--- name: plugin-release description: Review the AppsFlyer Unity plugin for release readiness, including versioning, changelog, Android/iOS parity, billing library variants, .unitypackage artifacts, and integration safety. --- # Plugin Release Use this skill before releasing a new version of the AppsFlyer Unity plugin. ## Goal Check whether the plugin is safe and ready for release. ## Workflow 1. Inspect the change set or current release candidate. 2. Identify: plugin version changes, Android SDK version changes, iOS SDK version changes, C# API changes, billing library variant changes. 3. Review release readiness: version consistency, changelog presence, compatibility risks, Android/iOS parity, missing validation. 4. Verify both billing library variants (v7 and v8) build correctly. 5. Check whether `.unitypackage` files in `deploy/` need to be regenerated. 6. Check whether new behavior requires release notes or migration guidance. 7. Summarize release blockers and non-blockers. ## What to Check - `Assets/AppsFlyer/AppsFlyer.cs` — version constant - `CHANGELOG.md` - `android-unity-wrapper/build.gradle` — Android dependency versions, both billing variants - iOS podspec — iOS dependency versions - Public C# API changes - Assembly definition integrity - `deploy/` `.unitypackage` artifacts — freshness - Backward compatibility risk ## Output Format Return: - Release summary - Risk level: Low | Medium | High | Critical - Blocking issues - Non-blocking issues - `.unitypackage` regeneration required: Yes | No - Missing validations - Recommended release decision ## Rules - Do not approve a release if versioning is inconsistent. - Both billing library variants must be buildable. - `.unitypackage` files must be regenerated before tagging a release. - Explicitly call out C#/API compatibility risk. - Explicitly call out Android/iOS behavior drift.