"Contracts Options" { "1" { "Contract Name" "Don't forget 'legs day'" "Contract Type" "WALK" "Contract Objective" "100" "Contract Chances" "0.9" "Contract Reward" "10" } "2" { "Contract Name" "Remember - Dead ennemies, best ennemies." "Contract Type" "KILL" "Contract Objective" "5" "Contract Chances" "0.5" "Contract Reward" "100" } "3" { "Contract Name" "Yeah, shit happens." "Contract Type" "DIE" "Contract Objective" "10" "Contract Chances" "0.7" "Contract Reward" "1" } "4" { "Contract Name" "Time to play Sniper... AGAIN." "Contract Type" "HEADSHOT" "Contract Objective" "30" "Contract Chances" "0.1" "Contract Reward" "75" } "5" { "Contract Name" "Melee kills = glory kills" "Contract Type" "KILL" "Contract Objective" "10" "Contract Chances" "0.25" "Contract Reward" "100" "Contract Weapon" "MELEE" //or could be the name of the weapon, for exemple : weapon_awp or tf_weapon_pistol or PRIMARY or SECONDARY } "6" { "Contract Name" "Snipe them all!" "Contract Type" "KILL" "Contract Objective" "30" "Contract Chances" "0.10" "Contract Reward" "200" "Contract Weapon" "weapon_awp" //or could be the name of the weapon, for exemple : weapon_awp or tf_weapon_pistol or PRIMARY or SECONDARY } "7" { "Contract Name" "I'm strooooong!!!" "Contract Type" "TAKE_DAMAGE" "Contract Objective" "9999" "Contract Chances" "0.15" "Contract Reward" "75" } "8" { "Contract Name" "Eat steel!" "Contract Type" "DEAL_DAMAGE" "Contract Objective" "1000" "Contract Chances" "0.15" "Contract Reward" "200" } "9" { "Contract Name" "Finish 10 times the map!" "Contract Type" "FINISH_BHOPSHAVIT" "Contract Objective" "10" "Contract Chances" "0.8" "Contract Reward" "500" } "10" { "Contract Name" "Be a carefully warden!" "Contract Type" "WARDEN_ROUNDS" "Contract Objective" "5" "Contract Chances" "0.6" "Contract Reward" "150" } "11" { "Contract Name" "Warden, get in touch!" "Contract Type" "WARDEN_KILLS" "Contract Objective" "10" "Contract Chances" "0.5" "Contract Reward" "100" "Contract Weapon" "weapon_knife" //or could be the name of the weapon, for exemple : weapon_awp or tf_weapon_pistol or PRIMARY or SECONDARY } "12" { "Contract Name" "Reach & survive the Last Request!" "Contract Type" "LAST_REQUEST" "Contract Objective" "3" "Contract Chances" "0.4" "Contract Reward" "350" } "13" { "Contract Name" "Trust no one!!" "Contract Type" "TEAM_KILL" "Contract Objective" "10" "Contract Chances" "0.1" "Contract Reward" "250" } "14" { "Contract Name" "Scopes are for the n00bs!" "Contract Type" "NO_SCOPE" "Contract Objective" "20" "Contract Chances" "0.3" "Contract Reward" "550" } "15" { "Contract Name" "Survive & Win some Event Days" "Contract Type" "EVENT_DAYS" "Contract Objective" "5" "Contract Chances" "0.3" "Contract Reward" "850" } "16" { "Contract Name" "Give me real challenge, please!" "Contract Type" "L4D2_KILL_TANK" "Contract Objective" "3" "Contract Chances" "0.1" "Contract Reward" "1000" } "17" { "Contract Name" "Charge this, MF !" "Contract Type" "L4D2_KILL_CHARGER" "Contract Objective" "5" "Contract Chances" "0.4" "Contract Reward" "750" } "18" { "Contract Name" "You can't puke anymore, can you ?" "Contract Type" "L4D2_KILL_SPITTER" "Contract Objective" "4" "Contract Chances" "0.4" "Contract Reward" "450" } "19" { "Contract Name" "The ride ends now!" "Contract Type" "L4D2_KILL_JOCKEY" "Contract Objective" "10" "Contract Chances" "0.4" "Contract Reward" "650" } "20" { "Contract Name" "It's 1600 again! BURN THEM ALL!" "Contract Type" "L4D2_KILL_WITCH" "Contract Objective" "2" "Contract Chances" "0.2" "Contract Reward" "800" } }