CustomPositionY = 0x372F210 (method) CustomPositionY = 0x372F360 (method) OnEnable = 0x372EE00 (method) Save = 0x372EFC0 (method) Reset = 0x372EF30 (method) OnDrag = 0x372ED30 (method) SetControlLineView = 0x372F010 (method) .ctor = 0x882520 (method) === EResultDescription === value__ = 0x10 TimeOver = 0x0 ScoreLimitReached = 0x0 Nuke = 0x0 === CombatMaster.View.UI.TUTBattleSummaryWindow === _gameModeState = 0x60 WinState = 0x3728670 (method) ResultDescription = 0x372D1F0 (method) IsResult = 0x372CE80 (method) NukeUserName = 0x372D110 (method) Show = 0x372CF20 (method) .ctor = 0x372D0D0 (method) === TUTZoneData === IsFrontOfScreen = 0x10 Distance = 0x14 ScaleMultiplier = 0x18 Rotation = 0x1C Type = 0x2C === EZoneIndicatorType === value__ = 0x10 TakePosition = 0x0 LookAt = 0x0 Target = 0x0 Explosive = 0x0 === CombatMaster.View.UI.TUTZoneIndicatorView === _scaleCurve = 0x38 _completeEffect = 0x40 _targetEffect = 0x48 _indicatorBody = 0x50 _default = 0x58 _complete = 0x68 _locIdTutorPointStatus = 0x78 _pointStatus = 0x80 _isEnabled = 0x88 _newEnabledState = 0x89 _screenSize = 0x8C _tutZoneData = 0x90 _rectTransform = 0xB0 Type = 0x6AF940 (method) IsEnabled = 0x6C98B0 (method) IsOffScreen = 0x372D5B0 (method) DistanceToPlayer = 0x5CD670 (method) ScaleView = 0x372D670 (method) Rotation = 0x372D660 (method) Awake = 0x372D270 (method) RectTransform = 0x372D5C0 (method) SetupIndicator = 0x372D3E0 (method) PulsarEffect = 0x372D270 (method) UpdateIsEnabledAndRebind = 0x372D4E0 (method) .ctor = 0x372D560 (method) === CombatMaster.View.UI.UIAttachmentIcon === _baseImage = 0x20 _images = 0x28 _triggerJoint = 0x30 _barrelJoint = 0x38 _scopeJoint = 0x40 _stockJoint = 0x48 _gripJoint = 0x50 _laserJoint = 0x58 _magazineJoint = 0x60 _muzzleJoint = 0x68 _handguardMuzzleJoint = 0x70 _underbarrelJoint = 0x78 _ironsightFrontJoint = 0x80 _ironsightTriangleFrontJoint = 0x88 _ironsightBackJoint = 0x90 _scopeRailJoint = 0x98 BaseImage = 0x526D40 (method) Images = 0x5120A0 (method) GetJointAttachment = 0x373A410 (method) .ctor = 0x510900 (method) === CapZoneData === IsFrontOfScreen = 0x10 IsAlfaTeam = 0x11 Distance = 0x14 CapPercent = 0x18 ScaleMultiplier = 0x1C Rotation = 0x20 PointName = 0x30 CapPointOwner = 0x34 === CombatMaster.View.UI.DOCapZoneIndicatorViewModel === _scaleCurve = 0x38 _playerCapEffect = 0x40 _enemyCapEffect = 0x48 _indicatorBody = 0x50 _indicatorOutline = 0x58 _none = 0x60 _playerTeam = 0x70 _enemyTeam = 0x80 _contested = 0x90 _defaultPointNameColor = 0xA0 _alternativePointNameColor = 0xB0 _locIdDefendStatus = 0xC0 _locIdDefendingStatus = 0xC8 _locIdCaptureStatus = 0xD0 _locIdLosingStatus = 0xD8 _locIdTakingStatus = 0xE0 _locIdContestedStatus = 0xE8 _locIdClearingStatus = 0xF0 _pointStatus = 0xF8 _pointNames = 0x100 _isEnabled = 0x108 _newEnabledState = 0x109 _screenSize = 0x10C _capZoneData = 0x110 _prevOwner = 0x138 _rectTransform = 0x140 IsEnabled = 0x3742C60 (method) IsOffScreen = 0x3742C70 (method) ActionPercent = 0x2CEA5F0 (method) DistanceToPlayer = 0x2E92E50 (method) ScaleView = 0x3742D30 (method) Rotation = 0x3742D20 (method) PointName = 0x28AC7C0 (method) RectTransform = 0x3742C80 (method) SetupIndicator = 0x37423F0 (method) SetOwnershipIndicator = 0x3741F90 (method) SetCaptureOutline = 0x3741E50 (method) SetPointNameTextColor = 0x3742080 (method) SetupPointStatus = 0x37427B0 (method) SetStatuses = 0x3742140 (method) SetIndicator = 0x3741EC0 (method) SetOutline = 0x3741F50 (method) UpdateIsEnabledAndRebind = 0x3742A70 (method) .ctor = 0x3742AF0 (method) === StaticCapZoneData === IsAlfaTeam = 0x10 CapPercent = 0x14 PointName = 0x18 CapPointOwner = 0x1C === CombatMaster.View.UI.DOStaticCapZoneIndicatorViewModel === _indicatorBody = 0x38 _indicatorOutline = 0x40 _none = 0x48 _playerTeam = 0x58 _enemyTeam = 0x68 _contested = 0x78 _defaultPointNameColor = 0x88 _alternativePointNameColor = 0x98 _pointNames = 0xA8 _isEnabled = 0xB0 _newEnabledState = 0xB1 _capZoneData = 0xB4 IsEnabled = 0x7E8330 (method) ActionPercent = 0x336DD20 (method) PointName = 0x1FC8470 (method) Setup = 0x3742F90 (method) SetOwnershipIndicator = 0x3742E60 (method) SetPointNameTextColor = 0x3742ED0 (method) SetCaptureOutline = 0x3742DF0 (method) UpdateIsEnabledAndRebind = 0x3743230 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.WeaponIconBuilder === _weaponImage = 0x20 _underbarrelCornerSprite = 0x28 _ironsightBack = 0x30 _ironsightFront = 0x38 _disableFoldFrontIronsightOnMain = 0x40 _scaleOffset = 0x44 _triggerJoint = 0x48 _barrelJoint = 0x50 _scopeJoint = 0x58 _stockJoint = 0x60 _gripJoint = 0x68 _laserJoint = 0x70 _magazineJoint = 0x78 _muzzleJoint = 0x80 _underbarrelJoint = 0x88 _ironsightFrontJoint = 0x90 _ironsightTriangleFrontJoint = 0x98 _ironsightBackJoint = 0xA0 _scopeRailJoint = 0xA8 _imagePrefab = 0xB0 _tintColor = 0xB8 ScaleOffset = 0x2B3B290 (method) TriggerJoint = 0x54DA70 (method) BarrelJoint = 0x374E8A0 (method) ScopeRailJoint = 0x374F710 (method) ScopeJoint = 0x374F4A0 (method) StockConnectorJoint = 0x374F8A0 (method) StockJoint = 0x374F9C0 (method) GripJoint = 0x374E9C0 (method) LaserJoint = 0x374F0F0 (method) MagazineJoint = 0x54E970 (method) MuzzleJoint = 0x374F280 (method) UnderbarrelJoint = 0x374FBA0 (method) IronsightFrontJoint = 0x374EDD0 (method) IronsightTriangleFrontJoint = 0x374EF60 (method) IronsightBackJoint = 0x374EC40 (method) WeaponData = 0x374FD30 (method) WeaponData = 0x374FDC0 (method) Awake = 0x374BB40 (method) Setup = 0x374C660 (method) SetupAttachmentImage = 0x374C1A0 (method) SetupAttachmentPrefab = 0x374C430 (method) TryGetAttachmentInfo = 0x463590 (method) TryFindJointInAttachment = 0x374E6C0 (method) TryFindJointInAttachment = 0x374E740 (method) ResetJoints = 0x374BE30 (method) .ctor = 0x510900 (method) === EIconAlignment === value__ = 0x10 Left = 0x0 Center = 0x0 Right = 0x0 === EIconScaling === value__ = 0x10 Full = 0x0 Horizontal = 0x0 Vertical = 0x0 === CombatMaster.View.UI.WeaponIconImage === _tintColor = 0x20 _iconAlignment = 0x30 _iconScaling = 0x34 _alignOnlyWhenOutside = 0x38 _canvasGroup = 0x40 _weaponData = 0x48 _cachedWeaponIcons = 0x178 _destroyCancelationToken = 0x180 Awake = 0x374FE40 (method) Setup = 0x374FFB0 (method) ScaleAndAlign = 0x374FEF0 (method) .ctor = 0x3750910 (method) === CombatMaster.View.UI.WidgetMapPanZoom === Scale = 0x20 _zoomSensitivity = 0x28 _zoomMin = 0x30 _zoomMax = 0x34 _cursor = 0x38 MapHolder = 0x40 MapMask = 0x48 CursorSpeed = 0x0 _zoomStart = 0x50 _gamepadZoomInStarted = 0x54 _gamepadZoomOutStarted = 0x55 _targetDragPos = 0x58 _dragStarted = 0x60 _hasTouch = 0x61 ClampMultiplier = 0x64 _pointerEnter = 0x6C _firstOpen = 0x6D SetMapLocalPosition = 0x3751380 (method) ZoomAnimationMapScale = 0x3751910 (method) SetMapScale = 0x37515D0 (method) OnDisable = 0x3751270 (method) Update = 0x37517F0 (method) Zoom = 0x3751A40 (method) ScaleMap = 0x3751290 (method) Drag = 0x3750AA0 (method) Clamp = 0x37509A0 (method) OnPointerEnter = 0x24949F0 (method) OnPointerExit = 0x3751280 (method) .ctor = 0x3752050 (method) === CombatMaster.View.UI.Widget_BundlesLoadingResources === _content = 0x38 IsBundlesDownloading = 0x37523F0 (method) BundlesDownloadProgress = 0x3752340 (method) BundlesDownloadPercent = 0x3752190 (method) OpenDownloadsAndInstallsWindow = 0x512CE0 (method) Update = 0x3752080 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.BattleMenuWindow === _popupQuitTheMatch = 0x60 _popupTerminateServer = 0x68 _matchInfoViewModel = 0x70 _operationMissionViewModel = 0x78 _loadoutPerk1 = 0x80 _loadoutPerk2 = 0x88 _loadoutPerk3 = 0x90 ShowEditLoadoutsButton = 0x3740290 (method) IsXpBoostActive = 0x37401F0 (method) MatchLeague = 0x3740270 (method) IsTerminateServer = 0x37400B0 (method) IsHaveAnySkills = 0x373FD90 (method) QuitTheMatch = 0x373F660 (method) OpenLoadoutsWindow = 0x373F420 (method) OpenSettingsWindow = 0x373F5F0 (method) OpenPopupQuitTheMatch = 0x373F490 (method) Show = 0x373F700 (method) .ctor = 0x373FD50 (method) === CombatMaster.View.UI.BuyStationWindow === _defaultSelectedDemonSlayer = 0x60 _defaultSelectedBattleRoyale = 0x68 _open = 0x70 _buySuccess = 0x88 _maxValue = 0xA0 _notEnoughMoney = 0xB8 _comingSoon = 0xD0 _myPlayer = 0xE8 _dsGameModeSystem = 0xF0 _brGameModeSystem = 0xF8 _selectedItem = 0x100 PlayerBalance = 0x3741D60 (method) ArmorPlatePrice = 0x3740B50 (method) GasMaskPrice = 0x3740C00 (method) SelfRevivePrice = 0x3741DD0 (method) LoadoutDropPrice = 0x3741CA0 (method) MinigunPrice = 0x3741CE0 (method) AtomicPrice = 0x3740B90 (method) AmmoKitPrice = 0x3740B10 (method) SyringeAntidotePrice = 0x3741E10 (method) AdrenalineShotPrice = 0x3740AD0 (method) ParamotorPrice = 0x3741D20 (method) IsCanBuyArmorPlate = 0x3740E90 (method) IsCanBuyGasMask = 0x3740FB0 (method) IsCanBuySelfRevive = 0x37412B0 (method) IsCanBuyLoadoutDrop = 0x3741080 (method) IsCanBuyMinigun = 0x3741130 (method) IsCanBuyAtomic = 0x3740F00 (method) IsCanBuyAmmoKit = 0x3740DC0 (method) IsCanBuySyringeAntidote = 0x3741320 (method) IsCanBuyAdrenalineShot = 0x3740CF0 (method) IsCanBuyParamotor = 0x37411E0 (method) IsMaxAmmoKit = 0x3741470 (method) IsMaxArmor = 0x3741830 (method) IsMaxAdrenalineShot = 0x37413F0 (method) IsMaxGasMask = 0x37418E0 (method) IsMaxParamotor = 0x37419F0 (method) IsMaxSelfRevive = 0x3741B20 (method) IsMaxSyringeAntidote = 0x3741BA0 (method) GameMode = 0x3740BD0 (method) GetDefaultSelected = 0x3740C40 (method) BuyItem = 0x37402F0 (method) ComingSoon = 0x37405C0 (method) Show = 0x37407F0 (method) Update = 0x3740850 (method) GetPriceByBuyStationItem = 0x3740600 (method) .ctor = 0x3740A90 (method) === Opener === Open = 0x37440F0 (method) .ctor = 0x3744170 (method) === CombatMaster.View.UI.LoadoutDropWindow === _loadoutsButtons = 0x60 _primaryWeapon = 0x68 _secondaryWeapon = 0x70 _lethalWeapon = 0x78 _loadoutPerk1 = 0x80 _loadoutPerk2 = 0x88 _loadoutPerk3 = 0x90 _selectLoadoutSound = 0x98 _selectedLoadout = 0xB0 _selectedLoadoutIndex = 0x490 _fromBuyStation = 0x491 GetDefaultSelected = 0x37440A0 (method) IsSelected = 0x37434F0 (method) LoadoutName = 0x3743500 (method) Show = 0x3743A30 (method) Update = 0x3743F50 (method) SelectLoadoutOnly = 0x3743620 (method) SelectLoadout = 0x3743A20 (method) SelectLoadout = 0x37436C0 (method) EquipLoadout = 0x37433D0 (method) EquipLoadoutByIndex = 0x37432B0 (method) UpdateWeaponsView = 0x3743C80 (method) .ctor = 0x1248CB0 (method) === EBattlePassBuyButton === value__ = 0x10 Buy = 0x0 BuyLevels = 0x0 Complete = 0x0 Ended = 0x0 === CombatMaster.View.UI.AAReportBattlePassTab === IsOpen = 0x0 _scroller = 0x38 _itemPreview = 0x40 _currentLevelAnimGroup = 0x48 _levelUpAnimGroup = 0x50 _tweenSwitchScreen = 0x58 _orbitDragRotatePanelItems = 0x60 _orbitDragRotatePanelOperator = 0x68 _reticleView = 0x70 _levelUp = 0x78 _counterLevels = 0x90 _levelUpAnimationDuration = 0xA8 _doubleClickDelay = 0xAC _backgroundCM = 0xB0 _backgroundWWL = 0xB8 _backgroundParent = 0xC0 _battlePassInfo = 0xC8 _blackOutHandler = 0xD0 _animationBattlePassData = 0xD4 _battlePassDataBeforePayment = 0x100 _lastSelectedIndex = 0x12C _selectClickTimer = 0x130 _isBattlePassActive = 0x134 _isBattlePassBoughtOnEnable = 0x135 _isLevelUpPlaying = 0x138 _currentShowCaseReward = 0x13C Background = 0x373DC30 (method) Icon = 0x373E1D0 (method) GreyIcon = 0x373E140 (method) IsLevelUpped = 0x373E370 (method) IsLevelUpped = 0x373E710 (method) IsAnimatedState = 0x373E260 (method) IsAnimatedState = 0x373E6B0 (method) IsLevelUpPlaying = 0x34A2F50 (method) IsLevelUpPlaying = 0x373E6C0 (method) TimeToEndBattlePass = 0x373E450 (method) CurrentLevel = 0x373E060 (method) RealLevel = 0x373E380 (method) BattlePassDoubleXpEnabled = 0x373DF30 (method) IsBoughtBattlePass = 0x373E2A0 (method) BattlePassItems = 0x373DFA0 (method) IsBattlePassInfinity = 0x373E270 (method) BattlePassBuyButton = 0x373DC70 (method) BattlePassData = 0x373DE40 (method) BuyBattlePass = 0x373AB50 (method) BuyBattlePassLevels = 0x373A960 (method) SetupBattlePassViewModel = 0x373D070 (method) Awake = 0x373A8B0 (method) OnEnable = 0x373B1A0 (method) OnDisable = 0x373B0C0 (method) Update = 0x373D850 (method) GetDefaultSelected = 0x373E0D0 (method) Show = 0x373D200 (method) Hide = 0x373AD40 (method) PlayAnimationProgress = 0x373CBF0 (method) OnBuyBattlePassSuccess = 0x373AEA0 (method) PlayLevelUpAnimation = 0x373CD30 (method) ScrollToSelected = 0x373CE10 (method) OnBuyProductTrigger = 0x373AF50 (method) OnBuyProduct = 0x373B010 (method) OnSelect = 0x373B340 (method) SetBackgroundParent = 0x373CEA0 (method) .ctor = 0x373DC10 (method) === CombatMaster.View.UI.AAReportDailyChallengesTab === _claimBonusReward = 0x38 _claimBonusRewardWithStreak = 0x50 _dailyChallengesData = 0x68 _selectedDayIndex = 0x108 _dailyStreakRewardViewModels = 0x110 BillboardArtwork = 0x373F190 (method) DailyStreak = 0x373F370 (method) DailyStreakRewards = 0x373F240 (method) GetDefaultSelected = 0x373F3A0 (method) ClaimBonusReward = 0x373E7B0 (method) Show = 0x373EAE0 (method) Hide = 0x512CE0 (method) SetupDailyStreakReward = 0x373E980 (method) Update = 0x373ED30 (method) MakeBindReadyAndRebindAll = 0x373E860 (method) ClaimBonusRewardAsync = 0x373E720 (method) .ctor = 0x373F110 (method) === EInspectorMissionType === value__ = 0x10 Basic = 0x0 Major = 0x0 Paywall = 0x0 === CombatMaster.View.UI.AAReportOperationTab === _widgetMapPanZoom = 0x38 _operationsScrollRect = 0x40 _activeOperationContainer = 0x48 _operationScreenCenter = 0x50 _operationButtonPreview = 0x58 _rectInputTester = 0x60 _operationSummaryPreview = 0x68 _operationCompletionistPreview = 0x70 _operationMissionPreview = 0x78 _operationMajorMissionPreview = 0x80 _operationMissionPaywallPreview = 0x88 _changeOperationAudio = 0x90 _operationRequirementsPopup = 0xA8 _operationInstantRewardsBuyPopup = 0xB0 _operationCodecPopup = 0xB8 _claimMissionAudio = 0xC0 _inspector = 0xD8 _zoomSound = 0xE0 _scrollAndCenter = 0xF8 _operationsViewModels = 0x100 _operationMapViewModel = 0x108 _selectedOperationId = 0x110 _selectedOperationInfo = 0x118 _cancellationTokenSource = 0x120 _prevInspector = 0x128 OperationButtonInputTester = 0x54E670 (method) IsInstantRewardsPopupOpened = 0x3755770 (method) Operations = 0x3755980 (method) OperationFinishedFormatted = 0x37557A0 (method) AnyMissionSelected = 0x3755650 (method) StartPointSelected = 0x3755C10 (method) CompletionistPointSelected = 0x3755680 (method) InspectorMissionType = 0x37556B0 (method) IsGamepadInputEnabled = 0x37556E0 (method) StartOperation = 0x3754DC0 (method) ApplyMission = 0x3752580 (method) PlayMission = 0x37539D0 (method) ClaimMission = 0x3752DB0 (method) ClaimCompletionist = 0x3752C70 (method) TapOnMap = 0x3754F00 (method) ReadIncomingIntroMessage = 0x3753F30 (method) ReadIncomingResolutionMessage = 0x37541C0 (method) ReadIncomingResolutionMessageAsync = 0x37540F0 (method) OpenInstantRewardsPopup = 0x3753930 (method) Show = 0x37549B0 (method) Hide = 0x3753060 (method) Update = 0x3755410 (method) SetupOperation = 0x37547F0 (method) CallbackBindOperations = 0x37526C0 (method) CenterScrollByCase = 0x3752AA0 (method) CenterMapByPoints = 0x37526E0 (method) OnSelectOperation = 0x37537C0 (method) SelectOperation = 0x37541F0 (method) SetupOperationMap = 0x37543B0 (method) MoveNextSelectedOperation = 0x3753110 (method) OnSelectMission = 0x37532C0 (method) GetMissionInspectorType = 0x3752EE0 (method) .ctor = 0x37555C0 (method) === CombatMaster.View.UI.AAReportScoreboardTab === _creationData = 0x38 GameMode = 0x3755CA0 (method) Show = 0x3755C40 (method) Hide = 0x512CE0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.AAReportSummaryTab === _topKillingCardViews = 0x38 _playerCardsPromo = 0x40 _callingCardsAnimGroup = 0x48 _currentTopPlayers = 0x50 _newTopPlayers = 0x58 IsWatchAdButtonEnabled = 0x3756E30 (method) WatchAdReward = 0x3757010 (method) ShowFirstPlaceSign = 0x3756EB0 (method) WatchAd = 0x3756C30 (method) Show = 0x3755FE0 (method) Hide = 0x3755CD0 (method) Update = 0x37567A0 (method) PlayCallingCardAnimation = 0x3755FA0 (method) MakeBindReadyAndRebindAll = 0x3755D00 (method) .ctor = 0x3756D80 (method) === CombatMaster.View.UI.AAReportXpProgressTab === _playerInfoViewModel = 0x38 _rewardsContainer = 0x40 _unlockedViewModelPrefab = 0x48 _unlockedWeaponViewModelPrefab = 0x50 _unlockedWeaponGunsmithItemViewModelPrefab = 0x58 _unlockedReticleViewModelPrefab = 0x60 _xpReport = 0x68 _showBonusDelay = 0x70 _xpBonusDelay = 0x74 _levelUpAnimationDuration = 0x78 _rewardAnimationDuration = 0x7C _xpProgressAndRewardsDelay = 0x80 _defaultXpCounterDuration = 0x84 _xpCounterEase = 0x88 _xpCounterTween = 0x90 _delayDisappearDur = 0x98 _disappearDur = 0x9C _defaultProgressBarColor = 0xA0 _doubleXpProgressBarColor = 0xB0 _xpCounter = 0xC0 _xpCounterEnd = 0xD8 _levelUp = 0xF0 _unlockRankUp = 0x108 _isAnimationPlaying = 0x150 _animationStats = 0x158 _battleResults = 0x7F0 IsNukeArtwork = 0x3757FA0 (method) MatchMapArtwork = 0x3758410 (method) IsLevelUpPlaying = 0x5E4520 (method) IsLevelUpPlaying = 0x5E48B0 (method) IsRewardsPlaying = 0x3758060 (method) IsRewardsPlaying = 0x3758620 (method) LevelFrom = 0x3758190 (method) LevelFromIcon = 0x3758110 (method) LevelFromColor = 0x3758070 (method) LevelTo = 0x3758380 (method) LevelToIcon = 0x3758290 (method) LevelProgress = 0x3758210 (method) ProgressBarColor = 0x3757D10 (method) ProgressBarColor = 0x3757D20 (method) ExpToNextLevel = 0x3757D80 (method) XPGained = 0x285C9C0 (method) XPGained = 0x3758650 (method) PlacementBonus = 0x285CF00 (method) PlacementBonus = 0x33674F0 (method) VictoryBonus = 0x285D040 (method) VictoryBonus = 0x3758640 (method) MatchBonus = 0x3758400 (method) MatchBonus = 0x3758630 (method) BattleExp = 0x21939B0 (method) BattleExp = 0x3758610 (method) LevelUpXpBonus = 0x2AA47F0 (method) LevelUpXpBonus = 0x2AA4820 (method) XpTokenBonus = 0x21939C0 (method) XpTokenBonus = 0x21941E0 (method) IsActivePlacementBonus = 0x3757F70 (method) IsActiveVictoryBonus = 0x3757F80 (method) IsActiveMatchBonus = 0x3757F60 (method) IsActiveBattleExp = 0x3757F40 (method) IsActiveLevelUpXpBonus = 0x3757F50 (method) IsActiveXpTokenBonus = 0x3757F90 (method) ProfileDoubleXpEnabled = 0x37584B0 (method) WeaponDoubleXpEnabled = 0x37585A0 (method) BattlePassDoubleXpEnabled = 0x373DF30 (method) RewardsCount = 0x3758580 (method) ProfileStats = 0x3758520 (method) Awake = 0x37570E0 (method) Update = 0x35EDD40 (method) MakeBindReadyAndRebindAll = 0x3757450 (method) Show = 0x3757BA0 (method) Hide = 0x512CE0 (method) PlayProgress = 0x3757860 (method) PlayXpProgressAnimation = 0x3757AB0 (method) PlayRewardsAnimation = 0x37579B0 (method) IncrementExpAnimation = 0x3757340 (method) PlayLevelUpAnimation = 0x3757770 (method) FillRewardsEnumerable = 0x37572C0 (method) .ctor = 0x3757D30 (method) === Opener === Open = 0x375D2E0 (method) .ctor = 0x375D360 (method) === CombatMaster.View.UI.CustomizeButtonsWindow === _arenaHUD = 0x60 _battleRoyaleHUD = 0x68 _customizeButtonPanel = 0x70 _touchZoneShootingDividerButton = 0x78 _touchZoneAdsDividerButton = 0x80 _leftJoystickButton = 0x88 _rightJoystickButton = 0x90 _savedGameModePreset = 0x98 _overallSlidersOpened = 0x9C _haveUnsavedChanges = 0x9D _buttons = 0xA0 _generalScaleValue = 0x0 _generalAlphaValue = 0x4 GeneralScaleKey = 0x37597D0 (method) GeneralAlphaKey = 0x37595D0 (method) GeneralScalePercent = 0x3759860 (method) GeneralAlphaPercent = 0x3759660 (method) GeneralScaleSlider = 0x3759880 (method) GeneralScaleSlider = 0x3759C50 (method) GeneralAlphaSlider = 0x3759680 (method) GeneralAlphaSlider = 0x3759AF0 (method) OverallSlidersOpened = 0x25CC060 (method) OverallSlidersOpened = 0x3759E00 (method) HaveUnsavedChanges = 0x34CB390 (method) HaveUnsavedChanges = 0x3759DB0 (method) IsLobby = 0x3759A60 (method) IsStandalone = 0x53FBD0 (method) IsKeyboardControl = 0x512090 (method) IsGamepadInputEnabled = 0x37599D0 (method) Show = 0x3758F40 (method) Hide = 0x3758690 (method) OpenOverallSliders = 0x3758880 (method) Save = 0x3758D90 (method) ResetToDefault = 0x37588E0 (method) CloseCustomizePanel = 0x3758660 (method) Update = 0x3759350 (method) OnButtonSelect = 0x3758810 (method) OnSettingsChanged = 0x3758830 (method) SaveGeneralScale = 0x3758D50 (method) SaveGeneralAlpha = 0x3758D10 (method) .ctor = 0x1248CB0 (method) .cctor = 0x3759580 (method) === ELeaderboardIcon === value__ = 0x10 Worldwide = 0x0 Premier = 0x0 Masters = 0x0 Hardcore = 0x0 === EPlayerFoundState === value__ = 0x10 None = 0x0 Searching = 0x0 NotFound = 0x0 === CombatMaster.View.UI.LeaderboardTab === _cameraShiftOffset = 0x38 _scroller = 0x40 _searchInputField = 0x48 _myPlayerLeaderboardView = 0x50 _previewPlayerView = 0x58 _leaderboardEntrySelectorPanel = 0x60 _myPlayerPlayfabId = 0x70 _leaderboardKey = 0x78 _cachedLeaderboardEntries = 0x80 _leaderboardEntries = 0x88 _aroundPlayerEntriesCachedTime = 0x90 _aroundMyPlayerEntries = 0x98 _myPlayerLeaderboardEntry = 0xA0 _cachedPreviewPlayerProfiles = 0xA8 _previewPlayerLeaderboardEntry = 0xB0 _previewPlayerProfile = 0xB8 _listPage = 0xC0 _lastIsLeaderboardReady = 0xC4 _lastIsPreviewReady = 0xC5 _lastIsOnline = 0xC6 _currentMonth = 0xC8 LeaderboardList = 0x375B710 (method) PageName = 0x375B840 (method) IsLeaderboardReady = 0x375B670 (method) IsPreviewReady = 0x375B6F0 (method) IsMyPlayerReady = 0x375B690 (method) IsOnline = 0x375B6B0 (method) ShowSearchByNicknameScreen = 0x54D080 (method) ShowSearchByNicknameScreen = 0x597950 (method) Icon = 0x375B5D0 (method) PlayerFoundState = 0x6301D0 (method) PlayerFoundState = 0x630290 (method) GameConfiguration = 0x35FAEB0 (method) PreviewPlayerId = 0x375B910 (method) GetDefaultSelected = 0x375B430 (method) ChangeListPage = 0x3759F00 (method) ShowYourSelf = 0x375A9C0 (method) SearchInLeaderboard = 0x375A6B0 (method) CloseSearchInLeaderboard = 0x375A0B0 (method) Refresh = 0x375A5F0 (method) Awake = 0x3759E50 (method) Show = 0x375AA80 (method) RefreshAll = 0x375A530 (method) Hide = 0x375A110 (method) MakeBindReadyAndRebindAll = 0x375A410 (method) Update = 0x375AD70 (method) LoadLeaderboard = 0x375A170 (method) LoadMyPlayerLeaderboard = 0x375A250 (method) LoadPreviewPlayer = 0x375A320 (method) SearchPlayerCall = 0x375A710 (method) SetupLeaderboardPlayerViewModel = 0x375A8B0 (method) OnLeaderboardListRebind = 0x375A460 (method) OnOpenMoreActionForPlayer = 0x375A500 (method) ClearCache = 0x375A030 (method) .ctor = 0x375B350 (method) === CombatMaster.View.UI.LeagueProgressTab === _premierLeagueProgress = 0x38 _mastersLeagueProgress = 0x40 _hardcoreLeagueProgress = 0x48 TimeToResetLeaderBoards = 0x375BB70 (method) Show = 0x375B930 (method) Hide = 0x512CE0 (method) .ctor = 0x882520 (method) === EViewState === value__ = 0x10 Offline = 0x0 Loading = 0x0 NoActive = 0x0 Active = 0x0 RewardActive = 0x0 === CombatMaster.View.UI.LeagueProgressViewModel === _showDelta = 0x38 _myPlayerPlayfabId = 0x40 _matchLeague = 0x48 _totalPlayers = 0x4C _currentLeaderboardResult = 0x50 _lastActiveLeaderboardCachedTime = 0x58 _historyLeaderboardResult = 0x60 _currentMonth = 0x68 MatchLeague = 0x6C1180 (method) IsLoading = 0x149CFE0 (method) IsLoading = 0x149D570 (method) IsOnline = 0x375B6B0 (method) IsActiveLeaderBoard = 0x375C780 (method) ViewState = 0x375D200 (method) MyPosition = 0x375C910 (method) TotalPlayers = 0x375D090 (method) PlaceFormat = 0x375CCF0 (method) Percent = 0x375CC80 (method) PercentStr = 0x375CA30 (method) ShowDelta = 0x375CEE0 (method) DeltaPosition = 0x375C6F0 (method) IsDeltaPositive = 0x375C7F0 (method) RewardNumber = 0x375CE50 (method) IsRewardNumber = 0x375C0E0 (method) LeaderboardVersion = 0x375C850 (method) GetRewardLootItem = 0x375BF60 (method) MyRewardLootItem = 0x375C950 (method) MyPlayerLeaderboardEntry = 0x375C890 (method) TotalPlayersCount = 0x375CF60 (method) Setup = 0x375C410 (method) Update = 0x375C610 (method) GetReward = 0x375C010 (method) LoadProgressData = 0x375C350 (method) LoadActiveLeaderboard = 0x375C1C0 (method) LoadActiveTotalPlayers = 0x375C290 (method) CheckLeaderboardProfile = 0x375BE60 (method) ClearCache = 0x375BF50 (method) .ctor = 0x882520 (method) === EState === value__ = 0x10 Locked = 0x0 Available = 0x0 Active = 0x0 Completed = 0x0 === CombatMaster.View.UI.Windows.OperationMissionViewModel === _operationId = 0x38 _mission = 0x3C _unlockEffect = 0x40 _rewardsContainer = 0x48 _missionIntroClassifiedLines = 0x50 _missionResultClassifiedLines = 0x58 _operationInfo = 0x60 _missionInfo = 0x68 _missionNameKey = 0xF0 _onSelect = 0xF8 RewardsContainer = 0x54DA70 (method) OperationId = 0x5B4DF0 (method) Mission = 0x1ED0BE0 (method) IsMajorMission = 0x5EEEA0 (method) UnlockEffect = 0x54DA60 (method) MissionRawName = 0x375FCC0 (method) MissionName = 0x375FC40 (method) MissionIntro = 0x375FB70 (method) MissionResolution = 0x375FD00 (method) MissionState = 0x375FDD0 (method) IsMissionState = 0x375D8D0 (method) IncomingIntroTextMessage = 0x375E310 (method) IncomingResolutionTextMessage = 0x375E400 (method) TempStarsCount = 0x3760390 (method) StarsCount = 0x37602A0 (method) RewardsClaimedCount = 0x3760010 (method) IsMissionActive = 0x375E630 (method) IsMissionVisible = 0x375E690 (method) IsMissionInteractable = 0x375E690 (method) IsMissionReadyToClaimReward = 0x375E6B0 (method) IsSonarActive = 0x375E920 (method) IsShowStars = 0x375E800 (method) IsMinorEndedMissionComplete = 0x375E560 (method) PaywallPriceFormatted = 0x3760000 (method) IsHasPaywallReward = 0x375E500 (method) MissionHighlight = 0x375FB20 (method) MissionHighlightGoal = 0x375FAD0 (method) MissionConditionHighlight = 0x375E9D0 (method) IsLeagueConditionExist = 0x375E540 (method) IsModeConditionExist = 0x375E7E0 (method) IsMapConditionExist = 0x375E550 (method) IsWeaponConditionExist = 0x375E990 (method) IsWeaponConditionCategory = 0x375E950 (method) IsOperatorConditionExist = 0x375E7F0 (method) MissionConditionLeague = 0x375F560 (method) MissionConditionMode = 0x375F5F0 (method) MissionConditionMap = 0x375F580 (method) MissionConditionWeapon = 0x375F870 (method) MissionConditionWeaponCategory = 0x375F7D0 (method) MissionConditionOperator = 0x375F6C0 (method) MissionCounter = 0x375F9F0 (method) FormattedCounter = 0x375E1E0 (method) CompletePercent = 0x375E0F0 (method) OperationIcon = 0x375FFB0 (method) OperationIconTitle = 0x375FF90 (method) OperationBackgroundColor = 0x375FF60 (method) OperationMainColor = 0x375FFD0 (method) OperationName = 0x36520A0 (method) OperationDescription = 0x3652000 (method) CodecOperationOperatorIcon = 0x375E070 (method) CodecOperationBackground = 0x375E000 (method) CodecVol = 0x375E0D0 (method) IsSelected = 0x211F7A0 (method) IsSelected = 0x32D78D0 (method) Rewards = 0x37600E0 (method) SetupReward = 0x375D920 (method) SelectMission = 0x375D8F0 (method) Setup = 0x375DBB0 (method) Setup = 0x375DBD0 (method) Setup = 0x375DBF0 (method) UpdateIsSelected = 0x375DF90 (method) AnimateIntroUnClassifiedLines = 0x375D3A0 (method) AnimateResultUnClassifiedLines = 0x375D430 (method) AnimateRewardsReceivedEffect = 0x375D4C0 (method) GetOperationMissionState = 0x375D750 (method) .ctor = 0x882520 (method) === GamepadInputBindings === LeftStickHorizontalByte = 0x10 LeftStickVerticalByte = 0x15 RightStickHorizontalByte = 0x1A RightStickVerticalByte = 0x1F LeftTriggerByte = 0x24 RightTriggerByte = 0x29 LeftShoulderBit = 0x2E RightShoulderBit = 0x33 LeftShoulder3Bit = 0x38 RightShoulder3Bit = 0x3D LeftStickPressBit = 0x42 RightStickPressBit = 0x47 Dpad = 0x4C A = 0x51 B = 0x56 C = 0x5B X = 0x60 Y = 0x65 Z = 0x6A Start = 0x6F Menu = 0x74 TouchpadButtonLeft = 0x79 TouchpadButtonRight = 0x7E Special1 = 0x83 Special2 = 0x88 === BitsAddress === Byte = 0x10 BitOffset = 0x11 Count = 0x12 State = 0x13 IsState = 0x14 IsAssigned = 0x376D090 (method) ToString = 0x376CDA0 (method) WholeByte = 0x376D050 (method) WholeSingle = 0x376D070 (method) === EState === value__ = 0x10 None = 0x0 Low = 0x0 High = 0x0 Whole = 0x0 === CombatMaster.View.UI.Windows.ControllerCalibrationWindow === _rebindAnnouncer = 0x60 _lastSelectedGo = 0x68 _buffer = 0x70 _relaxedStateBuffer = 0x78 _consumedBits = 0x80 _boundControllerBytes = 0x88 _rebind_ShowAnnauncerCounter = 0x108 _calibrationActive = 0x160 _skipCurrentStep = 0x161 IsLobby = 0x376E8A0 (method) IsIosDevice = 0x554A00 (method) IsStandalone = 0x53FBD0 (method) IsShowCrossPlatforms = 0x554A00 (method) IsGamepadInputEnabled = 0x376E810 (method) Gamepad_IsGamepadConnected = 0x376E670 (method) Gamepad_IsPS4 = 0x376E6F0 (method) Rebind_ShowAnnauncerSmall = 0x36BC290 (method) Rebind_ShowAnnauncerSmall = 0x36BC330 (method) Rebind_Button = 0x211F6B0 (method) Rebind_Button = 0x211F7B0 (method) Rebind_FromAction = 0x642360 (method) Rebind_FromAction = 0x26C1210 (method) Rebind_ToAction = 0x7F9080 (method) Rebind_ToAction = 0x2A959C0 (method) DeviceName = 0x5E4530 (method) DeviceName = 0x5E48C0 (method) DeviceType = 0x6CE370 (method) DeviceType = 0x248CA10 (method) DeviceLayout = 0x6CE390 (method) DeviceLayout = 0x220BB80 (method) LayoutSize = 0x3758400 (method) LayoutSize = 0x3758630 (method) CurrentlyClibratingInputControlName = 0x6CC610 (method) CurrentlyClibratingInputControlName = 0x6CC660 (method) CurrentlyClibratingRawData = 0x6CC600 (method) CurrentlyClibratingRawData = 0x6CC640 (method) LayoutSizeStr = 0x6CC5F0 (method) LayoutSizeStr = 0x6CC620 (method) BindLeftStickHorizontalByte = 0x376E540 (method) BindLeftStickVerticalByte = 0x376E560 (method) BindRightStickHorizontalByte = 0x376E5B0 (method) BindRightStickVerticalByte = 0x376E5D0 (method) BindLeftTriggerByte = 0x376E570 (method) BindRightTriggerByte = 0x376E5E0 (method) BindLeftShoulderBit = 0x376E530 (method) BindRightShoulderBit = 0x376E5A0 (method) BindLeftShoulder3Bit = 0x376E520 (method) BindRightShoulder3Bit = 0x376E590 (method) BindLeftStickPressBit = 0x376E550 (method) BindRightStickPressBit = 0x376E5C0 (method) BindDpad = 0x376E510 (method) BindA = 0x376E4E0 (method) BindB = 0x376E4F0 (method) BindC = 0x376E500 (method) BindX = 0x376E640 (method) BindY = 0x376E650 (method) BindZ = 0x376E660 (method) BindStart = 0x376E610 (method) BindMenu = 0x376E580 (method) BindTouchpadButtonLeft = 0x376E620 (method) BindTouchpadButtonRight = 0x376E630 (method) BindSpecial1 = 0x376E5F0 (method) BindSpecial2 = 0x376E600 (method) StartCalibration = 0x376DF30 (method) StopCalibration = 0x376E060 (method) SkipControlBinding = 0x376DF20 (method) ToggleDualSenseFixedLayout = 0x512CE0 (method) ToggleDualShockLayout = 0x512CE0 (method) Show = 0x376DE10 (method) Hide = 0x376D500 (method) AllowBack = 0x376D0A0 (method) Update = 0x376E0F0 (method) CalibrationJob = 0x376D430 (method) ReadRelaxedState = 0x376DAE0 (method) BuildLayout = 0x376D0B0 (method) ReadTriggerByte_Android = 0x376DBB0 (method) ReadTriggerByte = 0x376DC80 (method) ReadDPad = 0x376D730 (method) ReadButtonBits = 0x376D600 (method) SetCurrentCalibratingControl = 0x376DDB0 (method) ReadDeviceStateToBuffer = 0x376D860 (method) .ctor = 0x376E470 (method) === CombatMaster.View.UI.Windows.LoadoutsWindow === _loadoutsButtons = 0x60 _promoLoadoutsButtons = 0x68 _primaryWeapon = 0x70 _secondaryWeapon = 0x78 _lethalWeapon = 0x80 _loadoutPerk1 = 0x88 _loadoutPerk2 = 0x90 _loadoutPerk3 = 0x98 _settingsLoadoutPanel = 0xA0 _selectLoadoutSound = 0xA8 _openLoadoutSettingsSound = 0xC0 _maxLoadoutIndex = 0xD8 _selectedLoadout = 0xDC _selectedLoadoutIndex = 0x4BC _selectedBundleId = 0x4C0 _blackOutHandler = 0x4C4 IsLobby = 0x3771860 (method) IsCanBeEquip = 0x3771780 (method) IsSelected = 0x376EF60 (method) LoadoutName = 0x376EF70 (method) IsFavorite = 0x376EE50 (method) IsEquipped = 0x376EDA0 (method) ShowPromoLoadoutButton1 = 0x37718F0 (method) ShowPromoLoadoutButton2 = 0x3771950 (method) ShowPromoLoadoutPreview = 0x37719B0 (method) GetPromoLoadoutByIndex = 0x376EBA0 (method) GetPromoLoadoutBundleInfo = 0x3771710 (method) IsHaveNewWeapons = 0x376EF20 (method) IsHaveNewLoadoutPerks = 0x3771840 (method) GetDefaultSelected = 0x3771680 (method) AvailableShopBundles = 0x3771520 (method) Show = 0x37707A0 (method) Hide = 0x376EC90 (method) MakeBindReadyAndRebindAll = 0x376F090 (method) GoBack = 0x376EC10 (method) SelectLoadoutOnly = 0x3770080 (method) SelectLoadout = 0x3770790 (method) SelectLoadout = 0x3770120 (method) OpenLoadoutSettings = 0x376F920 (method) OpenEditLoadoutWindow = 0x376F5D0 (method) EquipLoadout = 0x376EA80 (method) BuyBundle = 0x376E9D0 (method) IsFavoriteLoadout = 0x376EE50 (method) IsEquippedLoadout = 0x376EDA0 (method) SelLoadoutByShopBundle = 0x376FA10 (method) UpdateWeaponsView = 0x3770E50 (method) BuyBundleAsync = 0x376E930 (method) OnBuyProduct = 0x376F490 (method) OnBuyProductSuccess = 0x376F3E0 (method) .ctor = 0x37714E0 (method) === EAccountStatus === value__ = 0x10 None = 0x0 GoOnline = 0x0 InProgress = 0x0 Done = 0x0 === ResolutionComparer === Compare = 0x3798EE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.View.UI.Windows.SettingsWindow === _locBestRegion = 0x0 _locBestUS = 0x0 _locBestEU = 0x0 _locBestASIA = 0x0 ChooseProfilePopup = 0x60 LocalizationPopup = 0x68 _clientRegionDropdown = 0x70 _dropdownTheme = 0x78 _dropdownDoubleTapInput = 0x80 _dropdownDisplayIndex = 0x88 _dropdownDisplayResolution = 0x90 _removeProfilePopup = 0x98 _bindingsResetConfirmPopUp = 0xA0 _lowPingColor = 0xA8 _midPingColor = 0xB8 _highPingColor = 0xC8 _tabScrollRects = 0xD8 _rebindAnnouncer = 0xE0 _lastActiveDropdownGo = 0xE8 _lastSelectedGo = 0xF0 _resolutionLobbyChanged = 0xFC _resolutionBattleChanged = 0xFD _updateOffsetTime = 0x100 _offsetTime = 0x104 _blackoutHandler = 0x108 _optionDataCache = 0x110 _resolutions = 0x118 _displays = 0x120 _rebind_ShowAnnauncerCounter = 0x128 _loadProfileStatus = 0x148 _saveProfileStatus = 0x14C _lastLoginTimePass = 0x150 _resolutionComparer = 0x0 CurrentTab = 0x27F2570 (method) CurrentTab = 0x10D7C50 (method) IsTabActive = 0x3772950 (method) IsLobby = 0x37789E0 (method) IsFbLoggedIn = 0x3778920 (method) PlayerID = 0x3779850 (method) IsRegionShow = 0x3778A70 (method) RegionStr = 0x3779A20 (method) IsIosDevice = 0x554A00 (method) IsStandalone = 0x53FBD0 (method) IsKeyboardControl = 0x512090 (method) IsShowCrossPlatforms = 0x554A00 (method) IsGamepadInputEnabled = 0x3778950 (method) GameConfiguration = 0x35FAEB0 (method) GetDefaultSelected = 0x3777A70 (method) DeviceStr = 0x3776A00 (method) GetPingColor = 0x3772790 (method) ShowLocalizationPopup = 0x37743E0 (method) LocalizationName = 0x3779430 (method) HitVibration = 0x37785C0 (method) HitVibration = 0x377D5D0 (method) EquipVibration = 0x3776B50 (method) EquipVibration = 0x377BD10 (method) ShowKillReport = 0x377A6B0 (method) ShowKillReport = 0x377EFE0 (method) ShowKillingCard = 0x377A710 (method) ShowKillingCard = 0x377F050 (method) ShowGlobalHighlight = 0x377A650 (method) ShowGlobalHighlight = 0x377EF70 (method) ShowFriendOnlineNotify = 0x377A5F0 (method) ShowFriendOnlineNotify = 0x377EF00 (method) ShowFriendInviteNotify = 0x377A590 (method) ShowFriendInviteNotify = 0x377EE90 (method) WeaponSwaySensitivity = 0x377AB50 (method) WeaponSwaySensitivity = 0x377F590 (method) ScaleUiText = 0x3779EC0 (method) ScaleUi = 0x3779F30 (method) ScaleUi = 0x377E640 (method) ShowShrinkLobbyGlobalChat = 0x377A770 (method) ShowShrinkLobbyGlobalChat = 0x377F0C0 (method) BodyCamEnabled = 0x3776750 (method) BodyCamEnabled = 0x377B850 (method) BodyCamHandsSpring = 0x3776810 (method) BodyCamHandsSpring = 0x377B940 (method) BodyCamChestPosition = 0x3776680 (method) BodyCamChestPosition = 0x377B740 (method) BodyCamFishEyeEffect = 0x37767B0 (method) BodyCamFishEyeEffect = 0x377B8D0 (method) BodyCamSaturation = 0x37768D0 (method) BodyCamSaturation = 0x377BA20 (method) BodyCamColorOffset = 0x37766E0 (method) BodyCamColorOffset = 0x377B7B0 (method) RenderQuality = 0x3779B30 (method) RenderQuality = 0x377E2B0 (method) ParticlesQuality = 0x3779780 (method) ParticlesQuality = 0x377E110 (method) Decals = 0x37769A0 (method) Decals = 0x377BB30 (method) EnvironmentDecals = 0x3776AF0 (method) EnvironmentDecals = 0x377BCA0 (method) BloodEnabled = 0x3776620 (method) BloodEnabled = 0x377B6D0 (method) ExplosionDecals = 0x3776BB0 (method) ExplosionDecals = 0x377BD80 (method) LobbyShadows = 0x3779330 (method) LobbyShadows = 0x377DC60 (method) LobbyLight = 0x3779260 (method) LobbyLight = 0x377DB50 (method) BattleShadows = 0x3776520 (method) BattleShadows = 0x377B5A0 (method) BattleLight = 0x37763E0 (method) BattleLight = 0x377B3F0 (method) LaserLight = 0x3778AE0 (method) LaserLight = 0x377DA10 (method) BodyCamPostProcess = 0x3776870 (method) BodyCamPostProcess = 0x377B9B0 (method) OutlinePostProcess = 0x37796B0 (method) OutlinePostProcess = 0x377E000 (method) FallBlurPostProcess = 0x3776C10 (method) FallBlurPostProcess = 0x377BDF0 (method) FogEnabled = 0x3776D90 (method) FogEnabled = 0x377C010 (method) LobbyTextureQuality = 0x3779390 (method) LobbyTextureQuality = 0x377DCD0 (method) BattleTextureQuality = 0x3776580 (method) BattleTextureQuality = 0x377B620 (method) BattleAntiAliasing = 0x3776380 (method) BattleAntiAliasing = 0x377B370 (method) LobbyAntiAliasing = 0x3779200 (method) LobbyAntiAliasing = 0x377DAD0 (method) AnisotropicFiltering = 0x37760E0 (method) AnisotropicFiltering = 0x377B020 (method) DistructableProps = 0x3776A30 (method) DistructableProps = 0x377BBB0 (method) ImpostorsTextureQuality = 0x37787A0 (method) ImpostorsTextureQuality = 0x377D840 (method) ImpostorsRerenderAngle = 0x3778740 (method) ImpostorsRerenderAngle = 0x377D7C0 (method) ImpostorsMaxRerenderPerFrame = 0x37786E0 (method) ImpostorsMaxRerenderPerFrame = 0x377D740 (method) ImpostorsMaxDistance = 0x3778680 (method) ImpostorsMaxDistance = 0x377D6B0 (method) TerrainDetailsQuality = 0x377A960 (method) TerrainDetailsQuality = 0x377F320 (method) CombatZoneCloudsEffect = 0x3776940 (method) CombatZoneCloudsEffect = 0x377BAC0 (method) MipMapsStreaming = 0x37795F0 (method) MipMapsStreaming = 0x377DF20 (method) MipMapSpeed = 0x3779590 (method) MipMapSpeed = 0x377DEA0 (method) ShortDistanceCulling = 0x377A530 (method) ShortDistanceCulling = 0x377EE00 (method) MidDistanceCulling = 0x3779530 (method) MidDistanceCulling = 0x377DE10 (method) LongDistanceCulling = 0x37794D0 (method) LongDistanceCulling = 0x377DD80 (method) FramesPerSeconds = 0x3776DF0 (method) FramesPerSeconds = 0x377C080 (method) Ragdoll = 0x37799B0 (method) Ragdoll = 0x377E230 (method) FieldOfViewWorld = 0x3776CD0 (method) FieldOfViewWorld = 0x377BF00 (method) FieldOfViewHands = 0x3776C70 (method) FieldOfViewHands = 0x377BE60 (method) ResolutionLobby = 0x3779E20 (method) ResolutionLobby = 0x377E4A0 (method) ScreenScaleLobby = 0x377A460 (method) ScreenScaleLobby = 0x377ECC0 (method) ResolutionBattle = 0x3779CA0 (method) ResolutionBattle = 0x377E350 (method) ScreenScaleBattle = 0x377A350 (method) ScreenScaleBattle = 0x377EC20 (method) ResolutionLobbyText = 0x3779D10 (method) ScreenScaleLobbyText = 0x377A3C0 (method) ResolutionBattleText = 0x3779B90 (method) ScreenScaleBattleText = 0x377A2B0 (method) VSync = 0x377AAF0 (method) VSync = 0x377F520 (method) Acceleration = 0x3775EF0 (method) Acceleration = 0x377ADA0 (method) AccelerationFixedBasedValue = 0x3775E10 (method) AccelerationFixedBasedValue = 0x377AC60 (method) AccelerationSpeedBased = 0x3775E80 (method) AccelerationSpeedBased = 0x377AD00 (method) AccelerationDistanceBased = 0x3775DA0 (method) AccelerationDistanceBased = 0x377ABC0 (method) GyroscopeEnabled = 0x3778560 (method) GyroscopeEnabled = 0x377D550 (method) GyroInvertHorizontal = 0x3778120 (method) GyroInvertHorizontal = 0x377CF70 (method) GyroInvertVertical = 0x3778180 (method) GyroInvertVertical = 0x377CFE0 (method) GyroStandardSensitivity = 0x37784F0 (method) GyroStandardSensitivity = 0x377D4B0 (method) GyroScopeX1_5Sensitivity = 0x37781E0 (method) GyroScopeX1_5Sensitivity = 0x377D050 (method) GyroScopeX2Sensitivity = 0x3778250 (method) GyroScopeX2Sensitivity = 0x377D0F0 (method) GyroScopeX2_4Sensitivity = 0x37782C0 (method) GyroScopeX2_4Sensitivity = 0x377D190 (method) GyroScopeX3Sensitivity = 0x3778330 (method) GyroScopeX3Sensitivity = 0x377D230 (method) GyroScopeX4Sensitivity = 0x37783A0 (method) GyroScopeX4Sensitivity = 0x377D2D0 (method) GyroScopeX6Sensitivity = 0x3778410 (method) GyroScopeX6Sensitivity = 0x377D370 (method) GyroScopeX8Sensitivity = 0x3778480 (method) GyroScopeX8Sensitivity = 0x377D410 (method) TacticalSprintToggle = 0x377A900 (method) TacticalSprintToggle = 0x377F2B0 (method) FixedJoystick = 0x3776D30 (method) FixedJoystick = 0x377BFA0 (method) StandAfterSlide = 0x377A830 (method) StandAfterSlide = 0x377F1A0 (method) StandardSensitivity = 0x377A890 (method) StandardSensitivity = 0x377F210 (method) AdsSensMultiplier = 0x3775F50 (method) AdsSensMultiplier = 0x377AE20 (method) SensitivityStrength = 0x377A4D0 (method) SensitivityStrength = 0x377ED60 (method) AdsSensitivitySwitchType = 0x3775FC0 (method) AdsSensitivitySwitchType = 0x377AEC0 (method) ScopeX1_5Sensitivity = 0x3779FA0 (method) ScopeX1_5Sensitivity = 0x377E7C0 (method) ScopeX2Sensitivity = 0x377A010 (method) ScopeX2Sensitivity = 0x377E860 (method) ScopeX2_4Sensitivity = 0x377A080 (method) ScopeX2_4Sensitivity = 0x377E900 (method) ScopeX3Sensitivity = 0x377A0F0 (method) ScopeX3Sensitivity = 0x377E9A0 (method) ScopeX4Sensitivity = 0x377A160 (method) ScopeX4Sensitivity = 0x377EA40 (method) ScopeX6Sensitivity = 0x377A1D0 (method) ScopeX6Sensitivity = 0x377EAE0 (method) ScopeX8Sensitivity = 0x377A240 (method) ScopeX8Sensitivity = 0x377EB80 (method) SniperShootFromAds = 0x377A7D0 (method) SniperShootFromAds = 0x377F130 (method) AdsWhenShoot = 0x3776020 (method) AdsWhenShoot = 0x377AF40 (method) AimAssist = 0x3776080 (method) AimAssist = 0x377AFB0 (method) AutoFire = 0x3776200 (method) AutoFire = 0x377B1B0 (method) AutoFireRangeClampType = 0x3776140 (method) AutoFireRangeClampType = 0x377B0A0 (method) AutoFireRangeHipFireClamp = 0x37761A0 (method) AutoFireRangeHipFireClamp = 0x377B120 (method) HoldAds = 0x3778620 (method) HoldAds = 0x377D640 (method) DoubleTapAction = 0x3776A90 (method) DoubleTapAction = 0x377BC20 (method) BRAutoLoot = 0x3776320 (method) BRAutoLoot = 0x377B300 (method) AutoUseZiplineOnParachute = 0x37762C0 (method) AutoUseZiplineOnParachute = 0x377B290 (method) AutoSecondaryBash = 0x3776260 (method) AutoSecondaryBash = 0x377B220 (method) TouchZoneShooting = 0x377AA20 (method) TouchZoneShooting = 0x377F410 (method) TouchZoneAds = 0x377A9C0 (method) TouchZoneAds = 0x377F3A0 (method) InvertTouchZones = 0x37788C0 (method) InvertTouchZones = 0x377D9A0 (method) InvertScreen = 0x3778860 (method) InvertScreen = 0x377D930 (method) MiscShowPrompts = 0x3779650 (method) MiscShowPrompts = 0x377DF90 (method) InvertLookY = 0x3778800 (method) InvertLookY = 0x377D8C0 (method) Gamepad_AimAssist = 0x3776F20 (method) Gamepad_AimAssist = 0x377C220 (method) Gamepad_AimResponseCurveType = 0x3776F80 (method) Gamepad_AimResponseCurveType = 0x377C290 (method) Gamepad_HoldAds = 0x37772B0 (method) Gamepad_HoldAds = 0x377C6E0 (method) Gamepad_ScoreboardToggle = 0x37779A0 (method) Gamepad_ScoreboardToggle = 0x377CE60 (method) Gamepad_AimingHorizontalSensitivity = 0x3776FE0 (method) Gamepad_AimingHorizontalSensitivity = 0x377C310 (method) Gamepad_AimingVerticalSensitivity = 0x3777050 (method) Gamepad_AimingVerticalSensitivity = 0x377C3B0 (method) Gamepad_ControllerVibration = 0x37771E0 (method) Gamepad_ControllerVibration = 0x377C5D0 (method) Gamepad_DeadZoneMin = 0x3777240 (method) Gamepad_DeadZoneMin = 0x377C640 (method) Gamepad_AdsSensMultiplier = 0x3776E50 (method) Gamepad_AdsSensMultiplier = 0x377C100 (method) Gamepad_StandardSensitivity = 0x3777A00 (method) Gamepad_StandardSensitivity = 0x377CED0 (method) Gamepad_AdsSensitivitySwitchType = 0x3776EC0 (method) Gamepad_AdsSensitivitySwitchType = 0x377C1A0 (method) Gamepad_ScopeX1_5Sensitivity = 0x3777690 (method) Gamepad_ScopeX1_5Sensitivity = 0x377CA00 (method) Gamepad_ScopeX2Sensitivity = 0x3777700 (method) Gamepad_ScopeX2Sensitivity = 0x377CAA0 (method) Gamepad_ScopeX2_4Sensitivity = 0x3777770 (method) Gamepad_ScopeX2_4Sensitivity = 0x377CB40 (method) Gamepad_ScopeX3Sensitivity = 0x37777E0 (method) Gamepad_ScopeX3Sensitivity = 0x377CBE0 (method) Gamepad_ScopeX4Sensitivity = 0x3777850 (method) Gamepad_ScopeX4Sensitivity = 0x377CC80 (method) Gamepad_ScopeX6Sensitivity = 0x37778C0 (method) Gamepad_ScopeX6Sensitivity = 0x377CD20 (method) Gamepad_ScopeX8Sensitivity = 0x3777930 (method) Gamepad_ScopeX8Sensitivity = 0x377CDC0 (method) Gamepad_MiscEnableVitualControls = 0x3777570 (method) Gamepad_MiscEnableVitualControls = 0x377C830 (method) Gamepad_MiscShowPrompts = 0x3777630 (method) Gamepad_MiscShowPrompts = 0x377C990 (method) Gamepad_MiscPromptsStyle = 0x37775D0 (method) Gamepad_MiscPromptsStyle = 0x377C8A0 (method) Gamepad_MiscDualSenseAlternateLayout = 0x3777510 (method) Gamepad_MiscDualSenseAlternateLayout = 0x377C7C0 (method) Gamepad_AutoFire = 0x3777180 (method) Gamepad_AutoFire = 0x377C560 (method) Gamepad_AutoFireRangeClampType = 0x37770C0 (method) Gamepad_AutoFireRangeClampType = 0x377C450 (method) Gamepad_AutoFireRangeHipFireClamp = 0x3777120 (method) Gamepad_AutoFireRangeHipFireClamp = 0x377C4D0 (method) Gamepad_InvertLookY = 0x3777310 (method) Gamepad_InvertLookY = 0x377C750 (method) Gamepad_IsGamepadConnected = 0x37773B0 (method) Gamepad_IsPS4 = 0x37773F0 (method) Gamepad_IsBrokenAndroid = 0x3777370 (method) Rebind_ShowAnnauncerSmall = 0x3779A10 (method) Rebind_ShowAnnauncerSmall = 0x377E2A0 (method) Rebind_Button = 0x6CE370 (method) Rebind_Button = 0x248CA10 (method) Rebind_FromAction = 0x6CE390 (method) Rebind_FromAction = 0x220BB80 (method) Rebind_ToAction = 0x6CE380 (method) Rebind_ToAction = 0x220BBA0 (method) Rebind_DisplayAnnauncer = 0x37732A0 (method) ClearBindingOverrides_Gamepad = 0x3771EB0 (method) ClearBindingOverrides_Keyboard = 0x3771FD0 (method) OpenControllerCalibrationWindow = 0x3773050 (method) ClearBindingOverrides_AtIndex = 0x37719E0 (method) OverallVolume = 0x3779710 (method) OverallVolume = 0x377E070 (method) LobbyMusicVolume = 0x37792C0 (method) LobbyMusicVolume = 0x377DBC0 (method) BattleMusicVolume = 0x3776440 (method) BattleMusicVolume = 0x377B460 (method) UISfxVolume = 0x377AA80 (method) UISfxVolume = 0x377F480 (method) BattleSfxVolume = 0x37764B0 (method) BattleSfxVolume = 0x377B500 (method) PlayerHuhSoundVolume = 0x37797E0 (method) PlayerHuhSoundVolume = 0x377E190 (method) LoadProfileStatus = 0x37791D0 (method) LoadProfileStatus = 0x377DA80 (method) SaveProfileStatus = 0x3779E90 (method) SaveProfileStatus = 0x377E5F0 (method) LastLoginTimePass = 0x3778B40 (method) SaveProfileToPlayfab = 0x3774090 (method) LoadProfileFromPlayfab = 0x3772960 (method) SelectTab = 0x3774220 (method) OpenCustomizeButtonsWindow = 0x37730C0 (method) ResetAdsZoomSettingsToDefault = 0x3773D10 (method) GamepadResetAdsZoomSettingsToDefault = 0x3772290 (method) OpenDiscordCommunity = 0x3773150 (method) WriteToUs = 0x3775900 (method) RateApp = 0x3773260 (method) LoginWithApple = 0x3772AF0 (method) LoginWithFacebook = 0x3772B90 (method) LoginWithGoogle = 0x3772C30 (method) DeletePlayerProfile = 0x37721F0 (method) RestorePurchase = 0x3774060 (method) PrivacyPolicy = 0x3773210 (method) TermsOfServices = 0x3774610 (method) CopyPlayfabIdToClipboard = 0x37720F0 (method) OpenDownloadsAndInstalls = 0x37731A0 (method) Show = 0x3774400 (method) Hide = 0x37727D0 (method) Update = 0x3774DD0 (method) RefreshResolutions = 0x37738A0 (method) RefreshDisplays = 0x37733D0 (method) GetActiveDropdown = 0x37725E0 (method) OnChangeClientRegion = 0x3772D60 (method) OnChangeTheme = 0x3772FE0 (method) OnChangeDoubleTapAction = 0x3772F60 (method) OnChangeDisplayIndex = 0x3772DE0 (method) OnChangeDisplayResolution = 0x3772EA0 (method) MoveOptionsToCache = 0x3772CD0 (method) GetNewOption = 0x37726B0 (method) .ctor = 0x3775CC0 (method) .cctor = 0x3775C40 (method) === PopupRef`1 === _popupRef = 0x0 _instance = 0x0 Get = 0x463590 (method) PreparePopupPrefab = 0x3474E0 (method) InstantiatePopupPrefab = 0x463590 (method) === IPopupRef === PreparePopupPrefab = 0x3474E0 (method) === CombatMaster.View.UI.Windows.UIPopups === _isPrepared = 0x0 CachedPrefabPopups = 0x8 Container = 0x18 _PurchasedScreen = 0x20 _Item2DPreviewPopUp = 0x40 _ComingSoonPopup = 0x60 _PastSeasonExclusivePopUp = 0x80 _NoInternetConnection = 0xA0 _AccountAlreadyLoggedIn = 0xC0 _NewVersionUpdate = 0xE0 _RemoveFriendDialogPopup = 0x100 _LimitFriendsPopup = 0x120 _BlockChangeRoomData = 0x140 _LeaveFromRoomPopup = 0x160 _JoinRoomFailed = 0x180 _RoomIsFull = 0x1A0 _JoinRoomWithDifferentVersion = 0x1C0 _JoinRoomWithDifferentRegion = 0x1E0 _KickFromRoom = 0x200 _IncompatibleAttachmentPopup = 0x220 _GunsmithSwapPopup = 0x240 _AttachmentUnlocksPopup = 0x260 _EquipScopePopup = 0x280 _ActivateDoubleXpTokenPopUp = 0x2A0 _BuyShopLootItemPopUp = 0x2C0 _OpenShootingRangeFailed = 0x2E0 _ShopBundlePromoVideoScreen = 0x300 _XpBoostEventPopup = 0x320 _DeviceCodeLoginPopUp = 0x340 _QuitOnDesktopPopup = 0x360 _LeaguesInfoPopup = 0x380 _PromoSidePopup = 0x3A0 _WeaponFSPopup = 0x3C0 _WeaponLTPopup = 0x3E0 _BillboardFSPopup = 0x400 _BillboardLTPopup = 0x420 _WristbandFsPopup = 0x440 _PointsShopPopup = 0x460 _ConfirmCoinsSpentPopup = 0x480 _LevelLockPopup = 0x4A0 _DailyRewardsPopup = 0x4C0 _externalPopups = 0x4E0 PurchasedScreen = 0x37A44F0 (method) Item2DPreviewPopUp = 0x37A40A0 (method) ComingSoonPopup = 0x37A3E80 (method) PastSeasonExclusivePopUp = 0x37A4450 (method) NoInternetConnection = 0x37A43B0 (method) AccountAlreadyLoggedIn = 0x37A3CF0 (method) NewVersionUpdate = 0x37A4360 (method) RemoveFriendDialogPopup = 0x37A4580 (method) LimitFriendsPopup = 0x37A4310 (method) BlockChangeRoomData = 0x37A3DE0 (method) LeaveFromRoomPopup = 0x37A4270 (method) JoinRoomFailed = 0x37A40E0 (method) RoomIsFull = 0x37A45D0 (method) JoinRoomWithDifferentVersion = 0x37A4180 (method) JoinRoomWithDifferentRegion = 0x37A4130 (method) KickFromRoom = 0x37A41D0 (method) IncompatibleAttachmentPopup = 0x37A4050 (method) GunsmithSwapPopup = 0x37A4000 (method) AttachmentUnlocksPopup = 0x37A3D90 (method) EquipScopePopup = 0x37A3FB0 (method) ActivateDoubleXpTokenPopUp = 0x37A3D40 (method) BuyShopLootItemPopUp = 0x37A3E30 (method) OpenShootingRangeFailed = 0x37A4400 (method) ShopBundlePromoVideoScreen = 0x37A4620 (method) XpBoostEventPopup = 0x37A4670 (method) DeviceCodeLoginPopUp = 0x37A3F60 (method) QuitOnDesktopPopup = 0x37A4530 (method) LeaguesInfoPopup = 0x37A4220 (method) PointsShopPopup = 0x37A44A0 (method) ConfirmCoinsSpentPopup = 0x37A3EC0 (method) LevelLockPopup = 0x37A42C0 (method) DailyRewardsWindow = 0x37A3F10 (method) PromoSidePopup = 0x37A39A0 (method) WeaponFSPopup = 0x37A3A30 (method) WeaponLTPopup = 0x37A3AC0 (method) BillboardFSPopup = 0x37A37D0 (method) BillboardLTPopup = 0x37A3860 (method) WristbandFsPopup = 0x37A3B50 (method) PreparePopups = 0x37A38F0 (method) CreateOrGetPopup = 0x463590 (method) CollectAssets = 0x559330 (method) .ctor = 0x37A3C70 (method) .cctor = 0x37A3BE0 (method) === CombatMaster.View.UI.Windows.UIWindows === _isPrepared = 0x0 ShootingRangeScene = 0x18 SettingsWindow = 0x28 ControllerCalibrationWindow = 0x30 AccountMainWindow = 0x38 AccountWeaponProgressWindow = 0x40 AccountStatsWindow = 0x48 AccountLevelsWindow = 0x50 AccountPrestigeWindow = 0x58 LeaderboardsWindow = 0x60 GameFiltersWindow = 0x68 EmblemsWindow = 0x70 CallingCardsWindow = 0x78 AfterActionReportWindow = 0x80 CustomizeButtonsCMWindow = 0x88 CustomizeButtonsWWLWindow = 0x90 WeaponsWindow = 0x98 LoadoutsWindow = 0xA0 EditLoadoutWindow = 0xA8 WeaponSelectWindow = 0xB0 ItemPreviewWindow = 0xB8 WeaponAttachmentsWindow = 0xC0 WeaponCustomizeWindow = 0xC8 WeaponShootingRangeWindow = 0xD0 WeaponAttachmentSelectWindow = 0xD8 WeaponAttachmentSelectBlueprintWindow = 0xE0 ArsenalWindow = 0xE8 CamoCategorySelectWindow = 0xF0 CamoSelectWindow = 0xF8 DetailColorCategorySelectWindow = 0x100 DetailColorSelectWindow = 0x108 ReticleSelectWindow = 0x110 LoadoutPerksWindow = 0x118 WheeledVehiclesPreviewWindow = 0x120 WristbandSelectWindow = 0x128 VehiclesWindow = 0x130 VehiclesCustomizeWindow = 0x138 BattlePerksWindow = 0x140 OperatorsWindow = 0x148 OperatorPreviewWindow = 0x150 OperatorCustomizeWindow = 0x158 StoreWindow = 0x160 BundlePreviewWindow = 0x168 ComboSpecialOfferPreviewWindow = 0x170 FriendsWindow = 0x178 CustomGameWindow = 0x180 BattlePassWindow = 0x188 RemovedProfileWindow = 0x190 CombatMasterHubWindow = 0x198 DailyChallengesWindow = 0x1A0 OperationsWindow = 0x1A8 PointsShopWindow = 0x1B0 BlackMarketWindow = 0x1B8 CollectionsWindow = 0x1C0 CollectionItemsWindow = 0x1C8 DailyRewardsPopup = 0x1D0 TdmBattleSummaryWindow = 0x1D8 CmBattleSummaryWindow = 0x1E0 BrBattleSummaryWindow = 0x1E8 DmBattleSummaryWindow = 0x1F0 ArBattleSummaryWindow = 0x1F8 DsBattleSummaryWindow = 0x200 SndBattleSummaryWindow = 0x208 SNDRoundSummaryWindow = 0x210 CTFBattleSummaryWindow = 0x218 KCBattleSummaryWindow = 0x220 FYBattleSummaryWindow = 0x228 DOBattleSummaryWindow = 0x230 TUTBattleSummaryWindow = 0x238 BattleMenuWindow = 0x240 BRMapWindow = 0x248 LoadoutDropWindow = 0x250 BuyStationWindow = 0x258 BRIntroWindow = 0x260 DownloadsAndInstalls = 0x268 PrepareWindows = 0x37A46C0 (method) CollectAssets = 0x559330 (method) .ctor = 0x778690 (method) === CombatMaster.View.UI.Windows.UIManagerExt === UI = 0x37A3780 (method) === CombatMaster.View.UI.Windows.AccountLevelsWindow === _levelsScroll = 0x60 _selectedLevel = 0x68 Levels = 0x37866A0 (method) GetDefaultSelected = 0x3786640 (method) SetupUnlockedOnLevelItem = 0x3786200 (method) OpenStatsWindow = 0x37860C0 (method) OpenMainWindow = 0x3785F80 (method) OpenWeaponProgressWindow = 0x3786160 (method) OpenPrestigeWindow = 0x3786020 (method) Show = 0x37862F0 (method) Update = 0x37863B0 (method) OnSelectLevel = 0x3785E00 (method) .ctor = 0x3786600 (method) === EChangeNameStatus === value__ = 0x10 NotChanged = 0x0 Saving = 0x0 Engaged = 0x0 Min3Characters = 0x0 Offline = 0x0 Unavailable = 0x0 Done = 0x0 === CombatMaster.View.UI.Windows.AccountMainWindow === _previewEquippedEmblem = 0x60 _previewEquippedCallingCard = 0x68 _profileEmptyXpToken = 0x70 _weaponsEmptyXpToken = 0x78 _battlePassEmptyXpToken = 0x80 _scrollRectTokens = 0x88 _tokensContainer = 0x90 _doubleXpTokenPrefab = 0x98 _shopDoubleXpTokenPrefab = 0xA0 _tokenActivateAnim = 0xA8 _lastBundleSelected = 0xB0 _activatedXpToken = 0xB8 _wasBoughtXpToken = 0xBC _lastBindListEntityType = 0xC0 _timeStatusChange = 0xC8 _status = 0xCC PlayerName = 0x37883C0 (method) IsHaveNewEmblems = 0x3688E40 (method) IsHaveNewPlayerCards = 0x37883B0 (method) ActivateTokenRarityColor = 0x3788190 (method) ActivateTokenIcon = 0x3788120 (method) GetDefaultSelected = 0x3788250 (method) Status = 0x2A24DD0 (method) Status = 0x3788470 (method) OpenLevelsWindow = 0x37874B0 (method) OpenWeaponProgressWindow = 0x3787700 (method) OpenStatsWindow = 0x3787660 (method) OpenPrestigeWindow = 0x37875C0 (method) Awake = 0x3786780 (method) Update = 0x3787E60 (method) Show = 0x3787950 (method) Hide = 0x3787040 (method) SaveName = 0x3787870 (method) MakeBindReadyAndRebindAll = 0x37871B0 (method) SaveNameInternal = 0x37877A0 (method) FillDoubleXpTokensList = 0x37868C0 (method) OpenEmblemsWindow = 0x3787440 (method) OpenPlayerCardsWindow = 0x3787550 (method) OnBuyProduct = 0x3787310 (method) OnActivateToken = 0x37871D0 (method) .ctor = 0x37880E0 (method) === CombatMaster.View.UI.Windows.AccountPrestigeWindow === OpenLevelsWindow = 0x37884E0 (method) OpenMainWindow = 0x3788580 (method) OpenStatsWindow = 0x3788620 (method) OpenWeaponProgressWindow = 0x37886C0 (method) Show = 0x3788760 (method) Hide = 0x37884D0 (method) .ctor = 0x3788770 (method) === CombatMaster.View.UI.Windows.AccountStatsWindow === TotalMatchPlayed = 0x378A100 (method) TotalMatchWins = 0x378A160 (method) TotalMatchDraw = 0x378A040 (method) TotalMatchLoss = 0x378A0A0 (method) TotalKills = 0x3789FE0 (method) TotalDeath = 0x3789F20 (method) TotalHeadshots = 0x3789F80 (method) KillsPerDeath = 0x3789B50 (method) HeadshotsPercent = 0x3789AF0 (method) OverallPlayTimeFormatted = 0x3789CE0 (method) TodayPlayTimeFormatted = 0x3789D50 (method) WeekPlayTimeFormatted = 0x378A1C0 (method) MonthPlayTimeFormatted = 0x3789C70 (method) BattleHighlights = 0x3789550 (method) BestWeapons = 0x37898D0 (method) TotalCompletionist = 0x3789DC0 (method) LevelProgress = 0x3789BB0 (method) GunsmithProgress = 0x828090 (method) GunsmithProgress = 0x8280A0 (method) RegularCamosProgress = 0x883A50 (method) RegularCamosProgress = 0x11FF0C0 (method) CompCamosProgress = 0xD5C220 (method) CompCamosProgress = 0xD5C250 (method) DetailColorProgress = 0x6301D0 (method) DetailColorProgress = 0x630290 (method) SetupBestWeapon = 0x3789240 (method) SetupHighlightData = 0x37893D0 (method) OpenLevelsWindow = 0x3788DA0 (method) OpenMainWindow = 0x3788E40 (method) OpenWeaponProgressWindow = 0x3788F80 (method) OpenPrestigeWindow = 0x3788EE0 (method) Show = 0x37894E0 (method) Hide = 0x37884D0 (method) MakeBindReadyAndRebindAll = 0x37887B0 (method) PlayTimeFormatted = 0x3789020 (method) .ctor = 0x3789510 (method) === CombatMaster.View.UI.Windows.AccountWeaponProgressWindow === _defaultSelectedWwl = 0x60 _scrollRect = 0x68 _lastSelectedGo = 0x70 GetDefaultSelected = 0x378A700 (method) Configuration = 0x35FAEB0 (method) OpenLevelsWindow = 0x378A230 (method) OpenMainWindow = 0x378A2D0 (method) OpenStatsWindow = 0x378A410 (method) OpenPrestigeWindow = 0x378A370 (method) Show = 0x378A4B0 (method) Hide = 0x37884D0 (method) Update = 0x378A4F0 (method) .ctor = 0x378A6C0 (method) === EButtonType === value__ = 0x10 Continue = 0x0 PlayAgain = 0x0 BackToCustomGame = 0x0 === CombatMaster.View.UI.Windows.AfterActionReportWindow === _summaryTab = 0x60 _scoreboardTab = 0x68 _xpProgressTab = 0x70 _battlePassTab = 0x78 _dailyChallengesTab = 0x80 _leagueProgressTab = 0x88 _operationTab = 0x90 _xpReportAnimationScreen = 0x98 _battlePassAnimationScreen = 0xA0 _showAsyncCancelationToken = 0xB0 _isQuickPlay = 0xB8 IsRewardedVideoShowed = 0x378BAA0 (method) IsRewardedVideoShowed = 0x378BBB0 (method) IsNukeArtwork = 0x378B950 (method) MatchMapArtwork = 0x378BB30 (method) IsOperationExist = 0x378BA60 (method) CurrentTab = 0x6AF970 (method) CurrentTab = 0x6AFA90 (method) IsTabActive = 0x378AA20 (method) IsCustomGame = 0x378B8C0 (method) IsTutorial = 0x378BAE0 (method) ButtonType = 0x378B820 (method) SelectTab = 0x378B1F0 (method) QuickPlay = 0x378ACF0 (method) BackToCustomGame = 0x378A740 (method) OpenPopupWindow = 0x378AC10 (method) OpenAccountLevelsWindow = 0x378AB70 (method) OnEnable = 0x378AAD0 (method) OnDisable = 0x378AA30 (method) Show = 0x378B600 (method) ShowAsync = 0x378B2F0 (method) Hide = 0x378A8B0 (method) ShowTab = 0x378B380 (method) HideTab = 0x378A7C0 (method) .ctor = 0x378B7E0 (method) === Opener === OpenOwnedBlueprints = 0x3798A00 (method) OpenStoreBlueprints = 0x3798BC0 (method) OpenAllBlueprints = 0x3798800 (method) .ctor = 0x3798EA0 (method) === ArsenalWindowMode === value__ = 0x10 OwnedBlueprints = 0x0 StoreBlueprints = 0x0 AllBlueprints = 0x0 === ArsenalWindowData === ArsenalWindowMode = 0x10 LoadoutIndex = 0x14 LoadoutSlotType = 0x18 Weapon = 0x1C === CombatMaster.View.UI.Windows.ArsenalWindow === _selectedViewModel = 0x60 _weaponStatsViewModel = 0x68 _weaponFilterContainer = 0x70 _weaponFilter = 0x78 _scrollRectOneRow = 0x80 _scrollRectTwoRow = 0x88 _weaponScrollRect = 0x90 _tabCategories = 0xA0 _windowMode = 0xA4 _loadoutIndex = 0xA8 _loadoutSlotType = 0xAC _originalWeapon = 0xB0 _selectedWeapon = 0x1E0 _equippedWeapon = 0x310 _blueprintEquipped = 0x440 _weaponDataList = 0x448 _listFilters = 0x450 Weapons = 0x3791260 (method) WindowMode = 0x6AF960 (method) TabCategories = 0x3791210 (method) CurrentTab = 0x10D7FF0 (method) CurrentTab = 0x10D83E0 (method) IsTabActive = 0x378BD70 (method) ShowButtonEquip = 0x3791190 (method) IsEquipped = 0x37909E0 (method) HasEquipped = 0x25CC060 (method) HasEquipped = 0x2CEAE90 (method) ShopBundle = 0x3791080 (method) BattlePassId = 0x378FDE0 (method) LuckyDrawCaseId = 0x3790D50 (method) OperationId = 0x3790EA0 (method) EquipState = 0x378FF20 (method) SelectedWeapon = 0x3790FF0 (method) Awake = 0x3631510 (method) GetDefaultSelected = 0x3790770 (method) SelectTab = 0x378D0B0 (method) OpenPreviewWindow = 0x378CC60 (method) OpenDailyChallenges = 0x378CBC0 (method) Update = 0x378F920 (method) Show = 0x378D890 (method) UpdateSubCategoryFilterTabs = 0x378E790 (method) SetupFilter = 0x378D2A0 (method) ReSelect = 0x378CDE0 (method) Hide = 0x378BBF0 (method) SetupWeaponViewModel = 0x378D470 (method) OnSelect = 0x378BEB0 (method) UpdateWeaponsDataList = 0x378EE20 (method) OnEquip = 0x378BD80 (method) .ctor = 0x378FD10 (method) === Opener === Open = 0x3798D90 (method) .ctor = 0x3798E60 (method) === CombatMaster.View.UI.Windows.BattlePassWindow === _aarBattlePassTab = 0x60 IsLobbyTab = 0x54D080 (method) IsLobbyTab = 0x597950 (method) GetDefaultSelected = 0x3791540 (method) Show = 0x37913F0 (method) Hide = 0x3791310 (method) OnBuyProductTrigger = 0x37913E0 (method) .ctor = 0x1248CB0 (method) === CombatMaster.View.UI.Windows.BattlePerksWindow === _showedBattlePerks = 0x0 _selectedBattlePerkView = 0x60 _battlePerksListContainer = 0x68 _battlePerksGroup = 0x70 _selectedPerkId = 0x78 _selectedPerkInfo = 0x80 _listBattlePerks = 0x88 ShowedBattlePerksMut = 0x3792D90 (method) ShowedBattlePerksMut = 0x3792F90 (method) EquippedSlot1 = 0x3792AD0 (method) EquippedSlot2 = 0x3792B50 (method) EquippedSlot3 = 0x3792BD0 (method) CountEquippedFormatted = 0x3792910 (method) GetDefaultSelected = 0x3792C50 (method) Awake = 0x3791560 (method) Show = 0x3792750 (method) Hide = 0x37884D0 (method) MakeBindReadyAndRebindAll = 0x37919E0 (method) SetupBattlePerksList = 0x3792080 (method) SetupBattlePerksGroup = 0x3792020 (method) SetupBattlePerViewModel = 0x3791D80 (method) OnSelect = 0x3791AD0 (method) OnEquip = 0x3791A00 (method) IsBattlePerkNew = 0x3791630 (method) IsHaveNewBattlePerks = 0x37917F0 (method) IsDefaultOrEquipped = 0x37916C0 (method) .ctor = 0x3792880 (method) === Opener === Open = 0x37B97A0 (method) .ctor = 0x37B9EA0 (method) === CombatMaster.View.UI.Windows.BlackMarketWindow === _caseImageRectTransform = 0x60 _blackMarketInfoPopup = 0x68 _caseOrbitRotateDragPanel = 0x70 _casesScrollRect = 0x78 _weaponOrbitRotateDragPanel = 0x80 _weaponPreviewImageRect = 0x88 _weaponPreviewSizeRect = 0x90 _weaponPreview = 0x98 _wristbandOrbitRotateDragPanel = 0xA0 _wristbandPreviewImageRect = 0xA8 _wristbandPreview = 0xB0 _vehicleOrbitRotateDragPanel = 0xB8 _vehiclePreviewImageRect = 0xC0 _vehiclePreview = 0xC8 _charmOrbitRotateDragPanel = 0xD0 _charmPreviewImageRect = 0xD8 _charmPreview = 0xE0 _operatorOrbitRotateDragPanel = 0xE8 _operatorPreview = 0xF0 _accessoryOrbitRotateDragPanel = 0xF8 _accessoryPreview = 0x100 _emblemPreview = 0x108 _callingCardPreview = 0x110 _lootItemPreview = 0x118 _reticlePreview = 0x120 _changeCaseAudio = 0x128 _screenLockByAnimation = 0x140 _luckDrawCaseViewModels = 0x148 _selectedLuckyDrawCaseId = 0x150 _selectedLuckyDrawCaseInfo = 0x158 _scrollAndCenter = 0x160 _lastSelectedItemIndex = 0x164 _spawnItemCancelationToken = 0x168 CaseViewCamera = 0x3797B60 (method) WeaponCamera = 0x364C140 (method) OperatorCamera = 0x3639160 (method) IsGamepadInputEnabled = 0x3798320 (method) PriceFormatted = 0x37985D0 (method) IsDiscountAvailable = 0x3798210 (method) DiscountTimeFormatted = 0x3798130 (method) PriceWithoutDiscount = 0x37986F0 (method) DiscountFormatted = 0x3797FF0 (method) IsSelectedLuckyDrawCollected = 0x37983B0 (method) ShowButtonBuy = 0x37987C0 (method) CaseImageRectTransform = 0x54E670 (method) Cases = 0x3797B90 (method) CollectedCasesFormatted = 0x3797E20 (method) PreviewState = 0x3798460 (method) OpenOperatorPreview = 0x3795E00 (method) OpenAccessoryPreview = 0x3795890 (method) SpinLuckyDraw = 0x37972D0 (method) Update = 0x37978A0 (method) Show = 0x37966E0 (method) Hide = 0x3793280 (method) Setup = 0x3796520 (method) CallbackBindCases = 0x3793090 (method) CenterScrollByCase = 0x37930B0 (method) OnSelectLuckyDrawCase = 0x3795760 (method) OnSelectLuckyDrawCaseItem = 0x37935E0 (method) SelectLuckyDrawCase = 0x3796290 (method) MoveNextSelectedLuckyDrawCase = 0x3793430 (method) OpenSelectedInfoPopup = 0x3796260 (method) .ctor = 0x3797AD0 (method) === Opener === Open = 0x37B99C0 (method) .ctor = 0x37B9E20 (method) === EButtonType === value__ = 0x10 Free = 0x0 Premium = 0x0 === CombatMaster.View.UI.Windows.BundlePreviewWindow === _itemsList = 0x60 _lootItemPrefab = 0x68 _bundleViewModel = 0x70 _boughtItemShow = 0x78 _bundleId = 0x90 _bundleInfo = 0x98 _product = 0xA0 _isEquippedAll = 0xA8 _blackOutHandler = 0xAC _lastBundleSelected = 0xB0 _isPlayingBoughtAnimation = 0xB8 _isPlayedBoughtAnimation = 0xB9 IsFree = 0x37A58D0 (method) IsBought = 0x37A5890 (method) IsEquippedAll = 0x216CB60 (method) ButtonType = 0x37A56E0 (method) IsShowCmPoints = 0x37A5900 (method) GetDefaultSelected = 0x37A5710 (method) EquipAll = 0x37A4990 (method) BuyBundle = 0x37A48E0 (method) Awake = 0x37A47B0 (method) Show = 0x37A5190 (method) Hide = 0x37A4A80 (method) MakeBindReadyAndRebindAll = 0x37A4E60 (method) Update = 0x37A5450 (method) SetupItemsList = 0x37A50F0 (method) TryEquipAll = 0x37A53B0 (method) BuyBundleAsync = 0x37A4850 (method) OnBuyProduct = 0x37A4F10 (method) .ctor = 0x1248CB0 (method) === Opener === Open = 0x37B9AD0 (method) Open = 0x37B9870 (method) .ctor = 0x37B9DA0 (method) === CombatMaster.View.UI.Windows.CallingCardsWindow === _scrollRect = 0x60 _enhancedCollectionBinder = 0x68 _previewSelectedCallingCard = 0x70 _currentEquippedInfo = 0x78 _topPlayerInfo = 0x80 _previewOpenAnim = 0x88 _previewLockedAnim = 0x90 _previewSecretAnim = 0x98 _showedCallingCards = 0x0 _callingCardInfos = 0xA0 _selectedCallingCard = 0xA8 _selectedCallingCardInfo = 0xB0 _defaultSorting = 0xB8 ShowedCallingCardsMut = 0x37A77E0 (method) ShowedCallingCardsMut = 0x37A79E0 (method) GetDefaultSelected = 0x37A7580 (method) IsDefaultSorting = 0x285CFF0 (method) PlayerCards = 0x37A7730 (method) Collected = 0x37A7350 (method) IsHaveNewCallingCards = 0x37A62E0 (method) ChangeSortingType = 0x37A5950 (method) SetupCallingCardViewModel = 0x37A69E0 (method) Show = 0x37A6CF0 (method) Hide = 0x37A60E0 (method) Update = 0x37A6FB0 (method) IsCallingCardNew = 0x37A61B0 (method) IsDefaultOrEquipped = 0x37A6240 (method) OnSelect = 0x37A6580 (method) OnEquip = 0x37A64D0 (method) GrabAndSortCurrentCallingCardsInfos = 0x37A59D0 (method) SetupNumberCellsPerRow = 0x37A6B80 (method) .ctor = 0x37A72C0 (method) === Opener === Open = 0x37B98F0 (method) .ctor = 0x37B9D60 (method) === CombatMaster.View.UI.Windows.CamoCategorySelectWindow === _dragRotatePanel = 0x60 _weaponViewModel = 0x68 _scrollRect = 0x70 _categoriesGrid = 0x78 _equippedCamoViewModel = 0x80 _loadoutIndex = 0x88 _loadoutSlotType = 0x8C _weaponData = 0x90 _camoCategoryViewModels = 0x1C0 _lastCamoSelected = 0x1C8 UnlockedCamoCount = 0x37A8F10 (method) AllCamoCount = 0x37A8A90 (method) UnlockedCamoText = 0x37A8F80 (method) CamoCategories = 0x37A8B00 (method) GetDefaultSelected = 0x37A8D90 (method) Show = 0x37A7FE0 (method) Hide = 0x37A7AF0 (method) ShowAsync = 0x37A7F50 (method) Update = 0x37A8770 (method) SetupCategoryButton = 0x37A7C60 (method) OpenCamoSelectWindow = 0x37A7B40 (method) UpdateWeaponData = 0x37A8610 (method) .ctor = 0x37A8A10 (method) === Opener === Open = 0x37B9C30 (method) .ctor = 0x37B9E60 (method) === ECompletionistTipNote === value__ = 0x10 None = 0x0 CompletionistCategory = 0x0 CompletionistAll = 0x0 CompletionistAllRegular = 0x0 === CombatMaster.View.UI.Windows.CamoSelectWindow === _dragRotatePanel = 0x60 _weaponViewModel = 0x68 _selectedCamoViewModel = 0x70 _loadoutIndex = 0x79 _loadoutSlotType = 0x7C _camoCategory = 0x80 _weaponData = 0x84 _selectedCamo = 0x1B4 _camoButtonViewModels = 0x1B8 _showcaseCancellationToken = 0x1C0 IsCamoSelected = 0x37AAD00 (method) Camos = 0x37AA730 (method) IsShowcaseAnimationPlaying = 0x5EEEA0 (method) IsShowcaseAnimationPlaying = 0x5EEEE0 (method) ShowTipBlueprint = 0x37AAD10 (method) CompletionistTipNote = 0x37AA9B0 (method) GetDefaultSelected = 0x37AABA0 (method) EquipSelectedCamo = 0x37A90F0 (method) UnequipCamo = 0x37AA2B0 (method) StartShowcase = 0x37AA140 (method) StopShowcase = 0x37AA1E0 (method) PlayShowcaseAnimation = 0x37A9840 (method) Show = 0x37A9BC0 (method) Hide = 0x37A92D0 (method) Update = 0x37AA5B0 (method) SetupCamoButton = 0x37A98D0 (method) OnSelect = 0x37A9350 (method) Equip = 0x37A91E0 (method) Unequip = 0x37AA380 (method) UpdateWeaponData = 0x37AA460 (method) .ctor = 0x37AA6B0 (method) === Opener === Open = 0x37B9B60 (method) .ctor = 0x37B9DE0 (method) === EBackgroundArtworkType === value__ = 0x10 Emblem = 0x0 Case = 0x0 Operation = 0x0 === CombatMaster.View.UI.Windows.CollectionItemsWindow === _collectionViewModel = 0x60 _previewItemCard = 0x68 _2dItemsView = 0x70 _itemsScroll = 0x78 _titleItemPrefab = 0x80 _lootItemPrefab = 0x88 _deviderItemPrefab = 0x90 _orbitDragRotatePanelItems = 0x98 _orbitDragRotatePanelOperator = 0xA0 _background = 0xA8 _collectionId = 0xB0 _collectionInfo = 0xB8 _selectClickTimer = 0xC0 _itemsByOwner = 0xC8 _lootItemViewModels = 0xD0 _selectedItemOwnerId = 0xD8 _selectedItem = 0xDC _lastItemSelectedGo = 0xF0 _backgroundParent = 0xF8 _isEquippedAll = 0x100 _currentShowCaseReward = 0x104 SelectedItem = 0x37B0370 (method) SelectedItem = 0x37B0560 (method) GetDefaultSelected = 0x37B00B0 (method) BackgroundArtworkType = 0x37AFB40 (method) BackgroundArtwork = 0x37AFBB0 (method) ShopBundle = 0x37B0380 (method) LuckyDrawCase = 0x37B0260 (method) OperationId = 0x37B02F0 (method) IsBattlePassPromo = 0x37B01F0 (method) ShowButtonEquipAll = 0x37B0410 (method) EquipState = 0x37AFCA0 (method) EquipAll = 0x37AAFC0 (method) OpenBundlePreview = 0x37ABBE0 (method) OpenBattlePass = 0x37ABA80 (method) OpenDailyChallenges = 0x37ABCB0 (method) OpenBlackMarket = 0x37ABAD0 (method) OpenOperationsWindow = 0x37ABD20 (method) Awake = 0x37AAE70 (method) OnEnable = 0x37AB640 (method) OnDisable = 0x37AB330 (method) Update = 0x37AF7F0 (method) Show = 0x37AC800 (method) Hide = 0x37AB1D0 (method) SetupItemsList = 0x37ABE90 (method) OnSelect = 0x37AB900 (method) UpdateShowcase = 0x37ADDA0 (method) SetBackgroundParent = 0x37ABDC0 (method) RebindEquippedProperty = 0x37ABD80 (method) RebindEquippedProperty = 0x37ABD80 (method) .ctor = 0x37AFA70 (method) === CombatMaster.View.UI.Windows.CollectionsWindow === _scrollRect = 0x60 _enhancedCollectionBinder = 0x68 _selectedCollectionInfo = 0x70 _availableCollections = 0x78 _binderCollectionList = 0x80 _numberOfCells = 0x88 Collections = 0x37B26B0 (method) GetDefaultSelected = 0x37B2760 (method) Update = 0x37B2190 (method) Show = 0x37B1AF0 (method) SetupCollectionViewModel = 0x37B12A0 (method) OnSelect = 0x37B0710 (method) SetupBinderCollectionList = 0x37B0860 (method) GetSelectedCollectionIndex = 0x37B0670 (method) .ctor = 0x37B2670 (method) === CombatMaster.View.UI.Windows.CombatMasterHubWindow === _browserHubScreen = 0x60 CurrentTab = 0x54E680 (method) CurrentTab = 0x17FED40 (method) IsTabActive = 0x37B2A40 (method) OpenTab = 0x37B2AA0 (method) Reload = 0x37B2B30 (method) CloseVideoPlayer = 0x37B2970 (method) Show = 0x37B2BB0 (method) Hide = 0x37B2990 (method) .ctor = 0x37B2C60 (method) === Opener === Open = 0x37B9A50 (method) .ctor = 0x37B9D20 (method) === CombatMaster.View.UI.Windows.ComboSpecialOfferPreviewWindow === _shopComboSpecialOfferViewModel = 0x60 _onBoughtAudio = 0x68 _comboId = 0x80 _comboInfo = 0x88 _product = 0x90 _blackOutHandler = 0x98 _equippedBundleIndex = 0x9C IsBought = 0x37B3510 (method) IsBoughtFirstBundle = 0x37B3490 (method) IsBoughtSecondBundle = 0x37B34D0 (method) IsEquipped = 0x37B2FE0 (method) BuyBundle = 0x37B2CA0 (method) EquipAll = 0x37B2D60 (method) Show = 0x37B3280 (method) Hide = 0x37B2F20 (method) OnBuyProduct = 0x37B30B0 (method) OnBuyProductSuccess = 0x37B2FF0 (method) .ctor = 0x37B3470 (method) === Opener === Open = 0x37DA4D0 (method) .ctor = 0x37DAC20 (method) === EStartButtonState === value__ = 0x10 StartMatch = 0x0 Starting = 0x0 CancelMatchmaking = 0x0 Reconnect = 0x0 === CombatMaster.View.UI.Windows.CustomGameWindow === _cmGameModes = 0x60 _wwlGameModes = 0x68 _mainButtons = 0x70 _mapsDropdown = 0x78 _modeDropdown = 0x80 _primaryWeaponCategoryDropdown = 0x88 _primaryWeaponDropdown = 0x90 _secondaryWeaponCategoryDropdown = 0x98 _secondaryWeaponDropdown = 0xA0 _lethalWeaponCategoryDropdown = 0xA8 _lethalWeaponDropdown = 0xB0 _menuScrollRect = 0xB8 _tooManyPlayersPopup = 0xC0 _lastActiveDropdownGo = 0xC8 GameModes = 0x37B7A70 (method) MapArtwork = 0x37B8660 (method) IsTeamLess = 0x3673820 (method) RedTeam = 0x37B8D50 (method) BlueTeam = 0x37B68E0 (method) Players = 0x37B89E0 (method) Region = 0x37B9190 (method) ConnectedRedTeamPlayersCount = 0x37B72B0 (method) ConnectedBlueTeamPlayersCount = 0x37B6D60 (method) ConnectedPlayersCount = 0x37B7080 (method) PlayersCount = 0x37B8980 (method) IsPublicGame = 0x37B8210 (method) IsPublicGame = 0x37B9530 (method) IsPublic = 0x37B82E0 (method) MatchLeagueInt = 0x37B87C0 (method) MatchLeagueInt = 0x37B95B0 (method) IsGameModeSelected = 0x37B3820 (method) IsShowBRTooltip = 0x37B8370 (method) MatchLeague = 0x37B87C0 (method) OnlyPrivateMatch = 0x37B8940 (method) OnlyMasterLeague = 0x37B88E0 (method) IsAnyPlatform = 0x37B8000 (method) IsAnyPlatform = 0x37B94B0 (method) EnableBots = 0x37B75D0 (method) EnableBots = 0x37B93B0 (method) IsBotsEnabled = 0x37B8040 (method) EnablePlayerMarker = 0x37B7650 (method) EnablePlayerMarker = 0x37B9430 (method) EnableZipLines = 0x37B7690 (method) EnableZipLines = 0x37B9470 (method) EnableParamotors = 0x37B7610 (method) EnableParamotors = 0x37B93F0 (method) IsFreeRunMode = 0x37B8080 (method) IsFreeRunMode = 0x37B94F0 (method) MaxPlayersInt = 0x37B8850 (method) MaxPlayersInt = 0x37B9760 (method) IsPlayerMarkerEnabled = 0x37B81F0 (method) IsMatchDurationEnabled = 0x37B80F0 (method) IsSupportEnableParamotors = 0x37B8420 (method) IsSupportForcedLoadout = 0x37B8520 (method) IsPublicRoomEnabled = 0x37B82B0 (method) MatchDuration = 0x37B8790 (method) MatchDuration = 0x37B9570 (method) BotsDifficulty = 0x37B6D20 (method) BotsDifficulty = 0x37B9370 (method) FilterText = 0x20EEB40 (method) FilterText = 0x20EEB50 (method) FriendsList = 0x37B76D0 (method) IsLeader = 0x37B80C0 (method) StartMatchButtonState = 0x37B9240 (method) IsTryJoinMatch = 0x37B8620 (method) GameRoomData = 0x37B7AB0 (method) StartMatch = 0x37B5600 (method) CancelMatchMaking = 0x35E6770 (method) TryReconnect = 0x37B5700 (method) StartMatchDelayed = 0x37B5530 (method) LeaveRoom = 0x37B3870 (method) ShowPopupBlockChangeOptions = 0x37B5410 (method) GoToFriendsWindow = 0x37B37B0 (method) GetDefaultSelected = 0x37B7B10 (method) Show = 0x37B5470 (method) OnEnable = 0x37B4390 (method) OnDisable = 0x37B4230 (method) Update = 0x37B60B0 (method) OnFriendEnterOnline = 0x37B44F0 (method) OnUpdateRoom = 0x37B4550 (method) SetupGameRoomPlayerData = 0x37B5320 (method) SetupFriendInfoViewModel = 0x37B5230 (method) RebindDropdowns = 0x37B46B0 (method) GetActiveDropdown = 0x37B3650 (method) OnChangeMap = 0x37B3980 (method) OnChangeMode = 0x37B39F0 (method) OnChangePrimaryWeaponSubcategory = 0x37B3F20 (method) OnChangeSecondaryWeaponSubcategory = 0x37B3F70 (method) OnChangeLethalWeaponSubcategory = 0x37B3930 (method) OnChangeWeaponSubcategory = 0x37B3FC0 (method) OnChangePrimaryWeapon = 0x37B3F60 (method) OnChangeSecondaryWeapon = 0x37B3FB0 (method) OnChangeLethalWeapon = 0x37B3970 (method) OnChangeWeapon = 0x37B4090 (method) ApplyFilter = 0x37B3580 (method) .ctor = 0x37B6810 (method) === CombatMaster.View.UI.Windows.DailyChallengesWindow === _aarDailyChallengesTabTab = 0x60 GetDefaultSelected = 0x37C3F80 (method) Show = 0x37C3EF0 (method) Hide = 0x37C3EC0 (method) .ctor = 0x37C3F40 (method) === CombatMaster.View.UI.Windows.DailyRewardsWindow === _receivedRewardLocId = 0x60 _rewardsContainer = 0x68 _rewardViewModelPrefab = 0x70 _lastRewardViewModelPrefab = 0x78 _boughtItemShow = 0x80 _dailyRewardViewModels = 0x98 _dailyRewardsData = 0xA0 _cancellationTokenSource = 0xD8 _selectedDayIndex = 0xE0 _blackOutHandler = 0xE4 IsAllReceived = 0x37C4F60 (method) CanClaim = 0x37C4E20 (method) RewardReceived = 0x37C4FE0 (method) TimeToNextReward = 0x37C5060 (method) BillboardArtwork = 0x37C4D70 (method) GetDefaultSelected = 0x37C4EE0 (method) GetReward = 0x37C4400 (method) Awake = 0x37C3FA0 (method) Update = 0x37C4840 (method) Show = 0x37C4670 (method) Hide = 0x37C44B0 (method) MakeBindReadyAndRebindAll = 0x37C4520 (method) FillRewardsList = 0x37C4080 (method) SetupRewardViewModel = 0x37C4540 (method) GetRewardAsync = 0x37C4360 (method) .ctor = 0x37C4CB0 (method) === Opener === Open = 0x37DA8D0 (method) .ctor = 0x37DACA0 (method) === CombatMaster.View.UI.Windows.DetailColorCategorySelectWindow === _dragRotatePanel = 0x60 _weaponViewModel = 0x68 _scrollRect = 0x70 _categoriesGrid = 0x78 _equippedDetailColorViewModel = 0x80 _loadoutIndex = 0x88 _loadoutSlotType = 0x8C _weaponData = 0x90 _lastColorSelected = 0x1C0 _detailCategoryViewModels = 0x1C8 UnlockedColorsCount = 0x37C6170 (method) AllColorsCount = 0x37C5E30 (method) UnlockedColorsText = 0x37C6290 (method) ColorCategories = 0x37C5EA0 (method) GetDefaultSelected = 0x37C5FF0 (method) Show = 0x37C5600 (method) Hide = 0x37C5110 (method) ShowAsync = 0x37C5570 (method) Update = 0x37C5B10 (method) SetupCategoryButton = 0x37C5280 (method) OpenDetailColorSelectWindow = 0x37C5160 (method) UpdateWeaponData = 0x37A8610 (method) .ctor = 0x37C5DB0 (method) === Opener === Open = 0x37DA750 (method) .ctor = 0x37DACE0 (method) === CombatMaster.View.UI.Windows.DetailColorSelectWindow === _dragRotatePanel = 0x60 _weaponViewModel = 0x68 _selectedDetailColorViewModel = 0x70 _loadoutIndex = 0x79 _loadoutSlotType = 0x7C _colorCategory = 0x80 _weaponData = 0x84 _selectedColor = 0x1B4 _detailColorButtonViewModels = 0x1B8 _showcaseCancellationToken = 0x1C0 IsColorSelected = 0x37AAD00 (method) Colors = 0x37C7990 (method) IsShowcaseAnimationPlaying = 0x5EEEA0 (method) IsShowcaseAnimationPlaying = 0x5EEEE0 (method) ShowTipBlueprint = 0x37C7D70 (method) GetDefaultSelected = 0x37C7C10 (method) EquipColor = 0x37C64C0 (method) UnequipColor = 0x37C7660 (method) StartShowcase = 0x37C75A0 (method) StopShowcase = 0x37AA1E0 (method) PlayShowcaseAnimation = 0x37C6C10 (method) Show = 0x37C7020 (method) Hide = 0x37C66A0 (method) Update = 0x37C7810 (method) ShowAsync = 0x37C6F90 (method) SetupDetailColorButton = 0x37C6CA0 (method) OnSelect = 0x37C6720 (method) Equip = 0x37C65B0 (method) Unequip = 0x37C7730 (method) UpdateWeaponData = 0x37AA460 (method) .ctor = 0x37C7910 (method) === AttachCategoryViewData === Category = 0x10 WeaponRotationY = 0x14 CustomVerticalOffset = 0x18 CustomHorizontalOffset = 0x1C === CombatMaster.View.UI.Windows.DownloadsAndInstallsWindow === _collectionPacks = 0x60 _scrollRect = 0x68 _packsViewModels = 0x70 Installed = 0x37C8840 (method) Total = 0x37C8960 (method) InstalledParams = 0x37C86E0 (method) ContentPacks = 0x37C85D0 (method) UpdateBundleListAndStatus = 0x37C8070 (method) Show = 0x37C8030 (method) SetupPack = 0x37C7ED0 (method) .ctor = 0x37C8540 (method) === Opener === Open = 0x37DA380 (method) .ctor = 0x37DADA0 (method) === ESlotType === value__ = 0x10 Primary = 0x0 Secondary = 0x0 Perk = 0x0 Lethal = 0x0 Tactical = 0x0 === CombatMaster.View.UI.Windows.EditLoadoutWindow === _primaryWeapon = 0x60 _secondaryWeapon = 0x68 _lethalWeapon = 0x70 _loadoutPerk1 = 0x78 _loadoutPerk2 = 0x80 _loadoutPerk3 = 0x88 _selectedSlotType = 0x90 _loadoutIndex = 0x94 _weaponLoadout = 0x98 IsHaveNewWeapons = 0x37C8B40 (method) IsHaveNewLoadoutPerks = 0x37C9BC0 (method) OnSelect = 0x37C8B80 (method) OpenWeaponSelectWindow = 0x37C91A0 (method) OpenLoadoutPerksWindow = 0x37C9100 (method) Show = 0x37C9210 (method) Hide = 0x362A3F0 (method) ConvertToLoadoutSlotType = 0x37C89A0 (method) ConvertToSlotType = 0x37C8A70 (method) .ctor = 0x37C9B80 (method) === Opener === Open = 0x37DA840 (method) Open = 0x37DA450 (method) .ctor = 0x37DAD20 (method) === CombatMaster.View.UI.Windows.EmblemsWindow === _scrollRect = 0x60 _enhancedCollectionBinder = 0x68 _previewSelectedEmblem = 0x70 _currentEquippedInfo = 0x78 _topPlayerInfo = 0x80 _previewOpenAnim = 0x88 _previewLockedAnim = 0x90 _previewSecretAnim = 0x98 _showedEmblems = 0x0 _emblemInfos = 0xA0 _selectedEmblem = 0xA8 _selectedEmblemInfo = 0xB0 _defaultSorting = 0xB8 ShowedEmblemsMut = 0x37CBA40 (method) ShowedEmblemsMut = 0x37CBC40 (method) GetDefaultSelected = 0x37CB890 (method) IsDefaultSort = 0x285CFF0 (method) Emblems = 0x37CB7E0 (method) Collected = 0x37CB5B0 (method) IsHaveNewEmblems = 0x37CA560 (method) ChangeSortingType = 0x37C9BD0 (method) SetupEmblemViewModel = 0x37CAC40 (method) Update = 0x37CB210 (method) Show = 0x37CAF50 (method) Hide = 0x37CA360 (method) IsEmblemNew = 0x37CA4D0 (method) IsDefaultOrEquipped = 0x37CA430 (method) GrabAndSortCurrentEmblemInfos = 0x37C9C50 (method) OnSelect = 0x37CA800 (method) OnEquip = 0x37CA750 (method) SetupNumberCellsPerRow = 0x37CADE0 (method) .ctor = 0x37CB520 (method) === EFriendFoundState === value__ = 0x10 None = 0x0 Searching = 0x0 NotFound = 0x0 Founded = 0x0 AlreadyAdded = 0x0 === CombatMaster.View.UI.Windows.FriendsWindow === _scrollRect = 0x60 _foundedFriendViewModel = 0x68 _inputField = 0x70 _showedApprovedFriends = 0x0 _showedIncomingFriends = 0x8 _foundedPlayerData = 0x78 _currentSelectedChatPlayerData = 0xC8 _friendsList = 0x120 ShowedApprovedFriendsMut = 0x37CDDF0 (method) ShowedApprovedFriendsMut = 0x37CE140 (method) ShowedIncomingFriendsMut = 0x37CDFA0 (method) ShowedIncomingFriendsMut = 0x37CE210 (method) CurrentTab = 0x28AC710 (method) CurrentTab = 0x37CE120 (method) IsTabActive = 0x37CC550 (method) FriendFoundState = 0x217F370 (method) FriendFoundState = 0x37CE130 (method) IsFriendFoundState = 0x37CC2A0 (method) IsHaveNewApprovedFriend = 0x37CDD30 (method) IsHaveNewIncomingFriend = 0x37CDD40 (method) FilterText = 0x6CE370 (method) FilterText = 0x248CA10 (method) FriendsList = 0x37CD3B0 (method) MyFriendsCount = 0x37CDD50 (method) OutGoingFriendsCount = 0x37CDDA0 (method) IncomingFriendsCount = 0x37CDCE0 (method) SelectTab = 0x37CC8F0 (method) InviteFoundedFriend = 0x37CC1B0 (method) OnSelectedPlayerDataViewModel = 0x37CC560 (method) IsHaveNewFriends = 0x37CC370 (method) IsFriendNew = 0x37CC2B0 (method) IsFriendRequestNew = 0x37CC310 (method) IsHaveNewIncomingFriends = 0x37CC460 (method) GetDefaultSelected = 0x37CD9D0 (method) FindPlayerCall = 0x37CBF10 (method) SetupFriendInfoViewModel = 0x37CCD80 (method) Show = 0x37CCF00 (method) Hide = 0x37CC0C0 (method) Update = 0x37CD180 (method) OnFriendshipChange = 0x35EDD40 (method) FindFriend = 0x37CBE20 (method) SetShowedFriends = 0x37CC9D0 (method) ApplyFilter = 0x37CBD50 (method) .ctor = 0x37CD320 (method) === Opener === Open = 0x37DA560 (method) Open = 0x37DAA20 (method) .ctor = 0x37DAC60 (method) === CombatMaster.View.UI.Windows.ItemPreviewWindow === _showedBlueprintsAnimation = 0x0 _weaponViewModel = 0x60 _wristbandViewModel = 0x68 _vehicleViewModel = 0x70 _charmViewModel = 0x78 _dragRotatePanel = 0x80 _attachmentButtonsViewModel = 0x88 _previewItemId = 0x94 _weaponData = 0x98 _showcaseCancellationToken = 0x1C8 _closeAfterShowcase = 0x1D0 ShowedBlueprintsAnimationMut = 0x37CEFB0 (method) ShowedBlueprintsAnimationMut = 0x37CF230 (method) WeaponName = 0x37CF1A0 (method) AttachmentButtonsVisible = 0x6AF950 (method) AttachmentButtonsVisible = 0x6AFA70 (method) IsShowcaseButtonVisible = 0x37CEF80 (method) IsShowcaseAnimationPlaying = 0x24914A0 (method) IsShowcaseAnimationPlaying = 0x2A26910 (method) StartShowcase = 0x37CEE70 (method) StopShowcase = 0x37CEEA0 (method) ChangeWatchFaceType = 0x37CE3A0 (method) ChangeWatchFaceHighlight = 0x37CE2F0 (method) PlayShowcaseAnimation = 0x37CE560 (method) Show = 0x37CE6C0 (method) ShowAsync = 0x37CE600 (method) Hide = 0x37CE4C0 (method) .ctor = 0x1248CB0 (method) === CombatMaster.View.UI.Windows.LeaderboardsWindow === _worldWideLeaderboard = 0x60 _premierLeaderboard = 0x68 _mastersLeaderboard = 0x70 _hardcoreLeaderboard = 0x78 _leagueProgressTab = 0x80 CurrentTab = 0x5C4E10 (method) CurrentTab = 0x5C4E20 (method) IsTabActive = 0x3612580 (method) SelectTab = 0x37CF430 (method) Show = 0x37CF660 (method) Hide = 0x37CF3A0 (method) ShowTab = 0x37CF580 (method) HideTab = 0x37CF330 (method) .ctor = 0x37CF6B0 (method) === Opener === Open = 0x37DA9A0 (method) .ctor = 0x37DAD60 (method) === CombatMaster.View.UI.Windows.LoadoutPerksWindow === _showedLoadoutPerks = 0x0 _tabLoadoutPerk1 = 0x60 _tabLoadoutPerk2 = 0x68 _tabLoadoutPerk3 = 0x70 _selectedPerkViewModel = 0x78 _scrollRect = 0x80 _loadoutIndex = 0x88 _loadoutPerkTier = 0x89 _perksViewModels = 0x90 _loadoutPerks = 0x98 _selectedLoadoutPerk = 0xA0 _equippedLoadoutPerk = 0xA4 ShowedLoadoutPerksMut = 0x37D1B30 (method) ShowedLoadoutPerksMut = 0x37D1D30 (method) IsHaveNewPerksInTier = 0x37D0070 (method) IsDefaultLoadoutPerkEquipped = 0x37D1950 (method) LoadoutPerks = 0x37D1A20 (method) CurrentPerkTierTab = 0x6C98C0 (method) IsPerkTierTabActive = 0x37D0110 (method) SelectedLoadoutIndex = 0x6C98B0 (method) SelectedLoadoutPerkTier = 0x6C98C0 (method) GetDefaultSelected = 0x37D17F0 (method) EquipSelectedLoadoutPerk = 0x37CF6F0 (method) SelectTabTier = 0x37D0950 (method) Show = 0x37D1110 (method) Hide = 0x362A3F0 (method) MakeBindReadyAndRebindAll = 0x37D0120 (method) SetupLoadoutPerk = 0x37D0ED0 (method) OnSelectLoadoutPerk = 0x37D0460 (method) SelectLoadoutPerkAndFocus = 0x37D0680 (method) Equip = 0x37CF7C0 (method) IsHaveNewLoadoutPerks = 0x37CFE80 (method) IsHaveNewLoadoutPerksByTier = 0x37CFC90 (method) IsLoadoutPerkNew = 0x37D0080 (method) IsDefaultOrEquipped = 0x37CF8A0 (method) .ctor = 0x37D1720 (method) === EPlayState === value__ = 0x10 Default = 0x0 CustomRoom = 0x0 MatchMakingMultiplier = 0x0 MatchmakingBattleRoyale = 0x0 === CombatMaster.View.UI.Windows.LobbyDesktopWindow === _defaultSelectedWwl = 0x60 _gameModeSelectorPanel = 0x68 _combatZoneSelectorPanel = 0x70 _checkQuitReadyRectTransform = 0x78 _dragRotatePanel = 0x80 _storeFreePackTutorialHighlight = 0x88 IsQuickPlayMatchSelected = 0x37D7B10 (method) IsQuickPlayMatchSelected = 0x37DA1F0 (method) IsOperationPlayMultipleModeSelected = 0x37D7AD0 (method) IsOperationPlayMultipleModeSelected = 0x37DA1B0 (method) ForceMatchesSelected = 0x37D7800 (method) ForceMatchesSelected = 0x37DA150 (method) PlayOperatorBoughtEffect = 0x37D8680 (method) PlayOperatorBoughtEffect = 0x37DA230 (method) ReadyForBind = 0x37D8C50 (method) ReadyForBind = 0x51FE30 (method) DragRotatePanel = 0x54E870 (method) GetDefaultSelected = 0x378A700 (method) SelectedMatchLeague = 0x37D7FB0 (method) SelectedMatchLeague = 0x37DA300 (method) SelectedQuickPlayGameModes = 0x37D9DE0 (method) SelectedQuickPlayGameModes = 0x37DA340 (method) SelectedMapFilter = 0x37D9520 (method) SelectedMapFilter = 0x37DA2B0 (method) SelectedCombatZoneMap = 0x559330 (method) SelectedCombatZoneMap = 0x512CE0 (method) SelectedCombatZoneGameModes = 0x37D94E0 (method) SelectedCombatZoneGameModes = 0x37DA270 (method) GameConfiguration = 0x35FAEB0 (method) SelectedQuickPlayGameMode = 0x37D9D00 (method) IsMultiplayerMatchMaking = 0x37D7A30 (method) IsWorkoutMatchMaking = 0x37D7CC0 (method) PlayState = 0x37D86C0 (method) IsHaveNewFriend = 0x37D7A00 (method) IsTeamLess = 0x37D7BC0 (method) RedTeam = 0x37D8FA0 (method) BlueTeam = 0x37D6A40 (method) Players = 0x37D88F0 (method) ConnectedRedTeamPlayersCount = 0x37D7480 (method) ConnectedBlueTeamPlayersCount = 0x37D6F00 (method) ConnectedPlayersCount = 0x37D71F0 (method) PlayersCount = 0x37D8820 (method) MatchModeIcon = 0x37D7FF0 (method) MatchLeagueShield = 0x37D7EA0 (method) IsQuickPlayMatch = 0x37D7B50 (method) SelectedQuickPlayGameModeFormatted = 0x37D9A90 (method) SelectedCombatZoneGameModeFormatted = 0x37D9450 (method) IsQuickPlayGameModeSelected = 0x37D3550 (method) IsMatchLeagueSelected = 0x37D3500 (method) IsCustomGameGameModeSelected = 0x37B3820 (method) IsCombatZoneMapSelected = 0x37D34F0 (method) IsCombatZoneGameModeSelected = 0x37D34A0 (method) MatchLeague = 0x37D7FB0 (method) CombatZoneMap = 0x559330 (method) OperationId = 0x37D8430 (method) EnableHubButton = 0x37D77D0 (method) IsDailyChallengesCompleted = 0x37D78F0 (method) IsStandalonePlatform = 0x53FBD0 (method) IsStandalone = 0x53FBD0 (method) IsAvailableLuckyDrawDiscount = 0x37D78A0 (method) LuckyDrawCaseWithDiscountImage = 0x37D7D90 (method) LuckyDrawDiscountTimeFormatted = 0x37D7E10 (method) HighlightQuickPlayButton = 0x554A00 (method) IsSpecialMatchLocked = 0x554A00 (method) IsCombatZoneLocked = 0x554A00 (method) IsCustomGameLocked = 0x554A00 (method) IsOperationLocked = 0x554A00 (method) IsLeaguesLocked = 0x554A00 (method) IsGameModesLocked = 0x554A00 (method) SpecialMatchLockedLevel = 0x37DA0F0 (method) CombatZoneLockedLevel = 0x37D6EA0 (method) CustomGameLockedLevel = 0x37D7770 (method) OperationLockedLevel = 0x37D8620 (method) LeaguesLockedLevel = 0x37D7D30 (method) GameModesLockedLevel = 0x37D7840 (method) ShowDevider = 0x37D9E50 (method) AvailableCases = 0x37D66A0 (method) ReceivedCases = 0x37D8CD0 (method) OpenQuickPlayMenu = 0x37D4790 (method) OpenCombatZoneMenu = 0x37D4340 (method) SelectMatchLeague = 0x37D5620 (method) SelectQuickPlayGameMode = 0x37D56D0 (method) SelectCombatZoneMap = 0x35EDD40 (method) SelectCombatZoneGameMode = 0x37D54A0 (method) OpenSettingsWindow = 0x37D47B0 (method) OpenLeaderboardsWindow = 0x37D46B0 (method) OpenGameFiltersWindow = 0x37D4650 (method) OpenCombatMasterHubWindow = 0x37D42D0 (method) OpenFriendsWindow = 0x37D45E0 (method) OpenComingSoon = 0x3653960 (method) OpenDailyRewardsPopup = 0x37D4570 (method) QuickPlay = 0x37D4AD0 (method) CombatZonePlay = 0x37D2AA0 (method) ArmsRacePlay = 0x37D2080 (method) CombatMasterPlay = 0x37D2890 (method) SearchAndDestroyPlay = 0x37D5290 (method) CombatMasterCaribbeanPlay = 0x37D2550 (method) DemonSlayerCaribbeanNightPlay = 0x37D2D20 (method) ParamotorHighrisePlay = 0x37D4810 (method) CaptureTheFlagMuseumPlay = 0x37D2290 (method) KillConfirmCargoPlay = 0x37D35D0 (method) KillConfirmCargoWwlPlay = 0x37D38D0 (method) KillConfirmHangarRemasterPlay = 0x37D3B90 (method) FightYardHeavenPlay = 0x37D3020 (method) WorkoutPlay = 0x37D63E0 (method) OpenCustomGame = 0x37D4360 (method) OpenDailyChallengesWindow = 0x37D4500 (method) OpenOperationsWindow = 0x37D4710 (method) LeaveCustomGame = 0x37D3E90 (method) OpenBlackMarketWindow = 0x37D4200 (method) QuitOnDesktop = 0x37D5140 (method) Show = 0x37D5B00 (method) Hide = 0x37D32E0 (method) AllowBack = 0x37D1E40 (method) TryShowFreePackTutorialHighlight = 0x37D5D50 (method) OnDestroy = 0x37D4100 (method) Update = 0x37D5E80 (method) MakeBindReadyAndRebindAll = 0x37D3FF0 (method) OnFriendshipChange = 0x37D41C0 (method) SetupGameRoomPlayerData = 0x37D5A10 (method) OnUpdateRoom = 0x35EDD40 (method) SetupCaseViewModel = 0x37D5860 (method) .ctor = 0x37D6660 (method) === CombatMaster.View.UI.Windows.LobbyLoaderScreen === Show = 0x35FADB0 (method) Hide = 0x35FAD80 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.Windows.MapLoaderScreen === _matchInfoViewModel = 0x38 MatchLeague = 0x594DE0 (method) MatchLeague = 0x1455AF0 (method) GameConfiguration = 0x35FAEB0 (method) Show = 0x35FADE0 (method) Update = 0x35FAE60 (method) Hide = 0x35FAD80 (method) .ctor = 0x882520 (method) === Opener === Open = 0x35FBE90 (method) .ctor = 0x35FC250 (method) === CombatMaster.View.UI.Windows.OperationsWindow === _aarOperationTab = 0x60 Show = 0x35FC390 (method) Hide = 0x35FC350 (method) .ctor = 0x1248CB0 (method) === Opener === Open = 0x35FBFF0 (method) Open = 0x35FBF20 (method) .ctor = 0x35FC190 (method) === CombatMaster.View.UI.Windows.OperatorCustomizeWindow === _showedAccessories = 0x0 _selectedAccessoryPreview = 0x60 _accessoriesScrollRect = 0x68 _orbitRotateDragPanel = 0x70 _accessoryViewModels = 0x78 _selectedOperatorId = 0x80 _selectedAccessoryId = 0x84 _selectedOperatorData = 0x88 _scrollAndCenter = 0x10C ShowedAccessoriesMut = 0x35FE1E0 (method) ShowedAccessoriesMut = 0x35FE3E0 (method) GetDefaultSelected = 0x35FE040 (method) OperatorName = 0x35FE190 (method) CollectedAccessoriesFormatted = 0x35FDE80 (method) Accessories = 0x35FDB30 (method) IsAccessoryEquipped = 0x35FE170 (method) EquipSelectedAccessory = 0x35FC750 (method) UnequipSelectedAccessory = 0x35FD9E0 (method) PreviewButton = 0x35FCDB0 (method) Awake = 0x35FC430 (method) Show = 0x35FD270 (method) Hide = 0x35FC820 (method) CenterScrollByAccessory = 0x35FC490 (method) OnSelectAccessoryViewModel = 0x35FCC70 (method) SelectAccessory = 0x35FCE90 (method) IsHaveNewAccessories = 0x35FCA80 (method) IsAccessoryNew = 0x35FC9F0 (method) IsAccessoryDefaultOrEquipped = 0x35FC900 (method) .ctor = 0x35FDAB0 (method) === Opener === Open = 0x35FB070 (method) Open = 0x35FB8A0 (method) .ctor = 0x35FC290 (method) === OperatorSet === OperatorData = 0x10 PrimaryWeapon = 0x94 SecondaryWeapon = 0x1C4 WristbandId = 0x2F4 WatchFaceData = 0x2F8 .ctor = 0x35FE4E0 (method) === CombatMaster.View.UI.Windows.OperatorsPreviewWindow === _previewOperatorInfo = 0x60 _operatorAccessoryViewModel = 0x68 _dragRotatePanelOperator = 0x70 _dragRotatePanelAccessory = 0x78 _showcaseAudioList = 0x80 _showedOperatorsAnimation = 0x0 _operatorSet = 0x8C _accessoryId = 0x37C _dragRotationPanel = 0x380 _showcaseCancellationToken = 0x388 _closeAfterShowcase = 0x390 IsShowcaseAnimationPlaying = 0x6C98B0 (method) IsShowcaseAnimationPlaying = 0x211E490 (method) ShowedOperatorsAnimationMut = 0x35FEF90 (method) ShowedOperatorsAnimationMut = 0x35FF180 (method) StartShowcase = 0x35FEE90 (method) StopShowcase = 0x35FEF40 (method) Show = 0x35FE7F0 (method) Hide = 0x35FE650 (method) PlayShowcaseAnimation = 0x35FE740 (method) .ctor = 0x1248CB0 (method) === Opener === Open = 0x35FAFA0 (method) Open = 0x35FC100 (method) .ctor = 0x35FC2D0 (method) === CombatMaster.View.UI.Windows.OperatorsWindow === _showedOperators = 0x0 _selectedOperatorPreview = 0x60 _operatorsScrollRect = 0x68 _orbitRotateDragPanel = 0x70 _operatorViewModels = 0x78 _selectedOperatorId = 0x80 _windowHeaderLobby = 0x88 _scrollAndCenter = 0x90 ShowedOperatorsMut = 0x3601870 (method) ShowedOperatorsMut = 0x3601A70 (method) GetDefaultSelected = 0x3601280 (method) CollectedOperatorsFormatted = 0x3600E00 (method) Operators = 0x3601510 (method) EquippedAccessories = 0x3600FD0 (method) HasAccessories = 0x36013B0 (method) HasEquippedAccessories = 0x3601420 (method) OpenWeaponsWindow = 0x35FFF80 (method) OpenOperatorPreviewWindow = 0x35FFE70 (method) OpenCustomizeWindow = 0x35FFBC0 (method) Awake = 0x35FF280 (method) Show = 0x3600440 (method) Hide = 0x35FF5D0 (method) CenterScrollByOperator = 0x35FF310 (method) OnSelectOperatorViewModel = 0x35FFA50 (method) SelectOperator = 0x35FFFF0 (method) OnEquip = 0x35FF970 (method) IsHaveNewOperators = 0x35FF6F0 (method) IsOperatorsNew = 0x35FF8E0 (method) IsDefaultOrEquipped = 0x35FF630 (method) .ctor = 0x3600D80 (method) === EWatchVideoState === value__ = 0x10 Loading = 0x0 Waiting = 0x0 Ready = 0x0 === CombatMaster.View.UI.Windows.PointsShopWindow === _buttonsContainer = 0x60 _onWatchVideoRewardEffects = 0x68 _blackOutHandler = 0x70 NextRewardedVideoShowTime = 0x3602EC0 (method) NextRewardedVideoShowTime = 0x3603170 (method) IsRewardedVideoReady = 0x3602D10 (method) CombatPoints200Id = 0x3602B30 (method) CombatPoints500Id = 0x3602C50 (method) CombatPoints1100Id = 0x3602A70 (method) CombatPoints2400Id = 0x3602B90 (method) CombatPoints5000Id = 0x3602BF0 (method) CombatPoints9100Id = 0x3602CB0 (method) CombatPoints15000Id = 0x3602AD0 (method) IsWatchAdButtonEnabled = 0x3602DD0 (method) WatchVideoState = 0x3603090 (method) IsWatchVideoLoading = 0x3602E00 (method) IsWatchAdReady = 0x3602D10 (method) WatchAdReward = 0x3602FA0 (method) WatchAdTimer = 0x3603070 (method) Buy200Points = 0x3601CB0 (method) Buy500Points = 0x3601E90 (method) Buy1100Points = 0x3601B70 (method) Buy2400Points = 0x3601D50 (method) Buy5000Points = 0x3601DF0 (method) Buy9100Points = 0x3601F30 (method) Buy15000Points = 0x3601C10 (method) WatchAd = 0x3602880 (method) Update = 0x36025B0 (method) Show = 0x3602400 (method) Hide = 0x36020A0 (method) OnDestroy = 0x3602350 (method) BuyPoints = 0x3601FD0 (method) OnBuyProduct = 0x3602200 (method) OnBuyProductSuccess = 0x3602170 (method) .ctor = 0x3602A30 (method) === CombatMaster.View.UI.Windows.RemovedProfileWindow === IsIosDevice = 0x554A00 (method) ContinueAsGuest = 0x36032E0 (method) ContinueAsGuestTask = 0x3603250 (method) LoginWithFacebook = 0x3603540 (method) LoginWithFacebookTask = 0x36034B0 (method) LoginWithGoogle = 0x3603670 (method) LoginWithGoogleTask = 0x36035E0 (method) LoginWithApple = 0x3603410 (method) LoginWithAppleTask = 0x3603380 (method) TryClose = 0x3603800 (method) PrivacyPolicy = 0x3603760 (method) TermsOfServices = 0x36037B0 (method) OpenDiscordCommunity = 0x3603710 (method) WriteToUs = 0x3603840 (method) .ctor = 0x3603B60 (method) === Opener === Open = 0x35FAED0 (method) .ctor = 0x35FC1D0 (method) === CombatMaster.View.UI.Windows.ReticleSelectWindow === _weaponViewModel = 0x60 _selectedReticleViewModel = 0x68 _loadoutIndex = 0x70 _loadoutSlotType = 0x74 _weaponData = 0x78 _selectedReticle = 0x1A8 _reticleButtonViewModels = 0x1B0 ReticleType = 0x3604A60 (method) Reticles = 0x3604AC0 (method) GetDefaultSelected = 0x3604900 (method) EquipReticle = 0x3603BA0 (method) Show = 0x3604340 (method) Update = 0x3604780 (method) ShowAsync = 0x36042B0 (method) SetupReticleColorButton = 0x3603FD0 (method) OnSelect = 0x3603D80 (method) Equip = 0x3603C90 (method) UpdateWeaponData = 0x3604630 (method) .ctor = 0x3604880 (method) === Opener === Open = 0x35FB780 (method) Open = 0x35FB810 (method) .ctor = 0x35FC210 (method) === CombatMaster.View.UI.Windows.StoreWindow === _scrollRect = 0x60 _previewSelectedBundle = 0x68 _enhancedCollectionBinder = 0x70 _operationPromoButton = 0x78 _defaultBundlesListSize = 0x80 _expandedBundlesListSize = 0x84 _selectedBundleId = 0x88 _selectedBundleInfo = 0x90 _availableBundles = 0x98 _binderBundleList = 0xA0 _numberOfCells = 0xA8 GetDefaultSelected = 0x3607250 (method) GetAllAvailableBundles = 0x3604D70 (method) GetAllAvailableComboBundleSpecialOffers = 0x3604F80 (method) Bundles = 0x36071A0 (method) IsBundlesListExpanded = 0x3607460 (method) IsBundlesListExpanded = 0x3607470 (method) BundlesListHeight = 0x30F26A0 (method) BundlesListHeight = 0x30F2780 (method) PreviewBundle = 0x3605670 (method) ShrinkOrExpandList = 0x36068E0 (method) Update = 0x3606C70 (method) Show = 0x3606330 (method) Hide = 0x3605230 (method) SetupBundleViewModel = 0x3606130 (method) OnSelect = 0x36053C0 (method) SetupBinderBundlesList = 0x3605740 (method) GetBundleStoreCategory = 0x3605100 (method) GetSelectedCollectionIndex = 0x3605190 (method) .ctor = 0x3607180 (method) === Opener === Open = 0x35FBDC0 (method) .ctor = 0x35FC310 (method) === CombatMaster.View.UI.Windows.VehicleCustomizeWindow === _showedVehicles = 0x0 _orbitDragRotatePanel = 0x60 _dragRotatePanelVehicles = 0x68 _scrollRect = 0x70 _selectedVehicleViewModel = 0x78 _scrollCentringTime = 0x80 _scrollCentringEase = 0x84 _listVehicles = 0x88 _vehicleCategory = 0x90 _selectedVehicleId = 0x94 _selectedVehicleInfo = 0x98 _vehicleInfos = 0xA0 ShowedVehiclesMut = 0x3611C10 (method) ShowedVehiclesMut = 0x3611F60 (method) IsOrbitRotateActive = 0x3611BF0 (method) CategoryName = 0x3611A60 (method) Vehicles = 0x3611E10 (method) OpenPreviewWindow = 0x36111C0 (method) GetDefaultSelected = 0x3611AB0 (method) SetupVehicleViewModel = 0x3611250 (method) Show = 0x36114C0 (method) Hide = 0x3610600 (method) CentringScrollBySelected = 0x3610440 (method) OnSelect = 0x3610D50 (method) OnEquip = 0x3610C80 (method) IsHaveNewVehicle = 0x36109E0 (method) IsHaveNewVehicleByCategory = 0x36107C0 (method) IsVehicleNew = 0x3610BF0 (method) IsDefaultOrEquipped = 0x36106D0 (method) .ctor = 0x3611980 (method) === CategoryGo === Category = 0x10 GameObject = 0x18 === CombatMaster.View.UI.Windows.VehiclesWindow === _defaultSelectedWwl = 0x60 _orbitDragRotatePanel = 0x68 _dragRotatePanelVehicles = 0x70 _categoryTabs = 0x78 _categoryTabsWwl = 0x80 GameConfiguration = 0x35FAEB0 (method) CurrentTab = 0x5C4E10 (method) CurrentTab = 0x5C4E20 (method) IsTabActive = 0x3612580 (method) IsOrbitRotateActive = 0x3613200 (method) CategoryName = 0x3612E40 (method) CategoryDescription = 0x3612CF0 (method) EquippedSkin = 0x3612E90 (method) CollectedZiplinesFormatted = 0x3612060 (method) EquippedVehicleIcon = 0x3612070 (method) IsHaveNewVehicle = 0x3612570 (method) IsComingSoon = 0x3612550 (method) GetCollectedZiplinesFormatted = 0x36120F0 (method) GetEquippedVehicleIcon = 0x36123E0 (method) GetDefaultSelected = 0x3613090 (method) SelectTab = 0x3612880 (method) OnClickSwitchButton = 0x3612680 (method) OnClickPreviewButton = 0x3612590 (method) Update = 0x3612BB0 (method) Show = 0x3612A60 (method) Hide = 0x3612460 (method) OnSelectTab = 0x36127A0 (method) .ctor = 0x3612CB0 (method) === Opener === Open = 0x3617600 (method) .ctor = 0x3617D60 (method) === AttachCategoryViewData === Category = 0x10 WeaponRotationY = 0x14 CustomVerticalOffset = 0x18 CustomHorizontalOffset = 0x1C === CombatMaster.View.UI.Windows.WeaponAttachmentSelectBlueprintWindow === _dragRotatePanel = 0x60 _weaponViewModel = 0x68 _selectedBlueprintViewModel = 0x70 _scrollRect = 0x78 _pinchZoom = 0x80 _scaleOffset = 0x88 _cameraShiftOffset = 0x8C _weaponRotationY = 0x94 _categoryViewDatas = 0x98 _loadoutIndex = 0xA0 _loadoutSlotType = 0xA4 _weaponData = 0xA8 _blueprintViewModels = 0x1D8 _blueprints = 0x1E0 _selectedAttachment = 0x1E8 _equippedAttachment = 0x1EC _selectedBlueprint = 0x1F0 _equippedBlueprint = 0x1F4 WeaponRotationY = 0x3615490 (method) IsNoModificationBlueprintEquipped = 0x3615340 (method) IsNoModificationCanEquip = 0x36153C0 (method) IsBlueprintSelected = 0x3615330 (method) AttachmentCategoryName = 0x36148A0 (method) EquippedAttachmentsCount = 0x3615020 (method) CollectedBlueprintsFormatted = 0x3614E20 (method) Blueprints = 0x3614920 (method) GetDefaultSelected = 0x36151D0 (method) AttachmentSubCategory = 0x3614900 (method) EquipSelectedBlueprint = 0x3613310 (method) UnequipSelectedBlueprint = 0x36144B0 (method) Show = 0x36138F0 (method) ShowAsync = 0x3613860 (method) Hide = 0x3613400 (method) SetupBlueprintViewModel = 0x3613670 (method) SelectBlueprint = 0x3613580 (method) ReplaceAttachmentWithBlueprint = 0x3613480 (method) EquipBlueprint = 0x3613220 (method) Unequip = 0x3614560 (method) UpdateWeaponData = 0x3614600 (method) TryGetAttachmentViewData = 0x3614110 (method) .ctor = 0x3614760 (method) === Opener === Open = 0x3617370 (method) .ctor = 0x3617BA0 (method) === AttachCategoryViewData === Category = 0x10 WeaponRotationY = 0x14 CustomVerticalOffset = 0x18 CustomHorizontalOffset = 0x1C === CombatMaster.View.UI.Windows.WeaponAttachmentSelectWindow === _dragRotatePanel = 0x60 _weaponViewModel = 0x68 _weaponStatsViewModel = 0x70 _selectedAttachmentViewModel = 0x78 _scrollRect = 0x80 _pinchZoom = 0x88 _scaleOffset = 0x90 _cameraShiftOffset = 0x94 _weaponRotationY = 0x9C _categoryViewDatas = 0xA0 _loadoutIndex = 0xA8 _loadoutSlotType = 0xAC _weaponData = 0xB0 _attachmentViewModels = 0x1E0 _attachments = 0x1E8 _attachmentSubCategory = 0x1F0 _selectedAttachment = 0x1F4 _equippedAttachment = 0x1F8 WeaponRotationY = 0x3622A20 (method) IsDefaultAttachmentEquipped = 0x3622850 (method) IsAttachmentSelected = 0x3622770 (method) AttachmentCategoryName = 0x3622230 (method) ShowFoldedSightButton = 0x3622940 (method) ShowUseCantedAdsButton = 0x3622980 (method) CollectedAttachmentsFormatted = 0x3622390 (method) Attachments = 0x3622280 (method) GetDefaultSelected = 0x3622610 (method) EquipSelectedAttachment = 0x36203D0 (method) UnequipSelectedAttachment = 0x3621970 (method) FoldedSightsEnableState = 0x3620500 (method) CantedAdsEnableState = 0x3620320 (method) Show = 0x3620DD0 (method) Hide = 0x36205B0 (method) SetupAttachment = 0x3620AD0 (method) OnSelectAttachment = 0x36207B0 (method) OnSelectAttachment = 0x3620630 (method) SelectAttachmentAndFocus = 0x36209D0 (method) ReplaceAttachmentAsync = 0x36208E0 (method) Equip = 0x3620410 (method) Unequip = 0x3621A20 (method) UpdateWeaponData = 0x3621E30 (method) UpdateAttachments = 0x3621AC0 (method) OpenBlueprintSelect = 0x36207C0 (method) TryGetAttachmentViewData = 0x36213A0 (method) .ctor = 0x36220F0 (method) === Opener === Open = 0x3617460 (method) .ctor = 0x3617D20 (method) === CombatMaster.View.UI.Windows.WeaponAttachmentsWindow === _showedAttachments = 0x0 _dragRotatePanel = 0x60 _weaponViewModel = 0x68 _weaponStatsViewModel = 0x70 _attachmentButtonsViewModel = 0x78 _nextAvailableAttachment1 = 0x80 _nextAvailableAttachment2 = 0x88 _nextAvailableAttachment3 = 0x90 _loadoutIndex = 0x98 _loadoutSlotType = 0x9C _weaponData = 0xA0 ShowedAttachmentsMut = 0x3625210 (method) ShowedAttachmentsMut = 0x3625860 (method) IsPistol = 0x3625090 (method) CountAvailableAttachments = 0x3624F30 (method) IsHaveNewAttachment = 0x3624F80 (method) IsHaveNewCustomization = 0x3624FB0 (method) NextAvailableAttachments = 0x36250C0 (method) OpenUnlocksPopup = 0x36233C0 (method) OpenCustomizeWindow = 0x3623300 (method) OpenShootingRange = 0x3623360 (method) Randomize = 0x3623DE0 (method) MakeBindReadyAndRebindAll = 0x36230B0 (method) Show = 0x3624580 (method) Hide = 0x3622A70 (method) RemoveFromHistory = 0x36243F0 (method) OnWeaponAttachmentPress = 0x3623230 (method) TryOpenAttachmentPopup = 0x36249D0 (method) ShowAsync = 0x36244F0 (method) UpdateWeaponData = 0x3624DD0 (method) UpdateAttachmentButtons = 0x3624C10 (method) RandomizeWeapon = 0x36234C0 (method) IsHaveNewAttachments = 0x3622CF0 (method) IsAttachmentNew = 0x3622BE0 (method) .ctor = 0x1248CB0 (method) === Opener === Open = 0x3617530 (method) .ctor = 0x3617BE0 (method) === CombatMaster.View.UI.Windows.WeaponCustomizeWindow === _showedCustomization = 0x0 _showedReticles = 0x8 _dragRotatePanel = 0x60 _weaponViewModel = 0x68 _camoButton = 0x70 _detailColorButton = 0x78 _reticleButton = 0x80 _charmButton = 0x88 _stickerButton = 0x90 _perkButton = 0x98 _loadoutIndex = 0xA0 _loadoutSlotType = 0xA4 _weaponData = 0xA8 ShowedCustomizationMut = 0x3629410 (method) ShowedCustomizationMut = 0x3629C70 (method) ShowedReticlesMut = 0x3629A60 (method) ShowedReticlesMut = 0x3629FB0 (method) IsHaveNewAttachment = 0x3629270 (method) IsHaveNewCustomization = 0x36292C0 (method) IsHaveNewCamo = 0x36292A0 (method) IsHaveNewDetailColor = 0x36293A0 (method) IsHaveNewReticle = 0x36293C0 (method) IsAttachmentsButtonVisible = 0x3629200 (method) ShowPerksButton = 0x36293E0 (method) OpenAttachmentsWindow = 0x3626BB0 (method) OpenShootingRange = 0x3626F00 (method) OpenCamoCategorySelectWindow = 0x3626C10 (method) OpenDetailColorCategorySelectWindow = 0x3626D40 (method) OpenReticleCategorySelectWindow = 0x3626DA0 (method) OpenCharmSelectWindow = 0x3626C70 (method) Randomize = 0x36282E0 (method) Show = 0x3628A50 (method) ShowAsync = 0x36289C0 (method) Hide = 0x3625BA0 (method) RemoveFromHistory = 0x36288C0 (method) UpdateWeaponData = 0x3614600 (method) UpdateButtons = 0x3628D80 (method) OnWeaponAttachmentPress = 0x3626AE0 (method) RandomizeAll = 0x3626F60 (method) RandomizeCamo = 0x36271B0 (method) RandomizeDetailColor = 0x3627A10 (method) RandomizeReticle = 0x3627DB0 (method) RandomizeCharm = 0x3627550 (method) IsHaveNewCustomizations = 0x36262F0 (method) IsHaveNewCamos = 0x3625E70 (method) IsHaveNewCamos = 0x36260A0 (method) IsCamoNew = 0x3625D10 (method) IsHaveNewDetailColors = 0x36265A0 (method) IsHaveNewDetailColors = 0x3626350 (method) IsDetailColorNew = 0x3625DC0 (method) IsHaveNewReticles = 0x36267D0 (method) IsReticleNew = 0x3626A50 (method) .ctor = 0x1248CB0 (method) === Opener === Open = 0x36176E0 (method) .ctor = 0x3617C20 (method) === CombatMaster.View.UI.Windows.WeaponSelectWindow === _selectedWeaponViewModel = 0x60 _weaponStatsViewModel = 0x68 _weaponsScrollRect = 0x70 _lethalWeaponsScrollRect = 0x78 _weaponViewModels = 0x80 _loadoutIndex = 0x8C _loadoutSlotType = 0x90 _selectedWeapon = 0x94 _selectedWeaponInfo = 0x1C8 _weaponDataList = 0x1D0 TabCategories = 0x362C3E0 (method) CurrentTab = 0x5C4E10 (method) CurrentTab = 0x5C4E20 (method) IsTabActive = 0x3612580 (method) Weapons = 0x362C530 (method) LoadoutSlot = 0x5DB1C0 (method) LoadoutSlot = 0x362CA50 (method) IsHaveNewWeaponsOrBlueprints = 0x362A430 (method) GetDefaultSelected = 0x362C280 (method) SelectTab = 0x362B100 (method) OpenPreviewWeaponWindow = 0x362B000 (method) SetupWeaponViewModel = 0x362B620 (method) Show = 0x362BAD0 (method) Hide = 0x362A3F0 (method) Update = 0x362C0B0 (method) CenterScrollByWeapon = 0x362A0C0 (method) OnSelect = 0x362A590 (method) OnEquip = 0x362A460 (method) .ctor = 0x362C1B0 (method) === Opener === Open = 0x3617860 (method) .ctor = 0x3617C60 (method) === CombatMaster.View.UI.Windows.WeaponShootingRangeWindow === _hudInputController = 0x60 _crosshair = 0x68 _xpCounter = 0x70 _loadoutIndex = 0x7B _loadoutSlotType = 0x7C _weaponData = 0x80 _saveCameraFov = 0x1B0 _myPlayer = 0x1B8 IsHaveNewAttachment = 0x362E1F0 (method) IsHaveNewCustomization = 0x362E210 (method) IsAttachmentsButtonVisible = 0x362E180 (method) DisablePlayerHud = 0x5EEEA0 (method) DisablePlayerHud = 0x5EEEE0 (method) IsShrinkTabs = 0x2216DD0 (method) IsShrinkTabs = 0x2217150 (method) IsPause = 0x2216DC0 (method) IsPause = 0x2217140 (method) LoadoutIndex = 0x2216DB0 (method) LoadoutSlotType = 0x546A60 (method) OpenAttachmentsWindow = 0x362CD20 (method) OpenCustomizeWindow = 0x362CD70 (method) OpenSettingsWindow = 0x362CDC0 (method) ShrinkOrExpandTabs = 0x362DCA0 (method) ChangeUIEnableState = 0x362CAA0 (method) Update = 0x362DCF0 (method) Show = 0x362CE60 (method) Hide = 0x362CAF0 (method) AllowBack = 0x554A00 (method) RemoveFromHistory = 0x362CE20 (method) .ctor = 0x1248CB0 (method) === CombatMaster.View.UI.Windows.WeaponsWindow === _showedWeapons = 0x0 _showedBlueprints = 0x8 IsNewWeaponsAvailable = 0x36309F0 (method) IsNewBattlePerksAvailable = 0x36309D0 (method) IsNewWristbandsAvailable = 0x3630A20 (method) IsNewVehiclesAvailable = 0x36309E0 (method) ShowedWeaponsMut = 0x3630C40 (method) ShowedWeaponsMut = 0x3630F40 (method) ShowedBlueprintsMut = 0x3630A30 (method) ShowedBlueprintsMut = 0x3630E40 (method) OpenLoadoutsWindow = 0x3630670 (method) OpenKillStreaksWindow = 0x3630600 (method) OpenWristbandSelectWindow = 0x3630750 (method) OpenVehiclesAndEquipmentWindow = 0x36306E0 (method) OpenArsenalWindow = 0x36304A0 (method) OpenCollectionsWindow = 0x36304E0 (method) OpenComingSoon = 0x3630550 (method) Show = 0x3630810 (method) Hide = 0x362A3F0 (method) IsHaveNewWeapons = 0x3630220 (method) IsHaveNewWeapons = 0x3630020 (method) IsHaveNewWeapons = 0x362FE20 (method) IsWeaponNew = 0x3630410 (method) IsHaveNewBlueprints = 0x362F5E0 (method) IsHaveNewBlueprints = 0x362F9E0 (method) IsHaveNewBlueprints = 0x362FC00 (method) IsHaveNewBlueprints = 0x362F7C0 (method) IsBlueprintNew = 0x362E2F0 (method) IsDefaultOrEquipped = 0x362E370 (method) .ctor = 0x3630990 (method) === Opener === Open = 0x36177A0 (method) .ctor = 0x3617CE0 (method) === CombatMaster.View.UI.Windows.WheeledVehiclesPreviewWindow === _vehicleViewModel = 0x60 _dragRotatePanel = 0x68 _showcaseAudioList = 0x70 _previewItemId = 0x7C _showcaseCancellationToken = 0x80 _closeAfterShowcase = 0x88 IsShowcaseAnimationPlaying = 0x5EEEA0 (method) IsShowcaseAnimationPlaying = 0x5EEEE0 (method) StartShowcase = 0x3631420 (method) StopShowcase = 0x36314D0 (method) PlayShowcaseAnimation = 0x36310B0 (method) Show = 0x3631210 (method) ShowAsync = 0x3631160 (method) Hide = 0x3631040 (method) .ctor = 0x1248CB0 (method) === Opener === Open = 0x3617B00 (method) Open = 0x3617A70 (method) .ctor = 0x3617CA0 (method) === CombatMaster.View.UI.Windows.WristbandSelectWindow === _showedWristbands = 0x0 _scrollRect = 0x60 _selectedWristbandView = 0x68 _wristbandFilterContainer = 0x70 _wristbandFilter = 0x78 _listWristbands = 0x80 _selectedWristbandId = 0x88 _equippedWristbandId = 0x8C _selectedWristbandInfo = 0x90 _listFilters = 0x98 _wristbandInfos = 0xA0 _currentFilterInex = 0xA8 _isWatches = 0xAA _isNoFilter = 0xAB ShowedWristbandsMut = 0x3633950 (method) ShowedWristbandsMut = 0x3633C60 (method) Wristbands = 0x3633B50 (method) EquippedWristbandName = 0x3633750 (method) OpenPreviewWindow = 0x36320F0 (method) GetDefaultSelected = 0x36337B0 (method) Awake = 0x3631510 (method) Update = 0x3633290 (method) SetupWristbandViewModel = 0x36324F0 (method) Show = 0x36327C0 (method) UpdateSubCategoryFilterTabs = 0x3632A00 (method) SetupFilter = 0x3632340 (method) Hide = 0x362A3F0 (method) UpdateWristBandList = 0x3632D50 (method) Reselect = 0x3632140 (method) WristbandOrder = 0x36335A0 (method) OnSelect = 0x36319A0 (method) OnEquip = 0x36318D0 (method) IsHaveNewWristbands = 0x3631600 (method) IsWristbandNew = 0x36317F0 (method) IsDefaultOrEquipped = 0x3631590 (method) .ctor = 0x3633630 (method) === CombatMaster.View.UI.Windows.WindowsLobby.GameFiltersWindow === _lastSelectedGo = 0x60 _defaultSelectedWwl = 0x68 _mapsScrollView = 0x70 _lastIndex = 0x78 _lastSnappedGo = 0x80 GetDefaultSelected = 0x3616B10 (method) IsStandalone = 0x53FBD0 (method) IsHighDefinitionMapPrefer = 0x3616BB0 (method) IsLeaguesLocked = 0x554A00 (method) LeaguesLockedLevel = 0x3616BF0 (method) IsGameModesLocked = 0x554A00 (method) GameModesLockedLevel = 0x3616AB0 (method) GameConfiguration = 0x35FAEB0 (method) MatchLeague = 0x3617360 (method) IsMatchLeagueSelected = 0x3615750 (method) IsQuickPlayGameModeSelected = 0x3615770 (method) IsMapFilterSelected = 0x3615720 (method) MapFilters = 0x3616C50 (method) SetupMapFilterViewModel = 0x3615F50 (method) Show = 0x36161E0 (method) Hide = 0x3615630 (method) SnapToSelected = 0x3616210 (method) Update = 0x3616710 (method) SelectMatchLeague = 0x36158A0 (method) SelectQuickPlayGameMode = 0x3615B20 (method) SelectMapFilter = 0x36157F0 (method) OpenLeaguesInfoPopup = 0x3615790 (method) ChangeHighDefinitionMapPrefer = 0x36155C0 (method) .ctor = 0x3616A70 (method) === CombatMaster.View.UI.UIInfo.RarityColors === CommonHighlight = 0x10 CommonLowlight = 0x20 UncommonHighlight = 0x30 UncommonLowlight = 0x40 RareHighlight = 0x50 RareLowlight = 0x60 EpicHighlight = 0x70 EpicLowlight = 0x80 LegendaryHighlight = 0x90 LegendaryLowlight = 0xA0 RelicHighlight = 0xB0 RelicLowlight = 0xC0 === CombatMaster.View.UI.UIInfo.RarityIcons === Common = 0x10 Uncommon = 0x18 Rare = 0x20 Epic = 0x28 Legendary = 0x30 Relic = 0x38 === CombatMaster.View.UI.UIInfo.ResourceIconAsset === Resource = 0x10 Icon = 0x18 Artwork = 0x20 === CombatMaster.View.UI.UIInfo.ThemeAsset === Theme = 0x10 Info = 0x18 === ImageStyleUIInfo === Name = 0x10 Style = 0x18 Color = 0x1C Sprite = 0x30 === TextStyleUIInfo === Name = 0x10 Style = 0x18 FontAsset = 0x20 FontMaterial = 0x28 FontStyle = 0x30 FontSize = 0x34 VertexColor = 0x38 EnableColorGradient = 0x48 ColorGradient = 0x50 CharacterSpacing = 0x58 LineSpacing = 0x5C WordSpacing = 0x60 ParagraphSpacing = 0x64 === CombatMaster.View.UI.UIInfo.ThemeUIInfo === MyNameColor = 0x18 TeammateColor = 0x28 EnemyColor = 0x38 GlowWeaponPreview = 0x48 FogOperatorDensity = 0x4C FogOperatorColor = 0x50 FogWeaponsDensity = 0x60 FogWeaponsColor = 0x64 _rarityColors = 0x74 _rarityIcons = 0x138 _resourceIconAssets = 0x168 _imageStyles = 0x170 _textStyles = 0x178 _imageStylesDict = 0x180 _textStylesDict = 0x188 OnEnable = 0x3618110 (method) OnValidate = 0x36184B0 (method) GetTextStyle = 0x3617F40 (method) GetImageStyle = 0x3617DA0 (method) SetTextStyle = 0x3619250 (method) SetImageStyle = 0x3619080 (method) RarityHighlightColor = 0x3618B30 (method) RarityLowlightColor = 0x3618D80 (method) RarityIcon = 0x3618C70 (method) ResourceIcon = 0x3618FA0 (method) ResourceArtwork = 0x3618EC0 (method) .ctor = 0x778690 (method) === Internal === _info = 0x0 Ref = 0x363AAB0 (method) Ref = 0x363AAF0 (method) .ctor = 0x5109F0 (method) === CombatMaster.View.UI.UIInfo.UIInfo === OnChangeCurrentTheme = 0x0 DebugThemeInEditor = 0x18 DebugReStyleInUpdate = 0x1C DebugReStyleInPlaymode = 0x1D RestyleFramesDelay = 0x20 _themeInfos = 0x28 CurrentTheme = 0x364BDD0 (method) CurrentThemeInfo = 0x364BC80 (method) GetThemeByIndex = 0x364B5A0 (method) RarityHighlightColor = 0x364B660 (method) RarityLowlightColor = 0x364B800 (method) RarityIcon = 0x364B740 (method) ResourceIcon = 0x364B9A0 (method) ResourceArtwork = 0x364B8E0 (method) Init = 0x364B600 (method) GetTextStyle = 0x364B490 (method) SetTextStyle = 0x364BB10 (method) GetImageStyle = 0x364B3A0 (method) SetImageStyle = 0x364BA60 (method) .ctor = 0x364BC70 (method) .cctor = 0x364BBF0 (method) === CombatMaster.View.UI.PopUps.ActivateDoubleXpTokenPopUp === _xpTokenViewModel = 0x38 _xpTokenId = 0x40 Open = 0x3633EA0 (method) Activate = 0x3633D60 (method) Close = 0x35FAD80 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.AttachmentUnlocksPopup === _scroller = 0x38 _loadoutIndex = 0x40 _loadoutSlotType = 0x44 _weapon = 0x48 _attachments = 0x178 WeaponName = 0x3634940 (method) WeaponLevel = 0x3634620 (method) WeaponNameAndLevel = 0x3634740 (method) Attachments = 0x36344A0 (method) Open = 0x3633F10 (method) SetupAttachment = 0x3634200 (method) UpdateAvailableAttachments = 0x3634330 (method) .ctor = 0x3634420 (method) === EPurchasedType === value__ = 0x10 Enter = 0x0 Complete = 0x0 UnlockLevels = 0x0 === CombatMaster.View.UI.PopUps.BattlePassPurchasedPopup === _content = 0x38 _videoPlayer = 0x40 PurchasedType = 0x6C1180 (method) PurchasedType = 0x735A10 (method) Prepare = 0x36372A0 (method) Show = 0x36372F0 (method) Hide = 0x36371B0 (method) PrepareVideo = 0x36371E0 (method) .ctor = 0x882520 (method) === ESlideType === value__ = 0x10 ItemsGrid = 0x0 Operators = 0x0 WeaponPreview = 0x0 FpsWeaponInspect = 0x0 PurchaseBattlePass = 0x0 PurchaseTiers = 0x0 === CombatMaster.View.UI.PopUps.BattlePassPurchaseSelectPopup === IsOpen = 0x0 _defaultSelected = 0x38 _timeoutBetweenSlides = 0x40 _purchaseSlideExpandPercent = 0x44 _baseBattlePass = 0x48 _premiumBattlePass = 0x50 _baseBattlePassScroll = 0x58 _premiumBattlePassScroll = 0x60 _levelsBattlePassScroll = 0x68 _music = 0x70 _totalPointsLootItem = 0x88 _fieldOfView = 0x8C _operatorHandsId = 0x90 _operatorAccessories = 0x98 _previewWeapon = 0xA0 _rectTransform = 0xA8 _canvas = 0xB0 _battlePassInfo = 0xB8 _blackOutHandler = 0xC0 _slideShowTimeOut = 0xC4 _gamepadSelectOfferTime = 0xC8 _slideType = 0xCC SlideType = 0x2A24DD0 (method) SlideType = 0x3636E70 (method) IsBaseBattlePassActive = 0x1FC83E0 (method) IsBaseBattlePassActive = 0x3636E60 (method) FpsWeaponCamera = 0x3636490 (method) IsButtonNextAvailable = 0x36364C0 (method) IsNextButtonActive = 0x36364D0 (method) PercentReadyNextButton = 0x3635500 (method) Discount = 0x3636460 (method) BaseEnterPriceFormattedWithoutDiscount = 0x3636340 (method) PremiumEnterPriceFormattedWithoutDiscount = 0x3636700 (method) X10TiersPriceFormattedWithoutDiscount = 0x3636D40 (method) BaseEnterPriceFormatted = 0x36363E0 (method) PremiumEnterPriceFormatted = 0x36367A0 (method) X10TiersPriceFormatted = 0x3636DE0 (method) BaseBattlePassItems = 0x3636210 (method) PremiumBattlePassItems = 0x3636530 (method) TotalCpPointsFromBattlePass = 0x36368D0 (method) TotalCpPointsFromBattlePassFormatted = 0x3636820 (method) X10TiersPassItems = 0x3636A00 (method) SetupBattlePassLootItem = 0x36355C0 (method) Show = 0x3635670 (method) Awake = 0x36349A0 (method) OnEnable = 0x3635370 (method) OnDisable = 0x3635250 (method) Update = 0x3635B70 (method) Close = 0x3634D40 (method) SelectBattlePassOffer = 0x3635580 (method) NextSlideButton = 0x36350B0 (method) BuyBattlePassBaseEnter = 0x3634A10 (method) BuyBattlePassPremiumEnter = 0x3634B20 (method) BuyBattlePassTiers = 0x3634C30 (method) OpenCpPointsTotalPreview = 0x3635420 (method) OnBuyProduct = 0x3635140 (method) GetLevelsRewardByIndexInternal = 0x3634D90 (method) IsLevelRewardByIndexExistInternal = 0x3634F60 (method) UpdateSlidePurchaseBattlePassSizes = 0x3635950 (method) .ctor = 0x36361F0 (method) === CombatMaster.View.UI.PopUps.BillboardFsPopupPromoBundle === Show = 0x3637490 (method) Hide = 0x3637390 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.BillboardLtPopupPromoBundle === _openAnimation = 0x78 _closeAnimation = 0x80 _closeAudio = 0x88 Show = 0x3637B20 (method) Hide = 0x3637690 (method) HideAsync = 0x36375B0 (method) OnPointerClick = 0x3637880 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.BlackMarketInfoPopup === _scrollRect = 0x38 _luckyDrawCaseInfo = 0x40 Items = 0x3637E00 (method) Open = 0x3637C30 (method) SetupItem = 0x3637CB0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.BrowserHubScreen === Reload = 0x512CE0 (method) CloseVideoPlayer = 0x512CE0 (method) CloseScreen = 0x35FAD80 (method) OpenUrl = 0x3638030 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.EHubTabs === value__ = 0x10 Videos = 0x0 News = 0x0 Tournaments = 0x0 Updates = 0x0 HallOfFame = 0x0 Faq = 0x0 WhatsNew = 0x0 PartnerVideos = 0x0 === CombatMaster.View.UI.PopUps.BuyShopLootItemPopUp === _shopLootViewModel = 0x38 _shopLootId = 0x40 _shopLootInfo = 0x48 _product = 0x50 _blackOutHandler = 0x58 Open = 0x36383E0 (method) BuyShopLoot = 0x3638120 (method) Close = 0x36381D0 (method) BuyShopLootAsync = 0x3638090 (method) OnBuyProduct = 0x36382A0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.ChooseDialogPopup === _confirm = 0x38 _reject = 0x40 _closed = 0x48 Open = 0x3638650 (method) ButtonConfirm = 0x3638560 (method) ButtonReject = 0x36385B0 (method) Close = 0x3638600 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.ChooseProfilePopup === _localProfileWidget = 0x38 _remoteProfileWidget = 0x40 _chooseLocal = 0x48 _chooseRemote = 0x50 ChooseLocal = 0x36386D0 (method) ChooseRemote = 0x3638720 (method) Open = 0x3638770 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.ConfirmCoinsSpentPopup === _price = 0x38 _isConfirm = 0x40 PriceFormatted = 0x3638A30 (method) Open = 0x36388C0 (method) ButtonConfirm = 0x3638820 (method) ButtonReject = 0x3638870 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.DeviceCodeLoginPopUp === _data = 0x40 _cancellationTokenSource = 0x60 LeavePopupActive = 0x54F420 (method) LeavePopupActive = 0x54F430 (method) VerificationUrl = 0x54DA80 (method) UserCode = 0x54DA70 (method) CopyCodeAndOpenLink = 0x3638A40 (method) LeavePopupSetActive = 0x3638B10 (method) LeaveLoginProcess = 0x3638AD0 (method) Show = 0x3638B20 (method) Close = 0x35FAD80 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.EBundlePopupPromoType === value__ = 0x10 None = 0x0 FullScreenVideo = 0x0 FullScreenOperator = 0x0 FullScreenWeapon = 0x0 FullScreenWristband = 0x0 LowerThirdWeapon = 0x0 LowerThirdBundle = 0x0 SideToSide = 0x0 === CombatMaster.View.UI.PopUps.EBundlePopupPromoTypeExtensions === GetHardPopupTypes = 0x3638BB0 (method) GetSoftPopupTypes = 0x3638D80 (method) === CombatMaster.View.UI.PopUps.FullScreenPopupPromoBundle === _lootItemAnimsGroup = 0x78 PromoCamera = 0x3639160 (method) Show = 0x3639030 (method) Hide = 0x3638EF0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.FullScreenPopupPromoCombo === _openAnim = 0x38 _shopComboSpecialOfferViewModel = 0x40 _dragRotatePanel1 = 0x48 _dragRotatePanel2 = 0x50 _openAudio = 0x58 _shopComboSpecialOffer = 0x70 _cancellationTokenSource = 0x78 _blackOutHandler = 0x80 PromoCamera1 = 0x3639160 (method) PromoCamera2 = 0x3639920 (method) BuyBundle = 0x3639190 (method) Close = 0x36392B0 (method) Show = 0x3639700 (method) Hide = 0x36392C0 (method) OnDestroy = 0x3639640 (method) OnBuyProduct = 0x36394A0 (method) OnBuyProductSuccess = 0x3639410 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.GunsmithSwapPopup === _attachments = 0x38 _newAttachmentViewModel = 0x40 _weaponStatsViewModel = 0x48 _weaponData = 0x50 _newAttachmentId = 0x180 _selectedAttachment = 0x184 _onReplaceAttachment = 0x188 _savedSelected = 0x190 Open = 0x3639ED0 (method) Close = 0x3639950 (method) Update = 0x363A740 (method) OnSelectAttachment = 0x3639B40 (method) OnReplaceAttachment = 0x3639A40 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.IncompatibleAttachmentPopup === _selectedAttachmentCategory = 0x38 _sourceAttachment = 0x3C SelectedAttachmentCategoryName = 0x363A9D0 (method) SourceAttachmentName = 0x363AA20 (method) HasSourceAttachment = 0x363A9C0 (method) Open = 0x363A990 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.Item2DPreviewPopUp === _itemViewModel = 0x38 Open = 0x363AB50 (method) Open = 0x363ABC0 (method) Close = 0x35FAD80 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.LeagueInfosPopup === GameConfiguration = 0x35FAEB0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.LevelLockPopup === Header = 0x5140C0 (method) Header = 0x5169A0 (method) Open = 0x363AC20 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.LocalizationPopup === _backGround = 0x38 _closeAnimation = 0x40 _localizationButtons = 0x48 _cancellationTokenSource = 0x50 _blackOutHandler = 0x58 _lastSelectedGo = 0x60 DefaultSelected = 0x363B660 (method) UniqSymbols = 0x363B780 (method) Close = 0x363AEB0 (method) Awake = 0x363AC80 (method) Update = 0x363B370 (method) Show = 0x363B1C0 (method) Hide = 0x363B090 (method) HideAsync = 0x363AFB0 (method) OnDestroy = 0x363B1A0 (method) .ctor = 0x882520 (method) === ECodecType === value__ = 0x10 Intro = 0x0 Resolution = 0x0 === CombatMaster.View.UI.PopUps.OperationCodecPopup === _animTalkProp = 0x0 _animTalkVarProp = 0x4 _operationMissionViewModel = 0x38 _animator = 0x40 _typingSpeed = 0x48 _nextAudio = 0x50 _closeAudio = 0x68 _talkSource = 0x80 _buttonNextIcon = 0x88 _codecType = 0x98 _phrases = 0xA0 _phraseIndex = 0xA8 _currentPhraseLines = 0xB0 _currentPhraseLineIndex = 0xB8 IsClosed = 0xBC _cancellationTokenSource = 0xC0 StoryText = 0x53E8A0 (method) StoryText = 0x6C8CA0 (method) IsLastPhrase = 0x363BF10 (method) Close = 0x363B7B0 (method) Next = 0x363B910 (method) Show = 0x363BAC0 (method) DisplayTextAsync = 0x363B880 (method) .ctor = 0x363BF00 (method) .cctor = 0x363BE80 (method) === CombatMaster.View.UI.PopUps.OperationInstantRewardsBuyPopup === _openAnimation = 0x38 _closeAnimation = 0x40 _closeAudio = 0x48 _defaultSelected = 0x60 _itemsList = 0x68 _lootItemPrefab = 0x70 _boughtItemShow = 0x78 _operationInfo = 0x98 _cancellationTokenSource = 0xA0 _savedSelectedGameObject = 0xA8 _blackOutHandler = 0xB0 _isEquippedAll = 0xB4 _lastBundleSelected = 0xB8 _isPlayingBoughtAnimation = 0xC0 _pointerDownTime = 0xC4 OperationId = 0x363D6F0 (method) PriceFormatted = 0x363D710 (method) IsBought = 0x363D5A0 (method) IsEquippedAll = 0x363D6E0 (method) IsOpened = 0x6AF950 (method) IsOpened = 0x6AFA70 (method) GetDefaultSelected = 0x363D420 (method) BuyRewards = 0x363C000 (method) EquipAll = 0x363C0E0 (method) Close = 0x363C0D0 (method) Awake = 0x363BF60 (method) OnDestroy = 0x363C8A0 (method) Update = 0x363D060 (method) Show = 0x363CCE0 (method) Hide = 0x363C3D0 (method) HideAsync = 0x363C2F0 (method) SetupItemsList = 0x363CC30 (method) OnPointerDown = 0x363C960 (method) OnPointerUp = 0x363C980 (method) OnBuyProduct = 0x363C660 (method) OnBuyProductSuccess = 0x363C5D0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.OperationRequirementsPopup === _operatorViewModel = 0x38 _blueprintViewModel = 0x40 _weaponViewModel = 0x48 _missionInfo = 0x50 IsOperatorConditionExist = 0x363E370 (method) IsFractionConditionExist = 0x363E180 (method) IsFractionOrOperatorConditionExist = 0x363E340 (method) ShowDevider = 0x363E690 (method) IsBlueprintConditionExist = 0x363DFB0 (method) IsWeaponConditionExist = 0x363E570 (method) IsWeaponConditionCategoryExist = 0x363E4A0 (method) IsOperatorConditionSuccess = 0x363E420 (method) IsFractionConditionSuccess = 0x363E230 (method) IsBlueprintConditionSuccess = 0x363E080 (method) IsWeaponConditionSuccess = 0x363E640 (method) IsWeaponConditionCategorySuccess = 0x363E4E0 (method) FractionIcon = 0x363DEB0 (method) FractionName = 0x363DF20 (method) WeaponCategoryName = 0x363E710 (method) IsAllConditionSuccess = 0x363D790 (method) Open = 0x363DDF0 (method) MakeBindReadyAndRebindAll = 0x363DB80 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.PointsShopPopup === _backGround = 0x38 _defaultSelected = 0x40 _closeAnimation = 0x48 _onWatchVideoRewardEffects = 0x50 _buttonsContainer = 0x58 _cancellationTokenSource = 0x60 _targetPrice = 0x68 _blackOutHandler = 0x70 _lastSelectedGo = 0x78 CombatPoints200Id = 0x363F920 (method) CombatPoints500Id = 0x363FA40 (method) CombatPoints1100Id = 0x363F860 (method) CombatPoints2400Id = 0x363F980 (method) CombatPoints5000Id = 0x363F9E0 (method) CombatPoints9100Id = 0x363FAA0 (method) CombatPoints15000Id = 0x363F8C0 (method) CurrentBalance = 0x363FB00 (method) ItemCost = 0x363FCE0 (method) Required = 0x363FCF0 (method) IsWatchAdButtonEnabled = 0x3602DD0 (method) WatchVideoState = 0x363FEE0 (method) IsWatchVideoLoading = 0x363FC20 (method) IsWatchAdReady = 0x363FC10 (method) WatchAdReward = 0x363FE10 (method) WatchAdTimer = 0x3603070 (method) Buy200Points = 0x363E8F0 (method) Buy500Points = 0x363EAD0 (method) Buy1100Points = 0x363E7B0 (method) Buy2400Points = 0x363E990 (method) Buy5000Points = 0x363EA30 (method) Buy9100Points = 0x363EB70 (method) Buy15000Points = 0x363E850 (method) WatchAd = 0x363F770 (method) Close = 0x363EC10 (method) Update = 0x363F4A0 (method) Show = 0x363F1A0 (method) Hide = 0x363ED00 (method) HideAsync = 0x363EC20 (method) OnDestroy = 0x363F0E0 (method) BuyPoints = 0x3601FD0 (method) OnBuyProduct = 0x363EF70 (method) OnBuyProductSuccess = 0x363EEC0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.PopupPromoBundle === _openAnim = 0x38 _dragRotatePanel = 0x40 _openAudio = 0x48 storeBundleLootInfo = 0x60 _cancellationTokenSource = 0x68 _blackOutHandler = 0x70 ShopBundleId = 0x3640420 (method) BuyBundle = 0x3640060 (method) Close = 0x3640110 (method) Update = 0x36403C0 (method) Hide = 0x358F50 (method) OnDestroy = 0x3640300 (method) BuyBundleAsync = 0x363FFC0 (method) OnBuyProduct = 0x36401E0 (method) OnBuyProductSuccess = 0x3640130 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.PromoSidePopup === _closeAnimation = 0x78 _closeAudio = 0x80 PromoCamera = 0x3639160 (method) Update = 0x3640CF0 (method) Show = 0x3640A80 (method) Show = 0x3640BD0 (method) Hide = 0x3640520 (method) HideAsync = 0x3640440 (method) OnPointerClick = 0x3640750 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.ShopBundlePromoVideoScreen === _blackScreen = 0x38 _videoPlayer = 0x40 _fadeBlack = 0x48 _fadeInDuration = 0x50 _fadeInEase = 0x54 _fadeOutDuration = 0x58 _fadeOutEase = 0x5C _isClosing = 0x60 Close = 0x3640D60 (method) PlayShopBundleProp = 0x3640E00 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.WeaponFsPopupPromoBundle === _weaponImageRect = 0x78 _previewWeapon = 0x80 PromoCamera = 0x364C140 (method) PromoWeaponData = 0x364C170 (method) OnEnable = 0x364BF80 (method) OnDisable = 0x364BF40 (method) Show = 0x364C000 (method) Hide = 0x364BE10 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.WeaponLtPopupPromoBundle === _openAnimation = 0x78 _closeAnimation = 0x80 _closeAudio = 0x88 _weaponImageRect = 0xA0 _previewWeapon = 0xA8 PromoCamera = 0x364C140 (method) PromoWeaponData = 0x364C920 (method) OnEnable = 0x364C510 (method) OnDisable = 0x364C4E0 (method) Show = 0x364C800 (method) Hide = 0x364C2E0 (method) HideAsync = 0x364C200 (method) OnPointerClick = 0x364C560 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.WhatsNewScreen === _youtubePlayerPrefab = 0x38 _promoVideoBundleId = 0x40 _youtubePlayer = 0x48 ShowSteamButton = 0x554A00 (method) PlayingVideo = 0x1D722F0 (method) PlayingVideo = 0x1D72460 (method) CloseVideoPlayer = 0x3665B50 (method) CloseScreen = 0x3665AC0 (method) PlayLaserStrikePromoVideo = 0x512CE0 (method) PlayCombatZoneVideo = 0x512CE0 (method) PlayOnSteam = 0x3665BF0 (method) OpenDiscord = 0x3665BA0 (method) Update = 0x35EDD40 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.PopUps.WristbandFsPopupPromoBundle === _imageRect = 0x78 _viewModel = 0x80 PromoCamera = 0x364C140 (method) OnEnable = 0x364BF80 (method) OnDisable = 0x364BF40 (method) Show = 0x36666E0 (method) Hide = 0x36665B0 (method) .ctor = 0x1248CB0 (method) === CombatMaster.View.UI.PopUps.XpBoostEventPopup === XPBoostEndTime = 0x3666A40 (method) Multiplier = 0x36669D0 (method) MultiplierWithToken = 0x3666960 (method) Open = 0x3666810 (method) Update = 0x3666860 (method) Close = 0x35FAD80 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Lobby.ChatPlayerCardView === _friendInfoView = 0x38 _rectTransform = 0x40 _chatPlayerData = 0x48 IsReported = 0x1D689C0 (method) IsReported = 0x1D68A00 (method) IsBanned = 0x3658660 (method) Hide = 0x35FAD80 (method) ReportPlayer = 0x3658430 (method) BanPlayer = 0x36583D0 (method) Awake = 0x3658390 (method) Show = 0x3658480 (method) Update = 0x3658560 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Lobby.GameRoomChat === _scroller = 0x38 _raycastRectTransform = 0x40 _sendMessageInputField = 0x48 _scheduleRebindChat = 0x51 _lastSelectedGo = 0x58 IsExpand = 0x12305E0 (method) IsExpand = 0x80ABF0 (method) Messages = 0x3658F50 (method) Expand = 0x85E9A0 (method) SendRoomMessage = 0x3658910 (method) SetupChatMessage = 0x3658990 (method) Start = 0x3658A90 (method) OnDestroy = 0x3658840 (method) Update = 0x3658BC0 (method) OnReceiveRoomChannelMessage = 0x3658900 (method) .ctor = 0x882520 (method) === EChatChannel === value__ = 0x10 Global = 0x0 Friends = 0x0 === CombatMaster.View.UI.Lobby.LobbyGlobalChat === _friendsScroller = 0x38 _globalScroller = 0x40 _chatPlayerData = 0x48 _sendMessageInputField = 0x50 _raycastRectTransform = 0x58 _scheduleRebindGlobalChat = 0x68 _nextGlobalChatRebindTime = 0x6C _scheduleRebindFriendsChat = 0x70 _nextFriendsChatRebindTime = 0x74 _isMouseDownOutside = 0x78 _isWindowSwitch = 0x79 _lastSelectedGo = 0x80 IsShow = 0x365A000 (method) IsExpand = 0x81F490 (method) IsExpand = 0x81F4A0 (method) SelectedChannel = 0x883A50 (method) SelectedChannel = 0x11FF0C0 (method) IsChannelSelected = 0x3659040 (method) FriendsMessages = 0x3659DB0 (method) GlobalMessages = 0x3659EA0 (method) MessageListHeight = 0x365A150 (method) IsMessageListVisible = 0x3659F90 (method) Expand = 0x5D0260 (method) TabClick = 0x11FF0C0 (method) OpenDiscord = 0x3659300 (method) SendGlobalMessage = 0x3659350 (method) SetupChatMessage = 0x3659410 (method) Start = 0x36595C0 (method) OnDestroy = 0x3659050 (method) OnReceiveFriendsChannelMessage = 0x36591F0 (method) OnReceiveGlobalChannelMessage = 0x2847010 (method) OnWindowSwitch = 0x3659200 (method) Update = 0x36597D0 (method) OpenChatPlayerData = 0x3659210 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Lobby.SoftBottomNotifications === _friendRequestNotify = 0x48 _friendOnlineNotify = 0x50 _joinRoomNotify = 0x58 Awake = 0x365BD50 (method) OnDestroy = 0x365BF90 (method) OnReceiveFriendInvite = 0x365C2D0 (method) OnFriendEnterOnline = 0x365C160 (method) OnReceiveJoinRoomInvite = 0x365C440 (method) SetupJoinRoomInviteWidget = 0x365C6E0 (method) SetupFriendSoftNotification = 0x365C5A0 (method) .ctor = 0x365C950 (method) === CombatMaster.View.UI.Lobby.SoftNotifications === _container = 0x38 _notificationsQueue = 0x40 AddInQueueNotify = 0x365CC70 (method) DeleteNotify = 0x365CD90 (method) .ctor = 0x365CEE0 (method) === CombatMaster.View.UI.Lobby.SoftNotificationWidget === _deleteDelay = 0x38 _showDuration = 0x3C _tweenDeleteGroup = 0x40 _manager = 0x48 _showTime = 0x50 _idDeleted = 0x54 ShowButtonUse = 0x365CC10 (method) Delete = 0x365CB50 (method) Setup = 0x365CB60 (method) Update = 0x365CBA0 (method) DeleteNotify = 0x365C960 (method) .ctor = 0x365CBF0 (method) === CombatMaster.View.UI.Lobby.SoftTopNotifications === _rewardNotificationWidget = 0x48 _loginNotificationWidget = 0x50 _boughtShopLootItemWidget = 0x58 _infoMessageWidget = 0x60 InfoMessageEvent = 0x0 Awake = 0x365CF60 (method) OnDestroy = 0x365D1F0 (method) OnInfoMessage = 0x365D740 (method) OnGainLootReward = 0x365D430 (method) OnLoginCallBack = 0x365D820 (method) OnPurchasedCombatPoints = 0x365D900 (method) .ctor = 0x365C950 (method) .cctor = 0x365DD20 (method) === CombatMaster.View.UI.ViewModels.PickUpItemButton === _weaponViewModel = 0x38 _simpleWeaponViewModel = 0x40 _bulletsViewModel = 0x48 _brCashViewModel = 0x50 _gasMaskViewModel = 0x58 _paramotorViewModel = 0x60 _dropWeaponData = 0x68 _bulletsAmount = 0x1B0 _cashAmount = 0x1B4 _rectTransform = 0x1C0 WeaponAmmoFormatted = 0x365A8B0 (method) BulletsCountFormatted = 0x365A720 (method) CashAmountFormatted = 0x365A780 (method) WeaponAmmoCharged = 0x365A8A0 (method) WeaponAmmoUncharged = 0x365A940 (method) BulletsCount = 0x5A69B0 (method) CashAmount = 0x365A7E0 (method) LootItemType = 0x365A7F0 (method) LootItemType = 0x365A950 (method) RectTransform = 0x365A800 (method) SetupWeaponData = 0x365A470 (method) SetupBulletsData = 0x365A1C0 (method) SetupArmorPlate = 0x365A170 (method) SetupSndBomb = 0x365A420 (method) SetupGasMask = 0x365A340 (method) SetupCash = 0x365A270 (method) SetupScavengerDrop = 0x365A400 (method) SetupDogTag = 0x365A320 (method) SetupRepairPack = 0x365A3E0 (method) SetupParamotor = 0x365A390 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.AimLabBubbles === _timerTime = 0x38 _startSound = 0x40 _finishSound = 0x58 _tickSound = 0x70 _myPlayer = 0x98 _bubbleArray = 0xA0 _timer = 0xA8 _prevTimer = 0xAC DistanceTarget = 0x5C4E10 (method) DistanceTarget = 0x5C4E20 (method) CurrentScore = 0x5CF400 (method) CurrentScore = 0x5CE060 (method) BestScore = 0x5DB1C0 (method) BestScore = 0x5DB1F0 (method) IsBubbleActive = 0x364C9F0 (method) Timer = 0x364D0C0 (method) Restart = 0x364CC40 (method) ShootToBubble = 0x364CC70 (method) Start = 0x364CD30 (method) Update = 0x364CDF0 (method) OnAssignMyPlayer = 0x364CA30 (method) RandomizeIndexBubbleArray = 0x364CBB0 (method) RandomizeBubbleArray = 0x364CAF0 (method) .ctor = 0x364D050 (method) === CombatMaster.View.UI.ViewModels.AimLabTargets === _timerTime = 0x38 _startSound = 0x40 _finishSound = 0x58 _tickSound = 0x70 _targetViews = 0x88 _myPlayer = 0xA0 _timer = 0xA8 _prevTimer = 0xAC _currentActiveTargetIndex = 0xB0 DistanceTarget = 0x5DB1C0 (method) DistanceTarget = 0x5DB1F0 (method) CurrentScore = 0x10D7F30 (method) CurrentScore = 0x10D8210 (method) BestScore = 0x10D7FF0 (method) BestScore = 0x10D83E0 (method) Timer = 0x364D8C0 (method) Restart = 0x364D480 (method) ShootToTarget = 0x364D4B0 (method) Start = 0x364D580 (method) Update = 0x364D640 (method) OnAssignMyPlayer = 0x364D270 (method) RandomizeTargets = 0x364D330 (method) .ctor = 0x364D8A0 (method) === CombatMaster.View.UI.ViewModels.AimLabTargetView === _destroyedView = 0x20 _aliveView = 0x28 _audioItem = 0x30 _audioSource = 0x48 _boxCollider = 0x50 IsAlive = 0x58 Awake = 0x364D130 (method) PlayDeathEffect = 0x364D1B0 (method) Update = 0x364D1F0 (method) .ctor = 0x510900 (method) === EChromaKeyMaterial === value__ = 0x10 Green = 0x0 Pink = 0x0 White = 0x0 Black = 0x0 === CombatMaster.View.UI.ViewModels.ChromaKeyRoom === ChromaKeyMaterial = 0x5B4DF0 (method) ChromaKeyMaterial = 0x1D66060 (method) DisableMarkers = 0x731E50 (method) DisableMarkers = 0x134C3D0 (method) ChangeUIEnableState = 0x3658770 (method) ChangeChromaKayColor = 0x36586D0 (method) ChangeMarkersAvailable = 0x3658720 (method) Awake = 0x36586C0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.KnifeTarget === HitRedPoint = 0x512CE0 (method) HitBluePoint = 0x512CE0 (method) .ctor = 0x882520 (method) === EColorDecal === value__ = 0x10 Green = 0x0 Red = 0x0 Blue = 0x0 Yellow = 0x0 === CombatMaster.View.UI.ViewModels.SmartTarget === _maxXOffset = 0x38 _view = 0x40 _prefabGreenDecal = 0x48 _prefabRedDecal = 0x50 _prefabBlueDecal = 0x58 _prefabYellowDecal = 0x60 _myPlayer = 0x78 _followByPlayer = 0x80 _useLerp = 0x81 _damageFrame = 0x84 _poolDictionary = 0x88 BodyDamage = 0xD5C220 (method) BodyDamage = 0xD5C250 (method) HeadDamage = 0x6301D0 (method) HeadDamage = 0x630290 (method) DistanceTarget = 0x5C94A0 (method) DistanceTarget = 0x5C9580 (method) IsRayHit = 0x53FBD0 (method) Health = 0x365BD40 (method) IsInvincible = 0x554A00 (method) IsHead = 0x554A00 (method) ShowCrosshairHit = 0x554A00 (method) FollowByPlayer = 0x365AC70 (method) ClearTarget = 0x365A960 (method) Start = 0x365B260 (method) Update = 0x365B8C0 (method) OnAssignMyPlayer = 0x365AC90 (method) TakeDamage = 0x365B360 (method) SpawnFromPool = 0x365B050 (method) SetupPool = 0x365AD40 (method) .ctor = 0x365BCC0 (method) === SprintResultTime === CatchTime = 0x10 SprintTime = 0x14 === CombatMaster.View.UI.ViewModels.SprintSection === _line1 = 0x38 _line2 = 0x40 _startSprint = 0x48 _finishSprint = 0x60 _loopSprint = 0x78 _enterSprintZoneSideIndex = 0x90 _myPlayer = 0x98 _lastFinishTimes = 0xA0 _startSprintTime = 0xA8 _lastSprintTime = 0xAC _prevStopWatchTime = 0xB0 StopWatchTime = 0x365E670 (method) LastStopwatchTimers = 0x365E5A0 (method) Start = 0x365E3B0 (method) IsPlayerLookOnTheRoad = 0x365DDB0 (method) SideLineEnter = 0x365E240 (method) RoadExit = 0x365E070 (method) SetupStopWatchTime = 0x365E090 (method) OnAssignMyPlayer = 0x365DFB0 (method) Update = 0x365E470 (method) .ctor = 0x365E510 (method) === ECustomizeRandomizeOption === value__ = 0x10 All = 0x0 Camo = 0x0 DetailColor = 0x0 Reticle = 0x0 Charm = 0x0 === CombatMaster.View.UI.ViewModels.WeaponGunsmithDisplay === _weaponViewModel = 0x38 _weaponStatsViewModel = 0x40 _camoViewModel = 0x48 _detailColorViewModel = 0x50 _reticleViewModel = 0x58 _charmViewModel = 0x60 _myPlayer = 0x68 _activeWeaponData = 0x70 _lastRandomizeWeaponTime = 0x1A0 IsShootingWeapon = 0x3665470 (method) ShowFoldedSightButton = 0x3665940 (method) IsEnabledFoldedSights = 0x36652E0 (method) ShowCantedAdsButton = 0x36655F0 (method) IsEnabledCantedAds = 0x3665100 (method) ShowCharmButton = 0x36657C0 (method) RandomizeWeaponMods = 0x3664260 (method) RandomizeWeaponCustomize = 0x3664120 (method) FoldedSightsEnableState = 0x3663F30 (method) UseCantedAdsEnableState = 0x3665060 (method) RandomizeWeaponModsAsync = 0x36641D0 (method) RandomizeWeaponCustomizeAsync = 0x3664080 (method) Start = 0x3664300 (method) Update = 0x3664D90 (method) UpdateActiveWeaponData = 0x36644E0 (method) OnAssignMyPlayer = 0x3663FD0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.WorldUIManager === _onAssignMyPlayerMob = 0x38 _onAssignGameSystem = 0x40 _onAssignGameModeState = 0x48 _gameModeSystem = 0x50 _gameModeState = 0x58 _myPlayer = 0x60 _creationData = 0x68 Add_OnAssignMyPlayer = 0x36661B0 (method) Remove_OnAssignMyPlayer = 0x36664F0 (method) Add_OnAssignGameSystem = 0x3666100 (method) Remove_OnAssignGameSystem = 0x3666490 (method) Add_OnAssignGameModeState = 0x3666080 (method) Remove_OnAssignGameModeState = 0x3666430 (method) Ref = 0x36663F0 (method) Ref = 0x3666550 (method) MyPlayer = 0x36663A0 (method) MatchInfo = 0x3666350 (method) CreationData = 0x3666260 (method) GameModeSystem = 0x3666300 (method) GameModeState = 0x36662B0 (method) Awake = 0x3665C40 (method) Update = 0x3665CA0 (method) .ctor = 0x3665F70 (method) === CombatMaster.View.UI.ViewModels.ArPlayerScoreLineViewModel === IsPlaceIndex = 0x364D930 (method) PlaceIndex = 0x7322F0 (method) PlaceIndex = 0x806E90 (method) Setup = 0x364D940 (method) .ctor = 0x1248CB0 (method) === CombatMaster.View.UI.ViewModels.AttachmentButtonsViewModel === _triggerAttachment = 0x38 _scopeAttachment = 0x40 _barrelAttachment = 0x48 _underbarrelAttachment = 0x50 _muzzleAttachment = 0x58 _laserAttachment = 0x60 _stockAttachment = 0x68 _magazineAttachment = 0x70 _gripAttachment = 0x78 _perkAttachment = 0x80 _receiverAttachment = 0x88 _weaponData = 0x90 Setup = 0x364EA60 (method) .ctor = 0x882520 (method) === EAttachmentButtonState === value__ = 0x10 Active = 0x0 Inactive = 0x0 Unavailable = 0x0 === CombatMaster.View.UI.ViewModels.AttachmentButtonViewModel === _weaponData = 0x38 _attachmentId = 0x168 _subCategory = 0x16C _lockedByAttachment = 0x170 _asPreviewAttachment = 0x174 _onPress = 0x178 State = 0x364E4D0 (method) Flag = 0x364DDD0 (method) Category = 0x364DD80 (method) Name = 0x364E440 (method) Icon = 0x364DE60 (method) LockedByAttachmentName = 0x364E3B0 (method) IsHaveNewAttachments = 0x364E070 (method) IsBlueprint = 0x364DED0 (method) IsLocked = 0x364E0E0 (method) UnlocksAtLevel = 0x364E5D0 (method) Press = 0x364D950 (method) Setup = 0x364D9B0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.AttachmentSwapViewModel === _weaponData = 0x3C _attachmentId = 0x16C _attachmentInfo = 0x170 _newAttachmentInfo = 0x178 _onSelect = 0x180 _onReplace = 0x188 Icon = 0x364F6B0 (method) Name = 0x364F850 (method) Category = 0x364F650 (method) IsLocked = 0x364F6E0 (method) NewAttachmentIcon = 0x364F8A0 (method) IsSelected = 0x54F420 (method) IsSelected = 0x54F430 (method) Select = 0x364F300 (method) Replace = 0x364F2D0 (method) Setup = 0x364F490 (method) UpdateIsSelected = 0x364F5F0 (method) .ctor = 0x882520 (method) === EBlueprintButtonState === value__ = 0x10 None = 0x0 Short = 0x0 Full = 0x0 === EButtonState === value__ = 0x10 Unlocked = 0x0 Premium = 0x0 Locked = 0x0 === CombatMaster.View.UI.ViewModels.AttachmentViewModel === _selectEffect = 0x38 _loadoutIndex = 0x48 _loadoutSlotType = 0x4C _attachmentInfo = 0x50 _attachmentSubCategory = 0x58 _weaponData = 0x5C _onSelect = 0x190 _onPressBlueprints = 0x198 _blueprintId = 0x1A0 Icon = 0x3651270 (method) Name = 0x3651B40 (method) Desc = 0x3650D10 (method) RarityName = 0x3651D90 (method) CategoryName = 0x3650CC0 (method) IsEquipped = 0x36513B0 (method) IsAvailable = 0x3651290 (method) IsDefault = 0x3651320 (method) ButtonState = 0x3650C80 (method) ShopBundle = 0x3651DF0 (method) BattlePassId = 0x3650700 (method) LuckyDrawCaseId = 0x3651520 (method) OperationId = 0x3651BA0 (method) Flag = 0x36511C0 (method) EquipState = 0x3650D70 (method) IsSelected = 0x516980 (method) IsSelected = 0x5169B0 (method) IsNew = 0x516950 (method) IsNew = 0x516990 (method) LockLevel = 0x3651400 (method) AvailableBlueprintCount = 0x3650680 (method) AllBlueprintCount = 0x36505E0 (method) BlueprintCountText = 0x36509B0 (method) BlueprintButtonState = 0x36508E0 (method) Modifications = 0x3651710 (method) AttachmentId = 0xCCADF0 (method) AttachmentId = 0x1D68A50 (method) Blueprint = 0x3650B90 (method) BlueprintInfo = 0x3650B20 (method) SelectClick = 0x364FBC0 (method) PressBlueprints = 0x364FB90 (method) OpenBundlePreview = 0x364FA60 (method) OpenBattlePass = 0x364F8D0 (method) OpenDailyChallenges = 0x364FAC0 (method) OpenBlackMarket = 0x364F980 (method) OpenOperation = 0x364FB30 (method) Setup = 0x364FDD0 (method) SetupModificationStats = 0x364FC70 (method) UpdateIsSelected = 0x36504A0 (method) .ctor = 0x882520 (method) === ELevelAccess === value__ = 0x10 None = 0x0 InProcess = 0x0 Passed = 0x0 === CombatMaster.View.UI.ViewModels.BattlePassItemViewModel === _defaultSize = 0x38 _selectedSizeMultiplier = 0x40 _layoutElement = 0x48 _lootItemViewModel = 0x50 _itemAudio = 0x58 _selectTweenEase = 0x70 _selectTweenTime = 0x74 _selectEffect = 0x78 _battlePassItem = 0x80 _battlePassData = 0x9C _currentSelectTween = 0xC8 _onSelect = 0xD0 _animPrevSelectedIndex = 0x0 _animSelectedItemIndex = 0x2 _prevSelectedIndex = 0x4 _selectedItemIndex = 0x6 _effectSelectedIndex = 0x8 SelectedItemIndex = 0x3653620 (method) SelectedItemIndex = 0x36536A0 (method) Level = 0x2491140 (method) MaxLevel = 0x36535B0 (method) Percent = 0x36535D0 (method) IsSelected = 0x36534E0 (method) IsFreeItem = 0x24914C0 (method) IsBattlePassBought = 0x3652EF0 (method) IsFreeOrInstant = 0x36533E0 (method) ShowEquipButton = 0x3653660 (method) IsEquipped = 0x3652F00 (method) ItemRewardType = 0x10D7FF0 (method) IsItemRewardType = 0x36529F0 (method) LevelAccess = 0x3653530 (method) IsLevelAccess = 0x3652A00 (method) IsItemPassed = 0x3653400 (method) Size = 0x3652CF0 (method) Setup = 0x3652B20 (method) UpdateBattlePassData = 0x3652E90 (method) EnableAnimationEffect = 0x36527D0 (method) DoSizeAnimation = 0x3652710 (method) OpenPreview = 0x3652A20 (method) EquipBattlePassItem = 0x3652920 (method) SelectBattlePassItem = 0x3652A40 (method) .ctor = 0x3652ED0 (method) === CombatMaster.View.UI.ViewModels.BattlePerkViewModel === _perkId = 0x38 _perkInfo = 0x40 _onSelect = 0x50 _onEquip = 0x58 Icon = 0x3653EA0 (method) HudIcon = 0x3653E00 (method) Artwork = 0x3653C40 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) KillStreak = 0x3653F70 (method) RarityIcon = 0x3654070 (method) RarityColor = 0x3653FB0 (method) RarityHighLightColor = 0x3654010 (method) RarityName = 0x36540B0 (method) LevelLock = 0x3653F90 (method) IsComingSoon = 0x3653F00 (method) IsNew = 0x83A310 (method) IsNew = 0x83A660 (method) IsEquipped = 0x3653F20 (method) IsAvailable = 0x3653EC0 (method) IsSelected = 0x18D8D20 (method) IsSelected = 0x18D8DE0 (method) IsExist = 0x3653F60 (method) Flag = 0x3653D70 (method) EquipState = 0x3653CE0 (method) IconState = 0x3653E20 (method) BGState = 0x3653C60 (method) Select = 0x36539C0 (method) Equip = 0x3653720 (method) OpenComingSoon = 0x3653960 (method) OnEnable = 0x36537F0 (method) OnDisable = 0x3653740 (method) Setup = 0x36539E0 (method) UpdateIsSelected = 0x3653AD0 (method) OnEquipBattlePerk = 0x36538A0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.BlueprintViewModel === _loadoutIndex = 0x3E _loadoutSlotType = 0x40 _attachmentData = 0x44 _weaponId = 0x4C _onSelect = 0x50 Name = 0x36552C0 (method) Desc = 0x36549D0 (method) IsEquipped = 0x3655090 (method) IsAvailable = 0x3654FD0 (method) ShopBundle = 0x36554F0 (method) BattlePassId = 0x3654850 (method) LuckyDrawCaseId = 0x3655140 (method) OperationId = 0x3655360 (method) Flag = 0x3654F50 (method) EquipState = 0x3654A30 (method) BlueprintId = 0x5B4DF0 (method) BlueprintId = 0x1D66060 (method) IsDefault = 0x3655070 (method) IsSelected = 0x731E50 (method) IsSelected = 0x134C3D0 (method) IsNew = 0x27CE010 (method) IsNew = 0x3655630 (method) LevelLock = 0x36550E0 (method) Select = 0x3654310 (method) OpenBundlePreview = 0x36541E0 (method) OpenBattlePass = 0x3654110 (method) OpenDailyChallenges = 0x3654240 (method) OpenBlackMarket = 0x3654170 (method) OpenOperation = 0x36542B0 (method) Setup = 0x3654350 (method) UpdateIsSelected = 0x3654770 (method) UpdateEquipState = 0x36546B0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.BRCashViewModel === _cashId = 0x38 _cashInfo = 0x40 Icon = 0x3652080 (method) IconRef = 0x3652050 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) RarityIcon = 0x36521B0 (method) RarityColor = 0x36520F0 (method) RarityHighLightColor = 0x3652150 (method) RarityName = 0x36521F0 (method) Setup = 0x3651F90 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.BRInventoryViewModel === _myPlayer = 0x38 CashAmount = 0x36524B0 (method) SelfReviveAmount = 0x36525E0 (method) ArmorAmount = 0x36523E0 (method) AdrenalineShotAmount = 0x3652370 (method) PistolBulletsAmount = 0x3652520 (method) SniperBulletsAmount = 0x36526B0 (method) ShotgunBulletsAmount = 0x3652650 (method) AssaultRifleBulletsAmount = 0x3652450 (method) ProjectilesAmount = 0x3652580 (method) Awake = 0x3652250 (method) OnEnable = 0x35EDD40 (method) Update = 0x3652320 (method) OnUpdateMyPlayerInstance = 0x36522E0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.BrPlayerScoreLineViewModel === _creationData = 0x60 _brMatchInfoExt = 0x68 CmGameModeState = 0x36557A0 (method) IsEliminated = 0x3655830 (method) EliminatedNum = 0x7322F0 (method) EliminatedNum = 0x806E90 (method) Setup = 0x3655640 (method) .ctor = 0x1248CB0 (method) === CombatMaster.View.UI.ViewModels.BulletsViewModel === _bulletsId = 0x38 _bulletsInfo = 0x40 Icon = 0x3652080 (method) IconRef = 0x3652050 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) RarityIcon = 0x36521B0 (method) RarityColor = 0x36520F0 (method) RarityHighLightColor = 0x3652150 (method) RarityName = 0x36521F0 (method) Setup = 0x3655870 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.ButtonEquipViewModel === EquipState = 0x5B4DF0 (method) EquipState = 0x1D66060 (method) OpenPastSeasonExclusivePopUp = 0x3655950 (method) OpenDailyRewardsPopup = 0x36558E0 (method) Setup = 0x36559B0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.BuyStationIndicatorViewModel === _scaleCurve = 0x38 _isEnabled = 0x40 _newEnabledState = 0x41 _screenSize = 0x44 _actorBuyStation = 0x48 _rectTransform = 0x50 IsEnabled = 0x516980 (method) ScaleView = 0x35E6F20 (method) DistanceLenght = 0x3655A80 (method) RectTransform = 0x3655C80 (method) Setup = 0x36559D0 (method) UpdateIsEnabledAndRebind = 0x3655A10 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.CallingCardViewModel === _selectedCard = 0x0 _updateSelected = 0x8 _scaleAnim = 0x38 _alphaAnim = 0x40 _callingCardId = 0x48 _callingCardInfo = 0x50 _onSelect = 0x58 SelectedCard = 0x36576E0 (method) SelectedCard = 0x3657880 (method) IconSheet = 0x3657110 (method) IconSpeed = 0x3657130 (method) RarityIcon = 0x3657640 (method) RarityColor = 0x36575E0 (method) RarityName = 0x3657680 (method) Name = 0x3657400 (method) LevelLockCallingCard = 0x3657250 (method) IsNew = 0x81F490 (method) IsNew = 0x81F4A0 (method) IsSecret = 0x3657230 (method) IsEquipped = 0x36571F0 (method) IsAvailable = 0x36571B0 (method) IsSelected = 0x1EA8ED0 (method) IsSelected = 0x11FF1A0 (method) ShopBundle = 0x3657730 (method) BattlePassId = 0x3656A00 (method) LuckyDrawCaseId = 0x3657270 (method) OperationId = 0x3657450 (method) Flag = 0x3657070 (method) EquipState = 0x3656B90 (method) IconState = 0x3657150 (method) OnEnable = 0x3655F10 (method) OnDisable = 0x3655DD0 (method) Setup = 0x3656400 (method) OpenBundlePreview = 0x3656100 (method) OpenPreviewPopup = 0x3656230 (method) OpenBattlePass = 0x3656040 (method) OpenDailyChallenges = 0x3656160 (method) OpenBlackMarket = 0x3656090 (method) OpenOperation = 0x36561D0 (method) SelectCallingCard = 0x36562C0 (method) Equip = 0x3655D10 (method) OnEquipCallingCard = 0x35EDD40 (method) UpdateIsSelected = 0x36567F0 (method) .ctor = 0x882520 (method) .cctor = 0x3656980 (method) === CombatMaster.View.UI.ViewModels.CamoCategoryViewModel === _loadoutIndex = 0x38 _loadoutSlotType = 0x3C _weaponId = 0x40 _camoCategory = 0x44 _firstCamoInfo = 0x48 _onPress = 0x50 IsAvailable = 0x3657ED0 (method) IsEquipped = 0x3657F30 (method) IsLockedByLevel = 0x3658140 (method) IsCompletionist = 0x3657F10 (method) CategoryName = 0x3657B50 (method) Icon = 0x3657C80 (method) UnlockedCamoCount = 0x3658200 (method) CamoCount = 0x3657AB0 (method) UnlockedAtWeaponLevel = 0x36581A0 (method) UnlockCondition = 0x3658190 (method) UnlockedCamoText = 0x3658250 (method) Flag = 0x3657C20 (method) EquipState = 0x3657BA0 (method) IsNew = 0x3658180 (method) Press = 0x3657900 (method) Setup = 0x3657990 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.CamoViewModel === _loadoutIndex = 0x3A _loadoutSlotType = 0x3C _weaponData = 0x40 _camoId = 0x170 _camoInfo = 0x178 _onSelect = 0x180 IsNew = 0x54F420 (method) IsNew = 0x54F430 (method) IsSelected = 0x149CFE0 (method) IsSelected = 0x149D570 (method) IsNone = 0x3667CE0 (method) IsAvailable = 0x3667A30 (method) IsCategoryAvailable = 0x3667A90 (method) IsEquipped = 0x3667C90 (method) IsCategoryCompletionist = 0x3667C30 (method) CategoryName = 0x3667330 (method) CamoName = 0x36672D0 (method) CamoCategoryAndName = 0x36671F0 (method) Icon = 0x3667A00 (method) Flag = 0x3667950 (method) EquipState = 0x3667880 (method) ChallengeCurrentValue = 0x3667390 (method) ChallengeTargetValue = 0x3667650 (method) ChallengePercent = 0x36675C0 (method) ChallengeValueText = 0x3667780 (method) ChallengeDesc = 0x36673F0 (method) IsShowChallengeInfo = 0x3667D00 (method) Select = 0x3666FB0 (method) Setup = 0x3666FE0 (method) UpdateIsSelected = 0x3667120 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.CharmViewModel === _loadoutIndex = 0x3A _loadoutSlotType = 0x3C _charmId = 0x40 _charmInfo = 0x48 _onSelect = 0x50 IsNew = 0x54F420 (method) IsNew = 0x54F430 (method) IsSelected = 0x149CFE0 (method) IsSelected = 0x149D570 (method) IsNone = 0x3669090 (method) IsAvailable = 0x3668E30 (method) IsEquipped = 0x3668E70 (method) CharmName = 0x36683F0 (method) Description = 0x3668440 (method) RarityIcon = 0x36694B0 (method) RarityColor = 0x36693F0 (method) RarityHighLightColor = 0x3669450 (method) RarityName = 0x36694F0 (method) Icon = 0x3668E10 (method) Artwork = 0x3668240 (method) IsLockedByWeapon = 0x3668EC0 (method) ShopBundle = 0x3669550 (method) BattlePassId = 0x3668260 (method) LuckyDrawCaseId = 0x36690D0 (method) OperationId = 0x3669260 (method) Flag = 0x3668D70 (method) EquipState = 0x3668490 (method) OpenPreview = 0x3667D70 (method) Select = 0x3667DC0 (method) Setup = 0x3667DE0 (method) UpdateIsSelected = 0x3668170 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.ChatMessageViewModel === _friendInfoViewModel = 0x38 _textMeshProUGUI = 0x40 _chatMessage = 0x48 _onOptionClick = 0xB0 EnhancedUI.EnhancedScroller.IEnhancedWidgetSize.Size = 0x3669700 (method) DoSizeAnimation = 0x36696A0 (method) InputMessage = 0x54E960 (method) OptionsClick = 0x3669870 (method) Setup = 0x36698F0 (method) Update = 0x3669B00 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.CmPlayerScoreLineViewModel === _creationData = 0x60 _cmMatchInfoExt = 0x68 CmGameModeState = 0x3669D30 (method) IsEliminated = 0x3669DC0 (method) EliminatedNum = 0x7322F0 (method) EliminatedNum = 0x806E90 (method) Setup = 0x3669BD0 (method) .ctor = 0x1248CB0 (method) === ELabel === value__ = 0x10 None = 0x0 New = 0x0 === EArtworkType === value__ = 0x10 Billboard = 0x0 ShopCard = 0x0 Emblem = 0x0 === CombatMaster.View.UI.ViewModels.CollectionViewModel === UpdateSelected = 0x0 _collectionId = 0x38 _collectionInfo = 0x40 _onSelect = 0x48 ArtworkType = 0x366A2D0 (method) Logo = 0x366A8E0 (method) EmblemArtwork = 0x366A680 (method) BillboardArtwork = 0x366A320 (method) ShopCardArtwork = 0x366A900 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) DescriptionContent = 0x366A600 (method) Color = 0x366A5D0 (method) ColorHighLight = 0x366A5A0 (method) IsNew = 0x366A7E0 (method) IsCollected = 0x366A6A0 (method) CollectedItems = 0x366A340 (method) ItemList = 0x366A800 (method) IsSelected = 0x12305E0 (method) IsSelected = 0x80ABF0 (method) Label = 0x366A8C0 (method) OnEnable = 0x3669ED0 (method) OnDisable = 0x3669E00 (method) Setup = 0x366A150 (method) SelectCollection = 0x3669FF0 (method) OpenCollection = 0x3669FA0 (method) UpdateIsSelected = 0x366A1E0 (method) SetupLootItem = 0x366A090 (method) .ctor = 0x882520 (method) .cctor = 0x366A240 (method) === EState === value__ = 0x10 Available = 0x0 Downloading = 0x0 Failed = 0x0 Installed = 0x0 === CombatMaster.View.UI.ViewModels.ContentPackViewModel === _packInfo = 0x38 _downloadStatus01 = 0x40 _downloadSpeed01 = 0x44 _downloadProgressLastTime = 0x48 _bundleState = 0x50 PackName = 0x366B040 (method) DownloadProgress = 0x72D010 (method) DownloadSizeBytes = 0x546A70 (method) DownloadSizeBytes = 0x732AB0 (method) DownloadedPercent = 0x366AFC0 (method) DownloadSizeMB = 0x366AF50 (method) DownloadedMB = 0x366AF70 (method) DownloadedSpeedMB = 0x366AFE0 (method) IsDownload = 0x366B030 (method) State = 0x366B120 (method) Download = 0x366A930 (method) Delete = 0x512CE0 (method) Awake = 0x366A920 (method) Setup = 0x366ACC0 (method) OnDisable = 0x366AA00 (method) SetDownloadProgress = 0x366AA90 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.CurrentBattlePassViewModel === Logo = 0x366B2E0 (method) Icon = 0x366B220 (method) GreyIcon = 0x366B160 (method) Name = 0x366B3A0 (method) .ctor = 0x882520 (method) === EProgressState === value__ = 0x10 InProgress = 0x0 Completed = 0x0 Claimed = 0x0 === CombatMaster.View.UI.ViewModels.DailyChallengeTaskViewModel === _dailyChallengesData = 0x38 _indexTask = 0xD8 _taskData = 0xE0 _onClaimReward = 0x100 Description = 0x366BF60 (method) CurrentValue = 0x21939A0 (method) TargetValue = 0x8797F0 (method) IsComplete = 0x366BFB0 (method) IsClaimed = 0x2CEA650 (method) Reward = 0x366C0D0 (method) ProgressPercent = 0x366C070 (method) IsLocked = 0x366BFC0 (method) ProgressState = 0x366C090 (method) ClaimReward = 0x366BDE0 (method) Setup = 0x366BE00 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.DailyChallengeViewModel === _task1ViewModel = 0x38 _task2ViewModel = 0x40 _task3ViewModel = 0x48 _scrollRect = 0x50 _dailyChallengesData = 0x58 IsReadyClaimBonusRewards = 0x366D100 (method) IsDailyChallengeTasksCompleted = 0x366D0F0 (method) IsDailyChallengeCompleted = 0x366D0E0 (method) DailyStreak = 0x366D0B0 (method) TimeLeftFormatted = 0x366D110 (method) BonusRewardLootItem = 0x366D080 (method) Update = 0x366CE30 (method) MakeBindReadyAndRebindAll = 0x366C480 (method) OnClaimTaskReward = 0x366C9A0 (method) JumpActive = 0x366C160 (method) OnBeginDrag = 0x512CE0 (method) OnDrag = 0x512CE0 (method) OnEndDrag = 0x366CA30 (method) OnScroll = 0x366CC30 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.DailyRewardsViewModel === _dailyRewardsData = 0x38 IsAllReceived = 0x366D7A0 (method) CanClaim = 0x366D6F0 (method) TimeToNextReward = 0x366D810 (method) Awake = 0x366D350 (method) Update = 0x366D420 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.DailyRewardViewModel === _locIdDay = 0x38 _lootItemViewModel = 0x40 _obtainAnimGroup = 0x48 _dailyReward = 0x50 _isReceived = 0x60 _isCurrentReward = 0x61 _day = 0x64 RewardItem = 0x54E660 (method) IsReceived = 0x81F490 (method) IsCurrentReward = 0x1EA8ED0 (method) Day = 0x366D2E0 (method) Setup = 0x366D210 (method) .ctor = 0x366D290 (method) === CombatMaster.View.UI.ViewModels.DailyStreakRewardViewModel === _lootItemViewModel = 0x38 _obtainAnimGroup = 0x40 _dailyStreakReward = 0x48 DaysCount = 0x6BF740 (method) Days = 0x366DE90 (method) IsChallengesRewardDone = 0x366DF70 (method) Setup = 0x366DE10 (method) SetupDayItemViewModel = 0x366DAD0 (method) IsShowAmountDayNumber = 0x366D8C0 (method) PlayUpdateValueAnimation = 0x366DA40 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.DetailColorCategoryViewModel === _loadoutIndex = 0x38 _loadoutSlotType = 0x3C _weaponId = 0x40 _colorCategory = 0x44 _firstDetailColorInfo = 0x48 _onPress = 0x50 IsAvailable = 0x366E540 (method) IsEquipped = 0x366E690 (method) CategoryName = 0x366E180 (method) Color = 0x366E1D0 (method) Overlay = 0x366E8B0 (method) UnlockedColorsCount = 0x366E930 (method) ColorsCount = 0x366E420 (method) UnlockedAtWeaponLevel = 0x366E8D0 (method) UnlockedColorsText = 0x366EA40 (method) Flag = 0x366E500 (method) EquipState = 0x366E4C0 (method) IsNew = 0x366E8A0 (method) Press = 0x366E040 (method) Setup = 0x366E060 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.DetailColorViewModel === _loadoutIndex = 0x3A _loadoutSlotType = 0x3C _weaponData = 0x40 _colorId = 0x170 _colorInfo = 0x178 _onSelect = 0x180 IsNew = 0x54F420 (method) IsNew = 0x54F430 (method) IsSelected = 0x149CFE0 (method) IsSelected = 0x149D570 (method) IsNone = 0x3667CE0 (method) IsAvailable = 0x366F6B0 (method) IsCategoryAvailable = 0x366F710 (method) IsEquipped = 0x366F780 (method) CategoryName = 0x366EE50 (method) ColorName = 0x36672D0 (method) ColorCategoryAndName = 0x366F420 (method) Color = 0x366F500 (method) Overlay = 0x366F8A0 (method) Flag = 0x366F600 (method) EquipState = 0x366F530 (method) ChallengeCurrentValue = 0x366EEB0 (method) ChallengeTargetValue = 0x366F230 (method) ChallengePercent = 0x366F1E0 (method) ChallengeValueText = 0x366F360 (method) ChallengeDesc = 0x366EFE0 (method) IsShowChallengeInfo = 0x366F7D0 (method) Select = 0x3666FB0 (method) Setup = 0x366EC40 (method) UpdateIsSelected = 0x366ED80 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.DmPlayerScoreLineViewModel === IsPlaceIndex = 0x364D930 (method) PlaceIndex = 0x7322F0 (method) PlaceIndex = 0x806E90 (method) Setup = 0x364D940 (method) .ctor = 0x1248CB0 (method) === DogTagData === IsTeammate = 0x10 IsFrontOfScreen = 0x11 Rotation = 0x14 === CombatMaster.View.UI.ViewModels.DogTagIndicatorViewModel === _scaleCurve = 0x38 _isEnabled = 0x40 _newEnabledState = 0x41 _screenSize = 0x44 _dogTagData = 0x48 _rectTransform = 0x60 IsEnabled = 0x516980 (method) ScaleView = 0x35E6F20 (method) IsTeammateDogTag = 0x83A310 (method) IsOffScreen = 0x366F960 (method) Rotation = 0x35E6F10 (method) RectTransform = 0x366F970 (method) Setup = 0x366F8D0 (method) UpdateIsEnabledAndRebind = 0x366F8F0 (method) .ctor = 0x882520 (method) === EInputType === value__ = 0x10 Gamepad = 0x0 Mouse = 0x0 Touch = 0x0 === CombatMaster.View.UI.ViewModels.DOPlayerScoreLineViewModel === _emblem = 0x38 _callingCard = 0x40 _playerData = 0x48 _playerRoot = 0x50 DOGameModeState = 0x366B770 (method) Nickname = 0x366BCD0 (method) Level = 0x366BC00 (method) Kills = 0x366BAC0 (method) Score = 0x366BDC0 (method) Death = 0x366B800 (method) Captures = 0x366B730 (method) Defends = 0x366B820 (method) IsPlayer = 0x366BA70 (method) IsCanAddFriend = 0x366B940 (method) IsPlayerFragged = 0x366B9E0 (method) InputType = 0x366B860 (method) LevelColor = 0x366BAE0 (method) LevelIcon = 0x366BB80 (method) PlatformType = 0x366BD40 (method) SendInvite = 0x366B460 (method) Setup = 0x366B550 (method) Update = 0x366B6F0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.DoubleXpTokenViewModel === _updateValueAnim = 0x38 _tokenId = 0x40 _tokenInfo = 0x48 TokensCount = 0x366FF70 (method) Icon = 0x366FBD0 (method) Artwork = 0x366FB50 (method) RarityIcon = 0x36694B0 (method) RarityColor = 0x36693F0 (method) RarityHighLightColor = 0x3669450 (method) RarityName = 0x36694F0 (method) Name = 0x366FDD0 (method) Description = 0x366FB70 (method) Minutes = 0x366FDB0 (method) TimeFormatted = 0x366FE30 (method) Info = 0x366FBF0 (method) Setup = 0x366FAE0 (method) PlayUpdateValueAnimation = 0x366FA50 (method) OpenActivatePopup = 0x366FA00 (method) .ctor = 0x882520 (method) === DroneData === IsFrontOfScreen = 0x10 Rotation = 0x14 === CombatMaster.View.UI.ViewModels.DroneIndicatorViewModel === _scaleCurve = 0x38 _isEnabled = 0x40 _newEnabledState = 0x41 _screenSize = 0x44 _droneData = 0x48 _rectTransform = 0x60 IsEnabled = 0x516980 (method) ScaleView = 0x36700B0 (method) IsOffScreen = 0x35E6E70 (method) Rotation = 0x35E6F10 (method) RectTransform = 0x3670020 (method) Setup = 0x366F8D0 (method) UpdateIsEnabledAndRebind = 0x366FFB0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.DsPlayerScoreLineViewModel === _creationData = 0x58 _dsMatchInfoExt = 0x60 DsGameModeState = 0x36702E0 (method) IsDemon = 0x3670370 (method) Setup = 0x3670180 (method) .ctor = 0x1248CB0 (method) === CombatMaster.View.UI.ViewModels.EItemFlag === value__ = 0x10 None = 0x0 Equipped = 0x0 New = 0x0 Locked = 0x0 Premium = 0x0 === CombatMaster.View.UI.ViewModels.EItemState === value__ = 0x10 Equip = 0x0 Selected = 0x0 Equipped = 0x0 Locked = 0x0 Secret = 0x0 OpenBundle = 0x0 GetFree = 0x0 ComingSoon = 0x0 LockEquip = 0x0 OpenBattlePass = 0x0 DailyChallenges = 0x0 BlackMarket = 0x0 Operation = 0x0 LockExclusiveSeason = 0x0 DailyRewards = 0x0 Undefined = 0x0 === CombatMaster.View.UI.ViewModels.EmblemViewModel === _selectedEmblem = 0x0 _updateSelected = 0x8 _scaleAnim = 0x38 _alphaAnim = 0x40 _emblemId = 0x48 _emblemInfo = 0x50 _onSelect = 0x58 SelectedEmblem = 0x3671B90 (method) SelectedEmblem = 0x3671D30 (method) IconSheet = 0x3671710 (method) IconSpeed = 0x3657130 (method) RarityIcon = 0x3657640 (method) RarityColor = 0x36575E0 (method) RarityName = 0x3657680 (method) Name = 0x3657400 (method) LevelLockEmblem = 0x3657250 (method) IsNew = 0x81F490 (method) IsNew = 0x81F4A0 (method) IsSecret = 0x3671810 (method) IsEquipped = 0x36717D0 (method) IsAvailable = 0x3671790 (method) IsSelected = 0x1EA8ED0 (method) IsSelected = 0x11FF1A0 (method) ShopBundle = 0x3671BE0 (method) BattlePassId = 0x3671000 (method) LuckyDrawCaseId = 0x3671870 (method) OperationId = 0x3671A00 (method) Flag = 0x3671670 (method) EquipState = 0x3671190 (method) IconState = 0x3671730 (method) OnEnable = 0x36705A0 (method) OnDisable = 0x3670460 (method) Setup = 0x3670A40 (method) OpenBundlePreview = 0x3670740 (method) OpenBattlePass = 0x3656040 (method) OpenPreviewPopup = 0x3670870 (method) OpenDailyChallenges = 0x36707A0 (method) OpenBlackMarket = 0x36706D0 (method) OpenOperation = 0x3670810 (method) SelectEmblem = 0x3670900 (method) Equip = 0x36703A0 (method) OnEquipEmblem = 0x35EDD40 (method) UpdateIsSelected = 0x3670DF0 (method) .ctor = 0x882520 (method) .cctor = 0x3670F80 (method) === CombatMaster.View.UI.ViewModels.EnhancedMultiplyCellsView === Cells = 0x38 .ctor = 0x5E4DC0 (method) === FlagData === MyFlag = 0x10 FlagState = 0x14 IsMyBase = 0x18 ClearView = 0x19 Distance = 0x1C ScaleMultiplier = 0x20 IsFrontOfScreen = 0x24 Rotation = 0x28 === EFlagGoal === value__ = 0x10 Defend = 0x0 Take = 0x0 Recover = 0x0 BringHere = 0x0 === CombatMaster.View.UI.ViewModels.FlagIndicatorViewModel === _scaleCurve = 0x38 _isEnabled = 0x40 _newEnabledState = 0x41 _screenSize = 0x44 _flagData = 0x48 _rectTransform = 0x70 IsEnabled = 0x516980 (method) ScaleView = 0x3671F40 (method) DistanceToPlayer = 0x2B3C090 (method) IsMyFlag = 0x83A310 (method) IsMyBase = 0x12305E0 (method) FlagGoal = 0x3671E70 (method) ClearView = 0x3671E50 (method) IsOffScreen = 0x3671EA0 (method) Rotation = 0x73CAE0 (method) RectTransform = 0x3671EB0 (method) Setup = 0x3671DB0 (method) UpdateIsEnabledAndRebind = 0x3671DE0 (method) .ctor = 0x882520 (method) === EJoinLobbyInviteState === value__ = 0x10 AddToLobby = 0x0 Invited = 0x0 InLobby = 0x0 === CombatMaster.View.UI.ViewModels.FriendInfoViewModel === _emblemViewModel = 0x38 _callingViewModel = 0x40 _playerData = 0x48 _gameRoomData = 0x98 _forceUseLocalProfile = 0xF8 _doAction = 0x100 IsLocalPlayer = 0x3672D20 (method) Nickname = 0x36731F0 (method) Level = 0x3673170 (method) LevelIcon = 0x36730F0 (method) LevelColor = 0x3673050 (method) IsOnline = 0x6D7280 (method) IsCanAddFriend = 0x3672CB0 (method) IsMyFriend = 0x3672D60 (method) IsWaitConfirm = 0x3672E10 (method) FriendShipState = 0x5C94A0 (method) IsFriendShipState = 0x2A05CA0 (method) JoinLobbyInviteState = 0x3672E30 (method) ResendJoinLobbyTimeLeft = 0x3673330 (method) IsNew = 0x3672DD0 (method) IsNone = 0x3672E00 (method) PlayerData = 0x3673300 (method) AddToLobby = 0x3672000 (method) JoinRoom = 0x36724E0 (method) ResendInvite = 0x36727B0 (method) ConfirmInvite = 0x36722E0 (method) DeclineFriend = 0x36723C0 (method) OnEnable = 0x3672670 (method) OnDisable = 0x36725A0 (method) Update = 0x3672C40 (method) OnFriendEnterOnline = 0x3672740 (method) Setup = 0x3672AF0 (method) Setup = 0x3672840 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.GameConfigurationViewModel === GameConfiguration = 0x35FAEB0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.GameRoomPlayerDataViewModel === _friendInfoViewModel = 0x38 _optionsMenuRect = 0x40 _gameRoomPlayerData = 0x48 _frameMenuOpen = 0xA4 IsLocalPlayer = 0x3672D20 (method) IsExist = 0x36737F0 (method) IsLeader = 0x3673810 (method) PlatformType = 0x3673860 (method) ShowOptionsMenu = 0x36738B0 (method) IsMenuOpen = 0x5EEE80 (method) IsMenuOpen = 0x5E10C0 (method) IsTeamLess = 0x3673820 (method) OpenMenu = 0x3673500 (method) MakeAsLeader = 0x3673490 (method) ChangeTeam = 0x36733B0 (method) KickPlayer = 0x3673420 (method) Setup = 0x3673550 (method) Update = 0x36736D0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.GasMaskViewModel === _gasMaskId = 0x38 _gasMaskInfo = 0x40 _strength = 0x48 Icon = 0x3652080 (method) IconRef = 0x3652050 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) RarityIcon = 0x36521B0 (method) RarityColor = 0x36520F0 (method) RarityHighLightColor = 0x3652150 (method) RarityName = 0x36521F0 (method) Strength = 0x145CD90 (method) Setup = 0x3673A20 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.LeaderboardPlayerViewModel === _emblem = 0x38 _callingCard = 0x40 _highlight = 0x48 _player = 0x50 _playfabAvatarData = 0x58 _leaderboardTab = 0x68 _onOpenMoreActions = 0x70 IsLocalPlayer = 0x3673EF0 (method) Nickname = 0x36741C0 (method) Position = 0x3674290 (method) Score = 0x36742B0 (method) Level = 0x3674100 (method) LevelIcon = 0x3674080 (method) LevelColor = 0x3673FE0 (method) PlatformType = 0x3674220 (method) IsOnPreview = 0x3673F40 (method) Player = 0x54DA80 (method) ButtonMore = 0x3673AC0 (method) Setup = 0x3673B80 (method) Update = 0x3673EB0 (method) Size = 0x3673E20 (method) DoSizeAnimation = 0x3673AE0 (method) PlayHighlight = 0x3673B40 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.LoadoutDropIndicatorViewModel === _scaleCurve = 0x38 _isEnabled = 0x40 _newEnabledState = 0x41 _screenSize = 0x44 _actorLoadoutDrop = 0x48 _rectTransform = 0x50 IsEnabled = 0x516980 (method) ScaleView = 0x35E6F20 (method) DistanceToPlayer = 0x3674340 (method) RectTransform = 0x3674500 (method) Setup = 0x36559D0 (method) UpdateIsEnabledAndRebind = 0x36742D0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.LoadoutPerkViewModel === _selectEffect = 0x38 _loadoutPerkId = 0x40 _loadoutPerkInfo = 0x48 _loadoutIndex = 0x50 _loadoutPerkTier = 0x51 _onSelect = 0x58 IsNone = 0x3675090 (method) Icon = 0x3674F60 (method) FillColor = 0x3674DE0 (method) Name = 0x36750E0 (method) SubCategory = 0x3675350 (method) Description = 0x3674CB0 (method) RarityIcon = 0x3675270 (method) RarityColor = 0x3675170 (method) RarityHighLightColor = 0x36751F0 (method) RarityName = 0x36752C0 (method) LevelLock = 0x36750A0 (method) IsComingSoon = 0x3674FF0 (method) IsNew = 0x24EB6E0 (method) IsNew = 0x5A6C70 (method) IsEquipped = 0x3675030 (method) IsAvailable = 0x3674FA0 (method) IsSelected = 0x2D024A0 (method) IsSelected = 0x2D026D0 (method) IsEquipState = 0x3674590 (method) Flag = 0x3674E40 (method) EquipState = 0x3674D40 (method) IconState = 0x3674EE0 (method) BGState = 0x3674C30 (method) SelectPerk = 0x3674950 (method) OpenComingSoon = 0x3674890 (method) OnEnable = 0x3674720 (method) OnDisable = 0x3674670 (method) Setup = 0x3674A00 (method) UpdateIsSelected = 0x3674AC0 (method) OnEquipLoadoutPerk = 0x36747D0 (method) .ctor = 0x882520 (method) === EArtworkType === value__ = 0x10 Resource = 0x0 Square = 0x0 CallingCard = 0x0 Full = 0x0 Reticle = 0x0 === CombatMaster.View.UI.ViewModels.LootItemViewModel === _onSelectAnim = 0x38 _lootItem = 0x40 _lootInfo = 0x50 _onSelect = 0x58 IsSelected = 0x81F490 (method) IsSelected = 0x81F4A0 (method) IsRewardType = 0x3677770 (method) IsResourceType = 0x3677740 (method) RewardType = 0x594DE0 (method) ArtworkType = 0x3678310 (method) IsLootItemAvailable = 0x3679410 (method) ResourceType = 0x367A2A0 (method) WeaponTracerType = 0x367A700 (method) ReticleType = 0x367A2B0 (method) WeaponData = 0x367A5A0 (method) Icon = 0x3678E20 (method) Overlay = 0x36798F0 (method) ImageColor = 0x3679360 (method) Artwork = 0x3678350 (method) SpriteSheetAnimSpeed = 0x367A3E0 (method) Rarity = 0x3679F70 (method) HighlightRarity = 0x3678AF0 (method) RarityName = 0x3679C80 (method) RarityIcon = 0x3679950 (method) Name = 0x36795F0 (method) SubItemName = 0x367A460 (method) Category = 0x3678870 (method) Description = 0x36789E0 (method) Value = 0x367A520 (method) LockedLevel = 0x3679450 (method) ShowEquipButton = 0x367A310 (method) ShowEquipOrLinkButton = 0x367A370 (method) IsEquipped = 0x36793D0 (method) RebindEquippedProperty = 0x3677D10 (method) RebindEquippedProperty = 0x3677D10 (method) OnEnable = 0x3677A50 (method) OnDisable = 0x3677780 (method) UseItem = 0x3678000 (method) DoClick = 0x36753E0 (method) EquipItem = 0x3677670 (method) SelectItem = 0x3677D50 (method) Setup = 0x3677DF0 (method) Setup = 0x3677E60 (method) UpdateIsSelected = 0x3677F70 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.LuckyDrawCaseItemViewModel === _lootItemViewModel = 0x38 _selectEffect = 0x40 _receivedEffect = 0x48 _receivedAudio = 0x50 _luckyDrawCaseInfo = 0x68 _luckyDrawCaseItem = 0x70 _itemIndex = 0x88 _onSelect = 0x90 _isGlowSow = 0x99 IsReceived = 0x367DCF0 (method) IsSelected = 0x1D689C0 (method) IsSelected = 0x1D68A00 (method) IsGlowShow = 0x1D689F0 (method) IsGlowShow = 0x367E010 (method) Odds = 0x367DD50 (method) ItemIndex = 0x5C4E10 (method) SelectEffect = 0x54DA60 (method) SelectLuckyDrawCase = 0x367DB30 (method) OpenPreview = 0x367D730 (method) Setup = 0x367DB60 (method) UpdateIsSelected = 0x367DC80 (method) PlayReceiveEffect = 0x367DB00 (method) .ctor = 0x882520 (method) === ECaseState === value__ = 0x10 Default = 0x0 Received = 0x0 Discount = 0x0 === CombatMaster.View.UI.ViewModels.LuckyDrawCaseViewModel === _isCaseDisplay = 0x38 _spinFlowAnimation = 0x40 _spinAudioTick = 0x48 _playTwinsOnSetup = 0x60 _onSelect = 0x68 _selectClickTimer = 0x70 _itemsViewModels = 0x78 _luckyDrawCaseInfo = 0x80 _selectedItemIndex = 0x88 _onSelectItem = 0x90 _onShowInfo = 0x98 Name = 0x367F0D0 (method) Description = 0x367EE90 (method) Icon = 0x367EEF0 (method) IsReceived = 0x367F020 (method) IsDiscount = 0x367EF20 (method) CaseState = 0x367ED70 (method) IsSelected = 0x85D6E0 (method) IsSelected = 0x2C79700 (method) SelectedItemIndex = 0x5C4E10 (method) CaseItems = 0x367EC60 (method) SelectLuckyDrawCase = 0x367E2C0 (method) ShowCaseInfo = 0x367E6F0 (method) Update = 0x367E980 (method) Setup = 0x367E5E0 (method) UpdateIsSelected = 0x367E900 (method) SetupLuckyDrawCaseItem = 0x367E300 (method) OnSelectLuckyDrawCaseViewModel = 0x367E060 (method) SelectLuckyDrawCaseItem = 0x367E1E0 (method) SpinItems = 0x367E730 (method) .ctor = 0x367EBE0 (method) === CombatMaster.View.UI.ViewModels.MatchInfoViewModel === _matchInfo = 0x38 _mapInfo = 0x40 MapName = 0x367F270 (method) MapImage = 0x367F250 (method) MatchIcon = 0x367F2D0 (method) GameModeType = 0x367F1D0 (method) GameMode = 0x367F1F0 (method) TdmMatchInfoExt = 0x367F310 (method) TdmWinLimitScore = 0x367F3B0 (method) Setup = 0x367F130 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.ModificationStatsViewModel === _weaponData = 0x38 _modificationStatsInfo = 0x168 ChangeQuality = 0x367F500 (method) Sign = 0x367F570 (method) TitleText = 0x367F630 (method) Setup = 0x367F440 (method) .ctor = 0x882520 (method) === EInputType === value__ = 0x10 Gamepad = 0x0 Mouse = 0x0 Touch = 0x0 === CombatMaster.View.UI.ViewModels.NetPlayerInfoViewModel === _emblemViewModel = 0x38 _callingViewModel = 0x40 _netPlayerData = 0x48 _playerConnectData = 0x50 _forceUseLocalProfile = 0x58 PlayerExist = 0x3680150 (method) IsLocalPlayer = 0x367FCB0 (method) Nickname = 0x367FF40 (method) Level = 0x367FE40 (method) LevelIcon = 0x367FDC0 (method) LevelColor = 0x367FD20 (method) InputType = 0x367FBE0 (method) PlatformType = 0x36800D0 (method) ShopBundle = 0x36801D0 (method) Setup = 0x367F970 (method) Update = 0x367FB40 (method) .ctor = 0x882520 (method) === EFindCreatorState === value__ = 0x10 None = 0x0 Searching = 0x0 NotFound = 0x0 Founded = 0x0 AlreadySupported = 0x0 Offline = 0x0 === CombatMaster.View.UI.ViewModels.NexusViewModel === _inputField = 0x38 _sprite = 0x58 _creatorCode = 0x60 IsCreatorSupported = 0x516980 (method) IsCreatorSupported = 0x5169B0 (method) IsImageLoaded = 0x516950 (method) IsImageLoaded = 0x516990 (method) CreatorName = 0x54DA70 (method) CreatorName = 0x54DB50 (method) CreatorCode = 0x36809E0 (method) FindCreatorState = 0x54E880 (method) FindCreatorState = 0x54E9E0 (method) SpecialIcon = 0x3680A00 (method) OnEnable = 0x36806E0 (method) BecomeCreator = 0x3680390 (method) StopCreatorSupporting = 0x36808A0 (method) HandleCreatorValidationButtonClick = 0x36803E0 (method) HandleCreatorValidation = 0x3680580 (method) SetCreatorIcon = 0x36807B0 (method) OnDisable = 0x3680670 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.OperationViewModel === _onSelect = 0x38 _rootOperationTab = 0x40 _startMissionItem = 0x48 _completionistMissionItem = 0x50 _missionsContainer = 0x58 _missionsArrowsContainer = 0x60 _playTwinsOnSetup = 0x68 _operationInfo = 0x70 _selectedMission = 0x78 _onSelectMission = 0x80 _missionViewModels = 0x88 _missionArrows = 0x90 IsInstantRewardsActive = 0x36832B0 (method) Icon = 0x3683130 (method) TitleIcon = 0x3684050 (method) BackgroundColor = 0x3682FE0 (method) MainColor = 0x3683720 (method) Name = 0x3683A10 (method) Description = 0x36830D0 (method) CompletionistDesc = 0x3683010 (method) IsOperationStarted = 0x3683610 (method) IsOperationCompleted = 0x3683580 (method) IsOperationActive = 0x3683530 (method) IsReadyGetCompletionistReward = 0x3683680 (method) IsOperationLocked = 0x554A00 (method) OperationLockedLevel = 0x3683A70 (method) StarsCount = 0x3683FC0 (method) IsSelected = 0x54D060 (method) IsSelected = 0x597940 (method) IsStartPointSelected = 0x3683710 (method) IsCompletionistPointSelected = 0x36832A0 (method) IsInstantRewardsPopupOpened = 0x36834B0 (method) IsAllCpReceived = 0x3683150 (method) MissionCpReceivedFormatted = 0x3683870 (method) MissionCompletedFormatted = 0x3683750 (method) RewardsReceived = 0x3683A90 (method) CompletionistReward = 0x36830A0 (method) Rewards = 0x3683DA0 (method) SetupReward = 0x3681EA0 (method) SelectedMission = 0x546A50 (method) CompletionistMissionItem = 0x54DA80 (method) SelectedMissionTransform = 0x3683E60 (method) ActiveMissionsTransforms = 0x3682B70 (method) OpenLockPopup = 0x3681DA0 (method) OpenOperation = 0x3681DD0 (method) SelectOperation = 0x3681E40 (method) SelectStartPoint = 0x3681E90 (method) SelectCompletionistPoint = 0x3681E20 (method) InstantRewards = 0x3680A90 (method) SelectPackPromo = 0x3681E80 (method) Update = 0x3682410 (method) Setup = 0x3681F70 (method) MakeBindReadyAndRebindAll = 0x3680B10 (method) UpdateIsSelected = 0x3682390 (method) SelectMission = 0x3681E30 (method) DeselectAnyMission = 0x3680A80 (method) MissionClaimed = 0x3680E00 (method) OnSelectMissionViewModel = 0x3681C90 (method) .ctor = 0x3682AA0 (method) === CombatMaster.View.UI.ViewModels.OperatorAccessoryViewModel === _openedAnim = 0x38 _lockedAnim = 0x40 _operatorId = 0x48 _accessoryId = 0x4C _accessoryInfo = 0x50 _onSelect = 0x58 Icon = 0x36851D0 (method) Name = 0x36855B0 (method) Description = 0x3684BE0 (method) RarityIcon = 0x3685800 (method) RarityColor = 0x36857A0 (method) RarityName = 0x3685840 (method) LevelLock = 0x3657230 (method) IsNew = 0x81F490 (method) IsNew = 0x81F4A0 (method) IsEquipped = 0x3685280 (method) IsAvailable = 0x3685240 (method) IsSelected = 0x1EA8ED0 (method) IsSelected = 0x11FF1A0 (method) IsAvailableAndEquipped = 0x36851F0 (method) IsEquipState = 0x3684070 (method) ShopBundle = 0x36858A0 (method) BattlePassId = 0x3684A50 (method) LuckyDrawCaseId = 0x3685420 (method) OperationId = 0x3685610 (method) Flag = 0x3685100 (method) EquipState = 0x3684C40 (method) IconState = 0x3685180 (method) LootEntityType = 0x3685390 (method) OpenBundlePreview = 0x36843A0 (method) OpenBattlePass = 0x36842B0 (method) OpenDailyChallenges = 0x3684400 (method) OpenBlackMarket = 0x3684310 (method) OpenOperation = 0x3684470 (method) SelectAccessory = 0x36844D0 (method) OnEnable = 0x3684140 (method) OnDisable = 0x3684090 (method) Setup = 0x3684570 (method) UpdateIsSelected = 0x3684910 (method) OnOperatorAccessoryEquip = 0x36841F0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.OperatorViewModel === _openedAnim = 0x38 _lockedAnim = 0x40 _operatorData = 0x48 _operatorInfo = 0xD0 _onSelect = 0xD8 _onEquip = 0xE0 Icon = 0x3686F20 (method) Name = 0x36871A0 (method) Description = 0x3686780 (method) FractionIcon = 0x3686D90 (method) FractionName = 0x3686DF0 (method) RarityIcon = 0x36873F0 (method) RarityColor = 0x3687390 (method) RarityName = 0x3687430 (method) LevelLock = 0x3686FF0 (method) IsNew = 0x7E8300 (method) IsNew = 0x7E8360 (method) IsEquipped = 0x3686F90 (method) IsAvailable = 0x3686F50 (method) IsSelected = 0x24892E0 (method) IsSelected = 0x36875E0 (method) HasAccessories = 0x3686E50 (method) IsEquipState = 0x3685A20 (method) ShopBundle = 0x3687490 (method) BattlePassId = 0x36865F0 (method) LuckyDrawCaseId = 0x3687010 (method) OperationId = 0x3687200 (method) Flag = 0x3686CC0 (method) EquipState = 0x36867E0 (method) IconState = 0x3686EC0 (method) OpenBundlePreview = 0x3685CD0 (method) OpenBattlePass = 0x3656040 (method) OpenDailyChallenges = 0x3685D30 (method) OpenBlackMarket = 0x3685C60 (method) OpenOperation = 0x3685DA0 (method) OpenOperatorPreview = 0x3685F80 (method) OpenOperatorCustomizeWindow = 0x3685E00 (method) SelectOperator = 0x3686050 (method) Equip = 0x36859F0 (method) OnEnable = 0x3685AF0 (method) OnDisable = 0x3685A40 (method) Setup = 0x36860F0 (method) UpdateIsSelected = 0x36864A0 (method) OnOperatorEquip = 0x3685BA0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.ParamotorViewModel === _paramotorId = 0x38 _paramotorInfo = 0x40 _strength = 0x48 Icon = 0x36876A0 (method) IconRef = 0x3687670 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) RarityIcon = 0x3687780 (method) RarityColor = 0x36876C0 (method) RarityHighLightColor = 0x3687720 (method) RarityName = 0x36877C0 (method) StrengthPercent = 0x3687820 (method) Setup = 0x36875F0 (method) .ctor = 0x882520 (method) === PlantZoneData === ClearView = 0x10 PlantName = 0x14 Distance = 0x18 BombPlanted = 0x1C PlayerTerrorist = 0x1D BombPlantOrDefusePercent = 0x20 BombTimerPercent = 0x24 ScaleMultiplier = 0x28 IsBombPlantOrDefuse = 0x2C IsFrontOfScreen = 0x2D Rotation = 0x30 === EPlantGoal === value__ = 0x10 Defend = 0x0 Target = 0x0 Defuse = 0x0 Planting = 0x0 Defusing = 0x0 === CombatMaster.View.UI.ViewModels.PlantZoneIndicatorViewModel === _scaleCurve = 0x38 _isEnabled = 0x40 _newEnabledState = 0x41 _screenSize = 0x44 _plantZoneData = 0x48 _rectTransform = 0x78 IsEnabled = 0x516980 (method) ScaleView = 0x3687AE0 (method) DistanceToPlayer = 0x1341CF0 (method) PlantGoal = 0x3687A10 (method) IsDefendPlantZone = 0x36879B0 (method) IsBombPlanted = 0x1D65DC0 (method) PlantName = 0x13141C0 (method) ActionPercent = 0x3687960 (method) ClearView = 0x3687990 (method) IsOffScreen = 0x3687A00 (method) Rotation = 0x17FEA30 (method) RectTransform = 0x3687A50 (method) Setup = 0x36878C0 (method) UpdateIsEnabledAndRebind = 0x36878F0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.PlayerIndicatorViewModel === _scaleCurve = 0x38 _isEnabled = 0x40 _newEnabledState = 0x41 _screenSize = 0x44 _pingEnabledPercent = 0x48 _isFrontOfScreen = 0x4C _rotation = 0x50 _enemyColor = 0x60 _teamMateColor = 0x70 _clearNickName = 0x80 _playerRoot = 0x88 _playerData = 0x90 _rectTransform = 0x98 IsEnabled = 0x516980 (method) IsEnemy = 0x3687EB0 (method) IsDead = 0x3687E80 (method) IsReadyToResurrect = 0x3688090 (method) IsInvincible = 0x3688040 (method) IsBombExist = 0x3687DB0 (method) IsFlagExist = 0x3687F00 (method) Nickname = 0x54E870 (method) NicknameColor = 0x36880D0 (method) ScaleView = 0x35E6F20 (method) IsPingEnabled = 0x3688080 (method) IsOffScreen = 0x3688070 (method) Rotation = 0x54E660 (method) RectTransform = 0x3688150 (method) Awake = 0x3687BA0 (method) Setup = 0x3687C00 (method) UpdateIsEnabledAndRebind = 0x3687D40 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.PlayerInfoViewModel === _autoSetupLocalProfile = 0x38 _profile = 0x40 _lastHardMoney = 0x48 PlayerName = 0x36892A0 (method) HardMoney = 0x3688D70 (method) Level = 0x3689240 (method) ExperiencePercent = 0x3688D10 (method) LevelIcon = 0x3689180 (method) LevelColor = 0x36890A0 (method) IsHaveNewItems = 0x3688E40 (method) XpToNextLevelFormat = 0x3689820 (method) IsXpTokensExist = 0x3689070 (method) IsShowXpTokenAvailable = 0x3688F30 (method) XpBoostEventEnabled = 0x3689760 (method) IsRewardedVideoReady = 0x3688E50 (method) ProfileDoubleXpEnabled = 0x3689340 (method) WeaponDoubleXpEnabled = 0x3689690 (method) BattlePassDoubleXpEnabled = 0x3688C40 (method) ProfileDoubleXpEndTimeFormat = 0x36893A0 (method) WeaponDoubleXpEndTimeFormat = 0x36896F0 (method) BattlePassDoubleXpEndTimeFormat = 0x3688CA0 (method) ShortStats = 0x3689410 (method) OpenAccountWindow = 0x3688240 (method) OpenPointsShopWindow = 0x3688760 (method) OpenXpBoostPopup = 0x36887D0 (method) OpenOperatorPreview = 0x36882A0 (method) OnEnable = 0x36881F0 (method) Update = 0x3688B40 (method) Setup = 0x3688B00 (method) PlayTimeFormatted = 0x3688820 (method) .ctor = 0x3688C30 (method) === EInputType === value__ = 0x10 Gamepad = 0x0 Mouse = 0x0 Touch = 0x0 === CombatMaster.View.UI.ViewModels.PlayerScoreLineViewModel === _emblem = 0x38 _callingCard = 0x40 _playerData = 0x48 _playerRoot = 0x50 Nickname = 0x3689D00 (method) IsPlayer = 0x366BA70 (method) Level = 0x366BC00 (method) LevelIcon = 0x3689C80 (method) LevelColor = 0x3689BE0 (method) Kills = 0x366BAC0 (method) Death = 0x366B800 (method) Score = 0x366BDC0 (method) KillsPerDeath = 0x3689B50 (method) IsCanAddFriend = 0x366B940 (method) IsPlayerFragged = 0x3689AC0 (method) InputType = 0x366B860 (method) PlatformType = 0x366BD40 (method) SendInvite = 0x3689990 (method) Setup = 0x366B550 (method) Update = 0x3689A80 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.ReticleViewModel === _loadoutIndex = 0x3A _loadoutSlotType = 0x3C _weaponData = 0x40 _reticleId = 0x170 _reticleInfo = 0x178 _onSelect = 0x180 IsNew = 0x54F420 (method) IsNew = 0x54F430 (method) IsSelected = 0x149CFE0 (method) IsSelected = 0x149D570 (method) IsNone = 0x3667CE0 (method) IsPremium = 0x368AFC0 (method) IsAvailable = 0x368AF10 (method) IsEquipped = 0x368AF70 (method) IsDefault = 0x368AF50 (method) CategoryName = 0x368A620 (method) ReticleName = 0x368B470 (method) Icon = 0x368AEE0 (method) RarityIcon = 0x368B3D0 (method) RarityColor = 0x368B310 (method) RarityHighLightColor = 0x368B370 (method) RarityName = 0x368B410 (method) ShopBundle = 0x368B4F0 (method) BattlePassId = 0x368A490 (method) LuckyDrawCaseId = 0x368AFE0 (method) OperationId = 0x368B170 (method) ReticleType = 0x368B4C0 (method) Flag = 0x368ADF0 (method) EquipState = 0x368A8D0 (method) ChallengeCurrentValue = 0x368A680 (method) ChallengeTargetValue = 0x368A7B0 (method) ChallengePercent = 0x368A720 (method) ChallengeValueText = 0x368A7D0 (method) ChallengeDesc = 0x368A6E0 (method) OpenPreview = 0x3689F60 (method) OpenBundlePreview = 0x3689E30 (method) OpenBattlePass = 0x3689D70 (method) OpenDailyChallenges = 0x3689E90 (method) OpenBlackMarket = 0x3689DC0 (method) OpenOperation = 0x3689F00 (method) Select = 0x3666FB0 (method) Setup = 0x3689FB0 (method) UpdateIsSelected = 0x368A3C0 (method) .ctor = 0x882520 (method) === ELabel === value__ = 0x10 None = 0x0 Free = 0x0 New = 0x0 Sale = 0x0 Bought = 0x0 === EPromoLabelType === value__ = 0x10 None = 0x0 Free = 0x0 New = 0x0 Featured = 0x0 Sale = 0x0 === EItemState === value__ = 0x10 GetFree = 0x0 OpenBundle = 0x0 ComingSoon = 0x0 CombatPoints = 0x0 === CombatMaster.View.UI.ViewModels.ShopBundleViewModel === UpdateSelected = 0x0 _scaleAnim = 0x38 _alphaAnim = 0x40 _promoBundleVideoPlayer = 0x48 _bundleId = 0x50 _bundleInfo = 0x58 _onSelect = 0x60 TitleArtwork = 0x368CA60 (method) BillboardArtwork = 0x368BFF0 (method) OperatorLootItem = 0x368C670 (method) Name = 0x368C620 (method) Description = 0x368C0F0 (method) DescriptionContent = 0x368C070 (method) Color = 0x368C040 (method) ColorHighLight = 0x368C010 (method) IsFree = 0x368C290 (method) IsNew = 0x368C2B0 (method) IsBought = 0x368C220 (method) IsComingSoon = 0x368C270 (method) IsBundleCard = 0x368C250 (method) HasPromoVideo = 0x368C200 (method) PriceFormatted = 0x368C920 (method) PriceFormattedWithoutDiscount = 0x368C810 (method) Discount = 0x368C140 (method) TracerType = 0x368CCB0 (method) TracerName = 0x368CA80 (method) ItemList = 0x368C4A0 (method) ItemListExceptXpTokens = 0x368C2D0 (method) IsSelected = 0x54D080 (method) IsSelected = 0x597950 (method) EquipState = 0x368C160 (method) PromoLabelType = 0x368CA00 (method) Label = 0x368C580 (method) OnEnable = 0x368B7E0 (method) OnDisable = 0x368B710 (method) Update = 0x368BF20 (method) Setup = 0x368BCB0 (method) OpenBundlePreview = 0x368B9B0 (method) OpenBundlePreviewWithStoreWindow = 0x368B8B0 (method) ShowBundlePromo = 0x368BE50 (method) SelectBundle = 0x368BA70 (method) UpdateIsSelected = 0x368BEC0 (method) SetupLootItem = 0x368BBE0 (method) LoadAndSetupPromoVideo = 0x368B640 (method) .ctor = 0x882520 (method) .cctor = 0x368BF60 (method) === CombatMaster.View.UI.ViewModels.ShopComboSpecialOfferViewModel === _comboId = 0x38 _comboInfo = 0x40 Name = 0x36520A0 (method) Description = 0x3652000 (method) PriceFormatted = 0x368D030 (method) Discount = 0x368D010 (method) ShopBundleFirst = 0x368D0E0 (method) ShopBundleSecond = 0x368D100 (method) Color = 0x368CFE0 (method) ColorHighLight = 0x368CFB0 (method) OnDisable = 0x861490 (method) Update = 0x368CF70 (method) Setup = 0x368CF00 (method) OpenComboPreview = 0x368CEB0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.ShopLootViewModel === _lootItemViewModel = 0x38 _onBoughtEffects = 0x40 _shopLootId = 0x48 _shopLootInfo = 0x50 IsFree = 0x368D5D0 (method) Name = 0x3657400 (method) Description = 0x368D560 (method) Artwork = 0x368D540 (method) Discount = 0x368D5B0 (method) PriceFormatted = 0x368D5F0 (method) OpenShopLootPopup = 0x368D330 (method) OnEnable = 0x368D280 (method) OnDisable = 0x368D1D0 (method) Update = 0x368D500 (method) OnBuyCombatPoints = 0x368D120 (method) Setup = 0x368D3F0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.SimpleWeaponViewModel === _armorId = 0x38 _armorInfo = 0x40 Icon = 0x368D760 (method) IconRef = 0x368D710 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) RarityIcon = 0x36521B0 (method) RarityColor = 0x36520F0 (method) RarityHighLightColor = 0x3652150 (method) RarityName = 0x36521F0 (method) Setup = 0x368D6A0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.SpecialDailyRewardViewModel === _sprite = 0x68 SpecialIcon = 0x368D7A0 (method) SetupSpecialIcon = 0x54E6B0 (method) .ctor = 0x368D790 (method) === ELevelAccess === value__ = 0x10 Locked = 0x0 InProcess = 0x0 Passed = 0x0 === CombatMaster.View.UI.ViewModels.UnlockedOnLevelViewModel === _level = 0x3C _onSelect = 0x40 IsSelected = 0x54F420 (method) IsSelected = 0x54F430 (method) Level = 0x1ED0BE0 (method) LevelIcon = 0x368FFB0 (method) LevelColor = 0x368FF20 (method) UnlockedItems = 0x36900C0 (method) Percent = 0x3690020 (method) LevelAccess = 0x368FE40 (method) IsLevelAccess = 0x368FA10 (method) ExpToNextLevel = 0x368FBF0 (method) IsGamepadInput = 0x368FDB0 (method) Select = 0x368FA30 (method) Setup = 0x368FB10 (method) Update = 0x368FBB0 (method) OnDisable = 0x861490 (method) SetupUnlockedItem = 0x368FA50 (method) UpdateIsSelected = 0x368FB50 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.UnlockedOnWeaponLevelViewModel === _weaponId = 0x38 _weaponInfo = 0x40 _level = 0x48 Level = 0x83A310 (method) WeaponIcon = 0x368D760 (method) WeaponName = 0x36520A0 (method) UnlockedItems = 0x36902E0 (method) Setup = 0x3690260 (method) SetupUnlockedItem = 0x36901A0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.UnlockedReticleItems === _reticleType = 0x38 _baseCategoryReticleId = 0x3C _baseCategoryReticleInfo = 0x40 _items = 0x48 ScopeIcon = 0x3690590 (method) ReticleName = 0x3690540 (method) UnlockedItems = 0x36905B0 (method) Setup = 0x3690490 (method) SetupUnlockedItem = 0x36903D0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.UnlockedWeaponGunsmithItems === _weaponId = 0x38 _weaponInfo = 0x40 _items = 0x48 WeaponIcon = 0x368D760 (method) WeaponName = 0x36520A0 (method) UnlockedItems = 0x36907D0 (method) Setup = 0x3690740 (method) SetupUnlockedItem = 0x3690680 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.VehicleViewModel === _vehicleId = 0x38 _vehicleInfo = 0x40 _onSelect = 0x50 _onEquip = 0x58 Icon = 0x36876A0 (method) Artwork = 0x3691250 (method) CategoryName = 0x3691480 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) RarityIcon = 0x3687780 (method) RarityColor = 0x36876C0 (method) RarityHighLightColor = 0x3687720 (method) RarityName = 0x36877C0 (method) LevelLock = 0x3691C60 (method) IsComingSoon = 0x3691B40 (method) IsPremium = 0x3691C40 (method) IsDefault = 0x3691B60 (method) IsNew = 0x83A310 (method) IsNew = 0x83A660 (method) IsEquipped = 0x3691C00 (method) IsAvailable = 0x3691B00 (method) IsEquipState = 0x36908A0 (method) IsSelected = 0x18D8D20 (method) IsSelected = 0x18D8DE0 (method) ShopBundle = 0x3691FA0 (method) BattlePassId = 0x36912F0 (method) LuckyDrawCaseId = 0x3691C80 (method) OperationId = 0x3691E10 (method) Flag = 0x36919E0 (method) EquipState = 0x36914D0 (method) IconState = 0x3691A80 (method) BGState = 0x3691270 (method) OpenStoreWindow = 0x3690D60 (method) OpenBundlePreview = 0x3690BA0 (method) OpenBattlePass = 0x3690AE0 (method) OpenDailyChallenges = 0x3690C00 (method) OpenBlackMarket = 0x3690B30 (method) OpenOperation = 0x3690C70 (method) SelectVehicle = 0x36539C0 (method) Equip = 0x3653720 (method) OpenComingSoon = 0x3653960 (method) OpenPreview = 0x3690CD0 (method) OnEnable = 0x3690970 (method) OnDisable = 0x36908C0 (method) Setup = 0x3690DA0 (method) UpdateIsSelected = 0x36910E0 (method) OnEquipVehicle = 0x3690A20 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.WeaponStatsViewModel === _origWeapon = 0x3C _comparisonWeapon = 0x16C _defaultWeapon = 0x29C _origWeaponStats = 0x3D0 _comparisonWeaponStats = 0x428 _defaultWeaponStats = 0x480 Damage = 0x36933B0 (method) FireRate = 0x36938D0 (method) Spread = 0x36942A0 (method) Range = 0x3693DD0 (method) Control = 0x3693050 (method) Mobility = 0x3693A70 (method) EquippedWeaponsName = 0x3693870 (method) IsShootWeapon = 0x3693A40 (method) IsCanCompare = 0x36939D0 (method) IsShowGunStats = 0x54F420 (method) IsShowGunStats = 0x54F430 (method) ShowGunStats = 0x36926A0 (method) Setup = 0x36920F0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.WeaponViewModel === _weaponData = 0x38 _weaponInfo = 0x168 _blueprintInfo = 0x170 _loadoutIndex = 0x178 _loadoutSlotType = 0x17C _onSelect = 0x188 _onEquip = 0x190 WeaponId = 0x36988F0 (method) BlueprintId = 0x3695B00 (method) Icon = 0x3696840 (method) IconRef = 0x36966A0 (method) Name = 0x3697A30 (method) BlueprintName = 0x3695B10 (method) SubCategory = 0x36985C0 (method) Description = 0x3695E00 (method) RarityIcon = 0x3697FA0 (method) RarityColor = 0x3697E50 (method) RarityHighLightColor = 0x3697EC0 (method) RarityColorByAttachments = 0x3697DE0 (method) RarityHighlightColorByAttachments = 0x3697F30 (method) RarityName = 0x3698050 (method) RarityNameByAttachments = 0x3697FF0 (method) HasBlueprint = 0x3696670 (method) IsDualWeapon = 0x3696B40 (method) IsDefaultWeapon = 0x3696A00 (method) IsHaveNewBlueprints = 0x36970A0 (method) IsHaveNewGunsmith = 0x36970C0 (method) WeaponLevel = 0x3698900 (method) MaxLevel = 0x3697890 (method) LevelText = 0x3697540 (method) LevelProgress = 0x36974E0 (method) IsMaxLevel = 0x3697300 (method) UnlockedRegularCamoCount = 0x3698800 (method) MaxRegularCamoCount = 0x36978C0 (method) RegularCamoText = 0x3698150 (method) RegularCamoProgress = 0x36980B0 (method) IsMaxRegularCamoCount = 0x3697360 (method) UnlockedCompCamoCount = 0x3698680 (method) MaxCompCamoCount = 0x3697790 (method) CompCamoText = 0x3695C10 (method) CompCamoProgress = 0x3695B70 (method) IsMaxCompCamoCount = 0x3697200 (method) UnlockedDetailColorsCount = 0x36986E0 (method) MaxDetailColorsCount = 0x36977C0 (method) DetailColorsText = 0x3695EC0 (method) DetailColorsProgress = 0x3695E80 (method) IsMaxDetailColorsCount = 0x36972B0 (method) CurrentXP = 0x3695CF0 (method) MaxXP = 0x3697920 (method) XPProgress = 0x3698A20 (method) XPText = 0x3698B30 (method) MaxXPText = 0x36978F0 (method) LevelLock = 0x3697450 (method) IsFullOpenedWeapon = 0x3696ED0 (method) IsHiding = 0x3697180 (method) IsComingSoon = 0x36969E0 (method) IsSecret = 0x3697420 (method) IsNew = 0x3697410 (method) IsNew = 0x3698DC0 (method) IsEquipped = 0x3696DB0 (method) IsAvailable = 0x3696910 (method) IsBlueprintAvailable = 0x3696960 (method) IsEquippedWeaponWithBlueprint = 0x3696C30 (method) IsHaveFoldedSights = 0x3697070 (method) IsEnabledFoldedSights = 0x3696BF0 (method) ShowCantedAdsButton = 0x36983A0 (method) IsEnabledCantedAds = 0x3696B50 (method) IsSelected = 0x3697440 (method) IsSelected = 0x3698DD0 (method) IsBulletCountVisible = 0x36969B0 (method) IsEquipState = 0x36946E0 (method) OwnedBlueprintsCount = 0x3697C40 (method) StoreBlueprintsCount = 0x3698420 (method) ShopBundle = 0x3698230 (method) BattlePassId = 0x3695960 (method) LuckyDrawCaseId = 0x36975E0 (method) OperationId = 0x3697A90 (method) Flag = 0x3696520 (method) EquipState = 0x3695F50 (method) IconState = 0x3696790 (method) BGState = 0x36958B0 (method) TracerType = 0x339BE00 (method) TracerName = 0x3698620 (method) IsTracerType = 0x3694700 (method) EquippedAttachmentsCount = 0x3696510 (method) MaxEquippedAttachments = 0x3697830 (method) WeaponData = 0x3698860 (method) OpenStoreWindow = 0x36950A0 (method) OpenArsenalWindow = 0x3694960 (method) OpenBundlePreview = 0x3694B40 (method) OpenBattlePass = 0x3694A50 (method) OpenDailyChallenges = 0x3694C60 (method) OpenBlackMarket = 0x3694AB0 (method) OpenOperation = 0x3694E20 (method) SelectWeapon = 0x3695190 (method) Equip = 0x3694620 (method) OpenComingSoon = 0x3694BA0 (method) OpenGunsmithWindow = 0x3694CD0 (method) OpenPreviewWindow = 0x3694F90 (method) OpenPreviewWindowWithAttachments = 0x3694E80 (method) OnEnable = 0x36947D0 (method) OnDisable = 0x3694720 (method) Setup = 0x3695250 (method) UpdateIsSelected = 0x36956E0 (method) OnEquipWeapon = 0x3694880 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.WindowHeaderLobbyViewModel === _manager = 0x38 Manager = 0x36AC2B0 (method) IsLobbyWindow = 0x36ABFF0 (method) IsWeaponsWindow = 0x36AC200 (method) IsOperatorsWindow = 0x36AC0A0 (method) IsStoreWindow = 0x36AC150 (method) IsBattlePassWindow = 0x36ABD10 (method) IsCollectionsWindow = 0x36ABDC0 (method) IsHasFreeBundle = 0x36ABE70 (method) IsHaveNewWeapons = 0x36ABFA0 (method) IsHaveNewOperators = 0x36ABF90 (method) OpenWeaponsWindow = 0x36ABCA0 (method) OpenOperatorsWindow = 0x36ABAD0 (method) OpenCollectionsWindow = 0x36ABA30 (method) OpenStoreWindow = 0x36ABB10 (method) OpenBattlePassWindow = 0x36AB9F0 (method) OpenLobbyDesktop = 0x36ABAA0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.WindowHeaderViewModel === _manager = 0x38 Manager = 0x36AC4C0 (method) IsLobby = 0x36AC430 (method) GoBack = 0x36AC370 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.ViewModels.WristbandViewModel === _wristbandId = 0x38 _wristbandInfo = 0x40 _onSelect = 0x50 _onEquip = 0x58 Icon = 0x36AD760 (method) Name = 0x36520A0 (method) Description = 0x3652000 (method) RarityIcon = 0x3687780 (method) RarityColor = 0x36876C0 (method) RarityHighLightColor = 0x3687720 (method) RarityName = 0x36877C0 (method) IsComingSoon = 0x3691B40 (method) IsCanShowPreview = 0x36AD7C0 (method) IsNew = 0x83A310 (method) IsNew = 0x83A660 (method) IsEquipped = 0x36AD800 (method) IsAvailable = 0x36AD780 (method) IsEquipState = 0x36AC580 (method) IsSelected = 0x18D8D20 (method) IsSelected = 0x18D8DE0 (method) ShopBundle = 0x36ADB90 (method) BattlePassId = 0x36ACF20 (method) LuckyDrawCaseId = 0x36AD870 (method) OperationId = 0x36ADA00 (method) Flag = 0x36AD5C0 (method) EquipState = 0x36AD0B0 (method) IconState = 0x36AD6E0 (method) BGState = 0x36ACEA0 (method) IsWatches = 0x3691C60 (method) HasFaces = 0x36AD660 (method) HasHighlight = 0x36AD680 (method) HasWatchesSettings = 0x36AD6A0 (method) WatchFaceType = 0x36ADD40 (method) WatchFaceTypeName = 0x36ADCE0 (method) IsWatchFaceHighlight = 0x36AD840 (method) OpenStoreWindow = 0x3690D60 (method) OpenBundlePreview = 0x36AC830 (method) OpenBattlePass = 0x3690AE0 (method) OpenDailyChallenges = 0x36AC890 (method) OpenBlackMarket = 0x36AC7C0 (method) OpenOperation = 0x36AC900 (method) SelectWristband = 0x36AC9C0 (method) Equip = 0x3653720 (method) OpenComingSoon = 0x3653960 (method) OpenWristbandPreview = 0x36AC960 (method) OnEnable = 0x36AC650 (method) OnDisable = 0x36AC5A0 (method) Setup = 0x36AC9F0 (method) UpdateIsSelected = 0x36ACD30 (method) OnEquipWristband = 0x36AC700 (method) .ctor = 0x882520 (method) === EAnnounceType === value__ = 0x10 None = 0x0 CtfEnemyHasYourFlag = 0x0 CtfYourTeamHasFlag = 0x0 CtfFlagReturned = 0x0 CtfFlagCaptured = 0x0 === CombatMaster.View.UI.Gameplay.CTFAnnouncerView === _ctfYourTeamHasFlag = 0x38 _ctfEnemyHasYourFlag = 0x40 _ctfFlagReturned = 0x48 _ctfFlagCaptured = 0x50 _announcesStack = 0x58 _cancellationAnnounce = 0x60 _announceType = 0x68 _myPlayer = 0x70 AnnounceType = 0xD5C220 (method) AnnounceType = 0x369EFF0 (method) Awake = 0x369E5B0 (method) OnUpdateMyPlayerInstance = 0x369EA00 (method) OnAssignGameSystem = 0x369E7A0 (method) PushAnnounce = 0x369EA90 (method) ShowAnnouncesStack = 0x369EB50 (method) ShowCtfYourTeamHasFlagAnnounce = 0x369EEB0 (method) ShowCtfEnemyHasYourFlagAnnounce = 0x369EC10 (method) ShowCtfFlagReturnedAnnounce = 0x369EDC0 (method) ShowCtfFlagCapturedAnnounce = 0x369ECD0 (method) .ctor = 0x369EF70 (method) === EAnnounceType === value__ = 0x10 None = 0x0 DoTeamCapturedPoint = 0x0 === CombatMaster.View.UI.Gameplay.DOAnnouncerView === _locIdPlayerTeam = 0x38 _locIdEnemyTeam = 0x40 _localizedPlayerTeamText = 0x48 _localizedEnemyTeamText = 0x50 _doTeamCapturedPoint = 0x58 _announcesStack = 0x60 _cancellationAnnounce = 0x68 _announceType = 0x70 _myPlayer = 0x78 _prevOwners = 0x80 AnnounceType = 0x5C94A0 (method) AnnounceType = 0x369F850 (method) Awake = 0x369F0D0 (method) OnUpdateMyPlayerInstance = 0x369F4A0 (method) OnAssignGameSystem = 0x369F310 (method) PushAnnounce = 0x369F510 (method) ShowAnnouncesStack = 0x369F5D0 (method) ShowDoTeamCapturedPointAnnounce = 0x369F690 (method) .ctor = 0x369F780 (method) === EAnnounceType === value__ = 0x10 None = 0x0 BattleHighlight = 0x0 NewLoadout = 0x0 WeaponBox = 0x0 PoisonGas = 0x0 ZoneStartedClosing = 0x0 NewZoneIdentified = 0x0 GulagClosed = 0x0 GulagEnter = 0x0 BombPickedUp = 0x0 BombPlanted = 0x0 BombDefused = 0x0 ArmsRaceLastWeapon = 0x0 DailyChallengeDone = 0x0 DsLastSlayer = 0x0 DsLastDemon = 0x0 DsAntidoteAcquired = 0x0 DsAntidoteSuccess = 0x0 DsNewDemon = 0x0 SelfReviveAcquired = 0x0 ArmorKitAcquired = 0x0 AmmoKitAcquired = 0x0 GasMaskAcquired = 0x0 AdrenalineAcquired = 0x0 ActiveMissionDone = 0x0 TdmNPointsToWin = 0x0 TdmNPointsToLose = 0x0 UnlockItem = 0x0 WeaponLevelUp = 0x0 LevelUp = 0x0 BattlePassLevelUp = 0x0 BlueprintUnlock = 0x0 LoadoutDrop = 0x0 TimeToMatchFinish = 0x0 FinishCountdown = 0x0 StartMatch = 0x0 === HighlightData === Highlight = 0x10 CreateTime = 0x18 Equals = 0x369F9E0 (method) Equals = 0x369F8D0 (method) GetHashCode = 0x369FA70 (method) Op_Equality = 0x369FAE0 (method) Op_Inequality = 0x369FB80 (method) === CombatMaster.View.UI.Gameplay.AnnouncerView === _startMatchAnnounce = 0x38 _tdmNPointsToWinAnnounce = 0x40 _tdmNPointsToLoseAnnounce = 0x48 _timeToFinishAnnounce = 0x50 _finishCountdownAnnounce = 0x58 _highlightAnnounce = 0x60 _levelUpAnnounce = 0x68 _weaponLevelUpAnnounce = 0x70 _unlockItemAnnounce = 0x78 _newLoadoutAnnouncer = 0x80 _poisonGasAnnouncer = 0x88 _weaponBoxAnnouncer = 0x90 _zoneStartedClosingAnnouncer = 0x98 _battlePassLevelAnnounce = 0xA0 _blueprintUnlockAnnounce = 0xA8 _loadoutDropAnnounce = 0xB0 _newZoneIdentifiedAnnounce = 0xB8 _gulagClosedAnnounce = 0xC0 _gulagEnterAnnounce = 0xC8 _bombPickedUp = 0xD0 _bombPlanted = 0xD8 _bombDefused = 0xE0 _armsRaceLastWeapon = 0xE8 _dailyChallengesDone = 0xF0 _activeMissionsDone = 0xF8 _dsLastSlayer = 0x100 _dsLastDemon = 0x108 _dsAntidoteAcquired = 0x110 _dsAntidoteSuccess = 0x118 _dsNewDemon = 0x120 _selfReviveAcquired = 0x128 _armorKitAcquired = 0x130 _ammoKitAcquired = 0x138 _gasMaskAcquired = 0x140 _adrenalineShotAcquired = 0x148 _showHighlightStartDelay = 0x150 _highlightMask = 0x158 _highlightForgetTime = 0x160 _battleHighlightQueue = 0x168 _announcesStack = 0x170 _interestMatchTimeLeft = 0x178 _lastActiveLoadoutIndex = 0x180 _cancellationAnnounce = 0x188 _announceType = 0x190 _highlightsTypes = 0x198 _myPlayer = 0x1A0 _brGameModeSystem = 0x1A8 _sndGameModeSystem = 0x1B0 AnnounceType = 0x639550 (method) AnnounceType = 0x369DF80 (method) Awake = 0x3698DE0 (method) OnDestroy = 0x3699E40 (method) Update = 0x369DA00 (method) OnGameStateChange = 0x369A690 (method) OnUpdateMyPlayerInstance = 0x369ADB0 (method) OnAssignGameSystem = 0x36993D0 (method) OnSndRoundStateChange = 0x369AB60 (method) OnSndRoundResultChange = 0x369AB40 (method) OnSndBombPickedUp = 0x369AAD0 (method) OnRespawnPlayer = 0x369AA00 (method) OnBuyStationItemAcquired = 0x3699D60 (method) OnTdmBlueTeamKillsChange = 0x369AB90 (method) OnTdmRedTeamKillsChange = 0x369ACA0 (method) OnKcBlueTeamKillTagsChange = 0x369A750 (method) OnKcRedTeamDogTagsChange = 0x369A860 (method) OnGainLootReward = 0x369A4E0 (method) OnWeaponLevelUp = 0x369B050 (method) OnGunsmithItemUnlock = 0x369A6F0 (method) OnBattlePassLevelUp = 0x3699D20 (method) OnDailyChallengesComplete = 0x3699E00 (method) OnActiveOperationMissionComplete = 0x36993C0 (method) OnLoadoutDropCreated = 0x369A970 (method) OnEvent = 0x369A1C0 (method) PushAnnounce = 0x369B370 (method) ShowAnnouncesStack = 0x369B680 (method) ShowHighlightAnnounce = 0x369C5B0 (method) ShowTdmNPointsToWinAnnounce = 0x369CCF0 (method) ShowTdmNPointsToLoseAnnounce = 0x369CC00 (method) ShowLevelUpAnnounce = 0x369C690 (method) ShowWeaponLevelUpAnnounce = 0x369D080 (method) ShowBattlePassLevelUpAnnounce = 0x369B8F0 (method) ShowUnlockedItemAnnounce = 0x369CED0 (method) ShowNewLoadoutAnnounce = 0x369C840 (method) ShowPoisonGasAnnounce = 0x369C9C0 (method) ShowWeaponBoxAnnounce = 0x369CFC0 (method) ShowTimeToMatchFinishAnnounce = 0x369CDE0 (method) ShowFinishCountdownAnnounce = 0x369C2B0 (method) ShowStartMatchAnnounce = 0x369CB40 (method) ShowZoneStartedClosingAnnounce = 0x369D170 (method) ShowNewZoneIdentifiedAnnounce = 0x369C900 (method) ShowGulagClosedAnnounce = 0x369C430 (method) ShowGulagEnterAnnounce = 0x369C4F0 (method) ShowBombPickedUpAnnounce = 0x369BB90 (method) ShowBombPlantedAnnounce = 0x369BC50 (method) ShowBombDefusedAnnounce = 0x369BAD0 (method) ShowArmsRaceLastWeaponAnnounce = 0x369B800 (method) ShowDailyChallengesDoneAnnounce = 0x369BD10 (method) ShowActiveMissionDoneAnnounce = 0x369B440 (method) ShowDemonSlayerLastSlayerAnnounce = 0x369C0D0 (method) ShowDemonSlayerLastDemonAnnounce = 0x369BFE0 (method) ShowDemonSlayerAntidoteAcquiredAnnounce = 0x369BE00 (method) ShowDemonSlayerAntidoteSuccessAnnounce = 0x369BEF0 (method) ShowDemonSlayerNewDemonAnnounce = 0x369C1C0 (method) ShowSelfReviveAcquiredAnnounce = 0x369CA80 (method) ShowArmorKitAcquiredAnnounce = 0x369B740 (method) ShowAmmoKitAcquiredAnnounce = 0x369B5C0 (method) ShowGasMaskAcquiredAnnounce = 0x369C370 (method) ShowAdrenalineAcquiredAnnounce = 0x369B500 (method) ShowBlueprintUnlockAnnounce = 0x369B9E0 (method) ShowLoadoutDropAnnounce = 0x369C780 (method) .ctor = 0x369DDD0 (method) === CombatMaster.View.UI.Gameplay.ARGameModeView === _newLoadoutLabel = 0x50 _arMatchInfoExt = 0x58 _arGameModeSystem = 0x60 _topPlayers = 0x70 _timeLeftUpdateTimer = 0x78 IsScoreboardActive = 0x54D080 (method) IsScoreboardActive = 0x597950 (method) MatchTimeLeft = 0x36AEE00 (method) MatchTimeLeftSpan = 0x36AEDA0 (method) FirstPlaceNickName = 0x36AED50 (method) SecondPlaceNickName = 0x36AEE10 (method) ThirdPlaceNickName = 0x36AEE60 (method) ButtonScoreboard = 0x36ADD70 (method) IsApplicableForGameMode = 0x36ADDF0 (method) OnAssignGameModeStateInternal = 0x36ADE00 (method) OnEvent = 0x36AE2C0 (method) Update = 0x36AE420 (method) .ctor = 0x36AECA0 (method) === HighlightData === PlayerId = 0x10 Highlight = 0x18 Equals = 0x36C0EF0 (method) Equals = 0x36C0F90 (method) GetHashCode = 0x36C10A0 (method) Op_Equality = 0x36C1110 (method) Op_Inequality = 0x36C11D0 (method) === CombatMaster.View.UI.Gameplay.BattleHighlightView === _showDelay = 0x38 _globalHighlightMask = 0x40 _showAnimGroup = 0x48 _playerCard = 0x50 _showSound = 0x58 _highlightsTypes = 0x70 _highlightQueue = 0x80 HighlightText = 0x54E970 (method) HighlightText = 0x54EB10 (method) Awake = 0x36B44B0 (method) OnEvent = 0x36B4610 (method) ShowHighlightQueue = 0x36B4930 (method) .ctor = 0x36B49F0 (method) === CombatMaster.View.UI.Gameplay.BattleInfoPanel === _nickName = 0x38 _currentRegion = 0x40 _fakePlayfabId = 0x48 GraphicQuality = 0x36B5070 (method) PlayerID = 0x36B5140 (method) MatchLeague = 0x36B5100 (method) Device = 0x36B5040 (method) Awake = 0x36B4AF0 (method) OnDestroy = 0x36B4F30 (method) OnRenderQualityChange = 0x36B5000 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.BattlePerksView === _perk0ProgressBG = 0x38 _perk1ProgressBG = 0x40 _perk2ProgressBG = 0x48 _perk0ProgressFill = 0x50 _perk1ProgressFill = 0x58 _perk2ProgressFill = 0x60 _myPlayer = 0x68 _battlePerks = 0x70 _lastKnowKillStreak = 0x7C _lastKnowActivePerks = 0x80 _lastKnownIsGamepadEnabled = 0x84 IsBattlePerkActive = 0x36B5800 (method) BattlePerkIcon = 0x36B5380 (method) IsPromptButtonVisible = 0x36B5710 (method) IsGamePadInput = 0x36B62C0 (method) UseBattlePerk = 0x36B6250 (method) Awake = 0x36B5300 (method) OnUpdateMyPlayerInstance = 0x36B58A0 (method) Update = 0x36B5EB0 (method) MakeBindReadyAndRebindAll = 0x36B5830 (method) CheckPromptButtonVisible = 0x36B5710 (method) RebindProgressFields = 0x36B5AC0 (method) SetupProgressField = 0x36B5B30 (method) CalculatePerkPercent = 0x36B5440 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.BRFullMapViewModel === _geoNamesParent = 0x138 _geoNamePrefab = 0x140 _coordinatePrefab = 0x148 _horizontalCoordParent = 0x150 _verticalCoordParent = 0x158 _zoomSensitivity = 0x160 _zoomMin = 0x168 _zoomMax = 0x16C _cursor = 0x170 _uiKeymap = 0x178 CursorSpeed = 0x0 _targetDragPos = 0x180 _dragStarted = 0x188 _hasTouch = 0x189 _horizontalCoords = 0x190 _verticalCoords = 0x198 _mapGeoNames = 0x1A0 COORD_LETTERS = 0x0 UpdateZoneFrames = 0x559330 (method) Awake = 0x36AEEB0 (method) Update = 0x36B0110 (method) Setup = 0x36AFAA0 (method) InstantiateCoords = 0x36AF6A0 (method) InstantiateGeoNames = 0x36AF730 (method) UpdateCoords = 0x36AFC70 (method) UpdateGeoNamePositions = 0x36AFF90 (method) Zoom = 0x36B0170 (method) Drag = 0x36AF0C0 (method) Clamp = 0x36AEF60 (method) .ctor = 0x36B05D0 (method) === CombatMaster.View.UI.Gameplay.BRGameModeView === _miniMapViewModel = 0x50 _myPlayerStatsViewModel = 0x58 _peopleStatsViewModel = 0x60 _zoneInfoViewModel = 0x68 _gulagInfoViewModel = 0x70 _heightMeterViewModel = 0x78 _compassViewModel = 0x80 _gulagViewModel = 0x88 _blackout = 0x90 _gulagVictoryScreen = 0x98 _newLoadoutLabel = 0xA0 _weaponBoxOpen = 0xA8 _enteringZonePhrase = 0xC0 _readyToDeploySound = 0xD8 _joystickView = 0xF0 _inputController = 0xF8 _brMatchInfoExt = 0x100 _brGameModeSystem = 0x108 _isInitialized = 0x110 _prevSkyDescent = 0x111 _isDeployButtonVisible = 0x112 _isEnteringBRZone = 0x113 IsPlayerInGulag = 0x36B1B40 (method) IsDeployButtonVisible = 0x36B1A30 (method) IsCompassVisible = 0x36B19F0 (method) IsMinimapVisible = 0x36B1AF0 (method) IsPlayerStatsVisible = 0x36B19F0 (method) IsInDeathZone = 0x36B1AC0 (method) IsPlayerInHelicopter = 0x36B1BB0 (method) IsHeightMeterVisible = 0x36B1A90 (method) IsVirtualDisplayControls = 0x36B1BE0 (method) IsSkyDescent = 0x36B1A90 (method) OpenFullMap = 0x36B1460 (method) ButtonDeploy = 0x36B0670 (method) IsApplicableForGameMode = 0x36B06F0 (method) OnAssignGameModeStateInternal = 0x36B0700 (method) OnEvent = 0x36B1000 (method) Update = 0x36B1670 (method) OnEquipLoadoutDrop = 0x36B0FD0 (method) OnScoreboardActiveChange = 0x36B1290 (method) OnResetPlayer = 0x36B1210 (method) OnFirstGulagStateChange = 0x36B1190 (method) OnSecondGulagStateChange = 0x36B13E0 (method) .ctor = 0x36B19B0 (method) === EGulagState === value__ = 0x10 None = 0x0 Closing = 0x0 === CombatMaster.View.UI.Gameplay.BRGulagInfoViewModel === _closingAnim = 0x38 _rebindAllExcludeNames = 0x48 _gulagSystem = 0x50 TimeLeft = 0x36B1EE0 (method) IsGulagActive = 0x36B1EC0 (method) State = 0x594DE0 (method) State = 0x1455AF0 (method) Setup = 0x36B1CF0 (method) OnDisable = 0x1CE1400 (method) Update = 0x36B1D30 (method) .ctor = 0x36B1E20 (method) === CombatMaster.View.UI.Gameplay.BRIntroWindow === _whiteBG = 0x60 _info = 0x68 _blackout = 0x70 IntroTextParams = 0x36B21E0 (method) TitleLocation = 0x36B2540 (method) OperationName = 0x36B24C0 (method) Show = 0x36B2100 (method) Hide = 0x36B1F60 (method) ShowAsync = 0x36B2070 (method) PlayerBRIntroAnimation = 0x36B1F90 (method) .ctor = 0x36B21A0 (method) === CombatMaster.View.UI.Gameplay.BRMapHelicopter === _helix = 0x20 _rotationSpeed = 0x28 Update = 0x36B2590 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.Gameplay.BRMiniMapViewModel === _mapPivot = 0x138 _mapRect = 0x140 _iconOffsetFromBorder = 0x148 _outOfBoundsPlayerDistance = 0x14C _outOfBoundsLoadoutDropDistance = 0x150 _onNewPlayerAddCancellation = 0x158 _myPlayer = 0x160 Setup = 0x36B2CC0 (method) Update = 0x36B38E0 (method) OnDestroy = 0x36B2A70 (method) OnNewPlayerAdded = 0x36B2C00 (method) UpdateLoadoutDrop = 0x36B3270 (method) UpdateBuyStations = 0x36B2DB0 (method) UpdateOtherPlayers = 0x36B34B0 (method) IsVehicleHelicopterVisible = 0x36B29D0 (method) OnNewPlayerAddedAsync = 0x36B2B40 (method) IsObjectOutOfBounds = 0x36B28F0 (method) ClampPositionOnMap = 0x36B2600 (method) UpdateMapPositionAndRotation = 0x36B33E0 (method) UpdateIconsRotation = 0x36B2F40 (method) .ctor = 0x36B3A90 (method) === CombatMaster.View.UI.Gameplay.BRPeopleStatsViewModel === _survivorsAnimation = 0x38 _brGameModeSystem = 0x40 _prevSurvivors = 0x48 Teams = 0x559330 (method) Survivors = 0x36B3CE0 (method) Kills = 0x36B3C10 (method) IsSoloMode = 0x53FBD0 (method) IsInHelicopter = 0x36B3BE0 (method) PlayersInHelicopter = 0x36B3CC0 (method) Update = 0x36B3AB0 (method) Setup = 0x54DFD0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.BRPlayerStatsViewModel === _emblemViewModel = 0x38 _playerRoot = 0x40 Nickname = 0x36B3FE0 (method) IsMyself = 0x36B3F70 (method) Health = 0x36B3F10 (method) HealthPercent = 0x36B3EE0 (method) ArmorPercent = 0x36B3E40 (method) Balance = 0x36B3E70 (method) IsDowned = 0x36B3F40 (method) Setup = 0x36B3D00 (method) UpdateMyPlayer = 0x54DFD0 (method) Update = 0x36B3D20 (method) .ctor = 0x882520 (method) === EZoneClosingState === value__ = 0x10 None = 0x0 SoonClosing = 0x0 Closing = 0x0 === CombatMaster.View.UI.Gameplay.BRZoneInfoViewModel === _zoneSoonClosing = 0x38 _zoneClosing = 0x40 _zoneTick10s = 0x48 _zoneTick4s = 0x60 _zoneTick1s = 0x78 _rebindAllExcludeNames = 0x98 _lastZoneTimeLeft = 0xA0 _gameModeDataState = 0xA8 ZoneRound = 0x36B4340 (method) ZoneTime = 0x36B4440 (method) ZoneClosingState = 0x5DB1C0 (method) ZoneClosingState = 0x5DB1F0 (method) ZoneTimeLeft = 0x36B4390 (method) Setup = 0x36B4010 (method) OnDisable = 0x28F72B0 (method) Update = 0x36B4050 (method) .ctor = 0x36B42A0 (method) === CombatMaster.View.UI.Gameplay.CompassMiniDegree === _barImage = 0x20 _text = 0x28 _canvasGroup = 0x38 _originalColor = 0x40 _isOriginalColor = 0x50 Alpha = 0x36B7BF0 (method) Alpha = 0x36B7C10 (method) Text = 0x35D4470 (method) Text = 0x35D53A0 (method) RectTransform = 0x54DFC0 (method) RectTransform = 0x54DFE0 (method) Awake = 0x36B7A40 (method) SetColor = 0x36B7B70 (method) ResetColor = 0x36B7AF0 (method) .ctor = 0x510900 (method) === EIndicatorState === value__ = 0x10 Normal = 0x0 Left = 0x0 Right = 0x0 === CombatMaster.View.UI.Gameplay.CompassPlayerIndicator === _shootAnim = 0x38 _normal = 0x40 _left = 0x48 _right = 0x50 _lastUseWeaponTime = 0x78 _isInitialized = 0x7C State = 0x7322F0 (method) State = 0x806E90 (method) SetState = 0x36B7D40 (method) IsNone = 0x36B81F0 (method) PlayerRoot = 0x54E670 (method) PlayerRoot = 0x54E6A0 (method) RectTransform = 0x54E680 (method) RectTransform = 0x54E6B0 (method) CanvasGroup = 0x54E980 (method) CanvasGroup = 0x54EB20 (method) IsDeadOrInvisible = 0x36B81A0 (method) Distance = 0x36B8010 (method) ActiveIcon = 0x36B7F90 (method) Setup = 0x36B7D90 (method) OnDestroy = 0x36B7C30 (method) OnUseWeapon = 0x36B7CD0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.CompassViewModel === _degreeStep = 0x38 _miniDegreeLetterColor = 0x3C _miniDegreesParent = 0x50 _playersParent = 0x58 _players_Left = 0x60 _players_Right = 0x68 _playerIndicatorPrefab = 0x70 _disappearOuterLeftX = 0x78 _disappearOuterRightX = 0x7C _disappearInnerLeftMinX = 0x80 _disappearInnerLeftMaxX = 0x84 _disappearInnerRightMinX = 0x88 _disappearInnerRightMaxX = 0x8C _playerRoot = 0x98 _miniDegrees = 0xA0 _distanceBetweenDegreeRects = 0xA8 _degreesOffsetX = 0xAC _rotationAngle = 0xB0 _boundsMinX = 0xB4 _boundsMaxX = 0xB8 _playerIndicators = 0xC0 _degreeDictionary = 0xC8 _degreeLetters = 0xD0 _lastRotationAngle = 0xD8 _lastLowerDegree = 0xDC _onNewPlayerAddCancelation = 0xE0 MainDegree = 0x53E8A0 (method) MainDegree = 0x6C8CA0 (method) Start = 0x36B8A50 (method) Setup = 0x36B8970 (method) OnNewPlayerAdded = 0x36B8670 (method) OnDestroy = 0x36B84F0 (method) Update = 0x36B9C40 (method) UpdateMainDegree = 0x36B8FF0 (method) UpdateMiniDegrees = 0x36B9060 (method) UpdatePlayers = 0x36B95B0 (method) NormalizeDegree = 0x36B84D0 (method) OnNewPlayerAddedAsync = 0x36B85B0 (method) InstantiatePlayers = 0x36B8240 (method) RefreshPlayers = 0x36B8730 (method) WorldToCompassPoint = 0x36B9F00 (method) .ctor = 0x36BA190 (method) === CombatMaster.View.UI.Gameplay.GulagViewModel === _closingTimerAnim = 0x38 _blackout = 0x40 _currDuelInfo = 0x48 _nextDuelInfo = 0x50 _newGulagMatchLabel = 0x58 _currentDuelPlayerA = 0x60 _currentDuelPlayerB = 0x68 _nextDuelPlayerA = 0x70 _nextDuelPlayerB = 0x78 _lastDuelTimeLeft = 0x90 _gulagSystem = 0x98 _myPlayer = 0xA0 IsGulagActive = 0x36C0AB0 (method) PlayerRoundsUntilDuel = 0x36C0BA0 (method) PlayersInGulag = 0x36C0BE0 (method) IsPlayerInGulagDuel = 0x36C0AE0 (method) IsShowDuelCountDown = 0x36C0B20 (method) DuelTimeLeftSpan = 0x54E870 (method) DuelTimeLeftSpan = 0x3367E80 (method) DuelOvertimePercent = 0x36C0A60 (method) DuelOvertimePercent = 0x36C0C10 (method) IsOvertimeDuel = 0x1D689E0 (method) IsOvertimeDuel = 0x1D68A30 (method) IsBattleDuel = 0x36C0A70 (method) Setup = 0x36C0350 (method) Update = 0x36C0590 (method) OnResetPlayer = 0x36C02F0 (method) OnGulagStateChange = 0x36C0070 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.HeightMeterViewModel === _heightMarker = 0x38 _maxPlayerHeight = 0x40 _playerRoot = 0x48 _rectHeight = 0x50 FallSpeed = 0x36C0DE0 (method) Awake = 0x36C0C20 (method) Setup = 0x861490 (method) Update = 0x36C0CA0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.CMGameModeView === _cmMatchInfoExt = 0x50 _cmGameModeSystem = 0x58 _weaponBoxOpen = 0x60 IsLivesCount = 0x36B63E0 (method) AliveCountFormatted = 0x36B6980 (method) NextWeaponBoxLeftTime = 0x36B6B80 (method) IsDeathZoneActive = 0x36B6B40 (method) HealthPercent = 0x36B6AB0 (method) ArmorPercent = 0x36B6A20 (method) IsScoreboardActive = 0x5EEEA0 (method) IsScoreboardActive = 0x5EEEE0 (method) ButtonScoreboard = 0x36B6350 (method) IsApplicableForGameMode = 0x36B63D0 (method) OnAssignGameModeStateInternal = 0x36B64B0 (method) OnEvent = 0x36B6660 (method) Update = 0x36B67F0 (method) .ctor = 0x36B6940 (method) === CombatMaster.View.UI.Gameplay.Crosshair === _crosshairDefaultSize = 0x38 _crosshairDecreaseSpeedDefault = 0x3C _crosshairDecreaseSpeedWhenUse = 0x40 _crosshairDisappearanceSpeed = 0x44 _hitMarkerDefaultSize = 0x48 _hitMarkerDisappearanceSpeed = 0x4C _hitMarkerDecreaseSpeed = 0x50 _hitMarkerOffsetAngleRotation = 0x54 _hitMarkerDisappearanceDelay = 0x58 _hitMarkerKillColor = 0x5C _hitConfirm = 0x70 _minMaxAutoFireMarker = 0x88 _gradientAutoFire = 0x90 _autoFireReadyColor = 0x98 _showHitMarkerTime = 0x110 _showHeadHitMarkerTime = 0x114 _lastHitFrame = 0x118 _myPlayer = 0x120 _canvas = 0x128 CrosshairPosition = 0x10D7FA0 (method) CrosshairPosition = 0x10D8380 (method) CrosshairType = 0x1FC81B0 (method) CrosshairType = 0x2FD0CF0 (method) CrosshairSize = 0x334EE80 (method) CrosshairSize = 0x334F300 (method) CrosshairAlpha = 0x10D7F90 (method) CrosshairAlpha = 0x10D8370 (method) IsEnableDot = 0x36BC280 (method) IsEnableDot = 0x36BC320 (method) HitMarkerColor = 0x33A9180 (method) HitMarkerColor = 0x36BC2E0 (method) HeadShootHitMarkerColor = 0x5C9530 (method) HeadShootHitMarkerColor = 0x5C9610 (method) HitMarkerSize = 0x31B9080 (method) HitMarkerSize = 0x31B93C0 (method) HitMarkerPosition = 0x36BC1D0 (method) HitMarkerPosition = 0x36BC2F0 (method) HitMarkerRotation = 0x35CE260 (method) HitMarkerRotation = 0x36BC310 (method) ShowAutoFireMarker = 0x36BC2A0 (method) AutoFireSize = 0x36BC0F0 (method) IsAutoFireReady = 0x36BC250 (method) IsAutoFireBlocked = 0x36BC1F0 (method) AutoFireMarkerColor = 0x36BC050 (method) IsNoAmmo = 0x36BC290 (method) IsNoAmmo = 0x36BC330 (method) OnUpdateMyPlayerInstance = 0x36BA490 (method) OnEvent = 0x36BA350 (method) OnHit = 0x36BA480 (method) OnUseWeapon = 0x36BA750 (method) Awake = 0x36BA1E0 (method) Update = 0x36BAEE0 (method) ShowHitMarker = 0x36BAA00 (method) GetWorldPositionOnScreen = 0x36BA260 (method) .ctor = 0x36BC000 (method) === CombatMaster.View.UI.Gameplay.CTFGameModeView === _ctfMatchInfoExt = 0x50 _ctfGameModeSystem = 0x58 _lastRedTeamScore = 0x64 _lastBlueTeamScore = 0x68 _timeLeftUpdateTimer = 0x6C IsPlayerBlueTeam = 0x36B76B0 (method) PlayerTeamKills = 0x36B7880 (method) EnemyTeamKills = 0x36B74F0 (method) PlayerTeamScore = 0x36B7950 (method) EnemyTeamScore = 0x36B75C0 (method) PlayerTeamFlagState = 0x36B77B0 (method) EnemyTeamFlagState = 0x36B7420 (method) MatchTimeLeft = 0x36AEE00 (method) MatchTimeLeftFormatted = 0x36B7720 (method) IsYouHaveTheFlag = 0x81F490 (method) IsYouHaveTheFlag = 0x81F4A0 (method) IsScoreboardActive = 0x1EA8ED0 (method) IsScoreboardActive = 0x11FF1A0 (method) ButtonScoreboard = 0x36B6D00 (method) OnAssignGameModeStateInternal = 0x36B6D80 (method) IsApplicableForGameMode = 0x26219D0 (method) Update = 0x36B6F30 (method) .ctor = 0x36B73E0 (method) === CombatMaster.View.UI.Gameplay.DamageIndicator === _hideSpeed = 0x20 _hitIndicatorsRect = 0x28 _indicatorImages = 0x30 _indicatorId = 0x38 Update = 0x36BE440 (method) SetTarget = 0x36BE150 (method) .ctor = 0x36BE5F0 (method) === CombatMaster.View.UI.Gameplay.DMGameModeView === _dmMatchInfoExt = 0x50 _dmGameModeSystem = 0x58 _topPlayers = 0x68 _timeLeftUpdateTimer = 0x70 IsScoreboardActive = 0x81F490 (method) IsScoreboardActive = 0x81F4A0 (method) MatchTimeLeft = 0x36AEE00 (method) MatchTimeLeftFormatted = 0x36BCDC0 (method) FirstPlaceNickName = 0x36BCD70 (method) SecondPlaceNickName = 0x36BCE50 (method) ThirdPlaceNickName = 0x36BCEA0 (method) ButtonScoreboard = 0x36BC340 (method) IsApplicableForGameMode = 0x36BC3C0 (method) OnAssignGameModeStateInternal = 0x36BC3D0 (method) Update = 0x36BC7C0 (method) .ctor = 0x36BCCC0 (method) === CombatMaster.View.UI.Gameplay.DOGameModeView === _doMatchInfoExt = 0x58 _doGameModeSystem = 0x60 _lastPlayerTeamScore = 0x68 _lastEnemyTeamScore = 0x6C _timeLeftUpdateTimer = 0x70 IsAlfaTeam = 0x36BD5E0 (method) PlayerTeamScore = 0x36BD6E0 (method) EnemyTeamScore = 0x36BD510 (method) MatchTimeLeft = 0x36AEE00 (method) MatchTimeLeftFormatted = 0x36BD650 (method) IsScoreboardActive = 0x12305E0 (method) IsScoreboardActive = 0x80ABF0 (method) IsGameLoopStarted = 0x1F27870 (method) IsGameLoopStarted = 0x5A6C80 (method) TeamIcon = 0x36BD7B0 (method) ButtonScoreboard = 0x36BCEF0 (method) IsApplicableForGameMode = 0x36BCF70 (method) OnAssignGameModeStateInternal = 0x36BCF80 (method) Update = 0x36BD130 (method) .ctor = 0x36BD4D0 (method) === CombatMaster.View.UI.Gameplay.DroneIndicatorsManager === _droneIndicatorPrefab = 0x38 _indicatorsPool = 0x40 _indicatorPerDroneList = 0x48 _myPlayer = 0x50 _camera = 0x58 _canvas = 0x60 Awake = 0x36BE600 (method) OnUpdateMyPlayerInstance = 0x35EC760 (method) LateUpdate = 0x36BEE60 (method) GetDroneIndicator = 0x36BE6F0 (method) GetWorldPositionOnScreen = 0x36BEA00 (method) GetScreenViewportSize = 0x35EBC30 (method) .ctor = 0x36BF6A0 (method) === CombatMaster.View.UI.Gameplay.DSGameModeView === _dsMatchInfoExt = 0x50 _dsGameModeSystem = 0x58 _newLoadoutLabel = 0x60 DemonCountFormatted = 0x36BDEF0 (method) MatchTimeLeft = 0x36AEE00 (method) MatchTimeLeftFormatted = 0x36BE0C0 (method) HealthPercent = 0x36BDFA0 (method) ArmorPercent = 0x36BDDA0 (method) CashAmount = 0x36BDE30 (method) IsPlayerSlayer = 0x36BE030 (method) IsScoreboardActive = 0x54D080 (method) IsScoreboardActive = 0x597950 (method) ButtonScoreboard = 0x36BD870 (method) IsApplicableForGameMode = 0x36BD8F0 (method) OnAssignGameModeStateInternal = 0x36BD900 (method) Update = 0x36BDC10 (method) OnEquipLoadoutDrop = 0x36BDBF0 (method) .ctor = 0x36BDD60 (method) === CombatMaster.View.UI.Gameplay.FYGameModeView === _fyGameModeSystem = 0x50 _timeLeftUpdateTimer = 0x60 IsScoreboardActive = 0x6C96E0 (method) IsScoreboardActive = 0x6C98D0 (method) MatchTimeLeft = 0x36AEE00 (method) MatchTimeLeftFormatted = 0x36BFF40 (method) HealthPercent = 0x36BFEA0 (method) ArmorPercent = 0x36BFE10 (method) MyNickname = 0x36BFFD0 (method) MyPlace = 0x6BF740 (method) MyPlace = 0x6BF750 (method) IsFirstPlace = 0x36BFF30 (method) ButtonScoreboard = 0x36BF760 (method) IsApplicableForGameMode = 0x36BF7E0 (method) OnAssignGameModeStateInternal = 0x36BF7F0 (method) Update = 0x36BF8C0 (method) .ctor = 0x36BFDD0 (method) === CombatMaster.View.UI.Gameplay.GameModeViewBase`1 === _view = 0x0 _creationData = 0x0 _myPlayer = 0x0 GameModeDataState = 0x463590 (method) IsApplicableForGameMode = 0x34AC70 (method) OnAssignGameModeStateInternal = 0x351800 (method) Awake = 0x351010 (method) OnDestroy = 0x351010 (method) OnUpdateMyPlayerInstance = 0x351800 (method) OnAssignGameModeState = 0x351800 (method) .ctor = 0x351010 (method) === CombatMaster.View.UI.Gameplay.HudInputActionBinder === _target = 0x20 _supportGamepad = 0x28 _gamepadButton = 0x2C _keyboardKey = 0x30 _mouseButton = 0x34 _promptGo = 0x38 _textPrompt = 0x40 _alwaysActive = 0x48 _raycastPivot = 0x4C _tintColor = 0x54 _rectTransform = 0x58 _latestIsGamepadEnabled = 0x60 Awake = 0x36C5160 (method) OnEnable = 0x36C5690 (method) Update = 0x36C5A00 (method) DoInput = 0x36C5250 (method) ActualizePromptActiveState = 0x36C4FB0 (method) UpdatePromptView = 0x36C56C0 (method) OnDrawGizmos = 0x36C55B0 (method) .ctor = 0x36C5EB0 (method) === ELethalWeaponIconState === value__ = 0x10 None = 0x0 Square = 0x0 Vertical = 0x0 === CombatMaster.View.UI.Gameplay.HudInputController === _indicatorWorldPosOffset = 0x38 _indicatorScreenOffset = 0x3C _clampButtonRect = 0x40 _pickUpWeaponButton = 0x48 _obtainedItemView = 0x50 _pickUpOwnLethalWeapon = 0x58 _gasMaskDamage = 0x60 _openLoadoutDropButton = 0x68 _openBuyStationButton = 0x70 _openWeaponBoxButton = 0x78 _comingSoonButton = 0x80 _enterVehicleButton = 0x88 _loadoutViewModel = 0x90 _battlePerksView = 0x98 _vehicleHud = 0xA0 _joystickView = 0xA8 _deniedSound = 0xB0 _myPlayer = 0xC8 _camera = 0xD0 _canvas = 0xD8 _inputController = 0xE0 _currentLethalWeapon = 0xE8 _currentLethalWeaponIcon = 0x218 _sniperAdsActivated = 0x220 Player = 0x74E3C0 (method) SniperAdsButtonActive = 0x36CAE60 (method) IsEnableCancelButton = 0x36C9570 (method) AdsActive = 0x36C8FA0 (method) IsInspect = 0x36C9750 (method) IsShooting = 0x36C97B0 (method) CrouchActive = 0x36C9240 (method) PickUpItemActive = 0x36CA620 (method) LoadoutDropButtonActive = 0x36CA170 (method) WeaponBoxButtonActive = 0x36CB000 (method) BuyStationButtonActive = 0x36C9140 (method) ComingSoonButtonActive = 0x36C91C0 (method) EnterVehicleButtonActive = 0x36C9270 (method) IsGamepadInputEnabled = 0x36C9610 (method) ParamotorMoveUpButtonActive = 0x36CA450 (method) MoveUpButtonActive = 0x36CA260 (method) MoveDownButtonActive = 0x36CA1F0 (method) IsGrenade = 0x36C96A0 (method) LethalWeaponIconState = 0x36C98F0 (method) LethalWeaponIcon = 0x36C9B50 (method) LethalWeaponRotation = 0x36C9CC0 (method) LethalWeaponScale = 0x36C9EE0 (method) ShowArmorAndGasMaskButtons = 0x36CA7C0 (method) ShowAdrenalineShotButton = 0x36CA760 (method) ShowParachuteButton = 0x36CAC40 (method) ShowBashButton = 0x36CA810 (method) ShowReloadButton = 0x36CADE0 (method) ShowLethalButton = 0x36CABD0 (method) ShowCrouchButton = 0x36CAAF0 (method) ShowExitVehicleButton = 0x36CAB60 (method) ShowParamotorButton = 0x36CADB0 (method) ShowParachutePCButton = 0x36CACF0 (method) ShowBattleRoyaleButtons = 0x36CA880 (method) ShowBombPlantOrDefuse = 0x36CA900 (method) IsDefuseBomb = 0x36C94D0 (method) IsBombPlantingOrDefusing = 0x36C9490 (method) ArmorCount = 0x36C9110 (method) AdrenalineShotCount = 0x36C8F70 (method) GasMaskFilters = 0x36C92F0 (method) GasMaskIcon = 0x36C9320 (method) ParamotorStrength = 0x36CA4B0 (method) ParamotorIcon = 0x36CA310 (method) IsDowned = 0x36C9540 (method) IsSelfReviving = 0x36C9780 (method) HealthPercent = 0x36C9460 (method) SelfReviveKitCount = 0x36CA6F0 (method) IsVirtualDisplayControls = 0x36C97E0 (method) ShowBRInventory = 0x2E56150 (method) ShowBRInventory = 0x36CB090 (method) ShowTriggerLeftZoneButton = 0x36CAE50 (method) ShowTriggerLeftZoneButton = 0x36CB0A0 (method) ShowAdsZoneButton = 0x36CA7B0 (method) ShowAdsZoneButton = 0x36CB080 (method) ShowCheckWatchButton = 0x36CA9A0 (method) ShowCheckWeaponButton = 0x36CAA80 (method) AdrenalineLeftPercent = 0x36C8F40 (method) AdsWhenUseActive = 0x36C9000 (method) ButtonAds = 0x36C5F50 (method) ButtonSniperAds = 0x36C6D00 (method) ButtonJump = 0x36C66A0 (method) ButtonMoveUp = 0x36C68B0 (method) ButtonMoveDown = 0x36C6730 (method) ButtonCrouch = 0x36C6190 (method) ButtonParachute = 0x36C6B40 (method) ButtonReload = 0x36C6C00 (method) ButtonCancel = 0x36C6010 (method) ButtonGrenade = 0x36C6410 (method) ButtonShoot = 0x36C6C50 (method) ButtonVehicleEnterExit = 0x36C6F10 (method) ButtonShootHipFire = 0x36C6C30 (method) ButtonUseWeaponBash = 0x36C6EE0 (method) ButtonInspect = 0x36C6670 (method) ButtonCheckWatch = 0x36C6160 (method) ButtonLoadout = 0x36C6700 (method) ButtonPickUpWeapon = 0x36C6B70 (method) ButtonReadyForSpawn = 0x36C6BD0 (method) ButtonEquipArmor = 0x36C63E0 (method) ButtonUseAdrenaline = 0x36C6E80 (method) ButtonUseSelfRevive = 0x36C6EB0 (method) ButtonPlantOrDefuseBomb = 0x36C6BA0 (method) ButtonDoubleTap = 0x36C61F0 (method) ButtonShowInventory = 0x36C6C70 (method) ButtonOpenLoadoutDropWindow = 0x36C6AD0 (method) ButtonOpenBuyStationWindow = 0x36C6A60 (method) ButtonOpenWeaponBox = 0x36C6B10 (method) Awake = 0x36C5ED0 (method) OnEnable = 0x36C8540 (method) LateUpdate = 0x36C7170 (method) OnUpdateMyPlayerInstance = 0x36C8800 (method) OnGasMaskDamage = 0x36C85C0 (method) OnPickUpOwnLethalWeapon = 0x36C86C0 (method) OnPickUpFlag = 0x36C8610 (method) GetWorldPositionOnScreen = 0x36C6F40 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.KCGameModeView === _kcMatchInfoExt = 0x50 _kcGameModeSystem = 0x58 _lastRedTeamScore = 0x64 _lastBlueTeamScore = 0x68 _timeLeftUpdateTimer = 0x6C IsPlayerBlueTeam = 0x36CB8E0 (method) PlayerTeamScore = 0x36CBAE0 (method) EnemyTeamScore = 0x36CB810 (method) PlayerTeamScorePercent = 0x36CB9E0 (method) EnemyTeamScorePercent = 0x36CB710 (method) MatchTimeLeft = 0x36AEE00 (method) MatchTimeLeftFormatted = 0x36CB950 (method) IsScoreboardActive = 0x81F490 (method) IsScoreboardActive = 0x81F4A0 (method) TeamIcon = 0x36CBBB0 (method) ButtonScoreboard = 0x36CB0B0 (method) OnAssignGameModeStateInternal = 0x36CB140 (method) IsApplicableForGameMode = 0x36CB130 (method) Update = 0x36CB300 (method) .ctor = 0x36CB6D0 (method) === CombatMaster.View.UI.Gameplay.LabelController === _tweenAnimsGroup = 0x20 _showCancelationToken = 0x28 Show = 0x36CBD20 (method) ShowDelayed = 0x36CBC90 (method) OnDisable = 0x36CBC70 (method) OnDestroy = 0x36CBC70 (method) .ctor = 0x510900 (method) === CombatMaster.View.UI.Gameplay.LoadoutViewModel === _onUseMainSlotWeaponTween = 0x38 _chargedAmmoLeft = 0x40 _totalAmmoLeft = 0x48 _switchIcon = 0x50 _myPlayer = 0x58 _playerArming = 0x60 _ammoTotalLeftPredictValueEnum = 0x78 _ammoTotalLeftPredictValue = 0x84 _ammoTotalLeftPredictValueExpireTime = 0x88 _activeWeaponData = 0x8C _lastLethalActiveWeapon = 0x1C0 _lastTotalAmmoLeft = 0x1C8 _lastLethalAmmoLeft = 0x1CC ActiveWeaponIcon = 0x36CCAC0 (method) LethalWeaponIcon = 0x36CCDE0 (method) ActiveWeaponData = 0x36CCA30 (method) LethalWeaponData = 0x36CCC80 (method) IsNotHaveAmmo = 0x36CCBF0 (method) ActiveWeaponChargedAmmoLeft = 0xD5C220 (method) ActiveWeaponChargedAmmoLeft = 0xD5C250 (method) IsTotalAmmoLeftInfinity = 0x32EC520 (method) IsTotalAmmoLeftInfinity = 0x32EC640 (method) ActiveWeaponTotalAmmoLeft = 0x5C94A0 (method) ActiveWeaponTotalAmmoLeft = 0x5C9580 (method) ActiveWeaponRarityColor = 0x36CCB80 (method) ActiveWeaponRarityColorByAttachments = 0x36CCB10 (method) LethalWeaponExist = 0x85D6E0 (method) LethalWeaponExist = 0x2C79700 (method) LethalWeaponTotalAmmoLeft = 0x36CCF20 (method) Awake = 0x36CBDC0 (method) OnDestroy = 0x36CBE00 (method) Update = 0x36CC1B0 (method) OnUseWeapon = 0x36CC180 (method) OnInventoryAmmoWillChange = 0x36CBED0 (method) OnUpdateMyPlayerInstance = 0x36CBF20 (method) .ctor = 0x882520 (method) === EMatchStateIndicator === value__ = 0x10 None = 0x0 WaitForPlayers = 0x0 CountDown = 0x0 GameLoop = 0x0 AfterIntro = 0x0 === CombatMaster.View.UI.Gameplay.MatchScreenUI === _damageIndicator = 0x38 _respawnTimer = 0x40 _damageOverlay = 0x48 _damageVignette = 0x50 _armorDestroy = 0x58 _gasMaskOverlay = 0x60 _isOutOfMapOverlay = 0x68 _10SecondsToEnd = 0x70 _nukeInBoundSound = 0x88 _myPlayer = 0xA0 _lastKillFrame = 0xA8 _lastBadPingTime = 0xAC _lastGasMaskActiveState = 0xB0 _gasMaskChangeActiveTime = 0xB4 _nukeTimeLeft = 0xB8 _radialBlurAmount = 0xBC _isOutOfMap = 0xC0 _outOfMapLeftTime = 0xC4 MatchStateIndicator = 0x36CEBD0 (method) WarmUpTimeLeft = 0x36CF090 (method) ShowBadPingOverlay = 0x36CF060 (method) NukeTimeLeftFormatted = 0x36CEE20 (method) NukeInboard = 0x36CEE00 (method) GasMaskDamage = 0x36CEB50 (method) IsBRMode = 0x36CEB90 (method) IsOutOfMap = 0x24892F0 (method) OutOfMapTimer = 0x36CEF40 (method) Awake = 0x36CCF70 (method) OnDisable = 0x36CD2A0 (method) OnDestroy = 0x36CD090 (method) Update = 0x36CE5E0 (method) OnUpdateMyPlayerInstance = 0x36CDAA0 (method) OnArmorDestroy = 0x36CD000 (method) OnFallDamage = 0x36CDA00 (method) OnEvent = 0x36CD490 (method) OnEvent = 0x36CD3B0 (method) UpdateRadialBlur = 0x36CE370 (method) UpdateDamageOverlayUI = 0x36CDE10 (method) UpdateGasMaskOverlayUI = 0x36CE020 (method) UpdateOutOfMap = 0x36CE1E0 (method) .ctor = 0x1248CB0 (method) === CombatMaster.View.UI.Gameplay.MovingJoystickView === _leftJoystickContainer = 0x20 _leftJoystick = 0x28 _leftButtonSettings = 0x30 _rightJoystickContainer = 0x38 _rightJoystick = 0x40 _rightButtonSettings = 0x48 _rectTransform = 0x50 _displayMovingSensor = 0x58 _isLeftJoystickActive = 0x60 Setup = 0x36CF420 (method) Awake = 0x36CF140 (method) Update = 0x36CF750 (method) OnDestroy = 0x36CF180 (method) OnJoystickReleaseAction = 0x36CF3D0 (method) OnJoystickInnerPositionAction = 0x36CF3A0 (method) OnJoystickContainerPositionAction = 0x36CF2F0 (method) .ctor = 0x36CF920 (method) === CombatMaster.View.UI.Gameplay.NukeScreen === _light = 0x38 _nukeVideoPlayer = 0x40 Show = 0x36CF9C0 (method) PlayNukeVideo = 0x36CF930 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.ObtainedItemView === _showDuration = 0x38 _showTime = 0x44 LootItemType = 0x1ED0BE0 (method) LootItemType = 0x21F3CD0 (method) EntityType = 0x594DE0 (method) EntityType = 0x1455AF0 (method) Element = 0x36CFB30 (method) Setup = 0x36CFA90 (method) Update = 0x36CFAD0 (method) .ctor = 0x36CFB20 (method) === CombatMaster.View.UI.Gameplay.OperationProgressIndicator === _showAnimGroup = 0x38 _operationCard = 0x40 _showSound = 0x48 Awake = 0x36CFB50 (method) OnDestroy = 0x36CFBF0 (method) PlayProgressAnimation = 0x36CFC90 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.PlayerHudWindow === _hudInputController = 0x60 _crosshair = 0x68 _xpCounter = 0x70 _hudInputCanvas = 0x78 OpenBattleMenuWindow = 0x36CFF40 (method) Awake = 0x36CFD00 (method) Start = 0x36CFFB0 (method) OnDestroy = 0x36CFDB0 (method) Update = 0x36D0040 (method) OnUpdateMyPlayerInstance = 0x36CFE70 (method) .ctor = 0x36D0180 (method) === CombatMaster.View.UI.Gameplay.PlayerUIManager === _onAssignMyPlayerMob = 0xB0 _onAssignGameSystem = 0xB8 _onAssignGameModeState = 0xC0 OnGameStateChange = 0xC8 NukeScreen = 0xD0 _onWindowCloseAudio = 0xD8 _gameModeSystem = 0xF0 _gameModeState = 0xF8 _myPlayer = 0x100 _creationData = 0x108 _currentMatchState = 0x110 _currentStatePlayTime = 0x114 _isShowEndingWindows = 0x118 _isQuitting = 0x119 _battleMusic = 0x120 _brGulagWaitMusic = 0x128 _brGulagDuelMusic = 0x130 _brBattleFinalMusic = 0x138 Add_OnAssignMyPlayer = 0x36D2670 (method) Remove_OnAssignMyPlayer = 0x36D2AA0 (method) Add_OnAssignGameSystem = 0x36D25B0 (method) Remove_OnAssignGameSystem = 0x36D2A40 (method) Add_OnAssignGameModeState = 0x36D2530 (method) Remove_OnAssignGameModeState = 0x36D29E0 (method) Ref = 0x36D2940 (method) MyPlayer = 0x36D2910 (method) MatchState = 0x36D27F0 (method) StatePlayTime = 0x36D29B0 (method) MatchTimeLeft = 0x36D2820 (method) MatchInfo = 0x36D27C0 (method) CreationData = 0x36D2730 (method) GameModeSystem = 0x36D2790 (method) GameModeState = 0x36D2760 (method) BattleMusic = 0x7F9080 (method) Awake = 0x36D01C0 (method) Update = 0x36D1DF0 (method) OnDestroy = 0x36D0440 (method) OnBackInvoke = 0x36D0430 (method) OnShow = 0x36D06B0 (method) SetupCreationData = 0x6C1490 (method) HardQuit = 0x36D03A0 (method) UpdateBattleInstances = 0x36D09D0 (method) OnSNDRoundResultChange = 0x36D0510 (method) OnSNDRoundStateChange = 0x36D0580 (method) UpdateChangeMatchState = 0x36D12B0 (method) UpdateMatchState = 0x36D13F0 (method) UpdatePlayerEliminated = 0x36D1AE0 (method) ShowEndingWindows = 0x36D0800 (method) DoMatchDone = 0x36D0350 (method) CheckShowIntroWindow = 0x36D01E0 (method) .ctor = 0x36D22E0 (method) === CombatMaster.View.UI.Gameplay.SNDAnnounceAlivesPlayers === _canvasGroup = 0x38 _tweenScale = 0x40 _tweenPlayerTeam = 0x48 _tweenEnemyTeam = 0x50 _timeShow = 0x68 PrevPlayerTeamAliveCount = 0x7322F0 (method) PrevPlayerTeamAliveCount = 0x806E90 (method) PrevEnemyTeamAliveCount = 0x6BF740 (method) PrevEnemyTeamAliveCount = 0x6BF750 (method) PlayerTeamAliveCount = 0x828090 (method) PlayerTeamAliveCount = 0x8280A0 (method) EnemyTeamAliveCount = 0x883A50 (method) EnemyTeamAliveCount = 0x11FF0C0 (method) OnEnable = 0x36D2B00 (method) Play = 0x36D2B30 (method) Update = 0x36D2C90 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.SNDGameModeView === _sndMatchInfoExt = 0x50 _sndGameModeSystem = 0x58 _lastRedTeamScore = 0x64 _lastBlueTeamScore = 0x68 _timeLeftUpdateTimer = 0x6C IsPlayerBlueTeam = 0x36D36F0 (method) PlayerTeamPoints = 0x36D37B0 (method) EnemyTeamPoints = 0x36D3530 (method) PlayerTeamScore = 0x36D3880 (method) EnemyTeamScore = 0x36D3600 (method) RoundTimeLeft = 0x36D3A20 (method) RoundTimeLeftFormatted = 0x36D3970 (method) IsRoundState = 0x36D2D90 (method) IsRoundLoop = 0x36D3760 (method) IsScoreboardActive = 0x81F490 (method) IsScoreboardActive = 0x81F4A0 (method) TeamIcon = 0x36D3A40 (method) DefusingPercent = 0x36D3480 (method) ButtonScoreboard = 0x36D2D00 (method) OnAssignGameModeStateInternal = 0x36D2DC0 (method) IsApplicableForGameMode = 0x36D2D80 (method) Update = 0x36D2F80 (method) .ctor = 0x36D3440 (method) === CombatMaster.View.UI.Gameplay.SNDTeamPlayersStatus === _sndAnnounceAlives = 0x38 _sndGameModeSystem = 0x40 _myPlayer = 0x48 _sndMatchInfoExt = 0x50 _lastRadioVoice = 0x60 IsRoundState = 0x36D3C80 (method) IsHaveBomb = 0x36D4330 (method) PlayerTeamAliveCount = 0x7322F0 (method) PlayerTeamAliveCount = 0x806E90 (method) EnemyTeamAliveCount = 0x6BF740 (method) EnemyTeamAliveCount = 0x6BF750 (method) IsPlayerTerrorist = 0x36D4390 (method) RoundTimeLeft = 0x36D4460 (method) RoundTimeLeftPercent = 0x36D4400 (method) PlantName = 0x36D43E0 (method) Awake = 0x36D3B00 (method) Update = 0x36D4130 (method) PlayDeathPlayerEffect = 0x36D4060 (method) OnDestroy = 0x36D3E60 (method) OnAssignGameSystem = 0x36D3CB0 (method) OnUpdateMyPlayerInstance = 0x36D3FB0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.SpawnPerksView === _canvasGroup = 0x20 _disappearAnimationCurve = 0x28 _loadoutPerkTier1 = 0x30 _loadoutPerkTier2 = 0x38 _loadoutPerkTier3 = 0x40 _myPlayer = 0x48 _rebindFrame = 0x50 _disappearTime = 0x54 _lastKeyTime = 0x58 Awake = 0x36D44E0 (method) OnDestroy = 0x36D45C0 (method) OnUpdateMyPlayerInstance = 0x36D4750 (method) OnResetPlayer = 0x36D4730 (method) Update = 0x36D4900 (method) .ctor = 0x510900 (method) === ETipType === value__ = 0x10 None = 0x0 NextRound = 0x0 MatchEnd = 0x0 === CombatMaster.View.UI.Gameplay.SpectatorPlayerView === _netPlayerInfoViewModel = 0x38 _weaponViewModel = 0x40 _loadoutPerkTier1 = 0x48 _loadoutPerkTier2 = 0x50 _loadoutPerkTier3 = 0x58 _spectatorPlayer = 0x60 IsActive = 0x36D52B0 (method) NickName = 0x36D5340 (method) TipType = 0x36D5370 (method) ChangeSpectatorPlayer = 0x36D4CD0 (method) Update = 0x36D4D40 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.TDMGameModeView === _tdmMatchInfoExt = 0x50 _tdmGameModeSystem = 0x58 _lastRedTeamScore = 0x64 _lastBlueTeamScore = 0x68 _timeLeftUpdateTimer = 0x6C IsPlayerBlueTeam = 0x36D5C00 (method) PlayerTeamKills = 0x36D5D00 (method) EnemyTeamKills = 0x36D5A30 (method) PlayerTeamScore = 0x36D5DD0 (method) EnemyTeamScore = 0x36D5B00 (method) MatchTimeLeft = 0x36AEE00 (method) MatchTimeLeftFormatted = 0x36D5C70 (method) IsScoreboardActive = 0x81F490 (method) IsScoreboardActive = 0x81F4A0 (method) TeamIcon = 0x36D5ED0 (method) ButtonScoreboard = 0x36D53D0 (method) OnAssignGameModeStateInternal = 0x36D5460 (method) IsApplicableForGameMode = 0x36D5450 (method) Update = 0x36D5620 (method) .ctor = 0x36D59F0 (method) === CombatMaster.View.UI.Gameplay.TUTGameModeView === _tabRightScreenTutor = 0x50 _lookAtTargetsTutorial = 0x58 _moveToFirePositionTutorial = 0x60 _moveJoystickTutorial = 0x68 _shootingTutorial = 0x70 _shootingButtonTutorial = 0x78 _reloadTutorial = 0x80 _aimingModeTutorial = 0x88 _aimingModeButtonTutorial = 0x90 _aimingModeExitTutorial = 0x98 _swapWeaponTutorial = 0xA0 _shootingSecondWeaponTutorial = 0xA8 _moveToGrenadePositionTutorial = 0xB0 _grenadeTutorial = 0xB8 _grenadeButtonTutorial = 0xC0 _moveToBattlePositionTutorial = 0xC8 _battleTutorial = 0xD0 _popupQuitTheMatch = 0xD8 _indicatorContainer = 0xE0 _tutZoneIndicatorPrefab = 0xE8 _defaultPositionZoneIndicator = 0xF0 _nextStepSoundHighlight = 0xF8 _nextStepSound = 0x110 _lastTutorial = 0x128 _tutMatchInfoExt = 0x130 _tutGameModeSystem = 0x138 _tutMapLevelDesign = 0x140 _tutZoneIndicators = 0x148 _camera = 0x150 _canvas = 0x158 IsApplicableForGameMode = 0x36D6BD0 (method) OnAssignGameModeStateInternal = 0x36D7A60 (method) OpenPopupQuitTheMatch = 0x36D7E40 (method) QuitTheMatch = 0x36D7E70 (method) LateUpdate = 0x36D6BE0 (method) TabRightScreenSide = 0x36D8390 (method) LookAtTargets = 0x36D7420 (method) MoveToFirePositionTutorial = 0x36D7720 (method) ShootingTutorial = 0x36D8120 (method) ReloadTutorial = 0x36D7F10 (method) AimingModeButtonTutorial = 0x36D5F90 (method) AimingModeTutorial = 0x36D6090 (method) AimingModeExitTutorial = 0x36D6010 (method) SwapWeaponTutorial = 0x36D8330 (method) ShootingSecondWeaponTutorial = 0x36D7F70 (method) MoveToGrenadePositionTutorial = 0x36D7980 (method) GrenadeTutorial = 0x36D69D0 (method) MoveToBattlePositionTutorial = 0x36D7640 (method) BattleTutorial = 0x36D6220 (method) UpdatePointZone = 0x36D83F0 (method) GetWorldPositionOnScreen = 0x36D6450 (method) GetScreenViewportSize = 0x36D6280 (method) .ctor = 0x36D8900 (method) === CombatMaster.View.UI.Gameplay.VehicleHud === _helicopterHud = 0x38 _myPlayer = 0x40 _controlledVehicle = 0x48 _healthPercent = 0x50 HealthPercent = 0x1341CF0 (method) Awake = 0x36DC4A0 (method) OnUpdateMyPlayerInstance = 0x36DC520 (method) Update = 0x36DC5F0 (method) .ctor = 0x882520 (method) === CombatMaster.View.UI.Gameplay.WorkoutGameModeView === _roundAnnouncer = 0x50 _workoutMatchInfoExt = 0x58 _lastTime = 0x60 BestTime = 0x36DCD70 (method) BestTimeFormatted = 0x36DCBF0 (method) LastTime = 0x85D6F0 (method) LastTimeFormatted = 0x36DCFC0 (method) CurrentTime = 0x36DCEE0 (method) CurrentTimeFormatted = 0x36DCDD0 (method) TargetsDestroyedFormatted = 0x36DD0C0 (method) TargetsDestroyedPercent = 0x36DD190 (method) IsRecording = 0x554A00 (method) ResetRound = 0x36DCAE0 (method) IsApplicableForGameMode = 0x36DC860 (method) OnAssignGameModeStateInternal = 0x36DC870 (method) OnRoundSuccessFinish = 0x36DCA50 (method) Update = 0x36DCB60 (method) .ctor = 0x36DCBB0 (method) === CombatMaster.View.UI.Gameplay.Input.UIKeymapManual === _asset = 0x10 .ctor = 0x36F84B0 (method) Asset = 0x53E8F0 (method) ActionMap = 0x520140 (method) ActionMap = 0x51FB70 (method) Navigate = 0x526D40 (method) Navigate = 0x526D60 (method) ZoomIn = 0x5120A0 (method) ZoomIn = 0x5120B0 (method) ZoomOut = 0x54DFC0 (method) ZoomOut = 0x54DFE0 (method) === CombatMaster.View.SmallMapScripts.LocalRotation === _xSpeed = 0x20 _ySpeed = 0x24 _zSpeed = 0x28 _transform = 0x30 Awake = 0x36E2620 (method) Update = 0x36E2650 (method) .ctor = 0x510900 (method) === CombatMaster.View.Localization.DropdownLocalizedText === _dropdown = 0x20 _optionsLocalizedKeys = 0x28 Awake = 0x36E0320 (method) Start = 0x36E0790 (method) OnEnable = 0x36E0790 (method) Localize = 0x36E0520 (method) .ctor = 0x36E07A0 (method) === Pair === Key = 0x10 Value = 0x18 === Internal === FillRawData = 0x36E1DA0 (method) === CombatMaster.View.Localization.LocalizationAsset === _isRightToLeftText = 0x18 _lightFontAsset = 0x20 _lightFont = 0x28 _mediumFontAsset = 0x40 _mediumFont = 0x48 _strings = 0x60 _cache = 0x68 Strings = 0x54E670 (method) LightFontAsset = 0x526D40 (method) LightFont = 0xD66E90 (method) MediumFontAsset = 0x54DA60 (method) MediumFont = 0x216BB40 (method) IsRightToLeftText = 0x53E8E0 (method) GetString = 0x36E2720 (method) TryGetString = 0x36E2A50 (method) ClearCache = 0x36E2700 (method) InitCache = 0x36E2900 (method) GetUniqSymbols = 0x36E2760 (method) .ctor = 0x778690 (method) === CombatMaster.View.Localization.LocalizationInfo === LanguagesIndexMap = 0x0 Key = 0x18 LocalizationAssets = 0x20 GetUniqSymbols = 0x36E2FA0 (method) GetString = 0x36E2EF0 (method) GetStringEn = 0x36E2E60 (method) TryGetString = 0x36E31B0 (method) ClearCache = 0x36E2C40 (method) GetLocaleByLanguage = 0x36E2D80 (method) .ctor = 0x778690 (method) .cctor = 0x36E3250 (method) === CombatMaster.View.Localization.LocalizedText === _idText = 0x20 _text = 0x28 Awake = 0x36E3620 (method) Start = 0x36E3790 (method) OnEnable = 0x36E3790 (method) Localize = 0x36E3670 (method) .ctor = 0x510900 (method) === CombatMaster.View.Localization.LocalizedTexts === _idText = 0x20 _texts = 0x28 Start = 0x36E3970 (method) OnEnable = 0x36E3970 (method) Localize = 0x36E37A0 (method) .ctor = 0x510900 (method) === CombatMaster.View.Lobby.BattlePassLaptopController === _targetTransform = 0x20 _rotationOpened = 0x28 _rotationClosed = 0x34 _duration = 0x40 _animationCurve = 0x48 _emblemAnim = 0x50 _openAudioSource = 0x58 _closeAudioSource = 0x60 _additionalLight = 0x68 _targetRotation = 0x70 _startRotation = 0x84 _timer = 0x94 IsOpen = 0x1D689C0 (method) IsOpen = 0x1D68A00 (method) Awake = 0x36DD420 (method) Update = 0x36DDBD0 (method) Open = 0x36DD8D0 (method) Close = 0x36DD610 (method) PlayEmblemAnimation = 0x36DDB90 (method) CalculateProgress = 0x36DD4B0 (method) .ctor = 0x36DDDD0 (method) === CombatMaster.View.Lobby.CameraController === _renderCamera = 0x20 _previewPostProcessing = 0x28 _shootingRangePosition = 0x30 _wheeledVehiclePosition = 0x38 _wheeledVehiclePreviewPosition = 0x40 _wheeledVehicleShowcasePosition = 0x48 _itemPreviewPosition = 0x50 _itemShowcasePosition = 0x58 _operatorsPositionFullBody = 0x60 _operatorsPositionHalfBody = 0x68 _operatorShowcasePosition = 0x70 _battlePassOperatorPosition = 0x78 _weaponPosition = 0x80 _weaponLoadoutPosition = 0x88 _weaponEditLoadoutPosition = 0x90 _primaryPosition = 0x98 _weaponPrimaryVerticalPosition = 0xA0 _secondaryPosition = 0xA8 _secondaryOverkillPosition = 0xB0 _lethalPosition = 0xB8 _lethalOverkillPosition = 0xC0 _wristbandPosition = 0xC8 _ziplineGunsmithPosition = 0xD0 _loadoutPerkPosition = 0xD8 _arsenalWeaponPosition = 0xE0 _arsenalSecondaryWeaponPosition = 0xE8 _battlePassCmPointsPosition = 0xF0 _battlePassLaptopPosition = 0xF8 _battlePassPrimaryPosition = 0x100 _battlePassSecondaryPosition = 0x108 _cameraOffsetPivot = 0x110 _transformLink = 0x118 _cameraWiggle = 0x120 _isBattlePassCameraPosition = 0x128 _overrideOffsetTween = 0x130 _pivotOverrideOffset = 0x138 _pivotAdditiveOffset = 0x144 CameraWiggle = 0x36DFC40 (method) RenderCamera = 0x526D40 (method) Awake = 0x36DE0C0 (method) OnEnable = 0x36DEB60 (method) OnDisable = 0x36DEA90 (method) Update = 0x36DF9A0 (method) ToggleCollectionItemsSettings = 0x36DF190 (method) ToggleWeaponAttachmentSettings = 0x36DF190 (method) ToggleLeaderboardOperatorSettings = 0x36DF0D0 (method) ToggleVehiclesWindowSettings = 0x36DF0D0 (method) ToggleBattlePassWindowSettings = 0x36DF0D0 (method) ClampAdditiveOffset = 0x36DE4C0 (method) UpdateAdditiveOffset = 0x36DF270 (method) UpdateOverrideOffset = 0x36DF3C0 (method) UpdateCameraOffset = 0x36DF290 (method) SetLobbyAntiAliasing = 0x36DEF20 (method) SetPreviewPostProcessingActive = 0x36DF040 (method) ShootingRangePosition = 0x36DF060 (method) ItemPreviewPosition = 0x36DE870 (method) ItemShowcasePosition = 0x36DE8F0 (method) WheeledVehiclePosition = 0x36DF9B0 (method) WheeledVehiclePreviewPosition = 0x36DFA20 (method) WheeledVehicleShowcasePosition = 0x36DFA90 (method) OperatorsPosition = 0x36DEDB0 (method) BattlePassOperatorPosition = 0x36DE230 (method) OperatorShowcasePosition = 0x36DED40 (method) UpdateOriginWeaponPosition = 0x36DF310 (method) UpdatePositionByLoadoutSlotType = 0x36DF560 (method) WristbandPosition = 0x36DFB00 (method) ZiplineGunsmithPosition = 0x36DFBA0 (method) LoadoutPerkPosition = 0x36DE970 (method) ArsenalPosition = 0x36DDE20 (method) LoadoutPosition = 0x36DEA00 (method) EditLoadoutPosition = 0x36DE530 (method) BattlePassLaptopPosition = 0x36DE1A0 (method) BattlePassCmPointsPosition = 0x36DE110 (method) BattlePassPosition = 0x36DE2A0 (method) SetCameraOrigin = 0x36DEEC0 (method) IsForceLinkWeaponGunsmithCameraPos = 0x36DE5C0 (method) .ctor = 0x510900 (method) === CombatMaster.View.Lobby.CameraWiggle === smoothTime = 0x20 posRange = 0x24 noZMove = 0x28 shouldReturnToStart = 0x29 initPos = 0x2C initRot = 0x38 startPos = 0x44 startRot = 0x50 endPos = 0x5C endRot = 0x68 velocity = 0x74 Start = 0x36DFFB0 (method) OnDisable = 0x36DFCF0 (method) RandomFromOrderCorrectedRange = 0x36DFDC0 (method) SetNewPositions = 0x36DFDE0 (method) Update = 0x36E00B0 (method) .ctor = 0x36E02B0 (method) === CombatMaster.View.Lobby.FPSWeaponPreview === _animInspectVarProp = 0x0 _animInspectProp = 0x4 _camera = 0x38 _handsSpawnPoint = 0x40 _additionalLights = 0x48 _soundTemplate = 0x50 _playerMobView = 0x58 _weapon = 0x60 _leftWeaponView = 0x68 _rendererFeatures = 0x70 _inspectVar = 0x78 Camera = 0x5140C0 (method) Awake = 0x36E0820 (method) OnDestroy = 0x36E1430 (method) Show = 0x36E1850 (method) PlayInspect = 0x36E14F0 (method) LateUpdate = 0x36E12F0 (method) SetFpsFieldOfView = 0x36E16C0 (method) ExtractRendererFeatures = 0x36E1080 (method) Hide = 0x36E11A0 (method) SetAdditionalLightsEnabled = 0x36E1590 (method) ExecuteInspectEvent = 0x36E0C50 (method) .ctor = 0x36E1D20 (method) .cctor = 0x36E1CA0 (method) === CombatMaster.View.Lobby.LoadoutPerksLaptopController === _loadoutPerk1 = 0x38 _loadoutPerk2 = 0x40 _loadoutPerk3 = 0x48 _highlightLink = 0x50 _equipTweenAnimation = 0x58 _tabletAnimation = 0x60 HighlightColor = 0x36E23C0 (method) IsEditState = 0x36E2580 (method) Awake = 0x36E20D0 (method) OnDestroy = 0x36E2180 (method) Update = 0x36E22C0 (method) PlayOpenAnimation = 0x36E2270 (method) PlayEquipTweenAnimation = 0x36E2230 (method) .ctor = 0x882520 (method) === CombatMaster.View.Lobby.LuckyDrawCase3dView === _cup = 0x20 _luckyDrawCaseViewModel = 0x28 _itemsGridContainer = 0x30 _itemsGridTemplate = 0x38 _displayCanvas = 0x40 LuckyDrawCaseViewModel = 0x5120A0 (method) Awake = 0x36E3980 (method) Update = 0x36E3A50 (method) .ctor = 0x510900 (method) === EAnimationCase === value__ = 0x10 None = 0x0 Drop = 0x0 SimpleOpen = 0x0 === CombatMaster.View.Lobby.LuckyDrawCasePreview === _rotatePoint = 0x38 _spawnPoint = 0x40 _caseCamera = 0x48 _caseDropAnimation = 0x50 _additionalLights = 0x58 CasePivot = 0x5140C0 (method) CaseCamera = 0x54DA70 (method) LuckyDrawCaseView = 0x54E670 (method) LuckyDrawCaseView = 0x54E6A0 (method) Awake = 0x36E3B40 (method) OnDestroy = 0x36E3E80 (method) Show = 0x36E4070 (method) Hide = 0x36E3D90 (method) SpawnCase = 0x36E41F0 (method) SetAdditionalLightsEnabled = 0x36E3F40 (method) .ctor = 0x882520 (method) === ECanvasView === value__ = 0x10 Preview = 0x0 LobbyBackground = 0x0 OperatorFraction = 0x0 LeaderboardBackground = 0x0 === CombatMaster.View.Lobby.OperatorPreview === _animSecondaryWeaponProp = 0x0 _additionalLights = 0x38 _bgCanvas = 0x40 _operatorSpawns = 0x48 _operatorPromoSpawnPoint1 = 0x50 _operatorPromoSpawnPoint2 = 0x58 _operatorShowcaseAnimator = 0x60 _operatorBoughtEffect = 0x68 _operatorBoughtEffectSound = 0x70 _operatorPromoAnimationRotateClip = 0x88 _spawnOperatorCancelation = 0x90 _validParamsByAnimator = 0x98 _dirtAnimProps = 0xA0 _currentMainOperatorMobView = 0xA8 _currentOperatorData = 0xB0 _currentOperatorInfo = 0x138 _currentPrimaryWeapon = 0x140 _currentSecondaryWeapon = 0x270 _currentWristbandId = 0x3A0 _currentWatchface = 0x3A4 _isSummaryView = 0x3AC _cameraPromoPoint1 = 0x3B0 _cameraPromoPoint2 = 0x3B8 _mainPointVerticalOffset = 0x3C0 _focusAttachmentRotationTween = 0x3D0 BgCanvas = 0x54DA60 (method) MainOperatorSpawnPoint = 0x36E7280 (method) PromoOperatorSpawnPoint1 = 0x54DA80 (method) PromoOperatorSpawnPoint2 = 0x546A70 (method) PromoCameraPoint1 = 0x36E72B0 (method) PromoCameraPoint2 = 0x2B64AA0 (method) IsSummaryView = 0x36E7270 (method) CanvasView = 0x36E70A0 (method) CanvasView = 0x36E7370 (method) IsOperatorShowcaseAnimationPlaying = 0x36E7260 (method) IsOperatorShowcaseAnimationPlaying = 0x36E7380 (method) IsOperatorPreview = 0x36E7250 (method) RarityIcon = 0x36E72C0 (method) FractionIcon = 0x36E71F0 (method) FractionArtwork = 0x36E70B0 (method) FractionBackColor = 0x36E7110 (method) FractionGradColor = 0x36E7180 (method) Theme = 0x36E7340 (method) Awake = 0x36E4300 (method) OnDestroy = 0x36E5360 (method) Show = 0x36E6650 (method) Hide = 0x36E4E20 (method) HidePromoOperators = 0x36E4D90 (method) ShowPreviewOperator = 0x36E6050 (method) PlayOperatorShowcaseAnimation = 0x36E5470 (method) UpdateOperatorAccessories = 0x36E6D10 (method) ShowOperator = 0x36E5F00 (method) ShowOperatorLeaderboard = 0x36E5E00 (method) ShowOperatorBattlePass = 0x36E5CA0 (method) ShowSummaryOperators = 0x36E6550 (method) ShowPromoOperator = 0x36E62C0 (method) PlayOperatorBoughtEffect = 0x36E5420 (method) FocusOnAccessory = 0x36E45B0 (method) SpawnOperator = 0x36E6950 (method) SpawnSummaryOperators = 0x36E6BB0 (method) InstantiateOperator = 0x36E4FB0 (method) RemoveOperators = 0x36E5560 (method) SetAdditionalLightsEnabled = 0x36E57D0 (method) SetAnimsValue = 0x36E5900 (method) IsValidAnimator = 0x36E52B0 (method) .ctor = 0x36E6FD0 (method) .cctor = 0x36E6F80 (method) === EMainView === value__ = 0x10 MainView = 0x0 PromoView = 0x0 ShowcaseView = 0x0 === CombatMaster.View.Lobby.OrbitPreview === _promoMainLight = 0x38 _additionalLights = 0x40 _bgCanvas = 0x48 _spawnPoint = 0x50 _itemShowcaseAnimator = 0x58 _verticalScreenScale = 0x60 _horizontalScreenScale = 0x64 _itemScaleDuration = 0x68 _itemScaleEase = 0x6C _tweenScaleEnabled = 0x70 _showcaseAudioList = 0x78 _weaponPromoContent = 0x80 _weaponPromoSpawnPoint = 0x88 _weaponPromoAnimationRotateClip = 0x90 _currentItemId = 0xA0 _currentWeaponData = 0xA4 _instantiatedItem = 0x1D8 _changedTextures = 0x1E0 _orbitView = 0x1E8 _cameraPromoPoint = 0x1F0 _tweenScale = 0x1F8 _cancellationScaleAndCenter = 0x200 _cancellationSpawnItem = 0x208 _albedoProp = 0x0 _metallicProp = 0x4 _normalProp = 0x8 _camoProp = 0xC _customLitAlbedoProp = 0x10 _customLitMetallicProp = 0x14 _customLitNormalProp = 0x18 _attachmentsForColliders = 0x20 RarityIcon = 0x36E9EE0 (method) MainViewWwl = 0x36E9E10 (method) Theme = 0x36E7340 (method) IsItemShowcaseAnimationPlaying = 0x1D689C0 (method) IsItemShowcaseAnimationPlaying = 0x1D68A00 (method) MainView = 0x2846E10 (method) MainView = 0x2B89FC0 (method) SpawnPoint = 0x54DA80 (method) BgCanvas = 0x54DA70 (method) WeaponPromoSpawnPoint = 0x54E9A0 (method) CameraPromoPoint = 0x2A61870 (method) PromoMainLight = 0x5140C0 (method) InstantiatedItem = 0x2A61820 (method) OrbitPreviewView = 0x2A61860 (method) Awake = 0x36E7390 (method) OnDestroy = 0x36E8460 (method) Hide = 0x36E8070 (method) ShowPromoItem = 0x36E8AD0 (method) HidePromoItem = 0x36E8030 (method) SpawnPromoVehicle = 0x36E9000 (method) SpawnPromoCharm = 0x36E8EB0 (method) SpawnPromoWristband = 0x36E9340 (method) SpawnPromoWeapon = 0x36E9150 (method) PlayItemShowcaseAnimation = 0x36E8520 (method) SpawnWristband = 0x36E9750 (method) SpawnCharm = 0x36E8C50 (method) SpawnVehicle = 0x36E94A0 (method) SpawnWeapon = 0x36E95B0 (method) UpdateWristbandWatchFaceData = 0x36E9A40 (method) ScaleAndCenter = 0x36E8890 (method) ScaleAndCenterByAttachment = 0x36E8620 (method) ScaleAndCenterInternal = 0x36E8750 (method) SpawnItem = 0x36E8D60 (method) GetNewScaleByBounds = 0x36E78F0 (method) GetNewScaleByBounds = 0x36E79E0 (method) CenterByBounds = 0x36E7560 (method) GetWeaponViewRendererBounds = 0x36E7D80 (method) GetWeaponViewRendererBounds = 0x36E7DC0 (method) TryChangeTextureFilterMode = 0x36E9860 (method) SetAdditionalLightsEnabled = 0x36E89A0 (method) CreateCollidersForWeapon = 0x36E76C0 (method) .ctor = 0x36E9D70 (method) .cctor = 0x36E9BB0 (method) === CombatMaster.View.Lobby.VehicleView === PreviewScaleOffset = 0x20 .ctor = 0x510900 (method) === CombatMaster.View.Lobby.WeaponBlackout === _minDistanceToFade = 0x38 _orbitPreview = 0x40 _cameraController = 0x48 CanvasGroupAlpha = 0x1D72300 (method) CanvasGroupAlpha = 0x1D72470 (method) Update = 0x371EF30 (method) .ctor = 0x882520 (method) === CombatMaster.View.Lobby.WeaponGunsmithPreview === _additionalLights = 0x38 _primaryPivot = 0x40 _primarySecretPreview = 0x48 _primaryComingSoonPreview = 0x50 _secondaryPivot = 0x58 _secondarySecretPreview = 0x60 _secondaryComingSoonPreview = 0x68 _lethalPivot = 0x70 _lethalSecretPreview = 0x78 _lethalComingSoonPreview = 0x80 _wristbandPivot = 0x88 _wristbandComingSoonPreview = 0x90 _emblemViewModel = 0x98 _ziplinePivot = 0xA0 _battlePassLaptop = 0xA8 _battlePassLaptopLootItemViewModel = 0xB0 _coinsStackPivot = 0xB8 _loadoutPerksLaptop = 0xC0 _loadoutPerkTier1 = 0xC8 _loadoutPerkTier2 = 0xD0 _loadoutPerkTier3 = 0xD8 _gunsmithBoughtEffects = 0xE0 _gunsmithBoughtSoundEffect = 0xE8 _startDelayBoughtEffects = 0x100 _delayBoughtEffects = 0x104 _previewPrimaryWeapon = 0x108 _previewSecondaryWeapon = 0x238 _previewLethalWeapon = 0x368 _previewWristbandType = 0x498 _previewWatchFaceData = 0x49C _primaryWeaponSpawnQ = 0x4A8 _secondaryWeaponSpawnQ = 0x4B0 _lethalWeaponSpawnQ = 0x4B8 _hideCancelation = 0x4C0 Theme = 0x36E7340 (method) LoadoutPerksLaptop = 0x74E3D0 (method) PreviewPrimaryWeapon = 0x3723830 (method) PreviewSecondaryWeapon = 0x37238C0 (method) PreviewLethalWeapon = 0x37237A0 (method) Awake = 0x371F330 (method) OnDestroy = 0x3721510 (method) Show = 0x3721860 (method) Hide = 0x37211C0 (method) Clear = 0x3720010 (method) Show = 0x3721A50 (method) UpdateLoadoutPreview = 0x3722260 (method) UpdateWeaponPreview = 0x3722AF0 (method) UpdateWristbandPreview = 0x3723480 (method) UpdateZiplinePreview = 0x37235B0 (method) UpdateEmblemPreview = 0x37221B0 (method) UpdateBattlePassLaptopLootItemPreview = 0x3722130 (method) UpdateBattlePassCmPointsStack = 0x3722070 (method) ClearCoinsStack = 0x371FDD0 (method) PlayGunsmithBoughtEffect = 0x37215D0 (method) LoopPrimaryPivot = 0x3721360 (method) LoopSecondaryPivot = 0x3721430 (method) LoopLethalPivot = 0x3721280 (method) SpawnWeapon = 0x3721B30 (method) SpawnWristband = 0x3721CE0 (method) SpawnZipline = 0x3721DE0 (method) CenterWeaponByGunsmithPoint = 0x371F7A0 (method) CenterWristbandByGunsmithPoint = 0x371FCB0 (method) GetSecretPreviewByPivot = 0x37210D0 (method) GetComingSoonPreviewByPivot = 0x3720FD0 (method) SetAdditionalLightsEnabled = 0x3721730 (method) .ctor = 0x37236B0 (method) === CombatMaster.View.Lobby.WheeledVehiclePreview === _additionalLights = 0x38 _vehicleSpawnPoint = 0x40 _showcaseAnimator = 0x48 _spawnVehicleCancelation = 0x50 _currentVehicleId = 0x58 _currentVehicleInfo = 0x60 _changedTextures = 0x68 _customLitAlbedoProp = 0x0 _customLitMetallicProp = 0x4 _customLitNormalProp = 0x8 VehicleSpawnPoint = 0x54DA60 (method) IsVehicleShowcaseAnimationPlaying = 0x58B260 (method) IsVehicleShowcaseAnimationPlaying = 0x62F3E0 (method) RarityIcon = 0x3724A80 (method) Theme = 0x36E7340 (method) Awake = 0x3723D30 (method) OnDestroy = 0x3723EF0 (method) Show = 0x3724550 (method) Hide = 0x3723E10 (method) ShowVehicle = 0x3724470 (method) PlayVehicleShowcaseAnimation = 0x3723FB0 (method) SpawnVehicle = 0x3724690 (method) RemoveVehicles = 0x37240A0 (method) SetAdditionalLightsEnabled = 0x3724340 (method) TryChangeTextureFilterMode = 0x3724770 (method) .ctor = 0x3724A00 (method) .cctor = 0x3724950 (method) === CombatMaster.View.Binders.ABoltPropertyBindableBehaviour === OnEnable = 0x3711620 (method) OnDisable = 0x37115B0 (method) OnEvent = 0x512CE0 (method) OnEvent = 0x512CE0 (method) OnEvent = 0x512CE0 (method) .ctor = 0x882520 (method) === CombatMaster.View.Binders.BattlePerkViewModelBinder === _battlePerkViewModel = 0x40 _getter = 0x48 Bind = 0x3711740 (method) Awake = 0x3711690 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.BundleInfoLootItemBinder === _bundleViewModel = 0x40 _disableOnNull = 0x48 _getter = 0x50 Bind = 0x3711840 (method) Awake = 0x3711790 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.ButtonEquipViewModelBinder === _buttonEquipViewModel = 0x40 _getter = 0x48 Bind = 0x3711A00 (method) Awake = 0x3711950 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.ButtonShootBinder === _doubleClickMode = 0x38 _reClickTimeout = 0x3C _clickSound = 0x40 _clickCallBack = 0x58 _isHeadHitMarker = 0x60 _lastClickFrame = 0x64 _lastClickTime = 0x68 _action = 0x70 _collider = 0x78 Awake = 0x3711A40 (method) IsRayHit = 0x3711A90 (method) ShowCrosshairHit = 0x53FBD0 (method) IsHead = 0x81F490 (method) Health = 0x620380 (method) IsInvincible = 0x554A00 (method) TakeDamage = 0x3711C80 (method) .ctor = 0x3711D50 (method) === CombatMaster.View.Binders.EnhancedCollectionBinder === _scroller = 0x40 _prefab = 0x48 _prefabCellSize = 0x50 _reloadScrollPositionFactor = 0x54 _useCache = 0x58 _numberOfCellsPerRow = 0x5C _getter = 0x60 _cachedHeightPerData = 0x68 _collection = 0x70 _lastMultiplyCellPrefabAmount = 0x78 _multiplyCellPrefab = 0x80 Prefab = 0x54DA70 (method) NumberOfCellsPerRow = 0x6BF740 (method) NumberOfCellsPerRow = 0x6BF750 (method) Bind = 0x3712F00 (method) Awake = 0x3712CD0 (method) Update = 0x3713B70 (method) PrepareMultiplyCellPrefab = 0x3713750 (method) GetNumberOfCells = 0x37136D0 (method) GetCellViewSize = 0x37131F0 (method) GetCellView = 0x3713340 (method) .ctor = 0x3713C00 (method) === CombatMaster.View.Binders.GamepadInputBinder === _target = 0x20 _gamepadButton = 0x28 _textPrompt = 0x30 _raycastPivot = 0x38 _isSilence = 0x40 _rectTransform = 0x48 _pointerEventData = 0x0 _raycastResults = 0x8 RaycastPivot = 0x336A910 (method) Awake = 0x3713C90 (method) Update = 0x37149B0 (method) DoInput = 0x3713D80 (method) IsReadInput = 0x3714460 (method) OnDrawGizmos = 0x37148D0 (method) DrawGizmos = 0x3714290 (method) .ctor = 0x3714D40 (method) .cctor = 0x3714CB0 (method) === CombatMaster.View.Binders.GamepadSelectBinder === _selectSound = 0x38 _alwaysEnabledNavigation = 0x50 _pressEnabled = 0x51 _raycastPivot = 0x54 _checkReadInputRectTransform = 0x60 _selectable = 0x68 _action = 0x70 _savedNavigation = 0x78 _isDisabledNavigation = 0xA0 RaycastPivot = 0x3388AF0 (method) PressEnabled = 0x1F27870 (method) Awake = 0x3714D60 (method) OnDestroy = 0x3715060 (method) CombatMaster.Battle.Gameplay.IUpdatable.UpdateCore = 0x3714EB0 (method) SetCheckReadInputTransform = 0x54E6A0 (method) OnSelect = 0x3715140 (method) OnDrawGizmos = 0x37150A0 (method) .ctor = 0x3715240 (method) === CombatMaster.View.Binders.GamepadSliderBinder === _slider = 0x20 _maxDelayTime = 0x28 _minDelayTime = 0x2C _deadValue = 0x30 _useDPad = 0x34 _useTriggers = 0x35 _useShoulders = 0x36 _nextTime = 0x38 _timer = 0x3C Awake = 0x3715260 (method) OnEnable = 0x3715440 (method) OnDisable = 0x37153D0 (method) Update = 0x37154B0 (method) MoveSlider = 0x37152E0 (method) .ctor = 0x37157E0 (method) === CombatMaster.View.Binders.GamepadTabsBinder === _shoulders = 0x20 _padding = 0x28 _isBlockMove = 0x2C _leftShoulder = 0x30 _rightShoulder = 0x38 _horizontalLayoutGroup = 0x40 _tabs = 0x48 Awake = 0x3715800 (method) Update = 0x3715C70 (method) MoveTabLeft = 0x3715910 (method) MoveTabRight = 0x3715920 (method) MoveTab = 0x3715930 (method) OnDestroy = 0x3715B90 (method) .ctor = 0x3716030 (method) === CombatMaster.View.Binders.GamepadToggleGroupBinder === _toggleGroup = 0x20 Awake = 0x37160B0 (method) Update = 0x3716540 (method) MoveToggle = 0x3716130 (method) .ctor = 0x510900 (method) === CombatMaster.View.Binders.LootItemViewModelBindAction === _lootItem = 0x38 LootItem = 0x8221C0 (method) OnEnable = 0x20A8780 (method) .ctor = 0x882520 (method) === CombatMaster.View.Binders.LootItemViewModelBinder === _bundleViewModel = 0x40 _disableOnNull = 0x48 _getter = 0x50 Bind = 0x3716720 (method) Awake = 0x3716670 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.LuckyDrawCaseViewModelBinder === _caseViewModel = 0x40 _disableOnNull = 0x48 _getter = 0x50 Bind = 0x37168A0 (method) Awake = 0x37167F0 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.OperationViewModelBinder === _operationViewModel = 0x40 _disableOnNull = 0x48 _getter = 0x50 Bind = 0x3716A40 (method) Awake = 0x3716990 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.RenderTextureImageViewBinder === _renderTextureImageView = 0x40 _getter = 0x48 Bind = 0x3716C70 (method) Awake = 0x3716BC0 (method) .ctor = 0x5E4DC0 (method) === EDirection === value__ = 0x10 Up = 0x0 Down = 0x0 Left = 0x0 Right = 0x0 === CombatMaster.View.Binders.SafeSelectOnDisable === _direction = 0x20 _selectable = 0x28 Awake = 0x3716CB0 (method) OnDisable = 0x3716CF0 (method) .ctor = 0x510900 (method) === CombatMaster.View.Binders.ShopBundleViewModelBinder === _bundleViewModel = 0x40 _disableOnNull = 0x48 _getter = 0x50 Bind = 0x3716F70 (method) Awake = 0x3716EC0 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.ShopBundleViewModelSetup === _bundleId = 0x20 _bundleViewModel = 0x28 _disableOnNull = 0x30 Awake = 0x3717020 (method) OnEnable = 0x37170B0 (method) .ctor = 0x510900 (method) === CombatMaster.View.Binders.ShopLootViewModelBinder === _shopLootViewModel = 0x40 _disableOnNull = 0x48 _getter = 0x50 Bind = 0x3717210 (method) Awake = 0x3717160 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.SpriteAnimationSheetBinder === _image = 0x40 _spriteAnimation = 0x48 _disableOnNullSprite = 0x50 _getter = 0x58 Awake = 0x37172C0 (method) Bind = 0x3717420 (method) .ctor = 0x3717490 (method) === CombatMaster.View.Binders.SpriteAnimationSpeedBinder === _spriteAnimation = 0x40 _getter = 0x48 Awake = 0x37174A0 (method) Bind = 0x3717550 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.WeaponIconImageBinder === _weaponIconImage = 0x40 _getter = 0x48 Awake = 0x3723950 (method) Bind = 0x3723A00 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Binders.WeaponViewModelBindAction === _weaponId = 0x38 WeaponData = 0x3723AE0 (method) OnEnable = 0x20A8780 (method) .ctor = 0x882520 (method) === CombatMaster.View.Binders.WeaponViewModelBinder === _weaponViewModel = 0x40 _getter = 0x48 Awake = 0x3723B90 (method) Bind = 0x3723C40 (method) .ctor = 0x5E4DC0 (method) === PrefabData === Prefab = 0x10 PrefabCellSize = 0x18 MultiplyCellPrefab = 0x20 Name = 0x3716B30 (method) .ctor = 0x5109F0 (method) === CombatMaster.View.Binders.EnhancedCollectionBinderExt === _scroller = 0x40 _prefabDatas = 0x48 _reloadScrollPositionFactor = 0x50 _getter = 0x58 _collection = 0x60 PrefabDatas = 0x54DA70 (method) Bind = 0x37120E0 (method) Awake = 0x3711D60 (method) GetNumberOfCells = 0x3712CA0 (method) GetCellViewSize = 0x3712220 (method) GetCellView = 0x37123E0 (method) .ctor = 0x3712CC0 (method) === Microsoft.CodeAnalysis.EmbeddedAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.IsUnmanagedAttribute === .ctor = 0x520010 (method) === AOT.MonoPInvokeCallbackAttribute === .ctor = 0x520010 (method) === UnityEngineInternal.LightmapType === value__ = 0x10 NoLightmap = 0x0 StaticLightmap = 0x0 DynamicLightmap = 0x0 === UnityEngineInternal.MathfInternal === FloatMinNormal = 0x0 FloatMinDenormal = 0x4 IsFlushToZeroEnabled = 0x8 .cctor = 0x2EF0780 (method) === UnityEngineInternal.TypeInferenceRules === value__ = 0x10 TypeReferencedByFirstArgument = 0x0 TypeReferencedBySecondArgument = 0x0 ArrayOfTypeReferencedByFirstArgument = 0x0 TypeOfFirstArgument = 0x0 === UnityEngineInternal.TypeInferenceRuleAttribute === _rule = 0x10 .ctor = 0x2EFD0E0 (method) .ctor = 0x8561B0 (method) ToString = 0x1D09890 (method) === UnityEngineInternal.GenericStack === .ctor = 0x2EEF690 (method) === Unity.Jobs.IJob === Execute = 0x351010 (method) === JobStruct`1 === jobReflectionData = 0x0 Initialize = 0x351080 (method) Execute = 0x348880 (method) .cctor = 0x351080 (method) === Unity.Jobs.IJobExtensions === EarlyJobInit = 0x351080 (method) Schedule = 0x463590 (method) Run = 0x463590 (method) === Unity.Jobs.IJobFor === Execute = 0x3578D0 (method) === ForJobStruct`1 === jobReflectionData = 0x0 Initialize = 0x351080 (method) Execute = 0x348880 (method) .cctor = 0x351080 (method) === Unity.Jobs.IJobForExtensions === EarlyJobInit = 0x351080 (method) ScheduleParallel = 0x463590 (method) === Unity.Jobs.IJobParallelFor === Execute = 0x3578D0 (method) === ParallelForJobStruct`1 === jobReflectionData = 0x0 Initialize = 0x351080 (method) Execute = 0x348880 (method) .cctor = 0x351080 (method) === Unity.Jobs.IJobParallelForExtensions === EarlyJobInit = 0x351080 (method) Schedule = 0x463590 (method) Run = 0x463590 (method) === Unity.Jobs.JobHandle === jobGroup = 0x10 version = 0x18 Complete = 0x2EF0010 (method) IsCompleted = 0x2EF00A0 (method) ScheduleBatchedJobs = 0x2EF00E0 (method) ScheduleBatchedJobsAndComplete = 0x2EF0060 (method) ScheduleBatchedJobsAndIsCompleted = 0x2EF00A0 (method) CombineDependencies = 0x2EEFFA0 (method) CombineDependencies = 0x2EEFE30 (method) CombineDependencies = 0x2EEFEE0 (method) CombineDependenciesInternal2 = 0x2EEFD20 (method) CombineDependenciesInternalPtr = 0x2EEFDD0 (method) Equals = 0x2EF0050 (method) === Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute === .ctor = 0x8561B0 (method) === Unity.Jobs.LowLevel.Unsafe.JobRanges === BatchSize = 0x10 NumJobs = 0x14 TotalIterationCount = 0x18 StartEndIndex = 0x20 === Unity.Jobs.LowLevel.Unsafe.ScheduleMode === value__ = 0x10 Run = 0x0 Batched = 0x0 Parallel = 0x0 Single = 0x0 === JobScheduleParameters === Dependency = 0x10 ScheduleMode = 0x20 ReflectionData = 0x28 JobDataPtr = 0x30 .ctor = 0x2EF0110 (method) === PanicFunction_ === .ctor = 0x73E330 (method) Invoke = 0x51E470 (method) === Unity.Jobs.LowLevel.Unsafe.JobsUtility === PanicFunction = 0x0 GetJobRange = 0x2EF0260 (method) GetWorkStealingRange = 0x2EF02B0 (method) Schedule = 0x2EF0540 (method) ScheduleParallelFor = 0x2EF0480 (method) ScheduleParallelForTransform = 0x2EF03C0 (method) CreateJobReflectionData = 0x2EF01C0 (method) CreateJobReflectionData = 0x2EF0150 (method) IsExecutingJob = 0x2EF0590 (method) JobCompilerEnabled = 0x2EF0620 (method) GetJobQueueWorkerThreadCount = 0x2EF0230 (method) JobWorkerCount = 0x2EF0230 (method) ThreadIndex = 0x2EF05F0 (method) ThreadIndexCount = 0x2EF05C0 (method) InvokePanicFunction = 0x2EF0310 (method) === Unity.IntegerTime.DiscreteTime === Value = 0x10 Zero = 0x0 MinValue = 0x8 MaxValue = 0x10 TicksPerSecondBits = 0x18 NonPow2TpsBits = 0x1C .ctor = 0x2EED170 (method) .ctor = 0x2EED100 (method) .ctor = 0x6D5500 (method) FromTicks = 0x20B0B60 (method) Op_Explicit = 0x2EED250 (method) Op_Explicit = 0x2EED230 (method) Op_Inequality = 0x2EED290 (method) Op_GreaterThan = 0x2EED280 (method) Op_GreaterThanOrEqual = 0x2EED270 (method) Op_Addition = 0x2EED1E0 (method) Op_Subtraction = 0x2EED2A0 (method) Equals = 0x1305D50 (method) Equals = 0x2EECE20 (method) GetHashCode = 0x2EECEB0 (method) ToString = 0x2EECF50 (method) ToString = 0x2EECEC0 (method) CompareTo = 0x2EECE10 (method) .cctor = 0x2EECFC0 (method) === TicksPerSecond === m_Numerator = 0x10 m_Denominator = 0x14 DefaultTicksPerSecond = 0x0 TicksPerSecond24 = 0x8 TicksPerSecond25 = 0x10 TicksPerSecond30 = 0x18 TicksPerSecond50 = 0x20 TicksPerSecond60 = 0x28 TicksPerSecond120 = 0x30 TicksPerSecond2397 = 0x38 TicksPerSecond2425 = 0x40 TicksPerSecond2997 = 0x48 TicksPerSecond5994 = 0x50 TicksPerSecond11988 = 0x58 DiscreteTimeRate = 0x60 .ctor = 0x2EFD010 (method) Equals = 0x2EFCB30 (method) Equals = 0x2EFCB50 (method) GetHashCode = 0x2EFCC30 (method) Simplify = 0x2EFCCA0 (method) Gcd = 0x2EFCC00 (method) .cctor = 0x2EFCD50 (method) === Unity.IntegerTime.RationalTime === m_Count = 0x10 m_TicksPerSecond = 0x18 Count = 0x526A20 (method) Op_Explicit = 0x2EF2BC0 (method) === Unity.IntegerTime.RationalTimeExtensions === Convert = 0x2EF2B60 (method) === Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute === .ctor = 0x520010 (method) === Unity.Profiling.IgnoredByDeepProfilerAttribute === .ctor = 0x520010 (method) === Unity.Profiling.ProfilerCategory === m_CategoryId = 0x10 .ctor = 0x1CE82F0 (method) Name = 0x2EF1730 (method) ToString = 0x2EF1720 (method) Scripts = 0x620380 (method) Op_Implicit = 0x2EF1860 (method) === Unity.Profiling.ProfilerCategoryColor === value__ = 0x10 Render = 0x0 Scripts = 0x0 BurstJobs = 0x0 Other = 0x0 Physics = 0x0 Animation = 0x0 Audio = 0x0 AudioJob = 0x0 AudioUpdateJob = 0x0 Lighting = 0x0 GC = 0x0 VSync = 0x0 Memory = 0x0 Internal = 0x0 UI = 0x0 Build = 0x0 Input = 0x0 === AutoScope === m_Ptr = 0x10 .ctor = 0x2EDCBC0 (method) Dispose = 0x2EDCB70 (method) === Unity.Profiling.ProfilerMarker === m_Ptr = 0x10 .ctor = 0x2EF18E0 (method) .ctor = 0x2EF18B0 (method) Auto = 0x2EF1870 (method) === Unity.Profiling.ProfilerMarkerDataUnit === value__ = 0x10 Undefined = 0x0 TimeNanoseconds = 0x0 Bytes = 0x0 Count = 0x0 Percent = 0x0 FrequencyHz = 0x0 === Unity.Profiling.ProfilerCounterOptions === value__ = 0x10 None = 0x0 FlushOnEndOfFrame = 0x0 ResetToZeroOnFlush = 0x0 === Unity.Profiling.ProfilerRecorderOptions === value__ = 0x10 None = 0x0 StartImmediately = 0x0 KeepAliveDuringDomainReload = 0x0 CollectOnlyOnCurrentThread = 0x0 WrapAroundWhenCapacityReached = 0x0 SumAllSamplesInFrame = 0x0 GpuRecorder = 0x0 Default = 0x0 === Unity.Profiling.ProfilerRecorderSample === value = 0x10 count = 0x18 refValue = 0x20 Count = 0x5243F0 (method) === ControlOptions === value__ = 0x10 Start = 0x0 Stop = 0x0 Reset = 0x0 Release = 0x0 SetFilterToCurrentThread = 0x0 SetToCollectFromAllThreads = 0x0 === CountOptions === value__ = 0x10 Count = 0x0 MaxCount = 0x0 === Unity.Profiling.ProfilerRecorder === handle = 0x10 SharedRecorder = 0x0 .ctor = 0x2EF2240 (method) Valid = 0x2EF2470 (method) Start = 0x2EF2100 (method) Stop = 0x2EF21A0 (method) LastValue = 0x2EF23E0 (method) Count = 0x2EF22B0 (method) IsRunning = 0x2EF2350 (method) GetSample = 0x2EF1FB0 (method) Create = 0x2EF1CD0 (method) Control = 0x2EF1C30 (method) GetLastValue = 0x2EF1E40 (method) GetCount = 0x2EF1DC0 (method) GetValid = 0x2EF20C0 (method) GetRunning = 0x2EF1EC0 (method) GetSampleInternal = 0x2EF1F50 (method) Dispose = 0x2EF1D30 (method) CheckInitializedAndThrow = 0x2EF1B80 (method) === Unity.Profiling.DebugScreenCapture === RawImageDataReference = 0x8589B0 (method) ImageFormat = 0x5507E0 (method) Width = 0x611870 (method) Height = 0x684F50 (method) === Unity.Profiling.LowLevel.MarkerFlags === value__ = 0x10 Default = 0x0 Script = 0x0 ScriptInvoke = 0x0 ScriptDeepProfiler = 0x0 AvailabilityEditor = 0x0 AvailabilityNonDevelopment = 0x0 Warning = 0x0 Counter = 0x0 SampleGPU = 0x0 === Unity.Profiling.LowLevel.ProfilerMarkerDataType === value__ = 0x10 InstanceId = 0x0 Int32 = 0x0 UInt32 = 0x0 Int64 = 0x0 UInt64 = 0x0 Float = 0x0 Double = 0x0 String16 = 0x0 Blob8 = 0x0 GfxResourceId = 0x0 === Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription === category = 0x10 flags = 0x12 dataType = 0x14 unitType = 0x15 reserved0 = 0x18 nameUtf8Len = 0x1C nameUtf8 = 0x20 Flags = 0xD58650 (method) === Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle === handle = 0x10 .ctor = 0x6D5500 (method) Valid = 0x2EF1B60 (method) GetDescription = 0x2EF1A80 (method) GetByName__Unmanaged = 0x2EF1980 (method) GetDescriptionInternal = 0x2EF1A30 (method) === Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription === Id = 0x10 Flags = 0x12 Color = 0x14 reserved0 = 0x18 NameUtf8Len = 0x1C NameUtf8 = 0x20 === Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility === CreateCategory__Unmanaged = 0x2EF2510 (method) GetCategoryDescription = 0x2EF2930 (method) CreateMarker = 0x2EF2700 (method) CreateMarker__Unmanaged = 0x2EF2690 (method) SetMarkerMetadata__Unmanaged = 0x2EF2990 (method) BeginSample = 0x2EF24D0 (method) EndSample = 0x2EF28A0 (method) CreateCounterValue__Unmanaged = 0x2EF2570 (method) Utf8ToString = 0x2EF2A10 (method) === Unity.Profiling.Memory.MemorySnapshotMetadata === Description = 0x53E8F0 (method) Description = 0x53E910 (method) Data = 0x520140 (method) .ctor = 0x5109F0 (method) === Unity.Profiling.Memory.MemoryProfiler === m_SnapshotFinished = 0x0 m_SaveScreenshotToDisk = 0x8 CreatingMetadata = 0x10 Add_CreatingMetadata = 0x2EF0EB0 (method) Remove_CreatingMetadata = 0x2EF0F90 (method) PrepareMetadata = 0x2EF0900 (method) WriteIntToByteArray = 0x2EF0DA0 (method) WriteStringToByteArray = 0x2EF0E20 (method) FinalizeSnapshot = 0x2EF0870 (method) SaveScreenshotToDisk = 0x2EF0C30 (method) === Unity.IO.LowLevel.Unsafe.ReadCommand === Buffer = 0x10 Offset = 0x18 Size = 0x20 === Unity.IO.LowLevel.Unsafe.ReadCommandArray === ReadCommands = 0x10 CommandCount = 0x18 === Unity.IO.LowLevel.Unsafe.FileState === value__ = 0x10 Absent = 0x0 Exists = 0x0 === Unity.IO.LowLevel.Unsafe.FileInfoResult === FileSize = 0x10 FileState = 0x18 === Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem === value__ = 0x10 Other = 0x0 Texture = 0x0 VirtualTexture = 0x0 Mesh = 0x0 Audio = 0x0 Scripts = 0x0 EntitiesScene = 0x0 EntitiesStreamBinaryReader = 0x0 FileInfo = 0x0 ContentLoading = 0x0 === Unity.IO.LowLevel.Unsafe.ReadStatus === value__ = 0x10 Complete = 0x0 InProgress = 0x0 Failed = 0x0 Truncated = 0x0 Canceled = 0x0 === Unity.IO.LowLevel.Unsafe.Priority === value__ = 0x10 PriorityLow = 0x0 PriorityHigh = 0x0 === Unity.IO.LowLevel.Unsafe.FileHandle === fileCommandPtr = 0x10 version = 0x18 JobHandle = 0x2EEF5C0 (method) IsValid = 0x2EEF580 (method) Close = 0x2EEF3F0 (method) IsFileHandleValid = 0x2EEF580 (method) GetJobHandle_Internal = 0x2EEF530 (method) === Unity.IO.LowLevel.Unsafe.ReadHandle === ptr = 0x10 version = 0x18 IsValid = 0x2EF3500 (method) Dispose = 0x2EF3250 (method) Cancel = 0x2EF3190 (method) CancelInternal = 0x2EF3150 (method) JobHandle = 0x2EF35C0 (method) Status = 0x2EF36B0 (method) GetReadStatus = 0x2EF3440 (method) ReleaseReadHandle = 0x2EF3580 (method) IsReadHandleValid = 0x2EF34C0 (method) GetJobHandle = 0x2EF33B0 (method) === Unity.IO.LowLevel.Unsafe.AsyncReadManager === GetFileInfoInternal = 0x2EDC4C0 (method) GetFileInfo = 0x2EDC6A0 (method) ReadWithHandlesInternal_NativeCopy = 0x2EDCA30 (method) Read = 0x2EDCA90 (method) OpenFileAsync_Internal = 0x2EDC770 (method) OpenFileAsync = 0x2EDC940 (method) CloseFileAsync = 0x2EDC400 (method) === Unity.IO.LowLevel.Unsafe.ProcessingState === value__ = 0x10 Unknown = 0x0 InQueue = 0x0 Reading = 0x0 Completed = 0x0 Failed = 0x0 Canceled = 0x0 === Unity.IO.LowLevel.Unsafe.FileReadType === value__ = 0x10 Sync = 0x0 Async = 0x0 === Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters === TypeIDs = 0x10 States = 0x18 ReadTypes = 0x20 PriorityLevels = 0x28 Subsystems = 0x30 === Unity.IO.Archive.ArchiveStatus === value__ = 0x10 InProgress = 0x0 Complete = 0x0 Failed = 0x0 === Unity.IO.Archive.ArchiveFileInfo === Filename = 0x10 FileSize = 0x18 === Unity.IO.Archive.ArchiveHandle === Handle = 0x10 === Unity.Collections.CollectionExtensions === SerializedView = 0x349B40 (method) === Unity.Collections.ReadOnlyAttribute === .ctor = 0x520010 (method) === Unity.Collections.WriteOnlyAttribute === .ctor = 0x520010 (method) === Unity.Collections.DeallocateOnJobCompletionAttribute === .ctor = 0x520010 (method) === Unity.Collections.NativeDisableParallelForRestrictionAttribute === .ctor = 0x520010 (method) === Unity.Collections.Allocator === value__ = 0x10 Invalid = 0x0 None = 0x0 Temp = 0x0 TempJob = 0x0 Persistent = 0x0 AudioKernel = 0x0 Domain = 0x0 FirstUserIndex = 0x0 === Unity.Collections.LeakCategory === value__ = 0x10 Invalid = 0x0 Malloc = 0x0 TempJob = 0x0 Persistent = 0x0 LightProbesQuery = 0x0 NativeTest = 0x0 MeshDataArray = 0x0 TransformAccessArray = 0x0 NavMeshQuery = 0x0 === Unity.Collections.NativeArrayOptions === value__ = 0x10 UninitializedMemory = 0x0 ClearMemory = 0x0 === Enumerator === m_Array = 0x0 m_Index = 0x0 value = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Reset = 0x351010 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) === Enumerator === m_Array = 0x0 m_Index = 0x0 value = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Reset = 0x351010 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) === ReadOnly === m_Buffer = 0x0 m_Length = 0x0 .ctor = 0x463590 (method) Length = 0x3494D0 (method) Item = 0x463590 (method) UnsafeElementAt = 0x350220 (method) GetEnumerator = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) AsReadOnlySpan = 0x463590 (method) Op_Implicit = 0x463590 (method) === Unity.Collections.NativeArray`1 === m_Buffer = 0x0 m_Length = 0x0 m_AllocatorLabel = 0x0 .ctor = 0x35D360 (method) .ctor = 0x463590 (method) Length = 0x3494D0 (method) Item = 0x463590 (method) Item = 0x463590 (method) IsCreated = 0x3496B0 (method) Dispose = 0x351010 (method) Dispose = 0x463590 (method) CopyFrom = 0x351800 (method) CopyFrom = 0x463590 (method) CopyTo = 0x351800 (method) ToArray = 0x3479D0 (method) GetEnumerator = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) Equals = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) Op_Equality = 0x463590 (method) Copy = 0x463590 (method) Copy = 0x463590 (method) Copy = 0x463590 (method) Copy = 0x463590 (method) Copy = 0x463590 (method) Copy = 0x463590 (method) Copy = 0x463590 (method) CopySafe = 0x463590 (method) CopySafe = 0x463590 (method) CopySafe = 0x463590 (method) InternalReinterpret = 0x463590 (method) Reinterpret = 0x463590 (method) Reinterpret = 0x463590 (method) GetSubArray = 0x463590 (method) AsReadOnly = 0x463590 (method) AsSpan = 0x463590 (method) AsReadOnlySpan = 0x463590 (method) Op_Implicit = 0x463590 (method) Op_Implicit = 0x463590 (method) === Unity.Collections.NativeArrayDispose === m_Buffer = 0x10 m_AllocatorLabel = 0x18 Dispose = 0x2EF1070 (method) === Unity.Collections.NativeArrayDisposeJob === Data = 0x10 Execute = 0x2EF1070 (method) RegisterNativeArrayDisposeJobReflectionData = 0x2EF10C0 (method) === Unity.Collections.NativeSliceExtensions === Slice = 0x463590 (method) Slice = 0x463590 (method) Slice = 0x463590 (method) === Enumerator === m_Array = 0x0 m_Index = 0x0 .ctor = 0x351800 (method) Dispose = 0x351010 (method) MoveNext = 0x3496B0 (method) Reset = 0x351010 (method) Current = 0x463590 (method) System.Collections.IEnumerator.get_Current = 0x3479D0 (method) === Unity.Collections.NativeSlice`1 === m_Buffer = 0x0 m_Stride = 0x0 m_Length = 0x0 .ctor = 0x463590 (method) .ctor = 0x463590 (method) Op_Implicit = 0x463590 (method) .ctor = 0x463590 (method) SliceWithStride = 0x463590 (method) Item = 0x463590 (method) Item = 0x463590 (method) CopyFrom = 0x463590 (method) CopyFrom = 0x351800 (method) Stride = 0x3494D0 (method) Length = 0x3494D0 (method) GetEnumerator = 0x463590 (method) System.Collections.Generic.IEnumerable.GetEnumerator = 0x3479D0 (method) System.Collections.IEnumerable.GetEnumerator = 0x3479D0 (method) Equals = 0x463590 (method) Equals = 0x349810 (method) GetHashCode = 0x3494D0 (method) === SharedStatic`1 === _buffer = 0x0 .ctor = 0x463590 (method) Data = 0x3479D0 (method) GetOrCreate = 0x463590 (method) === SharedStatic === GetOrCreateSharedStaticInternal = 0x2EF7920 (method) === HashCode64`1 === Value = 0x0 .cctor = 0x351080 (method) === Unity.Collections.LowLevel.Unsafe.BurstRuntime === GetHashCode64 = 0x347A50 (method) HashStringWithFNV1A64 = 0x2A58550 (method) === Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute === .ctor = 0x520010 (method) === Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility === ConvertExistingDataToNativeArray = 0x463590 (method) GetUnsafePtr = 0x463590 (method) GetUnsafeReadOnlyPtr = 0x463590 (method) GetUnsafeReadOnlyPtr = 0x463590 (method) GetUnsafeBufferPointerWithoutChecks = 0x463590 (method) === Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility === ConvertExistingDataToNativeSlice = 0x463590 (method) GetUnsafePtr = 0x463590 (method) GetUnsafeReadOnlyPtr = 0x463590 (method) === AlignOfHelper`1 === dummy = 0x0 data = 0x0 === Unity.Collections.LowLevel.Unsafe.UnsafeUtility === IsBlittable = 0x3496E0 (method) LeakRecord = 0x2EFD7F0 (method) LeakErase = 0x2EFD7B0 (method) MallocTracked = 0x2EFD840 (method) FreeTracked = 0x2EFD390 (method) Malloc = 0x2EFD8A0 (method) Free = 0x2EFD3D0 (method) MemCpy = 0x2EFDA00 (method) MemCpyStride = 0x2EFD9A0 (method) MemMove = 0x2EFDA60 (method) MemSet = 0x2EFDAC0 (method) MemClear = 0x2EFD8F0 (method) MemCmp = 0x2EFD940 (method) SizeOf = 0x2EFDB20 (method) IsBlittable = 0x2EFD770 (method) IsBlittableValueType = 0x2EFD710 (method) GetReasonForTypeNonBlittableImpl = 0x2EFD480 (method) IsArrayBlittable = 0x2EFD680 (method) IsGenericListBlittable = 0x3496E0 (method) GetReasonForArrayNonBlittable = 0x2EFD410 (method) GetReasonForGenericListNonBlittable = 0x347A50 (method) AlignOf = 0x349450 (method) CopyPtrToStructure = 0x463590 (method) InternalCopyPtrToStructure = 0x463590 (method) ReadArrayElement = 0x463590 (method) ReadArrayElementWithStride = 0x463590 (method) WriteArrayElement = 0x463590 (method) WriteArrayElementWithStride = 0x463590 (method) AddressOf = 0x463590 (method) SizeOf = 0x349450 (method) As = 0x347BC0 (method) As = 0x463590 (method) AsRef = 0x463590 (method) ArrayElementAsRef = 0x463590 (method) EnumToInt = 0x463590 (method) InternalEnumToInt = 0x3483F0 (method) EnumEquals = 0x463590 (method) === Unity.Burst.BurstAuthorizedExternalMethodAttribute === .ctor = 0x520010 (method) === Unity.Burst.BurstDiscardAttribute === .ctor = 0x520010 (method) === BurstLogType === value__ = 0x10 Info = 0x0 Warning = 0x0 Error = 0x0 === Unity.Burst.LowLevel.BurstCompilerService === CompileAsyncDelegateMethod = 0x2EDDDD0 (method) GetAsyncCompiledAsyncDelegateMethod = 0x2EDDF60 (method) GetOrCreateSharedMemory = 0x2EDDFA0 (method) Log = 0x2EDDFF0 (method) RuntimeLog = 0x2EDE050 (method) === JetBrains.Annotations.CanBeNullAttribute === .ctor = 0x520010 (method) === JetBrains.Annotations.NotNullAttribute === .ctor = 0x520010 (method) === JetBrains.Annotations.PureAttribute === .ctor = 0x520010 (method) === JetBrains.Annotations.MustUseReturnValueAttribute === .ctor = 0x520010 (method) === JetBrains.Annotations.CollectionAccessAttribute === .ctor = 0x76FB80 (method) === JetBrains.Annotations.CollectionAccessType === value__ = 0x10 None = 0x0 Read = 0x0 ModifyExistingContent = 0x0 UpdatedContent = 0x0 === UnityEngine.SpriteDrawMode === value__ = 0x10 Simple = 0x0 Sliced = 0x0 Tiled = 0x0 === UnityEngine.SpriteTileMode === value__ = 0x10 Continuous = 0x0 Adaptive = 0x0 === UnityEngine.SpriteMaskInteraction === value__ = 0x10 None = 0x0 VisibleInsideMask = 0x0 VisibleOutsideMask = 0x0 === UnityEngine.SpriteRenderer === m_SpriteChangeEvent = 0x18 RegisterSpriteChangeCallback = 0x2EF7F50 (method) UnregisterSpriteChangeCallback = 0x2EF8060 (method) InvokeSpriteChanged = 0x2EF7ED0 (method) ShouldSupportTiling = 0x2EF86C0 (method) HasSpriteChangeEvents = 0x2EF8540 (method) HasSpriteChangeEvents = 0x2EF8F20 (method) Sprite = 0x2EF8920 (method) Sprite = 0x2EF9280 (method) DrawMode = 0x2EF8300 (method) DrawMode = 0x2EF8C80 (method) Size = 0x2EF8790 (method) Size = 0x2EF90D0 (method) AdaptiveModeThreshold = 0x2EF8160 (method) AdaptiveModeThreshold = 0x2EF8AD0 (method) TileMode = 0x2EF8A00 (method) TileMode = 0x2EF9380 (method) Color = 0x2EF8230 (method) Color = 0x2EF8BB0 (method) MaskInteraction = 0x2EF8600 (method) MaskInteraction = 0x2EF8FF0 (method) FlipX = 0x2EF83C0 (method) FlipX = 0x2EF8D60 (method) FlipY = 0x2EF8480 (method) FlipY = 0x2EF8E40 (method) SpriteSortPoint = 0x2EF8860 (method) SpriteSortPoint = 0x2EF91A0 (method) GetCurrentMeshDataPtr = 0x2EF7A20 (method) GetCurrentMeshData = 0x2EF7AA0 (method) Internal_GetSpriteBounds = 0x2EF7E20 (method) GetSecondaryTextureProperties = 0x2EF7BE0 (method) GetSpriteBounds = 0x2EF7CB0 (method) .ctor = 0x5E4DC0 (method) === UnityEngine.SpriteMeshType === value__ = 0x10 FullRect = 0x0 Tight = 0x0 === UnityEngine.SpritePackingMode === value__ = 0x10 Tight = 0x0 Rectangle = 0x0 === UnityEngine.SpritePackingRotation === value__ = 0x10 None = 0x0 FlipHorizontal = 0x0 FlipVertical = 0x0 Rotate180 = 0x0 Any = 0x0 === UnityEngine.SpriteSortPoint === value__ = 0x10 Center = 0x0 Pivot = 0x0 === UnityEngine.SecondarySpriteTexture === name = 0x10 texture = 0x18 === UnityEngine.Sprite === .ctor = 0x2EFBFE0 (method) GetPackingMode = 0x2EFA530 (method) GetPackingRotation = 0x2EFA5F0 (method) GetPacked = 0x2EFA470 (method) GetTextureRect = 0x2EFB310 (method) GetTextureRectOffset = 0x2EFB230 (method) GetInnerUVs = 0x2EFA2C0 (method) GetOuterUVs = 0x2EFA3A0 (method) GetPadding = 0x2EFA6C0 (method) CreateSpriteWithoutTextureScripting = 0x2EF95B0 (method) CreateSprite = 0x2EF96E0 (method) Bounds = 0x2EFC240 (method) Rect = 0x2EFC610 (method) Border = 0x2EFC160 (method) Texture = 0x2EFC850 (method) Extrude = 0x2EFC320 (method) GetSecondaryTexture = 0x2EFB040 (method) GetSecondaryTextureCount = 0x2EFAF80 (method) GetSecondaryTextures = 0x2EFB130 (method) PixelsPerUnit = 0x2EFC540 (method) SpriteAtlasTextureScale = 0x2EFC6E0 (method) AssociatedAlphaSplitTexture = 0x2EFC070 (method) Pivot = 0x2EFC470 (method) Packed = 0x2EFC3A0 (method) PackingMode = 0x2EFA530 (method) PackingRotation = 0x2EFA5F0 (method) TextureRect = 0x2EFC760 (method) TextureRectOffset = 0x2EFB230 (method) Vertices = 0x2EFCAB0 (method) Triangles = 0x2EFC930 (method) Uv = 0x2EFC9F0 (method) GetPhysicsShapeCount = 0x2EFA790 (method) GetScriptableObjectsCount = 0x2EFADC0 (method) GetScriptableObjects = 0x2EFAE90 (method) AddScriptableObject = 0x2EF9460 (method) RemoveScriptableObjectAt = 0x2EFBE00 (method) SetScriptableObjectAt = 0x2EFBEF0 (method) GetPhysicsShapePointCount = 0x2EFAA80 (method) Internal_GetPhysicsShapePointCount = 0x2EFB3E0 (method) GetPhysicsShape = 0x2EFAC10 (method) GetPhysicsShapeImpl = 0x2EFA860 (method) OverridePhysicsShape = 0x2EFB900 (method) OverridePhysicsShapeCount = 0x2EFB6F0 (method) OverridePhysicsShape = 0x2EFB7D0 (method) OverrideGeometry = 0x2EFB4D0 (method) Create = 0x2EFA0F0 (method) Create = 0x2EF9AE0 (method) Create = 0x2EF9A70 (method) Create = 0x2EF9B80 (method) Create = 0x2EF97D0 (method) Create = 0x2EF9830 (method) Create = 0x2EFA1A0 (method) Create = 0x2EF99B0 (method) Create = 0x2EF9900 (method) === UnityEngine.SortingLayer === m_Id = 0x10 GetLayerValueFromID = 0x2EF79A0 (method) === UnityEngine.WeightedMode === value__ = 0x10 None = 0x0 In = 0x0 Out = 0x0 Both = 0x0 === UnityEngine.Keyframe === m_Time = 0x10 m_Value = 0x14 m_InTangent = 0x18 m_OutTangent = 0x1C m_WeightedMode = 0x20 m_InWeight = 0x24 m_OutWeight = 0x28 .ctor = 0x2EF0690 (method) .ctor = 0x2EF0660 (method) Time = 0x584E40 (method) Time = 0x18CE5D0 (method) Value = 0x584E50 (method) Value = 0x2A92550 (method) InTangent = 0x5FB490 (method) InTangent = 0x2B59C70 (method) OutTangent = 0x5FB480 (method) OutTangent = 0x2B810D0 (method) InWeight = 0x1AEC740 (method) InWeight = 0x565580 (method) OutWeight = 0x2EF06B0 (method) OutWeight = 0x1639850 (method) WeightedMode = 0x21E6EB0 (method) WeightedMode = 0x5507E0 (method) === UnityEngine.WrapMode === value__ = 0x10 Once = 0x0 Loop = 0x0 PingPong = 0x0 Default = 0x0 ClampForever = 0x0 Clamp = 0x0 === BindingsMarshaller === ConvertToManaged = 0x2EDCD10 (method) ConvertToNative = 0xBEC680 (method) === UnityEngine.AnimationCurve === m_Ptr = 0x10 m_RequiresNativeCleanup = 0x18 Internal_Destroy = 0x2ED9770 (method) Internal_Create = 0x2ED96B0 (method) Internal_Equals = 0x2ED9800 (method) Internal_CopyFrom = 0x2ED9610 (method) Finalize = 0x2ED9260 (method) Evaluate = 0x2ED91F0 (method) Keys = 0x2ED9F30 (method) Keys = 0x2ED9C10 (method) AddKey = 0x2ED8D90 (method) AddKey = 0x2ED8D10 (method) AddKey_Internal = 0x2ED8CB0 (method) MoveKey = 0x2ED9AB0 (method) ClearKeys = 0x2ED8E50 (method) RemoveKey = 0x2ED9B60 (method) Item = 0x2ED9E80 (method) Length = 0x2ED9F80 (method) SetKeys = 0x2ED9C10 (method) GetKey = 0x2ED93D0 (method) GetKeys = 0x2ED94B0 (method) GetHashCode = 0x2ED9320 (method) SmoothTangents = 0x2ED9D60 (method) Linear = 0x2ED9860 (method) .ctor = 0x2ED9E40 (method) .ctor = 0x2ED9DD0 (method) .ctor = 0x2ED9E00 (method) Equals = 0x2ED9020 (method) Equals = 0x2ED8F20 (method) CopyFrom = 0x2ED8EB0 (method) === LowMemoryCallback === .ctor = 0x73E330 (method) Invoke = 0x51E470 (method) === MemoryUsageChangedCallback === .ctor = 0x540580 (method) Invoke = 0x520290 (method) === LogCallback === .ctor = 0x2EF06C0 (method) Invoke = 0x73E470 (method) === UnityEngine.Application === lowMemory = 0x0 memoryUsageChanged = 0x8 s_LogCallbackHandler = 0x10 s_LogCallbackHandlerThreaded = 0x18 focusChanged = 0x20 deepLinkActivated = 0x28 wantsToQuit = 0x30 quitting = 0x38 unloading = 0x40 s_currentCancellationTokenSource = 0x48 Quit = 0x2EDAB00 (method) Quit = 0x2EDAB40 (method) IsPlaying = 0x2EDB740 (method) IsPlaying = 0x2EDA870 (method) IsFocused = 0x2EDB670 (method) RunInBackground = 0x2EDB9E0 (method) RunInBackground = 0x2EDC320 (method) IsBatchMode = 0x2EDB640 (method) DataPath = 0x2EDB410 (method) StreamingAssetsPath = 0x2EDBA50 (method) PersistentDataPath = 0x2EDB7B0 (method) UnityVersion = 0x2EDBBD0 (method) Version = 0x2EDBCF0 (method) Identifier = 0x2EDB530 (method) ProductName = 0x2EDB900 (method) CompanyName = 0x2EDB2F0 (method) CloudProjectId = 0x2EDB1D0 (method) OpenURL = 0x2EDA970 (method) TargetFrameRate = 0x2EDBB60 (method) TargetFrameRate = 0x2EDC360 (method) SetLogCallbackDefined = 0x2EDABA0 (method) BackgroundLoadingPriority = 0x2EDC2E0 (method) Platform = 0x2EDB890 (method) IsMobilePlatform = 0x2EDB6A0 (method) SystemLanguage = 0x2EDBB30 (method) InternetReachability = 0x2EDB610 (method) Add_lowMemory = 0x2EDAE90 (method) Remove_lowMemory = 0x2EDBFE0 (method) CallLowMemory = 0x2EDA0D0 (method) HasLogCallback = 0x2EDA210 (method) Add_logMessageReceivedThreaded = 0x2EDAD70 (method) Remove_logMessageReceivedThreaded = 0x2EDBEE0 (method) CallLogCallback = 0x2ED9FE0 (method) Add_focusChanged = 0x2EDAC60 (method) Remove_focusChanged = 0x2EDBDD0 (method) Add_wantsToQuit = 0x2EDB080 (method) Remove_wantsToQuit = 0x2EDC1D0 (method) Add_quitting = 0x2EDAF80 (method) Remove_quitting = 0x2EDC0D0 (method) Internal_ApplicationWantsToQuit = 0x2EDA3B0 (method) Internal_InitializeExitCancellationToken = 0x2EDA550 (method) Internal_RaiseExitCancellationToken = 0x2EDA650 (method) Internal_ApplicationQuit = 0x2EDA290 (method) Internal_ApplicationUnload = 0x2EDA320 (method) InvokeOnBeforeRender = 0x2EDA7F0 (method) InvokeFocusChanged = 0x2EDA750 (method) InvokeDeepLinkActivated = 0x2EDA6B0 (method) IsEditor = 0xAE90A0 (method) .cctor = 0x2EDABE0 (method) === UnityEngine.ApplicationMemoryUsage === value__ = 0x10 Unknown = 0x0 Low = 0x0 Medium = 0x0 High = 0x0 Critical = 0x0 === UnityEngine.ApplicationMemoryUsageChange === MemoryUsage = 0x6044D0 (method) .ctor = 0x6044D0 (method) === UnityEngine.NetworkReachability === value__ = 0x10 NotReachable = 0x0 ReachableViaCarrierDataNetwork = 0x0 ReachableViaLocalAreaNetwork = 0x0 === UnityEngine.SendMessageOptions === value__ = 0x10 RequireReceiver = 0x0 DontRequireReceiver = 0x0 === UnityEngine.PrimitiveType === value__ = 0x10 Sphere = 0x0 Capsule = 0x0 Cylinder = 0x0 Cube = 0x0 Plane = 0x0 Quad = 0x0 === UnityEngine.Space === value__ = 0x10 World = 0x0 Self = 0x0 === UnityEngine.RuntimePlatform === value__ = 0x10 OSXEditor = 0x0 OSXPlayer = 0x0 WindowsPlayer = 0x0 OSXWebPlayer = 0x0 OSXDashboardPlayer = 0x0 WindowsWebPlayer = 0x0 WindowsEditor = 0x0 IPhonePlayer = 0x0 XBOX360 = 0x0 PS3 = 0x0 Android = 0x0 NaCl = 0x0 FlashPlayer = 0x0 LinuxPlayer = 0x0 LinuxEditor = 0x0 WebGLPlayer = 0x0 MetroPlayerX86 = 0x0 WSAPlayerX86 = 0x0 MetroPlayerX64 = 0x0 WSAPlayerX64 = 0x0 MetroPlayerARM = 0x0 WSAPlayerARM = 0x0 WP8Player = 0x0 BlackBerryPlayer = 0x0 TizenPlayer = 0x0 PSP2 = 0x0 PS4 = 0x0 PSM = 0x0 XboxOne = 0x0 SamsungTVPlayer = 0x0 WiiU = 0x0 tvOS = 0x0 Switch = 0x0 Lumin = 0x0 Stadia = 0x0 CloudRendering = 0x0 LinuxHeadlessSimulation = 0x0 GameCoreScarlett = 0x0 GameCoreXboxSeries = 0x0 GameCoreXboxOne = 0x0 PS5 = 0x0 EmbeddedLinuxArm64 = 0x0 EmbeddedLinuxArm32 = 0x0 EmbeddedLinuxX64 = 0x0 EmbeddedLinuxX86 = 0x0 LinuxServer = 0x0 WindowsServer = 0x0 OSXServer = 0x0 QNXArm32 = 0x0 QNXArm64 = 0x0 QNXX64 = 0x0 QNXX86 = 0x0 VisionOS = 0x0 Switch2 = 0x0 KeplerArm64 = 0x0 KeplerX64 = 0x0 === UnityEngine.SystemLanguage === value__ = 0x10 Afrikaans = 0x0 Arabic = 0x0 Basque = 0x0 Belarusian = 0x0 Bulgarian = 0x0 Catalan = 0x0 Chinese = 0x0 Czech = 0x0 Danish = 0x0 Dutch = 0x0 English = 0x0 Estonian = 0x0 Faroese = 0x0 Finnish = 0x0 French = 0x0 German = 0x0 Greek = 0x0 Hebrew = 0x0 Icelandic = 0x0 Indonesian = 0x0 Italian = 0x0 Japanese = 0x0 Korean = 0x0 Latvian = 0x0 Lithuanian = 0x0 Norwegian = 0x0 Polish = 0x0 Portuguese = 0x0 Romanian = 0x0 Russian = 0x0 SerboCroatian = 0x0 Slovak = 0x0 Slovenian = 0x0 Spanish = 0x0 Swedish = 0x0 Thai = 0x0 Turkish = 0x0 Ukrainian = 0x0 Vietnamese = 0x0 ChineseSimplified = 0x0 ChineseTraditional = 0x0 Hindi = 0x0 Unknown = 0x0 Hungarian = 0x0 === UnityEngine.LogType === value__ = 0x10 Error = 0x0 Assert = 0x0 Warning = 0x0 Log = 0x0 Exception = 0x0 === UnityEngine.LogOption === value__ = 0x10 None = 0x0 NoStacktrace = 0x0 === UnityEngine.ThreadPriority === value__ = 0x10 Low = 0x0 BelowNormal = 0x0 Normal = 0x0 High = 0x0 === UnityEngine.BootConfigData === m_Ptr = 0x10 WrapBootConfigData = 0x2EDCD70 (method) .ctor = 0x2EDCE20 (method) === UnityEngine.BatchRendererGroupRuntimeAnalytic === brgRuntimeStatus = 0x30 .ctor = 0x2EDCCA0 (method) CreateBatchRendererGroupRuntimeAnalytic = 0x2EDCC10 (method) === ProjectionMatrixMode === value__ = 0x10 Explicit = 0x0 Implicit = 0x0 PhysicalPropertiesBased = 0x0 === GateFitMode === value__ = 0x10 Vertical = 0x0 Horizontal = 0x0 Fill = 0x0 Overscan = 0x0 None = 0x0 === GateFitParameters === Mode = 0x6D3B80 (method) Aspect = 0xD58600 (method) === StereoscopicEye === value__ = 0x10 Left = 0x0 Right = 0x0 === MonoOrStereoscopicEye === value__ = 0x10 Left = 0x0 Right = 0x0 Mono = 0x0 === SceneViewFilterMode === value__ = 0x10 Off = 0x0 ShowFiltered = 0x0 === RenderRequestMode === value__ = 0x10 None = 0x0 ObjectId = 0x0 Depth = 0x0 VertexNormal = 0x0 WorldPosition = 0x0 EntityId = 0x0 BaseColor = 0x0 SpecularColor = 0x0 Metallic = 0x0 Emission = 0x0 Normal = 0x0 Smoothness = 0x0 Occlusion = 0x0 DiffuseColor = 0x0 === RenderRequestOutputSpace === value__ = 0x10 ScreenSpace = 0x0 UV0 = 0x0 UV1 = 0x0 UV2 = 0x0 UV3 = 0x0 UV4 = 0x0 UV5 = 0x0 UV6 = 0x0 UV7 = 0x0 UV8 = 0x0 === RenderRequest === m_CameraRenderMode = 0x10 m_ResultRT = 0x18 m_OutputSpace = 0x20 === CameraCallback === .ctor = 0x540580 (method) Invoke = 0x520290 (method) === UnityEngine.Camera === kMinAperture = 0x0 kMaxAperture = 0x0 kMinBladeCount = 0x0 kMaxBladeCount = 0x0 m_NonSerializedVersion = 0x18 onPreCull = 0x0 onPreRender = 0x8 onPostRender = 0x10 .ctor = 0x510900 (method) NearClipPlane = 0x2EE5130 (method) NearClipPlane = 0x2EE88A0 (method) FarClipPlane = 0x2EE49B0 (method) FarClipPlane = 0x2EE7E40 (method) FieldOfView = 0x2EE4A70 (method) FieldOfView = 0x2EE7F20 (method) RenderingPath = 0x2EE5C80 (method) RenderingPath = 0x2EE9140 (method) ActualRenderingPath = 0x2EE3740 (method) Reset = 0x2EE1540 (method) AllowHDR = 0x2EE3980 (method) AllowHDR = 0x2EE6FC0 (method) AllowMSAA = 0x2EE3A40 (method) AllowMSAA = 0x2EE70A0 (method) AllowDynamicResolution = 0x2EE38C0 (method) AllowDynamicResolution = 0x2EE6EE0 (method) ForceIntoRenderTexture = 0x2EE4CB0 (method) ForceIntoRenderTexture = 0x2EE81C0 (method) OrthographicSize = 0x2EE53A0 (method) OrthographicSize = 0x2EE8B30 (method) Orthographic = 0x2EE5460 (method) Orthographic = 0x2EE8C10 (method) OpaqueSortMode = 0x2EE52E0 (method) OpaqueSortMode = 0x2EE8A50 (method) TransparencySortMode = 0x2EE6930 (method) TransparencySortMode = 0x2EE9B20 (method) TransparencySortAxis = 0x2EE6850 (method) TransparencySortAxis = 0x2EE9A50 (method) ResetTransparencySortSettings = 0x2EE13C0 (method) Depth = 0x2EE4830 (method) Depth = 0x2EE7C90 (method) Aspect = 0x2EE3D40 (method) Aspect = 0x2EE7340 (method) ResetAspect = 0x2EE0F40 (method) Velocity = 0x2EE6D00 (method) CullingMask = 0x2EE4450 (method) CullingMask = 0x2EE7920 (method) EventMask = 0x2EE48F0 (method) EventMask = 0x2EE7D60 (method) LayerCullSpherical = 0x2EE4F00 (method) LayerCullSpherical = 0x2EE8640 (method) LayerCullSphericalInternal = 0x2EE4F00 (method) LayerCullSphericalInternal = 0x2EE85B0 (method) CameraType = 0x2EE4150 (method) CameraType = 0x2EE76A0 (method) SkyboxMaterial = 0x2EE6200 (method) OverrideSceneCullingMask = 0x2EE5520 (method) OverrideSceneCullingMask = 0x2EE8CF0 (method) SceneCullingMask = 0x2EE5EC0 (method) UseInteractiveLightBakingData = 0x2EE69F0 (method) UseInteractiveLightBakingData = 0x2EE9C00 (method) GetLayerCullDistances = 0x2EDFAC0 (method) SetLayerCullDistances = 0x2EE1C30 (method) LayerCullDistances = 0x2EE4EB0 (method) LayerCullDistances = 0x2EE83F0 (method) PreviewCullingLayer = 0x2EE3610 (method) UseOcclusionCulling = 0x2EE6B70 (method) UseOcclusionCulling = 0x2EE9DC0 (method) CullingMatrix = 0x2EE4520 (method) CullingMatrix = 0x2EE7A00 (method) ResetCullingMatrix = 0x2EE1000 (method) BackgroundColor = 0x2EE3E10 (method) BackgroundColor = 0x2EE7420 (method) ClearFlags = 0x2EE4210 (method) ClearFlags = 0x2EE7770 (method) DepthTextureMode = 0x2EE4770 (method) DepthTextureMode = 0x2EE7BB0 (method) ClearStencilAfterLightingPass = 0x2EE42D0 (method) ClearStencilAfterLightingPass = 0x2EE7850 (method) SetReplacementShader = 0x2EE1DC0 (method) ResetReplacementShader = 0x2EE1180 (method) ProjectionMatrixMode = 0x2EE5930 (method) UsePhysicalProperties = 0x2EE6C30 (method) UsePhysicalProperties = 0x2EE9EA0 (method) Iso = 0x2EE4E30 (method) Iso = 0x2EE8360 (method) ShutterSpeed = 0x2EE6140 (method) ShutterSpeed = 0x2EE93D0 (method) Aperture = 0x2EE3BC0 (method) Aperture = 0x2EE7260 (method) FocusDistance = 0x2EE4BF0 (method) FocusDistance = 0x2EE80E0 (method) FocalLength = 0x2EE4B30 (method) FocalLength = 0x2EE8000 (method) BladeCount = 0x2EE3FA0 (method) BladeCount = 0x2EE75D0 (method) Curvature = 0x2EE46A0 (method) Curvature = 0x2EE7AE0 (method) BarrelClipping = 0x2EE3EE0 (method) BarrelClipping = 0x2EE7500 (method) Anamorphism = 0x2EE3B00 (method) Anamorphism = 0x2EE7180 (method) SensorSize = 0x2EE6070 (method) SensorSize = 0x2EE92F0 (method) LensShift = 0x2EE4FD0 (method) LensShift = 0x2EE87C0 (method) GateFit = 0x2EE4D70 (method) GateFit = 0x2EE8290 (method) GetGateFittedFieldOfView = 0x2EDF910 (method) GetGateFittedLensShift = 0x2EDF9E0 (method) GetLocalSpaceAim = 0x2EDFC30 (method) Rect = 0x2EE5AF0 (method) Rect = 0x2EE8F90 (method) PixelRect = 0x2EE56B0 (method) PixelRect = 0x2EE8DD0 (method) PixelWidth = 0x2EE5780 (method) PixelHeight = 0x2EE55E0 (method) ScaledPixelWidth = 0x2EE5E00 (method) ScaledPixelHeight = 0x2EE5D40 (method) TargetTexture = 0x2EE6760 (method) TargetTexture = 0x2EE9940 (method) ActiveTexture = 0x2EE3660 (method) TargetDisplay = 0x2EE66A0 (method) TargetDisplay = 0x2EE9860 (method) SetTargetBuffersImpl = 0x2EE2200 (method) SetTargetBuffers = 0x2EE2420 (method) SetTargetBuffersMRTImpl = 0x2EE2300 (method) SetTargetBuffers = 0x2EE24C0 (method) GetCameraBufferWarnings = 0x2EDF370 (method) CameraToWorldMatrix = 0x2EE4070 (method) WorldToCameraMatrix = 0x2EE6DF0 (method) WorldToCameraMatrix = 0x2EE9F80 (method) ProjectionMatrix = 0x2EE5A00 (method) ProjectionMatrix = 0x2EE8EB0 (method) NonJitteredProjectionMatrix = 0x2EE5200 (method) NonJitteredProjectionMatrix = 0x2EE8980 (method) UseJitteredProjectionMatrixForTransparentRendering = 0x2EE6AB0 (method) UseJitteredProjectionMatrixForTransparentRendering = 0x2EE9CE0 (method) PreviousViewProjectionMatrix = 0x2EE5850 (method) ResetWorldToCameraMatrix = 0x2EE1480 (method) ResetProjectionMatrix = 0x2EE10C0 (method) CalculateObliqueMatrix = 0x2EDEB70 (method) WorldToScreenPoint = 0x2EE3350 (method) WorldToViewportPoint = 0x2EE3550 (method) ViewportToWorldPoint = 0x2EE3150 (method) ScreenToWorldPoint = 0x2EE1A50 (method) WorldToScreenPoint = 0x2EE3280 (method) WorldToViewportPoint = 0x2EE3480 (method) ViewportToWorldPoint = 0x2EE3080 (method) ScreenToWorldPoint = 0x2EE1B10 (method) ScreenToViewportPoint = 0x2EE1930 (method) ViewportToScreenPoint = 0x2EE2F60 (method) GetFrustumPlaneSizeAt = 0x2EDF830 (method) ViewportPointToRay = 0x2EE2C60 (method) ViewportPointToRay = 0x2EE2E00 (method) ViewportPointToRay = 0x2EE2D10 (method) ScreenPointToRay = 0x2EE1820 (method) ScreenPointToRay = 0x2EE1720 (method) ScreenPointToRay = 0x2EE1630 (method) CalculateFrustumCornersInternal = 0x2EDE8A0 (method) CalculateFrustumCorners = 0x2EDEA20 (method) CalculateProjectionMatrixFromPhysicalPropertiesInternal = 0x2EDEC90 (method) CalculateProjectionMatrixFromPhysicalProperties = 0x2EDED20 (method) FocalLengthToFieldOfView = 0x2EDF100 (method) FieldOfViewToFocalLength = 0x2EDEF90 (method) HorizontalToVerticalFieldOfView = 0x2EDFFD0 (method) VerticalToHorizontalFieldOfView = 0x2EE2BA0 (method) Main = 0x2EE5090 (method) Current = 0x2EE45F0 (method) CurrentInternal = 0x2EE45F0 (method) Scene = 0x2EE5F90 (method) Scene = 0x2EE9220 (method) StereoEnabled = 0x2EE6460 (method) StereoSeparation = 0x2EE6520 (method) StereoSeparation = 0x2EE9590 (method) StereoConvergence = 0x2EE63A0 (method) StereoConvergence = 0x2EE94B0 (method) AreVRStereoViewMatricesWithinSingleCullTolerance = 0x2EE3C80 (method) StereoTargetEye = 0x2EE65E0 (method) StereoTargetEye = 0x2EE96F0 (method) StereoTargetEyeInternal = 0x2EE65E0 (method) StereoTargetEyeInternal = 0x2EE9660 (method) StereoActiveEye = 0x2EE62E0 (method) GetStereoNonJitteredProjectionMatrix = 0x2EDFD20 (method) GetStereoViewMatrix = 0x2EDFF20 (method) CopyStereoDeviceProjectionMatrixToNonJittered = 0x2EDEF00 (method) GetStereoProjectionMatrix = 0x2EDFE20 (method) SetStereoProjectionMatrix = 0x2EE2010 (method) ResetStereoProjectionMatrices = 0x2EE1240 (method) SetStereoViewMatrix = 0x2EE2100 (method) ResetStereoViewMatrices = 0x2EE1300 (method) GetAllCamerasCount = 0x2EDF150 (method) GetAllCamerasImpl = 0x2EDF1C0 (method) AllCamerasCount = 0x2EDF150 (method) AllCameras = 0x2EE37C0 (method) GetAllCameras = 0x2EDF230 (method) RenderToCubemapImpl = 0x2EE0A30 (method) RenderToCubemap = 0x2EE0A30 (method) RenderToCubemap = 0x2EE0B10 (method) RenderToCubemap = 0x2EE0A30 (method) RenderToCubemap = 0x2EE0B10 (method) GetFilterMode = 0x2EDF750 (method) SceneViewFilterMode = 0x2EDF750 (method) RenderCloudsInSceneView = 0x2EE5BC0 (method) RenderCloudsInSceneView = 0x2EE9070 (method) RenderToCubemapEyeImpl = 0x2EE08F0 (method) RenderToCubemap = 0x2EE08F0 (method) Render = 0x2EE0E80 (method) RenderWithShader = 0x2EE0C40 (method) RenderDontRestore = 0x2EE0800 (method) SubmitRenderRequests = 0x2EE28C0 (method) SubmitRenderRequest = 0x463590 (method) SubmitRenderRequestsInternal = 0x2EE2830 (method) SubmitBuiltInObjectIDRenderRequest = 0x2EE2700 (method) SetupCurrent = 0x2EE2620 (method) CopyFrom = 0x2EDEE00 (method) CommandBufferCount = 0x2EE4390 (method) RemoveCommandBuffersImpl = 0x2EE05F0 (method) RemoveAllCommandBuffersImpl = 0x2EE0060 (method) RemoveCommandBuffers = 0x2EE0680 (method) RemoveAllCommandBuffers = 0x2EE00E0 (method) AddCommandBufferImpl = 0x2EDE4C0 (method) AddCommandBufferAsyncImpl = 0x2EDE110 (method) RemoveCommandBufferImpl = 0x2EE0260 (method) AddCommandBuffer = 0x2EDE5A0 (method) AddCommandBufferAsync = 0x2EDE200 (method) RemoveCommandBuffer = 0x2EE0340 (method) GetCommandBuffers = 0x2EDF4C0 (method) GetCommandBuffersImpl = 0x2EDF430 (method) FireOnPreCull = 0x2EDF040 (method) FireOnPreRender = 0x2EDF0A0 (method) FireOnPostRender = 0x2EDEFE0 (method) BumpNonSerializedVersion = 0x2EDE810 (method) OnlyUsedForTesting1 = 0x512CE0 (method) OnlyUsedForTesting2 = 0x512CE0 (method) TryGetCullingParameters = 0x2EE2B10 (method) TryGetCullingParameters = 0x2EE2A70 (method) GetCullingParameters_Internal = 0x2EDF670 (method) === UnityEngine.BoundingSphere === position = 0x10 radius = 0x1C === UnityEngine.CullingQueryOptions === value__ = 0x10 Normal = 0x0 IgnoreVisibility = 0x0 IgnoreDistance = 0x0 === UnityEngine.CullingGroupEvent === m_Index = 0x10 m_PrevState = 0x14 m_ThisState = 0x15 === StateChanged === .ctor = 0x18D9C40 (method) Invoke = 0x520290 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.CullingGroup === m_Ptr = 0x10 m_OnStateChanged = 0x18 .ctor = 0x2EEA990 (method) Finalize = 0x2EEA110 (method) DisposeInternal = 0x2EEA050 (method) Dispose = 0x2EEA0B0 (method) TargetCamera = 0x2EEAA40 (method) SetBoundingSpheres = 0x2EEA810 (method) SetBoundingSphereCount = 0x2EEA760 (method) QueryIndices = 0x2EEA430 (method) QueryIndices = 0x2EEA2F0 (method) SetBoundingDistances = 0x2EEA620 (method) SetDistanceReferencePoint_InternalVector3 = 0x2EEA8C0 (method) SetDistanceReferencePoint = 0x2EEA920 (method) SendEvents = 0x2EEA560 (method) Init = 0x2EEA240 (method) FinalizerFailure = 0x2EEA1E0 (method) === ReflectionProbeEvent === value__ = 0x10 ReflectionProbeAdded = 0x0 ReflectionProbeRemoved = 0x0 === UnityEngine.ReflectionProbe === reflectionProbeChanged = 0x0 registeredDefaultReflectionSetActions = 0x8 registeredDefaultReflectionTextureActions = 0x10 Type = 0x2EF5F30 (method) Type = 0x2EF7870 (method) Size = 0x2EF5B50 (method) Size = 0x2EF7690 (method) Center = 0x2EF4C00 (method) Center = 0x2EF6790 (method) NearClipPlane = 0x2EF55E0 (method) NearClipPlane = 0x2EF7080 (method) FarClipPlane = 0x2EF5120 (method) FarClipPlane = 0x2EF6BA0 (method) Intensity = 0x2EF53C0 (method) Intensity = 0x2EF6E90 (method) Bounds = 0x2EF4A10 (method) Hdr = 0x2EF5200 (method) Hdr = 0x2EF6CA0 (method) RenderDynamicObjects = 0x2EF58A0 (method) RenderDynamicObjects = 0x2EF73A0 (method) ShadowDistance = 0x2EF5A60 (method) ShadowDistance = 0x2EF7590 (method) Resolution = 0x2EF5980 (method) Resolution = 0x2EF7490 (method) CullingMask = 0x2EF4DE0 (method) CullingMask = 0x2EF6970 (method) ClearFlags = 0x2EF4D00 (method) ClearFlags = 0x2EF6880 (method) BackgroundColor = 0x2EF4730 (method) BackgroundColor = 0x2EF6360 (method) BlendDistance = 0x2EF4920 (method) BlendDistance = 0x2EF6590 (method) BoxProjection = 0x2EF4B10 (method) BoxProjection = 0x2EF6690 (method) Mode = 0x2EF5500 (method) Mode = 0x2EF6F80 (method) Importance = 0x2EF52E0 (method) Importance = 0x2EF6D90 (method) RefreshMode = 0x2EF57C0 (method) RefreshMode = 0x2EF72A0 (method) TimeSlicingMode = 0x2EF5E50 (method) TimeSlicingMode = 0x2EF7780 (method) BakedTexture = 0x2EF4820 (method) BakedTexture = 0x2EF6460 (method) CustomBakedTexture = 0x2EF4EC0 (method) CustomBakedTexture = 0x2EF6A70 (method) RealtimeTexture = 0x2EF56C0 (method) RealtimeTexture = 0x2EF7180 (method) Texture = 0x2EF5D50 (method) TextureHDRDecodeValues = 0x2EF5C60 (method) Reset = 0x2EF3EB0 (method) RenderProbe = 0x2EF3BC0 (method) RenderProbe = 0x2EF3D00 (method) IsFinishedRendering = 0x2EF3B10 (method) ScheduleRender = 0x2EF3FA0 (method) BlendCubemap = 0x2EF37E0 (method) UpdateCachedState = 0x2EF40A0 (method) MinBakedCubemapResolution = 0x2EF5490 (method) MaxBakedCubemapResolution = 0x2EF5460 (method) DefaultTextureHDRDecodeValues = 0x2EF4FC0 (method) DefaultTexture = 0x2EF5060 (method) Add_reflectionProbeChanged = 0x2EF45D0 (method) Remove_reflectionProbeChanged = 0x2EF6200 (method) CallReflectionProbeEvent = 0x2EF3900 (method) Add_defaultReflectionSet = 0x2EF41C0 (method) Remove_defaultReflectionSet = 0x2EF5FD0 (method) Add_defaultReflectionTexture = 0x2EF4390 (method) Remove_defaultReflectionTexture = 0x2EF6180 (method) CallSetDefaultReflection = 0x2EF3980 (method) .ctor = 0x510900 (method) .cctor = 0x2EF40D0 (method) === UnityEngine.DebugLogHandler === Internal_Log = 0x2EEAC20 (method) Internal_LogException = 0x2EEAB40 (method) LogFormat = 0x2EEAEB0 (method) LogFormat = 0x2EEAF00 (method) LogException = 0x2EEADE0 (method) .ctor = 0x5109F0 (method) === UnityEngine.Debug === s_DefaultLogger = 0x0 s_Logger = 0x8 UnityLogger = 0x2EECDC0 (method) DrawLine = 0x2EEB4A0 (method) DrawLine = 0x2EEB5A0 (method) DrawLine = 0x2EEB690 (method) DrawLine = 0x2EEB400 (method) DrawRay = 0x2EEB790 (method) DrawRay = 0x2EEB9C0 (method) DrawRay = 0x2EEB850 (method) ExtractStackTraceNoAlloc = 0x2EEBAC0 (method) Log = 0x2EECBC0 (method) Log = 0x2EECAF0 (method) LogFormat = 0x2EEC6E0 (method) LogFormat = 0x2EEC430 (method) LogError = 0x2EEC1F0 (method) LogError = 0x2EEC120 (method) LogErrorFormat = 0x2EEC050 (method) LogErrorFormat = 0x2EEBF70 (method) LogException = 0x2EEC2B0 (method) LogException = 0x2EEC370 (method) LogWarning = 0x2EECA30 (method) LogWarning = 0x2EEC960 (method) LogWarningFormat = 0x2EEC7B0 (method) LogWarningFormat = 0x2EEC880 (method) Assert = 0x2EEAF50 (method) Assert = 0x2EEB030 (method) LogAssertion = 0x2EEBEB0 (method) LogAssertionFormat = 0x2EEBDE0 (method) IsDebugBuild = 0x2EECD90 (method) CallOverridenDebugHandler = 0x2EEB100 (method) IsLoggingEnabled = 0x2EEBC70 (method) .cctor = 0x2EECC80 (method) === Expression === rpnTokens = 0x10 hasVariables = 0x18 .ctor = 0x2EEF200 (method) Equals = 0x2EEF110 (method) GetHashCode = 0x6BFB40 (method) ToString = 0x2EEF1C0 (method) === PcgRandom === increment = 0x10 state = 0x18 .ctor = 0x2EF11E0 (method) GetUInt = 0x2EF1140 (method) RotateRight = 0x1ECB970 (method) XshRr = 0x2EF11B0 (method) Step = 0x2EF1190 (method) === Op === value__ = 0x10 Add = 0x0 Sub = 0x0 Mul = 0x0 Div = 0x0 Mod = 0x0 Neg = 0x0 Pow = 0x0 Sqrt = 0x0 Sin = 0x0 Cos = 0x0 Tan = 0x0 Floor = 0x0 Ceil = 0x0 Round = 0x0 Rand = 0x0 Linear = 0x0 === Associativity === value__ = 0x10 Left = 0x0 Right = 0x0 === Operator === op = 0x10 precedence = 0x14 associativity = 0x18 inputs = 0x1C .ctor = 0x2EF10F0 (method) === UnityEngine.ExpressionEvaluator === s_Random = 0x0 s_Operators = 0x10 Evaluate = 0x356E50 (method) EvaluateTokens = 0x463590 (method) EvaluateDouble = 0x2EED300 (method) InfixToRPN = 0x2EEE110 (method) NeedToPop = 0x2EEE790 (method) ExpressionToTokens = 0x2EEDBA0 (method) IsCommand = 0x2EEE5C0 (method) IsVariable = 0x2EEE730 (method) IsDelayedFunction = 0x2EEE640 (method) IsOperator = 0x2EEE6B0 (method) TokenToOperator = 0x2EEEA30 (method) PreFormatExpression = 0x2EEE880 (method) FixUnaryOperators = 0x2EEDF90 (method) EvaluateOp = 0x2EED810 (method) TryParse = 0x3473A0 (method) .cctor = 0x2EEEAD0 (method) === UnityEngine.Bounds === m_Center = 0x10 m_Extents = 0x1C .ctor = 0x2EDD9A0 (method) GetHashCode = 0x1047D70 (method) Equals = 0x2EDD460 (method) Equals = 0x2EDD3D0 (method) Center = 0x2EDD130 (method) Center = 0x2B3B2E0 (method) Size = 0x2EDDA70 (method) Size = 0x2EDDD40 (method) Extents = 0x2EDD150 (method) Extents = 0x2EDD170 (method) Min = 0x2EDDA30 (method) Min = 0x2EDDCB0 (method) Max = 0x2EDD9F0 (method) Max = 0x2EDDC10 (method) Op_Equality = 0x2EDDAB0 (method) Op_Inequality = 0x2EDDB50 (method) SetMinMax = 0x2EDD750 (method) Encapsulate = 0x2EDD2E0 (method) Encapsulate = 0x64B230 (method) Expand = 0x2EDD5E0 (method) Expand = 0x2EDD580 (method) Intersects = 0x64B430 (method) IntersectRay = 0x2EDD6E0 (method) ToString = 0x2EDD990 (method) ToString = 0x2EDD7D0 (method) Contains = 0x2EDD290 (method) IntersectRayAABB = 0x2EDD680 (method) ClosestPoint = 0x2EDD1E0 (method) === UnityEngine.BoundsInt === m_Position = 0x10 m_Size = 0x1C Position = 0x2EDD130 (method) Position = 0x2B3B2E0 (method) Size = 0x2EDD150 (method) Size = 0x2EDD170 (method) .ctor = 0x7B34F0 (method) ToString = 0x2EDD120 (method) ToString = 0x2EDCF80 (method) Equals = 0x2EDCEA0 (method) Equals = 0x8B6EE0 (method) GetHashCode = 0x2EDCF40 (method) === UnityEngine.GeometryUtility === CalculateFrustumPlanes = 0x2EEF6A0 (method) CalculateFrustumPlanes = 0x2EEF700 (method) CalculateFrustumPlanes = 0x2EEF960 (method) TestPlanesAABB = 0x2EEFBF0 (method) Internal_ExtractPlanes = 0x2EEFAB0 (method) === UnityEngine.Plane === size = 0x0 m_Normal = 0x10 m_Distance = 0x1C Normal = 0x2EDD130 (method) Distance = 0x5FB480 (method) .ctor = 0x2EF1550 (method) .ctor = 0x741480 (method) .ctor = 0x2EF15E0 (method) GetDistanceToPoint = 0x2EF1210 (method) Raycast = 0x2EF1260 (method) ToString = 0x2EF1540 (method) ToString = 0x2EF1380 (method) === UnityEngine.Ray === m_Origin = 0x10 m_Direction = 0x1C .ctor = 0x2EF30B0 (method) Origin = 0x2EDD130 (method) Direction = 0x2EDD150 (method) GetPoint = 0x2EF2E90 (method) ToString = 0x2EF2EE0 (method) ToString = 0x2EF2EF0 (method) === UnityEngine.Ray2D === m_Origin = 0x10 m_Direction = 0x18 .ctor = 0x2EF2E50 (method) GetPoint = 0x7BB0E0 (method) ToString = 0x2EF2C80 (method) ToString = 0x2EF2C90 (method) === UnityEngine.Rect === m_XMin = 0x10 m_YMin = 0x14 m_Width = 0x18 m_Height = 0x1C .ctor = 0x2BA35D0 (method) .ctor = 0x2BA3530 (method) .ctor = 0x2E470D0 (method) Zero = 0x1DCA030 (method) MinMaxRect = 0x2F19CA0 (method) X = 0x584E40 (method) X = 0x18CE5D0 (method) Y = 0x584E50 (method) Y = 0x2A92550 (method) Position = 0x2F1A0D0 (method) Position = 0x2F1A270 (method) Center = 0x2F1A060 (method) Center = 0x2F1A1C0 (method) Min = 0x2F1A0B0 (method) Min = 0x2F1A230 (method) Max = 0x2F1A090 (method) Max = 0x2F1A200 (method) Width = 0x5FB490 (method) Width = 0x2B59C70 (method) Height = 0x5FB480 (method) Height = 0x2B810D0 (method) Size = 0x2F1A0F0 (method) Size = 0x2F1A290 (method) XMin = 0x584E40 (method) XMin = 0x2F1A2C0 (method) YMin = 0x584E50 (method) YMin = 0x2F1A2F0 (method) XMax = 0x2F1A110 (method) XMax = 0x2F1A2B0 (method) YMax = 0x2F1A120 (method) YMax = 0x2F1A2E0 (method) Contains = 0x1CBE030 (method) Contains = 0x2F199E0 (method) OrderMinMax = 0x2F19CE0 (method) Overlaps = 0x2F19D50 (method) Overlaps = 0x2E17660 (method) Op_Inequality = 0x2F1A170 (method) Op_Equality = 0x2F1A130 (method) GetHashCode = 0x2F19C00 (method) Equals = 0x2F19A20 (method) Equals = 0x2F19B50 (method) ToString = 0x2F19DA0 (method) ToString = 0x2F19DB0 (method) ToString = 0x2F19DC0 (method) === UnityEngine.RectInt === m_XMin = 0x10 m_YMin = 0x14 m_Width = 0x18 m_Height = 0x1C X = 0x130B140 (method) X = 0x6044D0 (method) Y = 0x1308F60 (method) Y = 0x7EEE20 (method) Width = 0xFEAC50 (method) Width = 0x7EEE30 (method) Height = 0x10458C0 (method) Height = 0x7EEE40 (method) XMin = 0x2F18AC0 (method) YMin = 0x2F18BA0 (method) XMax = 0x2F18A50 (method) YMax = 0x2F18B30 (method) .ctor = 0x2BA0ED0 (method) Overlaps = 0x2EFE070 (method) ToString = 0x2F18A40 (method) ToString = 0x2F187D0 (method) GetHashCode = 0x2F18730 (method) Equals = 0x2F18640 (method) Equals = 0x2F18700 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.RectOffset === m_Ptr = 0x10 m_SourceStyle = 0x18 .ctor = 0x2F19360 (method) .ctor = 0x2F191B0 (method) Finalize = 0x2F18C60 (method) .ctor = 0x2F19200 (method) ToString = 0x2F18E50 (method) ToString = 0x2F18E60 (method) Destroy = 0x2F18C10 (method) InternalCreate = 0x2F18D00 (method) InternalDestroy = 0x2F18D30 (method) Left = 0x2F19520 (method) Left = 0x2F19840 (method) Right = 0x2F195C0 (method) Right = 0x2F198E0 (method) Top = 0x2F19660 (method) Top = 0x2F19980 (method) Bottom = 0x2F193E0 (method) Bottom = 0x2F197A0 (method) Horizontal = 0x2F19480 (method) Vertical = 0x2F19700 (method) Remove = 0x2F18DD0 (method) === UnityEngine.LightingSettings === LightingSettingsDontStripMe = 0x512CE0 (method) .ctor = 0x2F06BF0 (method) Internal_Create = 0x2F06BB0 (method) BakedGI = 0x2F06CA0 (method) BakedGI = 0x2F06EF0 (method) RealtimeGI = 0x2F06E20 (method) RealtimeGI = 0x2F070B0 (method) RealtimeEnvironmentLighting = 0x2F06D60 (method) RealtimeEnvironmentLighting = 0x2F06FD0 (method) === UnityEngine.Gizmos === DrawLine = 0x2F00440 (method) DrawWireSphere = 0x2F00620 (method) DrawSphere = 0x2F004E0 (method) DrawWireCube = 0x2F00580 (method) DrawCube = 0x2F00150 (method) DrawIcon = 0x2F003B0 (method) DrawIcon = 0x2F00210 (method) Color = 0x2F006B0 (method) Color = 0x2F007C0 (method) Matrix = 0x2F00730 (method) Matrix = 0x2F00840 (method) === OrderBlock === order = 0x10 callback = 0x18 === UnityEngine.BeforeRenderHelper === s_OrderBlocks = 0x0 Invoke = 0x2EFEA90 (method) .cctor = 0x2EFEC30 (method) === UnityEngine.CustomRenderTextureManager === textureLoaded = 0x0 textureUnloaded = 0x8 InvokeOnTextureLoaded_Internal = 0x2EFED80 (method) InvokeOnTextureUnloaded_Internal = 0x2EFEDE0 (method) === DisplaysUpdatedDelegate === .ctor = 0x73E330 (method) Invoke = 0x51E470 (method) === UnityEngine.Display === nativeDisplay = 0x10 displays = 0x0 _mainDisplay = 0x8 m_ActiveEditorGameViewTarget = 0x10 onDisplaysUpdated = 0x18 .ctor = 0x2EFF490 (method) .ctor = 0x2EFF460 (method) RenderingWidth = 0x2EFF5A0 (method) RenderingHeight = 0x2EFF520 (method) SystemWidth = 0x2EFF710 (method) SystemHeight = 0x2EFF690 (method) RequiresSrgbBlitToBackbuffer = 0x2EFF620 (method) RelativeMouseAt = 0x2EFF1C0 (method) Main = 0x2EFF4D0 (method) RecreateDisplayList = 0x2EFEF90 (method) FireDisplaysUpdated = 0x2EFEE40 (method) GetSystemExtImpl = 0x2EFEF30 (method) GetRenderingExtImpl = 0x2EFEED0 (method) RelativeMouseAtImpl = 0x2EFF160 (method) RequiresSrgbBlitToBackbufferImpl = 0x2EFF290 (method) .cctor = 0x2EFF2D0 (method) === LightProbesQueryDispose === m_LightProbeContextWrapper = 0x10 Dispose = 0x2F04B50 (method) === LightProbesQueryDisposeJob === Data = 0x10 Execute = 0x2F04B50 (method) === UnityEngine.LightProbesQuery === m_LightProbeContextWrapper = 0x10 m_AllocatorLabel = 0x18 .ctor = 0x2F05150 (method) Dispose = 0x2F04F10 (method) Dispose = 0x2F05020 (method) Create = 0x2F04EA0 (method) Destroy = 0x2F04ED0 (method) CalculateInterpolatedLightAndOcclusionProbes = 0x2F04C10 (method) CalculateInterpolatedLightAndOcclusionProbes = 0x2F04BA0 (method) === UnityEngine.FullScreenMode === value__ = 0x10 ExclusiveFullScreen = 0x0 FullScreenWindow = 0x0 MaximizedWindow = 0x0 Windowed = 0x0 === UnityEngine.RefreshRate === numerator = 0x10 denominator = 0x14 Value = 0x2F1A450 (method) Equals = 0x2F1A370 (method) CompareTo = 0x2F1A310 (method) ToString = 0x2F1A3B0 (method) === UnityEngine.DisplayInfo === handle = 0x10 width = 0x18 height = 0x1C refreshRate = 0x20 workArea = 0x28 name = 0x38 Equals = 0x1D0CD60 (method) === UnityEngine.Screen === Width = 0x2F1EE50 (method) Height = 0x2F1EC10 (method) Dpi = 0x2F1EBB0 (method) GetScreenOrientation = 0x2F1E780 (method) Orientation = 0x2F1E780 (method) CurrentResolution = 0x2F1EB70 (method) FullScreen = 0x2F1EBE0 (method) SafeArea = 0x2F1EE10 (method) SetResolution = 0x2F1E960 (method) SetResolution = 0x2F1EA40 (method) SetResolution = 0x2F1EAB0 (method) SetResolution = 0x2F1E9C0 (method) SetMSAASamples = 0x2F1E8C0 (method) GetMSAASamples = 0x2F1E6C0 (method) MsaaSamples = 0x2F1E6C0 (method) MainWindowDisplayInfo = 0x2F1EC40 (method) GetDisplayLayout = 0x2F1E640 (method) MoveMainWindowTo = 0x2F1E860 (method) GetMainWindowDisplayInfo = 0x2F1E730 (method) GetDisplayLayoutImpl = 0x2F1E600 (method) MoveMainWindowImpl = 0x2F1E800 (method) Resolutions = 0x2F1ECF0 (method) === UnityEngine.RenderBuffer === m_RenderTextureInstanceID = 0x10 m_BufferPtr = 0x18 === UnityEngine.ComputeBufferMode === value__ = 0x10 Immutable = 0x0 Dynamic = 0x0 Circular = 0x0 StreamOut = 0x0 SubUpdates = 0x0 === UnityEngine.Graphics === kMaxDrawMeshInstanceCount = 0x0 s_RenderInstancedDataLayouts = 0x8 Internal_GetMaxDrawMeshInstanceCount = 0x2F03880 (method) ActiveTier = 0x2F04040 (method) ActiveTier = 0x2F04130 (method) GetPreserveFramebufferAlpha = 0x2F02F80 (method) PreserveFramebufferAlpha = 0x2F040D0 (method) GetMinOpenGLESVersion = 0x2F02F50 (method) MinOpenGLESVersion = 0x2F04070 (method) Internal_SetNullRT = 0x2F038B0 (method) Internal_SetRTSimple = 0x2F03950 (method) ClearRandomWriteTargets = 0x2F01080 (method) CopyTexture_Slice = 0x2F01280 (method) CopyTexture_Region = 0x2F01120 (method) Internal_DrawMeshNow2 = 0x2F034F0 (method) Internal_DrawTexture = 0x2F03840 (method) Internal_DrawMesh = 0x2F03650 (method) Internal_DrawMeshInstanced = 0x2F03200 (method) Internal_BlitMaterial5 = 0x2F03020 (method) Blit2 = 0x2F008D0 (method) Blit4 = 0x2F00A20 (method) ExecuteCommandBuffer = 0x2F02E90 (method) SetRenderTargetImpl = 0x2F03BC0 (method) SetRenderTargetImpl = 0x2F039F0 (method) SetRenderTarget = 0x2F03D80 (method) CopyTexture = 0x2F01370 (method) CopyTexture = 0x2F01490 (method) DrawTextureImpl = 0x2F02A30 (method) DrawTexture = 0x2F02B90 (method) DrawMeshNow = 0x2F01E10 (method) DrawMeshNow = 0x2F01C30 (method) DrawMesh = 0x2F02730 (method) DrawMeshInstanced = 0x2F016A0 (method) Blit = 0x2F00C90 (method) Blit = 0x2F00F40 (method) Blit = 0x2F00B10 (method) Blit = 0x2F00DA0 (method) DrawMesh = 0x2F021E0 (method) DrawMesh = 0x2F01FC0 (method) DrawMesh = 0x2F024D0 (method) DrawMeshInstanced = 0x2F015C0 (method) DrawTexture = 0x2F02D80 (method) SetRenderTarget = 0x2F03CB0 (method) SetRenderTarget = 0x2F03D10 (method) .cctor = 0x2F03F80 (method) === UnityEngine.GL === Vertex3 = 0x2EFFF50 (method) TexCoord3 = 0x2EFFEF0 (method) TexCoord2 = 0x2EFFEA0 (method) ImmediateColor = 0x2EFFC90 (method) Color = 0x2EFF9E0 (method) Wireframe = 0x2F00030 (method) InvertCulling = 0x2F00060 (method) SetViewMatrix = 0x2EFFE60 (method) Modelview = 0x2F000A0 (method) PushMatrix = 0x2EFFDF0 (method) PopMatrix = 0x2EFFDC0 (method) LoadOrtho = 0x2EFFD10 (method) LoadProjectionMatrix = 0x2EFFD80 (method) GetGPUProjectionMatrix = 0x2EFFC20 (method) GLLoadPixelMatrixScript = 0x2EFFB40 (method) LoadPixelMatrix = 0x2EFFB40 (method) Begin = 0x2EFF8D0 (method) End = 0x2EFFA30 (method) GLClear = 0x2EFFAD0 (method) Clear = 0x2EFF910 (method) Clear = 0x2EFF980 (method) Viewport = 0x2EFFFF0 (method) === UnityEngine.ScalableBufferManager === WidthScaleFactor = 0x2F1E5D0 (method) HeightScaleFactor = 0x2F1E5A0 (method) ResizeBuffers = 0x2F1E550 (method) === UnityEngine.FrameTiming === cpuFrameTime = 0x10 cpuMainThreadFrameTime = 0x18 cpuMainThreadPresentWaitTime = 0x20 cpuRenderThreadFrameTime = 0x28 gpuFrameTime = 0x30 frameStartTimestamp = 0x38 firstSubmitTimestamp = 0x40 cpuTimePresentCalled = 0x48 cpuTimeFrameComplete = 0x50 heightScale = 0x58 widthScale = 0x5C syncInterval = 0x60 === UnityEngine.FrameTimingManager === CaptureFrameTimings = 0x2EFF790 (method) GetLatestTimings = 0x2EFF800 (method) === UnityEngine.LightmapData === m_Light = 0x10 m_Dir = 0x18 m_ShadowMask = 0x20 .ctor = 0x5109F0 (method) === UnityEngine.LightmapSettings === .ctor = 0x2F07170 (method) Lightmaps = 0x2F072B0 (method) Lightmaps = 0x2F073D0 (method) LightmapsMode = 0x2F07280 (method) LightmapsMode = 0x2F07390 (method) LightProbes = 0x2F07220 (method) LightProbes = 0x2F07320 (method) Reset = 0x2F07140 (method) LightmapsModeLegacy = 0xCA8A80 (method) LightmapsModeLegacy = 0x512CE0 (method) BakedColorSpace = 0x2F071C0 (method) BakedColorSpace = 0x512CE0 (method) === UnityEngine.LightProbes === lightProbesUpdated = 0x0 tetrahedralizationCompleted = 0x8 needsRetetrahedralization = 0x10 .ctor = 0x2F05F50 (method) Add_lightProbesUpdated = 0x2F05FA0 (method) Remove_lightProbesUpdated = 0x2F06810 (method) Internal_CallLightProbesUpdatedFunction = 0x2F05C60 (method) Add_tetrahedralizationCompleted = 0x2F06120 (method) Remove_tetrahedralizationCompleted = 0x2F06990 (method) Internal_CallTetrahedralizationCompletedFunction = 0x2F05D10 (method) Add_needsRetetrahedralization = 0x2F06060 (method) Remove_needsRetetrahedralization = 0x2F068D0 (method) Internal_CallNeedsRetetrahedralizationFunction = 0x2F05CB0 (method) Tetrahedralize = 0x2F05F20 (method) TetrahedralizeAsync = 0x2F05EF0 (method) GetInterpolatedProbe = 0x2F059B0 (method) AreLightProbesAllowed = 0x2F051F0 (method) CalculateInterpolatedLightAndOcclusionProbes = 0x2F05490 (method) CalculateInterpolatedLightAndOcclusionProbes = 0x2F05640 (method) CalculateInterpolatedLightAndOcclusionProbes_Internal = 0x2F052C0 (method) GetSharedLightProbesForScene = 0x2F05C00 (method) GetInstantiatedLightProbesForScene = 0x2F058F0 (method) Positions = 0x2F066E0 (method) GetPositionsSelf = 0x2F05A90 (method) SetPositionsSelf = 0x2F05DD0 (method) BakedProbes = 0x2F06230 (method) BakedProbes = 0x2F06AA0 (method) Count = 0x2F06610 (method) CountSelf = 0x2F06550 (method) CellCount = 0x2F06450 (method) CellCountSelf = 0x2F06390 (method) GetCount = 0x2F05880 (method) GetInterpolatedLightProbe = 0x512CE0 (method) Coefficients = 0x2F064D0 (method) Coefficients = 0x512CE0 (method) === UnityEngine.HDROutputSettings === m_DisplayIndex = 0x10 displays = 0x0 _mainDisplay = 0x8 .ctor = 0x2890BA0 (method) .ctor = 0x51FB90 (method) Main = 0x2F048C0 (method) Active = 0x2F04690 (method) Available = 0x2F04770 (method) AutomaticHDRTonemapping = 0x2F04700 (method) AutomaticHDRTonemapping = 0x2F04AD0 (method) DisplayColorGamut = 0x2F047E0 (method) GraphicsFormat = 0x2F04850 (method) PaperWhiteNits = 0x2F04A60 (method) MaxFullFrameToneMapLuminance = 0x2F04910 (method) MaxToneMapLuminance = 0x2F04980 (method) MinToneMapLuminance = 0x2F049F0 (method) HDRModeChangeRequested = 0x2F04620 (method) RequestHDRModeChange = 0x2F04430 (method) GetActive = 0x2F04170 (method) GetAvailable = 0x2F041F0 (method) GetAutomaticHDRTonemapping = 0x2F041B0 (method) SetAutomaticHDRTonemapping = 0x2F044B0 (method) GetDisplayColorGamut = 0x2F04230 (method) GetGraphicsFormat = 0x2F04270 (method) GetPaperWhiteNits = 0x2F043B0 (method) GetMaxFullFrameToneMapLuminance = 0x2F042F0 (method) GetMaxToneMapLuminance = 0x2F04330 (method) GetMinToneMapLuminance = 0x2F04370 (method) GetHDRModeChangeRequested = 0x2F042B0 (method) RequestHDRModeChangeInternal = 0x2F043F0 (method) .cctor = 0x2F044F0 (method) === UnityEngine.ColorGamutUtility === GetColorPrimaries = 0x2EFECC0 (method) GetWhitePoint = 0x2EFED40 (method) GetTransferFunction = 0x2EFED00 (method) === UnityEngine.Resolution === m_Width = 0x10 m_Height = 0x14 m_RefreshRate = 0x18 Width = 0x130B140 (method) Height = 0x1308F60 (method) RefreshRate = 0x2F1E430 (method) ToString = 0x2F1E280 (method) === UnityEngine.Internal_DrawTextureArguments === screenRect = 0x10 sourceRect = 0x20 leftBorder = 0x30 rightBorder = 0x34 topBorder = 0x38 bottomBorder = 0x3C leftBorderColor = 0x40 rightBorderColor = 0x50 topBorderColor = 0x60 bottomBorderColor = 0x70 color = 0x80 borderWidths = 0x90 cornerRadiuses = 0xA0 smoothCorners = 0xB0 pass = 0xB4 texture = 0xB8 mat = 0xC0 === UnityEngine.QualitySettings === activeQualityLevelChanged = 0x0 OnActiveQualityLevelChanged = 0x2F17F70 (method) PixelLightCount = 0x2F18150 (method) PixelLightCount = 0x2F18480 (method) ShadowmaskMode = 0x2F18280 (method) LodBias = 0x2F180F0 (method) AnisotropicFiltering = 0x2F18340 (method) GlobalTextureMipmapLimit = 0x2F18440 (method) MaximumLODLevel = 0x2F18120 (method) EnableLODCrossFade = 0x2F18400 (method) VSyncCount = 0x2F18310 (method) VSyncCount = 0x2F18600 (method) AntiAliasing = 0x2F18090 (method) AntiAliasing = 0x2F18380 (method) AsyncUploadTimeSlice = 0x2F183C0 (method) BillboardsFaceCameraPosition = 0x2F180C0 (method) ResolutionScalingFixedDPIFactor = 0x2F18250 (method) ResolutionScalingFixedDPIFactor = 0x2F184C0 (method) INTERNAL_renderPipeline = 0x2F18000 (method) RenderPipeline = 0x2F18180 (method) StreamingMipmapsActive = 0x2F18500 (method) StreamingMipmapsMemoryBudget = 0x2F18580 (method) StreamingMipmapsRenderersPerFrame = 0x2F182E0 (method) StreamingMipmapsRenderersPerFrame = 0x2F185C0 (method) StreamingMipmapsMaxLevelReduction = 0x2F182B0 (method) StreamingMipmapsMaxLevelReduction = 0x2F18540 (method) DesiredColorSpace = 0x2F071C0 (method) ActiveColorSpace = 0x2F18060 (method) === UnityEngine.LightmapsModeLegacy === value__ = 0x10 Single = 0x0 Dual = 0x0 Directional = 0x0 === UnityEngine.TrailRenderer === NumPositions = 0x2F28800 (method) Time = 0x2F28D00 (method) Time = 0x2F29B60 (method) StartWidth = 0x2F28AA0 (method) StartWidth = 0x2F298D0 (method) EndWidth = 0x2F283C0 (method) EndWidth = 0x2F29200 (method) WidthMultiplier = 0x2F28DC0 (method) WidthMultiplier = 0x2F29C40 (method) Autodestruct = 0x2F28160 (method) Autodestruct = 0x2F28F60 (method) Emitting = 0x2F28220 (method) Emitting = 0x2F29040 (method) NumCornerVertices = 0x2F28780 (method) NumCornerVertices = 0x2F29630 (method) NumCapVertices = 0x2F286C0 (method) NumCapVertices = 0x2F29560 (method) MinVertexDistance = 0x2F28600 (method) MinVertexDistance = 0x2F29490 (method) StartColor = 0x2F289D0 (method) StartColor = 0x2F297F0 (method) EndColor = 0x2F282F0 (method) EndColor = 0x2F29120 (method) PositionCount = 0x2F28800 (method) SetPosition = 0x2F27A40 (method) GetPosition = 0x2F26DF0 (method) TextureScale = 0x2F28C30 (method) TextureScale = 0x2F29A80 (method) ShadowBias = 0x2F28900 (method) ShadowBias = 0x2F29710 (method) GenerateLightingData = 0x2F28480 (method) GenerateLightingData = 0x2F292E0 (method) TextureMode = 0x2F28B60 (method) TextureMode = 0x2F299A0 (method) Alignment = 0x2F280A0 (method) Alignment = 0x2F28E80 (method) MaskInteraction = 0x2F28540 (method) MaskInteraction = 0x2F293B0 (method) Clear = 0x2F26C40 (method) BakeMesh = 0x2F26950 (method) BakeMesh = 0x2F26AB0 (method) WidthCurve = 0x2F27830 (method) WidthCurve = 0x2F27F90 (method) ColorGradient = 0x2F26D00 (method) ColorGradient = 0x2F27920 (method) GetWidthCurveCopy = 0x2F27830 (method) SetWidthCurve = 0x2F27F90 (method) GetColorGradientCopy = 0x2F26D00 (method) SetColorGradient = 0x2F27920 (method) GetPositions = 0x2F26FE0 (method) GetVisiblePositions = 0x2F27590 (method) SetPositions = 0x2F27D30 (method) AddPosition = 0x2F263F0 (method) AddPositions = 0x2F266B0 (method) SetPositions = 0x2F27E60 (method) SetPositions = 0x2F27C30 (method) GetPositions = 0x2F27160 (method) GetPositions = 0x2F27240 (method) GetVisiblePositions = 0x2F27710 (method) GetVisiblePositions = 0x2F27490 (method) AddPositions = 0x2F265D0 (method) AddPositions = 0x2F267E0 (method) SetPositionsWithNativeContainer = 0x2F27B40 (method) GetPositionsWithNativeContainer = 0x2F26EF0 (method) GetVisiblePositionsWithNativeContainer = 0x2F273A0 (method) AddPositionsWithNativeContainer = 0x2F264E0 (method) .ctor = 0x510900 (method) === UnityEngine.LineRenderer === SetWidth = 0x2F087B0 (method) SetColors = 0x2F07FB0 (method) SetVertexCount = 0x2F08600 (method) NumPositions = 0x2F08FA0 (method) NumPositions = 0x2F08600 (method) StartWidth = 0x2F09240 (method) StartWidth = 0x2F09EF0 (method) EndWidth = 0x2F08B60 (method) EndWidth = 0x2F097E0 (method) WidthMultiplier = 0x2F09560 (method) WidthMultiplier = 0x2F0A260 (method) NumCornerVertices = 0x2F08F20 (method) NumCornerVertices = 0x2F09C10 (method) NumCapVertices = 0x2F08E60 (method) NumCapVertices = 0x2F09B40 (method) UseWorldSpace = 0x2F094A0 (method) UseWorldSpace = 0x2F0A180 (method) Loop = 0x2F08CE0 (method) Loop = 0x2F099A0 (method) StartColor = 0x2F09170 (method) StartColor = 0x2F09E10 (method) EndColor = 0x2F08A90 (method) EndColor = 0x2F09700 (method) PositionCount = 0x2F08FA0 (method) PositionCount = 0x2F08600 (method) SetPosition = 0x2F08100 (method) GetPosition = 0x2F07860 (method) TextureScale = 0x2F093D0 (method) TextureScale = 0x2F0A0A0 (method) ShadowBias = 0x2F090A0 (method) ShadowBias = 0x2F09D30 (method) GenerateLightingData = 0x2F08C20 (method) GenerateLightingData = 0x2F098C0 (method) TextureMode = 0x2F09300 (method) TextureMode = 0x2F09FC0 (method) Alignment = 0x2F089C0 (method) Alignment = 0x2F09620 (method) MaskInteraction = 0x2F08DA0 (method) MaskInteraction = 0x2F09A70 (method) Simplify = 0x2F088F0 (method) BakeMesh = 0x2F075D0 (method) BakeMesh = 0x2F07480 (method) WidthCurve = 0x2F07DF0 (method) WidthCurve = 0x2F086E0 (method) ColorGradient = 0x2F07770 (method) ColorGradient = 0x2F07EE0 (method) GetWidthCurveCopy = 0x2F07DF0 (method) SetWidthCurve = 0x2F086E0 (method) GetColorGradientCopy = 0x2F07770 (method) SetColorGradient = 0x2F07EE0 (method) GetPositions = 0x2F07A50 (method) SetPositions = 0x2F083F0 (method) SetPositions = 0x2F08520 (method) SetPositions = 0x2F082F0 (method) GetPositions = 0x2F07BD0 (method) GetPositions = 0x2F07CB0 (method) SetPositionsWithNativeContainer = 0x2F08200 (method) GetPositionsWithNativeContainer = 0x2F07960 (method) .ctor = 0x510900 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.MaterialPropertyBlock === m_Ptr = 0x10 SetIntImpl = 0x2F0ADC0 (method) SetFloatImpl = 0x2F0AC70 (method) SetVectorImpl = 0x2F0BCF0 (method) SetMatrixImpl = 0x2F0B380 (method) SetTextureImpl = 0x2F0B6C0 (method) SetRenderTextureImpl = 0x2F0B580 (method) SetBufferImpl = 0x2F0A620 (method) SetConstantBufferImpl = 0x2F0A7A0 (method) SetFloatArrayImpl = 0x2F0A8A0 (method) SetVectorArrayImpl = 0x2F0B8F0 (method) SetMatrixArrayImpl = 0x2F0AFB0 (method) CreateImpl = 0x2F0A400 (method) DestroyImpl = 0x2F0A430 (method) Clear = 0x2F0A340 (method) Clear = 0x2F0A3A0 (method) SetFloatArray = 0x2F0A9C0 (method) SetVectorArray = 0x2F0BA40 (method) SetMatrixArray = 0x2F0B120 (method) .ctor = 0x2F0BE60 (method) Finalize = 0x2F0A500 (method) Dispose = 0x2F0A470 (method) SetInt = 0x2F0AE30 (method) SetInt = 0x2F0AED0 (method) SetFloat = 0x2F0ACE0 (method) SetFloat = 0x2F0AC70 (method) SetInteger = 0x2F0ADC0 (method) SetVector = 0x2F0BDD0 (method) SetVector = 0x2F0BD60 (method) SetMatrix = 0x2F0B480 (method) SetMatrix = 0x2F0B3F0 (method) SetBuffer = 0x2F0A6A0 (method) SetTexture = 0x2F0B7A0 (method) SetTexture = 0x2F0B6C0 (method) SetTexture = 0x2F0B580 (method) SetConstantBuffer = 0x2F0A7A0 (method) SetFloatArray = 0x2F0ABD0 (method) SetVectorArray = 0x2F0BC50 (method) SetVectorArray = 0x2F0BA10 (method) SetMatrixArray = 0x2F0B0D0 (method) === UnityEngine.Renderer === Bounds = 0x2F1C9B0 (method) Bounds = 0x2F1D750 (method) LocalBounds = 0x2F1CED0 (method) LocalBounds = 0x2F1DBE0 (method) ResetBounds = 0x2F1C310 (method) SetStaticLightmapST = 0x2F1C8D0 (method) GetMaterial = 0x2F1BD30 (method) GetSharedMaterial = 0x2F1C080 (method) SetMaterial = 0x2F1C7C0 (method) GetMaterialArray = 0x2F1BBB0 (method) CopyMaterialArray = 0x2F1B840 (method) CopySharedMaterialArray = 0x2F1B920 (method) SetMaterialArray = 0x2F1C5E0 (method) SetMaterialArray = 0x2F1C6A0 (method) Enabled = 0x2F1CA90 (method) Enabled = 0x2F1D830 (method) IsVisible = 0x2F1CC10 (method) ShadowCastingMode = 0x2F1D290 (method) ShadowCastingMode = 0x2F1E050 (method) ReceiveShadows = 0x2F1DDE0 (method) ForceRenderingOff = 0x2F1D910 (method) LightProbeUsage = 0x2F1CCD0 (method) LightProbeUsage = 0x2F1D9E0 (method) ReflectionProbeUsage = 0x2F1DEB0 (method) RenderingLayerMask = 0x2F1D1D0 (method) RenderingLayerMask = 0x2F1DF80 (method) SortingLayerID = 0x2F1D4D0 (method) SortingLayerID = 0x2F1E120 (method) SortingOrder = 0x2F1D590 (method) SortingOrder = 0x2F1E1F0 (method) SortingGroupID = 0x2F1D350 (method) SortingGroupOrder = 0x2F1D410 (method) IsPartOfStaticBatch = 0x2F1CB50 (method) WorldToLocalMatrix = 0x2F1D660 (method) LocalToWorldMatrix = 0x2F1CFC0 (method) GetLightmapIndex = 0x2F1B9F0 (method) SetLightmapIndex = 0x2F1C3E0 (method) GetLightmapST = 0x2F1BAD0 (method) SetLightmapST = 0x2F1C4E0 (method) LightmapIndex = 0x2F1CD50 (method) LightmapIndex = 0x2F1DA70 (method) RealtimeLightmapIndex = 0x2F1D060 (method) RealtimeLightmapIndex = 0x2F1DC70 (method) LightmapScaleOffset = 0x2F1CDD0 (method) LightmapScaleOffset = 0x2F1DB00 (method) RealtimeLightmapScaleOffset = 0x2F1D0E0 (method) RealtimeLightmapScaleOffset = 0x2F1DD00 (method) GetMaterialCount = 0x2F1BC70 (method) GetSharedMaterialArray = 0x2F1BFC0 (method) Materials = 0x2F1BBB0 (method) Materials = 0x2F1C6A0 (method) Material = 0x2F1BD30 (method) Material = 0x2F1C7C0 (method) SharedMaterial = 0x2F1C080 (method) SharedMaterial = 0x2F1C7C0 (method) SharedMaterials = 0x2F1BFC0 (method) SharedMaterials = 0x2F1C6A0 (method) GetMaterials = 0x2F1BDD0 (method) GetSharedMaterials = 0x2F1C120 (method) .ctor = 0x510900 (method) === UnityEngine.RenderSettings === AmbientSkyboxAmount = 0x2F1A680 (method) AmbientSkyboxAmount = 0x2F1AFE0 (method) .ctor = 0x2F1A530 (method) Fog = 0x2F1AC80 (method) Fog = 0x2F1B510 (method) FogStartDistance = 0x2F1AC50 (method) FogStartDistance = 0x2F1B4D0 (method) FogEndDistance = 0x2F1ABF0 (method) FogEndDistance = 0x2F1B450 (method) FogMode = 0x2F1AC20 (method) FogMode = 0x2F1B490 (method) FogColor = 0x2F1AB80 (method) FogColor = 0x2F1B3D0 (method) FogDensity = 0x2F1ABC0 (method) FogDensity = 0x2F1B410 (method) AmbientMode = 0x2F1A730 (method) AmbientMode = 0x2F1B0A0 (method) AmbientSkyColor = 0x2F1A840 (method) AmbientSkyColor = 0x2F1B1A0 (method) AmbientEquatorColor = 0x2F1A5C0 (method) AmbientEquatorColor = 0x2F1AF20 (method) AmbientGroundColor = 0x2F1A640 (method) AmbientGroundColor = 0x2F1AFA0 (method) AmbientIntensity = 0x2F1A680 (method) AmbientIntensity = 0x2F1AFE0 (method) AmbientLight = 0x2F1A6F0 (method) AmbientLight = 0x2F1B060 (method) SubtractiveShadowColor = 0x2F1AE10 (method) SubtractiveShadowColor = 0x2F1B700 (method) Skybox = 0x2F1AD70 (method) Skybox = 0x2F1B650 (method) Sun = 0x2F1AE80 (method) Sun = 0x2F1B780 (method) AmbientProbe = 0x2F1A7A0 (method) AmbientProbe = 0x2F1B120 (method) CustomReflection = 0x2F1A910 (method) CustomReflection = 0x2F1B220 (method) CustomReflectionTexture = 0x2F1A8B0 (method) CustomReflectionTexture = 0x2F1B220 (method) ReflectionIntensity = 0x2F1AD10 (method) ReflectionIntensity = 0x2F1B5D0 (method) ReflectionBounces = 0x2F1ACE0 (method) ReflectionBounces = 0x2F1B590 (method) DefaultReflection = 0x2F1AA80 (method) DefaultReflectionMode = 0x2F1A9F0 (method) DefaultReflectionMode = 0x2F1B290 (method) DefaultReflectionResolution = 0x2F1AA20 (method) DefaultReflectionResolution = 0x2F1B2D0 (method) HaloStrength = 0x2F1ACB0 (method) HaloStrength = 0x2F1B550 (method) FlareStrength = 0x2F1AB10 (method) FlareStrength = 0x2F1B350 (method) FlareFadeSpeed = 0x2F1AAE0 (method) FlareFadeSpeed = 0x2F1B310 (method) GetRenderSettings = 0x2F1A4A0 (method) Reset = 0x2F1A500 (method) === UnityEngine.Shader === GlobalShaderHardwareTier = 0x2F25B00 (method) GlobalShaderHardwareTier = 0x2F26220 (method) Find = 0x2F20810 (method) FindBuiltin = 0x2F1FBD0 (method) MaximumChunksOverride = 0x2F25D00 (method) MaximumChunksOverride = 0x2F26290 (method) MaximumLOD = 0x2F25D70 (method) MaximumLOD = 0x2F26310 (method) GlobalMaximumLOD = 0x2F259E0 (method) GlobalMaximumLOD = 0x2F26030 (method) IsSupported = 0x2F25BA0 (method) GlobalRenderPipeline = 0x2F25A50 (method) GlobalRenderPipeline = 0x2F260B0 (method) EnabledGlobalKeywords = 0x2F20B30 (method) GlobalKeywords = 0x2F20880 (method) KeywordSpace = 0x2F25C70 (method) GetEnabledGlobalKeywords = 0x2F20B30 (method) GetAllGlobalKeywords = 0x2F20880 (method) EnableKeyword = 0x2F1F290 (method) DisableKeyword = 0x2F1F020 (method) IsKeywordEnabled = 0x2F23730 (method) EnableKeywordFast = 0x2F1F210 (method) DisableKeywordFast = 0x2F1EFA0 (method) SetKeywordFast = 0x2F25650 (method) IsKeywordEnabledFast = 0x2F236B0 (method) EnableKeyword = 0x2F1F400 (method) DisableKeyword = 0x2F1F190 (method) SetKeyword = 0x2F256A0 (method) IsKeywordEnabled = 0x2F238C0 (method) RenderQueue = 0x2F25EF0 (method) DisableBatching = 0x2F25960 (method) WarmupAllShaders = 0x2F258A0 (method) TagToID = 0x2F25720 (method) IDToTag = 0x2F232D0 (method) PropertyToID = 0x2F23940 (method) GetDependency = 0x2F20900 (method) PassCount = 0x2F25E30 (method) SubshaderCount = 0x2F25FB0 (method) GetPassCountInSubshader = 0x2F21950 (method) FindPassTagValue = 0x2F1FFE0 (method) FindPassTagValue = 0x2F1FDC0 (method) FindSubshaderTagValue = 0x2F20350 (method) Internal_FindPassTagValue = 0x2F234E0 (method) Internal_FindPassTagValueInSubShader = 0x2F233E0 (method) Internal_FindSubshaderTagValue = 0x2F235D0 (method) SetGlobalIntImpl = 0x2F24580 (method) SetGlobalFloatImpl = 0x2F244A0 (method) SetGlobalVectorImpl = 0x2F25520 (method) SetGlobalMatrixImpl = 0x2F24B90 (method) SetGlobalTextureImpl = 0x2F24EB0 (method) SetGlobalRenderTextureImpl = 0x2F24DE0 (method) SetGlobalBufferImpl = 0x2F23B00 (method) SetGlobalGraphicsBufferImpl = 0x2F23B50 (method) SetGlobalConstantBufferImpl = 0x2F23DC0 (method) SetGlobalConstantGraphicsBufferImpl = 0x2F23F30 (method) SetGlobalRayTracingAccelerationStructureImpl = 0x2F24CE0 (method) GetGlobalIntImpl = 0x2F20F10 (method) GetGlobalFloatImpl = 0x2F20E90 (method) GetGlobalVectorImpl = 0x2F217F0 (method) GetGlobalMatrixImpl = 0x2F212B0 (method) GetGlobalTextureImpl = 0x2F21480 (method) SetGlobalFloatArrayImpl = 0x2F24050 (method) SetGlobalVectorArrayImpl = 0x2F25090 (method) SetGlobalMatrixArrayImpl = 0x2F24700 (method) GetGlobalFloatArrayImpl = 0x2F20CB0 (method) GetGlobalVectorArrayImpl = 0x2F215D0 (method) GetGlobalMatrixArrayImpl = 0x2F21090 (method) GetGlobalFloatArrayCountImpl = 0x2F20C30 (method) GetGlobalVectorArrayCountImpl = 0x2F21550 (method) GetGlobalMatrixArrayCountImpl = 0x2F21010 (method) ExtractGlobalFloatArrayImpl = 0x2F1F480 (method) ExtractGlobalVectorArrayImpl = 0x2F1F960 (method) ExtractGlobalMatrixArrayImpl = 0x2F1F6F0 (method) SetGlobalFloatArray = 0x2F24230 (method) SetGlobalVectorArray = 0x2F25250 (method) SetGlobalMatrixArray = 0x2F24800 (method) ExtractGlobalFloatArray = 0x2F1F580 (method) ExtractGlobalVectorArray = 0x2F1FA60 (method) ExtractGlobalMatrixArray = 0x2F1F7F0 (method) SetGlobalInt = 0x2F245C0 (method) SetGlobalInt = 0x2F24610 (method) SetGlobalFloat = 0x2F244F0 (method) SetGlobalFloat = 0x2F244A0 (method) SetGlobalInteger = 0x2F24660 (method) SetGlobalInteger = 0x2F24580 (method) SetGlobalVector = 0x2F25560 (method) SetGlobalVector = 0x2F255C0 (method) SetGlobalColor = 0x2F23CE0 (method) SetGlobalColor = 0x2F23C60 (method) SetGlobalMatrix = 0x2F24BD0 (method) SetGlobalMatrix = 0x2F24C40 (method) SetGlobalTexture = 0x2F24FC0 (method) SetGlobalTexture = 0x2F24EB0 (method) SetGlobalTexture = 0x2F24F30 (method) SetGlobalTexture = 0x2F24DE0 (method) SetGlobalBuffer = 0x2F23BA0 (method) SetGlobalBuffer = 0x2F23B00 (method) SetGlobalBuffer = 0x2F23C00 (method) SetGlobalBuffer = 0x2F23B50 (method) SetGlobalConstantBuffer = 0x2F23EB0 (method) SetGlobalConstantBuffer = 0x2F23DC0 (method) SetGlobalConstantBuffer = 0x2F23E30 (method) SetGlobalConstantBuffer = 0x2F23F30 (method) SetGlobalRayTracingAccelerationStructure = 0x2F24D30 (method) SetGlobalRayTracingAccelerationStructure = 0x2F24CE0 (method) SetGlobalFloatArray = 0x2F24400 (method) SetGlobalFloatArray = 0x2F24190 (method) SetGlobalFloatArray = 0x2F24150 (method) SetGlobalFloatArray = 0x2F24130 (method) SetGlobalVectorArray = 0x2F251B0 (method) SetGlobalVectorArray = 0x2F25440 (method) SetGlobalVectorArray = 0x2F25170 (method) SetGlobalVectorArray = 0x2F25420 (method) SetGlobalMatrixArray = 0x2F24AB0 (method) SetGlobalMatrixArray = 0x2F24A10 (method) SetGlobalMatrixArray = 0x2F249D0 (method) SetGlobalMatrixArray = 0x2F247E0 (method) GetGlobalInt = 0x2F20F90 (method) GetGlobalInt = 0x2F20F50 (method) GetGlobalFloat = 0x2F20ED0 (method) GetGlobalFloat = 0x2F20E90 (method) GetGlobalInteger = 0x2F20FD0 (method) GetGlobalInteger = 0x2F20F10 (method) GetGlobalVector = 0x2F218A0 (method) GetGlobalVector = 0x2F21840 (method) GetGlobalColor = 0x2F20BC0 (method) GetGlobalColor = 0x2F20B60 (method) GetGlobalMatrix = 0x2F21310 (method) GetGlobalMatrix = 0x2F213B0 (method) GetGlobalTexture = 0x2F214E0 (method) GetGlobalTexture = 0x2F21480 (method) GetGlobalFloatArray = 0x2F20DB0 (method) GetGlobalFloatArray = 0x2F20E40 (method) GetGlobalVectorArray = 0x2F21760 (method) GetGlobalVectorArray = 0x2F216D0 (method) GetGlobalMatrixArray = 0x2F21220 (method) GetGlobalMatrixArray = 0x2F21190 (method) GetGlobalFloatArray = 0x2F20E10 (method) GetGlobalFloatArray = 0x2F20E00 (method) GetGlobalVectorArray = 0x2F21730 (method) GetGlobalVectorArray = 0x2F21720 (method) GetGlobalMatrixArray = 0x2F211E0 (method) GetGlobalMatrixArray = 0x2F21210 (method) .ctor = 0x2F258D0 (method) GetPropertyName = 0x2F228B0 (method) GetPropertyNameId = 0x2F227B0 (method) GetPropertyType = 0x2F23120 (method) GetPropertyDescription = 0x2F223C0 (method) GetPropertyFlags = 0x2F22600 (method) GetPropertyAttributes = 0x2F21AE0 (method) GetPropertyDefaultIntValue = 0x2F21FB0 (method) GetPropertyDefaultValue = 0x2F220B0 (method) GetPropertyTextureDimension = 0x2F22EB0 (method) GetPropertyTextureDefaultName = 0x2F22C10 (method) FindTextureStackImpl = 0x2F20560 (method) CheckPropertyIndex = 0x2F1EE80 (method) GetPropertyCount = 0x2F21BD0 (method) FindPropertyIndex = 0x2F20190 (method) GetPropertyName = 0x2F229F0 (method) GetPropertyNameId = 0x2F226F0 (method) GetPropertyType = 0x2F231D0 (method) GetPropertyDescription = 0x2F22390 (method) GetPropertyFlags = 0x2F22540 (method) GetPropertyAttributes = 0x2F21A20 (method) GetPropertyDefaultFloatValue = 0x2F21C50 (method) GetPropertyDefaultVectorValue = 0x2F22180 (method) GetPropertyRangeLimits = 0x2F22A20 (method) GetPropertyDefaultIntValue = 0x2F21E30 (method) GetPropertyTextureDimension = 0x2F22F60 (method) GetPropertyTextureDefaultName = 0x2F22D50 (method) FindTextureStack = 0x2F206C0 (method) === UnityEngine.Material === k_ColorId = 0x0 k_MainTexId = 0x4 Create = 0x2F0C460 (method) CreateWithShader = 0x2F0C350 (method) CreateWithMaterial = 0x2F0C230 (method) CreateWithString = 0x2F0C420 (method) .ctor = 0x2F16780 (method) .ctor = 0x2F16940 (method) .ctor = 0x2F168B0 (method) GetDefaultMaterial = 0x2F0E6E0 (method) GetDefaultParticleMaterial = 0x2F0E790 (method) GetDefaultLineMaterial = 0x2F0E630 (method) Shader = 0x2F17490 (method) Shader = 0x2F17E90 (method) Color = 0x2F16A70 (method) Color = 0x2F17550 (method) MainTexture = 0x2F170B0 (method) MainTexture = 0x2F17C30 (method) MainTextureOffset = 0x2F16EB0 (method) MainTextureOffset = 0x2F179D0 (method) MainTextureScale = 0x2F16FB0 (method) MainTextureScale = 0x2F17B00 (method) GetFirstPropertyNameIdByAttribute = 0x2F0E930 (method) HasProperty = 0x2F120B0 (method) HasProperty = 0x2F12160 (method) HasFloatImpl = 0x2F11BA0 (method) HasFloat = 0x2F11C50 (method) HasFloat = 0x2F11BA0 (method) HasInt = 0x2F11C50 (method) HasInt = 0x2F11BA0 (method) HasIntImpl = 0x2F11D50 (method) HasInteger = 0x2F11E00 (method) HasInteger = 0x2F11D50 (method) HasTextureImpl = 0x2F12260 (method) HasTexture = 0x2F12310 (method) HasTexture = 0x2F12260 (method) HasMatrixImpl = 0x2F11F00 (method) HasMatrix = 0x2F11FB0 (method) HasMatrix = 0x2F11F00 (method) HasVectorImpl = 0x2F11900 (method) HasVector = 0x2F11840 (method) HasVector = 0x2F11900 (method) HasColor = 0x2F11840 (method) HasColor = 0x2F11900 (method) HasBufferImpl = 0x2F116D0 (method) HasBuffer = 0x2F11780 (method) HasBuffer = 0x2F116D0 (method) HasConstantBufferImpl = 0x2F119F0 (method) HasConstantBuffer = 0x2F11AA0 (method) HasConstantBuffer = 0x2F119F0 (method) RenderQueue = 0x2F173B0 (method) RenderQueue = 0x2F17D90 (method) RawRenderQueue = 0x2F172D0 (method) EnableKeyword = 0x2F0CA00 (method) DisableKeyword = 0x2F0C620 (method) IsKeywordEnabled = 0x2F12510 (method) EnableLocalKeyword = 0x2F0CC30 (method) DisableLocalKeyword = 0x2F0C850 (method) SetLocalKeyword = 0x2F145E0 (method) IsLocalKeywordEnabled = 0x2F12750 (method) EnableKeyword = 0x2F0C950 (method) DisableKeyword = 0x2F0C570 (method) SetKeyword = 0x2F144B0 (method) IsKeywordEnabled = 0x2F12460 (method) GetEnabledKeywords = 0x2F0E850 (method) SetEnabledKeywords = 0x2F13AC0 (method) EnabledKeywords = 0x2F0E850 (method) EnabledKeywords = 0x2F13AC0 (method) GlobalIlluminationFlags = 0x2F16E10 (method) GlobalIlluminationFlags = 0x2F17920 (method) DoubleSidedGI = 0x2F16C50 (method) DoubleSidedGI = 0x2F17730 (method) EnableInstancing = 0x2F16D30 (method) EnableInstancing = 0x2F17830 (method) PassCount = 0x2F171F0 (method) SetShaderPassEnabled = 0x2F15640 (method) GetShaderPassEnabled = 0x2F0FEF0 (method) GetPassName = 0x2F0FB90 (method) FindPass = 0x2F0D8F0 (method) SetOverrideTag = 0x2F14FB0 (method) GetTagImpl = 0x2F10150 (method) GetTag = 0x2F10540 (method) GetTag = 0x2F104D0 (method) Lerp = 0x2F12870 (method) SetPass = 0x2F152D0 (method) CopyPropertiesFromMaterial = 0x2F0C100 (method) CopyMatchingPropertiesFromMaterial = 0x2F0BFD0 (method) GetShaderKeywords = 0x2F0FE00 (method) SetShaderKeywords = 0x2F15530 (method) ShaderKeywords = 0x2F0FE00 (method) ShaderKeywords = 0x2F15530 (method) GetPropertyNamesImpl = 0x2F0FD10 (method) ComputeCRC = 0x2F0BEE0 (method) GetTexturePropertyNames = 0x2F10D40 (method) GetTexturePropertyNameIDs = 0x2F108B0 (method) GetTexturePropertyNamesInternal = 0x2F10B50 (method) GetTexturePropertyNameIDsInternal = 0x2F107B0 (method) GetTexturePropertyNames = 0x2F10C40 (method) GetTexturePropertyNameIDs = 0x2F10A00 (method) SetIntImpl = 0x2F14350 (method) SetFloatImpl = 0x2F141A0 (method) SetColorImpl = 0x2F133C0 (method) SetMatrixImpl = 0x2F14CD0 (method) SetTextureImpl = 0x2F15880 (method) SetRenderTextureImpl = 0x2F153E0 (method) SetBufferImpl = 0x2F129F0 (method) SetGraphicsBufferImpl = 0x2F12AD0 (method) SetConstantBufferImpl = 0x2F13670 (method) SetConstantGraphicsBufferImpl = 0x2F13840 (method) GetIntImpl = 0x2F0F070 (method) GetFloatImpl = 0x2F0EEC0 (method) GetColorImpl = 0x2F0E1A0 (method) GetMatrixImpl = 0x2F0F840 (method) GetTextureImpl = 0x2F105A0 (method) GetBufferImpl = 0x2F0DB20 (method) GetConstantBufferImpl = 0x2F0E470 (method) SetFloatArrayImpl = 0x2F13BD0 (method) SetVectorArrayImpl = 0x2F15F90 (method) SetColorArrayImpl = 0x2F12DF0 (method) SetMatrixArrayImpl = 0x2F14700 (method) GetFloatArrayImpl = 0x2F0EB20 (method) GetVectorArrayImpl = 0x2F11170 (method) GetColorArrayImpl = 0x2F0DDF0 (method) GetMatrixArrayImpl = 0x2F0F490 (method) GetFloatArrayCountImpl = 0x2F0EA20 (method) GetVectorArrayCountImpl = 0x2F11070 (method) GetColorArrayCountImpl = 0x2F0DCF0 (method) GetMatrixArrayCountImpl = 0x2F0F390 (method) ExtractFloatArrayImpl = 0x2F0D020 (method) ExtractVectorArrayImpl = 0x2F0D600 (method) ExtractColorArrayImpl = 0x2F0CD30 (method) ExtractMatrixArrayImpl = 0x2F0D310 (method) GetTextureScaleAndOffsetImpl = 0x2F10E30 (method) SetTextureOffsetImpl = 0x2F159D0 (method) SetTextureScaleImpl = 0x2F15C50 (method) SetFloatArray = 0x2F13F10 (method) SetVectorArray = 0x2F16190 (method) SetColorArray = 0x2F13130 (method) SetMatrixArray = 0x2F14910 (method) ExtractFloatArray = 0x2F0D190 (method) ExtractVectorArray = 0x2F0D770 (method) ExtractColorArray = 0x2F0CEA0 (method) ExtractMatrixArray = 0x2F0D480 (method) SetInt = 0x2F14410 (method) SetInt = 0x2F14450 (method) SetFloat = 0x2F14270 (method) SetFloat = 0x2F14260 (method) SetInteger = 0x2F14460 (method) SetInteger = 0x2F144A0 (method) SetColor = 0x2F13540 (method) SetColor = 0x2F13480 (method) SetVector = 0x2F16600 (method) SetVector = 0x2F16510 (method) SetMatrix = 0x2F14D90 (method) SetMatrix = 0x2F14E70 (method) SetTexture = 0x2F15E80 (method) SetTexture = 0x2F15F10 (method) SetTexture = 0x2F15EC0 (method) SetTexture = 0x2F15F20 (method) SetBuffer = 0x2F12BB0 (method) SetBuffer = 0x2F129F0 (method) SetBuffer = 0x2F12CA0 (method) SetBuffer = 0x2F12AD0 (method) SetConstantBuffer = 0x2F13920 (method) SetConstantBuffer = 0x2F13670 (method) SetConstantBuffer = 0x2F13750 (method) SetConstantBuffer = 0x2F13840 (method) SetFloatArray = 0x2F13E50 (method) SetFloatArray = 0x2F13DA0 (method) SetFloatArray = 0x2F13D50 (method) SetFloatArray = 0x2F13D20 (method) SetColorArray = 0x2F13070 (method) SetColorArray = 0x2F12FC0 (method) SetColorArray = 0x2F12F40 (method) SetColorArray = 0x2F12F90 (method) SetVectorArray = 0x2F16400 (method) SetVectorArray = 0x2F160E0 (method) SetVectorArray = 0x2F164C0 (method) SetVectorArray = 0x2F163D0 (method) SetMatrixArray = 0x2F14850 (method) SetMatrixArray = 0x2F14B50 (method) SetMatrixArray = 0x2F14C30 (method) SetMatrixArray = 0x2F14C00 (method) GetInt = 0x2F0F120 (method) GetInt = 0x2F0F1E0 (method) GetFloat = 0x2F0EF70 (method) GetFloat = 0x2F0EEC0 (method) GetInteger = 0x2F0F290 (method) GetInteger = 0x2F0F070 (method) GetColor = 0x2F0E260 (method) GetColor = 0x2F0E340 (method) GetVector = 0x2F114D0 (method) GetVector = 0x2F115B0 (method) GetMatrix = 0x2F0F910 (method) GetMatrix = 0x2F0FA30 (method) GetTexture = 0x2F10FF0 (method) GetTexture = 0x2F11020 (method) GetBuffer = 0x2F0DBE0 (method) GetConstantBuffer = 0x2F0E530 (method) GetFloatArray = 0x2F0ED50 (method) GetFloatArray = 0x2F0EC80 (method) GetColorArray = 0x2F0E070 (method) GetColorArray = 0x2F0DF90 (method) GetVectorArray = 0x2F112D0 (method) GetVectorArray = 0x2F113B0 (method) GetMatrixArray = 0x2F0F630 (method) GetMatrixArray = 0x2F0F720 (method) GetFloatArray = 0x2F0EE30 (method) GetFloatArray = 0x2F0EE70 (method) GetColorArray = 0x2F0DF50 (method) GetColorArray = 0x2F0E060 (method) GetVectorArray = 0x2F11490 (method) GetVectorArray = 0x2F11480 (method) GetMatrixArray = 0x2F0F5F0 (method) GetMatrixArray = 0x2F0F710 (method) SetTextureOffset = 0x2F15A80 (method) SetTextureOffset = 0x2F15B50 (method) SetTextureScale = 0x2F15D00 (method) SetTextureScale = 0x2F15DD0 (method) GetTextureOffset = 0x2F10730 (method) GetTextureOffset = 0x2F10660 (method) GetTextureScale = 0x2F10FC0 (method) GetTextureScale = 0x2F10EF0 (method) GetPropertyNames = 0x2F0FD10 (method) .cctor = 0x2F16700 (method) === UnityEngine.GraphicsBufferHandle === value = 0x10 GetHashCode = 0x2F2D7A0 (method) Equals = 0x2F2D720 (method) Equals = 0x2F2D710 (method) === Target === value__ = 0x10 Vertex = 0x0 Index = 0x0 CopySource = 0x0 CopyDestination = 0x0 Structured = 0x0 Raw = 0x0 Append = 0x0 Counter = 0x0 IndirectArguments = 0x0 Constant = 0x0 === UsageFlags === value__ = 0x10 None = 0x0 LockBufferForWrite = 0x0 === BindingsMarshaller === ConvertToManaged = 0x2F29FE0 (method) ConvertToNative = 0xBEC680 (method) === UnityEngine.GraphicsBuffer === m_Ptr = 0x10 Finalize = 0x2F2DB10 (method) Dispose = 0x2F2D8F0 (method) Dispose = 0x2F2D9B0 (method) RequiresCompute = 0x2F2E390 (method) IsVertexIndexOrCopyOnly = 0x2F2E380 (method) InitBuffer = 0x2F2DC60 (method) DestroyBuffer = 0x2F2D8B0 (method) .ctor = 0x2EFF460 (method) .ctor = 0x2F2E8C0 (method) .ctor = 0x2F2E860 (method) InternalInitialization = 0x2F2DCC0 (method) Release = 0x2F2D8F0 (method) IsValidBuffer = 0x2F2E2E0 (method) IsValid = 0x2F2E320 (method) Count = 0x2F2EA30 (method) Stride = 0x2F2EAD0 (method) GetUsageFlags = 0x2F2DC00 (method) UsageFlags = 0x2F2DC00 (method) BufferHandle = 0x2F2E980 (method) SetData = 0x463590 (method) SetData = 0x2F2E3A0 (method) SetData = 0x463590 (method) InternalSetNativeData = 0x2F2E220 (method) InternalSetData = 0x2F2E130 (method) BeginBufferWrite = 0x2F2D800 (method) LockBufferForWrite = 0x463590 (method) EndBufferWrite = 0x2F2DAB0 (method) UnlockBufferAfterWrite = 0x3578D0 (method) Name = 0x2F2EB30 (method) SetName = 0x2F2E6B0 (method) === UnityEngine.Flare === .ctor = 0x2F2D6A0 (method) Internal_Create = 0x2F2D660 (method) === UnityEngine.LensFlare === Brightness = 0x2F2FAB0 (method) Brightness = 0x2F2FE00 (method) FadeSpeed = 0x2F2FC50 (method) FadeSpeed = 0x2F2FFC0 (method) Color = 0x2F2FB80 (method) Color = 0x2F2FEE0 (method) Flare = 0x2F2FD10 (method) Flare = 0x2F300A0 (method) .ctor = 0x510900 (method) === UnityEngine.Projector === Orthographic = 0x2F47210 (method) OrthographicSize = 0x2F47130 (method) .ctor = 0x510900 (method) === UnityEngine.LightBakingOutput === probeOcclusionLightIndex = 0x10 occlusionMaskChannel = 0x14 lightmapBakeType = 0x18 mixedLightingMode = 0x1C isBaked = 0x20 === UnityEngine.LightShadowCasterMode === value__ = 0x10 Default = 0x0 NonLightmappedOnly = 0x0 Everything = 0x0 === UnityEngine.Light === m_BakedIndex = 0x1C Type = 0x2F32D10 (method) Type = 0x2F34B80 (method) Shape = 0x684F40 (method) Shape = 0x684F50 (method) SpotAngle = 0x2F32C50 (method) SpotAngle = 0x2F34AB0 (method) InnerSpotAngle = 0x2F31E70 (method) InnerSpotAngle = 0x2F33BB0 (method) Color = 0x2F31760 (method) Color = 0x2F33540 (method) ColorTemperature = 0x2F31690 (method) ColorTemperature = 0x2F33460 (method) UseColorTemperature = 0x2F32E90 (method) UseColorTemperature = 0x2F34D40 (method) Intensity = 0x2F31F30 (method) Intensity = 0x2F33C90 (method) BounceIntensity = 0x2F314F0 (method) BounceIntensity = 0x2F332A0 (method) LightUnit = 0x2F32220 (method) LightUnit = 0x2F33F90 (method) LuxAtDistance = 0x2F322E0 (method) LuxAtDistance = 0x2F34070 (method) EnableSpotReflector = 0x2F31C10 (method) EnableSpotReflector = 0x2F338E0 (method) UseBoundingSphereOverride = 0x2F32DD0 (method) UseBoundingSphereOverride = 0x2F34C60 (method) BoundingSphereOverride = 0x2F315C0 (method) BoundingSphereOverride = 0x2F33380 (method) UseViewFrustumForShadowCasterCull = 0x2F33010 (method) UseViewFrustumForShadowCasterCull = 0x2F34F00 (method) ForceVisible = 0x2F31DB0 (method) ForceVisible = 0x2F33AD0 (method) ShadowCustomResolution = 0x2F326C0 (method) ShadowCustomResolution = 0x2F344B0 (method) ShadowBias = 0x2F325F0 (method) ShadowBias = 0x2F343E0 (method) ShadowNormalBias = 0x2F32930 (method) ShadowNormalBias = 0x2F34750 (method) ShadowNearPlane = 0x2F32870 (method) ShadowNearPlane = 0x2F34670 (method) UseShadowMatrixOverride = 0x2F32F50 (method) UseShadowMatrixOverride = 0x2F34E20 (method) ShadowMatrixOverride = 0x2F32790 (method) ShadowMatrixOverride = 0x2F34590 (method) Range = 0x2F323B0 (method) Range = 0x2F34160 (method) DilatedRange = 0x2F31B50 (method) Flare = 0x2F31CD0 (method) Flare = 0x2F339C0 (method) BakingOutput = 0x2F31410 (method) BakingOutput = 0x2F331C0 (method) CullingMask = 0x2F31A90 (method) CullingMask = 0x2F33800 (method) RenderingLayerMask = 0x2F32530 (method) RenderingLayerMask = 0x2F34300 (method) LightShadowCasterMode = 0x2F32160 (method) LightShadowCasterMode = 0x2F33EC0 (method) Reset = 0x2F31260 (method) Shadows = 0x2F32B90 (method) Shadows = 0x2F349D0 (method) ShadowStrength = 0x2F32AD0 (method) ShadowStrength = 0x2F34900 (method) ShadowResolution = 0x2F329F0 (method) ShadowResolution = 0x2F34820 (method) ShadowSoftness = 0x2F32A80 (method) ShadowSoftness = 0x512CE0 (method) ShadowSoftnessFade = 0x2F32A70 (method) ShadowSoftnessFade = 0x512CE0 (method) LayerShadowCullDistances = 0x2F32000 (method) LayerShadowCullDistances = 0x2F33D70 (method) CookieSize = 0x2F318F0 (method) CookieSize = 0x2F33620 (method) Cookie = 0x2F319B0 (method) Cookie = 0x2F33700 (method) RenderMode = 0x2F32470 (method) RenderMode = 0x2F34230 (method) BakedIndex = 0x1D098A0 (method) BakedIndex = 0xCAA140 (method) AreaSize = 0x2F31330 (method) AreaSize = 0x2F330E0 (method) AddCommandBuffer = 0x2F307F0 (method) AddCommandBuffer = 0x2F30680 (method) AddCommandBufferInternal = 0x2F305C0 (method) AddCommandBufferAsync = 0x2F30280 (method) AddCommandBufferAsync = 0x2F303F0 (method) AddCommandBufferAsyncInternal = 0x2F301C0 (method) RemoveCommandBuffer = 0x2F30EA0 (method) RemoveCommandBufferInternal = 0x2F30DF0 (method) RemoveCommandBuffers = 0x2F310E0 (method) RemoveCommandBuffersInternal = 0x2F31050 (method) RemoveAllCommandBuffers = 0x2F30C70 (method) RemoveAllCommandBuffersInternal = 0x2F30BF0 (method) GetCommandBuffers = 0x2F30A30 (method) GetCommandBuffersInternal = 0x2F309A0 (method) CommandBufferCount = 0x2F31830 (method) PixelLightCount = 0x2F32360 (method) PixelLightCount = 0x2F34100 (method) GetLights = 0x2F30B70 (method) ShadowConstantBias = 0x2F32670 (method) ShadowConstantBias = 0x512CE0 (method) ShadowObjectSizeBias = 0x2F32670 (method) ShadowObjectSizeBias = 0x512CE0 (method) Attenuate = 0x15B2A60 (method) Attenuate = 0x512CE0 (method) .ctor = 0x510900 (method) === UnityEngine.Skybox === Material = 0x2F48910 (method) Material = 0x2F48A00 (method) === UnityEngine.MeshFilter === DontStripMeshFilter = 0x512CE0 (method) SharedMesh = 0x2F36C50 (method) SharedMesh = 0x2F36E50 (method) Mesh = 0x2F36B70 (method) Mesh = 0x2F36D40 (method) .ctor = 0x510900 (method) === UnityEngine.RenderingPath === value__ = 0x10 UsePlayerSettings = 0x0 VertexLit = 0x0 Forward = 0x0 DeferredLighting = 0x0 DeferredShading = 0x0 === UnityEngine.TransparencySortMode === value__ = 0x10 Default = 0x0 Perspective = 0x0 Orthographic = 0x0 CustomAxis = 0x0 === UnityEngine.StereoTargetEyeMask === value__ = 0x10 None = 0x0 Left = 0x0 Right = 0x0 Both = 0x0 === UnityEngine.CameraType === value__ = 0x10 Game = 0x0 SceneView = 0x0 Preview = 0x0 VR = 0x0 Reflection = 0x0 === UnityEngine.ComputeBufferType === value__ = 0x10 Default = 0x0 Raw = 0x0 Append = 0x0 Counter = 0x0 Constant = 0x0 Structured = 0x0 DrawIndirect = 0x0 IndirectArguments = 0x0 GPUMemory = 0x0 === UnityEngine.LightType === value__ = 0x10 Spot = 0x0 Directional = 0x0 Point = 0x0 Area = 0x0 Rectangle = 0x0 Disc = 0x0 Pyramid = 0x0 Box = 0x0 Tube = 0x0 === UnityEngine.LightShape === value__ = 0x10 Cone = 0x0 Pyramid = 0x0 Box = 0x0 === UnityEngine.LightRenderMode === value__ = 0x10 Auto = 0x0 ForcePixel = 0x0 ForceVertex = 0x0 === UnityEngine.LightShadows === value__ = 0x10 None = 0x0 Hard = 0x0 Soft = 0x0 === UnityEngine.FogMode === value__ = 0x10 Linear = 0x0 Exponential = 0x0 ExponentialSquared = 0x0 === UnityEngine.LightmapBakeType === value__ = 0x10 Realtime = 0x0 Baked = 0x0 Mixed = 0x0 === UnityEngine.MixedLightingMode === value__ = 0x10 IndirectOnly = 0x0 Shadowmask = 0x0 Subtractive = 0x0 === UnityEngine.ShadowmaskMode === value__ = 0x10 Shadowmask = 0x0 DistanceShadowmask = 0x0 === UnityEngine.ShadowObjectsFilter === value__ = 0x10 AllObjects = 0x0 DynamicOnly = 0x0 StaticOnly = 0x0 === UnityEngine.CameraClearFlags === value__ = 0x10 Skybox = 0x0 Color = 0x0 SolidColor = 0x0 Depth = 0x0 Nothing = 0x0 === UnityEngine.DepthTextureMode === value__ = 0x10 None = 0x0 Depth = 0x0 DepthNormals = 0x0 MotionVectors = 0x0 === UnityEngine.AnisotropicFiltering === value__ = 0x10 Disable = 0x0 Enable = 0x0 ForceEnable = 0x0 === UnityEngine.SkinWeights === value__ = 0x10 None = 0x0 OneBone = 0x0 TwoBones = 0x0 FourBones = 0x0 Unlimited = 0x0 === UnityEngine.MeshTopology === value__ = 0x10 Triangles = 0x0 Quads = 0x0 Lines = 0x0 LineStrip = 0x0 Points = 0x0 === UnityEngine.SkinQuality === value__ = 0x10 Auto = 0x0 Bone1 = 0x0 Bone2 = 0x0 Bone4 = 0x0 === UnityEngine.ColorSpace === value__ = 0x10 Uninitialized = 0x0 Gamma = 0x0 Linear = 0x0 === UnityEngine.ColorGamut === value__ = 0x10 sRGB = 0x0 Rec709 = 0x0 Rec2020 = 0x0 DisplayP3 = 0x0 HDR10 = 0x0 DolbyHDR = 0x0 P3D65G22 = 0x0 === UnityEngine.ColorPrimaries === value__ = 0x10 Unknown = 0x0 Rec709 = 0x0 Rec2020 = 0x0 P3 = 0x0 === UnityEngine.WhitePoint === value__ = 0x10 Unknown = 0x0 D65 = 0x0 === UnityEngine.TransferFunction === value__ = 0x10 Unknown = 0x0 sRGB = 0x0 BT1886 = 0x0 PQ = 0x0 Linear = 0x0 Gamma22 = 0x0 === UnityEngine.ScreenOrientation === value__ = 0x10 Portrait = 0x0 PortraitUpsideDown = 0x0 LandscapeLeft = 0x0 LandscapeRight = 0x0 AutoRotation = 0x0 Unknown = 0x0 Landscape = 0x0 === UnityEngine.FilterMode === value__ = 0x10 Point = 0x0 Bilinear = 0x0 Trilinear = 0x0 === UnityEngine.TextureWrapMode === value__ = 0x10 Repeat = 0x0 Clamp = 0x0 Mirror = 0x0 MirrorOnce = 0x0 === UnityEngine.TextureFormat === value__ = 0x10 Alpha8 = 0x0 ARGB4444 = 0x0 RGB24 = 0x0 RGBA32 = 0x0 ARGB32 = 0x0 RGB565 = 0x0 R16 = 0x0 DXT1 = 0x0 DXT5 = 0x0 RGBA4444 = 0x0 BGRA32 = 0x0 RHalf = 0x0 RGHalf = 0x0 RGBAHalf = 0x0 RFloat = 0x0 RGFloat = 0x0 RGBAFloat = 0x0 YUY2 = 0x0 RGB9e5Float = 0x0 BC4 = 0x0 BC5 = 0x0 BC6H = 0x0 BC7 = 0x0 DXT1Crunched = 0x0 DXT5Crunched = 0x0 PVRTC_RGB2 = 0x0 PVRTC_RGBA2 = 0x0 PVRTC_RGB4 = 0x0 PVRTC_RGBA4 = 0x0 ETC_RGB4 = 0x0 EAC_R = 0x0 EAC_R_SIGNED = 0x0 EAC_RG = 0x0 EAC_RG_SIGNED = 0x0 ETC2_RGB = 0x0 ETC2_RGBA1 = 0x0 ETC2_RGBA8 = 0x0 ASTC_4x4 = 0x0 ASTC_5x5 = 0x0 ASTC_6x6 = 0x0 ASTC_8x8 = 0x0 ASTC_10x10 = 0x0 ASTC_12x12 = 0x0 RG16 = 0x0 R8 = 0x0 ETC_RGB4Crunched = 0x0 ETC2_RGBA8Crunched = 0x0 ASTC_HDR_4x4 = 0x0 ASTC_HDR_5x5 = 0x0 ASTC_HDR_6x6 = 0x0 ASTC_HDR_8x8 = 0x0 ASTC_HDR_10x10 = 0x0 ASTC_HDR_12x12 = 0x0 RG32 = 0x0 RGB48 = 0x0 RGBA64 = 0x0 R8_SIGNED = 0x0 RG16_SIGNED = 0x0 RGB24_SIGNED = 0x0 RGBA32_SIGNED = 0x0 R16_SIGNED = 0x0 RG32_SIGNED = 0x0 RGB48_SIGNED = 0x0 RGBA64_SIGNED = 0x0 === UnityEngine.TextureColorSpace === value__ = 0x10 Linear = 0x0 sRGB = 0x0 === UnityEngine.CubemapFace === value__ = 0x10 Unknown = 0x0 PositiveX = 0x0 NegativeX = 0x0 PositiveY = 0x0 NegativeY = 0x0 PositiveZ = 0x0 NegativeZ = 0x0 === UnityEngine.RenderTextureFormat === value__ = 0x10 ARGB32 = 0x0 Depth = 0x0 ARGBHalf = 0x0 Shadowmap = 0x0 RGB565 = 0x0 ARGB4444 = 0x0 ARGB1555 = 0x0 Default = 0x0 ARGB2101010 = 0x0 DefaultHDR = 0x0 ARGB64 = 0x0 ARGBFloat = 0x0 RGFloat = 0x0 RGHalf = 0x0 RFloat = 0x0 RHalf = 0x0 R8 = 0x0 ARGBInt = 0x0 RGInt = 0x0 RInt = 0x0 BGRA32 = 0x0 RGB111110Float = 0x0 RG32 = 0x0 RGBAUShort = 0x0 RG16 = 0x0 BGRA10101010_XR = 0x0 BGR101010_XR = 0x0 R16 = 0x0 === UnityEngine.VRTextureUsage === value__ = 0x10 None = 0x0 OneEye = 0x0 TwoEyes = 0x0 DeviceSpecific = 0x0 === UnityEngine.RenderTextureCreationFlags === value__ = 0x10 MipMap = 0x0 AutoGenerateMips = 0x0 SRGB = 0x0 EyeTexture = 0x0 EnableRandomWrite = 0x0 CreatedFromScript = 0x0 AllowVerticalFlip = 0x0 NoResolvedColorSurface = 0x0 DynamicallyScalable = 0x0 BindMS = 0x0 DynamicallyScalableExplicit = 0x0 === UnityEngine.RenderTextureReadWrite === value__ = 0x10 Default = 0x0 Linear = 0x0 sRGB = 0x0 === UnityEngine.RenderTextureMemoryless === value__ = 0x10 None = 0x0 Color = 0x0 Depth = 0x0 MSAA = 0x0 === UnityEngine.HDRDisplaySupportFlags === value__ = 0x10 None = 0x0 Supported = 0x0 RuntimeSwitchable = 0x0 AutomaticTonemapping = 0x0 === UnityEngine.LightmapsMode === value__ = 0x10 NonDirectional = 0x0 CombinedDirectional = 0x0 === UnityEngine.MaterialGlobalIlluminationFlags === value__ = 0x10 None = 0x0 RealtimeEmissive = 0x0 BakedEmissive = 0x0 EmissiveIsBlack = 0x0 AnyEmissive = 0x0 === UnityEngine.MotionVectorGenerationMode === value__ = 0x10 Camera = 0x0 Object = 0x0 ForceNoMotion = 0x0 === UnityEngine.LineTextureMode === value__ = 0x10 Stretch = 0x0 Tile = 0x0 DistributePerSegment = 0x0 RepeatPerSegment = 0x0 Static = 0x0 === UnityEngine.LineAlignment === value__ = 0x10 View = 0x0 Local = 0x0 TransformZ = 0x0 === UnityEngine.SkinnedMeshRenderer === Quality = 0x2F47D10 (method) Quality = 0x2F48390 (method) UpdateWhenOffscreen = 0x2F48050 (method) UpdateWhenOffscreen = 0x2F48770 (method) ForceMatrixRecalculationPerRender = 0x2F47C50 (method) ForceMatrixRecalculationPerRender = 0x2F482C0 (method) RootBone = 0x2F47DD0 (method) RootBone = 0x2F48470 (method) Bones = 0x2F47B90 (method) Bones = 0x2F481E0 (method) SharedMesh = 0x2F47EB0 (method) SharedMesh = 0x2F48580 (method) SkinnedMotionVectors = 0x2F47F90 (method) SkinnedMotionVectors = 0x2F48690 (method) GetBlendShapeWeight = 0x2F47510 (method) SetBlendShapeWeight = 0x2F47AB0 (method) BakeMesh = 0x2F47300 (method) BakeMesh = 0x2F473E0 (method) GetVertexBuffer = 0x2F47910 (method) GetPreviousVertexBuffer = 0x2F476B0 (method) GetVertexBufferImpl = 0x2F47840 (method) GetPreviousVertexBufferImpl = 0x2F475E0 (method) VertexBufferTarget = 0x2F48110 (method) VertexBufferTarget = 0x2F48840 (method) .ctor = 0x5E4DC0 (method) === UnityEngine.MeshRenderer === DontStripMeshRenderer = 0x512CE0 (method) AdditionalVertexStreams = 0x2F36F50 (method) AdditionalVertexStreams = 0x2F371E0 (method) EnlightenVertexStream = 0x2F37030 (method) EnlightenVertexStream = 0x2F372F0 (method) SubMeshStartIndex = 0x2F37110 (method) .ctor = 0x5E4DC0 (method) === UnityEngine.LightProbeGroup === ProbePositions = 0xCA8A80 (method) .ctor = 0x510900 (method) === UnityEngine.LODFadeMode === value__ = 0x10 None = 0x0 CrossFade = 0x0 SpeedTree = 0x0 === UnityEngine.LOD === screenRelativeTransitionHeight = 0x10 fadeTransitionWidth = 0x14 renderers = 0x18 === UnityEngine.LODGroup === LocalReferencePoint = 0x2F2F1F0 (method) LocalReferencePoint = 0x2F2F900 (method) Size = 0x2F2F390 (method) Size = 0x2F2F9E0 (method) LodCount = 0x2F2F2D0 (method) LastLODBillboard = 0x2F2F120 (method) LastLODBillboard = 0x2F2F820 (method) FadeMode = 0x2F2F060 (method) FadeMode = 0x2F2F740 (method) AnimateCrossFading = 0x2F2EEB0 (method) AnimateCrossFading = 0x2F2F550 (method) Enabled = 0x2F2EFA0 (method) Enabled = 0x2F2F670 (method) RecalculateBounds = 0x2F2ED10 (method) GetLODs = 0x2F2EC50 (method) SetLODS = 0x2F2ED90 (method) SetLODs = 0x2F2ED90 (method) ForceLOD = 0x2F2EB80 (method) CrossFadeAnimationDuration = 0x2F2EF30 (method) CrossFadeAnimationDuration = 0x2F2F5E0 (method) WorldReferencePoint = 0x2F2F460 (method) .ctor = 0x510900 (method) === MeshData === m_Ptr = 0x10 GetVertexCount = 0x2F36500 (method) GetVertexBufferCount = 0x2F364C0 (method) GetVertexDataPtr = 0x2F36540 (method) GetVertexDataSize = 0x2F36580 (method) GetIndexFormat = 0x2F362F0 (method) GetIndexDataPtr = 0x2F36270 (method) GetIndexDataSize = 0x2F362B0 (method) GetSubMeshCount = 0x2F36330 (method) GetSubMesh = 0x2F363C0 (method) SetVertexBufferParamsFromArray = 0x2F36830 (method) SetIndexBufferParamsImpl = 0x2F365C0 (method) SetSubMeshCount = 0x2F36660 (method) SetSubMeshImpl = 0x2F36700 (method) VertexCount = 0x2F36AB0 (method) VertexBufferCount = 0x2F36A70 (method) GetVertexData = 0x463590 (method) SetVertexBufferParams = 0x2F36910 (method) SetIndexBufferParams = 0x2F36610 (method) IndexFormat = 0x2F369F0 (method) GetIndexData = 0x463590 (method) SubMeshCount = 0x2F36A30 (method) SubMeshCount = 0x2F36AF0 (method) GetSubMesh = 0x2F36430 (method) SetSubMesh = 0x2F36760 (method) === MeshDataArray === m_Ptrs = 0x10 m_Length = 0x18 AcquireReadOnlyMeshData = 0x2F351D0 (method) AcquireReadOnlyMeshDatas = 0x2F352E0 (method) AcquireMeshDataCopy = 0x2F34FE0 (method) AcquireMeshDatasCopy = 0x2F350F0 (method) ReleaseMeshDatas = 0x2F35A70 (method) CreateNewMeshDatas = 0x2F359A0 (method) ApplyToMeshesImpl = 0x2F35900 (method) ApplyToMeshImpl = 0x2F35580 (method) Length = 0x7EEE00 (method) Item = 0x2F36260 (method) Dispose = 0x2F359E0 (method) ApplyToMeshAndDispose = 0x2F35370 (method) ApplyToMeshesAndDispose = 0x2F35640 (method) .ctor = 0x2F35AB0 (method) .ctor = 0x2F35F00 (method) .ctor = 0x2F35DE0 (method) === UnityEngine.Mesh === Internal_Create = 0x2F3EFE0 (method) .ctor = 0x2F456E0 (method) FromInstanceID = 0x2F38A20 (method) IndexFormat = 0x2F45DA0 (method) IndexFormat = 0x2F46990 (method) GetTotalIndexCount = 0x2F3CAC0 (method) SetIndexBufferParams = 0x2F41870 (method) InternalSetIndexBufferData = 0x2F3ED10 (method) InternalSetIndexBufferDataFromArray = 0x2F3EBF0 (method) SetVertexBufferParamsFromPtr = 0x2F45070 (method) SetVertexBufferParamsFromArray = 0x2F44EF0 (method) InternalSetVertexBufferData = 0x2F3EF30 (method) InternalSetVertexBufferDataFromArray = 0x2F3EE20 (method) GetVertexAttributesAlloc = 0x2F3DF00 (method) GetVertexAttributesArray = 0x2F3DFD0 (method) GetVertexAttributesList = 0x2F3E150 (method) GetVertexAttributeCountImpl = 0x2F3DA10 (method) GetVertexAttribute = 0x2F3DE20 (method) GetIndexStartImpl = 0x2F3B720 (method) GetIndexCountImpl = 0x2F3B520 (method) GetTrianglesCountImpl = 0x2F3CB80 (method) GetBaseVertexImpl = 0x2F38FA0 (method) GetTrianglesImpl = 0x2F3CC80 (method) GetIndicesImpl = 0x2F3B950 (method) SetIndicesImpl = 0x2F41980 (method) SetIndicesNativeArrayImpl = 0x2F41AB0 (method) GetTrianglesNonAllocImpl = 0x2F3D010 (method) GetTrianglesNonAllocImpl16 = 0x2F3CE40 (method) GetIndicesNonAllocImpl = 0x2F3BCE0 (method) GetIndicesNonAllocImpl16 = 0x2F3BB10 (method) PrintErrorCantAccessChannel = 0x2F3F8F0 (method) HasVertexAttribute = 0x2F3E9D0 (method) GetVertexAttributeDimension = 0x2F3DAD0 (method) GetVertexAttributeFormat = 0x2F3DBA0 (method) GetVertexAttributeStream = 0x2F3DD40 (method) GetVertexAttributeOffset = 0x2F3DC70 (method) SetArrayForChannelImpl = 0x2F40C40 (method) SetNativeArrayForChannelImpl = 0x2F42740 (method) GetAllocArrayFromChannelImpl = 0x2F38DA0 (method) GetArrayFromChannelImpl = 0x2F38EB0 (method) VertexBufferCount = 0x2F46330 (method) GetVertexBufferStride = 0x2F3E5B0 (method) GetNativeVertexBufferPtr = 0x2F3C470 (method) GetNativeIndexBufferPtr = 0x2F3C3B0 (method) GetVertexBufferImpl = 0x2F3E490 (method) GetIndexBufferImpl = 0x2F3B2C0 (method) GetBoneWeightBufferImpl = 0x2F3A3A0 (method) GetBlendShapeBufferImpl = 0x2F39690 (method) VertexBufferTarget = 0x2F463F0 (method) VertexBufferTarget = 0x2F46FF0 (method) IndexBufferTarget = 0x2F45CE0 (method) IndexBufferTarget = 0x2F468C0 (method) BlendShapeCount = 0x2F459D0 (method) ClearBlendShapes = 0x2F38500 (method) GetBlendShapeName = 0x2F3A150 (method) GetBlendShapeIndex = 0x2F39F40 (method) GetBlendShapeFrameCount = 0x2F39B20 (method) GetBlendShapeFrameWeight = 0x2F39E50 (method) GetBlendShapeFrameVertices = 0x2F39C10 (method) AddBlendShapeFrame = 0x2F37630 (method) GetBlendShapeOffsetInternal = 0x2F3A2C0 (method) HasBoneWeights = 0x2F3E910 (method) GetBoneWeightsImpl = 0x2F3A930 (method) SetBoneWeightsImpl = 0x2F40FA0 (method) SetBoneWeights = 0x2F410B0 (method) InternalSetBoneWeights = 0x2F3EAD0 (method) GetAllBoneWeights = 0x2F38C00 (method) GetBonesPerVertex = 0x2F3AE70 (method) GetAllBoneWeightsArraySize = 0x2F38AC0 (method) GetBoneWeightBufferLayoutInternal = 0x2F3A4C0 (method) GetAllBoneWeightsArray = 0x2F38B80 (method) GetBonesPerVertexArray = 0x2F3ADF0 (method) BindposeCount = 0x2F45790 (method) Bindposes = 0x2F45860 (method) Bindposes = 0x2F465C0 (method) GetBindposes = 0x2F393B0 (method) SetBindposes = 0x2F40DF0 (method) SetBindposesFromScript_NativeArray = 0x2F40D50 (method) GetBindposesArray = 0x2F391A0 (method) GetBoneWeightsNonAllocImpl = 0x2F3AAB0 (method) GetBindposesNonAllocImpl = 0x2F39270 (method) IsReadable = 0x2F45E60 (method) CanAccess = 0x2F45B90 (method) VertexCount = 0x2F464B0 (method) SubMeshCount = 0x2F45F60 (method) SubMeshCount = 0x2F46AC0 (method) SetSubMesh = 0x2F43330 (method) GetSubMesh = 0x2F3C680 (method) SetAllSubMeshesAtOnceFromArray = 0x2F40980 (method) SetAllSubMeshesAtOnceFromNativeArray = 0x2F40B30 (method) Bounds = 0x2F45AB0 (method) Bounds = 0x2F46720 (method) ClearImpl = 0x2F385D0 (method) RecalculateBoundsImpl = 0x2F3FA40 (method) RecalculateNormalsImpl = 0x2F3FDC0 (method) RecalculateTangentsImpl = 0x2F40140 (method) MarkDynamicImpl = 0x2F3F060 (method) MarkModified = 0x2F3F200 (method) UploadMeshDataImpl = 0x2F45560 (method) GetTopologyImpl = 0x2F3C8A0 (method) RecalculateUVDistributionMetricImpl = 0x2F404D0 (method) RecalculateUVDistributionMetricsImpl = 0x2F40720 (method) GetUVDistributionMetric = 0x2F3D7F0 (method) CombineMeshesImpl = 0x2F38760 (method) OptimizeImpl = 0x2F3F2C0 (method) OptimizeIndexBuffersImpl = 0x2F3F380 (method) OptimizeReorderVertexBufferImpl = 0x2F3F590 (method) GetUVChannel = 0x2F3D720 (method) DefaultDimensionForChannel = 0x2F38930 (method) GetAllocArrayFromChannel = 0x463590 (method) GetAllocArrayFromChannel = 0x350220 (method) SetSizedArrayForChannel = 0x2F42B00 (method) SetSizedNativeArrayForChannel = 0x2F42EF0 (method) SetArrayForChannel = 0x463590 (method) SetArrayForChannel = 0x463590 (method) SetListForChannel = 0x463590 (method) SetListForChannel = 0x463590 (method) GetListForChannel = 0x463590 (method) Vertices = 0x2F46530 (method) Vertices = 0x2F47080 (method) Normals = 0x2F45EE0 (method) Normals = 0x2F46A20 (method) Tangents = 0x2F45FE0 (method) Tangents = 0x2F46B50 (method) Uv = 0x2F462B0 (method) Uv = 0x2F46F50 (method) Uv2 = 0x2F460F0 (method) Uv2 = 0x2F46CB0 (method) Uv3 = 0x2F46130 (method) Uv3 = 0x2F46D10 (method) Uv4 = 0x2F46170 (method) Uv4 = 0x2F46D70 (method) Uv5 = 0x2F461B0 (method) Uv5 = 0x2F46DD0 (method) Uv6 = 0x2F461F0 (method) Uv6 = 0x2F46E30 (method) Uv7 = 0x2F46230 (method) Uv7 = 0x2F46E90 (method) Uv8 = 0x2F46270 (method) Uv8 = 0x2F46EF0 (method) Colors = 0x2F45C60 (method) Colors = 0x2F46820 (method) Colors32 = 0x2F45C10 (method) Colors32 = 0x2F467B0 (method) GetVertices = 0x2F3E7A0 (method) SetVertices = 0x2F45400 (method) SetVertices = 0x2F45290 (method) SetVertices = 0x2F45210 (method) SetVertices = 0x2F45310 (method) SetVertices = 0x2F454A0 (method) SetVertices = 0x2F45380 (method) SetVertices = 0x463590 (method) SetVertices = 0x463590 (method) SetVertices = 0x463590 (method) GetNormals = 0x2F3C500 (method) SetNormals = 0x2F429E0 (method) SetNormals = 0x2F428E0 (method) SetNormals = 0x2F427F0 (method) SetNormals = 0x2F42870 (method) SetNormals = 0x2F42960 (method) SetNormals = 0x2F42A80 (method) SetNormals = 0x463590 (method) SetNormals = 0x463590 (method) SetNormals = 0x463590 (method) GetTangents = 0x2F3C730 (method) SetTangents = 0x2F439B0 (method) SetTangents = 0x2F43BD0 (method) SetTangents = 0x2F43AD0 (method) SetTangents = 0x2F43C50 (method) SetTangents = 0x2F43A50 (method) SetTangents = 0x2F43B50 (method) SetTangents = 0x463590 (method) SetTangents = 0x463590 (method) SetTangents = 0x463590 (method) GetColors = 0x2F3B010 (method) SetColors = 0x2F41780 (method) SetColors = 0x2F41260 (method) SetColors = 0x2F41480 (method) SetColors = 0x2F41500 (method) SetColors = 0x2F41670 (method) SetColors = 0x2F41570 (method) GetColors = 0x2F3B140 (method) SetColors = 0x2F412E0 (method) SetColors = 0x2F416F0 (method) SetColors = 0x2F411D0 (method) SetColors = 0x2F41390 (method) SetColors = 0x2F415F0 (method) SetColors = 0x2F41400 (method) SetColors = 0x463590 (method) SetColors = 0x463590 (method) SetColors = 0x463590 (method) SetUvsImpl = 0x463590 (method) SetUVs = 0x2F44810 (method) SetUVs = 0x2F44CE0 (method) SetUVs = 0x2F44AD0 (method) SetUVs = 0x2F44A40 (method) SetUVs = 0x2F44BB0 (method) SetUVs = 0x2F44700 (method) SetUVs = 0x2F44670 (method) SetUVs = 0x2F448F0 (method) SetUVs = 0x2F445E0 (method) SetUvsImpl = 0x2F44D90 (method) SetUVs = 0x2F44980 (method) SetUVs = 0x2F449E0 (method) SetUVs = 0x2F44C40 (method) SetUVs = 0x2F448C0 (method) SetUVs = 0x2F447D0 (method) SetUVs = 0x2F445B0 (method) SetUVs = 0x2F44CA0 (method) SetUVs = 0x2F44B80 (method) SetUVs = 0x2F44790 (method) SetUVs = 0x463590 (method) SetUVs = 0x463590 (method) SetUVs = 0x463590 (method) GetUVsImpl = 0x463590 (method) GetUVs = 0x2F3D960 (method) GetUVs = 0x2F3D8F0 (method) GetUVs = 0x2F3D880 (method) VertexAttributeCount = 0x2F3DA10 (method) GetVertexAttributes = 0x2F3E360 (method) GetVertexAttributes = 0x2F3DFD0 (method) GetVertexAttributes = 0x2F3E440 (method) SetVertexBufferParams = 0x2F44EF0 (method) SetVertexBufferParams = 0x2F45120 (method) SetVertexBufferData = 0x463590 (method) SetVertexBufferData = 0x463590 (method) SetVertexBufferData = 0x463590 (method) AcquireReadOnlyMeshData = 0x2F373B0 (method) AcquireReadOnlyMeshData = 0x2F373F0 (method) AcquireReadOnlyMeshData = 0x2F374A0 (method) AllocateWritableMeshData = 0x2F37A00 (method) AllocateWritableMeshData = 0x2F379C0 (method) AllocateWritableMeshData = 0x2F37B60 (method) AllocateWritableMeshData = 0x2F37A40 (method) ApplyAndDisposeWritableMeshData = 0x2F37F40 (method) ApplyAndDisposeWritableMeshData = 0x2F37DF0 (method) ApplyAndDisposeWritableMeshData = 0x2F37C10 (method) GetVertexBuffer = 0x2F3E640 (method) GetIndexBuffer = 0x2F3B390 (method) GetBoneWeightBuffer = 0x2F3A540 (method) GetBlendShapeBuffer = 0x2F398F0 (method) GetBlendShapeBuffer = 0x2F399F0 (method) GetBlendShapeBufferRange = 0x2F39770 (method) PrintErrorCantAccessIndices = 0x2F3F980 (method) CheckCanAccessSubmesh = 0x2F380D0 (method) CheckCanAccessSubmeshTriangles = 0x2F380C0 (method) CheckCanAccessSubmeshIndices = 0x2F380B0 (method) Triangles = 0x2F46020 (method) Triangles = 0x2F46BB0 (method) GetTriangles = 0x2F3D3B0 (method) GetTriangles = 0x2F3D690 (method) GetTriangles = 0x2F3D670 (method) GetTriangles = 0x2F3D430 (method) GetTriangles = 0x2F3D170 (method) GetIndices = 0x2F3BE40 (method) GetIndices = 0x2F3C2E0 (method) GetIndices = 0x2F3BEC0 (method) GetIndices = 0x2F3BEE0 (method) GetIndices = 0x2F3C0E0 (method) SetIndexBufferData = 0x463590 (method) SetIndexBufferData = 0x463590 (method) SetIndexBufferData = 0x463590 (method) GetIndexStart = 0x2F3B7B0 (method) GetIndexCount = 0x2F3B5B0 (method) GetBaseVertex = 0x2F39030 (method) CheckIndicesArrayRange = 0x2F38270 (method) SetTrianglesImpl = 0x2F43CC0 (method) SetTriangles = 0x2F443D0 (method) SetTriangles = 0x2F43F90 (method) SetTriangles = 0x2F441C0 (method) SetTriangles = 0x2F44510 (method) SetTriangles = 0x2F43FB0 (method) SetTriangles = 0x2F43EF0 (method) SetTriangles = 0x2F443B0 (method) SetTriangles = 0x2F44060 (method) SetTriangles = 0x2F44270 (method) SetTriangles = 0x2F43DD0 (method) SetTriangles = 0x2F44080 (method) SetTriangles = 0x2F443F0 (method) SetIndices = 0x2F41DB0 (method) SetIndices = 0x2F426B0 (method) SetIndices = 0x2F42470 (method) SetIndices = 0x2F41C90 (method) SetIndices = 0x2F41B70 (method) SetIndices = 0x2F42590 (method) SetIndices = 0x463590 (method) SetIndices = 0x463590 (method) SetIndices = 0x2F41DD0 (method) SetIndices = 0x2F42150 (method) SetIndices = 0x2F41F90 (method) SetIndices = 0x2F422E0 (method) SetSubMeshes = 0x2F435A0 (method) SetSubMeshes = 0x2F434A0 (method) SetSubMeshes = 0x2F433E0 (method) SetSubMeshes = 0x2F434E0 (method) SetSubMeshes = 0x463590 (method) SetSubMeshes = 0x463590 (method) GetBindposes = 0x2F394F0 (method) GetBoneWeights = 0x2F3ABF0 (method) BoneWeights = 0x2F45A50 (method) BoneWeights = 0x2F40FA0 (method) SkinWeightBufferLayout = 0x2F3A4C0 (method) Clear = 0x2F385D0 (method) Clear = 0x2F38660 (method) RecalculateBounds = 0x2F3FAD0 (method) RecalculateNormals = 0x2F3FE50 (method) RecalculateTangents = 0x2F401D0 (method) RecalculateBounds = 0x2F3FC20 (method) RecalculateNormals = 0x2F3FFA0 (method) RecalculateTangents = 0x2F40320 (method) RecalculateUVDistributionMetric = 0x2F40570 (method) RecalculateUVDistributionMetrics = 0x2F407B0 (method) MarkDynamic = 0x2F3F0E0 (method) UploadMeshData = 0x2F455F0 (method) Optimize = 0x2F3F760 (method) OptimizeIndexBuffers = 0x2F3F400 (method) OptimizeReorderVertexBuffer = 0x2F3F610 (method) GetTopology = 0x2F3C930 (method) CombineMeshes = 0x2F388D0 (method) CombineMeshes = 0x2F388F0 (method) CombineMeshes = 0x2F38910 (method) CombineMeshes = 0x2F388A0 (method) === UnityEngine.BlendShape === m_FirstVertex = 0x10 m_VertexCount = 0x14 m_HasNormals = 0x18 m_HasTangents = 0x19 FirstVertex = 0x130B140 (method) VertexCount = 0x1308F60 (method) === UnityEngine.BlendShapeBufferRange === m_StartIndex = 0x10 m_EndIndex = 0x14 StartIndex = 0x6044D0 (method) EndIndex = 0x7EEE20 (method) === UnityEngine.BoneWeight === m_Weight0 = 0x10 m_Weight1 = 0x14 m_Weight2 = 0x18 m_Weight3 = 0x1C m_BoneIndex0 = 0x20 m_BoneIndex1 = 0x24 m_BoneIndex2 = 0x28 m_BoneIndex3 = 0x2C Weight0 = 0x584E40 (method) Weight0 = 0x18CE5D0 (method) Weight1 = 0x584E50 (method) Weight1 = 0x2A92550 (method) Weight2 = 0x5FB490 (method) Weight2 = 0x2B59C70 (method) Weight3 = 0x5FB480 (method) Weight3 = 0x2B810D0 (method) BoneIndex0 = 0x21E6EB0 (method) BoneIndex0 = 0x5507E0 (method) BoneIndex1 = 0x1AD16B0 (method) BoneIndex1 = 0x611870 (method) BoneIndex2 = 0x10B89A0 (method) BoneIndex2 = 0x684F50 (method) BoneIndex3 = 0x1D098A0 (method) BoneIndex3 = 0xCAA140 (method) GetHashCode = 0x2F2A320 (method) Equals = 0x2F2A280 (method) Equals = 0x2F2A1B0 (method) === UnityEngine.BoneWeight1 === m_Weight = 0x10 m_BoneIndex = 0x14 Weight = 0x584E40 (method) Weight = 0x18CE5D0 (method) BoneIndex = 0x1308F60 (method) BoneIndex = 0x7EEE20 (method) Equals = 0x2F2A0A0 (method) Equals = 0x2F2A040 (method) GetHashCode = 0x2F2A160 (method) === UnityEngine.CombineInstance === m_MeshInstanceID = 0x10 m_SubMeshIndex = 0x14 m_Transform = 0x18 m_LightmapScaleOffset = 0x58 m_RealtimeLightmapScaleOffset = 0x68 Mesh = 0x2F2A430 (method) Mesh = 0x2F2A490 (method) SubMeshIndex = 0x7EEE20 (method) Transform = 0x2F2A520 (method) LightmapScaleOffset = 0x2BFD250 (method) RealtimeLightmapScaleOffset = 0x822860 (method) === UnityEngine.Texture === GenerateAllMips = 0x0 .ctor = 0x2F54460 (method) MipmapCount = 0x2F54970 (method) GraphicsFormat = 0x2F54720 (method) GetDataWidth = 0x2F53A60 (method) GetDataHeight = 0x2F53980 (method) GetDimension = 0x2F53B40 (method) Width = 0x2F53A60 (method) Width = 0x2F550A0 (method) Height = 0x2F53980 (method) Height = 0x2F54F20 (method) Dimension = 0x2F53B40 (method) Dimension = 0x2F54DF0 (method) IsReadable = 0x2F547B0 (method) WrapMode = 0x2F54C60 (method) WrapMode = 0x2F553F0 (method) WrapModeU = 0x2F55120 (method) WrapModeV = 0x2F55210 (method) WrapModeW = 0x2F55300 (method) FilterMode = 0x2F54680 (method) FilterMode = 0x2F54E70 (method) AnisoLevel = 0x2F545A0 (method) AnisoLevel = 0x2F54D40 (method) MipMapBias = 0x2F54890 (method) MipMapBias = 0x2F54FB0 (method) TexelSize = 0x2F54A90 (method) UpdateCount = 0x2F54B80 (method) IncrementUpdateCount = 0x2F53F30 (method) Internal_GetActiveTextureColorSpace = 0x2F54010 (method) ActiveTextureColorSpace = 0x2F544B0 (method) SetStreamingTextureMaterialDebugPropertiesWithSlot = 0x2F540B0 (method) SetStreamingTextureMaterialDebugProperties = 0x2F540F0 (method) StreamingTextureDiscardUnusedMips = 0x2F54A10 (method) StreamingTextureDiscardUnusedMips = 0x2F55060 (method) GetPixelDataSize = 0x2F53D40 (method) GetPixelDataOffset = 0x2F53C30 (method) GetTextureColorSpace = 0x2F53E50 (method) GetTextureColorSpace = 0x2F53E00 (method) ValidateFormat = 0x2F54160 (method) ValidateFormat = 0x2F54300 (method) CreateNonReadableException = 0x2F538B0 (method) IgnoreMipmapLimitCannotBeToggledException = 0x2F53E60 (method) CreateNativeArrayLengthOverflowException = 0x2F53850 (method) .cctor = 0x2F54420 (method) === UnityEngine.Texture2D === streamingMipmapsPriorityMin = 0x0 streamingMipmapsPriorityMax = 0x0 Format = 0x2F51330 (method) IgnoreMipmapLimit = 0x2F4D8A0 (method) SetIgnoreMipmapLimitAndReload = 0x2F4F170 (method) MipmapLimitGroup = 0x2F519A0 (method) ActiveMipmapLimit = 0x2F51060 (method) WhiteTexture = 0x2F51F00 (method) BlackTexture = 0x2F51110 (method) RedTexture = 0x2F51B70 (method) GrayTexture = 0x2F513E0 (method) LinearGrayTexture = 0x2F515F0 (method) NormalTexture = 0x2F51AE0 (method) Compress = 0x2F4BCC0 (method) Internal_CreateEmptyImpl = 0x2F4D920 (method) Internal_CreateImpl = 0x2F4D9E0 (method) Internal_Create = 0x2F4DC00 (method) IsReadable = 0x2F51540 (method) VtOnly = 0x2F51E50 (method) ApplyImpl = 0x2F4B960 (method) ReinitializeImpl = 0x2F4E930 (method) SetPixelImpl = 0x2F4F4A0 (method) GetPixelImpl = 0x2F4CF20 (method) GetPixelBilinearImpl = 0x2F4CBD0 (method) ReinitializeWithFormatImpl = 0x2F4EA40 (method) ReinitializeWithTextureFormatImpl = 0x2F4EB70 (method) ReadPixelsImpl = 0x2F4E640 (method) SetPixelsImpl = 0x2F4FA00 (method) LoadRawTextureDataImpl = 0x2F4DF40 (method) LoadRawTextureDataImplArray = 0x2F4DDD0 (method) SetPixelDataImplArray = 0x2F4F270 (method) SetPixelDataImpl = 0x2F4F390 (method) GetWritableImageData = 0x2F4D7D0 (method) GetImageDataSize = 0x2F4CAF0 (method) GenerateAtlasImpl = 0x2F4C6A0 (method) IsPreProcessed = 0x2F51480 (method) StreamingMipmaps = 0x2F51D90 (method) StreamingMipmapsPriority = 0x2F51CD0 (method) RequestedMipmapLevel = 0x2F51C10 (method) RequestedMipmapLevel = 0x2F52210 (method) MinimumMipmapLevel = 0x2F518D0 (method) MinimumMipmapLevel = 0x2F52140 (method) LoadAllMips = 0x2F51690 (method) LoadAllMips = 0x2F52070 (method) CalculatedMipmapLevel = 0x2F511B0 (method) DesiredMipmapLevel = 0x2F51270 (method) LoadingMipmapLevel = 0x2F51810 (method) LoadedMipmapLevel = 0x2F51750 (method) ClearRequestedMipmapLevel = 0x2F4BBF0 (method) IsRequestedMipmapLevelLoaded = 0x2F4DD00 (method) ClearMinimumMipmapLevel = 0x2F4BB30 (method) UpdateExternalTexture = 0x2F4FEA0 (method) SetAllPixels32 = 0x2F4EE50 (method) SetBlockOfPixels32 = 0x2F4EFD0 (method) GetRawTextureData = 0x2F4D710 (method) GetPixels = 0x2F4D620 (method) GetPixels = 0x2F4D3B0 (method) GetPixels32 = 0x2F4D240 (method) GetPixels32 = 0x2F4D2D0 (method) PackTextures = 0x2F4E510 (method) PackTextures = 0x2F4E3B0 (method) PackTextures = 0x2F4E460 (method) CopyPixels_Full = 0x2F4BDA0 (method) CopyPixels_Slice = 0x2F4C030 (method) CopyPixels_Region = 0x2F4BED0 (method) ValidateFormat = 0x2F50060 (method) ValidateFormat = 0x2F4FF30 (method) .ctor = 0x2F504E0 (method) .ctor = 0x2F50B00 (method) .ctor = 0x2F50A80 (method) .ctor = 0x2F50DD0 (method) .ctor = 0x2F501B0 (method) .ctor = 0x2F50280 (method) .ctor = 0x2F50230 (method) .ctor = 0x2F50760 (method) .ctor = 0x2F509E0 (method) .ctor = 0x2F50800 (method) .ctor = 0x2F50A30 (method) .ctor = 0x2F50CA0 (method) .ctor = 0x2F50150 (method) .ctor = 0x2F50F60 (method) .ctor = 0x2F50BD0 (method) .ctor = 0x2F50E80 (method) .ctor = 0x2F50D00 (method) .ctor = 0x2F50340 (method) CreateExternalTexture = 0x2F4C510 (method) SetPixel = 0x2F4F560 (method) SetPixel = 0x2F4F650 (method) SetPixels = 0x2F4FB60 (method) SetPixels = 0x2F4FD70 (method) SetPixels = 0x2F4FDA0 (method) SetPixels = 0x2F4FCF0 (method) GetPixel = 0x2F4CFE0 (method) GetPixel = 0x2F4D0F0 (method) GetPixelBilinear = 0x2F4CDB0 (method) GetPixelBilinear = 0x2F4CCA0 (method) LoadRawTextureData = 0x2F4E1C0 (method) LoadRawTextureData = 0x2F4DFE0 (method) LoadRawTextureData = 0x463590 (method) SetPixelData = 0x463590 (method) GetPixelData = 0x463590 (method) GetRawTextureData = 0x463590 (method) Apply = 0x2F4BA00 (method) Apply = 0x2F4BAE0 (method) Apply = 0x2F4BAD0 (method) Reinitialize = 0x2F4EC30 (method) Reinitialize = 0x2F4EB70 (method) Reinitialize = 0x2F4ED00 (method) Resize = 0x2F4EC30 (method) Resize = 0x2F4EB70 (method) Resize = 0x2F4ED00 (method) ReadPixels = 0x2F4E7F0 (method) ReadPixels = 0x2F4E700 (method) GenerateAtlas = 0x2F4C860 (method) SetPixels32 = 0x2F4EE50 (method) SetPixels32 = 0x2F4F740 (method) SetPixels32 = 0x2F4EFD0 (method) SetPixels32 = 0x2F4F850 (method) GetPixels = 0x2F4D460 (method) GetPixels = 0x2F4D550 (method) CopyPixels = 0x2F4C110 (method) CopyPixels = 0x2F4C3B0 (method) CopyPixels = 0x2F4C250 (method) IgnoreMipmapLimit = 0x2F4D8A0 (method) IgnoreMipmapLimit = 0x2F51F60 (method) === UnityEngine.Cubemap === Format = 0x2F2CE30 (method) Internal_CreateImpl = 0x2F2B680 (method) Internal_Create = 0x2F2B6E0 (method) ApplyImpl = 0x2F2A5A0 (method) UpdateExternalTexture = 0x2F2C230 (method) IsReadable = 0x2F2CFB0 (method) SetPixelImpl = 0x2F2BB10 (method) GetPixelImpl = 0x2F2B140 (method) SmoothEdges = 0x2F2C150 (method) SmoothEdges = 0x2F2C0D0 (method) GetPixels = 0x2F2B480 (method) GetPixels = 0x2F2B520 (method) SetPixels = 0x2F2BE40 (method) SetPixelDataImplArray = 0x2F2B8E0 (method) SetPixelDataImpl = 0x2F2BA00 (method) SetPixels = 0x2F2BF70 (method) CopyPixels_Full = 0x2F2A840 (method) CopyPixels_Slice = 0x2F2AAD0 (method) CopyPixels_Region = 0x2F2A970 (method) GetWritableImageData = 0x2F2B5F0 (method) IsPreProcessed = 0x2F2CEF0 (method) StreamingMipmaps = 0x2F2D430 (method) StreamingMipmapsPriority = 0x2F2D370 (method) RequestedMipmapLevel = 0x2F2D2B0 (method) RequestedMipmapLevel = 0x2F2D5D0 (method) LoadAllMips = 0x2F2D070 (method) LoadAllMips = 0x2F2D500 (method) DesiredMipmapLevel = 0x2F2CD70 (method) LoadingMipmapLevel = 0x2F2D1F0 (method) LoadedMipmapLevel = 0x2F2D130 (method) ClearRequestedMipmapLevel = 0x2F2A770 (method) IsRequestedMipmapLevelLoaded = 0x2F2B7F0 (method) ValidateFormat = 0x2F2C2C0 (method) ValidateFormat = 0x2F2C390 (method) .ctor = 0x2F2C5C0 (method) .ctor = 0x2F2C660 (method) .ctor = 0x2F2C6B0 (method) .ctor = 0x2F2C750 (method) .ctor = 0x2F2CAB0 (method) .ctor = 0x2F2C9D0 (method) .ctor = 0x2F2C510 (method) .ctor = 0x2F2C9B0 (method) .ctor = 0x2F2CA80 (method) CreateExternalTexture = 0x2F2AFB0 (method) SetPixelData = 0x463590 (method) GetPixelData = 0x463590 (method) SetPixel = 0x2F2BBD0 (method) SetPixel = 0x2F2BCD0 (method) GetPixel = 0x2F2B320 (method) GetPixel = 0x2F2B200 (method) Apply = 0x2F2A650 (method) Apply = 0x2F2A720 (method) Apply = 0x2F2A640 (method) CopyPixels = 0x2F2ABB0 (method) CopyPixels = 0x2F2AE50 (method) CopyPixels = 0x2F2ACF0 (method) ValidateIsNotCrunched = 0x2F2C4B0 (method) === UnityEngine.Texture3D === Depth = 0x2F53710 (method) IsReadable = 0x2F537D0 (method) SetPixelImpl = 0x2F52850 (method) Internal_CreateImpl = 0x2F526A0 (method) Internal_Create = 0x2F52700 (method) ApplyImpl = 0x2F52300 (method) GetPixels32 = 0x2F52610 (method) GetPixels32 = 0x2F52590 (method) SetPixels = 0x2F52D00 (method) SetPixels32 = 0x2F52B80 (method) SetPixels32 = 0x2F52A70 (method) GetImageData = 0x2F524D0 (method) .ctor = 0x2F534C0 (method) .ctor = 0x2F52F40 (method) .ctor = 0x2F53410 (method) .ctor = 0x2F52FA0 (method) .ctor = 0x2F53690 (method) .ctor = 0x2F53650 (method) .ctor = 0x2F53210 (method) .ctor = 0x2F52E80 (method) .ctor = 0x2F53150 (method) .ctor = 0x2F53580 (method) Apply = 0x2F523C0 (method) Apply = 0x2F523B0 (method) Apply = 0x2F523A0 (method) SetPixel = 0x2F52910 (method) GetPixelData = 0x463590 (method) ValidateIsNotCrunched = 0x2F52E20 (method) === UnityEngine.Texture2DArray === AllSlices = 0x2F4B470 (method) Depth = 0x2F4B4E0 (method) Format = 0x2F4B5A0 (method) IgnoreMipmapLimit = 0x2F49870 (method) SetIgnoreMipmapLimitAndReload = 0x2F49CA0 (method) MipmapLimitGroup = 0x2F4B730 (method) ActiveMipmapLimit = 0x2F4B3F0 (method) IsReadable = 0x2F4B660 (method) Internal_CreateImpl = 0x2F49970 (method) Internal_Create = 0x2F49B90 (method) ApplyImpl = 0x2F48B20 (method) GetPixels = 0x2F49700 (method) GetPixels = 0x2F497A0 (method) SetPixelDataImplArray = 0x2F49DA0 (method) SetPixelDataImpl = 0x2F49EC0 (method) GetPixels32 = 0x2F49610 (method) GetPixels32 = 0x2F49580 (method) SetPixels = 0x2F4A3C0 (method) SetPixels = 0x2F4A2A0 (method) SetPixels32 = 0x2F49FE0 (method) SetPixels32 = 0x2F4A110 (method) CopyPixels_Full = 0x2F48D00 (method) CopyPixels_Slice = 0x2F48F90 (method) CopyPixels_Region = 0x2F48E30 (method) GetImageData = 0x2F494B0 (method) ValidateFormat = 0x2F4A620 (method) ValidateFormat = 0x2F4A4F0 (method) .ctor = 0x2F4B2D0 (method) .ctor = 0x2F4A850 (method) .ctor = 0x2F4A940 (method) .ctor = 0x2F4A9E0 (method) .ctor = 0x2F4AD80 (method) .ctor = 0x2F4AAB0 (method) .ctor = 0x2F4AFF0 (method) .ctor = 0x2F4A8E0 (method) .ctor = 0x2F4ADD0 (method) .ctor = 0x2F4AF10 (method) .ctor = 0x2F4AE30 (method) .ctor = 0x2F4A770 (method) Apply = 0x2F48BE0 (method) Apply = 0x2F48BC0 (method) Apply = 0x2F48BD0 (method) SetPixelData = 0x463590 (method) GetPixelData = 0x463590 (method) CopyPixels = 0x2F49070 (method) CopyPixels = 0x2F49310 (method) CopyPixels = 0x2F491B0 (method) IgnoreMipmapLimit = 0x2F49870 (method) IgnoreMipmapLimit = 0x2F4B840 (method) ValidateIsNotCrunched = 0x2F4A710 (method) === UnityEngine.CubemapArray === IsReadable = 0x2F58410 (method) Internal_CreateImpl = 0x2F57870 (method) Internal_Create = 0x2F578D0 (method) ApplyImpl = 0x2F57650 (method) SetPixels = 0x2F57A10 (method) SetPixels = 0x2F57B50 (method) .ctor = 0x2F57E40 (method) .ctor = 0x2F58230 (method) .ctor = 0x2F58280 (method) .ctor = 0x2F57CE0 (method) .ctor = 0x2F57EF0 (method) .ctor = 0x2F57E10 (method) .ctor = 0x2F580B0 (method) .ctor = 0x2F58170 (method) .ctor = 0x2F58320 (method) Apply = 0x2F576F0 (method) Apply = 0x2F577C0 (method) ValidateIsNotCrunched = 0x2F57C80 (method) === UnityEngine.RenderTexture === Width = 0x2F65BC0 (method) Width = 0x2F66C80 (method) Height = 0x2F654A0 (method) Height = 0x2F66560 (method) Dimension = 0x2F650F0 (method) Dimension = 0x2F66160 (method) GetColorFormat = 0x2F61400 (method) SetColorFormat = 0x2F62F00 (method) GraphicsFormat = 0x2F653E0 (method) GraphicsFormat = 0x2F62F00 (method) UseMipMap = 0x2F65980 (method) UseMipMap = 0x2F66A10 (method) SRGB = 0x2F65680 (method) VrUsage = 0x2F65B00 (method) VrUsage = 0x2F66BB0 (method) MemorylessMode = 0x2F655C0 (method) MemorylessMode = 0x2F666A0 (method) Format = 0x2F65230 (method) Format = 0x2F662D0 (method) StencilFormat = 0x2F65740 (method) StencilFormat = 0x2F66770 (method) DepthStencilFormat = 0x2F64E90 (method) DepthStencilFormat = 0x2F65F10 (method) AutoGenerateMips = 0x2F64BB0 (method) AutoGenerateMips = 0x2F65D60 (method) VolumeDepth = 0x2F65A40 (method) VolumeDepth = 0x2F66AE0 (method) AntiAliasing = 0x2F64AF0 (method) AntiAliasing = 0x2F65C80 (method) BindTextureMS = 0x2F64C70 (method) BindTextureMS = 0x2F65E40 (method) EnableRandomWrite = 0x2F651B0 (method) EnableRandomWrite = 0x2F66240 (method) UseDynamicScale = 0x2F658C0 (method) UseDynamicScale = 0x2F66930 (method) UseDynamicScaleExplicit = 0x2F65800 (method) UseDynamicScaleExplicit = 0x2F66850 (method) ApplyDynamicScale = 0x2F60D80 (method) GetIsPowerOfTwo = 0x2F61990 (method) IsPowerOfTwo = 0x2F61990 (method) IsPowerOfTwo = 0x512CE0 (method) GetActive = 0x2F61270 (method) SetActive = 0x2F62E50 (method) Active = 0x2F61270 (method) Active = 0x2F62E50 (method) GetColorBuffer = 0x2F61320 (method) GetDepthBuffer = 0x2F61660 (method) SetMipMapCount = 0x2F631E0 (method) SetShadowSamplingMode = 0x2F63470 (method) ColorBuffer = 0x2F64CF0 (method) DepthBuffer = 0x2F64DA0 (method) GetNativeDepthBufferPtr = 0x2F61A50 (method) DiscardContents = 0x2F610E0 (method) MarkRestoreExpected = 0x2F62A50 (method) DiscardContents = 0x2F61060 (method) ResolveAA = 0x2F62D90 (method) ResolveAATo = 0x2F62C90 (method) ResolveAntiAliasedSurface = 0x2F62D90 (method) ResolveAntiAliasedSurface = 0x2F62C90 (method) SetGlobalShaderProperty = 0x2F62FE0 (method) Create = 0x2F60F80 (method) Release = 0x2F62BC0 (method) IsCreated = 0x2F62990 (method) GenerateMips = 0x2F611C0 (method) ConvertToEquirect = 0x2F60E60 (method) SetSRGBReadWrite = 0x2F633A0 (method) Internal_Create = 0x2F62910 (method) SupportsStencil = 0x2F63540 (method) SetRenderTextureDescriptor = 0x2F632C0 (method) GetDescriptor = 0x2F618B0 (method) GetTemporary_Internal = 0x2F61CE0 (method) ReleaseTemporary = 0x2F62B10 (method) Depth = 0x2F64F50 (method) Depth = 0x2F65FE0 (method) .ctor = 0x2F646C0 (method) .ctor = 0x2F63EE0 (method) .ctor = 0x2F64850 (method) .ctor = 0x2F64540 (method) .ctor = 0x2F63BA0 (method) .ctor = 0x2F641D0 (method) .ctor = 0x2F63C40 (method) .ctor = 0x2F647B0 (method) .ctor = 0x2F64490 (method) .ctor = 0x2F640E0 (method) .ctor = 0x2F63FF0 (method) .ctor = 0x2F64710 (method) Initialize = 0x2F62610 (method) GetDepthStencilFormatLegacy = 0x2F61840 (method) GetDepthStencilFormatLegacy = 0x2F61700 (method) GetDepthStencilFormatLegacy = 0x2F61850 (method) GetDepthStencilFormatLegacy = 0x2F616F0 (method) GetDepthStencilFormatLegacy = 0x2F61740 (method) Descriptor = 0x2F64FD0 (method) Descriptor = 0x2F66070 (method) ValidateRenderTextureDesc = 0x2F635B0 (method) GetDefaultColorFormat = 0x2F615C0 (method) GetDefaultDepthStencilFormat = 0x2F615E0 (method) GetShadowSamplingModeForFormat = 0x2F61AD0 (method) GetShadowSamplingModeForFormat = 0x2F61AD0 (method) WarnAboutFallbackTo16BitsDepth = 0x2F63B10 (method) GetCompatibleFormat = 0x2F61490 (method) GetTemporary = 0x2F62250 (method) GetTemporaryImpl = 0x2F61AE0 (method) GetTemporary = 0x2F622E0 (method) GetTemporary = 0x2F62370 (method) GetTemporary = 0x2F624B0 (method) GetTemporary = 0x2F61E30 (method) GetTemporary = 0x2F61D40 (method) GetTemporary = 0x2F62530 (method) GetTemporary = 0x2F61FF0 (method) GetTemporary = 0x2F61EA0 (method) GetTemporary = 0x2F620C0 (method) GetTemporary = 0x2F62180 (method) GetTemporary = 0x2F623F0 (method) GetTemporary = 0x2F61DB0 (method) GetTemporary = 0x2F61F70 (method) IsCubemap = 0x2F65520 (method) IsCubemap = 0x2F665F0 (method) IsVolume = 0x2F65550 (method) IsVolume = 0x2F66630 (method) Enabled = 0x15B2A60 (method) Enabled = 0x512CE0 (method) GetTexelOffset = 0x511570 (method) === UnityEngine.RenderTextureDescriptor === _graphicsFormat = 0x24 _flags = 0x3C Width = 0x6D3B80 (method) Width = 0x6044D0 (method) Height = 0x7EEDF0 (method) Height = 0x7EEE20 (method) MsaaSamples = 0x7EEE00 (method) MsaaSamples = 0x7EEE30 (method) VolumeDepth = 0x7EEE10 (method) VolumeDepth = 0x7EEE40 (method) MipCount = 0x511350 (method) MipCount = 0x5507E0 (method) GraphicsFormat = 0x1AD16B0 (method) GraphicsFormat = 0x2F60B90 (method) StencilFormat = 0x684F50 (method) DepthStencilFormat = 0xCA9F50 (method) DepthStencilFormat = 0xCAA140 (method) ColorFormat = 0x2F60820 (method) ColorFormat = 0x2F609B0 (method) SRGB = 0x2F608F0 (method) SRGB = 0x2F60C00 (method) DepthBufferBits = 0x2F60890 (method) DepthBufferBits = 0x2F60B40 (method) Dimension = 0x72D000 (method) Dimension = 0x72D040 (method) ShadowSamplingMode = 0x6C12F0 (method) ShadowSamplingMode = 0x72D060 (method) VrUsage = 0x5E10D0 (method) VrUsage = 0x62B690 (method) Memoryless = 0x622370 (method) Memoryless = 0x622380 (method) .ctor = 0x2F602B0 (method) .ctor = 0x2F60510 (method) .ctor = 0x2F60750 (method) .ctor = 0x2F602D0 (method) .ctor = 0x2F60410 (method) .ctor = 0x2F60600 (method) .ctor = 0x2F60530 (method) .ctor = 0x2F60370 (method) .ctor = 0x2F60440 (method) SetOrClearRenderTextureCreationFlag = 0x2F60290 (method) UseMipMap = 0x2F60960 (method) UseMipMap = 0x2F60D20 (method) AutoGenerateMips = 0x2F60800 (method) AutoGenerateMips = 0x2F60970 (method) EnableRandomWrite = 0x2F608E0 (method) EnableRandomWrite = 0x2F60B70 (method) BindMS = 0x2F60810 (method) BindMS = 0x2F60990 (method) CreatedFromScript = 0x2F60B20 (method) UseDynamicScale = 0x2F60950 (method) UseDynamicScale = 0x2F60D00 (method) UseDynamicScaleExplicit = 0x2F60940 (method) UseDynamicScaleExplicit = 0x2F60CE0 (method) === UnityEngine.MipmapLimitDescriptor === UseMipmapLimit = 0x5243E0 (method) GroupName = 0x5243F0 (method) .ctor = 0x52AE90 (method) === UnityEngine.Hash128 === u64_0 = 0x10 u64_1 = 0x18 kConst = 0x0 .ctor = 0x2F59EB0 (method) .ctor = 0x7B2470 (method) CompareTo = 0x2F596C0 (method) ToString = 0x2F59E90 (method) Parse = 0x2F59A30 (method) Hash128ToStringImpl = 0x2F59930 (method) ComputeFromPtr = 0x2F59730 (method) Compute = 0x2F59790 (method) Append = 0x351800 (method) Append = 0x2F595B0 (method) Equals = 0x2F597D0 (method) Equals = 0x2F59880 (method) GetHashCode = 0x2F598B0 (method) CompareTo = 0x2F595C0 (method) Op_Equality = 0x217ED60 (method) Op_Inequality = 0x2F59F30 (method) Op_LessThan = 0x2F59F60 (method) Op_GreaterThan = 0x2F59EE0 (method) ShortHash4 = 0x2F59D70 (method) ShortEnd = 0x2F59C20 (method) Rot64 = 0x2F59C00 (method) === UnityEngine.HashUtilities === AppendHash = 0x2F59FF0 (method) === UnityEngine.HashUnsafeUtilities === ComputeHash128 = 0x2F59FE0 (method) ComputeHash128 = 0x2F59F80 (method) === U === p8 = 0x10 p32 = 0x10 p64 = 0x10 i = 0x10 .ctor = 0x6D5500 (method) === UnityEngine.SpookyHash === Hash = 0x2F670D0 (method) End = 0x2F66EE0 (method) EndPartial = 0x2F66D10 (method) Rot64 = 0x2F59C00 (method) Short = 0x2F67C00 (method) ShortMix = 0x2F67A60 (method) ShortEnd = 0x2F59C20 (method) Mix = 0x2F677E0 (method) === UnityEngine.CursorMode === value__ = 0x10 Auto = 0x0 ForceSoftware = 0x0 === UnityEngine.CursorLockMode === value__ = 0x10 None = 0x0 Locked = 0x0 Confined = 0x0 === UnityEngine.Cursor === SetCursor = 0x2F584F0 (method) Visible = 0x2F585F0 (method) LockState = 0x2F58580 (method) LockState = 0x2F585B0 (method) === UnityEngine.KeyCode === value__ = 0x10 None = 0x0 Backspace = 0x0 Delete = 0x0 Tab = 0x0 Clear = 0x0 Return = 0x0 Pause = 0x0 Escape = 0x0 Space = 0x0 Keypad0 = 0x0 Keypad1 = 0x0 Keypad2 = 0x0 Keypad3 = 0x0 Keypad4 = 0x0 Keypad5 = 0x0 Keypad6 = 0x0 Keypad7 = 0x0 Keypad8 = 0x0 Keypad9 = 0x0 KeypadPeriod = 0x0 KeypadDivide = 0x0 KeypadMultiply = 0x0 KeypadMinus = 0x0 KeypadPlus = 0x0 KeypadEnter = 0x0 KeypadEquals = 0x0 UpArrow = 0x0 DownArrow = 0x0 RightArrow = 0x0 LeftArrow = 0x0 Insert = 0x0 Home = 0x0 End = 0x0 PageUp = 0x0 PageDown = 0x0 F1 = 0x0 F2 = 0x0 F3 = 0x0 F4 = 0x0 F5 = 0x0 F6 = 0x0 F7 = 0x0 F8 = 0x0 F9 = 0x0 F10 = 0x0 F11 = 0x0 F12 = 0x0 F13 = 0x0 F14 = 0x0 F15 = 0x0 Alpha0 = 0x0 Alpha1 = 0x0 Alpha2 = 0x0 Alpha3 = 0x0 Alpha4 = 0x0 Alpha5 = 0x0 Alpha6 = 0x0 Alpha7 = 0x0 Alpha8 = 0x0 Alpha9 = 0x0 Exclaim = 0x0 DoubleQuote = 0x0 Hash = 0x0 Dollar = 0x0 Percent = 0x0 Ampersand = 0x0 Quote = 0x0 LeftParen = 0x0 RightParen = 0x0 Asterisk = 0x0 Plus = 0x0 Comma = 0x0 Minus = 0x0 Period = 0x0 Slash = 0x0 Colon = 0x0 Semicolon = 0x0 Less = 0x0 Equals = 0x0 Greater = 0x0 Question = 0x0 At = 0x0 LeftBracket = 0x0 Backslash = 0x0 RightBracket = 0x0 Caret = 0x0 Underscore = 0x0 BackQuote = 0x0 A = 0x0 B = 0x0 C = 0x0 D = 0x0 E = 0x0 F = 0x0 G = 0x0 H = 0x0 I = 0x0 J = 0x0 K = 0x0 L = 0x0 M = 0x0 N = 0x0 O = 0x0 P = 0x0 Q = 0x0 R = 0x0 S = 0x0 T = 0x0 U = 0x0 V = 0x0 W = 0x0 X = 0x0 Y = 0x0 Z = 0x0 LeftCurlyBracket = 0x0 Pipe = 0x0 RightCurlyBracket = 0x0 Tilde = 0x0 Numlock = 0x0 CapsLock = 0x0 ScrollLock = 0x0 RightShift = 0x0 LeftShift = 0x0 RightControl = 0x0 LeftControl = 0x0 RightAlt = 0x0 LeftAlt = 0x0 LeftMeta = 0x0 LeftCommand = 0x0 LeftApple = 0x0 LeftWindows = 0x0 RightMeta = 0x0 RightCommand = 0x0 RightApple = 0x0 RightWindows = 0x0 AltGr = 0x0 Help = 0x0 Print = 0x0 SysReq = 0x0 Break = 0x0 Menu = 0x0 WheelUp = 0x0 WheelDown = 0x0 F16 = 0x0 F17 = 0x0 F18 = 0x0 F19 = 0x0 F20 = 0x0 F21 = 0x0 F22 = 0x0 F23 = 0x0 F24 = 0x0 Mouse0 = 0x0 Mouse1 = 0x0 Mouse2 = 0x0 Mouse3 = 0x0 Mouse4 = 0x0 Mouse5 = 0x0 Mouse6 = 0x0 JoystickButton0 = 0x0 JoystickButton1 = 0x0 JoystickButton2 = 0x0 JoystickButton3 = 0x0 JoystickButton4 = 0x0 JoystickButton5 = 0x0 JoystickButton6 = 0x0 JoystickButton7 = 0x0 JoystickButton8 = 0x0 JoystickButton9 = 0x0 JoystickButton10 = 0x0 JoystickButton11 = 0x0 JoystickButton12 = 0x0 JoystickButton13 = 0x0 JoystickButton14 = 0x0 JoystickButton15 = 0x0 JoystickButton16 = 0x0 JoystickButton17 = 0x0 JoystickButton18 = 0x0 JoystickButton19 = 0x0 Joystick1Button0 = 0x0 Joystick1Button1 = 0x0 Joystick1Button2 = 0x0 Joystick1Button3 = 0x0 Joystick1Button4 = 0x0 Joystick1Button5 = 0x0 Joystick1Button6 = 0x0 Joystick1Button7 = 0x0 Joystick1Button8 = 0x0 Joystick1Button9 = 0x0 Joystick1Button10 = 0x0 Joystick1Button11 = 0x0 Joystick1Button12 = 0x0 Joystick1Button13 = 0x0 Joystick1Button14 = 0x0 Joystick1Button15 = 0x0 Joystick1Button16 = 0x0 Joystick1Button17 = 0x0 Joystick1Button18 = 0x0 Joystick1Button19 = 0x0 Joystick2Button0 = 0x0 Joystick2Button1 = 0x0 Joystick2Button2 = 0x0 Joystick2Button3 = 0x0 Joystick2Button4 = 0x0 Joystick2Button5 = 0x0 Joystick2Button6 = 0x0 Joystick2Button7 = 0x0 Joystick2Button8 = 0x0 Joystick2Button9 = 0x0 Joystick2Button10 = 0x0 Joystick2Button11 = 0x0 Joystick2Button12 = 0x0 Joystick2Button13 = 0x0 Joystick2Button14 = 0x0 Joystick2Button15 = 0x0 Joystick2Button16 = 0x0 Joystick2Button17 = 0x0 Joystick2Button18 = 0x0 Joystick2Button19 = 0x0 Joystick3Button0 = 0x0 Joystick3Button1 = 0x0 Joystick3Button2 = 0x0 Joystick3Button3 = 0x0 Joystick3Button4 = 0x0 Joystick3Button5 = 0x0 Joystick3Button6 = 0x0 Joystick3Button7 = 0x0 Joystick3Button8 = 0x0 Joystick3Button9 = 0x0 Joystick3Button10 = 0x0 Joystick3Button11 = 0x0 Joystick3Button12 = 0x0 Joystick3Button13 = 0x0 Joystick3Button14 = 0x0 Joystick3Button15 = 0x0 Joystick3Button16 = 0x0 Joystick3Button17 = 0x0 Joystick3Button18 = 0x0 Joystick3Button19 = 0x0 Joystick4Button0 = 0x0 Joystick4Button1 = 0x0 Joystick4Button2 = 0x0 Joystick4Button3 = 0x0 Joystick4Button4 = 0x0 Joystick4Button5 = 0x0 Joystick4Button6 = 0x0 Joystick4Button7 = 0x0 Joystick4Button8 = 0x0 Joystick4Button9 = 0x0 Joystick4Button10 = 0x0 Joystick4Button11 = 0x0 Joystick4Button12 = 0x0 Joystick4Button13 = 0x0 Joystick4Button14 = 0x0 Joystick4Button15 = 0x0 Joystick4Button16 = 0x0 Joystick4Button17 = 0x0 Joystick4Button18 = 0x0 Joystick4Button19 = 0x0 Joystick5Button0 = 0x0 Joystick5Button1 = 0x0 Joystick5Button2 = 0x0 Joystick5Button3 = 0x0 Joystick5Button4 = 0x0 Joystick5Button5 = 0x0 Joystick5Button6 = 0x0 Joystick5Button7 = 0x0 Joystick5Button8 = 0x0 Joystick5Button9 = 0x0 Joystick5Button10 = 0x0 Joystick5Button11 = 0x0 Joystick5Button12 = 0x0 Joystick5Button13 = 0x0 Joystick5Button14 = 0x0 Joystick5Button15 = 0x0 Joystick5Button16 = 0x0 Joystick5Button17 = 0x0 Joystick5Button18 = 0x0 Joystick5Button19 = 0x0 Joystick6Button0 = 0x0 Joystick6Button1 = 0x0 Joystick6Button2 = 0x0 Joystick6Button3 = 0x0 Joystick6Button4 = 0x0 Joystick6Button5 = 0x0 Joystick6Button6 = 0x0 Joystick6Button7 = 0x0 Joystick6Button8 = 0x0 Joystick6Button9 = 0x0 Joystick6Button10 = 0x0 Joystick6Button11 = 0x0 Joystick6Button12 = 0x0 Joystick6Button13 = 0x0 Joystick6Button14 = 0x0 Joystick6Button15 = 0x0 Joystick6Button16 = 0x0 Joystick6Button17 = 0x0 Joystick6Button18 = 0x0 Joystick6Button19 = 0x0 Joystick7Button0 = 0x0 Joystick7Button1 = 0x0 Joystick7Button2 = 0x0 Joystick7Button3 = 0x0 Joystick7Button4 = 0x0 Joystick7Button5 = 0x0 Joystick7Button6 = 0x0 Joystick7Button7 = 0x0 Joystick7Button8 = 0x0 Joystick7Button9 = 0x0 Joystick7Button10 = 0x0 Joystick7Button11 = 0x0 Joystick7Button12 = 0x0 Joystick7Button13 = 0x0 Joystick7Button14 = 0x0 Joystick7Button15 = 0x0 Joystick7Button16 = 0x0 Joystick7Button17 = 0x0 Joystick7Button18 = 0x0 Joystick7Button19 = 0x0 Joystick8Button0 = 0x0 Joystick8Button1 = 0x0 Joystick8Button2 = 0x0 Joystick8Button3 = 0x0 Joystick8Button4 = 0x0 Joystick8Button5 = 0x0 Joystick8Button6 = 0x0 Joystick8Button7 = 0x0 Joystick8Button8 = 0x0 Joystick8Button9 = 0x0 Joystick8Button10 = 0x0 Joystick8Button11 = 0x0 Joystick8Button12 = 0x0 Joystick8Button13 = 0x0 Joystick8Button14 = 0x0 Joystick8Button15 = 0x0 Joystick8Button16 = 0x0 Joystick8Button17 = 0x0 Joystick8Button18 = 0x0 Joystick8Button19 = 0x0 === UnityEngine.ILogger === LogHandler = 0x3479D0 (method) LogEnabled = 0x3496B0 (method) LogEnabled = 0x355EB0 (method) IsLogTypeAllowed = 0x34AC70 (method) Log = 0x358990 (method) Log = 0x349710 (method) LogWarning = 0x349710 (method) LogError = 0x349710 (method) LogError = 0x34C610 (method) LogException = 0x351800 (method) === UnityEngine.ILogHandler === LogException = 0x349710 (method) === UnityEngine.Logger === .ctor = 0x2F5ADF0 (method) LogHandler = 0x53E8F0 (method) LogHandler = 0x53E910 (method) LogEnabled = 0x53E8E0 (method) LogEnabled = 0x53E900 (method) FilterLogType = 0xCA9F50 (method) FilterLogType = 0xCAA140 (method) IsLogTypeAllowed = 0x2F5A190 (method) GetString = 0x2F5A060 (method) Log = 0x2F5AB80 (method) Log = 0x2F5ACB0 (method) Log = 0x2F5A870 (method) Log = 0x2F5AA00 (method) LogWarning = 0x2F5A6F0 (method) LogError = 0x2F5A340 (method) LogError = 0x2F5A1B0 (method) LogException = 0x2F5A540 (method) LogException = 0x2F5A4C0 (method) LogFormat = 0x2F5A5B0 (method) LogFormat = 0x2F5A650 (method) === UnityEngine.UnityLogWriter === WriteStringToUnityLog = 0x2F68350 (method) WriteStringToUnityLogImpl = 0x2F681E0 (method) Init = 0x2F680C0 (method) Encoding = 0x2F68440 (method) Write = 0x2F68380 (method) Write = 0x2F68360 (method) Write = 0x2F683C0 (method) .ctor = 0x2F683F0 (method) === UnityEngine.Color === r = 0x10 g = 0x14 b = 0x18 a = 0x1C .ctor = 0x2BA35D0 (method) .ctor = 0x2F57140 (method) ToString = 0x2F56EB0 (method) ToString = 0x2F56EC0 (method) GetHashCode = 0x5FB380 (method) Equals = 0x2F56790 (method) Equals = 0x2F56890 (method) Op_Addition = 0x2F573D0 (method) Op_Subtraction = 0x2F57590 (method) Op_Multiply = 0x2F57530 (method) Op_Multiply = 0x2F574E0 (method) Op_Division = 0x2F57430 (method) Op_Equality = 0x2F57450 (method) Op_Inequality = 0x73CE20 (method) Lerp = 0x2F56C70 (method) LerpUnclamped = 0x2F56BF0 (method) RGBMultiplied = 0x2F56D10 (method) Red = 0x511020 (method) Green = 0x2F57290 (method) Blue = 0x2F57170 (method) White = 0x1DC9950 (method) Black = 0x2F57160 (method) Yellow = 0x2F573C0 (method) Cyan = 0x2F57180 (method) Magenta = 0x2F57390 (method) Gray = 0x2F57280 (method) Grey = 0x2F57280 (method) Clear = 0x10E4490 (method) Linear = 0x2F572A0 (method) Gamma = 0x2F57190 (method) MaxColorComponent = 0x2F573A0 (method) Op_Implicit = 0x2F574C0 (method) Op_Implicit = 0x2F574C0 (method) RGBToHSV = 0x2F56E10 (method) RGBToHSVHelper = 0x2F56D60 (method) HSVToRGB = 0x2F56910 (method) HSVToRGB = 0x2F56940 (method) === UnityEngine.Color32 === rgba = 0x10 r = 0x10 g = 0x11 b = 0x12 a = 0x13 .ctor = 0x1588920 (method) Op_Implicit = 0x510C60 (method) Op_Implicit = 0x2F561C0 (method) GetHashCode = 0x2F2D7A0 (method) Equals = 0x2F55ED0 (method) Equals = 0x2F2D710 (method) ToString = 0x2F561B0 (method) ToString = 0x2F55F50 (method) === UnityEngine.ColorUtility === DoTryParseHtmlColor = 0x2F56290 (method) TryParseHtmlString = 0x2F566F0 (method) ToHtmlStringRGB = 0x2F56430 (method) === UnityEngine.GradientColorKey === color = 0x10 time = 0x20 .ctor = 0x2F58630 (method) === UnityEngine.GradientAlphaKey === alpha = 0x10 time = 0x14 .ctor = 0x154B820 (method) === UnityEngine.GradientMode === value__ = 0x10 Blend = 0x0 Fixed = 0x0 PerceptualBlend = 0x0 === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) ConvertToManaged = 0x2F55E70 (method) === UnityEngine.Gradient === m_Ptr = 0x10 m_RequiresNativeCleanup = 0x18 Init = 0x2F58AC0 (method) Cleanup = 0x2F58680 (method) Internal_Equals = 0x2F58B40 (method) .ctor = 0x2F58D90 (method) .ctor = 0x1F47070 (method) Finalize = 0x2F58A20 (method) Evaluate = 0x2F589A0 (method) ColorKeys = 0x2F58F80 (method) ColorKeys = 0x2F59370 (method) AlphaKeys = 0x2F58E20 (method) AlphaKeys = 0x2F59220 (method) Mode = 0x2F59170 (method) Mode = 0x2F59550 (method) ColorSpace = 0x2F590D0 (method) ColorSpace = 0x2F594B0 (method) SetKeys = 0x2F58C00 (method) Equals = 0x2F586E0 (method) Equals = 0x2F58860 (method) GetHashCode = 0x2F58AB0 (method) === UnityEngine.FrustumPlanes === left = 0x10 right = 0x14 bottom = 0x18 top = 0x1C zNear = 0x20 zFar = 0x24 === UnityEngine.Matrix4x4 === m00 = 0x10 m10 = 0x14 m20 = 0x18 m30 = 0x1C m01 = 0x20 m11 = 0x24 m21 = 0x28 m31 = 0x2C m02 = 0x30 m12 = 0x34 m22 = 0x38 m32 = 0x3C m03 = 0x40 m13 = 0x44 m23 = 0x48 m33 = 0x4C zeroMatrix = 0x0 identityMatrix = 0x40 GetRotation = 0x2F5CA80 (method) GetLossyScale = 0x2F5C9C0 (method) IsIdentity = 0x2F5CD10 (method) DecomposeProjection = 0x2F5C250 (method) Rotation = 0x2F5E3A0 (method) LossyScale = 0x2F5E330 (method) IsIdentity = 0x2F5CD10 (method) DecomposeProjection = 0x2F5E1B0 (method) TRS = 0x2F5D5E0 (method) Inverse3DAffine = 0x2F5CC10 (method) Inverse = 0x2F5CCB0 (method) Inverse = 0x2F5E280 (method) Transpose = 0x2F5DE50 (method) Transpose = 0x2F5E400 (method) Ortho = 0x2F5D0E0 (method) Perspective = 0x2F5D210 (method) LookAt = 0x2F5CDC0 (method) Frustum = 0x2F5C640 (method) Frustum = 0x2F5C510 (method) .ctor = 0x2F5DFD0 (method) Item = 0x2F5E1A0 (method) Item = 0x2F5EE10 (method) Item = 0x2F5E040 (method) Item = 0x2F5ECB0 (method) GetHashCode = 0x2F5C7C0 (method) Equals = 0x2F5C2B0 (method) Equals = 0x2F5C380 (method) Op_Multiply = 0x2F5E770 (method) Op_Multiply = 0x2F5E650 (method) Op_Equality = 0x2F5E510 (method) Op_Inequality = 0x73CF40 (method) GetColumn = 0x2F5C6F0 (method) GetRow = 0x2F5CAD0 (method) GetPosition = 0x2F5CA10 (method) SetColumn = 0x2F5D4F0 (method) MultiplyPoint = 0x2F5CEE0 (method) MultiplyPoint3x4 = 0x2F5CE40 (method) MultiplyVector = 0x2F5CFD0 (method) Scale = 0x2F5D450 (method) Translate = 0x2F5DD60 (method) Rotate = 0x2F5D2A0 (method) Zero = 0x2F5E4B0 (method) Identity = 0x2F5E220 (method) ToString = 0x2F5D660 (method) ToString = 0x2F5D670 (method) .cctor = 0x2F5DEB0 (method) === UnityEngine.Vector3 === kEpsilon = 0x0 kEpsilonNormalSqrt = 0x0 x = 0x10 y = 0x14 z = 0x18 zeroVector = 0x0 oneVector = 0xC upVector = 0x18 downVector = 0x24 leftVector = 0x30 rightVector = 0x3C forwardVector = 0x48 backVector = 0x54 positiveInfinityVector = 0x60 negativeInfinityVector = 0x6C Slerp = 0x2F69DD0 (method) Lerp = 0x2F69820 (method) LerpUnclamped = 0x2F697D0 (method) SmoothDamp = 0x2F6A1A0 (method) SmoothDamp = 0x2F69E40 (method) Item = 0x77A1A0 (method) Item = 0x77A230 (method) .ctor = 0x1577490 (method) .ctor = 0x2F6A650 (method) Scale = 0x2F69C20 (method) Scale = 0x2F69C50 (method) Cross = 0x2F69560 (method) GetHashCode = 0x2F69770 (method) Equals = 0x2F696C0 (method) Equals = 0x2BA1AD0 (method) Normalize = 0x55F710 (method) Normalize = 0x6331F0 (method) Normalized = 0x2F6A8A0 (method) Dot = 0x2F69690 (method) Project = 0x2F69AE0 (method) ProjectOnPlane = 0x2F699C0 (method) Angle = 0x2F692F0 (method) SignedAngle = 0x2F69C80 (method) Distance = 0x2F695C0 (method) ClampMagnitude = 0x2F69460 (method) Magnitude = 0x2F69890 (method) Magnitude = 0x2F6A7B0 (method) SqrMagnitude = 0x2F6A260 (method) SqrMagnitude = 0x2F6A260 (method) Min = 0x2F69980 (method) Max = 0x2F69940 (method) Zero = 0x2F6AA30 (method) One = 0x2F6A8F0 (method) Forward = 0x2F6A710 (method) Back = 0x2F6A670 (method) Up = 0x2F6A9E0 (method) Down = 0x2F6A6C0 (method) Left = 0x2F6A760 (method) Right = 0x2F6A990 (method) PositiveInfinity = 0x2F6A940 (method) Op_Addition = 0x511880 (method) Op_Subtraction = 0x51E960 (method) Op_UnaryNegation = 0x2F6AB20 (method) Op_Multiply = 0x2F6AAF0 (method) Op_Multiply = 0x2F6AAC0 (method) Op_Division = 0x51E930 (method) Op_Equality = 0x2F6AA80 (method) Op_Inequality = 0x73CFB0 (method) ToString = 0x2F6A2A0 (method) ToString = 0x2F6A290 (method) ToString = 0x2F6A2B0 (method) .cctor = 0x2F6A4D0 (method) === UnityEngine.Quaternion === x = 0x10 y = 0x14 z = 0x18 w = 0x1C identityQuaternion = 0x0 kEpsilon = 0x0 FromToRotation = 0x2F5F220 (method) Inverse = 0x2F5F560 (method) Slerp = 0x2F5FAC0 (method) SlerpUnclamped = 0x2F5F9E0 (method) Lerp = 0x2F5F630 (method) Internal_FromEulerRad = 0x2F5F2D0 (method) Internal_ToEulerRad = 0x2F5F4C0 (method) Internal_ToAxisAngleRad = 0x2F5F410 (method) AngleAxis = 0x2F5EE80 (method) LookRotation = 0x2F5F7C0 (method) LookRotation = 0x2F5F700 (method) Item = 0x2F5FE70 (method) .ctor = 0x2BA35D0 (method) Identity = 0x2F5FFE0 (method) Op_Multiply = 0x55EEE0 (method) Op_Multiply = 0x2F60090 (method) IsEqualUsingDot = 0x2F5F5B0 (method) Op_Equality = 0x2F60030 (method) Op_Inequality = 0x6BF510 (method) Dot = 0x2F5EF70 (method) Angle = 0x2F5EEE0 (method) Internal_MakePositive = 0x2F5F320 (method) EulerAngles = 0x2F5FF00 (method) EulerAngles = 0x2F60200 (method) Euler = 0x2F5F140 (method) Euler = 0x2F5F0B0 (method) ToAngleAxis = 0x2F5FB30 (method) RotateTowards = 0x2F5F820 (method) GetHashCode = 0x51E480 (method) Equals = 0x2F5EFB0 (method) Equals = 0x2F56890 (method) ToString = 0x2F5FE20 (method) ToString = 0x2F5FB90 (method) ToString = 0x2F5FBA0 (method) .cctor = 0x2F5FE30 (method) === UnityEngine.Mathf === Epsilon = 0x0 GammaToLinearSpace = 0x2F5B650 (method) LinearToGammaSpace = 0x2F5B7C0 (method) CorrelatedColorTemperatureToRGB = 0x2F5B2F0 (method) FloatToHalf = 0x2F5B550 (method) PerlinNoise = 0x2F5BB40 (method) Sin = 0x2F5BE40 (method) Cos = 0x2F5B340 (method) Tan = 0x2F5C0E0 (method) Asin = 0x2F5AFD0 (method) Acos = 0x2F5AEE0 (method) Atan = 0x2F5B0A0 (method) Atan2 = 0x2F5B030 (method) Sqrt = 0x2F5C060 (method) Abs = 0x2F5AE30 (method) Abs = 0x2F5AE90 (method) Min = 0x2F5B9B0 (method) Min = 0x55D5F0 (method) Max = 0x2F5B9A0 (method) Max = 0x2F5B930 (method) Max = 0x2D55560 (method) Pow = 0x2F5BB90 (method) Exp = 0x2F5B4F0 (method) Log = 0x2F5B860 (method) Log = 0x2F5B8D0 (method) Log10 = 0x2F5B800 (method) Ceil = 0x2F5B160 (method) Floor = 0x2F5B5F0 (method) Round = 0x2F5BDC0 (method) CeilToInt = 0x2F5B100 (method) FloorToInt = 0x2F5B590 (method) RoundToInt = 0x2F5BD60 (method) Sign = 0x2F5BE20 (method) Clamp = 0x29FA2D0 (method) Clamp = 0x2F5B280 (method) Clamp01 = 0x2F5B1C0 (method) Lerp = 0x2F5B780 (method) LerpUnclamped = 0x2F5B760 (method) LerpAngle = 0x7413D0 (method) MoveTowards = 0x2F5BAC0 (method) MoveTowardsAngle = 0x2F5B9C0 (method) Approximately = 0x2F5AF40 (method) SmoothDamp = 0x2F5BEA0 (method) SmoothDamp = 0x2F5BF10 (method) Repeat = 0x2F5BC00 (method) InverseLerp = 0x2F5B710 (method) DeltaAngle = 0x2F5B3A0 (method) ClampToFloat = 0x2F5B1E0 (method) ClampToInt = 0x2F5B240 (method) ClampToUInt = 0x2F5B260 (method) GetNumberOfDecimalsForMinimumDifference = 0x2F5B690 (method) RoundBasedOnMinimumDifference = 0x2F5BC60 (method) DiscardLeastSignificantDecimal = 0x2F5B410 (method) NextPowerOfTwo = 0x2F5BB10 (method) IsPowerOfTwo = 0x2F5B750 (method) .cctor = 0x2F5C140 (method) === UnityEngine.Vector2 === x = 0x10 y = 0x14 zeroVector = 0x0 oneVector = 0x8 upVector = 0x10 downVector = 0x18 leftVector = 0x20 rightVector = 0x28 positiveInfinityVector = 0x30 negativeInfinityVector = 0x38 kEpsilon = 0x0 kEpsilonNormalSqrt = 0x0 Item = 0x7B1760 (method) Item = 0x7B17E0 (method) .ctor = 0x154B820 (method) Lerp = 0x55F150 (method) LerpUnclamped = 0x2F68870 (method) Scale = 0x2BA13A0 (method) Scale = 0x2F68970 (method) Normalize = 0x55F1C0 (method) Normalized = 0x55F4C0 (method) ToString = 0x2F68CE0 (method) ToString = 0x2F68CD0 (method) ToString = 0x2F68CF0 (method) GetHashCode = 0x2F68830 (method) Equals = 0x2F68790 (method) Equals = 0x2BA0EF0 (method) Perpendicular = 0x2F68940 (method) Dot = 0x2F68760 (method) Magnitude = 0x2F69040 (method) SqrMagnitude = 0x2F691E0 (method) Angle = 0x2F68450 (method) SignedAngle = 0x55F250 (method) Distance = 0x2F686B0 (method) ClampMagnitude = 0x2F685B0 (method) Min = 0x2F68900 (method) Max = 0x2F688C0 (method) SmoothDamp = 0x2F689A0 (method) SmoothDamp = 0x2F68A20 (method) Op_Addition = 0x2BA11D0 (method) Op_Subtraction = 0x2BA13E0 (method) Op_Multiply = 0x2BA13A0 (method) Op_Division = 0x2BA1270 (method) Op_UnaryNegation = 0x2BA1440 (method) Op_Multiply = 0x2BA1340 (method) Op_Multiply = 0x2BA1370 (method) Op_Division = 0x2BA1240 (method) Op_Equality = 0x2F692A0 (method) Op_Inequality = 0x73CE90 (method) Op_Implicit = 0x2F1A0D0 (method) Op_Implicit = 0x56B2A0 (method) Zero = 0x2F69250 (method) One = 0x2F69140 (method) Up = 0x2F69200 (method) Down = 0x2F68FA0 (method) Left = 0x2F68FF0 (method) Right = 0x2F69190 (method) NegativeInfinity = 0x2F690F0 (method) .cctor = 0x2F68EB0 (method) === UnityEngine.Vector2Int === m_X = 0x10 m_Y = 0x14 s_Zero = 0x0 s_One = 0x8 s_Up = 0x10 s_Down = 0x18 s_Left = 0x20 s_Right = 0x28 X = 0x130B140 (method) X = 0x6044D0 (method) Y = 0x1308F60 (method) Y = 0x7EEE20 (method) .ctor = 0x6226D0 (method) Magnitude = 0x2F898A0 (method) Max = 0x2F895C0 (method) Op_Implicit = 0x2F899C0 (method) FloorToInt = 0x2F894E0 (method) Op_Addition = 0x2F89950 (method) Op_Multiply = 0x2F89A00 (method) Op_Division = 0x2F89970 (method) Op_Equality = 0x2F899A0 (method) Op_Inequality = 0x2F899E0 (method) Equals = 0x2F89430 (method) Equals = 0x2F89410 (method) GetHashCode = 0x2F895A0 (method) ToString = 0x2F897A0 (method) ToString = 0x2F895F0 (method) Zero = 0x2F89910 (method) One = 0x2F898D0 (method) .cctor = 0x2F897B0 (method) === UnityEngine.Vector3Int === m_X = 0x10 m_Y = 0x14 m_Z = 0x18 s_Zero = 0x0 s_One = 0xC s_Up = 0x18 s_Down = 0x24 s_Left = 0x30 s_Right = 0x3C s_Forward = 0x48 s_Back = 0x54 X = 0x130B140 (method) X = 0x6044D0 (method) Y = 0x1308F60 (method) Y = 0x7EEE20 (method) Z = 0xFEAC50 (method) Z = 0x7EEE30 (method) .ctor = 0x622B70 (method) Min = 0x2F89BB0 (method) Max = 0x2F89B50 (method) Op_Implicit = 0x2F8A0D0 (method) Op_Addition = 0x2F8A030 (method) Op_Subtraction = 0x2F8A190 (method) Op_Multiply = 0x2F8A150 (method) Op_Division = 0x2F8A070 (method) Op_Equality = 0x2F8A0B0 (method) Op_Inequality = 0x2F8A100 (method) Equals = 0x2F89A20 (method) Equals = 0x2F89B00 (method) GetHashCode = 0x53DEE0 (method) ToString = 0x2F89C10 (method) ToString = 0x2F89E30 (method) ToString = 0x2F89C20 (method) Zero = 0x2F89FE0 (method) One = 0x2F89F90 (method) .cctor = 0x2F89E40 (method) === UnityEngine.Vector4 === kEpsilon = 0x0 x = 0x10 y = 0x14 z = 0x18 w = 0x1C zeroVector = 0x0 oneVector = 0x10 positiveInfinityVector = 0x20 negativeInfinityVector = 0x30 Item = 0x59AFC0 (method) Item = 0x2D955C0 (method) .ctor = 0x2BA35D0 (method) .ctor = 0x2F8A7A0 (method) .ctor = 0x2F8A790 (method) Set = 0x2BA35D0 (method) Scale = 0x2F8A430 (method) GetHashCode = 0x51E480 (method) Equals = 0x2F8A1D0 (method) Equals = 0x25838A0 (method) Normalize = 0x2F8A360 (method) Normalized = 0x2F8A890 (method) Dot = 0x2F5EF70 (method) Magnitude = 0x2F8A290 (method) Magnitude = 0x2F8A7C0 (method) SqrMagnitude = 0x2F8A9B0 (method) Zero = 0x2F8AA00 (method) One = 0x2F8A960 (method) Op_Addition = 0x2F573D0 (method) Op_Subtraction = 0x2F57590 (method) Op_UnaryNegation = 0x2F8AC20 (method) Op_Multiply = 0x2F574E0 (method) Op_Multiply = 0x2F8ABD0 (method) Op_Division = 0x2F57430 (method) Op_Equality = 0x2F8AA50 (method) Op_Inequality = 0x2F8AB60 (method) Op_Implicit = 0x2F8AAD0 (method) Op_Implicit = 0x2F8AAB0 (method) Op_Implicit = 0x2F8AB20 (method) Op_Implicit = 0x2F1A0D0 (method) ToString = 0x2F8A6F0 (method) ToString = 0x2F8A470 (method) .cctor = 0x2F8A700 (method) === UnityEngine.TypeDispatchData === changed = 0x10 changedID = 0x18 destroyedID = 0x28 Dispose = 0x2F87820 (method) === UnityEngine.TransformDispatchData === transformedID = 0x10 parentID = 0x20 localToWorldMatrices = 0x30 positions = 0x40 rotations = 0x50 scales = 0x60 Dispose = 0x2F87770 (method) === TransformTrackingType === value__ = 0x10 GlobalTRS = 0x0 LocalTRS = 0x0 Hierarchy = 0x0 === TypeTrackingFlags === value__ = 0x10 SceneObjects = 0x0 Assets = 0x0 EditorOnlyObjects = 0x0 Default = 0x0 All = 0x0 === UnityEngine.ObjectDispatcher === m_Ptr = 0x10 m_DispatchAllocator = 0x18 m_TypeDispatchData = 0x20 m_TransformDispatchData = 0x48 m_TransformedComponents = 0xA8 m_TypeDataCallback = 0xB0 m_TransformDataCallback = 0xB8 m_TransformComponentCallback = 0xC0 s_TypeDispatch = 0x0 s_TransformDispatch = 0x8 Valid = 0x2F7DC70 (method) .ctor = 0x2F7DAF0 (method) Finalize = 0x2F7D440 (method) Dispose = 0x2F7CF60 (method) Dispose = 0x2F7CED0 (method) ValidateSystemHandleAndThrow = 0x2F7D860 (method) ValidateTypeAndThrow = 0x2F7D8D0 (method) ValidateComponentTypeAndThrow = 0x2F7D790 (method) DispatchCallback = 0x2F7C8D0 (method) DispatchCallback = 0x2F7C9E0 (method) DispatchCallback = 0x54EAF0 (method) DispatchTypeChangesAndClear = 0x2F7CDA0 (method) DispatchTransformChangesAndClear = 0x2F7CBA0 (method) GetTypeChangesAndClear = 0x2F7D630 (method) GetTransformChangesAndClear = 0x2F7D4A0 (method) EnableTypeTracking = 0x2F7D200 (method) EnableTransformTracking = 0x2F7CFC0 (method) GetTypeChangesAndClear = 0x463590 (method) GetTransformChangesAndClear = 0x463590 (method) EnableTypeTracking = 0x3578D0 (method) EnableTransformTracking = 0x3578D0 (method) CreateDispatchSystemHandle = 0x2F7C860 (method) DestroyDispatchSystemHandle = 0x2F7C890 (method) EnableTypeTracking = 0x2F7D3E0 (method) EnableTransformTracking = 0x2F7D1A0 (method) DispatchTypeChangesAndClear = 0x2F7CD30 (method) DispatchTransformDataChangesAndClear = 0x2F7CCC0 (method) .cctor = 0x2F7D9A0 (method) === UnityEngine.NumericFieldDraggerUtility === s_UseYSign = 0x0 Acceleration = 0x2F7C3E0 (method) NiceDelta = 0x2F7C750 (method) CalculateFloatDragSensitivity = 0x2F7C4E0 (method) CalculateFloatDragSensitivity = 0x2F7C420 (method) CalculateIntDragSensitivity = 0x2F7C5A0 (method) CalculateIntDragSensitivity = 0x2F7C650 (method) CalculateIntDragSensitivity = 0x2F7C6D0 (method) CalculateIntDragSensitivity = 0x2F7C5C0 (method) === UnityEngine.IPlayerEditorConnectionNative === Initialize = 0x351010 (method) DisconnectAll = 0x351010 (method) Poll = 0x351010 (method) IsConnected = 0x3496B0 (method) === UnityEngine.PlayerConnectionInternal === UnityEngine.IPlayerEditorConnectionNative.SendMessage = 0x2F81DD0 (method) UnityEngine.IPlayerEditorConnectionNative.TrySendMessage = 0x2F81EC0 (method) UnityEngine.IPlayerEditorConnectionNative.Poll = 0x2F81670 (method) UnityEngine.IPlayerEditorConnectionNative.RegisterInternal = 0x2F81D80 (method) UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal = 0x2F81FB0 (method) UnityEngine.IPlayerEditorConnectionNative.Initialize = 0x2F81610 (method) UnityEngine.IPlayerEditorConnectionNative.IsConnected = 0x2F81640 (method) UnityEngine.IPlayerEditorConnectionNative.DisconnectAll = 0x2F815E0 (method) IsConnected = 0x2F81640 (method) Initialize = 0x2F81610 (method) RegisterInternal = 0x2F816E0 (method) UnregisterInternal = 0x2F82040 (method) SendMessage = 0x2F818B0 (method) TrySendMessage = 0x2F81B40 (method) PollInternal = 0x2F81670 (method) DisconnectAll = 0x2F815E0 (method) .ctor = 0x5109F0 (method) === UnityEngine.PlayerPrefsException === .ctor = 0x2F821B0 (method) === UnityEngine.PlayerPrefs === TrySetInt = 0x2F830E0 (method) TrySetFloat = 0x2F82F00 (method) TrySetSetString = 0x2F832D0 (method) SetInt = 0x2F82DD0 (method) GetInt = 0x2F82630 (method) GetInt = 0x2F82620 (method) SetFloat = 0x2F82D60 (method) GetFloat = 0x2F82440 (method) SetString = 0x2F82E40 (method) GetString = 0x2F82860 (method) GetString = 0x2F82820 (method) HasKey = 0x2F82BA0 (method) DeleteKey = 0x2F82280 (method) DeleteAll = 0x2F82210 (method) Save = 0x2F82D30 (method) === UnityEngine.PropertyAttribute === .ctor = 0x2160250 (method) .ctor = 0x856270 (method) === UnityEngine.InspectorNameAttribute === displayName = 0x18 .ctor = 0x2F796F0 (method) === UnityEngine.TooltipAttribute === tooltip = 0x18 .ctor = 0x2F875D0 (method) === UnityEngine.SpaceAttribute === height = 0x18 .ctor = 0x2F858F0 (method) .ctor = 0x2F858C0 (method) === UnityEngine.HeaderAttribute === header = 0x18 .ctor = 0x2F796F0 (method) === UnityEngine.RangeAttribute === min = 0x18 max = 0x1C .ctor = 0x2F83BB0 (method) === UnityEngine.MinAttribute === min = 0x18 .ctor = 0x2F79F20 (method) === UnityEngine.MultilineAttribute === lines = 0x18 .ctor = 0x2F7C390 (method) === UnityEngine.TextAreaAttribute === minLines = 0x18 maxLines = 0x1C .ctor = 0x2F868D0 (method) === UnityEngine.ColorUsageAttribute === showAlpha = 0x18 hdr = 0x19 minBrightness = 0x1C maxBrightness = 0x20 minExposureValue = 0x24 maxExposureValue = 0x28 .ctor = 0x2F6FDA0 (method) .ctor = 0x2F6FD40 (method) === UnityEngine.GradientUsageAttribute === hdr = 0x18 colorSpace = 0x1C .ctor = 0x2F796A0 (method) === UnityEngine.DelayedAttribute === .ctor = 0x2160250 (method) === UnityEngine.NonReorderableAttribute === .ctor = 0x2160250 (method) === UnityEngine.PropertyNameUtils === PropertyNameFromString = 0x2F835B0 (method) === UnityEngine.PropertyName === id = 0x10 .ctor = 0x2F83870 (method) .ctor = 0x6044D0 (method) IsNullOrEmpty = 0x2F83800 (method) Op_Equality = 0x2F83890 (method) GetHashCode = 0x130B140 (method) Equals = 0x2F83770 (method) Equals = 0x2F2D710 (method) Op_Implicit = 0x2F838A0 (method) ToString = 0x2F83810 (method) === State === s0 = 0x10 s1 = 0x14 s2 = 0x18 s3 = 0x1C === UnityEngine.Random === InitState = 0x2F838B0 (method) State = 0x2F83AC0 (method) State = 0x2F83B70 (method) Range = 0x2F83930 (method) Range = 0x2F838F0 (method) RandomRangeInt = 0x2F838F0 (method) Value = 0x2F83B00 (method) InsideUnitSphere = 0x2F839C0 (method) OnUnitSphere = 0x2F83A40 (method) === UnityEngine.RenderingLayerMask === m_Bits = 0x10 maxRenderingLayerSize = 0x0 Op_Implicit = 0x2F79B00 (method) Op_Implicit = 0x2F79B00 (method) Op_Implicit = 0x2F79B00 (method) Op_Implicit = 0x2F79B00 (method) RenderingLayerToName = 0x2F83CF0 (method) GetDefinedRenderingLayerCount = 0x2F83BF0 (method) GetDefinedRenderingLayersCombinedMaskValue = 0x2F83C50 (method) GetDefinedRenderingLayerNames = 0x2F83C20 (method) GetRenderingLayerCount = 0x2F83C80 (method) .cctor = 0x2F83DE0 (method) === BindingsMarshaller === ConvertToManaged = 0x2F6FCB0 (method) === UnityEngine.ResourceRequest === m_Path = 0x20 m_Type = 0x28 GetResult = 0x2F83E20 (method) Asset = 0x1EDBAB0 (method) .ctor = 0x5109F0 (method) .ctor = 0x2F6C530 (method) === UnityEngine.ResourcesAPIInternal === FindObjectsOfTypeAll = 0x2F83E40 (method) FindShaderByName = 0x2F83EC0 (method) Load = 0x2F845B0 (method) LoadAll = 0x2F84100 (method) LoadAsyncInternal = 0x2F84330 (method) UnloadAsset = 0x2F84800 (method) === UnityEngine.ResourcesAPI === s_DefaultAPI = 0x0 ActiveAPI = 0x2F84A50 (method) OverrideAPI = 0x2F84B00 (method) .ctor = 0x5109F0 (method) FindObjectsOfTypeAll = 0x2F84870 (method) FindShaderByName = 0x2F848B0 (method) Load = 0x2F84950 (method) LoadAll = 0x2F848C0 (method) LoadAsync = 0x2F848E0 (method) UnloadAsset = 0x2F84970 (method) .cctor = 0x2F849E0 (method) === UnityEngine.Resources === ConvertObjects = 0x347BC0 (method) FindObjectsOfTypeAll = 0x2F7EC50 (method) FindObjectsOfTypeAll = 0x347A50 (method) Load = 0x2F85010 (method) Load = 0x463590 (method) Load = 0x2F84F90 (method) LoadAsync = 0x347BC0 (method) LoadAsync = 0x2F84F10 (method) LoadAll = 0x2F84E90 (method) LoadAll = 0x347BC0 (method) GetBuiltinResource = 0x2F84BA0 (method) GetBuiltinResource = 0x463590 (method) UnloadAsset = 0x2F85080 (method) UnloadUnusedAssets = 0x2F85120 (method) InstanceIDToObject = 0x2F84E30 (method) InstanceIDIsValid = 0x2F84DB0 (method) === UnityEngine.AsyncInstantiateOperation === s_GlobalCancellation = 0x0 m_Result = 0x20 m_CancellationToken = 0x28 .ctor = 0x2F6C1B0 (method) IsCancellationRequested = 0x2F6C0E0 (method) CreateResultArray = 0x2F6C080 (method) .cctor = 0x2F6C130 (method) === UnityEngine.AsyncInstantiateOperation`1 === .ctor = 0x463590 (method) CreateResultArray = 0x350220 (method) === UnityEngine.AsyncInstantiateOperationHelper === CreateAsyncInstantiateOperationResultArray = 0x2F6C050 (method) === BindingsMarshaller === ConvertToManaged = 0x2F6FC30 (method) ConvertToNative = 0xBEC680 (method) === UnityEngine.AsyncOperation === m_Ptr = 0x10 m_completeCallback = 0x18 InternalDestroy = 0x2F6C450 (method) InternalSetManagedObject = 0x2F6C490 (method) .ctor = 0x5109F0 (method) .ctor = 0x2F6C530 (method) IsDone = 0x2F6C7A0 (method) Progress = 0x2F6C840 (method) Priority = 0x2F6CA40 (method) AllowSceneActivation = 0x2F6C700 (method) AllowSceneActivation = 0x2F6C9A0 (method) Finalize = 0x2F6C3D0 (method) InvokeCompletionEvent = 0x2F6C4E0 (method) Add_completed = 0x2F6C590 (method) Remove_completed = 0x2F6C8A0 (method) === UnityEngine.AttributeHelperEngine === _disallowMultipleComponentArray = 0x0 _executeInEditModeArray = 0x8 _requireComponentArray = 0x10 GetParentTypeDisallowingMultipleInclusion = 0x2F6CDF0 (method) GetRequiredComponents = 0x2F6CF20 (method) GetExecuteMode = 0x2F6CCF0 (method) CheckIsEditorScript = 0x2F6CAA0 (method) GetDefaultExecutionOrderFor = 0x2F6CC80 (method) GetCustomAttributeOfType = 0x463590 (method) .cctor = 0x2F6D390 (method) === UnityEngine.DisallowMultipleComponent === .ctor = 0x520010 (method) === UnityEngine.RequireComponent === m_Type0 = 0x10 m_Type1 = 0x18 m_Type2 = 0x20 .ctor = 0x8561B0 (method) .ctor = 0x848B40 (method) === UnityEngine.AddComponentMenu === m_AddComponentMenu = 0x10 m_Ordering = 0x18 .ctor = 0x2F6B8A0 (method) .ctor = 0x1F47180 (method) === UnityEngine.CreateAssetMenuAttribute === MenuName = 0x53E910 (method) FileName = 0x51FB70 (method) Order = 0x72D040 (method) .ctor = 0x520010 (method) === UnityEngine.ContextMenu === menuItem = 0x10 validate = 0x18 priority = 0x1C .ctor = 0x2F729D0 (method) .ctor = 0x2F72980 (method) .ctor = 0x2F72920 (method) === UnityEngine.ExecuteInEditMode === .ctor = 0x520010 (method) === UnityEngine.ExecuteAlways === .ctor = 0x520010 (method) === UnityEngine.HideInInspector === .ctor = 0x520010 (method) === UnityEngine.HelpURLAttribute === m_Url = 0x10 m_Dispatcher = 0x18 m_DispatchingFieldName = 0x20 .ctor = 0x2F79730 (method) URL = 0x53E8F0 (method) === UnityEngine.DefaultExecutionOrder === m_Order = 0x10 .ctor = 0x76FB80 (method) Order = 0x21E6EB0 (method) === UnityEngine.ExcludeFromPresetAttribute === .ctor = 0x520010 (method) === AwaiterCompletionThreadAffinity === value__ = 0x10 None = 0x0 MainThread = 0x0 BackgroundThread = 0x0 === AwaitableAsyncMethodBuilder === _stateMachineBox = 0x10 _resultingCoroutine = 0x18 === Awaiter === _awaited = 0x10 .ctor = 0x582600 (method) OnCompleted = 0x2F6F940 (method) IsCompleted = 0x2F6F960 (method) GetResult = 0x2F6F920 (method) === AwaitableHandle === _handle = 0x10 ManagedHandle = 0x0 NullHandle = 0x8 IsNull = 0x6D5520 (method) IsManaged = 0x2F6D500 (method) .ctor = 0x6D5500 (method) Op_Implicit = 0x51FF10 (method) Op_Implicit = 0x51FF10 (method) .cctor = 0x2F6D490 (method) === AwaitableAndFrameIndex === Awaitable = 0x526A20 (method) FrameIndex = 0x7EEE00 (method) === DoubleBufferedAwaitableList === _awaitables = 0x10 _scratch = 0x18 SwapAndComplete = 0x2F72C10 (method) Remove = 0x2F72B30 (method) Clear = 0x2F72AD0 (method) .ctor = 0x2F72E90 (method) === UnityEngine.Awaitable === _spinLock = 0x10 _pool = 0x0 _handle = 0x18 _exceptionToRethrow = 0x20 _managedAwaitableDone = 0x28 _completionThreadAffinity = 0x2C _continuation = 0x30 _cancelTokenRegistration = 0x38 _managedCompletionQueue = 0x58 _nextFrameAndEndOfFrameWiredUp = 0x8 _nextFrameAndEndOfFrameWiredUpCTRegistration = 0x10 _nextFrameAwaitables = 0x28 _endOfFrameAwaitables = 0x30 _synchronizationContext = 0x38 _mainThreadId = 0x40 FromAsyncOperation = 0x2F6D940 (method) FromAsyncOperationInternal = 0x2F6D900 (method) GetAwaiter = 0x56E400 (method) SetExceptionFromNative = 0x2F6EB40 (method) RunContinuation = 0x2F6E660 (method) AttachManagedGCHandleToNativeAwaitable = 0x2F6D560 (method) ReleaseNativeAwaitable = 0x2F6E620 (method) CancelNativeAwaitable = 0x2F6D5B0 (method) IsNativeAwaitableCompleted = 0x2F6DBA0 (method) .ctor = 0x2F6F260 (method) FromNativeAwaitableHandle = 0x2F6DA00 (method) WireupCancellation = 0x2F6ED10 (method) MatchCompletionThreadAffinity = 0x2F6DBE0 (method) RaiseManagedCompletion = 0x2F6E4A0 (method) RunOrScheduleContinuation = 0x2F6E790 (method) DoRunContinuationOnSynchonizationContext = 0x2F6D8A0 (method) RaiseManagedCompletion = 0x2F6E330 (method) PropagateExceptionAndRelease = 0x2F6DEA0 (method) Cancel = 0x2F6D5F0 (method) IsCompletedNoLock = 0x2F6F270 (method) IsLogicallyCompletedNoLock = 0x2F6F810 (method) IsCompleted = 0x2F6F3B0 (method) IsDettachedOrCompleted = 0x2F6F5D0 (method) CheckPointerValidity = 0x2F6D800 (method) SetContinuation = 0x2F6E8F0 (method) System.Collections.IEnumerator.MoveNext = 0x2F6ECE0 (method) System.Collections.IEnumerator.Reset = 0x512CE0 (method) System.Collections.IEnumerator.get_Current = 0x559330 (method) OnDelayedCallManagerCleared = 0x2F6DCB0 (method) OnUpdate = 0x2F6DE40 (method) OnEndOfFrame = 0x2F6DDE0 (method) SetSynchronizationContext = 0x2F6EC50 (method) .cctor = 0x2F6F090 (method) === UnityEngine.AsyncOperationAwaitableExtensions === GetAwaiter = 0x2F6C2C0 (method) === UnityEngine.Behaviour === Enabled = 0x2F6FA10 (method) Enabled = 0x2F6FBA0 (method) IsActiveAndEnabled = 0x2F6FAD0 (method) .ctor = 0x2F6F980 (method) === UnityEngine.CastHelper`1 === t = 0x0 onePointerFurtherThanT = 0x0 === UnityEngine.ClassLibraryInitializer === Init = 0x2F6FD30 (method) === UnityEngine.AssemblyVersion === major = 0x10 minor = 0x12 build = 0x14 revision = 0x16 Op_Equality = 0x2F6C010 (method) ToString = 0x2F6BE10 (method) Equals = 0x2F6BCC0 (method) GetHashCode = 0x2F6BD70 (method) === UnityEngine.AssemblyFullName === Name = 0x10 Version = 0x18 PublicKeyToken = 0x20 Culture = 0x28 Equals = 0x2F6B8E0 (method) GetHashCode = 0x2F6BA10 (method) ToString = 0x2F6BAB0 (method) === UnityEngine.Component === Transform = 0x2F71B00 (method) GameObject = 0x2F71980 (method) GetComponent = 0x2F70B50 (method) GetComponentFastPath = 0x2F702B0 (method) GetComponent = 0x463590 (method) TryGetComponent = 0x2F71750 (method) TryGetComponent = 0x349810 (method) GetComponent = 0x2F70920 (method) GetComponentInChildren = 0x2F70480 (method) GetComponentInChildren = 0x2F70350 (method) GetComponentInChildren = 0x463590 (method) GetComponentInChildren = 0x463590 (method) GetComponentsInChildren = 0x2F70D70 (method) GetComponentsInChildren = 0x2F70E40 (method) GetComponentsInChildren = 0x3479D0 (method) GetComponentsInChildren = 0x351800 (method) GetComponentInParent = 0x2F706E0 (method) GetComponentInParent = 0x2F705B0 (method) GetComponentInParent = 0x463590 (method) GetComponentInParent = 0x463590 (method) GetComponentsInParent = 0x2F70F00 (method) GetComponentsInParent = 0x2F70FD0 (method) GetComponentsInParent = 0x3479D0 (method) GetComponents = 0x2F71090 (method) GetComponentsForListInternal = 0x2F70CD0 (method) GetComponents = 0x2F70CD0 (method) GetComponents = 0x351800 (method) Tag = 0x2F71A20 (method) Tag = 0x2F71BA0 (method) GetComponents = 0x3479D0 (method) GetComponentIndex = 0x2F70850 (method) CompareTag = 0x2F70090 (method) CompareTag = 0x2F70140 (method) SendMessageUpwards = 0x2F71280 (method) SendMessageUpwards = 0x2F71490 (method) SendMessageUpwards = 0x2F71450 (method) SendMessageUpwards = 0x2F71470 (method) SendMessage = 0x2F716F0 (method) SendMessage = 0x2F71710 (method) SendMessage = 0x2F71520 (method) SendMessage = 0x2F71730 (method) BroadcastMessage = 0x2F6FEA0 (method) BroadcastMessage = 0x2F6FE60 (method) BroadcastMessage = 0x2F70070 (method) BroadcastMessage = 0x2F6FE80 (method) .ctor = 0x2F6F980 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Coroutine === m_Ptr = 0x10 .ctor = 0x5109F0 (method) Finalize = 0x2F72A10 (method) ReleaseCoroutine = 0x2F72A90 (method) === UnityEngine.SetupCoroutine === InvokeMoveNext = 0x2F85790 (method) InvokeMember = 0x2F85660 (method) === UnityEngine.CustomYieldInstruction === KeepWaiting = 0x3496B0 (method) Current = 0xCA8A80 (method) MoveNext = 0x1FB42D0 (method) Reset = 0x512CE0 (method) .ctor = 0x5109F0 (method) === UnityEngine.EnumData === values = 0x10 flagValues = 0x18 displayNames = 0x20 names = 0x28 tooltip = 0x30 flags = 0x38 underlyingType = 0x40 unsigned = 0x48 serializable = 0x49 === CachedType === value__ = 0x10 ExcludeObsolete = 0x0 IncludeObsoleteExceptErrors = 0x0 IncludeAllObsolete = 0x0 === UnityEngine.EnumDataUtility === s_EnumData = 0x0 GetCachedEnumData = 0x2F738D0 (method) HandleInspectorOrderAttribute = 0x2F74990 (method) CheckObsoleteAddition = 0x2F733B0 (method) EnumTooltipFromEnumField = 0x2F737B0 (method) EnumNameFromEnumField = 0x2F734E0 (method) .cctor = 0x2F74EE0 (method) === UnityEngine.ExcludeFromObjectFactoryAttribute === .ctor = 0x520010 (method) === UnityEngine.ExtensionOfNativeClassAttribute === .ctor = 0x520010 (method) === UnityEngine.GameObject === CreatePrimitive = 0x2F758F0 (method) GetComponent = 0x463590 (method) GetComponent = 0x2F76EC0 (method) GetComponentFastPath = 0x2F76910 (method) GetComponentByName = 0x2F765C0 (method) GetComponentByNameWithCase = 0x2F76330 (method) GetComponent = 0x2F76EB0 (method) GetComponentInChildren = 0x2F76AC0 (method) GetComponentInChildren = 0x2F76A10 (method) GetComponentInChildren = 0x463590 (method) GetComponentInChildren = 0x463590 (method) GetComponentInParent = 0x2F76BE0 (method) GetComponentInParent = 0x2F76CA0 (method) GetComponentInParent = 0x463590 (method) GetComponentInParent = 0x463590 (method) GetComponentsInternal = 0x2F77220 (method) GetComponents = 0x2F77390 (method) GetComponents = 0x3479D0 (method) GetComponents = 0x2F772E0 (method) GetComponents = 0x351800 (method) GetComponentsInChildren = 0x2F77070 (method) GetComponentsInChildren = 0x2F76F60 (method) GetComponentsInChildren = 0x3479D0 (method) GetComponentsInChildren = 0x351800 (method) GetComponentsInParent = 0x2F77080 (method) GetComponentsInParent = 0x2F77090 (method) GetComponentsInParent = 0x3479D0 (method) TryGetComponent = 0x349810 (method) TryGetComponent = 0x2F78610 (method) TryGetComponentInternal = 0x2F78570 (method) TryGetComponentFastPath = 0x2F78480 (method) FindWithTag = 0x2F75F30 (method) FindGameObjectsWithTagForListInternal = 0x2F75BD0 (method) FindGameObjectsWithTag = 0x2F75D90 (method) SendMessageUpwards = 0x2F77D90 (method) SendMessage = 0x2F78030 (method) BroadcastMessage = 0x2F75320 (method) AddComponentInternal = 0x2F74FC0 (method) Internal_AddComponentWithType = 0x2F751F0 (method) AddComponent = 0x2F751F0 (method) AddComponent = 0x463590 (method) GetComponentCount = 0x2F76830 (method) QueryComponentAtIndex = 0x2F77A70 (method) GetComponentAtIndex = 0x2F76170 (method) GetComponentAtIndex = 0x463590 (method) GetComponentIndex = 0x2F76DA0 (method) Transform = 0x2F79160 (method) Layer = 0x2F78DA0 (method) Layer = 0x2F79400 (method) Active = 0x2F78B60 (method) Active = 0x2F79250 (method) SetActive = 0x2F78180 (method) ActiveSelf = 0x2F78AA0 (method) ActiveInHierarchy = 0x2F789E0 (method) SetActiveRecursively = 0x2F780A0 (method) IsStatic = 0x2F78CE0 (method) IsStatic = 0x2F79330 (method) IsStaticBatchable = 0x2F78C20 (method) Tag = 0x2F79010 (method) Tag = 0x2F794E0 (method) CompareTag = 0x2F75820 (method) CompareTag = 0x2F75830 (method) CompareTag_Internal = 0x2F75650 (method) CompareTagHandle_Internal = 0x2F75580 (method) FindGameObjectWithTag = 0x2F75990 (method) FindGameObjectsWithTag = 0x2F75DA0 (method) SendMessageUpwards = 0x2F77B80 (method) SendMessageUpwards = 0x2F77D70 (method) SendMessageUpwards = 0x2F77D50 (method) SendMessage = 0x2F77E20 (method) SendMessage = 0x2F78010 (method) SendMessage = 0x2F77FF0 (method) BroadcastMessage = 0x2F75340 (method) BroadcastMessage = 0x2F75300 (method) BroadcastMessage = 0x2F75510 (method) .ctor = 0x2F78790 (method) .ctor = 0x2F78940 (method) .ctor = 0x2F78800 (method) Internal_CreateGameObject = 0x2F778B0 (method) Find = 0x2F75F80 (method) SetGameObjectsActive = 0x2F78210 (method) SetGameObjectsActive = 0x2F78310 (method) SetGameObjectsActive = 0x2F78270 (method) InstantiateGameObjects = 0x2F777A0 (method) InstantiateGameObjects = 0x2F77580 (method) GetScene = 0x2F774D0 (method) Scene = 0x2F78F30 (method) SceneCullingMask = 0x2F78E60 (method) GameObject = 0x20B0B60 (method) === UnityEngine.InspectorOrderAttribute === M_inspectorSort = 0x684F40 (method) M_sortDirection = 0xCA9F50 (method) === UnityEngine.InspectorSort === value__ = 0x10 ByName = 0x0 ByValue = 0x0 === UnityEngine.InspectorSortDirection === value__ = 0x10 Ascending = 0x0 Descending = 0x0 === UnityEngine.LayerMask === m_Mask = 0x10 Op_Implicit = 0x2F79B00 (method) Op_Implicit = 0x2F79B00 (method) Value = 0x130B140 (method) LayerToName = 0x2F79890 (method) NameToLayer = 0x2F79980 (method) GetMask = 0x2F797A0 (method) === UnityEngine.LazyLoadReference`1 === kInstanceID_None = 0x0 m_InstanceID = 0x0 IsSet = 0x3496B0 (method) Asset = 0x463590 (method) Asset = 0x463590 (method) Op_Implicit = 0x463590 (method) === UnityEngine.ManagedStreamHelpers === ValidateLoadFromStream = 0x2F79DB0 (method) ManagedStreamRead = 0x2F79BD0 (method) ManagedStreamSeek = 0x2F79CD0 (method) ManagedStreamLength = 0x2F79B10 (method) === UnityEngine.MonoBehaviour === m_CancellationTokenSource = 0x18 DestroyCancellationToken = 0x2F7BE70 (method) RaiseCancellation = 0x2F7AEA0 (method) IsInvoking = 0x2F7A6D0 (method) CancelInvoke = 0x2F7A260 (method) Invoke = 0x2F7AA80 (method) InvokeRepeating = 0x2F7A9F0 (method) CancelInvoke = 0x2F7A300 (method) IsInvoking = 0x2F7ACF0 (method) StartCoroutine = 0x2F7B380 (method) StartCoroutine = 0x2F7B4F0 (method) StartCoroutine = 0x2F7B1D0 (method) StartCoroutine_Auto = 0x2F7B1D0 (method) StopCoroutine = 0x2F7BCC0 (method) StopCoroutine = 0x2F7BB10 (method) StopCoroutine = 0x2F7B950 (method) StopAllCoroutines = 0x2F7B6B0 (method) UseGUILayout = 0x2F7C1E0 (method) UseGUILayout = 0x2F7C300 (method) DidStart = 0x2F7C120 (method) DidAwake = 0x2F7C060 (method) Print = 0x2F7C260 (method) Internal_CancelInvokeAll = 0x2F7A260 (method) Internal_IsInvokingAll = 0x2F7A6D0 (method) InvokeDelayed = 0x2F7A7E0 (method) CancelInvoke = 0x2F7A310 (method) IsInvoking = 0x2F7AAF0 (method) IsObjectMonoBehaviour = 0x2F7AD40 (method) StartCoroutineManaged = 0x2F7B000 (method) StartCoroutineManaged2 = 0x2F7AF10 (method) StopCoroutineManaged = 0x2F7B860 (method) StopCoroutineFromEnumeratorManaged = 0x2F7B780 (method) GetScriptClassName = 0x2F7A540 (method) OnCancellationTokenCreated = 0x2F7AE20 (method) .ctor = 0x2F6F980 (method) === ListPrivateFieldAccess`1 === _items = 0x0 _size = 0x0 _version = 0x0 === UnityEngine.NoAllocHelpers === EnsureListElemCount = 0x348C50 (method) SafeLength = 0x2F7C3C0 (method) SafeLength = 0x3475D0 (method) ExtractArrayFromList = 0x347BC0 (method) ResetListContents = 0x463590 (method) ResetListSize = 0x348C50 (method) === UnityEngine.RangeInt === start = 0x10 length = 0x14 End = 0x2CCAF40 (method) .ctor = 0x6226D0 (method) === UnityEngine.RuntimeInitializeLoadType === value__ = 0x10 AfterSceneLoad = 0x0 BeforeSceneLoad = 0x0 AfterAssembliesLoaded = 0x0 BeforeSplashScreen = 0x0 SubsystemRegistration = 0x0 === UnityEngine.RuntimeInitializeOnLoadMethodAttribute === m_LoadType = 0x10 .ctor = 0x2F851D0 (method) .ctor = 0x2F851F0 (method) LoadType = 0x5507E0 (method) === UnityEngine.ScriptableObject === .ctor = 0x2F855C0 (method) CreateInstance = 0x2F85220 (method) CreateInstance = 0x2F85230 (method) CreateInstance = 0x463590 (method) CreateScriptableObject = 0x2F85580 (method) CreateScriptableObjectInstanceFromName = 0x2F852D0 (method) CreateScriptableObjectInstanceFromType = 0x2F85510 (method) === UnityEngine.ScriptingRuntime === GetAllUserAssemblies = 0x2F85630 (method) === TestClass === value = 0x10 === UnityEngine.ScriptingUtility === IsManagedCodeWorking = 0x15B2A60 (method) SetupCallbacks = 0x512CE0 (method) === UnityEngine.SelectionBaseAttribute === .ctor = 0x520010 (method) === UnityEngine.StackTraceUtility === projectFolder = 0x0 SetProjectFolder = 0x2F86640 (method) ExtractStackTrace = 0x2F86110 (method) ExtractStringFromExceptionInternal = 0x2F86250 (method) ExtractFormattedStackTrace = 0x2F85920 (method) .cctor = 0x2F86760 (method) === UnityEngine.UnityException === .ctor = 0x2F88580 (method) .ctor = 0x2F88670 (method) .ctor = 0x2F885F0 (method) === UnityEngine.MissingComponentException === .ctor = 0x2F7A040 (method) .ctor = 0x2F79FD0 (method) .ctor = 0x2F79F50 (method) === UnityEngine.UnassignedReferenceException === .ctor = 0x2F883F0 (method) .ctor = 0x2F88300 (method) .ctor = 0x2F88370 (method) === UnityEngine.MissingReferenceException === .ctor = 0x2F7A1A0 (method) .ctor = 0x2F7A130 (method) .ctor = 0x2F7A0B0 (method) === UnityEngine.TagHandle === _tagIndex = 0x10 ToString = 0x2F868C0 (method) TagToString = 0x2F86810 (method) === CreateOptions === value__ = 0x10 None = 0x0 CreateNativeObject = 0x0 === EncodingUtility === encodingLookup = 0x0 targetEncoding = 0x8 .cctor = 0x2F72F40 (method) === UnityEngine.TextAsset === Bytes = 0x2F87550 (method) GetPreviewBytes = 0x2F86D30 (method) Internal_CreateInstance = 0x2F86FB0 (method) Internal_CreateInstanceFromBytes = 0x2F86EB0 (method) GetDataPtr = 0x2F86BB0 (method) GetDataSize = 0x2F86C70 (method) Text = 0x2F87130 (method) DataSize = 0x2F86C70 (method) ToString = 0x2F87130 (method) .ctor = 0x2F871E0 (method) .ctor = 0x2F87320 (method) .ctor = 0x2F87240 (method) .ctor = 0x2F87390 (method) .ctor = 0x2F87410 (method) GetData = 0x463590 (method) GetPreview = 0x2F86DC0 (method) DecodeString = 0x2F86910 (method) === UnityEngine.TrackedReference === m_Ptr = 0x10 .ctor = 0x5109F0 (method) Op_Equality = 0x2F876F0 (method) Op_Inequality = 0x2F87740 (method) Equals = 0x2F87610 (method) GetHashCode = 0x2F876E0 (method) Op_Implicit = 0x2F87720 (method) === UnityEngine.UnhandledExceptionHandler === RegisterUECatcher = 0x2F88460 (method) === UnityEngine.HideFlags === value__ = 0x10 None = 0x0 HideInHierarchy = 0x0 HideInInspector = 0x0 DontSaveInEditor = 0x0 NotEditable = 0x0 DontSaveInBuild = 0x0 DontUnloadUnusedAsset = 0x0 DontSave = 0x0 HideAndDontSave = 0x0 === UnityEngine.FindObjectsSortMode === value__ = 0x10 None = 0x0 InstanceID = 0x0 === UnityEngine.FindObjectsInactive === value__ = 0x10 Exclude = 0x0 Include = 0x0 === UnityEngine.InstantiateParameters === parent = 0x10 scene = 0x18 worldSpace = 0x1C originalImmutable = 0x1D === MarshalledUnityObject === Marshal = 0x463590 (method) MarshalNotNull = 0x463590 (method) TryThrowEditorNullExceptionObject = 0x512CE0 (method) === UnityEngine.Object === kInstanceID_None = 0x0 OffsetOfInstanceIDInCPlusPlusObject = 0x0 objectIsNullMessage = 0x0 cloneDestroyedMessage = 0x0 GetInstanceID = 0x2F7EF30 (method) GetHashCode = 0x2F7EF20 (method) Equals = 0x2F7E4D0 (method) Op_Implicit = 0x2F81350 (method) CompareBaseObjects = 0x2F7DCE0 (method) EnsureRunningOnMainThread = 0x2F7E410 (method) IsNativeObjectAlive = 0x2F80B10 (method) GetCachedPtr = 0x1D09890 (method) Name = 0x2F81240 (method) Name = 0x2F815D0 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) InstantiateAsync = 0x463590 (method) Instantiate = 0x2F7F780 (method) Instantiate = 0x2F7F210 (method) Instantiate = 0x2F7F570 (method) Instantiate = 0x2F7FD80 (method) Instantiate = 0x463590 (method) Instantiate = 0x463590 (method) Instantiate = 0x2F7F1B0 (method) Instantiate = 0x2F7FA70 (method) Instantiate = 0x463590 (method) Instantiate = 0x463590 (method) Instantiate = 0x463590 (method) Instantiate = 0x463590 (method) Instantiate = 0x463590 (method) Destroy = 0x2F7E170 (method) Destroy = 0x2F7E210 (method) DestroyImmediate = 0x2F7DEF0 (method) DestroyImmediate = 0x2F7DE30 (method) FindObjectsOfType = 0x2F7ED00 (method) FindObjectsOfType = 0x2F7ED70 (method) FindObjectsByType = 0x2F7EBD0 (method) FindObjectsByType = 0x2F7EB80 (method) DontDestroyOnLoad = 0x2F7E350 (method) HideFlags = 0x2F811A0 (method) HideFlags = 0x2F81520 (method) DestroyObject = 0x2F7DF90 (method) DestroyObject = 0x2F7E060 (method) FindSceneObjectsOfType = 0x2F7EDC0 (method) FindObjectsOfTypeIncludingAssets = 0x2F7ECC0 (method) FindObjectsOfType = 0x347A50 (method) FindObjectsByType = 0x349890 (method) FindObjectsOfType = 0x349670 (method) FindObjectOfType = 0x463590 (method) FindObjectOfType = 0x463590 (method) FindFirstObjectByType = 0x463590 (method) FindAnyObjectByType = 0x463590 (method) FindFirstObjectByType = 0x463590 (method) FindAnyObjectByType = 0x463590 (method) FindObjectsOfTypeAll = 0x2F7EC50 (method) CheckNullArgument = 0x2F7DC80 (method) FindObjectOfType = 0x2F7EAF0 (method) FindFirstObjectByType = 0x2F7E840 (method) FindAnyObjectByType = 0x2F7E6F0 (method) FindObjectOfType = 0x2F7EA50 (method) FindFirstObjectByType = 0x2F7E8E0 (method) FindAnyObjectByType = 0x2F7E790 (method) ToString = 0x2F80F90 (method) Op_Equality = 0x2F81250 (method) Op_Inequality = 0x2F813E0 (method) GetOffsetOfInstanceIDInCPlusPlusObject = 0x2F7F130 (method) CurrentThreadIsMainThread = 0x2F7DDB0 (method) Internal_CloneSingle = 0x2F80400 (method) Internal_CloneSingleWithScene = 0x2F802E0 (method) Internal_CloneSingleWithParams = 0x2F7FFF0 (method) Internal_InstantiateSingleWithParams = 0x2F806C0 (method) Internal_CloneSingleWithParent = 0x2F80140 (method) Internal_InstantiateAsyncWithParams = 0x2F80540 (method) Internal_InstantiateSingle = 0x2F80A10 (method) Internal_InstantiateSingleWithParent = 0x2F80840 (method) ToString = 0x2F80FE0 (method) GetName = 0x2F7F000 (method) IsPersistent = 0x2F80B70 (method) SetName = 0x2F80D60 (method) DoesObjectWithInstanceIDExist = 0x2F7E2D0 (method) FindObjectFromInstanceID = 0x2F7E9D0 (method) GetPtrFromInstanceID = 0x2F7F160 (method) ForceLoadFromInstanceID = 0x2F7EEA0 (method) MarkDirty = 0x2F80C70 (method) .ctor = 0x5109F0 (method) .cctor = 0x2F81100 (method) === WorkRequest === m_DelagateCallback = 0x10 m_DelagateState = 0x18 m_WaitHandle = 0x20 .ctor = 0x6099C0 (method) Invoke = 0x2F8AEA0 (method) === UnityEngine.UnitySynchronizationContext === m_AsyncWorkQueue = 0x18 m_CurrentFrameWork = 0x20 m_MainThreadID = 0x28 m_TrackedCount = 0x2C MainThreadId = 0x5E10D0 (method) .ctor = 0x2F89340 (method) .ctor = 0x2F89280 (method) Send = 0x2F88FA0 (method) OperationStarted = 0x2F88DA0 (method) OperationCompleted = 0x2F88D90 (method) Post = 0x2F88DB0 (method) CreateCopy = 0x2F886E0 (method) Exec = 0x2F887C0 (method) HasPendingTasks = 0x2F88B70 (method) InitializeSynchronizationContext = 0x2F88BD0 (method) ExecuteTasks = 0x2F88B10 (method) ExecutePendingTasks = 0x2F889B0 (method) === UnityEngine.WaitForEndOfFrame === .ctor = 0x5109F0 (method) === UnityEngine.WaitForSeconds === m_Seconds = 0x10 .ctor = 0x2F8ACF0 (method) === UnityEngine.WaitForSecondsRealtime === m_WaitUntilTime = 0x14 WaitTime = 0x55FF10 (method) WaitTime = 0x565550 (method) KeepWaiting = 0x2F8AC80 (method) .ctor = 0x2F8AC50 (method) Reset = 0x2F8AC40 (method) === UnityEngine.WaitTimeoutMode === value__ = 0x10 Realtime = 0x0 InGameTime = 0x0 === UnityEngine.WaitUntil === m_Predicate = 0x10 m_TimeoutCallback = 0x18 m_TimeoutMode = 0x20 m_MaxExecutionTime = 0x28 KeepWaiting = 0x2F8AD90 (method) .ctor = 0x2F8AD50 (method) GetTime = 0x2F8AD20 (method) === UnityEngine.WaitWhile === m_Predicate = 0x10 m_TimeoutCallback = 0x18 m_TimeoutMode = 0x20 m_MaxExecutionTime = 0x28 KeepWaiting = 0x2F8AE20 (method) .ctor = 0x2F8AD50 (method) GetTime = 0x2F8AD20 (method) === UnityEngine.YieldInstruction === .ctor = 0x5109F0 (method) === UnityEngine.SerializeField === .ctor = 0x520010 (method) === UnityEngine.SerializeReference === .ctor = 0x520010 (method) === UnityEngine.PreferBinarySerialization === .ctor = 0x520010 (method) === UnityEngine.ISerializationCallbackReceiver === OnBeforeSerialize = 0x351010 (method) OnAfterDeserialize = 0x351010 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.ComputeBuffer === m_Ptr = 0x10 Finalize = 0x2F71E50 (method) Dispose = 0x2F71CD0 (method) Dispose = 0x2F71D90 (method) InitBuffer = 0x2F720D0 (method) DestroyBuffer = 0x2F71C90 (method) .ctor = 0x2F727B0 (method) .ctor = 0x2F725A0 (method) .ctor = 0x2F725D0 (method) Release = 0x2F71CD0 (method) Count = 0x2F72820 (method) Stride = 0x2F728C0 (method) SetData = 0x2F72400 (method) SetData = 0x463590 (method) SetData = 0x463590 (method) InternalSetNativeData = 0x2F72380 (method) InternalSetData = 0x2F72290 (method) GetData = 0x2F71F00 (method) InternalGetData = 0x2F721A0 (method) === UnityEngine.ComputeShader === FindKernel = 0x2F8DF10 (method) HasKernel = 0x2F8E3A0 (method) SetFloat = 0x2F8FAA0 (method) SetInt = 0x2F8FDF0 (method) SetVector = 0x2F91370 (method) SetMatrix = 0x2F904D0 (method) SetFloatArray = 0x2F8F940 (method) SetIntArray = 0x2F8FC90 (method) SetVectorArray = 0x2F91040 (method) SetMatrixArray = 0x2F90190 (method) SetTexture = 0x2F90AE0 (method) SetRenderTexture = 0x2F906D0 (method) SetTextureFromGlobal = 0x2F90910 (method) Internal_SetBuffer = 0x2F8E850 (method) Internal_SetGraphicsBuffer = 0x2F8E9A0 (method) Internal_SetRayTracingAccelerationStructure = 0x2F8EAF0 (method) SetRayTracingAccelerationStructure = 0x2F8EAF0 (method) SetBuffer = 0x2F8E850 (method) SetBuffer = 0x2F8E9A0 (method) SetConstantComputeBuffer = 0x2F8F560 (method) SetConstantGraphicsBuffer = 0x2F8F370 (method) GetKernelThreadGroupSizes = 0x2F8E1E0 (method) Dispatch = 0x2F8DAB0 (method) Internal_DispatchIndirect = 0x2F8E700 (method) Internal_DispatchIndirectGraphicsBuffer = 0x2F8E5B0 (method) KeywordSpace = 0x2F914B0 (method) EnableKeyword = 0x2F8DC40 (method) DisableKeyword = 0x2F8D2C0 (method) IsKeywordEnabled = 0x2F8EC30 (method) EnableLocalKeyword = 0x2F8DE30 (method) DisableLocalKeyword = 0x2F8D540 (method) SetLocalKeyword = 0x2F900A0 (method) IsLocalKeywordEnabled = 0x2F8EEC0 (method) EnableKeyword = 0x2F8DBB0 (method) DisableKeyword = 0x2F8D460 (method) SetKeyword = 0x2F8FF90 (method) IsKeywordEnabled = 0x2F8EDE0 (method) IsSupported = 0x2F8EF90 (method) GetShaderKeywords = 0x2F8E2D0 (method) SetShaderKeywords = 0x2F90820 (method) ShaderKeywords = 0x2F8E2D0 (method) ShaderKeywords = 0x2F90820 (method) GetEnabledKeywords = 0x2F8E100 (method) SetEnabledKeywords = 0x2F8F860 (method) EnabledKeywords = 0x2F8E100 (method) EnabledKeywords = 0x2F8F860 (method) .ctor = 0x2F91410 (method) SetFloat = 0x2F8FB40 (method) SetInt = 0x2F8FE90 (method) SetVector = 0x2F912C0 (method) SetMatrix = 0x2F90410 (method) SetVectorArray = 0x2F91150 (method) SetMatrixArray = 0x2F902A0 (method) SetFloats = 0x2F8FBF0 (method) SetFloats = 0x2F8FC30 (method) SetInts = 0x2F8FF50 (method) SetInts = 0x2F8FF40 (method) SetBool = 0x2F8F020 (method) SetBool = 0x2F8F0D0 (method) SetTexture = 0x2F90CE0 (method) SetTexture = 0x2F90EE0 (method) SetTexture = 0x2F90BE0 (method) SetTexture = 0x2F906D0 (method) SetTexture = 0x2F90DE0 (method) SetTextureFromGlobal = 0x2F909C0 (method) SetBuffer = 0x2F8F170 (method) SetBuffer = 0x2F8F270 (method) SetRayTracingAccelerationStructure = 0x2F90570 (method) SetConstantBuffer = 0x2F8F560 (method) SetConstantBuffer = 0x2F8F460 (method) SetConstantBuffer = 0x2F8F370 (method) SetConstantBuffer = 0x2F8F650 (method) DispatchIndirect = 0x2F8D830 (method) DispatchIndirect = 0x2F8D810 (method) DispatchIndirect = 0x2F8D5D0 (method) DispatchIndirect = 0x2F8D7F0 (method) === UnityEngine.MaterialPropertyType === value__ = 0x10 Float = 0x0 Int = 0x0 Vector = 0x0 Matrix = 0x0 Texture = 0x0 ConstantBuffer = 0x0 ComputeBuffer = 0x0 === UnityEngine.DisableBatchingType === value__ = 0x10 False = 0x0 True = 0x0 WhenLODFading = 0x0 === ShaderVariant === shader = 0x10 passType = 0x18 keywords = 0x20 === UnityEngine.ShaderVariantCollection === ShaderCount = 0x2F9F5C0 (method) VariantCount = 0x2F9F680 (method) WarmedUpVariantCount = 0x2F9F740 (method) IsWarmedUp = 0x2F9F500 (method) AddVariant = 0x2F9EBA0 (method) RemoveVariant = 0x2F9F100 (method) ContainsVariant = 0x2F9EE90 (method) Clear = 0x2F9EDA0 (method) WarmUp = 0x2F9F3D0 (method) WarmUpProgressively = 0x2F9F300 (method) Internal_Create = 0x2F9F050 (method) .ctor = 0x2F9F450 (method) Add = 0x2F9EC80 (method) Remove = 0x2F9F1E0 (method) Contains = 0x2F9EF70 (method) === UnityEngine.LowerResBlitTexture === LowerResBlitTextureDontStripMe = 0x512CE0 (method) === UnityEngine.PreloadData === PreloadDataDontStripMe = 0x512CE0 (method) === UnityEngine.OperatingSystemFamily === value__ = 0x10 Other = 0x0 MacOSX = 0x0 Windows = 0x0 Linux = 0x0 === UnityEngine.DeviceType === value__ = 0x10 Unknown = 0x0 Handheld = 0x0 Console = 0x0 Desktop = 0x0 === UnityEngine.SystemInfo === OperatingSystem = 0x2FA1140 (method) OperatingSystemFamily = 0x2FA06C0 (method) ProcessorType = 0x2FA1150 (method) ProcessorFrequency = 0x2FA0820 (method) ProcessorCount = 0x2FA07F0 (method) SystemMemorySize = 0x2FA07C0 (method) DeviceUniqueIdentifier = 0x2FA1100 (method) DeviceName = 0x2FA10F0 (method) DeviceModel = 0x2FA10E0 (method) SupportsAccelerometer = 0x2FA0B70 (method) SupportsGyroscope = 0x2FA0A80 (method) SupportsLocationService = 0x2FA0C60 (method) DeviceType = 0x2FA0100 (method) GraphicsMemorySize = 0x2FA0570 (method) GraphicsDeviceName = 0x2FA1110 (method) GraphicsDeviceVendor = 0x2FA1120 (method) GraphicsDeviceID = 0x2FA0230 (method) GraphicsDeviceVendorID = 0x2FA0360 (method) GraphicsDeviceType = 0x2FA0330 (method) GraphicsUVStartsAtTop = 0x2FA0600 (method) GraphicsDeviceVersion = 0x2FA1130 (method) GraphicsShaderLevel = 0x2FA05D0 (method) GraphicsMultiThreaded = 0x2FA05A0 (method) RenderingThreadingMode = 0x2FA09A0 (method) FoveatedRenderingCaps = 0x2FA0200 (method) HasHiddenSurfaceRemovalOnGPU = 0x2FA09D0 (method) SupportsShadows = 0x2FA0EE0 (method) CopyTextureSupport = 0x2F9FF30 (method) SupportsComputeShaders = 0x2FA0BA0 (method) SupportsRenderTargetArrayIndexFromVertexShader = 0x2FA0DB0 (method) SupportsInstancing = 0x2FA0C30 (method) SupportedRenderTargetCount = 0x2FA0B40 (method) SupportsMultisampledTextures = 0x2FA0D50 (method) SupportsMultisampledBackBuffer = 0x2FA0D20 (method) SupportsMultisampleAutoResolve = 0x2FA0C90 (method) UsesReversedZBuffer = 0x2FA10B0 (method) IsValidEnumValue = 0x2FA0AB0 (method) SupportsRenderTextureFormat = 0x2FA0DE0 (method) SupportsTextureFormat = 0x2FA0F80 (method) MaxTextureSize = 0x2FA0690 (method) MaxRenderTextureSize = 0x2FA0660 (method) SupportsGraphicsFence = 0x2FA0BD0 (method) MaxGraphicsBufferSize = 0x2FA0B10 (method) UsesLoadStoreActions = 0x2FA1080 (method) HdrDisplaySupportFlags = 0x2FA0630 (method) SupportsMultiview = 0x2FA0D80 (method) SupportsStoreAndResolveAction = 0x2FA0F10 (method) SupportsMultisampleResolveDepth = 0x2FA0CC0 (method) SupportsMultisampleResolveStencil = 0x2FA0CF0 (method) SupportsIndirectArgumentsBuffer = 0x2FA0C00 (method) GetOperatingSystem = 0x2FA0730 (method) GetOperatingSystemFamily = 0x2FA06C0 (method) GetProcessorType = 0x2FA0890 (method) GetProcessorFrequencyMHz = 0x2FA0820 (method) GetProcessorCount = 0x2FA07F0 (method) GetPhysicalMemoryMB = 0x2FA07C0 (method) GetDeviceUniqueIdentifier = 0x2FA0170 (method) GetDeviceName = 0x2FA0070 (method) GetDeviceModel = 0x2F9FFA0 (method) SupportsAccelerometer = 0x2FA0B70 (method) IsGyroAvailable = 0x2FA0A80 (method) SupportsLocationService = 0x2FA0C60 (method) GetDeviceType = 0x2FA0100 (method) GetGraphicsMemorySize = 0x2FA0570 (method) GetGraphicsDeviceName = 0x2FA02A0 (method) GetGraphicsDeviceVendor = 0x2FA03D0 (method) GetGraphicsDeviceID = 0x2FA0230 (method) GetGraphicsDeviceVendorID = 0x2FA0360 (method) GetGraphicsDeviceType = 0x2FA0330 (method) GetGraphicsUVStartsAtTop = 0x2FA0600 (method) GetGraphicsDeviceVersion = 0x2FA04A0 (method) GetGraphicsShaderLevel = 0x2FA05D0 (method) GetGraphicsMultiThreaded = 0x2FA05A0 (method) GetRenderingThreadingMode = 0x2FA09A0 (method) GetFoveatedRenderingCaps = 0x2FA0200 (method) HasHiddenSurfaceRemovalOnGPU = 0x2FA09D0 (method) SupportsShadows = 0x2FA0EE0 (method) GetCopyTextureSupport = 0x2F9FF30 (method) SupportsComputeShaders = 0x2FA0BA0 (method) SupportsRenderTargetArrayIndexFromVertexShader = 0x2FA0DB0 (method) SupportsInstancing = 0x2FA0C30 (method) SupportedRenderTargetCount = 0x2FA0B40 (method) SupportsMultisampledTextures = 0x2FA0D50 (method) SupportsMultisampledBackBuffer = 0x2FA0D20 (method) SupportsMultisampleAutoResolve = 0x2FA0C90 (method) UsesReversedZBuffer = 0x2FA10B0 (method) HasRenderTextureNative = 0x2FA0A00 (method) SupportsTextureFormatNative = 0x2FA0F40 (method) GetMaxTextureSize = 0x2FA0690 (method) GetMaxRenderTextureSize = 0x2FA0660 (method) SupportsGPUFence = 0x2FA0BD0 (method) MaxGraphicsBufferSize = 0x2FA0B10 (method) IsFormatSupported = 0x2FA0A40 (method) GetCompatibleFormat = 0x2F9FEF0 (method) GetGraphicsFormat = 0x2FA0530 (method) GetRenderTextureSupportedMSAASampleCount = 0x2FA0960 (method) UsesLoadStoreActions = 0x2FA1080 (method) GetHDRDisplaySupportFlags = 0x2FA0630 (method) SupportsMultiview = 0x2FA0D80 (method) SupportsStoreAndResolveAction = 0x2FA0F10 (method) SupportsMultisampleResolveDepth = 0x2FA0CC0 (method) SupportsMultisampleResolveStencil = 0x2FA0CF0 (method) SupportsIndirectArgumentsBuffer = 0x2FA0C00 (method) === UnityEngine.SystemClock === s_Epoch = 0x0 Now = 0x2F9FEB0 (method) .cctor = 0x2F9FE30 (method) === UnityEngine.Time === Time = 0x2FA1540 (method) TimeAsDouble = 0x2FA1430 (method) TimeAsRational = 0x2FA14A0 (method) TimeSinceLevelLoad = 0x2FA1510 (method) DeltaTime = 0x2FA1250 (method) FixedTime = 0x2FA12B0 (method) UnscaledTime = 0x2FA15A0 (method) FixedUnscaledTime = 0x2FA1310 (method) UnscaledDeltaTime = 0x2FA1570 (method) FixedUnscaledDeltaTime = 0x2FA12E0 (method) FixedDeltaTime = 0x2FA1280 (method) FixedDeltaTime = 0x2FA15D0 (method) SmoothDeltaTime = 0x2FA1400 (method) TimeScale = 0x2FA14E0 (method) TimeScale = 0x2FA1610 (method) FrameCount = 0x2FA1340 (method) RenderedFrameCount = 0x2FA13D0 (method) RealtimeSinceStartup = 0x2FA13A0 (method) RealtimeSinceStartupAsDouble = 0x2FA1370 (method) === UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments === keyboardType = 0x10 autocorrection = 0x14 multiline = 0x18 secure = 0x1C alert = 0x20 characterLimit = 0x24 === Status === value__ = 0x10 Visible = 0x0 Done = 0x0 Canceled = 0x0 LostFocus = 0x0 === InputFieldAppearance === value__ = 0x10 Customizable = 0x0 AlwaysVisible = 0x0 AlwaysHidden = 0x0 === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.TouchScreenKeyboard === m_Ptr = 0x10 Internal_Destroy = 0x2FA1800 (method) Destroy = 0x2FA1650 (method) Finalize = 0x2FA16E0 (method) .ctor = 0x2FA1E00 (method) TouchScreenKeyboard_InternalConstructorHelper = 0x2FA1BB0 (method) IsSupported = 0x2FA21C0 (method) DisableInPlaceEditing = 0x2FA20F0 (method) IsInPlaceEditingAllowed = 0x2FA2160 (method) IsInPlaceEditingAllowed = 0x2FA1840 (method) Open = 0x2FA1870 (method) Open = 0x2FA19B0 (method) Text = 0x2FA2380 (method) Text = 0x2FA2730 (method) HideInput = 0x2FA2580 (method) InputFieldAppearance = 0x2FA2130 (method) Active = 0x2FA1F50 (method) Active = 0x2FA2480 (method) Status = 0x2FA22D0 (method) CharacterLimit = 0x2FA2520 (method) CanGetSelection = 0x2FA1FF0 (method) CanSetSelection = 0x2FA2090 (method) Selection = 0x2FA2240 (method) Selection = 0x2FA25C0 (method) GetSelection = 0x2FA17B0 (method) SetSelection = 0x2FA1B10 (method) === UnityEngine.TouchScreenKeyboardType === value__ = 0x10 Default = 0x0 ASCIICapable = 0x0 NumbersAndPunctuation = 0x0 URL = 0x0 NumberPad = 0x0 PhonePad = 0x0 NamePhonePad = 0x0 EmailAddress = 0x0 NintendoNetworkAccount = 0x0 Social = 0x0 Search = 0x0 DecimalPad = 0x0 OneTimeCode = 0x0 === UnityEngine.UINumericFieldsUtils === k_AllowedCharactersForFloat = 0x0 k_AllowedCharactersForInt = 0x8 k_DoubleFieldFormatString = 0x10 k_FloatFieldFormatString = 0x18 k_IntFieldFormatString = 0x20 TryConvertStringToDouble = 0x2FAA990 (method) TryConvertStringToDouble = 0x2FAAB20 (method) TryConvertStringToFloat = 0x2FAAC30 (method) TryConvertStringToLong = 0x2FAAF90 (method) TryConvertStringToLong = 0x2FAAE40 (method) TryConvertStringToULong = 0x2FAB0B0 (method) TryConvertStringToULong = 0x2FAB130 (method) TryConvertStringToInt = 0x2FAADA0 (method) TryConvertStringToUInt = 0x2FAB010 (method) .cctor = 0x2FAB280 (method) === UnityEngine.NameFormatter === FormatVariableName = 0x2F92AB0 (method) === UnityEngine.DrivenTransformProperties === value__ = 0x10 None = 0x0 All = 0x0 AnchoredPositionX = 0x0 AnchoredPositionY = 0x0 AnchoredPositionZ = 0x0 Rotation = 0x0 ScaleX = 0x0 ScaleY = 0x0 ScaleZ = 0x0 AnchorMinX = 0x0 AnchorMinY = 0x0 AnchorMaxX = 0x0 AnchorMaxY = 0x0 SizeDeltaX = 0x0 SizeDeltaY = 0x0 PivotX = 0x0 PivotY = 0x0 AnchoredPosition = 0x0 AnchoredPosition3D = 0x0 Scale = 0x0 AnchorMin = 0x0 AnchorMax = 0x0 Anchors = 0x0 SizeDelta = 0x0 Pivot = 0x0 === UnityEngine.DrivenRectTransformTracker === Add = 0x512CE0 (method) Clear = 0x512CE0 (method) === Edge === value__ = 0x10 Left = 0x0 Right = 0x0 Top = 0x0 Bottom = 0x0 === Axis === value__ = 0x10 Horizontal = 0x0 Vertical = 0x0 === ReapplyDrivenProperties === .ctor = 0x540580 (method) Invoke = 0x520290 (method) === UnityEngine.RectTransform === reapplyDrivenProperties = 0x0 Add_reapplyDrivenProperties = 0x2F99E00 (method) Remove_reapplyDrivenProperties = 0x2F9AB00 (method) Rect = 0x2F9A8D0 (method) AnchorMin = 0x2F99FF0 (method) AnchorMin = 0x2F9ACF0 (method) AnchorMax = 0x2F99F10 (method) AnchorMax = 0x2F9AC10 (method) AnchoredPosition = 0x2F9A200 (method) AnchoredPosition = 0x2F9AF60 (method) SizeDelta = 0x2F9AA70 (method) SizeDelta = 0x2F9BC00 (method) Pivot = 0x2F9A7F0 (method) Pivot = 0x2F9BA40 (method) AnchoredPosition3D = 0x2F9A080 (method) AnchoredPosition3D = 0x2F9AD80 (method) OffsetMin = 0x2F9A610 (method) OffsetMin = 0x2F9B5D0 (method) OffsetMax = 0x2F9A430 (method) OffsetMax = 0x2F9B1D0 (method) DrivenByObject = 0x2F9A2D0 (method) DrivenByObject = 0x2F9B040 (method) DrivenProperties = 0x2F9A3B0 (method) DrivenProperties = 0x2F9B140 (method) SendChildDimensionsChange = 0x2F9A9A0 (method) SendChildDimensionsChange = 0x2F9BB20 (method) ForceUpdateRectTransforms = 0x2F98480 (method) GetLocalCorners = 0x2F98500 (method) GetWorldCorners = 0x2F98DC0 (method) SetInsetAndSizeFromParentEdge = 0x2F99150 (method) SetSizeWithCurrentAnchors = 0x2F99870 (method) SendReapplyDrivenProperties = 0x2F990F0 (method) GetRectInParentSpace = 0x2F98880 (method) GetParentSize = 0x2F986B0 (method) .ctor = 0x510900 (method) === UnityEngine.RotationOrder === value__ = 0x10 OrderXYZ = 0x0 OrderXZY = 0x0 OrderYZX = 0x0 OrderYXZ = 0x0 OrderZXY = 0x0 OrderZYX = 0x0 === Enumerator === outer = 0x10 currentIndex = 0x18 .ctor = 0x1EE9210 (method) Current = 0x2F91B60 (method) MoveNext = 0x2F91AC0 (method) Reset = 0x1ACE970 (method) === UnityEngine.Transform === .ctor = 0x510900 (method) Position = 0x2FA9880 (method) Position = 0x2FAA5E0 (method) LocalPosition = 0x2FA93E0 (method) LocalPosition = 0x2FAA200 (method) GetLocalEulerAngles = 0x2FA3900 (method) SetLocalEulerAngles = 0x2FA6EE0 (method) SetLocalEulerHint = 0x2FA6FD0 (method) EulerAngles = 0x2FA8E80 (method) EulerAngles = 0x2FA9E60 (method) LocalEulerAngles = 0x2FA9270 (method) LocalEulerAngles = 0x2FAA0D0 (method) Right = 0x2FA9920 (method) Right = 0x2FAA670 (method) Up = 0x2FA9B10 (method) Up = 0x2FAA840 (method) Forward = 0x2FA8FA0 (method) Forward = 0x2FA9F40 (method) Rotation = 0x2FA9A80 (method) Rotation = 0x2FAA7B0 (method) LocalRotation = 0x2FA94D0 (method) LocalRotation = 0x2FAA2E0 (method) RotationOrder = 0x2FA3DB0 (method) RotationOrder = 0x2FA7490 (method) GetRotationOrderInternal = 0x2FA3DB0 (method) SetRotationOrderInternal = 0x2FA7490 (method) LocalScale = 0x2FA95B0 (method) LocalScale = 0x2FAA3C0 (method) Parent = 0x2FA3AF0 (method) Parent = 0x2FAA450 (method) ParentInternal = 0x2FA3AF0 (method) ParentInternal = 0x2FA71C0 (method) GetParent = 0x2FA3AF0 (method) SetParent = 0x2FA71C0 (method) SetParent = 0x2FA7280 (method) WorldToLocalMatrix = 0x2FA9C70 (method) LocalToWorldMatrix = 0x2FA96A0 (method) SetPositionAndRotation = 0x2FA73B0 (method) SetLocalPositionAndRotation = 0x2FA70C0 (method) GetPositionAndRotation = 0x2FA3BF0 (method) GetLocalPositionAndRotation = 0x2FA3A10 (method) Translate = 0x2FA8AA0 (method) Translate = 0x2FA8730 (method) Translate = 0x2FA8D60 (method) Translate = 0x2FA8D90 (method) Translate = 0x2FA8760 (method) Translate = 0x2FA8A70 (method) Rotate = 0x2FA6420 (method) Rotate = 0x2FA6090 (method) Rotate = 0x2FA6B30 (method) Rotate = 0x2FA63F0 (method) RotateAroundInternal = 0x2FA5BB0 (method) Rotate = 0x2FA6210 (method) Rotate = 0x2FA60C0 (method) RotateAround = 0x2FA5DB0 (method) LookAt = 0x2FA57C0 (method) LookAt = 0x2FA5570 (method) LookAt = 0x2FA5710 (method) LookAt = 0x2FA5940 (method) Internal_LookAt = 0x2FA3F50 (method) TransformDirection = 0x2FA7650 (method) TransformDirection = 0x2FA7700 (method) TransformDirectionsInternal = 0x2FA7830 (method) TransformDirections = 0x2FA79F0 (method) TransformDirections = 0x2FA7970 (method) InverseTransformDirection = 0x2FA4050 (method) InverseTransformDirection = 0x2FA4100 (method) InverseTransformDirectionsInternal = 0x2FA4230 (method) InverseTransformDirections = 0x2FA43F0 (method) InverseTransformDirections = 0x2FA4370 (method) TransformVector = 0x2FA82A0 (method) TransformVector = 0x2FA81D0 (method) TransformVectorsInternal = 0x2FA83B0 (method) TransformVectors = 0x2FA84F0 (method) TransformVectors = 0x2FA86B0 (method) InverseTransformVector = 0x2FA4E40 (method) InverseTransformVector = 0x2FA4D70 (method) InverseTransformVectorsInternal = 0x2FA4F50 (method) InverseTransformVectors = 0x2FA5110 (method) InverseTransformVectors = 0x2FA5090 (method) TransformPoint = 0x2FA7C10 (method) TransformPoint = 0x2FA7CC0 (method) TransformPointsInternal = 0x2FA7DF0 (method) TransformPoints = 0x2FA7FB0 (method) TransformPoints = 0x2FA7F30 (method) InverseTransformPoint = 0x2FA46E0 (method) InverseTransformPoint = 0x2FA4610 (method) InverseTransformPointsInternal = 0x2FA47F0 (method) InverseTransformPoints = 0x2FA4930 (method) InverseTransformPoints = 0x2FA4AF0 (method) Root = 0x2FA3CD0 (method) GetRoot = 0x2FA3CD0 (method) ChildCount = 0x2FA8E00 (method) DetachChildren = 0x2FA3330 (method) SetAsFirstSibling = 0x2FA6C60 (method) SetAsLastSibling = 0x2FA6D20 (method) SetSiblingIndex = 0x2FA7560 (method) MoveAfterSibling = 0x2FA5A80 (method) GetSiblingIndex = 0x2FA3E70 (method) FindRelativeTransformWithPath = 0x2FA3480 (method) Find = 0x2FA33B0 (method) SendTransformChangedScale = 0x2FA6BA0 (method) LossyScale = 0x2FA9790 (method) IsChildOf = 0x2FA5320 (method) HasChanged = 0x2FA90F0 (method) HasChanged = 0x2FAA040 (method) FindChild = 0x2FA33B0 (method) GetEnumerator = 0x2FA3840 (method) RotateAround = 0x2FA5FF0 (method) RotateAroundLocal = 0x2FA5CB0 (method) GetChild = 0x2FA37A0 (method) GetChildCount = 0x2FA36E0 (method) HierarchyCapacity = 0x2FA9170 (method) HierarchyCapacity = 0x2FA9DD0 (method) Internal_getHierarchyCapacity = 0x2FA9170 (method) Internal_setHierarchyCapacity = 0x2FA9DD0 (method) HierarchyCount = 0x2FA91F0 (method) Internal_getHierarchyCount = 0x2FA91F0 (method) IsNonUniformScaleTransform = 0x2FA54F0 (method) ConstrainProportionsScale = 0x2FA5430 (method) ConstrainProportionsScale = 0x2FA6DF0 (method) SetConstrainProportionsScale = 0x2FA6DF0 (method) IsConstrainProportionsScale = 0x2FA5430 (method) === UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers === GetMovedFromAttributeDataForType = 0x2F8B150 (method) GetObsoleteTypeRedirection = 0x2F8B2D0 (method) === UnityEngine.Profiling.Profiler === EndThreadProfiling = 0x512CE0 (method) GetRuntimeMemorySizeLong = 0x2F98060 (method) === UnityEngine.Profiling.Recorder === s_RecorderDefaultOptions = 0x0 s_InvalidRecorder = 0x0 m_RecorderCPU = 0x10 m_RecorderGPU = 0x18 .ctor = 0x5109F0 (method) .ctor = 0x2F98250 (method) Finalize = 0x2F98100 (method) Enabled = 0x2F98340 (method) Enabled = 0x2F98170 (method) ElapsedNanoseconds = 0x2F98310 (method) GpuElapsedNanoseconds = 0x2F98350 (method) SampleBlockCount = 0x2F983E0 (method) GpuSampleBlockCount = 0x2F98380 (method) SetEnabled = 0x2F98170 (method) .cctor = 0x2F981E0 (method) === UnityEngine.Profiling.Sampler === m_Ptr = 0x10 s_InvalidSampler = 0x0 .ctor = 0x5109F0 (method) .ctor = 0x2EFF460 (method) IsValid = 0x2F7DC70 (method) GetRecorder = 0x2F9C6F0 (method) .cctor = 0x2F9C820 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Profiling.CustomSampler === s_InvalidCustomSampler = 0x0 .ctor = 0x2F91800 (method) .ctor = 0x2F91850 (method) Create = 0x2F91670 (method) .cctor = 0x2F91760 (method) === UnityEngine.Jobs.IJobParallelForTransform === Execute = 0x463590 (method) === TransformJobData === TransformAccessArray = 0x0 IsReadOnly = 0x0 === TransformParallelForLoopStruct`1 === jobReflectionData = 0x0 Initialize = 0x351080 (method) Execute = 0x348880 (method) .cctor = 0x351080 (method) === UnityEngine.Jobs.IJobParallelForTransformExtensions === EarlyJobInit = 0x351080 (method) Schedule = 0x463590 (method) === UnityEngine.Jobs.TransformAccess === hierarchy = 0x10 index = 0x18 Position = 0x2FA31D0 (method) Rotation = 0x2FA3240 (method) Rotation = 0x2FA32A0 (method) LocalScale = 0x2FA30C0 (method) LocalToWorldMatrix = 0x2FA3130 (method) SetPositionAndRotation = 0x2FA3010 (method) SetPositionAndRotation_Internal = 0x2FA2FB0 (method) GetPosition = 0x2FA2F10 (method) GetRotation = 0x2FA2F60 (method) SetRotation = 0x2FA3070 (method) GetLocalScale = 0x2FA2E70 (method) GetLocalToWorldMatrix = 0x2FA2EC0 (method) === UnityEngine.Jobs.TransformAccessArray === m_TransformArray = 0x10 .ctor = 0x2FA2D40 (method) Allocate = 0x2FA2A10 (method) IsCreated = 0x2FA2E20 (method) Dispose = 0x2FA2AF0 (method) GetTransformAccessArrayForSchedule = 0xA9EAA0 (method) Item = 0x2FA2DB0 (method) Length = 0x2FA2E30 (method) Add = 0x2FA2990 (method) RemoveAtSwapBack = 0x2FA2CC0 (method) Create = 0x2FA2A70 (method) DestroyTransformAccessArray = 0x2FA2AB0 (method) Add = 0x2FA2910 (method) RemoveAtSwapBack = 0x2FA2D00 (method) GetSortedTransformAccess = 0x2FA2BD0 (method) GetSortedToUserIndex = 0x2FA2B90 (method) GetLength = 0x2FA2B50 (method) GetTransform = 0x2FA2C50 (method) === ErrorDelegate === .ctor = 0x7FBE40 (method) Invoke = 0x520290 (method) === StatusDelegate === .ctor = 0x7FBE40 (method) Invoke = 0x520290 (method) === UnityEngine.Windows.Speech.PhraseRecognitionSystem === OnError = 0x0 OnStatusChanged = 0x8 PhraseRecognitionSystem_InvokeErrorEvent = 0x2F94470 (method) PhraseRecognitionSystem_InvokeStatusChangedEvent = 0x2F944D0 (method) === PhraseRecognizedDelegate === .ctor = 0x543290 (method) Invoke = 0x543250 (method) === UnityEngine.Windows.Speech.PhraseRecognizer === m_Recognizer = 0x10 OnPhraseRecognized = 0x18 InvokePhraseRecognizedEvent = 0x2F94590 (method) MarshalSemanticMeaning = 0x2F94710 (method) === DictationHypothesisDelegate === .ctor = 0x540580 (method) Invoke = 0x520290 (method) === DictationResultDelegate === .ctor = 0x24726E0 (method) Invoke = 0x544C30 (method) === DictationCompletedDelegate === .ctor = 0x7FBE40 (method) Invoke = 0x520290 (method) === DictationErrorHandler === .ctor = 0x24726E0 (method) Invoke = 0x544C30 (method) === UnityEngine.Windows.Speech.DictationRecognizer === m_Recognizer = 0x10 DictationHypothesis = 0x18 DictationResult = 0x20 DictationComplete = 0x28 DictationError = 0x30 DictationRecognizer_InvokeHypothesisGeneratedEvent = 0x2F919F0 (method) DictationRecognizer_InvokeResultGeneratedEvent = 0x2F91A50 (method) DictationRecognizer_InvokeCompletedEvent = 0x2F919B0 (method) DictationRecognizer_InvokeErrorEvent = 0x2F919D0 (method) === UnityEngine.Windows.Speech.ConfidenceLevel === value__ = 0x10 High = 0x0 Medium = 0x0 Low = 0x0 Rejected = 0x0 === UnityEngine.Windows.Speech.SpeechSystemStatus === value__ = 0x10 Stopped = 0x0 Running = 0x0 Failed = 0x0 === UnityEngine.Windows.Speech.SpeechError === value__ = 0x10 NoError = 0x0 TopicLanguageNotSupported = 0x0 GrammarLanguageMismatch = 0x0 GrammarCompilationFailure = 0x0 AudioQualityFailure = 0x0 PauseLimitExceeded = 0x0 TimeoutExceeded = 0x0 NetworkFailure = 0x0 MicrophoneUnavailable = 0x0 UnknownError = 0x0 === UnityEngine.Windows.Speech.DictationCompletionCause === value__ = 0x10 Complete = 0x0 AudioQualityFailure = 0x0 Canceled = 0x0 TimeoutExceeded = 0x0 PauseLimitExceeded = 0x0 NetworkFailure = 0x0 MicrophoneUnavailable = 0x0 UnknownError = 0x0 === UnityEngine.Windows.Speech.SemanticMeaning === key = 0x10 values = 0x18 === UnityEngine.Windows.Speech.PhraseRecognizedEventArgs === confidence = 0x10 semanticMeanings = 0x18 text = 0x20 phraseStartTime = 0x28 phraseDuration = 0x30 .ctor = 0x2F94530 (method) === CaptureResultType === value__ = 0x10 Success = 0x0 UnknownError = 0x0 === PhotoCaptureResult === resultType = 0x10 hResult = 0x18 === OnCaptureResourceCreatedCallback === .ctor = 0x609560 (method) Invoke = 0x520290 (method) === OnPhotoModeStartedCallback === .ctor = 0x609730 (method) Invoke = 0x609700 (method) === OnPhotoModeStoppedCallback === .ctor = 0x609730 (method) Invoke = 0x609700 (method) === OnCapturedToDiskCallback === .ctor = 0x609730 (method) Invoke = 0x609700 (method) === OnCapturedToMemoryCallback === .ctor = 0x2F92C70 (method) Invoke = 0x127C110 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Windows.WebCam.PhotoCapture === m_NativePtr = 0x10 HR_SUCCESS = 0x0 MakeCaptureResult = 0x2F94400 (method) InvokeOnCreatedResourceDelegate = 0x2F94350 (method) .ctor = 0x2EFF460 (method) InvokeOnPhotoModeStartedDelegate = 0x2F940D0 (method) InvokeOnPhotoModeStoppedDelegate = 0x2F940D0 (method) InvokeOnCapturedPhotoToDiskDelegate = 0x2F940D0 (method) InvokeOnCapturedPhotoToMemoryDelegate = 0x2F94170 (method) Dispose = 0x2F93FB0 (method) Dispose_Internal = 0x2F93F50 (method) Finalize = 0x2F94040 (method) DisposeThreaded_Internal = 0x2F93EB0 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Windows.WebCam.PhotoCaptureFrame === m_NativePtr = 0x10 DataLength = 0x684F40 (method) DataLength = 0x684F50 (method) HasLocationData = 0x145AE20 (method) PixelFormat = 0x72D040 (method) GetDataLength = 0x2F93C60 (method) GetHasLocationData = 0x2F93D00 (method) GetCapturePixelFormat = 0x2F93BC0 (method) .ctor = 0x2F93D60 (method) Cleanup = 0x2F93980 (method) Dispose_Internal = 0x2F93A60 (method) Dispose = 0x2F93AC0 (method) Finalize = 0x2F93B20 (method) === CaptureResultType === value__ = 0x10 Success = 0x0 UnknownError = 0x0 === VideoCaptureResult === resultType = 0x10 hResult = 0x18 === OnVideoCaptureResourceCreatedCallback === .ctor = 0x609560 (method) Invoke = 0x520290 (method) === OnVideoModeStartedCallback === .ctor = 0x609730 (method) Invoke = 0x609700 (method) === OnVideoModeStoppedCallback === .ctor = 0x609730 (method) Invoke = 0x609700 (method) === OnStartedRecordingVideoCallback === .ctor = 0x609730 (method) Invoke = 0x609700 (method) === OnStoppedRecordingVideoCallback === .ctor = 0x609730 (method) Invoke = 0x609700 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Windows.WebCam.VideoCapture === m_NativePtr = 0x10 HR_SUCCESS = 0x0 MakeCaptureResult = 0x2FAD280 (method) InvokeOnCreatedVideoCaptureResourceDelegate = 0x2FAD130 (method) .ctor = 0x2EFF460 (method) InvokeOnVideoModeStartedDelegate = 0x2FAD1E0 (method) InvokeOnVideoModeStoppedDelegate = 0x2FAD1E0 (method) InvokeOnStartedRecordingVideoToDiskDelegate = 0x2FAD1E0 (method) InvokeOnStoppedRecordingVideoToDiskDelegate = 0x2FAD1E0 (method) Dispose = 0x2FAD010 (method) Dispose_Internal = 0x2FACFB0 (method) Finalize = 0x2FAD0A0 (method) DisposeThreaded_Internal = 0x2FACF10 (method) === UnityEngine.Windows.WebCam.CapturePixelFormat === value__ = 0x10 BGRA32 = 0x0 NV12 = 0x0 JPEG = 0x0 PNG = 0x0 === UnityEngine.Events.PersistentListenerMode === value__ = 0x10 EventDefined = 0x0 Void = 0x0 Object = 0x0 Int = 0x0 Float = 0x0 String = 0x0 Bool = 0x0 === UnityEngine.Events.UnityEventTools === TidyAssemblyTypeName = 0x2FAC2E0 (method) === UnityEngine.Events.ArgumentCache === m_ObjectArgument = 0x10 m_ObjectArgumentAssemblyTypeName = 0x18 m_IntArgument = 0x20 m_FloatArgument = 0x24 m_StringArgument = 0x28 m_BoolArgument = 0x30 UnityObjectArgument = 0x1D09890 (method) UnityObjectArgumentAssemblyTypeName = 0xCA8C50 (method) IntArgument = 0x13CD960 (method) FloatArgument = 0x2F8B6A0 (method) StringArgument = 0x2F8B6B0 (method) BoolArgument = 0x10546B0 (method) OnBeforeSerialize = 0x2F8B670 (method) OnAfterDeserialize = 0x2F8B670 (method) .ctor = 0x5109F0 (method) === UnityEngine.Events.BaseInvokableCall === .ctor = 0x5109F0 (method) .ctor = 0x2F8CF00 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UnityEngine.Events.InvokableCallList === m_PersistentCalls = 0x10 m_RuntimeCalls = 0x18 m_ExecutingCalls = 0x20 m_NeedsUpdate = 0x28 Count = 0x2F92350 (method) AddPersistentInvokableCall = 0x2F91D20 (method) AddListener = 0x2F91C60 (method) RemoveListener = 0x2F92010 (method) Clear = 0x2F91EA0 (method) ClearPersistent = 0x2F91DE0 (method) PrepareInvoke = 0x2F91F60 (method) .ctor = 0x2F92270 (method) === UnityEngine.Events.UnityEventBase === m_Calls = 0x10 m_PersistentCalls = 0x18 m_CallsDirty = 0x20 .ctor = 0x2FAC120 (method) UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize = 0x2FAC110 (method) UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize = 0x2FAC110 (method) FindMethod_Impl = 0x3523D0 (method) GetDelegate = 0x3523D0 (method) FindMethod = 0x2FAB6E0 (method) FindMethod = 0x2FAB8B0 (method) GetCallsCount = 0x2FABC30 (method) DirtyPersistentCalls = 0x2FAB600 (method) RebuildPersistentCallsIfNeeded = 0x2FABF50 (method) AddCall = 0x2FAB540 (method) RemoveListener = 0x2FAC060 (method) RemoveAllListeners = 0x2FABF90 (method) PrepareInvoke = 0x2FABE70 (method) ToString = 0x2FAC080 (method) GetValidMethodInfo = 0x2FABC80 (method) === UnityEngine.Events.UnityAction === .ctor = 0x73E330 (method) Invoke = 0x51E470 (method) === UnityEngine.Events.UnityEvent === m_InvokeArray = 0x28 .ctor = 0x2FAC9E0 (method) AddListener = 0x2FAC4C0 (method) RemoveListener = 0x2FAC990 (method) FindMethod_Impl = 0x2FAC5D0 (method) GetDelegate = 0x2FAC630 (method) GetDelegate = 0x2FAC6A0 (method) Invoke = 0x2FAC700 (method) === UnityEngine.Events.UnityAction`1 === Invoke = 0x463590 (method) === UnityEngine.Events.UnityEvent`1 === m_InvokeArray = 0x0 .ctor = 0x351010 (method) AddListener = 0x351800 (method) RemoveListener = 0x351800 (method) FindMethod_Impl = 0x3523D0 (method) GetDelegate = 0x3523D0 (method) GetDelegate = 0x347BC0 (method) Invoke = 0x463590 (method) === UnityEngine.Events.UnityAction`2 === Invoke = 0x463590 (method) === UnityEngine.Events.UnityEvent`2 === m_InvokeArray = 0x0 .ctor = 0x351010 (method) FindMethod_Impl = 0x3523D0 (method) GetDelegate = 0x3523D0 (method) === UnityEngine.Events.UnityAction`3 === Invoke = 0x463590 (method) === UnityEngine.Events.UnityEvent`3 === m_InvokeArray = 0x0 .ctor = 0x351010 (method) FindMethod_Impl = 0x3523D0 (method) GetDelegate = 0x3523D0 (method) Invoke = 0x463590 (method) === UnityEngine.Events.UnityAction`4 === Invoke = 0x463590 (method) === UnityEngine.Events.UnityEvent`4 === m_InvokeArray = 0x0 .ctor = 0x351010 (method) AddListener = 0x351800 (method) RemoveListener = 0x351800 (method) FindMethod_Impl = 0x3523D0 (method) GetDelegate = 0x3523D0 (method) GetDelegate = 0x347BC0 (method) Invoke = 0x463590 (method) === UnityEngine.Serialization.FormerlySerializedAsAttribute === m_oldName = 0x10 .ctor = 0x8561B0 (method) === UnityEngine.Categorization.ElementInfoAttribute === Order = 0x5507E0 (method) .ctor = 0x2F8D230 (method) === UnityEngine.Categorization.CategoryInfoAttribute === Order = 0x5507E0 (method) Name = 0x51FB70 (method) .ctor = 0x2F8D230 (method) === UnityEngine.Bindings.Unmarshal === UnmarshalUnityObject = 0x463590 (method) FromIntPtrUnsafe = 0x2FACBB0 (method) === UnityEngine.Bindings.ThrowHelper === ThrowArgumentNullException = 0x2FA1160 (method) ThrowNullReferenceException = 0x2FA11E0 (method) === NativeOwnedMemory === data = 0x10 === UnityEngine.Bindings.BindingsAllocator === Free = 0x2F8D1D0 (method) FreeNativeOwnedMemory = 0x2F8D190 (method) GetNativeOwnedDataPointer = 0xA9F070 (method) === UpdateFlags === value__ = 0x10 NoUpdateNeeded = 0x0 SizeChanged = 0x0 DataIsNativePointer = 0x0 DataIsNativeOwnedMemory = 0x0 DataIsEmpty = 0x0 DataIsNull = 0x0 === UnityEngine.Bindings.BlittableArrayWrapper === data = 0x10 size = 0x18 updateFlags = 0x1C .ctor = 0x2F8D210 (method) Unmarshal = 0x351800 (method) === UnityEngine.Bindings.BlittableListWrapper === arrayWrapper = 0x10 listSize = 0x20 .ctor = 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0x10 .ctor = 0x2F92980 (method) .ctor = 0x2F929E0 (method) === UnityEngine.SceneManagement.Scene === m_Handle = 0x10 IsValidInternal = 0x2F9E7E0 (method) GetNameInternal = 0x2F9E380 (method) GetGUIDInternal = 0x2F9E260 (method) GetIsLoadedInternal = 0x2F9E300 (method) GetBuildIndexInternal = 0x2F9E1E0 (method) GetRootCountInternal = 0x2F9E420 (method) GetRootGameObjectsInternal = 0x2F9E460 (method) Handle = 0x130B140 (method) Guid = 0x2F9E8A0 (method) IsValid = 0x2F9E820 (method) Name = 0x2F9E8F0 (method) IsLoaded = 0x2F9E8B0 (method) BuildIndex = 0x2F9E860 (method) RootCount = 0x2F9E900 (method) GetRootGameObjects = 0x2F9E710 (method) GetRootGameObjects = 0x2F9E4A0 (method) Op_Equality = 0x2F83890 (method) Op_Inequality = 0x2F9E940 (method) GetHashCode = 0x130B140 (method) Equals = 0x2F9E160 (method) === UnityEngine.SceneManagement.SceneManagerAPIInternal === LoadSceneAsyncNameIndexInternal = 0x2F9C900 (method) === UnityEngine.SceneManagement.SceneManagerAPI === s_DefaultAPI = 0x0 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UnityEngine.Networking.PlayerConnection.MessageEventArgs === playerId = 0x10 data = 0x18 .ctor = 0x5109F0 (method) === UnityEngine.Networking.PlayerConnection.IEditorPlayerConnection === RegisterConnection = 0x351800 (method) RegisterDisconnection = 0x351800 (method) === UnityEngine.Networking.PlayerConnection.PlayerConnection === connectionNative = 0x0 m_PlayerEditorConnectionEvents = 0x18 m_connectedPlayers = 0x20 m_IsInitilized = 0x28 s_Instance = 0x8 Instance = 0x2F96BC0 (method) IsConnected = 0x2F96CD0 (method) CreateInstance = 0x2F95960 (method) OnEnable = 0x2F95E20 (method) GetConnectionNativeApi = 0x2F95B40 (method) Register = 0x2F96040 (method) Unregister = 0x2F96740 (method) RegisterConnection = 0x2F95E80 (method) RegisterDisconnection = 0x2F95FE0 (method) UnregisterConnection = 0x2F96680 (method) UnregisterDisconnection = 0x2F966E0 (method) Send = 0x2F962E0 (method) TrySend = 0x2F964B0 (method) BlockUntilRecvMsg = 0x2F955C0 (method) DisconnectAll = 0x2F95A10 (method) MessageCallbackInternal = 0x2F95BB0 (method) ConnectedCallbackInternal = 0x2F95890 (method) DisconnectedCallback = 0x2F95AB0 (method) .ctor = 0x2F96A10 (method) === MessageEvent === .ctor = 0x2F927B0 (method) === ConnectionChangeEvent === .ctor = 0x2F91540 (method) === MessageTypeSubscribers === m_messageTypeId = 0x10 subscriberCount = 0x18 messageCallback = 0x20 MessageTypeId = 0x2F92880 (method) MessageTypeId = 0x2F928C0 (method) .ctor = 0x2F927F0 (method) === UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents === m_MessageTypeSubscribers = 0x10 m_SubscriberLookup = 0x18 connectionEvent = 0x20 disconnectionEvent = 0x28 MessageTypeSubscribers = 0x53E8F0 (method) BuildLookup = 0x2F96FF0 (method) InvokeMessageIdSubscribers = 0x2F972E0 (method) AddAndCreate = 0x2F96D70 (method) UnregisterManagedCallback = 0x2F97460 (method) .ctor = 0x2F97590 (method) === UnityEngine.Internal.DefaultValueAttribute === DefaultValue = 0x10 .ctor = 0x8561B0 (method) Value = 0x1D09890 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0x0 DefaultDuration = 0x8 .cctor = 0x2F94B40 (method) === UnityEngine.Playables.DirectorUpdateMode === value__ = 0x10 DSPClock = 0x0 GameTime = 0x0 UnscaledGameTime = 0x0 Manual = 0x0 === UnityEngine.Playables.PlayableGraph === m_Handle = 0x10 m_Version = 0x18 === UnityEngine.Playables.PlayableHandle === m_Handle = 0x10 m_Version = 0x18 m_Null = 0x0 IsPlayableOfType = 0x3496B0 (method) Null = 0x2F94E60 (method) Op_Equality = 0x2F94EC0 (method) Equals = 0x2F94BD0 (method) Equals = 0x2F94CE0 (method) GetHashCode = 0x2F94D70 (method) CompareVersion = 0xFE37F0 (method) IsValid = 0x2F94DE0 (method) GetPlayableType = 0x2F94DA0 (method) .cctor = 0x2F94E20 (method) === UnityEngine.Playables.PlayableOutput === m_Handle = 0x10 m_NullPlayableOutput = 0x0 .ctor = 0x8589B0 (method) GetHandle = 0xD52230 (method) Equals = 0x2F95260 (method) .cctor = 0x2F95340 (method) === UnityEngine.Playables.PlayableOutputHandle === m_Handle = 0x10 m_Version = 0x18 m_Null = 0x0 Null = 0x2F95190 (method) IsPlayableOutputOfType = 0x3496B0 (method) GetHashCode = 0x2F94D70 (method) Op_Equality = 0x2F951F0 (method) Equals = 0x2F94F30 (method) Equals = 0x2F95040 (method) CompareVersion = 0xFE37F0 (method) IsValid = 0x2F95110 (method) GetPlayableOutputType = 0x2F950D0 (method) .cctor = 0x2F95150 (method) === UnityEngine.Playables.ScriptPlayableOutput === m_Handle = 0x10 === UnityEngine.Assertions.Assert === raiseExceptions = 0x0 Fail = 0x2F8B7E0 (method) IsTrue = 0x2F8BD30 (method) IsTrue = 0x2F8BC40 (method) IsFalse = 0x2F8B900 (method) IsFalse = 0x2F8BA10 (method) AreEqual = 0x463590 (method) AreEqual = 0x463590 (method) AreEqual = 0x463590 (method) AreEqual = 0x2F8B730 (method) IsNull = 0x463590 (method) IsNull = 0x463590 (method) IsNull = 0x2F8BBA0 (method) IsNotNull = 0x463590 (method) IsNotNull = 0x463590 (method) IsNotNull = 0x2F8BB00 (method) AreEqual = 0x2F8B6C0 (method) .cctor = 0x2F8BE40 (method) === UnityEngine.Assertions.AssertionException === m_UserMessage = 0x90 .ctor = 0x2F8BE80 (method) Message = 0x2F8BF00 (method) === UnityEngine.Assertions.AssertionMessageUtil === GetMessage = 0x2F8C520 (method) GetMessage = 0x2F8C250 (method) GetEqualityMessage = 0x2F8BFF0 (method) NullFailureMessage = 0x2F8C640 (method) BooleanFailureMessage = 0x2F8BF60 (method) === UnityEngine.Analytics.SendEventOptions === value__ = 0x10 kAppendNone = 0x0 kAppendBuildGuid = 0x0 kAppendBuildTarget = 0x0 === UnityEngine.Analytics.AnalyticsEventBase === eventName = 0x10 eventVersion = 0x18 eventPrefix = 0x20 sendEventOptions = 0x28 .ctor = 0x2F8B600 (method) === UnityEngine.Analytics.BatchRenderGroupUsageAnalytic === maxBRGInstance = 0x30 maxMeshCount = 0x34 maxMaterialCount = 0x38 maxDrawCommandBatch = 0x3C .ctor = 0x2F8D100 (method) CreateBatchRenderGroupUsageAnalytic = 0x2F8D040 (method) === UnityEngine.Analytics.UaaLApplicationLaunchAnalytic === launch_type = 0x30 launch_process_type = 0x34 .ctor = 0x2FAB4B0 (method) CreateUaaLApplicationLaunchAnalytic = 0x2FAB3F0 (method) === UnityEngine.Analytics.ShaderRuntimeInfoAnalytic === VariantsRequested = 0x30 VariantsRequestedMissing = 0x38 VariantsRequestedUnsupported = 0x40 VariantsRequestedCompiled = 0x48 VariantsRequestedViaWarmup = 0x50 VariantsUnused = 0x58 VariantsCompilationTimeTotal = 0x60 VariantsCompilationTimeMax = 0x64 VariantsCompilationTimeMedian = 0x68 VariantsWarmupTimeTotal = 0x6C VariantsWarmupTimeMax = 0x70 VariantsWarmupTimeMedian = 0x74 UseProgressiveWarmup = 0x78 ShaderChunkSizeMin = 0x7C ShaderChunkSizeMax = 0x80 ShaderChunkSizeAvg = 0x84 ShaderChunkCountMin = 0x88 ShaderChunkCountMax = 0x8C ShaderChunkCountAvg = 0x90 .ctor = 0x2F9EA50 (method) CreateShaderRuntimeInfoAnalytic = 0x2F9E950 (method) === UnityEngine.Rendering.SortingGroup === InvalidSortingGroupID = 0x2F9F860 (method) GetSortingGroupByIndex = 0x2F9F800 (method) SortingLayerID = 0x2F9F8D0 (method) SortingOrder = 0x2F9F990 (method) === UnityEngine.Rendering.AsyncGPUReadbackRequest === m_Ptr = 0x10 m_Version = 0x18 WaitForCompletion = 0x2F8C9A0 (method) GetData = 0x463590 (method) Done = 0x2F8C910 (method) HasError = 0x2F8C8A0 (method) LayerCount = 0x2F8C820 (method) LayerDataSize = 0x2F8C860 (method) IsDone = 0x2F8C910 (method) HasError = 0x2F8C8A0 (method) GetLayerCount = 0x2F8C820 (method) GetLayerDataSize = 0x2F8C860 (method) SetScriptingCallback = 0x2F8C950 (method) GetDataRaw = 0x2F8C7E0 (method) InvokeCallback = 0x2F8C8E0 (method) === UnityEngine.Rendering.AsyncRequestNativeArrayData === nativeArrayBuffer = 0x10 lengthInBytes = 0x18 CreateAndCheckAccess = 0x463590 (method) === UnityEngine.Rendering.AsyncGPUReadback === Request = 0x2F8CC30 (method) Request = 0x2F8CD40 (method) Request_Internal_GraphicsBuffer_1 = 0x2F8CA40 (method) Request_Internal_GraphicsBuffer_2 = 0x2F8CB60 (method) === UnityEngine.Rendering.SynchronisationStage === value__ = 0x10 VertexProcessing = 0x0 PixelProcessing = 0x0 === UnityEngine.Rendering.ShaderHardwareTier === value__ = 0x10 Tier1 = 0x0 Tier2 = 0x0 Tier3 = 0x0 === UnityEngine.Rendering.BlendShapeBufferLayout === value__ = 0x10 PerShape = 0x0 PerVertex = 0x0 === UnityEngine.Rendering.RayTracingAccelerationStructureBuildFlags === value__ = 0x10 None = 0x0 PreferFastTrace = 0x0 PreferFastBuild = 0x0 MinimizeMemory = 0x0 === UnityEngine.Rendering.IndexFormat === value__ = 0x10 UInt16 = 0x0 UInt32 = 0x0 === UnityEngine.Rendering.MeshUpdateFlags === value__ = 0x10 Default = 0x0 DontValidateIndices = 0x0 DontResetBoneBounds = 0x0 DontNotifyMeshUsers = 0x0 DontRecalculateBounds = 0x0 === UnityEngine.Rendering.VertexAttributeFormat === value__ = 0x10 Float32 = 0x0 Float16 = 0x0 UNorm8 = 0x0 SNorm8 = 0x0 UNorm16 = 0x0 SNorm16 = 0x0 UInt8 = 0x0 SInt8 = 0x0 UInt16 = 0x0 SInt16 = 0x0 UInt32 = 0x0 SInt32 = 0x0 === UnityEngine.Rendering.VertexAttribute === value__ = 0x10 Position = 0x0 Normal = 0x0 Tangent = 0x0 Color = 0x0 TexCoord0 = 0x0 TexCoord1 = 0x0 TexCoord2 = 0x0 TexCoord3 = 0x0 TexCoord4 = 0x0 TexCoord5 = 0x0 TexCoord6 = 0x0 TexCoord7 = 0x0 BlendWeight = 0x0 BlendIndices = 0x0 === UnityEngine.Rendering.OpaqueSortMode === value__ = 0x10 Default = 0x0 FrontToBack = 0x0 NoDistanceSort = 0x0 === UnityEngine.Rendering.RenderBufferLoadAction === value__ = 0x10 Load = 0x0 Clear = 0x0 DontCare = 0x0 === UnityEngine.Rendering.RenderBufferStoreAction === value__ = 0x10 Store = 0x0 Resolve = 0x0 StoreAndResolve = 0x0 DontCare = 0x0 === UnityEngine.Rendering.FastMemoryFlags === value__ = 0x10 None = 0x0 SpillTop = 0x0 SpillBottom = 0x0 === UnityEngine.Rendering.BlendMode === value__ = 0x10 Zero = 0x0 One = 0x0 DstColor = 0x0 SrcColor = 0x0 OneMinusDstColor = 0x0 SrcAlpha = 0x0 OneMinusSrcColor = 0x0 DstAlpha = 0x0 OneMinusDstAlpha = 0x0 SrcAlphaSaturate = 0x0 OneMinusSrcAlpha = 0x0 === UnityEngine.Rendering.BlendOp === value__ = 0x10 Add = 0x0 Subtract = 0x0 ReverseSubtract = 0x0 Min = 0x0 Max = 0x0 LogicalClear = 0x0 LogicalSet = 0x0 LogicalCopy = 0x0 LogicalCopyInverted = 0x0 LogicalNoop = 0x0 LogicalInvert = 0x0 LogicalAnd = 0x0 LogicalNand = 0x0 LogicalOr = 0x0 LogicalNor = 0x0 LogicalXor = 0x0 LogicalEquivalence = 0x0 LogicalAndReverse = 0x0 LogicalAndInverted = 0x0 LogicalOrReverse = 0x0 LogicalOrInverted = 0x0 Multiply = 0x0 Screen = 0x0 Overlay = 0x0 Darken = 0x0 Lighten = 0x0 ColorDodge = 0x0 ColorBurn = 0x0 HardLight = 0x0 SoftLight = 0x0 Difference = 0x0 Exclusion = 0x0 HSLHue = 0x0 HSLSaturation = 0x0 HSLColor = 0x0 HSLLuminosity = 0x0 === UnityEngine.Rendering.CompareFunction === value__ = 0x10 Disabled = 0x0 Never = 0x0 Less = 0x0 Equal = 0x0 LessEqual = 0x0 Greater = 0x0 NotEqual = 0x0 GreaterEqual = 0x0 Always = 0x0 === UnityEngine.Rendering.CullMode === value__ = 0x10 Off = 0x0 Front = 0x0 Back = 0x0 === UnityEngine.Rendering.ColorWriteMask === value__ = 0x10 Alpha = 0x0 Blue = 0x0 Green = 0x0 Red = 0x0 All = 0x0 === UnityEngine.Rendering.StencilOp === value__ = 0x10 Keep = 0x0 Zero = 0x0 Replace = 0x0 IncrementSaturate = 0x0 DecrementSaturate = 0x0 Invert = 0x0 IncrementWrap = 0x0 DecrementWrap = 0x0 === UnityEngine.Rendering.AmbientMode === value__ = 0x10 Skybox = 0x0 Trilight = 0x0 Flat = 0x0 Custom = 0x0 === UnityEngine.Rendering.DefaultReflectionMode === value__ = 0x10 Skybox = 0x0 Custom = 0x0 === UnityEngine.Rendering.CameraEvent === value__ = 0x10 BeforeDepthTexture = 0x0 AfterDepthTexture = 0x0 BeforeDepthNormalsTexture = 0x0 AfterDepthNormalsTexture = 0x0 BeforeGBuffer = 0x0 AfterGBuffer = 0x0 BeforeLighting = 0x0 AfterLighting = 0x0 BeforeFinalPass = 0x0 AfterFinalPass = 0x0 BeforeForwardOpaque = 0x0 AfterForwardOpaque = 0x0 BeforeImageEffectsOpaque = 0x0 AfterImageEffectsOpaque = 0x0 BeforeSkybox = 0x0 AfterSkybox = 0x0 BeforeForwardAlpha = 0x0 AfterForwardAlpha = 0x0 BeforeImageEffects = 0x0 AfterImageEffects = 0x0 AfterEverything = 0x0 BeforeReflections = 0x0 AfterReflections = 0x0 BeforeHaloAndLensFlares = 0x0 AfterHaloAndLensFlares = 0x0 === UnityEngine.Rendering.CameraEventUtils === IsValid = 0x2F8D220 (method) === UnityEngine.Rendering.LightEvent === value__ = 0x10 BeforeShadowMap = 0x0 AfterShadowMap = 0x0 BeforeScreenspaceMask = 0x0 AfterScreenspaceMask = 0x0 BeforeShadowMapPass = 0x0 AfterShadowMapPass = 0x0 === UnityEngine.Rendering.ShadowMapPass === value__ = 0x10 PointlightPositiveX = 0x0 PointlightNegativeX = 0x0 PointlightPositiveY = 0x0 PointlightNegativeY = 0x0 PointlightPositiveZ = 0x0 PointlightNegativeZ = 0x0 DirectionalCascade0 = 0x0 DirectionalCascade1 = 0x0 DirectionalCascade2 = 0x0 DirectionalCascade3 = 0x0 Spotlight = 0x0 AreaLight = 0x0 Pointlight = 0x0 Directional = 0x0 All = 0x0 === UnityEngine.Rendering.BuiltinRenderTextureType === value__ = 0x10 PropertyName = 0x0 BufferPtr = 0x0 RenderTexture = 0x0 BindableTexture = 0x0 None = 0x0 CurrentActive = 0x0 CameraTarget = 0x0 Depth = 0x0 DepthNormals = 0x0 ResolvedDepth = 0x0 PrepassNormalsSpec = 0x0 PrepassLight = 0x0 PrepassLightSpec = 0x0 GBuffer0 = 0x0 GBuffer1 = 0x0 GBuffer2 = 0x0 GBuffer3 = 0x0 Reflections = 0x0 MotionVectors = 0x0 GBuffer4 = 0x0 GBuffer5 = 0x0 GBuffer6 = 0x0 GBuffer7 = 0x0 === UnityEngine.Rendering.PassType === value__ = 0x10 Normal = 0x0 Vertex = 0x0 VertexLM = 0x0 VertexLMRGBM = 0x0 ForwardBase = 0x0 ForwardAdd = 0x0 LightPrePassBase = 0x0 LightPrePassFinal = 0x0 ShadowCaster = 0x0 Deferred = 0x0 Meta = 0x0 MotionVectors = 0x0 ScriptableRenderPipeline = 0x0 ScriptableRenderPipelineDefaultUnlit = 0x0 GrabPass = 0x0 === UnityEngine.Rendering.ShadowCastingMode === value__ = 0x10 Off = 0x0 On = 0x0 TwoSided = 0x0 ShadowsOnly = 0x0 === UnityEngine.Rendering.LightShadowResolution === value__ = 0x10 FromQualitySettings = 0x0 Low = 0x0 Medium = 0x0 High = 0x0 VeryHigh = 0x0 === UnityEngine.Rendering.LightUnit === value__ = 0x10 Lumen = 0x0 Candela = 0x0 Lux = 0x0 Nits = 0x0 Ev100 = 0x0 === UnityEngine.Rendering.GraphicsDeviceType === value__ = 0x10 OpenGL2 = 0x0 Direct3D9 = 0x0 Direct3D11 = 0x0 PlayStation3 = 0x0 Null = 0x0 Xbox360 = 0x0 OpenGLES2 = 0x0 OpenGLES3 = 0x0 PlayStationVita = 0x0 PlayStation4 = 0x0 XboxOne = 0x0 PlayStationMobile = 0x0 Metal = 0x0 OpenGLCore = 0x0 Direct3D12 = 0x0 N3DS = 0x0 Vulkan = 0x0 Switch = 0x0 XboxOneD3D12 = 0x0 GameCoreXboxOne = 0x0 GameCoreScarlett = 0x0 GameCoreXboxSeries = 0x0 PlayStation5 = 0x0 PlayStation5NGGC = 0x0 WebGPU = 0x0 Switch2 = 0x0 === UnityEngine.Rendering.GraphicsTier === value__ = 0x10 Tier1 = 0x0 Tier2 = 0x0 Tier3 = 0x0 === UnityEngine.Rendering.SubMeshDescriptor === .ctor = 0x2F9FDD0 (method) Bounds = 0xD58490 (method) Bounds = 0x2F9FE10 (method) Topology = 0x684F40 (method) Topology = 0x684F50 (method) IndexStart = 0xCA9F50 (method) IndexStart = 0xCAA140 (method) IndexCount = 0x72D000 (method) IndexCount = 0x72D040 (method) BaseVertex = 0x6C12F0 (method) BaseVertex = 0x72D060 (method) FirstVertex = 0x5E10D0 (method) FirstVertex = 0x62B690 (method) VertexCount = 0x62B650 (method) VertexCount = 0x62B6A0 (method) ToString = 0x2F9FA70 (method) === UnityEngine.Rendering.VertexAttributeDescriptor === Attribute = 0x6D3B80 (method) Attribute = 0x6044D0 (method) Format = 0x7EEDF0 (method) Format = 0x7EEE20 (method) Dimension = 0x7EEE00 (method) Dimension = 0x7EEE30 (method) Stream = 0x7EEE10 (method) Stream = 0x7EEE40 (method) .ctor = 0x2BA0ED0 (method) ToString = 0x2FACCC0 (method) GetHashCode = 0x2FACCA0 (method) Equals = 0x2FACBE0 (method) Equals = 0x2F18700 (method) === UnityEngine.Rendering.FormatSwizzle === value__ = 0x10 FormatSwizzleR = 0x0 FormatSwizzleG = 0x0 FormatSwizzleB = 0x0 FormatSwizzleA = 0x0 FormatSwizzle0 = 0x0 FormatSwizzle1 = 0x0 === UnityEngine.Rendering.RenderTargetIdentifier === AllDepthSlices = 0x0 m_Type = 0x10 m_NameID = 0x14 m_InstanceID = 0x18 m_BufferPointer = 0x20 m_MipLevel = 0x28 m_CubeFace = 0x2C m_DepthSlice = 0x30 .ctor = 0x2F9C2C0 (method) .ctor = 0x2F9C1F0 (method) .ctor = 0x2F9C1D0 (method) .ctor = 0x2F9C290 (method) .ctor = 0x2F9C260 (method) .ctor = 0x2F9C2E0 (method) .ctor = 0x2F9C230 (method) Op_Implicit = 0x2F9C3F0 (method) Op_Implicit = 0x2F9C5E0 (method) Op_Implicit = 0x2F9C440 (method) Op_Implicit = 0x2F9C490 (method) ToString = 0x2F9BE90 (method) GetHashCode = 0x2F9BE40 (method) Equals = 0x2F9BDB0 (method) Equals = 0x2F9BC90 (method) Op_Equality = 0x2F9BDB0 (method) Op_Inequality = 0x2F9C660 (method) === UnityEngine.Rendering.RenderTargetFlags === value__ = 0x10 None = 0x0 ReadOnlyDepth = 0x0 ReadOnlyStencil = 0x0 ReadOnlyDepthStencil = 0x0 === UnityEngine.Rendering.RenderTargetBinding === m_ColorRenderTargets = 0x10 m_DepthRenderTarget = 0x18 m_ColorLoadActions = 0x40 m_ColorStoreActions = 0x48 m_DepthLoadAction = 0x50 m_DepthStoreAction = 0x54 m_Flags = 0x58 ColorRenderTargets = 0xA9EAA0 (method) DepthRenderTarget = 0x2FCCF20 (method) ColorLoadActions = 0x2F938A0 (method) ColorStoreActions = 0x1053C80 (method) DepthLoadAction = 0x2FCCF10 (method) DepthStoreAction = 0x2FCCF40 (method) Flags = 0x2FCCF50 (method) === UnityEngine.Rendering.ReflectionProbeUsage === value__ = 0x10 Off = 0x0 BlendProbes = 0x0 BlendProbesAndSkybox = 0x0 Simple = 0x0 === UnityEngine.Rendering.ReflectionProbeType === value__ = 0x10 Cube = 0x0 Card = 0x0 === UnityEngine.Rendering.ReflectionProbeClearFlags === value__ = 0x10 Skybox = 0x0 SolidColor = 0x0 === UnityEngine.Rendering.ReflectionProbeMode === value__ = 0x10 Baked = 0x0 Realtime = 0x0 Custom = 0x0 === UnityEngine.Rendering.ReflectionProbeRefreshMode === value__ = 0x10 OnAwake = 0x0 EveryFrame = 0x0 ViaScripting = 0x0 === UnityEngine.Rendering.ReflectionProbeTimeSlicingMode === value__ = 0x10 AllFacesAtOnce = 0x0 IndividualFaces = 0x0 NoTimeSlicing = 0x0 === UnityEngine.Rendering.ShadowSamplingMode === value__ = 0x10 CompareDepths = 0x0 RawDepth = 0x0 None = 0x0 === UnityEngine.Rendering.LightProbeUsage === value__ = 0x10 Off = 0x0 BlendProbes = 0x0 UseProxyVolume = 0x0 CustomProvided = 0x0 === UnityEngine.Rendering.BuiltinShaderDefine === value__ = 0x10 UNITY_NO_DXT5nm = 0x0 UNITY_NO_RGBM = 0x0 UNITY_USE_NATIVE_HDR = 0x0 UNITY_ENABLE_REFLECTION_BUFFERS = 0x0 UNITY_FRAMEBUFFER_FETCH_AVAILABLE = 0x0 UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS = 0x0 UNITY_METAL_SHADOWS_USE_POINT_FILTERING = 0x0 UNITY_NO_CUBEMAP_ARRAY = 0x0 UNITY_NO_SCREENSPACE_SHADOWS = 0x0 UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS = 0x0 UNITY_PBS_USE_BRDF1 = 0x0 UNITY_PBS_USE_BRDF2 = 0x0 UNITY_PBS_USE_BRDF3 = 0x0 UNITY_NO_FULL_STANDARD_SHADER = 0x0 UNITY_SPECCUBE_BOX_PROJECTION = 0x0 UNITY_SPECCUBE_BLENDING = 0x0 UNITY_ENABLE_DETAIL_NORMALMAP = 0x0 SHADER_API_MOBILE = 0x0 SHADER_API_DESKTOP = 0x0 UNITY_HARDWARE_TIER1 = 0x0 UNITY_HARDWARE_TIER2 = 0x0 UNITY_HARDWARE_TIER3 = 0x0 UNITY_COLORSPACE_GAMMA = 0x0 UNITY_LIGHT_PROBE_PROXY_VOLUME = 0x0 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS = 0x0 UNITY_LIGHTMAP_DLDR_ENCODING = 0x0 UNITY_LIGHTMAP_RGBM_ENCODING = 0x0 UNITY_LIGHTMAP_FULL_HDR = 0x0 UNITY_VIRTUAL_TEXTURING = 0x0 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION = 0x0 UNITY_ASTC_NORMALMAP_ENCODING = 0x0 SHADER_API_GLES30 = 0x0 SHADER_API_GLES31 = 0x0 SHADER_API_GLES32 = 0x0 UNITY_UNIFIED_SHADER_PRECISION_MODEL = 0x0 UNITY_PLATFORM_SUPPORTS_WAVE_32 = 0x0 UNITY_PLATFORM_SUPPORTS_WAVE_64 = 0x0 UNITY_NEEDS_RENDERPASS_FBFETCH_FALLBACK = 0x0 UNITY_PLATFORM_SUPPORTS_DEPTH_FETCH = 0x0 === UnityEngine.Rendering.TextureDimension === value__ = 0x10 Unknown = 0x0 None = 0x0 Any = 0x0 Tex2D = 0x0 Tex3D = 0x0 Cube = 0x0 Tex2DArray = 0x0 CubeArray = 0x0 === UnityEngine.Rendering.CopyTextureSupport === value__ = 0x10 None = 0x0 Basic = 0x0 Copy3D = 0x0 DifferentTypes = 0x0 TextureToRT = 0x0 RTToTexture = 0x0 === UnityEngine.Rendering.ComputeQueueType === value__ = 0x10 Default = 0x0 Background = 0x0 Urgent = 0x0 === UnityEngine.Rendering.SinglePassStereoMode === value__ = 0x10 None = 0x0 SideBySide = 0x0 Instancing = 0x0 Multiview = 0x0 === UnityEngine.Rendering.FoveatedRenderingCaps === value__ = 0x10 None = 0x0 FoveationImage = 0x0 NonUniformRaster = 0x0 ModeChangeOnlyBeforeRenderTargetSet = 0x0 === UnityEngine.Rendering.FoveatedRenderingMode === value__ = 0x10 Disabled = 0x0 Enabled = 0x0 === UnityEngine.Rendering.CommandBufferExecutionFlags === value__ = 0x10 None = 0x0 AsyncCompute = 0x0 === UnityEngine.Rendering.RTClearFlags === value__ = 0x10 None = 0x0 Color = 0x0 Depth = 0x0 Stencil = 0x0 All = 0x0 DepthStencil = 0x0 ColorDepth = 0x0 ColorStencil = 0x0 === UnityEngine.Rendering.RenderTextureSubElement === value__ = 0x10 Color = 0x0 Depth = 0x0 Stencil = 0x0 Default = 0x0 === UnityEngine.Rendering.RenderingThreadingMode === value__ = 0x10 Direct = 0x0 SingleThreaded = 0x0 MultiThreaded = 0x0 LegacyJobified = 0x0 NativeGraphicsJobs = 0x0 NativeGraphicsJobsWithoutRenderThread = 0x0 NativeGraphicsJobsSplitThreading = 0x0 === UnityEngine.Rendering.CameraLateLatchMatrixType === value__ = 0x10 View = 0x0 InverseView = 0x0 ViewProjection = 0x0 InverseViewProjection = 0x0 === UnityEngine.Rendering.OpenGLESVersion === value__ = 0x10 None = 0x0 OpenGLES20 = 0x0 OpenGLES30 = 0x0 OpenGLES31 = 0x0 OpenGLES31AEP = 0x0 OpenGLES32 = 0x0 === UnityEngine.Rendering.SynchronisationStageFlags === value__ = 0x10 VertexProcessing = 0x0 PixelProcessing = 0x0 ComputeProcessing = 0x0 AllGPUOperations = 0x0 === UnityEngine.Rendering.GraphicsFenceType === value__ = 0x10 AsyncQueueSynchronisation = 0x0 CPUSynchronisation = 0x0 === UnityEngine.Rendering.GraphicsFence === m_Ptr = 0x10 m_Version = 0x18 m_FenceType = 0x1C TranslateSynchronizationStageToFlags = 0x2FCB780 (method) InitPostAllocation = 0x2FCB670 (method) IsFencePending = 0x2FCB720 (method) Validate = 0x2FCB790 (method) GetPlatformNotSupportedVersion = 0x2FCB620 (method) GetVersionNumber = 0x2FCB630 (method) === UnityEngine.Rendering.DefaultMaterialType === value__ = 0x10 Default = 0x0 Particle = 0x0 Line = 0x0 Terrain = 0x0 Sprite = 0x0 SpriteMask = 0x0 UGUI = 0x0 UGUI_Overdraw = 0x0 UGUI_ETC1Supported = 0x0 === UnityEngine.Rendering.DefaultShaderType === value__ = 0x10 Default = 0x0 AutodeskInteractive = 0x0 AutodeskInteractiveTransparent = 0x0 AutodeskInteractiveMasked = 0x0 TerrainDetailLit = 0x0 TerrainDetailGrass = 0x0 TerrainDetailGrassBillboard = 0x0 SpeedTree7 = 0x0 SpeedTree8 = 0x0 SpeedTree9 = 0x0 === UnityEngine.Rendering.GraphicsSettings === s_CurrentRenderPipelineGlobalSettings = 0x0 LightsUseLinearIntensity = 0x2FCC8E0 (method) LightsUseLinearIntensity = 0x2FCC950 (method) LightsUseColorTemperature = 0x2FCC910 (method) UseScriptableRenderPipelineBatching = 0x2FCC990 (method) HasShaderDefine = 0x2FCBE50 (method) HasShaderDefine = 0x2FCBE90 (method) INTERNAL_currentRenderPipeline = 0x2FCC490 (method) CurrentRenderPipeline = 0x2FCC6B0 (method) IsScriptableRenderPipelineEnabled = 0x2FCC860 (method) CurrentRenderPipelineAssetType = 0x2FCC5C0 (method) INTERNAL_defaultRenderPipeline = 0x2FCC540 (method) DefaultRenderPipeline = 0x2FCC750 (method) GetDefaultShader = 0x2FCBB10 (method) GetDefaultMaterial = 0x2FCB810 (method) Internal_GetSettingsForRenderPipeline = 0x2FCC080 (method) GetSettingsForRenderPipeline = 0x347A50 (method) Internal_GetCurrentRenderPipelineGlobalSettings = 0x2FCBF30 (method) TryGetCurrentRenderPipelineGlobalSettings = 0x2FCC290 (method) GetRenderPipelineSettings = 0x463590 (method) TryGetRenderPipelineSettings = 0x347700 (method) .cctor = 0x2FCC350 (method) === UnityEngine.Rendering.IRenderPipelineGraphicsSettings === Version = 0x3494D0 (method) IsAvailableInPlayerBuild = 0x554A00 (method) === UnityEngine.Rendering.SearchType === value__ = 0x10 ProjectPath = 0x0 BuiltinPath = 0x0 BuiltinExtraPath = 0x0 ShaderName = 0x0 === UnityEngine.Rendering.ResourcePathsBaseAttribute === .ctor = 0x520010 (method) === UnityEngine.Rendering.ResourcePathAttribute === .ctor = 0x520010 (method) === UnityEngine.Rendering.ResourcePathsAttribute === .ctor = 0x520010 (method) === UnityEngine.Rendering.ResourceFormattedPathsAttribute === .ctor = 0x520010 (method) === UnityEngine.Rendering.OnDemandRendering === m_RenderFrameInterval = 0x0 RenderFrameInterval = 0x2FCCAA0 (method) GetRenderFrameInterval = 0x2FCC9D0 (method) .cctor = 0x2FCCA60 (method) === BuildSettings === BuildFlags = 0x6044D0 (method) RelativeOrigin = 0x2B39CD0 (method) .ctor = 0x2FAF4D0 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Rendering.RayTracingAccelerationStructure === m_Ptr = 0x10 Dispose = 0x2FCCE00 (method) Dispose = 0x2FCCD90 (method) Destroy = 0x2FCCD50 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Rendering.CommandBuffer === ThrowOnSetRenderTarget = 0x0 m_Ptr = 0x10 RequestAsyncReadbackIntoNativeArray = 0x34C610 (method) RequestAsyncReadbackIntoNativeArray = 0x34C610 (method) RequestAsyncReadbackIntoNativeArray = 0x34C610 (method) RequestAsyncReadbackIntoNativeArray = 0x463590 (method) RequestAsyncReadbackIntoNativeArray = 0x463590 (method) RequestAsyncReadbackIntoNativeArray = 0x463590 (method) Internal_RequestAsyncReadback_1 = 0x2FBB780 (method) Internal_RequestAsyncReadback_2 = 0x2FBB8F0 (method) Internal_RequestAsyncReadback_3 = 0x2FBBA70 (method) Internal_RequestAsyncReadback_4 = 0x2FBBBF0 (method) Internal_RequestAsyncReadback_5 = 0x2FBBD70 (method) Internal_RequestAsyncReadback_6 = 0x2FBBF00 (method) Internal_RequestAsyncReadback_7 = 0x2FBC0A0 (method) Internal_RequestAsyncReadback_8 = 0x2FBC240 (method) Internal_RequestAsyncReadback_9 = 0x2FBC3B0 (method) SetInvertCulling = 0x2FC4850 (method) Internal_SetSinglePassStereo = 0x2FBEA50 (method) InitBuffer = 0x2FB8FE0 (method) CreateGPUFence_Internal = 0x2FB3D30 (method) WaitOnGPUFence_Internal = 0x2FC9D00 (method) ReleaseBuffer = 0x2FBF600 (method) SetComputeFloatParam = 0x2FC0860 (method) SetComputeIntParam = 0x2FC0B20 (method) SetComputeVectorParam = 0x2FC1F00 (method) SetComputeVectorArrayParam = 0x2FC1BA0 (method) SetComputeMatrixParam = 0x2FC13A0 (method) SetComputeMatrixArrayParam = 0x2FC10A0 (method) Internal_SetComputeFloats = 0x2FBC990 (method) Internal_SetComputeInts = 0x2FBCE60 (method) Internal_SetComputeTextureParam = 0x2FBD1F0 (method) Internal_SetComputeBufferParam = 0x2FBC530 (method) Internal_SetComputeGraphicsBufferHandleParam = 0x2FBCB70 (method) Internal_SetComputeGraphicsBufferParam = 0x2FBCCE0 (method) Internal_SetComputeConstantComputeBufferParam = 0x2FBC6B0 (method) Internal_SetComputeConstantGraphicsBufferParam = 0x2FBC820 (method) Internal_DispatchCompute = 0x2FB49C0 (method) Internal_DispatchComputeIndirect = 0x2FB9AC0 (method) Internal_DispatchComputeIndirectGraphicsBuffer = 0x2FB9950 (method) Internal_SetRayTracingComputeBufferParam = 0x2FBD500 (method) Internal_SetRayTracingGraphicsBufferParam = 0x2FBDDF0 (method) Internal_SetRayTracingGraphicsBufferHandleParam = 0x2FBDC90 (method) Internal_SetRayTracingConstantComputeBufferParam = 0x2FBD670 (method) Internal_SetRayTracingConstantGraphicsBufferParam = 0x2FBD7E0 (method) Internal_SetRayTracingTextureParam = 0x2FBE5E0 (method) Internal_SetRayTracingFloatParam = 0x2FBD950 (method) Internal_SetRayTracingIntParam = 0x2FBDF60 (method) Internal_SetRayTracingVectorParam = 0x2FBE920 (method) Internal_SetRayTracingVectorArrayParam = 0x2FBE740 (method) Internal_SetRayTracingMatrixParam = 0x2FBE480 (method) Internal_SetRayTracingMatrixArrayParam = 0x2FBE2A0 (method) Internal_SetRayTracingFloats = 0x2FBDAB0 (method) Internal_SetRayTracingInts = 0x2FBE0C0 (method) Internal_BuildRayTracingAccelerationStructure = 0x2FB9810 (method) Internal_SetRayTracingAccelerationStructure = 0x2FBD350 (method) Internal_SetComputeRayTracingAccelerationStructure = 0x2FBD040 (method) Internal_DispatchRays = 0x2FB9CA0 (method) CopyCounterValueCC = 0x2FB3570 (method) CopyCounterValueGC = 0x2FB37B0 (method) CopyCounterValueCG = 0x2FB3690 (method) CopyCounterValueGG = 0x2FB38D0 (method) Name = 0x2FC9E00 (method) Name = 0x2FC9FC0 (method) SizeInBytes = 0x2FC9F10 (method) Clear = 0x2FB33F0 (method) Internal_DrawMesh = 0x2FBA6A0 (method) Internal_DrawMultipleMeshes = 0x2FBA870 (method) Internal_DrawRenderer = 0x2FBB5F0 (method) Internal_DrawRendererList = 0x2FBB520 (method) Internal_DrawProcedural = 0x2FBB3C0 (method) Internal_DrawProceduralIndexed = 0x2FBAF00 (method) Internal_DrawProceduralIndirect = 0x2FBB230 (method) Internal_DrawProceduralIndexedIndirect = 0x2FBAD50 (method) Internal_DrawProceduralIndirectGraphicsBuffer = 0x2FBB0A0 (method) Internal_DrawProceduralIndexedIndirectGraphicsBuffer = 0x2FBABA0 (method) Internal_DrawMeshInstanced = 0x2FBA470 (method) Internal_DrawMeshInstancedProcedural = 0x2FBA2F0 (method) Internal_DrawMeshInstancedIndirect = 0x2FBA140 (method) Internal_DrawMeshInstancedIndirectGraphicsBuffer = 0x2FB9F90 (method) Internal_DrawOcclusionMesh = 0x2FBAAD0 (method) SetRandomWriteTarget_Texture = 0x2FC4F10 (method) SetRandomWriteTarget_GraphicsBuffer = 0x2FC4E20 (method) ClearRandomWriteTargets = 0x2FB2A80 (method) SetViewport = 0x2FC93C0 (method) EnableScissorRect = 0x2FB85C0 (method) DisableScissorRect = 0x2FB44A0 (method) CopyTexture_Internal = 0x2FB39F0 (method) Blit_Texture = 0x2FB2320 (method) Blit_Identifier = 0x2FB21A0 (method) GetTemporaryRTWithDescriptor = 0x2FB8D80 (method) GetTemporaryRT = 0x2FB8E90 (method) GetTemporaryRT = 0x2FB8E00 (method) ReleaseTemporaryRT = 0x2FBF6A0 (method) ClearRenderTarget = 0x2FB30F0 (method) ClearRenderTarget = 0x2FB31E0 (method) ClearRenderTarget = 0x2FB2FF0 (method) ClearRenderTarget = 0x2FB32D0 (method) ClearRenderTarget = 0x2FB2D50 (method) SetGlobalFloat = 0x2FC30B0 (method) SetGlobalInt = 0x2FC32E0 (method) SetGlobalInteger = 0x2FC3430 (method) SetGlobalVector = 0x2FC46F0 (method) SetGlobalColor = 0x2FC2510 (method) SetGlobalMatrix = 0x2FC3BD0 (method) EnableShaderKeyword = 0x2FB8670 (method) EnableGlobalKeyword = 0x2FB81E0 (method) EnableMaterialKeyword = 0x2FB84A0 (method) EnableComputeKeyword = 0x2FB80C0 (method) EnableKeyword = 0x2FB8240 (method) EnableKeyword = 0x2FB8370 (method) EnableKeyword = 0x2FB82A0 (method) DisableShaderKeyword = 0x2FB4550 (method) DisableGlobalKeyword = 0x2FB40D0 (method) DisableMaterialKeyword = 0x2FB4390 (method) DisableComputeKeyword = 0x2FB3FB0 (method) DisableKeyword = 0x2FB42D0 (method) DisableKeyword = 0x2FB4130 (method) DisableKeyword = 0x2FB4200 (method) SetGlobalKeyword = 0x2FC3500 (method) SetMaterialKeyword = 0x2FC4CE0 (method) SetComputeKeyword = 0x2FC0DE0 (method) SetKeyword = 0x2FC49A0 (method) SetKeyword = 0x2FC4A10 (method) SetKeyword = 0x2FC48B0 (method) SetViewProjectionMatrices = 0x2FC9300 (method) SetGlobalDepthBias = 0x2FC29D0 (method) SetExecutionFlags = 0x2FC2130 (method) ValidateAgainstExecutionFlags = 0x2FC97F0 (method) SetGlobalFloatArrayListImpl = 0x2FC2AA0 (method) SetGlobalVectorArrayListImpl = 0x2FC4050 (method) SetGlobalMatrixArrayListImpl = 0x2FC35C0 (method) SetGlobalFloatArray = 0x2FC2B60 (method) SetGlobalVectorArray = 0x2FC4260 (method) SetGlobalMatrixArray = 0x2FC3A50 (method) SetLateLatchProjectionMatrices = 0x2FC4B50 (method) MarkLateLatchMatrixShaderPropertyID = 0x2FBF410 (method) UnmarkLateLatchMatrix = 0x2FC9740 (method) SetGlobalTexture_Impl = 0x2FC3D40 (method) SetGlobalBufferInternal = 0x2FC2280 (method) SetGlobalGraphicsBufferInternal = 0x2FC23A0 (method) SetShadowSamplingMode_Impl = 0x2FC9170 (method) IssuePluginEventInternal = 0x2FBF290 (method) BeginSample = 0x2FB1F80 (method) EndSample = 0x2FB8AC0 (method) BeginSample = 0x2FB1E70 (method) EndSample = 0x2FB89B0 (method) BeginSample_CustomSampler = 0x2FB1E70 (method) EndSample_CustomSampler = 0x2FB89B0 (method) IssuePluginEventAndDataInternal = 0x2FBF090 (method) IssuePluginCustomBlitInternal = 0x2FBEC60 (method) IssuePluginCustomTextureUpdateInternal = 0x2FBEE40 (method) SetGlobalConstantBufferInternal = 0x2FC2680 (method) SetGlobalConstantGraphicsBufferInternal = 0x2FC2720 (method) IncrementUpdateCount = 0x2FB8F80 (method) SetInstanceMultiplier = 0x2FC47A0 (method) SetFoveatedRenderingMode = 0x2FC21D0 (method) SetWireframe = 0x2FC9470 (method) ConfigureFoveatedRendering = 0x2FB34A0 (method) CheckThrowOnSetRenderTarget = 0x2FB29B0 (method) SetRenderTarget = 0x2FC7C80 (method) SetRenderTarget = 0x2FC8770 (method) SetRenderTarget = 0x2FC6CD0 (method) SetRenderTarget = 0x2FC7D70 (method) SetRenderTarget = 0x2FC8CE0 (method) SetRenderTarget = 0x2FC8500 (method) SetRenderTarget = 0x2FC8B90 (method) SetRenderTarget = 0x2FC6E40 (method) SetRenderTarget = 0x2FC7490 (method) SetRenderTarget = 0x2FC88D0 (method) SetRenderTarget = 0x2FC72E0 (method) SetRenderTarget = 0x2FC8EE0 (method) SetRenderTarget = 0x2FC7080 (method) SetRenderTarget = 0x2FC7F50 (method) SetRenderTarget = 0x2FC76D0 (method) ClearRenderTargetSingle_Internal = 0x2FB2CD0 (method) ClearRenderTargetMulti_Internal = 0x2FB2B40 (method) SetRenderTargetSingle_Internal = 0x2FC6C40 (method) SetRenderTargetColorDepth_Internal = 0x2FC65E0 (method) SetRenderTargetMulti_Internal = 0x2FC69A0 (method) SetRenderTargetColorDepthSubtarget = 0x2FC64B0 (method) SetRenderTargetMultiSubtarget = 0x2FC66F0 (method) SetBufferData = 0x2FBFFA0 (method) SetBufferData = 0x349710 (method) SetBufferData = 0x463590 (method) SetBufferData = 0x2FBFC50 (method) SetBufferData = 0x463590 (method) SetBufferCounterValue = 0x2FB9070 (method) InternalSetComputeBufferNativeData = 0x2FB9300 (method) InternalSetComputeBufferData = 0x2FB91B0 (method) InternalSetComputeBufferCounterValue = 0x2FB9070 (method) SetBufferData = 0x2FBFA50 (method) SetBufferData = 0x349710 (method) SetBufferData = 0x463590 (method) SetBufferData = 0x2FBF700 (method) SetBufferData = 0x463590 (method) SetBufferCounterValue = 0x2FB9440 (method) InternalSetGraphicsBufferNativeData = 0x2FB96D0 (method) InternalSetGraphicsBufferData = 0x2FB9580 (method) InternalSetGraphicsBufferCounterValue = 0x2FB9440 (method) BeginRenderPass_Internal = 0x2FB1AA0 (method) BeginRenderPass = 0x2FB1CB0 (method) NextSubPass_Internal = 0x2FBF4C0 (method) NextSubPass = 0x2FBF520 (method) EndRenderPass_Internal = 0x2FB8860 (method) EndRenderPass = 0x2FB88C0 (method) SetupCameraProperties_Internal = 0x2FC9520 (method) SetupCameraProperties = 0x2FC95F0 (method) InvokeOnRenderObjectCallbacks_Internal = 0x2FBEAF0 (method) InvokeOnRenderObjectCallbacks = 0x2FBEB50 (method) Finalize = 0x2FB8C70 (method) Dispose = 0x2FB4AC0 (method) Dispose = 0x2FB4B60 (method) .ctor = 0x2FC9D70 (method) Release = 0x2FB4AC0 (method) CreateAsyncGraphicsFence = 0x2FB3B50 (method) CreateGraphicsFence = 0x2FB3DA0 (method) WaitOnAsyncGraphicsFence = 0x2FC9860 (method) WaitOnAsyncGraphicsFence = 0x2FC99F0 (method) WaitOnAsyncGraphicsFence = 0x2FC9B90 (method) SetComputeFloatParam = 0x2FC0950 (method) SetComputeIntParam = 0x2FC0C10 (method) SetComputeVectorParam = 0x2FC1FF0 (method) SetComputeVectorArrayParam = 0x2FC1D10 (method) SetComputeMatrixParam = 0x2FC1280 (method) SetComputeMatrixArrayParam = 0x2FC0F20 (method) SetComputeFloatParams = 0x2FC0A60 (method) SetComputeFloatParams = 0x2FC0A50 (method) SetComputeIntParams = 0x2FC0D10 (method) SetComputeIntParams = 0x2FC0D60 (method) SetComputeTextureParam = 0x2FC17E0 (method) SetComputeTextureParam = 0x2FC16D0 (method) SetComputeTextureParam = 0x2FC1490 (method) SetComputeTextureParam = 0x2FC1A20 (method) SetComputeTextureParam = 0x2FC15B0 (method) SetComputeTextureParam = 0x2FC1900 (method) SetComputeBufferParam = 0x2FBC530 (method) SetComputeBufferParam = 0x2FC02A0 (method) SetComputeBufferParam = 0x2FC01A0 (method) SetComputeBufferParam = 0x2FC03B0 (method) SetComputeBufferParam = 0x2FBCCE0 (method) SetComputeBufferParam = 0x2FC04C0 (method) SetComputeConstantBufferParam = 0x2FBC6B0 (method) SetComputeConstantBufferParam = 0x2FC06E0 (method) SetComputeConstantBufferParam = 0x2FBC820 (method) SetComputeConstantBufferParam = 0x2FC05D0 (method) DispatchCompute = 0x2FB49C0 (method) DispatchCompute = 0x2FB4860 (method) DispatchCompute = 0x2FB4700 (method) BuildRayTracingAccelerationStructure = 0x2FB2760 (method) BuildRayTracingAccelerationStructure = 0x2FB28A0 (method) SetRayTracingAccelerationStructure = 0x2FC5350 (method) SetRayTracingAccelerationStructure = 0x2FBD350 (method) SetRayTracingAccelerationStructure = 0x2FC5200 (method) SetRayTracingAccelerationStructure = 0x2FBD040 (method) SetRayTracingBufferParam = 0x2FC5690 (method) SetRayTracingBufferParam = 0x2FBD500 (method) SetRayTracingBufferParam = 0x2FC5490 (method) SetRayTracingBufferParam = 0x2FBDDF0 (method) SetRayTracingBufferParam = 0x2FC55A0 (method) SetRayTracingBufferParam = 0x2FC57A0 (method) SetRayTracingConstantBufferParam = 0x2FBD670 (method) SetRayTracingConstantBufferParam = 0x2FC5890 (method) SetRayTracingConstantBufferParam = 0x2FBD7E0 (method) SetRayTracingConstantBufferParam = 0x2FC59A0 (method) SetRayTracingTextureParam = 0x2FC60F0 (method) SetRayTracingTextureParam = 0x2FC6000 (method) SetRayTracingFloatParam = 0x2FC5AB0 (method) SetRayTracingFloatParam = 0x2FBD950 (method) SetRayTracingFloatParams = 0x2FC5BB0 (method) SetRayTracingFloatParams = 0x2FC5C00 (method) SetRayTracingIntParam = 0x2FC5C10 (method) SetRayTracingIntParam = 0x2FBDF60 (method) SetRayTracingIntParams = 0x2FC5D20 (method) SetRayTracingIntParams = 0x2FC5D10 (method) SetRayTracingVectorParam = 0x2FC6340 (method) SetRayTracingVectorParam = 0x2FC6250 (method) SetRayTracingVectorArrayParam = 0x2FC6200 (method) SetRayTracingVectorArrayParam = 0x2FC61F0 (method) SetRayTracingMatrixParam = 0x2FC5EE0 (method) SetRayTracingMatrixParam = 0x2FC5DD0 (method) SetRayTracingMatrixArrayParam = 0x2FC5D70 (method) SetRayTracingMatrixArrayParam = 0x2FC5DC0 (method) DispatchRays = 0x2FB4AB0 (method) DrawMesh = 0x2FB5F30 (method) DrawMesh = 0x2FB5E60 (method) DrawMesh = 0x2FB5E00 (method) DrawMesh = 0x2FB5ED0 (method) DrawMultipleMeshes = 0x2FB62C0 (method) DrawRenderer = 0x2FB7D40 (method) DrawRenderer = 0x2FB8010 (method) DrawRenderer = 0x2FB8030 (method) DrawRendererList = 0x2FB7CD0 (method) DrawProcedural = 0x2FB7830 (method) DrawProcedural = 0x2FB7630 (method) DrawProcedural = 0x2FB7AD0 (method) DrawProcedural = 0x2FB7370 (method) DrawProcedural = 0x2FB75B0 (method) DrawProcedural = 0x2FB7A50 (method) DrawProceduralIndirect = 0x2FB6510 (method) DrawProceduralIndirect = 0x2FB7300 (method) DrawProceduralIndirect = 0x2FB6AE0 (method) DrawProceduralIndirect = 0x2FB67F0 (method) DrawProceduralIndirect = 0x2FB6EB0 (method) DrawProceduralIndirect = 0x2FB6F30 (method) DrawProceduralIndirect = 0x2FB6FB0 (method) DrawProceduralIndirect = 0x2FB6E40 (method) DrawProceduralIndirect = 0x2FB7290 (method) DrawProceduralIndirect = 0x2FB6B50 (method) DrawProceduralIndirect = 0x2FB6410 (method) DrawProceduralIndirect = 0x2FB6490 (method) DrawMeshInstanced = 0x2FB5870 (method) DrawMeshInstanced = 0x2FB5830 (method) DrawMeshInstanced = 0x2FB57E0 (method) DrawMeshInstancedProcedural = 0x2FB5440 (method) DrawMeshInstancedIndirect = 0x2FB5040 (method) DrawMeshInstancedIndirect = 0x2FB4F80 (method) DrawMeshInstancedIndirect = 0x2FB5400 (method) DrawMeshInstancedIndirect = 0x2FB4BC0 (method) DrawMeshInstancedIndirect = 0x2FB5000 (method) DrawMeshInstancedIndirect = 0x2FB4FC0 (method) DrawOcclusionMesh = 0x2FB63B0 (method) SetRandomWriteTarget = 0x2FC5060 (method) SetRandomWriteTarget = 0x2FC5120 (method) SetRandomWriteTarget = 0x2FC4F80 (method) CopyCounterValue = 0x2FB3570 (method) CopyCounterValue = 0x2FB37B0 (method) CopyCounterValue = 0x2FB3690 (method) CopyCounterValue = 0x2FB38D0 (method) CopyTexture = 0x2FB3A80 (method) Blit = 0x2FB2460 (method) Blit = 0x2FB25F0 (method) SetGlobalFloat = 0x2FC3120 (method) SetGlobalInt = 0x2FC3250 (method) SetGlobalInteger = 0x2FC33A0 (method) SetGlobalVector = 0x2FC4660 (method) SetGlobalColor = 0x2FC2580 (method) SetGlobalMatrix = 0x2FC3C40 (method) SetGlobalFloatArray = 0x2FC2F10 (method) SetGlobalFloatArray = 0x2FC2DD0 (method) SetGlobalFloatArray = 0x2FC2C90 (method) SetGlobalVectorArray = 0x2FC4110 (method) SetGlobalVectorArray = 0x2FC4390 (method) SetGlobalVectorArray = 0x2FC44D0 (method) SetGlobalMatrixArray = 0x2FC37C0 (method) SetGlobalMatrixArray = 0x2FC3910 (method) SetGlobalMatrixArray = 0x2FC3680 (method) SetGlobalTexture = 0x2FC3F60 (method) SetGlobalTexture = 0x2FC3E40 (method) SetGlobalTexture = 0x2FC3EB0 (method) SetGlobalTexture = 0x2FC3DC0 (method) SetGlobalBuffer = 0x2FC2300 (method) SetGlobalBuffer = 0x2FC2280 (method) SetGlobalBuffer = 0x2FC2420 (method) SetGlobalBuffer = 0x2FC23A0 (method) SetGlobalConstantBuffer = 0x2FC2680 (method) SetGlobalConstantBuffer = 0x2FC27C0 (method) SetGlobalConstantBuffer = 0x2FC2720 (method) SetGlobalConstantBuffer = 0x2FC2860 (method) SetShadowSamplingMode = 0x2FC91E0 (method) SetSinglePassStereo = 0x2FBEA50 (method) IssuePluginEvent = 0x2FBF300 (method) IssuePluginEventAndData = 0x2FBF110 (method) IssuePluginCustomBlit = 0x2FBECE0 (method) IssuePluginCustomTextureUpdateV2 = 0x2FBEF10 (method) === UnityEngine.Rendering.CommandBufferExtensions === Internal_SwitchIntoFastMemory = 0x2FB16C0 (method) Internal_SwitchOutOfFastMemory = 0x2FB17F0 (method) SwitchIntoFastMemory = 0x2FB18B0 (method) SwitchOutOfFastMemory = 0x2FB1980 (method) === UnityEngine.Rendering.RenderPipelineGraphicsSettingsCollection === m_List = 0x10 SettingsList = 0x53E8F0 (method) .ctor = 0x2FCCE90 (method) === UnityEngine.Rendering.RenderPipelineGraphicsSettingsExtensions === SetValueAndNotify = 0x463590 (method) === UnityEngine.Rendering.RecreatePipelineOnChangeAttribute === .ctor = 0x520010 (method) === SupportedMode === value__ = 0x10 Unsupported = 0x0 Supported = 0x0 SupportedByBaseClass = 0x0 === UnityEngine.Rendering.SupportedOnRenderPipelineAttribute === k_DefaultRenderPipelineAsset = 0x0 RenderPipelineTypes = 0x53E8F0 (method) .ctor = 0x2FCE1A0 (method) .ctor = 0x2FCDEA0 (method) GetSupportedMode = 0x2FCDA30 (method) GetSupportedMode = 0x2FCDBC0 (method) IsTypeSupportedOnRenderPipeline = 0x2FCDD20 (method) .cctor = 0x2FCDD90 (method) === UnityEngine.Rendering.Watermark === IsVisible = 0x2FCF050 (method) === UnityEngine.Rendering.SphericalHarmonicsL2 === shr0 = 0x10 shr1 = 0x14 shr2 = 0x18 shr3 = 0x1C shr4 = 0x20 shr5 = 0x24 shr6 = 0x28 shr7 = 0x2C shr8 = 0x30 shg0 = 0x34 shg1 = 0x38 shg2 = 0x3C shg3 = 0x40 shg4 = 0x44 shg5 = 0x48 shg6 = 0x4C shg7 = 0x50 shg8 = 0x54 shb0 = 0x58 shb1 = 0x5C shb2 = 0x60 shb3 = 0x64 shb4 = 0x68 shb5 = 0x6C shb6 = 0x70 shb7 = 0x74 shb8 = 0x78 Item = 0x2FCD350 (method) Item = 0x2FCD830 (method) GetHashCode = 0x2FCD180 (method) Equals = 0x2FCCF60 (method) Equals = 0x2FCD0C0 (method) Op_Equality = 0x2FCD550 (method) Op_Inequality = 0x2FCD770 (method) === UnityEngine.Rendering.BatchID === Null = 0x0 value = 0x10 GetHashCode = 0x2F2D7A0 (method) Equals = 0x2FADDF0 (method) Equals = 0x2F2D710 (method) .cctor = 0x2FADE90 (method) === UnityEngine.Rendering.BatchMaterialID === Null = 0x0 value = 0x10 GetHashCode = 0x2F2D7A0 (method) Equals = 0x2FADED0 (method) Equals = 0x2F2D710 (method) Op_Equality = 0x2FADFB0 (method) .cctor = 0x2FADF70 (method) === UnityEngine.Rendering.BatchMeshID === Null = 0x0 value = 0x10 GetHashCode = 0x2F2D7A0 (method) Equals = 0x2FAE000 (method) Equals = 0x2F2D710 (method) Op_Equality = 0x2FAE0E0 (method) .cctor = 0x2FAE0A0 (method) === UnityEngine.Rendering.BatchDrawCommandType === value__ = 0x10 Direct = 0x0 Indirect = 0x0 Procedural = 0x0 ProceduralIndirect = 0x0 === UnityEngine.Rendering.BatchDrawCommandFlags === value__ = 0x10 None = 0x0 FlipWinding = 0x0 HasMotion = 0x0 IsLightMapped = 0x0 HasSortingPosition = 0x0 LODCrossFadeKeyword = 0x0 LODCrossFadeValuePacked = 0x0 LODCrossFade = 0x0 UseLegacyLightmapsKeyword = 0x0 === UnityEngine.Rendering.BatchCullingFlags === value__ = 0x10 None = 0x0 CullLightmappedShadowCasters = 0x0 === UnityEngine.Rendering.BatchCullingViewType === value__ = 0x10 Unknown = 0x0 Camera = 0x0 Light = 0x0 Picking = 0x0 SelectionOutline = 0x0 Filtering = 0x0 === UnityEngine.Rendering.BatchCullingProjectionType === value__ = 0x10 Unknown = 0x0 Perspective = 0x0 Orthographic = 0x0 === UnityEngine.Rendering.BatchBufferTarget === value__ = 0x10 Unknown = 0x0 UnsupportedByUnderlyingGraphicsApi = 0x0 RawBuffer = 0x0 ConstantBuffer = 0x0 === UnityEngine.Rendering.BatchPackedCullingViewID === handle = 0x10 GetHashCode = 0x2FAE1C0 (method) Equals = 0x1305D50 (method) Equals = 0x2FAE130 (method) GetInstanceID = 0x130B140 (method) === UnityEngine.Rendering.BatchDrawCommand === flags = 0x10 batchID = 0x14 materialID = 0x18 splitVisibilityMask = 0x1C lightmapIndex = 0x1E sortingPosition = 0x20 visibleOffset = 0x24 visibleCount = 0x28 meshID = 0x2C submeshIndex = 0x30 unusedPadding2 = 0x32 === UnityEngine.Rendering.BatchDrawCommandIndirect === flags = 0x10 batchID = 0x14 materialID = 0x18 splitVisibilityMask = 0x1C lightmapIndex = 0x1E sortingPosition = 0x20 visibleOffset = 0x24 meshID = 0x28 topology = 0x2C visibleInstancesBufferHandle = 0x30 visibleInstancesBufferWindowOffset = 0x34 visibleInstancesBufferWindowSizeBytes = 0x38 indirectArgsBufferHandle = 0x3C indirectArgsBufferOffset = 0x40 === UnityEngine.Rendering.BatchDrawCommandProcedural === flags = 0x10 batchID = 0x14 materialID = 0x18 splitVisibilityMask = 0x1C lightmapIndex = 0x1E sortingPosition = 0x20 visibleOffset = 0x24 visibleCount = 0x28 topology = 0x2C indexBufferHandle = 0x30 baseVertex = 0x34 indexOffsetBytes = 0x38 elementCount = 0x3C === UnityEngine.Rendering.BatchDrawCommandProceduralIndirect === flags = 0x10 batchID = 0x14 materialID = 0x18 splitVisibilityMask = 0x1C lightmapIndex = 0x1E sortingPosition = 0x20 visibleOffset = 0x24 topology = 0x28 indexBufferHandle = 0x2C visibleInstancesBufferHandle = 0x30 visibleInstancesBufferWindowOffset = 0x34 visibleInstancesBufferWindowSizeBytes = 0x38 indirectArgsBufferHandle = 0x3C indirectArgsBufferOffset = 0x40 === UnityEngine.Rendering.BatchFilterSettings === renderingLayerMask = 0x10 rendererPriority = 0x14 m_sceneCullingMask = 0x18 layer = 0x20 m_batchLayer = 0x21 m_motionMode = 0x22 m_shadowMode = 0x23 m_receiveShadows = 0x24 m_staticShadowCaster = 0x25 m_allDepthSorted = 0x26 m_isSceneCullingMaskSet = 0x27 BatchLayer = 0x51FEB0 (method) MotionMode = 0x1F84D00 (method) ShadowCastingMode = 0x2FADDD0 (method) ReceiveShadows = 0x2FADDC0 (method) StaticShadowCaster = 0x2FADDE0 (method) AllDepthSorted = 0x2FADDB0 (method) === UnityEngine.Rendering.BatchDrawRange === drawCommandsType = 0x10 drawCommandsBegin = 0x14 drawCommandsCount = 0x18 filterSettings = 0x20 === UnityEngine.Rendering.BatchCullingOutputDrawCommands === drawCommands = 0x10 indirectDrawCommands = 0x18 proceduralDrawCommands = 0x20 proceduralIndirectDrawCommands = 0x28 visibleInstances = 0x30 drawRanges = 0x38 instanceSortingPositions = 0x40 drawCommandPickingInstanceIDs = 0x48 drawCommandCount = 0x50 indirectDrawCommandCount = 0x54 proceduralDrawCommandCount = 0x58 proceduralIndirectDrawCommandCount = 0x5C visibleInstanceCount = 0x60 drawRangeCount = 0x64 instanceSortingPositionFloatCount = 0x68 === UnityEngine.Rendering.MetadataValue === NameID = 0x10 Value = 0x14 === UnityEngine.Rendering.CullingSplit === sphereCenter = 0x10 sphereRadius = 0x1C cullingPlaneOffset = 0x20 cullingPlaneCount = 0x24 cascadeBlendCullingFactor = 0x28 nearPlane = 0x2C cullingMatrix = 0x30 === UnityEngine.Rendering.BatchCullingContext === cullingPlanes = 0x10 cullingSplits = 0x20 lodParameters = 0x30 localToWorldMatrix = 0x4C viewType = 0x8C projectionType = 0x90 cullingFlags = 0x94 viewID = 0x98 cullingLayerMask = 0xA0 sceneCullingMask = 0xA8 splitExclusionMask = 0xB0 isOrthographic = 0xB2 receiverPlaneOffset = 0xB4 receiverPlaneCount = 0xB8 occlusionBuffer = 0xC0 .ctor = 0x2FADCF0 (method) === UnityEngine.Rendering.BatchCullingOutput === drawCommands = 0x10 customCullingResult = 0x20 === UnityEngine.Rendering.BatchRendererCullingOutput === cullingJobsFence = 0x10 localToWorldMatrix = 0x20 cullingPlanes = 0x60 cullingPlaneCount = 0x68 receiverPlaneOffset = 0x6C receiverPlaneCount = 0x70 cullingSplits = 0x78 cullingSplitCount = 0x80 viewType = 0x84 projectionType = 0x88 cullingFlags = 0x8C viewID = 0x90 cullingLayerMask = 0x98 splitExclusionMask = 0x9C sceneCullingMask = 0xA0 drawCommands = 0xA8 brgId = 0xB0 occlusionBuffer = 0xB8 customCullingResult = 0xC0 === UnityEngine.Rendering.BatchRendererGroupCreateInfo === cullingCallback = 0x10 finishedCullingCallback = 0x18 userContext = 0x20 === OnPerformCulling === .ctor = 0x2FCCBF0 (method) Invoke = 0x2FCCAF0 (method) === OnFinishedCulling === .ctor = 0x18CD8D0 (method) Invoke = 0x520290 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Rendering.BatchRendererGroup === m_GroupHandle = 0x10 m_PerformCulling = 0x18 m_FinishedCulling = 0x20 .ctor = 0x2FAEF50 (method) Dispose = 0x2FAE460 (method) AddDrawCommandBatch = 0x2FAE330 (method) AddBatch = 0x2FAE1D0 (method) RemoveDrawCommandBatch = 0x2FAED90 (method) RemoveBatch = 0x2FAECE0 (method) RegisterMaterials = 0x2FAEA00 (method) UnregisterMaterial = 0x2FAEE40 (method) RegisterMeshes = 0x2FAEBA0 (method) UnregisterMesh = 0x2FAEEF0 (method) GetBufferTarget = 0x2FAE4B0 (method) BufferTarget = 0x2FAE4B0 (method) Create = 0x2FAE3D0 (method) Destroy = 0x2FAE420 (method) InvokeOnPerformCulling = 0x2FAE540 (method) InvokeOnFinishedCulling = 0x2FAE4E0 (method) OcclusionTestAABB = 0x2FAE950 (method) === UnityEngine.Rendering.GPUDrivenLODGroupDataCallback === .ctor = 0x540580 (method) Invoke = 0x520290 (method) === UnityEngine.Rendering.GPUDrivenLODGroupDataNativeCallback === .ctor = 0x217F5F0 (method) Invoke = 0x544C30 (method) === UnityEngine.Rendering.GPUDrivenRendererDataCallback === .ctor = 0x2472A10 (method) Invoke = 0x73E470 (method) === UnityEngine.Rendering.GPUDrivenRendererDataNativeCallback === .ctor = 0x2473110 (method) Invoke = 0x7F9CC0 (method) === UnityEngine.Rendering.GPUDrivenCallbacks === InvokeGPUDrivenLODGroupDataNativeCallback = 0x2FCA280 (method) InvokeGPUDrivenRendererDataNativeCallback = 0x2FCA2B0 (method) === BindingsMarshaller === ConvertToNative = 0xBEC680 (method) === UnityEngine.Rendering.GPUDrivenProcessor === m_Ptr = 0x10 s_NativeRendererCallback = 0x0 s_NativeLODGroupCallback = 0x8 ScratchMeshes = 0x520140 (method) ScratchMeshes = 0x51FB70 (method) ScratchMaterials = 0x526D40 (method) ScratchMaterials = 0x526D60 (method) .ctor = 0x2FCB420 (method) Finalize = 0x2FCB0E0 (method) Dispose = 0x2FCAC90 (method) Destroy = 0x2FCA7C0 (method) Internal_Create = 0x2FCB140 (method) Internal_Destroy = 0x2FCB170 (method) EnableGPUDrivenRenderingAndDispatchRendererData = 0x2FCAD90 (method) EnableGPUDrivenRenderingAndDispatchRendererData = 0x2FCAEE0 (method) DisableGPUDrivenRendering = 0x2FCA8A0 (method) DispatchLODGroupData = 0x2FCAA10 (method) DispatchLODGroupData = 0x2FCAB30 (method) EnablePartialRendering = 0x2FCB580 (method) ClearMaterialFilters = 0x2FCA730 (method) ClassifyMaterialsImpl = 0x2FCA400 (method) ClassifyMaterials = 0x2FCA5C0 (method) .cctor = 0x2FCB1B0 (method) === UnityEngine.Rendering.GPUDrivenRendererEditorData === sceneCullingMask = 0x10 === UnityEngine.Rendering.GPUDrivenRendererGroupDataNative === rendererGroupID = 0x10 localBounds = 0x18 lightmapScaleOffset = 0x20 gameObjectLayer = 0x28 renderingLayerMask = 0x30 lodGroupID = 0x38 motionVecGenMode = 0x40 packedRendererData = 0x48 rendererPriority = 0x50 meshIndex = 0x58 subMeshStartIndex = 0x60 materialsOffset = 0x68 materialsCount = 0x70 instancesOffset = 0x78 instancesCount = 0x80 editorData = 0x88 rendererGroupCount = 0x90 invalidRendererGroupID = 0x98 invalidRendererGroupIDCount = 0xA0 localToWorldMatrix = 0xA8 prevLocalToWorldMatrix = 0xB0 rendererGroupIndex = 0xB8 instanceCount = 0xC0 meshID = 0xC8 subMeshCount = 0xD0 subMeshDescOffset = 0xD8 meshCount = 0xE0 subMeshDesc = 0xE8 subMeshDescCount = 0xF0 materialIndex = 0xF8 materialIndexCount = 0x100 materialID = 0x108 packedMaterialData = 0x110 materialFilterFlags = 0x118 materialCount = 0x120 === UnityEngine.Rendering.GPUDrivenLODGroupDataNative === lodGroupID = 0x10 lodOffset = 0x18 lodCount = 0x20 fadeMode = 0x28 worldSpaceReferencePoint = 0x30 worldSpaceSize = 0x38 renderersCount = 0x40 lastLODIsBillboard = 0x48 forceLODMask = 0x50 lodGroupCount = 0x58 invalidLODGroupID = 0x60 invalidLODGroupCount = 0x68 lodRenderersCount = 0x70 lodScreenRelativeTransitionHeight = 0x78 lodFadeTransitionWidth = 0x80 lodDataCount = 0x88 === UnityEngine.Rendering.GPUDrivenPackedRendererData === data = 0x10 StaticShadowCaster = 0x2FCA300 (method) LodMask = 0x2FCA350 (method) ShadowCastingMode = 0x2FCA370 (method) LightProbeUsage = 0x2FCA340 (method) MotionVecGenMode = 0x2FCA360 (method) IsPartOfStaticBatch = 0x2FCA330 (method) HasTree = 0x2FCA320 (method) SmallMeshCulling = 0x2FCA380 (method) .ctor = 0x7F3A00 (method) === UnityEngine.Rendering.GPUDrivenPackedMaterialData === data = 0x10 IsTransparent = 0x2FCA310 (method) IsMotionVectorsPassEnabled = 0x2FCA300 (method) IsIndirectSupported = 0x2FCA2F0 (method) .ctor = 0x7F3A00 (method) Equals = 0x2FCA2E0 (method) === UnityEngine.Rendering.GPUDrivenRendererGroupData === rendererGroupID = 0x10 localBounds = 0x20 lightmapScaleOffset = 0x30 gameObjectLayer = 0x40 renderingLayerMask = 0x50 lodGroupID = 0x60 lightmapIndex = 0x70 packedRendererData = 0x80 rendererPriority = 0x90 meshIndex = 0xA0 subMeshStartIndex = 0xB0 materialsOffset = 0xC0 materialsCount = 0xD0 instancesOffset = 0xE0 instancesCount = 0xF0 editorData = 0x100 invalidRendererGroupID = 0x110 localToWorldMatrix = 0x120 prevLocalToWorldMatrix = 0x130 rendererGroupIndex = 0x140 meshID = 0x150 subMeshCount = 0x160 subMeshDescOffset = 0x170 subMeshDesc = 0x180 materialIndex = 0x190 materialID = 0x1A0 packedMaterialData = 0x1B0 materialFilterFlags = 0x1C0 === UnityEngine.Rendering.GPUDrivenLODGroupData === lodGroupID = 0x10 lodOffset = 0x20 lodCount = 0x30 fadeMode = 0x40 worldSpaceReferencePoint = 0x50 worldSpaceSize = 0x60 renderersCount = 0x70 lastLODIsBillboard = 0x80 forceLODMask = 0x90 invalidLODGroupID = 0xA0 lodRenderersCount = 0xB0 lodScreenRelativeTransitionHeight = 0xC0 lodFadeTransitionWidth = 0xD0 === UnityEngine.Rendering.AttachmentDescriptor === m_LoadAction = 0x10 m_StoreAction = 0x14 m_Format = 0x18 m_LoadStoreTarget = 0x20 m_ResolveTarget = 0x48 m_ClearColor = 0x70 m_ClearDepth = 0x80 m_ClearStencil = 0x84 LoadAction = 0x6044D0 (method) StoreAction = 0x7EEE20 (method) GraphicsFormat = 0xFEAC50 (method) LoadStoreTarget = 0x2FAD8A0 (method) LoadStoreTarget = 0x2FAD940 (method) ResolveTarget = 0x2FAD960 (method) ClearColor = 0x2D83390 (method) ClearDepth = 0x2FAD930 (method) ClearStencil = 0x7CC0B0 (method) ConfigureTarget = 0x2FAD350 (method) ConfigureResolveTarget = 0x2FAD310 (method) ConfigureClear = 0x2FAD2F0 (method) .ctor = 0x2FAD7D0 (method) Equals = 0x2FAD4A0 (method) Equals = 0x2FAD3A0 (method) GetHashCode = 0x2FAD6A0 (method) Op_Inequality = 0x2FAD8C0 (method) === UnityEngine.Rendering.SubPassFlags === value__ = 0x10 None = 0x0 ReadOnlyDepth = 0x0 ReadOnlyStencil = 0x0 ReadOnlyDepthStencil = 0x0 === UnityEngine.Rendering.AttachmentIndexArray === Emtpy = 0x0 a0 = 0x10 a1 = 0x14 a2 = 0x18 a3 = 0x1C a4 = 0x20 a5 = 0x24 a6 = 0x28 a7 = 0x2C activeAttachments = 0x30 .ctor = 0x2FAD9F0 (method) Item = 0x2FADAB0 (method) Item = 0x2FADBD0 (method) Length = 0x13CD960 (method) .cctor = 0x2FAD980 (method) === UnityEngine.Rendering.SubPassDescriptor === inputs = 0x10 colorOutputs = 0x34 flags = 0x58 === UnityEngine.Rendering.BlendState === m_BlendState0 = 0x10 m_BlendState1 = 0x18 m_BlendState2 = 0x20 m_BlendState3 = 0x28 m_BlendState4 = 0x30 m_BlendState5 = 0x38 m_BlendState6 = 0x40 m_BlendState7 = 0x48 m_SeparateMRTBlendStates = 0x50 m_AlphaToMask = 0x51 m_Padding = 0x52 DefaultValue = 0x2FAF450 (method) .ctor = 0x2FAF370 (method) BlendState0 = 0x6D5500 (method) Equals = 0x2FAEFE0 (method) Equals = 0x2FAF1C0 (method) GetHashCode = 0x2FAF280 (method) === UnityEngine.Rendering.CoreCameraValues === filterMode = 0x10 cullingMask = 0x14 instanceID = 0x18 Equals = 0x2FCA170 (method) Equals = 0x2FCA190 (method) GetHashCode = 0x2FCA260 (method) === UnityEngine.Rendering.CameraProperties === k_NumLayers = 0x0 screenRect = 0x10 viewDir = 0x20 projectionNear = 0x2C projectionFar = 0x30 cameraNear = 0x34 cameraFar = 0x38 cameraAspect = 0x3C cameraToWorld = 0x40 actualWorldToClip = 0x80 cameraClipToWorld = 0xC0 cameraWorldToClip = 0x100 implicitProjection = 0x140 stereoWorldToClipLeft = 0x180 stereoWorldToClipRight = 0x1C0 worldToCamera = 0x200 up = 0x240 right = 0x24C transformDirection = 0x258 cameraEuler = 0x264 velocity = 0x270 farPlaneWorldSpaceLength = 0x27C rendererCount = 0x280 k_PlaneCount = 0x0 m_ShadowCullPlanes = 0x284 m_CameraCullPlanes = 0x2E4 baseFarDistance = 0x344 shadowCullCenter = 0x348 layerCullDistances = 0x354 layerCullSpherical = 0x3D4 coreCameraValues = 0x3D8 cameraType = 0x3E4 projectionIsOblique = 0x3E8 isImplicitProjectionMatrix = 0x3EC useInteractiveLightBakingData = 0x3F0 GetShadowCullingPlane = 0x2FB1550 (method) GetCameraCullingPlane = 0x2FB0F60 (method) Equals = 0x2FAF520 (method) Equals = 0x2FB0E10 (method) GetHashCode = 0x2FB1060 (method) === UnityEngine.Rendering.CullingOptions === value__ = 0x10 None = 0x0 ForceEvenIfCameraIsNotActive = 0x0 OcclusionCull = 0x0 NeedsLighting = 0x0 NeedsReflectionProbes = 0x0 Stereo = 0x0 DisablePerObjectCulling = 0x0 ShadowCasters = 0x0 === UnityEngine.Rendering.ScriptableCullingParameters === m_LODParameters = 0x10 k_MaximumCullingPlaneCount = 0x0 maximumCullingPlaneCount = 0x0 m_CullingPlanes = 0x2C m_CullingPlaneCount = 0xCC m_CullingMask = 0xD0 m_SceneMask = 0xD8 m_ViewID = 0xE0 k_LayerCount = 0x0 layerCount = 0x4 m_LayerFarCullDistances = 0xE8 m_LayerCull = 0x168 m_CullingMatrix = 0x16C m_Origin = 0x1AC m_ShadowDistance = 0x1B8 m_ShadowNearPlaneOffset = 0x1BC m_CullingOptions = 0x1C0 m_ReflectionProbeSortingCriteria = 0x1C4 m_CameraProperties = 0x1C8 m_AccurateOcclusionThreshold = 0x5AC m_MaximumPortalCullingJobs = 0x5B0 k_CullingJobCountLowerLimit = 0x0 k_CullingJobCountUpperLimit = 0x0 m_StereoViewMatrix = 0x5B4 m_StereoProjectionMatrix = 0x5F4 m_StereoSeparationDistance = 0x634 m_maximumVisibleLights = 0x638 m_ConservativeEnclosingSphere = 0x63C m_NumIterationsEnclosingSphere = 0x640 MaximumVisibleLights = 0x2FDB930 (method) ConservativeEnclosingSphere = 0x2FDB910 (method) NumIterationsEnclosingSphere = 0x2FDB940 (method) CullingPlaneCount = 0x2FDB8D0 (method) ShadowDistance = 0x2FDB960 (method) CullingOptions = 0x2FDB8C0 (method) CullingOptions = 0x2FDB920 (method) ReflectionProbeSortingCriteria = 0x2FDB950 (method) StereoViewMatrix = 0x2FDB9B0 (method) StereoProjectionMatrix = 0x2FDB8E0 (method) StereoProjectionMatrix = 0x2FDB970 (method) StereoSeparationDistance = 0x2FDB9A0 (method) GetLayerCullingDistance = 0x2FDB780 (method) GetCullingPlane = 0x2FDB420 (method) Equals = 0x2FDACF0 (method) Equals = 0x2FDB350 (method) GetHashCode = 0x2FDB560 (method) .cctor = 0x2FDB870 (method) === UnityEngine.Rendering.LightShadowCasterCullingInfo === splitRange = 0x10 projectionType = 0x18 splitExclusionMask = 0x1C === UnityEngine.Rendering.ShadowCastersCullingInfos === splitBuffer = 0x10 perLightInfos = 0x20 === UnityEngine.Rendering.CullingResults === ptr = 0x10 m_AllocationInfo = 0x18 GetLightIndexCount = 0x2FCF8E0 (method) GetReflectionProbeIndexCount = 0x2FCFA70 (method) FillLightAndReflectionProbeIndices = 0x2FCF810 (method) GetLightIndexMapSize = 0x2FCF920 (method) FillLightIndexMap = 0x2FCF860 (method) SetLightIndexMap = 0x2FCFBF0 (method) GetShadowCasterBounds = 0x2FCFB00 (method) ComputeSpotShadowMatricesAndCullingPrimitives = 0x2FCF560 (method) ComputePointShadowMatricesAndCullingPrimitives = 0x2FCF500 (method) ComputeDirectionalShadowMatricesAndCullingPrimitives = 0x2FCF3E0 (method) VisibleLights = 0x2FCFCC0 (method) VisibleReflectionProbes = 0x2FCFD40 (method) GetNativeArray = 0x463590 (method) LightAndReflectionProbeIndexCount = 0x2FCFC50 (method) FillLightAndReflectionProbeIndices = 0x2FCF7C0 (method) GetLightIndexMap = 0x2FCF960 (method) SetLightIndexMap = 0x2FCFB50 (method) GetShadowCasterBounds = 0x2FCFAB0 (method) ComputeSpotShadowMatricesAndCullingPrimitives = 0x2FCF5C0 (method) ComputePointShadowMatricesAndCullingPrimitives = 0x2FCF4A0 (method) ComputeDirectionalShadowMatricesAndCullingPrimitives = 0x2FCF310 (method) Equals = 0x2FCF700 (method) Equals = 0x2FCF620 (method) GetHashCode = 0x2FCF8C0 (method) Op_Equality = 0x2FCFDC0 (method) === UnityEngine.Rendering.CullingAllocationInfo === visibleLightsPtr = 0x10 visibleOffscreenVertexLightsPtr = 0x18 visibleReflectionProbesPtr = 0x20 visibleLightCount = 0x28 visibleOffscreenVertexLightCount = 0x2C visibleReflectionProbeCount = 0x30 === UnityEngine.Rendering.DepthState === m_WriteEnabled = 0x10 m_CompareFunction = 0x11 DefaultValue = 0x2FD0110 (method) .ctor = 0x2FD0090 (method) CompareFunction = 0x2FD0100 (method) Equals = 0x2FD0030 (method) Equals = 0x2FCFF80 (method) GetHashCode = 0x2FD0050 (method) === UnityEngine.Rendering.DrawingSettings === maxShaderPasses = 0x0 m_SortingSettings = 0x10 shaderPassNames = 0x70 m_PerObjectData = 0xB0 m_Flags = 0xB4 m_OverrideShaderID = 0xB8 m_OverrideShaderPassIndex = 0xBC m_OverrideMaterialInstanceId = 0xC0 m_OverrideMaterialPassIndex = 0xC4 m_fallbackMaterialInstanceId = 0xC8 m_MainLightIndex = 0xCC m_UseSrpBatcher = 0xD0 .ctor = 0x2FD0AC0 (method) PerObjectData = 0x804C70 (method) EnableDynamicBatching = 0x2FD0CB0 (method) EnableInstancing = 0x2FD0CD0 (method) OverrideMaterial = 0x2FD0D00 (method) OverrideShader = 0x2FD0D40 (method) OverrideMaterialPassIndex = 0x2FD0CF0 (method) OverrideShaderPassIndex = 0x6AFA60 (method) MainLightIndex = 0x21A6F90 (method) GetShaderPassName = 0x2FD0810 (method) SetShaderPassName = 0x2FD0940 (method) Equals = 0x2FD02B0 (method) Equals = 0x2FD0170 (method) GetHashCode = 0x2FD07B0 (method) Op_Equality = 0x2FD0BC0 (method) .cctor = 0x2FD0A80 (method) === UnityEngine.Rendering.DrawRendererFlags === value__ = 0x10 None = 0x0 EnableDynamicBatching = 0x0 EnableInstancing = 0x0 === UnityEngine.Rendering.FilteringSettings === m_RenderQueueRange = 0x10 m_LayerMask = 0x18 m_RenderingLayerMask = 0x1C m_BatchLayerMask = 0x20 m_ExcludeMotionVectorObjects = 0x24 m_ForceAllMotionVectorObjects = 0x28 m_SortingLayerRange = 0x2C .ctor = 0x2FD0F60 (method) RenderQueueRange = 0xA9EAA0 (method) LayerMask = 0xFEAC50 (method) LayerMask = 0x7EEE30 (method) RenderingLayerMask = 0x7EEE40 (method) BatchLayerMask = 0x5507E0 (method) ExcludeMotionVectorObjects = 0x2FD1080 (method) ForceAllMotionVectorObjects = 0x2FD1090 (method) Equals = 0x2FD0D80 (method) Equals = 0x2FD0E40 (method) GetHashCode = 0x2FD0EE0 (method) Op_Equality = 0x2FD1050 (method) === UnityEngine.Rendering.GizmoSubset === value__ = 0x10 PreImageEffects = 0x0 PostImageEffects = 0x0 === UnityEngine.Rendering.LODParameters === m_IsOrthographic = 0x10 m_CameraPosition = 0x14 m_FieldOfView = 0x20 m_OrthoSize = 0x24 m_CameraPixelHeight = 0x28 IsOrthographic = 0x2FD2740 (method) CameraPosition = 0x2FD2710 (method) FieldOfView = 0x2FD2730 (method) OrthoSize = 0x1AEC740 (method) Equals = 0x2FD2510 (method) Equals = 0x2FD25B0 (method) GetHashCode = 0x2FD2660 (method) === UnityEngine.Rendering.ObjectIdRequest === Destination = 0x53E8F0 (method) === UnityEngine.Rendering.PerObjectData === value__ = 0x10 None = 0x0 LightProbe = 0x0 ReflectionProbes = 0x0 LightProbeProxyVolume = 0x0 Lightmaps = 0x0 LightData = 0x0 MotionVectors = 0x0 LightIndices = 0x0 ReflectionProbeData = 0x0 OcclusionProbe = 0x0 OcclusionProbeProxyVolume = 0x0 ShadowMask = 0x0 === UnityEngine.Rendering.RasterState === defaultValue = 0x0 m_CullingMode = 0x10 m_OffsetUnits = 0x14 m_OffsetFactor = 0x18 m_DepthClip = 0x1C m_Conservative = 0x1D m_Padding1 = 0x1E m_Padding2 = 0x1F .ctor = 0x2FD5600 (method) Equals = 0x2FD5380 (method) Equals = 0x2FD53E0 (method) GetHashCode = 0x2FD54F0 (method) .cctor = 0x2FD5560 (method) === UnityEngine.Rendering.ReflectionProbeSortingCriteria === value__ = 0x10 None = 0x0 Importance = 0x0 Size = 0x0 ImportanceThenSize = 0x0 === UnityEngine.Rendering.RendererList === context = 0x10 index = 0x18 frame = 0x1C type = 0x20 contextID = 0x24 nullRendererList = 0x0 IsValid = 0x2FDABF0 (method) .ctor = 0x2FDABD0 (method) .cctor = 0x2FDAB70 (method) === UnityEngine.Rendering.RendererListStatus === value__ = 0x10 kRendererListInvalid = 0x0 kRendererListProcessing = 0x0 kRendererListEmpty = 0x0 kRendererListPopulated = 0x0 === UnityEngine.Rendering.RendererListParams === Invalid = 0x0 cullingResults = 0x10 drawSettings = 0x20 filteringSettings = 0xE4 tagName = 0x104 isPassTagName = 0x108 tagValues = 0x110 stateBlocks = 0x128 .ctor = 0x2FDA890 (method) NumStateBlocks = 0x2FDA9C0 (method) StateBlocksPtr = 0x2FDAA30 (method) TagsValuePtr = 0x2FDAAD0 (method) Validate = 0x2FDA350 (method) Equals = 0x2FD9970 (method) Equals = 0x2FD9830 (method) GetHashCode = 0x2FDA170 (method) .cctor = 0x2FDA850 (method) === StandardRequest === destination = 0x10 mipLevel = 0x18 face = 0x1C slice = 0x20 === UnityEngine.Rendering.RenderPipeline === ProcessRenderRequests = 0x463590 (method) IsRenderRequestSupported = 0x463590 (method) BeginContextRendering = 0x2FD7D10 (method) BeginCameraRendering = 0x2FD7C60 (method) EndContextRendering = 0x2FD7F50 (method) EndCameraRendering = 0x2FD7EA0 (method) Render = 0x2FD8100 (method) InternalRender = 0x2FD8070 (method) InternalProcessRenderRequests = 0x463590 (method) Disposed = 0x51FE80 (method) Disposed = 0x51FEA0 (method) Dispose = 0x2FD7E30 (method) Dispose = 0x512CE0 (method) DefaultSettings = 0xCA8A80 (method) .ctor = 0x5109F0 (method) === UnityEngine.Rendering.RenderPipelineAsset === InternalCreatePipeline = 0x2FD56E0 (method) DefaultMaterial = 0x559330 (method) AutodeskInteractiveShader = 0x559330 (method) AutodeskInteractiveTransparentShader = 0x559330 (method) AutodeskInteractiveMaskedShader = 0x559330 (method) TerrainDetailLitShader = 0x559330 (method) TerrainDetailGrassShader = 0x559330 (method) TerrainDetailGrassBillboardShader = 0x559330 (method) DefaultParticleMaterial = 0x559330 (method) DefaultLineMaterial = 0x559330 (method) DefaultTerrainMaterial = 0x559330 (method) DefaultUIMaterial = 0x559330 (method) DefaultUIOverdrawMaterial = 0x559330 (method) DefaultUIETC1SupportedMaterial = 0x559330 (method) Default2DMaterial = 0x559330 (method) Default2DMaskMaterial = 0x559330 (method) DefaultShader = 0x559330 (method) DefaultSpeedTree7Shader = 0x559330 (method) DefaultSpeedTree8Shader = 0x559330 (method) DefaultSpeedTree9Shader = 0x559330 (method) RenderPipelineShaderTag = 0x2FD5930 (method) CreatePipeline = 0x3479D0 (method) PipelineType = 0x2FD58D0 (method) PipelineTypeFullName = 0x2FD5880 (method) EnsureGlobalSettings = 0x512CE0 (method) OnValidate = 0x2FD5790 (method) OnDisable = 0x2FD5750 (method) RenderPipelineType = 0x2FD59A0 (method) RenderingLayerMaskNames = 0x559330 (method) PrefixedRenderingLayerMaskNames = 0x559330 (method) .ctor = 0x778690 (method) === UnityEngine.Rendering.RenderPipelineAsset`1 === PipelineType = 0x3479D0 (method) RenderPipelineShaderTag = 0x3479D0 (method) RenderPipelineType = 0x3479D0 (method) .ctor = 0x351010 (method) === UnityEngine.Rendering.RenderPipelineGlobalSettings === SettingsList = 0x2FD5D50 (method) SettingsMap = 0x520140 (method) RecreateSettingsMap = 0x2FD5A80 (method) TryGet = 0x2FD5BD0 (method) TryGetFirstSettingsImplementingInterface = 0x349810 (method) GetSettingsImplementingInterface = 0x349810 (method) Contains = 0x2FD5A00 (method) OnBeforeSerialize = 0x512CE0 (method) OnAfterDeserialize = 0x2FD5A80 (method) .ctor = 0x2FD5CD0 (method) === UnityEngine.Rendering.RenderPipelineManager === s_CleanUpPipeline = 0x0 s_CurrentPipelineType = 0x8 s_CurrentPipelineAsset = 0x10 s_CurrentPipeline = 0x18 beginContextRendering = 0x20 endContextRendering = 0x28 beginCameraRendering = 0x30 endCameraRendering = 0x38 activeRenderPipelineTypeChanged = 0x40 activeRenderPipelineAssetChanged = 0x48 activeRenderPipelineCreated = 0x50 activeRenderPipelineDisposed = 0x58 beginFrameRendering = 0x60 endFrameRendering = 0x68 CurrentPipeline = 0x2FD7640 (method) CurrentPipeline = 0x2FD7B60 (method) Add_beginContextRendering = 0x2FD7310 (method) Remove_beginContextRendering = 0x2FD7830 (method) Add_endContextRendering = 0x2FD7530 (method) Remove_endContextRendering = 0x2FD7A50 (method) Add_beginCameraRendering = 0x2FD7200 (method) Remove_beginCameraRendering = 0x2FD7720 (method) Add_endCameraRendering = 0x2FD7420 (method) Remove_endCameraRendering = 0x2FD7940 (method) BeginContextRendering = 0x2FD6030 (method) BeginCameraRendering = 0x2FD5FB0 (method) EndContextRendering = 0x2FD6890 (method) EndCameraRendering = 0x2FD6810 (method) OnActiveRenderPipelineTypeChanged = 0x2FD6CF0 (method) OnActiveRenderPipelineAssetChanged = 0x2FD6BE0 (method) HandleRenderPipelineChange = 0x2FD69D0 (method) RecreateCurrentPipeline = 0x2FD6D60 (method) CleanupRenderPipeline = 0x2FD6120 (method) GetCurrentPipelineAssetType = 0x2FD6980 (method) DoRenderLoop_Internal = 0x2FD64C0 (method) TryPrepareRenderPipeline = 0x2FD6E20 (method) IsCurrentPipelineValid = 0x2FD7690 (method) IsPipelineRequireCreation = 0x2FD6A70 (method) .cctor = 0x2FD7150 (method) === UnityEngine.Rendering.RenderQueueRange === m_LowerBound = 0x10 m_UpperBound = 0x14 k_MinimumBound = 0x0 minimumBound = 0x0 k_MaximumBound = 0x0 maximumBound = 0x4 All = 0x2FD82A0 (method) Opaque = 0x2FD82C0 (method) Transparent = 0x2FD82E0 (method) LowerBound = 0x130B140 (method) UpperBound = 0x1308F60 (method) Equals = 0x2EFCB30 (method) Equals = 0x2FD8180 (method) GetHashCode = 0x2FD8240 (method) Op_Equality = 0x2FD8300 (method) .cctor = 0x2FD8250 (method) === UnityEngine.Rendering.RenderStateBlock === m_BlendState = 0x10 m_RasterState = 0x54 m_DepthState = 0x64 m_StencilState = 0x66 m_StencilReference = 0x74 m_Mask = 0x78 .ctor = 0x2FD87D0 (method) BlendState = 0x2FD8990 (method) RasterState = 0x2FD89D0 (method) DepthState = 0x2FD8940 (method) DepthState = 0x2FD89C0 (method) StencilState = 0x2FD8970 (method) StencilState = 0x2FD89E0 (method) StencilReference = 0x2FD8960 (method) StencilReference = 0x11FF0C0 (method) Mask = 0x2FD8950 (method) Mask = 0xD5C250 (method) Equals = 0x2FD8380 (method) Equals = 0x2FD85B0 (method) GetHashCode = 0x2FD86B0 (method) === UnityEngine.Rendering.RenderStateMask === value__ = 0x10 Nothing = 0x0 Blend = 0x0 Raster = 0x0 Depth = 0x0 Stencil = 0x0 Everything = 0x0 === UnityEngine.Rendering.RenderTargetBlendState === m_WriteMask = 0x10 m_SourceColorBlendMode = 0x11 m_DestinationColorBlendMode = 0x12 m_SourceAlphaBlendMode = 0x13 m_DestinationAlphaBlendMode = 0x14 m_ColorBlendOperation = 0x15 m_AlphaBlendOperation = 0x16 m_Padding = 0x17 DefaultValue = 0x2FD8C10 (method) .ctor = 0x2FD8BE0 (method) Equals = 0x2FD89F0 (method) Equals = 0x2FD8A40 (method) GetHashCode = 0x2FD8B30 (method) === CullShadowCastersContext === cullResults = 0x10 splitBuffer = 0x18 splitBufferLength = 0x20 perLightInfos = 0x28 perLightInfoCount = 0x30 === UnityEngine.Rendering.ScriptableRenderContext === kRenderTypeTag = 0x0 m_Ptr = 0x10 BeginRenderPass_Internal = 0x2FDB9E0 (method) BeginSubPass_Internal = 0x2FDBB40 (method) EndSubPass_Internal = 0x2FDDEA0 (method) EndRenderPass_Internal = 0x2FDDDF0 (method) HasInvokeOnRenderObjectCallbacks_Internal = 0x2FDE5E0 (method) Internal_Cull = 0x2FDE880 (method) Internal_CullShadowCasters = 0x2FDE7B0 (method) InitializeSortSettings = 0x2FDE6C0 (method) Submit_Internal = 0x2FDEE80 (method) SubmitForRenderPassValidation_Internal = 0x2FDEDD0 (method) GetCameras_Internal = 0x2FDE4C0 (method) DrawRenderers_Internal = 0x2FDD910 (method) EmitGeometryForCamera = 0x2FDDD60 (method) ExecuteCommandBuffer_Internal = 0x2FDE2F0 (method) ExecuteCommandBufferAsync_Internal = 0x2FDE0B0 (method) SetupCameraProperties_Internal = 0x2FDEBD0 (method) DrawWireOverlay_Impl = 0x2FDDBF0 (method) Internal_GetPtr = 0xA9EAA0 (method) CreateRendererList_Internal = 0x2FDC110 (method) CreateShadowRendererList_Internal = 0x2FDC3F0 (method) CreateSkyboxRendererList_Internal = 0x2FDC600 (method) CreateGizmoRendererList_Internal = 0x2FDBE20 (method) CreateUIOverlayRendererList_Internal = 0x2FDCFE0 (method) CreateWireOverlayRendererList_Internal = 0x2FDD400 (method) PrepareRendererListsAsync_Internal = 0x2FDE900 (method) QueryRendererListStatus_Internal = 0x2FDEA20 (method) .ctor = 0x6D5500 (method) BeginRenderPass = 0x2FDBA40 (method) BeginSubPass = 0x2FDBBC0 (method) BeginSubPass = 0x2FDBCD0 (method) EndSubPass = 0x2FDDEE0 (method) EndRenderPass = 0x2FDDE30 (method) Submit = 0x2FDEEC0 (method) SubmitForRenderPassValidation = 0x2FDEE10 (method) HasInvokeOnRenderObjectCallbacks = 0x2FDE610 (method) GetCameras = 0x2FDE520 (method) DrawRenderers = 0x2FDD9F0 (method) DrawRenderers = 0x2FDDAB0 (method) ExecuteCommandBuffer = 0x2FDE370 (method) ExecuteCommandBufferAsync = 0x2FDE140 (method) SetupCameraProperties = 0x2FDED50 (method) SetupCameraProperties = 0x2FDECC0 (method) DrawWireOverlay = 0x2FDDCC0 (method) Cull = 0x2FDD7A0 (method) CullShadowCasters = 0x2FDD640 (method) Equals = 0x2FDE010 (method) Equals = 0x2FDDF50 (method) GetHashCode = 0x2F2D7A0 (method) CreateRendererList = 0x2FDC200 (method) CreateShadowRendererList = 0x2FDC490 (method) CreateSkyboxRendererList = 0x2FDC9F0 (method) CreateSkyboxRendererList = 0x2FDC730 (method) CreateSkyboxRendererList = 0x2FDCC10 (method) CreateGizmoRendererList = 0x2FDBF30 (method) CreateUIOverlayRendererList = 0x2FDD250 (method) CreateUIOverlayRendererList = 0x2FDD0F0 (method) CreateWireOverlayRendererList = 0x2FDD4F0 (method) PrepareRendererListsAsync = 0x2FDE950 (method) QueryRendererListStatus = 0x2FDEAA0 (method) .cctor = 0x2FDEF30 (method) === UnityEngine.Rendering.ShaderTagId === none = 0x0 m_Id = 0x10 .ctor = 0x2FDFB20 (method) Id = 0x130B140 (method) Id = 0x6044D0 (method) Equals = 0x2FDFA70 (method) Equals = 0x2F2D710 (method) GetHashCode = 0x2FDFB00 (method) Op_Equality = 0x2F83890 (method) Op_Inequality = 0x2F9E940 (method) === UnityEngine.Rendering.ShadowDrawingSettings === m_CullingResults = 0x10 m_LightIndex = 0x20 m_SplitIndex = 0x24 m_UseRenderingLayerMaskTest = 0x28 m_BatchLayerMask = 0x2C m_SplitData = 0x30 m_ObjectsFilter = 0x12C m_ProjectionType = 0x130 UseRenderingLayerMaskTest = 0x2FD1090 (method) .ctor = 0x2FE0290 (method) Equals = 0x2FDFB40 (method) Equals = 0x2FE00B0 (method) GetHashCode = 0x2FE01E0 (method) === UnityEngine.Rendering.ShadowSplitData === k_MaximumCullingPlaneCount = 0x0 maximumCullingPlaneCount = 0x0 m_CullingPlaneCount = 0x10 m_CullingPlanes = 0x14 m_CullingSphere = 0xB4 m_ShadowCascadeBlendCullingFactor = 0xC4 m_CullingNearPlane = 0xC8 m_CullingMatrix = 0xCC CullingPlaneCount = 0x130B140 (method) CullingSphere = 0x2FE09A0 (method) ShadowCascadeBlendCullingFactor = 0x2FE09B0 (method) GetCullingPlane = 0x2FE0770 (method) Equals = 0x2FE0490 (method) Equals = 0x2FE0330 (method) GetHashCode = 0x2FE08D0 (method) .cctor = 0x2FE0960 (method) === UnityEngine.Rendering.SortingCriteria === value__ = 0x10 None = 0x0 SortingLayer = 0x0 RenderQueue = 0x0 BackToFront = 0x0 QuantizedFrontToBack = 0x0 OptimizeStateChanges = 0x0 CanvasOrder = 0x0 RendererPriority = 0x0 CommonOpaque = 0x0 CommonTransparent = 0x0 === UnityEngine.Rendering.SortingLayerRange === m_LowerBound = 0x10 m_UpperBound = 0x12 All = 0x2FE0BA0 (method) Equals = 0x2FE0AC0 (method) Equals = 0x2FE0AE0 (method) GetHashCode = 0x2FE0B90 (method) === UnityEngine.Rendering.DistanceMetric === value__ = 0x10 Perspective = 0x0 Orthographic = 0x0 CustomAxis = 0x0 === UnityEngine.Rendering.SortingSettings === m_WorldToCameraMatrix = 0x10 m_CameraPosition = 0x50 m_CustomAxis = 0x5C m_Criteria = 0x68 m_DistanceMetric = 0x6C .ctor = 0x2FE0E50 (method) Criteria = 0x2FE0F20 (method) Criteria = 0x806E90 (method) Equals = 0x2FE0BB0 (method) Equals = 0x2FE0CA0 (method) GetHashCode = 0x2FE0D80 (method) === UnityEngine.Rendering.StencilState === m_Enabled = 0x10 m_ReadMask = 0x11 m_WriteMask = 0x12 m_Padding = 0x13 m_CompareFunctionFront = 0x14 m_PassOperationFront = 0x15 m_FailOperationFront = 0x16 m_ZFailOperationFront = 0x17 m_CompareFunctionBack = 0x18 m_PassOperationBack = 0x19 m_FailOperationBack = 0x1A m_ZFailOperationBack = 0x1B DefaultValue = 0x2FE22A0 (method) .ctor = 0x2FE2220 (method) .ctor = 0x2FE2150 (method) Enabled = 0x2FE2330 (method) Enabled = 0x2FE2400 (method) ReadMask = 0x2FE23C0 (method) ReadMask = 0x524610 (method) WriteMask = 0x2FE23D0 (method) WriteMask = 0x524620 (method) SetCompareFunction = 0x2FE2110 (method) SetPassOperation = 0x2FE2130 (method) SetFailOperation = 0x2FE2120 (method) SetZFailOperation = 0x2FE2140 (method) CompareFunctionFront = 0x2FE2290 (method) CompareFunctionFront = 0x524650 (method) PassOperationFront = 0x2FE23B0 (method) PassOperationFront = 0x524640 (method) FailOperationFront = 0x2FE2390 (method) FailOperationFront = 0x2FE2460 (method) ZFailOperationFront = 0x2FE23F0 (method) ZFailOperationFront = 0x2FE2480 (method) CompareFunctionBack = 0x2FE2280 (method) CompareFunctionBack = 0x216BB00 (method) PassOperationBack = 0x2FE23A0 (method) PassOperationBack = 0x216BC20 (method) FailOperationBack = 0x2FE2380 (method) FailOperationBack = 0x216BC30 (method) ZFailOperationBack = 0x2FE23E0 (method) ZFailOperationBack = 0x2FE2470 (method) Equals = 0x2FE1E50 (method) Equals = 0x2FE1EC0 (method) GetHashCode = 0x2FE2010 (method) === ReflectionProbeModes === value__ = 0x10 None = 0x0 Rotation = 0x0 === LightmapMixedBakeModes === value__ = 0x10 None = 0x0 IndirectOnly = 0x0 Subtractive = 0x0 Shadowmask = 0x0 === UnityEngine.Rendering.SupportedRenderingFeatures === s_Active = 0x0 Active = 0x2FE2F70 (method) Active = 0x2FE3060 (method) DefaultMixedLightingModes = 0x5948C0 (method) MixedLightingModes = 0x684F40 (method) LightmapBakeTypes = 0xCA9F50 (method) LightmapsModes = 0x72D000 (method) Enlighten = 0x1D722B0 (method) SkyOcclusion = 0x1D723D0 (method) RendersUIOverlay = 0x287D490 (method) RendersUIOverlay = 0x287D4A0 (method) AmbientProbeBaking = 0x54F420 (method) DefaultReflectionProbeBaking = 0x149CFE0 (method) OverridesLightProbeSystem = 0x2FE3050 (method) OverridesLightProbeSystem = 0x2FE30D0 (method) SupportsHDR = 0x134C3D0 (method) FallbackMixedLightingModeByRef = 0x2FE24B0 (method) IsMixedLightingModeSupported = 0x2FE2C30 (method) IsMixedLightingModeSupportedByRef = 0x2FE2AD0 (method) IsLightmapBakeTypeSupported = 0x2FE28E0 (method) IsLightmapBakeTypeSupportedByRef = 0x2FE27E0 (method) IsLightmapsModeSupportedByRef = 0x2FE2A50 (method) IsLightmapperSupportedByRef = 0x2FE2A20 (method) IsUIOverlayRenderedBySRP = 0x2FE2D80 (method) IsAmbientProbeBakingSupported = 0x2FE2700 (method) IsDefaultReflectionProbeBakingSupported = 0x2FE2770 (method) OverridesLightProbeSystem = 0x2FE2DF0 (method) FallbackLightmapperByRef = 0x2FE2490 (method) .ctor = 0x2FE2ED0 (method) .cctor = 0x2FE2E60 (method) === UnityEngine.Rendering.UISubset === value__ = 0x10 UIToolkit_UGUI = 0x0 LowLevel = 0x0 All = 0x0 === UnityEngine.Rendering.VisibleLight === m_LightType = 0x10 m_FinalColor = 0x14 m_ScreenRect = 0x24 m_LocalToWorldMatrix = 0x34 m_Range = 0x74 m_SpotAngle = 0x78 m_InstanceId = 0x7C m_Flags = 0x80 Light = 0x2FE3C10 (method) LightType = 0x130B140 (method) FinalColor = 0x2FE3C00 (method) LocalToWorldMatrix = 0x2FE3C90 (method) Range = 0x2FE3CC0 (method) SpotAngle = 0x2FE3CD0 (method) Equals = 0x2FE3760 (method) Equals = 0x2FE39E0 (method) GetHashCode = 0x2FE3AD0 (method) === UnityEngine.Rendering.VisibleLightFlags === value__ = 0x10 IntersectsNearPlane = 0x0 IntersectsFarPlane = 0x0 ForcedVisible = 0x0 === UnityEngine.Rendering.VisibleReflectionProbe === m_Bounds = 0x10 m_LocalToWorldMatrix = 0x28 m_HdrData = 0x68 m_Center = 0x78 m_BlendDistance = 0x84 m_Importance = 0x88 m_BoxProjection = 0x8C m_InstanceId = 0x90 m_TextureId = 0x94 Texture = 0x2FE4380 (method) ReflectionProbe = 0x2FE4300 (method) Bounds = 0x2FE4270 (method) LocalToWorldMatrix = 0x1AECFC0 (method) HdrData = 0x2FE4290 (method) BlendDistance = 0x2FE4260 (method) Importance = 0x2FE42A0 (method) IsBoxProjection = 0x2FE42B0 (method) Equals = 0x2FE3DF0 (method) Equals = 0x2FE3CE0 (method) GetHashCode = 0x2FE4090 (method) === UnityEngine.Rendering.GlobalKeyword === m_Name = 0x10 m_Index = 0x18 GetGlobalKeywordCount = 0x2FD12A0 (method) GetGlobalKeywordIndex = 0x2FD1310 (method) CreateGlobalKeyword = 0x2FD10E0 (method) Create = 0x2FD1250 (method) .ctor = 0x2FD1490 (method) ToString = 0xA9EAA0 (method) === UnityEngine.Rendering.LocalKeyword === m_SpaceInfo = 0x10 m_Name = 0x18 m_Index = 0x20 GetShaderKeywordCount = 0x2FD4CA0 (method) GetShaderKeywordIndex = 0x2FD4D60 (method) GetComputeShaderKeywordCount = 0x2FD49A0 (method) GetComputeShaderKeywordIndex = 0x2FD4A60 (method) .ctor = 0x2FD5110 (method) .ctor = 0x2FD4F20 (method) ToString = 0x20C26C0 (method) Equals = 0x2FD4860 (method) Equals = 0x2FD4910 (method) GetHashCode = 0x2FD4C20 (method) === UnityEngine.Rendering.LocalKeywordSpace === m_KeywordSpace = 0x10 Equals = 0x2FD47C0 (method) Equals = 0x1305D50 (method) Op_Equality = 0x2FD4850 (method) GetHashCode = 0x2F2D7A0 (method) === UnityEngine.Rendering.RayTracingShader === .ctor = 0x2FD5690 (method) === UnityEngine.Rendering.ShaderKeyword === m_Name = 0x10 m_Index = 0x18 m_IsLocal = 0x1C m_IsCompute = 0x1D m_IsValid = 0x1E GetGlobalKeywordCount = 0x2FDF7F0 (method) GetGlobalKeywordIndex = 0x2FDF860 (method) CreateGlobalKeyword = 0x2FDF680 (method) Name = 0xA9EAA0 (method) .ctor = 0x2FDF9E0 (method) ToString = 0xA9EAA0 (method) === UnityEngine.Rendering.ShaderKeywordSet === m_KeywordState = 0x10 m_Shader = 0x18 m_ComputeShader = 0x20 m_StateIndex = 0x28 IsKeywordNameEnabled = 0x2FDF4A0 (method) CheckKeywordCompatible = 0x2FDF2F0 (method) IsEnabled = 0x2FDF380 (method) === UnityEngine.Rendering.ShaderPropertyType === value__ = 0x10 Color = 0x0 Vector = 0x0 Float = 0x0 Range = 0x0 Texture = 0x0 Int = 0x0 === UnityEngine.Rendering.ShaderPropertyFlags === value__ = 0x10 None = 0x0 HideInInspector = 0x0 PerRendererData = 0x0 NoScaleOffset = 0x0 Normal = 0x0 HDR = 0x0 Gamma = 0x0 NonModifiableTextureData = 0x0 MainTexture = 0x0 MainColor = 0x0 === UnityEngine.Rendering.RendererUtils.RendererListDesc === sortingCriteria = 0x10 rendererConfiguration = 0x14 renderQueueRange = 0x18 stateBlock = 0x20 overrideShader = 0x90 overrideMaterial = 0x98 excludeObjectMotionVectors = 0xA0 layerMask = 0xA4 renderingLayerMask = 0xA8 overrideMaterialPassIndex = 0xB0 overrideShaderPassIndex = 0xB4 s_EmptyName = 0x0 BatchLayerMask = 0x2846E10 (method) CullingResult = 0x2C771E0 (method) Camera = 0x6301E0 (method) PassName = 0x1CE33D0 (method) PassNames = 0x74E3C0 (method) IsValid = 0x2FD96B0 (method) ConvertToParameters = 0x2FD8C20 (method) .cctor = 0x2FD97E0 (method) === UnityEngine.Experimental.GlobalIllumination.LightType === value__ = 0x10 Directional = 0x0 Point = 0x0 Spot = 0x0 Rectangle = 0x0 Disc = 0x0 SpotPyramidShape = 0x0 SpotBoxShape = 0x0 === UnityEngine.Experimental.GlobalIllumination.LightMode === value__ = 0x10 Realtime = 0x0 Mixed = 0x0 Baked = 0x0 Unknown = 0x0 === UnityEngine.Experimental.GlobalIllumination.FalloffType === value__ = 0x10 InverseSquared = 0x0 InverseSquaredNoRangeAttenuation = 0x0 Linear = 0x0 Legacy = 0x0 Undefined = 0x0 === UnityEngine.Experimental.GlobalIllumination.AngularFalloffType === value__ = 0x10 LUT = 0x0 AnalyticAndInnerAngle = 0x0 === UnityEngine.Experimental.GlobalIllumination.LinearColor === m_red = 0x10 m_green = 0x14 m_blue = 0x18 m_intensity = 0x1C Red = 0x584E40 (method) Red = 0x2FD4700 (method) Green = 0x584E50 (method) Green = 0x2FD4640 (method) Blue = 0x5FB490 (method) Blue = 0x2FD4580 (method) Convert = 0x2FD4240 (method) Black = 0x2FD4210 (method) === UnityEngine.Experimental.GlobalIllumination.DirectionalLight === instanceID = 0x10 shadow = 0x14 mode = 0x15 position = 0x18 orientation = 0x24 color = 0x34 indirectColor = 0x44 penumbraWidthRadian = 0x54 direction = 0x58 === UnityEngine.Experimental.GlobalIllumination.PointLight === instanceID = 0x10 shadow = 0x14 mode = 0x15 position = 0x18 orientation = 0x24 color = 0x34 indirectColor = 0x44 range = 0x54 sphereRadius = 0x58 falloff = 0x5C === UnityEngine.Experimental.GlobalIllumination.SpotLight === instanceID = 0x10 shadow = 0x14 mode = 0x15 position = 0x18 orientation = 0x24 color = 0x34 indirectColor = 0x44 range = 0x54 sphereRadius = 0x58 coneAngle = 0x5C innerConeAngle = 0x60 falloff = 0x64 angularFalloff = 0x65 === UnityEngine.Experimental.GlobalIllumination.RectangleLight === instanceID = 0x10 shadow = 0x14 mode = 0x15 position = 0x18 orientation = 0x24 color = 0x34 indirectColor = 0x44 range = 0x54 width = 0x58 height = 0x5C falloff = 0x60 === UnityEngine.Experimental.GlobalIllumination.DiscLight === instanceID = 0x10 shadow = 0x14 mode = 0x15 position = 0x18 orientation = 0x24 color = 0x34 indirectColor = 0x44 range = 0x54 radius = 0x58 falloff = 0x5C === UnityEngine.Experimental.GlobalIllumination.Cookie === instanceID = 0x10 scale = 0x14 sizes = 0x18 Defaults = 0x2FCF260 (method) === UnityEngine.Experimental.GlobalIllumination.LightDataGI === instanceID = 0x10 cookieID = 0x14 cookieScale = 0x18 color = 0x1C indirectColor = 0x2C orientation = 0x3C position = 0x4C range = 0x58 coneAngle = 0x5C innerConeAngle = 0x60 shape0 = 0x64 shape1 = 0x68 type = 0x6C mode = 0x6D shadow = 0x6E falloff = 0x6F Init = 0x2FD2820 (method) Init = 0x2FD2930 (method) Init = 0x2FD27A0 (method) Init = 0x2FD2A90 (method) Init = 0x2FD29A0 (method) Init = 0x2FD2A10 (method) Init = 0x2FD2B00 (method) Init = 0x2FD28A0 (method) InitNoBake = 0x2FD2790 (method) === UnityEngine.Experimental.GlobalIllumination.LightmapperUtils === Extract = 0x2FD3680 (method) ExtractIndirect = 0x2FD2C90 (method) ExtractInnerCone = 0x2FD2D20 (method) ExtractColorTemperature = 0x2FD2BE0 (method) ApplyColorTemperature = 0x2FD2B80 (method) Extract = 0x2FD3080 (method) Extract = 0x2FD3370 (method) Extract = 0x2FD36A0 (method) Extract = 0x2FD2D70 (method) Extract = 0x2FD3A00 (method) Extract = 0x2FD3D10 (method) === RequestLightsDelegate === .ctor = 0x2FDAC30 (method) Invoke = 0x17BDE30 (method) === UnityEngine.Experimental.GlobalIllumination.Lightmapping === s_DefaultDelegate = 0x0 s_RequestLightsDelegate = 0x8 SetDelegate = 0x2FD3FF0 (method) GetDelegate = 0x2FD3E50 (method) ResetDelegate = 0x2FD3F80 (method) RequestLights = 0x2FD3EA0 (method) .cctor = 0x2FD4080 (method) === UnityEngine.Experimental.Playables.CameraPlayable === m_Handle = 0x10 GetHandle = 0xD52230 (method) Equals = 0x2FCF1E0 (method) === UnityEngine.Experimental.Playables.MaterialEffectPlayable === m_Handle = 0x10 GetHandle = 0xD52230 (method) Equals = 0x2FD5300 (method) === UnityEngine.Experimental.Playables.TextureMixerPlayable === m_Handle = 0x10 GetHandle = 0xD52230 (method) Equals = 0x2FE30E0 (method) === UnityEngine.Experimental.Playables.TexturePlayableOutput === m_Handle = 0x10 === UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem === TickRealtimeProbes = 0x2FCF160 (method) Dispose = 0x512CE0 (method) Dispose = 0x512CE0 (method) BuiltinUpdate = 0x2FCF160 (method) Internal_BuiltinRuntimeReflectionSystem_New = 0x2FCF190 (method) .ctor = 0x5109F0 (method) === UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem === TickRealtimeProbes = 0x3496B0 (method) === UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings === s_Instance = 0x0 Internal_ScriptableRuntimeReflectionSystemSettings_system = 0x2FDF080 (method) Internal_ScriptableRuntimeReflectionSystemSettings_instance = 0x2FDF030 (method) ScriptingDirtyReflectionSystemInstance = 0x2FDEF80 (method) .cctor = 0x2FDEFB0 (method) === UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper === Implementation = 0x53E8F0 (method) Implementation = 0x53E910 (method) Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes = 0x2FDF220 (method) .ctor = 0x5109F0 (method) === UnityEngine.Experimental.Rendering.TextureCreationFlags === value__ = 0x10 None = 0x0 MipChain = 0x0 DontInitializePixels = 0x0 Crunch = 0x0 DontUploadUponCreate = 0x0 IgnoreMipmapLimit = 0x0 === UnityEngine.Experimental.Rendering.FormatUsage === value__ = 0x10 Sample = 0x0 Linear = 0x0 Sparse = 0x0 Render = 0x0 Blend = 0x0 GetPixels = 0x0 SetPixels = 0x0 SetPixels32 = 0x0 ReadPixels = 0x0 LoadStore = 0x0 MSAA2x = 0x0 MSAA4x = 0x0 MSAA8x = 0x0 StencilSampling = 0x0 === UnityEngine.Experimental.Rendering.GraphicsFormatUsage === value__ = 0x10 None = 0x0 Sample = 0x0 Linear = 0x0 Sparse = 0x0 Render = 0x0 Blend = 0x0 GetPixels = 0x0 SetPixels = 0x0 SetPixels32 = 0x0 ReadPixels = 0x0 LoadStore = 0x0 MSAA2x = 0x0 MSAA4x = 0x0 MSAA8x = 0x0 StencilSampling = 0x0 === UnityEngine.Experimental.Rendering.DefaultFormat === value__ = 0x10 LDR = 0x0 HDR = 0x0 DepthStencil = 0x0 Shadow = 0x0 Video = 0x0 === UnityEngine.Experimental.Rendering.GraphicsFormat === value__ = 0x10 None = 0x0 R8_SRGB = 0x0 R8G8_SRGB = 0x0 R8G8B8_SRGB = 0x0 R8G8B8A8_SRGB = 0x0 R8_UNorm = 0x0 R8G8_UNorm = 0x0 R8G8B8_UNorm = 0x0 R8G8B8A8_UNorm = 0x0 R8_SNorm = 0x0 R8G8_SNorm = 0x0 R8G8B8_SNorm = 0x0 R8G8B8A8_SNorm = 0x0 R8_UInt = 0x0 R8G8_UInt = 0x0 R8G8B8_UInt = 0x0 R8G8B8A8_UInt = 0x0 R8_SInt = 0x0 R8G8_SInt = 0x0 R8G8B8_SInt = 0x0 R8G8B8A8_SInt = 0x0 R16_UNorm = 0x0 R16G16_UNorm = 0x0 R16G16B16_UNorm = 0x0 R16G16B16A16_UNorm = 0x0 R16_SNorm = 0x0 R16G16_SNorm = 0x0 R16G16B16_SNorm = 0x0 R16G16B16A16_SNorm = 0x0 R16_UInt = 0x0 R16G16_UInt = 0x0 R16G16B16_UInt = 0x0 R16G16B16A16_UInt = 0x0 R16_SInt = 0x0 R16G16_SInt = 0x0 R16G16B16_SInt = 0x0 R16G16B16A16_SInt = 0x0 R32_UInt = 0x0 R32G32_UInt = 0x0 R32G32B32_UInt = 0x0 R32G32B32A32_UInt = 0x0 R32_SInt = 0x0 R32G32_SInt = 0x0 R32G32B32_SInt = 0x0 R32G32B32A32_SInt = 0x0 R16_SFloat = 0x0 R16G16_SFloat = 0x0 R16G16B16_SFloat = 0x0 R16G16B16A16_SFloat = 0x0 R32_SFloat = 0x0 R32G32_SFloat = 0x0 R32G32B32_SFloat = 0x0 R32G32B32A32_SFloat = 0x0 B8G8R8_SRGB = 0x0 B8G8R8A8_SRGB = 0x0 B8G8R8_UNorm = 0x0 B8G8R8A8_UNorm = 0x0 B8G8R8_SNorm = 0x0 B8G8R8A8_SNorm = 0x0 B8G8R8_UInt = 0x0 B8G8R8A8_UInt = 0x0 B8G8R8_SInt = 0x0 B8G8R8A8_SInt = 0x0 R4G4B4A4_UNormPack16 = 0x0 B4G4R4A4_UNormPack16 = 0x0 R5G6B5_UNormPack16 = 0x0 B5G6R5_UNormPack16 = 0x0 R5G5B5A1_UNormPack16 = 0x0 B5G5R5A1_UNormPack16 = 0x0 A1R5G5B5_UNormPack16 = 0x0 E5B9G9R9_UFloatPack32 = 0x0 B10G11R11_UFloatPack32 = 0x0 A2B10G10R10_UNormPack32 = 0x0 A2B10G10R10_UIntPack32 = 0x0 A2B10G10R10_SIntPack32 = 0x0 A2R10G10B10_UNormPack32 = 0x0 A2R10G10B10_UIntPack32 = 0x0 A2R10G10B10_SIntPack32 = 0x0 A2R10G10B10_XRSRGBPack32 = 0x0 A2R10G10B10_XRUNormPack32 = 0x0 R10G10B10_XRSRGBPack32 = 0x0 R10G10B10_XRUNormPack32 = 0x0 A10R10G10B10_XRSRGBPack32 = 0x0 A10R10G10B10_XRUNormPack32 = 0x0 D16_UNorm = 0x0 D24_UNorm = 0x0 D24_UNorm_S8_UInt = 0x0 D32_SFloat = 0x0 D32_SFloat_S8_UInt = 0x0 S8_UInt = 0x0 RGB_DXT1_SRGB = 0x0 RGBA_DXT1_SRGB = 0x0 RGB_DXT1_UNorm = 0x0 RGBA_DXT1_UNorm = 0x0 RGBA_DXT3_SRGB = 0x0 RGBA_DXT3_UNorm = 0x0 RGBA_DXT5_SRGB = 0x0 RGBA_DXT5_UNorm = 0x0 R_BC4_UNorm = 0x0 R_BC4_SNorm = 0x0 RG_BC5_UNorm = 0x0 RG_BC5_SNorm = 0x0 RGB_BC6H_UFloat = 0x0 RGB_BC6H_SFloat = 0x0 RGBA_BC7_SRGB = 0x0 RGBA_BC7_UNorm = 0x0 RGB_PVRTC_2Bpp_SRGB = 0x0 RGB_PVRTC_2Bpp_UNorm = 0x0 RGB_PVRTC_4Bpp_SRGB = 0x0 RGB_PVRTC_4Bpp_UNorm = 0x0 RGBA_PVRTC_2Bpp_SRGB = 0x0 RGBA_PVRTC_2Bpp_UNorm = 0x0 RGBA_PVRTC_4Bpp_SRGB = 0x0 RGBA_PVRTC_4Bpp_UNorm = 0x0 RGB_ETC_UNorm = 0x0 RGB_ETC2_SRGB = 0x0 RGB_ETC2_UNorm = 0x0 RGB_A1_ETC2_SRGB = 0x0 RGB_A1_ETC2_UNorm = 0x0 RGBA_ETC2_SRGB = 0x0 RGBA_ETC2_UNorm = 0x0 R_EAC_UNorm = 0x0 R_EAC_SNorm = 0x0 RG_EAC_UNorm = 0x0 RG_EAC_SNorm = 0x0 RGBA_ASTC4X4_SRGB = 0x0 RGBA_ASTC4X4_UNorm = 0x0 RGBA_ASTC5X5_SRGB = 0x0 RGBA_ASTC5X5_UNorm = 0x0 RGBA_ASTC6X6_SRGB = 0x0 RGBA_ASTC6X6_UNorm = 0x0 RGBA_ASTC8X8_SRGB = 0x0 RGBA_ASTC8X8_UNorm = 0x0 RGBA_ASTC10X10_SRGB = 0x0 RGBA_ASTC10X10_UNorm = 0x0 RGBA_ASTC12X12_SRGB = 0x0 RGBA_ASTC12X12_UNorm = 0x0 YUV2 = 0x0 DepthAuto = 0x0 ShadowAuto = 0x0 VideoAuto = 0x0 RGBA_ASTC4X4_UFloat = 0x0 RGBA_ASTC5X5_UFloat = 0x0 RGBA_ASTC6X6_UFloat = 0x0 RGBA_ASTC8X8_UFloat = 0x0 RGBA_ASTC10X10_UFloat = 0x0 RGBA_ASTC12X12_UFloat = 0x0 D16_UNorm_S8_UInt = 0x0 === UnityEngine.Experimental.Rendering.GraphicsFormatUtility === tableNoStencil = 0x0 tableStencil = 0x8 GetFormat = 0x2FD1C20 (method) GetGraphicsFormat = 0x2FD1EB0 (method) GetGraphicsFormat_Native_TextureFormat = 0x2FD1D20 (method) GetGraphicsFormat = 0x2FD1E30 (method) GetGraphicsFormat_Native_RenderTextureFormat = 0x2FD1CE0 (method) GetGraphicsFormat = 0x2FD1D60 (method) GetDepthStencilFormatFromBitsLegacy_Native = 0x2FD1770 (method) GetDepthStencilFormat = 0x2FD17B0 (method) GetDepthBits = 0x2FD1730 (method) GetDepthStencilFormat = 0x2FD1820 (method) IsSRGBFormat = 0x2FD23A0 (method) GetSRGBFormat = 0x2FD1FB0 (method) GetLinearFormat = 0x2FD1F30 (method) GetRenderTextureFormat = 0x2FD1F70 (method) GetAlphaComponentCount = 0x2FD1670 (method) GetComponentCount = 0x2FD16F0 (method) GetFormatString = 0x2FD1AF0 (method) IsCompressedFormat_Native_TextureFormat = 0x2FD2170 (method) IsCompressedFormat = 0x2FD21B0 (method) CanDecompressFormat = 0x2FD1630 (method) CanDecompressFormat = 0x2FD15C0 (method) IsAlphaOnlyFormat = 0x2FD2130 (method) HasAlphaChannel = 0x2FD20F0 (method) IsDepthFormat = 0x2FD2260 (method) IsStencilFormat = 0x2FD23E0 (method) IsDepthStencilFormat = 0x2FD22A0 (method) IsFloatFormat = 0x2FD22E0 (method) IsHalfFormat = 0x2FD2320 (method) IsPVRTCFormat = 0x2FD2360 (method) IsCrunchFormat = 0x2FD2220 (method) GetSwizzleR = 0x2FD20B0 (method) GetSwizzleG = 0x2FD2070 (method) GetSwizzleB = 0x2FD2030 (method) GetSwizzleA = 0x2FD1FF0 (method) GetBlockSize = 0x2FD16B0 (method) .cctor = 0x2FD2420 (method) === UnityEngine.Experimental.U2D.SpriteIntermediateRendererInfo === SpriteID = 0x10 TextureID = 0x14 MaterialID = 0x18 Color = 0x1C Transform = 0x2C Bounds = 0x6C Layer = 0x84 SortingLayer = 0x88 SortingOrder = 0x8C SceneCullingMask = 0x90 IndexData = 0x98 VertexData = 0xA0 IndexCount = 0xA8 VertexCount = 0xAC ShaderChannelMask = 0xB0 === UnityEngine.Sprites.DataUtility === GetInnerUV = 0x2FCFE30 (method) GetOuterUV = 0x2FCFF00 (method) GetPadding = 0x2FCFF40 (method) GetMinSize = 0x2FCFE70 (method) === UnityEngine.U2D.SpriteBone === m_Name = 0x10 m_Guid = 0x18 m_Position = 0x20 m_Rotation = 0x2C m_Length = 0x3C m_ParentId = 0x40 m_Color = 0x44 === UnityEngine.U2D.SpriteAtlasManager === atlasRequested = 0x0 atlasRegistered = 0x8 Add_atlasRequested = 0x2FE11D0 (method) Remove_atlasRequested = 0x2FE1390 (method) RequestAtlas = 0x2FE1040 (method) Add_atlasRegistered = 0x2FE10F0 (method) Remove_atlasRegistered = 0x2FE12B0 (method) PostRegisteredAtlas = 0x2FE0F30 (method) Register = 0x2FE0FD0 (method) === UnityEngine.U2D.SpriteAtlas === IsVariant = 0x2FE1BB0 (method) Tag = 0x2FE1D40 (method) SpriteCount = 0x2FE1C70 (method) CanBindTo = 0x2FE14C0 (method) GetSprite = 0x2FE15F0 (method) GetSprites = 0x2FE1850 (method) GetSprites = 0x2FE1B10 (method) GetSpritesScripting = 0x2FE1850 (method) GetSpritesWithNameScripting = 0x2FE1940 (method) .ctor = 0x2FE1B20 (method) === MonoScriptData === FilePathsData = 0x10 TypesData = 0x18 TotalTypes = 0x20 TotalFiles = 0x24 IsEditorOnly = 0x28 === UnitySourceGeneratedAssemblyMonoScriptTypes_v1 === Get = 0x33A78E0 (method) .ctor = 0x5109F0 (method) === _Code.CombatMaster.Battle.FYMapLevelDesign === _onGroundLootSpawnPointGroup = 0x20 _onGroundLootSpawnPoints = 0x28 OnGroundLootSpawnPoints = 0x5120A0 (method) Init = 0x3393E80 (method) .ctor = 0x3393F20 (method) === CombatMaster.RoomPropertyConstants === Version = 0x0 AccessType = 0x0 MatchId = 0x0 Platform = 0x0 MatchLeague = 0x0 === CombatMaster.View.Battle.AimAttachmentView === _frontIronSightTriangle = 0xF0 _frontIronSight = 0xF8 _backIronSight = 0x100 SetupPositions = 0x338D670 (method) .ctor = 0x338D840 (method) === AttachmentMaterialData === _defaultMaterial = 0x10 _renderers = 0x18 Renderers = 0x520140 (method) DefaultMaterial = 0x53E8F0 (method) .ctor = 0x338DD20 (method) SetMaterial = 0x338DBB0 (method) ResetToDefaultMaterials = 0x338DA30 (method) === CombatMaster.View.Battle.AttachmentView === _receiverJoint = 0x20 _triggerJoint = 0x28 _barrelJoint = 0x30 _scopeJoint = 0x38 _stockJoint = 0x40 _gripJoint = 0x48 _laserJoint = 0x50 _magazineJoint = 0x58 _muzzleJoint = 0x60 _handguardMuzzleJoint = 0x68 _underbarrelJoint = 0x70 _ironsightFrontJoint = 0x78 _ironsightTriangleFront = 0x80 _ironsightBackJoint = 0x88 _scopeRailJoint = 0x90 _firePoint = 0x98 MaterialDataList = 0xA0 Renderers = 0xA8 CacheLoDsAndMaterials = 0x338DDC0 (method) GetRenderBounds = 0x338E540 (method) SetDefaultMaterials = 0x338EF40 (method) GetCachedJoint = 0x338E510 (method) TryGetCachedJoint = 0x338F040 (method) SetCachedJoint = 0x338EAF0 (method) .ctor = 0x338F530 (method) === CombatMaster.View.Battle.CharmAttachmentView === CacheLoDsAndMaterials = 0x338F600 (method) .ctor = 0x338F840 (method) === CombatMaster.View.Battle.DualScopeReticle === _reticulePosition = 0x20 _reticulePosMulti = 0x28 _meshRenderer = 0x30 _reticuleMaskRadius = 0x0 _reticulePosRelToScope = 0x4 _rotation = 0x8 _scopeBlackOuterRadiusY = 0xC _scopeBlackOuterRadiusX = 0x10 _innerBlackOffset = 0x14 _scopeBlackInnerOffsetMulti = 0x18 _individualSize = 0x1C ReticulePos = 0x3393010 (method) LateUpdate = 0x3392610 (method) Remap = 0x3392E40 (method) .ctor = 0x3393000 (method) .cctor = 0x3392E80 (method) === CombatMaster.View.Battle.HandguardBarrelAttachmentView === _compositeMuzzles = 0xB0 GetCachedJoint = 0x3395500 (method) .ctor = 0x338F840 (method) === CombatMaster.View.Battle.LaserAttachmentView === LaserLine = 0xB0 .ctor = 0x338F840 (method) === CombatMaster.View.Battle.LaserLine === _lineView = 0x20 LaserEndLight = 0x28 LaserStartLight = 0x30 LaserMask = 0x38 LaserDist = 0x3C LaserColor = 0x40 LaserWidth = 0x50 LaserEndOffset = 0x54 LaserOnPlayerEndOffset = 0x58 UseUVPan = 0x5C TexScrollX = 0x60 TexScrollY = 0x64 UVTexScale = 0x68 EndLightIntensity = 0x70 EndLightRange = 0x74 EndLightOnPlayerIntensity = 0x78 EndLightOnPlayerRange = 0x7C _mask = 0x0 _laserColor = 0x80 _meshFilterBounds = 0x90 _weapon = 0x98 Awake = 0x33955F0 (method) OnDisable = 0x3396310 (method) LateUpdate = 0x3395710 (method) .ctor = 0x33963A0 (method) .cctor = 0x3396350 (method) === CombatMaster.View.Battle.MagazineAttachmentView === CacheLoDsAndMaterials = 0x3396430 (method) .ctor = 0x338F840 (method) === CombatMaster.View.Battle.MuzzleView === _verticalNozzle = 0x20 _diagonalNozzle = 0x28 _horizontalNozzle = 0x30 _startSizeMultiplier = 0x38 _startSizeMin = 0x3C _startSizeMax = 0x40 _baseParticles = 0x48 InitializeParticle = 0x3396E20 (method) SetStartSizeMultiplier = 0x3397360 (method) .ctor = 0x3397580 (method) === CombatMaster.View.Battle.PistolBarrelAttachmentView === _barrelSlide = 0xB0 BarrelSlide = 0x3397E10 (method) Start = 0x3397C40 (method) .ctor = 0x338F840 (method) === CombatMaster.View.Battle.PistolStockAttachmentView === _attachToBarrel = 0xB0 Start = 0x3397E40 (method) .ctor = 0x338F840 (method) === CombatMaster.View.Battle.ReceiverAttachmentView === _renderers = 0xB0 ScopeOffset = 0xB8 CacheLoDsAndMaterials = 0x3398C20 (method) .ctor = 0x338F840 (method) === CameraCategoryOffset === WeaponCategory = 0x10 Offset = 0x14 === CameraWeaponOffset === Weapon = 0x10 Offset = 0x14 === CombatMaster.View.Battle.ScopeAttachmentView === LensHole = 0xB0 Reticle = 0xB8 Aim = 0xC0 _defaultCameraZoomOffset = 0xC8 _cameraCategoryOffsets = 0xD0 _cameraWeaponOffsets = 0xD8 _weapon = 0xE0 _dualScopeReticle = 0xE8 _reticleProp = 0x0 ReticlePos = 0x3399850 (method) GetCameraZoomOffset = 0x3399180 (method) Awake = 0x3398EA0 (method) Update = 0x3399580 (method) DestroyLensHole = 0x3399130 (method) SetReticle = 0x33993B0 (method) .ctor = 0x3399830 (method) .cctor = 0x33997E0 (method) === CombatMaster.View.Battle.SimpleCharmBehavior === OffsetSwaySpeed = 0x20 OffsetMaxAngle = 0x24 OffSetLerpSpeed = 0x28 ReturnLerpSpeed = 0x2C NoiseIntensity = 0x30 NoiseSpeed = 0x34 LobbyNoiseIntensity = 0x38 LobbyNoiseSpeed = 0x3C _previousPosition = 0x40 _localVelocity = 0x4C _noiseOffset = 0x58 _cachedTransform = 0x60 _targetRotation = 0x68 _isDontInOperatorHands = 0x78 _skipUpdateFrame = 0x7C Start = 0x339BF60 (method) Update = 0x339C040 (method) .ctor = 0x339C950 (method) === Data === Owner = 0x10 Weapon = 0x18 SlotType = 0x148 ChargedAmmo = 0x14C UnchargedAmmo = 0x150 Equals = 0x3390CC0 (method) Equals = 0x33910D0 (method) GetHashCode = 0x3391210 (method) Op_Equality = 0x3391270 (method) Op_Inequality = 0x3391320 (method) === CombatMaster.View.Battle.DroppedWeapon === WeaponData = 0x30 Setup = 0x3391EC0 (method) .ctor = 0x5E4DC0 (method) === CombatMaster.View.Battle.DroppedWeaponEntity === _boxCollider = 0x28 _rigidbody = 0x30 _droppedWeapon = 0x38 _matchState = 0x40 _wasLinked = 0x44 _linkedObject = 0x48 Awake = 0x3391890 (method) Update = 0x3391CB0 (method) Attached = 0x33913D0 (method) LinkGameObject = 0x3391C90 (method) InitializeView = 0x3391A20 (method) DestroyDelayed = 0x3391930 (method) InstantiateView = 0x3391B40 (method) .ctor = 0x3391E80 (method) === CombatMaster.View.Battle.PlayerAnimationEventReceiver === OnReloadEvent = 0x20 OnActionEvent = 0x28 OnInspectEvent = 0x30 _reloadEventPerTime = 0x38 _playerRoot = 0x40 PlayerRoot = 0x33988F0 (method) ExecuteEvent = 0x3397EE0 (method) OnReloadEventInternal = 0x3398640 (method) OnActionEventInternal = 0x33984A0 (method) OnInspectEventInternal = 0x3398570 (method) .ctor = 0x33987A0 (method) === CombatMaster.View.Battle.EReloadEventType === value__ = 0x10 MagOut = 0x0 MagIn = 0x0 BoltOpen = 0x0 BoltClose = 0x0 ShoulderPush = 0x0 FingerSnap = 0x0 FocusDisappear = 0x0 Reloaded = 0x0 === CombatMaster.View.Battle.EWeaponActionType === value__ = 0x10 PlayShell = 0x0 Equip = 0x0 Drop = 0x0 TapOnTablet = 0x0 BombPlant = 0x0 SyringeInjection = 0x0 === CombatMaster.View.Battle.EInspectEventType === value__ = 0x10 InspectComplex = 0x0 InspectCloth = 0x0 InspectSwoosh = 0x0 InspectZing = 0x0 InspectZang = 0x0 InspectFinish = 0x0 === CombatMaster.View.Battle.ArmorPlate === _armorEquipAnimTime = 0x22C IsUsing = 0x25CC1B0 (method) IsUsing = 0x338DA20 (method) IsUseCooldown = 0x554A00 (method) IsReadyUse = 0x333CB30 (method) WeaponView = 0x338D990 (method) UseInternal = 0x338D8A0 (method) .ctor = 0x17DE970 (method) === CombatMaster.View.Battle.DualMeleeWeapon === _leftAnimator = 0x228 _leftWeaponView = 0x230 _customLocalPositionR = 0x238 _customLocalRotationR = 0x244 _customLocalPositionL = 0x250 _customLocalRotationL = 0x25C LeftAnimator = 0x2A726C0 (method) LeftWeaponView = 0x2A72690 (method) Initialize = 0x3391F70 (method) LateUpdate = 0x33920A0 (method) .ctor = 0x17DE970 (method) === CombatMaster.View.Battle.DualShootWeapon === _leftAnimator = 0x260 _leftWeaponView = 0x268 _customLocalPositionR = 0x270 _customLocalRotationR = 0x27C _customLocalPositionL = 0x288 _customLocalRotationL = 0x294 _leftFpsMuzzleParticle = 0x2A0 _leftTpsMuzzleParticle = 0x2A8 _leftAfterShotParticle = 0x2B0 _leftShellParticle = 0x2B8 _bulletNum = 0x2C0 _leftParticleInitialized = 0x2C4 LeftAnimator = 0x11FD960 (method) LeftWeaponView = 0x11FD8F0 (method) MuzzlePosition = 0x3393E10 (method) Initialize = 0x3393130 (method) InitializeLeftParticles = 0x3393050 (method) PlayShootEffect = 0x3393970 (method) ShootingStateChange = 0x3393B20 (method) LateUpdate = 0x33933E0 (method) Update = 0x3393CE0 (method) .ctor = 0x3393E00 (method) === CombatMaster.View.Battle.IDualWeapon === LeftWeaponView = 0x3479D0 (method) === CombatMaster.View.Battle.MeleeWeapon === IsUseCooldown = 0x3396A80 (method) IsReadyUse = 0x3396A40 (method) WeaponView = 0x3396D90 (method) UseFramesInterval = 0x3396C90 (method) MeleeInfoExt = 0x3396BE0 (method) PlaySplashEffect = 0x3396670 (method) .ctor = 0x17DE970 (method) === CombatMaster.View.Battle.NukeTablet === IsUseCooldown = 0x554A00 (method) IsReadyUse = 0x53FBD0 (method) WeaponView = 0x3397830 (method) UseInternal = 0x3397770 (method) OnActionEvent = 0x3397740 (method) LateUpdate = 0x3397600 (method) .ctor = 0x17DE970 (method) === CombatMaster.View.Battle.ParachuteStrops === _rightFpsView = 0x228 _leftFpsView = 0x230 IsUseCooldown = 0x53FBD0 (method) IsReadyUse = 0x554A00 (method) Initialize = 0x33978C0 (method) LateUpdate = 0x3397A40 (method) .ctor = 0x17DE970 (method) === CombatMaster.View.Battle.ProjectileLauncherWeapon === ProjectileInfoExt = 0x3398B70 (method) PlayShootEffect = 0x33989F0 (method) .ctor = 0x3393E00 (method) === CombatMaster.View.Battle.ShootWeapon === _fpsMuzzleParticle = 0x228 _tpsMuzzleParticle = 0x230 _shellParticle = 0x238 _afterShotParticle = 0x240 _totalAmmoLeftOnStartShoot = 0x248 _posForSpawnBullet = 0x250 WeaponView = 0x339BEC0 (method) UseInfoExt = 0x339BE10 (method) IsBolt = 0x339BA60 (method) NotEnoughAmmo = 0x339BD00 (method) IsFullAmmo = 0x339BAC0 (method) IsNoneAmmo = 0x339BB30 (method) IsRareReload = 0x2CC1B10 (method) IsRareReload = 0x33954F0 (method) ReloadMultiplier = 0x339BD70 (method) ReloadMultiplier = 0x339BF50 (method) IsUseCooldown = 0x339BBD0 (method) IsReadyUse = 0x339BB50 (method) IsCanBreakReload = 0x339BA90 (method) MuzzlePosition = 0x339BCA0 (method) ShootFramesInterval = 0x339BD80 (method) TracerType = 0x339BE00 (method) Initialize = 0x3399DC0 (method) PlayShootEffect = 0x339A430 (method) ResetToDefault = 0x339AF50 (method) UnEquipInternal = 0x339B3E0 (method) UseInternal = 0x339B8F0 (method) ReloadInternal = 0x339AE40 (method) AdsStateChange = 0x3399950 (method) ShootingStateChange = 0x339B1D0 (method) ChargeMagazine = 0x3399B80 (method) Update = 0x339B4C0 (method) LateUpdate = 0x339A0B0 (method) InitializeParticles = 0x3399CE0 (method) SpawnBullet = 0x339B2E0 (method) InstantiateEmptyParticle = 0x3399F30 (method) OnActionEvent = 0x339A350 (method) OnReloadEvent = 0x339A400 (method) .ctor = 0x339B9D0 (method) === CombatMaster.View.Battle.SndBomb === _audioSource = 0x228 _activateAudio = 0x230 _bombPlantAudio = 0x248 _unequipAudio = 0x260 _isBombPlanted = 0x278 IsUseCooldown = 0x554A00 (method) IsReadyUse = 0x554A00 (method) WeaponView = 0x339CB70 (method) EquipInternal = 0x339C990 (method) OnActionEvent = 0x339C9D0 (method) UnEquipInternal = 0x339CAD0 (method) .ctor = 0x17DE970 (method) === CombatMaster.View.Battle.ThrowingWeapon === _matchState = 0x24C WeaponView = 0x33A1E30 (method) IsUsed = 0x33A1D60 (method) IsUsed = 0x33A1EC0 (method) ThrowingInfoExt = 0x33A1D80 (method) ChargePower = 0x33A1B30 (method) ChargeRotationMinMax = 0x33A1D30 (method) OwnerId = 0x2A72680 (method) OwnerId = 0x33A1ED0 (method) ThrowServerFrame = 0x33A1D70 (method) ThrowServerFrame = 0x33A1EE0 (method) Attached = 0x33A1670 (method) Throw = 0x33A1880 (method) FixedUpdate = 0x33A17E0 (method) UseInternal = 0x33A1A50 (method) UnEquipInternal = 0x33A1970 (method) LifeTimeDelay = 0x33A17F0 (method) .ctor = 0x33A1AF0 (method) === CombatMaster.View.Battle.ContactGrenade === _explosion = 0x250 _collidersBuffer = 0x258 IsUseCooldown = 0x554A00 (method) IsReadyUse = 0x3390C60 (method) ExplosiveExt = 0x3390BB0 (method) IsThrowing = 0x2E55CF0 (method) IsThrowing = 0x3390CB0 (method) Throw = 0x33905C0 (method) OnCollisionEnter = 0x33905B0 (method) FixedUpdate = 0x33903C0 (method) Explosion = 0x338F850 (method) TrySpawnExplosionDecal = 0x33908D0 (method) .ctor = 0x3390B30 (method) === CombatMaster.View.Battle.Grenade === _explosion = 0x250 _explosionTime = 0x25C _velocity = 0x260 _lastTransformPosition = 0x26C _collisionsBuffer = 0x278 IsUseCooldown = 0x554A00 (method) IsReadyUse = 0x3390C60 (method) ExplosiveExt = 0x3395420 (method) IsThrowing = 0x2CC1B10 (method) IsThrowing = 0x33954F0 (method) IsHitCollision = 0x33954D0 (method) IsHitCollision = 0x33954E0 (method) Throw = 0x3394E90 (method) FixedUpdate = 0x3394AC0 (method) Explosion = 0x3393FD0 (method) OnHitPlayer = 0x3394D50 (method) TrySpawnExplosionDecal = 0x3395140 (method) .ctor = 0x33953A0 (method) === CombatMaster.View.Battle.ThrowingDrone === AllDrones = 0x0 _explosion = 0x250 _viewParent = 0x258 _startSound = 0x260 _loopSound = 0x278 _isActivated = 0x284 _ownerPlayer = 0x288 _direction = 0x290 _speed = 0x29C _detectedDistance = 0x2A0 _targetRotationSpeed = 0x2A4 _trackTarget = 0x2A8 _tiltTarget = 0x2B0 _collisionsBuffer = 0x2B8 IsRayHit = 0x53FBD0 (method) ShowCrosshairHit = 0x53FBD0 (method) Health = 0x339FC00 (method) Health = 0x339FC10 (method) IsInvincible = 0x554A00 (method) IsHead = 0x554A00 (method) IsUseCooldown = 0x554A00 (method) IsReadyUse = 0x3390C60 (method) ExplosiveExt = 0x339FB50 (method) Attached = 0x339CC00 (method) SimulateOwner = 0x339E610 (method) OnEnable = 0x339E530 (method) OnDisable = 0x339E4A0 (method) Explosion = 0x339D440 (method) TakeDamage = 0x339F870 (method) IsTargetSuitable = 0x339DE10 (method) OnDeactivate = 0x339E0F0 (method) UpdateView = 0x339F960 (method) .ctor = 0x339FAD0 (method) .cctor = 0x339FA40 (method) === CombatMaster.View.Battle.ThrowingKnife === _velocity = 0x254 _lastTransformPosition = 0x260 _teammateCollidersBuffer = 0x270 _hittableSurfaceRaycastHitsBuffer = 0x278 IsUseCooldown = 0x554A00 (method) IsReadyUse = 0x3390C60 (method) IsThrowing = 0x33A1650 (method) IsThrowing = 0x33A1660 (method) Throw = 0x33A1250 (method) OnCollisionEnter = 0x33A0850 (method) FixedUpdate = 0x339FC20 (method) OnHitActorHealth = 0x33A0D80 (method) OnHitPlayer = 0x33A1090 (method) OnHitSurface = 0x33A1170 (method) .ctor = 0x33A15A0 (method) === Internal === ForceSetAdsPercent = 0x33AD670 (method) === CombatMaster.View.Battle.WeaponBase === OnFire = 0x20 OnBash = 0x28 _weaponView = 0x30 WeaponData = 0x38 WeaponStats = 0x168 _playerRoot = 0x1C0 _infoCached = 0x1C8 _adsPercent = 0x1D8 _isReloading = 0x1DF _reloadCancelationToken = 0x200 _equipCancelationToken = 0x208 _useCancelationToken = 0x210 _inspectCancelationToken = 0x218 _destroyCancelationToken = 0x220 PlayerRoot = 0x33B9E80 (method) Info = 0x33B9A70 (method) WeaponView = 0x54DFC0 (method) TotalAmmoLeft = 0x33B9FA0 (method) UnChargedAmmoInventorySlot = 0x33BA110 (method) UnChargedAmmoLeft = 0x33BA1E0 (method) UnChargedAmmoLeft = 0x33BA5F0 (method) ChargedAmmoLeft = 0x33B9910 (method) ChargedAmmoLeft = 0x33BA440 (method) IsFullAmmo = 0x53FBD0 (method) IsNoneAmmo = 0x554A00 (method) IsEquipped = 0x333CB30 (method) IsEquipped = 0x33BA530 (method) IsEquipping = 0x33B9C70 (method) IsEquipping = 0x33BA540 (method) IsUnEquipping = 0x33B9E30 (method) IsUnEquipping = 0x33BA5A0 (method) IsBashing = 0x33B9C40 (method) IsBashing = 0x33BA510 (method) IsInspect = 0x33B9E10 (method) IsInspect = 0x33BA550 (method) IsCantedAds = 0x33B9C60 (method) IsCantedAds = 0x33BA520 (method) AdsPercent = 0x33B9900 (method) AdsPercent = 0x33BA3C0 (method) IsAdsEntering = 0x33B9AF0 (method) IsAdsEntering = 0x33BA4D0 (method) IsAdsExiting = 0x33B9B00 (method) IsAdsExiting = 0x33BA4E0 (method) IsAdsSwitch = 0x33B9B10 (method) IsAdsSwitch = 0x33BA4F0 (method) IsAds = 0x33B9B20 (method) IsReloading = 0x33B9E20 (method) IsReloading = 0x33BA560 (method) IsAnimationReloaded = 0x33B9B40 (method) IsAnimationReloaded = 0x33BA500 (method) IsBashCooldown = 0x33B9B50 (method) IsBashReady = 0x33B9C10 (method) IsUseCooldown = 0x3496B0 (method) IsReadyUse = 0x3496B0 (method) IsInspectReady = 0x33B9C80 (method) IsCantedAdsAvailable = 0x33B9C50 (method) LastActionTime = 0x33B9E40 (method) LastActionTime = 0x32DD990 (method) EquipTime = 0x33B9A60 (method) EquipTime = 0x33BA4C0 (method) LastUseFrame = 0x33B9E70 (method) LastUseFrame = 0x33BA5D0 (method) LastBashFrame = 0x33B9E50 (method) LastBashFrame = 0x33BA5B0 (method) LastReloadEndTime = 0x33B9E60 (method) LastReloadEndTime = 0x33BA5C0 (method) SwapMultiplier = 0x33B9F90 (method) SwapMultiplier = 0x33BA5E0 (method) Initialize = 0x33B8360 (method) OnEnable = 0x33B8A30 (method) OnDisable = 0x33B8830 (method) ResetToDefault = 0x33B91D0 (method) Equip = 0x33B8280 (method) UnEquip = 0x33B9670 (method) Inspect = 0x33B8770 (method) Use = 0x33B97B0 (method) DoBash = 0x33B80B0 (method) Reload = 0x33B90F0 (method) PlayBashEffect = 0x33B8CC0 (method) EquipInternal = 0x33B8170 (method) UnEquipInternal = 0x33B9580 (method) UseInternal = 0x33B9750 (method) DoBashInternal = 0x33B7FF0 (method) InspectInternal = 0x33B8680 (method) ReloadInternal = 0x33B9090 (method) OnActionEvent = 0x512CE0 (method) OnReloadEvent = 0x512CE0 (method) OnInspectEvent = 0x33B8C30 (method) .ctor = 0x33B9870 (method) === CombatMaster.View.Battle.AmmoSource === IsBullet = 0x10 BulletType = 0x14 SlotType = 0x18 Op_Implicit = 0x33A7BA0 (method) Op_Implicit = 0x29FB1C0 (method) Equals = 0x33A7A50 (method) Equals = 0x33A7A70 (method) GetHashCode = 0x33A7B20 (method) === CombatMaster.View.Battle.BoltEntityWeapon`1 === Attached = 0x351010 (method) .ctor = 0x351010 (method) === CombatMaster.View.Battle.BoltEntityWeaponBase`1 === WeaponId = 0x0 _entity = 0x0 Entity = 0x3479D0 (method) Entity = 0x351800 (method) State = 0x463590 (method) Invoke = 0x3496B0 (method) Info = 0x3479D0 (method) Initialized = 0x351010 (method) Attached = 0x351010 (method) Detached = 0x351010 (method) SimulateOwner = 0x351010 (method) SimulateController = 0x351010 (method) ControlGained = 0x351010 (method) ControlLost = 0x351010 (method) MissingCommand = 0x351800 (method) LocalAndRemoteResultEqual = 0x349810 (method) .ctor = 0x351010 (method) === CombatMaster.View.Battle.WeaponSway === _handsPivot = 0x20 _handsSubPivot = 0x28 _cameraPivot = 0x30 _bodyCamAdsForwardOffset = 0x38 _returnPositionSpeedLerp = 0x3C _returnRotationSpeedLerp = 0x40 _recoilDumpSpeedLerp = 0x44 _speedRotationLerp = 0x48 _positionSpeedLerp = 0x4C _speedRotationLerpAds = 0x50 _positionSpeedLerpAds = 0x54 _swayLerpSpeed = 0x58 _cantedAdsPosOffset = 0x5C _cantedAdsRotOffset = 0x68 _defaultHandPivotPosition = 0x78 _initialPosition = 0x84 _pivotOffset = 0x90 _handsRotation = 0x9C _handsPosition = 0xAC _targetRotation = 0xB8 _targetPosition = 0xC8 _swayRotation = 0xD4 _swayPosition = 0xE4 _recoilPosition = 0xF0 _recoilRotation = 0xFC _cameraOffsetPosition = 0x10C _targetRecoilPosition = 0x118 _targetRecoilRotation = 0x124 _targetRotationLerpSpeed = 0x134 _targetPositionLerpSpeed = 0x138 _inputX = 0x13C _inputY = 0x140 _inputZ = 0x144 _offsetX = 0x148 _offsetZ = 0x14C _isFirstShoot = 0x150 _verticalLiftCancel = 0x158 _playerRoot = 0x160 _rotationDelta = 0x168 _lastWorldPosition = 0x170 _lastWorldRotation = 0x17C _offsetByScope = 0x198 _forwardOffset = 0x1A4 OffsetPosition = 0x33BE840 (method) DeltaWorldPosition = 0x5A68C0 (method) DeltaWorldPosition = 0x33BE8C0 (method) Awake = 0x33BA7C0 (method) OnDestroy = 0x33BC6B0 (method) OnEnable = 0x33BC760 (method) Update = 0x33BD4B0 (method) LateUpdate = 0x33BC120 (method) CalculateSway = 0x33BAD00 (method) CalculateAdsRecoil = 0x33BA920 (method) OnUseWeapon = 0x33BC860 (method) TryChargeThrowingWeapon = 0x33BD290 (method) WeaponVerticalLift = 0x33BE740 (method) GetOffsetPositionByScope = 0x33BB8D0 (method) .ctor = 0x33BE800 (method) === CombatMaster.View.Battle.Projectiles.ProjectileBase === _matchState = 0x3C ProjectileInfoExt = 0x33AE9D0 (method) OwnerId = 0x5120A0 (method) OwnerId = 0x827360 (method) ProjectileWeaponInfo = 0x54DFC0 (method) ProjectileWeaponInfo = 0x54DFE0 (method) ThrowServerFrame = 0x5B4DF0 (method) ThrowServerFrame = 0x1D66060 (method) Attached = 0x33AE6D0 (method) Launch = 0x33AE830 (method) FixedUpdate = 0x21B34B0 (method) LifeTimeDelay = 0x33AE900 (method) .ctor = 0x33AE990 (method) === CombatMaster.View.Battle.Projectiles.ProjectileContactGrenade === _explosion = 0x40 _collidersBuffer = 0x48 Launch = 0x33AF8F0 (method) OnCollisionEnter = 0x33AFB40 (method) FixedUpdate = 0x33AF720 (method) Explosion = 0x33AEA70 (method) TrySpawnExplosionDecal = 0x33AFB50 (method) .ctor = 0x33AFDB0 (method) === CombatMaster.View.InputControllers.EInputType === value__ = 0x10 Keyboard = 0x0 Display = 0x0 ArtificialIntelligence = 0x0 === CombatMaster.View.InputControllers.EmptyInputController === MovingInfo = 0x5A6870 (method) RotationInfo = 0x2E41E10 (method) .ctor = 0x33AB500 (method) Update = 0x512CE0 (method) FixedUpdate = 0x512CE0 (method) OnDestroy = 0x512CE0 (method) === CombatMaster.View.InputControllers.EmptyMoving === MoveDirection = 0x1AD1A30 (method) MoveUpDown = 0xD20700 (method) MoveSpeedState = 0xCA9F50 (method) OnDestroy = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.View.InputControllers.EmptyRotation === DegreesDelta = 0x511570 (method) UpdateDegreesDelta = 0x511570 (method) ClearDegreesDelta = 0x512CE0 (method) OnDestroy = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.View.InputControllers.IMovingInputInfo === MoveDirection = 0x3479D0 (method) MoveUpDown = 0x35AAB0 (method) MoveSpeedState = 0x3494D0 (method) OnDestroy = 0x351010 (method) === ObservableMultiBool === _valueMain = 0x10 _valueAdditional = 0x11 Value = 0x33AD9B0 (method) StateChanged = 0x5243F0 (method) StateChanged = 0x216B640 (method) Add_OnTrigger = 0x33AD950 (method) Remove_OnTrigger = 0x33ADA20 (method) Add_OnTriggerOnce = 0x33AD8F0 (method) Remove_OnTriggerOnce = 0x33AD9C0 (method) SetMain = 0x33AD840 (method) SetAdditional = 0x33AD7C0 (method) SetTotal = 0x33AD8C0 (method) Clear = 0x33AD700 (method) Op_Implicit = 0x33AD9B0 (method) === CombatMaster.View.InputControllers.InputControllerBase === GameButtonPressThreshold = 0x0 UIButtonPressThreshold = 0x0 _isCursorLocked = 0x0 _adsInputTime = 0x10 _isGamepadInputEnabled = 0x1 OnGamepadInputEnabledChange = 0x8 IsOnlyRotation = 0x14 IsActive = 0x15 IsUseWeaponActive = 0x18 IsUseHipFireWeaponActive = 0x28 IsAdsWeaponActive = 0x38 IsCantedAdsWeaponActive = 0x48 IsBashWeaponActive = 0x58 IsLethalWeaponActive = 0x68 IsEquipArmorPlateActive = 0x78 IsJumpActive = 0x88 IsCrouchActive = 0x98 IsCheckWatchActive = 0xA8 IsUseSelfReviveActive = 0xB8 IsPlantOrDefuseBombActive = 0xC8 IsScoreboardActive = 0xD8 IsGamepadInputEnabled = 0x33AD500 (method) IsGamepadInputEnabled = 0x33AD550 (method) MovingInfo = 0x3479D0 (method) RotationInfo = 0x3479D0 (method) IsCancel = 0x7E8300 (method) IsCancel = 0x7E8360 (method) OnEquipLoadoutDropByIndex = 0x6C1190 (method) OnEquipLoadoutDropByIndex = 0x6C1450 (method) OnBuyStationInputIndex = 0x5B4750 (method) OnBuyStationInputIndex = 0x6C1470 (method) OnUseBattlePerk = 0x6C1170 (method) OnUseBattlePerk = 0x6C1430 (method) OnReload = 0x5A69D0 (method) OnReload = 0x6C1490 (method) OnLoadout = 0x211F6B0 (method) OnLoadout = 0x211F7B0 (method) OnParachute = 0x642360 (method) OnParachute = 0x26C1210 (method) OnInspect = 0x7F9080 (method) OnInspect = 0x2A959C0 (method) OnPickUpWeapon = 0x5E4530 (method) OnPickUpWeapon = 0x5E48C0 (method) OnOpenBuyStation = 0x6CE370 (method) OnOpenBuyStation = 0x248CA10 (method) OnOpenLoadoutDrop = 0x6CE390 (method) OnOpenLoadoutDrop = 0x220BB80 (method) OnEnterVehicle = 0x6CE380 (method) OnEnterVehicle = 0x220BBA0 (method) OnOpenWeaponBox = 0x6CC610 (method) OnOpenWeaponBox = 0x6CC660 (method) OnReadyForSpawn = 0x6CC600 (method) OnReadyForSpawn = 0x6CC640 (method) OnUseAdrenalineShot = 0x6CC5F0 (method) OnUseAdrenalineShot = 0x6CC620 (method) Initialize = 0x33AC640 (method) IsAndroidVersionWithBrokenInput = 0x33AD460 (method) .ctor = 0x33ACC10 (method) CopyFrom = 0x1EC6880 (method) CopyFromVirtual = 0x33AC380 (method) UseWeaponOnce = 0x33ACB00 (method) UseBashOnce = 0x33ACA00 (method) UseLethalOnce = 0x33ACA80 (method) CancelInput = 0x33AC300 (method) AdsInputAction = 0x33AB6B0 (method) AdsInputHold = 0x33ABC30 (method) Reset = 0x33AC8D0 (method) Update = 0x351010 (method) FixedUpdate = 0x351010 (method) OnDestroy = 0x351010 (method) EnableControlScheme = 0x512CE0 (method) LockCursor = 0x33AC810 (method) .cctor = 0x33ACB80 (method) === CombatMaster.View.InputControllers.EScheme === value__ = 0x10 Agent = 0x0 Vehicle = 0x0 === CombatMaster.View.InputControllers.IRotationInputInfo === DegreesDelta = 0x3479D0 (method) UpdateDegreesDelta = 0x3479D0 (method) ClearDegreesDelta = 0x351010 (method) OnDestroy = 0x351010 (method) === CombatMaster.View.InputControllers.SliceInputController === _sliceMovingInfo = 0x160 _sliceRotationInfo = 0x168 _cancellationSlowDownInput = 0x170 MovingInfo = 0x5A6870 (method) RotationInfo = 0x2E41E10 (method) .ctor = 0x33B02D0 (method) CopyFromVirtual = 0x33AFE30 (method) SlowDownRotationInput = 0x33B01F0 (method) SlowDownInput = 0x33AFFC0 (method) Update = 0x512CE0 (method) FixedUpdate = 0x512CE0 (method) OnDestroy = 0x33AFF80 (method) === CombatMaster.View.InputControllers.SliceMovingInfo === _moveDirection = 0x10 _moveUpDown = 0x18 _moveSpeedState = 0x1C MoveDirection = 0x1AD1A30 (method) MoveUpDown = 0xD20700 (method) MoveSpeedState = 0xCA9F50 (method) CopyFrom = 0x33B03A0 (method) SlowDownMovingInput = 0x33B0430 (method) OnDestroy = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.View.InputControllers.SliceRotationInfo === _degreesDelta = 0x10 DegreesDelta = 0x1AD1A30 (method) UpdateDegreesDelta = 0x1AD1A30 (method) CopyFrom = 0x33B0550 (method) SlowDownRotationInput = 0x33B05C0 (method) ClearDegreesDelta = 0x512CE0 (method) OnDestroy = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ActorSpawnPoint === .ctor = 0x5E4DC0 (method) === CombatMaster.Battle.BattleRoyaleZoneClouds === _clouds = 0x20 _nearFarEmission = 0x28 _nearFarSizeMin = 0x30 _nearFarSizeMax = 0x38 _nearFarZoneScale = 0x40 _nearFarZoneHeight = 0x48 _curveChange = 0x50 Awake = 0x33A92E0 (method) OnDestroy = 0x33A9420 (method) Update = 0x33A94E0 (method) ApplyCombatZoneEffectEnable = 0x33A92A0 (method) EvaluateVector2 = 0x33A93E0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.BrHelicopters === PlayerSpawnPoint = 0x20 CameraAnimation = 0x28 CameraPivot = 0x30 CameraPosition = 0x38 MainHelicopterWiggle = 0x40 _playerPos = 0x48 _playerController = 0x50 _brGameModeSystem = 0x58 _localPlayerInstantiated = 0x60 InstantiateLocalPlayer = 0x33A98A0 (method) Update = 0x33A9ED0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.BRMapGulagLevelDesign === _playersGulagWaitSpawnPointsGroup = 0x20 _playersGulagBattleSpawnPointsGroup = 0x28 _gulagPatrolZonesDuelParent = 0x30 _gulagPatrolZonesParent = 0x38 PlayersGulagWaitSpawnPoints = 0x40 PlayersGulagBattleSpawnPoints = 0x48 GulagPatrolZonesDuel = 0x50 GulagPatrolZones = 0x58 Awake = 0x33A7BC0 (method) .ctor = 0x33A7D60 (method) === CombatMaster.Battle.BRMapLevelDesign === _roadOffsetFactor = 0x0 _roadOffsetUnit = 0x4 _terrain = 0x20 _clouds = 0x28 CenterOfMap = 0x30 CenterOfMapPos = 0x38 MapActiveRadius = 0x44 PlayerSkySpawnPoint = 0x48 MapSize = 0x50 MapVisualPresets = 0x58 _loadoutDropSpawnPointGroup = 0x60 _onGroundLootSpawnPointGroup = 0x68 _buyStationsSpawnPointGroup = 0x70 WaterFogDensity = 0x78 WaterFogColor = 0x7C WaterZoneFogColor = 0x8C WaterlineHeight = 0x9C Helicopter = 0xA0 HelicopterRadiusOffset = 0xA8 HelicopterHeight = 0xAC BattleRoyaleZone = 0xB0 BRIntroSceneAnimation = 0xB8 RoadMaterials = 0xC0 _fogZoneColor = 0xC8 _fogZoneStartEndDistance = 0xD8 _skyboxZoneColor = 0xE0 WindZoneHeight = 0xF0 _gulagFirstLevelDesign = 0xF8 _gulagSecondLevelDesign = 0x100 LoadoutDropSpawnPoints = 0x108 OnGroundLootSpawnPoints = 0x110 BuyStations = 0x118 _currRoadMaterial = 0x120 GulagFirstLevelDesign = 0x5B4750 (method) GulagSecondLevelDesign = 0x6C1170 (method) ForceDeployDistance = 0x33A9150 (method) ZoneFogColor = 0x33A9180 (method) ZoneFogStartEnd = 0x10D8030 (method) SkyboxZoneColor = 0x33A9170 (method) Awake = 0x33A7E50 (method) Update = 0x33A8DB0 (method) OnDestroy = 0x33A89F0 (method) Init = 0x33A84C0 (method) GetSegmentHelicoptersMove = 0x33A8080 (method) GetSkySpawnPosition = 0x33A82E0 (method) ClampPositionByActiveMapZone = 0x33A7E90 (method) SetRoadMaterialOffset = 0x33A8C70 (method) UpdateTerrainDetailQuality = 0x512CE0 (method) ApplyCombatZoneEffectEnable = 0x33A7DD0 (method) .ctor = 0x33A9090 (method) .cctor = 0x33A9010 (method) === CombatMaster.Battle.BRMapVisualPreset === _skyboxMaterial = 0x10 _fogDensityBottomTop = 0x18 _fogColorBottomTop = 0x20 _cloudsColor = 0x28 _skyboxTintShaderName = 0x0 SkyboxMaterial = 0x53E8F0 (method) FogDensityBottomTop = 0xD207A0 (method) FogColorBottomTop = 0x526D40 (method) CloudsColor = 0x33A9270 (method) DefaultSkyboxColor = 0x73CAE0 (method) DefaultSkyboxColor = 0x2D83390 (method) Initialize = 0x33A9190 (method) .ctor = 0x5109F0 (method) .cctor = 0x33A9220 (method) === CombatMaster.Battle.CombatMasterBoltSceneManagerApi === SetupBoltSceneManagement = 0x33AAD30 (method) CovertSceneNameToIndex = 0x33AA5E0 (method) ConvertSceneIndexToName = 0x33AA3D0 (method) GetIndexFromActiveScene = 0x33AA820 (method) LoadSceneAsyncByNameOrIndex = 0x33AAA50 (method) .ctor = 0x33AAF60 (method) === CombatMaster.Battle.ComingSoonSpawnPoint === MinDistance = 0x20 MinDotAngle = 0x24 IgnoreGeometryCast = 0x28 VerticalOffset = 0x2C .ctor = 0x33AAFB0 (method) === CombatMaster.Battle.CTFMapLevelDesign === _playersTdmSpawnPointsGroup = 0x20 _flagpoleRedPosition = 0x28 _flagpoleRed = 0x30 _flagpole_Bravo_Red_RedFlag = 0x38 _flagpole_Bravo_Red_BlueFlag = 0x40 _flagpoleRed_RedZone = 0x48 _flagpoleRed_BlueZone = 0x50 _flagpoleBluePosition = 0x58 _flagpoleBlue = 0x60 _flagpole_Alfa_Blue_RedFlag = 0x68 _flagpole_Alfa_Blue_BlueFlag = 0x70 _flagpoleBlue_RedZone = 0x78 _flagpoleBlue_BlueZone = 0x80 PlayersTdmRedSpawnPoints = 0x54E9A0 (method) PlayersTdmRedSpawnPoints = 0x54EB40 (method) PlayersTdmBlueSpawnPoints = 0x53E8A0 (method) PlayersTdmBlueSpawnPoints = 0x6C8CA0 (method) PlayersTdmSpawnPoints = 0x33AA3B0 (method) RedFlagpole = 0x54DFC0 (method) BlueFlagpole = 0x54E670 (method) RedFlagpolePosition = 0x5120A0 (method) BlueFlagpolePosition = 0x546A70 (method) FlagpoleBravoRedRedFlag = 0x5140C0 (method) FlagpoleBravoRedBlueFlag = 0x54DA60 (method) FlagpoleRedRedZone = 0x54DA70 (method) FlagpoleRedBlueZone = 0x54DA80 (method) FlagpoleAlfaBlueRedFlag = 0x54E680 (method) FlagpoleAlfaBlueBlueFlag = 0x54E980 (method) FlagpoleBlueRedZone = 0x54E970 (method) FlagpoleBlueBlueZone = 0x54E870 (method) Init = 0x33AA070 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.DOMapLevelDesign === _capturePoints = 0x20 _playersTdmSpawnPointsGroup = 0x28 CapturePoints = 0x526D40 (method) PlayersTdmRedSpawnPoints = 0x54DFC0 (method) PlayersTdmRedSpawnPoints = 0x54DFE0 (method) PlayersTdmBlueSpawnPoints = 0x5140C0 (method) PlayersTdmBlueSpawnPoints = 0x5169A0 (method) PlayersTdmSpawnPoints = 0x33AB3C0 (method) OnValidate = 0x33AB2C0 (method) Init = 0x33AAFD0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.DSMapLevelDesign === _onGroundLootSpawnPointGroup = 0x20 BuyStations = 0x28 _onGroundLootSpawnPoints = 0x30 OnGroundLootSpawnPoints = 0x54DFC0 (method) Init = 0x33AB3D0 (method) .ctor = 0x33AB4B0 (method) === CombatMaster.Battle.ELODAction === value__ = 0x10 None = 0x0 ForceLOD0 = 0x0 === CombatMaster.Battle.FpsSpotLight === Update = 0x33AB5D0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.OrbitPreviewView === CustomPreviewRotate = 0x20 PromoPreviewOffset = 0x2C PositionOffset = 0x38 ScaleOffset = 0x44 .ctor = 0x510900 (method) === CombatMaster.Battle.OtherBlueprintModelView === .ctor = 0x510900 (method) === CombatMaster.Battle.OtherWeaponView === _defaultModel = 0x78 _blueprintModel = 0x80 _weaponBase = 0x88 ViewModel = 0x33AE650 (method) UpdateWeaponData = 0x33AE4A0 (method) UpdateBlueprints = 0x33ADA80 (method) UpdateCamo = 0x33ADC00 (method) UpdateDetailColor = 0x33AE210 (method) .ctor = 0x33AE600 (method) === CombatMaster.Battle.ParachuteStropsWeaponView === _stropMeshRenderer = 0x78 Initialize = 0x33F6960 (method) UpdateParachuteMaterial = 0x33F6BA0 (method) UpdateWeaponData = 0x33F6C40 (method) UpdateBlueprints = 0x33F6B40 (method) .ctor = 0x33F6CA0 (method) === CombatMaster.Battle.WeaponView === _weaponId = 0x20 IsLeftWeapon = 0x24 _animator = 0x28 _horizontalGunsmithPoint = 0x30 _horizontalSecondaryGunsmithPoint = 0x38 _verticalGunsmithPoint = 0x40 _verticalSecondaryGunsmithPoint = 0x48 _boundsIgnoreRenderers = 0x50 _currentCastShadow = 0x70 _weaponRenderersBuffer = 0x0 AlbedoProp = 0x8 AlbedoColorProp = 0xC NormalProp = 0x10 MetallicProp = 0x14 SmoothnessProp = 0x18 CamoProp = 0x1C DetailMaskColorProp = 0x20 CamoRotationSpeedProp = 0x24 CamoOffsetXSpeedProp = 0x28 CamoOffsetYSpeedProp = 0x2C InvertCamoMaskProp = 0x30 InvertDetailMaskColorProp = 0x34 TintCamoProp = 0x38 _isForceLod0 = 0x73 _validateMaterialsOnEnable = 0x74 _materialsBuffer = 0x40 _sharedMaterialsBuffer = 0x48 Type = 0x72D000 (method) Type = 0x72D040 (method) Animator = 0x5120A0 (method) HorizontalGunsmithPoint = 0x54DFC0 (method) HorizontalSecondaryGunsmithPoint = 0x33FF550 (method) VerticalGunsmithPoint = 0x54DA60 (method) VerticalSecondaryGunsmithPoint = 0x33FF5D0 (method) Renderers = 0x546A70 (method) Renderers = 0x54DB60 (method) RenderersGo = 0x54E670 (method) RenderersGo = 0x54E6A0 (method) LODGroups = 0x54E680 (method) LODGroups = 0x54E6B0 (method) BoundsIgnoreRenderers = 0x54DA80 (method) ForceCastShadows = 0x2618520 (method) ForceCastShadows = 0x2618540 (method) Initialize = 0x33FE210 (method) OnEnable = 0x33FE570 (method) OnDisable = 0x33FE4A0 (method) OnDestroy = 0x33FE300 (method) Update = 0x33FEA60 (method) UpdateCastShadowsEnabled = 0x33FE820 (method) SetForceLod0 = 0x33FE660 (method) GetRendererBounds = 0x33FD950 (method) ValidateMaterialsTextures = 0x33FECE0 (method) GrabRenderers = 0x33FDDF0 (method) OnBattleShadowsChange = 0x33FE2F0 (method) .ctor = 0x33FF4D0 (method) .cctor = 0x33FF150 (method) === CombatMaster.Battle.GameServer === BindingConfigKey = 0x0 _ref = 0x0 _isUpdateStarted = 0x8 _isInitialized = 0x9 _boltHeadlessServer = 0x60 _playFabGameServer = 0x68 _observersManager = 0x70 IsShuttingDown = 0xA ObserversManager = 0x33F0740 (method) PlayFabGameServer = 0x33F0790 (method) EditorDebugConfigInfo = 0x33F06E0 (method) EditorDebugConfigInfo = 0x33F07E0 (method) Awake = 0x33F0380 (method) Update = 0x33F0650 (method) StartUpdate = 0x33F05E0 (method) Initialize = 0x33F04A0 (method) ShutdownServer = 0x512CE0 (method) UpdateLeagueLeaderboard = 0x512CE0 (method) StartBoltOnPlayFabServerActive = 0x33F0560 (method) .ctor = 0x33F0690 (method) === CombatMaster.Battle.BoltHeadlessServer === _configInfo = 0x38 _gameModeSystem = 0x78 GameModeSystem = 0x54E970 (method) BoltStartBegin = 0x33EE7B0 (method) BoltStartDone = 0x33EE9B0 (method) BoltShutdownBegin = 0x33EE630 (method) StartBoltServer = 0x33EF500 (method) ConnectRequest = 0x33EEE70 (method) Connected = 0x33EF1A0 (method) Disconnected = 0x33EF330 (method) SceneLoadLocalDone = 0x33EF4C0 (method) .ctor = 0x33EE620 (method) === CombatMaster.Battle.PlayFabGameServer === XPBoostKey = 0x0 _timeWithoutPlayers = 0x10 _connectedPlayers = 0x18 XpBoostData = 0x20 Init = 0x33F7960 (method) Update = 0x512CE0 (method) GetServerConfigInfo = 0x33F78A0 (method) ShutdownServer = 0x33F7CE0 (method) OnServerActive = 0x33F7A20 (method) OnServerAgentError = 0x33F7AC0 (method) OnServerMaintenance = 0x33F7B30 (method) OnPlayerRemoved = 0x512CE0 (method) OnPlayerAdded = 0x512CE0 (method) GetTitleData = 0x33F78C0 (method) UpdateLeagueLeaderboard = 0x512CE0 (method) DelayShutdown = 0x33F7830 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.HelicopterWiggle === _positionSpeed = 0x20 _rotationSpeed = 0x24 _positionRange = 0x28 _rotationRange = 0x2C _positionCurve = 0x30 _rotationCurve = 0x38 _initPosition = 0x40 _initRotation = 0x4C _lastPosition = 0x58 _lastRotation = 0x64 _targetPosition = 0x74 _targetRotation = 0x80 _positionDistance = 0x90 _rotationDistance = 0x94 _positionTimer = 0x98 _rotationTimer = 0x9C OnEnable = 0x33F0CD0 (method) OnDisable = 0x33F0C00 (method) Update = 0x33F0DC0 (method) GetRandomPosition = 0x33F0850 (method) GetRandomRotation = 0x33F0B00 (method) .ctor = 0x33F12A0 (method) === CombatMaster.Battle.LightProbesBaker === _boxesRoot = 0x20 _container = 0x28 _offset = 0x30 .ctor = 0x33F3AA0 (method) === CombatMaster.Battle.LoadoutDropSpawnPoint === .ctor = 0x510900 (method) === CombatMaster.Battle.MapActiveZone === _verticalOffset = 0x20 .ctor = 0x33F3AB0 (method) === CombatMaster.Battle.MapLevelDesign === _realtimeLight = 0x20 _fpsSpotLight = 0x28 _forceEnableFPSLight = 0x30 _polygonVerticesGroup = 0x38 _maxHeight = 0x40 _zipLinesGroup = 0x48 _playersTdmSpawnPointsGroup = 0x50 _playersDeathMatchSpawnPointsGroup = 0x58 _playersWorkoutSpawnPointsGroup = 0x60 _targetsSpawnPointGroup = 0x68 _actorType = 0x70 _weaponBoxesSpawnPointGroup = 0x78 _weaponBoxesSpawnPointGroup2 = 0x80 _comingSoonSpawnPointsGroup = 0x88 _brMapLevelDesign = 0x90 _sndMapLevelDesign = 0x98 _dsMapLevelDesign = 0xA0 _ctfMapLevelDesign = 0xA8 _fyMapLevelDesign = 0xB0 _doMapLevelDesign = 0xB8 _tutMapLevelDesign = 0xC0 _patrolZonePresets = 0xC8 _ref = 0x0 _playersTdmRedSpawnPoints = 0xD0 _playersTdmBlueSpawnPoints = 0xD8 _playersDeathMatchSpawnPoints = 0xE0 _playersWorkoutSpawnPoints = 0xE8 _targetsSpawnPoints = 0xF0 _weaponBoxSpawnPoints = 0xF8 _comingSoonSpawnPoints = 0x100 _allPatrolSegments = 0x108 _mapActiveZone2D = 0x110 _spotLightComponent = 0x118 IsAlive = 0x33F5A10 (method) ZipLinesGroup = 0x33F5EA0 (method) PlayersTdmSpawnPoints = 0x33F4910 (method) PlayersWorkoutSpawnPoints = 0x33F5C20 (method) PlayersDeathMatchSpawnPoints = 0x33F5BD0 (method) TargetsSpawnPoints = 0x33F5E00 (method) WeaponBoxesSpawnPoints = 0x33F5E50 (method) ComingSoonSpawnPoints = 0x33F5740 (method) ActorsType = 0x33F5600 (method) BRMapLevelDesign = 0x33F56A0 (method) SnDMapLevelDesign = 0x33F5CC0 (method) DsMapLevelDesign = 0x33F58D0 (method) CtfMapLevelDesign = 0x33F5790 (method) FyMapLevelDesign = 0x33F5970 (method) DOMapLevelDesign = 0x33F5830 (method) TUTMapLevelDesign = 0x33F5D60 (method) AllPatrolSegments = 0x33F5650 (method) RealtimeLight = 0x33F5C70 (method) IsShadowmaskLightingMode = 0x33F5A80 (method) IsIntersectActiveMapZone = 0x33F47B0 (method) MapActiveZone2D = 0x33F5B80 (method) Awake = 0x33F3AC0 (method) Start = 0x33F4990 (method) Update = 0x33F4C10 (method) OnDestroy = 0x33F4850 (method) Init = 0x33F3C30 (method) SetFogEnabled = 0x33F4980 (method) IsIntersectActiveMapZoneInternal = 0x33F4770 (method) .ctor = 0x33F5480 (method) === CombatMaster.Battle.MeshAnimation === _timePerFrame = 0x0 _mainMeshFilter = 0x20 _speed = 0x28 _loop = 0x2C _meshFilters = 0x30 _currentFrame = 0x38 _cancellationSource = 0x40 OnEnable = 0x33F5F10 (method) OnDisable = 0x33F5EF0 (method) Play = 0x33F5F80 (method) .ctor = 0x567670 (method) === CombatMaster.Battle.ObserversManager === OnServerMaintenance = 0x10 OnServerShutdown = 0x18 OnServerActive = 0x20 OnPlayerAdded = 0x28 OnPlayerRemove = 0x30 .ctor = 0x33F64C0 (method) === CombatMaster.Battle.OnGroundLootSpawnPoint === _gizmosColor = 0x20 OnGroundLoots = 0x30 GetOnGroundLoot = 0x33F6860 (method) Awake = 0x33F65F0 (method) .ctor = 0x33F6940 (method) === CombatMaster.Battle.PatrolSegment === _allZones = 0x20 _redZones = 0x28 _blueZones = 0x30 _center = 0x38 Awake = 0x33F6D50 (method) Start = 0x33F7440 (method) Center = 0x2B3B270 (method) AllPatrolZones = 0x526D40 (method) BotsPatrolZonesByTeam = 0x33F6FA0 (method) ComputeCenter = 0x33F70D0 (method) ComputeCenterInEditor = 0x33F6FB0 (method) OnDrawGizmos = 0x33F71F0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.PatrolZone === _isIgnoreSkyDescent = 0x20 _teamId = 0x24 _radius = 0x28 _zoneType = 0x2C _strafeDiameter = 0x30 _durationPatrol = 0x34 _position = 0x3C _forward = 0x48 Position = 0x33F7800 (method) IsSkyDescent = 0x24CD6C0 (method) TeamId = 0x6C12F0 (method) ZoneType = 0x62B650 (method) Duration = 0x33F77E0 (method) PreferredRotation = 0x57D1C0 (method) StrafeRadius = 0x33F7820 (method) Awake = 0x33F7450 (method) CachePosition = 0x33F7450 (method) IsIntersectZone = 0x33F7640 (method) GetRandomPoint = 0x33F74C0 (method) .ctor = 0x33F77C0 (method) === CombatMaster.Battle.EPatrolZoneType === value__ = 0x10 Crouch = 0x0 Stand = 0x0 Strafe = 0x0 === CombatMaster.Battle.PeriodicOnGroundLootSpawnPoint === Period = 0x38 .ctor = 0x33F6940 (method) === CombatMaster.Battle.PlayerSpawnPoint === TeamId = 0x20 _bounds = 0x24 FirstSpawnPriority = 0x3C SkyDescentPoint = 0x3D IsOnlyForRealPlayer = 0x3E Bounds = 0x33F8BA0 (method) BoundsDM = 0x33F8AB0 (method) .ctor = 0x33F8A90 (method) === CombatMaster.Battle.ServerConfigInfo === Region = 0x10 ExternalInfo = 0x18 InternalServerPort = 0x20 SessionId = 0x28 Version = 0x30 SessionAccessType = 0x38 MatchLeague = 0x3C MatchId = 0x40 IsCustomGame = 0x44 Platform = 0x48 ToString = 0x33F9170 (method) === CombatMaster.Battle.SessionCookie === _matchRawId = 0x10 _platform = 0x14 _matchLeague = 0x18 _isCustomGame = 0x1C MatchId = 0x33F9550 (method) MatchId = 0x6044D0 (method) Platform = 0x7EEDF0 (method) Platform = 0x7EEE20 (method) MatchLeague = 0x7EEE00 (method) MatchLeague = 0x7EEE30 (method) IsCustomGame = 0x856890 (method) IsCustomGame = 0x8568F0 (method) === CombatMaster.Battle.SNDMapLevelDesign === _playersTdmSpawnPointsGroup = 0x20 _sndBombSpawnPoint = 0x28 _plantedZoneA = 0x30 _plantedZoneB = 0x38 ExplosionParticle = 0x50 PlayersTdmRedSpawnPoints = 0x54DA60 (method) PlayersTdmRedSpawnPoints = 0x54DFD0 (method) PlayersTdmBlueSpawnPoints = 0x54DA70 (method) PlayersTdmBlueSpawnPoints = 0x54DB50 (method) PlayersTdmSpawnPoints = 0x33F9120 (method) SnDBombSpawnPoint = 0x5120A0 (method) PlantedZoneA = 0x54DFC0 (method) PlantedZoneB = 0x5140C0 (method) GetRandomZone = 0x33F9130 (method) Init = 0x33F8E60 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.SpawnPoint === .ctor = 0x510900 (method) === CombatMaster.Battle.TrailController === _activateOnAwake = 0x20 _color = 0x24 _moveOffset = 0x34 _trailRenderer = 0x38 _trailGameObject = 0x40 _trailTransform = 0x48 _isActive = 0x50 _updatedFrame = 0x0 _trailMaterials = 0x8 _trailMaterial = 0x58 Awake = 0x33F9DC0 (method) OnDestroy = 0x33FA320 (method) CombatMaster.Battle.Gameplay.IUpdatable.UpdateCore = 0x33FA210 (method) UpdateTrails = 0x33FA360 (method) .ctor = 0x510900 (method) .cctor = 0x33FA450 (method) === CombatMaster.Battle.TUTMapLevelDesign === _playersSpawnPointsGroup = 0x90 PlayerSpawnPoint = 0x526D40 (method) PlayerSpawnPoint = 0x526D60 (method) LookAtTargets = 0x5120A0 (method) LookAtTargets = 0x5120B0 (method) MoveToFirePosition = 0x54DFC0 (method) MoveToFirePosition = 0x54DFE0 (method) MoveToGrenadePosition = 0x5140C0 (method) MoveToGrenadePosition = 0x5169A0 (method) MoveToBattlePosition = 0x54DA60 (method) MoveToBattlePosition = 0x54DFD0 (method) MoveToFirePositionGate = 0x54DA70 (method) MoveToFirePositionGate = 0x54DB50 (method) MoveToGrenadePositionGate = 0x54DA80 (method) MoveToGrenadePositionGate = 0x54DB70 (method) MoveToBattlePositionGate = 0x546A70 (method) MoveToBattlePositionGate = 0x54DB60 (method) FirstWeaponDolls = 0x54E670 (method) FirstWeaponDolls = 0x54E6A0 (method) FirstWeaponAimDolls = 0x54E680 (method) FirstWeaponAimDolls = 0x54E6B0 (method) SecondWeaponDolls = 0x54E980 (method) SecondWeaponDolls = 0x54EB20 (method) GrenadeDolls = 0x54E970 (method) GrenadeDolls = 0x54EB10 (method) DistanceOpenGate = 0x5EEE90 (method) DistanceOpenGate = 0x5EEED0 (method) MaxLookAtTargetAngle = 0x33F9840 (method) MaxLookAtTargetAngle = 0x33F9850 (method) LookAtTargetsIndicatorsCount = 0x5C4E10 (method) LookAtTargetsIndicatorsCount = 0x5C4E20 (method) PlayersRedSpawnPoints = 0x54E860 (method) PlayersRedSpawnPoints = 0x6C8C80 (method) PlayersBlueSpawnPoints = 0x6C1220 (method) PlayersBlueSpawnPoints = 0x6C8C60 (method) PlayersSpawnPoints = 0x33F9800 (method) Init = 0x33F9560 (method) .ctor = 0x33F9820 (method) === CombatMaster.Battle.WeaponBoxSpawnPoint === WeaponBox = 0x20 FirstSpawnPriority = 0x24 .ctor = 0x510900 (method) === CombatMaster.Battle.ProtocolTokens.ActiveWeaponLoadoutResult === IsDirty = 0x10 PrimarySlot = 0x14 SecondarySlot = 0x144 LethalSlot = 0x274 LoadoutVersion = 0x3A4 Read = 0x33E53D0 (method) Write = 0x33E5770 (method) FromActiveLoadout = 0x33E5010 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.CreatePublicCustomGameToken === LeaderConnectData = 0x10 GameModeSystemCreationData = 0x18 Read = 0x33EF720 (method) Write = 0x33EF770 (method) .ctor = 0x33EF7C0 (method) === CombatMaster.Battle.ProtocolTokens.DropWeaponToken === OwnerId = 0x10 WeaponData = 0x18 LoadoutSlotType = 0x148 ChargedAmmo = 0x14C UnChargedAmmo = 0x150 DropVector = 0x154 DropAngularVelocity = 0x160 PlatformId = 0x16C WeaponInfo = 0x33EFBC0 (method) Read = 0x33EF860 (method) Write = 0x33EFA40 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.GameModeSystemCreationData === SessionId = 0x10 MatchId = 0x18 Platform = 0x1C MatchLeague = 0x20 MaxPlayers = 0x24 MatchDuration = 0x28 DisableBot = 0x2C DisablePlayerMarker = 0x2D DisableZipLines = 0x2E EnableParamotors = 0x2F PlayersTeams = 0x30 BotsDifficulty = 0x38 ScoreMultiplier = 0x3C IsFreeRunMode = 0x40 ForcedPrimaryWeapon = 0x44 ForcedSecondaryWeapon = 0x48 ForcedLethalWeapon = 0x4C MatchInfo = 0x33F0330 (method) MatchTime = 0x33F0370 (method) AiBrainType = 0x33F02F0 (method) IsForcedLoadout = 0x33F0310 (method) Read = 0x33EFD70 (method) Write = 0x33EFF50 (method) CreateFromMatchInfo = 0x33EFC10 (method) .ctor = 0x33F0270 (method) === CombatMaster.Battle.ProtocolTokens.InitializeActorData === ActorId = 0x10 ActorInfo = 0x33F1370 (method) Read = 0x33F1330 (method) Write = 0x33F1350 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.InitializeBattleLootItemData === _positionRange = 0x0 BattleLootItemType = 0x10 Position = 0x14 Rotation = 0x20 SpawnTime = 0x30 IsInfinity = 0x34 IsDropped = 0x35 WeaponData = 0x38 ChargedAmmo = 0x168 UnChargedAmmo = 0x16C OwnerId = 0x170 EntityType = 0x178 Value = 0x17C PlatformId = 0x180 Read = 0x33F18C0 (method) Write = 0x33F1C80 (method) CreateWeaponLootItem = 0x33F17C0 (method) CreateBulletsLootItem = 0x33F1420 (method) CreateArmorPlateLootItem = 0x33F13B0 (method) CreateRepairPackLootItem = 0x33F16A0 (method) CreateGasMaskLootItem = 0x33F15A0 (method) CreateParamotorLootItem = 0x33F1620 (method) CreateCashLootItem = 0x33F14A0 (method) CreateSnDBombLootItem = 0x33F1760 (method) CreateScavengerDropLootItem = 0x33F16F0 (method) CreateDogTagLootItem = 0x33F1520 (method) .ctor = 0x33F2250 (method) === CombatMaster.Battle.ProtocolTokens.InitializeLoadoutDropData === _positionRange = 0x0 PlayerId = 0x10 Position = 0x18 Rotation = 0x24 SpawnTime = 0x34 Read = 0x33F2260 (method) Write = 0x33F2430 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.InitializePlayerData === MatchLeague = 0x10 MatchId = 0x14 EnableParamotor = 0x18 PlayerLevel = 0x19 OperatorData = 0x1C AiBrainId = 0xA0 WristbandId = 0xA4 WatchFaceData = 0xA8 ParachuteId = 0xB0 ZiplineId = 0xB4 HelicopterId = 0xB8 FavoriteLoadoutIndex = 0xBC InitWeaponLoadout = 0xC0 WeaponLoadouts = 0x4A0 BattlePerks = 0x1800 PlayFabId = 0x1810 Read = 0x33F28A0 (method) Write = 0x33F2EB0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.InitializeWeaponBoxData === _positionRange = 0x0 WeaponBoxId = 0x10 Position = 0x14 Rotation = 0x20 AppearDelay = 0x30 PlatformId = 0x34 WeaponBoxInfo = 0x33F3A60 (method) Read = 0x33F3380 (method) Write = 0x33F35A0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.NetBattleHighlight === BattleHighlight = 0x10 Read = 0x33F6050 (method) Write = 0x33F6080 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.NetWeaponData === WeaponData = 0x10 Read = 0x33F60F0 (method) Write = 0x33F6210 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.NetWeaponLoadout === WeaponLoadout = 0x10 Read = 0x33F62B0 (method) Write = 0x33F6400 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.PlayerConnectData === PlayFabId = 0x10 NickName = 0x18 GamePlatformType = 0x20 IsGamepadUse = 0x24 EmblemId = 0x28 CallingCardId = 0x2C OperatorData = 0x30 WristbandId = 0xB4 WatchFaceData = 0xB8 ParachuteId = 0xC0 ZiplineId = 0xC4 ParamotorId = 0xC8 ThrowingDroneId = 0xCC HelicopterId = 0xD0 WeaponLoadouts = 0xD4 FavoriteLoadout = 0x1434 BattlePerks = 0x1438 XpTokens = 0x1444 TotalExperience = 0x1448 TotalKills = 0x144C TotalDeath = 0x1450 TotalHeadshots = 0x1454 Level = 0x33F8A20 (method) Read = 0x33F7E70 (method) Write = 0x33F84A0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.ProjectileLaunchToken === ProjectileWeaponId = 0x10 OriginPos = 0x14 Direction = 0x20 OwnerId = 0x30 ServerFrame = 0x38 Read = 0x33F8C80 (method) Write = 0x33F8D10 (method) .ctor = 0x5109F0 (method) === EResetType === value__ = 0x10 None = 0x0 StartGulagDuel = 0x0 ReleasedFromGulag = 0x0 === CombatMaster.Battle.ProtocolTokens.ResetPlayerProtocolToken === IsIgnoreResetLoadout = 0x10 ResetType = 0x14 SkyDescent = 0x18 Read = 0x33F8DB0 (method) Write = 0x33F8E00 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.ThrowDroneToken === DroneId = 0x40 Read = 0x33F9860 (method) Write = 0x33F9900 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.ThrowProtocolToken === OriginPos = 0x10 Direction = 0x1C ChargePower = 0x28 OwnerId = 0x30 ServerFrame = 0x38 Read = 0x33F99B0 (method) Write = 0x33F9A40 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.ProtocolTokens.ThrowWeaponToken === Weapon = 0x40 Read = 0x33F9AE0 (method) Write = 0x33F9C90 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.GameSession.ARGameModeSystem === OnPlayerGetLastWeapon = 0xB0 _arMatchInfoExt = 0xB8 _weaponSequence = 0xC0 _weaponIndexByPlayer = 0xC8 GameModeState = 0x33E4F80 (method) TargetKillsForWin = 0x33E4FC0 (method) Attached = 0x33E2700 (method) GetRandomSpawnPosition = 0x33E36D0 (method) TryAddPlayer = 0x33E3E40 (method) TryMakeDamageProcess = 0x33E4760 (method) DoGameLoop = 0x33E34D0 (method) DoEnding = 0x33E3000 (method) SetPlayerWeapon = 0x33E3D80 (method) OnPlayerWithLastWeaponChange = 0x33E3CA0 (method) OnPlayerKillActionsChange = 0x33E3AE0 (method) .ctor = 0x33E4E50 (method) === CombatMaster.Battle.GameSession.BaseGameModeSystem`1 === _creationData = 0x0 _matchInfo = 0x0 AllPlayers = 0x0 _playerScoreSystem = 0x0 _playerInterests = 0x0 _buffersPlayerInterest = 0x0 _timeInOutOfMapPerPlayer = 0x0 _mapLoaded = 0x0 _closeSessionTimer = 0x0 _verifiedConnections = 0x0 _battleLootManager = 0x0 _stateFirstEnter = 0x0 _cachedStatePlayTime = 0x0 _timeCachedStatePlayTime = 0x0 IsAttached = 0x3496B0 (method) GameModeState = 0x3479D0 (method) CreationData = 0x3479D0 (method) MatchState = 0x3494D0 (method) MatchState = 0x3578D0 (method) StatePlayTime = 0x35AAB0 (method) StatePlayTime = 0x358F50 (method) PlayerResurrectTime = 0x35AAB0 (method) GetRealPlayersCount = 0x3494D0 (method) Update = 0x351010 (method) Attached = 0x351010 (method) ReservePlayersSeatsInRoom = 0x351010 (method) CreatePlayer = 0x349710 (method) OnDisconnected = 0x351800 (method) OnConnected = 0x351800 (method) OnSceneLoadLocalDone = 0x349710 (method) InstantiatePlayer = 0x351800 (method) SimulateController = 0x351010 (method) IsPlayerReadyToResurrect = 0x349810 (method) ResurrectPlayersTask = 0x3474E0 (method) PickUpScavengerDrop = 0x351800 (method) OpenWeaponBoxManual = 0x349710 (method) NukeProcess = 0x463590 (method) FillBot = 0x351010 (method) FillBots = 0x351010 (method) UpdatePlayersAreaOfInterest = 0x351010 (method) CheckOutOfMapPlayers = 0x351010 (method) IsPlayerInOutOfMap = 0x349810 (method) CheatsUpdate = 0x351010 (method) .ctor = 0x351010 (method) === CombatMaster.Battle.GameSession.BaseGameModeSystem === Ref = 0x0 _battleGlassManager = 0x38 _battleVehicleManager = 0x40 Awake = 0x33EE150 (method) OnDestroy = 0x33EE5D0 (method) BattleGlassManager = 0x5140C0 (method) BattleVehicleManager = 0x54DA60 (method) IsAttached = 0x3496B0 (method) GameModeState = 0x3479D0 (method) MatchState = 0x3494D0 (method) MatchState = 0x3578D0 (method) CreationData = 0x3479D0 (method) StatePlayTime = 0x35AAB0 (method) StatePlayTime = 0x358F50 (method) PlayerResurrectTime = 0x35AAB0 (method) ReservePlayersSeatsInRoom = 0x351010 (method) CreatePlayer = 0x349710 (method) OnDisconnected = 0x351800 (method) OnConnected = 0x351800 (method) OnSceneLoadLocalDone = 0x349710 (method) IsPlayerInOutOfMap = 0x349810 (method) IsPlayerReadyToResurrect = 0x349810 (method) PickUpScavengerDrop = 0x351800 (method) OpenWeaponBoxManual = 0x349710 (method) CreateGameModeSystem = 0x33EE1B0 (method) TryGetGameModeSystemRef = 0x347700 (method) .ctor = 0x33EE620 (method) === CombatMaster.Battle.GameSession.BoltEntityBaseGameModeSystem`1 === _entity = 0x0 Entity = 0x3479D0 (method) Entity = 0x351800 (method) State = 0x463590 (method) Invoke = 0x3496B0 (method) Initialized = 0x351010 (method) Attached = 0x351010 (method) Detached = 0x351010 (method) SimulateOwner = 0x351010 (method) SimulateController = 0x351010 (method) ControlGained = 0x351010 (method) ControlLost = 0x351010 (method) MissingCommand = 0x351800 (method) LocalAndRemoteResultEqual = 0x349810 (method) .ctor = 0x351010 (method) === CombatMaster.Battle.GameSession.BRGameModeSystem === OnZoneStartedClosing = 0xB0 OnZoneClosed = 0xB8 _brMatchInfoExt = 0xC0 _weaponBoxesManager = 0xC8 _staticBattleLootManager = 0xD0 _loadoutDropManager = 0xD8 GulagSystem = 0xE0 _eliminatedIndex = 0xE8 _nextZoneDamageTime = 0xEC _timeInZonePerPlayer = 0xF0 _destroyCancellationToken = 0xF8 _currentZone = 0x100 _nextZone = 0x134 _isDeployingProcess = 0x168 _isDeployingHelicoptersStarted = 0x169 _playersInHelicopter = 0x16C _damageZoneFog = 0x170 _skyboxMaterial = 0x178 _presetSkyboxMaterial = 0x180 _skyboxTintShaderName = 0x0 _lastUpdateBotsAmmoTime = 0x188 GameModeState = 0x33ED040 (method) HelicopterSegment = 0x33ED170 (method) HelicoptersPercentPassed = 0x33ED300 (method) HelicoptersPercentPassed = 0x33EDD50 (method) TotalHelicoptersDistancePassed = 0x33EDAD0 (method) HelicopterPosition = 0x33ED080 (method) IsHelicopterInActiveZone = 0x33ED410 (method) CurrentZone = 0x33ECE80 (method) CurrentZone = 0x33EDB60 (method) NextZone = 0x33ED570 (method) NextZone = 0x33EDEB0 (method) IsDeployingProcess = 0x33ED370 (method) IsDeployingProcess = 0x33EDE00 (method) Survivors = 0x33ED930 (method) SurvivorsWithoutGulagSession = 0x33ED7F0 (method) PlayersInHelicopter = 0x33ED730 (method) PlayersInHelicopter = 0x33EE0A0 (method) Attached = 0x33E5990 (method) Update = 0x33EBE60 (method) SimulateOwner = 0x33E9F40 (method) IsPlayerEliminated = 0x33E8A00 (method) IsPlayerEliminated = 0x33E89B0 (method) IsPlayerEliminated = 0x33E8C30 (method) GetPriceByBuyStationItem = 0x33E8040 (method) IsPlayerReadyToResurrect = 0x33E9020 (method) ResurrectPlayersTask = 0x33E9E80 (method) DoMatchMaking = 0x33E7490 (method) DoWarmUp = 0x33E7600 (method) DoGameLoop = 0x33E7070 (method) TryMakeDamageProcess = 0x33EA970 (method) MakePlayerDamage = 0x33E94F0 (method) FillSceneItems = 0x33E7D20 (method) DeployPlayersProcess = 0x33E6FD0 (method) BattleZoneCloseProcess = 0x33E5FC0 (method) GetRandomSpawnPosition = 0x33E81F0 (method) TryAddPlayer = 0x33EA1A0 (method) CheckPlayersLive = 0x33E65F0 (method) BattleZoneMakeDamage = 0x33E6050 (method) UpdateBotsAmmo = 0x33EB010 (method) DropLoadoutsLoot = 0x33E7C70 (method) OnIsZoneClosingChange = 0x33E9DF0 (method) IsPlayerInOutOfMap = 0x33E8FA0 (method) IsPlayerInDamageZone = 0x33E8C60 (method) IsTransformInSafeZone = 0x33E91A0 (method) .ctor = 0x33ECD80 (method) .cctor = 0x33ECD30 (method) === CombatMaster.Battle.GameSession.CMGameModeSystem === OnPoisonGasLaunched = 0xB0 OnDroppedWeaponBox = 0xB8 _cmMatchInfoExt = 0xC0 _weaponBoxesManager = 0xC8 _nextZoneDamageTime = 0xD0 _isPoisonGasLaunched = 0xD4 _eliminatedIndex = 0xD8 GameModeState = 0x3409A50 (method) PlayersCount = 0x3409B20 (method) Survivors = 0x3409D00 (method) IsPoisonGasLaunched = 0x3409A90 (method) Attached = 0x3406970 (method) IsPlayerEliminated = 0x3408870 (method) IsPlayerEliminated = 0x3408A60 (method) IsPlayerEliminated = 0x3408A30 (method) GetRandomSpawnPosition = 0x34083B0 (method) TryAddPlayer = 0x3408E10 (method) IsPlayerReadyToResurrect = 0x3408AA0 (method) TryMakeDamageProcess = 0x34092C0 (method) MakePlayerDamage = 0x3408B30 (method) DoGameLoop = 0x34073A0 (method) CheckPlayersLive = 0x3406C50 (method) .ctor = 0x34099A0 (method) === CombatMaster.Battle.GameSession.CTFGameModeSystem === OnFlagGrabbed = 0xB0 OnFlagCaptured = 0xB8 OnFlagRecover = 0xC0 _ctfMatchInfoExt = 0xC8 _redFlagPosition = 0xD0 _blueFlagPosition = 0xDC _redFlagState = 0xE8 _blueFlagState = 0xEC _redFlagPlayer = 0xF0 _blueFlagPlayer = 0xF8 RedFlagOnFloorSpawnTime = 0x100 BlueFlagOnFloorSpawnTime = 0x104 _lastRedFlagPlayer = 0x108 _lastBlueFlagPlayer = 0x110 GameModeState = 0x340DE20 (method) CtfMatchInfoExt = 0x74E3C0 (method) RedFlagPosition = 0x340DFE0 (method) RedFlagPosition = 0x340E600 (method) BlueFlagPosition = 0x340DC80 (method) BlueFlagPosition = 0x340E2B0 (method) RedFlagState = 0x340E0D0 (method) RedFlagState = 0x340E760 (method) BlueFlagState = 0x340DD70 (method) BlueFlagState = 0x340E410 (method) RedFlagPlayer = 0x340DF00 (method) RedFlagPlayer = 0x340E4D0 (method) BlueFlagPlayer = 0x340DBA0 (method) BlueFlagPlayer = 0x340E180 (method) IsRedFlagOnFloor = 0x340DEA0 (method) IsBlueFlagOnFloor = 0x340DE60 (method) CheckFlagForPlayer = 0x340B010 (method) PlayerResurrectTime = 0x340DEE0 (method) Attached = 0x3409F00 (method) Update = 0x340D670 (method) DoWarmUp = 0x340BE00 (method) DoGameLoop = 0x340BA50 (method) GetRandomSpawnPosition = 0x340C0F0 (method) TryAddPlayer = 0x340D090 (method) MakePlayerDamage = 0x340C690 (method) CheckFlagGrabbed = 0x340B0B0 (method) CheckFlagCaptured = 0x340A5C0 (method) CheckFlagRecover = 0x340B500 (method) CheckAutoReturnFlagToBase = 0x340A3B0 (method) IsPlayerTriggerOfPosition = 0x340C4F0 (method) FlagPickUpStateChange = 0x340BEF0 (method) OnFlagCapturedStateChange = 0x340CFD0 (method) .ctor = 0x340DA90 (method) === CombatMaster.Battle.GameSession.DMGameModeSystem === GetRandomSpawnPosition = 0x340E820 (method) TryAddPlayer = 0x340EC00 (method) .ctor = 0x340ECC0 (method) === CombatMaster.Battle.GameSession.DOGameModeSystem === OnPointOwnerChanged = 0xB0 _alfaTeamScore = 0xB8 _bravoTeamScore = 0xBC _rewardTimer = 0xC0 _isInited = 0xC4 _pointCapturers = 0xC8 _doMatchInfoExt = 0xD0 GameModeState = 0x3411D80 (method) DOMatchInfoExt = 0x20EEB40 (method) AlfaTeamScore = 0x3411C20 (method) AlfaTeamScore = 0x3411DC0 (method) BravoTeamScore = 0x3411CD0 (method) BravoTeamScore = 0x3411E80 (method) Capturers = 0x74E3C0 (method) Start = 0x34110E0 (method) Attached = 0x340EE90 (method) PointOwnerChanged = 0x3410BD0 (method) Update = 0x3411AC0 (method) DoGameLoop = 0x340FED0 (method) CheckPoints = 0x340FAB0 (method) CapturePoints = 0x340F0B0 (method) TeamCapturing = 0x3411280 (method) RewardForCapturedPoints = 0x3410DB0 (method) DeCapturing = 0x340FD30 (method) Capturing = 0x340F400 (method) AllFromSameTeam = 0x340ED00 (method) IsPlayerTriggerOfPosition = 0x3410680 (method) GetRandomSpawnPosition = 0x3410280 (method) TryAddPlayer = 0x34115C0 (method) MakePlayerDamage = 0x3410730 (method) CheckKillIsDefendPoints = 0x340F880 (method) GetPlayerCaptures = 0x3410000 (method) GetPlayerDefends = 0x3410140 (method) .ctor = 0x3411B90 (method) === CombatMaster.Battle.GameSession.DSGameModeSystem === OnLastSlayer = 0xB0 OnLastDemon = 0xB8 OnAntidoteAcquired = 0xC0 OnAntidoteSuccess = 0xC8 OnNewDemon = 0xD0 _dsMatchInfoExt = 0xD8 _demonPlayerCreateIndex = 0xE0 _nextRandomLootSpawnTime = 0xE4 _lootSettings = 0xE8 GameModeState = 0x3416910 (method) AllPlayersCount = 0x3416420 (method) DemonsCount = 0x34166B0 (method) SlayersCount = 0x3416950 (method) Attached = 0x3411F40 (method) GetRandomSpawnPosition = 0x34134C0 (method) IsPlayerReadyToResurrect = 0x34138A0 (method) TryAddPlayer = 0x3415100 (method) CalculateDamage = 0x34124E0 (method) MakePlayerDamage = 0x3413950 (method) DoGameLoop = 0x3412C20 (method) DoEnding = 0x3412890 (method) Update = 0x3415920 (method) TrySetPlayerAsDemon = 0x3415670 (method) TrySetPlayerAsSlayer = 0x3415730 (method) UpdateCurrentLootSettings = 0x34157F0 (method) OnEvent = 0x3414160 (method) OnEvent = 0x3413FA0 (method) OnMatchStateChange = 0x3414EF0 (method) GetPriceByBuyStationItem = 0x3413300 (method) .ctor = 0x34162A0 (method) === CombatMaster.Battle.GameSession.BattleExtensions === GetPlayer = 0x3400B40 (method) IsBattlePerkKillStreakActive = 0x3402230 (method) SetActiveBattlePerkKillStreak = 0x3403590 (method) DeactivateBattlePerkKillStreak = 0x33FF9B0 (method) TryGetPlayerRoot = 0x3404950 (method) TryGetPlayerRoot = 0x3404800 (method) TryGetPlayerByNetworkId = 0x3404470 (method) TryGetPlayerByPlayFabId = 0x3404640 (method) AllPlayers = 0x33FF650 (method) GetCreationData = 0x33FFA30 (method) GetPlayerConnectData = 0x33FFFB0 (method) GetInitWeaponBoxData = 0x33FFBD0 (method) GetInitLoadoutDropData = 0x33FFB50 (method) GetInitBattleLootItemData = 0x33FFAD0 (method) PlayFabId = 0x3402790 (method) Nickname = 0x3402540 (method) GetSpawnPosition = 0x3400F20 (method) ToSegment3 = 0x34043C0 (method) SetupFromLoadout = 0x3403610 (method) GetWeaponLoadout = 0x3401FD0 (method) GetPrimaryWeaponData = 0x3400BC0 (method) GetSecondaryWeaponData = 0x3400D70 (method) GetLethalWeaponData = 0x33FFE00 (method) GetWeaponData = 0x3401E20 (method) GetKillerWeaponData = 0x33FFC50 (method) HasDamageHighlight = 0x3402200 (method) IsReservedPlayer = 0x3402470 (method) IsRealPlayer = 0x3402340 (method) IsRealPlayer = 0x34022B0 (method) IsRealPlayer = 0x34023E0 (method) GetPlayerWinStateByPlayfabId = 0x3400030 (method) GetTopPlayers = 0x34010B0 (method) NukeTeam = 0x3402630 (method) ReadEntityType = 0x3402930 (method) WriteEntityType = 0x3404B70 (method) ReadEntityType = 0x3402840 (method) WriteEntityType = 0x3404AB0 (method) ReadOperatorData = 0x3402A80 (method) WriteOperatorData = 0x3404CE0 (method) ReadWeaponLoadout = 0x3403380 (method) WriteWeaponLoadout = 0x3406740 (method) ReadWeaponData = 0x3402CE0 (method) WriteWeaponData = 0x3404F00 (method) === PlayersDuel === PlayerA = 0x53E8F0 (method) PlayerB = 0x520140 (method) WinnerId = 0x526D40 (method) WinnerId = 0x827370 (method) .ctor = 0x540260 (method) HasPlayer = 0x3428BB0 (method) === CombatMaster.Battle.GameSession.BRGulagSystem === OnFirstGulagStateChange = 0x10 OnSecondGulagStateChange = 0x18 OnGulagClosed = 0x20 _firstGulagPlayersList = 0x28 _secondGulagPlayersList = 0x30 _firstDuelStartTime = 0x38 _secondDuelStartTime = 0x3C _currentFirstDuel = 0x40 _currentSecondDuel = 0x48 _brGameModeSystem = 0x50 _brMatchInfoExt = 0x58 IsActive = 0x341EBE0 (method) TotalPlayersCount = 0x341EDD0 (method) TimeLeft = 0x341ECD0 (method) FirstGulagState = 0x341EB70 (method) SecondGulagState = 0x341EC60 (method) .ctor = 0x341E600 (method) StartUpdate = 0x341E0A0 (method) UpdateIsActive = 0x341E540 (method) SimulateGulagDuel = 0x341DFB0 (method) OnPlayerDead = 0x341DB90 (method) GetPlayerGulagPlayersList = 0x341D550 (method) GetPlayerGulagDuelState = 0x341D470 (method) GetPlayerDuelTimeLeft = 0x341D2E0 (method) GetPlayerGulagIndex = 0x341D4F0 (method) GetPlayerRoundsUntilDuel = 0x341D5C0 (method) IsPlayerInGulag = 0x341D930 (method) IsPlayerInDuel = 0x341D6E0 (method) IsPlayerBlockDamage = 0x341D690 (method) IsPlayerWaitDuel = 0x341D690 (method) AddPlayerInGulag = 0x341CE50 (method) RemovePlayerFromGulag = 0x341DDF0 (method) UpdateGulagPlayersList = 0x341E280 (method) OnIsActiveGulagStateChange = 0x341DB00 (method) OnGulagPlayersChange = 0x341DAA0 (method) OnFirstGulagDuelStateChange = 0x341D9B0 (method) OnSecondGulagDuelStateChange = 0x341DD00 (method) === KillStreakData === Victim = 0x10 Frame = 0x18 KillStreak = 0x1C === CombatMaster.Battle.GameSession.DistributePlayerScoreSystem === _gameModeSystem = 0x10 _scoreMultiplier = 0x18 _killStreakPerMob = 0x20 _damageByPlayer = 0x28 .ctor = 0x3424DF0 (method) GetMobKillStreak = 0x3424BA0 (method) ResetPlayer = 0x3424C30 (method) DistributeScoreArmorDestroy = 0x3420D30 (method) DistributeScoreDowned = 0x3420FA0 (method) DistributeScoreOnPlayerKill = 0x3422150 (method) DistributeScoreOnFoundWeapon = 0x34217D0 (method) DistributeScoreOnUseBattlePerk = 0x3424650 (method) DistributeScoreOnBombPlanted = 0x3421460 (method) DistributeScoreFlagCaptured = 0x3421210 (method) DistributeScoreOnCapPointCaptured = 0x34216B0 (method) DistributeScoreOnKillPlayerWithFlag = 0x3421A20 (method) DistributeScoreOnPickUpDogTag = 0x3421C70 (method) DistributeScoreOnVehicleDestroy = 0x3424900 (method) DistributeScoreOnShotDownDrone = 0x3424400 (method) DistributeScoreOnPickUpScavengerDrop = 0x3421F00 (method) DistributeScoreOnSelfKill = 0x3424080 (method) DistributeAssistHighlight = 0x34206D0 (method) CheckOneShotOneKill = 0x3420150 (method) CheckFirstBlood = 0x341FD90 (method) CheckTeamWiped = 0x3420380 (method) CheckKingSlayer = 0x341FF80 (method) CheckClearKill = 0x341FAA0 (method) AddKillStreakPoint = 0x341F6F0 (method) === CombatMaster.Battle.GameSession.DOCapturePoint === _alfaBlueFlag = 0x28 _alfaRedFlag = 0x30 _bravoBlueFlag = 0x38 _bravoRedFlag = 0x40 _greyFlag = 0x48 _materialSource = 0x50 _capPointZoneParent = 0x58 _none = 0x60 _playerTeam = 0x70 _enemyTeam = 0x80 _contested = 0x90 _polygonVerticesGroup = 0xA0 _maxZoneHeight = 0xA8 _minZoneHeight = 0xAC _materiaInstance = 0xB0 _capPointZones = 0xB8 _capZone = 0xC0 Name = 0x72D000 (method) Name = 0x72D040 (method) Awake = 0x341EE20 (method) SetOwnerView = 0x341F410 (method) IsInCapZone = 0x341F340 (method) .ctor = 0x341F6D0 (method) === CombatMaster.Battle.GameSession.ECapPointName === value__ = 0x10 A = 0x0 B = 0x0 C = 0x0 D = 0x0 E = 0x0 === CombatMaster.Battle.GameSession.ECapPointOwner === value__ = 0x10 None = 0x0 OwnedByAlfaTeam = 0x0 OwnedByBravoTeam = 0x0 CapturingAlfaTeam = 0x0 CapturingBravoTeam = 0x0 Contested = 0x0 === CombatMaster.Battle.GameSession.ECtfFlagState === value__ = 0x10 Nothing = 0x0 AtHome = 0x0 Stolen = 0x0 === CombatMaster.Battle.GameSession.EGulagDuelState === value__ = 0x10 None = 0x0 Search = 0x0 Prepare = 0x0 Battle = 0x0 Ending = 0x0 GulagClosed = 0x0 === CombatMaster.Battle.GameSession.EMatchState === value__ = 0x10 None = 0x0 MatchMaking = 0x0 Starting = 0x0 WarmUp = 0x0 GameLoop = 0x0 Ending = 0x0 Done = 0x0 === CombatMaster.Battle.GameSession.EPlantName === value__ = 0x10 None = 0x0 Plant_A = 0x0 Plant_B = 0x0 === CombatMaster.Battle.GameSession.ESNDRoundResult === value__ = 0x10 None = 0x0 TimeOut = 0x0 TeamWipe = 0x0 BombDefuse = 0x0 BombExplosion = 0x0 === CombatMaster.Battle.GameSession.ESNDRoundState === value__ = 0x10 Prepare = 0x0 BattlePlay = 0x0 BombPlanted = 0x0 BombDefused = 0x0 Done = 0x0 === CombatMaster.Battle.GameSession.ETutorial === value__ = 0x10 None = 0x0 TabRightScreenSide = 0x0 LookAtTargets = 0x0 MoveToFirePosition = 0x0 ShootingFirstWeapon = 0x0 Reload = 0x0 AimingModeButton = 0x0 AimingMode = 0x0 AimingModeExit = 0x0 SwapWeapon = 0x0 ShootingSecondWeapon = 0x0 MoveToGrenadePosition = 0x0 Grenade = 0x0 MoveToBattlePosition = 0x0 Battle = 0x0 End = 0x0 === CombatMaster.Battle.GameSession.EWinState === value__ = 0x10 Victory = 0x0 Defeat = 0x0 Draw = 0x0 === CombatMaster.Battle.GameSession.PlayerData === _entity = 0x10 Connection = 0x18 NetPlayerData = 0x20 PlayerRoot = 0x28 Entity = 0x53E8F0 (method) Entity = 0x3428B10 (method) SetupFromPlayerConnectData = 0x3428910 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.GameSession.TUTDollTarget === _fallRotation = 0x24 _raiseRotation = 0x30 _actionDuration = 0x3C _maxRaiseDelay = 0x40 _minRaiseDelay = 0x44 IndicatorPosition = 0x48 _isRaised = 0x50 IsHitted = 0x51FDC0 (method) IsHitted = 0x51FE30 (method) ShowCrosshairHit = 0x12305E0 (method) Health = 0x620380 (method) IsInvincible = 0x554A00 (method) IsHead = 0x554A00 (method) Awake = 0x861490 (method) Raise = 0x342DFF0 (method) Fall = 0x342DFA0 (method) IsRayHit = 0x53FBD0 (method) TakeDamage = 0x342E090 (method) .ctor = 0x342E0F0 (method) === CombatMaster.Battle.GameSession.TUTGate === _playerObstacle = 0x20 _isOpened = 0x28 _isClosed = 0x29 Open = 0x3432780 (method) Close = 0x34326D0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.GameSession.TUTGateCloseTrigger === _tutGate = 0x20 OnTriggerEnter = 0x3432660 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.GameSession.FYGameModeSystem === _fyMatchInfoExt = 0xB0 GameModeState = 0x3425CD0 (method) Attached = 0x3424F60 (method) GetRandomSpawnPosition = 0x3425460 (method) TryAddPlayer = 0x3425840 (method) DoGameLoop = 0x34253D0 (method) DoEnding = 0x3425060 (method) .ctor = 0x3425C90 (method) === CombatMaster.Battle.GameSession.KCGameModeSystem === OnRedTeamScoreChange = 0xB0 OnBlueTeamScoreChange = 0xB8 _kcMatchInfoExt = 0xC0 GameModeState = 0x3427310 (method) WinLimitScore = 0x3427350 (method) Attached = 0x3425D10 (method) GetRandomSpawnPosition = 0x3426070 (method) TryAddPlayer = 0x3426810 (method) TryMakeDamageProcess = 0x3426D10 (method) DoGameLoop = 0x3425F40 (method) PickupDogTag = 0x3426460 (method) .ctor = 0x3427240 (method) === CombatMaster.Battle.GameSession.LRGameModeSystem === _weaponIndex = 0xB0 _currWeaponData = 0xB4 _loadSceneTask = 0x1E8 DoStarting = 0x34274B0 (method) DoMatchMaking = 0xBB8890 (method) DoGameLoop = 0x3427390 (method) GetRandomSpawnPosition = 0x3427690 (method) MakePlayerDamage = 0x3427A70 (method) TryAddPlayer = 0x3427B90 (method) UpdatePlayerWeapon = 0x3427C50 (method) .ctor = 0x34288D0 (method) === CombatMaster.Battle.GameSession.SNDGameModeSystem === OnRoundStateChange = 0xB0 OnRoundResultChange = 0xB8 OnBombPickedUp = 0xC0 _sndMatchInfoExt = 0xC8 _roundsProcessCancellationToken = 0xD0 _roundPlayTime = 0xD8 _roundState = 0xDC _roundResult = 0xE0 _roundNumber = 0xE4 _terroristTeamId = 0xE8 _roundWinTeamId = 0xEC _bombPosition = 0xF0 _playerWithBombId = 0x100 _bombGameObject = 0x108 _playersByTeam = 0x110 GameModeState = 0x342BF20 (method) RoundPlayTime = 0x342C130 (method) RoundPlayTime = 0x342C910 (method) RoundTimeLeft = 0x342C340 (method) RoundState = 0x342C290 (method) RoundState = 0x342CB10 (method) RoundResult = 0x342C1E0 (method) RoundResult = 0x342CA50 (method) RoundNumber = 0x342C080 (method) RoundNumber = 0x342C850 (method) TerroristTeamId = 0x342C480 (method) TerroristTeamId = 0x342CC90 (method) CounterTerroristTeamId = 0x342BF00 (method) RoundWinnerTeamId = 0x342C3D0 (method) RoundWinnerTeamId = 0x342CBD0 (method) BombPosition = 0x342BDA0 (method) BombPosition = 0x342C530 (method) BombPlantOrDefuseTimer = 0x342BBF0 (method) BombPlantName = 0x342B990 (method) PlayerWithBombId = 0x342BFA0 (method) PlayerWithBombId = 0x342C690 (method) IsBombOnFloor = 0x342BF60 (method) SndMatchInfoExt = 0x74E3C0 (method) GetCountAlivePlayersByTeam = 0x3429450 (method) Attached = 0x3428C60 (method) Update = 0x342B420 (method) OnDestroy = 0x342A8E0 (method) DoGameLoop = 0x3429070 (method) DoEnding = 0x3429010 (method) GetRandomSpawnPosition = 0x34298B0 (method) TryAddPlayer = 0x342AF20 (method) IsPlayerReadyToResurrect = 0x342A240 (method) RoundsProcess = 0x342ACE0 (method) MakePlayerDamage = 0x342A2B0 (method) PlantBomb = 0x342A910 (method) DefuseBomb = 0x3428FE0 (method) IsCanPlantBomb = 0x342A020 (method) IsCanDefuseBomb = 0x3429CF0 (method) GetNearPlantNameByPlayer = 0x3429600 (method) RoundStateChange = 0x342AC80 (method) RoundResultChange = 0x342AC20 (method) OnBombHolderChange = 0x342A7D0 (method) SetFreezeMovementValue = 0x342AD90 (method) .ctor = 0x342B770 (method) === CombatMaster.Battle.GameSession.TDMGameModeSystem === OnRedTeamKillsChange = 0xB0 OnBlueTeamKillsChange = 0xB8 _tdmMatchInfoExt = 0xC0 GameModeState = 0x342DF30 (method) WinLimitScore = 0x342DF70 (method) Attached = 0x342CD50 (method) GetRandomSpawnPosition = 0x342D090 (method) TryAddPlayer = 0x342D4A0 (method) TryMakeDamageProcess = 0x342D9A0 (method) DoGameLoop = 0x342CF80 (method) GetWinLimitScore = 0x342D480 (method) .ctor = 0x342DE60 (method) === CombatMaster.Battle.GameSession.TUTGameModeSystem === _tutMatchInfoExt = 0xB0 _tutMapLevelDesign = 0xB8 _currentTutorGoals = 0xC0 _allGoalCompleted = 0xC8 _currentDelay = 0xCC GameModeState = 0x3432620 (method) TUTMatchInfoExt = 0x54E890 (method) CurrentTuutorGoals = 0x74E3D0 (method) AllGoalCompleted = 0x1FD86C0 (method) Attached = 0x342E860 (method) DoGameLoop = 0x342EAC0 (method) GetRandomSpawnPosition = 0x342F0F0 (method) TryAddPlayer = 0x3431C00 (method) IsPlayerReadyToResurrect = 0x554A00 (method) TabRightScreenSideTutorial = 0x3431950 (method) LookAtTargetsTutorial = 0x342F7A0 (method) MoveToFirePositionTutorial = 0x3430360 (method) ShootingFirstWeaponTutorial = 0x3431220 (method) ReloadTutorial = 0x3430F60 (method) OnReload = 0x3430F30 (method) AimingModeButtonTutorial = 0x342E140 (method) AimingModeTutorial = 0x342E650 (method) AimingModeExitTutorial = 0x342E410 (method) OnLoadout = 0x3430F30 (method) SwapWeaponTutorial = 0x3431710 (method) ShootingSecondWeaponTutorial = 0x3431500 (method) MoveToGrenadePositionTutorial = 0x3430920 (method) GrenadeTutorial = 0x342F590 (method) MoveToBattlePositionTutorial = 0x342FDB0 (method) BattleTutorial = 0x342E960 (method) SetFreezeMovementValue = 0x3431090 (method) TryMakeDamageProcess = 0x3432330 (method) .ctor = 0x34325E0 (method) === CombatMaster.Battle.GameSession.WorkoutGameModeSystem === OnRoundSuccessFinish = 0xB0 _allTargets = 0xB8 _lastSpawnPointIndex = 0xC0 _workoutMatchInfoExt = 0xC8 GameModeState = 0x34529D0 (method) Attached = 0x34518F0 (method) DoGameLoop = 0x3451B60 (method) TryMakeDamageProcess = 0x34525D0 (method) GetRandomSpawnPosition = 0x3451F90 (method) TryAddPlayer = 0x3452520 (method) InstantiateActors = 0x3452060 (method) ForceResetAllActors = 0x3451DD0 (method) OnResetRound = 0x34523E0 (method) .ctor = 0x34528E0 (method) === CombatMaster.Battle.InputControllers.AIMoving === MoveDirection = 0x1AD1A30 (method) MoveDirection = 0x827350 (method) MoveUpDown = 0xD20700 (method) MoveUpDown = 0x1639850 (method) MoveSpeedState = 0xCA9F50 (method) MoveSpeedState = 0xCAA140 (method) OnDestroy = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.InputControllers.AIRotation === DegreesDelta = 0x1AD1A30 (method) DegreesDelta = 0x827350 (method) UpdateDegreesDelta = 0x511570 (method) ClearDegreesDelta = 0x512CE0 (method) OnDestroy = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.InputControllers.ArtificialIntelligence === MovingInfo = 0x5A6870 (method) RotationInfo = 0x2E41E10 (method) .ctor = 0x343A4F0 (method) Update = 0x512CE0 (method) FixedUpdate = 0x512CE0 (method) OnDestroy = 0x343A450 (method) === CombatMaster.Battle.InputControllers.DisplayInputController === _movingSensor = 0x160 _rotationSensor = 0x168 _gamepadInput = 0x170 MovingInfo = 0x5A6870 (method) RotationInfo = 0x2E41E10 (method) AdditionalInput = 0x139A2E0 (method) .ctor = 0x34449A0 (method) Update = 0x3444870 (method) FixedUpdate = 0x34446E0 (method) OnDestroy = 0x34447C0 (method) === CombatMaster.Battle.InputControllers.DisplayMovingSensor === JoystickContainerPositionAction = 0x20 JoystickInnerPositionAction = 0x28 JoystickReleaseAction = 0x30 _joystickAreaSize = 0x38 _moveDirection = 0x48 _moveUpDown = 0x50 _moveSpeedState = 0x54 _tapStartPosition = 0x58 MoveDirection = 0x2CFD7F0 (method) MoveUpDown = 0x1341CF0 (method) MoveSpeedState = 0x6946D0 (method) DefaultJoystickScreenPos = 0x34456C0 (method) DefaultJoystickScreenPos = 0x34456E0 (method) .ctor = 0x34455D0 (method) Update = 0x3445230 (method) OnInitializeTouch = 0x512CE0 (method) OnBeginTouch = 0x3444D00 (method) OnReleaseTouch = 0x3445150 (method) OnMoveTouch = 0x3444E40 (method) IsTouchInArea = 0x3444CC0 (method) OnDestroy = 0x512CE0 (method) SetMoveUpDown = 0x310FA90 (method) === CombatMaster.Battle.InputControllers.DisplayRotationSensor === _playerRoot = 0x20 _gyroAdditiveDelta = 0x28 _updateGyroAdditiveDelta = 0x30 _degreesDelta = 0x38 _updateDegreesDelta = 0x40 _keymapLookDelta = 0x48 _beginPosition = 0x50 _joystickAreaSize = 0x58 _cancellationTokenSource = 0x68 DegreesDelta = 0x3446C60 (method) UpdateDegreesDelta = 0x3446C90 (method) .ctor = 0x3446B10 (method) Update = 0x3446720 (method) ClearDegreesDelta = 0x34456F0 (method) OnInitializeTouch = 0x512CE0 (method) OnDestroy = 0x3445800 (method) OnBeginTouch = 0x817FA0 (method) OnReleaseTouch = 0x3446010 (method) OnMoveTouch = 0x34458E0 (method) IsTouchInArea = 0x34457C0 (method) UpdateGyroAdditiveInput = 0x34460F0 (method) SetGyroscopeEnable = 0x34460E0 (method) === CombatMaster.Battle.InputControllers.DisplayTouchBase === _pressPosition = 0x10 _currentTouchFingerId = 0x18 _waitDrag = 0x1C Update = 0x3446CD0 (method) OnReleaseTouch = 0x351010 (method) ConvertToFullHd = 0x86BA40 (method) .ctor = 0x2BAE480 (method) === CombatMaster.Battle.InputControllers.InputWrapper === _lastPinchTouch0 = 0x0 _lastPinchTouch1 = 0x4 FakeTouch = 0x3447600 (method) UseFakeTouch = 0x34478B0 (method) GetMouseButton = 0x34473D0 (method) GetMouseButtonDown = 0x34473B0 (method) GetMouseButtonUp = 0x34473C0 (method) TouchCount = 0x34476C0 (method) GetTouch = 0x3447560 (method) GetPinch = 0x34473E0 (method) GetTouchDelta = 0x3447430 (method) Touches = 0x3447710 (method) === CombatMaster.Battle.InputControllers.SimulateTouchWithMouse === _lastUpdateTime = 0x10 _prevMousePos = 0x14 _fakeTouch = 0x1C _instance = 0x0 Instance = 0x344C340 (method) FakeTouch = 0x344C100 (method) GetPhase = 0x344C070 (method) CreateTouch = 0x344BF20 (method) .ctor = 0x5109F0 (method) === GameplayActions === m_Wrapper = 0x10 .ctor = 0x582600 (method) Scoreboard = 0x2682C50 (method) Look = 0x582670 (method) Look_stick = 0x5826F0 (method) Move = 0x582610 (method) Move_stick = 0x582690 (method) Move_sprint = 0x582630 (method) Move_walk = 0x5826D0 (method) Move_up = 0x582650 (method) Move_down = 0x5826B0 (method) Crouch = 0x582730 (method) Jump = 0x582710 (method) Parachute = 0x582750 (method) Fire = 0x582770 (method) Reload_use_special_item = 0x2B56050 (method) Use_ads = 0x2B56090 (method) Use_basic_ads = 0x2B56070 (method) Bash = 0x3447270 (method) Inspect_weapon_use_special_item = 0x34472D0 (method) Check_watch = 0x3447290 (method) Loadout_change = 0x34472F0 (method) Use_lethal_weapon = 0x3447390 (method) Pickup_weapon = 0x3447310 (method) Use_battle_perk_0 = 0x3447330 (method) Use_battle_perk_1 = 0x3447350 (method) Use_battle_perk_2 = 0x3447370 (method) Equip_armor_plate = 0x34472B0 (method) === CombatMaster.Battle.InputControllers.CoregameKeymapManual === _asset = 0x10 m_gameplay = 0x18 m_gameplay_scoreboard = 0x20 m_gameplay_look = 0x28 m_gameplay_look_stick = 0x30 m_gameplay_move = 0x38 m_gameplay_move_stick = 0x40 m_gameplay_move_sprint = 0x48 m_gameplay_move_walk = 0x50 m_gameplay_move_up = 0x58 m_gameplay_move_down = 0x60 m_gameplay_crouch = 0x68 m_gameplay_jump = 0x70 m_gameplay_parachute = 0x78 m_gameplay_fire = 0x80 m_gameplay_reload_use_special_item = 0x88 m_gameplay_use_ads = 0x90 m_gameplay_use_basic_ads = 0x98 m_gameplay_bash = 0xA0 m_gameplay_inspect_weapon_use_special_item = 0xA8 m_gameplay_check_watch = 0xB0 m_gameplay_loadout_change = 0xB8 m_gameplay_use_lethal_weapon = 0xC0 m_gameplay_pickup_weapon = 0xC8 m_gameplay_use_battle_perk_0 = 0xD0 m_gameplay_use_battle_perk_1 = 0xD8 m_gameplay_use_battle_perk_2 = 0xE0 m_gameplay_equip_armor_plate = 0xE8 .ctor = 0x3443F70 (method) BindingMask = 0x56E4F0 (method) BindingMask = 0x56E5E0 (method) Devices = 0x56E5A0 (method) Devices = 0x56E640 (method) ControlSchemes = 0x56E560 (method) Contains = 0x56DBA0 (method) GetEnumerator = 0x56DCD0 (method) System.Collections.IEnumerable.GetEnumerator = 0x56DCD0 (method) Enable = 0x56DC30 (method) Disable = 0x56DBC0 (method) Bindings = 0x56E540 (method) FindAction = 0x56DC50 (method) FindBinding = 0x56DC70 (method) Gameplay = 0x56E400 (method) Asset = 0x53E8F0 (method) === CombatMaster.Battle.InputControllers.KeyboardMoving === _moveDirection = 0x10 _moveUpDown = 0x18 _moveSpeedState = 0x1C MoveDirection = 0x1AD1A30 (method) MoveUpDown = 0xD20700 (method) MoveSpeedState = 0xCA9F50 (method) Update = 0x34478D0 (method) OnDestroy = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.InputControllers.KeymapAdditionalInput === _keymap = 0x10 _cb = 0x18 _gyroAdditiveDelta = 0x20 _gyroLastData = 0x28 _wasdSprintEnabled = 0x30 _player = 0x38 _adsInputTime = 0x40 .ctor = 0x344B0A0 (method) ScoreboardIsPressed = 0x344B240 (method) Update = 0x3449BF0 (method) Disable = 0x3447A30 (method) GetMoveDataStick = 0x34489C0 (method) GetMoveDataWasd = 0x3448D20 (method) GetLookDeltaStickAndGyro = 0x34481D0 (method) GetLookDeltaMouse = 0x3447C30 (method) EnableControlScheme = 0x3447AB0 (method) UpdateGyroAdditiveInput = 0x3449040 (method) SetGyroscopeEnable = 0x34460E0 (method) === CombatMaster.Battle.InputControllers.MouseRotation === _degreesDelta = 0x10 _updateDegreesDelta = 0x18 _keymapLookDelta = 0x20 _playerRoot = 0x28 .ctor = 0x6D4E40 (method) DegreesDelta = 0x344B4C0 (method) UpdateDegreesDelta = 0x344B4E0 (method) Update = 0x344B310 (method) ClearDegreesDelta = 0x344B280 (method) OnDestroy = 0x512CE0 (method) === CombatMaster.Battle.InputControllers.StandaloneInputController === _keyboardMoving = 0x160 _mouseRotation = 0x168 _additionalInput = 0x170 MovingInfo = 0x5A6870 (method) RotationInfo = 0x2E41E10 (method) AdditionalInput = 0x139A2E0 (method) .ctor = 0x344CA60 (method) Update = 0x344C6B0 (method) FixedUpdate = 0x344C560 (method) OnDestroy = 0x344C600 (method) EnableControlScheme = 0x344C3D0 (method) === CombatMaster.Battle.Gameplay.BattleGlassManager === Item = 0x343BF60 (method) Item = 0x343C010 (method) Attached = 0x343B980 (method) ResetGlasses = 0x343BAE0 (method) UpdateGlassState = 0x343BD60 (method) .ctor = 0x343BF20 (method) === CombatMaster.Battle.Gameplay.BattleLootItem3DModel === _lootContainer = 0x20 _dropAnimation = 0x28 _battleLootItem = 0x30 _battleLootItemData = 0x38 _index = 0x40 _onDeleteItem = 0x48 _isViewInstantiated = 0x54 _lootContainerGo = 0x58 _droppedItemGo = 0x60 _currentShadowCastingMode = 0x70 BattleLootItemData = 0x5140C0 (method) SpawnServerTime = 0x1341CF0 (method) SpawnServerTime = 0x310FA90 (method) Renderers = 0x54E680 (method) Renderers = 0x54E6B0 (method) Awake = 0x343C150 (method) Initialize = 0x343C190 (method) PickUpItem = 0x343CA40 (method) UpdateViewByPosition = 0x343D330 (method) SetupWeaponView = 0x343D260 (method) SetupArmorPlateLoot = 0x343CC30 (method) SetupRepairPackLoot = 0x343D050 (method) SetupSndBombLoot = 0x343D1B0 (method) SetupGasMaskLoot = 0x343CEF0 (method) SetupScavengerDropLoot = 0x343D100 (method) SetupParamotorLoot = 0x343CFA0 (method) SetupDogTagLoot = 0x343CE40 (method) SetupBulletsLoot = 0x343CCE0 (method) SetupCashLoot = 0x343CD90 (method) InstantiateView = 0x343C600 (method) SetCastShadowsEnabled = 0x343CAB0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.BattleLootManager === _battleLootItemPrefab = 0x28 _battleLootItemViews = 0x30 _periodicLoot = 0x38 _reservedSpawnPositions = 0x40 _forceFreeIndex = 0x48 _frame = 0x4C _isDirtyViews = 0x50 _lastProcessedIndex = 0x54 LootItems = 0x3443840 (method) Awake = 0x343E180 (method) FixedUpdate = 0x3442940 (method) SimulateOwner = 0x34435A0 (method) Attached = 0x343DF70 (method) CreateRandomOnGroundLoot = 0x343F760 (method) CreateOnGroundLoot = 0x343E790 (method) CreateOnGroundLoot = 0x343EA30 (method) DropBattleLootFromWeaponBox = 0x3440C80 (method) DropBattleLootFromPlayer = 0x343FC00 (method) DropCashFromDemonPlayer = 0x3441A20 (method) DropScavengerLoot = 0x3442510 (method) DropDogTagLoot = 0x3441DA0 (method) DropParamotorLoot = 0x3442110 (method) CreateBombLoot = 0x343E340 (method) ClearAllLoot = 0x343E1B0 (method) GetCirclePoints = 0x34431D0 (method) CreateLootItem = 0x343E410 (method) DeleteLootItem = 0x343F8C0 (method) .ctor = 0x34437B0 (method) === CombatMaster.Battle.Gameplay.BattlePickUpLootItem === SpawnTime = 0x20 BattleLootItemData = 0x5120A0 (method) BattleLootItemData = 0x5120B0 (method) Setup = 0x34438B0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.BRIntroSceneAnimation === _playerPos = 0x20 _playerController = 0x28 _cameraInDoor = 0x30 _cameraOutDoor = 0x38 _inDoorScene = 0x40 _outDoorScene = 0x48 _inDoorAnimationTime = 0x50 _outDoorAnimation = 0x58 _inDoorFogColor = 0x60 _inDoorFogDensity = 0x70 _flappingClothShader = 0x78 _outroClouds = 0x80 _instantiatedOperator = 0x88 CameraTransform = 0x343B8F0 (method) CameraFov = 0x343B8B0 (method) IntroAnimTime = 0x343B930 (method) InDoorScene = 0x54DA60 (method) OutDoorScene = 0x54DA70 (method) InDoorAnimationTime = 0x1341CF0 (method) OutDoorAnimation = 0x546A70 (method) InDoorFogDensity = 0x2CFD780 (method) InDoorFogColor = 0x73CAE0 (method) Awake = 0x343A590 (method) Prepare = 0x343A710 (method) EnableOperatorCloth = 0x343A680 (method) DelayedDisable = 0x343A5F0 (method) .ctor = 0x343B890 (method) === CombatMaster.Battle.Gameplay.Bullet === _bulletMesh = 0x20 _bulletTrail = 0x28 _bulletParticle = 0x30 _speed = 0x38 _minTrailTime = 0x3C _maxTrailTime = 0x40 _mainCamera = 0x48 _startPosition = 0x50 _endPosition = 0x5C _progress = 0x68 _equalizedSpeed = 0x6C _hasBulletParticle = 0x70 Awake = 0x34438F0 (method) StartMove = 0x3443990 (method) Update = 0x3443D50 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.DestructiblePropsQuality === Start = 0x3444660 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.ObjectPooler === Instance = 0x0 YellowBullets = 0x20 GreenBullets = 0x30 RedBullets = 0x40 PurpleBullets = 0x50 BlueBullets = 0x60 DragonBreathBullets = 0x70 BulletDecals = 0x80 FXImpact = 0x90 BloodWallDecals = 0xA0 ExplosionDecals = 0xB0 SlashDecals = 0xC0 TeleportEffect = 0xD0 RailGunYellow = 0xE0 _poolDictionary = 0xF0 _containerTransformCache = 0xF8 Awake = 0x344B500 (method) SpawnFromPool = 0x344BAD0 (method) SetupPool = 0x344B840 (method) .ctor = 0x344BEA0 (method) === CombatMaster.Battle.Gameplay.Pool === Prefab = 0x10 Size = 0x18 === CombatMaster.Battle.Gameplay.EPooledObjectTag === value__ = 0x10 YellowBullet = 0x0 BulletDecals = 0x0 FXImpact = 0x0 BloodWallDecal = 0x0 ExplosionDecal = 0x0 GreenBullet = 0x0 RedBullet = 0x0 PurpleBullet = 0x0 SlashDecals = 0x0 BlueBullets = 0x0 DragonBreathBullets = 0x0 TeleportEffect = 0x0 RailGunYellow = 0x0 === CombatMaster.Battle.Gameplay.ParticlesController === _playOnEnable = 0x20 _midQualityObjects = 0x28 _highQualityObjects = 0x30 _particles = 0x38 _waitDelay = 0x40 _playTime = 0x44 _isInit = 0x48 _startSizeMin = 0x4C _startSizeMax = 0x50 _startSizeMultiplier = 0x54 Awake = 0x345A9E0 (method) OnDestroy = 0x345AD70 (method) ApplyQuality = 0x345A8B0 (method) Update = 0x345B190 (method) Play = 0x345AE40 (method) Stop = 0x345B0B0 (method) SetStartSizeMultiplier = 0x345AF20 (method) .ctor = 0x345B230 (method) === CombatMaster.Battle.Gameplay.RailGunTracer === _bulletTrail = 0x20 _color = 0x28 _width = 0x38 _disappearSpeed = 0x3C _runtimeColor = 0x40 Awake = 0x345C2E0 (method) StartMove = 0x345C320 (method) Update = 0x345C520 (method) .ctor = 0x345C5D0 (method) === CombatMaster.Battle.Gameplay.GlassPiece === _index = 0x20 _disableMirroring = 0x24 _meshWhole = 0x28 _meshShattered = 0x30 _damageParticle = 0x38 Pieces = 0x0 _healthMax = 0x0 _health = 0x40 Health = 0x620380 (method) ShowCrosshairHit = 0x53FBD0 (method) IsInvincible = 0x554A00 (method) IsHead = 0x554A00 (method) Index = 0x72D000 (method) IsRayHit = 0x53FBD0 (method) Awake = 0x3453360 (method) OnDestroy = 0x34534C0 (method) TakeDamage = 0x3453A10 (method) SetViewState = 0x3453550 (method) .ctor = 0x3453C20 (method) .cctor = 0x3453BB0 (method) === CombatMaster.Battle.Gameplay.CrashedHittable === _aliveState = 0x20 _destroyState = 0x28 _collider = 0x30 _crashedTime = 0x38 _hittableSurface = 0x40 Awake = 0x3452B70 (method) OnEnable = 0x3452C50 (method) OnDestroy = 0x3452BB0 (method) Update = 0x3452D10 (method) OnTakeDamageOnOnTrigger = 0x3452CF0 (method) .ctor = 0x3452DE0 (method) === DecalType === Type = 0x10 DecalSize = 0x14 Materials = 0x18 === CombatMaster.Battle.Gameplay.Decal === _renderer = 0x20 _decalTypes = 0x28 Awake = 0x3452DF0 (method) DecalSpawned = 0x3452E20 (method) .ctor = 0x510900 (method) === BulletImpactType === TracerType = 0x10 Impact = 0x18 .ctor = 0x5109F0 (method) === SurfaceImpactType === Type = 0x10 Sounds = 0x18 Impact = 0x20 .ctor = 0x5109F0 (method) === CombatMaster.Battle.Gameplay.FXImpact === _source = 0x20 _surfaceImpactTypes = 0x28 _bulletImpactTypes = 0x30 _antidoteImpact = 0x38 _soundPlayTimeFrame = 0x0 Awake = 0x3452FD0 (method) PrepareAll = 0x3453290 (method) PlaySurfaceImpact = 0x3453140 (method) PlayBulletImpact = 0x34530D0 (method) PlayAntidoteImpact = 0x34530A0 (method) .ctor = 0x510900 (method) === SurfaceType === value__ = 0x10 Asphalt = 0x0 Brick = 0x0 Concrete = 0x0 Ground = 0x0 Metal = 0x0 Rock = 0x0 ThinMetal = 0x0 Tile = 0x0 Wood = 0x0 Skin = 0x0 Glass = 0x0 Water = 0x0 DeepWater = 0x0 === CombatMaster.Battle.Gameplay.HittableSurface === _sortedHits = 0x0 _sortedHitsInternal = 0x8 _hitsBuffer = 0x10 OnTakeDamage = 0x20 Type = 0x28 ShotThrough = 0x2C Transparent = 0x2D IsSilence = 0x2E ForceStuckKnife = 0x2F IsParentForDecals = 0x30 IsSoftLanding = 0x31 _withoutDecal = 0x32 _offsetMin = 0x34 _offsetMax = 0x38 TakeSlashDamage = 0x34558B0 (method) TakeShootDamage = 0x34554B0 (method) ShowShootDamageFx = 0x3454380 (method) SpawnBlood = 0x3454B10 (method) SpawnExplosionDecal = 0x3455010 (method) RaycastAll = 0x3454120 (method) RaycastAllInternal = 0x3453EC0 (method) BubbleSort = 0x3453C30 (method) .ctor = 0x3456110 (method) .cctor = 0x3455FE0 (method) === CombatMaster.Battle.Gameplay.SmartTargetDecal === _renderer = 0x20 _materials = 0x28 Awake = 0x3452DF0 (method) RandomizeMaterial = 0x3460650 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.WallDecal === _materials = 0x20 _renderer = 0x28 _disappearTime = 0x30 _timerDisappear = 0x34 Awake = 0x3469C70 (method) Update = 0x3469D30 (method) Setup = 0x3469CA0 (method) .ctor = 0x3469D70 (method) === CombatMaster.Battle.Gameplay.LoadoutDropManager === OnLoadoutDropCreated = 0x0 OnLoadoutDropDestroyed = 0x8 Ref = 0x10 _actorLoadoutDrops = 0x28 _reservedSpawnPositions = 0x30 _destroyCancelationToken = 0x38 _frame = 0x40 Attached = 0x3456190 (method) Awake = 0x3456370 (method) OnDestroy = 0x3457840 (method) SimulateOwner = 0x3457AC0 (method) FixedUpdate = 0x3456E90 (method) CreateLoadoutDropData = 0x34563E0 (method) OpenAndDelayDeleteLoadoutDropData = 0x3457A10 (method) OnLoadoutDropIsOpen = 0x34578B0 (method) FindLoadoutDropIndexByPlayer = 0x3456CF0 (method) TryGetActorLoadoutDropForPlayer = 0x3457D70 (method) GetNearbyLoadoutDrop = 0x34574D0 (method) .ctor = 0x3457ED0 (method) .cctor = 0x3457E00 (method) === CombatMaster.Battle.Gameplay.NetworkPhysics === _resultHits = 0x0 _sortedHits = 0x8 _hitsGameObjectsBuffer = 0x10 _networkPlayersCollidersBuffer = 0x18 _networkPlayersHitsBuffer = 0x20 _staticObjectsHitsBuffer = 0x28 _resultHitsIndex = 0x30 _resultHitsGetFrame = 0x34 RaycastAll = 0x3458CE0 (method) OverlapSphereAll = 0x3458480 (method) RaycastHemisphereAll = 0x34598B0 (method) BubbleSort = 0x3457F60 (method) GetResultHitsBuffer = 0x3458210 (method) .cctor = 0x345A680 (method) === CombatMaster.Battle.Gameplay.PhysicsHit === Ray = 0x10 Point = 0x28 Distance = 0x34 IsThroughWall = 0x38 HitboxType = 0x3C Body = 0x40 .ctor = 0x345B320 (method) .ctor = 0x345B3D0 (method) .ctor = 0x345B2A0 (method) === CombatMaster.Battle.Gameplay.PlayerParachuteView === _tpsView = 0x20 _fpsView = 0x28 _rotationByLook = 0x30 _forwardPosByLook = 0x38 _tpsStrops = 0x40 _tpsOrigin = 0x48 _swayLerpSpeed = 0x50 _isActive = 0x54 _playerRoot = 0x58 _tpsAnimation = 0x60 _fpsAnimation = 0x68 _targetRotationYaw = 0x70 _targetRotationXaw = 0x74 _targetRotationZaw = 0x78 TpsAnimation = 0x345C150 (method) FpsAnimation = 0x345C0E0 (method) SetActive = 0x345B9A0 (method) SetActive = 0x345B620 (method) SetupFromOther = 0x345BAF0 (method) UpdateSway = 0x345BBE0 (method) Awake = 0x345B480 (method) Update = 0x345BC80 (method) .ctor = 0x345C0D0 (method) === CombatMaster.Battle.Gameplay.PlayerParamotorView === _animation = 0x20 _isPropellerIdle = 0x28 Awake = 0x345C1C0 (method) SetPropellerActive = 0x345C210 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.UVAnimatorProxy === _materialIndex = 0x20 _uvOffset = 0x24 _meshRenderer = 0x30 Awake = 0x3469A50 (method) OnValidate = 0x3469BB0 (method) OnDidApplyAnimationProperties = 0x3469AA0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.WatchesWristbandView === _watchfaceCanvas = 0x38 _highlight = 0x40 _watchFaces = 0x48 _displayRectMask2d = 0x50 _watchFaceAnimationDistance = 0x58 _hourHandTransform = 0x60 _minuteHandTransform = 0x68 _secondHandTransform = 0x70 _watchFaceEnabled = 0x78 _watchFaceData = 0x7C _watchFaceCanvasGo = 0x88 PlayerRoot = 0x90 _switchAnimationCancel = 0x98 _secondAccumulator = 0xA0 WatchFaceCanvasGo = 0x346A840 (method) WatchFaceData = 0x346A8F0 (method) Highlight = 0x54DA60 (method) Awake = 0x3469D90 (method) OnDestroy = 0x346A130 (method) OnEnable = 0x346A170 (method) EnableWatchFace = 0x346A000 (method) CombatMaster.Battle.Gameplay.IUpdatable.UpdateCore = 0x3469E70 (method) UpdateWatchFaceData = 0x346A640 (method) UpdateHands = 0x346A360 (method) SwitchWatchFaceAsync = 0x346A2B0 (method) .ctor = 0x346A830 (method) === CombatMaster.Battle.Gameplay.WatchWristband === .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.WristbandView === _gunsmithPoint = 0x20 _rendererView = 0x28 GunsmithPoint = 0x526D40 (method) ForceCastShadows = 0x54E8E0 (method) ForceCastShadows = 0x54EA60 (method) OnEnable = 0x346C0C0 (method) OnDisable = 0x346BFF0 (method) UpdateCastShadowsEnabled = 0x346C1E0 (method) OnBattleShadowsChange = 0x346BFE0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.ZipLineAttachView === _mainView = 0x20 _lineView = 0x28 _carabineView = 0x30 _mainPosition = 0x38 _carabinePosition = 0x40 _animateSpeed = 0x48 _animateStartPercent = 0x4C _mainViewWiggleSpeed = 0x50 _mainViewWigglePower = 0x54 _carabineWiggleSpeedY = 0x58 _carabineWigglePowerY = 0x5C _carabineWiggleSpeedZ = 0x60 _carabineWigglePowerZ = 0x64 _lineViewSelfRotationPower = 0x68 _mainPerlinNoiseSeed = 0x6C _carabinePerlinNoiseSeedY = 0x70 _carabinePerlinNoiseSeedZ = 0x74 _animationPercent = 0x78 _playerRoot = 0x80 _weaponSway = 0x88 _ziplineId = 0x90 SetActive = 0x346C330 (method) UpdateCarabineView = 0x346C3A0 (method) OnEnable = 0x346C300 (method) Update = 0x346D230 (method) UpdateLineView = 0x346C440 (method) .ctor = 0x346D340 (method) === CombatMaster.Battle.Gameplay.Audio.WeaponSound === _fireSource = 0x20 _weaponSource = 0x28 _fireSoundEverySecond = 0x30 _weaponBase = 0x38 _playerRoot = 0x40 _soundTemplate = 0x48 _shellAudioSource = 0x50 _lastAdsEnterState = 0x58 _lastAdsExitState = 0x59 _lastCantedAdsState = 0x5A _shellSoundTimers = 0x60 _shellSoundMinDelayTimer = 0x68 _currentFireItem = 0x70 _nextThrowingSoundTime = 0x88 _fireCount = 0x8C Awake = 0x346A900 (method) OnEnable = 0x346B6B0 (method) OnDestroy = 0x346B160 (method) OnDisable = 0x346B4B0 (method) OnEnableDelayed = 0x346B620 (method) OnDisableDelayed = 0x346B420 (method) Update = 0x346BB60 (method) ExecuteActionEvent = 0x346AA80 (method) ExecuteReloadEvent = 0x346AE50 (method) ExecuteInspectEvent = 0x346AC50 (method) OnFireTrigger = 0x346B820 (method) OnBashTrigger = 0x346B080 (method) .ctor = 0x346BF60 (method) === MagazineView === Id = 0x10 GameObject = 0x18 === ReceiverView === Id = 0x10 GameObject = 0x18 === CombatMaster.Battle.Gameplay.Weapon.ShootingWeaponView === _magazines = 0x78 _receivers = 0x80 _underbarrelCornerPrefab = 0x88 _ironsightFront = 0x90 _disableFoldFrontIronsightOnMain = 0x98 _disableLensHole = 0x99 _firePoint = 0xA0 _shellPoint = 0xA8 _triggerJoint = 0xB0 _barrelJoint = 0xB8 _scopeJoint = 0xC0 _stockJoint = 0xC8 _gripJoint = 0xD0 _laserJoint = 0xD8 _magazineJoint = 0xE0 _receiverJoint = 0xE8 _muzzleJoint = 0xF0 _underbarrelJoint = 0xF8 _ironsightFrontJoint = 0x100 _ironsightTriangleFrontJoint = 0x108 _ironsightBackJoint = 0x110 _scopeRailJoint = 0x118 _charmJoint = 0x120 _defaultLitMaterial = 0x128 _ironsightRenderers = 0x150 _ironsightDefaultMaterial = 0x158 _activeReceiverTransform = 0x160 _weaponData = 0x168 FirePoint = 0x6C1220 (method) ShellPoint = 0x54E960 (method) Magazines = 0x54E970 (method) Receivers = 0x54E870 (method) TriggerJoint = 0x54E890 (method) BarrelJoint = 0x345F350 (method) ScopeRailJoint = 0x3460060 (method) ScopeJoint = 0x345FE70 (method) StockConnectorJoint = 0x3460190 (method) StockJoint = 0x3460250 (method) GripJoint = 0x345F680 (method) LaserJoint = 0x345FC40 (method) MagazineJoint = 0x5B4730 (method) ReceiverJoint = 0x63FF60 (method) CharmJoint = 0x7F9080 (method) MuzzleJoint = 0x345FD70 (method) UnderbarrelJoint = 0x34603D0 (method) IronsightFrontJoint = 0x345F950 (method) IronsightTriangleFrontJoint = 0x345FB10 (method) IronsightBackJoint = 0x345F820 (method) CurrentReceiverView = 0x6CE370 (method) CurrentReceiverView = 0x248CA10 (method) CurrentScopeView = 0x6CE390 (method) CurrentScopeView = 0x220BB80 (method) CurrentLaserAttachmentView = 0x6CE380 (method) CurrentLaserAttachmentView = 0x220BBA0 (method) CurrentCharmAttachmentView = 0x6CC610 (method) CurrentCharmAttachmentView = 0x6CC660 (method) BoundsIgnoreRenderers = 0x345F410 (method) IronsightMaterial = 0x345FA80 (method) IronsightMaterial = 0x3460500 (method) GetAttachment = 0x345C850 (method) UpdateWeaponData = 0x345F190 (method) UpdateBlueprints = 0x345E710 (method) UpdateCamo = 0x345E880 (method) UpdateDetailColor = 0x345ECD0 (method) UpdateAttachmentBlueprint = 0x345E5D0 (method) InstantiateAttachments = 0x345D1A0 (method) LoadAttachmentPrefab = 0x345D330 (method) InstantiateAttachment = 0x345D040 (method) TryFindFirePoint = 0x345D620 (method) TryFindJointInAttachment = 0x345D8B0 (method) TryFindJointInAttachment = 0x345D750 (method) CacheIronsightRenderersAndMaterials = 0x345C5E0 (method) LoadMagazineAttachmentData = 0x345D430 (method) LoadReceiverAttachmentData = 0x345D540 (method) .ctor = 0x345F300 (method) === CombatMaster.Battle.Gameplay.Weapon.WeaponBoxesManager === ActorWeaponBoxes = 0x0 _reservedSpawnPositions = 0x28 _battleLootManager = 0x30 _destroyCancelationToken = 0x38 _frame = 0x40 _gameMode = 0x44 Setup = 0x54DFE0 (method) FixedUpdate = 0x34881C0 (method) Attached = 0x3487890 (method) CreateWeaponBoxData = 0x3487A20 (method) OpenAndDelayDeleteWeaponBoxData = 0x3488A50 (method) OnWeaponBoxIsOpen = 0x34888F0 (method) .ctor = 0x3488C20 (method) === VehData === Data = 0x10 Skin = 0x5243E0 (method) Skin = 0x347E640 (method) HealthPercent = 0x347E590 (method) HealthPercent = 0x347E5C0 (method) ReadyToMovement = 0x347E5B0 (method) ReadyToMovement = 0x347E620 (method) IsGrounded = 0x347E5A0 (method) IsGrounded = 0x347E5E0 (method) IsUseWeaponInput = 0x2FCA330 (method) IsUseWeaponInput = 0x347E600 (method) === CombatMaster.Battle.Gameplay.Vehicles.BattleVehicleManager === _ref = 0x0 _vehicles = 0x8 _resortRequested = 0x10 Item = 0x346EEC0 (method) Item = 0x346EFA0 (method) Ref = 0x346EF50 (method) Attached = 0x346D520 (method) ResetVehicles = 0x346E460 (method) Awake = 0x346D610 (method) OnDestroy = 0x346E250 (method) FixedUpdate = 0x346D840 (method) KickFromVehicle = 0x512CE0 (method) TryEnterVehicle = 0x512CE0 (method) AddVehicle = 0x346D390 (method) RemoveVehicle = 0x346E320 (method) GetNearbyVehicle = 0x346DC50 (method) GetVehicle = 0x346E1C0 (method) GetInstanceId = 0x346DC30 (method) TryGrabVehicle = 0x346EAF0 (method) SetVehiclePositionState = 0x346E930 (method) GetVehiclePositionState = 0x346DFF0 (method) SetVehicleRotationState = 0x346EA10 (method) GetVehicleRotationState = 0x346E0E0 (method) GetVehicles = 0x347A50 (method) UpdateVehicleState = 0x346ED10 (method) ResortVehicles = 0x346E740 (method) .ctor = 0x346EE80 (method) .cctor = 0x346EDF0 (method) === CombatMaster.Battle.Gameplay.Vehicles.CopterHelixDeathTrigger === _copter = 0x20 _collider = 0x28 Awake = 0x346F040 (method) OnTriggerEnter = 0x346F0C0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Vehicles.HelicopterMobView === HelixMain = 0x20 HelixAdd = 0x28 LeftMinigunBarrel = 0x30 RightMinigunBarrel = 0x38 .ctor = 0x510900 (method) === Internal === OnExited = 0x34702D0 (method) OnEntered = 0x3470270 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.Gameplay.Vehicles.Vehicle === _vehicleId = 0x20 _minDistance = 0x24 _minDotAngle = 0x28 _pilotAnchor = 0x30 _exitPoint = 0x38 _damageSmoke = 0x40 _explosion = 0x48 _explosionPivot = 0x50 _enterWorldButtonPoint = 0x58 _initialPosition = 0x60 _initialRotation = 0x6C _index = 0x7C _info = 0x80 DeathTime = 0x90 _health = 0x94 _lastKnownHealthPercent = 0x98 Info = 0x34874E0 (method) InstanceId = 0x3487550 (method) VehicleData = 0x3487560 (method) Velocity = 0x3474E0 (method) VehicleWeaponData = 0x3474E0 (method) Player = 0x54E9A0 (method) Player = 0x54EB40 (method) Health = 0x34873F0 (method) Health = 0x34876A0 (method) HealthPercent = 0x3487350 (method) IsAds = 0x554A00 (method) ShowCrosshairHit = 0x53FBD0 (method) IsInvincible = 0x554A00 (method) IsHead = 0x554A00 (method) MinDistance = 0x2A924F0 (method) MinDotAngle = 0x5E9710 (method) PilotAnchor = 0x54DFC0 (method) ExitPoint = 0x5140C0 (method) EnterWorldButtonPoint = 0x546A70 (method) IsRayHit = 0x53FBD0 (method) OnEntered = 0x3486720 (method) OnExited = 0x3486770 (method) Tick = 0x3486C50 (method) ArmingInput = 0x3486380 (method) UpdateView = 0x3486F60 (method) SetIndex = 0x546CB0 (method) TakeDamage = 0x3486A20 (method) ResetState = 0x3486840 (method) MoveCommand = 0x34D170 (method) ComputeCamData = 0x34CEE0 (method) PlayShootEffect = 0x512CE0 (method) EnterCore = 0x512CE0 (method) ExitCore = 0x512CE0 (method) TickCore = 0x512CE0 (method) ArmingInputCore = 0x512CE0 (method) Awake = 0x34863A0 (method) OnDestroy = 0x34865B0 (method) ApplySkin = 0x3474E0 (method) .ctor = 0x3487330 (method) === CombatMaster.Battle.Gameplay.Vehicles.VehicleCopter === _camOffset = 0xA0 _lookAtPivot = 0xB0 _camPosAds = 0xB8 _rotationPivot = 0xC0 _characterController = 0xC8 _velocityToRotation = 0xD0 _softAccelerationToRotation = 0xD4 _slideToRotationY = 0xD8 _softAccelerationPPT = 0xDC _softVelocityPPT = 0xE0 _offsettingPositionK = 0xE4 _offsettingRotationK = 0xE8 _helixSwitchPoint = 0xEC _helixFast_Main = 0xF0 _helixFast_Add = 0xF8 _helicopterMobView = 0x100 _helixSfx = 0x108 _helixStartSfx = 0x110 _firePoint_01 = 0x118 _shellPoint_01 = 0x120 _firePoint_02 = 0x128 _shellPoint_02 = 0x130 _minigunSfx = 0x138 _hitsBuffer = 0x0 _helicopterView = 0x140 _fastHelixMtls = 0x148 _tpsMuzzleParticleCache_01 = 0x150 _shellParticleCache_01 = 0x158 _tpsMuzzleParticleCache_02 = 0x160 _shellParticleCache_02 = 0x168 _lastShootFrame = 0x170 _lookRotationCache = 0x174 _lastShootRightMinigun = 0x184 _isEngineTurnedOn = 0x185 _isAds = 0x186 _helixVelocity = 0x188 _helixSpeed = 0x18C _miniGunVelocity = 0x190 _miniGunSpeed = 0x194 _view_LastVelocity = 0x198 _view_AccelSoftened = 0x1A4 _view_VelocitySoftened = 0x1B0 _rotationPivotInitialPosition = 0x1BC _lastFrameCollided = 0x1C8 _inertiaCache = 0x1CC _hitboxCache_01_pos = 0x1D8 _hitboxCache_01_size = 0x1E4 _hitboxCache_02_pos = 0x1F0 _soundTemplate = 0x200 _vehicleWeaponData = 0x208 _timeToAutoPilot = 0x338 Info = 0x3485F30 (method) IsAds = 0x3486010 (method) Velocity = 0x3486360 (method) IsEngineTurnedOn = 0x3486020 (method) VehicleWeaponData = 0x3486030 (method) Awake = 0x347ED80 (method) EnterCore = 0x347F130 (method) ExitCore = 0x347F5E0 (method) TickCore = 0x3484F60 (method) ArmingInputCore = 0x347EB50 (method) ResetState = 0x3483270 (method) GetMoveData = 0x3481470 (method) MoveCommand = 0x3482230 (method) ComputeCamData = 0x347EFE0 (method) GetViewFireDirData = 0x34815B0 (method) GetCorrectedFireRay = 0x3480E00 (method) OnEnableDelayed = 0x34827D0 (method) TickMove = 0x3485340 (method) ShootInternal = 0x3483650 (method) GetCamPosRot = 0x34805F0 (method) AfterMoveCalculateCopterSlope = 0x347E650 (method) RotateYTowardsTarget = 0x34833E0 (method) ApplySkin = 0x347EA80 (method) FixedUpdate = 0x347F970 (method) LateUpdate = 0x34818A0 (method) PlayShootEffect = 0x3483100 (method) PlayShootEffect = 0x3482860 (method) SpawnBullet = 0x3484E80 (method) SpawnBlood = 0x3484C90 (method) .ctor = 0x3485E30 (method) .cctor = 0x3485DC0 (method) === CombatMaster.Battle.Gameplay.Player.DeathCamera === _head = 0x20 _distanceToWall = 0x28 _fallDistance = 0x2C _fallHeight = 0x30 _cameraFallDirection = 0x34 _shooterPosition = 0x40 EnableCamera = 0x346FB40 (method) DisableCamera = 0x346FA40 (method) LateUpdate = 0x346FCF0 (method) .ctor = 0x346FFE0 (method) === CombatMaster.Battle.Gameplay.Player.FlappingClothView === _flapMaskProp = 0x0 _flappingClothMasks = 0x20 _flappingClothShader = 0x28 UpdateFlappingClothMask = 0x3470000 (method) .ctor = 0x510900 (method) .cctor = 0x3470220 (method) === CombatMaster.Battle.Gameplay.Player.MobDamageRecord === Killer = 0x10 Damage = 0x18 ApplyTime = 0x1C ApplyFrame = 0x20 BodyPart = 0x24 ToString = 0x34703B0 (method) === EDOAiActions === value__ = 0x10 None = 0x0 CapPoint = 0x0 DefendPoint = 0x0 === CombatMaster.Battle.Gameplay.Player.PlayerAI === _occupiedPatrolZones = 0x0 _defuseBombPlayerRole = 0x8 CaptureFlagPlayerRole = 0x10 _prevFlagRunner = 0x18 _activeBotAI = 0x20 _aiHardTaskTicketMulti = 0x24 _aiHardTaskTicketMultiCounter = 0x28 _aiHardTaskTicket = 0x2C _info = 0x30 _seeker = 0x38 _moveDirection = 0x50 _customMoveTarget = 0x5C _patrolSegment = 0x70 _targetPatrolZone = 0x78 _targetPatrolZonePosition = 0x80 _targetPatrolZoneIncludeRadius = 0x90 _targetSkyDescentSpawnPoint = 0xC8 _nextPatrolZoneRichPath = 0xD0 _meleeTargetRichPath = 0xD8 _customTargetRichPath = 0xE0 _nextCorners = 0xE8 _raycastSightBuffer = 0xF0 _distanceToPatrolZone = 0xF8 _moveRotation = 0xFC _targetForLethalWeapon = 0x110 _targetForShoot = 0x118 _targetForShootLastPosition = 0x120 _targetRotation = 0x12C _targetHeadRotationSpeed = 0x138 _shootAimErrorValue = 0x13C _isCalculateDamageSource = 0x140 _isWaitingInPatrolZone = 0x141 _isWantSprint = 0x142 _waitOnCustomTarget = 0x143 _blockMoveOnStartRoundSnd = 0x144 _playerRoot = 0x148 _isActive = 0x150 _uniTaskLoopStarted = 0x152 _playInWarmUp = 0x153 _checkBehindOnRespawn = 0x154 _activateTime = 0x158 _enemyTargetsInSight = 0x160 _attemptSearchPath = 0x168 _delayFrame = 0x16C _delayTime = 0x170 _currentState = 0x174 _path = 0x178 _jumpadFlyState = 0x180 _forceRetargetActionRate = 0x182 _pointIndex = 0x184 _defActionDuration = 0x188 _aiAction = 0x18C _myTeam = 0x190 _targetPos = 0x194 _doGameModeSystem = 0x1A0 _doMatchInfoExt = 0x1A8 GetTaskTicketMulti = 0x3472930 (method) GetTaskTicket = 0x3472A90 (method) MovingInfo = 0x54DA60 (method) MovingInfo = 0x54DFD0 (method) RotationInfo = 0x54DA70 (method) RotationInfo = 0x54DB50 (method) TargetPatrolZoneIncludeRadius = 0x34786F0 (method) TargetPatrolZoneIncludeRadius = 0x3478730 (method) IsActive = 0x3478650 (method) IsInitialized = 0x2803DE0 (method) IsInitialized = 0x2804800 (method) IsActiveMeleeWeapon = 0x34784D0 (method) Awake = 0x34707B0 (method) UpdateCore = 0x34752E0 (method) FixedUpdateCore = 0x3470630 (method) OnDestroy = 0x3473000 (method) OnEvent = 0x3473080 (method) Initialize = 0x3472B80 (method) ResetState = 0x3473330 (method) SetActive = 0x28047F0 (method) ChangeBrain = 0x3470B30 (method) ClearPatrolSegment = 0x30A54E0 (method) UpdateUseWeapon = 0x34777D0 (method) UpdateRotation = 0x3476DD0 (method) ApplyRotation = 0x3470630 (method) UpdateMove = 0x3476060 (method) UpdatePathToPatrolZone = 0x3476980 (method) FindPathToPatrolZone = 0x3472840 (method) FindPathToMeleeTarget = 0x3472760 (method) FindPathToCustomTarget = 0x3472670 (method) WaitInPatrolZone = 0x3478110 (method) UpdateStrafeDirection = 0x3477700 (method) FindEnemyInSightProcess = 0x3472590 (method) CheckUseLethal = 0x3471610 (method) CheckUseSlide = 0x34716D0 (method) CheckUseJump = 0x3471550 (method) UpdateShootAimErrorValue = 0x3477630 (method) PickUpWeapon = 0x3473270 (method) OnTakeDamage = 0x34731C0 (method) BattleRoyaleProcess = 0x3470810 (method) SndBombProcess = 0x3473F30 (method) CtfFlagProcess = 0x3471790 (method) DemonSlayerProcess = 0x3472180 (method) DominationProcess = 0x3472260 (method) DOSetTargetPoint = 0x3471F50 (method) DOPerformAction = 0x3471C80 (method) DOForceReTarget = 0x3471860 (method) DOResetAi = 0x3471EE0 (method) DOGetRandomDefActionDuration = 0x3471C50 (method) TargetOnWeaponPoint = 0x3474010 (method) SetMove = 0x3473D70 (method) SelectNextPatrolZone = 0x34736B0 (method) FilterPatrolZones = 0x3472320 (method) SearchPath = 0x3473560 (method) IsTargetSuitable = 0x3472D10 (method) CheckActorInSight = 0x3470BE0 (method) CheckPlayerEnemyInSight = 0x3471110 (method) CalculateMoveSpeedState = 0x34708E0 (method) .ctor = 0x3478320 (method) .cctor = 0x34781E0 (method) === CombatMaster.Battle.Gameplay.Player.RichPathExt === InitRichPath = 0x34A4BB0 (method) === CombatMaster.Battle.Gameplay.Player.PlayerAimAssist === _aimAssistSightAngle = 0x30 _horizontalSmoothnessAwayFromTarget = 0x34 _horizontalSmoothnessTowardsTarget = 0x38 _lerpDistance = 0x3C _verticalCompensation = 0x40 _verticalSmoothness = 0x44 _sensitivityMultiplier = 0x48 _sensitivityMultiplierAtEdge = 0x50 _timeToRegainOriginalInputSensitivity = 0x54 _deadZoneRadius = 0x58 _gamepadFactor = 0x5C _touchFactor = 0x60 _aimAngleThreshold = 0x64 _gamepadAimEaseOutDampeningMultiplier = 0x68 _touchAimEaseOutDampeningMultiplier = 0x6C _timeToRegainOriginalInput = 0x70 _raycastSightBuffer = 0x78 _playerRoot = 0x80 _closestEnemy = 0x88 _timeAccumulator = 0x90 Awake = 0x3489310 (method) Initialize = 0x3489A20 (method) ResetState = 0x348AA50 (method) CalculateAimAssist = 0x3489370 (method) MagnetismAimAssist = 0x3489F20 (method) PrecisionAimScaler = 0x348A5A0 (method) AutoAimAssist = 0x3488DA0 (method) CheckPlayerEnemyInSight = 0x3489800 (method) IsTargetSuitable = 0x3489A80 (method) .ctor = 0x348B200 (method) === CombatMaster.Battle.Gameplay.Player.PlayerAnimator === _animReloadProp = 0x0 _animReloadMultiplierProp = 0x4 _animMagEmptyProp = 0x8 _animMagBulletsCountProp = 0xC _animReloadLeftProp = 0x10 _animReloadRare = 0x14 _animSwapMultiplierProp = 0x18 _animAdsProp = 0x1C _animUnEquipProp = 0x20 _animSlideProp = 0x24 _animCrouchProp = 0x28 _animInAirProp = 0x2C _animJumpProp = 0x30 _animClimbProp = 0x34 _animZipLineStartProp = 0x38 _animInspectVarProp = 0x3C _animInspectProp = 0x40 _animWantUseProp = 0x44 _animShootProp = 0x48 _animDoBashProp = 0x4C _animShootVarianceProp = 0x50 _animDryFireProp = 0x54 _animThrowProp = 0x58 _animIsBoltProp = 0x5C _animBoltMultiplier = 0x60 _animIsClimbingProp = 0x64 _animMoveStateProp = 0x68 _animFidgetActionProp = 0x6C _animHorViewProp = 0x70 _animVerViewProp = 0x74 _animNormalizedSpeed = 0x78 _animADSShootIntensity = 0x7C _animADSSpeedMultiplier = 0x80 _animDeath = 0x84 _animHit = 0x88 _animFalling = 0x8C _animPickUpItem = 0x90 _animIsDowned = 0x94 _animFallDown = 0x98 _animGasMaskOn = 0x9C _animGasMaskOff = 0xA0 _animUseMedKit = 0xA4 _animIsZipLineMoving = 0xA8 _animIsParachuting = 0xAC _sprintEndMultiplier = 0xB0 _checkWatch = 0xB4 _fastOpenParachute = 0xB8 _animIsInCopter = 0xBC _isCantedAds = 0xC0 _firstPersonAnimatorEventReceiver = 0x30 _thirdPersonAnimatorEventReceiver = 0x38 _activeWeaponAnimator = 0x40 _cachedFrameActiveWeaponAnimator = 0x48 _activeLeftWeaponAnimator = 0x50 _cachedFrameActiveLeftWeaponAnimator = 0x58 OnReloadEvent = 0x60 OnActionEvent = 0x68 OnInspectEvent = 0x70 _validParamsByAnimator = 0x78 _dirtAnimProps = 0x80 _lastTimeFidgetAction = 0x88 _nextFidgetRandomWaitTime = 0x8C _playerRoot = 0x90 _lastShootVarianceVar = 0x98 _lastInspectVar = 0x9C FirstPersonHandsAnimator = 0x348F770 (method) ThirdPersonAnimator = 0x348F7A0 (method) ActiveWeaponAnimator = 0x348F6C0 (method) ActiveLeftWeaponAnimator = 0x348F5D0 (method) IsInitialized = 0x5EEE80 (method) IsInitialized = 0x5E10C0 (method) Awake = 0x348B2C0 (method) Initialize = 0x348B5B0 (method) ResetState = 0x348C410 (method) TakeDamage = 0x348CB00 (method) UpdateCore = 0x348D2E0 (method) SetAdsShootIntensity = 0x348C6E0 (method) FastOpenParachute = 0x348B310 (method) OnStartClimb = 0x348C160 (method) OnPickUpLootItem = 0x348C070 (method) OnPickUpItem = 0x348C070 (method) OnUseWeapon = 0x348C250 (method) OnBashWeapon = 0x348BE30 (method) OnInspect = 0x348BEF0 (method) GetMoveStateAnimValue = 0x348B400 (method) SetAnimsValues = 0x348C7B0 (method) IsValidAnimator = 0x348BD80 (method) .ctor = 0x348F430 (method) .cctor = 0x348EB90 (method) === CombatMaster.Battle.Gameplay.Player.PlayerArming === OnHit = 0x30 OnUseWeapon = 0x38 OnBashWeapon = 0x40 OnPickUpWeapon = 0x48 OnPickOwnLethalWeapon = 0x50 OnStartDefuseBomb = 0x58 OnUseBattlePerk = 0x60 OnInventoryAmmoWillChange = 0x68 OnShootWeaponUse = 0x70 OnPickUpLootItem = 0x78 OnPickUpFlag = 0x80 OnBuyStationItemAcquired = 0x88 OnDryFire = 0x90 OnStartReload = 0x98 OnUnEquip = 0xA0 OnInspect = 0xA8 OnCheckWatch = 0xB0 _battlePerks = 0xB8 _useNumber = 0xC8 _primaryWeapon = 0xD0 _secondWeapon = 0xD8 _lethalWeapon = 0xE0 _tempActiveWeapon = 0xE8 _activeWeaponChangeCts = 0xF0 _cachedTempWeapons = 0xF8 _leftHandItem = 0x100 _leftHandItemId = 0x108 _weapons = 0x110 _lootItemCollidersBuffer = 0x118 _shootDirectionsBuffer = 0x0 _playerRoot = 0x120 _deathCancelationSource = 0x128 _activeWeaponSlotType = 0x13C _prevActiveWeaponSlot = 0x140 _onTempWeaponSetupCallBack = 0x148 _activeWeaponLoadout = 0x150 _activeWeaponLoadoutHashCode = 0x530 _tempActiveWeaponId = 0x534 _activeWeapon = 0x538 _prevPlantOrDefuseBombTimer = 0x540 _plantOfDefuseBombTimer = 0x544 AutoLootItemsCount = 0x548 ItemForPickUp = 0x550 NearbyWeaponBox = 0x558 NearbyBuyStation = 0x560 ClientNearbyLoadoutDrop = 0x568 ClientNearbyVehcle = 0x570 NearbyComingSoonObject = 0x578 _isWantOpenWeaponBox = 0x582 _isWantPickUpWeapon = 0x583 _isWantUseAdrenalineShot = 0x584 _useBattlePerkInputIndex = 0x588 _loadoutDropEquipIndex = 0x58C _buyStationInputIndex = 0x590 _startReloadInput = 0x594 _selectWeaponOnParachute = 0x595 _isWantSwitchVehicle = 0x596 _loadoutVersion = 0x598 _bulletsVersion = 0x59C _isReadyToAutoReload = 0x5A0 _isFirstArmorPlate = 0x5A6 UseWeaponNumber = 0x10D7F40 (method) UseWeaponNumber = 0x10D8220 (method) MainSlotsActiveWeapon = 0x6CE370 (method) MainSlotsActiveWeapon = 0x248CA10 (method) EquippedLoadoutIndex = 0x34A2F50 (method) EquippedLoadoutIndex = 0x34A49C0 (method) ActiveLoadoutIndex = 0x34A2B30 (method) ActiveLoadoutIndex = 0x34A43D0 (method) ActiveWeaponSlot = 0x34A2D30 (method) ActiveWeaponSlot = 0x34A47B0 (method) ActiveWeaponLoadout = 0x34A2B90 (method) ActiveWeaponLoadout = 0x34A4480 (method) TempActiveWeaponId = 0x34A4350 (method) TempActiveWeaponId = 0x34A4B20 (method) ActiveWeapon = 0x1371210 (method) ActiveWeapon = 0x34A48A0 (method) ArmorCount = 0x34A2EE0 (method) AdrenalineShotCount = 0x34A2D90 (method) PlantOrDefuseBombTimer = 0x34A42D0 (method) PlantOrDefuseBombTimer = 0x34A4A40 (method) GetWeapon = 0x3496B20 (method) TryGetWeapon = 0x349BDF0 (method) IsWantAnyAdsWheUse = 0x34A3BD0 (method) IsWantAdsWhenUse = 0x34A3910 (method) IsWantCantedAdsWhenUse = 0x34A3D80 (method) IsWantAdsInput = 0x34A3900 (method) IsWantAdsInput = 0x34A4A20 (method) IsWantCantedAdsInput = 0x34A3D70 (method) IsWantCantedAdsInput = 0x34A4A30 (method) IsWantAds = 0x34A3990 (method) IsWantCantedAds = 0x34A3E10 (method) IsWantCancel = 0x34A3D30 (method) IsWantPlantOrDefuseBomb = 0x34A3F90 (method) IsWantUse = 0x34A4070 (method) IsWantWeaponBash = 0x34A41F0 (method) IsWantLethalUse = 0x34A3EB0 (method) IsInspect = 0x34A3740 (method) IsCantedAds = 0x34A3660 (method) IsAds = 0x34A33A0 (method) IsAdsSwitch = 0x34A32B0 (method) IsAdsEntering = 0x34A3170 (method) IsAdsExiting = 0x34A3210 (method) AdsPercent = 0x34A2E00 (method) IsAdrenalineShotUsing = 0x34A3150 (method) IsAdrenalineShotEnter = 0x3154EA0 (method) IsAdrenalineShotEnter = 0x34A49D0 (method) IsAdrenalineShotExit = 0x34A3140 (method) IsAdrenalineShotExit = 0x34A49E0 (method) IsReloading = 0x34A37D0 (method) IsActiveTempWeapon = 0x34A30A0 (method) IsActiveTempShootWeapon = 0x34A3000 (method) IsActiveTempNotShootWeapon = 0x34A2F60 (method) IsMainSlotActive = 0x34A3760 (method) IsSwitchTempWeapon = 0x34A3860 (method) IsSwitchTempWeapon = 0x34A4A10 (method) IsSwitchSlot = 0x34A3850 (method) IsSwitchSlot = 0x34A4A00 (method) IsUseLeftHandItem = 0x34A3870 (method) IsBlockGasMaskAnimation = 0x34A3480 (method) IsBombPlantingOrDefusing = 0x34A3510 (method) IsCanChangeWeaponInput = 0x34A3530 (method) BattlePerkIcon = 0x34901A0 (method) IsInitialized = 0x34A3730 (method) IsInitialized = 0x34A49F0 (method) Awake = 0x3490150 (method) FixedUpdateCore = 0x3494D20 (method) UpdateCore = 0x349E450 (method) UpdateItemInLeftHand = 0x349E8A0 (method) ChangeActiveLoadout = 0x3491190 (method) SetInventoryAmmo = 0x3499E90 (method) GetInventoryAmmo = 0x34961C0 (method) SetChargedAmmo = 0x3499D10 (method) GetChargedAmmo = 0x3495E40 (method) SimulateInput = 0x349A220 (method) ExecuteCommand = 0x3492E60 (method) OnEvent = 0x34989A0 (method) OnEvent = 0x3498EA0 (method) OnEvent = 0x3499280 (method) OnEvent = 0x3498E70 (method) Initialize = 0x3496B50 (method) ResetState = 0x3499C30 (method) DoWeaponBash = 0x3491420 (method) UseWeapon = 0x34A2250 (method) UseMeleeWeapon = 0x349F0B0 (method) UseShootingWeapon = 0x34A0650 (method) UseThrowingWeapon = 0x34A1D20 (method) UseProjectileLauncherWeapon = 0x349FF80 (method) UseBattlePerk = 0x349EF40 (method) UseNukeBattlePerk = 0x349FDC0 (method) UseMinigunBattlePerk = 0x349FB60 (method) UseThrowingDroneBattlePerk = 0x34A1710 (method) UseAdrenalineShot = 0x349EDB0 (method) EquipArmorPlate = 0x3492090 (method) TryPickUpWeapon = 0x349CAA0 (method) TryPickUpItem = 0x349BE90 (method) AutoLootPickUpItems = 0x348F7D0 (method) EquipLoadoutDrop = 0x3492430 (method) BuyStationInput = 0x3490240 (method) OnAdsInput = 0x3498170 (method) OnCantedAdsInput = 0x34982E0 (method) OnUseWeaponInput = 0x3499AB0 (method) OnUseLethalWeaponInput = 0x3499AA0 (method) OnBashWeaponInput = 0x3498200 (method) OnChangeWeaponInput = 0x3498370 (method) OnInspectInput = 0x3499340 (method) OnCheckWatchInput = 0x3498620 (method) OnReloadInput = 0x3499600 (method) OnPickUpWeaponInput = 0x3499450 (method) OnUseBattlePerkInput = 0x3499960 (method) OnUseAdrenalineShot = 0x3499810 (method) OnEquipLoadoutDropByIndex = 0x34988B0 (method) OnBuyStationInputIndex = 0x3498260 (method) OnEnterExitVehicleInput = 0x34988A0 (method) OnWeaponBoxOpenInput = 0x3499C20 (method) GetEquipArmorPlateInput = 0x3495FA0 (method) OnTempActiveWeaponChange = 0x3499780 (method) OnActiveWeaponChange = 0x3497110 (method) OnActiveWeaponLoadoutChange = 0x34971A0 (method) OnDeath = 0x34986B0 (method) OnDowned = 0x3498810 (method) OnRevive = 0x34996D0 (method) OnPlantOrDefuseBombTimerChange = 0x3499540 (method) UseAmmoSourceAsSlotType = 0x349EE70 (method) GetWeaponAmmoSlotType = 0x34969D0 (method) DropWeapon = 0x3491520 (method) Weapons = 0x34A2460 (method) GetWeaponBySlot = 0x3496B20 (method) SetWeaponBySlot = 0x349A1C0 (method) InstantiateLeftHandItem = 0x3496C30 (method) InstantiateWeaponInSlot = 0x3496FC0 (method) GetRandomSpreadDirection = 0x3496390 (method) TryFindItemForPickUp = 0x349B190 (method) .ctor = 0x34A26A0 (method) .cctor = 0x34A2610 (method) === CombatMaster.Battle.Gameplay.Player.PlayerAudio === _mouthAudioSource = 0x30 _mySelfAudioSource = 0x38 _worldAudioSource = 0x40 _bombDefuseAudioSource = 0x48 _paramotorAudioSource = 0x50 _stepsAudioSource = 0x58 _parachuteAudioSource = 0x60 _paramotorMySelfAudioSource = 0x68 _flyingAudioSource = 0x70 _zipLineAudioSource = 0x78 _adrenalineAudioSource = 0x80 _playerRoot = 0x88 _operatorTemplateId = 0x90 _operatorTemplate = 0x98 _brGameModeSystem = 0xA0 _nextClimbSoundPlay = 0xA8 _isPlayerInDamageZone = 0xAC _lastSlideState = 0xAD _lastInAirState = 0xAE _lastIsZipLineMoving = 0xAF _lastIsAdrenalineUsing = 0xB0 _lastStepPosition = 0xB4 _stepMagnitude = 0xC0 _lastIsPlayerWithParachute = 0xC4 _deathCount = 0xC8 _onRespawnSoundPlayed = 0xCC _dangerZoneSfxDelay = 0xD0 _paramotorActiveTime = 0xD4 _lastParamotorStartTime = 0xD8 OperatorTemplate = 0x34B6200 (method) WorldAudioSource = 0x54DA60 (method) Awake = 0x34B1E20 (method) UpdateCore = 0x34B4850 (method) Initialize = 0x34B2180 (method) ResetState = 0x34B3FB0 (method) OnEvent = 0x34B2DF0 (method) RegisterOtherShoots = 0x34B3910 (method) PlayBulletSwishSound = 0x34B32F0 (method) UpdateStepSound = 0x34B5C30 (method) UpdateLandingSound = 0x34B50D0 (method) UpdateZipLineSound = 0x34B6060 (method) UpdateAdrenalineSound = 0x34B45F0 (method) UpdateSoundParamotor = 0x34B59B0 (method) UpdateSoundParachute = 0x34B57E0 (method) UpdateSoundFlying = 0x34B5310 (method) OnWeaponActionTrigger = 0x34B3240 (method) OnArmorDestroy = 0x34B2AB0 (method) UpdateSoundOnGasMaskOn = 0x34B5640 (method) UpdateSoundOnGasMaskOff = 0x34B5600 (method) UpdateSoundGasMaskDamage = 0x34B5580 (method) UpdateSoundOnGasMaskDestroy = 0x34B55C0 (method) UpdateSoundOnPickUpItem = 0x34B5680 (method) OnPickUpWeapon = 0x34B3010 (method) OnPickUpFlag = 0x34B2F80 (method) OnStartDefuseBomb = 0x34B31C0 (method) OnBashWeapon = 0x34B2AF0 (method) OnDeath = 0x34B2CD0 (method) OnClimb = 0x34B2BE0 (method) OnJump = 0x34B2EB0 (method) OnSlideCallBack = 0x34B3050 (method) OnBodyDrop = 0x34B2BB0 (method) OnUseBattlePerk = 0x34B3200 (method) PlayLandingSound = 0x34B33D0 (method) PlayStepSound = 0x34B35A0 (method) GetStepDistanceMultiplier = 0x34B2030 (method) .ctor = 0x34B61C0 (method) === CombatMaster.Battle.Gameplay.Player.PlayerAutoFire === _targetBoundCurve = 0x30 _timeStopAutoFire = 0x38 _playerRoot = 0x40 _closestEnemy = 0x48 _raycastSightBuffer = 0x50 _targetChargeTime = 0x58 _chargedTime = 0x5C _smoothChargedTime = 0x60 _isWantFire = 0x64 _isWantAds = 0x68 _lastChargedActiveTime = 0x6C ChargedPercent = 0x34B76C0 (method) IsWantFire = 0x34B7710 (method) IsWantAdsFire = 0x34B76F0 (method) IsAutoFireReady = 0x58B260 (method) IsAutoFireReady = 0x62F3E0 (method) Awake = 0x34B6340 (method) Initialize = 0x34B6540 (method) ResetState = 0x34B6D70 (method) UpdateCore = 0x34B6DD0 (method) CheckPlayerEnemyInSight = 0x34B6390 (method) IsTargetSuitableForSniper = 0x34B65A0 (method) IsTargetSuitable = 0x34B6790 (method) .ctor = 0x34B7640 (method) === CombatMaster.Battle.Gameplay.Player.PlayerEntityEventListener === _state = 0x28 _cachedServerTime = 0x0 _cacheServerTimeFrame = 0x4 State = 0x34B77D0 (method) ServerTime = 0x34B7720 (method) .ctor = 0x34B61C0 (method) === CombatMaster.Battle.Gameplay.Player.PlayerHealth === OnDeath = 0x30 OnDeathCounterUpdate = 0x38 OnRespawn = 0x40 OnResetPlayer = 0x48 OnDowned = 0x50 OnRevive = 0x58 OnFallDamage = 0x60 OnBleedingDamage = 0x68 OnGasMaskOn = 0x70 OnGasMaskOff = 0x78 OnGasMaskDamage = 0x80 OnGasMaskDestroy = 0x88 OnArmorDestroy = 0x90 _damageRecords = 0x98 DeathTime = 0xA8 _deathCounter = 0xB0 _readyForSpawnInput = 0xB8 _downedCancelationToken = 0xC0 _lastKnowGasMaskStrength = 0xC8 _lastKnowArmor = 0xCC _lastKnowHealth = 0xD0 _lastDamageTime = 0xD4 _lastDamageWounding = 0xD8 _resurrectTime = 0xDC _accumulativeHealth = 0xE0 _selfReviveTimer = 0xE4 _lastSelfReviveTime = 0xE8 _gasMaskSwitchTime = 0xEC _lastGasMaskActiveTime = 0xF0 _playerRoot = 0xF8 _brGameModeSystem = 0x100 _cmGameModeSystem = 0x108 MaxArmor = 0x34BB2E0 (method) Armor = 0x34BABA0 (method) ArmorPercent = 0x34BAAD0 (method) ArmorByDefault = 0x34BA920 (method) MaxHealth = 0x34BB390 (method) Health = 0x34BAF90 (method) HealthPercent = 0x34BAEE0 (method) IsDead = 0x34BB030 (method) IsDowned = 0x34BB050 (method) GasMaskStrength = 0x34BAE20 (method) GasMaskFilters = 0x34BAC40 (method) IsGasMaskActive = 0x5EEE80 (method) IsGasMaskActive = 0x5E10C0 (method) IsGasMaskSwitch = 0x2763910 (method) IsGasMaskSwitch = 0x30FFF80 (method) IsSelfReviving = 0x34BB190 (method) SelfReviveEndTime = 0x34BB720 (method) SelfReviveEndTime = 0x34BB7F0 (method) ReadyForSpawn = 0x34BB490 (method) ReadyForSpawn = 0x34BB740 (method) IsInvincible = 0x34BB0F0 (method) ResurrectTime = 0x34BB670 (method) ReadyResurrectPercent = 0x34BB530 (method) LastResurrectTime = 0x2CEA5E0 (method) IsWantUseSelfRevive = 0x34BB200 (method) LastKillerPosition = 0x5A69E0 (method) LastKillerPosition = 0x5A3B80 (method) DamageRecords = 0x54E860 (method) IsInitialized = 0x285CCF0 (method) IsInitialized = 0x34BB730 (method) Awake = 0x34B7F70 (method) UpdateCore = 0x34B9ED0 (method) SimulateOwner = 0x34B92F0 (method) SimulateInput = 0x34B9160 (method) ExecuteCommand = 0x34B8240 (method) OnEvent = 0x34B85F0 (method) Initialize = 0x34B8460 (method) ResetState = 0x34B8BE0 (method) EquipArmorPlate = 0x34B8050 (method) TakeDamage = 0x34B93C0 (method) DownedProcess = 0x34B7FC0 (method) SelfReviveCommand = 0x34B8DE0 (method) AutoHeal = 0x34B7840 (method) UseAdrenalineShot = 0x34BA540 (method) OnHealthChange = 0x34B8920 (method) OnArmorChange = 0x34B8520 (method) OnIsDownedChange = 0x34B8A70 (method) OnIsSelfReviveChange = 0x34B8B30 (method) OnGasMaskStrengthChange = 0x34B88B0 (method) TrySpawnBloodOnWall = 0x34B9C40 (method) .ctor = 0x34BA600 (method) === IAccessoryView === YawRotation = 0x35AAB0 (method) PositionOffset = 0x3474E0 (method) GameObject = 0x3479D0 (method) === BodyPartAccessory === CategoryMask = 0x10 AccessoryGameObject = 0x18 _yawRotation = 0x20 _positionOffset = 0x24 YawRotation = 0x55FF10 (method) PositionOffset = 0x12A06F0 (method) GameObject = 0x5243F0 (method) === EmbeddedAccessory === AccessoryId = 0x10 AccessoryGameObject = 0x18 _yawRotation = 0x20 _positionOffset = 0x24 YawRotation = 0x55FF10 (method) PositionOffset = 0x12A06F0 (method) GameObject = 0x5243F0 (method) === ExternalAccessory === AccessoryId = 0x10 AccessoryPivot = 0x18 _yawRotation = 0x20 _positionOffset = 0x24 YawRotation = 0x55FF10 (method) PositionOffset = 0x12A06F0 (method) GameObject = 0x34B1DC0 (method) === CombatMaster.Battle.Gameplay.Player.PlayerMobView === _flapDisplaceAmount = 0x0 _isHands = 0x20 _handsRigRootBone = 0x28 _animator = 0x30 _tagCamera = 0x38 _headTransform = 0x40 _neckTransform = 0x48 _gasMaskPoint = 0x50 _chestTransform = 0x58 _spineTransform = 0x60 _lKneeTransform = 0x68 _rKneeTransform = 0x70 _weaponPivotR = 0x78 _weaponPivotL = 0x80 _weaponPivotF = 0x88 _wristbandPivot = 0x90 _bodyRenderer = 0x98 _playerRagdoll = 0xA0 _zipLineAttachView = 0xA8 _trailPosition = 0xB0 _flappingClothMasks = 0xB8 _parachuteView = 0xC0 _paramotorPivot = 0xC8 _paramotorExplosion = 0xD0 _pistolHolsterTransform = 0xD8 _isFlappingClothEnabled = 0xE0 _flappingClothPower = 0xE4 _bravoRedFlag = 0xE8 _bravoBlueFlag = 0xF0 _alfaRedFlag = 0xF8 _alfaBlueFlag = 0x100 _bravoRedFlagWwl = 0x108 _bravoBlueFlagWwl = 0x110 _alfaRedFlagWwl = 0x118 _alfaBlueFlagWwl = 0x120 _bodyPartAccessories = 0x128 _embeddedAccessories = 0x130 _externalAccessories = 0x138 _targetFlappingCloth = 0x150 _lods = 0x158 _parachuteId = 0x160 _paramotorId = 0x164 _paramotorView = 0x168 _disableWeaponsPivot = 0x170 _handsAllBones = 0x178 IsHands = 0x51FDC0 (method) Animator = 0x54DFC0 (method) NeckTransform = 0x54DA70 (method) HeadTransform = 0x54DA60 (method) GasMaskPoint = 0x54DA80 (method) SpineTransform = 0x54E670 (method) ChestTransform = 0x546A70 (method) WeaponPivotR = 0x54E970 (method) WeaponPivotL = 0x54E870 (method) WeaponPivotF = 0x54E9A0 (method) TagCamera = 0x5140C0 (method) Bounds = 0x34BE5F0 (method) PlayerRagdoll = 0x6C1220 (method) PistolHolsterTransform = 0x6C0200 (method) RKneeTransform = 0x54E980 (method) WristbandPivot = 0x53E8A0 (method) ZipLineAttachView = 0x54E960 (method) ParachuteView = 0x74E3D0 (method) IsFlappingClothEnabled = 0x285D0B0 (method) AllRenderers = 0x6CE380 (method) AllRenderers = 0x220BBA0 (method) ActiveSkinnedMeshRenderers = 0x6CC610 (method) ActiveSkinnedMeshRenderers = 0x6CC660 (method) TrailPosition = 0x54E890 (method) Initialize = 0x34BBA10 (method) TryGetAccessoryView = 0x34BC640 (method) UpdateOperatorAccessories = 0x34BDEC0 (method) UpdateOperatorAccessoriesInternal = 0x34BD370 (method) UpdateFlappingCloth = 0x34BCF70 (method) UpdateFlagpoleView = 0x34BCB80 (method) UpdateParamotorView = 0x34BDFF0 (method) UpdateAppearanceWeapons = 0x34BCAD0 (method) UpdateParachuteView = 0x34BDF50 (method) PlayParamotorExplosion = 0x34BC3C0 (method) ResetToTPose = 0x34BC480 (method) ValidateMaterialsTextures = 0x34BE260 (method) Awake = 0x34BB800 (method) OnDisable = 0x34BC340 (method) OnDestroy = 0x34BC100 (method) GetPivotByWeapon = 0x34BB9C0 (method) UpdateLodGroupScreenRelativeTransitionHeight = 0x34BD280 (method) .ctor = 0x34BE5D0 (method) .cctor = 0x34BE580 (method) === CombatMaster.Battle.Gameplay.Player.PlayerMovement === _maxZipLineFrame = 0x0 _maxAdrenalineFrame = 0x0 _adrenalineTotalFrames = 0x0 _adrenalineUseFrames = 0x0 OnStartClimb = 0x30 OnStartZipLine = 0x38 OnJump = 0x40 _playerRoot = 0x48 _moveDirection = 0x50 _moveSpeedState = 0x5C _verticalRotation = 0x60 _normalizedSpeed = 0x64 _horRotationAngles = 0x68 _headRotation = 0x70 _isCrouch = 0x90 _isClimbing = 0x91 _isZipLineMoving = 0x92 _isSliding = 0x93 _isInAir = 0x94 _isParachute = 0x95 _isFalling = 0x96 _isOnTrain = 0x97 _timeWithoutParachute = 0x98 _isWantUseParachute = 0x9C _isSkyDescent = 0x9D _isJumpInput = 0xA4 _isMoveUpInput = 0xA5 _isParamotorDestroyedInput = 0xA6 _isCrouchInput = 0xA7 _isSlideInput = 0xA8 _isBreakZipLineInput = 0xA9 _recoilOffsetVector = 0xAC _currentRecoilValue = 0xB4 _targetRecoilValue = 0xB8 _gravityForce = 0xBC _isGrounded = 0xC0 _startTimeOfTheLastSlide = 0xC4 _endTimeOfTheLastSlide = 0xC8 _lastIsJumpPadStay = 0xCC _sprintStamina = 0xD0 _slideDirection = 0xD4 _climbToPosition = 0xE0 _climbFromPosition = 0xEC _currentClimbFrame = 0xF8 _currentZipLineSegment = 0xFC _zipLineToPosition = 0x130 _zipLineFromPosition = 0x13C _currentZipLineFrame = 0x148 _zipLineCorrectPosition = 0x14C _correctZipLineFrames = 0x158 _totalZipLineFrames = 0x15C _currentAdrenalineFrame = 0x160 _parachuteAccumulateSpeed = 0x164 _fallingAccumulateSpeed = 0x170 _inertiaAccumulateSpeed = 0x17C _timeInAir = 0x188 _timeInFalling = 0x18C _useParachuteTimePassed = 0x190 _timeWithoutZipLine = 0x194 _targetHeight = 0x198 _tweenRecoilDumping = 0x1A0 _platform_near01 = 0x1A8 _platform_near02 = 0x1B0 _nextFramePlatformClimbInput = 0x1B8 _lastExecuteResultWorldPosition = 0x1D0 _escalator = 0x1E0 _previousIsFall = 0x1E8 _fallStartHeight = 0x1EC GroundHittableSurface = 0x1F8 _nearbyZipLines = 0x230 _nearbyJumpPads = 0x238 MoveDirection = 0x34CB4A0 (method) MoveDirection = 0x34CBFA0 (method) MoveSpeedState = 0x34CB550 (method) MoveSpeedState = 0x34CC0A0 (method) VerticalRotation = 0x34CB780 (method) VerticalRotation = 0x34CC200 (method) NormalizedSpeed = 0x34CB5D0 (method) NormalizedSpeed = 0x34CC130 (method) SumHorizontalRotation = 0x34CB710 (method) HeadRotation = 0x883A30 (method) HeadRotation = 0x34CBA00 (method) HeadRotationDelta = 0x6AF990 (method) HeadRotationDelta = 0x6AFAB0 (method) Velocity = 0x5C9480 (method) Velocity = 0x5C9560 (method) DistanceToGround = 0x6AF8E0 (method) DistanceToGround = 0x6AF9D0 (method) IsAdrenalineActive = 0x34CAF10 (method) AdrenalineLeftPercent = 0x34CADD0 (method) AdrenalineLeftFrames = 0x34CADA0 (method) IsCrouch = 0x34CAFC0 (method) IsCrouch = 0x34CBB00 (method) IsClimbing = 0x34CAF30 (method) IsClimbing = 0x34CBA70 (method) IsZipLineMoving = 0x34CB420 (method) IsZipLineMoving = 0x34CBF10 (method) IsSliding = 0x34CB3A0 (method) IsSliding = 0x34CBE70 (method) IsInAir = 0x34CB160 (method) IsInAir = 0x34CBCB0 (method) IsParachute = 0x34CB210 (method) IsParachute = 0x34CBD50 (method) IsParamotorEquipped = 0x34CB290 (method) IsFalling = 0x34CB040 (method) IsFalling = 0x34CBB90 (method) IsOnTrain = 0x34CB200 (method) IsWantUseParachute = 0x25CC060 (method) IsWantUseParachute = 0x34CBF00 (method) IsFreezeMovement = 0x34CB0C0 (method) IsFreezeMovement = 0x34CBC20 (method) IsSkyDescent = 0x34CB390 (method) IsSkyDescent = 0x34CBDE0 (method) IsGrounded = 0x24892F0 (method) LastSprintServerTime = 0x6AF980 (method) LastSprintServerTime = 0x6AFAA0 (method) IsCrouchInput = 0x34CAFB0 (method) LastIsJumpPadStay = 0x2DBAFD0 (method) CurrentZipLineSegment = 0x34CAE30 (method) CurrentZipLineSegment = 0x34CB800 (method) MovedByPlatform = 0x34CB5C0 (method) MovedByPlatform = 0x34CC120 (method) IsOnPlatform = 0x34CB1F0 (method) Platform = 0x34CB650 (method) IsInitialized = 0x34CB1E0 (method) IsInitialized = 0x34CBD40 (method) Awake = 0x34BE640 (method) UpdateCore = 0x34CA6C0 (method) FixedUpdateCore = 0x34C3C30 (method) SimulateInput = 0x34C7130 (method) SimulateOwner = 0x34C7CD0 (method) ExecuteCommand = 0x34BED20 (method) OnEvent = 0x34C5E90 (method) OnEvent = 0x34C5F60 (method) OnTriggerEnter = 0x34C6650 (method) OnTriggerExit = 0x34C67F0 (method) Initialize = 0x34C5350 (method) ResetState = 0x34C69A0 (method) SetTargetRecoil = 0x34C6E90 (method) UpdateBodyHeight = 0x34C9D60 (method) GetMoveData = 0x34C4B60 (method) GetCurrentAxisRotation = 0x34C4360 (method) GetClimbPosition = 0x34C3DF0 (method) TryStartToClimb = 0x34C87B0 (method) TryStartZipLineMoving = 0x34C8B90 (method) TryJumpPadMoving = 0x34C8600 (method) TryTeleport = 0x34C95F0 (method) DoClimb = 0x34BE7A0 (method) DoZipLineMoving = 0x34BE9B0 (method) CheckIsFalling = 0x34BE680 (method) OnJumpInput = 0x34C5FF0 (method) OnCrouchInput = 0x34C5AB0 (method) OnParachuteInput = 0x34C6090 (method) OnParamotorDestroy = 0x34C62A0 (method) OnTeleportEvent = 0x34C6390 (method) .ctor = 0x34CABD0 (method) === TransformPair === Joint = 0x10 RagdollJoint = 0x18 === HitData === Power = 0x10 BodyPart = 0x14 Direction = 0x18 === CombatMaster.Battle.Gameplay.Player.PlayerRagdoll === OnBodyDrop = 0x20 _root = 0x28 _headRigidbody = 0x30 _spineRigidbody = 0x38 _transformPairs = 0x40 _playerRoot = 0x48 _defaultPositions = 0x50 _defaultRotations = 0x58 _lastHitDataFrame = 0x60 _lastHitsData = 0x68 _rigidbodies = 0x70 Initialize = 0x33CAFE0 (method) CopyFrom = 0x33CA710 (method) OnDestroy = 0x33CB4D0 (method) OnDisable = 0x33CB510 (method) CombatMaster.Battle.Gameplay.IFixedUpdatable.FixedUpdateCore = 0x33CA380 (method) ApplyHit = 0x33CA130 (method) AddHit = 0x33C9F60 (method) Disable = 0x33CA8C0 (method) Enable = 0x33CACE0 (method) .ctor = 0x33CB520 (method) === CombatMaster.Battle.Gameplay.Player.PlayerRoot === OnNewPlayerAdded = 0x0 MyPlayer = 0x8 SpectatorPlayer = 0x10 AllPlayers = 0x18 _nextSpectatorCancellationTokenSource = 0x20 _firstPersonPivot = 0x30 _thirdPersonPivot = 0x38 _trailController = 0x40 _cameraController = 0x48 _bodyHitbox = 0x50 _headHitbox = 0x58 _easeAreaOfInterest = 0x60 _initializePlayerData = 0x68 _firstPersonPivotGo = 0x70 _thirdPersonPivotGo = 0x78 _firstPersonView = 0x80 _thirdPersonView = 0x88 _boltHitboxBody = 0x90 _playerCollider = 0x98 _characterController = 0xA0 _playerArming = 0xA8 _playerMovement = 0xB0 _playerHealth = 0xB8 _playerAnimator = 0xC0 _playerAI = 0xC8 _playerAudio = 0xD0 _playerAimAssist = 0xD8 _playerAutoFire = 0xE0 InputController = 0xE8 _currentInputType = 0xF8 _sliceInputController = 0x100 IsOwner = 0x108 HasControl = 0x109 _isVisible = 0x10A _lastTimeSpectatorHeardMyShoot = 0x10C _lastMyPositionSpectatorHeard = 0x110 _isVisibleHitsBuffer = 0x120 _heartBit = 0x128 _lastHeartBeatServerFrame = 0x12C SpectatingPlayer = 0x138 _isPlayerInHelicopter = 0x140 _brGameModeSystem = 0x148 _cachedPlayerData = 0x150 _cachedNetworkId = 0x158 _operatorViewData = 0x200 _currentSpectatorPlayer = 0x288 MainCamera = 0x33D3000 (method) CurrentController = 0x33D29C0 (method) ControlledVehicle = 0x6C1190 (method) ControlledVehicle = 0x6C1450 (method) FirstPersonPivot = 0x54DFC0 (method) ThirdPersonPivot = 0x5140C0 (method) CameraController = 0x54DA70 (method) CharacterController = 0x6C1220 (method) PlayerCollider = 0x54E860 (method) PlayerArming = 0x54E960 (method) PlayerMovement = 0x54E890 (method) PlayerHealth = 0x6301E0 (method) PlayerAnimator = 0x74E3D0 (method) PlayerAI = 0x74E3C0 (method) PlayerAudio = 0x20EEB40 (method) PlayerAimAssist = 0x6C0200 (method) PlayerAutoFire = 0x5B4730 (method) FirstPersonView = 0x54E870 (method) ThirdPersonView = 0x54E9A0 (method) ActiveMobView = 0x33D2910 (method) BodyHitbox = 0x54DA80 (method) HeadHitbox = 0x546A70 (method) VehicleInstanceId = 0x33D3380 (method) VehicleInstanceId = 0x33D3470 (method) IsControllerOrOwner = 0x33D2B30 (method) HeartBeatDelta = 0x33D2A90 (method) IsVisible = 0x33D2F60 (method) IsSpectatorHeardMyShoot = 0x33D2F30 (method) SpectatorPositionHeard = 0x33D32B0 (method) IsInSpectatorAreaOfInterest = 0x25CC080 (method) IsInSpectatorAreaOfInterest = 0x285DAC0 (method) IsFirstPersonState = 0x21989C0 (method) IsFirstPersonState = 0x2199E60 (method) IsRealPlayer = 0x33D2F20 (method) IsRealPlayer = 0x33D33F0 (method) IsRealPlayerControl = 0x33D2E80 (method) IsBotInput = 0x33D2B10 (method) TeamId = 0x33D3320 (method) IsPlayerInHelicopter = 0x33D2C50 (method) IsPlayerCameraUnderOfWater = 0x33D2B60 (method) IsPlayerUnderOfWater = 0x33D2DA0 (method) PlayerData = 0x33D31C0 (method) InitializePlayerData = 0x54E680 (method) NetworkId = 0x33D30E0 (method) PlayFabId = 0x33D31A0 (method) OperatorData = 0x33D3130 (method) OperatorData = 0x33D3400 (method) Info = 0x2A61860 (method) Info = 0x2A61930 (method) MatchLeague = 0x33B9E50 (method) MatchLeague = 0x33BA5B0 (method) MatchInfo = 0x28AD370 (method) MatchInfo = 0x2A618D0 (method) IsInitialized = 0x33D2B50 (method) IsInitialized = 0x33D33E0 (method) Awake = 0x33CBBD0 (method) OnDestroy = 0x33CFB70 (method) Update = 0x33D27A0 (method) FixedUpdate = 0x33CCF00 (method) CombatMaster.Battle.Gameplay.IUpdatable.UpdateCore = 0x33CC950 (method) UpdateCoreSelf = 0x33D1730 (method) CombatMaster.Battle.Gameplay.IFixedUpdatable.FixedUpdateCore = 0x33CC830 (method) FixedUpdateCoreSelf = 0x33CCE10 (method) Attached = 0x33CB6B0 (method) ControlGained = 0x33CCAD0 (method) ControlLost = 0x33CCC20 (method) SimulateOwner = 0x33D13E0 (method) SimulateController = 0x33D0FC0 (method) ExecuteCommand = 0x33CCCD0 (method) IsInAreaOfInterest = 0x33CF050 (method) ChangePlayerOperator = 0x33CC0F0 (method) ResetPlayerState = 0x33D0B90 (method) ResetPlayerStateInternal = 0x33D03B0 (method) CheckCollisionWithOtherPlayers = 0x33CC610 (method) InitializePlayer = 0x33CCF30 (method) InstantiateOrUpdateOperatorView = 0x33CDF00 (method) InstantiateOrUpdateFirstPerson = 0x33CD0B0 (method) InstantiateOrUpdateThirdPerson = 0x33CE190 (method) SetupInput = 0x33D0D50 (method) InputDeinstallation = 0x33CD020 (method) CheatsUpdate = 0x33CC3B0 (method) SelectNextSpectatorPlayer = 0x33D0C80 (method) OnDeath = 0x33CF920 (method) OnDeathCounter = 0x33CF680 (method) OnRespawn = 0x33CFD40 (method) OnShootWeaponUseTrigger = 0x33CFE30 (method) OnResetState = 0x33CFC30 (method) OnVehicleInstanceIdChanged = 0x33D0130 (method) .ctor = 0x33D28B0 (method) .cctor = 0x33D27D0 (method) === CombatMaster.Battle.Gameplay.Player.RagdollDropEventReceiver === _volume = 0x20 _playerRagdoll = 0x28 _nextEventTime = 0x30 Awake = 0x33D3520 (method) OnCollisionEnter = 0x33D3570 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Player.ThirdPersonRotate === _playerRoot = 0x20 _previousYParentRotate = 0x28 _cachedMyTransform = 0x30 _cachedPlayerRootTransform = 0x38 ClampAngle = 0x33D43F0 (method) Awake = 0x33D38B0 (method) Update = 0x33D4050 (method) MoveRotation = 0x33D3C10 (method) IdleRotation = 0x33D3960 (method) .ctor = 0x510900 (method) === WeaponCategoryOffset === WeaponCategory = 0x10 Position = 0x14 Rotation = 0x20 === WeaponOffset === Weapon = 0x10 Position = 0x14 Rotation = 0x20 === CombatMaster.Battle.Gameplay.Player.ThirdPersonWeaponPivotOffset === _weaponCategoryOffsets = 0x20 _weaponOffsets = 0x28 _playerMobView = 0x30 _playerRoot = 0x38 _activeWeapon = 0x40 _weaponPivotDefaultPos = 0x48 _weaponPivotDefaultRot = 0x54 Awake = 0x33D4460 (method) OnDisable = 0x33D45A0 (method) OnEnable = 0x33D45A0 (method) Update = 0x33D4600 (method) .ctor = 0x510900 (method) === ESpectatorMode === value__ = 0x10 Free = 0x0 LookWeapon = 0x0 LookMuzzlePoint = 0x0 LookHead = 0x0 LookChest = 0x0 LookKnee = 0x0 Count = 0x0 === SmoothVector3 === Current = 0x10 Target = 0x1C Smooth = 0x28 _velocity = 0x2C Update = 0x33D37A0 (method) === CombatMaster.Battle.Gameplay.Player.CameraController.CameraController === IsBRIntroPlaying = 0x0 _introRotationMultiplier = 0x20 _rotationSpectatorOffset = 0x24 _introZoomSensitivity = 0x28 _introZoomMinMax = 0x2C _zoomSensitivity = 0x34 _spectatorZoomMinMax = 0x38 _distanceToHelicopter = 0x44 _isInited = 0x48 _targetPosition = 0x4C _targetRotation = 0x58 _helicopterPosDirection = 0x68 _moveToPlayerPercent = 0x74 _moveToPlayerDistance = 0x78 _targetCameraIntroOffset = 0x7C _targetCameraIntroZoomOffset = 0x88 _targetCameraSpectatorZoomOffset = 0x8C _isIntroIndoorScene = 0x90 _intoFinishPlaying = 0x91 _blurAlphaPropId = 0x4 _bodyCamScaleWithRes = 0x8 _bodyCamVignetteOffset = 0xC _bodyCamEnableWarp = 0x10 _bodyCamColorOffset = 0x14 _bodyCamSaturation = 0x18 _bodyCamEnableVignette = 0x1C _renderCamera = 0x98 _postProcessVolume = 0xA0 _spectatorTransform = 0xA8 _simulateImpostorCamera = 0xB0 _cameraShakeAnim = 0xB8 _playerRoot = 0xC0 _activeMobView = 0xC8 _lastCameraFov = 0xD0 _shortDistanceCulling = 0xD4 _midDistanceCulling = 0xD8 _longDistanceCulling = 0xDC _radialBlurFeature = 0xE0 _bodyCamFx = 0xE8 _outlineFx = 0xF0 _bodyCamVignetteShakeOffset = 0xF8 _bodyCamVignetteDampVelocity = 0x100 _audioListener = 0x108 _renderCameraAudioListener = 0x110 _distanceToTarget = 0x118 _bodyCamVerticalClampMult = 0x11C _bodyCamFieldOfView = 0x120 _bodyCamHandsFieldOfView = 0x124 _bodyCamClampMagnitude = 0x128 _bodyCamClampTime = 0x12C _bodyCamClampMaxSpeed = 0x130 _bodyCamMoveClampMagnitude = 0x134 _bodyCamMoveClampTime = 0x138 _bodyCamMoveClampMaxSpeed = 0x13C _bodyCamAdsClampMagnitude_X1 = 0x140 _bodyCamAdsClampMagnitude_X1_5 = 0x144 _bodyCamAdsClampMagnitude_X2 = 0x148 _bodyCamAdsClampMagnitude_X2_4 = 0x14C _bodyCamAdsClampMagnitude_X3 = 0x150 _bodyCamAdsClampMagnitude_X4 = 0x154 _bodyCamAdsClampTime = 0x158 _bodyCamAdsClampMaxSpeed = 0x15C _bodyCamChestOffset = 0x160 _bodyCamClampProcess = 0x16C _bodyCamReturnSpeedVelocity = 0x170 _defaultCameraAngle = 0x17C _recoilWeaponInfo = 0x188 _recoilDirection = 0x190 _recoilPower = 0x194 _recoilAnimValue = 0x198 _previousWorldRotation = 0x19C _accumulativeWorldRotation = 0x1A8 _timeInRunning = 0x1B4 _adsPercent = 0x1B8 _handsFieldOfView = 0x1BC _fpsParachuteOpaqueFeature = 0x1C8 _spectatorMode = 0x1D0 _spectatorModeType = 0x1D4 _moveSpeeds = 0x1D8 _rotateSpeedMinMax = 0x1E0 _defaultMoveSmoothValue = 0x1E8 _defaultRotSmoothValue = 0x1EC _moveSmoothMinMax = 0x1F0 _spectatorModeInit = 0x1F8 _moveSmoothValue = 0x1FC _speedMove = 0x200 _speedRotation = 0x204 _spectPosition = 0x208 _spectRotation = 0x230 _minDistanceToWall = 0x258 _speedLerp = 0x25C _offsetTps = 0x260 _offsetDeath = 0x26C _targetPos = 0x278 _targetRot = 0x284 IsHelicopterCamera = 0x516980 (method) IsHelicopterCamera = 0x5169B0 (method) HelicopterDirection = 0x17FEA10 (method) BrHelicopterLookLateUpdate = 0x33C10B0 (method) BrMoveToPlayerLateUpdate = 0x33C1B20 (method) GetTargetCameraIntroZoomOffset = 0x33C4030 (method) GetTargetCameraIntroRotationOffset = 0x33C3EB0 (method) GetTargetCameraSpectatorZoomOffset = 0x33C4230 (method) RadialBlurFeature = 0x33C9E80 (method) BodyCamFxFeature = 0x33C9B70 (method) OutlineFxFeature = 0x33C9DB0 (method) RenderCamera = 0x54E860 (method) IsSpectatorMode = 0x333CB30 (method) Awake = 0x33C0D60 (method) OnEnable = 0x33C5620 (method) OnDisable = 0x33C53B0 (method) OnDestroy = 0x33C51D0 (method) LateUpdate = 0x33C4470 (method) OnSwitchView = 0x33C5B20 (method) OnUseWeapon = 0x33C6160 (method) PlayDamageShakeAnimation = 0x33C6470 (method) PlayNukeAnimation = 0x33C64D0 (method) SetActiveStateRadialBlurFeature = 0x33C68D0 (method) SetRadialBlurAmount = 0x33C6A60 (method) SetActiveStateOutlineFxFeature = 0x33C6830 (method) SetActiveStateBodyCamFxFeature = 0x33C6790 (method) SetBattleAntiAliasing = 0x33C6900 (method) SetShortDistanceCulling = 0x33C6AF0 (method) SetMidDistanceCulling = 0x33C6A40 (method) SetLongDistanceCulling = 0x33C6A20 (method) CameraLookAround = 0x33C2070 (method) HandsFieldOfView = 0x33C9D10 (method) FpsParachuteOpaqueFeature = 0x33C9C40 (method) SwitchToFirstPerson = 0x33C8050 (method) FirstPersonLateUpdate = 0x33C2700 (method) OnUseWeaponFirstPerson = 0x33C5D50 (method) SpectatorInput = 0x512CE0 (method) SpectatorLateUpdate = 0x33C7910 (method) SpectatorFreeModeLateUpdate = 0x33C6B10 (method) SpectatorLookWeaponModeLateUpdate = 0x33C7F70 (method) SpectatorLookMuzzleModeLateUpdate = 0x33C7DF0 (method) SpectatorLookHeadModeLateUpdate = 0x33C7D30 (method) SpectatorLookChestModeLateUpdate = 0x33C7CD0 (method) SpectatorLookKneeModeLateUpdate = 0x33C7D90 (method) IsMoveVehicleToFirstPerson = 0x33C9DA0 (method) IsMoveVehicleToFirstPerson = 0x33C9F50 (method) SwitchToThirdPerson = 0x33C8130 (method) ThirdPersonLateUpdate = 0x33C81B0 (method) VehicleMoveToPlayerCameraPositionLateUpdate = 0x33C9290 (method) OnUseWeaponThirdPerson = 0x33C5ED0 (method) .ctor = 0x33C9A40 (method) .cctor = 0x33C98E0 (method) === ActorBuyStationSystem === _openedBuyStation = 0x20 Ref = 0x33BEA90 (method) UpdateCore = 0x33BE8E0 (method) .ctor = 0x33BEA80 (method) === CombatMaster.Battle.Gameplay.Actors.ActorBuyStation === AllBuyStations = 0x0 _animIsOpenProp = 0x8 _animator = 0x20 _topPoint = 0x28 _transform = 0x30 _transformPos = 0x38 _topPointPos = 0x44 _isPlayerNearby = 0x50 Transform = 0x54DFC0 (method) TransformPos = 0x2B3B270 (method) TopPointPos = 0x73CAC0 (method) Awake = 0x33BEAC0 (method) OnDestroy = 0x33BEC30 (method) SetState = 0x33BECB0 (method) .ctor = 0x510900 (method) .cctor = 0x33BED30 (method) === CombatMaster.Battle.Gameplay.Actors.ActorCharacter === _actorRoot = 0x20 _currentShadowCastingMode = 0x30 Renderers = 0x5120A0 (method) Renderers = 0x5120B0 (method) Initialize = 0x33BF160 (method) Update = 0x33BF690 (method) SetCastShadowsEnabled = 0x33BF450 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.ActorCharacterDestroyed === _destroyedView = 0x38 _aliveView = 0x40 _audioItem = 0x48 _audioSource = 0x60 Initialize = 0x33BEDE0 (method) OnDeath = 0x33BEED0 (method) Update = 0x33BEF20 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.ActorDeathTrigger === OnTriggerEnter = 0x33BF7B0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.ActorDogTagView === AllDogTags = 0x0 _teammateShowEffect = 0x20 _enemyShowEffect = 0x28 _teammateDogTag = 0x30 _enemyDogTag = 0x38 _ownerId = 0x40 _teamId = 0x48 TeamId = 0x6C1180 (method) Awake = 0x33BF9A0 (method) OnDestroy = 0x33BFB90 (method) Initialize = 0x33BFA70 (method) UpdateViewVisual = 0x33BFC10 (method) Update = 0x33BFD20 (method) .ctor = 0x510900 (method) .cctor = 0x33BFDF0 (method) === CombatMaster.Battle.Gameplay.Actors.ActorHealth === OnDeath = 0x28 OnRespawn = 0x30 _actorRoot = 0x38 _lastKnowHealth = 0x40 IsRayHit = 0x53FBD0 (method) Health = 0x33C0360 (method) IsDead = 0x33C03F0 (method) IsHead = 0x554A00 (method) IsInvincible = 0x554A00 (method) ShowCrosshairHit = 0x53FBD0 (method) Awake = 0x33BFE80 (method) Initialize = 0x33BFED0 (method) ResetState = 0x33C0130 (method) TakeDamage = 0x33C01E0 (method) OnHealthChange = 0x33C0080 (method) .ctor = 0x33C02C0 (method) === CombatMaster.Battle.Gameplay.Actors.ActorJumpPad === OnJumpPadEnter = 0x0 AllJumpPades = 0x8 _bounds = 0x20 _jumpPower = 0x38 _inertiaDirection = 0x40 _animsGroup = 0x48 _audioSource = 0x50 _transformCache = 0x58 JumpPower = 0x6BC550 (method) Direction = 0x33C0C90 (method) DistanceToJumpPad = 0x33C04C0 (method) IsEnterOnJumpPad = 0x33C05E0 (method) Awake = 0x33C0490 (method) OnEnable = 0x33C08E0 (method) OnDisable = 0x33C07E0 (method) OnJumpPadEnterTrigger = 0x33C0A40 (method) .ctor = 0x510900 (method) .cctor = 0x33C0BA0 (method) === CombatMaster.Battle.Gameplay.Actors.ActorLoadoutDrop === _animOpenStateProp = 0x0 _cachedServerTime = 0x4 _cacheServerTimeFrame = 0x8 _topPoint = 0x20 _bodyCollider = 0x28 _flareParticle = 0x30 _weaponBoxAnimator = 0x38 _meshOpenAnimation = 0x40 _firstOpenAnimationFrame = 0x48 _lodsToDisableAfterOpen = 0x50 _loadoutDropBoxData = 0x58 _spawnTime = 0x60 _appearDelay = 0x64 ServerTime = 0x33D68D0 (method) LoadoutDropData = 0x546A70 (method) TopPoint = 0x526D40 (method) IsInvincible = 0x33D6780 (method) OnEnable = 0x33D6430 (method) Initialize = 0x33D63C0 (method) OpenLoadoutDrop = 0x33D6580 (method) OnOpen = 0x33D6460 (method) Update = 0x33D65B0 (method) .ctor = 0x510900 (method) .cctor = 0x33D6730 (method) === CombatMaster.Battle.Gameplay.Actors.ActorPlantedBomb === _animator = 0x20 _timeLeftAnimProp = 0x0 _timeLeft = 0x28 Setup = 0x33D69E0 (method) Update = 0x33D6A30 (method) .ctor = 0x510900 (method) .cctor = 0x33D6AB0 (method) === CombatMaster.Battle.Gameplay.Actors.ActorRoot === _bodyCollider = 0x28 _actorCharacter = 0x30 _actorHealth = 0x38 ActorHealth = 0x5140C0 (method) ActorCharacter = 0x54DFC0 (method) BodyCollider = 0x5120A0 (method) Info = 0x54DA60 (method) Info = 0x54DFD0 (method) Awake = 0x33D6DE0 (method) Attached = 0x33D6B00 (method) InitializeActor = 0x33D6E40 (method) OnResetState = 0x33D6F30 (method) .ctor = 0x33D6F50 (method) === CombatMaster.Battle.Gameplay.Actors.ActorTeleport === AllTeleports = 0x0 _portalA = 0x20 _portalB = 0x28 OnEnable = 0x33D7010 (method) OnDisable = 0x33D6F90 (method) TryTeleport = 0x33D70E0 (method) .ctor = 0x510900 (method) .cctor = 0x33D7380 (method) === ActorWeaponBoxSystem === Ref = 0x33D7660 (method) LateUpdateCore = 0x33D7410 (method) .ctor = 0x33D7650 (method) === CombatMaster.Battle.Gameplay.Actors.ActorWeaponBox === _animPreOpenStateName = 0x0 _animOpenStateName = 0x8 _cachedServerTime = 0x10 _cacheServerTimeFrame = 0x14 AllActorWeaponBoxes = 0x18 _bodyCollider = 0x20 _aliveView = 0x28 _flareParticle = 0x30 _flareGo = 0x38 _hittableSurface = 0x40 _weaponBoxAnimator = 0x48 _flareAudioSource = 0x50 _weaponBoxData = 0x58 _cachedTransformPos = 0x60 _spawnTime = 0x6C _appearDelay = 0x70 _enabled = 0x74 _playFlareSource = 0x75 _currentShadowCastingMode = 0x80 ServerTime = 0x33D8410 (method) WeaponBoxData = 0x546A70 (method) IsRayHit = 0x53FBD0 (method) Health = 0x33D8250 (method) IsInvincible = 0x33D8280 (method) IsHead = 0x554A00 (method) ShowCrosshairHit = 0x53FBD0 (method) IsReadyToOpen = 0x33D83D0 (method) Renderers = 0x54E970 (method) Renderers = 0x54EB10 (method) Awake = 0x33D7690 (method) OnDestroy = 0x33D79B0 (method) OnEnable = 0x33D7A30 (method) Initialize = 0x33D77E0 (method) TakeDamage = 0x33D6580 (method) ManualOpen = 0x33D78D0 (method) OnHittableSurfaceDamage = 0x33D7B40 (method) OnOpen = 0x33D7C70 (method) UpdateCore = 0x33D8060 (method) SetCastShadowsEnabled = 0x33D7E20 (method) .ctor = 0x510900 (method) .cctor = 0x33D8140 (method) === CombatMaster.Battle.Gameplay.Actors.ActorZipLine === AllZipLines = 0x0 _view = 0x20 _startPos = 0x28 _endPos = 0x30 _endPoint = 0x38 ZipLineScale = 0x40 UseForwardAsCorrectPoint = 0x44 OffsetDistance = 0x48 ZipLineSpeedFramesPerUnit = 0x4C ForceDirectionOffset = 0x50 _forwardSegment = 0x54 _backwardSegment = 0x88 _startPosition = 0xBC _endPosition = 0xC8 DistanceToZipLine = 0x33D8640 (method) GetDirectionSegment = 0x33D8670 (method) Awake = 0x33D8520 (method) OnEnable = 0x33D8AB0 (method) OnDisable = 0x33D8A30 (method) UpdateTextureTiling = 0x33D91B0 (method) UpdatePositions = 0x33D8B80 (method) .ctor = 0x33D9320 (method) .cctor = 0x33D9290 (method) === CombatMaster.Battle.Gameplay.Actors.IActorHealth === ShowCrosshairHit = 0x3496B0 (method) Health = 0x3494D0 (method) IsInvincible = 0x3496B0 (method) IsHead = 0x3496B0 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.Escalator === _id = 0x20 _positionDelta = 0x24 _rotationDelta = 0x30 Id = 0x551A80 (method) Awake = 0x33D9B40 (method) OnDestroy = 0x33D9F30 (method) OffsetByPlatform = 0x33D9BF0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.EscalatorsRegistry === _registry = 0x0 OnDestroy = 0x33DA080 (method) Register = 0x33DA130 (method) Unregister = 0x33DA1C0 (method) Get = 0x33D9FE0 (method) .ctor = 0x510900 (method) .cctor = 0x33DA240 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatform === _id = 0xA8 _ignoreInitialPos = 0xAA _initialPos = 0xAC _initialRot = 0xB8 _lastWorldPosition = 0xC4 _lastWorldRotation = 0xD0 ID = 0x211D630 (method) InitialPos = 0x33E10C0 (method) InitialRot = 0x33E10E0 (method) GlobalInitialPosRot = 0x53FBD0 (method) Awake = 0x33E04A0 (method) OnDestroy = 0x33E0CF0 (method) OffsetByPlatform = 0x33E0B20 (method) Move = 0x33E0A20 (method) BatchMoveView = 0x33E06D0 (method) WorldToLocal = 0x33E0F70 (method) LocalToWorld = 0x33E08E0 (method) .ctor = 0x33DB340 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformCurves === _curvePosX = 0xE0 _curvePosY = 0xE8 _curvePosZ = 0xF0 _useQuaternionCurves = 0xF8 _curveRotX = 0x100 _curveRotY = 0x108 _curveRotZ = 0x110 _curveRotW = 0x118 GetTransformInTime = 0x33DAE70 (method) .ctor = 0x33DB340 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformRegistry === _platformsRegistry = 0x0 _platformsByType = 0x8 Update = 0x33DB850 (method) OnDestroy = 0x33DB3C0 (method) Register = 0x33DB470 (method) Unregister = 0x33DB690 (method) Get = 0x33DB350 (method) .ctor = 0x510900 (method) .cctor = 0x33DBA40 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformSimple === _curvePos = 0xE0 _direction = 0xE8 _curveRot = 0xF8 _rotation = 0x100 GetTransformInTime = 0x33DBB30 (method) .ctor = 0x33DBC90 (method) === EvalNativeSplineJob === spline = 0x10 length = 0x58 time = 0x5C speed = 0x60 pathOffset = 0x64 splineOffset = 0x68 out = 0x78 Execute = 0x33DAA90 (method) ExecuteInternal = 0x33DA830 (method) Run = 0x33DAB80 (method) === CachedSpline === _spline = 0x20 _spline1 = 0x68 _spline2 = 0xB0 SplineOffset = 0xF8 Length = 0x104 IsMain = 0x108 Spline = 0x33D99D0 (method) Splines = 0x33D9A00 (method) Awake = 0x33D9350 (method) OnDestroy = 0x33D9890 (method) Recache = 0x33D9930 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformSpline === _spline = 0xE0 _speed = 0xE8 _pathOffset = 0xEC _splineCache = 0xF0 SplineCache = 0x33DC000 (method) GetTransformInTime = 0x33DBD90 (method) GetPositionAndRotationWithOffset = 0x33DBCE0 (method) UpdateDynamics = 0x33DBE40 (method) .ctor = 0x33DB340 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformSplineOther === IsMain = 0x20 Other = 0x28 .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformTestPoint === .ctor = 0x510900 (method) === EvalAllWagonsJob === _spline1 = 0x10 _spline2 = 0x58 _splineOffset = 0xA0 _splineLength = 0xAC _simTime = 0xB0 _speed = 0xB4 _input = 0xB8 _output = 0xC8 Execute = 0x33DA2D0 (method) === WagonsMovementJob === _input = 0x10 Execute = 0x33E2540 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformTrainSpline === _carrierWhisle = 0xF8 _pivot1Offset = 0x100 _pivot2Offset = 0x104 _wheels1 = 0x108 _wheels2 = 0x110 _nearestWhissle = 0x118 _input = 0x0 _taa = 0x10 BatchMoveView = 0x33DC610 (method) GetTransformInTime = 0x33DC9F0 (method) BatchMoveViewAsync = 0x33DC180 (method) BatchMoveViewAsyncLate = 0x33DC070 (method) LateUpdateVisual = 0x33DCF20 (method) OnDestroy = 0x33DD160 (method) .ctor = 0x33DB340 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformTrigger === .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformTurbin === _speed = 0xE0 _rotationOffset = 0xE4 _parentRotation = 0xE8 _localRotationY = 0xF8 Awake = 0x33DD1F0 (method) GetTransformInTime = 0x33DD270 (method) .ctor = 0x33DB340 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformVolume === _extends = 0x20 _volumeType = 0x24 _bounds = 0x28 _icp = 0x40 _parent = 0x48 _localPos = 0x50 _localRot = 0x5C _localPosPrev = 0x6C _localRotPrev = 0x78 _calcBounds = 0x88 _nestedVolumes = 0xA0 Bounds = 0xD66E90 (method) AddVolume = 0x33DDDF0 (method) RemoveVolume = 0x33E0330 (method) Awake = 0x33DDF00 (method) Start = 0x512CE0 (method) OnDestroy = 0x33E0280 (method) SetExtends = 0x33E0390 (method) OffsetByPlatformInternal = 0x33DEDB0 (method) IsAbovePlatform = 0x33DE8A0 (method) SqrDistanceToCapsule = 0x33E0450 (method) NearestPointOnCapsule = 0x33DECC0 (method) LogBoundingBox = 0x33DEAF0 (method) Reinit = 0x24D4940 (method) CollectAllVolumes = 0x33DE480 (method) FindParent = 0x33DE6B0 (method) OnBeforeSerialize = 0x512CE0 (method) OnAfterDeserialize = 0x33E0260 (method) .ctor = 0x33DB340 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.EVolume === value__ = 0x10 Cube = 0x0 CylinderVertical = 0x0 CapsuleHorizontal = 0x0 === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.EOffsetResult === value__ = 0x10 None = 0x0 ConstrainedUp = 0x0 ConstrainedDown = 0x0 ConstrainedSide = 0x0 MovedByPlatform = 0x0 === EAnimationAxis === value__ = 0x10 None = 0x0 PosX = 0x0 PosY = 0x0 PosZ = 0x0 RotX = 0x0 RotY = 0x0 RotZ = 0x0 === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformVolumeSplineAnimated === _dataKey = 0xA8 _animationAxis = 0xB0 DataKey = 0x54E960 (method) Animate = 0x33DD5F0 (method) .ctor = 0x33DB340 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingPlatformVolumeTurbin === _min = 0xA8 _max = 0xAC _angle = 0xB0 _startAngle = 0xB4 Animate = 0x33DDD40 (method) .ctor = 0x33DDDC0 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.MovingTrainTester === .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.TrainDeathTrigger === OnTriggerEnter = 0x33E1100 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.TrainWhisleTrigger === _spline = 0x20 _curveDistance = 0x28 CurveDistance = 0x5E9710 (method) OnDrawGizmos = 0x33E17F0 (method) OnDrawGizmosSelected = 0x33E1610 (method) OnValidate = 0x33E1890 (method) GetPositionAndRotation = 0x33E1450 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.TrainWhisslesContainer === _whisles = 0x20 Awake = 0x33E1AF0 (method) GetNearestWhissle = 0x33E1CC0 (method) .ctor = 0x510900 (method) === CombatMaster.Battle.Gameplay.Actors.MovingPlatform.TurbinViewRotation === _speed = 0x20 _rotationOffset = 0x24 _tr = 0x28 _localYRotation = 0x30 Awake = 0x33E1D10 (method) Update = 0x33E1D60 (method) .ctor = 0x510900 (method) === __JobReflectionRegistrationOutput__14483673680579996222 === CreateJobReflectionData = 0x33E2650 (method) EarlyInit = 0x33E26F0 (method) === MonoScriptData === FilePathsData = 0x10 TypesData = 0x18 TotalTypes = 0x20 TotalFiles = 0x24 IsEditorOnly = 0x28 === UnitySourceGeneratedAssemblyMonoScriptTypes_v1 === Get = 0x34F36F0 (method) .ctor = 0x5109F0 (method) === UnityEngine.Purchasing.Security.AppleStoreKitTestTangle === IsPopulated = 0x0 Data = 0x34D9870 (method) .ctor = 0x5109F0 (method) .cctor = 0x34D9A20 (method) === UnityEngine.Purchasing.Security.AppleTangle === IsPopulated = 0x0 Data = 0x34D9A60 (method) .ctor = 0x5109F0 (method) .cctor = 0x34D9C10 (method) === UnityEngine.Purchasing.Security.GooglePlayTangle === IsPopulated = 0x0 Data = 0x34E02D0 (method) .ctor = 0x5109F0 (method) .cctor = 0x34E0480 (method) === AudienceNetwork.AdSettings === SetDataProcessingOptions = 0x512CE0 (method) SetDataProcessingOptions = 0x512CE0 (method) SetAdvertiserTrackingEnabled = 0x512CE0 (method) === CombatMaster.Client.BattleManager === OnRegionChange = 0x0 _joinSessionObserver = 0x38 _gameModeSystem = 0x40 _cacheGameModeState = 0x48 _battleResults = 0x50 _isBoltStarted = 0x60 _euIp = 0x68 _usIp = 0x70 _asiaIp = 0x78 _euRegion = 0x80 _usRegion = 0x88 _asiaRegion = 0x90 _nextUpdatePingTime = 0x98 _bestRegion = 0x9C CurrentSearchMatches = 0xC0 CurrentSearchMatchMode = 0xC8 CurrentSearchMatchLeague = 0xCC CurrentSearchMatchMap = 0xD0 IsForceSearchMatchId = 0xD4 _cancellationStartMatch = 0xD8 Region = 0x34DE760 (method) Region = 0x34DE9B0 (method) InitializedBestRegion = 0x34DE500 (method) IsSearchSession = 0x2BFE360 (method) IsSearchSession = 0x2BFE3B0 (method) SearchSessionTime = 0x34DE910 (method) SearchSessionTime = 0x34DEAA0 (method) IsSessionConnected = 0x34DE690 (method) GameModeSystem = 0x54DA60 (method) GameModeState = 0x34DE420 (method) ProfileBeforeMatch = 0x54E890 (method) ProfileBeforeMatch = 0x54EA00 (method) LeaguePositionBeforeMatch = 0x1FC81A0 (method) LeaguePositionBeforeMatch = 0x34DE960 (method) BattleResults = 0x54E660 (method) IsBoltStarted = 0x34DE540 (method) IsInBattle = 0x34DE5A0 (method) OnBoardingMatchIndex = 0x34DE720 (method) OnBoardingMatchIndex = 0x34DE970 (method) HighDefinitionMapPrefer = 0x34DE4C0 (method) HighDefinitionMapPrefer = 0x34DE920 (method) PersistBetweenStartupAndShutdown = 0x53FBD0 (method) Update = 0x34DDEC0 (method) OnDestroy = 0x34DC1D0 (method) InitializeBestRegion = 0x34DBCD0 (method) PingServers = 0x34DCA40 (method) GetRegionPing = 0x34DBC80 (method) ChangeRegion = 0x34DACA0 (method) BoltStartBegin = 0x34D9DF0 (method) BoltStartDone = 0x34DA030 (method) BoltStartFailed = 0x34DA0D0 (method) BoltShutdownBegin = 0x34D9D70 (method) ConnectRequest = 0x34DAE60 (method) Connected = 0x34DAFA0 (method) Disconnected = 0x34DB0F0 (method) SessionConnectFailed = 0x34DD220 (method) SessionConnected = 0x34DD360 (method) EntityAttached = 0x34DB240 (method) EntityDetached = 0x34DB2F0 (method) SceneLoadLocalBegin = 0x34DCC50 (method) SceneLoadLocalDone = 0x34DCF40 (method) OnEvent = 0x34DC200 (method) OnEvent = 0x34DC400 (method) CalculateBattleResults = 0x34DABE0 (method) AddBattleScore = 0x34D9C50 (method) CalculateBattleResultsTdm = 0x34DAA40 (method) CalculateBattleResultsSnd = 0x34DA960 (method) CalculateBattleResultsDm = 0x34DA5F0 (method) CalculateBattleResultsCm = 0x34DA360 (method) CalculateBattleResultsBr = 0x34DA290 (method) CalculateBattleResultsAr = 0x34DA1B0 (method) CalculateBattleResultsDs = 0x34DA6D0 (method) CalculateBattleResultsCtf = 0x34DA430 (method) CalculateBattleResultsKc = 0x34DA880 (method) CalculateBattleResultsFy = 0x34DA7A0 (method) CalculateBattleResultsDO = 0x34DA510 (method) CalculateBattleResultsTut = 0x34DAB20 (method) StartPublicCustomGame = 0x34DD790 (method) StartOnlineMatch = 0x34DD6A0 (method) SearchMatchSessionById = 0x34DD160 (method) StartOfflineMatch = 0x34DD590 (method) StartSearchMatch = 0x34DD8A0 (method) Leave = 0x34DC170 (method) JoinSessionFailedHandle = 0x34DC060 (method) TryJoinRandomSession = 0x34DDB00 (method) TrySearchAndJoinSessionById = 0x34DDC30 (method) TryDirectJoinSessionById = 0x34DD9B0 (method) RequestMultiplayerServer = 0x34DCB00 (method) ExtractPlayerConnectData = 0x34DB3B0 (method) IsReadySearchMatch = 0x34DBDA0 (method) .ctor = 0x34DE3A0 (method) .cctor = 0x34DE310 (method) === CombatMaster.Client.GameClient === _ref = 0x0 _isUpdateStarted = 0x8 _profileCache = 0x60 _profileApi = 0x68 _profileStorageDisk = 0x70 _playFabManager = 0x78 _observersManager = 0x80 _authManager = 0x88 _rateAppManager = 0x90 _updateManager = 0x98 _iapManager = 0xA0 _battleManager = 0xA8 _gameChatManager = 0xB0 _googleIntegrityManager = 0xB8 _steamManager = 0xC0 _adsManager = 0xC8 _analyticsManager = 0xD0 _nexusManager = 0xD8 IsInitialized = 0x9 DebugUtcOffset = 0xC _applicationVersion = 0x30 _initializeWatch = 0xE0 _initStartTime = 0xE8 _lastOnlineStatus = 0x58 IsRealUtcTime = 0x34DFD70 (method) UtcNow = 0x34E00A0 (method) UtcNowTimeSpan = 0x34E0000 (method) DateTimeNow = 0x34DFA40 (method) ProfileApi = 0x34DFE70 (method) ProfileCache = 0x34DFEC0 (method) PlayFabManager = 0x34DFE20 (method) ObserversManager = 0x34DFDD0 (method) AuthManager = 0x34DF9A0 (method) RateAppManager = 0x34DFF10 (method) UpdateManager = 0x34DFFB0 (method) IapManager = 0x34DFC90 (method) BattleManager = 0x34DF9F0 (method) GameChatManager = 0x34DFBF0 (method) GoogleIntegrityManager = 0x34DFC40 (method) SteamManager = 0x34DFF60 (method) AdsManager = 0x34DF7F0 (method) AnalyticsManager = 0x34DF840 (method) NexusManager = 0x34DFD80 (method) EditorPlayFabConnectType = 0x34DFB30 (method) EditorPlayFabConnectType = 0x34E01B0 (method) EditorPlayFabDeviceId = 0x34DFB70 (method) EditorPlayFabDeviceId = 0x34E01F0 (method) EditorPlayFabReadOnlyMode = 0x34DFBB0 (method) EditorPlayFabReadOnlyMode = 0x34E0250 (method) EditorPlatform = 0x34DFAF0 (method) EditorPlatform = 0x34E0170 (method) IsOnline = 0x34DFD20 (method) IsAccountLoginAndSync = 0x34DFCE0 (method) IsAccountLoginAndSync = 0x34E0290 (method) Platform = 0xBB8890 (method) ApplicationVersion = 0x34DF890 (method) _playfabId = 0x34E0150 (method) Awake = 0x34DEAB0 (method) OnDestroy = 0x34DF210 (method) OnApplicationPause = 0x1EDD140 (method) OnApplicationQuit = 0x34DF210 (method) Update = 0x34DF450 (method) Initialize = 0x34DEE40 (method) InvokeCheat = 0x34DEF20 (method) StartUpdate = 0x34DF360 (method) LoginAndSyncPlayFabAccount = 0x34DF020 (method) MergeProfileFromPlayFab = 0x34DF130 (method) SaveProfileToPlayfab = 0x34DF2B0 (method) ClearGameProfile = 0x34DED10 (method) SyncProfileFromPlayFab = 0x34DF3A0 (method) OnEnterToOnline = 0x34DF240 (method) .ctor = 0x34DF7A0 (method) === CombatMaster.Client.ObserversManager === EnterToOnline = 0x10 ExitToOffline = 0x18 OnProfileCopyFromServer = 0x20 OnPlayFabLogin = 0x28 OnCheatInvoke = 0x30 OnSyncAccount = 0x38 LoadSceneBegin = 0x40 LoadSceneDone = 0x48 OnBuyProduct = 0x50 OnGainLootReward = 0x58 OnWeaponLevelUp = 0x60 OnGunsmithItemUnlock = 0x68 OnBattlePassLevelUp = 0x70 OnDailyChallengesComplete = 0x78 OnActiveOperationMissionComplete = 0x80 OnActiveOperationMissionProgress = 0x88 OnActivateToken = 0x90 OnLoginCallBack = 0x98 OnEquipAll = 0xA0 OnEquipEmblem = 0xA8 OnEquipCallingCard = 0xB0 OnEquipOperator = 0xB8 OnEquipWeapon = 0xC0 OnEquipWristband = 0xC8 OnEquipBattlePerk = 0xD0 OnEquipLoadoutPerk = 0xD8 OnEquipVehicle = 0xE0 OnEquipOperatorAccessory = 0xE8 OnBuyCombatPoints = 0xF0 .ctor = 0x34F3B70 (method) === CombatMaster.Client.Profile.ApiResponse === Status = 0x10 TotalGainedLoot = 0x18 LootRewards = 0x28 CustomData = 0x30 .ctor = 0x34F3820 (method) .ctor = 0x34F38B0 (method) .ctor = 0x34F3A90 (method) Op_Implicit = 0x34F3B30 (method) Op_Equality = 0x76C100 (method) Op_Inequality = 0x34F3B60 (method) === CombatMaster.Client.Profile.EMessageStatus === value__ = 0x10 Ok = 0x0 NotEnoughResources = 0x0 IncorrectTime = 0x0 IncorrectArguments = 0x0 NotEnoughLevel = 0x0 Locked = 0x0 DataNotAvailable = 0x0 === CombatMaster.Client.Profile.PlayerProfile === StoreKey = 0x0 _info = 0x10 _stats = 0x78 _resources = 0x710 _character = 0x7D8 _arsenal = 0x878 _loot = 0x1CA8 _quests = 0x1CE0 _lockToJson = 0x0 _lockFromJson = 0x8 _saveProfileFrame = 0x1DF0 _forceSaveToPlayfab = 0x1DF4 CreateNew = 0x34F4390 (method) ProfileVersion = 0x34F7020 (method) Info = 0x10D92F0 (method) Stats = 0x12D6A90 (method) Resources = 0x34F70B0 (method) Character = 0x34F7000 (method) Arsenal = 0x34F6FF0 (method) Loot = 0x34F7010 (method) Quests = 0x34F70A0 (method) InfoMut = 0x10D92F0 (method) StatsMut = 0x12D6A90 (method) ResourcesMut = 0x34F70B0 (method) CharacterMut = 0x34F7000 (method) ArsenalMut = 0x34F6FF0 (method) LootMut = 0x34F7010 (method) QuestsMut = 0x34F70A0 (method) Update = 0x34F6E80 (method) ForceSaveToPlayfab = 0x34F4550 (method) Save = 0x34F4850 (method) SaveInternal = 0x34F4740 (method) FromJson = 0x34F4640 (method) ToJson = 0x34F4A90 (method) CopyFrom = 0x34F4270 (method) Clone = 0x34F41E0 (method) SetupFreshProfile = 0x34F4950 (method) UpdateProfileVersionCombatMaster = 0x34F4B90 (method) UpdateProfileVersionWorldWarLegion = 0x51FF10 (method) .ctor = 0x5109F0 (method) .cctor = 0x34F6F30 (method) === CombatMaster.Client.Profile.ProfileApi === _profile = 0x10 _storage = 0x18 .ctor = 0x540260 (method) IsLuckyDrawCaseItemIsReceived = 0x34FA0C0 (method) IsLootItemAvailable = 0x34FA060 (method) IsShopBundleAvailable = 0x34FA0F0 (method) IsLootItemEquipped = 0x34FA090 (method) ChangeName = 0x34F8390 (method) ChangeCreatorCode = 0x34F7F90 (method) ChangeTutorialComplete = 0x34F84E0 (method) AddExperience = 0x34F73B0 (method) AddHighlightRich = 0x34F7580 (method) AddDeathCounter = 0x34F71F0 (method) AddMatchFinishResultStats = 0x34F7940 (method) SetWorkoutBestTime = 0x34FA620 (method) UseDoubleXpToken = 0x34FB4A0 (method) UpdateLeagueLeaderboardVersion = 0x34FB1F0 (method) EquipEmblem = 0x34F9580 (method) EquipCallingCard = 0x34F91A0 (method) EquipOperator = 0x34F9970 (method) EquipOperatorAccessory = 0x34F9820 (method) UnequipOperatorAccessory = 0x34FB0A0 (method) EquipWristband = 0x34F9F20 (method) EquipVehicle = 0x34F9C00 (method) ChangeWatchFaceType = 0x34F88C0 (method) ChangeWatchFaceHighlight = 0x34F8770 (method) SelectFavoriteLoadout = 0x34FA230 (method) ChangeLoadoutName = 0x34F8240 (method) EquipWeapon = 0x34F9D40 (method) EquipAttachment = 0x34F8EF0 (method) UnequipAttachment = 0x34FAC90 (method) SetAttachmentBlueprint = 0x34FA4D0 (method) EquipBattlePerk = 0x34F9040 (method) EquipLoadoutPerk = 0x34F96C0 (method) EquipCamo = 0x34F92E0 (method) UnequipCamo = 0x34FADE0 (method) EquipDetailColor = 0x34F9430 (method) UnequipDetailColor = 0x34FAF40 (method) EquipReticle = 0x34F9AB0 (method) ChangeFoldedSightsEnableState = 0x34F80E0 (method) ChangeUseCantedAdsState = 0x34F8610 (method) AddLoot = 0x34F7800 (method) BuyShopLoot = 0x34F7E50 (method) BuyOperationRewards = 0x34F7D10 (method) TryEquipLoot = 0x34FAB40 (method) TryEquipLootItems = 0x34FA9F0 (method) BuyBattlePass = 0x34F7BD0 (method) AddBattlePassLevels = 0x34F70C0 (method) SpinLuckyDraw = 0x34FA770 (method) ApplyRewardedVideoReward = 0x34F7A90 (method) ClaimDailyTask = 0x34F8B30 (method) ClaimDailyChallengeBonus = 0x34F8A00 (method) ReceiveDailyReward = 0x34FA100 (method) StartOperation = 0x34FA8B0 (method) SetActiveOperationMission = 0x34FA380 (method) ClaimOperationMission = 0x34F8DA0 (method) ClaimOperationCompletionistReward = 0x34F8C60 (method) UpdateOperationNarrativeState = 0x34FB340 (method) === CombatMaster.Client.Profile.ProfileStorageDisk === _fileStorageName = 0x0 _obfuscateFileSettings = 0x8 _lockLoadFromDisk = 0x10 _lockSaveToDisk = 0x18 EncryptionSettingsPassword = 0x34FB5E0 (method) .ctor = 0x34FBC00 (method) FileStorageName = 0x34FBDE0 (method) ObfuscateFileSettings = 0x34FBF60 (method) SaveProfile = 0x34FB820 (method) LoadProfileJson = 0x34FB610 (method) LoadProfile = 0x34FB700 (method) .cctor = 0x34FBB40 (method) === CombatMaster.Client.Profile.Store.ArsenalStore === Version = 0x10 _weapons = 0x28 _reticleTypesCounter = 0x30 _loadouts = 0x58 _favoriteLoadoutIndex = 0x13B8 _equippedBattlePerks = 0x13C0 _masterCamoCounters = 0x13CC _boughtCharms = 0x1430 _boughtReticles = 0x1438 _camoTypes = 0x0 SetupFreshProfile = 0x351B2E0 (method) Loadouts = 0x351CDA0 (method) EquippedBattlePerks = 0x351CC00 (method) FavoriteLoadoutIndex = 0x351CC20 (method) FavoriteLoadout = 0x351CC50 (method) AttachmentsMaximum = 0x351CA50 (method) GetWeaponStoreData = 0x3515DE0 (method) GetReticleCounterValue = 0x35144E0 (method) CamoTypes = 0x351CAB0 (method) IsWeaponAvailable = 0x3518F40 (method) IsWeaponDataEquippedInAnyLoadout = 0x3519560 (method) IsWeaponIdEquippedInAnyLoadout = 0x3519A10 (method) IsWeaponCategoryEquippedInAnyLoadout = 0x3519110 (method) IsBlueprintAvailable = 0x35172A0 (method) GetAvailableBlueprints = 0x35140A0 (method) IsCharmAvailable = 0x3518260 (method) IsAttachmentAvailable = 0x3516AB0 (method) IsAttachmentEquipped = 0x3516F90 (method) IsAttachmentBlueprintEquipped = 0x3516DD0 (method) GetAttachmentAvailableBlueprints = 0x3513F00 (method) IsCamoAvailable = 0x3517500 (method) IsCamoAvailable = 0x3517610 (method) IsCamoCategoryAvailable = 0x3517C50 (method) IsCamoCategoryAvailable = 0x3517D60 (method) IsCamoCategoryLockedByLevel = 0x3518020 (method) IsCamoCategoryLockedByNone = 0x35180A0 (method) IsAllRegularCamosUnlocked = 0x35166C0 (method) IsAllRegularCamosInCategoryUnlocked = 0x35162B0 (method) IsAllRegularCamosByWeaponUnlocked = 0x3515EA0 (method) GetCamoCounterValue = 0x35143F0 (method) GetCamoCounterValue = 0x35141D0 (method) GetUnlockedCamoCountByType = 0x3514C00 (method) GetUnlockedCamoCountByType = 0x3514570 (method) GetUnlockedCamoCount = 0x3514CF0 (method) GetUnlockedCamoCount = 0x3514DE0 (method) IsCamoEquipped = 0x3518120 (method) IsDetailColorAvailable = 0x35183D0 (method) IsDetailColorCategoryAvailable = 0x3518660 (method) IsDetailColorCategoryAvailable = 0x3518770 (method) IsDetailColorEquipped = 0x3518970 (method) IsReticleAvailable = 0x3518CA0 (method) IsReticleEquipped = 0x3518DE0 (method) GetUnlocksReticles = 0x3515020 (method) IsBattlePerkAvailable = 0x35170F0 (method) IsBattlePerkEquipped = 0x35171D0 (method) IsLoadoutPerkAvailable = 0x3518AB0 (method) IsLoadoutPerkEquipped = 0x3518B90 (method) BuyWeaponBlueprint = 0x35118E0 (method) RefundWeaponBlueprint = 0x351A620 (method) BuyCharm = 0x35117C0 (method) RefundCharm = 0x3519EC0 (method) BuyReticle = 0x3511850 (method) RefundReticle = 0x351A220 (method) SelectFavoriteLoadout = 0x351ADE0 (method) ChangeLoadoutName = 0x3511E40 (method) EquipWeaponInLoadout = 0x3513DA0 (method) TryEquipAttachment = 0x351BD60 (method) UnequipAttachment = 0x351BF40 (method) SetAttachmentBlueprint = 0x351AEF0 (method) ChangeFoldedSightsEnableState = 0x3511C10 (method) ChangeUseCantedAdsState = 0x3511FC0 (method) EquipCamo = 0x3513500 (method) UnequipCamo = 0x351C170 (method) EquipDetailColor = 0x3513860 (method) UnequipDetailColor = 0x351C4F0 (method) EquipReticle = 0x3513BF0 (method) EquipBattlePerk = 0x35134A0 (method) EquipLoadoutPerk = 0x3513A10 (method) EquipCharm = 0x35136B0 (method) UnequipCharm = 0x351C330 (method) AddWeaponExp = 0x35114E0 (method) DoWeaponChallenge = 0x35121F0 (method) GetWeaponStoreData = 0x3515710 (method) SetWeaponStoreData = 0x351B1C0 (method) SetReticleCounter = 0x351B140 (method) OnSerializingMethod = 0x3519E50 (method) Validate = 0x351C6B0 (method) === CombatMaster.Client.Profile.Store.WeaponStoreData === _weaponId = 0x10 BoughtBlueprints = 0x18 CamoCounters = 0x20 MasterCamoCounters = 0xC0 DetailColorCounters = 0x124 _level = 0x1C4 _experienceOnLevel = 0x1CC _weaponInfo = 0x1E0 .ctor = 0x3530BC0 (method) WeaponId = 0x6D3B80 (method) WeaponInfo = 0x3530FF0 (method) MaxLevel = 0x3530E90 (method) Level = 0x3530DA0 (method) Level = 0x35311B0 (method) IsMaxLevel = 0x3530D40 (method) ExperienceOnLevel = 0x3530C50 (method) ExperienceOnLevel = 0x3531060 (method) MaxExperienceOnLevel = 0x3530DE0 (method) ExperiencePercent = 0x3530C80 (method) TotalExperience = 0x3530F10 (method) GetCamoTargetValueByCamo = 0x352FC70 (method) GetCamoCounterValue = 0x352FAF0 (method) GetCamoTargetValue = 0x3530270 (method) GetDetailColorCounterValue = 0x35304E0 (method) GetDetailColorTargetValueByColor = 0x3530610 (method) GetDetailColorCounterValue = 0x3530570 (method) GetDetailColorTargetValue = 0x35307A0 (method) GetUnlockedDetailColorsByColorCount = 0x3530880 (method) GetUnlockedDetailColorsCount = 0x3530990 (method) === CombatMaster.Client.Profile.Store.CharacterStore === Version = 0x10 _boughtEmblems = 0x28 _equippedEmblem = 0x30 _boughtCallingCards = 0x38 _equippedCallingCard = 0x40 _operators = 0x48 _boughtOperators = 0x50 _boughtOperatorAccessories = 0x58 _equippedOperator = 0x60 _boughtWristband = 0x68 _equippedWristband = 0x70 _boughtVehicles = 0x78 _equippedParachute = 0x80 _equippedZipline = 0x84 _equippedParamotor = 0x88 _equippedThrowingDrone = 0x8C _equippedHelicopter = 0x90 _equippedEnduroBike = 0x94 _equippedAllTerrainVehicle = 0x98 _equippedKamaz = 0x9C _equipped4x4Truck = 0xA0 _watchFaceData = 0xA4 SetupFreshProfile = 0x351F900 (method) EquippedEmblem = 0x72D000 (method) EquippedCallingCard = 0x622370 (method) GetOperatorStoreData = 0x351E310 (method) EquippedOperatorStoreData = 0x3520770 (method) EquippedWristband = 0x828090 (method) GetEquippedVehicle = 0x351E230 (method) WatchFaceData = 0x3520800 (method) IsEmblemAvailable = 0x351E860 (method) IsCallingCardAvailable = 0x351E740 (method) IsOperatorAvailable = 0x351ED10 (method) IsOperatorAccessoryAvailable = 0x351E9A0 (method) IsWristbandAvailable = 0x351F0E0 (method) IsVehicleAvailable = 0x351EE30 (method) IsVehicleEquipped = 0x351EF50 (method) BuyEmblem = 0x351DE20 (method) RefundEmblem = 0x351F2A0 (method) TryEquipEmblem = 0x351FC10 (method) BuyCallingCard = 0x351DD50 (method) RefundCallingCard = 0x351F1D0 (method) TryEquipCallingCard = 0x351FBD0 (method) BuyOperator = 0x351DFC0 (method) RefundOperator = 0x351F5A0 (method) TryEquipOperator = 0x351FE60 (method) BuyOperatorAccessory = 0x351DEF0 (method) RefundOperatorAccessory = 0x351F370 (method) TryEquipOperatorAccessory = 0x351FC50 (method) UnequipOperatorAccessory = 0x3520030 (method) GetOperatorStoreData = 0x351E390 (method) SetOperatorStoreData = 0x351F830 (method) BuyWristband = 0x351E160 (method) RefundWristband = 0x351F780 (method) TryEquipWristband = 0x351FFF0 (method) ChangeWatchFaceType = 0x10D8210 (method) ChangeWatchFaceHighlight = 0x1D68A00 (method) BuyVehicle = 0x351E090 (method) RefundVehicle = 0x351F670 (method) TryEquipVehicle = 0x351FEA0 (method) OnSerializingMethod = 0x351F160 (method) Validate = 0x3520210 (method) === CombatMaster.Client.Profile.Store.InfoStore === Version = 0x10 _playedGameVersion = 0x24 _lastPlayFabSyncTime = 0x38 _name = 0x50 _creatorCode = 0x58 _isServerProfile = 0x60 _isTutorialCompleted = 0x6C SetupFreshProfile = 0x35225E0 (method) LastPlayFabSyncTime = 0x3522750 (method) LastPlayFabSyncTime = 0x3522900 (method) Name = 0x3522830 (method) Name = 0x3522A10 (method) CreatorCode = 0x35226E0 (method) CreatorCode = 0x3522870 (method) IsServerProfile = 0x35226F0 (method) IsServerProfile = 0x35228A0 (method) IsTutorialCompleted = 0x3522720 (method) IsTutorialCompleted = 0x35228D0 (method) PlayerGameVersion = 0x3522840 (method) PlayerGameVersion = 0x3522A40 (method) OnSerializingMethod = 0x3522570 (method) Validate = 0x512CE0 (method) === Internal === TryEquipLootItems = 0x3522A70 (method) TryEquipLoot = 0x3522D90 (method) === CombatMaster.Client.Profile.Store.LootStore === Version = 0x10 _boughtShopBundles = 0x28 _battlePassDatas = 0x30 _luckyDrawCaseDatas = 0x38 _lastLuckyDrawDiscountGainedTime = 0x40 SetupFreshProfile = 0x3528B60 (method) CurrentBattlePassData = 0x3529360 (method) GetLuckyDrawCaseData = 0x3527E70 (method) IsShopBundleWasBought = 0x3528180 (method) IsBattlePassInfinity = 0x3529480 (method) BattlePassDateTimeEnd = 0x3529240 (method) IsActiveBattlePass = 0x3529410 (method) TimeToEndBattlePass = 0x35294B0 (method) TryGetLuckyDrawCaseDataWithDiscount = 0x3528C60 (method) BuyShopBundle = 0x3527B10 (method) RefundShopBundle = 0x35289A0 (method) BuyBattlePass = 0x3527710 (method) AddBattlePassLevels = 0x3526840 (method) AddBattlePassExp = 0x3526370 (method) ApplyLoot = 0x3526EF0 (method) ApplyLootItem = 0x3526C20 (method) RefundLootItem = 0x35287C0 (method) ApplySpinLuckyDrawItem = 0x35272E0 (method) GetBattlePassStoreData = 0x3527C30 (method) GetLuckyDrawCaseStoreData = 0x3527EC0 (method) LuckyDrawDiscountValidateDay = 0x35281E0 (method) OnSerializingMethod = 0x3528750 (method) Validate = 0x3528EC0 (method) === CombatMaster.Client.Profile.Store.BattlePassData === _isBought = 0x10 _battlePassId = 0x1C _level = 0x20 _experienceOnLevel = 0x28 BattlePassId = 0x7EEE10 (method) BattlePassInfo = 0x351CDF0 (method) .ctor = 0x351CDD0 (method) IsBought = 0x351CED0 (method) IsBought = 0x351D200 (method) MaxLevel = 0x351CFB0 (method) Level = 0x351CF00 (method) Level = 0x351D230 (method) ExperienceOnLevel = 0x351CE30 (method) ExperienceOnLevel = 0x351D0B0 (method) MaxExperienceOnLevel = 0x351CF30 (method) ExperiencePercent = 0x351CE60 (method) TotalExperience = 0x351D010 (method) === CombatMaster.Client.Profile.Store.LuckyDrawCaseData === _luckyDrawCaseId = 0x10 _openedCells = 0x18 _discountEndTime = 0x20 _discountMultiplier = 0x34 LuckyDrawCaseId = 0x6D3B80 (method) LuckyDrawCaseInfo = 0x35298A0 (method) .ctor = 0x3529700 (method) SpinNumber = 0x35298E0 (method) DiscountEndTime = 0x3529790 (method) DiscountEndTime = 0x35299E0 (method) DiscountMultiplier = 0x3529870 (method) DiscountMultiplier = 0x3529AE0 (method) OpenedCells = 0x5243F0 (method) OpenCell = 0x35295D0 (method) === CombatMaster.Client.Profile.Store.QuestsStore === Version = 0x10 DailyChallenges = 0x28 DailyRewards = 0xC8 Operations = 0x100 ActiveOperation = 0x108 ActiveMission = 0x10C SetupFreshProfile = 0x352B390 (method) CurrentDailyChallenges = 0x352B580 (method) CurrentDailyRewards = 0x2BC1B70 (method) CurrentDailyTaskIndex = 0x352B5F0 (method) GetActiveOperationMission = 0x352AF10 (method) GetOperationData = 0x352AF90 (method) DoDailyChallenges = 0x352AB50 (method) DoActiveOperation = 0x352A670 (method) GetOperationStoreData = 0x352AFE0 (method) SetOperationStoreData = 0x352B300 (method) OnSerializingMethod = 0x352B290 (method) Validate = 0x352B420 (method) === CombatMaster.Client.Profile.Store.DailyRewardsData === _lastReceiveDay = 0x10 _day = 0x24 _canReceive = 0x38 Day = 0x3521F60 (method) LastReceiveDay = 0x3522100 (method) IsComplete = 0x3521F90 (method) IsReadyToReceive = 0x3522010 (method) Receive = 0x3521EA0 (method) Equals = 0x3521CB0 (method) Equals = 0x3521D10 (method) GetHashCode = 0x3521E20 (method) Op_Equality = 0x3522130 (method) Op_Inequality = 0x35221C0 (method) === CombatMaster.Client.Profile.Store.DailyChallengesData === _lastUpdateTime = 0x10 _dailyStreak = 0x24 _maxDailyStreak = 0x2E _dailyTasks = 0x38 _dailyChallengeBonusRewardIndex = 0x98 _isBonusRewardClaimed = 0xA0 DailyStreak = 0x3521700 (method) DailyStreak = 0x3521B90 (method) MaxDailyStreak = 0x3521880 (method) MaxDailyStreak = 0x3521C90 (method) MinDailyStreak = 0x35218A0 (method) DailyTasks = 0x2E2DFF0 (method) DailyTasks = 0x3521C20 (method) IsDailyTasksCompleted = 0x3521750 (method) IsReadyClaimBonusReward = 0x3521800 (method) BonusReward = 0x35215C0 (method) IsBonusRewardClaimed = 0x3521720 (method) IsBonusRewardClaimed = 0x3521C50 (method) ValidateDay = 0x35212F0 (method) RegenerateDailyChallenge = 0x3520F70 (method) Equals = 0x3520BB0 (method) Equals = 0x3520AA0 (method) GetHashCode = 0x3520E00 (method) Op_Equality = 0x3521A90 (method) Op_Inequality = 0x3521B10 (method) === CombatMaster.Client.Profile.Store.DailyChallengeTaskData === Index = 0x10 Highlight = 0x18 TargetValue = 0x20 CounterValue = 0x24 _isClaimed = 0x28 IsCompleted = 0x3520A00 (method) IsClaimed = 0x53E8E0 (method) IsClaimed = 0x53E900 (method) Equals = 0x3520810 (method) Equals = 0x35208A0 (method) GetHashCode = 0x3520990 (method) Op_Equality = 0x3520810 (method) Op_Inequality = 0x3520A10 (method) === CombatMaster.Client.Profile.Store.OperationData === OperationId = 0x10 MissionsData = 0x18 IsStarted = 0x20 IsCompleted = 0x2C .ctor = 0x352A210 (method) IsFinished = 0x352A3E0 (method) StarsCount = 0x352A500 (method) IsReadyClaimCompleteReward = 0x352A4B0 (method) CompletedMissionsCount = 0x352A2C0 (method) IsMissionAvailable = 0x3529EF0 (method) GetMissionTargetValue = 0x3529D40 (method) GetMissionTargetValueByCounter = 0x3529C70 (method) GetMissionStars = 0x3529BE0 (method) GetMissionStarsByCounter = 0x3529B10 (method) GetOperationMissionData = 0x3529DD0 (method) SetOperationMissionData = 0x352A0F0 (method) === ENarrativeState === value__ = 0x10 IntroWasRead = 0x0 ResolutionWasRead = 0x0 === CombatMaster.Client.Profile.Store.OperationMissionData === MatchSessionId = 0x10 MatchTempCounter = 0x18 Counter = 0x2C RewardsClaimedCount = 0x40 _narrativeValue = 0x45 IsCompleted = 0x352A5E0 (method) NarrativeState = 0x352A610 (method) NarrativeState = 0x352A640 (method) === CombatMaster.Client.Profile.Store.ResourcesStore === Version = 0x10 _cPoints = 0x24 _doubleXpTokens = 0x38 SetupFreshProfile = 0x352BB40 (method) CPoints = 0x3522840 (method) CPoints = 0x352BED0 (method) CanPayPrice = 0x352B780 (method) TrySpend = 0x352BC60 (method) TryAdd = 0x352BB70 (method) IsXpTokensExist = 0x352B920 (method) GetDoubleXpTokenCount = 0x352B840 (method) AddDoubleXpToken = 0x352B6E0 (method) SetDoubleXpToken = 0x352BAC0 (method) UseDoubleXpToken = 0x352BDF0 (method) OnSerializingMethod = 0x352BA50 (method) Validate = 0x512CE0 (method) === CombatMaster.Client.Profile.Store.StatsStore === Version = 0x10 _experienceOnLevel = 0x24 _level = 0x38 _leaguesLeaderboardsVersion = 0x3E _bestSpeedHuntTime = 0x5C _profileDoubleXpEndTime = 0x74 _weaponsDoubleXpEndTime = 0x88 _battlePassDoubleXpEndTime = 0x9C _weaponsStats = 0xB0 _battleHighlightCounters = 0xB8 DeathCounter = 0x5B8 WinsCounter = 0x5CC DrawCounter = 0x5E0 LossCounter = 0x5F4 _totalPlayTime = 0x608 _playTimePerDays = 0x61C _lastWeekPlayUpdateTime = 0x694 SetupFreshProfile = 0x352CBA0 (method) Level = 0x352DC20 (method) Level = 0x352ED00 (method) ExperienceOnLevel = 0x3522840 (method) ExperienceOnLevel = 0x352EBC0 (method) TotalExperience = 0x352E480 (method) ExperiencePercent = 0x352D8E0 (method) WeaponsStats = 0x6C1220 (method) PlayTimePerDay = 0x352DE90 (method) PlayTimePerDay = 0x352ED50 (method) ProfileDoubleXpEndTime = 0x352E260 (method) ProfileDoubleXpEndTime = 0x352EDB0 (method) IsProfileDoubleXpTokenActive = 0x352DAC0 (method) WeaponDoubleXpEndTime = 0x352E7D0 (method) WeaponDoubleXpEndTime = 0x352EEB0 (method) IsWeaponDoubleXpTokenActive = 0x352DB30 (method) BattlePassDoubleXpEndTime = 0x352D790 (method) BattlePassDoubleXpEndTime = 0x352EA90 (method) IsBattlePassXpTokenActive = 0x352DA50 (method) BestSpeedHuntTime = 0x352D880 (method) BestSpeedHuntTime = 0x352EB90 (method) BattleHighlightCounters = 0x352D720 (method) BattleHighlightCounters = 0x352EA20 (method) TotalDeath = 0x352E450 (method) TotalKills = 0x352E640 (method) KillsPerDeath = 0x352DBA0 (method) TotalHeadshots = 0x352E530 (method) HeadshotsPercent = 0x352D9C0 (method) TodayPlayTime = 0x352E340 (method) WeekPlayTime = 0x352E8B0 (method) MonthPlayTime = 0x352DD10 (method) TotalPlayTime = 0x352E750 (method) WinMatches = 0x352E9F0 (method) DrawMatches = 0x352D8B0 (method) LossMatches = 0x352DC50 (method) MatchPlayed = 0x352DC80 (method) GetLeagueLeaderboardVersion = 0x352C6B0 (method) SetLeagueLeaderboardVersion = 0x352CA80 (method) AddPlayerDeathStats = 0x352C4D0 (method) AddBattleHighlightStats = 0x352BF40 (method) AddMatchFinishResultStats = 0x352C260 (method) GetWeaponStatsData = 0x352C740 (method) SetWeaponStatsData = 0x352CB00 (method) OnSerializingMethod = 0x352CA10 (method) Validate = 0x352D0D0 (method) === CombatMaster.Client.Profile.Store.WeaponStatsData === _weaponId = 0x10 _kills = 0x14 _death = 0x28 _weaponInfo = 0x40 .ctor = 0x352F960 (method) WeaponId = 0x6D3B80 (method) WeaponInfo = 0x352FA30 (method) Kills = 0x352FA00 (method) Kills = 0x352FAC0 (method) Death = 0x351CE30 (method) Death = 0x352FA90 (method) KillsPerDeath = 0x352F980 (method) === CombatMaster.Client.Profile.Controllers.ArsenalController === .ctor = 0x540260 (method) Arsenal = 0x35114C0 (method) SelectFavoriteLoadout = 0x3510DC0 (method) ChangeLoadoutName = 0x3510010 (method) EquipWeapon = 0x3510A40 (method) EquipAttachment = 0x3510410 (method) UnequipAttachment = 0x35111C0 (method) SetAttachmentBlueprint = 0x35110B0 (method) EquipBattlePerk = 0x3510510 (method) EquipLoadoutPerk = 0x3510840 (method) EquipCamo = 0x3510640 (method) UnequipCamo = 0x35112C0 (method) EquipDetailColor = 0x3510740 (method) UnequipDetailColor = 0x35113C0 (method) EquipReticle = 0x3510940 (method) ChangeFoldedSightsEnableState = 0x350FF10 (method) ChangeUseCantedAdsState = 0x3510310 (method) === CombatMaster.Client.Profile.Controllers.CharacterController === .ctor = 0x540260 (method) Character = 0x351DD30 (method) EquipEmblem = 0x351D5C0 (method) EquipCallingCard = 0x351D480 (method) EquipOperator = 0x351D840 (method) EquipOperatorAccessory = 0x351D700 (method) UnequipOperatorAccessory = 0x351DBF0 (method) EquipWristband = 0x351DAB0 (method) EquipVehicle = 0x351D980 (method) ChangeWatchFaceType = 0x351D3A0 (method) ChangeWatchFaceHighlight = 0x351D2C0 (method) === CombatMaster.Client.Profile.Controllers.ControllerBase === .ctor = 0x540260 (method) Profile = 0x53E8F0 (method) Storage = 0x520140 (method) === CombatMaster.Client.Profile.Controllers.InfoController === .ctor = 0x540260 (method) Info = 0x3522550 (method) ChangeName = 0x3522450 (method) ChangeIsTutorialComplete = 0x3522350 (method) ChangeCreatorCode = 0x3522250 (method) === CombatMaster.Client.Profile.Controllers.LootController === .ctor = 0x540260 (method) Loot = 0x3526350 (method) AddLoot = 0x3523910 (method) BuyShopLoot = 0x35246D0 (method) BuyOperationRewards = 0x3524290 (method) TryEquipLoot = 0x3526060 (method) TryEquipLootItems = 0x3525ED0 (method) BuyBattlePass = 0x3523F00 (method) AddBattlePassLevels = 0x3523670 (method) SpinLuckyDraw = 0x3525910 (method) ApplyRewardedVideoReward = 0x3523C80 (method) IsLuckyDrawCaseItemIsReceived = 0x35254F0 (method) IsLootItemAvailable = 0x3524EA0 (method) IsShopBundleAvailable = 0x3525770 (method) IsLootItemEquipped = 0x3525050 (method) === CombatMaster.Client.Profile.Controllers.QuestsController === .ctor = 0x35429E0 (method) ClaimDailyChallengeBonus = 0x3540BA0 (method) ClaimDailyTask = 0x35410A0 (method) ReceiveDailyReward = 0x3541FF0 (method) StartOperation = 0x35425B0 (method) SetActiveOperationMission = 0x3542370 (method) ClaimOperationMission = 0x3541880 (method) ClaimOperationCompletionistReward = 0x35414D0 (method) UpdateNarrativeState = 0x3542780 (method) === CombatMaster.Client.Profile.Controllers.ResourcesController === .ctor = 0x35429E0 (method) === CombatMaster.Client.Profile.Controllers.StatsController === .ctor = 0x35429E0 (method) Stats = 0x3544B20 (method) AddExperience = 0x3542BE0 (method) AddHighlightRich = 0x3543A50 (method) AddDeathCounter = 0x35429F0 (method) AddMatchFinishResultStats = 0x3543F80 (method) SetWorkoutBestTime = 0x3544100 (method) UpdateLeagueLeaderboardVersion = 0x3544250 (method) UseDoubleXpToken = 0x3544670 (method) === CombatMaster.Client.Integrations.AdsManager === _adShowCompletionState = 0x14 _showingAdCancelation = 0x20 _interLoadRetryAttempt = 0x28 _rewardLoadRetryAttempt = 0x30 InterstitialAarAdUnitId = 0x3532520 (method) RewardedCoinsShopAdUnitId = 0x3532680 (method) RewardedAarAdUnitId = 0x35325D0 (method) IsInitialized = 0x51FE80 (method) IsInitialized = 0x51FEA0 (method) Initialize = 0x512CE0 (method) IsAdReady = 0x35313B0 (method) ShowAd = 0x3532250 (method) OnInterstitialLoadedEvent = 0x3531A30 (method) OnInterstitialLoadFailedEvent = 0x35317D0 (method) OnInterstitialDisplayedEvent = 0x3531650 (method) OnInterstitialAdFailedToDisplayEvent = 0x3531500 (method) OnInterstitialClickedEvent = 0x35315D0 (method) OnInterstitialHiddenEvent = 0x35316D0 (method) OnInterstitialRevenuePaidEvent = 0x3531AF0 (method) OnRewardedAdLoadedEvent = 0x3532050 (method) OnRewardedAdLoadFailedEvent = 0x3531DF0 (method) OnRewardedAdDisplayedEvent = 0x3531BD0 (method) OnRewardedAdFailedToDisplayEvent = 0x3531C50 (method) OnRewardedAdClickedEvent = 0x3531B50 (method) OnRewardedAdHiddenEvent = 0x3531D20 (method) OnRewardedAdReceivedRewardEvent = 0x3532110 (method) OnRewardedAdRevenuePaidEvent = 0x35321D0 (method) TrackAdRevenue = 0x512CE0 (method) .ctor = 0x3532470 (method) === CombatMaster.Client.Integrations.EAdsShowCompletionState === value__ = 0x10 None = 0x0 Completed = 0x0 === CombatMaster.Client.Integrations.EAdType === value__ = 0x10 InterstitialAar = 0x0 RewardedCoinsShop = 0x0 RewardedAar = 0x0 === CombatMaster.Client.Integrations.AnalyticsManager === AppToken = 0x3532860 (method) MetaAppId = 0x3532A70 (method) UNIQUE_FIRST_IAP = 0x3532B20 (method) IAP_NETVERIFIED_ADDED = 0x3532910 (method) INSTALL_PARAMETERS_RECEIVED = 0x35329C0 (method) .ctor = 0x5109F0 (method) AttributionChangedDelegate = 0x3532730 (method) OnPurchaseComplete = 0x512CE0 (method) === CombatMaster.Client.Integrations.AuthManager === _appleAuthManager = 0x10 AppleClientId = 0x3532C90 (method) IsAppleLoginSupported = 0x554A00 (method) IsAppleInit = 0x69D5E0 (method) IsAppleLoggedIn = 0x35340A0 (method) AppleUserId = 0x3533F90 (method) _appleUserId = 0x3534350 (method) _appleUserId = 0x3534600 (method) _appleIdentityToken = 0x3534250 (method) _appleIdentityToken = 0x3534520 (method) _appleRefreshToken = 0x35342D0 (method) _appleRefreshToken = 0x3534590 (method) _appleAccessToken = 0x35341D0 (method) _appleAccessToken = 0x35344B0 (method) UpdateAppleAuth = 0x3533ED0 (method) AppleAuthInit = 0x3532BD0 (method) AppleLogout = 0x3532E20 (method) AppleLogin = 0x3532D40 (method) AppleQuickLogin = 0x3532F00 (method) CheckLoginStatus = 0x3533000 (method) GetRefreshAndAccessToken = 0x3533800 (method) CredentialsRevokedCallback = 0x3533160 (method) SetupNewWebView = 0x512CE0 (method) ClearDataAtRuntime = 0x35330C0 (method) SetUserAgent = 0x512CE0 (method) FacebookClientId = 0x35333A0 (method) FacebookClientToken = 0x3533450 (method) IsFacebookInit = 0x53FBD0 (method) IsFacebookLoggedIn = 0x3534110 (method) FacebookUserId = 0x3533FA0 (method) FacebookUserId = 0x35343D0 (method) FacebookInit = 0x512CE0 (method) FacebookDeviceCodeLogin = 0x3533500 (method) FacebookSdkLogin = 0x3533740 (method) FacebookLogout = 0x3533620 (method) GoogleWebClientId = 0x3533D10 (method) GoogleWebClientSecret = 0x3533DC0 (method) GoogleConsoleClientId = 0x3533900 (method) GoogleConsoleClientSecret = 0x35339B0 (method) IsGoogleLoggedIn = 0x3534170 (method) IsGoogleAuthInit = 0x53FBD0 (method) GoogleUserId = 0x3534020 (method) GoogleUserId = 0x3534440 (method) GoogleAuthInit = 0x512CE0 (method) GoogleDeviceCodeLogin = 0x3533A60 (method) GoogleSdkLogin = 0x3533C50 (method) GoogleLogout = 0x3533B80 (method) .ctor = 0x5109F0 (method) === CombatMaster.Client.Integrations.GetDeviceCodeResponse === DeviceCode = 0x10 UserCode = 0x18 VerificationUrl = 0x20 ExpiresIn = 0x28 Interval = 0x2C _code = 0x582600 (method) _verificationUri = 0x53E910 (method) === CombatMaster.Client.Integrations.EPlayFabConnectType === value__ = 0x10 CustomId = 0x0 AndroidId = 0x0 IosId = 0x0 === CombatMaster.Client.Integrations.ChatMessage === Index = 0x10 PlayerData = 0x18 Message = 0x68 FormattedMessage = 0x70 .ctor = 0x35348B0 (method) Op_Equality = 0x3534670 (method) Op_Inequality = 0x3534A50 (method) Equals = 0x3534670 (method) Equals = 0x35346F0 (method) GetHashCode = 0x35347F0 (method) === CombatMaster.Client.Integrations.ChatPlayerData === OnlineStatus = 0x10 UpdateOnlineStatusTime = 0x18 InviteLobbyTime = 0x20 GamePlatformType = 0x28 UpdateFriendShipStateTime = 0x30 FriendShipState = 0x38 PlayFabId = 0x40 Nickname = 0x48 Level = 0x50 _emblemId = 0x54 _callingCardId = 0x58 EmblemId = 0x35350D0 (method) EmblemId = 0x1D68A50 (method) CallingCardId = 0x35350C0 (method) CallingCardId = 0x735A10 (method) IsNone = 0x3535190 (method) IsNeedUpdateOnlineStatus = 0x3535170 (method) EmptyPlayer = 0x35350E0 (method) .ctor = 0x3534E60 (method) .ctor = 0x3534F50 (method) .ctor = 0x3534E90 (method) FromJson = 0x3534BE0 (method) ToJson = 0x3534D10 (method) UpdateProfileData = 0x3534DC0 (method) Op_Equality = 0x3534B90 (method) Op_Inequality = 0x35351E0 (method) Equals = 0x3534B90 (method) Equals = 0x3534AD0 (method) GetHashCode = 0x3534CA0 (method) Validate = 0x3534E10 (method) === CombatMaster.Client.Integrations.EAccountManageRequest === value__ = 0x10 SyncProfile = 0x0 === CombatMaster.Client.Integrations.EFriendshipState === value__ = 0x10 Declined = 0x0 Approved = 0x0 Inviting = 0x0 Incoming = 0x0 OutGoing = 0x0 Rejected = 0x0 === CombatMaster.Client.Integrations.EFriendsRequests === value__ = 0x10 Invite = 0x0 HandShake = 0x0 === CombatMaster.Client.Integrations.EGameRoomRequests === value__ = 0x10 Invite = 0x0 SyncRoomData = 0x0 Join = 0x0 StartMatch = 0x0 === CombatMaster.Client.Integrations.EMessageType === value__ = 0x10 ChatFlood = 0x0 FriendshipManagement = 0x0 GameRoomManagement = 0x0 AccountManagement = 0x0 === CombatMaster.Client.Integrations.FriendsStorage === FriendsLimit = 0x0 IncomingFriendRequestLimit = 0x0 StoreKey = 0x0 _fileStorageName = 0x0 _obfuscateFileSettings = 0x8 _chatClient = 0x10 _saveFrame = 0x18 IsServerStorage = 0x1C _lastPlayFabSyncTime = 0x20 CachedFriends = 0x28 _lockLoadFromDisk = 0x10 _lockSaveToDisk = 0x18 _lockToJson = 0x20 _lockFromJson = 0x28 EncryptionSettingsPassword = 0x35394A0 (method) .ctor = 0x3539D70 (method) FileStorageName = 0x3539F90 (method) ObfuscateFileSettings = 0x353A1E0 (method) LastPlayFabSyncTime = 0x353A110 (method) LastPlayFabSyncTime = 0x353A380 (method) Setup = 0x53E910 (method) AddOrUpdateFriendRecord = 0x3538B20 (method) RemoveFriendRecord = 0x35396D0 (method) CheckExpiredRequests = 0x35390D0 (method) Save = 0x3539780 (method) Load = 0x35395D0 (method) FromJson = 0x35394D0 (method) ToJson = 0x3539880 (method) CopyFrom = 0x3539330 (method) .cctor = 0x3539C20 (method) === CombatMaster.Client.Integrations.GameChatManager === _chatVersion = 0x0 MessageTypeKey = 0x0 RequestKey = 0x0 SenderDataKey = 0x0 InputMessageKey = 0x0 GameRoomDataKey = 0x0 MessagesBuffer = 0x0 _chatClient = 0x10 _friendsChatManager = 0x18 _gameRoomChatManager = 0x20 _globalChatManager = 0x28 _authenticationValues = 0x30 _playersBanList = 0x38 _onlineStatus = 0x40 PlayersBanListCSV = 0x353C280 (method) PlayersBanListCSV = 0x353C3F0 (method) PlayersBanList = 0x353C2E0 (method) OnlineStatus = 0x594DE0 (method) OnlineStatus = 0x353C3C0 (method) IsConnected = 0x353C260 (method) Friends = 0x520140 (method) GlobalChat = 0x5120A0 (method) GameRoom = 0x526D40 (method) Initialize = 0x353A850 (method) UpdateConnectStatus = 0x353C0D0 (method) Update = 0x353C1B0 (method) OnDestroy = 0x353A910 (method) OnApplicationQuit = 0x353A910 (method) BanPlayer = 0x353A480 (method) SendAccountSyncMessage = 0x353BDB0 (method) Disconnect = 0x353A760 (method) DebugReturn = 0x353A600 (method) OnDisconnected = 0x353AB40 (method) OnConnected = 0x353AA10 (method) OnChatStateChange = 0x353A950 (method) OnGetMessages = 0x353AC10 (method) OnPrivateMessage = 0x353ADA0 (method) OnSubscribed = 0x353B880 (method) OnUnsubscribed = 0x353B960 (method) OnStatusUpdate = 0x353B110 (method) OnUserSubscribed = 0x353B9F0 (method) OnUserUnsubscribed = 0x353BB80 (method) GetGameApplicationID = 0x353A780 (method) .ctor = 0x5109F0 (method) === CombatMaster.Client.Integrations.FriendsChatManager === FriendsChannelName = 0x0 OnNewFriend = 0x0 OnReceiveFriendInvite = 0x8 OnFriendEnterOnline = 0x10 OnFriendshipChange = 0x18 OnReceiveFriendsChannelMessage = 0x20 FriendsMessages = 0x10 _lastSendMessages = 0x18 _chatClient = 0x20 _friendsStorage = 0x28 _timeConnected = 0x30 _lastFriendsChannelMsgId = 0x34 MyFriends = 0x35387C0 (method) OutGoingFriends = 0x3538970 (method) IncomingFriends = 0x35385F0 (method) IsConnected = 0x35387A0 (method) FriendsChannel = 0x3538580 (method) Initialize = 0x3535C80 (method) Update = 0x3538160 (method) SyncFriendsFromPlayFab = 0x3537E40 (method) ForceSaveFriendsToPlayFab = 0x3535BC0 (method) SendMessage = 0x35378E0 (method) InviteFriend = 0x3535D70 (method) ConfirmIncomingFriend = 0x35352F0 (method) RejectFriend = 0x3537860 (method) IsFriendshipExist = 0x35362D0 (method) IsFriend = 0x3535E50 (method) TryGetChatPlayerDataById = 0x3537F30 (method) TryUpdateFriendData = 0x3538000 (method) SetInviteLobbyTime = 0x3537D10 (method) ClearFriendsStorage = 0x3535240 (method) OnConnected = 0x3536750 (method) OnStatusUpdate = 0x3537620 (method) OnPrivateMessage = 0x3536EF0 (method) OnGetMessages = 0x3536A10 (method) CreateInviteFriendRequest = 0x3535840 (method) OnReceiveInviteFriendRequest = 0x35374F0 (method) CreateHandShakeFriendRequest = 0x3535460 (method) OnReceiveHandShakeFriendRequest = 0x35372C0 (method) .ctor = 0x35384B0 (method) .cctor = 0x35382F0 (method) === CombatMaster.Client.Integrations.GameRoomChatManager === OnReceiveJoinRoomInvite = 0x0 OnRoomChannelMessage = 0x8 OnUpdateRoom = 0x10 OnKickFromRoom = 0x18 _chatClient = 0x10 _isOnlyChatFloodHistory = 0x18 _joiningRoomId = 0x20 _gameRoomData = 0x28 RoomMessages = 0x88 _lastSendMessages = 0x90 _lastGameRoomMatchState = 0x98 _createSyncFrame = 0x9C GameRoomData = 0x2E2DFF0 (method) SubscribedRoomId = 0x3540B30 (method) IsJoiningRoomProcess = 0x35409F0 (method) IsClientLeader = 0x35409A0 (method) IsConnected = 0x353C260 (method) RoomChannel = 0x3540A40 (method) Initialize = 0x353D090 (method) Update = 0x35402E0 (method) SendMessage = 0x353F440 (method) CreateRoom = 0x353CD80 (method) TryJoinRoom = 0x3540090 (method) LeaveRoom = 0x353D250 (method) SendJoinRoomInvite = 0x353F0F0 (method) SetRoomRegion = 0x353FFB0 (method) SetIsPublicGameValue = 0x353FC70 (method) SetMatchState = 0x353FE20 (method) SelectMode = 0x353F030 (method) SelectMatchIndex = 0x353EFA0 (method) SelectForcedWeaponCategory = 0x353EE10 (method) SelectForcedWeapon = 0x353EEF0 (method) SetDisableBotsValue = 0x353F9A0 (method) SetDisableZipLines = 0x353FAC0 (method) SetEnableParamotors = 0x353FB50 (method) SetFreeRunMode = 0x353FBE0 (method) SetMaxPlayers = 0x353FEE0 (method) SetDisablePlayerMarkerValue = 0x353FA30 (method) SetMatchLeagueValue = 0x353FD90 (method) SetAnyPlatformValue = 0x353F880 (method) SetMatchDurationValue = 0x353FD00 (method) SetBotsDifficultyValue = 0x353F910 (method) ChangeLeader = 0x353C450 (method) ChangeTeam = 0x353C4E0 (method) KickPlayer = 0x353D1C0 (method) OnConnected = 0x353D710 (method) OnDisconnected = 0x353D7C0 (method) OnPrivateMessage = 0x353DDA0 (method) OnGetMessages = 0x353D820 (method) OnUserSubscribed = 0x353EC10 (method) OnUserUnsubscribed = 0x353ECD0 (method) OnStatusUpdate = 0x353E900 (method) CreateInviteRoomRequest = 0x353C570 (method) OnReceiveInviteRoomRequest = 0x353E260 (method) CreateSyncRoomRequest = 0x353D000 (method) OnReceiveSyncRoomRequest = 0x353E5E0 (method) CreateJoinRoomRequest = 0x353C9A0 (method) OnReceiveJoinRoomRequest = 0x353E4F0 (method) .ctor = 0x35408D0 (method) .cctor = 0x3540770 (method) === CombatMaster.Client.Integrations.GlobalChatManager === GlobalChannelName = 0x0 OnReceiveGlobalChannelMessage = 0x0 GlobalMessages = 0x10 _lastSendMessages = 0x18 _groupedMessages = 0x20 _chatClient = 0x28 _lastGlobalChannelMsgId = 0x30 _isBanned = 0x34 _lastBanCheckTime = 0x38 _sendMessageCount = 0x3C IsConnected = 0x35546E0 (method) GlobalChannel = 0x3554670 (method) Initialize = 0x3553450 (method) Update = 0x3553EB0 (method) SendMessage = 0x3553A00 (method) OnConnected = 0x35534E0 (method) OnGetMessages = 0x3553590 (method) .ctor = 0x3554560 (method) .cctor = 0x35544E0 (method) === CombatMaster.Client.Integrations.GameRoomData === _roomId = 0x10 _roomAppVersion = 0x18 _roomRegion = 0x20 _isPublicGame = 0x24 _gameRoomMatchState = 0x28 _matchSessionId = 0x30 _players = 0x38 _matchLeague = 0x40 _selectedGameMode = 0x44 _selectedMatchIndex = 0x48 _forcedPrimaryWeaponId = 0x4C _forcedSecondaryWeaponId = 0x50 _forcedLethalWeaponId = 0x54 _anyPlatform = 0x58 _disableBots = 0x59 _disablePlayerMarker = 0x5A _disableZipLines = 0x5B _enableParamotors = 0x5C _isFreeRunMode = 0x5D _matchDuration = 0x60 _botsDifficulty = 0x64 _extendedMaxPlayers = 0x68 RoomId = 0x526A20 (method) RoomAppVersion = 0x3552D00 (method) RoomRegion = 0x511350 (method) RoomRegion = 0x5507E0 (method) IsPublicGame = 0x35527F0 (method) IsPublicGame = 0x1EE51F0 (method) GameRoomMatchState = 0x684F40 (method) GameRoomMatchState = 0x684F50 (method) MatchMakingTime = 0x2B3C110 (method) MatchMakingTime = 0x2B65380 (method) MatchSessionId = 0x526D40 (method) MatchSessionId = 0x526D60 (method) Players = 0x5120A0 (method) AnyPlatform = 0x83A310 (method) AnyPlatform = 0x83A660 (method) MatchLeague = 0x3552BB0 (method) MatchLeague = 0x622380 (method) SelectedGameMode = 0x6A8CB0 (method) SelectedGameMode = 0x816560 (method) SelectedMatchIndex = 0x5B4DF0 (method) SelectedMatchIndex = 0x1D66060 (method) AvailableMatches = 0x3552510 (method) SelectedMatchInfo = 0x3552D30 (method) SelectedMatchType = 0x3552DA0 (method) DisableBots = 0x18D8D20 (method) DisableBots = 0x18D8DE0 (method) DisablePlayerMarker = 0x18D8D10 (method) DisablePlayerMarker = 0x18D8DD0 (method) DisableZipLines = 0x285C9B0 (method) DisableZipLines = 0x285D2D0 (method) EnableParamotors = 0x5E7530 (method) EnableParamotors = 0x5E7860 (method) IsFreeRunMode = 0x26CA8E0 (method) IsFreeRunMode = 0x2CEAEB0 (method) MatchDuration = 0x54E880 (method) MatchDuration = 0x54E9E0 (method) BotsDifficulty = 0x1D65DC0 (method) BotsDifficulty = 0x1D66140 (method) MaxPlayers = 0x3552BD0 (method) MaxPlayers = 0x3552E90 (method) LeaderId = 0x3552800 (method) IsNone = 0x35527A0 (method) IsFull = 0x3552740 (method) ContainsPlayer = 0x3551AC0 (method) GetSelectedForcedWeaponBySlot = 0x3551DC0 (method) SetSelectedForcedWeaponBySlot = 0x3552300 (method) .ctor = 0x3552320 (method) AddPlayer = 0x3551550 (method) RemovePlayer = 0x3551DE0 (method) ChangeTeam = 0x3551850 (method) SetLeader = 0x3552060 (method) Deserialize = 0x3551C50 (method) Serialize = 0x3551EF0 (method) === CombatMaster.Client.Integrations.EGameRoomMatchState === value__ = 0x10 None = 0x0 MatchMaking = 0x0 Playing = 0x0 === CombatMaster.Client.Integrations.EJoinRoomResult === value__ = 0x10 Cancel = 0x0 Fail = 0x0 Success = 0x0 === CombatMaster.Client.Integrations.GameRoomPlayerData === PlayerData = 0x10 TeamId = 0x60 LeaderTag = 0x61 IsNone = 0x3553390 (method) IsLeader = 0x3553310 (method) ChatPlayerData = 0x3553220 (method) OnlineStatus = 0x35533A0 (method) .ctor = 0x35531C0 (method) SetLeaderTag = 0x5A6C80 (method) === TokenPayloadExternal === AccountDetails = 0x53E8F0 (method) AccountDetails = 0x53E910 (method) AppIntegrity = 0x520140 (method) AppIntegrity = 0x51FB70 (method) DeviceIntegrity = 0x526D40 (method) DeviceIntegrity = 0x526D60 (method) RequestDetails = 0x5120A0 (method) RequestDetails = 0x5120B0 (method) TestingDetails = 0x54DFC0 (method) TestingDetails = 0x54DFE0 (method) .ctor = 0x5109F0 (method) === AccountDetails === AccountRiskVerdict = 0x53E8F0 (method) AccountRiskVerdict = 0x53E910 (method) AppLicensingVerdict = 0x520140 (method) AppLicensingVerdict = 0x51FB70 (method) .ctor = 0x5109F0 (method) === AccountRiskVerdict === Risk = 0x53E8F0 (method) Risk = 0x53E910 (method) RiskLevel = 0x520140 (method) RiskLevel = 0x51FB70 (method) .ctor = 0x5109F0 (method) === AppIntegrity === AppRecognitionVerdict = 0x53E8F0 (method) AppRecognitionVerdict = 0x53E910 (method) CertificateSha256Digest = 0x520140 (method) CertificateSha256Digest = 0x51FB70 (method) PackageName = 0x526D40 (method) PackageName = 0x526D60 (method) VersionCode = 0x54DB30 (method) VersionCode = 0x54DB80 (method) .ctor = 0x5109F0 (method) === DeviceIntegrity === DeviceRecognitionVerdict = 0x53E8F0 (method) DeviceRecognitionVerdict = 0x53E910 (method) .ctor = 0x5109F0 (method) === RequestDetails === Nonce = 0x53E8F0 (method) Nonce = 0x53E910 (method) RequestPackageName = 0x520140 (method) RequestPackageName = 0x51FB70 (method) TimestampMillis = 0x7CD0F0 (method) TimestampMillis = 0x7CD140 (method) .ctor = 0x5109F0 (method) === TestingDetails === IsTestingResponse = 0x62B4C0 (method) IsTestingResponse = 0x1E15790 (method) .ctor = 0x5109F0 (method) === CombatMaster.Client.Integrations.GoogleIntegrityManager === ProjectNumber = 0x35547E0 (method) GetIntegrityToken = 0x3554700 (method) .ctor = 0x5109F0 (method) === CombatMaster.Client.Integrations.CustomPurchasingModule === Configure = 0x35513E0 (method) .ctor = 0x5109F0 (method) === EProductValidState === value__ = 0x10 NotValid = 0x0 Valid = 0x0 Pending = 0x0 === CombatMaster.Client.Integrations.IAPManager === _builder = 0x10 _storeController = 0x18 _storeExtensionProvider = 0x20 _processedTransactions = 0x28 .ctor = 0x3556350 (method) IsPurchasingInitialized = 0x3556510 (method) IsInAppAvailable = 0x35564A0 (method) IsSubscriptionActive = 0x3555A50 (method) IsHaveProcessedTransaction = 0x3556450 (method) GetProductDefinitions = 0x3555420 (method) BuyProduct = 0x35549A0 (method) GetProductById = 0x3555300 (method) RestorePurchases = 0x35561D0 (method) GetSubscriptionInfo = 0x35554A0 (method) ForceApplyPurchaseById = 0x35551A0 (method) ApplyPurchase = 0x3554890 (method) CheckProductIsAvailableForSubscriptionManager = 0x3554E10 (method) OnInitialized = 0x3555C50 (method) OnInitializeFailed = 0x3555BC0 (method) OnInitializeFailed = 0x3555BC0 (method) OnPurchaseFailed = 0x3555CF0 (method) ProcessPurchase = 0x3555FB0 (method) OnDeferredPurchase = 0x3555A80 (method) ValidateProduct = 0x620380 (method) === CombatMaster.Client.Integrations.SteamStore === _storeCallback = 0x10 _steamProducts = 0x18 _products = 0x20 _currentProduct = 0x28 _microTxnAuthorizationCallback = 0x30 _steamInventoryResult = 0x38 _steamItemDetails = 0x40 _steamInventoryResultReady = 0x48 Initialize = 0x355A5D0 (method) RetrieveProducts = 0x512CE0 (method) RetrieveProducts = 0x355AE00 (method) Purchase = 0x355A930 (method) FinishTransaction = 0x355A480 (method) OnPurchaseFailed = 0x355A7D0 (method) .ctor = 0x355B190 (method) === CombatMaster.Client.Integrations.SteamProduct === itemdefid = 0x10 name = 0x18 price = 0x20 description = 0x28 product_id = 0x30 ProductPrice = 0x5E10D0 (method) ProductPrice = 0x62B690 (method) Price = 0x355A400 (method) PriceString = 0x355A360 (method) OnDeserialized = 0x355A2D0 (method) === CombatMaster.Client.Integrations.ESteamProductPrice === value__ = 0x10 VLV25 = 0x0 VLV50 = 0x0 VLV75 = 0x0 VLV100 = 0x0 VLV150 = 0x0 VLV200 = 0x0 VLV250 = 0x0 VLV300 = 0x0 VLV350 = 0x0 VLV400 = 0x0 VLV450 = 0x0 VLV500 = 0x0 VLV550 = 0x0 VLV600 = 0x0 VLV650 = 0x0 VLV700 = 0x0 VLV750 = 0x0 VLV800 = 0x0 VLV850 = 0x0 VLV900 = 0x0 VLV950 = 0x0 VLV1000 = 0x0 VLV1100 = 0x0 VLV1200 = 0x0 VLV1300 = 0x0 VLV1400 = 0x0 VLV1500 = 0x0 VLV1600 = 0x0 VLV1700 = 0x0 VLV1800 = 0x0 VLV1900 = 0x0 VLV2000 = 0x0 VLV2500 = 0x0 VLV3000 = 0x0 VLV3500 = 0x0 VLV4000 = 0x0 VLV4500 = 0x0 VLV5000 = 0x0 VLV6000 = 0x0 VLV7000 = 0x0 VLV8000 = 0x0 VLV9000 = 0x0 VLV10000 = 0x0 === CombatMaster.Client.Integrations.NexusManager === _publicKey = 0x0 .ctor = 0x3556F40 (method) OnPurchaseComplete = 0x3556660 (method) GetMemberByCodeOrUuid = 0x3556530 (method) SetCreatorCode = 0x3556E90 (method) === ELoginType === value__ = 0x10 Default = 0x0 Facebook = 0x0 Apple = 0x0 Google = 0x0 === CombatMaster.Client.Integrations.PlayFabManager === AppVersionKey = 0x0 DisableGlobalChatKey = 0x0 DisableHubKey = 0x0 DisablePublicRoomKey = 0x0 BattlePassEndTimeKey = 0x0 BattlePassInfinityKey = 0x0 XPBoostKey = 0x0 EnableAdsAfterMatchKey = 0x0 _utcLoginTime = 0x0 _timeUsedToGetRealUtcTime = 0x8 _playfabId = 0x10 _battlePassEndTime = 0x18 _battlePassInfinity = 0x20 _xpBoostData = 0x10 IsRealTimeSynced = 0x35598F0 (method) RealUtcTime = 0x35599D0 (method) IsClientLoggedIn = 0x3559820 (method) IsPlayfabIdExist = 0x3559860 (method) PlayFabId = 0x3559940 (method) PlayFabId = 0x355A070 (method) AppVersion = 0x35592A0 (method) AppVersion = 0x3559D60 (method) DisableGlobalChat = 0x35596A0 (method) DisableGlobalChat = 0x3559F30 (method) DisableHub = 0x3559700 (method) DisableHub = 0x3559F80 (method) DisablePublicRoom = 0x3559760 (method) DisablePublicRoom = 0x3559FD0 (method) EnableAdsAfterMatch = 0x35597C0 (method) EnableAdsAfterMatch = 0x355A020 (method) BattlePassEndTime = 0x3559330 (method) BattlePassEndTime = 0x3559DD0 (method) BattlePassInfinity = 0x35595E0 (method) BattlePassInfinity = 0x3559E70 (method) XpBoostData = 0x3559AD0 (method) XpBoostData = 0x355A0E0 (method) GetTitleData = 0x35578A0 (method) GetLeaderboard = 0x3557650 (method) GetLeaderboardAroundPlayer = 0x35573D0 (method) GetLeaderboardTotalPlayers = 0x3557520 (method) DeleteTitlePlayer = 0x3556FA0 (method) GetAppleJwtToken = 0x35571C0 (method) NexusConfirmTransaction = 0x3558710 (method) VerifyPlayIntegrityToken = 0x3559170 (method) LinkFacebookId = 0x3557E50 (method) LinkAppleId = 0x3557C30 (method) LinkGoogleId = 0x3557F60 (method) LinkDeviceId = 0x3557D40 (method) LinkSteamId = 0x3558070 (method) GetAccountInfo = 0x3557070 (method) Login = 0x35585D0 (method) Logout = 0x35586D0 (method) LoginWithFacebook = 0x3558330 (method) LoginWithApple = 0x3558180 (method) LoginWithGoogle = 0x3558410 (method) LoginWithSteam = 0x35584F0 (method) LoginWithDeviceId = 0x3558260 (method) GetPhotonAuthenticationValues = 0x3557790 (method) TryUpdateDisplayName = 0x3558F60 (method) UpdateAvatarData = 0x3559080 (method) TrySaveFriendsStorage = 0x3558D20 (method) TryLoadFriendsStorage = 0x3558AC0 (method) TrySavePlayerProfile = 0x3558E40 (method) TryLoadPlayerProfile = 0x3558BF0 (method) TryFindPlayer = 0x3558980 (method) GetUtcTime = 0x3557970 (method) GetDeviceId = 0x35572D0 (method) IsPlayfabIdValid = 0x3557A40 (method) RequestMultiplayerServer = 0x3558820 (method) .ctor = 0x5109F0 (method) === CombatMaster.Client.Integrations.PlayfabAvatarData === Level = 0x10 EmblemId = 0x14 CallingCardId = 0x18 GamePlatformType = 0x1C .ctor = 0x356A530 (method) FromJson = 0x356A410 (method) ToJson = 0x356A4A0 (method) === CombatMaster.Client.Integrations.RateAppManager === RateAppAttempt = 0x356ABF0 (method) RateAppAttempt = 0x356AD00 (method) Counter = 0x356A960 (method) Counter = 0x356AC60 (method) IsReadyShow = 0x356A9D0 (method) TryShowRateApp = 0x356A820 (method) ShowRateApp = 0x356A760 (method) ShowRateApp = 0x356A680 (method) RateAppAndroid = 0x356A5E0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Client.Integrations.SteamManager === _isInitialized = 0x20 OnSteamOverlayActivated = 0x28 IsSteamOverlayActive = 0x30 _isEverInitialized = 0x0 _steamAPIWarningMessageHook = 0x38 IsLoggedOn = 0x356B5B0 (method) SteamId = 0x356B5C0 (method) IsInitialized = 0x51FDC0 (method) IsInitialized = 0x51FE30 (method) WaitSteamUserLogin = 0x356B470 (method) SteamAPIDebugTextHook = 0x356B3F0 (method) InitOnPlayMode = 0x356B240 (method) Awake = 0x356AD70 (method) OnEnable = 0x356B290 (method) OnDestroy = 0x356B280 (method) Update = 0x356B460 (method) OnGameOverlayActivated = 0x356B380 (method) EnableDisableDevices_OnOverlayActivated = 0x356B060 (method) .ctor = 0x356B530 (method) === UpdateDownloadingData === TotalBytesToDownload = 0x10 BytesDownloaded = 0x18 DownloadProgress = 0x20 .ctor = 0x5109F0 (method) === AppUpdateInfo === AvailableVersionCode = 0x10 Status = 0x14 IsFlexibleUpdateReady = 0x18 IsImmediateUpdateReady = 0x19 === UpdateStatus === value__ = 0x10 Unknown = 0x0 Pending = 0x0 Installing = 0x0 Installed = 0x0 Failed = 0x0 Downloading = 0x0 Downloaded = 0x0 Canceled = 0x0 === UpdateType === value__ = 0x10 Flexible = 0x0 Immediate = 0x0 === CombatMaster.Client.Integrations.UpdateManager === UpdateDownloadingProgress = 0x10 GetUpdateInfo = 0x3574C10 (method) StartUpdate = 0x3574DE0 (method) CompleteUpdate = 0x3574A80 (method) GetUpdateInfoAndroid = 0x3574B40 (method) StartUpdateAndroid = 0x3574D10 (method) CompleteUpdateAndroid = 0x35749E0 (method) .ctor = 0x5109F0 (method) === MonoScriptData === FilePathsData = 0x10 TypesData = 0x18 TotalTypes = 0x20 TotalFiles = 0x24 IsEditorOnly = 0x28 === UnitySourceGeneratedAssemblyMonoScriptTypes_v1 === Get = 0x35A3780 (method) .ctor = 0x5109F0 (method) === CombatMaster.EGamePlatformType === value__ = 0x10 Android = 0x0 IOS = 0x0 Steam = 0x0 Any = 0x0 === CombatMaster.EGamePlatformTypeExtensions === IsMobile = 0x3599260 (method) IsApplicablePlatform = 0x3599240 (method) === CombatMaster.GameConfiguration === Configuration = 0x18 GdInfo = 0x20 RemapFlexyBundles = 0x28 Localization = 0x30 SteamItems = 0x38 ArenaAliasId = 0x40 QuickBattleRoyaleAliasId = 0x48 BattleRoyaleAliasId = 0x50 _instance = 0x0 Instance = 0x359A7C0 (method) Load = 0x359A630 (method) Create = 0x359A5B0 (method) .ctor = 0x778690 (method) === CombatMaster.Constants === _projectPlayerPrefsPrefix = 0x0 BravoTeamId = 0x0 AlfaTeamId = 0x0 IsPlayfabServerApiEnabled = 0x0 IsProductionBuild = 0x0 IsBattleServer = 0x0 IsBattleServerBuild = 0x0 IsEditor = 0x0 EnableLogs = 0x0 EnableCheats = 0x0 IsAndroid = 0x0 IsStandalone = 0x0 IsIOS = 0x0 IsStandaloneWindows = 0x0 IsStandalonePlatform = 0x0 IsMobilePlatform = 0x0 IsSteamBuild = 0x0 IsUseFakeStore = 0x0 ProjectPlayerPrefsPrefix = 0x3596990 (method) IsKeyboardControlEnabled = 0x53FBD0 (method) === CombatMaster.EGameConfiguration === value__ = 0x10 CombatMaster = 0x0 WorldWarLegion = 0x0 === CombatMaster.GoogleDeviceUtilities === IsChromeOS = 0x554A00 (method) IsGooglePlayGames = 0x554A00 (method) HasKeyboard = 0x53FBD0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.EBuyStationItem === value__ = 0x10 ArmorPlate = 0x0 GasMask = 0x0 SelfRevive = 0x0 LoadoutDrop = 0x0 Minigun = 0x0 Atomic = 0x0 AmmoKit = 0x0 SyringeAntidote = 0x0 AdrenalineShot = 0x0 Paramotor = 0x0 === CombatMaster.View.UI.UIInfo.EImageStyle === value__ = 0x10 None = 0x0 BackGround = 0x0 Header = 0x0 BaseTopHeaderBG = 0x0 ButtonTabHighlight = 0x0 ButtonTabHighlightUnderline = 0x0 IconLock = 0x0 TopPlayerInfoBarFill = 0x0 TopPlayerInfoBar = 0x0 BackGroundTabs = 0x0 TopHeaderUnderline = 0x0 CornerBlockBG = 0x0 CornerBlockUnderline = 0x0 ButtonBackArrow = 0x0 BGNameInput = 0x0 DotGrid = 0x0 ButtonMiniIcon = 0x0 DotGridTransparent = 0x0 ButtonMiniBG = 0x0 ButtonArtworkArt = 0x0 ButtonArtworkGrad = 0x0 ButtonArtworkTint = 0x0 PromoGreenBG = 0x0 PromoGreenUnderBG = 0x0 PromoGreenUnderGrad = 0x0 PromoGreenUnderLine = 0x0 PromoGreenUnderGlow = 0x0 PromoGoldBG = 0x0 PromoGoldUnderBG = 0x0 PromoGoldUnderGrad = 0x0 PromoGoldUnderLine = 0x0 PromoGoldUnderGlow = 0x0 IconNew = 0x0 IconNewSweep = 0x0 IconNewDissolve = 0x0 IconPrem = 0x0 IconPremSweep = 0x0 IconPremDissolve = 0x0 OperatorsEmblemBG = 0x0 OperatorThinLines = 0x0 ThinLines = 0x0 MiniBannerPremiumLine = 0x0 StoreBG = 0x0 StoreLowerGradient = 0x0 StoreGradientLineLeft = 0x0 StoreGradientLineHighlightRight = 0x0 StoreGradientLineHighlightLeft = 0x0 StoreArrow = 0x0 EBEquippedFlagBG = 0x0 EBEquippedFlagDotGrid = 0x0 EBEquippedFlag = 0x0 EBEquippedCircle = 0x0 EBEquppedCircleFil = 0x0 EBEquipFlagBG = 0x0 EBEquipFlagBGFlasher = 0x0 EBEquipFlagDotGrid = 0x0 EBEquipFlag = 0x0 EBEquipCircle = 0x0 EBUnlocksAtLock = 0x0 EBOpenBG = 0x0 EBOpenBGFlasher = 0x0 EBOpenGradientBG = 0x0 EBOpenLightSweep = 0x0 EBOpenSweep = 0x0 EBOpenBGGrid = 0x0 EBOpenLine = 0x0 EBOpenGlow = 0x0 EBFreeBG = 0x0 EBFreeBGFlasher = 0x0 EBFreeGradientBG = 0x0 EBFreeLightSweep = 0x0 EBFreeSweep = 0x0 EBFreeBGGrid = 0x0 EBFreeLine = 0x0 EBFreeGlow = 0x0 BPreviewBG = 0x0 BPreviewEquipFlag = 0x0 BSLockedBG = 0x0 BSLockedDotGrid = 0x0 BSLockedLockIcon = 0x0 BSActiveGlow = 0x0 BSActiveBG = 0x0 BSActiveDotGrid = 0x0 BSActiveGradientSides = 0x0 BSActiveTopLine = 0x0 BSActiveRoundGlow = 0x0 BSActiveGradientCenter = 0x0 BSFavouriteCorner = 0x0 BSFavouriteStar = 0x0 GICBGCornerBlock = 0x0 GICBGDotGrid = 0x0 GICDotGrid = 0x0 GICBGHighLight = 0x0 GICHighLightDotGrid = 0x0 GICHighLightButtonGlow = 0x0 GICHighLightTopLine = 0x0 GICHighLightTopLineGlow = 0x0 GICHighLightBottomLine = 0x0 GICHighLightBottomGlow = 0x0 WSGunDescriptionCornerBlock = 0x0 WSStatsBG = 0x0 WSStatsBarLineBG = 0x0 WSStatsBarLineTop = 0x0 WeaponPreviewLine = 0x0 WeaponPreviewBack = 0x0 GICBGLocked = 0x0 GICBGLockedDotGrid = 0x0 GICTracer = 0x0 GICSecretIcon = 0x0 ScrollbarVertical = 0x0 ScrollbarHandle = 0x0 ScrollbarDotGrid = 0x0 PreviewRarityDotGrid = 0x0 PreviewRarityIcon = 0x0 OptionsLineBg = 0x0 OptionsLIneDotGrid = 0x0 OptionsSwitcherActiveBG = 0x0 OptionsSwitcherActiveLine = 0x0 OptionsSliderBG = 0x0 OptionsSliderFill = 0x0 OptionsSliderDeviders = 0x0 OptionsHandle = 0x0 OptionsHandleDotGrid = 0x0 OptionsSectionLine = 0x0 OptionsDropDownArrow = 0x0 OptionsDropDownViewPort = 0x0 OptionsDropDownItemBG = 0x0 OptionsDropDownCurrentBG = 0x0 OptionsSideButtonBG = 0x0 OptionsSideButtonDotGrid = 0x0 OptionsSideButtonArrow = 0x0 OptionsSideButtonDiscord = 0x0 OptionsSideButtonAlphaBravo = 0x0 OptionsSideButtonStar = 0x0 OptionsSideButtonApple = 0x0 OptionsSideButtonFacebook = 0x0 OptionsSideButtonSmallBG = 0x0 GICBGDotGridGold = 0x0 GICDotGridGold = 0x0 GICBGHighLightGlowGold = 0x0 GICHighLightTopLineGold = 0x0 GICHighLightTopLineGlowGold = 0x0 GICHighLightBottomLineGold = 0x0 GICHighLightBottomGlowGold = 0x0 BLoadoutOptionsIconStore = 0x0 BLoadoutOptionsIconLock = 0x0 ItemCardBG = 0x0 ItemCardBGDotGrid = 0x0 ItemCardBGType = 0x0 AARMapArtwork = 0x0 AARMapArtworkOverlay = 0x0 BPopupInActiveBG = 0x0 BPopupInActiveDotGrid = 0x0 BPopupActiveGlow = 0x0 BPopupActiveBG = 0x0 BPopupDotGrid = 0x0 BPopupGradientSides = 0x0 BPopupTopLine = 0x0 BPopupTopLineGLow = 0x0 BPopupGradientCenter = 0x0 PCBGGradient = 0x0 PCBGRegular = 0x0 PCBGRegularDotGrid = 0x0 PCStatusBG = 0x0 PCStatusGradient = 0x0 PCStatusUnderline = 0x0 ButtonBuyPriceBG = 0x0 ItemOperatorBG = 0x0 ItemOperatorBGDotGrid = 0x0 ItemOperatorHighlight = 0x0 ItemOperatorHighlightDotGrid = 0x0 BundlePreviewBillboard = 0x0 BundlePreviewBillboardOverlay = 0x0 MapLoaderGradient = 0x0 TDMOverlayBG = 0x0 TDMOverlayBGGLow = 0x0 PlayerScoreLineBG = 0x0 PopupBG = 0x0 PopupContentBG = 0x0 PopupDotGrid = 0x0 PopupGradientV = 0x0 PopupGradientVTop = 0x0 PopupLineTop = 0x0 PopupCorners = 0x0 XPLineBG = 0x0 XPLineBGDotGrid = 0x0 XPLineFillBGGlow = 0x0 XPLineFillBG = 0x0 XPLineFillDotGrid = 0x0 XPLineMarker = 0x0 XPLineMarkerTopLine = 0x0 XPLineMarkerTriangle = 0x0 __PLineTopLine = 0x0 XPLineTopLine2 = 0x0 XPLineBottomLine = 0x0 XPLineLeftLine = 0x0 XPLineRightLine = 0x0 XPLineRigthLineLow = 0x0 XPLineLeftLineLow = 0x0 XPReportLine = 0x0 XPRelortLineVertical = 0x0 UnlockItemCardBGCorner = 0x0 UnlockItemCardLine = 0x0 UnlockArrowTriangle = 0x0 LevelUpAnimationGradient = 0x0 LevelUpAnimationChevron = 0x0 LevelUpDotGridRare = 0x0 ButtonArtworkGradientHalloween = 0x0 ButtonArtworkTarget = 0x0 IEBG = 0x0 IEHighlight = 0x0 IEHighlightDotGrid = 0x0 IEBGDotGrid = 0x0 IEItemSecretIcon = 0x0 SummaryBGDarker = 0x0 SummaryBGGradient = 0x0 SummaryGradientVictory = 0x0 SummaryGradientDefeat = 0x0 SummaryGradientDraw = 0x0 SummaryDotGrid = 0x0 SummaryGradientVTop = 0x0 SummaryTitleBGVictory = 0x0 SummaryTitleBGDefeat = 0x0 SummaryTitleBGDraw = 0x0 TBIconBack = 0x0 TBCorners = 0x0 TBHighlight = 0x0 TBUnderline = 0x0 TBCornerLineTop = 0x0 TBCornerLineBottom = 0x0 TBPlusLine1 = 0x0 TBPlusLine11 = 0x0 TBTeamIcon = 0x0 TRIconBack = 0x0 TRCorners = 0x0 TRHighlight = 0x0 TRUnderline = 0x0 TRCornerLineTop = 0x0 TRCornerLineBottom = 0x0 TRPlusLine1 = 0x0 TRPlusLine11 = 0x0 TRTeamIcon = 0x0 PauseBG = 0x0 PopupGunsmithGradient = 0x0 PopupGunsmithArtworkBG = 0x0 JoinTournamentBG = 0x0 JoinTournamentGradVTop = 0x0 JoinTournamentDotGrid = 0x0 JoinTournamentExternalLink = 0x0 BuyButtonPurchasedBG = 0x0 BuyButtonPurchasedDotGrid = 0x0 BuyButtonPurchasedDarker = 0x0 LobbyDesktopBackground = 0x0 ButtonTabPillBG = 0x0 ButtonTabPillBGHighlight = 0x0 ButtonTabPillUnderline = 0x0 ButtonTabNonStyledDefaultHightlight = 0x0 ButtonTabNonStyledHighlightLine = 0x0 LobbyLoaderScreenArtwork = 0x0 LobbyLoaderScreenArtworkGlow = 0x0 LobbyLoaderScreenLogo = 0x0 BlackMarketWindowBG = 0x0 ReflexReticlePreview = 0x0 ACOGReticlePreview = 0x0 SniperReticlePreview = 0x0 ButtonTabPillFilterBG = 0x0 ButtonTabPillFilterBGHighlight = 0x0 BGOperatorsBackAdditional = 0x0 ModeArtworkCustomGame = 0x0 === CombatMaster.View.UI.UIInfo.ETextStyle === value__ = 0x10 None = 0x0 TopHeader = 0x0 ButtonTabNormal = 0x0 ButtonTabLocked = 0x0 ButtonTabHighLight = 0x0 ButtonTabFree = 0x0 ButtonTabPremium = 0x0 ButtonTabPremiumDark = 0x0 TopPlayerInfoCoins = 0x0 TopPlayerInfoLevel = 0x0 TopPlayerInfoName = 0x0 CornerBlockHeader = 0x0 CornerBlockTitle = 0x0 NameInput = 0x0 ButtonMiniTitle = 0x0 ButtonArtworkTitle = 0x0 PromoGreenTitle = 0x0 PromoGoldTitle = 0x0 ButtonTabGold = 0x0 OperatorNameBig = 0x0 OperatorFaction = 0x0 MiniHeaderLine = 0x0 MiniBannerPremium = 0x0 StoreInfo = 0x0 StoreMiniHeader = 0x0 EBEquipped = 0x0 EBEquip = 0x0 EBUnlocksAt = 0x0 EBOpenBuy = 0x0 EBFree = 0x0 BSLocked = 0x0 BSInActive = 0x0 BSActive = 0x0 BSActiveEdit = 0x0 BSActiveEquip = 0x0 GICTitle = 0x0 GICWeaponName = 0x0 GICWeaponClass = 0x0 GICHighLightTitle = 0x0 GICHighLightWeaponName = 0x0 GICHighLightWeaponClass = 0x0 WSGunDescriptionTitle = 0x0 WSGunDescriptionInfo = 0x0 WSStatsComparedTo = 0x0 WSStatsLineText = 0x0 WeaponPreviewHeader = 0x0 WeaponPreviewSubHeader = 0x0 WeaponPreviewRarity = 0x0 WeaponPreviewInfo = 0x0 GICSecret = 0x0 OptionsLineTitle = 0x0 OptionsInactiveTitle = 0x0 OptionsActiveTitle = 0x0 OptionsSliderTitle = 0x0 OptionsSectionTitle = 0x0 OptionsDropDownItemTitle = 0x0 OptionsButtonSideTitle = 0x0 OptionsButtonSideSmallTitle = 0x0 OptionsButtonSideTextUnderline = 0x0 BLoadoutTitle = 0x0 BLoadoutTitleHightlight = 0x0 BLoadoutTitleHightlightGold = 0x0 ItemCardTitle = 0x0 ItemCardType = 0x0 BPopupActiveTitle = 0x0 BPopupInActiveTitle = 0x0 PCTitleStatus = 0x0 PCNicknameDefault = 0x0 PCNicknameMy = 0x0 PCLevel = 0x0 ButtonBuyHugeTitle = 0x0 ButtonBuyPrice = 0x0 BundlePreviewDescription = 0x0 MapLoaderMapType = 0x0 MapLoaderMapName = 0x0 MapLoaderModeType = 0x0 MapLoaderModeName = 0x0 TDMOverlayTeam = 0x0 TDMOverlayScore = 0x0 TDMOverlayStatus = 0x0 TDMOverlayInfo = 0x0 PlayerScoreLineLevel = 0x0 PlayerScoreLineInfo = 0x0 PopupTitle = 0x0 PopupInfo = 0x0 LobbyMMInfo = 0x0 LobbyMMLeaveRoom = 0x0 XPLineLevel = 0x0 XPReportTitle = 0x0 XPReportUnlockType = 0x0 XPReportXP = 0x0 XPReportXPToNextLevel = 0x0 XPReportMatchBonusNumber = 0x0 XpReportMatchBonusTitle = 0x0 UnlockItemCardItemName = 0x0 UnlockItemCardItemType = 0x0 UnlockRankNew = 0x0 IEItemSecret = 0x0 SummaryTitleVictory = 0x0 SummaryTitleDefeat = 0x0 SummaryTitleDraw = 0x0 SummaryTitleDescription = 0x0 TBTitle = 0x0 TBScore = 0x0 TRTitle = 0x0 TRScore = 0x0 PopupItemPreviewTitle = 0x0 PopupItemPreviewType = 0x0 PauseMatchTitle = 0x0 PauseMatchDescription = 0x0 PopupGunsmithPreHeader = 0x0 PopupGunsmithHeader = 0x0 PopupGunsmithInfo = 0x0 GameviewBlackoutText = 0x0 GameviewPopupTechTitle = 0x0 JoinTournamentTitle = 0x0 MatchInProgress = 0x0 EBFreeBig = 0x0 BuyButtonPurchasedHuge = 0x0 WindowPurchasedHuge = 0x0 ButtonTabNonStyledTitleHighlight = 0x0 === CombatMaster.View.UI.UIInfo.ETheme === value__ = 0x10 DarkOriginal = 0x0 LightClean = 0x0 DarkClean = 0x0 Transparent = 0x0 TransparentWWL = 0x0 === CombatMaster.GDI.AttachmentInfo === Rarity = 0x20 _spriteIcon = 0x28 _spriteIconForView = 0x40 _prefab = 0x58 IsVerticalGunsmith = 0x70 IsEmpty = 0x71 IsPremium = 0x72 IsOneBlueprintBased = 0x73 IsPerkIncluded = 0x74 AdditionalRigidbodyPower = 0x78 IconPivot = 0x7C IconRectSize = 0x84 BaseModificationStatsSet = 0x90 ModificationStatsSetPerWeapon = 0x170 Icon = 0x35906B0 (method) IconForBuilder = 0x3590660 (method) Prefab = 0x35907E0 (method) PrefabAsync = 0x3590760 (method) GetModificationValue = 0x358F8C0 (method) IsSlotLockedByAttachment = 0x358FC40 (method) GetAllModifications = 0x358F550 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.ModificationStatsSetPerWeapon === WeaponId = 0x10 ModificationStatsSet = 0x18 === CombatMaster.GDI.ModificationStatsSet === ModDamage = 0x10 ModFireRate = 0x20 ModRange = 0x30 ModAdsTime = 0x40 ModMovementSpeed = 0x50 ModAdsMovementSpeed = 0x60 ModSprintSpeed = 0x70 ModSprintToFireTime = 0x80 ModVerticalRecoil = 0x90 ModHorizontalRecoil = 0xA0 ModHipFireArea = 0xB0 ModReloadTime = 0xC0 ModMagazineSize = 0xD0 ModSwapTime = 0xE0 GetModificationValue = 0x359F9C0 (method) GetAllModifications = 0x359F840 (method) OnValidate = 0x359FA90 (method) === CombatMaster.GDI.ModificationStatsInfo === ModStatsType = 0x10 Value = 0x14 L10nString = 0x18 ChangeQuality = 0x359F7A0 (method) === CombatMaster.GDI.AttachmentsGdInfoSection === AllCamos = 0x5120A0 (method) AllCamos = 0x5120B0 (method) SingleProgressMastersCamos = 0x54DFC0 (method) SingleProgressMastersCamos = 0x54DFE0 (method) CamoByTypes = 0x5140C0 (method) CamoByTypes = 0x5169A0 (method) AllDetailColors = 0x54DA60 (method) AllDetailColors = 0x54DFD0 (method) DetailColorByTypes = 0x54DA70 (method) DetailColorByTypes = 0x54DB50 (method) AllReticles = 0x54DA80 (method) AllReticles = 0x54DB70 (method) ReticleByTypes = 0x546A70 (method) ReticleByTypes = 0x54DB60 (method) AllCharms = 0x54E670 (method) AllCharms = 0x54E6A0 (method) WeaponPerkByTypes = 0x54E680 (method) WeaponPerkByTypes = 0x54E6B0 (method) BitsElementByCategory = 0x54E980 (method) BitsElementByCategory = 0x54EB20 (method) IsAttachmentDefault = 0x3592DC0 (method) GetDefaultAttachment = 0x3590AF0 (method) GetDefaultReticle = 0x3590C20 (method) GetAttachments = 0x3590830 (method) InitSection = 0x3590C80 (method) CollectAssets = 0x559330 (method) .ctor = 0x3592F50 (method) === CombatMaster.GDI.BarrelAttachmentInfo === IsMuzzleIncluded = 0x178 IsUnderbarrelIncluded = 0x179 IsLaserAvailable = 0x17A LaserPosition = 0x17C _uiPrefab = 0x180 IsSilencer = 0x198 MuzzleNozzleType = 0x19C DisableIronsights = 0x1A0 IsAttachment2DOverlay = 0x1A1 UiPrefab = 0x3592FF0 (method) GetAllModifications = 0x3592F60 (method) .ctor = 0x1233080 (method) === CamoSettings === Attachment = 0x10 AlbedoTextureRef = 0x18 AlbedoColor = 0x30 MetallicTextureRef = 0x40 Smoothness = 0x58 CamoTextureRef = 0x60 CamoOffsetXSpeed = 0x78 CamoOffsetYSpeed = 0x7C CamoRotationSpeed = 0x80 InvertCamoMaskProp = 0x84 InvertDetailMaskColor = 0x88 TintCamo = 0x8C OverrideDetailColor = 0x90 HasAlbedoTexture = 0x3595560 (method) AlbedoTexture = 0x35954C0 (method) HasMetallicTexture = 0x3595600 (method) MetallicTexture = 0x3595650 (method) HasCamoTexture = 0x35955B0 (method) CamoTexture = 0x3595510 (method) .ctor = 0x35954A0 (method) === CombatMaster.GDI.CamoAttachmentInfo === Rarity = 0x20 SingleProgress = 0x24 Highlight = 0x28 TargetValue = 0x30 _icon = 0x38 DefaultCamoSettings = 0x50 CamoPerAttachments = 0x58 CamoType = 0x3595430 (method) Icon = 0x3595450 (method) GetCamoSettingsPerAttachment = 0x3595350 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.CharmAttachmentInfo === _levelLock = 0x178 _connector = 0x180 _artwork = 0x198 _collectionId = 0x1B0 CollectionId = 0x5A69B0 (method) CollectionId = 0x2FDB920 (method) Artwork = 0x35968B0 (method) ConnectorAsync = 0x3596910 (method) LevelLock = 0x25CC0A0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.DetailColorAttachmentInfo === Rarity = 0x20 Color = 0x24 _spriteOverlay = 0x38 DetailColorType = 0x3595430 (method) Overlay = 0x3596E70 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.EAttachmentSubCategory === value__ = 0x10 Trigger = 0x0 Scope = 0x0 Barrel = 0x0 Underbarrel = 0x0 Muzzle = 0x0 Grip = 0x0 Magazine = 0x0 Stock = 0x0 Camo = 0x0 Laser = 0x0 Perk = 0x0 Charm = 0x0 Sticker = 0x0 Reticle = 0x0 DetailColor = 0x0 StockConnector = 0x0 Receiver = 0x0 ScopeRail = 0x0 === CombatMaster.GDI.EAttachmentExtensions === _gd_attachment_trigger = 0x0 _gd_attachment_scope = 0x0 _gd_attachment_barrel = 0x0 _gd_attachment_underbarrel = 0x0 _gd_attachment_muzzle = 0x0 _gd_attachment_grip = 0x0 _gd_attachment_magazine = 0x0 _gd_attachment_stock = 0x0 _gd_attachment_camo = 0x0 _gd_attachment_laser = 0x0 _gd_attachment_perk = 0x0 _gd_attachment_charm = 0x0 _gd_attachment_sticker = 0x0 _gd_attachment_reticle = 0x0 _gd_attachment_detail_color = 0x0 _gd_attachment_receiver = 0x0 _gd_attachment_scope_rail = 0x0 GetNameLocalizationKey = 0x3596EC0 (method) OrderByCompatibility = 0x3597130 (method) === CombatMaster.GDI.ECamoType === value__ = 0x10 SprayPaint = 0x0 Stripes = 0x0 Maze = 0x0 Woodland = 0x0 Digital = 0x0 Dragon = 0x0 Primal = 0x0 Topo = 0x0 SnakeSkin = 0x0 Masters = 0x0 Fade = 0x0 Flames = 0x0 Splinter = 0x0 Monolith = 0x0 Untitled = 0x0 ComingSoon = 0x0 === CombatMaster.GDI.ECamoTypeExtensions === _loc_camo_type_spraypaint = 0x0 _loc_camo_type_woodland = 0x0 _loc_camo_type_digital = 0x0 _loc_camo_type_dragon = 0x0 _loc_camo_type_primal = 0x0 _loc_camo_type_topo = 0x0 _loc_camo_type_maze = 0x0 _loc_camo_type_stripes = 0x0 _loc_camo_type_snakeskin = 0x0 _loc_camo_type_masters = 0x0 _loc_camo_type_fade = 0x0 _loc_camo_type_flames = 0x0 _loc_camo_type_splinter = 0x0 _loc_camo_type_monolith = 0x0 _loc_camo_type_coming_soon = 0x0 _loc_camo_type_fade_unlock_condition = 0x0 _loc_camo_type_flames_unlock_condition = 0x0 GetNameLocalizationKey = 0x35986C0 (method) GetUnlockConditionLocalizationKey = 0x35988F0 (method) === CombatMaster.GDI.EDetailColorType === value__ = 0x10 Gloss = 0x0 Metallic = 0x0 Matte = 0x0 Candy = 0x0 Chrome = 0x0 === CombatMaster.GDI.EDetailColorTypeExtensions === _loc_detail_color_type_gloss = 0x0 _loc_detail_color_type_metallic = 0x0 _loc_detail_color_type_matte = 0x0 _loc_detail_color_type_candy = 0x0 _loc_detail_color_type_chrome = 0x0 GetNameLocalizationKey = 0x3598C10 (method) === CombatMaster.GDI.ELaserPosition === value__ = 0x10 Left = 0x0 Top = 0x0 Bottom = 0x0 === CombatMaster.GDI.EModificationStatsType === value__ = 0x10 Zoom = 0x0 FireRate = 0x0 Range = 0x0 AdsTime = 0x0 MovementSpeed = 0x0 AdsMovementSpeed = 0x0 SprintSpeed = 0x0 SprintToFireTime = 0x0 VerticalRecoil = 0x0 HorizontalRecoil = 0x0 HipFireArea = 0x0 ReloadTime = 0x0 MagazineSize = 0x0 SoundSuppression = 0x0 Damage = 0x0 SwapTime = 0x0 Custom = 0x0 === CombatMaster.GDI.EChangeQuality === value__ = 0x10 None = 0x0 Positive = 0x0 Negative = 0x0 === CombatMaster.GDI.EModificationStatsTypeExtensions === loc_modification_zoom = 0x0 loc_modification_fire_rate = 0x0 loc_modification_range = 0x0 loc_modification_ads_time = 0x0 loc_modification_movement_speed = 0x0 loc_modification_ads_movement_speed = 0x0 loc_modification_sprint_speed = 0x0 loc_modification_sprint_to_fire_time = 0x0 loc_modification_vertical_recoil = 0x0 loc_modification_horizontal_bounce = 0x0 loc_modification_hip_fire_area = 0x0 loc_modification_reload_time = 0x0 loc_modification_magazine_size = 0x0 loc_modification_sound_suppression = 0x0 loc_modification_shotgun_rounds = 0x0 loc_modification_swap_time = 0x0 loc_modification_fire_rate_positive = 0x0 loc_modification_range_positive = 0x0 loc_modification_ads_time_positive = 0x0 loc_modification_movement_speed_positive = 0x0 loc_modification_ads_movement_speed_positive = 0x0 loc_modification_sprint_speed_positive = 0x0 loc_modification_sprint_to_fire_time_positive = 0x0 loc_modification_vertical_recoil_positive = 0x0 loc_modification_horizontal_bounce_positive = 0x0 loc_modification_hip_fire_area_positive = 0x0 loc_modification_reload_time_positive = 0x0 loc_modification_magazine_size_positive = 0x0 loc_modification_swap_time_positive = 0x0 loc_modification_fire_rate_negative = 0x0 loc_modification_range_negative = 0x0 loc_modification_ads_time_negative = 0x0 loc_modification_movement_speed_negative = 0x0 loc_modification_ads_movement_speed_negative = 0x0 loc_modification_sprint_speed_negative = 0x0 loc_modification_sprint_to_fire_time_negative = 0x0 loc_modification_vertical_recoil_negative = 0x0 loc_modification_horizontal_bounce_negative = 0x0 loc_modification_hip_fire_area_negative = 0x0 loc_modification_reload_time_negative = 0x0 loc_modification_magazine_size_negative = 0x0 loc_modification_swap_time_negative = 0x0 Values = 0x0 GetNameLocalizationKey = 0x3599B90 (method) GetModChangeLocalizationKey = 0x3599830 (method) GetUnitKind = 0x3599DC0 (method) IsPositiveAsProfit = 0x3599ED0 (method) .cctor = 0x3599FD0 (method) === CombatMaster.GDI.EReticleType === value__ = 0x10 None = 0x0 Reflex = 0x0 ACOG = 0x0 Sniper = 0x0 === CombatMaster.GDI.EReticleTypeExtensions === _loc_reticle_type_reflex = 0x0 _loc_reticle_type_acog = 0x0 _loc_reticle_type_sniper = 0x0 GetNameLocalizationKey = 0x359A210 (method) === CombatMaster.GDI.GripAttachmentInfo === .ctor = 0x1233080 (method) === CombatMaster.GDI.LaserAttachmentInfo === _spriteIconTop = 0x178 _spriteIconBottom = 0x190 IsCantedAdsAvailable = 0x1A8 IconForBuilderTop = 0x359AB70 (method) IconForBuilderBottom = 0x359AB10 (method) .ctor = 0x1233080 (method) === BulletsModificationPerWeapon === WeaponId = 0x10 BulletsPerShootMod = 0x14 === CustomUIAttachmentRotation === Weapon = 0x10 RotationZ = 0x14 === CustomUIAttachmentOffset === Weapon = 0x10 Offset = 0x14 === MagazineModelViewInfo === WeaponId = 0x10 Mag1Lod0 = 0x18 Mag1Lod1 = 0x30 Mag1Lod2 = 0x48 Mag2Lod0 = 0x60 Mag2Lod1 = 0x78 Mag2Lod2 = 0x90 MagMaterial = 0xA8 === CombatMaster.GDI.MagazineAttachmentInfo === MagazineVariants = 0x178 IsAttachment2DOverlay = 0x180 UICustomRotations = 0x188 UICustomOffsets = 0x190 TracerType = 0x198 FpsMuzzleParticle = 0x1A0 TpsMuzzleParticle = 0x1B8 ShellParticle = 0x1D0 BulletsModPerWeapon = 0x1E8 GetBulletsModificationValue = 0x359BB10 (method) GetAllModifications = 0x359BA90 (method) .ctor = 0x359BC50 (method) === CombatMaster.GDI.MuzzleAttachmentInfo === IsSilencer = 0x178 MuzzleNozzleType = 0x17C SpecialFires = 0x180 GetAllModifications = 0x359FFF0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.ReceiverAttachmentInfo === IsMuzzleIncluded = 0x178 IsUnderbarrelIncluded = 0x179 IsGripIncluded = 0x17A IsStockIncluded = 0x17B IsLaserAvailable = 0x17C LaserPosition = 0x180 _uiPrefab = 0x188 ReceiverLod0 = 0x1A0 ReceiverLod1 = 0x1B8 ReceiverLod2 = 0x1D0 Material = 0x1E8 UiPrefab = 0x35A0160 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.ReticleAttachmentInfo === Rarity = 0x20 IsPremium = 0x24 _categoryScopeIcon = 0x28 _texture = 0x40 _collectionId = 0x58 RequiredKills = 0x5C _lastTextureRefValue = 0x60 _icon = 0x78 CollectionId = 0x7322F0 (method) CollectionId = 0x806E90 (method) Icon = 0x35A01D0 (method) Texture = 0x35A0400 (method) CategoryScopeIcon = 0x35A0180 (method) ReticleType = 0x3595430 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.ScopeAttachmentInfo === ReticleType = 0x178 AdsZoomType = 0x17C ZoomFirePointVerticalOffset = 0x180 IsAim = 0x184 IsRailIncluded = 0x185 RecoilRotationDamper = 0x188 RecoilPositionDamper = 0x18C MoveForwardDamper = 0x190 _ironsightBackIcon = 0x198 _ironsightFrontIcon = 0x1B0 _ironsightTriangleFrontIcon = 0x1C8 IronsightFrontPivot = 0x1E0 IronsightTriangleFrontPivot = 0x1E8 IronsightBackPivot = 0x1F0 IronsightFrontRectSize = 0x1F8 IronsightTriangleFrontRectSize = 0x200 IronsightBackRectSize = 0x208 IsNoneIronsightBackIcon = 0x35A0700 (method) IsNoneIronsightFrontIcon = 0x35A0750 (method) IsNoneIronsightTriangleFrontIcon = 0x35A07A0 (method) IronsightBackIcon = 0x35A05E0 (method) IronsightFrontIcon = 0x35A0640 (method) IronsightTriangleFrontIcon = 0x35A06A0 (method) GetAllModifications = 0x35A0560 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.ScopeRailAttachmentInfo === _uiPrefab = 0x178 UiPrefab = 0x35A07F0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.StickerAttachmentInfo === .ctor = 0x1233080 (method) === CombatMaster.GDI.StockAttachmentInfo === IsGripIncluded = 0x178 _uiPrefab = 0x180 UiPrefab = 0x3592FF0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.StockConnectorAttachmentInfo === _uiPrefab = 0x178 UiPrefab = 0x35A07F0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.TriggerAttachmentInfo === .ctor = 0x1233080 (method) === CombatMaster.GDI.UnderbarrelAttachmentInfo === .ctor = 0x1233080 (method) === CombatMaster.GDI.WeaponAttachmentData === Id = 0x10 _blueprint = 0x14 Blueprint = 0x35A3C40 (method) Blueprint = 0x7EEE20 (method) IsNone = 0x35A3BB0 (method) AttachmentInfo = 0x35A3BF0 (method) FromAttachmentId = 0x2A03CE0 (method) Equals = 0x35A3A60 (method) Equals = 0x35A3AB0 (method) GetHashCode = 0x35A3B70 (method) Op_Equality = 0x35A3D50 (method) Op_Inequality = 0x35A3DB0 (method) === CombatMaster.GDI.BRMatchTemplate === IntroMusic = 0x110 GulagWaitMusic = 0x128 GulagDuelMusic = 0x140 FinalZoneMusic = 0x158 .ctor = 0x778690 (method) === CombatMaster.GDI.MatchTemplate === BattleMusic = 0x18 ButtonPlay = 0x20 AnnouncerStartMatch = 0x38 KillConfirm = 0x50 KillConfirm2 = 0x68 KillConfirm3_4 = 0x80 KillConfirm5_6 = 0x98 KillConfirm7 = 0xB0 VictorySound = 0xC8 DefeatSound = 0xE0 DrawSound = 0xF8 .ctor = 0x778690 (method) === StepsSound === TilesStep = 0x10 ConcretesStep = 0x18 MetalsStep = 0x20 DirtsStep = 0x28 WoodsStep = 0x30 WaterStep = 0x38 DeepWaterStep = 0x40 === CombatMaster.GDI.OperatorTemplate === WalkStepsVolume = 0x18 RunStepsVolume = 0x1C SprintStepsVolume = 0x20 RunBreathVolume = 0x24 SprintBreathVolume = 0x28 Steps = 0x30 Landing = 0x68 OnLowHP = 0xA0 OnExitFromLowHP = 0xB8 PickUpWeapon = 0xD0 UseBattlePerk = 0xE8 OnSprintBreath = 0x100 OnJumpAndClimb = 0x108 OnSlide = 0x110 TakeDamage = 0x118 Death = 0x120 OnRespawn = 0x128 BulletWhiz = 0x130 ArmorDestroy = 0x138 AdrenalineEnter = 0x150 AdrenalineLoop = 0x168 AdrenalineExit = 0x180 UseSelfRevive = 0x198 Cough = 0x1B0 StartDefuseBomb = 0x1B8 ZipLineStart = 0x1D0 ZipLineLoop = 0x1E8 ZipLineEnd = 0x200 ParachuteOpen = 0x218 ParachuteLoop = 0x230 ParachuteClose = 0x248 ParamotorStart = 0x260 ParamotorIdle = 0x268 Flying = 0x280 MaskOn = 0x298 MaskOff = 0x2B0 MaskDamage = 0x2C8 MaskDestroy = 0x2E0 PickUpItem = 0x2F8 PickUpCash = 0x300 PickUpAmmo = 0x318 PickUpDogTag = 0x330 PickUpRepairKit = 0x348 JumpOutOfHelicopter = 0x360 TeammateDown = 0x368 EnemyDown = 0x370 RoundWin = 0x378 FlyingStandVolume = 0x380 FlyingRunningVolume = 0x384 FlyingSprintVolume = 0x388 GetFlyingVolume = 0x35A00C0 (method) GetStepVolume = 0x35A0110 (method) GetBreathVolume = 0x35A0070 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.WeaponTemplate === Raise = 0x18 Equip = 0x30 Drop = 0x48 MagOut = 0x60 MagIn = 0x78 BoltOpen = 0x90 BoltClose = 0xA8 ShoulderPush = 0xC0 FingerSnap = 0xD8 FocusDisappear = 0xF0 AdsUp = 0x108 AdsDown = 0x120 Shells = 0x138 Fires = 0x140 SilencerFires = 0x148 DragonBreathFires = 0x150 SilencerDragonBreathFires = 0x158 Bashes = 0x160 RailGunFire = 0x168 InspectComplex = 0x170 InspectCloth = 0x188 InspectSwoosh = 0x1A0 InspectZing = 0x1B8 InspectZang = 0x1D0 InspectFinish = 0x1E8 .ctor = 0x778690 (method) === CombatMaster.GDI.BattleChallenge === League = 0x10 Mode = 0x14 Map = 0x18 Time = 0x1C Operator = 0x20 Weapon = 0x24 Highlight = 0x28 .ctor = 0x3593890 (method) Equals = 0x35930B0 (method) Equals = 0x3593010 (method) GetHashCode = 0x35931C0 (method) Op_Equality = 0x3593930 (method) Op_Inequality = 0x3593960 (method) ToString = 0x3593500 (method) IsSatisfiedBy = 0x3593290 (method) === CombatMaster.GDI.BattleHighlight === _names = 0x0 _values = 0x8 _bufferValues = 0x10 Nothing = 0x0 BaseKill = 0x0 ClearKill = 0x0 Headshot = 0x0 Revenge = 0x0 MajorStopStreak = 0x0 StopStreak = 0x0 Grenade = 0x0 Knife = 0x0 Assist = 0x0 DoubleKill = 0x0 TripleKill = 0x0 MultiKill = 0x0 KingSlayer = 0x0 OneShotMultiKill = 0x0 ThroughWall = 0x0 NoScope = 0x0 LastBullet = 0x0 OnVergeOfDeath = 0x0 InAirKill = 0x0 InSlideKill = 0x0 TeamWiped = 0x0 FirstBlood = 0x0 OneShotOneKill = 0x0 FoundWeapon = 0x0 UseNuke = 0x0 WeaponBash = 0x0 ArmorDestroy = 0x0 Downed = 0x0 NoScope360 = 0x0 NoAttach = 0x0 LongShot = 0x0 HipFire = 0x0 GunPromotion = 0x0 OnZipLineKill = 0x0 BombPlanted = 0x0 UseMinigun = 0x0 Harakiri = 0x0 KillDemon = 0x0 KillSlayer = 0x0 CombatZoneWinner = 0x0 OnParachuteKill = 0x0 Scavenger = 0x0 OnParamotorKill = 0x0 FlagCaptured = 0x0 KillEnemyWithFlag = 0x0 PickUpEnemyDogTag = 0x0 PickUpTeammateDogTag = 0x0 CantedAdsKill = 0x0 DroneKill = 0x0 ShotDownDrone = 0x0 HelicopterDestroyed = 0x0 Captures = 0x0 Defends = 0x0 CopterBladesKill = 0x0 _count = 0x0 _data = 0x10 .ctor = 0x6D5500 (method) GetNames = 0x3593B60 (method) GetValues = 0x3594050 (method) GetHighlightIndex = 0x3593A50 (method) GetRandomHighlight = 0x3593E20 (method) CompareTo = 0x3593990 (method) Op_LessThan = 0x3594640 (method) Op_GreaterThan = 0x3594460 (method) Op_LessThanOrEqual = 0x35945E0 (method) Op_GreaterThanOrEqual = 0x3594400 (method) Equals = 0x35939A0 (method) Equals = 0x6D5110 (method) Equals = 0x6D5110 (method) GetHashCode = 0x3593A40 (method) Op_Equality = 0x35943A0 (method) Op_Inequality = 0x35944C0 (method) Op_Equality = 0x35942E0 (method) Op_Inequality = 0x3594520 (method) Op_Equality = 0x3594340 (method) Op_Inequality = 0x3594580 (method) Op_Implicit = 0x51FF10 (method) Op_Explicit = 0x51FF10 (method) ToString = 0x35941F0 (method) .cctor = 0x3594250 (method) === CombatMaster.GDI.BattleHighlightAttribute === .ctor = 0x88BE80 (method) Single = 0x53E8E0 (method) === CombatMaster.GDI.EBattleHighlightExtensions === loc_highlight_baseKill = 0x0 loc_highlight_clearkill = 0x0 loc_highlight_headshot = 0x0 loc_highlight_revenge = 0x0 loc_highlight_majorstopstreak = 0x0 loc_highlight_stopstreak = 0x0 loc_highlight_grenade = 0x0 loc_highlight_knife = 0x0 loc_highlight_assist = 0x0 loc_highlight_doublekill = 0x0 loc_highlight_triplekill = 0x0 loc_highlight_multikill = 0x0 loc_highlight_kingslayer = 0x0 loc_highlight_oneshotmultkill = 0x0 loc_highlight_throughwall = 0x0 loc_highlight_noscope = 0x0 loc_highlight_lastbullet = 0x0 loc_highlight_onvergeofdeath = 0x0 loc_highlight_inairkill = 0x0 loc_highlight_inslidekill = 0x0 loc_highlight_teamwiped = 0x0 loc_highlight_firstblood = 0x0 loc_highlight_oneshotonekill = 0x0 loc_highlight_targetdestroy = 0x0 loc_highlight_open_weapon_box = 0x0 loc_highlight_use_nuke = 0x0 loc_highlight_weapon_bash = 0x0 loc_highlight_armor_destroy = 0x0 loc_highlight_downed = 0x0 loc_highlight_no_scope_360 = 0x0 loc_highlight_no_attach = 0x0 loc_highlight_long_shot = 0x0 loc_highlight_hip_fire = 0x0 loc_highlight_gun_promotion = 0x0 loc_highlight_on_zipline_kill = 0x0 loc_highlight_bomb_planted = 0x0 loc_highlight_use_minigun = 0x0 loc_highlight_harakiri = 0x0 loc_highlight_kill_demon = 0x0 loc_highlight_kill_slayer = 0x0 loc_highlight_cz_winner = 0x0 loc_highlight_on_parachute_kill = 0x0 loc_highlight_scavenger = 0x0 loc_highlight_on_paramotor_kill = 0x0 loc_highlight_flag_captured = 0x0 loc_highlight_enemy_with_flag_kill = 0x0 loc_highlight_pickup_enemy_dogtag = 0x0 loc_highlight_pickup_teammate_dogtag = 0x0 loc_highlight_canted_ads_kill = 0x0 loc_highlight_drone_kill = 0x0 loc_highlight_shot_down_drone = 0x0 loc_highlight_helicopter_destroyed = 0x0 loc_highlight_captures = 0x0 loc_highlight_defends = 0x0 loc_highlight_copter_blades_kill = 0x0 loc_highlight_goal_basekill = 0x0 loc_highlight_goal_clearkill = 0x0 loc_highlight_goal_headshot = 0x0 loc_highlight_goal_revenge = 0x0 loc_highlight_goal_majorstopstreak = 0x0 loc_highlight_goal_stopstreak = 0x0 loc_highlight_goal_grenade = 0x0 loc_highlight_goal_knife = 0x0 loc_highlight_goal_assist = 0x0 loc_highlight_goal_doublekill = 0x0 loc_highlight_goal_triplekill = 0x0 loc_highlight_goal_multikill = 0x0 loc_highlight_goal_kingslayer = 0x0 loc_highlight_goal_oneshotmultiKill = 0x0 loc_highlight_goal_throughwall = 0x0 loc_highlight_goal_noscope = 0x0 loc_highlight_goal_lastbullet = 0x0 loc_highlight_goal_onvergeofdeath = 0x0 loc_highlight_goal_inairkill = 0x0 loc_highlight_goal_inslidekill = 0x0 loc_highlight_goal_teamwiped = 0x0 loc_highlight_goal_firstblood = 0x0 loc_highlight_goal_oneshotonekill = 0x0 loc_highlight_goal_open_weapon_box = 0x0 loc_highlight_goal_use_nuke = 0x0 loc_highlight_goal_weapon_bash = 0x0 loc_highlight_goal_armor_destroy = 0x0 loc_highlight_goal_downed = 0x0 loc_highlight_goal_no_scope_360 = 0x0 loc_highlight_goal_no_attach = 0x0 loc_highlight_goal_long_shot = 0x0 loc_highlight_goal_hip_fire = 0x0 loc_highlight_goal_gun_promotion = 0x0 loc_highlight_goal_on_zipline_kill = 0x0 loc_highlight_goal_bomb_planted = 0x0 loc_highlight_goal_use_minigun = 0x0 loc_highlight_goal_harakiri = 0x0 loc_highlight_goal_kill_demon = 0x0 loc_highlight_goal_kill_slayer = 0x0 loc_highlight_goal_cz_winner = 0x0 loc_highlight_goal_on_parachute_kill = 0x0 loc_highlight_goal_scavenger = 0x0 loc_highlight_goal_on_paramotor_kill = 0x0 loc_highlight_goal_flag_captured = 0x0 loc_highlight_goal_enemy_with_flag_kill = 0x0 loc_highlight_goal_pickup_enemy_dogtag = 0x0 loc_highlight_goal_pickup_teammate_dogtag = 0x0 loc_highlight_goal_canted_ads_kill = 0x0 loc_highlight_goal_drone_kill = 0x0 loc_highlight_goal_shot_down_drone = 0x0 loc_highlight_goal_helicopter_destroyed = 0x0 loc_highlight_goal_captures = 0x0 loc_highlight_goal_defends = 0x0 loc_highlight_goal_copter_blades_kill = 0x0 GetNameLocalizationKey = 0x3597BE0 (method) GetGoalDescLocalizationKey = 0x35971E0 (method) GetNameLocalizationKey = 0x3597B20 (method) Index = 0x3598520 (method) === CombatMaster.GDI.BattleInfo === BaseKill = 0x18 BaseKillExtraXpWeaponPerk = 0x1A ClearKill = 0x1C Headshot = 0x1E Revenge = 0x20 MajorStopStreak = 0x22 StopStreak = 0x24 Grenade = 0x26 Knife = 0x28 Assist = 0x2A DoubleKill = 0x2C TripleKill = 0x2E MultiKill = 0x30 KingSlayer = 0x32 OneShotMultiKill = 0x34 ThroughWall = 0x36 NoScope = 0x38 LastBullet = 0x3A OnVergeOfDeath = 0x3C InAirKill = 0x3E InSlideKill = 0x40 TeamWiped = 0x42 FirstBlood = 0x44 OneShotOneKill = 0x46 KillActor = 0x48 UseNuke = 0x4A WeaponBash = 0x4C ArmorDestroy = 0x4E Downed = 0x50 NoScope360 = 0x52 NoAttach = 0x54 LongShot = 0x56 HipFire = 0x58 GunPromotion = 0x5A OnZipLineKill = 0x5C BombPlanted = 0x5E UseMinigun = 0x60 Harakiri = 0x62 KillDemon = 0x64 KillSlayer = 0x66 OnParachuteKill = 0x68 OnParamotorKill = 0x6A Scavenger = 0x6C FlagCaptured = 0x6E KillEnemyWithFlag = 0x70 PickUpEnemyDogTag = 0x72 PickUpTeammateDogTag = 0x74 CantedAdsKill = 0x76 DroneKill = 0x78 ShotDownDrone = 0x7A HelicopterDestroyed = 0x7C Captures = 0x7E Defends = 0x80 CopterBladesKill = 0x82 GetBattleHighlightScore = 0x35946A0 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.BattleResults === IsBattleResultCalculated = 0x10 BattleExp = 0x12 PlacementExpBonus = 0x14 VictoryExpBonus = 0x16 GainedLootRewards = 0x18 MatchBonus = 0x3594F60 (method) LevelUpExpBonus = 0x3594D70 (method) TotalXpGained = 0x3595150 (method) === CombatMaster.GDI.AllTerrainVehicleInfo === _prefab = 0x68 Prefab = 0x17FE9F0 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.CallingCardInfo === _collectionId = 0x20 LevelLock = 0x24 Rarity = 0x28 IsSecret = 0x2C IsPremium = 0x2D SpriteAnimationSpeed = 0x30 _spriteSheetAssetRef = 0x38 _cacheSprites = 0x40 CollectionId = 0x72D000 (method) CollectionId = 0x72D040 (method) SpriteSheet = 0x35951E0 (method) OnEnable = 0x35951C0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.CharacterGdInfoSection === VehicleRespawnDelay = 0x28 EmblemInfos = 0x54DFC0 (method) EmblemInfos = 0x54DFE0 (method) CallingCardInfos = 0x5140C0 (method) CallingCardInfos = 0x5169A0 (method) WristbandInfos = 0x54DA60 (method) WristbandInfos = 0x54DFD0 (method) VehicleInfos = 0x54DA70 (method) VehicleInfos = 0x54DB50 (method) BitsElementByCategory = 0x54DA80 (method) BitsElementByCategory = 0x54DB70 (method) InitSection = 0x3595A30 (method) GetRandomEmblem = 0x35956F0 (method) GetRandomCallingCard = 0x35956A0 (method) GetRandomWristband = 0x35959E0 (method) GetRandomVehicle = 0x3595850 (method) .ctor = 0x35968A0 (method) === CombatMaster.GDI.ECharacterSubCategory === value__ = 0x10 Emblem = 0x0 CallingCard = 0x0 Wristband = 0x0 Parachute = 0x0 Zipline = 0x0 Paramotor = 0x0 Helicopter = 0x0 EnduroBike = 0x0 AllTerrainVehicle = 0x0 Kamaz = 0x0 X4Truck = 0x0 ThrowingDrone = 0x0 === CombatMaster.GDI.EVehicleCategory === value__ = 0x10 Zipline = 0x0 Parachute = 0x0 Paramotor = 0x0 Helicopter = 0x0 EnduroBike = 0x0 AllTerrainVehicle = 0x0 Kamaz = 0x0 X4Truck = 0x0 ThrowingDrone = 0x0 === CombatMaster.GDI.ECharacterSubCategoryExtensions === ToVehicleType = 0x3598B30 (method) ToCharacterSubCategoryType = 0x3598A50 (method) GetCategoryNameKey = 0x3598960 (method) === CombatMaster.GDI.EmblemInfo === _collectionId = 0x20 LevelLock = 0x24 Rarity = 0x28 IsSecret = 0x2C IsPremium = 0x2D IgnoreRandom = 0x2E SpriteAnimationSpeed = 0x30 _spriteSheetAssetRef = 0x38 _cacheSprites = 0x40 CollectionId = 0x72D000 (method) CollectionId = 0x72D040 (method) SpriteSheet = 0x359A440 (method) OnEnable = 0x35951C0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.EnduroBikeInfo === _prefab = 0x68 Prefab = 0x17FE9F0 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.EWatchFace === value__ = 0x10 Time = 0x0 KillCounter = 0x0 XpCounter = 0x0 Emblem = 0x0 KillStreak = 0x0 KillPerDeath = 0x0 === CombatMaster.GDI.EWatchFaceExtensions === loc_watch_face_time = 0x0 loc_watch_face_kills = 0x0 loc_watch_face_xp = 0x0 loc_watch_face_emblem = 0x0 loc_watch_face_kill_streak = 0x0 loc_watch_face_kpd = 0x0 GetNameLocalizationKey = 0x359A300 (method) GetDirection = 0x359A2C0 (method) Next = 0x359A420 (method) Previous = 0x359A430 (method) === CombatMaster.GDI.HelicopterInfo === _maxMoveSpeed = 0x68 _landingSpeedWithoutPilot = 0x6C _accelerationPPT = 0x70 _accelerationPPTwoPilot = 0x74 _yRotationPPT = 0x78 _yRotationAdsPPT = 0x7C _yRotationMaxDeviation = 0x80 _speedToDamageOnImpact = 0x88 _prefab = 0x90 Prefab = 0x359AA10 (method) MaxMoveSpeed = 0x7F9440 (method) AccelerationPPT = 0x2CFD780 (method) AccelerationPPTwoPilot = 0x1D66040 (method) YRotationPPT = 0x1D66050 (method) YRotationAdsPPT = 0x5EEEB0 (method) YRotationMaxDeviation = 0x5EEE90 (method) SpeedToDamageOnImpact = 0x54E9A0 (method) LandingSpeedWithoutPilot = 0x7F9430 (method) .ctor = 0x359A9C0 (method) === CombatMaster.GDI.KamazInfo === _prefab = 0x68 Prefab = 0x17FE9F0 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.ParachuteInfo === _fpsMaterial = 0x68 _tpsPrefab = 0x80 FpsMaterial = 0x17FE9F0 (method) TpsPrefab = 0x17FE900 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.ParamotorInfo === _prefab = 0x68 _strength = 0x80 Prefab = 0x17FE9F0 (method) Strength = 0x5DB1D0 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.ThrowingDroneInfo === _tpsPrefab = 0x68 Prefab = 0x17FE9F0 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.VehicleInfo === _collectionId = 0x20 LevelLock = 0x24 Rarity = 0x28 IsComingSoon = 0x2C IsPremium = 0x2D IsWheeledVehicle = 0x2E _spriteIcon = 0x30 _artwork = 0x48 _healthMax = 0x60 CollectionId = 0x72D000 (method) CollectionId = 0x72D040 (method) IconRef = 0x2B51C60 (method) Icon = 0x35A38B0 (method) Artwork = 0x35A3860 (method) HealthMax = 0x828090 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.IVehicleViewPrefabBased === Prefab = 0x3474E0 (method) === CombatMaster.GDI.WatchFaceData === FaceType = 0x10 Highlight = 0x14 Equals = 0x35A3990 (method) Equals = 0x35A3900 (method) GetHashCode = 0x35A39B0 (method) Op_Equality = 0x35A3A20 (method) Op_Inequality = 0x35A3A40 (method) === CombatMaster.GDI.WristbandInfo === _collectionId = 0x20 IsWatches = 0x24 HasFaces = 0x25 HasHighlight = 0x26 Rarity = 0x28 IsComingSoon = 0x2C IsPremium = 0x2D _spriteIcon = 0x30 _artwork = 0x48 _prefab = 0x60 CollectionId = 0x72D000 (method) CollectionId = 0x72D040 (method) Prefab = 0x2901340 (method) Icon = 0x35A3E60 (method) Artwork = 0x35A3E10 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.X4TruckInfo === _prefab = 0x68 Prefab = 0x17FE9F0 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.ZiplineInfo === _prefab = 0x68 _gunsmithPrefab = 0x80 Prefab = 0x17FE9F0 (method) GunsmithPrefab = 0x17FE900 (method) .ctor = 0x358F540 (method) === CombatMaster.GDI.DailyRewardsInfo === DailyRewards = 0x18 MaxDayIndex = 0x20 LastRewardIcon = 0x28 BackgroundArtwork = 0x40 GetReward = 0x3596AA0 (method) .ctor = 0x3596BA0 (method) === CombatMaster.GDI.DailyReward === Reward = 0x10 === CombatMaster.GDI.DailyTasksInfo === BackgroundArtwork = 0x18 FreshTask1Highlight = 0x30 FreshTask1TargetRange = 0x38 FreshTask2Highlight = 0x40 FreshTask2TargetRange = 0x48 FreshTask3Highlight = 0x50 FreshTask3TargetRange = 0x58 Task1Highlight = 0x60 Task1TargetRange = 0x68 Task1Reward = 0x70 Task2Highlight = 0x80 Task2TargetRange = 0x88 Task2Reward = 0x90 Task3Highlight = 0xA0 Task3TargetRange = 0xA8 Task3Reward = 0xB0 BonusRewards = 0xC0 DailyStreakRewards = 0xC8 TryGetDailyStreakReward = 0x3596D30 (method) GetTaskReward = 0x3596BB0 (method) OnValidate = 0x3596C00 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.DailyStreakReward === Streak = 0x10 Reward = 0x14 TotalStreak = 0x24 === CombatMaster.GDI.DeviceVibrationSettings === HitVibratePattern = 0x18 EquipVibratePattern = 0x20 OpenLoadoutSetting = 0x28 MakeFavoriteLoadout = 0x30 .ctor = 0x778690 (method) === CombatMaster.GDI.DeviceVibrationData === Type = 0x10 TimeMsec = 0x14 === CombatMaster.GDI.EDeviceVibrationType === value__ = 0x10 None = 0x0 Week50 = 0x0 Mid100 = 0x0 Strong400 = 0x0 === CombatMaster.GDI.EBattleLootItem === value__ = 0x10 None = 0x0 Weapon = 0x0 Bullets = 0x0 ArmorPlate = 0x0 Cash = 0x0 GasMask = 0x0 SnDBomb = 0x0 ScavengerDrop = 0x0 Paramotor = 0x0 Flag = 0x0 DogTag = 0x0 RepairPack = 0x0 === CombatMaster.GDI.EBulletType === value__ = 0x10 None = 0x0 Pistol = 0x0 AssaultRifle = 0x0 SniperRifle = 0x0 Shotgun = 0x0 Projectile = 0x0 === CombatMaster.GDI.EBulletTypeExtensions === ForeachBullets = 0x3598660 (method) === CombatMaster.GDI.EDamageHighlight === value__ = 0x10 Nothing = 0x0 ArmorDamage = 0x0 ArmorDestroy = 0x0 PlayerDowned = 0x0 IsWallThrough = 0x0 IsActorDead = 0x0 IsPlayerDead = 0x0 IsEodResist = 0x0 VehicleDamage = 0x0 VehicleDestroy = 0x0 === CombatMaster.GDI.ERarity === value__ = 0x10 Common = 0x0 Uncommon = 0x0 Rare = 0x0 Epic = 0x0 Legendary = 0x0 Relic = 0x0 === CombatMaster.GDI.ERarityExtensions === _loc_rarity_common = 0x0 _loc_rarity_uncommon = 0x0 _loc_rarity_rare = 0x0 _loc_rarity_epic = 0x0 _loc_rarity_legendary = 0x0 _loc_rarity_relic = 0x0 GetNameLocalizationKey = 0x359A0F0 (method) === CombatMaster.GDI.InputSettingsInfo === PixelDragThreshold = 0x18 MovingSettings = 0x20 RotationSettings = 0x30 Gamepad_MovingSettings = 0x50 Gamepad_RotationSettings = 0x60 .ctor = 0x359AA30 (method) === CombatMaster.GDI.RotationSettings === PixelToAngleCoefficient = 0x10 VerticalMultiplier = 0x14 AccelerationSpeedBasedEaseType = 0x18 AccelerationSpeedBasedEaseMaxPixelValue = 0x1C AccelerationSpeedBasedPower = 0x20 AccelerationDistanceBasedEaseType = 0x24 AccelerationDistanceBasedEaseMaxPixelValue = 0x28 AccelerationDistanceBasedPower = 0x2C GetSpeedAccelerationValue = 0x35A0500 (method) GetDistanceAccelerationValue = 0x35A04A0 (method) === CombatMaster.GDI.RotationSettings_Gamepad === Multipliers = 0x10 AccelerationDistanceBasedEaseType = 0x18 AccelerationDistanceBasedPower = 0x1C GetDistanceAccelerationValue = 0x35A0450 (method) === CombatMaster.GDI.RotationSmoothInfo === Min = 0x10 Max = 0x14 Multiplier = 0x18 === CombatMaster.GDI.MovingSettings === JoystickViewRadius = 0x10 SegmentSettings = 0x18 === AngleRange === MinAngle = 0x10 MaxAngle = 0x14 === RadiusRange === MinRadius = 0x10 MaxRadius = 0x14 === CombatMaster.GDI.MovingSegmentSettings === Angle = 0x10 Radius = 0x18 State = 0x20 _vectorMin = 0x24 _vectorMax = 0x2C _angleArea = 0x34 _isBuffered = 0x38 ContainsPoint = 0x359FD80 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.LeaderboardsInfo === _premierTop100Rewards = 0x18 _premierTop10Rewards = 0x20 _premierTop5Rewards = 0x28 _premierTop3Rewards = 0x30 _premierTop2Rewards = 0x38 _premierTop1Rewards = 0x40 _mastersTop100Rewards = 0x48 _mastersTop10Rewards = 0x50 _mastersTop5Rewards = 0x58 _mastersTop3Rewards = 0x60 _mastersTop2Rewards = 0x68 _mastersTop1Rewards = 0x70 _hardcoreTop100Rewards = 0x78 _hardcoreTop10Rewards = 0x80 _hardcoreTop5Rewards = 0x88 _hardcoreTop3Rewards = 0x90 _hardcoreTop2Rewards = 0x98 _hardcoreTop1Rewards = 0xA0 GetLeagueLeaderboardRewards = 0x359ABD0 (method) .ctor = 0x778690 (method) === Internal === FillLevels = 0x359AA40 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.LevelsInfo === MaxLevel = 0x0 MaxLevelContent = 0x0 _xpOfLevel = 0x18 _levelIcons = 0x20 _levelColors = 0x28 GetDeltaExperiencePerLevel = 0x359AF00 (method) GetTotalExperience = 0x359B0C0 (method) GetLevelByXp = 0x359B010 (method) GetIconByLevel = 0x359AF90 (method) GetColorByLevel = 0x359AE80 (method) GetUnlockedItemsOnLevel = 0x359B140 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.ELootSubCategory === value__ = 0x10 BattleReward = 0x0 ShopBundleLoot = 0x0 LevelUp = 0x0 BattlePass = 0x0 ShopLoot = 0x0 DailyChallenges = 0x0 Leaderboards = 0x0 ShopSpecialOffer = 0x0 LuckyDrawCase = 0x0 OperationMission = 0x0 RewardedVideo = 0x0 Collection = 0x0 DailyRewards = 0x0 === EOnGroundLootType === value__ = 0x10 Weapon = 0x0 Lethal = 0x0 Bullets = 0x0 GasMask = 0x0 Armor = 0x0 Cash = 0x0 Paramotor = 0x0 RepairPack = 0x0 === CombatMaster.GDI.OnGroundLoot === Chance = 0x10 OnGroundLootType = 0x14 WeaponDrop = 0x18 LethalWeaponDrop = 0x40 BulletsDrop = 0x48 CashDrop = 0x50 GasMaskDrop = 0x58 ArmorDrop = 0x60 ParamotorDrop = 0x68 Weight = 0x6D3B80 (method) === CombatMaster.GDI.EMapSubCategory === value__ = 0x10 Map = 0x0 === CombatMaster.GDI.MapInfo === ListPriorityIndex = 0x20 MapToPlatformRelatedType = 0x24 Scene = 0x28 _mapArtwork = 0x38 HasEnvironmentDecals = 0x50 MapArtwork = 0x359BDE0 (method) IsPlatformApplicable = 0x359BD20 (method) IsPlatformApplicable = 0x359BDA0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.EMapToPlatformApplicable === value__ = 0x10 Nothing = 0x0 Any = 0x0 OnlyStandalone = 0x0 OnlyMobile = 0x0 === CombatMaster.GDI.EOnlineSearchApplicable === value__ = 0x10 Available = 0x0 OnlyMobile = 0x0 === GraphicsScenePair === Standard = 0x10 HighDefinition = 0x14 === CombatMaster.GDI.MapsGdInfoSection === ByGraphicScenePairs = 0x28 _mapsSortPriority = 0x38 BitsElementByCategory = 0x54DFC0 (method) BitsElementByCategory = 0x54DFE0 (method) InitSection = 0x359BF60 (method) IsMapApplicableToGraphic = 0x359C440 (method) GetMapIdByGraphic = 0x359BE30 (method) .ctor = 0x3592F50 (method) === CombatMaster.GDI.EGameMode === value__ = 0x10 Nothing = 0x0 TeamDeathMatch = 0x0 Workout = 0x0 CombatMaster = 0x0 DeathMatch = 0x0 BattleRoyale = 0x0 ArmsRace = 0x0 SearchAndDestroy = 0x0 DemonSlayer = 0x0 CaptureTheFlag = 0x0 KillConfirmed = 0x0 FightYard = 0x0 Domination = 0x0 Tutorial = 0x0 LobbyRange = 0x0 === CombatMaster.GDI.EQuickPlayFilters === value__ = 0x10 Nothing = 0x0 TeamDeathMatch = 0x0 CombatMaster = 0x0 DeathMatch = 0x0 ArmsRace = 0x0 SearchAndDestroy = 0x0 DemonSlayer = 0x0 CaptureTheFlag = 0x0 KillConfirmed = 0x0 FightYard = 0x0 Domination = 0x0 === CombatMaster.GDI.EBattleRoyaleMapFilter === value__ = 0x10 OilPlatforms = 0x0 Pokrovsk = 0x0 CastleRavenhold = 0x0 === CombatMaster.GDI.EGameModeExtensions === _teamDeathMatchName = 0x0 _workoutName = 0x0 _combatMasterName = 0x0 _deathMatchName = 0x0 _battleRoyaleName = 0x0 _armsRaceName = 0x0 _searchAndDestroyName = 0x0 _demonSlayerName = 0x0 _captureTheFlagName = 0x0 _killConfirmedName = 0x0 _fightYardName = 0x0 _dominationName = 0x0 _tutorialName = 0x0 GetNameLocalizationKey = 0x3598D00 (method) SupportLoadoutGameModes = 0x3599230 (method) IsTeamLess = 0x3599120 (method) IsSupportParamotorsAsDefault = 0x35990A0 (method) IsDropWeaponOnChange = 0x3598FD0 (method) IsSupportBattlePerks = 0x3599060 (method) IsDropWeapon = 0x3598F90 (method) IsSecondaryBash = 0x3599040 (method) IsUseInventoryBullets = 0x3599170 (method) IsBlockChangeWeapon = 0x3598F30 (method) IsInfinityAmmo = 0x3599000 (method) IsAutoRespawn = 0x3598F20 (method) IsForceAutoLoot = 0x3598FE0 (method) IsInvincibleAfterRespawn = 0x3599030 (method) IsCustomGameDurationEnabled = 0x3598F50 (method) IsCustomGameSupportForceLoadoutEnabled = 0x3598F90 (method) Is = 0x1F2F140 (method) HasMultipleFlags = 0x3598F10 (method) RandomMatch = 0x3599190 (method) === CombatMaster.GDI.EMatchDuration === value__ = 0x10 _3Min = 0x0 _5Min = 0x0 _8Min = 0x0 _13Min = 0x0 Infinity = 0x0 === CombatMaster.GDI.EMatchDurationExtensions === Duration = 0x3599270 (method) === CombatMaster.GDI.EMatchLeague === value__ = 0x10 Premier = 0x0 Masters = 0x0 Hardcore = 0x0 === CombatMaster.GDI.EMatchLeagueExtensions === WorldWideLeagueScore = 0x0 PremierLeagueLeaderboard = 0x0 MastersLeagueLeaderboard = 0x0 HardcoreLeagueLeaderboard = 0x0 CM_PremierLeagueSegmentId = 0x0 CM_MastersLeagueSegmentId = 0x0 CM_HardcoreLeagueSegmentId = 0x0 WWL_PremierLeagueSegmentId = 0x0 WWL_MastersLeagueSegmentId = 0x0 WWL_HardcoreLeagueSegmentId = 0x0 GetNameKey = 0x3599370 (method) GetLeaderboardKey = 0x35992C0 (method) GetSegmentIdKey = 0x3599420 (method) === CombatMaster.GDI.EMatchPlayersCount === value__ = 0x10 x6 = 0x0 x10 = 0x0 x20 = 0x0 x40 = 0x0 x64 = 0x0 === CombatMaster.GDI.EMatchPlayersCountExtensions === ToInt = 0x35997F0 (method) FindMinByPlayersCount = 0x3599580 (method) === CombatMaster.GDI.EMatchSubCategory === value__ = 0x10 Debug = 0x0 TeamDeathMatch = 0x0 Workout = 0x0 CombatMaster = 0x0 DeathMatch = 0x0 BattleRoyale = 0x0 ArmsRace = 0x0 SearchAndDestroy = 0x0 DemonSlayer = 0x0 CaptureTheFlag = 0x0 KillConfirmed = 0x0 FightYard = 0x0 Domination = 0x0 Tutorial = 0x0 LobbyRange = 0x0 === CombatMaster.GDI.MatchesGdInfoSection === _spriteAlfaTeammateIcon = 0x28 _spriteAlfaEnemyIcon = 0x40 _spriteBravoTeammateIcon = 0x58 _spriteBravoEnemyIcon = 0x70 OnboardingMatches = 0x88 HighlightQuickPlayButtonLevel = 0x90 OperationLockedLevel = 0x94 SpecialMatchLockedLevel = 0x98 CombatZoneLockedLevel = 0x9C CustomGameLockedLevel = 0xA0 LeaguesLockedLevel = 0xA4 GameModesLockedLevel = 0xA8 ForceShopFreeBundleLockLevel = 0xAC AllMatches = 0x54E890 (method) AllMatches = 0x54EA00 (method) TeamDeathMatchMatches = 0x6301E0 (method) TeamDeathMatchMatches = 0x6AFAC0 (method) CombatMasterMatches = 0x74E3D0 (method) CombatMasterMatches = 0x74E400 (method) ArmsRaceMatches = 0x74E3C0 (method) ArmsRaceMatches = 0x74E3E0 (method) DeathMatches = 0x20EEB40 (method) DeathMatches = 0x20EEB50 (method) SearchAndDestroyMatches = 0x6C0200 (method) SearchAndDestroyMatches = 0x6C0230 (method) DemonSlayerMatches = 0x5B4730 (method) DemonSlayerMatches = 0x5C4E30 (method) BattleRoyaleMatches = 0x63FF60 (method) BattleRoyaleMatches = 0x6C0210 (method) CaptureTheFlagMatches = 0x6C1190 (method) CaptureTheFlagMatches = 0x6C1450 (method) KillConfirmedMatches = 0x5B4750 (method) KillConfirmedMatches = 0x6C1470 (method) FightYardMatches = 0x6C1170 (method) FightYardMatches = 0x6C1430 (method) DominationMatches = 0x5A69D0 (method) DominationMatches = 0x6C1490 (method) BitsElementByCategory = 0x211F6B0 (method) BitsElementByCategory = 0x211F7B0 (method) LastTdmRandomMatch = 0x359F760 (method) LastTdmRandomMatch = 0x359F4A0 (method) LastCmRandomMatch = 0x359F2A0 (method) LastCmRandomMatch = 0x359F560 (method) LastDmRandomMatch = 0x359F320 (method) LastDmRandomMatch = 0x359F5E0 (method) LastArRandomMatch = 0x359F220 (method) LastArRandomMatch = 0x359F4E0 (method) LastSndRandomMatch = 0x359F460 (method) LastSndRandomMatch = 0x359F720 (method) LastDsRandomMatch = 0x359F3A0 (method) LastDsRandomMatch = 0x359F660 (method) LastBrRandomMatch = 0x359F260 (method) LastBrRandomMatch = 0x359F520 (method) LastCtfRandomMatch = 0x359F2E0 (method) LastCtfRandomMatch = 0x359F5A0 (method) LastKcRandomMatch = 0x359F420 (method) LastKcRandomMatch = 0x359F6E0 (method) LastFyRandomMatch = 0x359F3E0 (method) LastFyRandomMatch = 0x359F6A0 (method) LastDoRandomMatch = 0x359F360 (method) LastDoRandomMatch = 0x359F620 (method) InitSection = 0x359DF10 (method) GetTeamIcon = 0x359DE70 (method) GetMatchesByGameMode = 0x359CC70 (method) GetRandomMatchByGameMode = 0x359CF00 (method) TryGetGameModeByMapId = 0x359ECA0 (method) GetGameModeMatchByMapId = 0x359C580 (method) GetMatchIdByGraphicSetting = 0x359C990 (method) RandomizeMatch = 0x359E830 (method) .ctor = 0x3592F50 (method) === IconAsset === Theme = 0x10 SpriteIcon = 0x18 === CombatMaster.GDI.MatchInfo === OutOfMapTimeout = 0x0 AllowMatchmakingMatchByMode = 0x20 IsSpecialMatch = 0x21 RandomizeWeight = 0x24 MapId = 0x28 Mode = 0x2C Extension = 0x30 MaxPlayersCount = 0x38 MatchMakingTime = 0x3C WarmUpTime = 0x40 MatchDuration = 0x44 EnableZipLineChance = 0x48 EnableParamotor = 0x4C EnableAutoFire = 0x4D AiBrainType = 0x50 HighlightExpMultiplier = 0x54 VictoryExpBonus = 0x58 FirstPlaceExpBonus = 0x5A SecondPlaceExpBonus = 0x5C ThirdPlaceExpBonus = 0x5E LootId = 0x60 _soundsTemplate = 0x68 _icons = 0x80 _cachedSoundTemplate = 0x88 GetIcon = 0x35A52A0 (method) SoundsTemplate = 0x35A5490 (method) GetPlaceExpBonus = 0x35A53A0 (method) .ctor = 0x35A53D0 (method) === CombatMaster.GDI.ARMatchInfoExt === WeaponSequence = 0x10 LastWeaponList = 0x18 .ctor = 0x5109F0 (method) === CombatMaster.GDI.BRMatchInfoExt === IsQuickMode = 0x10 MapArtwork = 0x18 MapVisualPresetChance = 0x30 GulagWeapon = 0x38 WarmUpPrimaryWeapon = 0x60 WarmUpSecondaryWeapon = 0x88 WarmUpLethalWeapon = 0xB0 BotsUpSecondaryWeapon = 0xD8 MatchmakingFirstStepTime = 0x100 MatchmakingFirstStepPlayers = 0x104 MatchmakingSecondStepTime = 0x108 MatchmakingSecondStepPlayers = 0x10C MatchmakingMinAllowedPlayers = 0x110 WarmUpMandatoryTime = 0x114 LivesCount = 0x118 ZoneCloseDatas = 0x120 ZoneDamagePeriod = 0x128 ZoneDamageCurve = 0x130 HelicopterSpeed = 0x138 GulagActiveTime = 0x13C GulagDuelTime = 0x140 IgnoreIntroScene = 0x144 GulagAiBrainType = 0x148 GetRandomMapVisualIndex = 0x35A4560 (method) .ctor = 0x35A4700 (method) === CombatMaster.GDI.ZoneCloseData === TimeToStartClose = 0x10 SizePercent = 0x14 ZoneCloseTime = 0x18 === CombatMaster.GDI.CmMatchInfoExt === LivesCount = 0x10 CountBoxOnStart = 0x14 MinMaxDelaySpawnNewBox = 0x18 SafeZoneTimeout = 0x20 ZoneDamage = 0x24 FogZoneColor = 0x28 FogZoneDensity = 0x38 .ctor = 0x35A48A0 (method) === CombatMaster.GDI.CTFMatchInfoExt === FlagsToWin = 0x10 PlayerResurrectTime = 0x14 AutoReturnFlagToBaseTime = 0x18 .ctor = 0x5109F0 (method) === CombatMaster.GDI.DeathMatchInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.DOMatchInfoExt === MaxCapturers = 0x10 MaxDefaultActionDuration = 0x12 MinDefaultActionDuration = 0x14 MaxDefActionDuration = 0x16 MinDefActionDuration = 0x18 ForceReTargetActionRate = 0x1A CaptureTime = 0x1C DeCaptureTime = 0x20 DistanceForCap = 0x24 RewardInterval = 0x28 ChanceChangeAction = 0x2C ChanceWantCapAction = 0x30 ChanceWantDefAction = 0x34 MinDefPatrolDistance = 0x38 MaxDefPatrolDistance = 0x3C MinCapPatrolDistance = 0x40 MaxCapPatrolDistance = 0x44 ForceReTargetlDistance = 0x48 .ctor = 0x35A48C0 (method) === CombatMaster.GDI.DSMatchInfoExt === SlayerTeamId = 0x0 DemonTeamId = 0x0 DefaultWeapon = 0x10 StrongSlayerBrainId = 0x38 DemonPrimaryWeapon = 0x3C DemonSecondaryWeapon = 0x40 DemonLethalWeapon = 0x44 DemonOperator = 0x48 DemonBrainId = 0x4C DemonDamageMultiplierPerDemon = 0x50 CashFromDemon = 0x58 ArmorPerPlate = 0x5C MaxPlatesCount = 0x60 PlatesByDefault = 0x64 OnGroundLootPerDemon = 0x68 .ctor = 0x35A4930 (method) === CombatMaster.GDI.LootSettingsPerDemon === CountLootOnStart = 0x10 PeriodLootSpawnDelay = 0x14 PeriodLootSpawnCount = 0x18 OnGroundLoots = 0x20 === CombatMaster.GDI.FYMatchInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.KCMatchInfoExt === TagsToWin6Players = 0x10 TagsToWin10Players = 0x14 .ctor = 0x5109F0 (method) === CombatMaster.GDI.MatchInfoExt === OnValidate = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.SNDMatchInfoExt === RoundsToWin = 0x10 RoundWarmUpTime = 0x14 RoundTime = 0x18 RoundEndingTime = 0x1C RoleChangeRounds = 0x20 BombTimer = 0x24 BombDefuseTime = 0x28 BombPlantTime = 0x2C BombExplosionRadius = 0x30 PlantedBombPrefab = 0x38 .ctor = 0x35AB910 (method) === CombatMaster.GDI.TdmMatchInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.TUTMatchInfoExt === MaxIndicatorsCount = 0x10 DelayBetweenTutors = 0x14 .ctor = 0x35AC0C0 (method) === CombatMaster.GDI.WorkoutMatchInfoExt === TotalTargets = 0x10 .ctor = 0x5109F0 (method) === NumberInTheEnd === Weight = 0x10 Range = 0x14 Do = 0x35A61C0 (method) === CombatMaster.GDI.NickNameGenerator === _nickNames = 0x18 _forbiddenWord = 0x20 _defaultWeight = 0x28 _numberInTheEnd = 0x2C _rnd = 0x38 _reservedNames = 0x40 ResetGenerator = 0x35A5ED0 (method) GenerateRealPlayerName = 0x35A5DB0 (method) GenerateRandomName = 0x35A5DA0 (method) GenerateRandomName = 0x35A59D0 (method) GenerateRandomName = 0x35A5B00 (method) GenerateRandomName = 0x35A59E0 (method) ValidateNick = 0x35A5F80 (method) PickRandom = 0x35A5E50 (method) .ctor = 0x35A6110 (method) === CombatMaster.GDI.OperationInfo === AssociatedCollection = 0x20 StoreListPriorityIndex = 0x24 LockedLevel = 0x28 StoreKey = 0x30 ProductType = 0x40 CompletionistReward = 0x44 _icon = 0x58 _iconTitle = 0x70 _uiPrefab = 0x88 _backgroundColor = 0xA0 _mainColor = 0xB0 ClampMultiplier = 0xC0 Missions = 0xC8 CodecOperator = 0xD0 CodecVol = 0xD8 CodecBG = 0xE0 OperatorPreview = 0xF8 PrimaryWeaponPreview = 0xFC SecondaryWeaponPreview = 0x100 WristbandPreview = 0x104 IsInApp = 0x35A6960 (method) GetOperatorPreview = 0x27F2570 (method) GetPrimaryWeaponPreview = 0x3367230 (method) GetSecondaryWeaponPreview = 0x1CE33E0 (method) GetOverkillSecondaryWeaponPreview = 0x35A6870 (method) GetLethalWeaponPreview = 0x35A6830 (method) GetWristbandPreview = 0x2C1FB90 (method) Icon = 0x35A6910 (method) IconTitle = 0x35A68B0 (method) UIPrefab = 0x35A6980 (method) BackgroundColor = 0x2B89F00 (method) MainColor = 0x2B89F80 (method) GetUniqRewards = 0x35A64F0 (method) GetTotalCpRewards = 0x35A6220 (method) SortOrder = 0x35A6770 (method) .ctor = 0x35A6800 (method) === RewardInfo === TargetValue = 0x10 Reward = 0x14 === ESecondLock === value__ = 0x10 Disabled = 0x0 And = 0x0 Or = 0x0 === CombatMaster.GDI.MissionInfo === Index = 0x10 Title = 0x18 IsMajorMission = 0x20 PaywallPrice = 0x24 Challenge = 0x30 LockedByMission_01 = 0x50 SecondLock = 0x54 LockedByMission_02 = 0x58 Star1Reward = 0x5C Star2Reward = 0x70 Star3Reward = 0x84 Rewards = 0x35A57C0 (method) IsPaywall = 0x35A57B0 (method) GetRewardInfo = 0x35A56E0 (method) GetCPointsByStars = 0x35A5550 (method) === CombatMaster.GDI.AIBrainInfo === PlayerLevel = 0x20 Reaction = 0x28 SightAngle = 0x2C MoveRotationSpeed = 0x30 ShootRotationSpeed = 0x34 CurveSkyDescent = 0x38 WaitInPatrolZoneMultiplier = 0x40 RePathRate = 0x44 DistanceForStrafe = 0x48 DistanceForMeleeAttack = 0x4C ChanceUseLethalWeapon = 0x50 ChanceUseSlide = 0x54 ChanceUseJump = 0x58 TargetDotThreshold = 0x5C DistanceForAim = 0x60 MaxDistanceForShoot = 0x64 ShootRotationError = 0x68 ShootRotationErrorAmplitude = 0x70 .ctor = 0x35A3F20 (method) === CombatMaster.GDI.EMoveSpeedState === value__ = 0x10 Stand = 0x0 Strafe = 0x0 Walk = 0x0 WalkBack = 0x0 Running = 0x0 Sprint = 0x0 Downed = 0x0 === CombatMaster.GDI.EOperationsSubCategory === value__ = 0x10 Chapter1 = 0x0 === CombatMaster.GDI.EOperatorsSubCategory === value__ = 0x10 Operator = 0x0 AIBrain = 0x0 Fraction = 0x0 Accessories = 0x0 === CombatMaster.GDI.OperationsGdInfoSection === _operationsPriority = 0x28 OperationInfos = 0x54DFC0 (method) OperationInfos = 0x54DFE0 (method) InitSection = 0x35A69E0 (method) .ctor = 0x3592F50 (method) === CombatMaster.GDI.OperatorAccessoryInfo === CategoryMask = 0x20 OverrideCategoryMask = 0x24 _collectionId = 0x28 LevelLock = 0x2C Rarity = 0x30 IsPremium = 0x34 _artwork = 0x38 _prefab = 0x50 CollectionId = 0x5E10D0 (method) CollectionId = 0x62B690 (method) Artwork = 0x35A6B40 (method) Prefab = 0x1341D00 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.OperatorAccessoryMaskAttribute === SingleSelection = 0x18 .ctor = 0x88BE80 (method) === CombatMaster.GDI.OperatorFractionInfo === _spriteIcon = 0x20 _artwork = 0x38 _bgColor = 0x50 _gradientColor = 0x60 Icon = 0x35A6BE0 (method) Artwork = 0x35A6B90 (method) BgColor = 0x54E660 (method) GradientColor = 0x73CAE0 (method) .ctor = 0x1233080 (method) === AccessoryInfo === AccessoryId = 0x10 IsEmbedded = 0x14 === CombatMaster.GDI.OperatorInfo === _collectionId = 0x20 ListPriorityIndex = 0x24 HeadHeight = 0x0 Fraction = 0x28 Rarity = 0x2C IsPremium = 0x30 IsSecret = 0x31 LevelLock = 0x32 IsHidden = 0x33 Height = 0x34 JumpPower = 0x38 MobilityMultiplier = 0x3C FramesForClimb = 0x40 IsIgnorePickUpItems = 0x44 _spriteIcon = 0x48 _soundsTemplate = 0x60 _firstPersonView = 0x78 _thirdPersonView = 0x90 CustomOperatorCameraOffset = 0xA8 Accessories = 0xB8 _cachedSoundTemplate = 0xC0 CollectionId = 0x72D000 (method) CollectionId = 0x72D040 (method) Icon = 0x35A7120 (method) SoundsTemplate = 0x35A7170 (method) FirstPersonView = 0x216BCB0 (method) ThirdPersonView = 0x359AA10 (method) GetStandMoveNormalized = 0x35A6C30 (method) TryGetAccessoryInfo = 0x35A6FB0 (method) .ctor = 0x35A7100 (method) === AccessoriesSet === Name = 0x10 Accessories = 0x18 .ctor = 0x35A3F90 (method) === OperatorWeight === OperatorId = 0x10 Weight = 0x14 AccessoriesSets = 0x18 GetRandomOperatorStoreData = 0x35A7FE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.OperatorsGdInfoSection === OperatorAccessoryMaskLayerNames = 0x40 _operatorsSortPriority = 0x48 OperatorsForBots = 0x50 PremierLeagueRecoilMultiplier = 0x58 CrouchPercent = 0x5C DownedStayPercent = 0x60 DownedMovePercent = 0x64 StepWidth = 0x68 DownedSpeed = 0x6C SlideSpeed = 0x70 SlideDuration = 0x74 SlideDelay = 0x78 MaxParachuteSpeed = 0x7C AdrenalineMoveMultiplier = 0x80 AdrenalineSlideMultiplier = 0x84 WalkSpeed = 0x88 StrafeSpeed = 0x8C WalkPremierLeagueMultiplier = 0x90 WalkMastersLeagueMultiplier = 0x94 WalkHardcoreLeagueMultiplier = 0x98 RunSpeed = 0x9C RunPremierLeagueMultiplier = 0xA0 RunMastersLeagueMultiplier = 0xA4 RunHardcoreLeagueMultiplier = 0xA8 SprintSpeed = 0xAC SprintPremierLeagueMultiplier = 0xB0 SprintMastersLeagueMultiplier = 0xB4 SprintHardcoreLeagueMultiplier = 0xB8 PremierSprintStamina = 0xBC PremierSprintStaminaRegenerateSpeed = 0xC0 HardCoreSprintStamina = 0xC4 HardCoreSprintStaminaRegenerateSpeed = 0xC8 ClimbingRayDistance = 0xCC ClimbingRayCloseDistance = 0xD0 FallWalkSpeed = 0xD4 FallRunSpeed = 0xD8 FallSprintSpeed = 0xDC HeightToFallDamage = 0xE0 GravityForce = 0xE8 MaxGravityForce = 0xEC ParachuteOpenForce = 0xF0 ParachuteGravity = 0xF4 ParamotorGravity = 0xF8 ParamotorForwardGravity = 0xFC ParamotorUpForce = 0x100 ParamotorMaxUpForce = 0x104 UseParachuteDelay = 0x108 InAirTimeDelay = 0x10C AdrenalineJumpMultiplier = 0x110 PremierPlayerMaxHealth = 0x114 MastersPlayerMaxHealth = 0x118 HardCorePlayerMaxHealth = 0x11C PremierTimeToRegeneration = 0x120 MastersTimeToRegeneration = 0x124 HardCoreTimeToRegeneration = 0x128 PremierRegenerationSpeed = 0x12C MastersRegenerationSpeed = 0x130 HardCoreRegenerationSpeed = 0x134 ResurrectTime = 0x138 InvincibleTime = 0x13C PlayerDownedHealth = 0x140 CriticalHpPercent = 0x144 LowHpPercent = 0x148 RespireHpPercent = 0x14C AutoPickUpLootRadius = 0x150 PlayerPickUpRadius = 0x154 BotPickUpRadius = 0x158 PlayerOwnThrowingPickUpRadius = 0x15C BotOwnThrowingPickUpRadius = 0x160 PlayerDropped3DWeaponPickUpRadius = 0x164 BotDropped3DWeaponPickUpRadius = 0x168 OperatorInfos = 0x5120A0 (method) OperatorInfos = 0x5120B0 (method) AccessoriesInfos = 0x54DFC0 (method) AccessoriesInfos = 0x54DFE0 (method) AiBrainInfos = 0x5140C0 (method) AiBrainInfos = 0x5169A0 (method) BitsElementByCategory = 0x139A2E0 (method) BitsElementByCategory = 0x2AA70C0 (method) GetRandomOperator = 0x35A81A0 (method) GetSpeedByMoveState = 0x35A8540 (method) GetSprintStamina = 0x35A86F0 (method) GetSprintStaminaRegenerationSpeed = 0x35A86D0 (method) GetFallSpeedByMoveState = 0x35A8160 (method) IsAccessoryApplicable = 0x35A9210 (method) TryGetOperatorForAccessory = 0x35A92A0 (method) InitSection = 0x35A8710 (method) .ctor = 0x35A94A0 (method) === CombatMaster.GDI.OperatorStoreData === None = 0x0 _operatorId = 0x10 _accessories = 0x14 .ctor = 0x35A7E60 (method) .ctor = 0x35A7CF0 (method) OperatorId = 0x6D3B80 (method) Accessories = 0x35A7EB0 (method) HasEquippedAccessories = 0x35A75D0 (method) IsAccessoryEquipped = 0x35A7690 (method) TryEquipAccessoryId = 0x35A78B0 (method) UnequipAccessoryId = 0x35A7BF0 (method) SortAccessories = 0x35A7750 (method) Equals = 0x35A7230 (method) Equals = 0x35A7400 (method) GetHashCode = 0x35A7500 (method) Op_Equality = 0x35A7F00 (method) Op_Inequality = 0x35A7F70 (method) === CombatMaster.GDI.BattlePerkInfo === PerkType = 0x20 Rarity = 0x24 IsComingSoon = 0x28 LevelLock = 0x29 ApplicableHighlight = 0x30 KillStreakForActivate = 0x38 _spriteIcon = 0x40 _artwork = 0x58 _hudIcon = 0x70 BattlePerksInfoExt = 0x88 Icon = 0x35A47E0 (method) HudIcon = 0x35A4780 (method) Artwork = 0x35A4730 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.EBattlePerk === value__ = 0x10 None = 0x0 Nuke = 0x0 Minigun = 0x0 ThrowingDrone = 0x0 === CombatMaster.GDI.EPerksSubCategory === value__ = 0x10 BattleSupport = 0x0 LoadoutPerk = 0x0 === CombatMaster.GDI.LoadoutPerkInfo === PerkType = 0x20 Rarity = 0x24 IsComingSoon = 0x28 LevelLock = 0x29 _spriteIcon = 0x30 FillColor = 0x48 LoadoutPerkInfoExt = 0x58 Icon = 0x35A5250 (method) .ctor = 0x35A5230 (method) === CombatMaster.GDI.ELoadoutPerk === value__ = 0x10 Resilience = 0x0 E_O_D = 0x0 QuickFix = 0x0 Scavenger = 0x0 Hardline = 0x0 Shrapnel = 0x0 Ping = 0x0 Overkill = 0x0 Amped = 0x0 Agility = 0x0 Stalker = 0x0 OnTheGo = 0x0 StrongArm = 0x0 FastParachuteOpen = 0x0 === CombatMaster.GDI.PerksGdInfoSection === _loadoutPerksTier1 = 0x50 _loadoutPerksTier2 = 0x58 _loadoutPerksTier3 = 0x60 ScavengerPerk = 0x68 PingPerk = 0x6C OverkillPerk = 0x70 BattlePerks = 0x5120A0 (method) BattlePerks = 0x5120B0 (method) LoadoutPerks = 0x54DFC0 (method) LoadoutPerks = 0x54DFE0 (method) LoadoutPerksTier1 = 0x5140C0 (method) LoadoutPerksTier1 = 0x5169A0 (method) LoadoutPerksTier2 = 0x54DA60 (method) LoadoutPerksTier2 = 0x54DFD0 (method) LoadoutPerksTier3 = 0x54DA70 (method) LoadoutPerksTier3 = 0x54DB50 (method) BitsElementByCategory = 0x54E970 (method) BitsElementByCategory = 0x54EB10 (method) InitSection = 0x35A97F0 (method) GetLoadoutPerkTier = 0x35A97D0 (method) .ctor = 0x3592F50 (method) === CombatMaster.GDI.WeaponPerkAttachmentInfo === PerkType = 0x178 IsComingSoon = 0x17C LevelLock = 0x17D WeaponPerkInfoExt = 0x180 GetAllModifications = 0x35B7F30 (method) .ctor = 0x35B7FB0 (method) === CombatMaster.GDI.EWeaponPerk === value__ = 0x10 Akimbo = 0x0 FullyLoaded = 0x0 Heavyweight = 0x0 FullMetalJacket = 0x0 HeavyHitter = 0x0 ExtraXp = 0x0 Stability = 0x0 Wounding = 0x0 LongShot = 0x0 SleightOfHand = 0x0 None = 0x0 === CombatMaster.GDI.EWeaponPerkExt === _loc_weapon_perk_akimbo = 0x0 _loc_weapon_perk_fully_loaded = 0x0 _loc_weapon_perk_heavy_weight = 0x0 _loc_weapon_perk_full_metal_jacket = 0x0 _loc_weapon_perk_heavy_hitter = 0x0 _loc_weapon_perk_extra_xp = 0x0 _loc_weapon_perk_stability = 0x0 _loc_weapon_perk_wounding = 0x0 _loc_weapon_perk_long_shot = 0x0 _loc_weapon_perk_sleight_of_hand = 0x0 GetStaticPerkModLocString = 0x35A4DF0 (method) === LoadoutData === LoadoutName = 0x10 PrimaryWeapon = 0x54 SecondaryWeapon = 0x58 LethalWeapon = 0x5C Perk1 = 0x60 Perk2 = 0x64 Perk3 = 0x68 === CombatMaster.GDI.ProfileFreshData === WhatsNewScreen = 0x18 _weaponLoadout1 = 0x30 _weaponLoadout2 = 0x8C _weaponLoadout3 = 0xE8 _weaponLoadout4 = 0x144 _weaponLoadout5 = 0x1A0 _battlePerk0 = 0x1FC _battlePerk1 = 0x200 _battlePerk2 = 0x204 Emblem = 0x208 CallingCard = 0x20C Operator = 0x210 Wristband = 0x214 Parachute = 0x218 Zipline = 0x21C Paramotor = 0x220 Drone = 0x224 Helicopter = 0x228 EnduroBike = 0x22C AllTerrainVehicle = 0x230 Kamaz = 0x234 X4Truck = 0x238 BattlePerks = 0x35AA4B0 (method) WeaponLoadout1 = 0x35AA550 (method) WeaponLoadout2 = 0x35AA650 (method) WeaponLoadout3 = 0x35AA760 (method) WeaponLoadout4 = 0x35AA870 (method) WeaponLoadout5 = 0x35AA980 (method) GetDefaultVehicle = 0x35AA100 (method) ToWeaponLoadout = 0x35AA220 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.BulletsResourceInfo === BulletType = 0x70 DefaultAmmoPickUpAmount = 0x74 MaxAmmoAmount = 0x76 .ctor = 0x1233080 (method) === CombatMaster.GDI.CashResourceInfo === CashAmount = 0x70 .ctor = 0x1233080 (method) === CombatMaster.GDI.CPointsResourceInfo === Amount = 0x70 .ctor = 0x1233080 (method) === CombatMaster.GDI.DogTagResourceInfo === .ctor = 0x1233080 (method) === CombatMaster.GDI.DoubleXpTokenInfo === XpTokenType = 0x70 Minutes = 0x74 .ctor = 0x1233080 (method) === CombatMaster.GDI.EDoubleXpTokenType === value__ = 0x10 Profile = 0x0 Weapon = 0x0 BattlePass = 0x0 === CombatMaster.GDI.EDoubleXpTokenTypeExtensions === loc_xp_token_profile_name = 0x0 loc_xp_token_weapon_name = 0x0 loc_xp_token_battle_pass_name = 0x0 loc_xp_token_profile_name_short = 0x0 loc_xp_token_weapon_name_short = 0x0 loc_xp_token_battle_pass_name_short = 0x0 loc_xp_token_profile_description = 0x0 loc_xp_token_weapon_description = 0x0 loc_xp_token_battle_pass_description = 0x0 GetNameLocalizationKey = 0x35A4BB0 (method) GetShortNameLocalizationKey = 0x35A4C40 (method) GetDescLocalizationKey = 0x35A4B20 (method) === CombatMaster.GDI.GasMaskResourceInfo === _prefabGasMaskLoot = 0x70 MaxFilters = 0x0 StrengthPerFilter = 0x88 TimeEquip = 0x8C TimeUnEquip = 0x90 PrefabGasMaskLoot = 0x2B6E4C0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.RepairPackResourceInfo === .ctor = 0x1233080 (method) === CombatMaster.GDI.ResourceInfo === Rarity = 0x20 _spriteIcon = 0x28 _artwork = 0x40 _prefab = 0x58 Icon = 0x35AAB00 (method) Artwork = 0x35AAAB0 (method) IconRef = 0xD66E90 (method) ArtworkRef = 0x1F5F700 (method) Prefab = 0x2B6E4A0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.ResourcesGDInfoSection === SelfReviveItem = 0x28 DogTag = 0x2C RepairPack = 0x30 BuyStationGasMaskItem = 0x34 DemonSlayerArmorPlatePrice = 0x38 DemonSlayerLoadoutDropPrice = 0x3C DemonSlayerMinigunPrice = 0x40 DemonSlayerAtomicPrice = 0x44 DemonSlayerAmmoKitPrice = 0x48 DemonSlayerAntidotePrice = 0x4C DemonSlayerAdrenalineShotPrice = 0x50 BattleRoyaleArmorKitPrice = 0x54 BattleRoyaleAmmoKitPrice = 0x58 BattleRoyaleLoadoutDropPrice = 0x5C BattleRoyaleGasMaskPrice = 0x60 BattleRoyaleSelfRevivePrice = 0x64 BattleRoyaleParamotorPrice = 0x68 DoubleXpTokens = 0x54E980 (method) DoubleXpTokens = 0x54EB20 (method) BulletsResourceInfos = 0x54E970 (method) BulletsResourceInfos = 0x54EB10 (method) BitsElementByCategory = 0x54E870 (method) BitsElementByCategory = 0x54E9D0 (method) InitSection = 0x35AAF60 (method) GetPriceByBuyStationItem = 0x35AAE90 (method) GetBulletsInfoByType = 0x35AAB50 (method) GetCashInfoByAmount = 0x35AAC20 (method) .ctor = 0x35AB8A0 (method) === CombatMaster.GDI.SelfReviveResourceInfo === .ctor = 0x1233080 (method) === CombatMaster.GDI.EAdsZoomType === value__ = 0x10 Scope_X1 = 0x0 Scope_X1_5 = 0x0 Scope_X2 = 0x0 Scope_X2_4 = 0x0 Scope_X3 = 0x0 Scope_X4 = 0x0 Scope_X6 = 0x0 Scope_X8 = 0x0 === CombatMaster.GDI.EAdsZoomTypeExtension === GetZoomMultiplier = 0x35A49D0 (method) === CombatMaster.GDI.EArsenalCategory === value__ = 0x10 AssaultRifles = 0x0 SMG = 0x0 Shotgun = 0x0 SniperRifles = 0x0 Pistol = 0x0 Melee = 0x0 PrimarySpecial = 0x0 SecondarySpecial = 0x0 Lethal = 0x0 === CombatMaster.GDI.ECrosshairType === value__ = 0x10 None = 0x0 Dot = 0x0 Default = 0x0 Vertical = 0x0 Round = 0x0 WithoutTopLine = 0x0 === CombatMaster.GDI.EDamageType === value__ = 0x10 Unknown = 0x0 Melee = 0x0 Shoot = 0x0 Explosion = 0x0 Impact = 0x0 Bash = 0x0 Fall = 0x0 PoisonGas = 0x0 Bleeding = 0x0 VehicleImpact = 0x0 === CombatMaster.GDI.EDamageTypeExtensions === IsIgnoreArmor = 0x35A4B00 (method) === CombatMaster.GDI.ELoadoutSlotType === value__ = 0x10 Nothing = 0x0 Primary = 0x0 Secondary = 0x0 Tactical = 0x0 Lethal = 0x0 Special = 0x0 === CombatMaster.GDI.EMuzzleNozzleType === value__ = 0x10 Nothing = 0x0 Vertical = 0x0 Diagonal = 0x0 Horizontal = 0x0 === CombatMaster.GDI.EReloadType === value__ = 0x10 None = 0x0 Full = 0x0 Separate = 0x0 === CombatMaster.GDI.EShootType === value__ = 0x10 Auto = 0x0 Semi_Auto = 0x0 === CombatMaster.GDI.ESlashDirectionType === value__ = 0x10 Horizontal = 0x0 Vertical = 0x0 === CombatMaster.GDI.ETracerType === value__ = 0x10 None = 0x0 Green = 0x0 Red = 0x0 Purple = 0x0 Blue = 0x0 DragonBreath = 0x0 RailGunYellow = 0x0 === CombatMaster.GDI.ETracerTypeExtensions === _loc_tracer_green = 0x0 _loc_tracer_red = 0x0 _loc_tracer_purple = 0x0 _loc_tracer_blue = 0x0 _loc_tracer_dragon_breath = 0x0 _loc_tracer_rail_gun_yellow = 0x0 GetNameLocalizationKey = 0x35A4CD0 (method) === CombatMaster.GDI.EUseType === value__ = 0x10 Shoot = 0x0 Melee = 0x0 Throw = 0x0 Other = 0x0 === CombatMaster.GDI.EWeaponModule === value__ = 0x10 Base = 0x0 Muzzle = 0x0 Laser = 0x0 Optic = 0x0 Stock = 0x0 Grip = 0x0 Magazine = 0x0 Underbarrel = 0x0 Barrel = 0x0 Perk = 0x0 === CombatMaster.GDI.EWeaponPivot === value__ = 0x10 WeaponR = 0x0 WeaponL = 0x0 WeaponF = 0x0 === CombatMaster.GDI.EWeaponSubCategory === value__ = 0x10 Knife = 0x0 Pistol = 0x0 Shotgun = 0x0 SniperRifles = 0x0 AssaultRifles = 0x0 SMG = 0x0 Explosive = 0x0 Other = 0x0 Projectile = 0x0 ThrowingKnife = 0x0 === CombatMaster.GDI.EWeaponSubCategoryExtensions === _knifeName = 0x0 _pistolName = 0x0 _shotgunName = 0x0 _sniperRifleName = 0x0 _assaultRifleName = 0x0 _smgName = 0x0 _explosiveName = 0x0 _projectileName = 0x0 _throwingName = 0x0 SupportCustomGameForcedWeapons = 0x35A5150 (method) SupportCustomGameForcedLethalWeapons = 0x35A50F0 (method) GetNameLocalizationKey = 0x35A4F70 (method) === CombatMaster.GDI.OtherWeaponBlueprintInfo === _spriteIcon = 0x50 _prefab = 0x68 _uiPrefab = 0x80 _perk = 0x98 _cachedUIPrefab = 0xA0 Perk = 0x10D7FF0 (method) Icon = 0x35A96B0 (method) IconRef = 0x1341D00 (method) Prefab = 0x17FE9F0 (method) UiPrefab = 0x35A9700 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.FullReloadInfoExt === Multiplier = 0x10 EmptyDuration = 0x14 Duration = 0x18 RareDuration = 0x1C DualEmptyDuration = 0x20 DualDuration = 0x24 DualRareDuration = 0x28 RareAnimationChance = 0x2C DualRareAnimationChance = 0x30 ReloadMultiplier = 0x55FF10 (method) GetReloadDuration = 0x35A5210 (method) GetRareReloadDuration = 0x35A5200 (method) GetEmptyReloadDuration = 0x35A51D0 (method) GetRareReloadAnimationChance = 0x35A51E0 (method) .ctor = 0x35A5220 (method) === CombatMaster.GDI.NoneReloadInfoExt === ReloadMultiplier = 0x1DDAF60 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.ReloadTypeInfoExt === ReloadMultiplier = 0x35AAB0 (method) OnValidate = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.SeparateReloadInfoExt === Multiplier = 0x10 EmptyStartDuration = 0x14 StartDuration = 0x18 ReloadPairs = 0x20 EndDuration = 0x28 ReloadMultiplier = 0x55FF10 (method) .ctor = 0x35AB960 (method) === CombatMaster.GDI.SeparateReloadPair === Amount = 0x10 Duration = 0x14 === EBlueprintType === value__ = 0x10 Materials = 0x0 Prefab = 0x0 === AttachmentBlueprintData === Attachment = 0x10 BlueprintType = 0x14 Materials = 0x18 Prefab = 0x20 IsAttachmentBlueprinted = 0x35A4450 (method) GetMaterial = 0x35A4300 (method) Equals = 0x35A40C0 (method) Equals = 0x35A4010 (method) GetHashCode = 0x35A4240 (method) Op_Equality = 0x35A44E0 (method) Op_Inequality = 0x35A4520 (method) === CombatMaster.GDI.ShootingWeaponBlueprintInfo === _receiverBlueprintData = 0x50 _triggerBlueprintData = 0x78 _barrelBlueprintData = 0xA0 _underbarrelBlueprintData = 0xC8 _gripBlueprintData = 0xF0 _laserBlueprintData = 0x118 _magazineBlueprintData = 0x140 _muzzleBlueprintData = 0x168 _scopeBlueprintData = 0x190 _stockBlueprintData = 0x1B8 _stockConnectorBlueprintData = 0x1E0 _perk = 0x208 _charm = 0x20C _reticle = 0x210 _sticker = 0x214 _ironsightMaterial = 0x218 _scopeRailMaterial = 0x230 _disableFoldedSights = 0x248 IronsightMaterial = 0x35AC050 (method) ScopeRailMaterial = 0x35AC090 (method) Perk = 0x35AC070 (method) Charm = 0x35AC030 (method) Reticle = 0x35AC080 (method) Sticker = 0x35AC0B0 (method) DisableFoldedSights = 0x35AC040 (method) GetAttachmentMaterial = 0x35ABF00 (method) ContainsAttachment = 0x35ABBE0 (method) ContainsAttachmentWithBlueprint = 0x35ABB00 (method) GetAttachmentDataByCategory = 0x35ABCB0 (method) AttachmentsIds = 0x35ABA80 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.ExplosiveInfoExt === ExplosionRadius = 0x10 TimeToExplosion = 0x14 .ctor = 0x35A51B0 (method) === CombatMaster.GDI.NoneSubCategoryInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.ProjectileInfoExt === ProjectilePrefab = 0x10 LaunchPower = 0x28 IsExplosive = 0x2C ExplosionRadius = 0x30 .ctor = 0x35AAA90 (method) === CombatMaster.GDI.SubCategoryInfoExt === OnValidate = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.MeleeUseTypeInfoExt === Range = 0x10 RPM = 0x14 SlashDirection = 0x18 .ctor = 0x5109F0 (method) === CombatMaster.GDI.NoneUseTypeInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.ShootUseTypeInfoExt === RPM = 0x10 SprintToFireDuration = 0x14 SprintToFireOffset = 0x18 BulletsPerShoot = 0x1C MagBulletsPerShoot = 0x20 MagCapacity = 0x24 BoltTime = 0x28 HearingDistance = 0x2C MagazineFromBarrel = 0x30 SpreadVerMinMax = 0x34 SpreadHorMinMax = 0x3C SpreadReduceBullets = 0x44 SpreadReducePercent = 0x48 RecoilKickVer = 0x50 RecoilKickHor = 0x58 RecoilKickPower = 0x60 RecoilRisingSpeed = 0x64 RecoilDumpingSpeed = 0x68 CamRecoilCurve = 0x70 CamRecoilDuration = 0x78 CamRecoilPowerRange = 0x7C CrosshairIncreasePower = 0x84 FpsMuzzleParticle = 0x88 FpsSuppressorMuzzleParticle = 0xA0 TpsMuzzleParticle = 0xB8 ShellParticle = 0xD0 AfterShotParticle = 0xE8 IsBolt = 0x35ABA70 (method) .ctor = 0x35AB9E0 (method) === CombatMaster.GDI.ThrowDroneUseTypeInfoExt === SpeedMinMax = 0x48 TargetRotationSpeedMinMax = 0x50 ViewAngle = 0x58 DetectTargetDistance = 0x5C ExplodeDistance = 0x60 .ctor = 0x35AC0E0 (method) === CombatMaster.GDI.ThrowUseTypeInfoExt === ChargeTime = 0x10 ChargeRotationMinMax = 0x14 ThrowingPower = 0x1C ThrowingUpPower = 0x24 RotateSpeed = 0x28 ImpactRotationOffset = 0x2C ImpactHeadPosOffset = 0x38 ImpactBodyPosOffset = 0x3C ImpactSurfacePosOffset = 0x40 .ctor = 0x35AC150 (method) === CombatMaster.GDI.UseTypeInfoExt === OnValidate = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.WeaponBlueprintInfo === _collectionId = 0x20 _artwork = 0x28 _isSecret = 0x40 _isComingSoon = 0x41 _isPremium = 0x42 _levelLock = 0x44 _rarity = 0x48 _tracerType = 0x4C CollectionId = 0x72D000 (method) CollectionId = 0x72D040 (method) Perk = 0x3494D0 (method) Artwork = 0x35AEA90 (method) IsSecret = 0x516980 (method) IsComingSoon = 0x516950 (method) IsPremium = 0x22142A0 (method) LevelLock = 0xCCADF0 (method) Rarity = 0x6C1180 (method) TracerType = 0x13141C0 (method) WeaponInfo = 0x35AEBE0 (method) Icon = 0x35AEAE0 (method) .ctor = 0x1233080 (method) === CombatMaster.GDI.WeaponData === None = 0x0 _id = 0x10 Receiver = 0x14 Trigger = 0x1C Barrel = 0x24 Underbarrel = 0x2C Grip = 0x34 Laser = 0x3C Magazine = 0x44 Muzzle = 0x4C Stock = 0x54 _scope = 0x5C _reticle = 0x64 Camo = 0x68 DetailColor = 0x6C Charm = 0x70 _perk = 0x74 Sticker = 0x78 DisableFoldedSights = 0x7C DisableCantedAds = 0x7D _attachments = 0x80 _viewAttachments = 0xE0 .ctor = 0x35B3B70 (method) Scope = 0x35B4780 (method) Scope = 0x315CA40 (method) StockConnector = 0x35B49D0 (method) ScopeRail = 0x35B44F0 (method) Perk = 0x35B4280 (method) Perk = 0x35B5230 (method) Reticle = 0x35B43A0 (method) Reticle = 0x739F90 (method) RawId = 0x6D3B80 (method) WeaponId = 0x35B4ED0 (method) BlueprintId = 0x35B3D80 (method) IsDualWeapon = 0x35B40C0 (method) Attachments = 0x35B3BA0 (method) ViewAttachments = 0x35B4CB0 (method) Item = 0x35B40D0 (method) Item = 0x35B50C0 (method) WeaponInfo = 0x35B4F20 (method) BlueprintInfo = 0x35B3E30 (method) TracerType = 0x35B4BE0 (method) BulletType = 0x35B3EA0 (method) Rarity = 0x35B4340 (method) RarityByAttachments = 0x35B42B0 (method) TrySetAttachment = 0x35B30D0 (method) SetAttachmentBlueprint = 0x35B3080 (method) IsAttachmentEquipped = 0x35B2E00 (method) IsPerkTypeEquipped = 0x35B2F80 (method) EquippedAttachmentsCount = 0x35B2010 (method) CanHaveAttachment = 0x35B1370 (method) Equals = 0x35B1420 (method) Equals = 0x35B1EF0 (method) GetHashCode = 0x35B2B20 (method) Op_Equality = 0x35B4FA0 (method) Op_Inequality = 0x35B5030 (method) FromWeaponOrBlueprintId = 0x35B2890 (method) FromWeaponInfo = 0x35B2620 (method) FromWeaponBlueprintInfo = 0x35B2230 (method) === CombatMaster.GDI.WeaponDataStats === _isDual = 0x10 _isCantedAdsEnabled = 0x11 _bulletsPerShoot = 0x14 _barrelExist = 0x18 _muzzleExist = 0x19 _barrel = 0x20 _magazine = 0x28 _muzzle = 0x30 _scope = 0x38 _laser = 0x40 _perk = 0x48 _weaponInfo = 0x50 ModificationTotalValueByStatsType = 0x58 RigidbodyPower = 0x60 .ctor = 0x35AF2D0 (method) RecoilRotationDamper = 0x35B0CC0 (method) RecoilPositionDamper = 0x35B0C40 (method) MoveForwardDamper = 0x35B0B70 (method) IsCantedAdsAvailable = 0x35B0980 (method) AdsZoomType = 0x35B02A0 (method) ZoomFirePointVerticalOffset = 0x35B12C0 (method) IsIronSightAds = 0x35B0A10 (method) ReticleType = 0x35B0D40 (method) BulletType = 0x35B0320 (method) IsSilencer = 0x35B0AA0 (method) MuzzleNozzleType = 0x35B0BF0 (method) HasCustomMuzzleSound = 0x35B0800 (method) CustomMuzzleSounds = 0x35B0460 (method) Perk = 0x5140C0 (method) ShellParticle = 0x35B0DC0 (method) FpsMuzzleParticle = 0x35B0630 (method) TpsMuzzleParticle = 0x35B1080 (method) SprintToFireTimeWithOffset = 0x35B0F10 (method) SprintToFireTime = 0x35B1010 (method) FireRate = 0x35B0480 (method) AdsEnterMultiplier = 0x35B00C0 (method) AdsExitMultiplier = 0x35B01B0 (method) VerticalRecoilMultiplier = 0x35B1220 (method) HorizontalRecoilMultiplier = 0x35B08E0 (method) HipFireMultiplier = 0x35B0840 (method) BulletsPerShoot = 0x7EEDF0 (method) MagCapacity = 0x35B0AF0 (method) UnchargedAmmoCapacity = 0x35B11D0 (method) GetReloadMultiplier = 0x35AF0C0 (method) GetSwapMultiplier = 0x35AF1E0 (method) GetMovementSpeedMultiplier = 0x35AEEA0 (method) CalculateDamage = 0x35AEC40 (method) === EChallengeDataUnlockType === value__ = 0x10 None = 0x0 ByLevel = 0x0 ByCamosInCategory = 0x0 ByAllCamos = 0x0 MasterCamos = 0x0 === ECamoUnlockType === value__ = 0x10 ByDefault = 0x0 ByRegularCamos = 0x0 === MasterCamoHighlightPerValue === UnlockType = 0x10 Highlight = 0x18 TargetValue = 0x20 === CamoChallengeData === UnlockType = 0x10 RequiredLevel = 0x14 RequiredCategory = 0x18 MastersCamoHighlights = 0x20 Highlight = 0x28 _targetValue = 0x30 TargetValue = 0x35A4830 (method) === EChallengeDataUnlockType === value__ = 0x10 None = 0x0 ByLevel = 0x0 ByColorsInCategory = 0x0 ByAllColors = 0x0 === DetailColorChallengeData === UnlockType = 0x10 RequiredLevel = 0x14 RequiredCategory = 0x18 Highlight = 0x20 _targetValue = 0x28 TargetValue = 0x35A4960 (method) === CombatMaster.GDI.WeaponInfo === TriggerJointName = 0x0 BarrelJointName = 0x0 ScopeJointName = 0x0 StockJointName = 0x0 GripJointName = 0x0 LaserJointName = 0x0 MuzzleJointName = 0x0 HandguardMuzzleJointName = 0x0 UnderbarrelJointName = 0x0 MagazineJointName = 0x0 FirePoint = 0x0 IronsightJointFront = 0x0 IronsightTriangleJointFront = 0x0 IronsightJointBack = 0x0 ReceiverJointName = 0x0 ScopeRailJointName = 0x0 CharmJointName = 0x0 Rarity = 0x20 IsSecret = 0x24 IsComingSoon = 0x25 IsLockEquip = 0x26 LevelLock = 0x27 SubCategoryExtension = 0x28 ArsenalCategory = 0x30 LoadoutSlotType = 0x34 WeaponPivot = 0x38 Damage = 0x40 DamageHeadMultiplier = 0x48 RigidbodyPower = 0x4C AutoFireChargeTime = 0x50 BashDamage = 0x54 BashRange = 0x58 BashRPM = 0x5C AmmoAmount = 0x60 IsForceEquip = 0x64 EquipTime = 0x68 UnEquipTime = 0x6C ReloadType = 0x70 ReloadTypeExtension = 0x78 UseType = 0x80 UseTypeExtension = 0x88 _soundsTemplate = 0x90 _uiPrefab = 0xA8 _spriteIcon = 0xC0 _prefab = 0xD8 _armsAnimatorController = 0xF0 _tpsAnimatorController = 0x108 _lobbyAnimatorController = 0x120 _spriteIconDual = 0x138 _prefabDual = 0x150 _armsAnimatorControllerDual = 0x168 _tpsAnimatorControllerDual = 0x180 _lobbyAnimatorControllerDual = 0x198 IsHaveFoldedSights = 0x1B0 Receivers = 0x1B8 Triggers = 0x1C0 Barrels = 0x1C8 Underbarrels = 0x1D0 Grips = 0x1D8 Lasers = 0x1E0 Magazines = 0x1E8 Muzzles = 0x1F0 Scopes = 0x1F8 Stocks = 0x200 Perks = 0x208 CamoChallenges = 0x210 DetailColorChallenges = 0x218 ExpSettings = 0x220 CrosshairType = 0x228 CrosshairSize = 0x22C CustomOperatorCameraOffset = 0x230 CustomOperatorPreviewAnimRotate = 0x23C CustomOperatorPreviewAnimPosition = 0x248 DualCustomOperatorPreviewAnimRotate = 0x254 DualCustomOperatorPreviewAnimPosition = 0x260 CustomGunsmithRotation = 0x26C CustomGunsmithPosition = 0x278 CustomIconRotation = 0x284 CustomIconScale = 0x290 IsFixedAdsZPos = 0x29C FreeAimOffsetOnReload = 0x29D AdsLerpSpeed = 0x2A0 AdsEnterAnimTime = 0x2A4 AdsEnterMultiplier = 0x2A8 AdsExitAnimTime = 0x2AC AdsExitMultiplier = 0x2B0 CantedAdsPosOffset = 0x2B4 CantedAdsRotation = 0x2C0 CantedAdsCrouchPosOffset = 0x2CC CantedAdsCrouchRotation = 0x2D8 MovementSpeedMultiplier = 0x2E4 MovementAdsSpeedMultiplier = 0x2E8 SwaySettings = 0x2F0 _cachedSoundTemplate = 0x378 _cachedUIPrefab = 0x380 _cachedArmsAnimator = 0x388 _cachedArmsAnimatorDual = 0x390 _cachedTpsAnimator = 0x398 _cachedTpsAnimatorDual = 0x3A0 DefaultMagCapacity = 0x35B7A20 (method) Attachments = 0x35B7A10 (method) Attachments = 0x35B7F10 (method) AttachmentsWithoutDefault = 0x31889E0 (method) AttachmentsWithoutDefault = 0x35B7EF0 (method) SoundsTemplate = 0x35B7D30 (method) Icon = 0x35B6BE0 (method) IconRef = 0x35B6BA0 (method) MaxLevel = 0x35B7CD0 (method) UiPrefab = 0x35B7E20 (method) Prefab = 0x35B7460 (method) PrefabAsync = 0x35B73B0 (method) IsArmsAnimatorControllerCached = 0x35B7240 (method) ArmsAnimatorController = 0x35B5270 (method) TpsAnimatorController = 0x35B74E0 (method) LobbyAnimatorController = 0x35B7370 (method) IsShootingWeapon = 0x26DD720 (method) IsMeleeWeapon = 0x35B7CB0 (method) IsThrowingWeapon = 0x35B7CC0 (method) IsCanUseBash = 0x35B7BB0 (method) IsKnife = 0x35B7C70 (method) IsExplosive = 0x35B7BD0 (method) Init = 0x35B6C60 (method) IsAdsWhenShootApplicable = 0x35B71D0 (method) GetDeltaExperiencePerLevel = 0x35B5BC0 (method) GetTotalExperience = 0x35B6190 (method) GetLevelByXp = 0x35B5D60 (method) GetNextAvailableAttachments = 0x35B5E40 (method) TryGetAttachment = 0x35B7670 (method) GetJointNames = 0x35B5D00 (method) FindJointByName = 0x35B5660 (method) FindDeepJointByPrefix = 0x35B5400 (method) GetCamoCount = 0x35B5890 (method) GetCamoCategoryRequiredLevel = 0x35B5830 (method) GetCamoCategoryChallengeHighlight = 0x35B5740 (method) GetDetailColorRequiredLevel = 0x35B5CB0 (method) GetDetailColorChallengeHighlight = 0x35B5C60 (method) GetUnlockedItemsOnLevel = 0x35B6250 (method) .ctor = 0x35B7790 (method) === CombatMaster.GDI.WeaponLoadout === None = 0x0 LoadoutName = 0x10 PrimarySlot = 0x54 SecondarySlot = 0x184 LethalSlot = 0x2B4 Perk1 = 0x3E4 Perk2 = 0x3E8 Perk3 = 0x3EC GetWeapon = 0x35C5500 (method) SetWeapon = 0x35C5BC0 (method) IsWeaponEquippedInSlot = 0x35C5950 (method) IsWeaponWithBlueprintEquippedInSlot = 0x35C5A40 (method) IsLoadoutPerkEquipped = 0x35C5890 (method) TryGetEquippedPerkExtInfo = 0x34BF60 (method) GetPerkByTier = 0x35C5470 (method) SetPerkByTier = 0x35C5B90 (method) GetEnumerator = 0x35C5280 (method) Equals = 0x35C4CA0 (method) Equals = 0x35C5140 (method) GetHashCode = 0x35C5410 (method) Op_Equality = 0x35C5E30 (method) Op_Inequality = 0x35C5EE0 (method) === CombatMaster.GDI.WeaponsGdInfoSection === CamoGrindMultiplier = 0x28 DetailColorGrindMultiplier = 0x2C DamageGlobalMaximum = 0x30 RPMGlobalMaximum = 0x34 SpreadGlobalMaximum = 0x38 RangeGlobalMaximum = 0x3C MobilityGlobalMaximum = 0x40 ControlGlobalMaximum = 0x44 AttachmentsMaximum = 0x48 LongShotDistance = 0x4C RecoilKickPowerDuration = 0x50 RecoilKickPowerDumpEase = 0x54 RotationToSwayAngleCoefficient = 0x58 PrimaryWeaponForBots = 0x60 SecondaryWeaponForBots = 0x90 LethalWeaponForBots = 0xC0 MatchDefaultPistol = 0xF0 FistsWeaponId = 0xF4 ParachuteWeaponId = 0xF8 ArmorPlateWeaponId = 0xFC SndBombWeaponId = 0x100 MinigunId = 0x104 SyringeAntidote = 0x108 TutorialLoadout = 0x10C WeaponColliderMaterial = 0x168 WeaponInfos = 0x139A2E0 (method) WeaponInfos = 0x2AA70C0 (method) GunsmithWeaponInfos = 0x139A2D0 (method) GunsmithWeaponInfos = 0x2676E00 (method) WeaponBlueprintInfos = 0x2AA7090 (method) WeaponBlueprintInfos = 0x2AA70E0 (method) BlueprintsByWeapon = 0x620530 (method) BlueprintsByWeapon = 0x6207B0 (method) BitsElementByCategory = 0x218DE60 (method) BitsElementByCategory = 0x218E660 (method) InitSection = 0x35C7BA0 (method) GetWeapons = 0x35C7AB0 (method) GetWeapons = 0x35C78C0 (method) GetWeapons = 0x35C79C0 (method) GetWeaponBlueprints = 0x35C77F0 (method) GetAttachmentBlueprints = 0x35C6F20 (method) GetAttachmentBlueprintsFromList = 0x35C6940 (method) GetRandomWeaponLoadout = 0x35C7070 (method) PrepareAllWeaponAnimators = 0x35C87C0 (method) CollectAssets = 0x559330 (method) .ctor = 0x35C8990 (method) === CombatMaster.GDI.WeaponSwaySettings === AngleRotation = 0x10 AngleRotationAds = 0x14 MaxAngleRotation = 0x18 MaxAngleRotationAds = 0x1C HorMoveRotation = 0x20 HorMovePosOffset = 0x24 ForwardMoveOffset = 0x28 HorMoveRotationAds = 0x2C HorMovePosOffsetAds = 0x30 ForwardMoveOffsetAds = 0x34 VerticalLiftCurve = 0x38 RecoilKick = 0x40 RecoilKickAds = 0x4C RecoilKickCantedAds = 0x58 RecoilKickBackLerpSpeed = 0x64 RecoilKickHorLerpSpeed = 0x68 RecoilRotationAds = 0x6C RecoilRotationCantedAds = 0x78 RecoilRotationLerpSpeed = 0x84 === CombatMaster.GDI.WeaponWeight === WeaponId = 0x10 Weight = 0x14 === CombatMaster.GDI.XPBoostData === _timeover = 0x10 _multiplier = 0x38 DateTimeEnd = 0x35C8A20 (method) Multiplier = 0x35C8A60 (method) === CombatMaster.GDI.AllowNullAttribute === .ctor = 0x520010 (method) === ArmorWeight === Amount = 0x10 _weight = 0x14 Weight = 0x7EEDF0 (method) === CombatMaster.GDI.ArmorDropRandomizer === ArmorWeights = 0x10 GetRandom = 0x35B89B0 (method) === ArmorWeight === ArmorId = 0x10 _weight = 0x14 Weight = 0x7EEDF0 (method) === CombatMaster.GDI.ArmorTypeDropRandomizer === ArmorWeights = 0x10 GetRandom = 0x35B8A20 (method) === CombatMaster.GDI.AttachmentWithLevel === None = 0x0 RequiredLevel = 0x10 Id = 0x14 IsOneBlueprintBased = 0x35B8BF0 (method) IsPremium = 0x35B8C50 (method) Equals = 0x35B8B60 (method) Equals = 0x35B8AD0 (method) GetHashCode = 0x35B8B80 (method) Op_Equality = 0x35B8CB0 (method) Op_Inequality = 0x35B8CD0 (method) === BulletsWeight === BulletsId = 0x10 Amount = 0x14 _weight = 0x18 Weight = 0x7EEE00 (method) === CombatMaster.GDI.BulletsDropRandomizer === BulletsTypeWeights = 0x10 GetRandom = 0x35B9CC0 (method) === CombatMaster.GDI.BulletsDropData === None = 0x0 BulletsId = 0x10 Amount = 0x14 Equals = 0x622440 (method) Equals = 0x35B9BC0 (method) GetHashCode = 0x35B9C50 (method) Op_Equality = 0x622720 (method) Op_Inequality = 0x622740 (method) === CombatMaster.GDI.CachedAssetRefObject`1 === _ref = 0x0 _object = 0x0 GetCachedObject = 0x463590 (method) GetCachedObjectSync = 0x463590 (method) .ctor = 0x351010 (method) === CashWeight === CashId = 0x10 _weight = 0x14 Weight = 0x7EEDF0 (method) === CombatMaster.GDI.CashDropRandomizer === CashWeights = 0x10 GetRandom = 0x35B9DD0 (method) === EntityKind === value__ = 0x10 None = 0x0 Weapon = 0x0 Operators = 0x0 Loot = 0x0 Resource = 0x0 Character = 0x0 Match = 0x0 Map = 0x0 Actors = 0x0 Perks = 0x0 Attachment = 0x0 Operation = 0x0 === CombatMaster.GDI.EntityType === None = 0x0 _uid = 0x10 .ctor = 0x35BB630 (method) .ctor = 0x6044D0 (method) RawUid = 0x6D3B80 (method) Category = 0x5245D0 (method) Category = 0x35BBB60 (method) SubCategory = 0x5245C0 (method) SubCategory = 0x35BBB90 (method) Element = 0xBB8820 (method) Element = 0x35BBB80 (method) ElementKey = 0x35BB660 (method) ElementKey = 0x35BBB70 (method) ElementValue = 0x5243E0 (method) ElementValue = 0x347E640 (method) Info = 0x35BB730 (method) LocalizeKey = 0x35BB9F0 (method) LocalizeNameKey = 0x35BBB10 (method) LocalizeDescriptionKey = 0x35BB9A0 (method) LocalizeCategoryKey = 0x35BB890 (method) IsNone = 0x72EA20 (method) Exists = 0x35BB670 (method) IsSeparateElement = 0x35BB850 (method) Op_Equality = 0x72EA30 (method) Op_Inequality = 0x72EA40 (method) Op_Implicit = 0x520160 (method) Op_Explicit = 0x520160 (method) Op_Implicit = 0x520160 (method) Op_Explicit = 0x520160 (method) Equals = 0x35BAEF0 (method) Equals = 0x76C100 (method) GetHashCode = 0x2FE9160 (method) TypedInfo = 0x463590 (method) ToString = 0x35BB570 (method) ToStringEx = 0x35BB490 (method) GetLootType = 0x35BAFD0 (method) GetMatchType = 0x35BAFF0 (method) GetWeaponType = 0x35BB310 (method) GetAttachmentsType = 0x35BAF90 (method) GetAttachmentsType = 0x35BAF70 (method) GetPerksType = 0x35BB020 (method) GetResourceType = 0x35BB040 (method) GetOperatorType = 0x35BB010 (method) GetCharacterType = 0x35BAFB0 (method) ToLocaleString = 0x35BB430 (method) GetSubcategoryEnum = 0x35BB050 (method) GetSubcategoryString = 0x35BB2C0 (method) MigrateEntityTypeFrom16To32 = 0x35BB320 (method) Validate = 0x35BB620 (method) === CombatMaster.GDI.EntityTypeIdAttribute === Default = 0x10 .ctor = 0x1F39ED0 (method) === CombatMaster.GDI.EntityTypeFilterAttribute === Category = 0x10 SubCategory = 0x11 AllowRawInput = 0x14 AllowNull = 0x18 IsId = 0x19 .ctor = 0x35BAEC0 (method) .ctor = 0x240BBF0 (method) === CombatMaster.GDI.ERawInput === value__ = 0x10 NotSet = 0x0 Yes = 0x0 No = 0x0 === GasMaskWeight === GasMaskId = 0x10 _weight = 0x14 Weight = 0x7EEDF0 (method) === CombatMaster.GDI.GasMaskDropRandomizer === GasMaskWeights = 0x10 GetRandom = 0x35BD270 (method) === Internal === _info = 0x0 Ref = 0x35BD7E0 (method) Ref = 0x35BD820 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.GDInfo === _version = 0x18 _profileFreshData = 0x20 _battleInfo = 0x28 _levelsInfo = 0x30 _dailyTasksInfo = 0x38 _dailyRewardsInfo = 0x40 _leaderboardsInfo = 0x48 _deviceVibrationSettings = 0x50 _inputSettingsInfo = 0x58 _nickNameGenerator = 0x60 _operators = 0x68 _weapons = 0x70 _loot = 0x78 _character = 0x80 _matches = 0x88 _maps = 0x90 _actors = 0x98 _perks = 0xA0 _attachments = 0xA8 _resources = 0xB0 _operations = 0xB8 ShowRateAppPeriods = 0xC0 _infos = 0xC8 _sections = 0xD0 Version = 0xD20550 (method) Version = 0x35BD260 (method) ProfileFreshData = 0x526D40 (method) BattleInfo = 0x5120A0 (method) LevelsInfo = 0x54DFC0 (method) DailyTasksInfo = 0x5140C0 (method) DailyRewardsInfo = 0x54DA60 (method) LeaderboardsInfo = 0x54DA70 (method) DeviceVibrationSettings = 0x54DA80 (method) InputSettingsInfo = 0x546A70 (method) NickNameGenerator = 0x54E670 (method) Operators = 0x54E680 (method) Operations = 0x6301E0 (method) Weapons = 0x54E980 (method) Loot = 0x54E970 (method) Character = 0x54E870 (method) Matches = 0x54E9A0 (method) Map = 0x53E8A0 (method) Actors = 0x54E860 (method) Perks = 0x6C1220 (method) Attachments = 0x54E960 (method) Resources = 0x54E890 (method) BitsSubcategoryByKind = 0x6C0200 (method) BitsSubcategoryByKind = 0x6C0230 (method) Init = 0x35BC340 (method) RegisterBox = 0x35BCB70 (method) Get = 0x35BC250 (method) TryGet = 0x35BD150 (method) Exists = 0x35BBBB0 (method) GetCategoryInfoBox = 0x35BC0F0 (method) GetBitsForSubcategoryByType = 0x35BC070 (method) GetBitsForElementByType = 0x35BBC30 (method) CollectAssets = 0x559330 (method) .ctor = 0x35BD1E0 (method) === CombatMaster.GDI.GdInfoSection === _types = 0x18 _infos = 0x20 Types = 0x520140 (method) InitSection = 0x35BD3E0 (method) Get = 0x35BD300 (method) Get = 0x35BD370 (method) Get = 0x463590 (method) .ctor = 0x35BD730 (method) === CombatMaster.GDI.IEntityTypeGo === Type = 0x3494D0 (method) Type = 0x3578D0 (method) === CombatMaster.GDI.ItemWithChance`1 === Chance = 0x0 Item = 0x0 TryGet = 0x349810 (method) === LethalWeaponWeight === WeaponId = 0x10 _weight = 0x14 Weight = 0x7EEDF0 (method) === CombatMaster.GDI.LethalWeaponDropRandomizer === LethalWeaponWeights = 0x10 GetRandom = 0x35BD8A0 (method) === ParamotorWeight === ParamotorId = 0x10 _weight = 0x14 Weight = 0x7EEDF0 (method) === CombatMaster.GDI.ParamotorDropRandomizer === ParamotorWeights = 0x10 GetRandom = 0x35C0A80 (method) === CombatMaster.GDI.RandomUtils === GetRandomWeightIndex = 0x3475D0 (method) === CombatMaster.GDI.IRandomWeight === Weight = 0x3494D0 (method) === CombatMaster.GDI.ReceiverAttachmentWithLevel === RequiredLevel = 0x10 ReceiverId = 0x14 ScopeRailId = 0x18 === CombatMaster.GDI.StockAttachmentWithLevel === RequiredLevel = 0x10 StockId = 0x14 ConnectorStockId = 0x18 ScopeRailId = 0x1C === CombatMaster.GDI.TypeInfo === _id = 0x18 Type = 0x684F40 (method) Init = 0x512CE0 (method) OnValidateInternal = 0x512CE0 (method) .ctor = 0x778690 (method) === ArsenalCategoryWeight === ArsenalCategory = 0x10 _weight = 0x14 Weight = 0x7EEDF0 (method) === ForceAkimboChance === Chance = 0x10 UseAsRule = 0x14 === CombatMaster.GDI.WeaponDropRandomizer === HasBlueprintChance = 0x10 AttachmentCount = 0x14 HasCamoChance = 0x1C HasDetailColorChance = 0x20 HasReticleChance = 0x24 Weapon = 0x28 ArsenalCategoryWeights = 0x30 _attachmentCategoriesBuffer = 0x0 GetRandom = 0x35C3580 (method) RandomizeWeapon = 0x35C3EA0 (method) .cctor = 0x35C4C10 (method) === CombatMaster.GDI.WeaponRandomizer === HasBlueprintChance = 0x10 AttachmentCount = 0x14 ForceAkimboChance = 0x1C HasCamoChance = 0x24 HasDetailColorChance = 0x28 HasReticleChance = 0x2C IsRandomizeCategory = 0x30 Weapon = 0x34 GetRandom = 0x35C5FB0 (method) === CombatMaster.GDI.Actors.ActorInfo === Health = 0x20 _prefab = 0x28 Prefab = 0xD66E90 (method) .ctor = 0x35B7FC0 (method) === CombatMaster.GDI.Actors.ActorsGdInfoSection === _loadoutDropPrefab = 0x28 CombatMasterWeaponBoxesList = 0x40 BitsElementByCategory = 0x54DA70 (method) BitsElementByCategory = 0x54DB50 (method) LoadoutDropPrefab = 0xD66E90 (method) GetRandomActorInfoByCategory = 0x35B7FD0 (method) GetRandomWeaponBox = 0x35B8440 (method) GetRandomWeaponBox = 0x35B8140 (method) InitSection = 0x35B8490 (method) .ctor = 0x3592F50 (method) === CombatMaster.GDI.Actors.EActorsSubCategory === value__ = 0x10 GoldSouvenirs = 0x0 Halloween = 0x0 WeaponBox = 0x0 === CombatMaster.GDI.Actors.WeaponBoxInfo === AppearDelay = 0x20 _prefab = 0x28 SpawnPointColor = 0x40 _weaponDrop = 0x50 _lethalWeaponDrop = 0x80 _bulletsDrop = 0x90 _cashDrop = 0xA0 _armorDrop = 0xB0 _gasMaskDrop = 0xC0 _paramotorDrop = 0xD0 Prefab = 0xD66E90 (method) GetRandomWeapon = 0x35C33D0 (method) GetRandomLethalWeapon = 0x35C3160 (method) GetRandomBullets = 0x35C2E80 (method) GetRandomCash = 0x35C2FA0 (method) GetRandomArmor = 0x35C2DC0 (method) GetRandomGasMask = 0x35C3080 (method) GetRandomParamotor = 0x35C32F0 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.Actors.WeaponBoxWeight === WeaponBoxId = 0x10 Weight = 0x14 === CombatMaster.GDI.WeaponPerkExtensionInfos.NoneWeaponPerksInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.WeaponPerkExtensionInfos.WeaponPerksInfoExt === OnValidate = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.AgilityLoadoutPerksInfoExt === CrouchMovementSpeedMultiplier = 0x10 ZiplineMovementSpeedMultiplier = 0x14 HardcoreSprintTimeMultiplier = 0x18 .ctor = 0x35B8970 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.AmpedLoadoutPerksInfoExt === WeaponSwapSpeedMultiplier = 0x10 RocketLauncherReloadSpeedMultiplier = 0x14 .ctor = 0x35B8990 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.EodLoadoutPerksInfoExt === DamageMultiplier = 0x10 .ctor = 0x35BBBA0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.HardlineLoadoutPerksInfoExt === KillsReduction = 0x10 .ctor = 0x883DA0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.LoadoutPerksInfoExt === OnValidate = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.NoneLoadoutPerkInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.PingLoadoutPerksInfoExt === PingDistance = 0x10 PingDuration = 0x14 .ctor = 0x5109F0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.QuickFixLoadoutPerksInfoExt === RegenDelayMultiplier = 0x10 RegenSpeedMultiplier = 0x14 .ctor = 0x35C0EE0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.ResilienceLoadoutPerkInfoExt === HeightToFallDamage = 0x10 .ctor = 0x5109F0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.ScavengerPerksInfoExt === _prefab = 0x10 Prefab = 0x6B25E0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.ShrapnelLoadoutPerksInfoExt === AdditionalPiecesOfLethalEquipment = 0x10 ExplosionRadiusMultiplier = 0x14 .ctor = 0x35C0FA0 (method) === CombatMaster.GDI.LoadoutPerkExtensionInfos.StrongArmLoadoutPerksInfoExt === ThrowPowerMultiplier = 0x10 PowerChargeSpeedMultiplier = 0x14 .ctor = 0x35B8990 (method) === CombatMaster.GDI.BattlePerkExtensionInfos.BattlePerksInfoExt === OnValidate = 0x512CE0 (method) .ctor = 0x5109F0 (method) === CombatMaster.GDI.BattlePerkExtensionInfos.MinigunBattlePerkInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.BattlePerkExtensionInfos.NoneBattlePerkInfoExt === .ctor = 0x5109F0 (method) === CombatMaster.GDI.BattlePerkExtensionInfos.NukeBattlePerkInfoExt === TimeToExplosion = 0x10 NukeTabletId = 0x14 .ctor = 0x5109F0 (method) === CombatMaster.GDI.BattlePerkExtensionInfos.ThrowingDroneBattlePerkInfoExt === .ctor = 0x5109F0 (method) === OperatorPreviewSettings === OperatorId = 0x10 PrimaryWeaponPreview = 0x14 SecondaryWeaponPreview = 0x18 WristbandPreview = 0x1C Accessories = 0x20 AccessoryPrimaryWeaponPreview = 0x28 === CombatMaster.GDI.Loot.BattlePassInfo === Season = 0x20 Logo = 0x28 Icon = 0x40 GreyIcon = 0x58 PurchasedPopup = 0x70 PurchaseSelectPopup = 0x88 PremiumEnterStoreKey = 0xA0 PremiumEnterAdditionLevels = 0xB0 AddLevelsStoreKey = 0xB8 BuyLevelsAmount = 0xC8 BaseEnterStoreKey = 0xD0 DateTimeEnd = 0xE0 Discount = 0xE4 InstanceBattlePassItems = 0xE8 LevelsBattlePassItems = 0xF0 ExtentBattlePassItems = 0xF8 _previewSettings = 0x100 _associatedCollection = 0x108 AllBattlePassItems = 0x110 AssociatedCollection = 0x2193EF0 (method) TotalExp = 0x35B9850 (method) GetDeltaExperiencePerLevel = 0x35B8E80 (method) GetTotalExperience = 0x35B9560 (method) GetLevelByXp = 0x35B8F00 (method) GetOperatorPreview = 0x35B97F0 (method) GetPreviewOperatorStoreData = 0x35B8F80 (method) GetPrimaryWeaponPreview = 0x35B9240 (method) GetAccessoryPrimaryWeaponPreview = 0x35B8CF0 (method) GetSecondaryWeaponPreview = 0x35B93D0 (method) GetWristbandPreview = 0x35B95B0 (method) ToString = 0x35B9740 (method) .ctor = 0x35B97C0 (method) === CombatMaster.GDI.Loot.BattlePassItem === LootItem = 0x10 ExpToGetItem = 0x20 IsFree = 0x24 _level = 0x25 _index = 0x26 _rewardType = 0x28 Level = 0x2025210 (method) Level = 0x2025220 (method) Index = 0x2D7FF40 (method) Index = 0x2D9FCC0 (method) RewardType = 0x684F40 (method) RewardType = 0x684F50 (method) Equals = 0x35B9970 (method) Equals = 0x35B99A0 (method) GetHashCode = 0x35B9A70 (method) Op_Equality = 0x35B9B00 (method) Op_Inequality = 0x35B9B60 (method) === CombatMaster.GDI.Loot.EBattlePassItemRewardType === value__ = 0x10 Instance = 0x0 Level = 0x0 Extent = 0x0 === CombatMaster.GDI.Loot.CollectionInfo === ListPriorityIndex = 0x20 _collectionItems = 0x28 CollectionCategoryType = 0x30 IsNew = 0x34 Color = 0x38 ColorHighlight = 0x48 _billboardArtwork = 0x58 _shopCardArtwork = 0x70 _emblemArtwork = 0x88 _logo = 0xA0 _cachedBundleName = 0xB8 _deliveryMode = 0xC0 CollectionItems = 0x35BA4A0 (method) DeliveryMode = 0x24892F0 (method) IsBillboardArtwork = 0x35BA540 (method) IsShopCardArtwork = 0x35BA590 (method) BillboardArtwork = 0x35BA450 (method) ShopCardArtwork = 0x35BA640 (method) EmblemArtwork = 0x35BA4E0 (method) Logo = 0x35BA5E0 (method) GetCollectionItems = 0x35B9F40 (method) BundleName = 0x6301E0 (method) GetCachedCollectionBundleNameAndDeliveryModeFromId = 0x35B9E60 (method) UpdateCachedBundleName = 0x512CE0 (method) OnValidateInternal = 0x35BA430 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.Loot.ICollectionPartInfo === CollectionId = 0x3494D0 (method) CollectionId = 0x3578D0 (method) === CombatMaster.GDI.Loot.ECollectionCategoryType === value__ = 0x10 Featured = 0x0 Season1 = 0x0 Season2 = 0x0 Season3 = 0x0 Favorites = 0x0 === CombatMaster.GDI.Loot.ECollectionCategoryExtensions === _featured = 0x0 _favorites = 0x0 _season1 = 0x0 _season2 = 0x0 _season3 = 0x0 GetSortOrder = 0x35BA790 (method) GetNameLocalizationKey = 0x35BA6A0 (method) === CombatMaster.GDI.Loot.EResourcesSubCategory === value__ = 0x10 CPoints = 0x0 ExpPoint = 0x0 Cash = 0x0 Bullets = 0x0 XpToken = 0x0 BattleItems = 0x0 === CombatMaster.GDI.Loot.EResourceExtensions === _cPointIcon = 0x0 GetCurrencyIcon = 0x35BA860 (method) === CombatMaster.GDI.Loot.ECurrency === value__ = 0x10 CPoints = 0x0 RealMoney = 0x0 === CombatMaster.GDI.Loot.ECurrencyExtensions === GetCurrencyIcon = 0x35BA7D0 (method) Parse = 0x35BA820 (method) === CombatMaster.GDI.Loot.ERewardType === value__ = 0x10 None = 0x0 Resource = 0x0 Operator = 0x0 Emblem = 0x0 CallingCard = 0x0 WeaponBlueprint = 0x0 Wristband = 0x0 Weapon = 0x0 Attachment = 0x0 Camo = 0x0 DetailColor = 0x0 Reticle = 0x0 Parachute = 0x0 Zipline = 0x0 Paramotor = 0x0 ThrowingDrone = 0x0 Charm = 0x0 OperatorAccessory = 0x0 Helicopter = 0x0 === CombatMaster.GDI.Loot.EStoreRewardType === value__ = 0x10 None = 0x0 Resource = 0x0 Operator = 0x0 Emblem = 0x0 CallingCard = 0x0 WeaponBlueprint = 0x0 Wristband = 0x0 Reticle = 0x0 Parachute = 0x0 Zipline = 0x0 Paramotor = 0x0 ThrowingDrone = 0x0 Charm = 0x0 OperatorAccessory = 0x0 Helicopter = 0x0 === CombatMaster.GDI.Loot.ERewardExtensions === ToRewardType = 0x35BA8B0 (method) ToStoreRewardType = 0x35BA960 (method) === CombatMaster.GDI.Loot.EShopOfferSign === value__ = 0x10 Nothing = 0x0 Special = 0x0 Discount = 0x0 Hot = 0x0 === CombatMaster.GDI.Loot.EStoreCategoryType === value__ = 0x10 Featured = 0x0 ForYou = 0x0 MyBundles = 0x0 Free = 0x0 CPoints = 0x0 === CombatMaster.GDI.Loot.EStoreCategoryTypeExtensions === _featured = 0x0 _forYou = 0x0 _myBundles = 0x0 _cPoints = 0x0 _free = 0x0 GetSortOrder = 0x35BAB10 (method) GetNameLocalizationKey = 0x35BAA20 (method) === CombatMaster.GDI.Loot.ILootPreviewSettingsInfo === GetOperatorPreview = 0x3494D0 (method) GetPrimaryWeaponPreview = 0x3494D0 (method) GetSecondaryWeaponPreview = 0x3494D0 (method) GetOverkillSecondaryWeaponPreview = 0x3494D0 (method) GetLethalWeaponPreview = 0x3494D0 (method) GetWristbandPreview = 0x3494D0 (method) === CombatMaster.GDI.Loot.LootGdInfoSection === _shopBundlePriority = 0x28 _luckyDrawCasePriority = 0x30 _collectionsPriority = 0x38 CurrentBattlePass = 0x78 ProfileXpTokensShopLootId = 0x7C WeaponsXpTokensShopLootId = 0x80 BattlePassXpTokensShopLootId = 0x84 CombatPoints200 = 0x88 CombatPoints500 = 0x8C CombatPoints1100 = 0x90 CombatPoints2400 = 0x94 CombatPoints5000 = 0x98 CombatPoints9100 = 0x9C CombatPoints15000 = 0xA0 CombatPointsRewardedVideo = 0xA4 AfterActionRewardedVideo = 0xB4 CombatPointsRewardPeriodTime = 0xC4 ShopLootInfos = 0x54DA60 (method) ShopLootInfos = 0x54DFD0 (method) ShopBundleLootInfos = 0x54DA70 (method) ShopBundleLootInfos = 0x54DB50 (method) ShopComboSpecialOffers = 0x54DA80 (method) ShopComboSpecialOffers = 0x54DB70 (method) BattlePassInfos = 0x546A70 (method) BattlePassInfos = 0x54DB60 (method) LuckyDrawCaseInfos = 0x54E670 (method) LuckyDrawCaseInfos = 0x54E6A0 (method) CollectionInfos = 0x54E680 (method) CollectionInfos = 0x54E6B0 (method) CollectionInfosByCachedName = 0x54E980 (method) CollectionInfosByCachedName = 0x54EB20 (method) FreeBundle = 0x35BF000 (method) CurrentBattlePassInfo = 0x35BEFC0 (method) InitSection = 0x35BDED0 (method) TryGetLootInfoByProductId = 0x35BEDA0 (method) GetItemOwnerId = 0x35BDA50 (method) IsPremiumItem = 0x35BEB70 (method) .ctor = 0x3592F50 (method) === CombatMaster.GDI.Loot.LootInfo === AssociatedCollection = 0x20 LootItems = 0x28 TryGetOperator = 0x35BF210 (method) TryGetWeapon = 0x35BF350 (method) ToString = 0x35BF190 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.Loot.LootItem === Reward = 0x10 EntityType = 0x14 Value = 0x18 LootId = 0x1C .ctor = 0x35BFDA0 (method) IsEmpty = 0x72EA20 (method) Resource = 0x35BFDD0 (method) IsExperience = 0x35BFDC0 (method) OnValidate = 0x35BF810 (method) ToString = 0x35BF950 (method) Equals = 0x622910 (method) Equals = 0x35BF6F0 (method) GetHashCode = 0x35BF790 (method) Op_Equality = 0x35BFDE0 (method) Op_Inequality = 0x35BFE00 (method) === CombatMaster.GDI.Loot.LootReward === LootId = 0x10 _items = 0x18 .ctor = 0x35C0370 (method) Items = 0x35C04D0 (method) Items = 0x216B640 (method) IsEmpty = 0x35C0430 (method) IsLevelUpReward = 0x35C0490 (method) IsBattleReward = 0x35C0400 (method) IsShopReward = 0x35C04B0 (method) IsBattlePassReward = 0x35C03F0 (method) IsDailyChallengesReward = 0x35C0410 (method) IsDailyReward = 0x35C0420 (method) IsLeaderboardsReward = 0x35C0480 (method) IsOperationReward = 0x35C04A0 (method) IsVideoReward = 0x35C04C0 (method) TrySum = 0x35C00D0 (method) Add = 0x35BFE20 (method) GetEnumerator = 0x35BFF50 (method) System.Collections.IEnumerable.GetEnumerator = 0x35BFFE0 (method) Op_Addition = 0x35C0550 (method) ToString = 0x35BFFF0 (method) === CombatMaster.GDI.Loot.LuckyDrawCaseInfo === AssociatedCollection = 0x20 ListPriorityIndex = 0x24 LuckyDrawItems = 0x28 SpinPrices = 0x30 DiscountChances = 0x38 _caseIcon = 0x40 _casePrefab = 0x58 OperatorPreview = 0x70 PrimaryWeaponPreview = 0x74 SecondaryWeaponPreview = 0x78 WristbandPreview = 0x7C CaseIcon = 0x35C0730 (method) CasePrefab = 0x35C0780 (method) .ctor = 0x778690 (method) === CombatMaster.GDI.Loot.LuckyDrawDiscountData === DiscountChance = 0x10 DiscountMultiplier = 0x14 === CombatMaster.GDI.Loot.LuckyDrawCaseItem === LootItem = 0x10 _weight = 0x20 _id = 0x24 Weight = 0x35C0970 (method) Id = 0x1296040 (method) Id = 0x1EE51F0 (method) Equals = 0x35C07D0 (method) Equals = 0x35C0820 (method) GetHashCode = 0x35C08F0 (method) Op_Equality = 0x35C0980 (method) Op_Inequality = 0x35C09E0 (method) === CombatMaster.GDI.Loot.Price === Currency = 0x10 Amount = 0x14 .ctor = 0xD58340 (method) .ctor = 0xD58340 (method) Op_Multiply = 0x35C0CD0 (method) Op_Multiply = 0x35C0CF0 (method) Op_Multiply = 0x35C0C90 (method) Op_Subtraction = 0x35C0D30 (method) Op_Subtraction = 0x35C0DE0 (method) Op_Subtraction = 0x35C0D70 (method) Op_Subtraction = 0x35C0E50 (method) ToString = 0x35C0BA0 (method) Parse = 0x35C0B20 (method) === CombatMaster.GDI.Loot.PriceFilterAttribute === Allowed = 0x18 .ctor = 0x855180 (method) === CombatMaster.GDI.Loot.ShopComboSpecialOffer === ShopBundleFirst = 0x68 ShopBundleSecond = 0x6C _promoPopup = 0x70 Color = 0x88 ColorHighlight = 0x98 PromoPopup = 0x2B6E4C0 (method) .ctor = 0x35C0F10 (method) === CombatMaster.GDI.Loot.ShopLootInfo === StoreKey = 0x30 ProductType = 0x40 BuyPrice = 0x44 Discount = 0x4C _artwork = 0x50 IsInApp = 0x35A6960 (method) IsFree = 0x35C0F70 (method) Artwork = 0x35C0F20 (method) .ctor = 0x35C0F10 (method) === ECardType === value__ = 0x10 Bundle = 0x0 CombatPoints = 0x0 ComingSoon = 0x0 === CombatMaster.GDI.Loot.StoreBundleLootInfo === StoreListPriorityIndex = 0x68 CollectionCategoryType = 0x6C CardType = 0x70 IsNew = 0x74 OperatorPreview = 0x78 Accessories = 0x80 PrimaryWeaponPreview = 0x88 SecondaryWeaponPreview = 0x8C OverkillSecondaryWeaponPreview = 0x90 LethalWeaponPreview = 0x94 WristbandPreview = 0x98 ZiplinePreview = 0x9C EmblemPreview = 0xA0 PromoWeapons = 0xA8 PromoWristband = 0xB0 PromoOperation = 0xB4 Color = 0xB8 ColorHighlight = 0xC8 _billboardArtwork = 0xD8 _promoVideo = 0xF0 _promoOperatorPopup = 0x108 _cachedPromoVideo = 0x120 GetOperatorPreview = 0x546A50 (method) GetPreviewOperatorStoreData = 0x35C0FC0 (method) GetPrimaryWeaponPreview = 0x5C4E10 (method) GetSecondaryWeaponPreview = 0x5CF400 (method) GetOverkillSecondaryWeaponPreview = 0x5DB1C0 (method) GetLethalWeaponPreview = 0x10D7F30 (method) GetWristbandPreview = 0x10D7FF0 (method) PromoOperatorPopup = 0x35C11D0 (method) BillboardArtwork = 0x35C1120 (method) TitleArtwork = 0x35C0F20 (method) PromoVideo = 0x35C12C0 (method) PromoVideoSync = 0x35C11F0 (method) HasPromoVideo = 0x35C1180 (method) .ctor = 0x35C0F10 (method) === CombatMaster.GDI.Loot.StoreKey === ProductId = 0x10 SteamId = 0x18 === CombatMaster.GDI.Extensions.EntityTypeExtensions === AsLootItem = 0x35BAB50 (method) === Resources === BaseCPoints = 0x35C0F00 (method) === Matches === DefaultTeamDeathMatch = 0x35C0A50 (method) DefaultDemonSlayerMatch = 0x35C0A40 (method) LobbyRangeMatch = 0x35C0A60 (method) Tutorial = 0x35C0A70 (method) === Weapons === DefaultPrimaryWeapon = 0x35C89E0 (method) HeavyArmor = 0x35C89F0 (method) ThrowingDrone = 0x35C8A10 (method) HelicopterMinigun = 0x35C8A00 (method) === Perks === LoadoutComingSoon = 0x35C0B10 (method) === WeaponPerks === None = 0x35C5FA0 (method) Akimbo = 0x35C5F90 (method) === Bundles === StarterPackBundle = 0x35B9DB0 (method) StarterPack2Bundle = 0x35B9DA0 (method) StorePointsBundle = 0x35B9DC0 (method) === ScreenshotMaker === _padding = 0x20 _mipMapBias = 0x28 Update = 0x3587EB0 (method) .ctor = 0x3588190 (method) === MonoScriptData === FilePathsData = 0x10 TypesData = 0x18 TotalTypes = 0x20 TotalFiles = 0x24 IsEditorOnly = 0x28 === UnitySourceGeneratedAssemblyMonoScriptTypes_v1 === Get = 0x358F0A0 (method) .ctor = 0x5109F0 (method) === ELoadBehavior === value__ = 0x10 InEditor = 0x0 InPlayer = 0x0 MergeOnBuild = 0x0 === Flexy.SubScenes.SubScene === _sceneRef = 0x20 _hierarchyColor = 0x30 _autoLoadBehavior = 0x40 _isFused = 0x41 IsEmpty = 0x3588E20 (method) SceneName = 0x3588E50 (method) OnEnable = 0x3588D20 (method) LoadSubscene = 0x3588C50 (method) .ctor = 0x3588E00 (method) === Flexy.Utils.SkinnedMeshBonesUpdater === _rootBone = 0x20 _original = 0x28 _oldName = 0x30 _newName = 0x38 .ctor = 0x510900 (method) === EAnimPropType === value__ = 0x10 Trigger = 0x0 Bool = 0x0 Int32 = 0x0 Single = 0x0 === CombatMaster.AnimPropValue === _boolValue = 0x10 _int32Value = 0x14 _singleValue = 0x18 _propType = 0x1C .ctor = 0x3575310 (method) .ctor = 0x3575320 (method) .ctor = 0x3575350 (method) .ctor = 0x3575330 (method) SetValue = 0x3575270 (method) === CombatMaster.ApplicationUrls === HubServerUrl = 0x3575480 (method) Discord = 0x3575450 (method) PrivacyPolicy = 0x3575540 (method) TermsOfServices = 0x35755F0 (method) SteamStore = 0x3575370 (method) AppStore = 0x3575370 (method) MailTo = 0x3575510 (method) BecomeCreator = 0x3575420 (method) === CombatMaster.ApplicationVersion === Major = 0x10 Minor = 0x14 BuildNumber = 0x18 MajorStr = 0x20 MinorStr = 0x28 BuildNumberStr = 0x30 MajorAndMinor = 0x35759D0 (method) FullVersion = 0x35758C0 (method) CombinedVersionNumber = 0x3575810 (method) IsEmpty = 0x35759B0 (method) .ctor = 0x35756B0 (method) ToString = 0x35756A0 (method) === CombatMaster.Blueprint_24x24 === Asset = 0x18 .ctor = 0x778690 (method) === CombatMaster.BooleanLayerBinder === _target = 0x20 _getTargetFromParent = 0x28 _ifTargetLayer = 0x2C _thenGameObjectLayer = 0x30 _elseLayer = 0x34 Update = 0x3575A20 (method) .ctor = 0x510900 (method) === CombatMaster.BundlesDownloadingProcessor === FullDownloadSize = 0x10 _downloadTask = 0x18 _lastCatchDownloadSpeedTime = 0x28 _lastCatchDownloadProgress = 0x2C _downloadSpeed = 0x30 _downloadProgress = 0x38 DownloadTask = 0x5F9D30 (method) DownloadTask = 0x3576260 (method) DownloadProgress = 0x6BC550 (method) DownloadProgress = 0x35761E0 (method) DownloadSpeed = 0x3576080 (method) DownloadedSize = 0x3576120 (method) IsDownloading = 0x3576140 (method) UpdateNeedDownloadSizeByAddressableNames = 0x3575E90 (method) UpdateNeedDownloadSizeByBundleNames = 0x3575F80 (method) .ctor = 0x3576070 (method) === CombatMaster.ComponentPool`1 === _pool = 0x0 .ctor = 0x35D360 (method) OnGet = 0x463590 (method) OnRelease = 0x463590 (method) OnDestroy = 0x463590 (method) Get = 0x463590 (method) Get = 0x463590 (method) Release = 0x463590 (method) Clear = 0x351010 (method) CountInactive = 0x3494D0 (method) === CombatMaster.DataPacker === CompressBuffer = 0x3576280 (method) DecompressBuffer = 0x35762D0 (method) === CombatMaster.ELocalizationLanguages === value__ = 0x10 English = 0x0 Ukrainian = 0x0 Russian = 0x0 Arabic = 0x0 Catalan = 0x0 ChineseSimplified = 0x0 ChineseTraditional = 0x0 Croatian = 0x0 Czech = 0x0 Danish = 0x0 Dutch = 0x0 Finnish = 0x0 French = 0x0 German = 0x0 Greek = 0x0 Hebrew = 0x0 Hindi = 0x0 Hungarian = 0x0 Indonesian = 0x0 Italian = 0x0 Japanese = 0x0 Korean = 0x0 Malay = 0x0 Norwegian = 0x0 Polish = 0x0 PortugueseBrazil = 0x0 Portuguese = 0x0 Romanian = 0x0 Slovak = 0x0 SpanishMexico = 0x0 Spanish = 0x0 Swedish = 0x0 Thai = 0x0 Turkish = 0x0 Vietnamese = 0x0 === CombatMaster.ELocalizationLanguagesExtension === GetLocalizationLanguage = 0x3576320 (method) GetLocalizationName = 0x35768F0 (method) GetLocalizationNameEn = 0x35764A0 (method) IsRightToLeftText = 0x3576D40 (method) === CombatMaster.FPSMeter === _qLastFpsSmall = 0x20 _qLastFpsLong = 0x28 _qCountSmall = 0x30 _qCountLong = 0x31 CurrentFPS = 0x35771B0 (method) Ready = 0x3577290 (method) Update = 0x3576FA0 (method) Average = 0x3576E20 (method) .ctor = 0x3577100 (method) === SmoothVector3 === Current = 0x10 Target = 0x1C Smooth = 0x28 _velocity = 0x2C Update = 0x35887E0 (method) === CombatMaster.FreeCamera === _shortDistance = 0x20 _midDistance = 0x24 _longDistance = 0x28 _cullSpherical = 0x2C _moveSpeeds = 0x30 _rotateSpeedMinMax = 0x38 _defaultMoveSmoothValue = 0x40 _defaultRotSmoothValue = 0x44 _moveSmoothMinMax = 0x48 _spectatorModeInit = 0x50 _moveSmoothValue = 0x54 _speedMove = 0x58 _speedRotation = 0x5C _spectPosition = 0x60 _spectRotation = 0x88 _spectatorMode = 0xB0 _spectatorTransform = 0xB8 _renderCamera = 0xC0 Awake = 0x35777E0 (method) LateUpdate = 0x3577A20 (method) SpectatorFreeModeLateUpdate = 0x3577BC0 (method) UpdateCullingDistances = 0x512CE0 (method) LockCursor = 0x3577B90 (method) .ctor = 0x35790A0 (method) === CombatMaster.Game === _ref = 0x0 _fpsMeter = 0x20 _networkMeter = 0x28 _settingsData = 0x30 _inputKeymapAsset = 0x40 _uiKeymapAsset = 0x48 _gdInfo = 0x50 _settings = 0x58 UtcRefPoint = 0x8 IsBattleServer = 0x10 Info = 0x35817B0 (method) FpsMeter = 0x3581750 (method) NetworkMeter = 0x35818F0 (method) Settings = 0x35819C0 (method) InputKeymapAsset = 0x3581810 (method) UIKeymapAsset = 0x3581A20 (method) _playfabId = 0x1FF3540 (method) PlayfabId = 0x3581950 (method) IsAlive = 0x3581870 (method) Awake = 0x35814C0 (method) Update = 0x512CE0 (method) OnDestroy = 0x512CE0 (method) OnApplicationPause = 0x512CE0 (method) OnApplicationQuit = 0x512CE0 (method) Initialize = 0x3581610 (method) .ctor = 0x510900 (method) .cctor = 0x35816D0 (method) === CombatMaster.GameWebView === _ref = 0x0 Container = 0x3581470 (method) Awake = 0x3581370 (method) Initialize = 0x512CE0 (method) .ctor = 0x510900 (method) === CombatMaster.InAppPurchasesExtensions === GetPriceFormatted = 0x3581DB0 (method) === Touch === fingerId = 0x10 phase = 0x14 position = 0x18 deltaPosition = 0x20 rawPosition = 0x28 tapCount = 0x30 .ctor = 0x358A080 (method) === Gyro === Enabled = 0x3581B90 (method) Enabled = 0x3581CA0 (method) RotationRate = 0x3581BE0 (method) UpdateInterval = 0x3581D50 (method) === CombatMaster.Input === Init = 0x3583760 (method) TouchSupported = 0x3583980 (method) TouchCount = 0x3583920 (method) MouseScrollDelta = 0x3583840 (method) MousePosition = 0x3583770 (method) Touches = 0x3583A10 (method) GetKeyDown = 0x35832D0 (method) GetKey = 0x3583390 (method) GetKeyUp = 0x3583330 (method) GetMouseButton = 0x35835B0 (method) GetMouseButtonDown = 0x35833F0 (method) GetMouseButtonUp = 0x35834D0 (method) GetTouch = 0x3583690 (method) GetAxis = 0x3583100 (method) === CombatMaster.InputSystemExtensions === _tmpKeyboardFormat = 0x0 _tmpMouseFormat = 0x0 _tmpGamepadFormat = 0x0 _tmpDualShockFormat = 0x0 _dualShockOverrideControls = 0x0 _deviceLayoutName = 0x8 _controlPath = 0x10 _gamepadButtons = 0x18 Initialize = 0x35828D0 (method) GetPromptIcon = 0x35827F0 (method) GetPromptIcon = 0x3582630 (method) GetPromptIconInternal = 0x3581F30 (method) WasPressedInThisFrame = 0x3582A90 (method) WasPressedInThisFrame = 0x3582B80 (method) WasPressedInThisFrame = 0x3582BB0 (method) Load = 0x35829D0 (method) Save = 0x3582A40 (method) .cctor = 0x3582D00 (method) === CombatMaster.LayerAttribute === .ctor = 0x5C9630 (method) === CombatMaster.RenderingLayers === Default = 0x0 FPSHands = 0x0 LobbyCaseView = 0x0 LobbyOrbitPromo = 0x0 === CombatMaster.Layers === Default = 0x0 FPSParticles = 0x0 Water = 0x0 UI = 0x0 FPSParachute = 0x0 FPSWatchface = 0x0 BulletWhizz = 0x0 FPSHands = 0x0 DropWeapon = 0x0 UI3D = 0x0 FrontUI = 0x0 FPSLensHole = 0x0 Player = 0x0 PlayerRagdoll = 0x0 ClimbingColl = 0x0 PlayerWeapon = 0x0 PlayerObstacle = 0x0 Actor = 0x0 ShortDistanceCulling = 0x0 MidDistanceCulling = 0x0 LongDistanceCulling = 0x0 Platforms = 0x0 PlatformsActor = 0x0 PomImpostorsMixed = 0x0 PomImpostors = 0x0 TriggerHittableSurface = 0x0 === CombatMaster.LayerMasks === Default = 0x0 FPSParticles = 0x0 Water = 0x0 UI = 0x0 BulletWhizz = 0x0 FPSParachute = 0x0 FPSWatchface = 0x0 FPSHands = 0x0 DropWeapon = 0x0 UI3D = 0x0 FrontUI = 0x0 FPSLensHole = 0x0 Player = 0x0 PlayerRagdoll = 0x0 ClimbingColl = 0x0 PlayerWeapon = 0x0 PlayerObstacle = 0x0 Actor = 0x0 ShortDistanceCulling = 0x0 MidDistanceCulling = 0x0 LongDistanceCulling = 0x0 Platforms = 0x0 PlatformsActor = 0x0 PomImpostorsMixed = 0x0 PomImpostors = 0x0 TriggerHittableSurface = 0x0 DroppedWeapon = 0x0 HittableSurface = 0x0 StaticObstacles = 0x0 ClimbingZone = 0x0 PlayerStaticObstacles = 0x0 NetworkPlayObjects = 0x0 PlayerBlockLayerChange = 0x0 === CombatMaster.Tags === WeaponParticle = 0x0 === CombatMaster.NetworkConnectionMeter === _prevPacketsLost = 0x28 _prevPacketsReceived = 0x2C _offsetPacketsLost = 0x30 _offsetPacketsReceived = 0x34 _nextPacketsLostTimer = 0x38 _fakePing = 0x3C Ping = 0x72D000 (method) Ping = 0x72D040 (method) PacketsLossPercent = 0x6C12F0 (method) PacketsLossPercent = 0x72D060 (method) Start = 0x3584B90 (method) Update = 0x3584C50 (method) SimulateFakePing = 0x3584AD0 (method) .ctor = 0x510900 (method) === CombatMaster.Observer === _onTriggersEvents = 0x10 _onOnceTriggersEvents = 0x18 _onTriggersEventsCached = 0x20 _onOnceTriggersEventsCached = 0x28 Add_OnTrigger = 0x3587270 (method) Remove_OnTrigger = 0x3587380 (method) Add_OnTriggerOnce = 0x35871C0 (method) Remove_OnTriggerOnce = 0x3587320 (method) Trigger = 0x35868F0 (method) .ctor = 0x35870A0 (method) === CombatMaster.Observer`1 === _onTriggersEvents = 0x0 _onOnceTriggersEvents = 0x0 _onTriggersEventsCached = 0x0 _onOnceTriggersEventsCached = 0x0 Add_OnTrigger = 0x351800 (method) Remove_OnTrigger = 0x351800 (method) Add_OnTriggerOnce = 0x351800 (method) Remove_OnTriggerOnce = 0x351800 (method) Trigger = 0x463590 (method) .ctor = 0x351010 (method) === CombatMaster.PoolTasksProcessor === _syncTasks = 0x10 _asyncTasks = 0x18 _holeWeight = 0x20 ProgressPercent = 0x3587BF0 (method) IsProcessing = 0x565360 (method) IsProcessing = 0x565570 (method) AddSyncTask = 0x3587480 (method) AddAsyncTask = 0x35873E0 (method) StartProcess = 0x35876B0 (method) StartProcess = 0x35875F0 (method) TaskProcess = 0x3587880 (method) StartSyncTask = 0x35877A0 (method) StartAsyncTask = 0x3587530 (method) UpdateHoleWeight = 0x3587940 (method) .ctor = 0x3587B40 (method) === GetUniTask === .ctor = 0x3581A80 (method) Invoke = 0x1423970 (method) BeginInvoke = 0x520250 (method) EndInvoke = 0x2472610 (method) === CombatMaster.TaskObject === _task = 0x10 _progress = 0x24 Name = 0x520140 (method) Name = 0x51FB70 (method) Weight = 0x72D000 (method) Weight = 0x72D040 (method) ProgressByWeight = 0x358A070 (method) .ctor = 0x3589F90 (method) .ctor = 0x3589DC0 (method) .ctor = 0x3589FF0 (method) .ctor = 0x3589D60 (method) Wrapper = 0x3589CA0 (method) === CombatMaster.ShaderPropIds === _textureNameIdsPerShader = 0x0 GetTexturePropertyNameIDs = 0x3588220 (method) .ctor = 0x5109F0 (method) .cctor = 0x3588360 (method) === CombatMaster.MeshFilterBounds === _position = 0x20 _boundsSize = 0x2C _meshFilter = 0x38 Position = 0x3047810 (method) Position = 0x3584AC0 (method) BoundsSize = 0x1D722D0 (method) BoundsSize = 0x1D72440 (method) Awake = 0x35847A0 (method) Update = 0x35849E0 (method) OnDrawGizmosSelected = 0x35848B0 (method) .ctor = 0x510900 (method) === CombatMaster.Utils.EnumExtensions === AddFlag = 0x463590 (method) RemoveFlag = 0x463590 (method) HasFlagFast = 0x463590 (method) ToUInt = 0x463590 (method) FromUInt = 0x463590 (method) === CombatMaster.Utils.FastScreenshot === .ctor = 0x510900 (method) === CombatMaster.Utils.GameObjectExtensions === GetRendererBounds = 0x3579570 (method) DestroyChildren = 0x3579130 (method) ForceLOD0 = 0x35793C0 (method) ChangeActive = 0x35790E0 (method) SetActive = 0x3579AA0 (method) === CombatMaster.Utils.MapScreenshotMaker === _fileName = 0x20 _shortDistance = 0x28 _midDistance = 0x2C _longDistance = 0x30 _cullSpherical = 0x34 .ctor = 0x35842F0 (method) === CombatMaster.Utils.MaterialExtensions === _surface = 0x0 _blend = 0x4 _alphaClip = 0x8 _srcBlend = 0xC _dstBlend = 0x10 _zWrite = 0x14 ChangeTransparency = 0x3584340 (method) .cctor = 0x3584660 (method) === CombatMaster.Utils.MathUtils === InverseLerpUnclamped = 0x3584790 (method) === CombatMaster.Utils.TransformLink === _origin = 0x20 _forceOnEnable = 0x28 _position = 0x29 _localPositionOffset = 0x2C _rotation = 0x38 _localRotationOffset = 0x3C _scale = 0x48 _useTween = 0x49 _tweenTime = 0x4C _tweenEaseType = 0x50 _tweenAnimationCurve = 0x58 _tweenPosition = 0x60 _tweenRotation = 0x68 _tweenScale = 0x70 Origin = 0x526D40 (method) LocalPositionOffset = 0x1D722D0 (method) LocalPositionOffset = 0x1D72440 (method) Rotation = 0x54F420 (method) Rotation = 0x54F430 (method) SetOrigin = 0x358A1F0 (method) OnEnable = 0x358A170 (method) Update = 0x358A800 (method) .ctor = 0x358AA60 (method) === CombatMaster.Utils.TransformRotator === _rotationSpeed = 0x20 Update = 0x358AA70 (method) .ctor = 0x510900 (method) === CombatMaster.Utils.UpdateSkinnedMeshBoundsByMesh === .ctor = 0x510900 (method) === CombatMaster.Settings.EAccelerationType === value__ = 0x10 Fixed = 0x0 DistanceBased = 0x0 SpeedBased = 0x0 === CombatMaster.Settings.EAdsSensitivitySwitch === value__ = 0x10 Instantly = 0x0 AtTheAnimEnd = 0x0 Gradually = 0x0 === CombatMaster.Settings.EAntiAliasingQuality === value__ = 0x10 Disabled = 0x0 Fast = 0x0 Quality = 0x0 === CombatMaster.Settings.EAutoFireRangeClampType === value__ = 0x10 None = 0x0 Shooting = 0x0 AdsShooting = 0x0 === CombatMaster.Settings.EBodyCamEnabled === value__ = 0x10 Off = 0x0 On = 0x0 OnlyHardCore = 0x0 === CombatMaster.Settings.EDecalsQuality === value__ = 0x10 None = 0x0 X20 = 0x0 X40 = 0x0 === CombatMaster.Settings.EDetails === value__ = 0x10 Low = 0x0 Mid = 0x0 High = 0x0 Ultra = 0x0 === CombatMaster.Settings.EFpsQuality === value__ = 0x10 X30 = 0x0 X60 = 0x0 === CombatMaster.Settings.EGyroscopeEnabledType === value__ = 0x10 Disabled = 0x0 Enabled = 0x0 OnlyInAds = 0x0 === CombatMaster.Settings.EMipMapQuality === value__ = 0x10 Low = 0x0 Mid = 0x0 High = 0x0 Ultra = 0x0 === CombatMaster.Settings.EParticlesQuality === value__ = 0x10 None = 0x0 Low = 0x0 Medium = 0x0 High = 0x0 === CombatMaster.Settings.EPromptsStyle === value__ = 0x10 Auto = 0x0 Ps = 0x0 XBox = 0x0 === CombatMaster.Settings.EQualityLevels === value__ = 0x10 Low = 0x0 Medium = 0x0 High = 0x0 Ultra = 0x0 None = 0x0 === CombatMaster.Settings.EQualityLevelsExtensions === _loc_quality_low = 0x0 _loc_quality_mid = 0x0 _loc_quality_high = 0x0 _loc_quality_ultra = 0x0 GetLocalizationKey = 0x3576D50 (method) === CombatMaster.Settings.ESensitivityStrength === value__ = 0x10 Low = 0x0 Mid = 0x0 High = 0x0 None = 0x0 === CombatMaster.Settings.EShadowQuality === value__ = 0x10 Low = 0x0 Medium = 0x0 High = 0x0 === CombatMaster.Settings.ETerrainDetailsQuality === value__ = 0x10 Off = 0x0 Medium = 0x0 High = 0x0 === CombatMaster.Settings.ETextureLimit === value__ = 0x10 FullRes = 0x0 HalfRes = 0x0 Quarter = 0x0 Eighth = 0x0 === SerializeData === QualitySettingInfos = 0x10 SensitivitySettingInfos = 0x18 === CombatMaster.Settings.GameSettings === LobbyShadowDistance = 0x0 BattleShadowDistance = 0x0 SerializedData = 0x10 TpsMode = 0x20 HitVibration = 0x38 EquipVibration = 0x50 Locale = 0x68 Theme = 0x80 ShowKillReport = 0x98 ShowKillingCard = 0xB0 ShowGlobalHighlight = 0xC8 ShowFriendOnlineNotify = 0xE0 ShowFriendInviteNotify = 0xF8 ShowShrinkLobbyGlobalChat = 0x110 BodyCamEnabled = 0x128 BodyCamHandsSpring = 0x140 BodyCamChestPosition = 0x158 BodyCamFishEyeEffect = 0x170 BodyCamSaturation = 0x188 BodyCamColorOffset = 0x1A0 WeaponSwaySensitivity = 0x1B8 ScaleUi = 0x1D0 RenderQuality = 0x1E8 ParticlesQuality = 0x200 Decals = 0x218 EnvironmentDecals = 0x230 BloodEnabled = 0x248 ExplosionDecals = 0x260 LobbyLight = 0x278 BattleLight = 0x290 LaserLight = 0x2A8 BodyCamPostProcess = 0x2C0 OutlinePostProcess = 0x2D8 FallBlurPostProcess = 0x2F0 LobbyShadows = 0x308 BattleShadows = 0x320 FogEnabled = 0x338 LobbyTextureQuality = 0x350 BattleTextureQuality = 0x368 BattleAntiAliasing = 0x380 LobbyAntiAliasing = 0x398 Anisotropic = 0x3B0 ImpostorsTextureQuality = 0x3C8 ImpostorsRerenderAngle = 0x3E0 ImpostorsMaxRerenderPerFrame = 0x3F8 ImpostorsMaxDistance = 0x410 TerrainDetailsQuality = 0x428 CombatZoneCloudsEffect = 0x440 StreamingMipMaps = 0x458 MipMapQuality = 0x470 DestructibleProps = 0x488 ShortDistanceCulling = 0x4A0 MidDistanceCulling = 0x4B8 LongDistanceCulling = 0x4D0 FramesPerSecond = 0x4E8 Ragdoll = 0x500 FieldOfViewWorld = 0x518 FieldOfViewHands = 0x530 ResolutionLobby = 0x548 ScreenScaleLobby = 0x560 ResolutionBattle = 0x578 ScreenScaleBattle = 0x590 VSync = 0x5A8 AccelerationType = 0x5C0 AccelerationFixedBasedValue = 0x5D8 AccelerationSpeedBasedValue = 0x5F0 AccelerationDistanceBasedValue = 0x608 SensitivityStrength = 0x620 AdsSensitivitySwitchType = 0x638 AdsSensMultiplier = 0x650 StandardSensitivity = 0x668 ScopeX1_5Sensitivity = 0x680 ScopeX2Sensitivity = 0x698 ScopeX2_4Sensitivity = 0x6B0 ScopeX3Sensitivity = 0x6C8 ScopeX4Sensitivity = 0x6E0 ScopeX6Sensitivity = 0x6F8 ScopeX8Sensitivity = 0x710 GyroscopeEnabled = 0x728 GyroInvertHorizontal = 0x740 GyroInvertVertical = 0x758 GyroStandardSensitivity = 0x770 GyroScopeX1_5Sensitivity = 0x788 GyroScopeX2Sensitivity = 0x7A0 GyroScopeX2_4Sensitivity = 0x7B8 GyroScopeX3Sensitivity = 0x7D0 GyroScopeX4Sensitivity = 0x7E8 GyroScopeX6Sensitivity = 0x800 GyroScopeX8Sensitivity = 0x818 InvertLookY = 0x830 TacticalSprintToggle = 0x848 AimAssist = 0x860 AutoFire = 0x878 AutoFireRangeClampType = 0x890 AutoFireRangeHipFireClamp = 0x8A8 FixedJoystick = 0x8C0 StandAfterSlide = 0x8D8 AdsWhenShoot = 0x8F0 HoldAds = 0x908 AutoSecondaryBash = 0x920 SniperShootFromAds = 0x938 BRAutoLoot = 0x950 DoubleTapAction = 0x968 InvertScreen = 0x980 InvertTouchZones = 0x998 AutoUseZiplineOnParachute = 0x9B0 TouchZoneShooting = 0x9C8 TouchZoneShootingY = 0x9E0 TouchZoneAds = 0x9F8 TouchZoneAdsY = 0xA10 MiscShowPrompts = 0xA28 Gamepad_AimResponseCurveType = 0xA40 Gamepad_AimAssist = 0xA58 Gamepad_AutoFire = 0xA70 Gamepad_AutoFireRangeClampType = 0xA88 Gamepad_AutoFireRangeHipFireClamp = 0xAA0 Gamepad_DeadZoneMin = 0xAB8 Gamepad_AimingHorizontalSensitivity = 0xAD0 Gamepad_AimingVerticalSensitivity = 0xAE8 Gamepad_AdsSensMultiplier = 0xB00 Gamepad_HoldAds = 0xB18 Gamepad_ControllerVibration = 0xB30 Gamepad_ScoreboardToggle = 0xB48 Gamepad_AdsSensitivitySwitchType = 0xB60 Gamepad_StandardSensitivity = 0xB78 Gamepad_ScopeX1_5Sensitivity = 0xB90 Gamepad_ScopeX2Sensitivity = 0xBA8 Gamepad_ScopeX2_4Sensitivity = 0xBC0 Gamepad_ScopeX3Sensitivity = 0xBD8 Gamepad_ScopeX4Sensitivity = 0xBF0 Gamepad_ScopeX6Sensitivity = 0xC08 Gamepad_ScopeX8Sensitivity = 0xC20 Gamepad_MiscEnableVirtualControls = 0xC38 Gamepad_MiscShowPrompts = 0xC50 Gamepad_MiscPromptsStyle = 0xC68 Gamepad_MiscDualSenseAlternateLayout = 0xC80 Gamepad_InvertLookY = 0xC98 OverallVolume = 0xCB0 LobbyMusicVolume = 0xCC8 BattleMusicVolume = 0xCE0 UISfxVolume = 0xCF8 BattleSfxVolume = 0xD10 PlayerHuhSoundVolume = 0xD28 _battleMatchInfo = 0xD40 _applyQualityFrame = 0xD48 _applyApplicationFrame = 0xD4C _displayResolution = 0xD50 _rendererFeatures = 0xD58 .ctor = 0x357ABE0 (method) DisplayResolution = 0x35811B0 (method) RendererFeatures = 0x35811D0 (method) ToggleBattleState = 0x357AB20 (method) ApplyQualityChange = 0x3579DC0 (method) ApplyDualSenseAlternateLayoutChange = 0x512CE0 (method) ApplyApplicationChange = 0x3579BF0 (method) ImpostorsApplyChangeScaleFactorRerenderAngle = 0x357A2E0 (method) ImpostorsApplyChangedMaxSimultaneousRerender = 0x357A420 (method) ImpostorsApplyChangeScaleFactor = 0x357A380 (method) ImpostorsApplyChangeMaxDistance = 0x357A290 (method) CheckRenderQuality = 0x3579F30 (method) ApplyQualityChangeDelayed = 0x3579D30 (method) ApplyApplicationChangeDelayed = 0x3579B60 (method) IsDowngradeRenderQuality = 0x357A4A0 (method) GetRenderQualityOptions = 0x357A140 (method) SetRenderQualityOptions = 0x357A670 (method) SetSensitivityOptions = 0x357AAC0 (method) GetDeviceRenderQuality = 0x2157BE0 (method) CheckScreenResolution = 0x3579FC0 (method) === CombatMaster.Settings.QualitySettingsInfo === ParticlesQuality = 0x18 Decals = 0x1C EnvironmentDecals = 0x20 BloodDecals = 0x21 ExplosionDecals = 0x22 LobbyLight = 0x23 LobbyShadows = 0x24 BattleLight = 0x25 LaserLight = 0x26 BodyCamPostProcess = 0x27 OutlinePostProcess = 0x28 FallBlurPostProcess = 0x29 BattleShadows = 0x2C FogEnabled = 0x30 LobbyTextureQuality = 0x34 BattleTextureQuality = 0x38 BattleAntiAliasing = 0x3C LobbyAntiAliasing = 0x40 Anisotropic = 0x44 ImpostorsTextureQuality = 0x48 ImpostorsRerenderAngle = 0x4C ImpostorsMaxRerenderPerFrame = 0x50 TerrainDetailsQuality = 0x54 CombatZoneCloudsEffect = 0x58 StreamingMipMaps = 0x59 MipMapRendersPerFrame = 0x5C ShortDistanceCulling = 0x60 MidDistanceCulling = 0x64 LongDistanceCulling = 0x68 ImpostorsMaxDistance = 0x6C DestructibleProps = 0x70 FramesPerSecond = 0x74 Ragdoll = 0x78 ResolutionLobby = 0x7C ScreenScaleLobby = 0x80 ResolutionBattle = 0x84 ScreenScaleBattle = 0x88 .ctor = 0x3587E00 (method) === CombatMaster.Settings.RenderQualityOptions === Quality = 0x10 SettingsInfo = 0x18 === CombatMaster.Settings.SensitivityOptions === Strength = 0x10 SettingsInfo = 0x18 === CombatMaster.Settings.SensitivitySettingsInfo === StandardSensitivity = 0x18 ScopeX1_5Sensitivity = 0x1C ScopeX2Sensitivity = 0x20 ScopeX2_4Sensitivity = 0x24 ScopeX3Sensitivity = 0x28 ScopeX4Sensitivity = 0x2C ScopeX6Sensitivity = 0x30 ScopeX8Sensitivity = 0x34 GyroStandardSensitivity = 0x38 GyroScopeX1_5Sensitivity = 0x3C GyroScopeX2Sensitivity = 0x40 GyroScopeX2_4Sensitivity = 0x44 GyroScopeX3Sensitivity = 0x48 GyroScopeX4Sensitivity = 0x4C GyroScopeX6Sensitivity = 0x50 GyroScopeX8Sensitivity = 0x54 .ctor = 0x35881A0 (method) === CombatMaster.Settings.SettingFileds.BooleanSetting === _key = 0x10 _value = 0x18 OnChange = 0x20 .ctor = 0x3575C30 (method) Add_OnChange = 0x3575CE0 (method) Remove_OnChange = 0x3575DE0 (method) HasValue = 0x3575D90 (method) Get = 0x526A10 (method) Set = 0x3575B50 (method) Op_Implicit = 0x526A10 (method) === CombatMaster.Settings.SettingFileds.EnumSetting`1 === _key = 0x0 _changed = 0x0 _default = 0x0 _value = 0x0 .ctor = 0x463590 (method) Add_OnChange = 0x351800 (method) Remove_OnChange = 0x351800 (method) HasValue = 0x3496B0 (method) Get = 0x463590 (method) Set = 0x463590 (method) Op_Implicit = 0x463590 (method) === CombatMaster.Settings.SettingFileds.Int32Setting === _key = 0x10 _default = 0x18 _value = 0x1C OnChange = 0x20 .ctor = 0x3583BB0 (method) Add_OnChange = 0x3583C50 (method) Remove_OnChange = 0x3583D50 (method) HasValue = 0x3583D00 (method) Get = 0x7EEE10 (method) Set = 0x3583A70 (method) TriggerOnChange = 0x3583B50 (method) Op_Implicit = 0x7EEE10 (method) === CombatMaster.Settings.SettingFileds.SingleSetting === _key = 0x10 _default = 0x18 _value = 0x1C OnChange = 0x20 .ctor = 0x3588580 (method) Add_OnChange = 0x3588630 (method) Remove_OnChange = 0x3588730 (method) HasValue = 0x35886E0 (method) DefaultValue = 0xD5B780 (method) Get = 0x85BE60 (method) Set = 0x35883F0 (method) TriggerOnChange = 0x3588520 (method) Op_Implicit = 0x85BE60 (method) === CombatMaster.Settings.SettingFileds.StringSetting === _key = 0x10 _default = 0x18 _value = 0x20 Changed = 0x28 .ctor = 0x35889E0 (method) Add_Changed = 0x3588AA0 (method) Remove_Changed = 0x3588BA0 (method) HasValue = 0x3588B50 (method) Get = 0x53E8F0 (method) Set = 0x35888F0 (method) Op_Implicit = 0x53E8F0 (method) === CombatMaster.Json.FieldsContractResolver === CreateProperties = 0x35772F0 (method) CreateProperty = 0x3577510 (method) .ctor = 0x35775F0 (method) === CombatMaster.Json.JsonUtils === _fieldsContractResolver = 0x0 _profileJsonSerializerSettings = 0x8 FieldsContractResolver = 0x3583E00 (method) ProfileJsonSerializerSettings = 0x3583ED0 (method) === CombatMaster.Json.ObscuredValueConverter === _types = 0x10 WriteJson = 0x3585A60 (method) ReadJson = 0x3584F50 (method) CanConvert = 0x3584E70 (method) .ctor = 0x35862D0 (method) === CombatMaster.Battle.ESessionAccessType === value__ = 0x10 Debug = 0x0 Prod = 0x0 === CombatMaster.Battle.Gameplay.IUpdatable === UpdateCore = 0x351010 (method) === CombatMaster.Battle.Gameplay.IFixedUpdatable === FixedUpdateCore = 0x351010 (method) === CombatMaster.Battle.Gameplay.ILateUpdatable === LateUpdateCore = 0x351010 (method) === CombatMaster.Battle.Gameplay.UpdateSystem === _samplerSystem = 0x18 .ctor = 0x358F180 (method) Update = 0x1EDBAB0 (method) UpdateCore = 0x351010 (method) === CombatMaster.Battle.Gameplay.UpdateSystem`1 === _samplerInstance = 0x0 _instances = 0x0 _currentIndex = 0x0 Ref = 0x347A50 (method) CurrentIndex = 0x349450 (method) AddToUpdate = 0x463590 (method) RemoveFromUpdate = 0x463590 (method) UpdateCore = 0x351010 (method) .ctor = 0x351010 (method) === CombatMaster.Battle.Gameplay.FixedUpdateSystem === _samplerSystem = 0x18 .ctor = 0x3577640 (method) FixedUpdate = 0x1EDBAB0 (method) FixedUpdateCore = 0x351010 (method) === CombatMaster.Battle.Gameplay.FixedUpdateSystem`1 === _samplerInstance = 0x0 _instances = 0x0 Ref = 0x347A50 (method) AddToUpdate = 0x463590 (method) RemoveFromUpdate = 0x463590 (method) FixedUpdateCore = 0x351010 (method) .ctor = 0x351010 (method) === CombatMaster.Battle.Gameplay.LateUpdateSystem === _samplerSystem = 0x18 .ctor = 0x3584160 (method) LateUpdate = 0x1EDBAB0 (method) LateUpdateCore = 0x351010 (method) === CombatMaster.Battle.Gameplay.LateUpdateSystem`1 === _samplerInstance = 0x0 _instances = 0x0 Ref = 0x347A50 (method) AddToUpdate = 0x463590 (method) RemoveFromUpdate = 0x463590 (method) LateUpdateCore = 0x351010 (method) .ctor = 0x351010 (method) === CombatMaster.Battle.Gameplay.FlexySystem === _clear = 0x10 GetRef = 0x463590 (method) Clear = 0x35777D0 (method) .ctor = 0x5109F0 (method) === CombatMaster.Battle.Gameplay.FlexySystemRefs`1 === Ref = 0x0 Clear = 0x351080 (method) === CombatMaster.Battle.Gameplay.SystemsRoot === _ref = 0x0 _updateSystems = 0x20 _fixedSystems = 0x28 _lateSystems = 0x30 Init = 0x3589210 (method) Ref = 0x3589A90 (method) Add = 0x3588E70 (method) Update = 0x3589810 (method) FixedUpdate = 0x35890A0 (method) LateUpdate = 0x3589260 (method) OnDestroy = 0x35893D0 (method) .ctor = 0x3589980 (method) === CombatMaster.View.CanvasWebViewCustomize === _buttonClose = 0x20 _image = 0x28 Awake = 0x37E23A0 (method) SetColorRawImage = 0x37E2420 (method) SetActiveCloseButton = 0x37E2400 (method) .ctor = 0x510900 (method) === CombatMaster.View.InputControllers.EAimResponseCurveType === value__ = 0x10 Standart = 0x0 Linear = 0x0 Dynamic = 0x0 === CombatMaster.View.InputControllers.EDoubleTapAction === value__ = 0x10 None = 0x0 UseLethal = 0x0 ChangeWeapon = 0x0 Jump = 0x0 Crouch = 0x0 Ads = 0x0 Reload = 0x0 Bash = 0x0 Parachute = 0x0 === CombatMaster.View.DOTweenAnim.TweenAudioEvent === _toOffset = 0x20 _toBase = 0x38 _tween = 0x50 Awake = 0x37E2C30 (method) OnDestroy = 0x37E2E90 (method) PlayToOffset = 0x37E3080 (method) PlayToBase = 0x37E3050 (method) .ctor = 0x510900 (method) === Internal === DelayToOffsetPropName = 0x37E2490 (method) TimeToOffsetPropName = 0x37E25B0 (method) EaseToOffsetPropName = 0x37E24F0 (method) DelayToBasePropName = 0x37E2460 (method) TimeToBasePropName = 0x37E2580 (method) EaseToBasePropName = 0x37E24C0 (method) LoopPropName = 0x37E2520 (method) OnEnablePropName = 0x37E2550 (method) === CombatMaster.View.DOTweenAnim.TweenBase === _delayToOffset = 0x20 _timeToOffset = 0x24 _easeToOffset = 0x28 _delayToBase = 0x2C _timeToBase = 0x30 _easeToBase = 0x34 _loop = 0x38 _onEnable = 0x39 _destroyCancellationToken = 0x40 _delayCancellationSource = 0x48 _cancellationSource = 0x50 _isInitialized = 0x58 _isPlayingInternal = 0x59 _disableFrame = 0x5C ToOffsetEvent = 0x60 ToBaseEvent = 0x68 IsPlayOnEnable = 0x149CFE0 (method) IsPlaying = 0x58B260 (method) IsPlaying = 0x62F3E0 (method) StartPlayingTime = 0x1D66040 (method) StartPlayingTime = 0x1D664D0 (method) Awake = 0x37E30B0 (method) OnEnable = 0x37E3280 (method) OnDisable = 0x37E3250 (method) DelayedOnEnable = 0x37E3180 (method) DelayedOnDisable = 0x37E30F0 (method) Play = 0x37E3350 (method) InvokePlay = 0x37E3210 (method) Stop = 0x37E3450 (method) PlayInternal = 0x37E32B0 (method) .ctor = 0x37E34A0 (method) === CombatMaster.View.DOTweenAnim.TweenColorAlpha === _offsetAlpha = 0x78 _graphic = 0x80 _canvasGroup = 0x88 _currentTheme = 0x90 _originalAlpha = 0x94 _targetAlpha = 0x98 _tweenTo = 0xA0 _tweenFrom = 0xA8 Awake = 0x37E34C0 (method) DelayedOnEnable = 0x37E3640 (method) DelayedOnDisable = 0x37E3560 (method) OnThemeChange = 0x37E39C0 (method) PlayInternal = 0x37E3A70 (method) DoGraphic = 0x37E37D0 (method) GetAlpha = 0x37E3890 (method) SetAlpha = 0x37E3B30 (method) .ctor = 0x37E34A0 (method) === CombatMaster.View.DOTweenAnim.TweenColorSaturate === _offsetSaturate = 0x78 _graphic = 0x80 _currentTheme = 0x88 _originalSaturate = 0x8C _targetSaturate = 0x90 _tweenTo = 0x98 _tweenFrom = 0xA0 Awake = 0x37E3D50 (method) DelayedOnEnable = 0x37E3F70 (method) DelayedOnDisable = 0x37E3E90 (method) OnThemeChange = 0x37E4340 (method) PlayInternal = 0x37E43F0 (method) DoGraphic = 0x37E41D0 (method) SetColorSaturate = 0x37E44B0 (method) GetHSV = 0x37E4290 (method) .ctor = 0x37E34A0 (method) === CombatMaster.View.DOTweenAnim.TweenColorValue === _offsetValue = 0x78 _graphic = 0x80 _currentTheme = 0x88 _originalValue = 0x8C _targetValue = 0x90 _tweenTo = 0x98 _tweenFrom = 0xA0 Awake = 0x37E47D0 (method) DelayedOnEnable = 0x37E49F0 (method) DelayedOnDisable = 0x37E4910 (method) OnThemeChange = 0x37E4DC0 (method) PlayInternal = 0x37E4E70 (method) DoGraphic = 0x37E4C50 (method) SetColorValue = 0x37E4F30 (method) GetHSV = 0x37E4D10 (method) .ctor = 0x37E34A0 (method) === CombatMaster.View.DOTweenAnim.TweenEnable === _playOnEnable = 0x20 _onEnableDelay = 0x24 _enabledOnStart = 0x28 _enabledFrom = 0x29 _delay = 0x2C _enabledTo = 0x30 _controlEnabledFromTween = 0x31 _delayCancellationSource = 0x38 _cancellationSource = 0x40 OnEnable = 0x37E5290 (method) OnDisable = 0x37E5250 (method) Play = 0x37E53C0 (method) .ctor = 0x510900 (method) === CombatMaster.View.DOTweenAnim.TweenImageFill === _offsetValue = 0x78 _image = 0x80 _originalValue = 0x88 _targetValue = 0x8C _tweenTo = 0x90 _tweenFrom = 0x98 Awake = 0x37E5480 (method) PlayInternal = 0x37E5510 (method) .ctor = 0x37E34A0 (method) === CombatMaster.View.DOTweenAnim.TweenPosition === _offset = 0x78 _useIntervalStart = 0x84 _originalPos = 0x88 _targetPos = 0x94 _rectTransform = 0xA0 _transform = 0xA8 _tweenRectToPos = 0xB0 _tweenRectFromPos = 0xB8 _tweenToPos = 0xC0 _tweenFromPos = 0xC8 Awake = 0x37E55D0 (method) PlayInternal = 0x37E57E0 (method) .ctor = 0x37E58A0 (method) === CombatMaster.View.DOTweenAnim.TweenRectSize === _offset = 0x78 _percentOffset = 0x80 _rectTransform = 0x88 _originalSize = 0x90 _targetSize = 0x98 _tweenToSize = 0xA0 _tweenFromSize = 0xA8 Awake = 0x37E5910 (method) PlayInternal = 0x37E5AB0 (method) .ctor = 0x37E5B70 (method) === CombatMaster.View.DOTweenAnim.TweenRotation === _offset = 0x78 _rotateMode = 0x84 _originalRot = 0x88 _targetRot = 0x94 _tweenToRot = 0xA0 _tweenFromRot = 0xA8 Awake = 0x37E5C20 (method) PlayInternal = 0x37E5D00 (method) .ctor = 0x37E58A0 (method) === CombatMaster.View.DOTweenAnim.TweenScale === _offset = 0x78 _originalScale = 0x84 _targetScale = 0x90 _tweenToScale = 0xA0 _tweenFromScale = 0xA8 Awake = 0x37E5DC0 (method) PlayInternal = 0x37E5E30 (method) .ctor = 0x37E58A0 (method) === CombatMaster.View.UI.TweenAnimsGroup === _getAnimsFromObject = 0x38 _getParticlesFromObject = 0x39 _anims = 0x40 _particles = 0x48 _animGroups = 0x50 _playOnEnable = 0x58 _playOnEnableSelf = 0x59 _delay = 0x5C _lastActiveSelfState = 0x60 _isPlayed = 0x61 PlayOnEnable = 0x6C96E0 (method) PlayOnEnable = 0x6C98D0 (method) Awake = 0x37E25E0 (method) OnEnable = 0x37E26D0 (method) OnDisable = 0x37E26A0 (method) Play = 0x37E2860 (method) Stop = 0x37E2C20 (method) PlayAll = 0x37E2780 (method) StopAll = 0x37E2890 (method) .ctor = 0x882520 (method) === Microsoft.CodeAnalysis.EmbeddedAttribute === .ctor = 0x520010 (method) === System.Runtime.CompilerServices.NullableAttribute === NullableFlags = 0x10 .ctor = 0x34D5D30 (method) .ctor = 0x8561B0 (method) === MonoScriptData === FilePathsData = 0x10 TypesData = 0x18 TotalTypes = 0x20 TotalFiles = 0x24 IsEditorOnly = 0x28 === UnitySourceGeneratedAssemblyMonoScriptTypes_v1 === Get = 0x34D9790 (method) .ctor = 0x5109F0 (method) === CombatMaster.AssetsLoader_CombatMaster === _24x24Remap = 0x20 .ctor = 0x34D50E0 (method) LoadAssetAsync_Impl = 0x463590 (method) LoadAssetSync_Impl = 0x463590 (method) === CombatMaster.EBootType === value__ = 0x10 Client = 0x0 AsBattleServer = 0x0 StartOfflineMatch = 0x0 StartOnlineMatch = 0x0 ConnectToDebugServer = 0x0 === CombatMaster.GameLoader === _battleGameServerPrefab = 0x20 _gameClientPrefab = 0x28 _gameViewPrefab = 0x30 _gameWebViewPrefab = 0x48 _cmSplashScreen = 0x60 _wwlSplashScreen = 0x68 _cmAppLoaderScreenPrefab = 0x70 _wwlAppLoaderScreenPrefab = 0x78 _editorPlayFabConnectType = 0x80 _editorPlayFabDeviceId = 0x88 _editorPlayFabReadonly = 0x90 _bootType = 0x94 _serverConfigInfo = 0x98 _appLoaderScreen = 0xD8 _bootWatch = 0xE0 _bootStartTime = 0xE8 _onDemandBundles = 0xF0 Awake = 0x34D5170 (method) Start = 0x34D5910 (method) Update = 0x34D5CA0 (method) BootServer = 0x34D5360 (method) BootClient = 0x34D51C0 (method) BootMatch = 0x34D5280 (method) ConnectToServer = 0x34D5420 (method) IsInstallTimeBundle = 0x34D57E0 (method) Load = 0x34D5840 (method) InstantiateGameWebView = 0x34D5710 (method) InstantiateGameView = 0x34D5640 (method) InstantiateGameClient = 0x34D54C0 (method) InstantiateGameServer = 0x34D5580 (method) .ctor = 0x510900 (method) ===== END =====