// Credits // Nikoheart - Splitting Logic (Huge Thanks) // Arkhamfan69 - Everything Else state("TheFirstTree") { } startup { Assembly.Load(File.ReadAllBytes("Components/asl-help")).CreateInstance("Unity"); vars.Helper.GameName = "The First Tree"; vars.Helper.LoadSceneManager = true; vars.Helper.AlertLoadless(); } start { return current.activeScene == "Level1" && old.activeScene == "Loading"; } split { return current.activeScene != "Loading" && current.activeScene != old.activeScene; } isLoading { return current.activeScene == "Loading"; } reset { return current.activeScene == "Title"; } update { current.activeScene = vars.Helper.Scenes.Active.Name == null ? current.activeScene : vars.Helper.Scenes.Active.Name; if(current.activeScene != old.activeScene) vars.Log("active: Old: \"" + old.activeScene + "\", Current: \"" + current.activeScene + "\""); }